Mahjarrat Memories

Mahjarrat Memories is a miniquest which was released the week before Fate of the Gods, wherein players help the Mahjarrat Kharshai recover the memories of some of his kin - both dead and alive - so he can learn what they've been up to. There are 15 memories in total, and they reveal information on the Zarosian empire, demons and the Mahjarrat themselves.

Each Mahjarrat mentioned in Zemouregal's notes has their own memory, with the exception of Zamorak, because he has become a god, and Khazard and Moia, because they did not exist in the Second Age. In addition to 15 lore books, they reward a hefty amount of (bonus) Divination experience, two titles, a pet and a cosmetic override.

Kharshai's idea
Speak to Kharshai in his dungeon beneath Thorvald the Warrior's house in Rellekka, and he will tell you that he has created a device that can capture the memories of Mahjarrat that have stayed in a place for a long time, which he wishes to use to learn about their current plans and activities. He gives you an engrammeter to store the memories, similar to Kharshai storing his original memories.

However, the engrammeter must be charged with divination memories, from any tier above, or equal to, vibrant memories. 500 memories are required to recharge the engrammeter and enriched memories count as two memories. After charging the engrammeter at one of the Divination spots around the world, you must find each Mahjarrat memory. After storing one memory, you must return to Kharshai to translate the Mahjarrat memory before you can recharge the engrammeter again. Note that 25,000 divination experience will also be awarded for every memory he translates.

Memories of the Mahjarrat
7500 memories are required to complete the miniquest. Each set of 500 memories will take approximately 20~25 minutes to collect depending how many enriched memories you collect, leaving the overall time to complete the miniquest in excess of five hours.

Finishing up
Once you bring Kharshai your final memory, he will be disappointed that all of the memories were ancient, and thus of no use in learning of the plans of the other Mahjarrat, but will remark that he became slightly more powerful by absorbing the memories, although not enough for it to be of any practical use. Despite this, he thinks the creation of the memories may be linked to why the Mahjarrat's power dissipates before each Ritual of Rejuvenation, and thus considers it an avenue worth investigating.

He also wonders what would happen if you used the charged Engrammeter on the Mahjarrat homeworld of Freneskae, although thinks it very unlikely that you would ever go there. Nevertheless, he thanks you for your help, and you will receive your rewards.

Congratulations, miniquest complete!

Rewards

 * An Engrammeter that Kharshai states could be useful in Freneskae when charged.
 * 15 lore books.
 * A total of 375,000 Divination experience.
 * 150,000 bonus experience in Divination.
 * 2 Titles
 * Pontifex [Name]
 * Legatus [Name]
 * A Tiny Lucien pet.
 * Dr Nabanik's old trilby cosmetic override.

Trivia

 * A Mahjarrat's memory is coloured after the god that is followed by that Mahjarrat, therefore Zamorakian Mahjarrat have red memories, Zarosian Mahjarrat have purple memories, and Kharshai, being ultimately neutral, has a grey memory.
 * The "engrammeter" is a reference to the concept of an engram in neuropsychology.
 * Despite being a mini-quest, Mahjarrat Memories can take longer to complete than any actual quest.
 * It is ironic when Kharshai says that the player will never visit Freneskae, because it is confirmed that the player will visit it in the upcoming quest Fate of the Gods.
 * The two title rewards are explained in Jhallan's memory, Legatus means "Commander of a whole Legion"; and Pontifex means "Leader in the church". They both refer to ancient Rome, where a legatus was a general of the Roman army, and the Pontifex Maximus was the High Priest of the Collegium Pontificum, the most important position in the ancient Roman religion.