Deadly red spider

Deadly red spiders inhabit areas of the Edgeville Wilderness Dungeon (Levels 4 - 6), the Eastern Ruins in the Wilderness, the Wilderness Rune Mine, the Karamja Volcano Dungeon, Arandar, the Stronghold of Security, near the end of the Varrock Sewers, and the Chaos Tunnels (enter the rift northwest of Stealing Creation, then go east). Red spiders' eggs can often be found nearby. These are useful for Herblore. Deadly red spiders have good accuracy and can hit up to 40, with an attack speed of 6 (that of a scimitar). Contrary to what their name may suggest, they are not poisonous but they do drop Red spiders' eggs. NOTE: Red Spiders in the Karamja Volcano DO NOT drop red spider's eggs. They are a good source of charms. Deadly red spiders count towards a Slayer task of spiders.

One of their most notable traits is when the spiders swarm low-level players. This happens especially in the Varrock Sewers where low-level players who are looking for a key in the Demon Slayer quest often become lost. The large number of spiders in the sewers make it a dangerous location for low-level players. They also occasionally attack players if they take their eggs which can be usually found scattered round the area. Players with a combat level of 69 or higher will not be attacked by them.

As far as training in non-member areas is concerned, a free player who is not concerned with raising Prayer through monster drops and has at least 40 Fishing and Cooking would do well to train melee in the Karamja volcano Deadly red spiders area (due west of the volcano entrance). This is because this particular training spot is almost never crowded, and there is also a place to catch Lobsters among other fish on the Karamja docks, located on the northern end of the island's surface.

The presence of a tree that is able to be cut down near the Karamja entrance docks (where the customs woman in blue uniforms can be located) means that a competent player will also be able to make fires and subsequently cook the fish they catch. There are also additional trees near the volcano dungeon entrance. All of these possibilities make it so that a self-sufficient player could potentially remain on Karamja and train on the spiders indefinitely.

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