Nomad's Requiem

Walkthrough
To start this quest first speak with Zimberfizz. After speaking with him, inspect Nomad's tent and climb down to see a cutscene of Nomad fighting an elite dark warrior, elite dark mage, and elite dark ranger in a ruined temple.

Talk to Zimberfizz again, and he will tell you to go down and talk to Nomad. (Or you can just talk to Nomad after his fight without going back to Zimberfizz yet.) Nomad will tell you not to return again. Seach the ex-adventurer's bag, near to the entrance, to obtain a rope, a bronze pickaxe, a hammer and a cooked herring.

Return and talk to Zimberfizz, and he will tell you to return to the temple and thwart whatever evil scheme Nomad is up to. Down there, apparently the goal is to enter the arcane doorway (the white gateway) in the main room. This is done by disabling the power source for both cables.

Go in the south west room and arrange pillars to direct flow of water to the 3 going under the machine. There are multiple ways to do this. It is possible to trap the Spectral attendants on the north side of the room behind the device so you don't have to waste prayer and food on them.

Go up the ladder and mine the rubble on the north east wall and pull the cock

Go up the ladder and push both pillars to cover the drains

After the machine is broke go back to the second floor and pull the south lever once (it will change the waterflow to the place you mined out earlier).

Then go to the south east room and get elemental fuel out of the fuel hopper.

Use the fuel to lure the elemental creatures to the water flowing out of the celling. Do this three times.

In the west room you have to run around and destroy four tree roots that stick up from the ground. After you do a level 525 will appear. When fighting the level 525, he will try to heal using the root that spawns near by. Destroy the root before he can eat it and he won't heal. Then you can finish him off.

The east room has haze in it, that drains 1 hp every half a second as well as prayer and other stats. Facemask does not work. You must have Piety active in order to not take damage so high prayer boosting gear is advised. Also defeating the corrupted beast in the room will restore your prayer points. Collect the slabs in the room and build a bridge across the the pool. Cast fire blast on the explosive barrels to detonate them and destroy the machine. You may need to bring restore potions with you to restore your mage level high enough to cash fire blast.

After destroying both machines you may enter the next arcane doorway and face Nomad. Prayer does not seem to have much of an affect, and he has various methods of attack styles that can kill you instantly if you are unable to get away in time. The room in which Nomad is found is multicombat, so it is advised you bring a familiar to help in killing Nomad who has an extremely high HP level. If you die you will respwan at Soul Wars and your grave marker will appear in the graveyard allowing you to reclaim your gear. Using barrows armour is not advised here as he can instantly kill you thus damaging your barrows armour if you die.

Reward

 * 3 Quest points
 * 70 Zeal points
 * Soul Wars cape
 * Ability to set your respawn point to Soul Wars

Trivia

 * At first, the spoilers were not hidden in the Runescape game guide. This was intentional.
 * This is the second Grandmaster quest released.
 * On the quest's forum thread, Mod Rathe's avatar resembled Nomad.
 * Nomad is revealed to be level 699 during a cut-scene.
 * This quest contains the two highest level quest monsters that must be killed.