Talk:Managing Miscellania

Reset 2
So... there's no way that the reset occurs on midnight UTC. For the last couple of days now, the reset hasn't even occured by 10 am UTC. Right now, I'm thinking it may be 12 in the afternoon that the reset is actually occuring. WPatriot 10:47, August 20, 2010 (UTC)

It resets 24 hours after you finish the quest and then every 24 hours after that. Jibblejab 13:23, August 20, 2010 (UTC)

I know for a fact that it is different for each player (not midnight, and besides - who's midnight? rofl!), and changeable. Mine has moved around a few times, and I think it coincided with my approval hitting 0. I'm currently investigating this now. J22f 20:35, February 1, 2011 (UTC)

I can also confirm that the reset time is changable and am almost certain it has to do with taking out all money in coffers, getting to 0 approval rating, and setting all workers to idle. Cause I almost never used my Kingdom til I came back to RS and joined a new clan that had a weekly kingdom event. I then got my kingdom back up and running and got it set to 7:20pm CST. Now I have to get it reset to 6:10pm CST so am in the process of resetting. I think time not having money in the coffers also factors in but am not sure.

Most profitable worker distribution
From my experience the Maple's arn't the way to go. I suggest 10 on herbs and the rest on what you need. Maple's seem to be non profitable in my experience. --  Silv3rlining   17:18, December 27, 2009 (UTC)
 * I have 10 workers on herbs and rest on maples. It all depends on luck. I got almost 1m profit from seeds alone last week, but sadly luck is unpredictable. 17:33, December 27, 2009 (UTC)




 * I just collected 30 days worth of resources from having 10 workers om herbs and the rest on maples. After selling everything, including crushed nests, I was left with about 6.6m. That's almost 3x the investment of 2.25m ( 30 days x 75,000 ) and I wasn't even lucky with the seeds (1 magic, 3 yew and 1 palm tree). Out of those 6.6m about 5m was pure herb sales. My conclusion: 1. Anything other than 10 workers on herbs is stupid 2. Maples is a very good choice for the rest of them. You will either make money, or you will make a lot of money. De Lutsi 00:23, November 9, 2010 (UTC)

When I wait a week to collect the resources, will I get the max amount if I put in 750k at the time of the collectiong or will I have to make sure it remains above 750k each day of the week in order to get the max reward? --Austichar 19:27, January 2, 2010 (UTC)

The workers can take a maximum of 75k coins I think, but in the article is written they can took max 750k. Who is right? :D Bartim 11:10, March 16, 2010 (UTC)
 * 75k per day if you've completed both quests. 50k per day if you've only completed Throne of Miscellania. --Saftzie 06:17, April 20, 2010 (UTC)

uh, so how much does rating drop if you have completed royal trouble? 68.45.168.58 19:25, April 15, 2010 (UTC)
 * 1% per day. --Saftzie 06:17, April 20, 2010 (UTC)

Approval Rating
"As a special note: Based on the number of workers placed on each task the time interval you should wait before collecting can vary a fair bit, however for most 10/5 combinations collecting once every seven days often leads to the highest yield of 'bonus' items. It is advised that you increase your reputation each day but if you miss out on it the loss is not very much. " I think, you only have to ush your rating just before collecting. You can leave the kingdom for 30 days, then push approval to 100% and it's counted like it always was 100%. Thats what i experienced. --Deville TGR 17:31, May 29, 2010 (UTC)

If you have not done Royal Trouble (as I have not), the daily loss is actually 2.5%, but Jagex rounds the loss 'up' which makes it appear as 3%. Proof: I forgot to go to my kingdom one day, and my approval rating was 95%, whereas it woud be 94 if it truly was 3%. I edited the table and the little paragraph above it to have this percentage, but I'm not sure if I missed any of them. KurosakisTwin 23:49, February 14, 2011 (UTC)

reset
does anyone know the time at which you get your resources (is it midnight GMT, or something else)Sundays211 22:38, June 16, 2010 (UTC)
 * Midnight UTC. --Saftzie 11:29, June 23, 2010 (UTC)
 * This is absolutely false. Mine is currently at 4:41 UTC J22f 20:37, February 1, 2011 (UTC)
 * It reset what you finish Throne of Miscellania quest
 * It reset what you finish Throne of Miscellania quest

treasury
how to give money in tresury???? i dont get it84.255.238.250 15:22, June 29, 2010 (UTC)
 * Talk to Advisor Ghrim. Ask "How's the kingdom faring?" Note that you don't have to see what resources have been collected if you don't want to collect them just yet. Eventually he says how workers are dividing the labor. That panel shows the coffers and allows deposits and withdrawals. --Saftzie 22:00, July 7, 2010 (UTC)

