Ring of kinship

The Ring of kinship was released on 12 April 2010 along with the new Dungeoneering skill. It provides an unlimited number of teleports to the Dungeoneering peninsula called Daemonheim, along with numerous other uses including the ability to enter the dungeons, view Dungeoneering party details, and read Dungeon Journals attained from the dungeons. The ring is given to the player by the Dungeoneering tutor at the entrance of Daemonheim and is the only item (other than the Orb of oculus) permitted in the dungeons, making Dungeoneering accessible for all players. This item is available for both Pay-to-play and Free-to-play players. It gives no bonuses when worn. Note: You cannot use the Ring's teleport over Level 20 Wilderness, or while in combat.

Alterative methods of arriving at Daemonheim are:
 * Taking a ferry from the dock behind Al Kharid bank.
 * Venturing through the Wilderness from Varrock and heading east.



Parties
Each party of players is linked by a Ring of kinship which allows the player to form, join, and manage a party. There is also a room in Daemonheim which allows players to have a party selected at random for them.

To form a party, the player must click on the "Form Party" button in the Party Details interface. Once the party is formed, the player may invite other players to the party or leave the party (so others can invite the player). There are options to change the floor number and complexity level, and another to toggle Guide Mode on or off. It also shows the player's current progress and previous progress.

If a player leaves a dungeon early, it is possible to rejoin a party with this ring by typing the name of a member currently in the party. This only works if that member has private chat on. Typing the player's own name does not work and will result in the message, "You want to party with yourself?"

Reset Progress
There is also the option to reset progress. When your progress has been reset, you will keep your current prestige, which will give Dungeoneering experience from this prestige when completing dungeons again.

Journal
Players can also open a Dungeon journal by right-clicking on the ring. Players can then read journal entries they received from the dungeons.

Other uses
Free players may find the Ring of kinship useful for a variety of tasks, as it teleports players very close to a bank. This can be used to make Fishing, Woodcutting, or Cooking less time consuming. Members can combine this ring with a Spirit graahk familiar for Runecrafting but using a Ring of duelling is still the best (fastest) option.

Trivia

 * If you leave a dungeon early, it is possible to rejoin a party with this ring. However, if you type your own name, it says, "You want to party with yourself?"
 * If used to teleport standing next to a wall, if it's thin enough, the blocks will go through the wall. As it goes through the wall you can see through the wall until the blocks go away.
 * The Ring of Kinship could also be used for free transport to Al Kharid, by teleporting and riding the ferry back to Al Kharid.
 * While the teleport animation is playing, you cannot adjust your audio or graphics options. It says, "Please close the interface you have open before setting your graphics/audio options."
 * There is a glitch where a player can get unlimited Rings of Kinship. The player must join or make a party, bank the ring, go in a dungeon, exit dungeon, join or form another party, and bank the ring. Repeating this process allows the player to get any amount of rings they want.
 * There is a glitch in which a player can get multiple rings when in a party. If someone leaves, their ring drops along with everything else in their inventory (except bound items). This glitch is currently unfixed.
 * There is a glitch where if you are doing a stance, for example sled or ninja, and you right click the ring and teleport to Daemonheim, you will glitch graphically. This glitch can be witnessed in any members world in Daemonheim, as it is widely known.
 * This ring's teleport to Daemonheim looks similar to the Ancient Magicks teleport animation as blocks fall and surround the player.
 * There is a glitch where you can drop the Ring of Kinship, first of all you need to have the ring in your inventory, then when you trade the Smuggler you right-click on the ring and select the option "Drop" then you will drop it.
 * There was also another glitch where if you wore the ring before going into a game, you would be given another ring, and therefore have two. This glitch has been fixed.
 * There is a glitch that if you teleport while resting you will stand as if you are not teleporting, the white blocks will act normally and you will be teleported. This has not yet been fixed by Jagex.
 * The ring could be used as an unlimited free bank teleport, but to prevent people from doing so (for example for graahk banking) Jagex made the teleport animation so long and the teleport spawn a distance away from the bank so it is not worth it using the ring to bank at Daemonheim.
 * In the next Dungeoneering update they will release different types of the ring, each for a type of player; the known types are for warriors, rangers and mages, gatherer's, and processors.
 * The Dungeoneering icon in the Skills tab and on the Skillcape is a Ring of Kinship.
 * The teleport animation is very similar to the ancient magicks teleport