Void knight mace

The Void knight mace can be bought from a Void Knight for 250 commendation points, although a player must have 42 Attack, Strength, Defence, Hitpoints, Ranged, and Magic, along with 22 Prayer. This mace is unique because, even though it is a melee weapon, it can be used to cast Claws of Guthix spell, without the use of the Guthix cape, that you would be forced to wear when casting Claws of Guthix spell with the Guthix staff.

This weapon is slightly better than a Rune mace, with an additional +2 for Stab, Slash, and Crush Attack; +2 Stab, Slash, Crush, Magic and Ranged Defence; +2 Strength; +6 Prayer; and +8 Magic Attack. This makes it one of the only melee weapons in game to have a positive ranged defence bonus, other than the Red topaz machete and Lunar staff, with +1, and the dragon spear and Zamorakian Spear, with +5 and +13, respectively. To cast Claws of Guthix, the player still must have cast the spell 100 times in the Wilderness Mage Arena.



Since it could autocast Claws of Guthix, it was occasionally used on Dagannoth Rex by mages.

It was once used to autocast spells, until the 2 September update. The spells it used to autocast include Crumble Undead, Claws of Guthix, and Wind, Water, Earth, and Fire Wave.

As of the Changes to Autocasting Spells update on 2 September 2009, the Void knight mace can inflict 10 percent more damage with magic spells which allows the max hit of Claws of Guthix to be 22, and 33 with Charge.

Trivia

 * Even though the Void Knight mace has a fair stab attack bonus, it does not have a stab attack (due to the staff-like layout of the attack style tab).
 * This weapon can be used by hybrid players, because of the magic bonus with the fair crush stats.