Automaton Guardian

Automaton Guardians are melee monsters that can be found in the central cave after the completion on The World Wakes. They require 67 Slayer to be killed, and are prized for their various mid-priced stackable drops and their ultra rare glove drop. Players should be aware of the monster's special attack, which does a pulsing area of effect damage around the automation at regular intervals, but roots the monster in place (note it can still perform regular auto attacks while the special is active). This can quickly do 1000+ damage if multiple pulses contact with the player. Torment and its equivalent curses significantly increases damage when fighting this monster, as the monster has high combat stats in all areas (Torment provides the correct bonus against it weakness). Safe spotting the monster west of the middle area (trapping them by the walls dividing of each boss npc during the quest) is the easiest approach, as the player takes no damage (Void Knight equipment is recommended to take advantage of this). Other convenience include: the quest reward Sixth-Age circuit, providing a quick teleport back to the area; the ring of wealth, which seems activate more frequently against this monster, and Solomon's General Store pet variants, which automatically loots the plethora of stacking objects.

Currently, the guardians are the least resource intensive variant due to lack of damage taken. Torment highly recommended; due to the approximately 30% increase in profit/kills (tested with a 80 weapons) exceeding the cost of prayer dosage.



Herb seeds

 * }

Herbs

 * }

Armour

 * }

Other

 * }