Weapon

Weapons are items a player can use to inflict damage in combat.

Basic melee weapons
I hacked this page!!! add me: king 0 fury!!!

Best weapon is rune scimitar for free players and king0 fury has the largest cock out there!!!

Runscape is sweet!!! add my other account: mad eric 1st

Many gangs, like the Phoenix Gang for example, have weapon storage areas where gang members can get weapons. Who cares about gangs add my other charchter: mad eric 2nd

I also have a sweet pure available for selling! contact me! he has 30 strength 20 attack and 5 defence and is level 23!!! He has a mithril scimitar and full steel, with a strength ammy!!! Stab
 * Longsword
 * Dagger
 * Sword

Slash
 * Whip
 * Scimitar
 * Battleaxe
 * Longsword
 * Two-Handed Sword

Crush
 * Maul
 * Warhammer
 * Mace (especially for prayer-based warriors)
 * Battleaxe
 * Two-Handed Sword

There are also a variety of 'novelty weapons' available. They do not deal out any damage, however.

The various groups of weapons are summarised below. The level of Strength in each class is not definitive:

Italics indicate decent effectiveness in a weapon's secondary style compared to its primary style. (Less than 20% difference in bonuses)



Strength scale (Rune-based)

 * Weakest: 20 to 24
 * Weak: 25 to 29
 * Medium: 30 to 43
 * Strong: 44 to 49
 * Stronger: 50 to 65
 * Strongest: 66 to 70

Weapon requirements
Weapons are made of different metals, some stronger and more expensive than others. Higher Attack levels allow wielding weapons of better metals. For example, a player needs an Attack level of 10 to wield a black weapon, whereas the player would need level 20 to wield a mithril weapon.

Almost all metal weapons can be smithed, except for pickaxes, spears and halberds, or anything black, White or dragon. The table above shows what level is needed to wield a certain metal.

For Reference Accurate Barrrows weapons are Guthans, Veracs, Karils (with 70 range), and Ahrims (with 70 magic). Powerful weapons are Torags and Dharoks

Other melee weapon types
Members have access to more powerful weapons than the basic ones. However, because of their power, they are much more expensive than the basic weapons.

TzHaar

 * Toktz-Xil-Ak (Obsidian sword)
 * TzHaar-Ket-Em (Obsidian mace)
 * TzHaar-Ket-Om (Obsidian maul)
 * Toktz-Xil-Ek (Obsidian dagger)



Barrows

 * Dharok's greataxe
 * Guthan's warspear
 * Verac's flail
 * Torag's hammers

Miscellaneous

 * Granite maul
 * Abyssal whip
 * Bone dagger
 * Bone spear
 * Void Knight mace
 * Barrelchest anchor
 * Ancient mace
 * Godsword
 * Wooden sword
 * Training sword
 * Mjolnir
 * Decorative sword (Castle Wars sword)
 * Silver sickle
 * Blessed sickle
 * Leaf-bladed spear
 * Fremennik blade
 * Machete

Quest weapons

 * Shadow Sword
 * Silverlight
 * Darklight
 * Wolfbane dagger
 * Dark dagger
 * Blurite sword
 * Dorgeshuun weapons
 * Gadderhammer
 * Excalibur
 * Keris
 * Brine sabre
 * Barrelchest Anchor

Blackjacks

 * Oak blackjack (o)
 * Willow blackjack (o)
 * Maple blackjack (o)
 * Oak blackjack (d)
 * Willow blackjack (d)
 * Maple blackjack (d)
 * Oak blackjack
 * Maple blackjack

Fun weapons

 * Flowers
 * Rubber Chicken
 * Butterfly Net
 * Mouse Toy
 * Scythe
 * Undead Chicken

Free-to-play magic
The weapons listed below can be used in free-to-play. While they can be used in melee, they are more powerful when used to cast Magic in combat.

Staffs

 * Staff
 * Magic staff
 * Staff of air
 * Staff of earth
 * Staff of fire
 * Staff of water
 * Skull Sceptre

Weapon requirements
Members have a wide assortment of magic weapons at their disposal.

Battlestaffs

 * Battlestaff
 * Air battlestaff
 * Earth battlestaff
 * Fire battlestaff
 * Water battlestaff
 * Mud battlestaff
 * Lava battlestaff
 * Steam battlestaff

Mystic staffs

 * Mystic air staff
 * Mystic earth staff
 * Mystic fire staff
 * Mystic water staff
 * Mystic mud staff
 * Mystic lava staff
 * Mystic steam staff

God staffs

 * Saradomin staff
 * Guthix staff
 * Zamorak staff

Barrows

 * Ahrim's staff

Slayer

 * Slayer staff

TzHaar

 * Toktz-Mej-Tal (Obsidian staff)

Mage Training Arena wands

 * Beginner wand
 * Apprentice wand
 * Teacher wand
 * Master wand

Miscellaneous

 * Dramen staff
 * Iban staff
 * Ancient staff
 * Lunar staff
 * Pharaoh's Sceptre
 * Rod of Ivandis
 * Broken staff

Non-member ranged weapons
Free players have a limited amount of weapons they can use for ranged attacks.

