Mobilising Armies/Rewards

Reward comes in the form of ‘reward credits'. The number of reward credits received after a battle is determined by; squads defeated, credit invested, game duration, your rank and type of victory achieved. For instance, killing everyone in the Siege scenario will get you a modifier of 120%; if you win by destroying the wall you will get 150%. Losing will give you a 100% modifier.

The basic formula is $$100 + max(0,timeBonus + killCountBonus + (investment * rankModifier * endConditionModifier/10000)) $$

The time bonus can be negative. The kill count bonus is the number of kills times 70.

To exchange reward credits, visit the Officer’s Tower in the south-east of the encampment. To begin, players can only access the basement floor, as rank increases higher levels can be accessed. Ranks are also used to unlock new formations.

Within the tower there are several ways to spend reward credits.

Spoils of War: A selection of resources, gold and items that have been plundered from the scenario. The spoils of war improve in relation to rank.

Special items: Locators will teleport players to a resource type of their choice, from Mining spots to Woodcutting trees, choosing a specific spot at random. Quest kits are a one-slot container for items often needed in quests, such as rope, chisels, lamps and tinderboxes.

A.R.M.S Uniforms: Uniforms can be bought to show off Mobilising Armies rank. (Note that the set totals listed below are for full uniforms, either with skirt OR legs, not both)

Imbue rings: Rings can be imbued, adding combat boosts to them.

Rank Prefix: While in the M.A.C.C area, a prefix can be added to players' name that will appear in the chat box and the right-click menu.

''Note: MA specific equipment (e.g. A.R.M.S. Uniforms) can be refunded with reward credits. You can buy lower level locators, quest kits, and uniforms, refund them at a higher level and buy the better equipment. Note that quest kits and locators are refunded for 80% of the cost while the uniforms are refunded for 100% of the cost.''

Basement (Rank 0+)


To access the Serjeant level shop, speak to Serjeant Cole.

Spoils of War: Players may choose three of the following items at the cost of 10K reward credits, a maximum of five items will display at one time. All items will round to approximately 3333 coins in value, quantity of items will change as their price changes.



Prefix

By speaking to Serjeant Cole, you may now change your prefix to Junior Cadet.

Ground Floor (Rank 100+)
To access the Commander level shop, speak to Commander Loman on the ground floor of the Officer Tower.

Spoils of War: Players may choose three of the following items at the cost of 30K reward credits, a maximum of five items will display at one time. All items will round to approximately 10,000 coins in value, quantity of items will change as their price changes.



Prefix

By speaking to Commander Loman, you may now change your prefix to Serjeant.

First Floor (Rank 200+)
To access the War-chief level shop, speak to War-chief Reeves on the first floor of the Officer Tower.

Spoils of War: Players may choose three of the following items at the cost of 50K reward credits, a maximum of five items will display at one time. All items will round to approximately 16,666 coins in value, quantity of items will change as their price changes.



Prefix

By speaking to War-chief Reeves, you may now change your prefix to Commander.

Second Floor (Rank 300+)


Spoils of War: Players may choose three of the following items at the cost of 80K reward credits, a maximum of five items will display at one time. All items will round to approximately 26,666 coins in value, quantity of items will change as their price changes.

thumb|180px|Lord Marshal Brogan's Reward Shop (second floor)

Prefix

Players with access to the second floor can talk to Lord Marshal Brogan to change their prefix to War-Chief. Players currently cannot obtain the prefix Lord Marshal at this time.