Shadow silk hood

The Shadow silk hood is a piece of headgear with magic and ranged bonuses found within the dungeons of Daemonheim. It may only be found as a drop from Night spiders. The drop rate is unknown, but the drop is relatively rare. The Shadow silk hood requires 45 defence to wear.

Ability
A player wearing the Shadow silk hood is invisible to any humanoids, provided they are not a mage, necromancer or a boss.

Not only can mages and necromancers detect a player wearing the hood, but they can cast a spell that makes the player visible to all humanoids for a period of time. They will cast this spell right away when they see a player wearing a shadow silk hood. The spell lasts longer if cast by a higher level mage and can last up to a couple minutes. The exception is skeleton mages, which can attack you but cannot cast the spell to render you visible.

When attacking a humanoid enemy from an invisible state you do not become visible to other humanoid enemies in the room. This means that it is possible to kill a room full of non-mage humanoid enemies one at a time, with only one attacking you at once. Additionally, even if there are non-humanoids in the room that can see you, the shadow silk hood allows you to kill these enemies first while the humanoids leave you alone (unless there is a mage in the room).

Monsters that the hood works on

 * Forgotten warriors
 * Forgotten rangers
 * Zombies
 * Skeletons (not including Skeleton mages)
 * Giant skeletons
 * Hill giants

Monsters that the hood does not work on

 * Forgotten mages (Note: if you still have concealment, the mage's first attack will be the Stat-spy spell, which temporarily removes your concealment. Protect from magic/Deflect magic cannot prevent this from happening. If the mage is still alive when the spell wears off, it will cast the spell again.)
 * Mysterious shades
 * Earth warriors
 * Guard dogs
 * Hobgoblins
 * Animated pickaxes
 * Dungeon spiders
 * Night Spiders
 * Brutes
 * Bats
 * Giant Bats
 * Dragons
 * Slayer monsters
 * Bosses
 * Necromancers
 * Animated Book
 * Hellhound
 * Fire Giant
 * Ghost

Binding
The Shadow silk hood is considered to be one of the best items to bind. Some people will bind a weapon and Shadow silk hood at 50+ Dungeoneering; however, others prefer binding a Promethium platebody instead of a Shadow silk hood. At 100+ dungeoneering, all 3 can be bound. However, occasionally players will find the Blood necklace, which is extremely rare but another good item to bind, due to its Amulet-of-Fury-esque stats and ability to do damage while healing the player simultaneously. The Blood necklace can replace the Shadow silk hood or Promethium platebody.

WARNING: If you perform High Alchemy on a bound Shadow Silk Hood, you will lose it, as you do with any non-stackable bound item.