Slayer


 * For the unrelated quests, see Dragon Slayer, Vampire Slayer or Demon Slayer.



Slayer is a members-only skill that was released on 26 January 2005 and allows players to kill normally immune monsters. Players must go to a slayer master and get an assignment, and will only gain Slayer experience for killing the assigned monsters. The slayer experience gained per monster is equal to the monster's hitpoints. Combat experience is also given, so some players use slayer as their major form of combat training. It can be profitable when in the high levels, as special types of mystic robes, granite armour, abyssal whips, dark bows, and many other items dropped only by slayer monsters can sell for vast amounts of cash. Training slayer can be a good way to obtain Charms for Summoning too.

There are many players that train slayer for the profit aswell for the fame, but there are lots of different ways to train slayer, from the easy to the hard ways. Skillers/skill pure, train slayer for the equipment and did this by Penguin hide and seek before Soul wars came out, giving one the chance for more experience at a faster rate, then Penguin hide and seek once a week. but other's do this method aswell like, hybrids for the profit and mostly all other known stereo-typed players.

It is worth noting that many Slayer creatures drop grimy herbs, which gives players the option of training the Herblore skill while performing monotonous Slayer tasks. Simply pick up the grimy herb, clean it, and drop it again. Herblore level 3 is the minimum level required to begin cleaning grimy herbs with the completion of Druidic ritual.

Variations of monsters count towards the slayer assignment. For example, if a player has been assigned to kill Blue dragons, they may instead slay Baby blue dragons and receive Slayer experience. Since the amount of experience received is based on the monster's hitpoints, there may be an advantage to selecting the higher level creature as a target. See Slayer substitutes for a list of known substitutes.

The Chaos Tunnels contains many slayer targets, and also contains Bork, who gives 5,000 experience for the first time it is killed, and 250 slayer experience every time he is killed afterwards, for a maximum of once per day. Also, after the player finishes In Pyre Need, you can slay the Phoenix for 5,000 experience for the first time it is killed, and 500 experience for each time after that (once per day).

Introduction
Slayer is a unique skill in terms of having to go around the world to see special people, known as Slayer Masters, and needing to kill a lot of more off-beat monsters. Some monsters require special equipment, such as earmuffs for Banshees. The idea is that, for a normally equipped player, the monster has a special ability that stops said player from being able to attack and/or kill it normally.

A lot of money can be earned through Slayer as there is a wide variety of unique things that are dropped by slayer monsters, such as Armoured Boots, Abyssal whips, Dark Bows, and white/gold and black/red Mystic robes, as well as dropping better non-unique items and larger numbers of coins or clue scrolls than most non-slayer monsters of similar combat levels. Although many slayer monsters are not aggressive, it is recommended to check beforehand, to avoid mishaps.

There are currently 6 slayer masters located around RuneScape.

All slayer masters sell enchanted gems. These allow players to contact their slayer master, ask for tips, ask who the master is and where they are located, and see how many monsters are left to kill. The gems cannot be used to get a new assignment. For that the player must see a master in person. An alternative to the gem is a Slayer ring, which functions in the same way as the enchanted gem (and can also tell Slayer reward points), or a worn Combat bracelet that contains at least 1 charge left, after the charges are gone you will not receive anymore updates, which occur every 10 kills.

The NPC contact Lunar Spell can contact any slayer master to request a new assignment.

Karamja gloves 3 from the Karamja Diary allows very quick access to Duradel, the Shilo Village slayer master. However this has many skill requirements, including a combat level of 100 and a slayer level of 50.

''Players who have not completed the Karamja Diary can teleport to Ardougne and pay 30 coins for the ship to Brimhaven. Just south from the arrival point is a cart which takes you right next to the Shilo Village bank for 10 coins. This method isn't much slower then using Karamja gloves 3.''

