User talk:IsobelJ

Scarabtomb
Is basically another bad version of File:Kalphite Nursery map.png. 16:15, June 7, 2016 (UTC)

File redirects
In cases where an item page has no file that is named "PAGENAME.png", it is absolutely valid and acceptable to create a redirect from "File:PAGENAME.png" to a file used by the article. It's common practice and the precedent was set by Forum:Change to Exchange icons. 16:42, June 14, 2016 (UTC)
 * This practice finds the most usefulness with files that are used more often, such as File:Guam seed.png for use in drops lines; however, no rule states a minimum usage before a redirect is acceptable. No rule should exist either. If for whatever reason we made an automatic list of gloves, or th items, or blue items, being able to get File:Starfire gauntlets (40).png without an extra input is invaluable. Not just for that item, but for any item whose article does not have a "PAGENAME.png". 16:47, June 14, 2016 (UTC)

relevant to you
http://i.imgur.com/7TxKFER.png

In case it gets cutoff: http://imgur.com/7TxKFER

I guess? --Jlun2 (talk) 11:27, June 15, 2016 (UTC)

Image signatures
Well, if you only used an image that's already on the wiki, I suppose you could do. 16:15, June 29, 2016 (UTC)
 * Or User:Urbancowgurl777/Signature? -- 16:22, June 29, 2016 (UTC)

RE: Signature
I was planning to use imagemap to make the image clickable, something that (afaik) cannot be done with external images. So my current signature will be it, even though I want it in my own style.

Greetings,

Invalid thumbnail parameters
I left you an answer for the error message on RuneScape:User help, but just incase you want the answer quicker I'll reply to you here as well.

The max resolution an image on the wiki can have is apparently 12.5 million pixels. If you scale down File:Eastern Sea Map.png by just 1% you'll get it below that cap, and that should correct the error message. We had to do the same for File:PHAS Hint Map.png a few years ago. Hope that helps. — Heaven Sent (talk) 19:48, July 9, 2016 (UTC)

Re:Stuff
Afaik no idle anim has always been used as an argument in cases like this. As for nxt and stuff, of course it's allowed, but why would you ever use an nxt image when it's objectively worse? It's not a matter of opinion really. E.g. lighting in the abbey image: it was originally intended to be yellow, nxt making it blue is almost certainly not an intended change but Jagex not bothering to manually add the proper lighting there and thus using a generic one instead. Therefore the nxt lighting is worse. You all probably think of me just being annoying in these cases, but I fail to see how what I say is not simply common sense. 14:52, July 16, 2016 (UTC)
 * Thanks, I wasn't a fan of its existence anyway. 20:40, July 19, 2016 (UTC)

There is no point for that.
Why do I need to give that to you? If Catcherby and White Wolf Mountain was added with no source at all too, even month wasn't added, just being said that it will be reworked in the future... Lairud123 (talk)

New exchange pages
If you go to a non-existent exchange page, there should be a "Create exchange page(s)" button alongside the "Create page" and "Discuss" ones.

I will admit that the pages I made need some updating for the correct item values and buy limits. 11:06, August 9, 2016 (UTC)

Hi, I'm really sorry about not properly naming my images! Thanks for the guidance. I look forward to contributing more soon. HMSRUNE (talk) 15:58, August 15, 2016 (UTC)

Mapsh
As I was trying to say before you left, :P, here's a link to the content. Can't edit (i.e. upload new versions and things) but can view everything. beep 09:26, August 18, 2016 (UTC)
 * You're welcome. Was hoping Ansela'd first me, she usually posts cute snakes. :3 07:52, August 19, 2016 (UTC)
 * The link is broken. D: On the bright side, I saw a squirrel today and it was adorable. 09:52, August 19, 2016 (UTC)
 * yaaaAAAAaaaAAaYY oooooowwwll :D 10:12, August 19, 2016 (UTC)

UTP
That's cute. You actually think I insinuated anything? Moreover, even if I were, insinuating someone has a neurological disorder does not constitute a breach of UTP, as it was not used as an insult and it is not a profanity. It's characterising a behaviour. 19:39, August 23, 2016 (UTC)

