Sawmill training

Sawmill training is a members-only feature available to train woodcutting, it requires the player to have at least 80 Woodcutting to use. It was released with the Woodcutting rebalance on the 23 September 2009, along with the new vegetation Ivy, Special mahogany log and Special teak log features. The area for this type of training is located south of the Sawmill.

It provides easy and relatively fast experience (up to 90k experience per hour at level 95+), but no material rewards such as logs, or planks, which is what the player makes.

Getting there

 * Using the Balloon transport system puts the player just south of the Sawmill.
 * Walk from Varrock.
 * Use your Digsite Pendant, and walk northwest.
 * Take a gnome glider to the glider near the digsite and walk northwest.
 * Use the Earth altar teleport from the Great Orb Project and walk northeast
 * Use a Lumber yard teleport scroll
 * Walk
 * NOTE: The un-official world for Sawmill is world 119. Though, it is new (More details may be found here) http://services.runescape.com/m=forum/forums.ws?42,43,54,61748607-Forums.

Getting a Job


At the sawmill, the player has to enter in the door on the far right of the Sawmill operator and they will find themselves in a small room. Talk to the Overseer nearby and offer to help. The player will then be told to take one of the jobs. Inside the play area, there is a notice sheet of jobs to the left of the door (it may be hard to see at first).

When looked at, the player can choose between two jobs, a quick job, or a large job. The bulk of experience comes at the completion of the job. The amount of experience gained at the end of a job increases with each level gained.


 * Quick jobs are faster, but give relatively less experience.
 * Large jobs, however, are slower, but give much more experience.

The amount of planks needed is shown in a small box at the top left corner of the screen when selecting a job and after choosing one.



Doing the job
First off, the player needs to take logs from the stack of logs from the west of the job area, and place them into the conveyor belt hopper, where each log is turned into two planks. A maximum of 63 logs can be placed in the hopper at any one time, meaning that the plank tray can hold up to 126 planks at once. A full inventory can be withdrawn with one click (but takes a little time). A large task requires a minimum of 115 planks - with spoilage 126 planks are unlikely to be enough.

At the workbenches, cut the planks into the desired types of planks to fulfill your order. Note that making some plank types may be failed. The harder ones have the higher chance of failing. Your cut planks will be teleported to the cart, so your inventory is empty to cut more.

Finishing your job
Right click on the Overseer and select Finish job. Confirm that you want all your planks to be sent (you can take excess ones out of the cart next to the overseer, but it is not recommended - see Maximizing Experience below). You will earn a bonus 8,580 exp after successfully completing a large task, while quick tasks reward 4,395 exp. After the Overseer thanks you, you can select a new job and work on it.

Rewards
The rewards are purely Woodcutting Experience. None of the logs or planks can be taken out of the playing area. If a player attempts to, Jill will stop the player trying to leave, saying that they cannot leave with the sawmill wood in their inventory. The player is then asked to confirm leaving and losing all the planks in the inventory. If the player teleports out, she will confiscate them without a warning. Progress such as planks in the plank tray, or planks already cut into specific types and put into the cart, are not lost.



Planks
There are 6 different types of planks you can make. You can, on three occasions, make two cuts out of one plank. They have different difficulty levels and different fail notices. The number of cuts of each plank varies with each task, but will always be in multiples of 5.

Short Cut


Level of Difficulty: Simple

Notes: A very easy cut to perform. Alongside it, a Long Cut is also performed. On Average, a player (Woodcutting Level varying from 80-99) can make from 20-26 cuts successfully out of 27. Making this will yield one Short Cut, and one Long Cut per plank, unless it is ruined.

Fail Notice: "You Accidently ruin one side of the plank" (If a Long Cut has been successfully made) OR "You accidently ruin the plank (If no cuts are successfully performed)

Amount needed for a job: 10-65. Always the same as the amount of Long Cuts needed.

Long Cut


Level of Difficulty: Simple

Notes: A very easy cut to perform. Alongside it, a Short Cut is also performed. On Average, a player (Woodcutting Level varying from 80-99) can make from 20-26 cuts successfully out of 27. Making this will yield one Short Cut, and one Long Cut per plank, unless it is ruined.

Fail Notice: "You Accidently ruin one side of the plank" (If a Short Cut has been successfully made) OR "You accidently ruin the plank (If no cuts are successfully performed)

Amount needed for a job: 10-65. Always the same as the amount of Short Cuts needed.

Diagonal Cut


Level of Difficulty: Medium

Notes: A very quick cut to perform. On Average, a player (Woodcutting Level varying from 80-99) can make from 48-55 cuts successfully out of 27 planks, because two Diagonal Cuts are made out of one plank.

Fail Notice: "You Accidently ruin one side of the plank" (Only one cut will be made (for the ruined plank) OR "You accidently ruin the plank (If no cuts are successfully performed)

Amount needed for a job: 10-80.

Tooth Cut


Level of Difficulty: Very Hard

Notes: The hardest cut to perform. Alongside it, a Groove Cut is also performed, but a Groove plank has a better success chance - so the amount of Groove Planks wanted will be 5 or 10 more than the amount of Tooth planks needed. On Average, a player (Woodcutting Level varying from 80-99) can make from 18-22 cuts successfully out of 27. Making this will yield one Tooth Cut, and one Groove Cut per plank.

