Firemaking



Firemaking is a skill that can be used to light things, such as logs or lanterns.

Many players dislike Firemaking and consider it one of the least useful skills in RuneScape. Since burning logs and lighting lamps gives little to no profit (save for those travelling to Karamja with an axe and tinderbox, who often ask for cash to make a fire), players see nothing of value from raising it, even though some quests and minigames (notably the Shades of Mort'ton minigame) benefit from a high Firemaking level. However, the logs that players can burn give relatively large amounts of experience, and is a relatively easy skill to raise out of all 24. A good use for firemaking is being able to cook things on the spot, such as killing rabbits and cooking them to heal, or when fighting rats. The current minimum to be ranked on the hiscores in Firemaking is 50 Firemaking and 105,690 experience.

How to make fires
To make a fire players need a log, which can be obtained by cutting trees, and a tinderbox. Tinderboxes can be bought from a general store, such as those in Varrock, Falador and Lumbridge, for 1 coin. There are three ways of lighting a log. The first way is to use a tinderbox with the log. When a player does this, they will automatically drop their log and light it with their tinderbox. Another method is to drop the log and then right click the log and select the 'light log' option. The final way is to drop the log, then use the tinderbox with the log. This way is almost never used, but it is still available.

After a player lights a fire, they will automatically walk one step to the west if there is room there, otherwise they will take one step east. If both ways are blocked, your player will go south. If all three ways are blocked, you will go north. It is advised to have a clear path to the west so that players can go on burning logs without having disruptions. However, a fire cannot be lit just anywhere. Fires cannot be made on top of other fires, inside some buildings, or on top of certain ground features, such as flowers.

If you start one fire and have a clear path for more fires, you can quickly light the next fire. When you are in the process of making one fire get ready to start the next as soon as you finish lighting the first fire. The chat box will say "The fire catches and the logs begin to burn." instead of "You attempt to light the logs." This process is called power lighting or power firemaking.





Logs
Players need certain Firemaking levels to burn different types of logs, as shown in the table below. When a log is lit, it will stay on fire for a short while. How long a fire stays lit is always random, therefore yew logs do not necessarily burn longer than a normal log. A high Firemaking level does not make fires last longer.

Pyre logs
Members have an alternate method to increase their Firemaking level by burning pyre logs.

First of all, to make pyre logs, players need some sacred oil. Sacred oil is made during the Shades of Mort'ton quest. To create sacred oil, players need to purchase olive oil from Razmire Keelgan in Mort'ton and rebuild and restore the temple which was in the the Shades of Mort'ton quest. Olive oil can be bought once the temple is built, players can light the fire in the centre of the temple and use the olive oil on the fire. The olive oil will then become sacred oil.

Next, a log of any kind is needed. Once a player has a log and sacred oil, they can then use the sacred oil with the log, which will turn it into a pyre log. Players can then light the pyre logs on the funeral pyres to the eastside of Mort'ton. However, players also need to have Shade remains, the remains from dead shades. The funeral pyres are the only place where pyre logs can be ignited. Burning pyre logs will also help players obtain a key to a chest which contains fine cloth, used to create Splitbark armour.

After completing the Legacy of Seergaze quest, players will also be able to burn Vyrewatch remains in the Paterdomus Columbarium using pyre logs. Vyrewatch corpses can only be burnt using teak pyre logs or better.

Barbarian Firemaking
Barbarian Firemaking is part of the Barbarian training that starts by talking to Otto Godblessed. A player must have a firemaking level of at least 35 in order to burn the oak log that is required for the firemaking portion of Barbarian training.

There are two types of activities that fall under Barbarian Firemaking: Lighting fires with a bow and lighting pyre ships.

Bow Firemaking
Barbarian firemaking works by using any type of bow in the inventory on a log (except for Crystal, Ogre and Dark Bows).

There are no inherent advantages to using a bow instead of a tinderbox other than perhaps convenience. Bow firemaking requires 20 additional firemaking levels in order to light the same type of log as with with a tinderbox yet gives no additional firemaking experience.

Pyre ships
Warning: This activity is dangerous, the player can die and lose items.''

Items needed:
 * logs
 * tinderbox or bow
 * woodcutting axe to carve the pyre ship
 * chewed bones (preferred) or mangled bones. If using mangled bones bring armour, weapons, and food as a level 166 Barbarian Spirit will attack. The protect from melee prayer is also helpful.

This activity requires both firemaking and crafting levels of at least 11 to begin. Chewed and mangled bones are acquired in the Ancient Cavern which is a very high risk area. Use the required items on one of the burnt spaces (pyre site) just north of Otto's Grotto to make a pyreship. Burning a pyreship will grant the player a prayer bonus of up to 300%, depending on the logs used, the next time the player buries bones.


 * See Barbarian Pyreship making for more details.

Torches, candles, and lanterns
Members can light lanterns to see in dimly lit underground dungeons. However, certain Firemaking levels are needed to light different kinds of lanterns. No experience is received when lighting a lantern. Some lanterns require glass, which can be made by using the crafting skill. There is a shop in Dorgesh-Kaan which sell lanterns and other Firemaking equipment.

Balloons
Firemaking can also be use in a method of transportation. By having completed Enlightened Journey and a certain amount of logs a player may travel to the following places:

For more information see: Balloon Transport System.

Free-to-play Training
Listed below are some ways free players can raise their Firemaking level.

Pay-to-play training options
Member Firemaking training is the same as free to play, but members do have a few more options:

Temporary boosts

 * An orange spicy stew has a chance of boosting or lowering firemaking by 2, 4, or 6 (available as a result of the Evil Dave subquest of Recipe for Disaster.)
 * A Pyrelord Pouch can offer a +3 invisible firemaking boost.

Minigames
Many players believe that the Firemaking skill is most useful in mini-games, especially the Shades of Mort'ton minigame, and barbarian training where players can burn pyre ships and have a chance of receiving the valuable dragon full helmet.

Other minigames
 * Blast Furnace
 * Trouble Brewing
 * Shades of Mort'ton (minigame)

Untrimed Firemaking Skillcape.

Noobs!

By Rob Big999