User talk:Jack Spiral1

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RSWP
I thought you should have a look at this newspaper from a wiki I used to edit. I used to be a recipient of it, and it was mailed to my talk page every month. I think the RSWP should be a bit more like this, so users don't have to dig up the links. 00:54, September 6, 2009 (UTC)

Here's something else you might want to model the RSWP on:. 01:02, September 6, 2009 (UTC)


 * I like the layout of the Star Wars Fanon. The tabs across the top make it easy to find articles and stuff. If we could, it would be great to have a more professional design for our paper. Even just having tabs like the fanon uses would be cool. I don't care as much for the Avatar one. The news doesn't seem as useful, and much of what it covers our wiki has readily available elsewhere on our site. I'm not sure how our wikians would take to getting a newspaper directly delivered monthly. Have we tried to get a link on the Community tab? That seems like the best—and least intrusive—way to let wikians know about the paper. 01:26, September 6, 2009 (UTC)


 * Heyas, Jack, I gotta say, I really like the look of the Star Wars Fan Fiction newspaper, the tabs look neat and professional. The Avatar one is.... Okay, but I don't care much for it. So...I think we should reorganize the main page of the RSWP(The index, I believe it's called. I jsut thought of some new ideas I'm gonna go work on... Also, I should have the editorial on Excl's vid in time. Though I must say, nothing encourages you to get to work like deadlines, . Another thing, thanks for coming wiht moi through the wilderness, and thanks for protecting me when my browser accidently quit. I owe you something, and you can come to collect. And I plan to do it again sometime, but with more preperation. ANd now to end this long comment, my new signature :-- 01:44, September 6, 2009 (UTC)


 * Maybe we can ask again to be put on the Community tab? How hard would it be to make the tabs? I like how the tabs help organize the sections of the paper. 02:52, September 6, 2009 (UTC)


 * In response to your question about the monthly delivery, Horse, there's a page where you can sign up and a bot delivers each issue. I don't think there would be any complaints as it is entirely optional to sign up. 03:54, September 6, 2009 (UTC)


 * Oh, that makes sense: You can choose to subscribe. 03:57, September 6, 2009 (UTC)


 * Hey, I found another wikia newspaper you may be able model the RSWP on. Actually, I didn't read it, I was just wondering if you wanted to use it as a model. Anyways, I hear that the SWFanon Paper is one the oldest wikia newspapers ever, . -- 15:25, September 10, 2009 (UTC)

Ohhh Jaaaacckk....
I've got a real treat for you. I made a mock-main page for the RSWP using a lot of coding similar to the SWF one, and you can find the results here. Personaly, I think it looks great, but I want you opinion too. I'll let the pagge do the talk, and I'll gonna go show Chia now...-- 03:12, September 6, 2009 (UTC)

Your userpage
Heyas Jack, I am just here to say that I have edited your userpage to fix your "Karamja" template. Also, if your interesterd, check this out. THough I have a feeling you've seen it already....-- 20:13, September 14, 2009 (UTC)

paper proposal
Jack, I posted my response to the proposed paper change. Please tell me what you think. 02:17, September 15, 2009 (UTC)

Hey, Jack...
Well, frankly, bye. I thought you might like to know, but I've decided to leave. Not like I've been present for months... Mmm... Whaddya think of one, final, article from me? A water cooler of the very last day in runescape of a member? I've been thinking 'bout it. Lemme know what you think before saturday, or else I'll be gone. 00:40, September 18, 2009 (UTC)

RSWP
Have another article on my sand box. Can you post it?

