Wind Rush



Wind rush, a free-to-play magic spell, is the weakest wind spell in the standard spellbook. This spell deals a maximum damage of 10 without boosts. This spell does not require any catalytic runes. An elemental staff can be used to cut the costs of this spell. Like all combat spells, each damage point caused by this spell yields 0.2 magic experience points and 0.133 constitution experience points. Unlike other combat spells, wind rush cannot be used on other players.

This is one of the few attack methods that can damage Salarin the Twisted. When used against him, the spell will either "miss" or damage 90 lifepoints.

Usage
Wind rush is very popular for new players, and it is seen used mainly around areas that contain new players, such as Lumbridge. New players are attracted to wind rush because it only requires level 1 magic to cast, and there are no runes needed if a staff of air is equipped. However, for players with a magic level 5 or above, a warning message will appear, advising them not to use this spell due to its low maximum damage.

Wind rush also has its uses for experienced players. It is often used in crowded, non-multicombat areas such as Green dragon spawns in order to quickly engage in combat with the monster. The player can continue fighting the monster using melee without the risk of another player getting the chance to strike first. This works well because it has a low cost to cast and takes up only 1 inventory slot. When the inventory is filling up, any excess runes can be dropped at minimal cost to make room for more expensive monster drops.

Trivia

 * This is one of the few spells that does not require runes to cast provided a staff of air is equipped. The other is the Home Teleport spell.
 * This spell currently does not heal the Air wizard.
 * Even though it's a rush spell, it is not part of the Ancient Magicks spellboook.
 * It is currently the only spell that requires elemental runes but not catalytic runes.
 * Using wind rush to train magic is not recommended because it only grants between 3240 and 5640 experience per hour.
 * This is the only combat spell that does not have a cursor.
 * Switching the spell to autocast for the first time brings up what appears to be a task complete window saying, "Prepare to Cast". This is not mentioned in the chat box, and there is currently no task with that name in the task list.
 * This spell was created to allow low level players to train magic for a low cost.
 * When cast, the spell looks like a smaller version of wind strike.
 * There are no rush spells for the water, earth, or fire elements.