Dragon halberd

The dragon halberd is the strongest halberd available, and can only be wielded by members who have at least 60 Attack and 30 Strength and have completed Regicide. It can be purchased from the Quartermaster at Tyras Camp for 325,000 coins, although the weapon's price on the Grand Exchange is significantly lower. It has the highest slash bonus of any dragon weapon, but is, as with all halberds, a slow, two-handed weapon.

The dragon halberd was at one point considered the most powerful weapon in RuneScape, but was soon dethroned with the arrival of the abyssal whip and Barrows weapons.

The dragon halberd has a special attack called Sweep that consists of a powerful horizontal slash. The attack can strike more than one opponent in multi-combat areas and will therefore hit up to three small monsters if they are lined up properly, next to one another. Against large opponents (opponents that take up more than one square, as listed below), the halberd will hit twice. This attack drains 30% of the special attack bar and also may hit harder than a standard attack. It is the only melee dragon weapon that can be used from a safe spot. This weapon is very useful when killing blue dragons in Taverley Dungeon since it gives a large stab bonus, the special attack hits decently and it can be used from a safe spot. Care, however, should be taken when killing dragons with a halberd as an anti-dragon shield cannot be used at the same time as a halberd.

As with all other dragon equipment (except the dragon platebody and the dragon sq shield), this item cannot be made using the Smithing skill. Note: Interestingly, the blade of the dragon halberd appears to look like the skin of a dragon's wing.

Large monsters

 * Aberrant spectres
 * Bears
 * Cockroaches
 * Cockroach soldiers
 * Cockroach workers
 * Giant bats
 * Giants
 * Hill giant
 * Moss giant
 * Ice giant
 * Fire giant
 * Bloodvelds
 * Hellhounds
 * Demons
 * Lesser demons
 * Greater demons
 * Abyssal demons
 * Tormented Demons
 * Black Demons
 * Kalphites
 * Mighty Banshees
 * Giant rock crabs
 * Monkey Guards
 * Dragons
 * Baby Dragons
 * Pest Control portals
 * Brawler (from Pest Control)
 * Unicorns
 * Scorpions
 * Wolves
 * Ogres
 * Cyclopes
 * Yaks
 * Warped tortoises
 * Cave horrors
 * Most of the TzHaar Fight Cave monsters
 * Various boss monsters : Bork, Chaos Elemental, Kalphite Queen, Giant Mole, King Black Dragon, GWD generals (except for General Kree'arra, who cannot be attacked by melee), Dagannoth kings, Corporeal beast

Note: A monster is considered "large" if it takes up more than one space. It is also considered "large" if it is tall enough.