User talk:The last username left

SPAMSPAMSPAMSPAM
YOU MIND YOUR BUSINESS YOU CRETIN 06:29, August 2, 2010 (UTC)

200x exp trivia
You wouldn't round 2.147 billion to 200m, but to 2 billion. Clearly whoever wrote that was confused with the math, thus the trivia doesn't make sense when the math is corrected. 20:18, August 2, 2010 (UTC)
 * That's fine with me, it sounds much more accurate. I just don't like the template being on a separate line (and due to the edit conflicts I got a bit confused, someone had messed up one of the links before). 20:28, August 2, 2010 (UTC)

Things of Important


12:05, August 6, 2010 (UTC)

Example image(s)

 * http://services.runescape.com/m=itemdb_rs/3081_obj_sprite.gif?id=19520
 * http://services.runescape.com/m=itemdb_rs/3081_obj_sprite.gif?id=19522
 * http://services.runescape.com/m=itemdb_rs/3081_obj_sprite.gif?id=19524
 * http://services.runescape.com/m=itemdb_rs/3081_obj_sprite.gif?id=19526
 * http://services.runescape.com/m=itemdb_rs/3081_obj_sprite.gif?id=19528
 * http://services.runescape.com/m=itemdb_rs/3081_obj_sprite.gif?id=19530
 * http://services.runescape.com/m=itemdb_rs/3081_obj_sprite.gif?id=19532
 * http://services.runescape.com/m=itemdb_rs/3081_obj_sprite.gif?id=19534
 * http://services.runescape.com/m=itemdb_rs/3081_obj_sprite.gif?id=19536
 * http://services.runescape.com/m=itemdb_rs/3081_obj_sprite.gif?id=19538

Those are the first ones. 02:00, August 7, 2010 (UTC)


 * 19520 Black heraldic armour set 1 (lg)
 * 19522 Black heraldic armour set 2 (lg)
 * 19524 Black heraldic armour set 3 (lg)
 * 19526 Black heraldic armour set 4 (lg)
 * 19528 Black heraldic armour set 5 (lg)
 * 19530 Black heraldic armour set 1 (sk)
 * 19532 Black heraldic armour set 2 (sk)
 * 19534 Black heraldic armour set 3 (sk)
 * 19536 Black heraldic armour set 4 (sk)
 * 19538 Black heraldic armour set 5 (sk)


 * Black heraldic armour set 1 (lg)
 * Black heraldic armour set 2 (lg)
 * Black heraldic armour set 3 (lg)
 * Black heraldic armour set 4 (lg)
 * Black heraldic armour set 5 (lg)
 * Black heraldic armour set 1 (sk)
 * Black heraldic armour set 2 (sk)
 * Black heraldic armour set 3 (sk)
 * Black heraldic armour set 4 (sk)
 * Black heraldic armour set 5 (sk)
 * Adamant heraldic armour set 1 (lg)
 * Adamant heraldic armour set 2 (lg)
 * Adamant heraldic armour set 3 (lg)
 * Adamant heraldic armour set 4 (lg)
 * Adamant heraldic armour set 5 (lg)
 * Adamant heraldic armour set 1 (sk)
 * Adamant heraldic armour set 2 (sk)
 * Adamant heraldic armour set 3 (sk)
 * Adamant heraldic armour set 4 (sk)
 * Adamant heraldic armour set 5 (sk)
 * Rune heraldic armour set 1 (lg)
 * Rune heraldic armour set 2 (lg)
 * Rune heraldic armour set 3 (lg)
 * Rune heraldic armour set 4 (lg)
 * Rune heraldic armour set 5 (lg)
 * Rune heraldic armour set 1 (sk)
 * Rune heraldic armour set 2 (sk)
 * Rune heraldic armour set 3 (sk)
 * Rune heraldic armour set 4 (sk)
 * Rune heraldic armour set 5 (sk)

RE: Bug report: gemwupdate.js
Thanks! Those were caused by a failure to encode the page name in the first issue and a failure to decode the page name in the second issue. Both should now be fixed! -- 06:46, August 7, 2010 (UTC)

Images from GE
Could you please mark them with the Game Guide tag? 11:09, August 7, 2010 (UTC)
 * Every single image you uploaded is not the actual inventory icon. For example. 11:20, August 7, 2010 (UTC)
 * Well loads of images from the grand exchange page are still marked with that tag. How else would we know that it isn't the correct inv icon? 11:27, August 7, 2010 (UTC)
 * Nvm 11:32, August 7, 2010 (UTC)

