Herblore Habitat

Herblore Habitat is a members activity that was released on 24 November 2010. It is based in the south-east area of Karamja, within the confines of a Jade vine grown from a cutting, with the help of some magic, by the witch doctor Papa Mambo. Participating in it involves growing plants and creating habitats with Farming and Construction, which attracts reptilian Jadinkos, magical plant creatures which are linked to the vine. Once attracted to the area, the jadinkos can then be caught with Hunter for their vines. The vines can be used to make magical Juju potions with Herblore, which have varied effects, such as attracting rarer jadinkos to the habitat, increasing hunting success, summoning special spirits or increasing experience in certain skills.

Requirements
To begin using the habitat area effectively a player must have a minimum of 54 Farming, 70 Hunter, and 54 Herblore. The highest requirements for utilizing all content in the habitat are 80 Farming, 81 Hunter, 75 Herblore, and 55 Agility. A Construction level of 80 is also required but can be avoided through cash payments or assistance from another player. It is highly recommended to have at least 56 Construction to avoid spending large sums of money. Players should also have money, a noose wand, a hatchet, and farming tools stored in a tool leprechaun. There are no quest requirements.

Getting started
To get started, players must travel to the habitat. It is advised to bring money to purchase supplies. To get there, players must head for the south-eastern most tip of Karamja. Players can purchase a Juju teleport spiritbag from Bettamax who roams the western side of Taverley for 2,000 coins to get there faster. Note that the price increases as the stock of teleports decreases. Alternatively, players can teleport to Shilo Village with the Karamja Gloves 3. From Shilo Village, just exit the village and walk a bit to the east near the shore and climb over the vines to get inside.

Once at the habitat, players should talk to Papa Mambo located at the habitat entrance. First time players can ask Papa Mambo for free seeds which help bring them up to speed. Players can also purchase hunter and farming gear from his shop if necessary. At first, a new player only needs marasamaw plants, a noose wand, and seeds.

Areas
There are areas separated into 4 camps by the vines.

North camp

 * Papa Mambo's shop. All the critical supplies you require can be purchased from Papa Mambo (except for hatchets, needed to clear the fruit tree patch)
 * The cauldron, which is just east of Papa Mambo, is a water supply for both vials and watering cans.
 * Hunting area (marasamaw trapping only)
 * Common jadinko
 * Amphibious jadinko
 * Draconic jadinko

Middle camp

 * Zombie farmer, who can look over all but the vine flower patch and second vine herb patch
 * Astlayrix, who will keep track of jadinko preferences
 * Farming features
 * Vine flower patch (northeast patch)
 * Vine bush patch (southwest patch)
 * Vine herb patch (southeast patch)
 * Regular fruit tree patch (northwest patch)
 * Regular compost bin, located on the east side
 * Tool leprechaun
 * Environmental feature patch, located in the centre

South camp

 * Deposit box, located in the southwest corner
 * Agility shortcut giving access to the east camp, located in the northeast corner
 * Hunting area (marasamaw trapping)
 * Igneous jadinko
 * Cannibal jadinko
 * Aquatic jadinko
 * Carrion jadinko
 * Hunting area (tracking)
 * Shadow jadinko
 * Diseased jadinko
 * Camouflaged jadinko

East camp
This part of the camp is an island accessed using an agility shortcut which requires 55 agility. Using this shortcut yields 30 agility experience in three parts of ten for climbing the vine, crossing the vine, and climbing back down the vine. The shortcut can be failed which results in the player taking damage and having to try again. Players must climb onto the vine from the South camp.
 * Vine herb patch
 * Hunter area (marasamaw trapping only)
 * Saradomin jadinko
 * Guthix jadinko
 * Zamorak jadinko

Farming
Farming in Herblore Habitat is the most important skill to the activity. Without the minimum requirement of level 54, the flowers which attract the most basic jadinko cannot be planted, thus there will be nothing to hunt, and therefore no ingredients to make potions. The scroll of life from dungeoneering works with all of the farming patches in Herblore Habitat.

Inside the middle camp of Herblore Habitat, there are several farming patches:
 * A vine flower patch, for growing vine flowers
 * A vine bush patch, for growing vine bushes
 * A vine herb patch, for growing vine herbs (a second vine herb patch is located in the east camp)
 * A fruit tree patch, for growing all normal fruit trees

Tending the patches
Tending for the patches is done in the normal way:
 * 1) Remove weeds with a rake
 * 2) Optionally add compost, supercompost or cast Fertile Soil
 * 3) Plant seeds with a seed dibber
 * 4) Water plants (only vine flowers and fruit tree saplings need to be watered, as usual)
 * 5) Harvest plants (herbs require a spade)
 * 6) Remove plants (chop down fruit trees with a hatchet and remove the stump with a spade or remove bushes with a spade)

Note: Like other patches, weeds will not grow back if Fairy Tale III - Orks Rift has been completed and the weed-free patch ability has been enabled.

Tool leprechaun
Herblore Habitat has a tool leprechaun, who gives access to the same tool store as all other leprechauns. This leprechaun can also store 30 of each of the following juju potions:
 * Juju hunter potion
 * Juju farming potion
 * Scentless potion
 * Saradomin's blessing
 * Guthix's gift
 * Zamorak's favour

Compost
There is a Compost Bin in the habitat farming area that works the same as compost bins at allotment patches. Several items from Herblore Habitat can be used to make compost in any compost bin. Pungent vines make Supercompost when put into the compost bin. Vine herbs make regular Compost. Compost is very important to successful farming because it affects growth, disease, and harvest similar to regular farming. It is recommended to use supercompost whenever possible.

