Smoking Kills

The Missing Twin Sister

 * Speak to Sumona in the house marked by the Quest icon North-east of Pollnivneach. She will tell you that her sister, Jesmona, has been caught by a monster and trapped under the well in the centre of the town. She asks for your help - accept!


 * If you try to climb down the well, a cat called "Ali Cat" will stop you in a cutscene. Equip a Catspeak Amulet to speak to the Ali Cat. It will warn you about the dangers of the well, which require wearing earmuffs and face mask at the same time.


 * Ali Cat will tell you to find a dead Slayer master called Catolax, and have a talk with him to learn how to combine these items. He gives you hints that he is buried at the Ruins of Ullek, east of the Agility Pyramid.

Finding Catolax

 * Before you leave the bank for this next step, make sure you have the following items: Amulet of Ghostspeak, Amulet of Catspeak, Cat (or Kitten), and equipment for long-range combat (runes to cast attack spells and/or ranging equipment). Food is optional for lower levels (85-95 combat). If you have not done Dealing with Scabaras, bring a rope to set up a handy shortcut.


 * Either take the magic carpet ride to Nardah (or Sophanem), or walk to the Agility Pyramid. Go South-east from the agility entrance to the Pyramid, you will find a swamp. Be aware of the locusts, Scarab monsters and crocodiles here. Turn on the Protect from Melee prayer, if necessary.


 * Make your way to the North-west part of the swamp by pushing through the reeds (it's not far, but the swamp is distinctly maze-like), go up the pillar and stairs, and you will arrive at a platform with two archaeologists and a water source. Now, if you haven't before, go west and climb over a small rock wall, and use your rope on a piece of rock jutting out over the edge (watch out for the Mummies!). This will make getting here in the future much easier!


 * Walk through the path north of the archaeologists.. Be careful of the level 115 skeletons. Enter the first dungeon you see to the west.

In the Tombs
You will be in a tomb with a few doors and traps. Search the tomb near the entrance for a Steel pickaxe - you'll see it in the wall. Click the little hole in the wall either to the left or right, and your cat will help you navigate through. If your cat remains in your inventory, drop it and then try again.

Once that's over, go through the door on either the east or the west. Beware, level 31 (Range)/ 53 (Mage) Skeletons are on a platform out of reach on both paths. On the west path, the skeletons use range and are most vulnerable to magic. On the east path, the skeletons use magic and are most vulnerable to range. Either way, 3 opponents firing at once will whittle your hit points, so turn off Auto retaliate and focus on killing them one by one to reduce incoming fire. Prayer may be a good idea at first, unless you have lots of food or extremely high Defence. Once they are dead, destroy the door to the north with your pickaxe. An alternative is to run in and break the door as the skeletons notice you, this will require leaving and re-entering the room (at least twice).

North of the destroyed door, look at the walls to the side. There are traps! To avoid being hit up to 17 hitpoints, you'll see the 'search wall' option - not the' search markings' one next to it. Mouse over carefully to find it. You can pass the traps once you have searched the wall.

Once you have passed two sets of traps, you will come to a room with some zombies and skeletons. They have varied combat levels, and no individual monster is a serious threat. On the other hand,with the level 69 zombies hitting at least to 10, and there's the potential to be caught in a crossfire with their missile or magic-throwing skeleton companions, it could be easy to be hurt seriously. Kill them all before respawns to bring out a level 54 Mummy Warrior from the tomb (Recommended that you start at the lowest levels working up to the level 69 Zombie). The Mummy warrior will not be awakened unless you turn all protection prayers OFF first. This monster is weak, but has decent defence and can still hit up to 8 so feel free to turn on Protect from Melee once you get him out of his tomb.

Kill him and pick up the key - it will either be a Magic path key or a Ranged path key, depending on which path was chosen. Use the key to open the door and pull the lever. Walk back to the centre. You will not set off traps on this side any more after you have pulled the lever.



If you did the ranged side, now it's time to do the mage side! Or vice-versa. Don't forget about the traps!

Once the levers on both sides have been pulled, the traps in the centre pathway are disabled too. Note that with the traps, clicking "Pass" or "Search" should tell you that they're disabled. Walking over them is all that needs to be done. Speak to Catolax in the centre. He's not a talkative sort, but he will give you the knowledge you need to make the masked earmuffs.

The Banshees in the Well

 * Go to the bank and get your supplies, then make your way back to the well. Put on your masked earmuffs and go down the well. DO NOT GO WEST, or else you will go into the Smoke Dungeon from Desert Treasure. Go north instead, kill a level 90 Mighty banshee to get a Banshee voice. If you don't get it the first time, keep trying as it is not a rare drop. As the Mighty Banshees appear to use a magic-based melee attack, fighting them in black dragonhide seems more successful than, for example, dragon armour. Use Protect from Melee prayer if required. Use the Banshee voice on the glowing red barrier directly to the north.