Since it's not from the game client, you must tag it with Template:Fair use. Ideally, we do not want GEDB images whatsoever. They're a good start, but definitely do not replace one taken from in game. 21:45, August 7, 2010 (UTC)

Duplicates
Hey, I'm leaving for a week tomorrow so I don't have time to do this, but could you go through Treasure Trails and look for gif duplicates (and maybe them)? Because there are a lot. Thanks for all your help yesterday. 02:48, August 8, 2010 (UTC)

GIF -> PNG
Third_age_head.gif Third-age_druidic_wreath.png Third_age_robetop.gif Third-age_druidic_robe_top.png Prayer_robelegs.gif Third-age_druidic_robe.png Third_age_cloak.gif Third-age_druidic_cloak.png Third_age_staff.gif Third-age_druidic_staff.png Rune_plate_zaros.gif AncientPlatebody.png Armadyl_blessed_dragonhide_body.gif Armadyl_body.png Armadyl_coif.gif Armadyl_coif.png Armadyl_chaps.gif Armadyl_chaps.png Armadyl_vambraces.gif Armadyl_vambraces.png Bandos_coif.gif Bandos_coif.png Bandos_vambraces.gif Bandos_vambraces.png Zaros_scarf.gif Ancient_stole.png Fury_kit.gif Fury_ornament_kit.png Dragonhelm_kit_o.gif Dragon_full_helm_ornament_kit_(or).png Dragonbody_kit_o.gif Dragon_platebody_ornament_kit_(or).png Dragonlegs_kit_o.gif Dragon_platelegs+skirt_ornament_kit_(or).png Dragonshield_kit_o.gif Dragon_sq_shield_ornament_kit_(or).png Dragonhelm_kit_s.gif Dragon_full_helm_ornament_kit_(sp).png Dragonbody_kit_s.gif Dragon_platebody_ornament_kit_(sp).png Dragonlegs_kit_s.gif Dragon_platelegs+skirt_ornament_kit_(sp).png Dragonshield_kit_s.gif Dragon_sq_shield_ornament_kit_(sp).png 08:19, August 8, 2010 (UTC)
 * Encapsulated comment in pre tag to preserve formatting of list.

AmauriceBot source code change notification
The AmauriceBot source code has had the following changes made: 22:00, August 9, 2010 (UTC)
 * 1) WikiSession - modified to not use "limit=max" to avoid Media API bug when max items reached.
 * 2) GEChecker - updated to not warn about expected comments in Exchange pages and to consider more exchange item names to be "similar" to Exchange titles.
 * 3) SourceMgr - updated to take a "checkOnly" option to check which source has changed.
 * 4) Main - modified to pass "false" in "checkOnly" parameter to saveSource.

Adding links to categories
How would I go about adding a link to a category. Whenever I try, it appears blank. Here's what I want to do: I want to edit the text for me userbox, Userbox/Adds Transparency. I want the "images in need" text to link to "Category:Images needing transparency". Thanks!

SeenEditcount
Could you please fix the colors, that it will be back to what it was? now it appears much too dark. 16:06, August 15, 2010 (UTC)
 * PS:preview can be seen if you temporarily remove the, and current state can be seen here 16:08, August 15, 2010 (UTC)
 * If you want to see how high etc it should be, maybe you could paste the code in your userpage/a subpage, and then check if it is working. 16:25, August 15, 2010 (UTC)
 * I returned the letter colors to what it was. 16:31, August 15, 2010 (UTC)
 * For me, it appeared as black, and not the blue that is at all normal editcounts. I don't know anything about how to make the thing work for different themes, but maybe da lord of all codes knows it.
 * It works for me now. PS:you can also go to purge by clicking edit, and changing "edit" to "purge". 17:37, August 15, 2010 (UTC)

House
The link to your house on your userpage has been deleted by psycho robot. As of RS:DEU other users aren't allowed to edit other user's userpages(too much the same word in 1 sentence, but you're used to it according to your infinity story...) so i wanted to check if you knew Psych did this(and also maybe you could remove the link to your house if its alright its removed). 01:44, August 19, 2010 (UTC)

VandalWatch script
"Provides an easier method of watching for vandalism on the wiki." What does it do? Got any pics?
 * Oh, cuz I found it in the gadgets in the preferences and hadn't heard of it. I added (manually to monaco.js) but saw no immediate changes (yes I cleared cache) so I was just curious. 00:56, August 23, 2010 (UTC)
 * Looks like it was Tedjuh10, the only editor to MediaWiki:Gadget-Vandalwatch and MediaWiki:Gadget-Vandalwatch.js. 02:42, August 23, 2010 (UTC)

RE:Vandalwatch
I've removed it from the list of gadgets. I added it because of a user request in the shoutbox (just so you'd know :)). 12:03, August 23, 2010 (UTC)

Thanks!
OMGWTFBBQ.

