Fight Kiln



The Fight Kiln is a safe minigame announced in the February 2012 Behind the Scenes, and was released on 14 February 2012. It is a sequel to the Fight Cave minigame, with tougher opponents for players to fight. At the end of the Fight Kiln, players will be pitted against a boss that will be tougher than two Jads combined, and get a chance to claim the new cape - TokHaar-Kal.

Before entering the Fight Kiln for the first time, players must hand in a one-off payment of a fire cape. After this, the kiln may be re-entered as many times as desired for the rewards.

Unlike the typical 63 waves from the Fight Cave, the Fight Kiln only reaches 37 waves before you fight the final boss, Har'Aken. There is no pattern to be followed for each wave which makes it less repetitive than the Fight Caves.

If you are using safespots in the Kiln, be aware that the cave will slowly fill with lava, forcing you onto smaller areas for fighting and submerging on safespots. By the time the final boss fight with Har'Aken commences, there will be no safespots left for you to stand on.

Every alternate wave will also cause lava crystals to spawn in the Kiln, which can be used to gain bonuses such as temporary invinciblity or full prayer and lifepoint restoration. Use them to the fullest to survive the waves - especially TokHaar-Jad and the terrible Har'Aken.

Melee

 * 95 (for Soul Split and Turmoil)
 * 90+, , , , and
 * 96+ (for Pack Yaks)
 * 96+ (for overloads)

Magic

 * 90+ and
 * 96+ (for Pack Yaks)
 * 91+ (for extreme magic potions)

Other

 * 450+ boss kills on Dominion Tower (for dreadnips)
 * Completed Elite or hard Seers' Village Tasks (for Enhanced excalibur)

Inventory

 * 4 Overloads flasks
 * 4 Prayer Renewal Potion flasks
 * 20+ Saradomin Brew flasks
 * 5-6 Super Prayer flasks
 * Melee weapon
 * Pickaxe for the TokHaar-Ket-Dill or Dreadnips.
 * Polypore staff and/or Storm of Armadyl
 * Dreadnips (optional)

TokHaar-Jad spawn locations
Monsters in the Fight Kiln will always spawn at the same location! Remembering where each npc spawns can help where you may have failed before.

Wave 10 TokHaar-Jad will spawn on the south west corner of the map, standing on the north east side of the safe spot in the middle will prevent from jad opening or attacking you.

Wave 20 TokHaar-Jad will spawn on the south west corner of the map, standing on the north east side of the safe spot in the middle will prevent from jad opening or attacking you.

Wave 30 TokHaar-Jad will spawn on the south west corner of the map, standing on the north east side of the safe spot in the middle will prevent from jad opening or attacking you.

Wave 34 TokHaar-Jad will spawn on the south east corner of the map, standing on the north west side of the safe spot in the middle will prevent from jad opening or attacking you.

Wave 35 TokHaar-Jad will spawn on the north east corner of the map, standing on the south west side of the safe spot in the middle will prevent jad from opening on you. However jad will walk around the rock a little forcing you to stand directly west of the safe spot to prevent him from attacking. Standing here you will need to use long range to reach both the TokHaar-Ket-Zek and the TokHaar-Tok-Xil.

Wave 36 both TokHaar-Jad will spawn on the south east and south west side of the map, standing north of the safe spot in the middle will prevent both TokHaar-Jad from opening or attacking you.

It seems like TokHaar-Jad is weak to whatever secondary monster is spawned with it.(Unless the secondary spawned monster is another TokHaar-Jad)

Lava crystals
In some waves you can obtain lava crystals, which grant certain "power-ups" usable only in the Fight Kiln. Only one crystal can be activated at a time. Including using the restoration crystal while other effects are occuring. Once using a crystal all combat stats except for the type of crystal is reduced to 49 (at 99) and boosted to 148 (at 99).

Rewards
Upon victory in the Fight Kiln, players can choose a reward of either the TokHaar-Kal, the only other cape besides the Completionist Cape that gives +12 defence and +8 strength, or an uncut onyx.

Trivia

 * Upon completing the Fight Kiln, the following message appears in your Adventurer's Log: "I defeated many waves of TokHaar, before vanquishing the mighty Har'Aken and conquering the Fight Kiln."
 * The TokHaar-Kal or cape reward from the fight kiln, is actually just an obsidian cape, which is humerous because for a long time players reguarded obsidian cape as nooby and low level.