Dragonkin



The Dragonkin are a race of powerful and intelligent dragon-like creatures known to have existed during the Fourth age, although it's possible they had existed on RuneScape before then. The dragonkin were powerful and malevolent creatures that spread destruction wherever they went; however, heroes such as Robert the Strong eventually drove them back to their stronghold, where they are currently plotting their return. At some point, they were enslaved by Jas for the task of guarding the Stone of Jas, and were believed by Movario to have been "creatures brought here by gods to support them during the god wars." They are known to have created the dragons and strong evidence from multiple sources suggests that they created dragon equipment, among the most powerful of metals in RuneScape, as well.

The dragonkin, while not immortal, had very long lifespans, and have been known to die only in battle. However, dragonkin are unable to reproduce, and because of this are said to have become afraid of death. To protect themselves and carry on their lineage they created a race of weaker clone beings that could reproduce... those corrupted versions of the dragonkin are known as Wyrms which eventually evolved into Dragons.

Dragon equipment
The dragonkin are the original creators of dragon equipment. Mr. Mordaut in a Postbag from the Hedge states, "As for dragon, I'm afraid that my knowledge of this unique metal is limited – the dragonkin never divulged the secret of how it is made...". Movario also believes that the Dragonkin created dragon metal, in his notes writing:

. Fairy Aeryka near the Puro-Puro portal in Zanaris states that creatures called necrosyrtes made the dragon metal. Necrosyrtes is probably another name for Dragonkin, given that her description of them matches the Dragonkin, and that Necrosyrtes is a genus of Hooded Vulture, which closely resembles a dragonkin. She describes them as being 'Not very nice', and implying that none have been active for eons. It's also suggested that the dragonkin are connected to dragon items in some other unknown way: in Postbag from the Hedge #19, a green dragon says, "If you have trouble with us lowly dragons, you have BIG trouble with Kin. They return soon; we feel power growing, calling to us, calling to them... The very weapons that make you strong bring Kin's return ever closer." In Postbag #23, a dragon impling claims: "Dragon stuff? We found it in secret places. Many different worlds, many different places. All hidden. Deep down, in the darkness. Huge piles of things. Left for a long time, though their masters begin to stir."

Dragonkin Castle
In A Tail of Two Cats, Robert the Strong is shown fighting a Dragonkin in an unidentified castle. if you stand in the north-western corner of the first plunder room in the pyramid plunder mini-game and activate your orb of oculus, you can actually see the castle and what looks like the same floor as in the cut scene. . An imp stated in a Postbag from the Hedge, "Regardin’ Morytania, we steer away from it. Dat place whiffs of dragon poop...which is weird-like, since there ain't been a dragon down dat way for a millemelum.". This could, however, simply be a joke that most of Morytania is a swamp, and swamps are known to stink. Movario's notes obtained in While Guthix Sleeps mention Morytania, the Fist of Guthix arena and the Lunar Isles as having similar energies to each other, implying that the Stone of Jas once resided in all three locations. Given that the Dragonkin were tasked with protecting it, this supports the idea of them having lived in Morytania at some time.

The Ancient Cavern
The dragonkin are known to have created the Ancient Cavern underneath Baxtorian Falls. Movario's research strongly supports this notion: "Underground ruins of peculiar origin, reported to exist near the Baxtorian Falls. Upon researching the area, I was immediately struck by the precision of some elements within the caverns. [...] I returned and after only twelve days I found interesting, almost invisible arcane symbols - type 12, possibly of the Second Age. Also, interesting markings near to rough-looking steps, the constructions within that cavern must be of Dragonkin origin." In addition, the key required to unlock the mithril door is called the Dragonkin key. As the Ancient Cavern contains a forge used to smith a dragon platebody, this further supports the idea that the dragonkin created dragon equipment.



