Rune javelin

The Rune javelin is a member's only Ranged throwing weapon that is rarely used for combat due to two main reasons; low exp rate per hour and high price per javelin. To wield one the player must have at least 40 Ranged. The rune javelin is one handed, so it can be wielded with a shield or god book for protection. The rune javelin is the second strongest javelin, the strongest being Morrigan's javelin.

Rune javelins, like all the lesser-metal javelins, rarely sell at all on the Grand Exchange. To make money from them, players may cast high level alchemy on them, as the return for doing so is acceptable. Players can also use the low level alchemy capability of the Explorer's Ring on them, as this does not consume any runes. Players without high alchemy or the ring can sell them in stores, although this method gives the least gold coins per javelin. Player can also use them as junk to balance the trade in junk trades with other players.

The Tribal Salesman in the Ranging Guild will purchase Rune Javelins starting at their high alch value.

How to acquire Rune javelins
Rune javelins can be obtained either by buying from the Ranging Guild, the range shop at the Void Knights' Outpost, or as a monster drop from Fire giants, Steel dragons, Iron dragons, Mithril dragons, Cockroach soldiers, Rock Crabs, Dust devils, Blue dragons, Kalphite Guardians, Basilisks, and Lesser demons. They can also be a very rare drop from Hill Giants, Moss Giants, Cyclopes, Ghasts, Air Elementals, Gargoyles, Minotaurs, Jogres, Flesh crawlers, White Knights, Hobgoblins, Goraks, Abberant Spectres, General Graardor, the Corporeal Beast, Skeletons, Warped terrorbirds, Aviansies, Abyssal Demons, Black Knights and Nex.

Trivia

 * Iron and steel dragons drop rune javelins much more commonly than other monsters. They drop them at a very common rate, unlike other monsters which drop them at a rare rate.