Approval Rating Drop
Somehow, withing the past 1 1/2 week or so, my approval rating dropped to 25%, and Grimmy says that my subjects have collected nothing. There was money in the coffers (987436 x coins), so i cannot imagine why this happened. Has anyone else had this happen? 12:24, September 11, 2010 (UTC)

Your rating drops for every day you don't bring it back up by helping mining/wcing etc.


 * It also could have dropped for killing a civilian (stall guards don't count as negative) or from stealing from a stall. The wiki article also mentions that doing the second quest drops the rating. Also, if all your subjects are on something for 2 weeks, and then right before you collect, you change them all to idle, then advisor grim will say nothing has been collected. I assume this means you can change resources too, and it will give you say fish instead of the herbs that they have been collecting all along. J22f 20:41, February 1, 2011 (UTC)

My approval rating dropped from 100 to 25 within a day. Which is totally mystifying to me. Only thing even remotely related to Miscellania is completing Fremmenik's Easy and Medium tasks. Can anyone give me any insight what could have caused it. It can't be caused because of Royal Trouble, because my approval rating has been 100% numerous times after beating that quest. --Hluup 20:51, April 14, 2011 (UTC)

My rating also dropped from 100 to 25 after I completed the Fremennik Easy and Medium tasks. Could be a glitch?

My ratings dropped to 25% after finishing the Fremennikian Isles quest. Someone should definitely look into this...

Problems that are being looked into
I've noticed some errors in the article, but I'm not sure what the answers are. I've decided to devote some time to figuring them out. I will edit the article once I know the answers. J22f 01:31, February 2, 2011 (UTC)

One
The main issue I want to find out is how to change the reset time of the kingdom. Mine has changed twice by several hours. So I know it can change. I think it has to do with possibly having no coins in the coffers and no rating when the current reset occurs. My hypothesis is that the game gives you a new reset time once coins and rating are added back.
 * Initial test failed. Tried draining rating to 0%, emptying coffers, and putting 15 workers on idle. Wait two days and then add back to coffers, rating, and workers. Reset time stayed 4:41 UTC. J22f 05:22, February 4, 2011 (UTC)
 * I don't know what caused mine to change in the past. I can say for sure it was not because of completing the second kingdom quest because I didn't do the minigame until well after I had finished both. J22f 05:22, February 4, 2011 (UTC)


 * Done. Results are reflected in article. 10:13, February 19, 2011 (UTC)

Two
The table showing what tasks give positive and negative rating are out of date. For example, killing a guard does not lower rating and killing a civilian lowers it either by 4 or by 5. It isn't consistent. I also want to add a column to show the positive and negative changes for players who have completed the Fremennik diary 2 or higher. I have no way to find the data for a player who hasn't. (I have the diary complete.) I'll have to leave those spaces blank and also note that the current values are not accurate.
 * The table still needs the new column and the new data. I might work on this tedious task a little later. 10:13, February 19, 2011 (UTC)
 * Done. Added the new column for players with Fremennik sea boots. Ironically, the tasks are all the same. The method was that I drained my rating to 0 and for each resource I recorded the rating after each individual task all the way until 100%. I did the same but opposite for the draining; Started at 100% and drained to 0%, recording each interval. The results are below. I didn't know how to put it into a table quickly, so just look at it in edit mode to read it. 23:16, February 19, 2011 (UTC)

