Quests/Experience rewards

This indicates the number of experience points in specific Skills that are given as rewards from doing certain quests. Points for quests are listed in ascending order.

Set rewards
These rewards are given in a certain skill after doing a quest; there is no choice involved.

Firemaking
Total: 122,975 Experience.
 * 500 - Fur 'n' Seek
 * 500 - The Tale of the Muspah
 * 1,500 - The Giant Dwarf
 * 1,575 - Heroes Quest
 * 4,000 - Enlightened Journey
 * 5,500 - All Fired Up
 * 7,000 - Enakhra's Lament
 * 8,000 - Balloon Transport System, Requires, 30, 40, 50, 60 Firemaking
 * 14,400 - In Pyre Need
 * 15,000 - As a First Resort...
 * 15,000 - Summer's End
 * 20,000 - The Void Stares Back
 * 30,000 - Forgiveness of a Chaos Dwarf

Skill choice
Upon completing the quest, players choose the skill that these rewards go towards. These rewards usually come in the form of items, like lamps or books.


 * It is highly recommended to put this experience into skills that are hard, slow or expensive to raise, such as Summoning, Slayer, Runecrafting, Prayer, Construction, Farming, Smithing or Herblore.
 * A Fairy Tale Part II - A skill lamp granting 2,500 exp in any skill.
 * A Tail of Two Cats - Two antique lamps each granting 2,500 exp in any skill above level 30.
 * Blood Runs Deep - Three training sessions that grant 150,000 exp in any combat skill (except summoning) above level 75.
 * The Branches of Darkmeyer - Three 50,000 experience tomes.
 * Contact! - Two 'wishes' each granting 7,000 exp in Summoning (if higher than level 30), Attack, Strength, Defence, Magic, Ranged, or Constitution.
 * Darkness of Hallowvale- A tome of experience with three chapters giving 2,000 experience each in any skill above level 30.
 * Dream Mentor - A Dreamy lamp which gives 15,000 exp in any combat skill except from Attack or Prayer.
 * The Fremennik Isles - Two helpings of 10,000 exp that can be spent in Attack, Strength, Defence or Constitution.
 * Glorious Memories - A lamp received as an additional reward after the quest granting 2,500 exp in any skill and a tome with 3 chapters, each granting 5,000 exp in one of the following skills: Attack, Strength, Defence, Constitution, or Ranged.
 * The Great Brain Robbery - Blessed lamp granting 5,000 exp in any skill above 30.
 * King's Ransom - A skill lamp granting 5,000 exp in any skill above level 50.
 * Legacy of Seergaze - A tome of exp with three chapters, giving 2,500 exp each in any skill above 35.
 * Legends Quest - 7,650 experience in any four of the following skills: Attack, Defence, Strength, Constitution, Prayer, Magic, Woodcutting, Crafting, Smithing, Herblore, Agility, Thieving.
 * Love Story - After returning Mabel's ring to Mabel you receive a lamp granting 10,000 experience to any skill over level 60.
 * Meeting History - A skill book with 3 chapters, 2 chapters giving 1,000 exp and 1 with 500 exp in any skill above level 25.
 * Monkey Madness 35,000 experience in Attack and Defence or Strength and Constitution, and 20,000 experience in the other two skills. Talk to Daero after the quest to receive these rewards. These 15,000 experience difference is not counted on the rewards per skill section above.
 * Myths of the White Lands - Provides 500 exp lamp in any skill.
 * One Small Favour - Two reward lamps granting 10,000 exp in any skill above level 30.
 * Recipe for Disaster - A lamp granting 20,000 exp in any skill above level 50.
 * Shadow of the Storm - 10,000 in any combat skill except prayer and summoning
 * Ritual of the Mahjarrat - Three old lamps granting 80,000 experience in any skill above 72.
 * The Tale of the Muspah - After completion, the player can talk to the natural historian for a lamp worth 200 xp in any skill which can be used on any skill at or over level 10.
 * Tourist Trap - 4,650 experience x 2 in a choice of Agility, Fletching, Smithing, or Thieving.
 * Troll Stronghold - two skill lamps giving 10,000 in a skill above level 30.
 * Tutorial island or Learning the Ropes - Two experience lamps granting 250 exp in any nonmembers skill, other than Crafting, Runecrafting, or Dungeoneering.
 * Unstable Foundations - Level 4 in Mining or Woodcutting. Chosen during quest.
 * While Guthix Sleeps - After talking with Idria you receive 4 lamps that grant 100,000 exp in any skill above level 65.

Other

 * Observatory Quest - This quest grants 875 experience in Attack, Strength, Defence, or Constitution, depending on which constellation you observed during the quest, and this is completely random. (Some constellations do not give experience in any skill)
 * Swept away - This quest rewards includes 10 pieces of goulash, that each can give from 10 to 1,200 XP in the skill of the player's choice (The formula is: skill level * 10).
 * The Varrock Museum - After completing certain quests you can speak to Historian Minas and inform him of your discoveries and historical information. For this you will receive Kudos and at certain amounts of kudos you will receive lamps awarding small amounts of experience in any skill.
 * Nomad's Requiem - This quest rewards you with 70 Zeal Points, which can be spent on experience in Slayer or any combat skill (excluding Summoning) - between 537,600 if it's at level 99 and minimum of experience of (theoretically) around 33,600 experience if the skill is at level 1.

Trivia

 * The highest experience reward given is from Chieftain Brundt after Blood Runs Deep quest. There are three allotments of 150,000 xp available, totalling 450K xp. This xp can be used on a combat skill that is level 75 or above. The second highest experience reward is given to you after the completion of While Guthix Sleeps. You receive four allotments of 100,000 xp available, totalling 400k xp. This xp can be used on any skill that is 65 or above, making it very valuable.
 * Right now, a player who has finished every quest in the game will have received between 4,319,642.5 xp and xp from quests alone. The exact amount depends on what the level was in the skills the player chose to add experience to after Swept Away. Theoretically it is possible the player has not used all optional experience rewards (such as lamps) and has thus received less experience than this number.
 * The quest experience is equivalent to level 89 in one skill or level 57 in all skills. It represents less than 1% of that required to get all skills to level 99 and approximately .1% of the maximum XP.
 * Currently, there is a total of 3,644,542.5 experience without a choice, and between 1,571,110 to 1,572,300 xp with a choice to be gained through questing. The difference in choice experience is due to Swept Away, which rewards its experience similarly to Experience lamps which are available after most Random Events.

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