Music

For sound heard through actions or items, see Sound effects.

Music in RuneScape is mostly in-game background music (music tracks) designed to enhance a player's gaming experience.



Players need to unlock most tracks during game-play by going to a particular place, completing a quest, or performing some action (such as reading a particular book). As of February 14 2011, there are 762 music tracks available via music player. As RuneScape ages, many more music tracks may be distributed.



The 500th Track was Tournament! (m) which was released on 20 November 2007. Unlocking 500 tracks will also unlock the Air Guitar emote. It is notable for being one of the few emotes with audio.

Currently, the player does not receive a message when he/she unlocks every music track (though one does appear every time an individual track is unlocked.)

The volume of the music can be controlled through the Audio Settings on the Options screen.

Genres
Music in RuneScape is divided into many genres, with the genre depending on the location that they unlock and play.Once you go to a location, any music that you unlocked of that genre will play, not just the music that unlocks there. Here are just a few examples:

Pirate music: Pirate music is unlocked and will play randomly in pirate areas such as docks and seaside villages, notably Port Sarim and Brimhaven. Pirate music includes tracks such as Landlubber, Shipwrecked, Sea Shanty and even Dragontooth Island.

Morytania music: This music refers to the several tracks unlocked in the Morytania province, such as Village, Body Parts, Natural, Deadlands and The Terrible Tower. Although it technically doesn't unlock within Morytania, Mausoleum is considered part of this genre as it plays in Morytania, and because it is similar to the track The Other Side, a Morytania track.

Dungeon music: Dungeon music refers to a massive number of tracks unlocked in both dungeons and caves, and the music of this genre will play randomly when in dungeons or other below-ground areas. Dungeon music refers to tracks such as 7th Realm, Cave of Beasts, Dunjun, Tiptoe, Dogs of War and Wrath and Ruin, among many, many others.

Gnome Music: Gnome music will play at the Tree gnome stronghold as well as the Tree Gnome Village. Musics include: Gnomeball, Tree Gnome village, Tree Gnome Village2, Emotion and a few others.

Desert Music: Desert Music plays at Al Kharid and the Kharidian Desert. Arabian 2, The Desert, Sunburn, and Egypt are some of them.

Lumbridge Music: These music generally play at anywhere from Lumbridge to Draynor. These include: Newbie Melody, Harmony, Flute Salad, and The Duke

Wilderness Music: They play anywhere in the wilderness. Some of them are Wilderness, Venomous, Wildwood, and Deep Wildy. Note that wilderness tracks will not play at the pirates area, instead pirate songs will be played.

Isafdar Music: Played anywhere in Isafdar, as well as part of Arandar. Note that they won't play near the Poison Wastes. They include Meridian, Elven Mist, Forest, and Crystal Castle.

Ogre Music: They play at Jiggig, Feldip hills and Oo'glog. They include Bish bash bosh, and Chompy Hunt,

Musicians


Musicians are NPCs found throughout RuneScape who play certain tracks with different instruments. Players can listen to them by right-clicking them. While listening to the musician, players increase the rate of their Life Points regeneration and energy restoration. As shown in the picture to the right, multiple players can listen to music at once and restore their energy.

Musicians play various instruments, including a violin, lute, drums, snake charming flute (pungi), a lyre and bagpipes. The music the musicians play is based on actual RuneScape tracks, as the guitarists play a variation of Harmony, the flutists play a variation of Al Kharid, and the fiddlers play a variation of Spirit.

Music Player
On 9 February 2010, a Music Playlist was added in an update. This feature allows players to choose a list of tracks that will be played when the Playlist feature is turned on.

The Music Player is the screen on the interface that lists all music tracks. The titles of unlocked tracks are shown in green, and those of locked tracks are displayed in red.

The Music Player also features a button at the top which, when activated (in green), continuously plays the same track as a loop. If not clicked, different tracks are played after the end of each.

The Music Playist can fit a total of twelve tracks. Fans of the game's music have pushed continuously for Jagex to allow space for more tracks, or the ability to build multiple playlists, but such updates have not yet been made.

Tutorial music
As of 30 November 2010, all free players will have the following 36 tracks unlocked upon completing the Unstable foundations tutorial quest. These tracks are unlocked automatically upon arriving in Lumbridge even though the events associated to some tracks have ended:


 * 1) The Adventurer
 * 2) The Art of Hocus-Pocus
 * 3) Bittersweet Bunny
 * 4) Black Zabeth
 * 5) The Dance of the Snow Queen
 * 6) Destiny
 * 7) Diango's Little Helpers
 * 8) Easter Jig
 * 9) Funny Bunnies
 * 10) Ghost of Christmas Presents
 * 11) Grimly Fiendish
 * 12) Ground Scape
 * 13) Halloween Party
 * 14) Hare-brained Machines
 * 15) Harmony
 * 16) High Spirits
 * 17) Homescape
 * 18) Itsy Bitsy...
 * 19) Jungle Bells
 * 20) Jungle Island XMAS
 * 21) Land of Snow
 * 22) Lazy Wabbit
 * 23) The Mentor
 * 24) Newbie Melody
 * 25) Poison Dreams
 * 26) Scape Hunter
 * 27) Scape Main
 * 28) Scape Original
 * 29) Scape Santa
 * 30) Scape Scared
 * 31) Scape Summon
 * 32) Scape Theme
 * 33) Sea Shanty XMAS
 * 34) Silent Knight
 * 35) Smorgasbord
 * 36) Trick or Treat?

Tracks that are considered difficult to unlock

 * Victory is Mine - This requires one of the extremely rare Challenge Scrolls in order to unlock since you must fight in the actual Champion's Challenge arena to unlock this (note that fighting the Leprechaun Champion will not unlock this)
 * Any track from Grandmaster-level quests such as While Guthix Sleeps, Nomad's Requiem or The Void Stares Back.
 * Any track requiring a high skill level (such as those in the God Wars Dungeon, Kuradal's Dungeon or from the Warped floors in Dungeoneering).

Renamed or deleted tracks

 * On 4 June 2007, Jagex renamed Gnome to Goblin Village and Gnome Theme to Dwarf Theme.
 * At a later date, Jagex also renamed Wolf Mountain to Wild Isle.
 * Scape Summon - The main tune during the Summoning Update on 15 January 2008 was deleted from music log with an Update on 5 February 2008, although it continued to play on the Summoning loading and login screen. It was a bug which Jagex reports on their site:
 * "Audio &gt; Subcategory:" Added By: mod_clark on 5 February 2008. "The ScapeSummon track has done a runna! We are aware of this and will hunt it down and secure it with big 'stop running away chains' - in the meantime it is an issue that we are aware of and there is no need to report it.'".
 * See also: Update:Music system temporarily off - 9 February 2008.
 * Scape Summon back on list with the Catapult Construction update on 13 February 2008.

Required skill levels
These are the minimal levels (or quest points) needed to unlock all music tracks.
 * {|class="wikitable"