The Banshee Mistress

 * You will see a cutscene where there are level 141 Insectoid Assassins and a level 111 Banshee Mistress. Shortly, the mistress will attack you. The mistress mainly uses melee, but she also uses Water Blast, so Protect from Melee with good magic defence armour like dragonhide armour is suggested. She is easy at the beginning, but she calls the assassins to help her with Ranged attacks when she has less than half health.


 * WARNING: If you die when fighting the Mistress, you will not be able to go back to your gravestone and get your items back!


 * Turning OFF auto-retaliate is useful here, so that you will not attack the guards. A Dragon dagger(p++) may prove useful. Magic or range is not suggested since there are few safe spots but if you are high range or mage don't be put off using it as it is quite possible. A Dragon halberd may be used to kill her as well. (Note: the Banshee mistress will occasionally sound an acoustic attack which may deal up to 13 damage and lay you down.) Good food, preferably Sharks or above, is suggested. It has been tested and proved that you can hurt her but it will be a lot harder at level 85. You can also bring a familiar here, a bronze minotaur or higher should do the trick.
 * The only safe spot in the room is the far south east corner, you must enter the barrier from this point. The banshees will attack you cornering you, and once she gets to low health, the Assassins can't reach you.
 * If you are a high combat level, the easiest way to kill her is to use melee and put on Protect from Range so that her guards can't hurt you.
 * If you are a lower combat level, it's easy to kill her by doing the same but with Protect from Melee while only she is attacking you.


 * IMPORTANT: Once the Banshee Mistress calls on her assassins, they will attack at the same time and their combined attacks can hit up to around 72 total damage (max hit of 18×4) give or take. It is vital that you use Protect from Range before the Mistress calls on the Assassin's first attack, or you are likely to receive heavy, if not fatal, damage!


 * After you kill the mistress, Catolax will speak to you. Go back to Sumona and talk to her. She will insist that you put your cat (or kitten) in your backpack before she will talk to you. Congratulations! Quest Complete!

Note: If you wish, you may go back to Catolax (who now appears just inside the Dungeon you just discovered) to learn some information and background details about the area and Sumona. Note: This Quest Is completely doable at level 85 combat, just have atleast blue d hide, sharks and protect from melee on untill she calls on her minions then turn on protect from range. Shield Reccomended

Reward



 * 1 Quest Point
 * New Slayer Master in Pollnivneach
 * "Slayer Rewards"
 * Ability to construct slayer items
 * Access to new slayer dungeon; the Desert Slayer Dungeon
 * 5,000 Slayer experience

Slayer Rewards
After this quest, a player earns slayer reward points for each slayer assignment completed. More for assignments from higher level masters. Points add up until used, or until a task is changed. Slayer reward points may be exchanged for:

The Ability to purchase:
 * Slayer experience
 * Slayer ring
 * Runes used to cast Magic Dart
 * Broad-tipped bolts
 * Broad arrows

The Ability to craft:
 * Slayer ring
 * Slayer helmet
 * Broad-tipped bolts
 * Broad arrows

Miniquest: Desert Slayer Dungeon
After the quest, it is possible to navigate the Desert Slayer Dungeon, an extension to the Smoke dungeon, that is located below the dungeon area of the Mighty banshees.

Requirements

 * Level 70 Slayer to complete
 * Level 43 Prayer highly recommended

Walkthrough

 * Take the entry from the well in Pollnivneach.
 * To the west there is a shortcut to the normal Smoke Dungeon. Take the north corridor leading to the Mighty banshees.
 * To the east and west of the Mighty banshee area are dungeons rooms guarded off by a mystic barrier.
 * Pass the barrier and go down the stairs.
 * This takes you into the Desert Slayer Dungeon that consists of a large central area with non-aggressive Aberrant spectres. Connected to this central area are four other dungeon rooms shielded by a mystic barrier.
 * Crossing the barrier will start a boss fight. After the boss fight, the area can be used to slay the higher combat level versions of familiar slayer monsters supporting the boss.

