Green dragon/Strategies


 * The following lists several strategies and methods for fighting the Green Dragon. For the monster, see Green Dragon.

General method
The following guide outlined is for players fighting the dragons using the location East of Clan Wars:


 * Stock up on plenty of Games necklaces, food, and potions (optional).
 * Make sure to bring/wear a Games necklace before going to fight the dragons.
 * After killing the dragons using any of the methods mentioned below in the article, use your Games necklace to teleport back to Wilderness Volcano, if you don't have the third explorer's ring from the Lumbridge and Draynor diary. From there on, bank everything and restock on some food and remember to keep your Games necklace. If you have explorer's ring use the cabbageport to get to the farm just north of Port Sarim. Then go to the bank in Draynor Village, bank everything, and restock on food. An alternative for the explorer's ring is the Ring of kinship, use the Ring of kinship to teleport to Daemonheim, run to the bank, bank everything and restock.
 * Then, teleport back to Clan Wars using the necklace, travel East-ward, kill dragons, and repeat entire process again.

General Tip
If players run out of food and/or encounter a revenant, they may choose to travel West towards Clan Wars (this works better in Clan Wars worlds), go inside the White Portal and fight someone or ask another player to kill him/her. Once the player respawns, they may travel back to the Green dragons again and resume killing with full life points and restored stats. Also, it is recommended to have at least 43 prayer for regular protection prayers in case of a revenant or if player forgets their anti-dragon shield. This is also recommended if you have not much food, low prayer, and/or low life points.

Melee
Most people fight the dragons with melee. Some players in RuneScape, most notably those under level 70, have been using a new way of fighting the dragons by using a poisoned dagger along with a super defence potion and super anti-fire potion to slowly whittle down the dragon's health. Using monkfish (or other types of food) as sustainable resources due to its relatively cheap cost and its high healing rate, players can survive longer and kill more dragons. This method may prove to be effective, but is quite expensive (10,000 coins + for all items) per trip.

If players have higher Combat levels (100+), they should try and use the best Beast of Burden if they can. A Saradomin godsword used in effect with a decent Prayer level will enable you to get faster kills and still be able to sustain your health for a long time. Be aware that if you die while using this method, there is a chance that you might drop your Godsword (only if you are skulled and/or have items with higher alchemy values, such as an imbued onyx ring). Note: it is strongly recommended to use an anti-dragonfire potion when using this method because green dragons can hit up to 500 damage while not under the effect of a anti-dragonfire potion or a dragon or anti-dragonfire shield; using Protect from magic makes most of the dragonfire damage go away.

Range
Pures and tanks alike are now commonly found using ranged to fight dragons because of the low necessity for food when using safe-spots, light weight enabling them to run across longer distances, and more magical protection from revenants. A popular and effective strategy is to use dragonhide of any kind (the higher the better) or a full set of Void Knight Armour with the Ranger Helm, a rune crossbow (or the best crossbow you can equip), Mithril bolts or better (Broad-tipped bolts are recommended due to the affordable pricing), and Ava's accumulator. This method is relatively risk-free in terms of value, since if you die (which is probably unlikely due to your increased Magic defence), you won't lose much anyways, as the Ava's accumulator is the only thing worth keeping due to the its inaccessibility.

It is recommended that players do NOT carry any two-handed weapons (such as short/longbows) with them when fighting green dragons as an anti-dragon fire shield is HIGHLY RECOMMENDED. If you are using any two handed weapon (though it is not recommended), players MUST use an Antifire potion.(Protect from magic makes most of the dragon fire damage go away.) Be aware, however, that this is not a safe alternative to an anti-dragon shield, as it can be depleted and runs out after several minutes of use. For this reason, rangers are encouraged to use crossbows.

Another effective way to kill these dragons is to use the Dwarf Multicannon. This is because they have a very high damage, with a max hit of about 300. Setting these up, then running to a safe spot and waiting until the enemy is dead is a great way to fight. HOWEVER, it is still recommended that you use an anti-dragonbreath shield, because you will need protection when running out to collect dragonhides or reload.

