Attack

 For other uses, see Attack (disambiguation).



Attack (sometimes shortened to Att or Atk) is a melee combat skill that determines the accuracy of a player's melee attacks. The higher the Attack level, the fewer misses a player will incur. A player's Attack level also determines which weapons he or she can use.



Fighting Accuracy
Attack is primarily trained using the "Accurate" attack style, accessed from the Combat Styles interface. Attack is often overlooked in RuneScape, as PKers generally focus on power rather than accuracy, although people with medium-high defence will generally have the advantage in a situation against a strength pure, even if the person has higher strength, which is why it's essential to train Attack to a high enough level later on. Drinking attack potions can also temporarily boost the attack stat.

Experience
A formula is used that decides how much experience a player obtains when fighting accurately. If a player hits an opponent, the damage dealt is divided by 2.5 and that amount of experience is given to the Attack skill. For example, if a player hits a 10, then he will receive 4 Attack experience.

Some experience is also given to a player's Constitution level when he deals damage. This experience is given in addition to the Attack experience

If a player fights with the "controlled" attack style, then the damage dealt is divided by 7.5 and given to the player's Attack, Strength, Defence, and Constitution level.

Many players use the Abyssal whip to train Attack, because of its quick speed, and high slash and strength bonuses. Players who cannot afford an Abyssal whip may use a Dragon scimitar instead.

Combat training (dummies)

 * Players with an Attack level of 1 or above can train on dummies at Lumbridge. These dummies can be trained on, regardless of attack level, unlike in Varrock. But these dummies only offer 1xp per hit, so this is not a good alternative.
 * Players with an Attack level of 8 or lower can train on dummies at Varrock giving 5xp per hit. It takes 161 hits to go from 0xp to level 8.
 * Members with an Attack level of 5 or above, with completion of the Biohazard quest, can train on dummies in the Combat Training Camp.

Dummies are sandbags which players can hit and not risk being dealt damage. Striking a dummy in Varrock gives 5.2 Attack experience. In Lumbridge, striking a dummy gives 0.1 experience. The Varrock dummy does not give any Constitution experience, however the Lumbridge dummy will give a small amount. Dummies can be found in various places across RuneScape, though the most popular places are north of Varrock's east bank and in the tutor building in Lumbridge.

Levels
kkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk

Temporary boosts
Other than the first three prayers listed, all of these boosts are members only.
 * Attack potion - Boosts attack level by 15%; amount depends on the player's attack level.
 * Combat potion - Boosts attack level by 3 to 12; amount depends on the player's attack level. It also boosts Strength at the same time.
 * Super attack potion - Boosts attack level by 20%; amount depends on the player's attack level.
 * Extreme attack - Boosts attack by 5-26 levels, depending on the user's attack level. This item cannot be traded.
 * Overload - Has the same effect as extreme attack, without the user's attack level decreasing for the five minutes the potion is in effect for. Also boosts to strength, defence, magic, and ranged. This item cannot be traded.
 * Zamorak brew - Boosts attack level by 25%; amount depends on the player's attack level.
 * Prayer - Clarity of Thought, Improved Reflexes, Incredible Reflexes, Chivalry and Piety boosts a player's attack level by 5%, 10%, 15%, 15% and 20% respectively.
 * Ancient Curses - Leech Attack and Turmoil boosts a player's attack level by 5%, then up to 10% after time, and 15% + 10% of the opponent's level respectively.
 * Black mask/Slayer helmet - When equipped, it boosts Attack and Strength level by 15%; amount depends on the player's attack level. The bonus only applies while fighting monsters that have been assigned by a Slayer Master. The bonus does not stack with the Salve amulet or the Salve amulet (e).
 * Salve amulet - This amulet is a reward from the Haunted Mine quest. It boosts attack and strength by 15% against undead monsters. The enhanced Salve amulet (e) gives a 20% boost against undead monsters, and is obtained by completing The Lair of Tarn Razorlor miniquest. Neither stacks with a Black mask/Slayer helmet.
 * Cup of tea - Temporarily boosts attack by 3.
 * Ruby Harvest - When used on another player in a multi-combat zone, it increases that player's attack by 20%.

The maximum boost in Attack can be achieved by using a Extreme attack or Overload +26%), the Turmoil Curse (+29% at maximum), with an additional boost from the Salve amulet (e) (+20%) when fighting undead monsters, adding up for a total of 90% boost in Attack.