Fairy Tale I - Growing Pains

Details
* = Can be found on quest.

Beginning the Quest


Talk to Martin the Master Gardener (you must not have pickpocketed him recently or he won't talk to you). He's walking around the pig pen northwest of the bank in Draynor Village. He'll mention that his roses haven't been doing as well as they used to, and he suspects something's wrong. He wants you to ask the other members of G.A.G. (Group of Advanced Gardeners) if they're having the same problems he's having.

Gathering Info
You can choose any of the gardeners near the farming patches (allotments, hops, trees or fruit trees, anywhere you could pay a farmer to watch your crops) around RuneScape. You need to talk to 5 of them. Ask if they are a member of the Group of Advanced Gardners. The easiest ones to reach are the ones north of Catherby, next to the bar in Port Sarim, southeast of Falador, Northeast of Lumbridge, and behind Lumbridge Castle to the west (a short path is from Elstan near Falador, to Frizzy Skernip next to the bar in Port Sarim,if you have no weapons or armour then off to Entrana to Francis, if you've done Ghosts Ahoy, teleport by ectophial and go west to Lyra, and finally, if possible use Lumbridge Home Teleport and talk to Fayeth outside the castle.) All of them say the same thing. They've been having trouble with poor crops. They all have different explanations of what's wrong, though. However the last person you ask will have a more interesting explanation. He or she will suggest maybe the fairies have something to do with it. While it does seem to be a bit fantastical, that would only be if it weren't for the fact that you know a few of them.

Go back to Draynor and talk to Martin again. After telling him about the different ideas, go check up on the one you have the most control over. Get your Dramen Staff or Lunar Staff and head southeast to Zanaris.

Trouble in Zanaris
Head to the Fairy Queen's chamber. It's just south of where you enter the city, in the room with the Slayer master. However, something's wrong. The queen herself is missing, and instead, someone called the Fairy Godfather is here instead. He'll tell you that the queen has fallen to some sort of illness. She's under the care of Fairy Nuff. To find the queen, head west and go to the room to the north just past the windmill. Talk to Fairy Nuff and she'll tell you the details of the queen's illness and give you a symptoms list to take to a wizard named Zandar Horfyre.

Investigating the Illness
Walk or teleport from there to Falador, and from there head west and enter the Dark Wizards' Tower. Head up to the top floor and talk to Zandar. He'll take the symptom list and then suggest you talk to Malignius Mortifer. He can be found east of the Crafting Guild and directly south of Falador, along with a few elemental wizards. Talk to him and he'll tell you he could probably help, but he wants something from you first. He wants a skull from a grave near Draynor manor. Go to the manor and around to the back (north side). Dig up the grave there. If you need a spade, there's one that respawns in the manor.

Magic Secateurs
Once you have the skull, go back to Malignius and give it to him. He'll tell you that the queen's problem has to do with a creature called a Tanglefoot. In order to kill it, you need to enchant a pair of secateurs to turn them into magic secateurs. To do this, Malignius will tell you to get three or four different items, these are different for everyone so you cannot just get any combination of the following items. You MUST get the items assigned to you.

The requested items may include three items of the list below. WARNING: Ghasts in Mortmyre swamp will eat any foodstuff you carry. If one of the required items is edible, there is a risk that you may lose it.


 * Avantoe (see Herblore)
 * Baby blue dragon scales (kill a baby blue dragon)
 * Baby dragon bones (kill any baby dragon)
 * Blue dragon scale (see Herblore)
 * Supercompost (see Farming, it doesn't seem to work with just 3 supercompost)
 * Grapes (respawn in Cooking Guild)
 * Cave eel (see Fishing)
 * Charcoal (buy in Tai Bwo Wannai Village or Shilo Village)
 * Crushed gemstone (from failing to cut an opal, jade, or red topaz)
 * Edible seaweed (from Fishing Trawler or from killing rock crabs or rock lobsters)
 * Fat snail (from the purple snails without pointy shells in Mort Myre)
 * Irit leaf (see Herblore)
 * Jangerberries (you can grow them with Farming or find them west of Yanille)
 * Jogre bones
 * King worms (from the swamp near the Grand Tree in the Gnome Stronghold or in Taverley)
 * Lime (buy from Heckel Frunch in the Grand Tree)
 * Mort Myre Fungi (use your silver sickle (b) near the logs in Mort Myre)
 * Mort Myre pear (use your silver sickle (b) near the bushes in Mort Myre)
 * Mort myre stem (use your silver sickle (b) near the downed branches in Mort Myre)
 * Nature talisman
 * Potato cactus (see Herblore)
 * Proboscis (see Tai-Bwo Wannai Cleanup)
 * Red spider's eggs (see Herblore)
 * Red vine worms (dug up in McGrubbor's Wood west of Seers' Village)
 * Slimey eel (see Fishing)
 * Snapdragon (see Herblore)
 * Snape grass (see Herblore)
 * Uncut diamond
 * Uncut ruby
 * Unopened oyster (see Fishing)
 * Volencia moss (near the mining site in Karamja. See also: Jungle Potion)
 * White berries

When you finally have the items you need, grab your Amulet of Ghostspeak and secateurs and go to the Mort Myre Swamp and talk to the Nature Spirit. He'll bless your secateurs, at which point they'll take on a green glow.

Killing the Tanglefoot
Head back to Zanaris. Grab your armour and food and make sure to bring your secateurs. Head south west from the bank to the mysterious ruins of the Cosmic altar. (You can take a shortcut if your Agility is 46, and a better one if it's 66.) At one side of the room is an opening you can climb through. The guard there will try to stop you, but when you tell him what you're up to, he'll let you through.

Inside will be a bunch of Baby tanglefoots, and at the end of the tunnel will be a large level 111 Tanglefoot, in a chamber and the approach to it. Note: if you have Protect from Melee, this is an excellent time to use it. Wield your magic secateurs to kill it MAKE SURE YOU ARE WIELDING THEM OR YOU WILL NOT ATTACK! and grab the Queen's secateurs that it drops. Head back to the Fairy Godfather and give them to him to finish the quest.

Rewards

 * 2 Quest Points
 * Magic secateurs (increases crop harvests by 10% when Farming)
 * 3,500 Farming experience
 * 2,000 Attack experience
 * 1,000 Magic experience

SPECIAL NOTE: Some other sites may tell you that you get a reward if you wait for Martin the Master Farmer in Draynor to grow his crops. THIS IS NOT TRUE. It is advised however at this point that you talk to him about the quest to get him to plant his crops. About 30 minutes after that, you will be able to start Fairy Tale Part 2: Cure a Queen.

Music
Music tracks unlocked:

(unknown)

Trivia

 * This quest goes by several similar names in RuneScape:
 * 'Fairytale I - Growing Pains' in the Quest Journal control panel.
 * 'Fairy Tale I - Growing Pains' in the game window, when you click on the Quest Journal entry.
 * 'A Fairy Tale Part I - Growing Pains' in the Knowledge Base.