Kree'arra

Kree'arra is a large and powerful aviansie and leads Armadyl's army in the God Wars Dungeon. Like all other aviansie, he cannot be attacked with Melee, forcing players to rely on Magic or Ranged. Attempting to do so will give the player a message that states "Kree'arra's wings would hit you away before you could attack using melee."

In order to reach Kree'arra, players may enter Armadyl's Eyrie at the south end of the main chamber. Players must have at least level 70 Ranged in order to enter the area, signified by a large gong that players will interact with. A total of at least 40 Armadyl killcount is required to enter Kree'arra's chamber at the end of the encampment. He is guarded by his 3 generals: Flight Kilisa, Flockleader Geerin, and Wingman Skree.

During The World Wakes, Kree'arra, along with many other important followers of other gods, discover that the player had found Guthix's home, and gather forces to break in to kill Guthix, ending his edicts and allowing their gods to return. During the quest, Kree'arra fights the player reluctantly after the player insists that they must reach Guthix before any other of the commanders. During this fight, he may be attacked with melee.

Abilities
When Kree'arra is fought during The World Wakes he has significantly lower stats and gains some additional abilities, making the fight fairly different from when he is fought normally.

When fought as part of God Wars Dungeon Hard Mode, he gains the abilities he had during The World Wakes, although instead of having significantly lower stats, they are significantly higher. He also has significantly better drops, although the chances for Armadyl armour are not increased.

Whirlwinds
The main difference in these fights is that Kree'arra has summoned blue lightning vortices, which deal magic damage, and yellow whirlwinds, which deal ranged damage. These roam around the room, and touching one of these whirlwinds deals over 2,000 rapid damage for as long as they are stood on.

Storms, align to me!
Occasionally, Kree'arra will walk towards the centre of the room, shouting "Storms align to me", and summons all of the whirlwinds in the room, causing them to head towards him. He becomes unattackable during this phase, and all incoming attacks are reduced to 0 damage as he begins this attack. Once all of the whirlwinds have reached him, he shouts "Feel Armadyl's power!" and releases the whirlwinds, causing them to shoot out of him in various different directions towards the edges of the room.

Trivia

 * After killing Kree'arra multiple times in one trip, the Adventurer's Log will read "I killed X graceful followers of Armadyl, all called Kree'arra. The gods have little imagination for names."
 * Kree'arra was buffed after the God Wars Instanced update due to players being able to camp with the use of Soul Split, a dungeoneering prayer necklace, and bonecrusher. The buffs included:
 * A 10,000 life points boost, taking his health from 65,000 to 75,000 life points.
 * Kree'arra's bodyguards health increased from 5,475 to 10,000 life points.
 * Kree'arra is the only one of the four original generals who is capable of attacking with all three combat styles.
 * There was a glitch where when viewing Kree'arra on the Beasts Tab, as an altar of Saradomin was visible behind him, rather than an altar of Armadyl.

Gallery
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