Pet names
The names that Ben and myself moved them to are (almost) the ones they should be in, according to the image policy. It's not our fault that Paul didn't know, or ignored, that policy when he originally uploaded the pet images. 21:12, August 23, 2016 (UTC)
 * Yet again making unfounded assumptions about my intentions. Tsk tsk. When I originally uploaded the images, nothing was known about this special case, and no one was communicating about it. There's absolutely 0 blame to be had there. More salt for my popcorn pls Ansela. 21:20, August 23, 2016 (UTC)

Skilling pet pages protection
That's actually completely unnecessary, and reactionary in a delayed sense. I'd already conceded that - in light of RuneScape:IMG -  was the correct name for the detailed images of the pets. The issue with the clashing names has also been resolved in that same motion. Things were not clearly laid out before action was taken, and it was disorganised. This led to confusion and frustration for multiple people. 21:20, August 23, 2016 (UTC)

Ghoul fight
Hey, look, I don't want to make a big deal out of this (took some reluctant convincing to write this up in the first place), but your revert summary wasn't very helpful. Obviously the matter's subjective and if we disagree on it then fine by all means, but I did try to explain the reason for reverting (i.e. less clarity of subject due to hectic shadows and dark lighting), whereas 'it's fine' isn't really indicative of its being better than the previous version. Again, it doesn't really matter, but, err, just saying, I guess? ... Got any more owls? 10:07, August 30, 2016 (UTC)
 * The new image definitely wasn't against policy, merely my own opinion. In this particular case, I felt LD and shadows detracted from the quality of the image to the degree that I decided to revert, not because it was strictly against policy (in which case I'd like to think someone else would have beaten me to it). Point taken, though. Lovely plumage. 12:46, August 30, 2016 (UTC)
 * Btw, be honest: are the images I take myself so terrible? They keep getting replaced for no reason whatsoever, I can confirm that's also off-putting. 14:21, August 30, 2016 (UTC)
 * Afaik nxt is permitted, not preferable? But even so, the majority of the replacements are almost identical and nxt benefits such as draw distance don't play a role, so that's definitely discouraging. Thoughtless replacing 'just because nxt' is not a valid reason imo. At least I don't suck with images, though, I guess, thanks. That said, I'll de facto have to retire from the image business. Qualis artifex pereo! 21:23, August 30, 2016 (UTC)

Demonic Skull for RC
Apparently, you added that it's 119k XP/hr here which is still on the page. Oddly, a search on youtube gives ~200k XP/hour instead: 190k, 200k, etc. Anything that might have such a large discrepancy? --Jlun2 (talk) 20:24, August 31, 2016 (UTC)

Re:Photoshop
I would assume they're probably using the Quick-selection tool because it's quicker, instead of using the Polygonal-lasso tool with the Anti-Aliasing checkbox marked to to make their selections and masks. Quick select can be perfectly fine if they're refining their radii and using "Auto-Enhance" alongside it. But they really do need to be using auto-enhance to get smoother selection lines and masks. This requires more system resources however, so most users tend to leave it off unless they're using a professional grade PC. — Heaven Sent (talk) 16:42, September 14, 2016 (UTC)
 * Just to clarify a bit more, I do most of my Wiki-transparencies in GIMP because the outcome is better. Quick-selections work best when you have high-contracting colors between your subject and their background; what we get with depth-of-focus. For in-game screenshots without depth of focus, the backgrounds remain as clear as our subjects, making it much harder for the software to make clean selections as the two subjects intersect, or colors began to blend. This is what their tools should look like if they're going to be using Photoshop, but they should also be urged to use extreme caution when using quick-select to make large selections; it's probably best to use the Polygonal-lasso for fine details and in low-contrast areas. — Heaven Sent (talk) 17:27, September 14, 2016 (UTC)