Bear in mind, however, that cannons will also fire at revenants, which can stall your efforts. In addition, cannons are highly frowned upon at these already overcrowded sites, and will frequently draw criticism (and possibly flaming) from other players attempting to farm the dragons.

Magic
Magic is rarely used as a method of killing Green Dragons but can still be done with a profit. 75 Magic is recommended but optional.

Profit
People seeking a profit by killing these creatures can make approximately 65,000 coins - 115,000 coins per inventory (or 400k - 1,000k per hour if you're higher-levelled) if you only collect the bones and hide. To make greater profit, however, the only other items recommended worth taking are:
 * Rune dagger
 * Dragon spear (extremely rare)
 * Grimy ranarr (somewhat rare)
 * Grimy lantadyme (somewhat rare)
 * Grimy dwarf weed (somewhat rare)
 * Diamond
 * Half key (somewhat rare)
 * Shield left half (advised to sell if you already have a dragon sq. shield, because making the full shield and selling it will not get you significantly more profit than just selling the left half) (really rare)
 * Clue scroll (always level 3, somewhat common)
 * Bass (to be eaten on-the-spot or saved for when it is needed; depending on your life points)
 * Water runes (common drop that is usually left by most players, but by picking up your drops as well as other players drops you can usually add 5-6k to your total profit)
 * Coins (Like the Water Runes, most players don't pick coins up either, but by picking up coins, you can add 2-5k to your total profit.)
 * Nature runes

Revenants


''WARNING: When killing green dragons, always use protection from dragon-fire, (e.g. anti-dragon shield, or anti-fire pot). Not doing so is extremely illadvised! If you have started or finished the Dragon Slayer quest, the Duke of Lumbridge will give you an anti-dragon shield for free.''

The area east of Clan Wars is also the most popular place to kill Green dragons although revenants are known to appear frequently.


 * Revenant imp: Comes from the south, usually in groups of 3, and go north to Wilderness 24 before doing a U-Turn and going back that way. Usually harmless as they are only level 7.
 * Revenant goblin: Comes from the south, and goes the same route as Revenant imps. Can occasionally get stuck on the rocks south of the Green Dragons making them mostly harmless.
 * Revenant pyrefiend: Same route as Revenant imps. A nuisance to players around level 70.
 * Revenant hobgoblin: Comes from the north. Not very common but a nuisance until around level 80.
 * Revenant vampire: Comes from the south. A major nuisance to players below level 90. May get stuck on the rocks south of the Green Dragons but still worth paying attention to.
 * Revenant werewolf: Very common and a huge irritation to players level 50-95. Comes from around the north-east, goes south a few levels and does a U-Turn going north past Wilderness Level 24.
 * Revenant ork: Can either come from the south and may possibly get stuck on the rocks south of the Green Dragons, or come from the north-east and keep travelling south if there are no targets. Most common revenant and a massive pest until around level 130. Players level 80-100 should watch their LP carefully to reduce the risk of being one-hit.
 * Revenant knight: Comes from around the north-east.Not very common but a huge annoyance to players over level 100.
 * Revenant dragon: Very rare to see here, only a couple have ever been sighted. However, they will attack anyone above level 110 in the deepest part of the dragon area, so beware just in case!

