Shadow sword

The Shadow sword is a reward from a miniquest discovered on 12 February 2007. The sword matches the Ghostly Robes set and is partially transparent. It is a two-handed sword, and as such causes capes to become animated.

Like most two handed swords, this sword is a bit slow. It's stats are the same as a Black two-handed sword, however, it give bonuses to both magic attack and magic defence, which makes it a useful weapon for combining melee and magic.

A walkthrough for the Shadow Sword miniquest is listed below.



The Ghost of General Khazard
Items: Ghostly Robes, Ring of Visibility, Amulet of Ghostspeak, 40 coins.


 * Talk to the ghost of General Khazard, found north of the Agility shortcut log northwest of the Sinclair Mansion. You have to find him as he cannot be seen on the minimap, and he wanders around a lot. His wander range seems to be from the Rellekka house portal upto the Agility shortcut to Sinclair Mansion.
 * To gain General Khazard's trust, go to the Seers Village and talk to Sin Seer. She can be found upstairs in the house with the Spinning wheel. Bribe her with 40 coins, and she will give you the Sin Seer's note as exchange for your troubles.
 * Return to General Khazard, and talk to him again. (You may need to find him again, if he's not in the same spot as before.)

The Ghost Scouts
Items: Ghostly Robes, Ring of Visibility, Amulet of Ghostspeak, Shantay Pass, Waterskins.


 * Go find the four scouts at the locations he mentions. Make sure you wear the Ring of Visibility to see them, the Ghostspeak Amulet to talk to them, and the Ghostly robes for them to recognize you as a messenger for General Khazard.
 * The scouts are on the move constantly, so look around in the area given below:


 * The Jungle scout is near the Tai Bwo Wannai village. Go to the special tree patch with mahogany and teak trees, and search just a bit to the south-east of there. (The jungle south-east of the start of the Jungle Potion quest.)
 * The Gnome scout is circling around the apple orchard to the south-east of Gnome Stronghold. It could be right by the entrance, but he may be elsewhere near the orchard.
 * The Knight scout is a little east of Falador, between the Falador east wall and the Draynor Manor west fence.
 * The Desert scout is a little south of the Shantay Pass. Go through the pass, and search the area around the rock formation just to the south of the pass. (Note: You may want to bring waterskins to survive the desert heat.)


 * Go talk to General Khazard again to receive a Severed Leg, needed to defeat the ghost of Bouncer.

The Ghost of Bouncer
Items: Armour, weapon (preferably melee weapons such as DDP++), food (sharks or monkfish). Super sets are recommended. Note: During the fight, you cannot use prayers of any sort, so make sure you have good food.


 * Go to the Goblin Cave, right by the Fishing Guild. The cave is known from the Dwarf Cannon, One Small Favour, and Land of the Goblins quests.
 * Enter the cave, and head north. Take the first passage to the east, and you will arrive at a large cavern.
 * Enter a crack in the southern wall, and prepare for the fight.
 * Now, you need to defeat the level 160 ghost of Bouncer. Use your preferred method to kill it. A Poisoned dragon dagger is extremely effective as its special attacks will reduce Bouncer's health fast. If necessary, switch to a better weapon, once you have used up all DDP special attacks. If you are around a combat level of 100, supplies will most likely be unnecessary.
 * The ghost of Bouncer can hit up to 20, but usually hits 12-18s, so make sure your health does not drop too low.
 * Keep hitting the ghost until its health drops to 10 HP. Then, you will automatically throw the leg to distract the ghost.
 * Once it is distracted, you will say "Away, darn spot!" and deliver a final blow, killing it.

Rewards

 * Shadow Sword
 * 2,000 slayer experience

Trivia

 * When Khazard hands you the severed leg, your player says something like: "At least it's not a hand." This is a reference to the Hand in the sand quest.
 * Shadow Sword was released without the usual Update announcement (also called "hidden updates"). It was mentioned in the Update:Behind the Scenes - February (2007); the 2 seers paragraphs between the Osman and second quest references.
 * The Shadow Sword is part of the Ghostly robes which was also released without announcement. Ghosts are invisible, so Jagex had planned it again to have no announcement and wait for the ghost item to be discovered.
 * To get another Shadow Sword, go back to the cave and talk to the ghost there.
 * At one point there was a glitch with the shadow sword, where if you attempt to hit a combat stone using the "defensive" attack option, it would say "You can only use melee attacks on the stone." This has since been fixed. The shadow sword also sounds completely different from all other Two-Handed Swords.
 * The final ghost you inform gives you a message to give to Khazard and adds on the statement: "The messenger is Pavlov," probably refering to Pavlov's dogs and Khazard's dog Bouncer.
 * When throwing the severed leg in the final battle, you automatically say "Away, darn spot!" Besides being a play on the famous dog name "Spot", this is a reference to the classic line from Shakespeare's play Macbeth wherein Lady Macbeth utters the phrase "Out, damned spot!" in a moment of extreme guilt.
 * The ghost that appears after defeating the Bouncer, which you can retreive your sword from, appears to be wearing a Cape of Legends.
 * When you talk to the Sin Seer about the General and gaining his trust, she says, "Oh, that old fart?"
 * The desert scout wears a lunar helm.
 * While speaking to the Sin Seer, she will use a word that players can't use (damnation)