Pet

A pet is a non-combat NPC, loyal to a player that generally requires a certain level in Summoning to own. Typically, a player must raise a pet to maturity by feeding and interacting with it. A player may have only one pet of each type (mostly God birds) but may own 2 pets of different types at level 1 Summoning, along with 2 more for every ten levels starting at level 11. However, the limit on different types of pets has been removed as of 16 January 2012.

A player may only have one pet, familiar, or NPC (e.g. Zanik, or the Zanaris choir) following the player at one time. Players can manage pets while active through the familiar interface, by using food on them, by left-clicking, and with direct interaction by right-clicking.

Pets may be stored in the bank or inventory, and you can store up to 15 in the Menagerie of a player-owned house (with the highest-level pet houses). Pets stored in the menagerie are inactive, requiring no care. Unlike familiars, pets may be brought into Summoning-free zones.

Non-Summoning related pets
Prior to the introduction of Summoning, the dominant pet in Gielinor was the cat, which requires completion of the Gertrude's Cat quest.

A pet fish may be obtained from Harry's Fishing Shop in Catherby, provided the player has a fishbowl containing water and seaweed (in that order). Players do not need to use fish food on their fish to keep it alive.

A pet rock may be obtained from Askeladden during and after The Fremennik Trials quest. Pet rocks require the least attention of any pet.

A baby troll pet can be obtained during the Burthorpe tutorial.

A pet spider named Eek was given as a reward for the 2009 Halloween event.

Another holiday event collectable, the pet turkey, Mackers, was given as a reward for the 2011 Thanksgiving event.

A third holiday event collectable, Sparkles the Tinsel Snake, was available for members who completed the 2011 Christmas event, A Towering Feast.

Summoning-related pets


The majority of pets require an appropriate Summoning level to be obtained, raised, and kept. With the exception of the Broav used in While Guthix Sleeps, and god birds for protection in the God Wars Dungeon, pets have no real use other than decoration, or as a way to show off a player's Summoning level.

Caring for pets
When a pet is first obtained it will be a baby/hatchling/chick, with the exception of several pets such as the Broav, which is captured as an adult using the Hunter skill, and the Ex-ex-parrot which is undead.

A player can monitor a pet's growth and hunger in the Summoning menu. Younger pets require food at a higher frequency than their adult counterparts, but the frequency of feeding does not affect a pet's growth rate.

Some young pets require more interaction with the player than just being fed. Kittens must be pet and played with, for example, or they will run away.

At 100% growth, the pet will mature into its next form. Most pets have two growth stages, but god birds and cats have three.

Pets that hatch from eggs will need incubating before they hatch, which requires them to be placed in an egg incubator found in the Pet shops in Taverley and Yanille. Players will receive a chat box notification when the egg has hatched. Any pet hatched in an incubator will remain there until the player chooses to retrieve it. Pet shop owners are also the only NPCs that sell specific foods for pets.

A player may speak with a pet once they are 10 or more Summoning levels above the required Summoning level to obtain that pet. Communication with pets above the level of 90 is possible, with the exception of the Baby dragon, which cannot be understood regardless of how high the player boosts their Summoning level. The Monkey can be spoken to if the player wears the M'speak amulet from Monkey Madness, and the TzRek-Jad is naturally capable of speech. Players with 99 summoning can communicate with a Chameleon after using the cape's right click "boost" option to temporarily achieve level 100 summoning.

Dragon eggs and Vulture eggs are both semi rare drops from their respective creature. God bird eggs and Raven eggs are semi rare finds from Bird's nests.

Use and reception
When pets were first released, many players complained that pets still required food even when fully grown, unlike the cats, which required no feeding once a kitten had grown up. This was explained as stress on the server as having a pet or familiar out all the time would inevitably slow them down. This is also the reason why timers are implemented and no familiars are visible in high player density areas such as the Grand Exchange. Pets being high maintenance was too much bother to some players that would likely have the ability to own the higher level pets and wouldn't consider keeping them out other than for Alching, Fletching, or other similarly passive near-bank activities. This was especially true for pets with non-stackable food of which is currently the majority. Familiars however filled the gap that many thought pets would take, as skill/combat aids and beasts of burden, leaving pets largely ignored for lack of any ability.

As part of an update on 19 December 2012, pets will no longer run away as a result of hunger, with the exception of pet cats.

Trivia

 * Initially, players could have mature God birds of differing Gods. Jagex limited God bird ownership to one bird for a time, but with the introduction of the Menagerie, it became possible to own all three God birds at once.
 * Zamorak hawks and Saradomin Owls will prevent warriors from said allegiances attacking you while in the God Wars Dungeon. This can be extremely useful for players who do not wish to be forced to wear a particular armour showing allegiance to said groups.
 * Eek, the reward for completing the 2009 Hallowe'en Event, could be considered the first pet allowed to Non-members. However, because Eek won't follow you, she could be considered similar to a Pet rock or Pet fish. Eek can also be put into the menagerie, where the player has the option to 'Interact' with her, resulting in the same dialogue.
 * When you dismiss a pet from a POH, your player will say "Go on, get out of here."
 * When Charlie the squirrel and Fluffy first came out, a player could "dismiss" them by shooting an arrow, casting a spell, or using a cannon. This was considered a glitch and is now patched.

Pet Pet