Talk:Skills

Revision
I am currently revising the F2P skill guides. All the free skills are listed below. The ones with a strike through them are done, though improvements are welcome.


 * Attack
 * Strength
 * Defence
 * Range
 * Prayer
 * Magic
 * Runecraft
 * HP
 * Crafting
 * Mining
 * Smithing
 * Fishing (very well done if you ask me)
 * Cooking (about 3/4 done)
 * Firemaking
 * Woodcutting

Starting now.--Richard1990 19:59, 4 May 2006 (UTC)

Should we have a 'stat boosting stuff' for each skill, for example, under Strength you'd have 'Strength Potion' and 'Beer', for Smithing it would be 'Dwarven Stout' etc. --Eucarya 16:20, 7 May 2006 (UTC)

Certainly. --Richard1990 16:21, 7 May 2006 (UTC)

Ok, all had temporary boosts done except for Agility skill which has yet to be written (missed a few of the beers out like Dragon Bitter, but no-one ever uses those) --Eucarya 19:22, 7 May 2006 (UTC)

Herblore and Farming are largely complete and I've padded out agility a bit but it still needs a lot of work. --Eucarya 07:51, 11 May 2006 (UTC)

Images
Should there be images of the skill icons? I got all 21 of them, I can upload them and put them on this page with their skill. Can I? --Richard1990 21:56, 10 May 2006 (UTC)

Go for it, sounds like a great idea! --Eucarya 07:51, 11 May 2006 (UTC)

So I uploaded the images and put them in, but I don't really like it's looks. I was thinking maybe we could do what tip.it does? --Richard1990 20:05, 11 May 2006 (UTC)

Looks ok to me ! --Eucarya 21:10, 11 May 2006 (UTC)

Big XP Calculator
I personally don't like the look of the great big fills-up-a-massive-amount-of-space xp calculator. And I don't think many poeple will understand it. -- Carralpha 12:32, 23 December 2006 (UTC)
 * I'll replace the formula presented with text version, but I don't think it's right. [[image:Woodcuttingimg.PNG]]HYEN- ASTE 12:57, 23 December 2006 (UTC)
 * LaTeX is enabled on these boards? That would make life easier for me nowadays. (P.S. That does indicate flooring, right? Perhaps you should define it, as there are disputed ways of representing the greatest integer function.)24.149.196.78 11:31, 5 November 2007 (UTC)

Slayer = a combat skill?
the combat skills section say: "skills that have to do with fighting stuff". in the slayer skill, all you do is fight stuff. so sould it be added to the "combat" skills section? Tesfan 18:09, 20 May 2007 (UTC)

It probably should say "Skills that effect your ability to fight stuff". Excalo 15:29, 26 April 2008 (UTC)

combat guide
already posted a thread on this but does anyone wanna help me with starting up a combat guide i.e. a guide that helps players level their combat at a fast rate Icecube022 15:32, 26 May 2007 (UTC):icecube022 slayer is already a combat skill, if you kill enough u will get a new skill in str, att, or def. for instance i had to kill 101 ice giants. did that and got my combat lvl up 3 times. -sam

New Skills
I have heard many rumors of varying skills that Jagex is working on. Does anyone know if Jagex is working on any new skills, and what they are? Also, is Jagex going to release updates for the current skills? What are some of the things you've heard about new skills? I might have missed the update. It's always an anxious wait to hear from Jagex about new updates. Thanks!
 * We cannot answer that question because we are not Jagex. And of course over time Jagex will release updates for skills as they have always done. 18:19, 11 August 2007 (UTC)
 * Please don't remove others' comments. 21:55, 11 August 2007 (UTC)

Strange trick I've found...
I found that if you get a Skill Lamp, you cna use it on the P2P skills even if you're a free player. I tried this out a few times, and it still seems to work...could we stick it in a trivia section or something? It sounds useful, especially for those who forgot to pay their subscription and it ran out (me). Raven110283 06:46, 13 September 2007 (UTC)
 * Heh, thats what I did to raise my farming back when I wasn't a member but now that I am I....still do it cuz I F***ING HATE FARMING!
 * Still, Genie lamps don't work, only the antique (red) ones work. [[Image:Expert dragon archer hat.png|25px]]Doomedrusher|Talk| |Contributions| 17:26, 13 September 2007 (UTC)
 * That has never worked for me. I have always been f2p, never member. Antique lamps require you to have a level of at least 20, so f2pers who have never been mems wouldn't be able to do this. Excalo 15:33, 26 April 2008 (UTC)
 * I tried raising a members' skill with a genie lamp (I'm a free player), and it didn't work. Does it with the antique lamp? I didn't think there were any requirements to rub one. 16:21, 26 April 2008 (UTC)

images
some the skill images have gone all weird, what happened? (i dont mean the graphical update i mean the images on our skills page going blank) 13:06, 21 November 2007 (UTC) it seem sto have been fixed dont worry. 13:15, 21 November 2007 (UTC)

Training Guides
I think we should make training guides for the skill. A lot of RS fansites have training guides and I think we need them too. The forums and talk pages always have ppl asking how to level-up a skill. There's a moneymaking guide so why not this? Cheers,  C  hicken  7  07:44, 16 January 2008 (UTC)

Shortcuts in header
I'd like to see links to all the skills at the top of the page, not a big deal I know but I find myself constantly scrolling down to get to the individual links for the skills. Any thoughts?

Well as nobody had any thoughts, I added an alphabetical list of the skills. Gangsterls then removed the changes. Is editing this Wiki just a battle between peoples personal preferences? Or is there some democracy involved?
 * Did you even look at it? You screwed up the layout of the whole page. Look at that compared to how it looks now. Christine TalkFlickr 23:38, 2 February 2008 (UTC)

Well I did look of course but I did not think of testing it in different screen/window sizes. I'm sorry I jumped to the wrong conclusions and I'll try to do better in the future. Perhaps in the revision comments it could have some explanation why the revision was made? Marzinnia 08:18, 3 February 2008 (UTC)

Difficulty
The difficulty placed next to the skills are ugly and have no meaning behind them at all. Each skill can have their difficulty debated on hundreds of things. I suggest that they be removed.

99.145.226.245 05:11, 28 January 2008 (UTC)Malsh
 * Agreed, skill difficulty is highly subjective. I know that many people would argue that cooking is easier than woodcutting, for example. Skill 05:15, 28 January 2008 (UTC)
 * This user has added it back again. I think it's agreed that this is a futile effort to try and create this category, so I'm removing it, and going to put a notice to the user. 18:30, 28 January 2008 (UTC)
 * i beleave many ppl want to know how hard a skill is to raise, so insted of removing it should be improved and difficulty's revised. it should be general skill difficulty. whiteferrett
 * There is no way to measure skill difficulty objectively. No matter how much we tinker with the difficulty ratings, it will still be pure opinion. Readers should look at the articles and skill descriptions and decide for themselves how difficult each skill is. Skill 19:43, 28 January 2008 (UTC)
 * we could have everyone who wants to praticipate rate all the skills how they think they should be ranked and then average all the rating for each skill and use the average skill difficulty rating. Whiteferrett

It won't work. One could argue that summoning is a very easy skill, since "All you do is gather charms and make pouches", while fletching is extremely difficult due to "The need to cut a log first, training woodcutting, and then the need to use a knife in the process of making an unstrung bow, as well as the requirement to pick flax and subsequently spinning it, and finally using the resultant bowstring item on an unstrung bow to gain a mere ten fletching experience." (Of course, it's the other way around, but it serves to illustrate a point)  Doomedrusher|Talk| |Contributions| |Edit Count| 23:40, 28 January 2008 (UTC)