Divination training

This article covers the most efficient ways to train the Divination skill.

General overview
The majority of the experience earned for Divination comes from harvesting and depositing memories.

For optimal experience, you will want to harvest from the highest level springs you can until your inventory is full and then deposit them into the rift. There are 3 options when converting: memories to energy, memories to experience, and memories and energy to experience. Energy should not be a concern if your goal is experience only. While energy is required to create the boon for the next tier, you will generally have more than enough collected from just harvesting. It is thus best to convert memories directly into experience. When you have more than enough energy to create your next boon, the optimal strategy is to begin using the energy and memory combination conversion with enriched memories. It is generally safe to convert enriched memories with energy even before enough energy is obtained to create the next boon. If you feel safe with your energy amounts, convert all memories with energy. Keep in mind that the standard memories require 5 energy to convert and the enriched, 10.

Note that once all of the standard memories are converted, you will immediately start converting enriched memories and vice versa.

Enriched memories
Every so often, an enriched memory is harvested instead of a standard one. They grant twice the experience over standard memories for any action, whether it be harvesting or converting.

Every 15 minutes, there is an opportunity for an enriched wisp to spawn. When activated, it will become an enriched spring that guarantees any harvested memory will be an enriched one. It does not, however, guarantee a harvest; i.e. you may find yourself getting the experience for an enriched memory, but not the enriched memory itself.

Boons
Creating the boon for the next tier is highly recommended before moving onto the next tier. If you cannot create, still move on; you will, however, have slightly decreased experience until you have gathered enough of this energy to create the boon.

Chronicle fragments
Chronicle fragments provide the largest single bunches of experience in divination. Once you have captured 10 of these fragments, you may offer them either to May Stormbrewer or at Guthix's shrine. Offering them at the shrine provides the largest experience gains. You may only have 10 fragments at any given time.

Gathering fragments is dependent on population and traffic. Population is the number of people at a given harvest area; this affects the spawning of the fragments. Traffic is the number of those people that actually chase after the desired fragment. The latter is important because only one player may catch a fragment.

What plays into whether or not it is worth your time to go after fragments is whether or not you can actually be the first to catch them. At lower levels, the time taken to and from the Guthix Shrine is generally worth it considering the experience (assuming you are teleporting with a Sixth-Age circuit).