Clan Wars/Getting started

Clan Wars, in the northern, white, safe portal, is a minigame, that requires a combat lvl of at least 48, if you want to cause mayhem on most members. If you wish to cause real trouble, then try lvl 66, and for extreme chaos, try lvl 92, or higher. You need to be able to know the combat triangle for a better chance of success. For info on the combat triangle, see this. It's good to also bring friends along for help. Bring food, that you could spare, but don't need. Clan Wars is west of The Fist Of Guthix minigame.

Clan Wars: Getting Started (Dangerous)
If you plan on entering the Dangerous Portal (The red portal), it's best to have some spare armour in the bank, just in case. Also try not to bring rare, or important items inside with you. Try training until you reach at least lvl 74, before you enter. Try the bank in edgeville. It is closest to the wilderness. You can train on ghosts by the CW (Clan Wars) bunker, before you enter. The ghosts are only lvl 19, so if your high enough, you can beat them.

Write the second section of your article here.

 Clan Wars: Clan Battle: 

This is the main event of Clan Wars. Enter, or create a clan, then get for friends, and family to join in on the fun. You need to be ranked General, or Leader in a clan chat to start a Clan War. If you start a clan war, get as many members to come in as possible. You set up the rules before the Clan War, if you started it. If you have a huge clan, but most of them are low-lvled, then you can probably conquer Knock-Out Battle, which is basically "Last one standing, wins". If you don't have many members, but there powerful, then you'd really win over a Run-In Battle. Run-In Battles, are when you can enter a Clan War anytime, even when you died, and the clan with the most kills, wins. The Clan Wars: Clan Battle is the purple portal, south of the bunker. Also, you can't trade in a Clan War battle, so if you plan on giving food, give it before the battle starts, outside the portal.