Blood tithe

Blood tithes are rendered periodically by the rulers of Morytania, the Vampyres. Officially, a blood tithe is to be taken from every settlement in Morytania, but the only settlement outside of the Sanguinesti region that is both known and useful to the Vampyres is Canifis, which is inhabited by werewolves, who use meat sacrifices in most cases, however sometimes they are forced to sacrifice one of their own. Port Phasmatys is protected by a pool of ectoplasm, which repels the vampyres, and the town is populated entirely by ghosts, who thus cannot pay the tithe. Nearly every person in Mort'ton is Afflicted by the mists from Castle Drakan; their blood is generally unpleasant, if not poisonous. Burgh de Rott is not yet known to be populated by those rendering the tithe, although the Vampyres have demanded the tithes before, it is not known if the people routinely pay them. Therefore, humans in Meiyerditch are practically the only ones in Morytania to be forced to pay the blood tithe. In the ghettos, the blood tithe is more than a periodic tax; humans are farmed for blood, each sector being drained at regular intervals. Humans outside the city are comparatively free and well off.


 * {|width="85%" class="wikitable"

!Settlement !Has to pay blood tithe !Notes The Vampyres require blood tithes, as blood is their main dietary staple and energy source, similar to the vampires of popular culture. It also forces some humans to collaborate with the Vampyres to protect their families, such as Gadderanks.
 * Canifis
 * Yes
 * Werewolves pay blood tithe willingly since they like Vampyres ruling them (usually with human prey, but with one of their own if they don't collect enough).
 * Port Phasmatys
 * No
 * Pool of Ectoplasm dug up near the town under the directon of Necrovarus repels the vampyres
 * Mort'ton
 * Yes (although collecting seems to have been ceased)
 * Mort'ton is currently infected by so-called Sanguinesti Virus originating from Castle Drakan which turns humans into Afflicted and also increases shade activity, thus rendering the taste of their blood disgusting to the Vampyres; however, it is mentioned during Darkness of Hallowvale that tithes are taken from Mort'ton.
 * Burgh de Rott
 * No
 * Despite its relative proximity to Sanguinesti region, Vampyres think this place is deserted.
 * Meiyerditch
 * Yes
 * This is the main area where blood tithe is taken from humans.
 * Darkmeyer
 * No
 * Vampyre settlement, close to no humans in the area.
 * Fenkenstrain's Castle
 * Yes (no humans remain to have their blood collected)
 * Lord Rologarth was convinced by Dr. Fenkenstrain to pay the tithe. Later, he learned Fenkenstrain had struck a deal with the vampyres: Blood in exchange for the castle.
 * }
 * No
 * Vampyre settlement, close to no humans in the area.
 * Fenkenstrain's Castle
 * Yes (no humans remain to have their blood collected)
 * Lord Rologarth was convinced by Dr. Fenkenstrain to pay the tithe. Later, he learned Fenkenstrain had struck a deal with the vampyres: Blood in exchange for the castle.
 * }
 * }

The blood tithes cause fear, suffering and poverty among the Morytanian people, making travelling a danger. Often, it leads to victims being severely weakened, with no energy and will to live, depressed and dying. Sometimes, victims die of blood poisoning or lack of blood or are taken away and never seen again.

Players travelling in the Sanguinesti region can also be subject to the tithes. At random, nearby Vyrewatch can land and ask for one, at which point the player can choose one of the following options:
 * 1) Take the tithe, which does 60 life points to the player.
 * 2) Be sent to the mines to mine 15 Daeyalt ore (after reaching a certain point in Darkness of Hallowvale).
 * 3) Attack the Vyrewatch. This is not recommended unless the player is wielding an Ivandis Flail (created during the Legacy of Seergaze quest).
 * 4) Attempt to distract the Vyrewatch. The success rate depends on the player's Thieving level; an unsuccessful attempt will result in a forced blood tithe.

Vyrewatch clothing reduces the chance of being seen by the Vyrewatch.