Abyssal demon

Abyssal demons are located at the top of the Morytania Slayer Tower, in Kuradal's Dungeon, and in the depths of the dark Abyssal Area (which is not the Abyss location used in Runecrafting) accessable through fairy rings with code A-L-R. Only players with level 85 Slayer can fight these demons and obtain their drops. Abyssal demons share similar drops with black demons.

Abyssal demons are the ultimate goal of many slayers, because of the rare-but-valuable Abyssal whips they can drop. The whip is regarded by many as one of the best weapons in RuneScape, so it is always in demand and sells well on the Grand Exchange. Slaying abyssal demons can therefore be very profitable.

Higher levelled players may find it easy to stay for long periods of time, using a Saradomin godsword, a healing familiar (e.g. bunyip), or a combination of the two. These methods require minimal food usage and the occasional lobster drop can sustain most players for hours while healing with the above methods.

If players bring an Abyssal demon head to the Taxidermist in Canifis, she will remark "It's still glowing" and the effect is preservable with magic, despite that neither the living nor stuffed versions of the Abyssal Demon glow.

The Abyssal demon and cave horrors were the only Slayer monsters that did not receive a graphical update on or about the time the Smoking Kills quest was released in 2008.

Strengths and Weaknesses
As the Abyssal demon is indeed a demon, it is affected by the powers of Silverlight and Darklight. Abyssal demons hit very low considering their level, with a maximum hit of only 8 damage. This makes them very good targets when using Guthan's or Dharok's sets, because of the low risk of dying.

Abyssal demons have the unusual ability of teleporting around the room, teleporting the player at the same time. While the player always ends up in one of the eight spaces next to the abyssal demon, it is possible that the ending position will prevent ordinary melee combat. For example if the demon teleports east of a terrain feature and the player south of it, melee combat is not possible (except if the player has a long weapon like a Halberd). If auto-retaliate is turned off, the player will have to click or right click to resume attacking. (Shifters The Chaos Elemental and Imps are the only other monsters that teleport during battle, but neither teleports the player.)

100% drop

 * Ashes

Weapons

 * Abyssal whip (rare)
 * Dragon spear (very rare)
 * Rune battleaxe (rare)
 * Rune 2h sword (rare)
 * Rune spear (very rare)
 * Black sword (common)
 * Black hatchet (common)
 * Steel battleaxe (common)
 * 150 Steel arrows (rare)
 * 20 Adamant javelin (rare)
 * 5 Rune javelin (rare)
 * 42 Rune arrows (very rare)

Armour

 * Dragon medium helmet (very rare)
 * Rune chainbody (uncommon)
 * Rune medium helmet (uncommon)
 * Rune kiteshield (very rare)
 * Rune square shield (very rare)
 * Mithril kiteshield (uncommon)

Runes

 * 50 Air runes (common)
 * 7 Blood runes (common)
 * 10 Chaos runes (common)
 * 67 Nature runes (very rare)
 * 3 or 45 Law runes (3 is uncommon, 45 is rare)
 * 45 Death runes (very rare)

Other

 * Coins (30-3000) (very common)
 * Lobster (common)
 * 60 noted pure essence (common)
 * Level 3 Clue Scroll (uncommon)
 * Dragon shield left half (very rare)
 * Half key (rare)
 * Cosmic talisman (uncommon)
 * Nature talisman (rare)
 * Chaos talisman (common)
 * Defence potion (3) (common)
 * Uncut Gems (up to diamond)
 * Cut Dragonstone (very rare)
 * Herbs (up to dwarf weed)
 * 100 noted silver ore (very rare)
 * Runite bar (rare)
 * Adamantite bar (common)
 * Abyssal demon head (extremely rare)
 * Nothing (common)
 * Ferocious ring (only in Kuradel's Dungeon)