Guilds

Guilds are special institutions often containing resources or stores selling armour or weapons which cannot be bought in any other store. Entry to different guilds requires either a certain amount of quest points, a certain skill level, or completion of a specific quest. Note that guilds with a skill requirement may be accessed if the skill is temporarily boosted to meet the requirement. In some cases, if a guild does not exist, players will attempt to create their own.

Free-to-play Guilds
Listed below are the guilds which may be accessed in the free-to-play version of RuneScape.

Pay-to-play Guilds
Listed below are the guilds which can only be accessed in the members' version of RuneScape.

Informal Guilds
While these guilds don't necessarily exist in the sense that they are "officially" a part of the game, there are some areas and locations that tend to have a large number of players training certain skills, due to the close proximity of banks, resources, and tools necessary to train in that skill.

These activities often happen on specific "worlds" or game servers in an attempt to concentrate activity of the players, which often also brings in secondary activities such as merchanting and suppliers for these training areas.

Note that many other unofficial player made guilds can be found by searching the official RuneScape Forums.

Non-existent Guilds

 * Smithing guild
 * Farming guild
 * Herblore guild
 * Hunter guild
 * Slayer guild (however, some people consider the Slayer Tower and ancient caverns to be a "Slayer guild")
 * Summoning guild
 * Woodcutting guild (however, some people consider the Lumber Yard to be a "woodcutting guild")
 * Construction guild
 * Firemaking guild
 * Fletching guild
 * Thieving guild (however, some people consider the Rogue's Den to be a "Thieving guild")
 * Agility guild (however, some people consider the Rogue's Den to be an "Agility guild")