Zamorak

Zamorak (pronounced "Zam-oh-rack") is the god of chaos, and is one of the six "major gods" and a former Mahjarrat general in the army of Zaros. His symbol is similar to the letter W, two horns or the Greek letter omega which is shown to the right and on his God armour. Most of his followers judge him as the god of evil and for this reason, the majority demonstrate much malice in their acts, as they think they are satisfying him with them.

It cannot be affirmed that Zamorak's allignment is evil, the fact that Zamorak is the god of chaos does not necessarily make him evil, as it's usually his opponents, such as Saradominists, who claim him to be.



History of Zamorak
Being one of the Mahjarrat, he came to this world alongside the rest of his species. How he became a god is largely revealed in Curse of Zaros and some other quests, although the specifics are still a bit fuzzy.

The Mahjarrat came from the realm of Freneskae, and were led by Icthlarin to fight against Zarosian invaders. However, in time, many sided with Zaros. It is not certain whether Zamorak was there in those early days, as Senliten does not recognise the name of Zamorak.

Zamorak used to be a general of the army of the great god Zaros until he and some of his close followers decided to rebel. With the Staff of Armadyl in his possession, which he obtained through a series of circumstances mentioned in more detail during the Curse of Zaros miniquest, Zamorak and his followers went forward to attack Zaros' castle. When Zamorak's followers fought off Zaros' body guards, Zamorak was able to combat Zaros and stab him in the back with the Staff of Armadyl. But this only enraged the immortal Zaros.

However, in an extreme stroke of luck (or planning), Zaros tripped, causing the Staff of Armadyl to impale Zamorak as well as himself, which transferred a large portion of Zaros's power through the staff into Zamorak. Zaros promptly faded away from Gielinor to another dimension, though just before he disappeared he was able to curse all humans involved in the revolt to be invisible ghosts for the rest of eternity.

The other gods of Gielinor were furious with Zamorak, and banished him from Gielinor for what he had done. But a few years later Zamorak returned triumphantly as a god himself (it is still unknown how exactly he returned and obtained godhood, although the Stone of Jas may be involved somehow), and believed that with Zaros out of the way he could conquer Gielinor. The other gods declared war upon him along with the remnants of Zaros's empire and the God Wars had begun.

He regrouped with his fellow followers and attacked the Werewolves that live in Canifis, enslaving them in the process as well as the gargoyles from the Slayer Tower. Next, he focused his attention on the Saradominist settlers that lived in Morytania alongside a Saradominist fortress in the middle of what is now Mort Myre Swamp, destroying both. He also killed an Elven Archer to learn his abilities and teach them to his soldiers. He then crossed the River Salve and destroyed the last bastion of the Zarosian army, the city of Senntisten. Eventually the Saradominist forces counter-attacked, and he was driven back to Morytania. From here, he ultimately conquered the largest Saradominist city ever known to exist, the great Hallowvale.

Events during the quest While Guthix Sleeps seem to suggest that the staff was not enough to accomplish his rise to godhood, and that the Stone of Jas played a significant but as yet undetermined part in it. Lucien says in While Guthix Sleeps that the Stone of Jas could give him enough power to become a god, note that he also possessed the Staff of Armadyl and he absorbed power from Zaros.

During the God Wars, his army destroyed many cities like Uzer and Ullek. Zamorak's army consisted mainly of Vampyres, Mahjarrat, Humans and most notably, he preferred to use creatures from other realms, like Demons and Goraks. It is believed that the other gods disliked Zamorak even more than they disliked each other during the God Wars, as in the battle fought in the God Wars Dungeon battle Armadyl, Saradomin and Bandos planned to make an alliance and defeat him, but turned on each other instead. Zamorak signed his God Letters "Strength through Chaos."

