Edgeville

Edgeville is a small town located at the border of the Wilderness.

In the early development of RuneScape Classic, Edgeville only had empty buildings. It was originally called Ghost Town on the world map, but when the Wilderness was released it was renamed Edgeville and given a general store and bank.

Before the updates of 10 December 2007, Edgeville was a very popular town for player killers, clans, and free-to-play players who would use the low level Wilderness for duelling, and traders of player killing-related items such as food (sharks), various potions, weapons, runes, and other combat-related items. This area was the location of the Mod Hasmo riot, which occurred during the same time as the Pay to Pk Riot. The area had lost popularity after the Wilderness update, plus the wolves that would attack lower-leveled players after being there for too long. Until the Bounty Hunter update of 6 May 2009, which helped it regain some of its popularity. It is commonly used in members worlds for smelting bars in the Edgeville furnace, cutting Yew trees, burning logs, and cooking raw fish caught near Gunnarsgrunn. It is also popular in members worlds for Runecrafting, as the Zamorak wizard who can teleport you to the Abyss is close by.

History
During the Second Age, the area that is now Edgeville was known as Paddewwa, a mighty fortress of the powerful god Zaros. Found near the Zarosian capital of Senntisten, the area was a great asset to the domain. It could be used in the defence of Senntisten if the capital fell under attack due to the closeness. Following Zaros's defeat at the hands of Zamorak, the God Wars began. Paddewwa would have been razed early before the fall of Senntisten so that the city's defenses were weaker.

There are many theories on the location of the Fort ruins and the buildings that are left today. One theory is that sometime after the God Wars people made a village on the ruins, leaving Paddewwa as the dungeon that lies below Edgeville today. Something must have happened as the town was abandoned, and the south of the town was left in ruins.

Another is that the ruins in the south of Edgeville are the ruins of Paddewwa, and that the Fortress had a wall in the north and a large hill defence to the west, with the river and Senntisten to the east. It also had a few buildings in the top half of the fortress. The top halves civilians were massacred, and the Fort itself razed, along with the wall to the north. Also, this theory suggests that Edgeville dungeon was the dungeon of the Fortress, with many undead Zarosian soldiers (skeletons) roaming its corridors and paths, with the monsters coming in over time.

No matter what happened in the past, thousands of years later, in the Fifth Age, the area was an abandoned area known to many as the "Ghost Town". Only empty homes and ruins could be found. In the Year 169, King Roald of Varrock incorporated the area, naming it Edgeville.

Travel
There are some level 21 guards near the eastern part of the town, but they are not aggressive. However, level 22 and 25 skeletons are just north of the Wilderness Walland are aggressive, so players should beware of them. Near the skeletons is also the entrance to the Abyss.
 * Edgeville can be entered from the north via the Wilderness, from the east from the plot of land north of Varrock, and from the south by Gunnarsgrunn.
 * The amulet of glory can be used to teleport just outside the bank.
 * Fairy ring code DKR is just across the river.
 * From Gunnarsgrunn, Lumbridge and the Champion's Guild by canoe.
 * Paddewwa Teleport will take you into Edgeville Dungeon, but there's a ladder that will bring you to the mausoleum.
 * If you died while playing the now discontinued activity Bounty Hunter, you would have respawned in Edgeville.
 * If you die in a Bounty World you will respawn in Edgeville.
 * There is a one-way teleport lever located in the mausoleum that leads to the Deserted Keep, in very high level wilderness. There is another lever in the Deserted Keep, however, pulling that one will teleport you to Ardougne.

Bank
Edgeville only has one bank, which is in the very centre of the town. However, it is not as popular as Varrock's or Falador's banks.

Edgeville's bank was once full of PK'ers, as it was a great place to sell food from cooking, potions, weapons, and other common PKing goods, especially in worlds where player killing was the theme. After the Wilderness update of 10 December 2007, the bank experienced a slight decrease in popularity, but became more populated after the Bounty Hunter update of 6 May 2009.

This bank is popular with higher level players who own several amulets of glory as it is currently the quickest bank to get to via a teleport - very slightly better than the glory teleport to Draynor, and about the same as a ring of duelling to Castle Wars bank but without the cost of the ring. It is also the bank used by players training Runecrafting via the Abyss, and for stocking up on supplies before switching to a Bounty Hunter world.

The bank is also commonly popular with players using the Fruit Bat's special move.

This bank is one of the most popular places to smelt ore due to the fact that it is close to a furnace.

Before the Update:Changes to PvP and Bounty Worlds, and gravestones update there was a table surrounded by a few chairs on the western wall of the bank, but during the update this was changed to a simple bench along the wall.

Edgeville General Store
Edgeville has a general store with two floors. The ground floor has the trader NPCs, while the first floor has a range that can be used for cooking.

Oziach's Body Armour Shop
The shopkeeper, Oziach, sells rune platebodies and green dragonhide bodies if the player has completed the Dragon Slayer quest. The rune platebody, priced at 65000 coins, is cheaper than the Grand Exchange price when in full stock. However, the green dragonhide body is quite expensive and would be better off bought from another player.



Trees
Edgeville has two great yew trees just a little south of the bank in a destroyed building. Because of the trees being closer than other yew trees to the bank, many players like to cut these trees and transport them quickly to the bank when their inventory is full.

There is also a willow tree east of the bank which is not so popular, but is very useful for woodcutting training.

Next to the willow tree is a patch of ten normal trees, which are popular for low level fletching training.

Dungeons
Edgeville has a dungeon entrance right beside the yew trees in the destroyed building. It is an underground dungeon and is home to a variety of monsters, including skeletons, hobgoblins, zombies, and Hill giants. The giants' lair had been expanded by Jagex several times over the years. It is often full of players fighting hill giants because of the giants' drops, which include big bones. Low level players are often advised to stay away from this dungeon.