The Bosses

 * {| class="wikitable"

! colspan=2 | Boss !! Combat level !! Slayer level required !! Strategy
 * align=center | [[Image:Monstrous-cave-crawler.PNG|Monstrous cave crawler]] || Monstrous cave crawler || align=center | 180 || align=center | 10 || Bring Anti-poison potion (around 2 pots will do, 3 if you hit a lot of 0's), and use Protect from Range. Normal melee combat is good.
 * align=center | [[Image:Basilisk boss.PNG|Basilisk boss]] || Basilisk boss || align=center | 240 || align=center | 40 || Protect from Magic and melee works. You will need a restore potion or super restore potion as it reduces your stats as you fight it. Remember to bring your Mirror shield.
 * align=center | [[Image:Mightiest turoth.png|Mightiest turoth]] || Mightiest turoth || align=center | 180 || align=center | 55 || Protect from Melee and magic dart works. There are safe spots, beware of the swarms.
 * align=center | [[Image:Kurask overlord (sans minions).png|Kurask overlord]] || Kurask overlord || align=center | 240 || align=center | 70 || Use Protect from Melee and attack with magic dart. There are safe spots, but beware of the minions!
 * }
 * align=center | [[Image:Mightiest turoth.png|Mightiest turoth]] || Mightiest turoth || align=center | 180 || align=center | 55 || Protect from Melee and magic dart works. There are safe spots, beware of the swarms.
 * align=center | [[Image:Kurask overlord (sans minions).png|Kurask overlord]] || Kurask overlord || align=center | 240 || align=center | 70 || Use Protect from Melee and attack with magic dart. There are safe spots, but beware of the minions!
 * }
 * }

Strategy
With the right strategy you can do all bosses in one trip and using almost no food. This method requires 50 Magic.

Equipment

 * Headslot: must wear either Masked earmuffs or Slayer helmet
 * Cape: any God Cape is good, but if you aren't 60 Magic any defensive cape is fine.
 * Neckwear: Amulet of fury, Amulet of glory or Amulet of magic.
 * Weapon: Slayer staff
 * Shield: Mirror shield
 * Body: Best are Splitbark and Ahrim's, but Mystic should work fine.
 * Legs: Like body, any armour with magic attack bonuses is good.
 * Gloves: Use the best Recipe for Disaster gloves you have, or any Mystic gloves.
 * Boots: Wear Mystic or Splitbark boots.
 * Ring: Lunar ring; Beacon ring; Ring of life.

If you wish, you can instead take Broad bolts/arrows or a Leaf-bladed spear/sword, with the appropriate equipment.

Inventory

 * 1-click teleport might be useful in case prayer runs out.
 * An Abyssal whip or any other melee weapon.
 * Optional: Dragon dagger(p++).
 * Super strength potion and Super attack potion are useful.
 * One Prayer potion.
 * Two Antipoison potions or one Super antipoison potion or higher.
 * About 100 Death runes and 400 Mind Runes.
 * A few lobsters/monkfish, just in case.

Strategies

 * To reach the place, check the Walkthrough section of this miniquest.
 * First of all enter the Turoths room and use the Slayer dart along with Protect from melee prayer on the Mightiest Turoth. With the prayer on you will receive no damage. Don't worry about the minions; just ignore them.
 * After that go to the Kurasks room, using the same strategy as the Turoths.
 * Now put on your melee weapon and mirror shield and take a dose of Super attack and Super strength. Enter the Basilisks room and kill the boss with Protect from Magic prayer. He drains your stats, so when they get lowered drink another dose of Super attack or strength.
 * After that just enter the Cave crawler's and kill the boss with melee and protect from ranged. Every time the message "You have been poisoned." appears, drink a dose of antipoison. If there are still doses of Super potions, drink them.

Rewards

 * 1,000 Slayer experience after every kill, with four boss monsters to kill. That is a total of 4,000 slayer experience.

Music
Music unlocked:
 * Cool for Ali Cats
 * Desert Smoke
 * Slain to Waste
 * Under the Sand

Trivia

 * On the day of release, the spoilers said, "We're having to cut a deal with Sumona in order to access the rewards scroll. Please check back tomorrow. "
 * The title of the quest seems to be telling the fact that "smoking cigarettes kills", however the developer later posted on the forums that this was merely a pun, and had no intentional meaning. This was also confirmed by Mod Emilee.
 * When you speak with or contact your slayer master with your Gem during a task you were assigned prior to this update, the master will tell you "We seem to have lost your records in our recent reshuffle", and you are unable to determine your progress in your task.
 * This was the second quest that had a required minimum Combat level (level 85) to complete (after Dream Mentor was released on 15 May 2007).
 * Once you defeat the Banshee Mistress and view the cutscene, the slayer master whom you found in the dungeon does not require a ghostspeak amulet to talk to (when he talks to you just after the defeat) you still need a ghostspeak amulet if you wish to communicate with him afterwards.
 * Upon the release of this quest, almost all the slayer monsters' graphics changed, leaving a small amount unchanged.
 * A glitch was discovered: When a player changes himself to female and switches to certain type of long hair while wearing a slayer mask, the character's head will become warped when doing emotes or other activities.
 * If you have a cat out, Sumona will not talk to you.
 * The song title of Cool for Ali Cats may be a spin off the real life song Cool for Cats by Squeeze