Do No Evil

Walkthrough
To start, make sure you have your cat with you, enough money for at least 4 magic carpet rides, as well as equipment for desert survival. Go to Uzer Mastaba to talk to Senliten and Leela. (Note that Leela is no longer in Draynor, given that one of the prerequites to start this quest is to have taken Leela to Senliten. Players who have not met only this requirement, however, can start the quest immediately after completing the prerequisite, without an extra trip to Uzer.)

Talk to the queen and ask her for anything you can do. After a small life story, she will direct you to Jex and the Sphinx in Sophanem, to ask about Apmeken. Head back to Nardah, and take the carpet to Pollnivneach, then take the carpet to Sophanem. When you get there, talk to Jex at the wrecked temple to the east of the city. Ask him about minor gods, then ask him all the questions about Apmeken. Next, go to the Sphinx with your cat out, ask about minor gods, then Apmeken.

Make your way back to the Pharaoh Queen, and she will ask you to return all the Desert Monkeys back to their right place.

Wise Monkeys
Speak to any of the 3 monkeys in Ape Atoll, and admit to being human.

Lead the ninja monkey guard by a trail of bananas to a crate. Take the green bananas from the crate to the east and lay a trail by dropping them on the ground at regular intervals, starting from the northwest to the southwest, southeast, then northeast in the room. Make sure the ninja monkey guard follows behind you. Also be aware of other monkey guards, which eat any bananas that are placed too close to them. The monkey cannot see the bananas in the grass. If the trail stops then monkey guard resets. It is useful to note that bananas may be left on the floor for a short time, before they get mouldy and disappear. In order to gain a head start, lay up to a third of the trail before placing the one that initially lures the monkey guard. While it is following the beginning of your trail, you may be slightly further along completing it. It is not possible to lay the whole trail, before luring the monkey guard, as the bananas brown too quickly.

Talk to the three monkeys after successful lure. Take your greegree off, talk to monkey again, and equip the greegree again. You need to answer some questions about Apmeken. The first answer is a Baboon head and the second being "On the ape's shoulder". Talk to King Awowogei, who is in the building south of the altar, talk about the desert and why it is good to go there, then choose the choc-ice option. The king wants a choc ice with the shape of a monkey.

Before leaving buy a M'amulet mould from Hamab's crafting stall directly west of the altar, as it is needed to make the choc-ice.

Chimp Ice
Make your way to Nardah, the home of choc ice, and talk with Rokuh, the owner of the Rok's Chocs Box. Talk with him about the special choc ice and he'll sell you one for 1,000 coins. You can later on buy more for 1,000gp each from him. The chimp ice will melt in a few seconds. When a message says the food is melting, right click the choc ice and chose 'place', then cast an ice spell on it. The Ice Rush spell will not freeze it.

20 seconds before melting you will receive the message, "Your chimp ice is beginning to melt."

10 seconds before melting you receive the message, "Your chimp ice has nearly melted."

On melting, you receive the message, "Your chimp ice has melted."

More powerful ice spells will keep the chimp ice frozen for longer periods. Ice burst will keep it frozen for approximately 35 seconds, Ice blitz 45 seconds, and Ice barrage for 1 minute

Make your way to the Gnome Stronghold.

Methods

 * The Magic carpet can be used safely as well as the Balloon transport system. A good method is using carpet rides from Nardah to Shantay Pass. Run to the Varrock balloon near the Lumberyard and fly to Gnome Stronghold (you need one Magic log). This will bring you close to the Grand Tree in Gnome Stronghold. An alternative is to walk to Port Sarim and charter a ship to Port Khazard. Another alternative to get the choc ice to Ape Atoll is by using the eagle transport system. You can use them to travel from north of Uzer to eagles' peak and from Eagles's peak you can run to the Tree Gnome Stronghold. You can use them to travel from north of Uzer to eagles' peak and from Eagles's peak you can run to Gnome Stronghold. Speak to Daero, then Waydar, then Lumdo in order to reach Ape Atoll. There is a 'chocpoint' here, so if your choc ice melts, you may start again from Lumdo by speaking to him. Ape Atoll is the most dangerous portion of the trip. A player can only cast spells in human form so anti-poison potions are advised as the player will likely be attacked when in human form. Good armour, energy potions, and food or protection prayers are advisable. Also, players should turn of auto-retaliate so that they will not automatically fight back against attacking creatures, as this make it harder to re-freeze the choc-ice.

