Turoth

Turoth are Slayer monsters that require a Slayer level of 55 to kill. They drop herbs and herb seeds fairly commonly, though not as frequently as Aberrant spectres.

Turoth, like Kurasks, must be killed with either a Leaf-bladed spear, a Leaf-bladed sword, a Slayer's staff/Magic Dart spell (which also requires a Magic level of 50), or Broad arrows/Broad-tipped bolts, or else your attacks will be ineffective. Also, as none of the weapons required to kill this monster may be poisoned, the Turoth is technically immune to poison.

A Leaf-bladed sword is an alternative for players who have the money to purchase it. The sword is faster than its spear counterpart, and is only one-handed, leaving room for the player to equip a shield or defender. If using the sword, it is recommended that players use the Stab style, as the weapon gives a higher stab bonus than slash or crush.

Turoth seem to be weak to range. There is a safespot on the northern wall in the Fremennik Slayer Dungeon making it very easy to hit them with Broad-tipped bolts. Because of this trips can be made very long. There is another safespot at the southern end of the cave in the Fremennik Slayer Dungeon. A player must lure it to the passage leading into the Kurasks, and walk halfway and attack with Magic Dart, Broad arrows, or Broad-tipped bolts.

'''It should be noted that cannons DO NOT WORK, as seen when tested in Desert Slayer Dungeon in the Turoth area. All a cannon will do is annoy the Turoth with constant 0s and will have them surround you. Familiars however will be able to damage the Turoth.'''

The lower-levelled Turoth can hit for damage in the 90s, while the higher-levelled ones can hit over 100. They are fairly inaccurate, but if they hit, they usually hit high.

Since out of all the methods of slaying Turoth, only the arrows have a special attack (if used with a magic shortbow, magic longbow or a dark bow), a useful tactic is to use Excalibur's or Enhanced excalibur's special attack to boost defence (and heal life points if using enhanced Excalibur).


 * Fremennik Slayer Dungeon
 * Chaos Tunnels
 * Pollnivneach Slayer Dungeon

What to Take

 * Leaf-bladed spear or Leaf-bladed sword (the Leaf-bladed sword is faster with the same strength bonus and can be combined with a defender making it worth the extra money)
 * Good melee Armour
 * Nature runes and staff of fire or equivalent to high alchemise armour drops
 * Method of Healing, such as:
 * Excalibur or Enhanced Excalibur
 * Bones to Peaches
 * Rapid Heal prayer
 * Bunyip pouch
 * Unicorn Stallion pouch

Range Safe Spot


There are corner safe-spots for rangers and mages against the Turoths in the Fremennik Slayer dungeon. Since they are corner spots, they only work on the larger (level 87 and 89) Turoths.

The first spot is along the western wall, at the northern entrance. There is an alcove to which players can lure a Turoth from the north and safely kill it. This position puts the monster one block distance away between a torch and the player and is pictured at the right.

There is another corner spot along the northern wall on the way to the Kurask chamber in the south.

Finally, there is a corner spot at the rocks to the south-east. Capture one of the larger Turoth behind the large pile of rocks in the south-east of the cave by attacking a Turoth and running to the west. After that, run quickly back to the spot indicated in the picture to safely range or mage the Turoth. It is also possible to make a safe spot. Since the Turoth cannot walk through each other, repositioning can allow a "buffer turoth" between attacker and target.

100% drop

 * Bones

Armour and weapons

 * Rune spear (very rare)
 * Shield left half (extremely rare)
 * Leaf-bladed sword (rare)
 * White Mystic robe bottom (rare)
 * Adamant full helmet (rare)
 * Mithril kiteshield (common)
 * Mithril hatchet (common)
 * Steel platelegs (very common)
 * 5 Rune javelins (very rare)
 * Dragon spear (extremely rare)
 * Rune dagger (rare)

Runes

 * 15, 37 or 45 Nature runes
 * 3 Law runes

Seeds

 * Poison ivy seed
 * Cactus seed
 * Belladonna seed
 * Snapdragon seed
 * Avantoe seed
 * Cadantine seed
 * Irit seed
 * Kwuarm seed
 * Dwarf weed seed
 * Torstol seed
 * Lantadyme seed
 * Toadflax seed
 * Ranarr seed

Herbs
(1-3 at a time, all unnoted)
 * Grimy guam
 * Grimy marrentill
 * Grimy tarromin
 * Grimy harralander
 * Grimy ranarr
 * Grimy lantadyme
 * Grimy irit leaf
 * Grimy avantoe
 * Grimy kwuarm
 * Grimy cadantine
 * Grimy dwarf weed

Other

 * 44, 132, or 440 Coins (common)
 * Level 3 Clue Scroll
 * Uncut Gems (common up to diamond)
 * Limpwurt root (common)
 * Chaos talisman (rare)
 * Nature talisman (rare)
 * Half of a key (rare)
 * Fibula bone (Fur 'n' Seek)

Trivia

 * Players kill a Turoth during the Slayer cape emote.
 * Uri from the Treasure Trails says; "In the end only the three legged will survive." Turoth are one of the only three legged species in RuneScape, so he may be referring to them. The third leg can also refer to phallus and make a joke about male impotent, as two-legged shall have no children and become extinct.
 * Turoth have some similarities with Frogs as they make a croak-like noise and leap high in the air before they die.
 * According to their examine information, all Level 87 Turoth (large and dark with spikes) are female, and all Level 89 Turoth (large and dark without spikes) are male. Although, the males are two combat levels stronger the females are slightly larger and spikier, which suggests that the females may in fact be the dominant gender of the Turoth. The examine information "He's one big leg short" compared to "She's one leg short!" suggests that the males should actually be larger than the females, but this does not seem to be true of the character models.
 * Turoth look extremely similar to the Headcrabs of the Half-Life series.

Turoth