Lunar spells

The Lunar Spells are a set of spells contained in the Lunar spellbook. The spellbook is unlocked upon completion of the quest Lunar Diplomacy; additionally, completion of Dream Mentor unlocks seven more spells. The spellbook was further expanded with the release of Livid Farm, which offers eight new Lunar spells. While Ancient Magicks focus primarily on combat spells and the standard spellbook contains a mixture of all types of spells, the Lunar spellbook is almost entirely composed of noncombat spells, including teleportation spells, skill-related spells, spells that allow players to aid others in various ways, and miscellaneous spells with unique effects. All Lunar spells make use of astral runes, with the exception of Home Teleport, which is, as always, free. In total, the spellbook contains forty-eight spells.

Overview
The Lunar spellbook contains no direct combat spells that are cast on targets to deal damage, lower stats, or otherwise give negative effects. Rather, most Lunar spells are strictly noncombat spells which offer various benefits to some skills such as Crafting and Farming. Some Lunar spells allow players to aid others in various ways, such as curing poison, offering teleportation, and restoring life points.

A few Lunar spells can be used to indirectly influence combat. Vengeance and Vengeance Other are two highly sought-after spells which will reflect back damage to monsters or players. Additionally, Energy Transfer can be used to restore another player's special attack energy, which could give a decisive advantage in a fight. Boost Potion Share and Stat Restore Pot Share are used to distribute stat-boosting and stat-restoring potions, respectively, to other players.

Some spells have individual effects that do not fit into any particular category. Monster Examine and Stat Spy allow the caster to view information about monsters and players, respectively. Dream significantly increases the rate at which life points regenerate. NPC Contact allows the caster to speak to several important NPCs from a distance. Spellbook Swap, the spell with the 2nd highest Magic requirement in the Lunar spellbook after Borrowed Power, enables the caster to use a spell from a different spellbook.

History
At first, the Lunar spellbook had 33 spells. On 15 May 2007, Jagex added 7 new spells that could be used after completing the Dream Mentor quest. The 7 spells are Monster Examine, Humidify, Hunter Kit, Stat Spy, Dream, Plank Make, and Spellbook Swap.

Also, on 18 September 2007, the spell Ourania Teleport was released by Jagex along with the Ourania Runecrafting Altar.

On 2 October 2007, Jagex changed the effects of the Lunar Home Teleport spell so that, if cast on a Non-members world, it would teleport the player to Lumbridge.

On 4 April 2011 the Livid Farm activity was released, adding eight new spells to the Lunar spellbook.

On 23 August 2011 new spells came out adding three new spells to the Lunar spellbook.

On 14 September 2011, along with Ritual of the Mahjarrat, a new spell called Tune bane ore was released.

Skill and Quest Requirements
In order to use the spellbook, the quest Lunar Diplomacy must be completed. This requires that players also complete The Fremennik Trials, Lost City, Rune Mysteries, and Shilo Village (quest). To unlock more spells, the quest Dream Mentor must be completed, which further requires the player to have completed Eadgar's Ruse. The last set of spells can be unlocked by completing the Livid Farm. The skills required to unlock all the spells in the Lunar spell book can be seen in the table to the right.

Switching spellbooks
Once the Lunar spellbook is unlocked, players can switch to it by praying at the astral altar on the southeastern area of Lunar Isle. Unlike the altar in Jaldraocht Pyramid where players switch to and from Ancient Magicks, the astral altar will not drain Prayer points when prayed at.

The quickest way to reach the altar is to break an astral altar teleport tablet, obtained from The Great Orb Project, or use the wicked hood teleport to teleport to the astral altar. Additionally, players already using Lunar spells can cast Lunar Home Teleport, Moonclan Teleport or Tele Group Moonclan to teleport to the entrance to the town, and then run south past the suqahs to the altar. For others, the best option is to speak to Lokar (the seal of passage is recommended) on the docks of Rellekka and travel to Pirates' Cove, then travel to Lunar Isle by speaking to Captain Bentley. Rellekka can be quickly reached by a number of methods, including an enchanted lyre, House Teleport (with a player-owned house located in Rellekka), a Rellekka tablet, or fairy ring codes AJR (Fremennik Slayer Dungeon) or CIP (Miscellania).

Spell Summary
All spells that affect players within a 3x3 area around the caster will also affect players standing in the caster's square.


 * Spells marked with an asterisk ( * ) require completion of Dream Mentor to cast.


 * Spells marked with two asterisks ( ** ) can be used once unlocked at the Livid Farm activity.
 * Tune Bane Ore can only be used with the completion of Ritual of the Mahjarrat.

Trivia

 * No Lunar spells use chaos runes or soul runes.
 * Of the various combination runes, only steam, smoke and mud runes can be useful for Lunar spells, as no Lunar spells use combinations of air and earth runes, fire and earth runes or water and air runes.
 * The Lunar Spellbook is extremely popular as a support system in large group battles against monsters because of their ability to heal allies and then swiftly heal themselves with Dream; they are especially popular if they have completed Dream Mentor and can use Ancient Magicks because of the Spellbook Swap spell allowing them to use the healing abilities of the Lunar spellbook and aggressive Ancient Magick spells such as Ice Barrage.
 * Currently no Lunar Spells can be autocast, this may be due to the fact that there are no combat spells.
 * When the rest feature was added, the lifepoint-restore rate for the Dream spell was changed from three times faster to five times faster.
 * On 28 July 2009, the Lunar spell book received a graphical update.
 * When you reach the Magic level 67 needed for the NPC Contact spell, the congratulation box says that 'Members can now cast Contact (after Dream Mentor)', although the quest is not required to cast it.
 * When clicking on a teleportation spell it reads, "You do not have enough Astral Runes to cast this spell.", While for regular teleports on the regular spellbook it reads Law Runes.

Lunar Spells