20:33, September 21, 2009 (UTC)

RSWNP
TLOC Chapter 4 is ready on my sandbox.--Andrew the Ripper 23:19, September 21, 2009 (UTC)

The paper
Hi, Jack,

I very much appreciate your and Chia's thinking of me. But I'm happy just writing for the paper and not sure I really want to edit it. I do have an article for next month's paper, however. I will post it here as soon as I take two screen shots. 15:16, September 24, 2009 (UTC)


 * Hi, Jack,


 * My article is ready. You can find it here: mage article. I'm not sure about the headline. If you want, you can change it to something like "Do I look like a tank to you?" 16:31, September 25, 2009 (UTC)

Jek Nexus
at some point in the interview last night, I told him of the importance of the interview due to the papers current situation (with that making it official thread, and what not.) We thought it would be best for me to go and write down some questions for him and come back to do the interview in a few days. I should probubly also ask enigma for some questions, as he is a master merch. if you have any ideas, post on my talk (I think a link to it can be found by clicking on the runecrafting icon on my sig.) Also, I will make that Halloween crossword for you, but you need to post the words on my talk. 09:36, September 30, 2009 (UTC)

SoB - Chapter VI
Yes, while late, I have finished writing Stone of Bandos - Chapter 6. I need you to approve it, and you may find it here. And if you are wondering why I am asking you to approve an article, though I am a chief editor, it is becuase I think all content should be read by at least one person before posting. I am off to go work on the paper s'more, g'day. -- 19:01, September 30, 2009 (UTC)

RSWNP Article
Hey Jack, this is the same message I left for Chia. It's basically a "pilot" for the minigame of the month series that I told you and Chia I'd be starting. I'd like it to be in the October RSWNP.

Title: Minigame of the Month - Castle Wars

Category: Editorials

By: Mirrorofwood

Hey guys, Mirror here. I'm going to be starting a monthly series, called Minigame of the Month. Each month, I shall review a new minigame (or minigames) until I have covered every fun little game in Runescape. I hope you enjoy.

To review minigames, one must understand what minigames are first. Now, after reading this, I'm sure you're thinking "Are you kidding? Everyone knows what minigames are!" But I don't believe that's the case. Everyone looks at minigames from a different perspective. So, what is a minigame?


 * Leevclarke: A minigame is a game within a game.
 * Chaos Monk: A minigame is a collaboration of players getting together usually for a common good or goal.
 * Vex 327: Really, a game inside of a game.

As you can see, a minigame isn't such a concrete thing as you'd expect...fine, it is. It's a game inside a game. But what makes these little games in games so worth playing? Why not just play the regular game? Why do we play minigames?


 * Leevclarke: I play minigames for a fun way to earn exp, mostly. I always prefer to earn exp rather than cash, and free items (such as runes) are a bonus.
 * Chaos Monk68: I play for the skill training, practice, and to talk mostly.
 * Vex 327: I play for the great rewards. They're also pretty fun.

While a few people may say that they play for "fun," only those players with impossibly high levels truly play minigames for fun. And while these minigames are fun, people play them to get something out of them. Whether it's easy experience in skills, money, or items that help get faster experience in skills, there are few that do more than go through the motions of minigames. But if you embrace the minigame, then these games within a game can truly be "fun." That's the goal of this series. To help you have fun with every minigame. And I'll be having lots of fun along with you.

Now, I'm going to start with a classic minigame. Good vs. Evil, Blue vs. Red, Saradomin vs. Zamorak, in a classic game of - you know it - capture the flag. Castle Wars is perhaps the simplest minigame in Runescape, probably because everyone who plays it has likely played its real-life counterpart at some point in their lives. The aim is easy - capture your opponents flag, bring it back to your base, and make sure your opponent doesn't do the same to you. Do this as many times as you can within a time frame of 20 minutes. Oh, and don't die. The game doesn't give you any runes or arrows, and won't return any to you after it's over. You also can't bring any non-combat items into the game, but everything combat related is allowed. The team with the most points (earned from successfully capturing a flag) at the end of the time limit wins.

At the beginning of this review, I had not played Castle Wars once. By the end, I will have played it once. That's all anyone needs for a legitimate review. Whatever the game impresses on you, shows its flaws and advantages. Since I wasn't sure how to play, I went where I always go when I don't know about something in RS - the RuneScape Wiki.