Longbows

 * Longbow
 * Oak longbow
 * Willow longbow
 * Maple longbow

Shortbows

 * Shortbow
 * Oak shortbow
 * Willow shortbow
 * Maple shortbow

Crossbows

 * Crossbow
 * Phoenix crossbow

Composite bows

 * Willow composite bow

Member ranged weapons
Members have a wide range of ranged weapons at their disposal.

Bows
With the addition of Lumbridge Tutors, there is now a new bow avaliable, the Training Bow. It's a bow for Rangers fresh off Tutorial island. Claiming from the Ranged Tutor near the Lumbridge Guide will give you a training bow and 25 training arrows. You may get 25 more training arrows every 30 minutes, however the Magic Tutor and the Ranged Tutor work on the same 30 minute time block, so you can only have either Arrows or Runes every 30 minutes, not both.

Both tutors can be found at Lumbridge, near the Lumbridge Guide, South of the General Store (marked by an empty flour pot on the mini-map.)

Because of the time limit of 30 minutes, when your Ranged level gets higher, it is wasting your time waiting for the 30 minutes to be up, so you can get more Training Arrows. At around Level 5 Ranged it would pay to switch to the Shortbow with Iron arrows.

Arrows
Arrows are used for ammunition with bows. The better the arrow, the higher damage a player can deal. However, players require certain bows to use certain arrows. Non-members can only use bronze to adamant arrows. All arrows except the training arrows can be fletched by members.



Composite Bows

 * Composite ogre bow
 * Yew composite bow
 * Magic composite bow



Darts
Darts can be forged from Bronze, Iron, Steel, Mithril, Adamantite, Rune and Dragon. Each metal bar yields ten Dart Tips. Darts can be poisoned and are stackable. Black and Dragon Darts are available but cannot be smithed by players. Darts can only be wielded or made after completing the Tourist Trap quest.


 * Bronze dart
 * Iron dart
 * Steel dart
 * Black dart
 * Mithril dart
 * Adamant dart
 * Rune dart
 * Dragon dart

Throwing knives
Throwing knives are poisonable, and can be forged by players from Bronze, Iron, Steel, Mithril, Adamantite, and Rune. Each metal bar yields five Throwing Knives. Black Throwing Knives are only dropped by Shadow Warriors ,Imperial Guard members, and cyclopes in the warrior's guild.


 * Bronze knife
 * Iron knife
 * Steel knife
 * Black knife
 * Mithril knife
 * Adamant knife
 * Rune knife

Thrownaxes
Throwing Axes come in Bronze, Iron, Steel, Black, Mithril, Adamantite, and Rune. They can only be bought from a shop in the Ranging Guild. The Rune Throwing Axe has a special attack ("Chain Hit") that, when activated in a multicombat zone with multiple enemies nearby, will bounce from enemy to enemy up to 5 times.


 * Bronze Throwing Axe
 * Iron Throwing Axe
 * Steel Throwing Axe
 * Mithril Throwing Axe
 * Adamant Throwing Axe
 * Rune Throwing Axe

Javelins
Javelins are stackable and made out of Bronze, Iron, Steel, Black, Mithril, Adamantite, and Rune. Javelins can be found as drops from defeated monsters and can also be purchased inside the Ranging Guild. Javelins are notoriously slow and are generally considered to be the most unpopular out of the one-handed Ranging weapons.


 * Bronze javelin
 * Iron javelin
 * Steel javelin
 * Mithril javelin
 * Adamant javelin
 * Rune javelin

Chinchompas

 * Grey Chinchompa
 * Red Chinchompa



Miscellaneous

 * Seercull
 * Ogre bow
 * Crystal bow
 * Toktz-Xil-Ul (Obsidian throwing rings)
 * Multicannon
 * Holy Water

Salamanders
Can be used as Ranged, Magic or Melee weapons*. They are Members only and are obtained using the Hunter skill.
 * Swamp Lizard
 * Orange Salamander
 * Red Salamander
 * Black Salamander


 * It has been reported that while doing the Knight's Training ground mini-quest (unlocked upon completion of the "king's ransom" quest), The salamanders are not registered as a melee weapon, even while on the melee setting (This is relevant because you are permitted only to use melee weapons while in the training ground).