K'ril Tsutsaroth

K'ril Tsutsaroth is a huge demonic monstrosity currently stationed in the God Wars Dungeon, no longer frozen due to the tectonic movements in the Wilderness. He was summoned to RuneScape in the Third Age by the Mahjarrat Bilrach, and is now the commander of the Zamorak armies within the God Wars Dungeon. To gain access to his chamber, players must kill 40 Zamorakians. He is the seventh strongest monster in RuneScape after Nomad, TzTok-Jad, TokHaar-Jad, The Corporeal Beast, Har'Aken and Nex. He uses melee and magic attacks, hitting up to 463 with the former and 300 with the latter. K'ril Tsutsaroth has a special attack that slams through your protection prayer and may hit up to 499. When he does he will lower your prayer points by one-half of the amount of damage done. Players should still use Protect from Melee, as it will protect you until he is at less than half health, though he still won't hit as often as he would without it. Another viable option is to use Protect from Magic with extremely defensive armours such as Barrows. The benefits of this are that K'ril's relatively common Magic attacks will be blocked, his attacks will be easier to resist, and the special attack will be avoided, meaning fewer massive hits and Prayer drains. K'ril has a surprisingly low Defence for his combat level meaning that hitting him is fairly easy, although his low Defence is counter-balanced by his ability to hit through a player's prayer.

When he swipes his target once each with his scimitars, he is using his melee attack. When he slams both of them onto the ground and orange flames appear, he is using his magic attack.

He is most often killed for the Zamorak hilt and Zamorakian spear, but some players kill him (or his bodyguards) for Slayer.

K'ril's attacks are poisonous and start at 168 life points per hit, making him the second most poisonous monster in the game. Being such a poisonous monster, K'ril is immune to all forms of poison. K'ril Tsutsaroth also says the following lines:
 * Attack them, you dogs!
 * Forward!
 * Death to Saradomin's dogs!
 * Kill them, you cowards!
 * The Dark One will have their souls!
 * Zamorak curse them!
 * YARRRRRRR! (Only if using his prayer-draining attack)
 * Rend them limb from limb!
 * No retreat!
 * Flay them all!

If K'ril Tsutsaroth yells "YARRRRRRR!", players will get the following message: K'ril Tsutsaroth slams through your protection prayer, leaving you feeling drained. This is K'ril Tsutsaroth's attack that, along with doing damage, will also drain the player's prayer points by 1/20 the damage done. NOTE: He will only use this attack if you are praying against melee.

K'ril Tsutsaroth is classified as a Greater demon; thus, killing him counts towards any Greater demon Slayer task, and also allows a player to take advantage of the abilities of a Black mask, Slayer helmet or Full slayer helmet if they have a Greater demon slayer task. Players will earn 350.5 Slayer experience if they slay K'ril Tsutsaroth on their Greater demon slayer task. Before 31 December 2010, K'ril Tsutsaroth was classified as a lesser demon.

Bodyguards

 * Balfrug Kreeyath
 * Tstanon Karlak
 * Zakl'n Gritch

Recommended Equipment
&dagger;Note: Ring of wealth does not work in lootshare.
 * Note: Use only if you're not tanking; otherwise bring your best magic defence gear.

General Strategy
Tanks are of incredible importance in this boss fight. However, to lengthen each trip, it is helpful if members of the team take turns being the target of the demon's attacks.
 * Having one of the team members bring a Fruit Bat with Fruitfall scrolls works very effectively here, as it heals players in between rounds. The main drawback of bringing this familiar, however, is that the summoner has to stay alive and not use a Spirit Terrorbird or War Tortoise to hold food and supplies. Two of the best familiars to use are the Unicorn Stallion and the Pack Yak; the Unicorn's scrolls will heal you up to 150 life points each, and the Yak can bank items for you (assuming you brought scrolls) as well as storing 30 items.
 * Using the Darklight's special attack is very helpful, as that it only uses 50% of the energy bar and weakens the demon's defence more effectively than the Bandos godsword does.
 * When soloing, a Bandos godsword (or Darklight using an Abyssal whip or another one handed weapon) is almost the best way to get the most kills per trip due to the defence reducing capabilities, if you are wearing Karil's (a type of Barrows armour), with a Helm of neitiznot, and a Zamorak cape and a fury amulet, most of the minions will not be able to damage you, as you will have some decent defence against all forms of combat, and you will only take damage from the boss' attack when he hits through your prayers, and occasionally from his magic attack, or if you forgot an antipoison.
 * Because of the new dungeoneering equipment, most players who prefer to solo this boss, use a combo of Darklight/Bandos godsword (the Statius warhammer is not recommended due to K'ril's relatively low defence and the high cost) with the chaotic rapier or chaotic longsword, because of its attack style. It is advised to bring special restores and overloads to save valuable space, also, this means that you will have enough inventory space to either shark-brew or rock-brew. This can be incredibly handy if K'ril Tsutsuroth hits through your prayer because you can heal 500+ life points within seconds, and not face drained stats (overload potion increases reboosted drainedstats every 15 seconds).
 * Also, when fighting him, most players will use protect from magic while not tanking, even though he only targets one person. If you are wearing Karil's, you will only need one or two prayer potions a trip, and you do not need any defence against the minions.

100% drop

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Weapons

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Ammunition and Runes

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Armour

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Potions, food, and herbs

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 * Super Attack and Super Strength Potions are always dropped together.
 * Super Restore and Zamorak brews are always dropped together.

Other drops

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Trivia

 * According to the 16th "Chronicles of Bilrach", Bilrach created and summoned K'ril Tsutsaroth for Zamorak.
 * K'ril Tsutsaroth used to be classed as a Lesser Demon by Slayer masters, but an unannounced change in late 2010 or early 2011 made him be classed as a Greater Demon, as was confirmed to have happened via Twitter on 20 September 2010 by Mod Emilee.
 * Previously, equipping an Anti-poison totem would not prevent K'ril from causing poison. This was fixed on 15 June 2010.
 * K'ril Tsutsaroth yells "The Dark One will have their souls!" and in Divine Skinweaver's journal it has reference to a Dark One, giving further evidence that Bilrach created K'ril Tsutsaroth.
 * He is the only God Wars Dungeon boss that cannot target multiple players in the room and is one of the only two GWD bosses that have a dark room, the other one being Nex when she's in her shadow phase and says: "Embrace the darkness!"
 * At one point, he appeared similar to the Kal'Gerion demon, as his appearance is very similar to the old models for the Kal'Gerion demons. However, after their graphical update, this similarity no longer existed, until the update below. He is a Kal'Gerion demon, but he has probably left his title as a Kal'gerion general to become a general of Zamorak.
 * On 14 September 2011, he and Commander Zilyana were graphically updated along with the release of Ritual of the Mahjarrat. Now, he once again looks similar to a Kal'Gerion demon.
 * K'ril Tsutsaroth battles and defeats Commander Zilyana in a flashback during Ritual of the Mahjarrat. If it were not for Saradomin's intervention and the power of the Stone of Jas, it is unlikely that Zilyana would be alive today, which is a testament to K'ril's power.
 * Since his graphics update, he now no longer resembles his RuneScape Duel Card.
 * In the fight scene between him and Commander Zilyana, they appear to be battling at a Clan Citadel (Look closely at the bridge).
 * Despite his status as a demon, K'ril does not appear to share other demons' weakness to magic; even with a solid magic attack bonus, polypore staff and under the effect of overload it is difficult to land a hit on him.