Slayer training

This slayer guide will help players train Slayer from levels 1 to 99.

Access to Slayer Masters
Requirements for accessing different slayer masters.


 * Priest in Peril - Mazchna.
 * Lost City - Chaeldar.
 * Smoking Kills - Sumona (Also access to Slayer reward points, new equipment, abilities and a new area for slayer monsters)
 * Shilo Village - Duradel / Lapalok.

Access to Slayer Areas
These quests give access to new Slayer monsters. (These slayer monsters will only be assigned after the completion of requirements.) Note that Waterfiends can only be assigned if you have spoken to Otto.


 * Horror from the Deep - Dagannoths
 * Legacy of Seergaze- Zombie hands, Skeletal Hands and Mutated Bloodvelds
 * Lunar Diplomacy - Suqahs
 * Priest in Peril - Morytania's monsters and the Slayer Tower.
 * Watchtower - Quicker access to Blue Dragons and those caged Greater Demons
 * Barbarian Training - Mithril Dragons and single combat Waterfiends.
 * Cabin Fever - Cave Horrors.
 * The Path of Glouphrie - Warped Tortoise and Warped terrorbird

Recommended items
See Calculators/Food healed for detailed cost per hitpoint breakdown.
 * Food
 * High healing and relatively cheaper food such as Pineapple pizza and Monkfish.
 * Low healing and cheap food for restoring health at a bank, such as Trout and Salmon/Moonlight Mead.

Armour

 * Black Mask or Slayer helmet - both give a 15% increase to strength and attack when slaying the assigned monsters; a slayer helmet also includes all other slayer headgear and has the same melee defence bonus of Rune full helmet.
 * Prayer-boosting armour, such as Proselyte armour. (The body and leg part only, with the combination of the Slayer helmet .)
 * Salve amulet or Salve amulet (e) - provides a 15% boost to attack and strength against undead; the enchanted version provides a 20% boost instead. Neither stacks with the Black Mask effect - the larger boost takes affect only.
 * Amulet of Fury - gives good bonus for both attack and defence for every style and prayer.
 * Skillcapes or Fire Cape - the former gives the best prayer bonus for capes and good defence bonus, the latter gives attack bonus and even better (the best actually) defence bonus for capes.
 * Rune defender - gives good melee attack bonus, some defence bonus and little strength bonus, which speeds up your task significantly, it is recommended to use this instead of Dragonfire shield for non-dragon-related tasks.
 * Dragonfire shield - gives great defence bonus and good strength bonus. Mainly use is for dragon tasks.
 * Barrow gloves - gives good attack and defence bonus, also a massive +12 strength bonus.
 * Dragon slayer gloves - gives a 10% increase to attack when slaying the assigned dragon task, the effect stacks with Black Mask or Slayer helmet.
 * Dragon boots - gives good defence bonus and little strength bonus.
 * Berserker ring or Berserker ring (i) - the former gives +4 to strength bonus while the latter gives +8 to strength bonus.
 * Guthan's set - has a chance of healing, it reduces the amount of food for some tasks.
 * Any Barrow top and bottom - give good melee and range defence bonus.
 * Bandos Chestplate and Bandos Tassets - give good melee and good range defence bonus, they also give little strength and prayer bonus. This is a better choice if a player has the cash for them.


 * Magic defence armour


 * Dragonhide armour - especially black dragonhide.
 * Karil's set.

Weapons
One of the following weapons is required for Turoth or Kurask tasks:
 * Leaf-bladed spear;
 * Leaf-bladed sword;
 * Rune crossbow and Broad-tipped bolts;
 * Magic shortbow/Magic longbow/Dark bow/Seercull with Broad arrows;
 * Slayer's staff, Mind runes and Death runes to cast Magic Dart.

The following weapons are suggested to use against other tasks, however it is personal preference:
 * Abyssal Whip - works outstandingly with Rune Defender for most of the tasks.
 * Saradomin Sword - gives same bonus as Abyssal Whip, however it is a 2-handed weapon, therefore Rune Defender cannot be used. Good for training strength.
 * Dragon Scimitar - a cheap weapon for training strength, sometimes works as good as Saradomin Sword.
 * Dragon Dagger (p++) - has a good special attack.
 * Enhanced Excalibur - has a special that heals you 20 hp in a short period of time and gives a boost for defence. Easier to obtain than the Saradomin Godsword and it is a 1-handed weapon, safer for using it in shield-required tasks.
 * Saradomin Godsword - main use is its useful special attack, see article for more information.
 * Dwarf Multicannon and cannonballs, for faster killing in multi-combat zones. However, it is moderately expensive.

Other useful items

 * Dramen staff or Lunar staff for transportation through fairy rings.
 * Combat stat-boosting potions (such as a Super set).
 * Teleport runes and other methods of teleportation.
 * Bones to Peaches is useful for monsters that drop bones.
 * Energy potions and/or Super energy potions for running around.
 * Summoning pouches - Beasts of Burden to carry extra supplies or produce; Healers to reduce food consumption or eliminate the need for it altogether.
 * Slayer ring for teleports and contacting masters for updates on current task.
 * Combat bracelet - updates the wearer of amount remaining ever 10 kills, and has teleports.
 * Regen Bracelet - commonly overlooked but can be very useful for slayer tasks and any other training by saving money/inventory space for food. Doubles HP regeneration (Stacks with Rapid heal).

Strategies
Slayer tasks have Different Versions of monsters to kill.

Summoning
Beasts of Burden have extra inventory space, which can be useful when on a long slayer task.

Certain Summoning familiars have the ability to heal the summoner. This effect can be particularly useful if the player is on a long slayer task and running low on food.

Although the Bunyip has a better healing rate than the Void Spinner, the Void Spinner can be useful for the player if he/she doesn't have 68 Summoning.

Note - The healing ability still works even if a player does not have any remaining Summoning points.

Combat Familiars come in handy for certain slayer tasks that are multi-combat to increase experience per hour. Listed below are some of the more useful combat familiars.