Fail Notice: "You accidentally ruin one side of the plank" (If a Groove Cut has been successfully made) OR "You accidentally ruin the plank (If no cuts are successfully performed)

Amount needed for a job: 10-55. Almost always 5, 10, 15 or 20 less than the amount of Groove Planks needed. Rarely equal.

Groove Cut


Level of Difficulty: Very Hard

Notes: A very hard cut to perform. Alongside it, a Tooth Cut is also performed, but its success rate is lower, so there will usually be 5 or 10 more Groove Cuts needed then Tooth Cuts. On Average, a player (Woodcutting Level varying from 80-99) can make from 19-23 cuts successfully out of 27. Making this will yield one Tooth Cut, and one Groove Cut per plank.

Fail Notice: "You accidentally ruin one side of the plank" (If a Tooth Cut has been successfully made) OR "You accidently ruin the plank (If no cuts are successfully performed)

Amount needed for a job: 10-60. Almost always 5, 10, 15 or 20 more than the amount of Tooth Planks needed. Rarely equal.

Curve Cut


Level of Difficulty: Hard

Notes: A quite hard cut to perform. On Average, a player (Woodcutting Level varying from 80-99) can make from 17-24 cuts successfully out of 27. Making this will yield one Curved cut per plank.

Fail Notice: "You accidentally ruin the plank (If no cut is successfully performed)

Amount needed for a job: 10-60.



Woodcutting experience
Note: You will gain no experience if you fail cutting any part of the plank.

Maximizing Experience
To maximize experience rate the following steps help.

Crystal Saw


The Crystal Saw is earned after The Eyes of Glouphrie quest. A Crystal saw will double the experience gained from making the types of planks, and not use up its charges. Therefore the Crystal saw and the completion of the Eyes of Glouphrie quest is HIGHLY recommended.

Doing Sawmill Training with a Crystal saw is the same as chopping Ivy with a Sacred Clay Hatchet. However, a Crystal saw will remain permanent while a Sacred Clay hatchet will expire over time.

If you do a "Large Task" the crystal saw will end up giving you close to 12k exp every time you finish.

The Cart
The cart has a maximum capacity of 63 of any type of plank apart from diagonal cut planks, of which it can hold 127.

The Cart is the transport which takes away the planks you cut for your job. It is situated next to the Overseer. Before you can finish your job, you have the chance to take away all the planks you additionally made. For example: If a Diagonal Plank amount was 73/60, you could take 13 Diagonal planks away to get the minimum requirement, and you can then use those 13 Diagonal planks for the next job.



Exceeding your jobs need
If you make too much of one kind of plank (overfilling the cart) then your inventory will start filling up with them instead. This can be time wasting as you have to dispose of the extra planks in your inventory (dropping, placing them in the cart for the next job or leaving and re-entering) to carry on. Keep an eye on the amount of planks you have done before cutting more. Note no extra XP is awarded for sending the cart off over full.

Generally it is best to use the last inventory load of planks on curved planks, to empty your inventory. Then
 * Inspect the cart, withdrawing surplus curved, toothed and diagonal planks, and if you have room a handful of short, long or grooved planks.
 * Finish, click yes then,
 * Take a large job
 * Inspect the cart and replace all the planks from your inventory
 * Grab an inventory full of logs and start the next cycle.

Workbenches
When you take your planks to cut at a workbench, right click on the cut you want to do and right click on it, and select "cut all." However, if you are very near your amount requirement (23/25) then it is best to select "cut 5" or "cut 10" instead, and watch over what you do to avoid filling up your inventory with unwanted planks (see above.) Take exceptional care on Diagonal Cuts.

Tips

 * Number of plank types that need to be made, and the number already made can be seen by looking in the top-left corner of the screen.
 * Completed orders can then by given to Jill by right-clicking on her and selecting 'Finish job'.
 * There are no penalties for having excess planks of one type in the cart. It is optional to withdraw them and use them for the next order.
 * Using the Crystal saw in this activity does not use any "charges". For the increased experience, it is worth completing the The Eyes of Glouphrie quest (the requirements are 46 Magic, 5 Construction, and completion of The Grand Tree) to obtain this item.
 * Lumberjack clothing does increase your experience you gain from cutting planks but does not increase the experience reward for completing a job.

Trivia
RS IS REALLY DUMB!

RS IS REALLY DUMB!

RS IS REALLY DUMB!

RS IS REALLY DUMB!

RS IS REALLY DUMB!

RS IS REALLY DUMB!

RS IS REALLY DUMB!

RS IS REALLY DUMB!

RS IS REALLY DUMB!

RS IS REALLY DUMB!

RS IS REALLY DUMB!

RS IS REALLY DUMB!

RS IS REALLY DUMB!

RS IS REALLY DUMB!

RS IS REALLY DUMB!

RS IS REALLY DUMB!

Fixed bugs

 * When first introduced, planks cut in the activity were lost when a random event occurred.
 * Also when first introduced, you could deposit more planks in the cart than you had in your inventory, thus being able to finish a hard task in less than 1–2 minutes if timed right. This was swiftly patched.
 * If a player exceeds the limit for Small planks, most attempts to withdraw them results in the message "You can't carry that many", even if they have the inventory space to spare. The only way to withdraw them is by right clicking, hitting "Withdraw X", and typing in the desired number. This glitch was fixed in a patch update a couple of days after the release of Sawmill training.
 * One of Jill's lines was missing an apostrophe, and was misspelled "youll". There was also a misspelled "Im".