Lamp

The Lamp is a reward from the random event box and cannot be traded or banked. Rubbing the lamp gives the option of adding experience to a skill of your choice. The amount given is your current level in the skill multiplied by ten (e.g. level 13 Attack increases by 130 experience). This is not considered a large reward by most players, unless it is being used to level up skills that are hard or expensive to level up, such as Summoning, Prayer, Runecrafting, Construction, and Farming. However, people usually choose a lamp from the random event box, as they feel that experience is more worthwhile than any other reward in the box. There are minimum required levels for lamps that give higher amounts of experience points.



Using the lamp
Genie lamps are often used by players to advance skills that are either low or considered tedious to level. Combat skills are seen as a poor use of the lamp, unless one is a Combat pure, as lamps allow pures to gain Combat experience without training Constitution. Skillers also commonly use lamps to train Slayer without raising their combat.

Sometimes, a player may hold onto the lamp until they gain a level, especially if they are close to one. This is because it will give slightly more experience (10 more per increase) at a higher level. However, retaining the lamp will take up inventory space, as it cannot be banked, and this can be counterproductive when training some skills.

Another common reason for a player keeping a lamp would be for the ease of reaching levels that people would normally celebrate such as 99 or 120. This makes the level-up significantly easier and allows the player to have a much wider choice of level up locations. An example could be seen in a player achieving 99 slayer in their Player-owned house by using the lamp to obtain the final experience required to level.

Trivia

 * It would take exactly 15,057 genie lamps to level a skill from level 1 to 99.
 * When trying to bank a lamp it will say "A magical force prevents you from banking this item.", and the lamp will stay in your inventory.
 * When a new skill is added, there is no option to receive XP from the Lamp until two weeks after the release.
 * With the release of Dungeoneering, the new max experience you can gain from a single Lamp is 1,200.