User talk:Saftzie

__NOINDEX__ Archives:
 * 2009-2012
 * 2013-2014

Transparency
Hi, I'm just leaving this message to let you know that I have reverted the transparency you added to File:Mystic air staff detail.png because the transparency looked jagged/as though it didn't have anti-aliasing. There's a guide here that should help you with adding AA transparency if you want to try doing it again. You can also leave me a talkpage message if you have any questions, 08:13, January 2, 2015 (UTC)

RS:DDD
"When does this not apply?: (...) Spam is the only thing which can be deleted, as it is not actually a discussion of any kind." IP83.101.44.209 (talk) 07:47, January 20, 2015 (UTC)

Scans map
I don't understand what you've done, but it has fixed the maps (I have scrollbars now). Thank you so much! 10:53, January 24, 2015 (UTC)

Conan
Was trying to refer to "Conan the Librarian." It's a moot point now, because I found out that the Librarian originated before UHF. 68.9.202.235 17:14, March 25, 2015 (UTC)

Re:Penguin spawn locations merge
The data on Penguin Hide and Seek/Spawn locations is still the same. I don't see why the 1-point penguins needed their own subpage; all you have to do is link to the "Penguins worth 1 point" section. The spawn locations page even has a note about the ghost penguin's conditions: "The 11th invisible penguin teleports to any of the 34 1-point locations every few minutes." -- 02:11, April 26, 2015 (UTC)
 * If we want to direct people to only 1-point spawns, it's advantageous to have a page with only 1-point spawns, though, considering there are 67 spawns total. Previously there were 2 pages, but the 1-point spawns were duplicated, making maintenance a hassle. I think it's preferable to have separate pages and transclude for a list of all them. -- 02:30, April 26, 2015 (UTC)
 * Why is it so important to only display 1-point penguins? I still think they all belong on one page; if you want to, you can create an RFS -- 03:17, April 26, 2015 (UTC)
 * I've explained why. Since the merge was unilaterally yours, how about I just undo, and, if you want, you can create an RFM? -- 03:24, April 26, 2015 (UTC)
 * Sure -- 03:26, April 26, 2015 (UTC)

:/
http://i.imgur.com/zFp8zsh.png 00:13, May 8, 2015 (UTC)

Kelp
The kelp is required to complete the quest. It needs to be ground to produce a raw fishcake, another required item. How does not satisfy the conditions to become a quest item? 17:51, May 9, 2015 (UTC)
 * "Items that are required to complete a quest" is not a criterion for Quest items. Otherwise everything in the game would be a quest item. "Quest items are generally items used, made, or obtained only during quests." Kelp is unlocked by a quest, but can be used like crazy after the quest, mostly for making soda ash for molten glass. -- 18:02, May 9, 2015 (UTC)
 * That's applicable for common items. Having uses outside the quest doesn't prohibit an item from being a quest item. Particularly if its primary function is as part of a quest that it was released with. "Items that may be kept and used after the quest is complete, like the Dramen staff from the Lost City." 18:19, May 9, 2015 (UTC)
 * Whether it's common or not, kelp is only unlocked by the quest. It is available after the quest in unlimited quantities, either to make further fishcakes (unlikely) or molten glass (more likely). It does not meet the defining condition "used, made, or obtained only during quests." -- 18:27, May 9, 2015 (UTC)

I reverted your change to the Kelp article. One of the possible criteria for quest items is "items obtained during the quest, that are commonly used afterward". Kelp clearly fits that definition, and a quick look at the category listing shows a bunch of obvious comparisons, like blurite ore and black bead. It's a quest item. 16:26, July 24, 2015 (UTC)

Weight
That's a very late reply on my part, but what did you mean by your comment here? 21:59, May 16, 2015 (UTC)
 * Okay, so the weight is an integer that is divided by 1000 and rounded down on display? What is the significance of how the number is stored, though? Surely this doesn't make the info wrong? Using the values given, we obtain accurate weights, no contradictions between readings. Help me understand this. 22:23, May 16, 2015 (UTC)

Superior seasinger values
You might want to ask Jlun about that value if broken; he generally seems to know what he's doing when checking and adding those, so... IP83.101.44.209 (talk) 03:30, June 8, 2015 (UTC)
 * Well, just a reality check, then. If something is worth 5m in perfect condition, but worth 36m when it's broken, that's a bug. -- 23:54, June 8, 2015 (UTC)

Barrows
Do you have an archive of Mod Dean's gems besides what's on your user page? 12:55, June 24, 2015 (UTC)
 * Soz, I have no archive of Mod Dean's post from 2 years ago. FWIW, I always wondered if the chances at a brother's item started at 1/450 after 1 kill or before 1 kill. It would make more sense if it started after 1 kill, but that's not the way he said it. -- 20:53, June 24, 2015 (UTC)

#sub
Special:Version : ParserFunctions (Version 1.4.1)

https://www.mediawiki.org/wiki/Extension:StringFunctions#.23sub: | The #sub parser function was merged into the ParserFunctions extension as of version 1.2.0

So I'm not actually sure what you're talking about? 19:45, July 7, 2015 (UTC)


 * Yeah, just noticed the note in the MediaWiki #sub subsection. Looks like we just got a new Lua module, too.... -- 19:50, July 7, 2015 (UTC)
 * I made it after what you said. Then kept reading. 19:52, July 7, 2015 (UTC)

re: too many :not
Thanks for spotting that, looks like I got a bit carried away pasting it in.

pinwin
how are you so incredibly fast with the penguin spawn locations it's been like 5 minutes after the reset 00:06, July 22, 2015 (UTC)

POH file names
Hey uh, is there any chance the house style images could be moved without POH as a prefix? The file names don't already exist, and that way it'd be closer to the in-game name 18:05, August 3, 2015 (UTC)