After reading up, I was ready to begin. I won't go over all the specifics of the arena, noteably the giant catapult, stepping stones, collapsible rocks, and middle island, but you know where to find them if you want to read up. Upen entering, there are several items you can use, located in a supply room. You can only use those non-combat items provided in the game. There are bandages which heal 10% of your HP, climbing ropes for climbing enemy castles, barricades to slow down opponents, and possibly block them, pickaxes to cave in your opponents with collapsible rocks, toolkits to repair broken catapults and doors, explosives to blow up barricades and collapse rocks (can only be used once) and to commit suicide, buckets to put out fires, rocks as ammo for the catapult, and tinderboxes for setting fire to your barricades and the catapults.

Being the simplest minigame, it has so many tactics and roles to fulfill, if I listed them all it would take a week. Besides, I'm only a combat level 68, and the wiki says to only play CW at lvl 75 and up unless you only want the rewards. Naturally, I ignored this, and I'll be trying to fulfill every role, although I won't be able to do over half of them. Luckily, it's a safe minigame, so I won't be losing anything. After waiting in a room with a bunch of people who had all stolen my fashion idea for the day, the game began.

I'm not sure if I set up any barricades, because I learned after it was too late that there was a max of 10 per team. I made a few runs for the flag, all unsuccessful. Otherwise, the game was quite uneventful, with me dying about every other minute, but having a bit of fun nonetheless, defending my empty flag holder from enemies. Anyway, my team won! After the game exploded in post-game lag (everyone run out of the room at once!) I saw my reward. 2 tickets. Which is worth absolutely nothing. The rewards in the game are a series of decorative armour and weapons, which can be worn or displayed in a POH (usually the latter). The most expensive armour costs 600 tickets for each item! With the most you can earn in a game being 2 tickets, I don't know how much time I'll be spending with Castle Wars for the rewards. But what do some more-experienced players think of it?


 * Leevclarke: I don't really like it...I want more CW reward tokens though. So I can put the armour into my house.
 * Chaos Monk68: An oldie but goodie. Usually good, until people collapse the cave.
 * Vex 327: To be honest, it's boring. I'm not really into those "mass player vs. player" games.

Well....it looks like I'm gonna have to try this again at a higher level. My final rating for Castle Wars is 8 barricades out of 10. See you next month!

There you go. I'd also like to include a poll at the end, although I am unsure how to code this in. Poll:Do you like to play Castle Wars?
 * Yeah, I love it!
 * Meh, it's alright.
 * No, I don't like it.
 * I don't know, I've never tried it.

Thanks again in advance.-- 01:35, October 1, 2009 (UTC)

Newspaper
Hi Jack. I'm not expecting an answer anytime soon (since you're on vacation), but have you found another chief editor? Also, is this month's edition of the newspaper finished yet? It's been a few days since the beginning of October and the paper hasn't been released yet. 23:38, October 3, 2009 (UTC)

Newbie's Guide to Comics
Well, if you want to start reading comics, I recommend you start off with a sourcebook or handbook. If you don't know what that is, it's pretty much a guide to characters and/or events that have happened in the comics. Something such as this could help you catch up with what's happened in 60 year's worth of comics. Sometimes the comic(s) depicting the origins of certain characters are expensive and/or hard to find, in which case I suggest you look for a reprint. Depending on your favourite characters, I recommend the following:

Avengers:
 * Avengers: Earth's Mightiest Heroes (volume one)
 * Avengers Disassembled (I found this a little confusing, but it was still a good comic)

The New Avengers:
 * The New Avengers, Volume One: Breakout
 * The New Avengers, Volume Two
 * The New Avengers, Volume Three (there are a bunch of volumes of the New Avengers, but I can't remember their names)

X-Men:
 * Astonishing X-Men Volume One: Gifted
 * X-Men: E is for Extinction
 * X-Men: Messiah Complex

Spider-Man
 * Spider-Man: Death of the Stacys
 * Spider-Man: New Ways to Die (I haven't read this myself but I've heard it's very good)
 * Spider-Man: Birth of Venom

Fantastic Four
 * I don't really read much Fantastic Four, so I'm probably not the person to speak to regarding this.

