Jungle strykewyrm

Jungle strykewyrms are slayer monsters that are located far west of Oo'glog, next to the three fishing spots along the western coast. They are directly north of Mobilising Armies. You may only fight these creatures if you are assigned them as a task by a slayer master after level 73.

They don't hit very high with their normal melee and magic-based attacks, but they have a special attack, where they tunnel under your feet and then push you back from beneath. This attack hits 30 and can poison you for 4-8 damage (you can avoid this attack by running away as soon as it starts tunneling). The Jungle strykewyrm is unaffected against Leaf-bladed swords, this is said to be because of their 'nature' side which negates the damage done by 'leaf'- bladed swords. Jagex has yet to release news about exactly why they added in the protections versus that type of sword only.

Jungle strykewyrms are weak against stab and ranged attacks, and since they attack with melee most of the time, melee armour is suggested for killing them. Also, once they spawn to the surface, whether after a special attack or an investigation, the wyrm will not attack for a few seconds which gives you the opportunity to attack it without retaliation.

It has four attack types:

It is highly advised that you bring Super antipoison potions when doing this task.
 * 1) A fairly weak melee attack (up to 8 damage), which can poison.
 * 2) A rarer magic cloud-like attack that can poison, dealing 4-8 damage.
 * 3) A special attack when the wyrm buries itself into the ground and then bursts out with tremendous force hitting 30. This attack can be avoided by running away. Standing with your back against a solid object such as a rock or a tree prevents the strykewyrm using this attack.
 * 4) A magic attack that looks like a large purple ball, on impact it explodes.

Drops

 * Coins (200-2424) (common)
 * Nothing (uncommon)

Runes

 * 15 Nature runes (common)
 * 10 Death runes (uncommon)
 * 10 Law runes (common)

Herbs
Herb drops are 1-4 a drop, better herbs are less common. All herbs are noted.
 * 1-4 Grimy guam (common)
 * 1-4 Grimy marrentill (common)
 * 1-4 Grimy irit (common)
 * 1-4 Grimy harralander (common)
 * Grimy cadantine (common)
 * 1-2 Grimy dwarf weed (uncommon)
 * 1 Grimy avantoe (uncommon)
 * Grimy lantadyme (uncommon)
 * 1-4 Grimy ranarr (uncommon)
 * 2-3 Grimy tarromin (common)

Seeds

 * Yew seed (uncommon)
 * Toadflax seed (common)
 * Snapdragon seed (uncommon)
 * Watermelon seed (rare)
 * Marrentill seed (common)
 * Tarromin seed (common)
 * Jangerberry seed (uncommon)
 * Ranarr seed (uncommon)
 * Whiteberry seed (common)
 * Spirit weed seed (rare)
 * Limpwurt seed (rare)
 * Strawberry seed (uncommon)
 * Harralander seed (common)
 * Magic seed (uncommon)
 * Wildblood seed (common)
 * Mushroom spore (uncommon)
 * Maple seed (uncommon)

Gems

 * Uncut sapphire (common)
 * Uncut emerald (common)
 * Uncut ruby (common)
 * Uncut diamond (common)

Others

 * Hexcrest (rare)
 * Papayas (3-10, noted) (semi-common)
 * Pure essence (40, noted) (common)
 * Teak logs (20, noted) (semi-common)
 * Lobsters (1-2) (common)
 * Water talisman (rare)
 * Air talisman (rare)
 * Body talisman (rare)
 * Fire talisman (rare)
 * Mind talisman (rare)
 * Mithril bar (5, noted) (semi-common)
 * Super defence potion (1 dose) (very common)
 * Level 3 Clue scroll (rare)
 * Adamant hatchet (uncommon)
 * Mithril battleaxe (uncommon)
 * Rune javelin (5) (rare)
 * Cosmic talisman (uncommon)
 * Earth talisman (uncommon)
 * Tooth half of a key (uncommon)
 * Nature talisman (rare)

Trivia

 * Jungle strykewyrms along with the rest of the strykewyrms are the first monsters in RuneScape that make use of Particle Effects.


 * The special attack of the strykewyrm (bursting out of the ground and hitting for 30 damage) will affect all players in its path. The attack cannot be recoiled by Vengeance.


 * The special attack can also be activated if one stands on any strykewyrm whilst it is above ground.


 * The special can occasionally hit twice consecutively hitting up to 60 hp instantly, although it is unknown if this was intentional. Although rare for this to happen, slayers should keep their hp above 60 to avoid an accidental death.


 * The release of strykewyrms was hinted at by the Chaos Elemental in the Postbag a few weeks earlier and by the Twitter Clue "Three strykes and they're out" which is a pun on the baseball term Three strikes and you're out!. The Twitter Clue was also posted on Facebook.


 * As of 11 February, 2010, Jungle strykewyrms can be assigned by Kuradal, Duradel, Lapalok (with While Guthix Sleeps complete), Chaeldar, and Sumona.

Jungle strykewyrm