Equipment

 * Head wear: Helm of neitiznot/Berserker helm/Torag's Helm/Dragon med helm/Sacred clay helmet/Rune full helm
 * Body: Bandos chestplate/Fighter Torso/Torag's Platebody/Dragon chainbody/Granite body/Sacred clay platebody/Rune platebody/Rune chainbody/Verac's Brassard
 * Leg wear: Bandos tassets/Torag's Platelegs/Dragon platelegs/Sacred clay platelegs/Rune platelegs/Verac's Plateskirt
 * Weapon: Chaotic Rapier/Chaotic Longsword/Zamorakian spear (only if super antifires are used)/Abyssal whip/Dragon longsword/Dragon battleaxe/Dragon dagger(p++)/Dragon scimitar/Leaf-bladed sword
 * Shield: Dragonfire shield/Anti-dragon shield (Must use if not using a super antifire)
 * Neck wear: Amulet of fury/Amulet of glory/Amulet of strength/Amulet of power/Games necklace
 * Ring: Ring of wealth/Ring of life/Warrior ring/Berserker ring/Explorer's Ring(1-3; 3 recommended)/Ring of Kinship
 * Footwear: Dragon Boots/Rune Boots/Climbing boots/Leather Boots
 * Hand wear: Gloves (barrows)/Regen bracelet/Combat bracelet/Dragon gauntlets
 * Cape: Fire cape/Cape of Accomplishment(t)/Cape of Accomplishment /Obsidian Cape/Cape of Legends

Inventory

 * 5+ Monkfish or other high-healing single bite food (This depends on your level, an average lvl 75 can expect to use around 8-12 pieces of Monkfish.
 * 3+ antifire potions or 1+ super antifire potion.
 * A 85+ can bring about 20 trout. As they are only 32gp each, dropping them won't get you any big loss. Higher levels should just bring less trout.
 * Games Necklace (if not worn)
 * Emergency one-click teleport e.g. Teletab or Ectophial (optional). Also, make sure you are below level 20 Wilderness so the teleports work. NOTE: Many dragons are OVER the level 20 Wilderness, so the emergency teleports may not work.
 * IMPORTANT: Make sure you have plenty of empty inventory slots for drops.

Equipment

 * Head wear: Void Knight Helmet/Armadyl helmet/Robin Hood hat/Blessed d'hide Coifs/D'hide Coifs/Archer helm/Sacred clay coif/Coif
 * Body: Void knight top/Armadyl chestplate/D'hide Bodies/Leather body
 * Leg wear: Void knight robe/Armadyl plateskirt/Blessed d'hide chaps/Dragonhide Chaps/Leather chaps
 * Weapon: Rune crossbow/Magic shortbow*
 * Shield: Anti-dragon shield/Unholy book*/Book of balance*
 * Ammunition: Broad-tipped bolts/Steel bolts (or better)/Bone bolts/Ruby bolts (e)
 * Neck wear: amulet of ranging / Amulet of fury/Amulet of glory/Amulet of power/Games necklace
 * Ring: Ring of wealth/Ring of life/Archers ring
 * Footwear: Ranger boots/Snakeskin boots/Leather boots
 * Hand: Void knight gloves/Barrows gloves/Dragonhide vambraces/
 * Cape: Ava's accumulator/Ava's attractor/Fire cape

(should only be attempted if using a super antifire potion)*

Notes


 * Void Knight Equipment should all be worn together to take on the set effect.
 * Using a bow is very dangerous as dragons may use the fire-breath attack which hit can up to 500 without an Anti-dragon shield, drinking a super antifire potion, or using protect from magic.

Inventory

 * 1 Antifire potion (Preferred)
 * 1 Games necklace (If not worn)
 * 0-7 Monkfish or Lobster (depends on level)

Revenants

 * Players should be alert to Revenant attacks and it's advised to raise the sound effects volume to hear incoming attacks/projectiles.
 * All players are advised to avoid hunting Green dragons during peak times, as worlds will not be as crowded and claiming a dragon would be much easier. However, for those who are cautious of revenants, crowded areas may be preferable. Revenants have a lower chance of attacking or killing you with other people around.
 * If revenants do attack, it is advised to use protection prayers, If using Melee armour turn on Protect From Magic prayer, if using Ranged armour turn on Protect From Ranged. Setting quick prayers will save important seconds.


 * In either case: run away and exit to the Lobby and hop worlds. If a world is moderately empty and it is hard to find a world like it, all players are advised to wait in the Lobby a couple of minutes and return.


