Meeting History

Starting up
Start at The Outpost north-west of West Ardougne and talk to Jorral. Receive his notes (and the key if yours has been destroyed or dissolved). Allow Jorral to deposit all your items (except the key and the notes) in the bank, as you cannot use the key to enter the past with any other items equipped or in your inventory. (At no point in the quest can you have anything equipped or having anything in your inventory, other than the key and notes, when attempting to travel to the past. While in the past, you can have items you've found in the past in your inventory when you use the key, but these items will disappear when you time travel.)

Feel the key to guide you where to go. It will direct you to a spot north of East Ardougne, on the east side of the river near the northwest corner of the sheep pen from the Sheep Herder quest. Rub the key to enter the past (Jorral's notes will disintegrate). Enter the fenced area. You can talk to the family members there and interact with Snowy the dog. You need to talk with Laura to ask where you are.

You figure out you've gone into the past and then decide it is time to return to the present and report back to Jorral. Rub the key to return to the present (you do not have to be in the spot where you arrived in the past).

Travelling in the past
Return to the outpost and talk to Jorral. He will tell that his research shows you can travel to different times in the past by rubbing different parts of the key. (For most of the quest from this point, rubbing the key on right spot opens an interface where you choose which part of the key to rub: Past A, Past B, and the Present.) Jorral wants you to find out more about the past, which you can do by talking to the family members.

Return to the spot north of East Ardougne where you can enter the past. Rub the key and choose to go to Past A. You need to do tasks for the family members before they will tell you their stories about the past. There are four tasks: plant the fruit trees correctly, heal Baby Sarah, draw a map for Laura, and recover Laura's brooch. If you organize well, you can do the first three tasks together with minimal time traveling. (The brooch task cannot be done, however, until Laura receives the map.)

Fruit Trees: Speak with Jack in Past A. He tells you his boyhood ambitions. Remember these key points:
 * 1) He wishes to be called Super Jack Fantasmic.
 * 2) He has cosmic, mind, body, and fire runes.
 * 3) He got runes from a druid named Misalionar.
 * 4) He is seven years old.
 * 5) He started magic by creating a fire.
 * 6) He wants to create chocolate cake and strawberry-flavored milk.
 * 7) He plans to use magic for good, not evil.

Then go to Past B, where he is a young man. To get his interest, offer to tell him some facts about himself. When you tell him the correct facts, he asks you to investigate the fruit trees, which are not growing well.

Go to the other side of the house, where you see the fruit trees and Sarah, now a young but sick woman. Sarah says the trees are planted the wrong way and offers hints on what is wrong. Go back to Past A and plant them in a different way. Take the spade on the ground and take the pile of pots to get six pots. (The pile does not have a red dot on the minimap, which can be confusing.) Use the spade on each sapling to get them into pots and then use the sapling pot on a tree spot to plant the sapling. Return to Past B to check the trees; a tree with healthy, green leaves is in the correct spot.

You can travel between Past A and Past B as much as you want to replant saplings and check the grown trees. When all the trees are healthy, talk to Jack in Past B. A cutscene will play in which Jack tells you that Guthix created runes. Spellbooks are being made. Some druids are becoming wizards and are starting to wear robes and pointy hats, a silly fashion Jack expects will not last long.

Healing Baby Sarah: Roger needs you to help the little baby when you talk to him in past A. She is called Sarah. To find out whats wrong with the baby, travel to past B and ask her. When talking to her, she takes a medicine. She has some kind of disease she had since she was born. Go to her father in past A. Search the side drawers and shelves for papyrus, charcoal, a bucket of milk, a bowl, guam, and a pestle and mortar. Use the bowl with the beehive outside the house. Now mix up these three items to make a medicine for the baby. A cutscene will play and you cure the baby. Then the interesting stuff follows. Roger will tell you that they came from a plane, stepped through a portal, and then arrived at their current plane. Then the cutscene stops.

A Map for Laura: Then Laura. Visit her in past B and talk with her. Go back to past A and use the charcoal and papryus together to make a map and give it to Laura. Visit her in past B. Her life was great but she lost something.

