Crafting

Crafting is a skill which enables you to produce items in various materials to use or trade. It can be a supporting skill for cooking, if you wish to cook items other than fish and the jewelry supports several other skills when enchanted, though only members can enchant the full range. It is strongly supported by mining and smithing, in the production of gold and silver jewelry, though these items are decorative rather than functional, until enchanted by magic.

In the free-to-play world, the Sheep Shearer and Goblin Diplomacy quests carry a small craft experience reward, though there are 11 members quests with much better rewards in this skill.

At level 40 crafting and wearing a brown apron, you can enter the Crafting Guild.

Dyeing Capes
Capes can be purchased from the Varrock clothes shop or collected by killing highwaymen south of Falador. Dyes are made for you by Aggie in Draynor Village, at a cost of 5gp plus the ingredients.

With just 2 experience for a single dye and 3 for a mixed dye, this is not good value, though many players like to wear a coloured cape to signify clan allegiance, or just because it looks good.

Clay Crafting
After mining clay and softening it with with a bucket of water, you can craft clay cookware at the pottery hut in the Barbarian Village. If you mine the clay in the Dwarven Mine, then the nearby Monastery fountains are probably the closest water source. Carrying more than one water container enables you to take advantage of a new feature, where they will all be filled, but preparing the softened clay is still a tedious task. Clay, a water source and a potters wheel are also available in the Crafting Guild.

Leather Crafting
To begin leather crafting, you require a needle and thread, normally purchased from the Al-Kharid or Rimmington craft shop, and some cowhide tanned into leather - in the free-to-play world, this means visiting the tanner in Al-Kharid, until able to enter the guild. Tanning costs 1gp per ordinary leather, or 3gp for the hard leather used to make a hard leather body.

The need to frequently cross the Al-Kharid toll gate, means that it helps if you have completed the Prince Ali Rescue quest to get free passage. There is a convenient cattle field north of the Lumbridge side of the gate, where you can slaughter cows by whatever combat means you choose, bury the bones and cook the meat, or just pick up leftover hides from abandoned kills. Members studded leather items are made by smithing steel studs (level 36) and adding them to the completed leather item.

Members can also craft dragonhide leather, beginning at level 57, but persuading the dragon to part with its hide will take a lot more effort than slaughtering a few cows.

Silver
The requirements for Silver crafting are: Silver items are made by using a silver bar with a furnace, while carrying a mould. The items that you are equipped to make will be displayed.
 * Silver bars, you can mine silver ore and smelt it into bars.
 * A Holy Symbol or Tiara mould, purchased from a craft shop. Members may also craft Unholy Symbols and Sickles
 * Symbols need to be strung before they can be blessed, but there is no specialist store, and they can be sold in any condition at a general store
 * Tiaras are used in runecrafting

Gold jewelry and gems
The requirements for Gold crafting are: Gold items are made by using a gold bar with a furnace, while carrying a mould and any cut gems you wish to use. The items that you are equipped to make will be displayed. Unstrung amulets can be sold at a general store, but to sell them at Grum's in Port Sarim or enchant them, they must be strung, using a ball of wool.
 * Gold bars, you can mine gold ore and smelt it into bars.
 * A ring, necklace or amulet mould, purchased from a craft shop
 * You may include a cut gem, cutting them using a chisel also provides craft experience

Stringing gives an additional 4 experience per amulet, and spinning the wool is another 2.75.