Vine flower patch
The Vine flower patch is the most basic patch for attracting jadinkos. Only Vine flowers can be planted in this patch. Flower seeds are easy to obtain because they are the only seed that can be purchased. Players can buy all three colours from Papa Mambo for 50gp each. If you do not use super compost the flowers die very often.

Vine herb patches
There are two vine herb patches at the habitat: one is in the middle camp, while the other can be found in the east camp. It is often worthwhile to use the Witchdoctor mask teleport in order to get back to the middle camp from the second patch. Only Vine herbs may be grown here. The seeds can be obtained from hunting the jadinkos. You can pay the farmer to watch your vine herbs in the middle camp. Since vine herb seeds are so rare it is worthwhile to pay to have them watched. Only grow seeds in the east camp if you have more than you know what to do with.

Vine bush patch
The Vine bushes will help to attract some jadinkos. The berries can be used as payment to the Zombie farmer to protect the more valuable vine herbs, samaden and shengo.

Fruit tree patch
The Fruit tree patch can grow any type of fruit tree, but only Apple, Banana, and Orange trees will attract jadinkos. Players may only receive apple, banana and orange seeds from the jadinkos. Players who do not play Herblore Habitat can still use this patch for regular farming.

Zombie farmer
The Zombie farmer can protect three patches in return for payment. He can protect the Vine herb patch, the Vine bush patch, and the Fruit tree patch.

Jadinkos
Jadinkos are the creatures that are hunted in Herblore Habitat. Ten jadinkos are caught using box trapping with a Marasamaw plant and an optional withered vine as the bait. The other three jadinkos are tracked and caught with a noose wand. Each jadinko requires certain environmental conditions in order to be attracted to the hunter areas. Three of the jadinkos caught with a marasamaw plant are named after the three main gods and their preferences change every week and are different for every player. The other ten jadinkos have the same environmental preferences each week. Astlayrix, who is found in the middle camp, can give the player more information about jadinkos and keeps track of jadinko preferences for the player.

Box trapping
The following jadinkos can be caught by box trapping with a marasamaw plant.

Tracking
The following jadinkos can be caught by tracking, which requires a noose wand.

Construction
Construction plays a role in Herblore Habitat. The jadinkos have certain preferences that allow them to be caught. One of these preferences is an environmental feature. You do not gain construction experience for building the habitat, it uses no materials, and you don't need a saw or hammer. If you do not have the Construction levels required to build the habitats, talk to Papa Mambo and select the 'Build' option. You will need to do this each time you change the habitat without the required Construction level. It can cost up to 80,000 coins to build a single habitat.

Note: Players can request assistance from other players in order to meet the required levels. Neither player will receive experience (because the action doesn't grant experience), but this allows players to build the habitat feature for free.

Potions
Potions can be made out of the many items collected while hunting and farming. Each has a unique ability.
 * All juju potions must be made in special Juju vials obtained from Papa Mambo.
 * Of the various juju potions, only 6 types can be stored with the Tool leprechaun at Herblore Habitat—and they must be 3-dose vials. They are: Juju hunter potion, Juju farming potion, Scentless potion, Saradomin’s blessing, Guthix’s gift, and Zamorak’s favour. The others can only be stored in your bank.
 * The effects of the scroll of cleansing from dungeoneering work with all of the potions in Herblore Habitat.
 * Decanting at the ge works, but the items cannot be noted.

Rewards
Besides receiving experience and Juju potions, players can earn weekly experience rewards and a costume.

Weekly experience
If you catch at least one of each jadinko in one week, Papa Mambo will tell you to come to him to receive your reward. The reset time is the same as penguin's and the circus' reset, i.e., Wednesday 00:00 UTC. You may choose to receive experience in farming, hunter, or herblore. The amount of xp earned is equal to twice as much xp you would get for turning a pair of shattered heart rocks.

If you then catch at least one of each God jadinko in the same week, Papa Mambo will tell you to come to him again to receive another reward - which will be 50% of the regular jadinko reward. If you catch the God jadinkos before catching the regular ones, you will NOT get a message from Papa Mamba about collecting all the Gods, but you can still claim the bonus reward after you catch all 10 regular jadinkos.

The formula is $$Experience = 2x^2 - 4x + 200$$, where x is the skill level.

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Witchdoctor robes


The first time you catch all of the normal jadinkos at least once, you will get Witchdoctor legs or Witchdoctor robes.

The second time you catch all of the normal jadinkos, in a different week, you will get Witchdoctor legs or Witchdoctor robes. It is possible to get the same item you got the first week.

You will receive the Witchdoctor mask when you've managed to catch all of the god jadinkos at least once in the same week as you caught 10 regular jadinkos. The xp amount you receive after finding all 3 God jadinkos is equal to the amount of xp you get from turning in a pair of strange rocks. You get 12680xp for finding all normal jadinkos then you get 6340xp for finding all 3 God jadinkos at 81 hunter.

In order to obtain all 3 pieces, you must have 55 Agility, 81 Hunter, 77 Farming, and 54 Herblore. Boosts can be used.

This set can be stored in the armour case of a player's costume room. All three items are stored together.