There is also a medium-sized mine at the centre of the dungeon and it is guarded by level 22 and 25 skeletons, bothering mid and low level players. This mine contains adamantite ore, mithril ore, silver ore, coal and iron ore.

For members, there is a part of the dungeon that is actually in the wilderness. In this part you can find chaos druids, earth warriors, black demons, lots of red spider egg respawns, and the demon Chronozon for the Family Crest quest.

In this dungeon you can also find the Slayer master Vannaka.

At the far east side of the dungeon, there is an Agility shortcut that leads to the Varrock sewers.

In the 5 February 2008 update, the Edgeville dungeons were updated and their graphics were improved.

The Stronghold of Player Safety was added on 11 March 2008, providing both free players and members a new dungeon similar to the Stronghold of Security, which is located only a short distance south from it.

Quests

 * Dragon Slayer players must talk to Oziach after they have started the quest in the Champions' Guild. Oziach is located west of Edgeville.
 * Garden of Tranquillity the player may throw their Ring of Charos down the well in Edgeville in order to progress with the quest.
 * Recipe for Disaster the house to the west of the bank features heavily in the Evil Dave section of the quest.
 * The Great Brain Robbery players must find an ancient prayer book to help save the monks.
 * Gunnar's Ground players must excange a poem for a gold ring from Jeffery.

Soul Wars
The Portal is located west of the yew trees and South-west of the bank.



Bounty Hunter
After the Bounty Hunter update of 6 May 2009, Edgeville is currently the only non-Wilderness area in which players can safely switch to and from a Bounty Hunter world without having to worry about being attacked by PKers. Because of this, many players choose to go to Edgeville bank to stock up on supplies before switching to a Bounty Hunter world to play.

Ranges
Edgeville has a range and a stove, which are basically the same thing. The range is on the second floor of the general store and the stove is in the small house west of the bank. The stove is very close to the bank, so it is a great place to withdraw food, cook it on the stove, deposit it in the bank, and repeat.

Water Sources


Players can obtain water from a well with a bucket west of the bank or from a sink in Evil Dave's (mother's) house west of the bank. The well is nearer to a bank that any other water source available to non-members.

Jail
Players can fight the guards at this jail. The jail also has a spawn point for an iron mace.

Leather gloves
Leather gloves spawn just outside the bank.

Furnace
There was a furnace added in the 10 September 2007 update. Prior to its expansion, movement, and door removal to use this furnace required at least Varrock armour 1 to be worn, but after that update the armour is not needed for use, wearing the Varrock armours only gives the bonus smelting chance. In the same room at the furnace is an NPC by the name of Jeffery. In addition, this furnace can only be used on a members server. You still need to have completed at least the easy part of the Varrock diary.

Summoning obelisk
A fully functional obelisk for recharging Summoning points lies to the North-east, by the bridge.

Beacon
After completion of the All Fired Up quest, members can light a beacon on the edge of the Wilderness wall, as long as they have level 62 Firemaking.

Wilderness teleport lever
With the 16 June 2009 Update:Changes to PvP and Bounty Worlds, and gravestones, there is a new teleport switch leading to the high-level Wilderness from the ruined building south of the bank in Edgeville. The Edgeville lever is one-way only and goes to same destination as the Ardougne lever - Deserted Keep in level 56. Bring a sharp object, such as a Knife, to cut through the web to get out of the Deserted Keep. Be aware that many monsters may be waiting, not to mention the risk of running into Revenants. Note that if you pulled the lever from Edgeville and pull back the lever again, you will end up at the Ardougne lever. This can thus be used as an one-way Edgeville to Ardougne teleport!

Trivia
Edgeville Edgeville Edgeville
 * Edgeville could have been named after a small town named "Edge" in Garth Nix's Lireal and Abhorsen books, as in said books the town had many of the facilities the RuneScape version has.
 * While it is possible to ride a log from Lumbridge, Champions' Guild or Gunnarsgrunn to the end of the river in the southern Wilderness, it would actually be impossible. This is because the player has to ride below the bridge to Edgeville, which is impossible due to its very tight canals.
 * Edgeville was originally the site of the Zarosian city, Paddewwa.
 * Edgeville was probably named as such because it is on the edge of the Wilderness.
 * Edgeville is seen by many players as "North Gunnarsgrunn" due to the Stronghold Of Player Safety linking the two cities almost forming one big city.
 * The infamous World 111 Glitch happened here on 6 June 2006; and in other neighbouring cities.Edgeville Bridge Glitch Safe Mode.png
 * In the building housing the furnace, there are four shelves with cylinders of metal: bronze, iron, steel, and either silver or white metal. If the top shelf holds the latter, this would be the only appearance of white metal in an un-smithed form.
 * According to the map of DeviousMUD (the forerunner to RuneScape), Edgeville was originally to be called "Enville" (Similar to the French "En Ville" or "In town")
 * An open coffin near the yew trees has an examine info that reads: "I see dead people". This may be a reference to the 1999 film "The Sixth Sense"
 * A plaque on a wall in Edgeville couldn't be seen properly until 9 November 2009.
 * While the Edgeville furnace has a chimney coming out of the top, there is no hole in the ceiling for the smoke to escape.
 * On the map in display case 34 at the museum, Edgeville is still called Ghost Town.
 * The plaques in the Furnace have the St George's cross on them. This is likely due to Jagex being based in England, which has the St George's cross as its national flag.
 * On the 15 September 2010 update the Edgeville bridge has slightly a textured bug. This glitch hasn't been fixed.
 * On the Edgeville bridge, there is currently a glitch in which there appears to be a hole.
 * The ruins to the south of Edgeville are very similar in colour, texture, and general shape and size, to the construction of Fenkenstrain's Castle.