Revenant knight

The Revenant knight is a type of Revenant found in the Wilderness, and is the undead version of Saradomin knights. It has the 2nd highest combat level of all revenants, and is the strongest monster in free-to-play (excluding some bosses in Daemonheim). Revenant knights are far more dangerous than their combat levels suggest, though no where near a member same combat level. However, they are almost as powerful as a free-to-play player of the same level, provided the player does not own Gravite or Corrupt Dragon weaponry.

They have the ability to freeze the player from movement, block the player from teleporting, and hit extremely high for their combat level. Also, they can restore their hitpoints and cure themselves from poison a limited amount of times. They can also go through doors (unless they are following a player).

Their combat level represents the old maximum player combat level of 126, which is still the maximum level in free-to-play worlds. Wilderness level restrictions will apply if you are a low level. The lowest level you can be to be attacked by it is 78 on free to play. Their max hit is 270 with melee, and 300 with ranged and magic. Their ranged and melee attacks can inflict poison that initially deals 88 life points of damage, decreasing by 2 life points with each hit. Altogether, if not swiftly defeated, the knight will have between 3450 and 3570 life points.

They also have very high defence and attack. Like the revenant orks they can be a nuisance for players hunting lower levelled revenants, players fighting greater demons, green dragons, and for players doing Treasure Trails since their heavy damage and ability to poison can send you back to your respawn point very quickly. Before the release of Summoning and the revenant dragon, the revenant knight was the most powerful revenant in the game.

Like the orks, they are a very common revenant, and they have been known to travel in packs of 2 or more (usually with other knights or with Revenant orks).They are most commonly found at the same locations as Revenant orks such as the Demonic Ruins, west of the Mage Arena, Rogues' Castle, north of the Lava Maze, the Hobgoblin Mine, the eastern edge east of the Clan Wars arena, the Western Ruins, the Chaos Ridge north of Bandit Camp, north of the Forgotten Cemetery, the Moss Giants by the Canoe station, east of the Deserted Keep, and the Dark Warriors' Fortress, and the green dragons east of Clan Wars. There have been reports of one travelling near the Fist of Guthix area. There is a known sighting a single knight that will never attack any players in the Wilderness section of the Edgeville dungeon, as it moves through and disappears at the gate leading to the sewers and is seen relatively often.





Habitat

 * Wilderness

Drops

 * Various runes


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Trivia

 * From 10 December 2007 to 15 January 2008 these were the strongest Revenants for pay-to-play. But, after the max combat levels were raised to 138, the Revenant Dragon was added to the Wilderness.
 * They wear chainbodies, though regular Knights of Saradomin do not.