No teleportation like Fairy Rings, a Ring of duelling, spellbook teleports, etc. can be used, nor may the spirit trees, grand tree pods or commercial glider be used; however, the canoes and charter ships do function as well. (Apparently there is volcanic ash in the air, though military gliders will fly in any weather.)

Once you arrive on the island go to Awowogei. Be careful after entering the city. If the choc-ice starts melting when you are in range of the monkey archers, you put it down, and then you switch back to human form to refreeze it, you will be hit by the archers, knocked out, and put in jail, losing the choc ice in the process. If you simply have to refreeze the choc ice in this circumstance, switch back to human first and then refreeze it once you appear in jail. You can then escape from jail as in the Monkey Madness quest. It is not necessary to go to jail, however. Upon passing the gate into the city, hug the eastern cliff and run past the first tree. The archers cannot attack you there so you can refreeze the ice there without problem. Then run from empty building to empty building refreezing the ice as needed. If you need to refreeze the ice on the dash to the king's building, hiding north of the building is safe.

Talk to the king to give him the chimp ice. He will be convinced and will give you a barrel of monkeys with which to set up the colony.

The Colony
Go to the wise monkeys talk to them to add them to the barrel. Next you should make your way back to the Kharidian Desert. Once there, release the monkey at the camelhump-like mountain south-west of the desert mining camp. When the monkeys settle down, they demand to have a new carpet route. Run to Ali Morrisane, who will refuse and excuse that he has lost crates in the past. Use the Ring of Charos (a) to get him to talk more. To solve this problem, he refers you to Ava for a device.

Ava is in the main floor of the Draynor Manor.When you arrive, Ava will play a joke on you and then hide one of the crates. When you get closer to the hidden crate, you will see 'bwuk' in your chat box - the more bwuks, the closer you are. Four bwuks means you are right over the crate. The box is just at the front of the mansion near the fountain in the trees. Dig it up and talk to Ava again.

Head back to the desert and find the crates. They seem like the ordinary ones. They can be found southwest of Shantay Pass. NOTE: The crates do not always contain the carpet, and sometimes scarabs pop up before you can get the crate. Do NOT cut or drop any gems, you will need them later.

Take the carpet back to the three wise monkeys and the network will unlock. They will now ask that you build three stalls for wares as well as a tent. To start building first remove the rubble with a spade from the four build spots, then use the supplies requested. When the stalls are built they must be stocked with goods. Use the gems found earlier to stock the first stall. For the next stall 10 bananas will be needed to stock. The last stall will need 3 knives, 3 waterskins (4), desert boots, desert bottoms, and a desert top.

Upon completion, the wise monkeys will complain of not having a way to protect themselves and will send you to steal monkey knives. Return to Ape Atoll, where you will find the monkey knife fighters located in the building east of the Monkey Child. A gorilla has the strength to punch them out, so a gorilla greegree is needed. Six knives are required. Failure to punch will result in 60 damage.

Now is a good time to buy back the gems from the stall as it will be destroyed shortly.

Bosses
After giving the knives return to speak to Senliten. During the talk she senses that something is wrong, and you have to return to the colony. Bring your m'speak amulet and ghostspeak amulet with you. Investigate the corpses and a ghost monkey will appear. Try and talk to it after that combine the 2 amulets to make a new amulet, the Cramulet. You can also add your Camulet and Catspeak amulets to after you combine the previous two. Speak to the ghost monkey and learn that the three wise monkeys have been captured and need rescuing. To rescue the first monkey, get ready to battle a level 165 boss in the smokey well in Pollnivneach. Leeuni!

Leeuni



Bring lots of food. If you die your items appear outside the well although picking them up on time due to the update is more time consuming.

You do NOT need to kill a mighty banshee to pass the barrier. Leeuni, the first of three bosses, attacks with melee and magic. The magic attacks can easily kill you in a few seconds. Leeuni's magic attack can hit very high and through prayer, therefore high level food such as sharks or better is recommended. Do not Protect from Melee, Protect from Magic should be used.

She also has the ability to force your helmet off causing you to suffer from the smoke effect. Allow this to happen because it is easy to equip the helmet before the smoke effects take place. If she cannot remove your helmet to 'see your lips', as she says, she will hit you very hard (300 hp) out of anger. If one did wish to circumvent having their helmet removed, one could use high level pies that leave the pie dish thus preventing Leeuni from removing your helmet. Saradomin brews are a good alternative to the pies as they will leave a vial in your inventory, just remember to bring one sip of restore potion for every three sips of the Sara brew.

