Shifting Tombs

Shifting Tombs is a skilling minigame that is accessed inside Menaphos. It may be played solo, or in a group of up to 5 players. Ironmen players can only play solo. Gameplay lasts for 5 minutes and will involve players co-operating to complete objectives such as opening chests in procedurally generated labyrinths.

Shifting Tombs allows players to gain experience in skills of their choosing by pledging allegiance to different gods. The four primary skill choices are Dungeoneering, Agility, Thieving, and Construction; players are able to choose whether they gain experience in all four skills or a particular one of them. While inside the tombs secondary experience will be given in Crafting, Runecrafting, Prayer, and Divination. Alternatively the player may opt to receive coins and other loot instead of experience which is the default option.

The minigame has three tiers; the first requiring level 50 in the eight skills involved, the second requiring level 70, and the third requiring level 90. Fragments for the master camouflage outfit are dropped more frequently in Shifting Tombs compared to other Thieving activities.

Starting a game
To start the minigame, players must first speak with Ozan. Afterwards, players may toggle their potential experience by interacting with the braziers and statues circling the entrance. Players may either enter the minigame alone by using the solo option, search for a group using the search option, or enter as a group using the available option under the Skills drop-down in the grouping system.

Objectives
In Shifting Tombs, there are 3 main objectives to be completed before the time limit of 5 minutes is reached, namely opening sarcophagi, looting treasure chests and cleansing corruption.

The number of sarcophagi and treasure chests to be opened, as well as the amount of corruption cleansed, varies from tomb to tomb.

To escape the shifting tomb successfully, players must find the exit in the tomb which is found in the form of a rope. Players may escape the tomb at any time by clicking the rope, but if the player fails to do so before the time limit is up, players do not get experience or reputation, and are teleported back to the entrance of the shifting tomb.

Opening sarcophagi
Each sarcophagus is surrounded by tiles depicting the 6 minor gods in the Desert Pantheon. To loot a sarcophagus, players must first unlock it by clicking the tiles in a row, and the order in which players must click the tiles is shown by orbs emitting from the sarcophagus.

The start of the pulses is marked by a yellow flash on the sarcophagus, and this is followed up by 3 blue orbs emitted from the sarcophagus onto a tile, one at a time. After these 3 orbs have touched the tiles, the sequence is repeated, with another yellow flash marking the start of the sequence. To unlock the sarcophagus, players must click the tiles in the order that the orbs touch. Afterwards, players must click on the sarcophagus to loot it. The tiles may be repeated.

Sarcophagi opening count is shared within a group. Any member of a group opening a sarcophagus will count towards each individual player's objectives.

Looting treasure chests
Treasure chests are blocked by skills, similar to skill doors in Dungeoneering. They can only be unlocked with the requisite skill level of the skill type the chest requires: Firemaking (wax seal), Farming (buried in dirt and overgrown with vines), Woodcutting (not buried, but covered in larger vines), and Thieving (large lock). Chests vary in level all the way up to 99.

Treasure chest loot count is not shared within a group. Although, once opened by any player, a chest will appear open to all players; each player must search a chest individually for it to count towards their own objectives.

Cleansing corruption
There are two ways to cleanse corruption and work towards the corruption objective, namely breaking urns and mining corruption crystals. Breaking urns can be done at a distance as long as the urn is considered within visible range of the player and near instantaneously, while mining corruption crystals takes time and is done like any other ore.

However, if players break 5 urns in quick succession, players gain a buff in which they can break corruption crystals quicker than they normally would by aiming a long blast in a line in front of them, which will cut down a row of crystals terminating in an AoE blast. The player can carry up to a maximum of three stacks of this buff by breaking more urns, but if they idle for too long without breaking an urn, all of the stacks will be lost.

Tips
Players have to run round the tomb as part of gameplay, so to minimise downtime between games or save time in a shifting tomb, players can use the salt-water spring at the Oo'glog spa facility for infinite run energy, or bring super energy potions or mint cakes for instant run energy restoration. Agile armor, Boots of Lightness, and other Weight-reducing clothing will also help conserve run energy.

Players can wield an item with the Mobile perk for increased mobility.

The earlier you leave the dungeon, providing you have 100% completion, the better the xp rewards will be.

A coordinated team will focus on retrieving and directing other players to chests as a team, as they must be physically claimed and will sometimes have skill requirements not met by some players, whereas sarcophagi are automatically claimed by all players once somebody opens it. This will minimize time wasted on unnecessary trips to opened sarcophagi.

Rewards
Rewards for Shifting Tombs consist of reputation and either experience or coins. Rewards are obtained both throughout the shifting tomb itself, as well as after finishing a shifting tomb. The type of experience earned is determined by toggling statues and braziers inside the Shifting Tombs lobby. If however, all statues and braziers are toggled off, coins are awarded instead after finishing a shifting tomb. The amount of coins earned after finishing a tomb is dependent of how many sarcophagi and chests were raided in total and how much corruption was obtained. The reward also scales with a player's level, although it is unknown which skills contribute.

Players also have a chance of receiving:


 * A small Menaphite gift offering, which they can either open for rewards or trade in for Menaphos faction reputation with any of the faction leaders. If wielding Luck of the dwarves, there is a chance of receiving a medium offering.
 * Feathers of Ma'at when looting treasure chests.
 * Khopesh of the Kharidian or Off-hand khopesh of the Kharidian, tier 82 stab weapons as a drop from the chests.
 * Memory strands from chest and sarcophagus if Divination XP is activated.
 * One of the Jewels of the Elid if you own the Menaphos journal.
 * Bestopet, one of the Cats of Menaphos, may appear if you own the Menaphos journal.
 * Camouflage fragments which can be used to create the Master camouflage outfit through Invention.

Glitches

 * The rope at the exit will not show up for some players within a tomb.

Trivia

 * Players can right-click the entrance to the minigame in order to quickly travel to any district in Menaphos.
 * Players can earn strange and golden rocks from doing actions in Shifting Tombs.