Clan Wars


 * This is a "Safe" mini-game; if a player dies, the player will not lose items. The arena, however, is located within the Wilderness and players may be attacked by NPCs whilst travelling there.

Clan Wars is a mini-game that was released on December 10, 2007. It is available to all players, both free and Members. The minigame allows clans to fight each other, if you have ever wanted to fight a safe clan war, this is the place for you. After entering the clan wars challenge hall which is south west of the clan wars arena, a player ranked as a captain or higher on a chat channel can right-click challenge another person ranked captain or higher in a different clan.

Once the challenge has been accepted the challenging player and the accepting player will both be teleported into the arena, the rest of the clan will then have two minutes to enter the arena through one of the portals located in the clan wars challenge hall, if they fail to make it into the portal by this time they will be sent to the viewing area and will be forced to watch.

If a player is not in a clan, but has friends with someone fighting in a clan war, the player can enter their name and you will be sent to the viewing area where you can watch the war. There is a bank west of the challenge hall, (slightly east of Bounty Hunter) but be warned it involves traveling through a stretch of Wilderness, so one should be wary of Revenants. The easiest way to reach clan wars is using the Games necklace or via the Ancient magicks spell "Carrallanger Teleport" (level 84), which puts the player right next to the the Clan Wars.

It is advisable for the player to get everyone on their team to wear the same team cape, as this makes things easier. Once all of the clan has entered the arena, they will be separated by a wall of spikes that spans the Clan Wars arena. After two minutes have passed the wall will be slowly lowered and the clan war will begin, this minute delay is for the clan leaders to organize tactics on their channel, gives the opportunity make a short plan, and gives the clan members time to get in the arena, and ready.

The best tactic is to make full use of the combat triangle, rangers take on mages, mages take on warriors and warriors take on rangers, once the wall is about half way down rangers and magi will be able to fire projectiles/spells at the other clan, this is a very big advantage to them as the melee players have to wait for the wall to be lowered. It is worth noting that in clan wars a disorganized larger or higher leveled clan can easily be beaten by a smaller or lower leveled clan that is organized. A common strategy is to group together near the back of arena to pick off a few targets before the main force arrives.

If you win, then it says "Your clan was victorious", or if you are not in the war, a message will show up in your clan chat bar and it says "Your clan has triumphed in battle. If you lose, it will say "Your clan was defeated", and it is the same when you are not in the war.

Music

 * Clan Wars - Music will not unlock while waiting inside the arena, you have to wait for the actual fight.

Trivia

 * There was a glitchy space both in the North-west and North-east and Southern areas of Clan Wars. It allowed you to "drop" into the floor. Mysteriously, players could attack while under the ground. In addition, if you dropped an item in one of the glitched spaces, you could not pick it back up again. This has been fixed as of January 29th, 2008.