User talk:Dies irae

Welcome!
00:29, 22 January 2009 (UTC)

Guestbook
hello, I'm just here to tell you that your guestbook is wrong, it should be "User:Dies irae(not Irae, with capital i)/Guestbook". Hope I helped. 18:31, 8 August 2009 (UTC)

Think I worked it out.. I hope. Thanks!

Forgot to sign..there we go. Dies irae 18:43, 8 August 2009 (UTC)

Be aware that pages and usernames are case sensitive, except the first letter (after the colon if there is one) which is automatically capitalised. I moved your guestbook for you, and fixed the incorrect links (to Dies Irae). If you want to create that username, go ahead, but make sure you let us know so we can indef block this one (since you are only allowed one account). Thanks, 19:16, 8 August 2009 (UTC)

Thanks very much Gaz. I'll make sure its just Dies i rae from now on. Didn't realize it was case sensitive, I apologize. Dies irae 19:23, 8 August 2009 (UTC)
 * No probs, easy mistake to make  19:26, 8 August 2009 (UTC)

Moving page.
Hi there. One of your subpages for your name was under the wrong namespace (It was in user page:, not user:, which put it into the mainspace. You can find the new page located here. If you have any questions, please say so at my talk page! Thanks. 22:37, 8 August 2009 (UTC)

Images
Never mind 23:32, 8 August 2009 (UTC)

02:57, 11 August 2009 (UTC)

Just Saying Thanks
Like it says at the top thanks for the information 14:38, 12 August 2009 (UTC)

Jad
First of all, nice Latin name :p I knew what it meant without even going on your userpage.

What I did for the fight caves was I wore the following gear:


 * Helm of neitiznot, although using Verac's helm would be better.
 * Unholy symbol, but a stole or fury would be preferable.
 * Black d'hide body
 * Verac's plateskirt
 * Ava's accumulator
 * Snakeskin boots, but Bandos boots could be nice for the prayer + defence.
 * Barrows gloves
 * Unholy book (if you have a dragonfire shield, use it. I don't recommend buying one just for this, though). A blessed spirit shield might work as well.
 * Rune crossbow
 * Broad-tipped bolts
 * Explorer's ring 3

My stats were 71 ranged (although I reached Jad once with 67 but died due to lack of experience), 75 defence, 53 prayer, and 75 hitpoints. I did NOT use Guthan's armor, purple sweets, or enchanted bolts of any kind. My inventory went as follows:


 * 2 ranging potions (4).
 * 9 Saradomin brews (4).
 * 17 super restores (4).

I had quite a few supplies left over, even with my welfare setup and terrible stats.

The general strategy for the minigame is as follows:


 * Always use the HAT rule. This means, kill the monsters HURTING you. There's kind of an order for the "hurting" monsters to kill, as well. Generally kill any non-trapped bats because they drain prayer, then kill any 90s that you aren't able to pray on due to a 360 being nearby, then kill any 45 attacking you. Then, move onto the ATTACKING monsters that are causing you to drain your protection prayers. This could be either a 90 in earlier rounds, or a 360 in the second half of the fight caves. Finally, kill the trapped monsters. A 180 is ALWAYS going to be in this category if you do it right.


 * For waves 1-6, don't pray or use safespots.
 * For waves 7-14, the 90s first appear. Use protect from missiles until you kill them. No safespots needed yet.
 * For waves 15-21, you will be using a safespot called the "dragon rock" to trap the 180s. The "dragon rock" safespot can be found on the southwest edge of the rock formation to the very west of the exit from the cave. Stand on the west edge and be 2 squares above the south edge. It will protect you from all 180s, 22s, and 45s that spawn anywhere but in the northwest. If a 180 spawns northwest, then run to the bottom of the dragon rock and stand where there's a little "hole". I don't know how to explain it.
 * For waves 21-30, use the same strategy as above but pray ranged on the 90s until they are dead.
 * For waves 31-37, head to the Italy rock safespot. I bet you know how to get there, so I won't bother explaining. From now on, keep protect from magic on from the start of the wave to when the 360 is dead.
 * For waves 38-45, the 90s roll in again. Kill them as fast as possible, because you can't pray on them due to the damn 360s, and they DO hurt.
 * Waves 46-52 will be a break for you. Use the same strategy as waves 15-21 but kill the 360 first and then you can kill any other enemies without wasting prayer points.
 * Waves 53-59 are some of the hardest rounds in the game. Use the dragon rock safespot, try to kill the 90s first, then handle it like you did 46-52.
 * Wave 60. The HARDEST wave in the whole minigame. Including Jad. I've never died here, but I've been nearly redbarred on two occasions. Having 2 90s you have to take on with no prayer is hell. Kill them ASAP. Then, kill the 360, then the 180.
 * Wave 61 could be tricky due to the possibility of one 180 spawning in the northwest and one spawning somewhere else, rendering both safespots useless. This has happened twice, but just run like crazy around every safespot you know and make it work.
 * Wave 62 is a piece of cake. Kill the first 360 normally, and then run the the NORTHEAST corner of the cave. This will lure the 360 closer to where you want to start the Jad wave with. Then, when the 360 is about 1/4 hp, drink your Saradomin brews until you are OVER your max hp, drink super restores to max prayer, and drink a dose of ranging potion. Kill it, and run to the Italy rock safespot with protect from ranged on and auto-retaliate activated.
 * Jad: Depending on his spawn, he's either cake or extremely difficult. If you wait 30 seconds with your prayer on after the wave starts and nothing happens, and there's a yellow dot directly south of you, turn your prayer off and take a minute to prepare yourself mentally. If you aren't so lucky, oh well. When Jad stomps his feet, turn on protect from ranged. When he leans forward and you hear an explosion, turn on protect from magic. Not too hard, right? Soon, the healers will come. Turn your bow to long ranged, and attack one at a time in between Jad's attacks to get them on you and not healing Jad, and when they're all on you, depending on if Jad was stuck behind the Italy rock or not, you do one of two things.
 * Healers - lucky: Use this if Jad got stuck behind the Italy rock. Keep attacking Jad with the healers on you until you are sure he's under half health. Then, run behind the Italy rock, and turn on protect from melee. Jad can no longer attack you. Kill the healers one by one so they can't hurt you when you're fighting Jad. Once they all die, finish Jad off.
 * Healers - unlucky: Use this if the above situation does not apply to you. You can do one of two things: 1) Kill Jad while fending off the healers attacks (killed me once), or 2) Run THROUGH Jad with protect from melee on (wait until he finishes an attack to do this). The healers will get stuck behind him and won't be a problem. This is VERY risky, and I've never tried it, but I hear it's not as hard as it sounds. Finish Jad off.

I hope I helped. 21:05, 15 August 2009 (UTC)

No problem, lol, it was kind of fun to write :p

I think I will get another fire cape sometime soon just to see if I can tank the healers finally with 10 defence levels higher than before. 23:38, 15 August 2009 (UTC)

Your Signature
I condensed the code a bit and fixed the line-run-on problems. 18:22, September 13, 2009 (UTC)
 * Anytime lol. 19:16, September 13, 2009 (UTC)
 * Heh. Let me know if you need me  19:44, September 13, 2009 (UTC)