Wolverine
 * Wolverine: Enemy of the State (there are two volumes of this)
 * Wolverine: Get Mystique (I recommend reading X-Men: Messiah Complex first, to understand what Mystique did to betray the X-Men)

Marvel Events (these are comics that involve many different characters in large-scale situations):
 * Infinity Gauntlet
 * Civil War (I loved Civil War, I highly recomend it)
 * House of M (you have to have read Avengers Disassembled to understand House of M, but it's still kinda confusing)
 * Planet Hulk
 * World War Hulk (you have to have read Planet Hulk to understand World War Hulk)
 * Secret Invasion

You can also pick up Marvel magazines at good newsagencies. Often these contain small, non-canon stories more suited for kids. I used to buy lots of these to get a feel for the characters before you start reading some of the comics I mentioned above.

Hope this helps. 02:13, October 17, 2009 (UTC)

Forum
Here you go http://services.runescape.com/m=forum/forums.ws?93,94,937,59773979

14:55, October 23, 2009 (UTC)

RSWP Wiki List
Please visit http://rstools.ath.cx/wikilist.php for the wikilist interface. -- 01:41, October 24, 2009 (UTC)
 * It's now ready! You will need to edit User:Quarenon/RSWP/Messages and User:Quarenon/RSWP/Subscribers to set messages and the list of people to receive the messages.  I'll make the locations editable later, but let me know if you encounter any problems.  -- 00:49, October 27, 2009 (UTC)

RSWP sections removed
hey, I noticed you removed the sections on the right of the RSWP front page. This makes it look a bit silly, honestly. Unless somebody has told you otherwise, I recomend you change it back. I need to go now, but when I get back, I will make a link to the skin page we talked about last night. 12:37, October 25, 2009 (UTC)

Red links in RSWP
Hey Jack, I noticed that the RSWP has quite a few listings on the page Special:WantedPages. I was going to clean them up by adding stubs, but then I thought I should ask someone in RSWP how you wanted to handle this. I didn't know what kind of format you wanted the stubs to be, and I wasn't sure if you wanted to remove the links until the actual article exists. I'd be happy to help with the cleanup, I just didn't want to step on anyone's toes. Let me know. Cheers, 19:11, October 28, 2009 (UTC)

Clan Proposal
Heya, Jack. As a representative of my my clan, I would like to inform you that a certain user has suggested a new change to the Clan government, and the discussion requires your input. The discussion may be found here. On a side note, maybe you should see RS:WP. Az and I (Mostly Az) made several changes and are implementing the changes promptly.-- 03:07, October 30, 2009 (UTC)

RSWP
Hey, (are you still on the RSWP?) can you look at something for me and if it is good, can you post it?

19:20, October 30, 2009 (UTC)

October issue of paper ...
... looks really good, Jack. Nice job! 20:46, October 30, 2009 (UTC)

Muahahahaha.
Check out my userpage; I think you'll find it amusing. 17:53, October 31, 2009 (UTC)

Your Sidebar
Hey, I am about to update the RSWP for fall. I would also like to, as you requested earlier, edit your monaco sidebar file so that it has all the RSWP links The sidebar would have the following addend


 * RSWP|runescape:Runescape Wiki Post
 * Talk Pages
 * user talk:RSWPstaff1
 * user talk:RSWPstaff2
 * user talk:RSWPstaff3
 * past papers
 * 2009
 * 1
 * 2
 * 3
 * and so on...

Anything else, Guv? 13:59, November 2, 2009 (UTC)

THX
Thanks for the advice u gave me. It helps! I'll follow what u said.

19:59, November 2, 2009 (UTC)

RSWP months
I added all the fall colors as you asked me to. The Thanksgiving skin would be a waste if it was not put up before Thanksgiving. Your the EIC, so you may undo or change anything I have done if you think it is for the good of the paper. 19:33, November 6, 2009 (UTC)

The Hive (fan fiction)
Day 1 Unblocked the tunnel in the far south caves. Me, Pick, Junior and Brunson were sent into the tunnels while the rest of us wait outside to see the results of the initial prospecting. After all, we have no idea what those goblins could possibly be thinking right now. I heard a mention of some Dorgesh-Kaan while they fled up their crude ladders to the top of the chasm. Whether this is one of their barbaric leaders or some settlement I am unsure, but I feel confident with the rest of my team protecting my back.

