Cave nightshade





Nightshade is used in Herblore to make Super strong weapon poison along with poison ivy berries and coconut milk. This requires level 82 Herblore. It is untradeable but there are two slow spawns in caves in the ogre city Gu'Tanoth south of Yanille.

Nightshade may also be grown at Draynor Manor, and requires gloves or gauntlets in order to pick it - otherwise the player won't be able to pick the nightshade, as well as suffering a one-time 20 LP poison damage. The seed grown to get nightshade is a belladonna seed.

The location of the cave nightshade spawns in Gu'Tanoth are indicated in the map, you will need a Skavid map and a light source of some kind to access these spawns. A Resource locator from the mobilising armies activity has a random chance of teleporting you to to the cave without the need for a light source or the map.

Tips for power nightshade gathering:

Using the map below, go to the southern (mad skavid) cave, if you will be killing rats; use the northern cave for bone respawns (explained below).

Do wear a Ring of Duelling for fast banking, a pair of gloves is not needed, in the skavid caves.

Nightshade respawns in approximately 1 minute.

Transportation
You can not trade Nightshade to anyone, not even to a familiar - the only exceptions to this rule are the Pack Yak and Magic box.

If using a Pack Yak, you can only use the yak's Winter Storage scroll special to bank the nightshade.

If using the Magic Box, also known as an imp-in-a box, you can have them transported to the bank. Filling your inventory with imp boxes and a skavid map will net 81 nightshades per trip, but will cost 60,750 gold in imp boxes, if the boxes are left behind. It is possible to transport empty imp boxes as regular cargo, using a live imp-in-a-box. With each transaction of 2 items (consisting of an empty box and a night shade) each trip will cost 750 gp per trip, with one box left behind, and will net 54 nightshades.

Combining a pack familiar with the imp boxes allows you to transport a large number of items. Although neither an occupied imp box, nor nightshade can be handed to a familiar, empty imp boxes can be carried by a familiar as normal. fill your inventory with imp boxes, and take your favourite pack familiar. Go to the Nightshade area drop an imp box to make space, and pick up the night shade. send the nightshade to the bank and pick up the box. When the nightshade respawns, repeat, and hand the newly empty box to your familiar. when the familiar is full, send the remaining empty boxes to your bank using occupied boxes. then fill up your inventory, and go to the bank yourself to drop off the nightshade and restock your boxes. using this method allows you to transport the number of spaces in your inventory + the number of spaces your familiar holds + the number of boxes. Assuming you use the map and a seer's village headband, you will have 26 inventory spaces, +26 boxed, and with a tortoise familiar, another 18 spaces. That is 70 items per trip. At one nightshade respawn per minute, that is just over 70 minutes including reaction times.

Wearing a Mining helmet or Seers' Village Diary Headband (any level), saves 2 spaces in your inventory, (though you will be reminded you have no tinderbox, it is entirely safe not to carry one) but a skavid map must be held in inventory, whilst in the caves.

A locator from Mobilising Armies may also be used to teleport to a Skavid cave without need of a Skavid map or light source.

Bring something to occupy your time waiting for respawns. High-Alching is amongst the most popular methods. If using the imp box and familiar technique, have your familiar bring the items as it cannot carry the occupied imp boxes. The southern cave is a good place to run to seed a 1/10 crystal bow on the very fast respawning rat. The northern cave has 4 bone respawns, for exceedingly slow prayer levelling.

Nightshade also features in the Watchtower quest, which is why it is untradeable.

WARNING: Eating nightshade will deal 150 points of damage, a while ago it was used in a popular scam, which is another reason why it was made untradeable. Eating it you will also say: "Ahhhh! What have I done!" If using it to make potions, a safe way to prevent oneself from eating it is to turn the number of mouse buttons to one, or to use the unfinished potion with the nightshade as opposed to the other way around.

Trivia

 * Old image of the nightshade.[[Image:Nightshade.gif]]


 * During the Dream Mentor quest, If a Cave nightshade is used on Cyrisus, the following message will appear: "How evil! Are you trying to kill him?"


 * Despite it saying "The nightshade was highly poisonous" upon eating, no poison is incurred.