Count
The NPC is large, aye, but we don't enlarge chatheads just because NPCs are bigger, that makes no sense. Especially considering huge monstrosities like Vorago. :P Exceptions are File:Queen Black Dragon Head Detail.png and similar, but those aren't actually chatheads. 16:22, October 4, 2016 (UTC)
 * Ah, thanks for the clarification, I was not aware of this (although I do have a peculiar sense of déja vu...but that isn't the first time). Let's conclude that it's a peculiarity of NXT, then, aye? Aye. I still fail to see how it's any better, seeing that, ignoring the size, the biggy-biggy-what-rhymes-with-biggy version cuts of the goatee and neck, in addition to lacking textures (presumably NXT uses directx, which has been unable to render chatheads correctly for a few years now, as opposed to opengl...) and lighting detail. So...that. :/. 19:20, October 4, 2016 (UTC)
 * gentle poke 15:48, October 5, 2016 (UTC)
 * I don't recall NXT images' being preferred no matter what, as far as I know a YG thread established NXT images are allowed. But I could be wrong, don't hold me to that. Either way, I would say RS:UCS applies here. If a full version of the chathead (plus proper textures) is available, why not use it? I'm not a fan of the "it looks like this in-game" argument really, since (i) it does only in a certain game mode and (ii) nobody would say that if by some bug half of his head was missing. :s 17:16, October 5, 2016 (UTC)
 * Looking at page histories, that bit of RS:IMG was added in April, whereas the first proper discussion on whether to allow NXT images or not was in July and its consensus was that they should be allowed. I don't think it's ever been established that they should be preferred. RS:IMG should probably be amended... While in some cases it's obvious where, for instance, draw distance is concerned, in cases like this it's equally obvious that Java should be preferred, methinks. 18:45, October 5, 2016 (UTC)
 * That would seem like a good idea then. Note that, as far as I was able to discern from its page history, RS:IMG has not actually been changed to reflect the outcome of that discussion, whereas the April edit had been made without any preceding discussion. Which is a bit odd, yeah. In any case, my personal recommendation would be to simply allow both and use common sense on an ad hoc basis to determine which is the best for a given image, or allow either if it makes no difference, rather than enforcing either of the two across the board. 07:18, October 6, 2016 (UTC)
 * All righty, thanks. 09:26, October 8, 2016 (UTC)

Reverts
Hey why are you reverting my edits? Anything you find objectionable? (Heroes' Quest, Free-to-play Mining training)

You even deleted the images I took so much time to create. :(

Wonderfl (Reply) 08:38, October 12, 2016 (UTC)

Reverts
Thank you! Very kind message you posted on my talk page. Yes, I was very annoyed that images I took many minutes to create were deleted just like that (the mining one was very elaborate, I drew the mine, the bank, and the route to get there). Anyways, nice site you have here. I'll keep posting as and when I can. Good job! Wonderfl (Reply) 16:30, October 13, 2016 (UTC)

Monsters template
Hello again. I've created this template and would like some help with it. First up, please check out the revamped Pay-to-play Monsters section and see if you like it. Secondly, the template itself requires a bit of work. The notes must be hidden if there are no notes to display. How can that be done? Thanks and regards. Wonderfl (Reply) 07:05, October 22, 2016 (UTC)

Purple theme
Can you please change the link color to this? #ffcb02 It looks better than the current one. Its a golden that complements the purple.

Regards Wonderfl (Reply) 12:16, October 24, 2016 (UTC)

Visual equipment guides
Hi Isobel,

Do you care to see if you like the major additions I made to the Melee guides? I hope someone doesn't delete it outright. It took hours to craft properly. At least see if you like the idea.


 * Free-to-play_melee_training
 * Pay-to-play_melee_training

Regards, Wonderfl (Reply) 13:59, October 30, 2016 (UTC)

Strange children question
About the strange girl revert, so you didn't loose it if you logged/lobbied? Also did it have a proper name? Because like Lairud said on my talk, I've copy+pasted it on strange boy. 21:34, November 1, 2016 (UTC)
 * I've checked in my CC, and a clannie said that it didn't disappear when logging/lobbying. 21:48, November 1, 2016 (UTC)

