Guthixian Cache

Guthixian Caches is a Divination-themed Distraction and Diversion. It requires the player to hop into an Energy Rift, found at any of the wisp colonies (except the Pale wisp colony) which appear for 10 minutes at 3 hour intervals, to collect memories of Guthix.

There are no skill requirements for this DnD, but more points can be acquired at certain level thresholds.

Gameplay
The objective is to earn Divination Points. To do so, one can:

1) Subdue Automatons
To subdue Automatons, players can select the "Transform" option available by right-clicking one of the four Statues of Cres located in the four corners of the room. Players will then assume the Power of Cres which transforms the player into an Automaton and grants the ability to subdue NPC Automatons.

There are 3 types of NPC Automatons. Confused Automatons do not have a Divination requirement to subdue, Ancient Automatons require a Divination level of 45 to subdue, and Enraged Automatons require a Divination level of 85 to subdue. Divination points are given each time a player subdues an automaton.

Players can only stay transformed for 60 seconds until the Power of Cres fades. Once players return to their normal figures, they must wait 60 seconds before activating a Statue of Cres to repeat the process.

2) Convert Memories
To earn points for converting memories, players must grab a memory from any of the spots on the walls. You must have both hands free to carry memories. Once players have a memory in their hand(s), they must run to the center of the room and deposit the memory into the Unstable Crater without being caught by an NPC automation. If players run into an NPC Automaton during their journey to the center of the room, the Automaton will swipe the memory out of the player's hands. They then must run back to the wall and grab another memory off the wall and retry the process.

Three types of memories can be collected. Tiny Raw Memories have no level requirement, Raw Memories require a Divination level of 45 or higher, and Large Memories require a Divination Level of 85 or higher. It is suggested to pick up the memory that corresponds with your Divination level to obtain the maximum amount of Divination Points.

It is possible to use the Surge and Escape abilities to move faster between the crater and memory deposits.

Rewards
Rewards include Divination experience and three passive benefits:


 * 10% chance for double loot from divine locations, at no extra cost to the player's gathering limit
 * 10% chance to save a charge from a sign of the porter
 * 10% chance to convert all memories at once while training Divination, this can happen with both enhanced experience and normal experience options, and still consumes the normal amount of energy for enhanced.