Action Rating  Change  Actual Rating 0	0	0	0 1	2	2	2.363 2	4	2	4.726 3	7	3	7.089 4	9	2	9.452 5	11	2	11.815 6	14	3	14.178 7	16	2	16.541 8	18	2	18.904 9	21	3	21.267 10	23	2	23.63 11	25	2	25.993 12	28	3	28.356 13	30	2	30.719 14	33	3	33.082 15	35	2	35.445 16	37	2	37.808 17	40	3	40.171 18	42	2	42.534 19	44	2	44.897 20	47	3	47.26 21	49	2	49.623 22	51	2	51.986 23	54	3	54.349 24	56	2	56.712 25	59	3	59.075 26	61	2	61.438 27	63	2	63.801 28	66	3	66.164 29	68	2	68.527 30	70	2	70.89 31	73	3	73.253 32	75	2	75.616 33	77	2	77.979 34	80	3	80.342 35	82	2	82.705 36	85	3	85.068 37	87	2	87.431 38	89	2	89.794 39	92	3	92.157 40	94	2	94.52 41	96	2	96.883 42	99	3	99.246

Three
People have stated that the calculations for rewards only take into consideration your current rating when collected and not the rating over each day. This is possible. Especially because I know that you can be collecting herbs and maples for weeks, and then switch your workers to coal and and fish. Collect and you only get coal and fish. I did this on accident and was very saddened. Interestingly, if you put them on idle, adviser ghrim says they haven't collected anything!
 * Test Results: At reset, the game records rating and the value of 10% of current coffers. It does not record where the workers are. This means the workers could be set on ores, and then right before collection, switched to herbs. Herbs will be collected instead if ores. I'm not sure if reward potential is still recorded by the game if workers are all on idle. Will look into this. J22f 05:23, February 4, 2011 (UTC)


 * Done. Idle can be viewed as a resource and then switched to a different resource right before collection. As before, only approval rating and coffers is recorded for daily reward potential. Results are reflected in the article. 10:13, February 19, 2011 (UTC)

Four
I want to look into rewording parts of the article to include the idea of "resource potential" because rewards are calculated at the time of collection based on the 'potential' added up together from all the days. This allows for fraction parts of days to add together for more resources.


 * Done. Article has been reorganized for clarity and the idea of reward potential is now in the article. 10:13, February 19, 2011 (UTC)

Approval Rating Table Needs Data
Because all of the tasks are the same increase with the boots, it makes me think that they are all the same without the boots too (see Problem 2 in post above). I need a player to research this for me and put the correct data in the table. The data should be in terms of per action (per fish, per log) and not per 1% like it is now. Thanks! 23:18, February 19, 2011 (UTC)

Article needs more pictures
I think that the article could use more pictures to visually explain the content. 06:01, February 21, 2011 (UTC)

My setup
With 700k in the coffers, full approval rating, full bar on herbs, half bar on coal, I get about 200k on average every day, however, I have got up to 1m before, with all the ranarrs you get. On top of that, you have a possibility of gaining serious rewards from the clue scrolls. Other good setups are: Raw Fish and Coal, Teaks and Coal, Flax and Coal 213.107.186.105 19:48, March 29, 2011 (UTC)

My Rewards
Hey this is just a question about the Game, not about the WIkia.. I have just started with Miscellania and I havent done the second quest, Royal Trouble. I have all 10 of my workers on Maples and for the past two days i have only gotten 595 maples and 5 nests. On here you said i should get 892 and 8 nests a day.. I have 800k in the coffers so it would last me for a week but all I am getting is 595 maples and 5 nests.. If you were wondering why i am doing maples it is because i want to get a saradomin god bird egg.. so i have them all on maples for the best chance of getting one as fast as i can. I dont know why something is going wrong.. i have all 10 working and I get my appeal to 100% before I collect the resources and I have enough money in the coffers to last me a while... Does anyone have any idea on what is my problem?