Day 3 After expanding the narrow corridor (strange that such a thing should exist in what might as well be an abandoned or collapsed mine shaft), we found that the ground is mostly comprised of sandstone, which is absolutely no use to us. Who could possibly make any sort of structure out of a rock that crumbles in your very hands? Pick says he has seen some glimmers in the wall, but his flask is making a louder sloshing than the rest of ours. There’s some strange clicking sounds, as well. Must be the echolocation of bats. I wonder where they exit?

Day 4 The clicking grows louder, and Pick has come back from a deeper part of the ever-mysterious corridor raving about giant fleas coming to eat us all. We have been forced to subdue him and give him some rest for the remainder of the day. Or, at least what feels like day after waking up from a strictly regimented nap. I swear, the one use we may have for this sandstone is breaking it down for more accursed hour-glasses.

Day 5 The horror! The fleas are not fleas at all, but green, bulbous creatures with waving antennae and razor sharp mandibles! We were only saved by Brunson’s quick thinking to duck behind rubble while we take them out with our javelins. A cruder ranged weapon you could not find, but it was the best we could prepare from ax-handles and scrap iron. The monsters that we haven’t killed disappeared, but not before gobbling up the rest of our javelins and a good amount of our swords. Even after we asked for more from the backup team, we knew we would face shortages. I know Pick is not getting his intoxicated hands on my blade. Junior is very distressed by this whole affair. I wonder if we should send him back with the other team.

Day 6 The worst has happened. The tunnel connecting us with the rest of the team has collapsed, leaving us with no exit. The situation seems even more dire, and our fat packs of provisions are deflated. The only food source left is these tan larva pulsating across the floor. Tan as the sandstone, they are. Pick has been allowed to move around, and his mind has gone to war. He immediately decided to barricade our small encampment with the rock excavated from the first few days, and who was I to say no? I worry for Junior, who has lost all hope. The clicks of those monstrosities are growing louder, so we must make haste in our work.

Day 9 The fighting has taken its toll. We are out of food, and the only thing left is the flesh of the “fleas”. We have fought off most of the smaller ones, but we have quickly gone into hiding. Not even a sound has been made for at least the past 2 days as even larger ones have come by to defend their brethren. They are about the size than the size of four full grown men heaped together in a pile. Funny that I should make that comparison. That is how our lives have been in this cave for quite a while now.

Day 10 They got Brunson! He was dragged off in the monsters jaws, bleeding profusely. I doubt that he will survive, but we need to search for him. Junior is too unstable to bring along in the search, and Pick isn’t much of a fighter, but somewhere along the line he found the time to prepare some very nice traps that should put a stop to those monsters. I just hope they aren’t intelligent…

Day 11 Well, we retrieved him. I honestly don’t know if he will make it. He is sweating uncontrollably, as if he has a fever. He slips in and out of consciousness, refusing to eat or drink. This whole situation troubles me. They seemed to know our traps. As if they had observed the walls and supports and even knew their weak points. Even though they showed no sign of communication, they attacked the trap in unison in a desperate attempt to crush us. I can only hope that the rubble will stop them while we can tunnel out.

Day 13 Bad luck at its height. Our entry tunnel is un-clearable, with the rocks seemingly made of some sort of granite that our pickaxes cannot penetrate. But, the corridor…corridor…such a long time since I honestly called these tunnels that. I have no doubt in my mind now that this isn’t some coincidental curiosity or a dead mine, but a home. A hive of those creatures. But I digress. We seem to actually be in a U-shaped bend in the tunnel, with the one to our right leading ever deeper into the cavern system, and the one to our left ending in a dead-end. We have moved our supplies there, along with Brunson, who is beginning to recover from death’s doorstep. The dead end has a dome shape to its roof, indicating that it can be…and has been…the site of an attempted exit. Junior has stopped his fits of depression and sadness at this news, and I hope it will last.

