Stealing Creation



''Please note this is a 'Safe' minigame. On the other hand, as all equipment you can carry is made during the game, you will drop all items when you die, and no gravestone will protect them. You can use the Protect Item prayer to retain one item as normal. ''

Stealing Creation is a resource-controlling minigame that was released on November 11 2008. The minigame features where "skillers and PKers work together, creating equipment and beating up the opposition.

In this minigame, players are required to collect sacred clay, which is thought to be the "building blocks used by gods to create worlds". Players can get together with clans, or play with a group of random people, to gather resources to make the equipment that is required to win the game. This minigame benefits players of all types, including normal players, "pures", tankers, etc.

The mystics' camp is south west of the Bounty Hunter bank, so for a quick way to get there, just use a games necklace to teleport to Bounty Hunter, then walk from there.

If you don't have a games necklace, just head due north from the Grand Exchange.

Please be aware, then on your way to the minigame, it is possible that you may come across some revenants.

Requirements
This game is only playable for Members.

You are not allowed to bring any items into the minigame, as all items are provided in-game.

Clay/Item Requirements:
 * Class 1 items can be gathered, used, or made by anyone
 * Class 2 items require level 20 in the relevant skill
 * Class 3 items require level 40 in the relevant skill
 * Class 4 items require level 60 in the relevant skill
 * Class 5 items require level 80 in the relevant skill

Pickpocketing:

You are not allowed to pickpocket anyone who is at least 20 levels higher then you in thieving. (i.e. if you are level 20, you cannot pickpocket anyone above 41 thieving.

Playing the Game
The sacred clay is the key to the game. You must collect the clay, and use it, to gain points to earn rewards.

Gathering Clay

There are many ways to gather clay, as there are many possibilities of skills to use.


 * For Skillers:

To start though, you should collect Clay Fragments, which is level one clay, which can be found around the arena. Once you have some clay, head back to your base and use the creation kiln. On the left hand side on the menu that comes up, select equipment, then choose the type of tool you wish to make.

Possibilities inlcude:

-Hunter with a butterfly net;

-Mining with a pickaxe;

-Woodcutting with a hatchet;

-Fishing with a harpoon.

Now, head over to your chosen skill area, and perform that activity to gain clay and points. You will not receive experience for performing these activities.

Or, if you'd rather get clay in a less direct method, you can pickpocket your opponents, and you can get any items that the person may be carrying, whether it be raw clay, or a level 5 platebody! For the requirements for pickpocketing, look above in the Requirements Section.

Unlike level restrictions in other PvP instances, you may attack any player, regardless of their level. (i.e a level 138 can attack a level 3) Players can kill their opponents as they go about their tasks. When a player dies, they will drop all of their items, so this is a good way for a player to gather clay or other items for their team or selves.
 * For Player Killers

Using the Clay

Once you have gathered clay, you can use it on the Creation Kiln in your base. This is the exact method as you probably used making tools earlier, except this time, you will choose different options.


 * Cooking

You can make food using the kiln. How much HP the food heals depends on the level of the clay.

-Class 1 food will heal 4 Hitpoints

-Class 2 food will heal 8 Hitpoints

-Class 3 food will heal 12 Hitpoints

-Class 4 food will heal 16 Hitpoints

-Class 5 food will heal 20 Hitpoints


 * Herblore

You can also make potions with the kiln as well. How many doses are in the potion depends on the level of the clay.

-Class 1 Clay will make 1 dose potions

-Class 2 Clay will make 2 dose potions

-Class 3 Clay will make 3 dose potions

-Class 4 Clay will make 4 dose potions

-Class 5 Clay will make 5 dose potions


 * Construction

You can make barriers, which can be used to make a blockade around the resources. When a barrier is erected, only members of the team who made the barrier can access the resource. Members of the other team can attack the barrier to make it, similar to the Castle Wars barriers, except that players can continue to build onto the barrier while its attacked (thus replenishing and healing the barriers HP).


 * Summoning

Rewards
Rewards in the are received in exchange for points. Doing various activities in the minigame will either earn or deduct from your personal score.

Point System


 * Gathering sacred clay earns you 15 points per class
 * Processing sacred clay earns you 15 points per class
 * Depositing sacred clay earns you 15 points per class
 * Depositing clay items earns you 30 points per class
 * Withdrawing sacred clay from your base deducts 15 points per class
 * Withdrawing clay items from your base deducts 30 points per class
 * You earn 5 points per 1 HP you deal to an opponent

Items

When you operate the tool, it will transform into one of the following: hatchet; butterfly net; hammer; harpoon; knife; needle; or a pickaxe. All versions of the volatile tool can be used for normal actions (such as using a knife for fetching, or a hatchet for woodcutting), and you will get bonus experience for using them. After a certain number of uses, it will transform back into its base form. You may operate the tool 10 times before it will need to be recharged with more points.
 * Volatile Tool

This item is almost exactly like the Volatile Tool, except for a few differences: You get to choose what type of tool you want it to transform into. Also, you get slightly less experience because of this. Other then that, they are the same.
 * Morphic Tool

-Level 40 defense is required to wield the melee armor, and 40 attack is needed for the scimitar.
 * Sacred Clay Armour and Weapons

-Level 40 Mage is required to wear/wield the mage armour.

-Level 40 Range is required to wear/wield the range armour.

The clay armor and weapons in general are unique, as they can transform into mage, range, or melee armor--and just with one set! To make the armor morph, simply operate any of the items while wielding it, choose which style you would like to change to, then any other clay equipment you have equipped will transform into that side of the combat triangle as well.

Trivia

 * On the day of release, there were several glitches, including one where the timer for the game kept resetting.