Elemental spells

Elemental spells are the main combat spells of the standard spellbook. They are grouped into 5 categories of spells, each requiring a different combat rune (or runes, in the case of Surge spells) to cast. These are, from least to greatest power:
 * Strike spells
 * Bolt spells
 * Blast spells
 * Wave spells
 * Surge spells

For each category, there is a spell for each of the primary elements, each requiring a varying amount of elemental runes in addition to the combat runes. These are, in ascending power:


 * Wind spells
 * Water spells
 * Earth spells
 * Fire spells

Under normal circumstances, there is a linear increase in power across all the spells; for example, the spell Fire Bolt is weaker than Wind Blast, which in turn is weaker than Water Blast. This can vary depending on different factors, such as boosts from equipment (see chaos gauntlets for a good example) or an enemy's vulnerability to a certain element.

Trivia

 * The graphics for these spells were updated with particles on 24 June 2010.