In other words, thanks

05:47, August 24, 2010 (UTC)

RE:Crucially and my userpage
Yeah, I realized he was a wiki staff after I posted on his talk and realized it wasn't a vandal edit. My bad. 06:15, August 24, 2010 (UTC)

RE: Wiki Crashing
Wow, that is a case of one nasty bug on QBot. I'll try to explain how the hiscore history works. What QBot does is look at the last n revisions of the hiscore data page as specified in the Hiscore autoupdate template. For each revision, it asks the wiki to parse out all of the expressions so what's normally left is just the one latest raw hiscore data string for that revision. Each revision's data gets placed as a case (datan) of one switch statement, where the #default is the latest raw hiscore data string. When working correctly, the hiscores page with history entries looks like this.

In your case, there was a problem because the first revision of User:The_last_username_left/HS contained an expression error. When QBot made the first edit after you enabled histories, it blindly copied the first revision into one of the datan entries, and as a result it propagated the expression error into each edit it made. It was no longer able to extract the #default case containing just the raw hiscores data because of the error. For every additional edit the page text would expand exponentially and contain invalid code.

I've added some sanity checking to prevent this from happening again, as well as lowering the maximum allowed entries that can be specified in the autoupdate template down to 14 to prevent transclusion limits from being reached through multiple uses of the hiscores data. -- 14:56, August 24, 2010 (UTC)

Actualy
Your just copying me cause i made all three of the sigs  04:50, September 10, 2010 (UTC)
 * http://s602.photobucket.com/albums/tt101/Twigy_tag1/Stanley_Poole.png  TLUL  (Yeah. Maybe you can)

A one i made for ya  05:02, September 10, 2010 (UTC)
 * Feel free to use the .ogg and the image  05:12, September 10, 2010 (UTC)

AmauriceBot source code change notification
The AmauriceBot source code has had the following changes made:


 * 1) Main - modified to not update Template:Natprice (as deleted now).
 * 2) GEChecker - modified to not update Template:Natprice, and to recognise new format for Exchange:Nature rune.

20:27, September 13, 2010 (UTC)

YOU FORGOT...
DEGEN!!! 23:20, September 13, 2010 (UTC)

Userbox
Thanks for that, I really appreciate it. - 07:54, September 16, 2010 (UTC)

Calculators
the calculators you have made and linked to on youyr user page... why are they only here??? these are very nice idems and it would be very nice if you would eather make them a new page in the calculators section or atleast link to them at their current location.Peckham33 01:35, September 17, 2010 (UTC)

Don't edit userpages
Please do not edit other users' userpages on the RuneScape Wiki, as per this policy. If it was your userpage, please log in before editing. However, a few exceptions can be made. You may edit another user's userpage:


 * ... if you notice anything obscene on a user page (vulgar language, crude photos, messages that may be harmful to someone else or anything that breaks one of Jagex's rules). If you are unsure if it breaks this rule, contact another user to check it out.
 * ... to clear red links from the wanted pages list.
 * ... if editors are given permission by the author to edit the page. This includes guestbooks and some sandboxes.
 * ... to revert vandalism.

Any other edits will be considered vandalism, and may get you blocked from editing the RuneScape Wiki if you continue to do so. If this is you, please log in and edit your page. Thank you. 05:36, September 17, 2010 (UTC)

Language codes

 * de
 * es
 * fr
 * nl
 * no
 * pl
 * pt
 * fi

01:20, September 23, 2010 (UTC)
 * And I'll be using Cook Me Plox.  03:00, September 24, 2010 (UTC)

TLULbot
Please talk to Amaurice about getting one of your bots an RfA soon (preferably AmauriceBot). We had multiple consensus on this issue. Technically speaking, threads are not supposed to be closed until they are actually implemented (per the instructions on F:YG). Thanks, 17:24, September 24, 2010 (UTC)
 * Okay, here's the situation so far. Mark has given a response that sounds like a yes (but it leaves him a lot of wiggle room in case Sannse says no). If we do make a new namespace, uberfuzzy has said on the IRC that we can protect it to allow only certain usergroups to edit, and he said that wikia will allow it. If this checks out completely with people like you, Cook, and Sannse, I'll write a YG thread (or Cook can do it) to ask for a new namespace for charms (probably called Charm), and make it bot-protected. 15:08, September 26, 2010 (UTC)

DBAD
If you agree with something, put Support before your statement, or else its not clear and has no effect on the discussion. Please do this on the replace DBAD thread, unless you don't support in which your post is very misleading. 12:54, September 25, 2010 (UTC)