The masters vary in the level of difficulty of their assignments. If a player receives an assignment they do not wish to do, Turael in Burthorpe may consider giving players an easier assignment if they talk to him. However, this only works if the assignment is something that he doesn't assign. For example, if Duradel assigns a player Desert Lizards, then the Burthorpe slayer master cannot change their task, as he assigns Desert Lizards as well. However, if the number given is far greater than Turael would normally give, it is possible to change the player's task. For example, if Duradel assigns 140+ Kalphite, then Turael will change this for another mission (or a lower amount of Kalphite, randomly). However it is not advised to do so because players will lose their streak of slayer points. Under normal circumstances, players would use their points to change their task if they didn't like it. All slayer masters can assign the same types of monsters as the masters below them. However, as their difficulty increases, there is a substantially higher chance of getting a more difficult monster. The masters are shown on the map with a yellow skull icon.

Summoning familiars that fight for you in Multi-combat areas do not interfere with your slayer tasks. The familiars will attack monsters that you attack and can damage them, but the monster's death counts towards your slayer assignment even if the familiar delivered the "final blow". Using a familiar also confers an advantage in that the monster will occasionally divert its attention from you to attack the familiar instead. This can increase your "staying time". If the familiar, however, is relatively weak in relation to the target monsters, the familiar can be killed, which can be a nuisance if you are counting on its abilities.

Slayer Masters
A handful of slayer masters dot the map; each master gives assignments oriented towards a general range of combat levels.

During the quest While Guthix Sleeps, Turael and Duradel are killed by Lucien. Because of that two new slayer masters appear as substitutes, Spria and Lapalok respectively. Between the recruiting and return of Mazchna, there is also another slayer master to replace Mazchna. End of spoilers.

Currently, there are six Slayer Masters scattered around RuneScape.


 * Additionally, those who have completed Lunar Diplomacy can use the spell NPC Contact (67 Magic required), which allows players to instantly contact any slayer master and request a new assignment, assuming they have the prerequisite combat level to use that master.

Slayer equipment
All slayer masters operate a Slayer Equipment shop, selling various tools and weapons for use against certain monsters they assign. All slayer masters offer the same shop, at the same prices.

Training

 * See Slayer Training guide for more info.



Temporary boosts

 * A Slayer's respite will boost slayer by 1. This can be brewed using the cooking skill, at level 59.
 * A Mature Slayer's respite will boost slayer by 2. This can also be brewed using the cooking skill, at level 59.
 * A Wild pie will boost slayer by 5. This can be made at level 85 cooking.
 * A Black mask will boost both Attack and Strength by 15% while fighting monsters that have been assigned by a Slayer Master. They can be obtained by fighting Cave Horrors in a cave on Mos Le'Harmless, or by buying them from other players. When meleeing Cave Horrors, a Witchwood Icon and light source is required. The Masks have a number of charges, represented by a number behind them from 10 to 1.  When the player still has charges, he or she will sometimes have his or her opponent's defence decreased. Each time this effect randomly takes place, the player will lose one charge.  When Black Masks lose all their charges, they have no number. There is no known way to recharge them at this time. Black masks with no charges retain their attack and strength boosts.
 * The Salve amulet is a reward from the Haunted Mine quest, which boosts attack and strength by 15% when fighting any undead monster, such as Aberrant Spectres, Banshees, and Shades. The player can make it enchanted by defeating Tarn Razorlor and using the book obtained on the amulet. A Salve amulet (e) gives a 20% bonus to attack and strength. The bonuses of the amulets do not stack with the effect of a Black Mask.

Slayer reward points

 * See Slayer reward point for more information.

On 6 June 2008, Jagex released Smoking Kills, which released many new rewards that can be bought with Slayer reward points. Slayer reward points are earned by completing 5 or more tasks in a row without having a task changed by Turael, however you are allowed to cancel a task by using 30 points. Every 10th and 50th task, a special bonus is given to the player's slayer reward points, the bonuses also differ in points to each Slayer master. Duradel for example, tasks 1-4 earn no points, tasks 10, 20, 30, 40, 60, 70, 80 and 90 earns 75 points, task 50 and 100 earns 225 points and all other tasks earn 15 points.