Forgive me for a second entry in the same day, but the most curious thing was discovered! The roof above us wasn’t the ceiling of the tunnel, but a false one! Whoever bothered to go to such trouble to conceal the cylindrical shape must have had a great deal of time and materials. The roof seemed to be made out of paper and sticks that had rotted from age.

Day 15 After tunneling a small shaft, we have pierced to the surface. This would normally be a great discovery, except for one problem. As far as we can tell, the tunnel wall is unsuitable for carving some sort of ladder, and our rope is not long enough to be used as some sort of grapple, even if we had a hook to use it with. There is little or no hope for us now. There must be a way to penetrate that other tunnel! We will take it down, if it is the last thing I do.

Day 16 Pick is heavily injured, and is displaying symptoms similar to that of Brunson, who almost killed himself trying to fight off one of them. He got fed up and hurled a boulder at one, smashing its leg and forcing it to retreat. He showed intense bravery, facing down a creature of such monstrous size and power. We have formed a crude explosive with saltpeter and charcoal, and have planted it to the rubble blocking our way to freedom. The cavern seems to be shaking with anger, as if a giant is stomping its feet in rage. The tiny insects that we first encountered have completely disappeared, and I have seen flashes of a green creature bigger than the likes of any I have seen before. I doubt that we will make it through another night

This journal has been left hidden in this location because this story needs to be told. Told as a warning against curiosity. Even If I do escape, I will have no need for this item. To be frank, there is no way that any sane man could forget these memories. Junior seems to be going mad, using little bits of rope and sinew from the dead creatures combined with bones to create a grapple to escape. Even if he does get out of here, I doubt that his mind will remain intact. Saradomin save us all.

Wrathanet 03:23, November 11, 2009 (UTC)

Reply to your in-game messages
Hey Jack, RuneScape Classic is back for members! =D The reason I didn't respond to your in-game messages is that it won't let me, until I finish the Classic tutorial. It's very difficult to do that, since in Classic only one person can talk to an NPC at a time (and there is a flood of players with its re-release). 19:50, November 11, 2009 (UTC)

I'm really sorry, I had to go. Can I meet up with you tomorrow? 20:04, November 11, 2009 (UTC)

RS:WP
Jack... We have a problem. With the new system, we don't have anywhere to put the next month's content. We can't put it on the main page, as it will be rough and not ready for release. I hear Quarenon is working on some 'RSWP delivery bot' but I don't really understand the nature of the system. This is what I need to really know:


 * 1) Is Quarenon working on a bot? If yes, what is the Bot going to be programmed to do? Also, will this have any effect on the current format?
 * 2) Which issue are we working on? I thought it was October, but seeing as it's November, I assume we are working on Decembers issue.
 * 3) As the Main Page is for displaying the current issue, the next issue needs a section for working on as well. I need your opinion on this.

I need a response rather quickly. On a side note, I was wondering what you thought of RSC and its release. Thoughts? -- 02:17, November 12, 2009 (UTC)
 * Okay, so here's what I need to do:


 * 1) Make a new page for the testing of the next issue for the RSWP.
 * 2) Figure out a way for all the editors to know where it is, without putting it on the Main page.
 * 3) Set up the Main Page for the December issue.
 * 4) Fix the last issue to match with a 'November theme'.
 * 5) Appoint more editors for the RSWP.
 * 6) Find out how to effectively use Qbot's services to the Wiki.
 * 7) Finish the old RSWP archives.
 * 8) Finish writing SoB - Chapter 7.


 * Uggh, looks like I've got my work cut out for me... -.-
 * Thanks, anyhow. -- 15:58, November 12, 2009 (UTC)

Test
Hello this is a test of the Qbot messaging system, hopefully this bot will be used to send newsletters.

Cheers,

Jack Spirall

This automated newsletter message was sent by QBot on 16:05, November 12, 2009 (UTC).