Stuffs
Hi. D'you reckon something ought to be done about Grim Reaper, who has fifteen navboxes? And, completely irrelevantly, I made User:Fswe1/Vexillology. Do you think it might be useful for something in the mainspace? Arbitrary people I asked found it interesting, at the very least. 18:53, November 12, 2016 (UTC)
 * Nay, I don't mind, thanks. It would obviously me more than a gallery if used in mainspace, I imagine, and have some prose about flags and heraldry, as well as some text on development history. Main purpose would still be to showcase all the banners and flags and explain in detail what is on them and, if applicable, what that represents. 08:09, November 15, 2016 (UTC)

Re: Map stuff
Until I have my computer back, I can't really do anything proper to anything. 17:35, November 25, 2016 (UTC)

Map tips?
Hi! You seem to have some experience on making maps, so can you please help me on something? What would be a good way to connect warp points from 3 different maps of different sizes? I tried naively using lines to connect them, but since the maps are small, the lines overlap each other and become a mess. I also tried using shapes with numbers on them, but since the maps are from an old gameboy game, it seems to cover up the landmarks.

Any suggestions? 🙂 --Jlun2 (talk) 02:47, December 2, 2016 (UTC)

Armour vs equipment
I chose to name it "armour" because the image is just of the armour, and it's impossible to get an image of all four pieces of Superior Vesta's equipment being worn at once. 17:23, December 5, 2016 (UTC)

Tree Man posts message on Isobel's Talk Page
Just to say thanks for your help. 18:17, December 7, 2016 (UTC)

the Wikian title
Hello! Following the discussion at RuneScape:The Wikian, you have been granted the Wikian title! Please make arrangements with Gaz Lloyd to receive the title in game. If you could please add your in-game name to RuneScape:The Wikian/Users, it would be most appreciated. Thanks and congratulations! 01:08, December 14, 2016 (UTC)

Thank you
... for this, and for your kind words & support! JivaSoul (talk) 22:11, December 15, 2016 (UTC)

RE: Your comment on my title vote
I know I've still got the title in the end but I'm just here to let you know that the permanent mute happened in August 2013, on my old account which I no longer use. I have been playing a separate Ironman since. Even other people agree that a permanent mute for saying "Markdonalds" once is obscene in itself, though I've moved on since of course as the account is now inactive. I'm just surprised you're holding something against me that happened three years ago.

GIMP guide
12:19, December 31, 2016 (UTC)
 * 🠝🠝🠝🠝🠝🠝🠝🠝🠝 — Heaven Sent (talk) 14:26, December 31, 2016 (UTC)

LD on images
Yarr, why are you removing LD tags for NPC images that clearly have LD? As a matter of fact, it does interfere with the images, even if very slightly, as it changes the colours. This was all discussed, I believe, in 2010, and it was decided that LD should always be turned off for NPC/monster images and DIIs, since the wiki is supposed to show the proper look of the subjects, and not enhanced by external lighting. :) 08:46, January 3, 2017 (UTC)
 * The gnome ones (not sure which you mean by Coel's; the Cannonballs?) have very noticeable LD. I didn't realise IMG is ambiguous on the matter, had presumed it would outright prohibit LD given the last time this was brought up. Would it be worth starting a thread to solidify that? 18:13, January 3, 2017 (UTC)

DPL
DPL guide 20:21, January 4, 2017 (UTC)

interface border template
For easier transparency

https://drive.google.com/open?id=0B-2O13fpsnI4dTZxYXc4SkZrU1U

Not sure if you need it for the transparency guide. --Jlun2 (talk) 11:25, January 5, 2017 (UTC)

