Player-owned port/Rewards

Among the range of rewards available from player-owned ports are degradable level 85 armours: Tetsu armour, which is melee class; Death Lotus armour, which is ranged class; and Seasinger's robes, which are magic class. These items can be created by players with 90 Smithing, Crafting, and Runecrafting respectively (non-assistable, unboostable, and the materials are untradeable). Players can create two versions of this armour: tradeable versions with slightly lower stats that crumble to dust when fully degraded, and more costly untradeable "superior" versions with slightly higher stats that can be repaired with coins or trade goods. Other available rewards include the high level food Rocktail soup, and Scrimshaws (again superior and tradeable), which are items for the pocket slot. To learn how to make each type of reward an Eastern scroll, in four pieces must be found by "scroll voyages". A scroll voyage will recover the next piece of the scroll selected on the ports interface (or Captains Log) when the ship is despatched - if a completed scroll is selected the voyage is wasted.

In addition to completing the scroll and having the required skill levels, creating reward items requires a quantity of trade goods. Trade goods can be earned infrequently from Standard voyages, but are most commonly earned from Special voyages with one of the nine adventurers who frequent the port. To more efficiently make any of the reward items, it is beneficial to have both the skill level required to make the reward item and the skill level required to attract the appropriate adventurer. Trade goods cannot be earned from voyages to the Arc or the Skull.

Trade goods
Trade goods are not a reward in their own right, but they are used in the port's Workshop to create the items described in the scrolls. The player's current supply of these items is shown under the Resources drop down menu at the top of the main port screen.
 * Ancient bones are used for the creation of Scrimshaws and Death lotus darts.
 * Plate is used for the creation of Tetsu armour.
 * Spices are used for the creation of Rocktail soup.
 * Lacquer is used for the creation of Death lotus armour.
 * Chi is used for the creation of Seasinger's robes.
 * Pearls are used for the creation of Leviathan ring.
 * Koi scales are used for the creation of Reefwalker's cape.

Titles
Titles are unlocked by increasing your Port Score, found in your captain's log. The titles are found under Descriptions in the Titles section of the Customization screen. In the Captain's Log, the First Mate title is referenced as First Officer. This is likely an error in the Captain's Log. Your port score is increased by your activities within the port, up to the maximum port score of 4414.

Note:  When upgrading to the final tier of bar, lodgings or shipwright (where you choose which stat in which to specialise your buildings), your port score increases by ten if you upgrade to the combat based building (as this is always listed first), and by a further ten for a further "upgrade". Alternatively the combat version may be skipped, resulting in the maximum port score and saving resources. Subsequently "downgrading" to the combat based or Jade built building will decrease your port score and buildings upgrade count. It is unknown if the above is a glitch.

Tetsu armour
Tetsu armour is the best non-Dungeoneering melee Tank armour in the game, and the second best melee armour in the game, surpassed by Malevolent armour (However, Superior Tetsu armour has identical stats to their Malevolent counterparts). Tetsu armour requires level 85 Defence and Constitution to wear. Level 90 Smithing is required to make Tetsu armour.

Creating a full set of superior Tetsu armour requires 200 plates and grants 60,000 Smithing xp. A full set of tradeable Tetsu armour requires 160 plates, and also grants 60,000 Smithing xp.

Plate is obtained infrequently from standard voyages, and can be obtained from the Whaler's special voyages and the Whaler and Biologist's joint voyages. The Whaler requires level 90 Fishing and the Biologist requires level 90 Herblore to unlock.

Tetsu helm (Superior)

Tetsu laminar (Superior)

Tetsu legplates (Superior)

Seasinger's robes
Seasinger's robes are the second-best non-Dungeoneering magic armour in the game (surpassed by tectonic armour), although they are currently the best Tank armour for Magic. They requiring level 90 Runecrafting to make, and level 85 Defence and Constitution to wear.

Creating a full set of superior Seasinger's robes requires 200 chi globes and grants 60,000 Runecrafting xp. A full set of tradeable Seasinger's robes requires 160 chi globes, and also grants 60,000 Runecrafting xp.

Chi globes are obtained infrequently from standard voyages, and can be obtained from the Occultist's special voyages and the Occultist and Missionary's joint voyages. The Occultist requires level 90 Runecrafting and the Missionary requires level 90 Prayer to unlock.

