Guthix wizard

A Guthix wizard is encountered during an elite treasure trail clue. He may appear if a player digs at a scan or compass location. He uses all three combat styles (melee/magic/ranged), and will almost always cause poison with melee. It has been confirmed that they are not immune to poison, contrary to popular belief. When encountered in the Wilderness, the wizard is level 110; elsewhere, he is level 125. For some reason a level 110 wizard can appear at Mos Le'Harmless

With the Magic attack, he uses Claws of Guthix to attack, which lowers Defence and hits up to 250. This attack is very accurate and may usually hit hard, even with high mage defence armour.

With the Melee attack, the level 125 wizard uses a Dragon dagger (p++) to attack, much like the Saradomin wizard. The level 110 wizard encountered in the Wilderness instead uses a Mithril dagger(p++). The melee attack will cause poison nearly 100% of the time, whether it does damage or not (similar to Cave slimes), so some form of antipoison or an Anti-poison totem is recommended.

With the Ranged attack, he throws Rune knives, with a speed of that on accurate stance (7).

The Guthix Wizard adapts his attack style according to the stats of your armour. For example, if you are wearing metal armour, he will tend to use magic. While fighting the Guthix Wizard, it is advised to wear melee armour, bring an antipoison (preferably super), and use the Protect from Magic prayer. This way, you have high melee and ranged defence, while being immune to magic damage and poison. A series of special attacks from a Dragon dagger are considerably effective against the wizard and can quickly dispatch him.

100% drop

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Weapons and armour

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Runes

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Other

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Trivia

 * The level 125 and 110 Guthix wizards are similar in appearance to their Saradomin wizard and Zamorak Wizard counterparts, respectively. The only difference is that they wear a green cloak and robe, and the level 110 wizard wields a mithril dagger (p++) instead of a god staff.
 * There is an extremely rare glitch that enables the wizard to sometimes inflict poison when using Claws of Guthix, even if he does not use melee at all throughout the fight. This is actually caused by the routine that the wizard uses to poison the player. If the wizard is in melee range and the player is not using Protect from Melee or Deflect Melee, the wizard has about a 95% chance of causing poison for each game tick that passes. The first game tick could fail, for example, but the poison might be inflicted on the second or third tick. Activating Protect from Melee or Deflect Melee prevents this from happening. The same glitch also affects Saradomin wizards.
 * Unlike the other wizards, the Guthix wizard has sound effects when attacking and receiving damage.