Voice Over

Speech is a feature currently undergoing testing in the game. It was first introduced in-game on 21 April 2010 in the update Slayer Challenges. In the tutorial, NPCs use voiced speech to communicate what is spoken in the chat window. Voiced speech can be heard in the former tutorial, Unstable Foundations. You can hear Sir Vant, a goblin and several other NPCs talk. Voiced speech is also used in the quest One Piercing Note (see below).

The intention was to receive player feedback based on the voices in the tutorial and expand speech to a certain amount of the game based on how players reacted to the update. The response to the voices in the tutorial have been fairly positive. Jagex is still deciding on whether to put further speech into the game due to players' comments, but it is still being considered.

Quests

 * One Piercing Note (1st Fully Voice Acted)
 * Unstable Foundations (Quest Removed)
 * Salt in the Wound

NPCs

 * The Player (hurt sound)
 * Abbey of St. Elspeth Citharede
 * Strykewyrm hunter
 * Abbess Benita
 * Sister Catherina
 * Sister Cecilia
 * Sister Elena
 * Sister Debora / Feet
 * Sister Anna
 * Valerio
 * Spirit of Saint Elspeth (part of Side-Quest)
 * Kennith
 * Eva
 * Ezekial

Monsters

 * Yk'Lagor the Thunderous
 * Bal'lak the Pummeller
 * To'Kash the Bloodchiller
 * Blink
 * God War Generals
 * Zilyana
 * K'ril Tsutsaroth
 * Kree'arra
 * Graardor
 * Nex

Music Tracks

 * Valerio's Song
 * Black Zabeth from the 2010 halloween event has a voice that seems to say "mmm Black Zabeth!".

Other

 * "Hymn To Saint Elspeth" (Altar Room of the Abbey of St. Elspeth Citharede)

Trivia

 * Players also had a voice during the tutorial, which changed depending if the character was male or female. This has now been removed by Jagex. However, whenever your character is injured in the regular game you will hear an audible "ugghh" The same is also true when you do damage to a man or woman.


 * When Jagex released the Occult Floors for Dungeoneering, Yk'Lagor the Thunderous was released with an demonic voice.


 * Other monsters that are voice acted are Bal'lak the Pummeller, To'Kash the Bloodchiller, Blink, and humans when they are damaged.
 * With the release of the Zaros God Wars Dungeon, Nex is capable of speech, and was the voice that players heard when trying to open the frozen door prior to the release.


 * As of 10 January 2011, all God Wars Dungeon bosses now have speech.


 * With the release of the quest Salt in the Wound, speech was used for the voices of Kennith, Eva, and Ezekial.


 * The release of One Piercing Note introduced full voice acting for a quest. The quest along with its audio has been very well-received by players, and Jagex now has plans to introduce more voice acting in future content.ModLordPost.png


 * In early 2011, a poll was released to see if players would like voice chat for players to allow them to communicate with other players over a microphone. Although the results were mostly positive, no info has been heard about this actually being implemented into the game.