Hope devourer

Hope devourer is a Dungeoneering boss monster that can be fought on the Warped floors of Daemonheim, requiring a Dungeoneering level of 101 to encounter and fight. This boss monster is the highest levelled behemoth of Daemonheim and resides closest to the Rift of all its kind.

The behemoth has a passive aura that deals damage to all players in the room (about 50 damage every 10–15 seconds) and lowers combat stats. It may also use a knockback headbutt, stunning the player, hitting the target for around 300+ damage, further decreasing his or her Defence. Like all behemoths, it has a stomp attack if the player tries to walk through it or go underneath it.

From time to time, the devourer will release a long roar, accompanied by turning off all player's prayers in the room in a similar manner to the Dragon scimitar. This special attack deals a hefty amount of damage, similar to the special attack of the Hobgoblin Geomancer. It will also heal itself if it is able to disable anyone's prayers. There is sufficient time to turn off protect melee once one sees the beast roar, and it can be turned back on once the special attack is done.

The optimal method is to use Magic on the creature with the high-levelled magic attacks such as Fire Wave or any Surge spells. Using the blazer ring and the curse soul split can also be used to make the fight easier. However, it is recommended to bring a magic potion for this method, as the beast's aura will slowly drain combat stats, including Magic.

Drops

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Trivia

 * There was a glitch that caused the music track 'Hope Devourer' to be listed incorrectly: instead of being with the other 'H' tracks in alphabetical order, it was listed in the 'W's, beneath Warped Gulega. This has been fixed.
 * Apparently, Marmaros (the rewards trader) barely survived an encounter with this boss; it was what made him so terrified of everything around him.
 * Due to a recent update by Jagex, Hope devourer can no longer be safespotted.