Re: Proposal for AmauriceBot
I will need to give the question about running the charm log maintenance tasks a bit more thought. I am a little reluctant to create a dependance on a single Bot for regular tasks. For example, there are now 3 independant bots that update the GE prices, so if one fails for a period of time, they still get updated. 08:30, September 26, 2010 (UTC)

guess wat tlul
im using chrome wif ur extension -- 01:22, September 28, 2010 (UTC)
 * Just installed it. -- 01:31, September 28, 2010 (UTC)

I like it
=). 05:21, October 4, 2010 (UTC)

Speedy deletes
Can't the bot change the links before it tags with Delete?-- 02:12, October 5, 2010 (UTC)

Talk start
Your talk start thing extends to far to the right, it covers my name so I cannot click on it. Can you shorten it up please, thanks.-- 02:17, October 5, 2010 (UTC)
 * I prob have what most people would consider an odd setup to both play RS and browse the wiki at the same time. Here is the screenie, but if you do not feel like dealing with it thats fine. With the new skin these things supposedly won't happen anyhow.-- 06:30, October 5, 2010 (UTC)

RSC wiki
Can you get your bot do help out with the RSC wiki? its in pretty bad shape right now and there arent even any fully auto-save bots there. I requested a bot flag for it anyway after talking with riblet15, just incase. - 05:19, October 5, 2010 (UTC)
 * Ok, thanks. Oh, and Tlulbot already has already made an edit to the RSC wiki on the request of Riblet15 http://runescapeclassic.wikia.com/wiki/Special:Contributions/TLULbot - 06:28, October 5, 2010 (UTC)

Minor updates to AmauriceBot
FYI, in order to handle cases where the Wikia is under heavy load, the AmauriceBot has been changed to adapt more. The main changes are: 09:15, October 7, 2010 (UTC)
 * User:AmauriceBot/Source code/Utils
 * Changed connection.setReadTimeout from 30 seconds to 120 seconds (to allow longer for slow Wikia).
 * Increased delay between retries (in getInternetPage) to start at 6 seconds rather than 1 second.
 * Added extra call to connection.setRequestProperty to set the "User-Agent" (in case Wikia requires in future).
 * Added call to connection.getResponseCode and throw exception if not 200 (i.e. http failure status).
 * User:AmauriceBot/Source code/WikiSession
 * Changed doCmd to parse and log any WikiAPI errors to stderr.
 * Changed doCmd to retry if get maxlag error.
 * Added "&amp;maxlag=5" to editText (as per http://www.mediawiki.org/wiki/Manual:Maxlag_parameter).
 * Changed editText to delay if doing an edit within 6 seconds of last edit (to keep below 10 edits a minute).

Charm log Bots
Do you know when the Charm: namespace will be created? I assume the validated charm pages will have the same format as the current charm log pages, but what format will the submission pages have? Do people submitting new log information have to add to an existing set of numbers (which could be error prone), or they add a new line (or maybe even a new row in a table)? 12:30, October 7, 2010 (UTC)


 * I'm glad to hear the Charm: namespace has been created . In preparation for the charm log changes, I am in the process of creating a short lived bot to go through the existing charm log pages looking for vandalisms that have not been corrected. At the moment my bot just reports who adjusted the charms and by how much, and I have already seen some uncorrected vandalisms. I will update my bot code over the weekend to see if I can get it to distinguish between good edits, vandalisms, corrections to vandalisms, and old vandalisms that have not been corrected. This will give me a chance to test different methods of vandalism detection and allow me to correct missed vandalisms ready for the move to the new update system. 12:56, October 8, 2010 (UTC)

I've started the scanning for charm log vandalism on the existing logs, and found quite a few. So far I've fixed up about 25% of them (the monsters that begin with A-C). One of the problems is that that some of the vandalisms are very old, so spotting them and not considering the later reverts to be vandalism is not straight forward, so I've had to manually each one. Once we get good logs, then keeping track of the vandalisms will get easier. I think it's going to take me most of the week to go through the remaining log pages.