Groups and races

 * Monks of Zamorak are monks who have devoted their life to the worship of Zamorak.
 * Chaos Dwarves, is a mutated dwarf race from Red Axe experiments.
 * Dark wizards and various other similarly-titled mages such as Witches.
 * Sin'keth Magis' Zamorakian organisation Dagon'hai.
 * The Kinshra.
 * Khazard's Army
 * Gargoyles
 * Goraks
 * Undead
 * Demons
 * Lesser Mahjarrat.
 * Specific Morytanian races - Werewolves and Vampyres.
 * Chaos Druids
 * Gnomes of Arposandra - Zamorakian gnomes who have ties with The Red Axe Mining company and the Mourners.
 * Zamorak Magical Institute members.
 * The Huzamogaarb tribe of goblins, although technically not followers of Zamorak, actually fought for Zamorak during the God Wars as footsoldiers, which might be why he holds goblins in low regard.
 * The Iorwerth Clan and The Mourners are dark-hearted elves who worship the Dark Lord, who may be Zamorak.
 * Necromancers
 * Zamorakian Order of Paterdomus

Notable individuals

 * Hazeel - A fellow Mahjarrat who helped Zamorak rebel against Zaros. He can be resurrected in the Hazeel Cult quest.
 * Enakhra - A fellow Mahjarrat who built a temple to Zamorak in the desert. She is seen in the quest, Enakhra's Lament. She told Zemouregal that she has strong feelings for Zamorak when he asked that they should save the Mahjarrat race.
 * Zemouregal - A fellow Mahjarrat who launched an assault on Varrock from the Wilderness and defeated Arrav in the process.
 * Bilrach - A fellow Mahjarrat who created the tunnels under Daemonheim. He appears to be zealously loyal to Zamorak. He has been reported as deceased by other Mahjarrat while seeking the "Great power" within Daemonheim, and is possibly the cause of the strange power many players felt before the release of Dungeoneering.
 * Lord Lowerniel Vergidiyad Drakan - A very powerful vampyre, lord of Morytania.
 * Iban - A former Black Knight claiming to be the spiritual son of Zamorak. He has taken control of the Underground Pass.
 * Surok Magis - The new leader of the Dagon'hai who attempted to take control over Misthalin by manipulating the mind of King Roald.
 * King Lathas - Revealed to follow Zamorak in the plague series of quests, most notably Regicide.
 * Thammaron - An elder demon who was a lieutenant to Zamorak. Thammaron died at Uzer.
 * K'ril Tsutsaroth - One of Zamorak's most feared tools of destruction. He now resides in the God Wars Dungeon.
 * Balfrug Kreeyath - A demon who played a large part of destroying Ullek. He is now a bodyguard of K'ril Tsutsaroth.Zamorak Altar.png
 * Lord Iorwerth - A dark-hearted Elven lord and leader of the Iorwerth Clan.
 * Solus Dellagar - A major criminal hunted by the Temple Knights.
 * Lord Daquarius - Current Lord of the Kinshra.
 * Spirit of Scorpius - Once a Zamorakian, now a ghost, Scorpius will reward players who have completed the Observatory Quest with unholy moulds, and will also bless unholy symbols once they have been made.
 * Tarn Razorlor - A necromancer lurking in the depths of the Mort Ridge Mine.
 * Viggora - A powerful human warrior who aided Zamorak in his betrayal of Zaros. He was cursed by Zaros and now roams the land as a ghost.
 * Zandar Horfyre - A dark wizard who runs the Dark Wizard's Tower west of Falador.
 * Hreidmar - Leader of the Red Axe company, a Zamorakian company in the Dwarven Consortium.
 * The Culinaromancer - An evil mage who draws his power from food. The key antagonist in the Recipe for Disaster quest.
 * Invrigar the Necromancer - A necromancer who resides at the top of the Necromancer Tower, southeast of Ardougne.
 * Wizard Grayzag - A Dark wizard who summons Imps and pests, he is also a Necromancer. Grayzag resides in the Wizards' Tower, until the completion of the Void Knights quest series.
 * Dark mage - A mage who keeps the abyssal rift open. He resides in the Abyss.
 * Vanstrom Klause - A powerful vampyre, antagonist in the Myreque quest series. During In Search of the Myreque he tricks the player into finding the base of the Saradominist Myreque and kills two of the members.(Deceased as of The Branches of Darkmeyer.)
 * Nezikchened - An ancient demon who once ruled Kharazi.
 * Agrith Naar - An ancient demon of the weather.
 * Delrith - An ancient demon who attacked Varrock.
 * Kal'Ger the Warmonger - Marshal of the Kal'gerion demons, aided by five generals, currently guarding Daemonheim for Bilrach.

