Telekinetic Grab

The Telekinetic Grab (also known as Telegrab) spell enables players to take an object they cannot reach or touch using Magic. The high price of the required law rune means the object must be well worth taking, such as the rare drop of a rune med helm by the caged lesser demon at the top of the Wizards' Tower. Players who use dragon arrows will sometimes use the spell to pick up their arrows.

'''One cast of Telekinetic Grab costs coins, or  coins with a Staff of air, Air battlestaff or a Mystic air staff. It costs an average of coins when used with Law staff.'''

Quests

 * This spell has a particular association with the Dragon Slayer quest, where it can save players paying Wormbrain 10,000 coins for a map piece. Prior to the introduction of the alternative of paying 10,000 coins for the map, the spell was a requirement of the quest.


 * The Temple at Senntisten - required to continue within the Ghorrock fortress dungeon.
 * The Giant Dwarf, where you must telegrab one of the boots.
 * King's Ransom, where you use the spell on the Guard to obtain a hair clip.
 * Spirits of the Elid, where you telegrab the Ancestral key.
 * Shield of Arrav, where you can telegrab the Phoenix crossbow. This can be used as a shortcut, and is not actually a requirement for the quest, because you are able to get the crossbow by other means.
 * Creature of Fenkenstrain, where in the Canifis pub you must telegrab the pickled brain or buy it from Roavar the bartender for 50 coins.

Economical Training
Some places to train magic while not losing money spent on runes are:
 * The Chaos Temple near the edge of the Wilderness near Goblin Village, where there is a wine of zamorak spawn.
 * Near the Rellekka training area between two rocks are nature runes.
 * The area between Ruins and Demonic Ruins where seven nature runes spawn on an island. Beware of player killers while travelling there.
 * The Edgeville resource dungeon where limpwurt roots spawn.
 * The southern part of Red Dragon Island where two sets of White berries spawn rapidly. This saves the player much time, especially when collecting many loads. A profit of about 1,000 gold is made per grab. Beware of player killers while travelling there.

Trivia
Telegrab Telekinetic Grab
 * If a player casts Telekinetic Grab on an item and another player grabs the item before the spell reaches the item, the item will go to the player who grabbed it, not the spell caster. A message will appear in the caster's window saying "Too late - it's gone!"