Seismic singularity (Third Age)

The Seismic singularity (third age) is made by dyeing a seismic singularity with third-age dye. This process is irreversible, and the dyed version is untradeable. It has the same combat bonuses and repair mechanics as the regular seismic singularity, and it degrades after 10 hours of combat but can be repaired at Bob in Lumbridge, or at an armour stand.

Making a dyed seismic singularity costs.