Barrows equipment

The Barrows equipment is rewarded to players from the Barrows minigame. There are six sets of Barrows equipment: four for warriors, one for rangers, and one for mages. As the equipment is used, its status (found after the item's name) depletes until it reaches 0, at which point it is unusable until the player repairs it for a sum of 330k with NPCs like Bob in Lumbridge or get it repaired by a Squire at the Outpost. If you have a workshop with an Armour stand in your house, you can repair the armour for less money, the discount based on your Smithing level. This discount is believed to be worked out using the following formula: smithing level/200 of the regular price. For example, a level 50 smither gets 50/200 or 1/4 discount and a 99 smither after using the cape emote would get half price. When a player wears all of the items of a Barrows set, it has a set effect which is listed below after the bolded name of the set's special. Barrows sets can't be made using the Smithing skill. Players can also buy Barrows gloves after full completion of Recipe for disaster quest.

Note : if you drop any of the Barrows items, the item will automatically deplete to 0.

Dharok the Wretched (Melee)


70 Defence is required to wear the armour and 70 Attack and Strength are required to wield the weapon. Dharok's is the Strength armour. The items can only be traded at 100 percent or 0 percent.

Wretched Strength: Attacks do more damage as the player's hitpoints decrease, your strength will be doubled when under 10% health
 * Dharok's helmet
 * Dharok's platebody
 * Dharok's platelegs
 * Dharok's greataxe (weapon)


 * Cost for full - 2 550 000 to 3 000 000

Bonus table
Many players use Dharoks against the portals in Pest Control because it can do massive damage and usually hit over double what you can usually hit.. To make this work they must have a low health so players usually drop nitroglycerin, Chemical compound, or eat Dwarven Rock Cake to deplete their hitpoints.

Torag the Corrupted (Melee)


70 Defence is required to wear the armour and 70 Attack and 70 Strength is required to wield the weapon. Torag's is the Defence armour, as full Torag carries the highest overall defence bonuses.

Corruption: Successful melee attacks have a chance of lowering the victim's run energy by 20%.
 * Torag's helmet
 * Torag's platebody
 * Torag's platelegs
 * Torag's hammers (weapon)


 * Cost for full - 1 000 000 to 1 300 000

Guthan the Infested (Melee)
70 Defence is required to wear the armour and 70 Attack is required to wield the weapon. Guthan's is the Hitpoints armour. It is not advised to only buy armour because of the cost and the special attack it gives. Guthans is considered to be the best set of barrows because it saves you money when buying food, you can go for a 141 dragon slayer task and stay there forever.

Infestation: Successful attacks have a chance of replenishing the player's health by the damage caused, on a 1:1 ratio.
 * Guthan's helmet
 * Guthan's platebody
 * Guthan's chainskirt
 * Guthan's warspear (weapon)


 * Cost for full - 6 800 000 to 7 000 000

Bonus table
Many players(High levels) use full Guthans when attempting the TzHaar Fight Caves Minigame. It is also popular with high level players for training because no food is needed.

A common strategy for Guthan users is to use an Abyssal whip and a Rune defender, then switch to Guthan's warspear when they run short on health. This is efficient because Guthan's warspear does not deal damage effectively.

Verac the Defiled (Melee)


70 Defence is required to wear the armour and 70 Attack is required to wield the weapon. Verac's is the Prayer armour.

Defiler: Successful attacks have a chance of ignoring any armour and prayers, causing potential heavy damage, which makes it very useful and somewhat famous fighting in the Duel Arena, Fight Pits, killing the Kalphite Queen, or fights in the Wilderness.
 * Verac's helmet
 * Verac's brassard(platebody-like armour)
 * Verac's plateskirt
 * Verac's flail (weapon)


 * Cost for full - 3 400 000 to 3 600 000

Bonus table
Verac's armour is usually used for players taking on the Kalphite queen due to its special. It is also very popular for fighting other players in the Duel Arena, Tzhaar Fight Pits, and Wilderness.

Karil the Tainted (Ranged)


70 Defence and 70 Ranged are required to wear the armour and 70 Ranged is required to wield the weapon. Karil's is the Ranged armour.

Tainted Shot: Successful ranged attacks have a chance of lowering the enemy's agility level by 20%.
 * Karil's coif
 * Karil's leathertop
 * Karil's leatherskirt
 * Karil's crossbow (weapon)
 * Bolt rack (required ammunition)


 * Cost for full - 750 000

Ahrim the Blighted (Magic)


70 Defence and 70 Magic are required to wear the armour. Also 70 Attack and 70 Magic are required to wield the weapon. Ahrim's is the Magic armour.

Blighted Aura: Successful magic attacks have a chance of lowering the enemy's strength by 10%
 * Ahrim's hood
 * Ahrim's robetop
 * Ahrim's robeskirt
 * Ahrim's staff (weapon)


 * Cost for full - 1 400 000 to 1 600 000

Trivia

 * Guthan's skirt used to be slightly transparent, like Ghostly Robes.

External Link

 * Barrows Rewards Page at the RuneScape Knowledge Base