Re:Vexillology
No, it isn't (unless you count the banner on display at the Outpost, or the banner of Farradorn). However, heraldry is a thing, some flags have some (minor) lore attached to them and people (on Tweeter at least) found it an interesting read. So there's that. 18:30, January 6, 2017 (UTC)
 * I had considered adding the information to the individual pages (with the dev history bits for the trivia section), but decided against it on the grounds that a central page listing all flags in-game would be neater for purposes of comparing different things. For readers interested in that, it's certainly a more convenient source than having to scour the individual pages for information, or look at the image category, which really isn't much more than an awkwardly formatted gallery without prose. Before I expanded the page beyond a few galleries, I had some people read it and they found in interesting, whence my decision to expand it to be mainspace-worthy (quality-wise, at least). That all said, whether the page is to remain arguably boils down to how RS:G (which has remarkably little information on anything that isn't an NPC/monster/item article/image...) is interpreted. Given that the page is not a stub and at least a handful of people found it worthwhile to read (and the subject is not trivial, even if not really featured in-game beyond being able to make your own heraldic standards, designing a clan vexillum, etc.), I would deem the article OK to be in mainspace but it goes without saying that I'm biased. You said you'd asked some people in the Discord server, did that yield any opinions? Perhaps the article could be expanded to be more relevant to in-game stuff by renaming it Heraldry and listing information about Renitee's services, the herald cape guys, family crests (Fitzharmon, Sinclair, ...), etc.? 09:43, January 7, 2017 (UTC)

Re:Wikian title
Thanks for letting me know! 17:56, January 7, 2017 (UTC)

Calc guide?
Do you know if someone is making a guide for Calculators? I don't know much about them, otherwise I'd make it. 07:56, January 19, 2017 (UTC)

Editing Guides And Such
I noticed you're helping out with the RSW editing guides and I wanted to ask a couple things. A) Can I help out? Is there a project page that I'm too dumb to find? B) is there a guide for the game cache to see the NPC's and items and stuff? I have a loose grasp on it, but I want to know more about it without asking S:C all the time. -- 20:28, January 19, 2017 (UTC)

Upcoming updates
Could you fix the reference on the last entry please? I suck at using cite templates. 20:58, January 20, 2017 (UTC)

Protean cog
That one guy, some other users on Reddit, and I also asked around in Reddit FC about this and people confirmed that they got some right after the update when they were added to game. Again, no personal experience on the matter but to me the variety of people confirming it makes it very convincing. Also, the guy got the XP value right so if it really wasn't available, how could he have known that? Thingummywut (talk) 17:45, January 26, 2017 (UTC)

Re:PTS
Go ahead. I'm keeping it archived in my mainspace, though. -- 22:02, February 4, 2017 (UTC)

Re:Project ideas
Works for me, thanks. 06:47, February 10, 2017 (UTC)

Response
I reverted because that is the official quote. I don't know if that quote was changed with the update. I don't even know where those official quotes come from, tbh. 16:05, February 23, 2017 (UTC)

The Giant Dwarf
The magic requirement was said to be not boostable here. But there's nothing in the update notes from the week of August 19, 2013 that suggests anything changed. I'm honestly inclined to revert the edit since it makes no sense and it's not referenced anywhere else on the article. 21:02, March 8, 2017 (UTC)

Forum:Twitter refresh
Hi, I've added your name to the list of users with access to @RSWiki and given you the [provisional] CoTag '^IJ' -- of course you can change that to whatever you'd like if you prefer. 09:47, March 29, 2017 (UTC)

Question reguarding maps
I couldn't help but notice that some of the maps you've been uploading have been zoomed out from the previous revisions, kinda smushing the minimap icons together. I was just curious where the standard for this was set? Nothing wrong with it IMO, I'd just like to know why is all :P -- 19:16, April 4, 2017 (UTC)

Crop
Is there a way you can edit this to make it looks like this?. Also can GIMP edit pictures like that? Thankies. 19:05, April 5, 2017 (UTC)
 * It seems fuzzy. What do you think? File:Enchanted_Key_MH1_-_Grand_Exchange.png 22:25, April 5, 2017 (UTC)

User:IsobelJ/Dropping monsters list project
Project is all done. The few pages left are spirit gems, which are included in the DPL because of some other template they have on the page (but dropping monsters are definitely included) and the sling, which has been discontinued. Not really sure what to do on that one, think Gaz said he'd think about it. Christine 17:53, April 23, 2017 (UTC)
 * Just kidding, I found many many more!! Outlined the new project on RuneScape:Maintenance/Project ideas. :) Christine 22:57, April 23, 2017 (UTC)

Farming Images Project
Hey, I am really interested in your farming images project. If you don't have any problem, over the next few weeks I'll start uploading the growth stages for everything. Once question, you want the images uploaded to right? -Bpgartside (Superturtle2)