Laura's Brooch: Go to Past A and ask Laura about her brooch. She doesn't have it. Search a bedside table in the house to find the a brooch. Go to the east side of the house and use the brooch on the soil mound near the shed that Laura is building and you will hide the brooch in the mound. Go to Past B, enter the now-complete shed, and get the spade there. Use it to dig up the brooch from the soil mound. Give it to Laura. Another cutscene will play, in which Guthix instructs the newly arrived humans to use but not abuse the new world they have entered. Although it is said he didn't talk a lot, he DID talk about the need for balance.

Finishing up
Return to the present and go back to the outpost. Talk to Jorral, telling him all you've discovered about the past. Quest complete!

Reward



 * 1 Quest Point
 * A tome giving 1,000XP another 1,000XP and 500XP in 3 skills level 25 or higher.
 * More treasure hunting with the Enchanted key
 * Speak to Historian Minas at the Varrock Museum to earn 5 Kudos

More Treasure Hunting
Reward 1: 20 Mithril arrows, 3 Gold charms, 15 Law runes, 510 coins. Location: Southwest of Grand Tree entrance, near the gnomeball field.

Reward 2: 3 Gold charms, 530 coins, 3 noted Uncut Sapphires, 10 noted Pure essence Location: At the Shantay Pass, near Shantay.

Reward 3: 5 Cosmic runes, 2 noted Uncut Emeralds, 1 Green charm, 560 coins. Location: West of the lake west of Brimhaven, near Brimhaven Dungeon.

Reward 4: 1 Green charm, 1 noted Uncut Ruby, 10 noted Pure essence 650 coins. Location: Level 4 Wilderness, south of Wilderness Rift, north of Grand Exchange.

Reward 5: 750 Coins, 2 Green Charms, 10 Cosmic runes and 30 Mithril arrows. Location: The mine north of Shilo Village near the nature altar.

Reward 6: 15 Nature runes, 30 Gold Charms, 1 Crimson Charm and 800 Coins. Location: West of Hunter skillmaster in the Feldip Hills.

Reward 7: 5 Death runes, 1 Crimson charm, 2 noted uncut Rubies, 830 Coins. Location: South of the Agility Pyramid.

Reward 8: 15 Chaos runes, 2 Crimson charms, 3 uncut Emeralds, 950 coins. Location: North of Bandit Camp (Wilderness) near Wilderness Obelisk.

Reward 9: 20 Pure essence, 1 Blue charm, 5 gold bars, 950 coins. Location: Level 21 Wilderness east of Clan Wars, past the black salamander hunter area near the green dragons.

Reward 10: 20 Pure essence, 1 Blue charm, 10 Blood runes, 1010 coins. Location: North of the thrower trolls on the Death Plateau, on the ridge accessible though Tenzing's hut.

Reward 11: 10 Death runes, 2 Blue charms, 15 gold bars, 1100 coins. Location: Level 54 wilderness, middle of the scorpion pit east of the axe hut.

Total combined reward: 8640 coins, 3 saphires, 5 emeralds, 3 rubies, 36 gold charms, 4 green charms, 4 crimson charms, 4 blue charms, 15 law runes, 15 cosmic runes, 15 nature runes,15 death runes, 15 chaos runes, 10 blood runes, 60 pure essence, 50 mithril arrows, and 5 gold bars

Trivia

 * On the day of release the spoilers read as the following: Unfortunately, the spoilers were not buried where we expected them to be, so we will have to spend the next day trying to remember where we left them.
 * All of the trees in Past B when examined read "The tree has ceased to be" this is from the famous Monty Python parrot sketch.
 * During the quest, while in the past. A mysterious elf named Haluned appears outside the barrier. When you approach her, or even look at her, she will teleport away. She uses the newer teleport animation, which is rare for NPC's.
 * When you examine the portal in Roger's story, it says "There's cake through here, apparently". This is a possible reference to the video game Portal.
 * All quest obtained items are not the 'real item'. This is known because of a misspelling in the examine of one of the items before the system update. This misspelling was never present in the real item.
 * The druid Misalioner's name sounds like Misaligner when said quickly.

Music
Music track unlocked:
 * Ardougne Ago