So far for detection, I first check if the change is a revert, and if not, then I'm checking: The last two are not doing very strict tests at the moment because getting "good" updates to compare against with some logs that contain a lot of vandalism is not reliable enough. Once we start using the Charm: namespace, we can start doing stronger checks. 14:06, October 11, 2010 (UTC)
 * 1) No negative change in kill counts or individual charm drops
 * 2) No more than 10000 kills added in one update
 * 3) If no change in kills, then no change in charms drops (i.e. format changes allowed)
 * 4) The charms multiplier should be between 1 and 4 (or 13 for corporal beast), and should be the same as previous "good" entries
 * 5) The number of charms dropped cannot exceed the charms multiplier x number of kills
 * 6) The charm drop rate should be similar to "good" updates
 * 7) The skew towards low or high charms should be similar to "good" updates

Once a pages data is fully verified is it moved to the charm log namespace, or are we waiting until all are ready for the move together?--Degenret01 14:29, October 11, 2010 (UTC)

What a babe.
TITTIES 16:05, October 10, 2010 (UTC)
 * thats the page, if you can, go in the "me Xd" album 18:31, October 11, 2010 (UTC)

Charm log header
I was looking at your new Template:Charm log header, and has some thoughts/comments:
 * 1) I think the "Charms per drop"  should just be in the Charm: namespace version of the drops, as it should not be changed.
 * 2) What is the "No Charm" column for? Maybe some intro text needs adding when editing to explain (like with the current charm logs).

As for detecting vandalism, with the current logs, it's had to accurately detect and near impossible to automatically correct. Most of these problems will be addressed with the new Charm: namespace scheme and regular updates.

We also have some monsters where we have little or no charm drop information on. Maybe once this system is going I might go and do some killing to get some initial data. There aren't too many missing numbers. There are also some that look a bit suspicious, but without more drop samples from independent sources I cannot be sure whether they are good or bad. I got my Bot to create a table of the numbers in my secondary sandbox >here<. The additional "Skew" number is just and indicator of whether high charms (e.g. crimson and blue) or low charms (e.g. gold) are generally dropped. Weak monsters will generally have a negative number, where as high level monsters and bosses will tend to have more of a positive skew.

I'm going to use my primary sandbox >here< to collect ideas on what could be checked to help identify vandalism. You are welcome to add to the list if you want, or comment on my current ideas (consider this permission to edit my sandbox while collecting ideas). 12:48, October 13, 2010 (UTC)


 * I have finished going through the logs correcting the vandalisms my Bot has spotted. There may be some vandalisms missed. For example, Barbarian and Thug charm drops were too high, but not spotted by the Bot because it could not identify which ones were good and which were bad. I only noticed them when looking at the table I got my Bot to dump out in the end. I have also fixed up the Bat and Corporal Beast vandalisms that occurred since I previously checked them. I can periodically check them but I don't think I will spot many more vandalisms (except maybe new ones as they occur). There's not much more checking I can do now until the new system is in place. In the mean time I can start working on my code to do the merging of submissions into the main charm pages, along with some validation. 21:53, October 13, 2010 (UTC)


 * Corrected a couple more vandalisms this evening. I've also been thinking about the vandalism detection again and I might take a slightly different approach (once we start using the charm namespace) that categorises the changes into four categories:
 * Good changes (these get merged)
 * Slightly suspicious changes (these get merged, but the Bot warns the operator so they can check)
 * Very suspicous (these do not get merged, operator gets warned so can check)
 * Definite vandalism (these do not get merged, warning operator is not necessary but might be useful)
 * Do you have a timeframe for when you plan to start using the charm namespace and the submission pages? 22:53, October 13, 2010 (UTC)

FYI, I have updated vandalism detection notes in my sandbox to the method I am considering using myself. 15:16, October 14, 2010 (UTC)

RE:Here ya go
STALKER. 07:07, October 14, 2010 (UTC)

Code changes to AmauriceBot (including new "charms" task)
Added getEmbeddedUsages and getHistory to WikiSession class. Changed pattern match for numbers in GEChecker class to not stack overflow if excessive number of digits (from a vandal). Created CharmChecker class to process charm submission logs into charm drop pages. Updated Main class to add the charms option. 19:05, October 19, 2010 (UTC)

Updating of charm drops
I've got my Bot set to update the charm drops about 4 times a week (after doing the GE ones). However, it has reported that the Charm:Mounted terrorbird gnome and Charm:Terror dog pages do not have a "log" attribute in them. It looks as if the migration to the Charm: namespace has not updated the content. Did you want to check it, or should I just fix the pages? 16:07, October 20, 2010 (UTC)

:D
IMMA FIRE MAH LASER!!!!!!!!!!!!!!!!!!!!! BLARGH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 00:16, October 24, 2010 (UTC)

Moving to charm namespace with the lul bot
Wai? Now we can't see changes to it in the widget of recent changes, which shows only mainspace edits... 14:36, October 24, 2010 (UTC)

User:TLUL
Is this you or someone else? 20:34, October 24, 2010 (UTC) I NEED A REPLY TO THIS NAO! 21:14, October 24, 2010 (UTC)