Affiliated Items



 * Unholy symbol
 * Unholy book
 * Zamorak cape
 * Zamorak wine
 * Zamorak robes
 * Zamorak coif
 * Zamorak d'hide
 * Zamorak bracers
 * Zamorak chaps
 * Zamorak arrow

Weapons

 * Zamorak godsword
 * Zamorakian spear
 * Zamorak mjolnir
 * Zamorak staff
 * Zamorak banner
 * Zamorak bow

Vestments

 * Zamorak cloak
 * Zamorak crozier
 * Zamorak mitre
 * Zamorak stole
 * Zamorak robe top
 * Zamorak robe legs

Armour

 * Zamorak full helmet
 * Zamorak platebody
 * Zamorak plateskirt
 * Zamorak platelegs
 * Zamorak kiteshield

Zamorak's Role In the Present
Unlike Saradomin, there are very few statues of him in the RuneScape world. There is a statue of Zamorak in the Mage Arena miniquest, a statue of him outside of his temple, and in the Witch's House in Taverley. As with Saradomin, he has many altars located all over RuneScape, however in more secluded or hidden locations due to the distaste of his worship by most cultures around the world.

Zamorak still watches over Gielinor, evidenced by his casting of Flames of Zamorak whenever the player attempts to steal his wine without using the spell Telekinetic grab. Once a year, although the date isn't precise, the werewolves of Canifis enjoy a festival called the Festival of Zamorak as a sign of their devotion. Though not explicitly linked to Zamorak, the red robes available at the Canifis clothes shop exhibit the general look of Zamorak clothing.

In the caves and dungeons of the Wilderness Castle of Daemonheim, players discovered that one of Zamorak's most loyal Mahjarrat and generals, Bilrach, was working hard through a number of centuries to reach the bottom of the complex dungeon system. After months of venturing these dungeons, players discovered through his journals that he was attempting to reach a place known only as "The Rift" in order to retrieve a valuable treasure.

When the Occult Floors were finally accessible by the adventurers following Bilrach, they found more journals revealing his true purpose. In this Rift lies an inter-dimensional portal, that Bilrach plans to use in order to bring Zamorak back to RuneScape.

Trivia

 * Zamorak, like Saradomin, does not speak of Zaros, as he is extremely frightened of him, (although he pretends not to be), as shown in the issues 15 and 18 of the God Letters. Zamorak also seems to hate Zaros, possibly even more so than Saradomin.
 * Even though they are usually enemies, Zamorak and Saradomin allied to wipe Zaros' forces from the face of Gielinor. They succeed with most although they locked some away into the Ancient Prison along with Zaros' general Nex.
 * Of the three original major gods, Zamorak is the only one not to have appeared in game. Guthix appeared in a cutscene during Meeting History, while Saradomin appeared in a cutscene during Ritual of the Mahjarrat.
 * Zamorac, which is similar in spelling to Zamorak, is Croatian for guinea pig.
 * During the Witch's House quest, there is a statue of Zamorak which when examined says "A depiction of the evil god Zamorak". This is unusual as Zamorak is associated with chaos rather than evil, although the examine might be from your character's point of view.
 * The appearance of the statue of Zamorak near the Goblin Village is very similar to Lucien's.