Barrows equipment

Beta Barrows equipment refers to a number of sets of combat equipment earned from the Barrows minigame. There are seven sets of Barrows equipment, each corresponding to one of the Barrows brothers. Each set has four pieces: a two-handed weapon, a helmet, a torso piece and legwear. When all four pieces for a particular brother are equipped, a special set effect is granted which is different for each set. The set effects are detailed below and mirror the special attacks of each of the Barrows brothers.

With the arrival of the evolution of combat, each set has the exact same armour and life point bonus, as well as the same damage and accuracy. The set effects, however, provide some variability which can be advantageous in certain situations. Some of the set effects can be very formidable; such as allowing players to hit much harder as they take damage (Dharok's), pierce targets' defenses (Verac's), sap Strength (Ahrim's), Magic level (Karil's) or Adrenaline (Torag's) with each hit, and renew lifepoints (Guthan's) or prayer points (Akrisae's) when they deal damage.

In the The Fall of Six it is said that Sliske gathered the Barrows armour from "distant lands". Coupled with the fact that the person who sells bolt racks is from the Eastern Lands, it is quite possible the origins of Barrows equipment come from there.

The ring of wealth increases the chance of getting better items from the Barrows reward chest.

Armour and Weaponry
The armour and weapon for each set is exactly the same with the exception of armour type. For instance, although Ahrim's armour and Karil's armour have the same bonuses it still holds that Ahrim's set, being magic, is weak to ranged weaponry while Karil's set is weak to melee. Also there are a few exceptions to this rule. The damage from Ahrim's staff depends on the level of the spell that is cast. Dharok's set is capable of doing extra damage because of its set effect. Akrisae's damage is considerably lower than the other sets, especially taking into account the fact that the weapon and armour types do not match.

Ahrim the Blighted (Magic)
Blighted Aura: Successful magic attacks have a chance of lowering the enemy's Strength by five levels repeatedly. Contrary to popular belief, it does NOT lower your Strength by 10%.

Ahrim the Blighted's set requires 70 Defence and 70 Magic to wear the armour and 70 Attack and 70 Magic to wield the weapon.Ahrim's staff is not commonly used as it is two-handed and the set effect is generally not seen as particularly useful.

Dharok the Wretched (Melee)
Wretched Strength: Maximum melee hit increases according to the amount of damage the wielder has taken. The damage increase maxes out at 10% lifepoints, at which point maximum hit is doubled.

Dharok the Wretched's set requires 70 Defence to wear the armour and 70 Attack and Strength to wield the weapon. Like all the sets of Barrows melee armour, Dharok's armour provides very high defensive bonuses, and the greataxe is also very strong. Dharok's set is used for its special effect, which allows for much higher hits than otherwise possible.

Guthan the Infested (Melee)
Infestation: Successful attacks have a chance of healing the wielder an amount of life points equal to the damage dealt. A hit for 2000 damage may heal 2000 life points. Also, a player on the Ancient Curses may heal with Deflected damage. Therefore, if a player hits a 2000, and their deflect hits a 500, and if both hits get the set effect, the player will be healed for 2500 life points. However, this is fairly uncommon.

Guthan the Infested's set requires 70 Defence to wear the armour set and 70 Attack to wield the weapon. Guthan's set is popular among mid- to high-level players for combat training, as the armour has very strong defensive bonuses and the set effect nearly eliminates the need for food. Situations where inventory space is scarce and a lot of healing may be needed, such as in the TzHaar Fight Cave, are ideal. It can even compensate for poison damage, negating the need for antipoison against some creatures, such as Kalphite Soldiers.

The Guthans set is used by many high-levelled players at aggressive monsters (such as Bandits or Dagganoths) to AFK (away from keyboard) as the guthans set heals them they do not have to be at the computer healing.

One important caveat: If you have low life points and no food remaining, it is not a good idea to wear Guthan's for healing. The healing is unpredictable, and subject to luck. If you're taking damage in the middle of a stretch of poor luck, you can easily die if you don't have a built-in cushion of life points. One exception: If what you're fighting only uses one style of attack, it is possible to pray against that attack style until the healing effect has healed you sufficiently.

The recommended approach when healing with Guthan's is to equip the set when you have a medium or low-medium amount of life points left. That way there is little risk in dying, and eventually, after some time, the set will heal you back to full life points. At full life points, you can switch to a different weapon/armour if desired. When your life points are somewhat low, then equip Guthan's again.

Karil the Tainted (Ranged)
Tainted Shot: Successful ranged attacks have a chance of lowering the target's Magic level by 5.

Karil the Tainted's set requires 70 Defence and 70 Ranged to wear the armour and 70 Ranged to wield the weapon. As Karil uses Ranged, his armour gives a high Magic defence bonus, making it popular for fighting enemies with powerful Magic attacks, such as the Corporeal Beast. It also uses a special type of ammunition, bolt racks, which are a possible prize from the Barrows minigame and can be bought from Ak-Haranu in Port Phasmatys or on the Grand Exchange.

Torag the Corrupted (Melee)
Corruption: Successful melee attacks have a chance of stealing adrenaline.

Torag the Corrupted's set requires 70 Defence to wear the armour and 70 Attack and 70 Strength to wield the weapon. While Torag's armour may be strong, the full set is not commonly used by players due to the lackluster set effect. Like Karil's set, it has no effect on NPCs. The hammer is a crush type weapon, making it useful for enemies weak to crush.

Verac the Defiled (Melee/Prayer)
Defiler: Successful melee attacks have a chance of dealing increased damage.

Verac the Defiled's set requires 70 Defence to wear the armour and 70 Attack to wield the weapon. Verac's set used to be the only set of Barrows equipment to give a prayer bonus with each piece until the release of the Akrisae's set. Verac's set is useful for players who wish to combine Melee and Prayer. This makes it slightly more useful than other barrows armour.

The set effect is useful for Player killing as it can hit straight through the target's defenses. However, the effect also works on some NPCs that use protection prayers, such as the Kalphite Queen and tormented demons. For this reason, Verac's set is popular when fighting these monsters. Combined with super antifire potions, Verac's set works surprisingly well at mithril dragons, since the set effect makes short work of their high defence.

Akrisae the Doomed (Melee/Magic/Prayer)
Doom: Melee and Magic attacks have a chance to restore some of your prayer points. This effect is similar to the Guthan's replenishing set effect, but in terms of prayer.

The set differs from other barrows armour in that the armour type is magic but the weapon type is melee. This not only places the set in an unusual place in the combat triangle but also means that the efficacy of the weapon is reduced because the armour style does not match the weapon style. It is the players choice whether they would like to sacrifice offence for a chance to restore prayer points.

Ahrim's set

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Dharok's set

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Guthan's set

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Karil's set

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Torag's set

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Verac's set

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Akrisae's set

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Graphical update
A new look was released at RuneFest showing an upgrade to the original 6 sets of armour. On 4 January 2012 the Barrows minigame was updated and the graves as well as the brothers and the equipment received a graphical update.

Trivia

 * Cyrisus's and Pazuzu's Barrows armour was not graphically updated on 4 January 2012, but this is later patched.
 * The price to repair barrows equipment has been drastically increased since the EoC update, at least compared to the former repair prices.

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