Talk:Magic Damage

Leech magic
Does this prayer affect your magic level?
 * if so will the affect be stacked with other boosts, and will it also give 3% extra damage per level?

Snare, Entangle, Vengeance
Snare damages up to 30, entangle up to 50, and vengeance also deals damage. Should these spells be added to the tables? If so what effect (if any) do boosts have on them?

I know vengeance is unaffected, and I'm 99% sure snare and entangle (and isn't there a third one?) are affected. Go ahead and add themD Boots R Us 16:34, May 5, 2010 (UTC)

Yes there is a 3rd one: bind. However, it doesn't damage, it doesn't even hitsplat a zero, it just hold the opponent for 5 seconds. De jour 16:41, May 5, 2010 (UTC)

You put in the article they aren't affected, are you sure? Did you try them?

Issues with stacking
Do potion and equipment boosts simply add (10% stafff and 15% potion giving 25%) or do you get compounded multiplication: (10% stafff and 15% potion giving 1.10*1.15= 126.5 so 26.5%)


 * As far as i am aware all boosts are as a percentage of your base level. ie 25% in above example.

Which is applied first chaos gaunlets +30 or percent boost. This will affect whether the +30 is boosted too.

Which is applied first Charge's +100 or percent boost. This will affect whether the +100 is boosted too.

Assumptions have been made in the article, but without knowing the rules the max hit calculator is more speculative than factual.

Ice strykewyrms and Salarin the Twisted
Ice strykewyrms are a slayer monster that are vulnerable to fire spells while wearing a fire cape, possibly up to a massive max hit of 1090.

On Salarin the twisted:

Wind Strike always hits 90 Water Strike always hits 100 Earth Strike always hits 110 Fire Strike always hits 120

however the hits are not effected Magic Damage:+x% stat of staves magic potions and the Arcane stream necklace may or may not work, either way wind strike's max hit is affected. De jour 16:40, May 5, 2010 (UTC)

Development of calculator
While interesting, the max damage table isn't that useful to most players since they probably wouldn't have all these items and be doing a slayer task in Kuradal's dungeon. They'd be much more interested in their own max hit so a calculator would be a good idea. Could we find someone with enough programming skill to build one?

Here's a template:

Enter spell's base max hit: M

Enter your temporary skill boost: B

Enter your total magic damage percentage: P

Calculate Button

Your Max hit is: M*(100+3*B+P)/100

Alternative idea: you can tick boxes to say what peices of equipment/ special circumstances are and the max hits in the table change.

De jour 22:54, May 3, 2010 (UTC)

Void Set
Quote: 'Also a full set of void knight armor will raise your max hit by 10%'


 * Response look at http://runescape.wikia.com/wiki/Void_Knight_equipment it states 'Magic- Despite being ridiculed for its lack of a damage bonus, the void magic set is the only magic armour to feature a good ranged defence, and at high/maximum magic levels can potentially reach similar accuracy to Ahrim's armour. The downside to this is a mage must be high level in their magic, and need to reach a high magic bonus to make up for the accuracy lost from the robe slots.'


 * only accuracy is boosted, not max hit, so I'm removing this from the page.

Order of spells
How should they go? I put in ancients as a group after normals as a group, although that was because normals were already there and I was adding onto it. Should it be by level? By basic max? By boosted max? Or is in groups good with everyone? I like it divided by spellbooks and types of spells because it looks neater than it would if they were mixed by, say, level. Where should I put in snare/entangle?

If similar spells are grouped together, then they can share a row in the two left hand collumns, and its a bit neater.

If you give every column the same number of rows, the table could be made sortable.

Burst and Barrage spells
Should it say next to the boosted max hit what the combined max hit would be if it were able to max on 9 targets with one hit? Like I explained at the top of the Max Hits section, this would be impossible, but it is the max. What's the consensus?

I don't think you can add the 9 hits up and call that 1 hit. Personally I feel max hit and max total damage are different things.--De jour 17:21, May 5, 2010 (UTC)

K then I won't D Boots R Us 17:26, May 5, 2010 (UTC)