Swept Away

Swept Away was released at the same time as the 2008 Hallowe'en event.

Walkthrough
Players may begin the Quest by speaking to Maggie, the travelling witch who is located south of Falador and east of the Crafting Guild. She wants your help to finish her super brew in her cauldron, because she can't leave her sick ox alone. She needs you to get her broomstick enchanted by her three friends, Hetty, Betty, and Aggie.

While doing the quest you will face three puzzles.

Hetty at Rimmington
Speak to Hetty in Rimmington. She can make some broom ointment for you, but she needs a newt to complete it. She will tell you to get a newt from her basement.

Go to the trapdoor south of her house and enter. Talk to Gus who will give you a Newt label, a Toad label and a Newts and toads label. You must put these labels on each of the 3 boxes correctly. Each combination is different for every player, so it is useless to ask somebody else where the labels belong.

To solve this problem, first search the box that is labeled with both newts and toads. Keep in mind that all of the boxes are mis-labeled, so you can assume that this box will not be the one containing both newts and frogs.

How to solve the puzzle:

Step 1: Search the box labeled newts and toads

Step 2:What ever you pull out, it might be a toad or a newt, put the label of what you pulled out on the box (because they are ALL mis-labeled so you cant put the newts and toad label on the newts and toads mis-labeled box)

Step 3:There should be only a toad mis-labeled box and a newt mis-labeled box left, what ever you pulled out of the toads and newts mis-labeled you would put on its opposite: for example, if you pulled out a toad from toads and newts mis-labeled box you'd put the toad label on the box and put the the toads and newts mis-labeled box and put the toad label on the newt mis-labeled box

If you make a mistake, Gus will let you know and you can start the whole process all over again until you get it correct. Go back up to Hetty and she will give you some broom ointment in a vial that you can "use" on the broom to infuse it with Hetty's magic.

Betty's basement

 * Speak to Betty in Port Sarim. She will tell you to talk to her assistant, Lottie, in her basement.
 * The goal here is to open a chest that contains Betty's magical wand, but you have to fix the menagerie of creatures before that can be done.
 * Lottie will give you a magic slate that can help you to keep track of where all of the animals are at while you are moving them around.
 * Keep in mind that the animals can only be moved from one cage to an adjacent cage, and that you cannot have two animals in the same room at the same time. The arrangement of these animals are the same for every player.

The creatures
All creatures have the Destroy text: "If you release this creature, you will have to restart the puzzle in Betty's basement."


 * {| class="wikitable"

! !! Creature !! Examine text
 * [[Image:Blackbird (item).png|Blackbird.]] || Blackbird || Bleak and beaky.
 * [[Image:Bat (item).png|Bat.]] || Bat || Most at home in a dead tree.
 * [[Image:Snail (item).png|Snail.]] || Snail || Rather quick, considering.
 * [[Image:Rat (item).png|Rat.]] || Rat || Cheese-eater.
 * [[Image:Spider (item).png|Spider.]] || Spider || Isn't eight legs rather excessive?
 * [[Image:Reptile (item).png|Reptile.]] || Reptile || Desert dweller.
 * }
 * [[Image:Rat (item).png|Rat.]] || Rat || Cheese-eater.
 * [[Image:Spider (item).png|Spider.]] || Spider || Isn't eight legs rather excessive?
 * [[Image:Reptile (item).png|Reptile.]] || Reptile || Desert dweller.
 * }
 * [[Image:Reptile (item).png|Reptile.]] || Reptile || Desert dweller.
 * }

Holding pens



 * To start, move the Blackbird to the holding pen.
 * Now, take the Rat and move it into the Blackbird pen.
 * After that, move the Spider to its own pen.
 * Then, put the Reptile into its own pen.
 * Next, move the Rat into its own pen.
 * Finally, take the Blackbird from the holding pen and put it back into its pen.

Betty's wand

 * After completing the puzzle, open the chest and search it. You will obtain Betty's wand.
 * Go upstairs and speak with Betty. She will enchant the broomstick for you.

Aggie at Draynor
Speak to Aggie in Draynor Village. For this part you will be sweeping up some sand. If you do this correctly you should end up with four triangles, two on top and two on the bottom. There are various other ways to do it also. Please refer to one of the images below for an example of where to sweep.

Finishing Quest
Bring your enchanted broom to Maggie and she'll ask you to stir the cauldron with it, do this and she'll reward you.

Rewards

 * 10 portions of experience-giving Goulash. Each one gives experience equal to the Skill level * 10. (e.g. level 80 skill would give 800 experience)
 * One Quest Point.
 * A Broomstick
 * A Purple cat, after talking to Wendy and completing subquest.
 * Other witches around RuneScape give additional rewards if you have the Broomstick in your inventory, who are listed below. Note that you can use temporary boosts (such as a Magic potion) to reach the Magic requirements.

Music
Music tracks unlocked:


 * Magic and Mystery
 * The Art of Hocus-Pocus

Trivia

 * On the day of the quest's release, the spoiler page said, "The spoilers are too afraid to show themselves today. Maybe they will be feeling braver tomorrow... "
 * This was the first holiday quest.
 * When viewing the slate, the blackbird pen says "raven". Most people think this is a typo, because Raven is different species of bird commonly known as rook, crows, jackdaws
 * This was the first quest that is temporarily available for free to play users. For the duration of the Halloween event, anyone can do the quest; after that, only members can.
 * The broomstick is actually the 2nd place of the Guaranteed Hallowe'en Poll for the 2007 Hallowe'en event, where it and the Reaper Hood was very close to the end. The broomstick in the poll said the broomstick would be used to fly around and hover on.
 * During the time of the release Jagex decorated Draynor, Port Sarim, and Rimmington for the holiday. Some of the decorations were  Giant Jack-o-lanterns, Giant glass lanterns, and skeleton themed banners.
 * After the quest, players may speak to Wendy to receive a purple cat as a reward from a miniquest.
 * Wendy is also the name of Casper's witch friend.
 * The Ancient Pine trees, in the area in which Aggie teleports the player to, are the same as the animated trees in Neitiznot.
 * When talking to Maggie, you have an option to say "Your house appears to be on wheels.", that is a reference to "Wily on Wheels" meme on Wikipedia.
 * If you have a hellcat you want to turn purple you are warned that it will revert to an ordinary cat.
 * During the duration of the event all penguins in the Penguin Spotting mini-game were dressed as giant pumpkins.