 * Bringing teleport tablets for a quick route out of the Wilderness is recommended for banking and escaping unwanted battles with revenants. However, revenants may counter this by using teleblock, a spell that renders the player unable to teleport for 5 minutes.
 * Forinthry bracelets can negate a Revenant's teleblocks for up to five (5) uses.
 * If experiencing lag, it is recommended not to fight green dragons at this time.
 * If a Revenant is coming from the east and you are teleblocked, turn on the Protect from magic prayer prayer and run west to Clan Wars. Go into the safe portal and ask someone to kill you, restoring your hit points and Prayer points.

Competition

 * When faced with competition from other players in non-multicombat area, it is vital for the player to know/learn the respawn points of each dragon, in order to guarantee the kill.
 * It has been observed that players are found frequently using Throwing knives of any kind, just to "steal" the monster due to the throwing knives' animation having less of an imposed delay, allowing opponents to select the dragon quicker.
 * Lower-levelled players that cannot single-click to attack the dragons, may cast Air Strike and then switch back to their weapon. This saves time by not having to right-click to attack the dragon and therefore gives you a split second advantage getting a kill.
 * Use of a dwarf multi-cannon can increase your damage to the monsters and thus take the kill (see next paragraph)

Dwarf Multi Cannon

 * Using a dwarf multi-cannon can be a very quick method of gathering a full inventory of dragon bones and green dragonhide.


 * ECONOMY TIP: It is recommended that players make their own ammunition (cannonballs) for the cannon, as it is more cost-efficient but more time consuming as well. Nevertheless, if you buy the cannon balls you still make a substantial profit.
 * Many players dislike the use of cannons as this makes getting a kill more difficult, so if using a cannon be prepared for abuse from players. Bear in mind that some players deliberately half kill (leave 1/3 of the green dragon's lifepoints and then leave the dragon for the cannon to kill) as this is an effective way of annoying cannon users. Half killing is used to acquire loot without putting as much effort in. After a monster's lifepoints reach the halfway mark, the loot effectively becomes yours, regardless of anyone else finishing it off. (Unless the monster regenerates it LP naturally to over half and someone else then finishes it off.) Therefore it is a good idea to find a world with few or no other cannon users, so that the other players do not Half-Kill.
 * When using the Dwarf Multi-Cannon it is wise to pick up only dragon bones, or anything worth more than a dragon bone because of the speed that the cannon will kill at. Also bear in mind that when a revenant appears, your cannon may (and usually will) attack it if it's within your level range. Although the cannon is effective in dispatching the revenant, it is generally considered a waste of cannonballs, since revenants generally lack worthwhile drops. As such, it may be a better idea to pick up the cannon, equip a forinthry brace, and teleport away if a revenant crashes your killing spree.

Miscellaneous Tips

 * All players are recommended to use the highest Beast of Burden familiar possible to increase the money-making.
 * Players may use the foreign language servers for a less dense population at the hunting locations, however, it may be difficult knowing which items to pick up and etc.
 * Players with 60 Dungeoneering and a high combat level may find it more time-efficient to kill the blue dragons in the Taverley resource dungeon. Since relatively few players can access this dungeon, there is almost always free space. In addition, there are no revenants to worry about. The only downside is the dungeon's long distance from a bank.

Banking

 * A good strategy to get to the bank quickly is to bring food, (if you are below level 100), your Games Necklace, (either worn or in your inventory), and your Ring of Kinship, (worn or in your inventory). Go to the dragons, fight them until you have a full inventory of dragon bones, (worth over 100k, since these bones are commonly used to train prayer), go to level 20 Wilderness, just a small way south, use your Ring of Kinship to teleport to Daemonheim, and bank at the nearby banker. Get more food, if needed, teleport to Clan Wars using the necklace, and repeat until satisfied with the number of bones you have collected.
 * another good way to bank easily would be for those who are low level in summoning,have Varrock teletab and a thorny snail.before the last kill for a full inventory summon the snail and kill the last dragon then take the bones deposit them in the snail and use the teletab