Farseer kiteshield

The Farseer kiteshield is a shield released with the Dungeoneering skill on 12 April 2010. The shield requires a defence level of 80 and a Dungeoneering level of 80 to wield. At least two million Dungeoneering experience is required to attain the 200,000 tokens needed to purchase the item.

After approximately 10 hours of combat, the Farseer kiteshield will degrade completely and must be recharged before it may be used again; it has a 20% charge on purchase. Once these charges have been used up, the shield can be recharged for a fee by the rewards trader. To do so, right-click on him and select "Recharge" with the depleted shield in your inventory. There are two methods of recharging: cash, or a combination of cash and dungeoneering tokens. A cash repair will cost up to 2 million coins (for a shield with no charge at all); a combination of cash and tokens will cost up to 200,000 coins and a number of dungeoneering tokens (for a shield with no charge at all).

The Farseer kiteshield soaks up 10% of all received magic damage and 20% of all received melee damage that would have hit for 200 life points or more. Ranged damage is not soaked up at all. Any damage soaked up by the shields will be noted in your chat window. "Soaking" damage lessens the charge on a shield more quickly than usual. As noted above, you will need to pay the rewards trader of Daemonheim if you wish to recharge a shield with no charges.

Repair costs
The shield is purchased at 20% charge. Repair costs come in 1% values; you can repair them at anytime when there's at least 1% charge missing.
 * 100% charged (Fully charged) – no cost.
 * 99% charged – 20,000 coins or 2,000 coins and 200 tokens.
 * 90% charged – 200,000 coins or 20,000 coins and 2,000 tokens.
 * 0% charged (No charge) – 2,000,000 coins or 200,000 coins and 20,000 tokens.

Trivia

 * This item gives the second best magical attack bonus of any item in the off-hand slot, second only to the Arcane spirit shield.
 * Its inventory icon closely resembles that of the Gorgonite kiteshield.
 * A combination of this shield and a Chaotic Rapier would be very efficient in killing Nomad, due to an extremely good magical defense, and a high stab bonus.