Ayuni



After defeating Leeuni, talk to the monkey and return to the colony. The monkey ghost will tell you to go to the Kalphite Lair. The next boss, Ayuni, is hidden in a room within the Kalphite queen's chamber's northern wall, so beware that you are highly likely to be attacked by the Kalphite Queen on your way there. Ayuni attacks with melee attacks up close and ranged attacks from afar, both of which drain prayer points heavily. In addition, she may push her fists together and teleport to where you are standing. She has a strong melee attack, so bring lots of food because she will hit hard and often. Do not let her get too close; running and ranging her is recommended, a bit like soloing Kree'arra. Using a Ranging potion and Defence potion at a high range and defence level using this method will save you from using much food. Do not attempt to hug the outer walls, as the boss will attack you rapidly with prayer-draining ranged attacks. Ancient magick ice spells will freeze the boss, but only momentarily - far less time then it would freeze a player. If you have a lot of prayer potions, it is possible to use them to avoid damage. Pray melee, attack, get hit, take a sip, repeat. This requires a lot of prayer potions and is not recommended, however.

After the battle, talk to Mizaru again to return to camp and prepare for the final fight.

Eruni



To beat the last boss, Eruni, (located in the ruins of Uzer, through the portal to the demonic realm where you fought Agrith-Naar in the Shadow of the Storm quest) all you have to do is pray magic. Kill the lesser demons as the boss summons them, as the boss is invulnerable as long as the demons are alive. A war tortoise packed with sharks, an inventory of sharks and a super set will probably work at a high combat level. Meleeing the boss with an abyssal whip works well. Praying magic is all you have to do, making this boss one of the easiest ones, according to many. However, praying from magic does not completely negate the damage done to you so high-healing foods are still recommended. The boss will remain in the center of the room for the duration of the fight, allowing you to use the pillars on either side of her for cover when healing or killing the lesser demons that she periodically spawn. She will spawn 1 demon immediately at the start, 2 when she reaches 3/4 health, 3 when she reaches 1/2 health, and 4 when she reaches 1/4 health.

Another strategy would be to range the last boss, praying magic, and cover yourself from its attack behind the pillars when you need to heal or kill the lesser demons.

Finishing up
After the last fight, talk to the freed monkey, who returns you to the monkey camp. Speak to the monkeys and watch a cut-scene where you meet and talk to Apmeken. Afterwards, return and speak to Senliten. (You can talk to the monkeys in the camp for more information before you go to Senliten, but this is not necessary for the quest.)

Reward

 * 50,000 XP
 * 50,000 XP
 * 40,000 XP
 * 30,000 XP
 * New carpet routes
 * Cramulet and the ability to add other speaking amulets to it (Camulet, Catspeak amulet).
 * The ability to upgrade to the Ava's alerter.
 * Ability to run Chimp Ice for further rewards
 * Ability to Pickpocket from Monkey knife fighters
 * Access to a new area with Kalphites

Music unlocked

 * Monkey See, Monkey Do
 * Simian Scuffle

Trivia

 * The quest title likely refers to a Chinese saying of "See no evil, Hear no evil, Speak no evil, Act no evil" (非禮勿視, 非禮勿聽, 非禮勿言, 非禮勿動) from the famous scholar Confucius.
 * However, the source that popularised the pictorial maxim of the Three Wise Monkeys was a much later - 17th Century - Japanese carving. The fourth monkey Shizaru, missing from that carving, may be seen occasionally in humorous netsuke as "Do no evil" depicted with his hand covering his crotch, but more usually with arms folded.
 * The quest links two popular quest series, Mysteries of the Mahjarrat and the monkey quests.
 * On the first day of release in the knowledge base, the reward spoiler was: "Iwazaru tried to mime the rewards, Kikazaru thought we were asking about 'cheeseboards', and Mizaru mistook the reward for a choc ice. Come back tomorrow when we can piece together the truth".
 * After completing the quest you can run more chimp ices to Awowogei, getting you further rewards. He tells you "Bring me more and you shall see your colony prosper".

Development team

 * Developer: Seb D
 * Graphics: Alex R, James W
 * Quality Assurance: Thomas H, Hakan S, Adam D
 * QuestHelp: David O
 * Audio: Ian T, Adam B