Seasinger's hood (Superior)

Seasinger's robe top (Superior)

Seasinger's robe bottom (Superior)

Death Lotus armour
Death Lotus armour is the second-best non-Dungeoneering ranged armour in the game, surpassed by sirenic armour, yet they are the best Tank armour for Ranged. Level 90 Crafting is required to make the armour, and it takes level 85 Defence and Constitution to wear.

Creating a full set of superior Death Lotus armour requires 200 lacquer and grants 60,000 Crafting xp. A full set of tradeable Death Lotus armour requires 160 lacquer, and also grants 60,000 Crafting xp.

Lacquer is obtained infrequently from standard voyages, and can be obtained from the Convict's special voyages and the Convict and Assassin's joint voyages. The Convict requires level 90 Thieving and the Assassin requires level 90 Slayer to unlock.

Death lotus hood (Superior)

Death lotus chestplate (Superior)

Death lotus chaps (Superior)

Reefwalker's Cape
Reefwalker's Cape: 90 crafting to make, requires 85 Defence and Constitution to wear, 90 construction to attract the Architect and/or 90 hunter to attract the Hunter who offer Koi scales in their special voyages. A defensive cape with great armour and life point bonuses. Make from Koi Scales.

Leviathan ring
Leviathan ring: 90 crafting to make, requires 85 Defence and Constitution to wear. A defensive ring that has a small chance to reduce the damage you take by half. Make from Pearls.

Death Lotus Darts
Death lotus darts (ranged weapon): 92 Fletching to make; 85 ranged to wield.

Tetsu Swords
Tetsu katana (main-hand melee weapon): 92 Smithing to make; 85 attack to wield.

Tetsu wakizashi (off-hand melee weapon): 92 Smithing to make; 85 attack to wield.

Seasinger Wand and Orb
Seasinger kiba (main-hand mage weapon): 92 Runecrafting to make; 85 mage to weild.

Seasinger makigai (off-hand mage weapon): 92 Runecrafting to make; 85 mage to weild.

Scrimshaws
Scrimshaws are items that use the pocket slot. Level 85-95 Fletching and 10 Ancient bones are required to create the Scrimshaws.

Ancient bones are obtained infrequently from standard voyages, and can be obtained from the Missionary and Biologist's special voyages. The Missionary requires level 90 Prayer and the Biologist requires level 90 Herblore to unlock.

Recipe scrolls

 * [[File:Rocktail soup.png]] Rocktail soup

Rocktail soup heals a maximum of 2400 life points (with a Constitution level of at least 95) and can boost your life points by an extra 10%. This makes it the highest healing tradeable food in the game. It is made from spices and rocktail, requires a Cooking level of 93 to make it at the port workshop, and gives 525 cooking experience. It is tradeable. There is a limit on the number of spices you can store in port, up to 250 can be kept. Any more spices will be lost. So it could be wise to get the recipe scrolls quickly as to not waste any spices.

Spices are obtained infrequently from standard voyages, and can be obtained from the Assassin's special voyages. The Assassin requires level 90 Slayer to unlock.

The Port Management interface does not have the option to look for Shark soup scroll fragments. Although Shark soup is present on the item list of the Grand Exchange, and despite the fact that it was introduced to the list in the same update as Rocktail soup, it cannot to be cooked at any known location in RuneScape—the stoves in the Workshop constructed within the port only offer the ability to prepare Rocktail soup.

There are several hints present that would seem to indicate that Shark soup is merely a remnant of previous development stages and is not intended to be available at this time: unlike all the rest of the new craftable items, it can not be created as of yet; the Shark soup heals fewer life points than its presumed ingredient, a Shark; and finally, its starting price on the Grand Exchange was only 1 coin as opposed to Rocktail soup, which appeared first with a value of 5000 coins. Therefore, it is assumed that should Shark soup ever be properly released, its properties will be at least somewhat reworked.

Experience
When a player receives a special voyage with the reward of experience listed, the player will receive experience in the skill associated with whichever adventurer is connected to that voyage.
 * The Missionary - Prayer
 * The Convict - Thieving
 * The Biologist - Herblore
 * The Assassin - Slayer
 * The Whaler - Fishing
 * The Occultist - Runecrafting
 * The Trapper - Hunter
 * The Chef - Cooking
 * The Architect - Construction

Trivia

 * Prior to the Player-owned Ports update, it was possible to change the focus of a forgotten scroll to another one of the same type before the ship arrived. This would give you a piece of the current scroll, instead of the original.
 * The Rocktail Soup scroll used to say that Rocktail Soup healed its old amount of 2100. This was patched in an unknown update.