!colspan="2"|Skill !Level !Quest or location !Music track name
 * Agility
 * 70
 * Saradomin's Encampment (God Wars)
 * Strength of Saradomin
 * Attack
 * 78
 * The Void Stares Back
 * In Security, Precarious Void, Mystery Revealed, Give it your Pest Shot, The Void Stares Back, Who Are We To Judge?
 * Constitution
 * 70*
 * Zamorak's Fortress (God Wars Dungeon)
 * Zamorak Zoo
 * Construction
 * 70
 * The Void Stares Back
 * In Security, Precarious Void, Mystery Revealed, Give it your Pest Shot, The Void Stares Back, Who Are We To Judge?
 * Cooking
 * 70*
 * Recipe for Disaster
 * Chef Surprise
 * Crafting
 * 70
 * The Void Stares Back
 * In Security, Precarious Void, Mystery Revealed, Give it your Pest Shot, The Void Stares Back, Who Are We To Judge?
 * Defence
 * 65
 * King's Ransom, While Guthix Sleeps
 * Knightmare, Lore and Order; Dangerous Logic, Black of Knight, The Evil Within, The Sound of Guthix, Temple Desecrated
 * Dungeoneering
 * 113
 * Daemonheim (Kal'Ger the Warmonger)
 * Kal'Ger the Warmonger
 * Farming
 * 65*
 * While Guthix Sleeps
 * Dangerous Logic, Black of Knight, The Evil Within, The Sound of Guthix, Temple Desecrated
 * Firemaking
 * 71
 * The Void Stares Back
 * In Security, Precarious Void, Mystery Revealed, Give it your Pest Shot, The Void Stares Back, Who Are We To Judge?
 * Fishing
 * 62
 * Swan Song
 * Last Stand, Making Waves
 * Fletching
 * 70
 * Within the Light
 * Elven Seed
 * Herblore
 * 65*
 * While Guthix Sleeps
 * Dangerous Logic, Black of Knight, The Evil Within, The Sound of Guthix, Temple Desecrated
 * Hunter
 * 65
 * Nomad's Requiem
 * Battle of Souls, Desolate Ruins
 * Magic
 * 80
 * The Void Stares Back
 * In Security, Precarious Void, Mystery Revealed, Give it your Pest Shot, The Void Stares Back, Who Are We To Judge?
 * Mining
 * 66
 * Nomad's Requiem
 * Battle of Souls, Desolate Ruins
 * Prayer
 * 70
 * Nomad's Requiem
 * Battle of Souls, Desolate Ruins
 * Ranged
 * 75
 * Within the Light
 * Elven Seed
 * Runecrafting
 * 50
 * Devious Minds
 * Bloodbath, Second Vision
 * Slayer
 * 78*
 * The wishlist after Fur 'n' Seek
 * Exhibit 'A'
 * Smithing
 * 70
 * The Void Stares Back
 * In Security, Precarious Void, Mystery Revealed, Give it your Pest Shot, The Void Stares Back, Who Are We To Judge?
 * Strength
 * 78
 * The Void Stares Back
 * In Security, Precarious Void, Mystery Revealed, Give it your Pest Shot, The Void Stares Back, Who Are We To Judge?
 * Summoning
 * 55
 * The Void Stares Back
 * In Security, Precarious Void, Mystery Revealed, Give it your Pest Shot, The Void Stares Back, Who Are We To Judge?
 * Thieving
 * 70
 * Do No Evil
 * Monkey See, Monkey Do, Simian Scuffle
 * Woodcutting
 * 75
 * Within the Light
 * Elven Seed
 * CombatSwords.PNG
 * Combat level
 * 110
 * Kuradal's Dungeon
 * Final Destination
 * Quest.png
 * Quest points
 * 270
 * While Guthix Sleeps
 * Dangerous Logic, Black of Knight, The Evil Within, The Sound of Guthix, Temple Desecrated
 * Task icon.png
 * Tasks
 * 350
 * The Task at Hand
 * }
 * Slayer
 * 78*
 * The wishlist after Fur 'n' Seek
 * Exhibit 'A'
 * Smithing
 * 70
 * The Void Stares Back
 * In Security, Precarious Void, Mystery Revealed, Give it your Pest Shot, The Void Stares Back, Who Are We To Judge?
 * Strength
 * 78
 * The Void Stares Back
 * In Security, Precarious Void, Mystery Revealed, Give it your Pest Shot, The Void Stares Back, Who Are We To Judge?
 * Summoning
 * 55
 * The Void Stares Back
 * In Security, Precarious Void, Mystery Revealed, Give it your Pest Shot, The Void Stares Back, Who Are We To Judge?
 * Thieving
 * 70
 * Do No Evil
 * Monkey See, Monkey Do, Simian Scuffle
 * Woodcutting
 * 75
 * Within the Light
 * Elven Seed
 * CombatSwords.PNG
 * Combat level
 * 110
 * Kuradal's Dungeon
 * Final Destination
 * Quest.png
 * Quest points
 * 270
 * While Guthix Sleeps
 * Dangerous Logic, Black of Knight, The Evil Within, The Sound of Guthix, Temple Desecrated
 * Task icon.png
 * Tasks
 * 350
 * The Task at Hand
 * }
 * Kuradal's Dungeon
 * Final Destination
 * Quest.png
 * Quest points
 * 270
 * While Guthix Sleeps
 * Dangerous Logic, Black of Knight, The Evil Within, The Sound of Guthix, Temple Desecrated
 * Task icon.png
 * Tasks
 * 350
 * The Task at Hand
 * }
 * The Task at Hand
 * }
 * }

* All levels marked with an asterisk are boostable. All other levels are NOT boostable.

Temporary boosts
Temporary skill boosts may be used to unlock some music tracks. See articles for corresponding quests or locations to see if temporary boosts can be used.

Trivia

 * In the music 'Norse Code' (playing while in Jatizso), the high pitch flute plays the Morse code letters for 'RuneScape'. With short notes being dits, and long notes being dahs: dit-dah-dit R, dit-dit-dah U, dah-dit N, dit E, dit-dit-dit S, dah-dit-dah-dit C, dit-dah A, dit-dah-dah-dit P, dit E.
 * The following sounds may be heard on the FunOrb game Armies of Gielinor: Legion (Lobby), Principality (Misthalin Map), TzHaar! (Desert Map), Poles Apart (Snow Map), Dead Quiet (Swamp Map) and Attack 1-6 (In Battle). Campaign mode also includes Brain Battle, Faithless, Fight or Flight, Kingdom, Soul Wars, Strength of Saradomin, The Other Side, The Shadow, The Sound of Guthix, The Terrible Tower, Zamorak Zoo
 * Life's a Beach! can be heard on the Mos'Le Harmless arena on the FunOrb game, Arcanists.
 * If a player stands up from resting, it will override the loop setting, causing a local track to play, instead of a one a player might have set to play continuously.
 * After the Occult Floors Dungeoneering update, world hoppers often ended up with the track "Yk'lagor the Thunderous" playing, even if they hadn't unlocked it. Free players also experience this glitch. This glitch has yet to be fixed.
 * Occasionally The Horn of Chill, normally unlocked at Ghorrock during The Temple at Senntisten quest will play when encountering Evil Elder trees.