 * Okay, the messagin system definetely works, I've check Qbot's contribs, and it messaged everyone within the time of one minute. The question is, what are we going to use it for? Are we going to use Qbot to deliver the RSWP by having it place a message on the user's talk page? Or let others know their deadlines, or...? -- 16:14, November 12, 2009 (UTC)

Requesting your help, Milord Spiral...
Hey, Jack! I was just poppin' in to let you know that I was going to activate my membership on November 15, and, more importantely, I was wondering if you could help me. I wanted to ask if you could obtain for me a Seed pod from the G.E. and sell it to me on Sunday for 25% more than what you paid for it, so I can do Recipe for Disaster. Cheers, -- 19:39, November 13, 2009 (UTC)
 * Hey, thanks for offering to get those items!! This is the list of things I need:


 * 1) Greenman's ale
 * 2) Rotten tomato
 * 3) Knife
 * 4) Ashes
 * 5) Cocktail shaker
 * 6) Cocktail glass
 * 7) 2 Lemons
 * 8) 1 Pineapple
 * 9) 1 Orange


 * I don't know when I'll be on tommorow, so if you're not on, I'll just start other quests while I'm waiting. Hey, do you know how to take screenshots? -- 21:04, November 14, 2009 (UTC)


 * Thanks, Jack, you're a life-saver. I just got back, so I think I'll activate it very soon. Cheers! -- 17:28, November 15, 2009 (UTC)

Wiki fest article
I've put a draft of an article here User:Horsehead/Article. Go ahead and edit as you like, and add anything I missed. I've posted on Scizor's page too about the article. 04:22, November 15, 2009 (UTC)

Wikinews
We talked briefly on the clanchat about Wikinews, and this is something for you to check out:

http://en.wikinews.org/

The organization of this website is perhaps overkill, but the way they process submissions for editorial review is something that perhaps we can use here to help streamline the editorial process for the RSWP. I hope that helps. --Robert Horning 14:44, November 24, 2009 (UTC)

Money Making Method
Sorry I had to go, I wasn't meant to be on the computer. I couldn't sneak on to respond until now. >_<

The money making method is as follows:
 * Buy all of the Zamorak mage's water runes, earth runes and death runes
 * Go to Varrock Square and buy all of Zaff's battlestaves (NOT his elemental staves)
 * Go to Aubury and buy the same: water runes, earth runes and death runes
 * Home teleport to Lumbridge and buy all the feathers from the Fishing shop
 * Run to Shantay Pass and buy all of Shantay's feathers
 * Teleport to the cabbage patch and walk to Port Sarim
 * Buy all of Betty's waters, earths and deaths
 * Buy all feathers from the Fishing shop
 * Teleport to Ardougne and buy all the vial of water packs from the Ardougne general store
 * Pay 30 coins to sail to Brimhaven, then pay Hajedy 10 coins to go to Shilo Village
 * At Shilo Village, buy all of the vial, vial of wate and eye of newt packs
 * Buy all the feathers from Shilo Village's Fishing shop
 * Go to Miscellania (I use fairy ring code C-I-P, you can take a boat from Rellekka), and buy all of the feathers from the Fishmonger there.
 * Take a boat to Rellekka and buy all of the Fishmonger's feathers there
 * Teleport to Yanille using your Ring of Dueling and claim 84 buckets of sand from Bert (if you've done The Hand in the Sand).
 * Continue to the Wizard's Guild, and buy all of their waters, earths and deaths.
 * Use the games necklace to teleport to Burthorpe. Walk to the Herblore shop in Taverley and buy all their eye of newt and vial packs.
 * Go back to Varrock. Open all the vial, vial of water and eye of newt packs. Sell all the runes, vials, newt eyes and feathers on the Grand Exchange and claim your profit. Do this every day to make up to 3m per week!

Enjoy the cash. 02:36, November 29, 2009 (UTC)

Close Up of Doom
http://img40.imageshack.us/img40/4404/greenshot20091129171306.png

22:14, November 29, 2009 (UTC)

I got it!!!! http://pic.pbsrc.com/spacer.gif

http://s568.photobucket.com/albums/ss122/Pwn/?action=view&current=confession.jpg i got it

Your Icon.
Well, It took me awhile but I finally finished it!Here's your icon!Personally, I think it looks better with out any writing on. 21:13, November 30, 2009 (UTC)