Ring of kinship

The Ring of kinship was released on 12 April 2010 along with the new Dungeoneering skill. It provides an unlimited number of teleports to the Dungeoneering peninsula called Daemonheim, along with numerous other uses including the ability to enter the dungeons, view Dungeoneering party details, and read Dungeon Journals attained from the dungeons. The ring is given to the player by the Dungeoneering tutor at the entrance of Daemonheim and is the only item (other than the Orb of oculus) permitted in the dungeons, making Dungeoneering accessible for all players. This item is available for both Pay-to-play and Free-to-play players. It gives no bonuses when worn. Note: The Ring of kinship's teleport can not be used over Level 20 Wilderness, or while in combat.

Alternative methods of arriving at Daemonheim are:
 * Taking a ferry from the dock behind Al Kharid bank.
 * Venturing through the Wilderness from Varrock and heading east.



Parties
Each party of players is linked by a Ring of kinship which allows the player to form, join, and manage a party. There is also a room in Daemonheim which allows players to have a party selected at random for them.

To form a party, the player must click on the "Form Party" button in the Party Details interface. Once the party is formed, the player may invite other players to the party or leave the party (so others can invite the player). There are options to change the floor number and complexity level, and another to toggle Guide Mode on or off. It also shows the player's current progress and previous progress.

If a player leaves a dungeon early, it is possible to rejoin a party with this ring by typing the name of a member currently in the party. This only works if that member has private chat on. Typing the player's own name does not work and will result in the message, "You want to party with yourself?" This has been stated to be changed in July's BTS

Reset Progress
There is also the option to reset progress. When your progress has been reset, you will keep your current prestige, which will give Dungeoneering experience from this prestige when completing dungeons again.

Journal
Players can also open a Dungeon journal by right-clicking on the ring. Players can then read journal entries they received from the dungeons.

Customizing


As of July 19, 2010 members can now customize their ring. Members may only have one role selected at a time (out of a possible 12 roles).
 * See Ring of kinship/Classes for role specific bonusses.

Melee
 * Tank - Damage is reduced when wielding a shield
 * Tactician - Increases chance of hitting in accurate stance
 * Berserker - Increases Strength levels when calculating damage

Ranged
 * Sniper - Increases chance of max-hit in long-range stance
 * Keen-eye - Chance of reducing target's Defence when in accurate stance
 * Desperado - Increases Ranged levels when in the rapid stance

Magic
 * Blazer - Elemental spell damage is increased
 * Blaster - Chance to slow down your opponent's attack speed and snare them
 * Blitzer - Increases chance of casting elemental spells faster

Skiller
 * Medic - Increases the amount you heal other players
 * Gatherer - Chance of extra resources and skill task damage reduction
 * Artisan - Chance of saving resources and increasing rune production

To get tier 10 in all of the 12 roles you must get 3,878,580 tokens.

Other uses
Free players may find the Ring of kinship useful for a variety of tasks, as it teleports players very close to a bank. This can be used to make Fishing, Woodcutting, or Cooking less time consuming. Members can combine this ring with a Spirit graahk familiar for Runecrafting but using a Ring of duelling is still the best (fastest) option.

Trivia

 * If you leave a dungeon early, it is possible to rejoin a party with this ring. However, if you type your own name, it says, "You want to party with yourself?"
 * If used to teleport standing next to a wall, if it's thin enough, the blocks will go through the wall. As it goes through the wall you can see through the wall until the blocks go away.
 * The Ring of Kinship could also be used for free transport to Al Kharid, by teleporting and riding the ferry back to Al Kharid.
 * While the teleport animation is playing, you cannot adjust your audio or graphics options. It says, "Please close the interface you have open before setting your graphics/audio options."
 * There is a glitch where a player can get unlimited Rings of Kinship. The player must join or make a party, bank the ring, go in a dungeon, exit dungeon, join or form another party, and bank the ring. Repeating this process allows the player to get any amount of rings they want. This no longer works, any extra rings you create will be deleted.
 * There is a glitch in which a player can get multiple rings when in a party. If someone leaves, their ring drops along with everything else in their inventory (except bound items). This has now been fixed. See below for another bug involving this glitch. This no longer works, any extra rings you create will be deleted.
 * There is a glitch where if you are doing a stance, for example sled or ninja, and you right click the ring and teleport to Daemonheim, you will glitch graphically. This glitch can be witnessed in any members world in Daemonheim, as it is widely known.
 * This ring's teleport to Daemonheim looks similar to the Ancient Magicks teleport animation as blocks fall and surround the player.
 * The ring could originally be dropped while in a trade window with the Smuggler by right-clicking on the ring and selecting the option "Drop". With the glitch fixed another bug existed, in which players are unable to drop rings taken from leaving players, thus using an inventory slot. The ring picked up could be alchemised, however.
 * There was also another glitch where if you wore the ring before going into a game, you would be given another ring, and therefore have two. This glitch has been fixed.
 * There is a glitch that if you teleport while resting you will stand as if you are not teleporting, the white blocks will act normally and you will be teleported. This has not yet been fixed by Jagex.
 * The ring could be used as an unlimited free bank teleport, but to prevent members from doing so (for example for graahk banking) Jagex made the teleport animation so long and the teleport spawn a distance away from the bank so it is not worth it using the ring to bank at Daemonheim. Despite this, the ring is a pretty good bank teleport for free players.
 * The Dungeoneering icon in the Skills tab and on the Skillcape is a Ring of Kinship.
 * Once you press teleport, there is no way to abort it, even though the teleport takes a long time to cast. It is not interrupted by combat.
 * When the ring is held up to a log fire outside of a dungeon, a unique message appears. The message is a reference to the One Ring in Lord of the Rings since it too displays glowing symbols when exposed to fire. When used inside of Daemonheim's dungeon it says: "It says: 'Nothing interesting happens'."