64.216.58.63 00:56, May 24, 2011 (UTC)Runt0fth3p4k


 * It'll only happen when you have the coffers filled up to the maximum. 01:02, May 24, 2011 (UTC)
 * I Figured it out.. as soon as i did the quest Royal Trouble, I started getting 892 maples and 8 nests a day + the hebs i got from the other 5 workers.. I think that if you havent done Royal Trouble, the workers arent as moved to get materials as much as if you did the quest or something.. We need to check into that because I was super confused that I couldn't get the maximum nests per day. 64.216.58.63 03:30, May 25, 2011 (UTC)Runt0fth3p4k
 * According to this image, you do get increased rewards after completing Royal Trouble. ( 12:36, May 26, 2011 (UTC)
 * I Figured it out.. as soon as i did the quest Royal Trouble, I started getting 892 maples and 8 nests a day + the hebs i got from the other 5 workers.. I think that if you havent done Royal Trouble, the workers arent as moved to get materials as much as if you did the quest or something.. We need to check into that because I was super confused that I couldn't get the maximum nests per day. 64.216.58.63 03:30, May 25, 2011 (UTC)Runt0fth3p4k
 * According to this image, you do get increased rewards after completing Royal Trouble. ( 12:36, May 26, 2011 (UTC)
 * I Figured it out.. as soon as i did the quest Royal Trouble, I started getting 892 maples and 8 nests a day + the hebs i got from the other 5 workers.. I think that if you havent done Royal Trouble, the workers arent as moved to get materials as much as if you did the quest or something.. We need to check into that because I was super confused that I couldn't get the maximum nests per day. 64.216.58.63 03:30, May 25, 2011 (UTC)Runt0fth3p4k
 * According to this image, you do get increased rewards after completing Royal Trouble. ( 12:36, May 26, 2011 (UTC)
 * According to this image, you do get increased rewards after completing Royal Trouble. ( 12:36, May 26, 2011 (UTC)

What if..
What happens if you leave the Kingdom without collecting for like a year? but still keeping rating at 100% and the coffers filled?

You would continue to gather recources untill your coffers run out. You will receive an incredibly large amount of recources. Basicly, it would be exactly the same.


 * Not quite. A kingdom continues to gather resources until coffers run out or 30 days elapse with no management. If a player is using the management interface at least once every 30 days to fill the coffers, then neither condition is met. The coffers never run dry, and the 30 day rule doesn't kick in. A year's worth of resources at 100% would be an awful lot. -- 09:34, September 10, 2011 (UTC)

full storeroom
I got this today. Hadn't collected resources since about a week after the completionist cape came out (so about 8 months).

http://i.imgur.com/YckC9.png

Battleloser 00:37, November 13, 2011 (UTC)
 * Is that what you got after 30 days of no management (which in your case could be much more than 30 days)? Or have you been keeping the coffers full? -- 01:36, November 13, 2011 (UTC)


 * I've kept the coffers full and rating up... probably didn't miss more than 10 consecutive days. Battleloser 02:17, November 13, 2011 (UTC)

"Approval rating checked only on collection" myth
On 15 October 2011, I did a test on Miscellania to see whether the rating was checked for every day or just at collection time. It appears that the rating is checked for at the "Miscellania reset" of every day, or checked when the first coins are dropped into the coffers. (More testing is needed for this.)

My test methodology was as follows: http://img259.imageshack.us/img259/9899/01beforeratingraise.png http://img259.imageshack.us/img259/9470/02afterratingraise.png http://img525.imageshack.us/img525/8059/03beforeratingraise.png http://img267.imageshack.us/img267/6912/04afterratingraise.png http://img717.imageshack.us/img717/2739/05collectiondayraisedra.png http://img337.imageshack.us/img337/2874/06collectiondayworkeras.png http://img4.imageshack.us/img4/6007/07collection.png
 * 1) Raise your Miscellania rating to some value below 100%, like 75%.
 * 1) Dump a certain number of coins in the coffers, which is above 600k (or 900k after the completion of Royal Trouble).
 * 1) Wait 2 Miscellania resets (i.e. days).
 * 2) Before the 3rd Miscellania reset, raise your approval rating to 100% and collect your resources. This is what I got:
 * 1) Look at Managing Miscellania to see what you should have gotten if the rating of 100% counted for all the days. (In my case, I should have gotten 546 coal times 2 days, or 1092 coal. I got 813.)

Therefore, the myth that the rating only counts at collection time, like the resource types, is false.

23:26, November 25, 2011 (UTC)

Testing My Vs Neb Theory
My theory is that initial regard matters, i.e what it was the last time you collected/put money in.

Images to assist in proving said theory

-Initial http://i.imgur.com/jfmY3.png

--Coffers

http://i.imgur.com/zHCZF.png

--After Killing People/Restoring slightly

http://i.imgur.com/7UmUj.png

--Collect

http://i.imgur.com/CQxDD.png