Slayer training/High-levelled

This guide is aimed at players who wish to maximise their Slayer experience per hour. It is assumed that the player is familiar with slayer mechanics and is both high levelled and well-equipped. This guide assumes you will be using Morvran as your Slayer master for all tasks.This guide is focused on high slayer rates and as such task profitability will rarely be mentioned/taken into account

This guide also assumes you have an optimised Revolution++ ability bar

Quest unlocks
Note: For every 50 Quest points the player has, they will be able to prefer/block an additional task, therefore having a high amount of Quest points is generally recommended

Quests that unlock tasks that would otherwise be blocked anyway are not included in this list.

Slayer Codex and player-owned dungeon
With the release of Menaphos, players with at least level 99 Slayer can fill their Slayer Codex. It is advised to invest slayer points and time to collect at least 100 different monster souls. For every 20 souls collected, slayer helmets grant a +1% gain (up to 5% at 100 souls) to Slayer experience, effectively being an experience boosting item.

In addition to the Slayer Codex, players with at least 99 Slayer have access to a player-owned dungeon. The following slayer assignments are recommended to fill the three rooms available, or a player can access another player's dungeon if they have a needed room setup.

In addition to the slayer monsters, some player owned dungeon rooms benefit from prayer restoring monsters via the use of a Bonecrusher and Demon horn necklace

Reward points
This guide assumes you have the following slayer rewards unlocked, although you may adapt as needed. Other rewards are either quality of life improvements, unnecessary task unlocks or general consumables.

Ushabti used to fill the Slayer Codex can be bought from the masters at 20 reward points each.

Tool belt
Players can add many Slayer items to their tool belt, such as a Rock hammer, and some special items (Charming imp, Bonecrusher, Herbicide, Seedicide, Advanced gold accumulator). The latter items require 500 slayer points each to be able to be added to the tool belt.

The Bonecrusher upgrade, bought from Waiko for 25,000 Chimes and 25 Taijitu, picks up bones, rather than crushing them. This can help in tasks where the monster drops valuable bones. It is worth noting that if the player does not have this, a legendary pet can pick up bones too.

Additional requirements
Although these are not actual requirements, they are necessary to reach higher experience rates and should be used at all times

Prayers
You should always use Turmoil/Anguish/Torment to increase your kills per hour. Soul Split can be used on a majority of tasks and in most cases completely removing the need for food.

For some tasks, notably dragons, you can use a Bonecrusher in conjunction with Demon horn necklace. This method negates the need for prayer potions during task. This can also be used with monsters that drop ashes via the use of the Attuned ectoplasmator; however this is often very costly and not recommended

Stat-boosting potions
Overloads boost your kills per hour significantly and should be used at all times. Either Holy overloads or Supreme overloads with Super prayer renewal. It is not necessary to use supreme overloads over Holy overloads, however a player may choose to if they have a surplus or wish to increase rates by about 2% dps.

Super antifire potions are necessary for Dragon tasks as using a dragonfire resistant shield would reduce kills per hour. Likewise a Wyrmfire potion is needed for Wyvern tasks.

Weapon poison++ can be used to great effect on most slayer monsters and should be used in conjunction with Cinderbane gloves if the player has them.

Summoning familiars
There are 3 categories for familiars that would assist in high level slayer tasks - Combat, Beast of Burden and Healers.

Use of combat familiars like Nihil at level 87 or Steel titans at level 99 can increase your experience rates by increasing damage dealt to the target.

Beast of Burden familiars may be used at tasks where you receive large amounts of drops to reduce downtime from banking

Legendary pets are by far the best option for those, who want to make some money off of slayer without hindering their experience rates much. These pets have 2 incredibly useful abilities: Scavenge and Beast of Burden. Scavenge ability picks up items after killing enemies with a 10-15 second cool down. The second ability makes it act as a beast of burden when a pouch is used on the familiar.

Pack yaks are incredibly useful for most slayer tasks due to their ability to bank up to 240 items per hour, and adding 30 spaces to the player's inventory to collect loot.

Equipment
You should always use the style that your slayer assignment is weak to, with some exceptions which will be detailed in the slayer table Magic =

Melee =

Any variant of Slayer helmet, the corrupted one being the best, should be used for every task. The bonuses are far too powerful to substitute any other helm under any circumstances.

Players should use the best weapons they can for damage, preferably tier 90, is good enough for most tasks, and at least tier 80 power armour. It is worth noting that the Noxious scythe and Dragon Rider lance are far superior to other melee options due to their increased range and synergy with area of effect abilities

Cinderbane gloves are extremely useful against monsters that are not immune to poison, as they apply a poisonous effect to all monsters the player is in combat with.

Augmentation
Using good perks on augmented items through Invention will highly increase the damage dealt and thus increase overall Slayer experience per hour.

Recommended perks for slayer: A recommended augment setup is as follows:

Transportation options
The Slayer cape ability or upgraded ferocious rings allow for fast transport to Morvran, and are always the fastest and best options when obtaining a new task. Players can use the same item to quickly get to Kuradal's Dungeon.

With 99 Dungeoneering, you have access to the Dungeoneering cape, which has a teleport option to any resource dungeon and can be convenient for reaching some otherwise remote slayer monsters, such as the Dragontooth Island celestial dragons resource dungeon. A charged Hoardstalker ring has the same teleport options, however with limited charges.

After Fate of the Gods and having completed all optional quests for The World Wakes, Juna gives the player the Sixth-Age circuit - a fast transportation method to the World Gate, from which you can reach Muspah, Nihil, Nightmares, Crystal Shapeshifters, and Rune dragons.

Having a ring of slaying provides the fastest means of transportation to the Slayer Tower, where creatures like Abyssal demons reside.

Cancelling and blocking tasks
Slayer assignments can be blocked at any slayer master for 100 slayer points; this requires the player's current assignment be the creatures they wish to block. Up to seven assigned monsters, or group of monsters such as grotworms or mutated jadinkos, can be blocked in this manner, with one block allowed every 50 quest points.

Cancelling the assignment costs 30 points. The monster must be the currently assigned task for it to be blocked. In order to maximize efficiency, players should cancel tasks which are commonly assigned yet offer slow rates of Slayer experience, often due to issues such as the inability to use a cannon and/or a titan, low life points, or other factors, such as long animations or specialised killing methods. Please see the task summary section below to determine which tasks should be considered for the use of a block.

Players are recommended to use the cancel option as often as it can be used while maintaining a stable level of Slayer reward points. This will ensure that the player spends as much time as possible doing tasks which offer fast Slayer experience.

The task summary section of this guide will tell you which tasks to block, what to skip, and the ones to complete if you are running low on Slayer points. For example, a player that is running low on points may do a greater demon task despite the fact that these tasks are usually cancelled. These tasks also give out more ferocious rings if done in Kuradal's Dungeon.

If a toggleable task is on that the player does not wish to do, toggle the task off to avoid wasting slayer points on cancelling.

Guide to optimal tasks
This table does is often not indicative of a monsters weakness or other irrelevant data, this table instead serves as a reference point for optimal task completion. Slayer rates attained using recommended equipment and Revolution++.

This table is purely based on maximal xp/hr rate. Players are suggested to make an informed decision based on which tasks they prefer based on their pros and cons.

This guide has been adapted from another accurate and popular guide to make a more wiki-friendly experience. You can see the original here |here