The rewards that can be bought with these points include Slayer experience, a Slayer ring, the ability to combine all Slayer headgear into one item, the Slayer helmet, and even the ability to buy monsters off a player's task list forever.

Since getting good tasks worth keeping isn't guaranteed, it is suggested that players get their first four kills on the Slayer master Mazchna, and then get any other kills from there on higher masters like Duradel.

After getting 4 or more tasks in a row, Slayer masters will hand out points when players finish their tasks. The number of points varies as the difficulty of the Slayer master increases.

After earning enough points, players will be able to buy rewards with them.

The Slayer helmet combines the stat boosting qualities of the Black mask with the protective slayer headgear facemask, nosepeg, earmuffs, and Spiny helmet, with the defence bonuses of a Rune full helm; making it the best helmet option for slayers.

Summoning

 * For more information, see Slayer training

Slayer is a great way to get Charms so many players combine the two skills.

It is worth noting that some of the most commonly used familiars are:


 * Spirit terrorbirds
 * War tortoises
 * Bunyips
 * Titans
 * Unicorn stallions

Trivia

 * If two people are slaying the same monster, the experience is divided in half: one-half goes to the person who does the most damage, and the other half goes to the one who gets the last hit.


 * The idea of some slayer monsters having a special quality that makes them normally impervious to damage is similar to the various tricks Hercules and Perseus employed in Greek mythology.


 * Slayer normally (can differ) levels up at 1 xp per hitpoints a monster has, but the player will receive 1.33 xp per hitpoints a monster has when killed. Therefore, hitpoints will usually reach level 99 before slayer, causing the slayer cape to be trimmed. However, by using the Dwarf Multicannon, which offers Ranged exp but does not give experience to Hitpoints, and by using controlled attack modes so ensure that combat experience is as low and distributed as possible, it is completely possible for anyone to achieve an untrimmed Slayer cape. Examples of such players are Anas 0 Thone, Mjjp Mom (although Mjjp Mom has trimmed her cape recently), and Slayerbelle.


 * On 5 June 2008, many Slayer monsters had an unannounced graphical update. Players with an already assigned task on this date would receive the message "we seem to have lost your records in our recent reshuffle." from their slayer master when contacted through the slayer gem. The Abyssal demons, Cave Horrors and the Dark beasts did not receive a graphical update. (However, the Dark Beasts had already been updated months before.)


 * Slayer is one of only three skills not used in Stealing Creation, the others being Firemaking and Farming; However it is a key aspect in the minigame Soul Wars.


 * Quite a few Slayer monsters can be found at God Wars Dungeon, including the Spiritual Mages which requires level 83 Slayer to kill.


 * If a player kills any monster which they have been assigned inside a Player-owned house they will receive the message: Monsters inside a player-owned house do not count towards your slayer target.


 * Recently Jagex introduced pets resembling five slayer monsters. These were the Creeping Hand, Minitrice, Baby Basilisk, Baby Kurask and abyssal minion, to use these you need a Crawling Hand, Cockatrice Head, Basilisk Head, Kurask Head, or Abyssal Demon head, respectively, and 4 summoning.


 * After the release of While Guthix Sleeps, if a player would talk to Turael (for those who had not completed the quest) and ask for tips, his name in the chat box would appear as slayer_master_1_multi. This has since been fixed by Jagex. [[Image:Slayer master 1 multi.png|frame|slayer_master_1_multi glitch]]


 * Killing summoning familiars will not count as a slayer assigment; (Ex: If you are assigned bats as a slayer task, if you kill a fruit bat familiar, it doesn't count as a kill.)

Poison will not affect slayer kill count.
 * Jagex plans to introduce a new slayer monster as seen here.