Smuggler

The Smuggler is an NPC that plays a key part in the skill Dungeoneering. He is used to buy or sell items when fighting on any floors of Daemonheim Castle. The Smuggler resides in the depths of Daemonheim. He has inhabited Daemonheim for quite a long time and has collected various items and objects from unsuccessful adventurers. His stock is varied based on the difficulty level set. The higher the level, more stock is available. He is the only NPC that will buy normally untradeable items.

Shop
The Shop only offers what is able to be used by the current Complexity level. Thus it increases its inventory with increases in Complexity Level. While resources used to create weapons and armour include all ten tiers (free players only access the first five tiers), tools and other finished items with a tier rating are limited to the first three tiers. All items offered and all items able to be made, no matter what skill is used to make it, can be sold to the shop. However, the Magic Spells Low Alchemy and High Alchemy will give 150% and 200% of the shop price respectively.

Trivia

 * After opening the door that leads to the Boss Room (by opening the door and the room pops up), he will offer advice on the boss by talking to him.
 * If a player finds an item that they are unfamiliar with, they can "use" it on the Smuggler, and he will offer an explanation as to its usage.
 * In dungeons with the lowest complexity setting, he refuses to sell any items since it is too easy.
 * He will neither buy nor sell chisels, which are only found in certain puzzle rooms.
 * In an update on the 28 April 2010, he was given a full stock of herb seeds, which he sells very cheap, making Herblore a very easy to use option in a dungeon now.
 * In the very same update empty summoning pouches and spirit shards were removed from his store, because creating summoning pouches no longer requires them inside Daemonheim.
 * When using coins on him, a humorous dialogue ensues. The Smuggler claims that they are "nothing" and will offer to remove them from the player's inventory. The character questions him and refuses.
 * When using ashes on him, he states that he has "never seen anything like it before. I've no idea, sorry."