The Dragonkins' Symbol
The Dragonkin are associated with a symbol with visual similarities to the Stone of Jas. It consists of a circle with a compass rose in the right half, and on the left half, a pattern identical to the one found on the Stone of Jas. There is also another Dragonkin symbol, which is only the compass rose without the Stone. This is possibly because the Dragonkin symbol is actually a full compass rose. The half-stone-half-rose only symbolizing the Dragonkins' bond to the Stone of Jas. The symbol is seen on the floor in the cut-scene from While Guthix Sleeps, where three Dragonkin are shown congregating. The compass symbols are shown around the main symbol. The compass symbol is also seen on the floor of their castle from A Tail of Two Cats.

The symbol can also be found in the Spirit Realm, on the other side of the weak portal found in the ruins by the coast in level 47 Wilderness, where the symbol can be seen on the walls of the Spirit Realm's version of the ruins. It's unknown how the symbol came to be in the Spirit Realm, but it's possible that the symbols once existed in the real world, but were torn down and thus appeared in the Spirit Realm, similar to the Cursed magic tree's interaction with its real-world counterpart.

While Guthix Sleeps
While Guthix Sleeps contains a teaser indicating that the dragonkin will soon become more involved in the affairs of Runescape. The cut-scene at the very end of the quest shows three dragonkin meeting in an unknown location, plotting to "bring terror and pain to the small races." Another more hidden connection is in the quest journal for While Guthix Sleeps. The entry added after the Stone of Jas is first touched reads "I've seen a vision by touching the strange orb. It has communicated to me that it is the 'Stone of Jas', owned by Jas, and protected by the creatures he has enslaved for the purpose - the Dragonkin."

Fremenniks
Likewise, the top of the ceremonial lunar staff, necklace, and ring all show dragons on them, which lends to the idea that the stone of Jas was found by the magic users of the Fremennik tribe. Corroborating evidence from Fremennik histories state that "As we all know, from the tales told to us in the Secret Tongue, 'magic' was first discovered in these lands by V--- when he accidentally stumbled upon the Stone of Jas. The stone was clearly not of this world, and the mere touch of it unlocked something within the mind of V---. As we know, the stone was instantly removed by those powers who walk a higher Astral Path than ourselves, but its very existence showed V--- possibilities that had never occurred to our kind before." — Basics of Magic, from Lunar Isle

Wilderness Volcano
The possible bones of a Dragonkin can be seen in the south central area of the Wilderness Volcano, which say "Could this have been one of the ancient Dragonkin?" upon examination. However their skull and neck bones look unlike that of Dragonkin.

Relation to Daemonheim
The recently released Dungeoneering skill includes the Chronicles of Bilrach, which strongly suggest that Daemonheim was previously inhabited by the Dragonkin, whom Bilrach calls "protectors of the artefact, enders of the Great Wars". Additionally, the skill makes strong use of an item known as the Ring of kinship. There is also a statue outside Daemonheim which strongly resembles a Dragonkin. Combined with previous references to the 'Kin', there is solid evidence that the Dragonkin were involved in the creation of Daemonheim, but for mysterious reasons had abandoned it by the year 1241 of the fourth age.

Known Dragonkin
Currently, names of only three Dragonkin are known. All of them can be seen during the end of While Guthix Sleeps quest.


 * Sakirth
 * Sithaph
 * Strisath

Trivia

 * The Dragonkin may be a reference to the 3 witches in the Shakespearean play Macbeth.
 * Dragonkin are highly intelligent, but their dragon counterparts use the same type of language as ogres.
 * Strangely enough, if entirely coincidental, all three of the Dragonkin whom we know to exist possess names that exhibit words which start with the letter 's' and ends with letter 'h'.
 * With the Orb of oculus, Dragonkin Castle can be seen northwest of the first floor of Pyramid Plunder.
 * The Dragonkin bear a resemblance to the Skeksis race from Jim Henson's The Dark Crystal.
 * The Dragonkin resemble the "Aliens" from an episode of Farscape called Out of Their Minds