Template:Jadinko data/doc

The Jadinko data template is used in jadinko seed drop logs to allow multiple views of the data. It is based on the charm data template used in charm logs.

Usage
To use the log data on a page, type

Adding new charm logs to monsters
To add a charm log to a monster, create a new article "Monster_name/Charm log" and copy the text below.

An example of a charm log page would look like this:

This produces the following result:

"view" parameter
This template is used to determine what information to return.

The "view" parameter may be used to do the following:


 * view=table - (default) displays a table showing the average percentages and confidence level of the charms dropped, with a link to add to the log
 * view=raw - displays a table showing the raw number hunted and seed drops, instead of percentages
 * view=number - returns the total number hunted
 * view=none - returns the total number hunted without seeds
 * view=red - returns the total number of red blossom seeds obtained
 * view=green - returns the total number of green blossom seeds obtained
 * view=blue - returns the total number of blue blossom seeds obtained
 * view=erzille - returns the total number of erzille seeds obtained
 * view=argway - returns the total number of argway seeds obtained
 * view=ugune - returns the total number of ugune seeds obtained
 * view=shengo - returns the total number of shengo seeds obtained
 * view=samaden - returns the total number of samaden seeds obtained
 * view=lergberry - returns the total number of lergberry seeds obtained
 * view=kalferberry - returns the total number of kalferberry seeds obtained
 * view=apple - returns the total number of apple seeds obtained
 * view=orange - returns the total number of orange seeds obtained
 * view=banana - returns the total number of banana seeds obtained
 * view=nonepercent - returns the percentage of kills without charms
 * view=goldpercent - returns the percentage of kills with gold charms obtained
 * view=greenpercent - returns the percentage of kills with green charms obtained
 * view=crimsonpercent - returns the percentage of kills with crimson charms obtained
 * view=bluepercent - returns the percentage of kills with blue charms obtained