Forgettable Tale.../Quick guide

Forgettable Tale of a Drunken Dwarf is the second quest in the Rise of the Red Axe quest series, in which you must track down clues to find the truth behind the Red Axe corporation. It is the sequel to The Giant Dwarf quest.

Quid Pro Quo
*The drunken dwarf gives the first seed *Have a beer with Gauss for the second seed. *Fulfill the rowdy dwarf's request for the third seed. He's roaming around the inn in east Keldagrim. *Talk to Khorvak in the White Wolf Mountain tunnel for the fourth seed.
 * Talk to Veldaban west of the Keldagrim bank.
 * After the cutscene, speak to the dwarf and pass him a beer (Bought in either the Laughing Miner or King's Axe Inns for two coins).
 * Collect the four Kelda seeds:
 * Plant the four seeds in front of the palace in west Keldagrim, wait 20 minutes and pick the Kelda hops.
 * Go upstairs of the east inn.
 * Use two buckets of water, two barley malt then the kelda hops on the fermenting vat.
 * Pick up the empty pot in the corner of the room and ask Blandebir to fill it up with ale yeast for 25 coins.
 * Wait up to 20 minutes, until you get a notification in your chatbox. You have to be online for the entire time.
 * When the stout has fermented, turn the vat valve and use a beer glass on the barrel.
 * Return to the drunken dwarf and ask him about the Red Axe.

The Drunken Dwarf

 * Talk to the cart conductor near the closed tunnel in south-east Keldagrim and ask him about that closed tunnel.
 * Talk to the director of the Consortium mining company you joined during The Giant Dwarf.
 * Ride the cart into the tunnel.

Room 1: A Chasm

 * Collect the square stones from the box.
 * Operate the controls: To place/rotate stones, click once for green, twice for yellow, three times to remove the stone.
 * After each part, take the cart, search the newly found box, and take the cart back to the initial platform.

Room 2: Eavesdropping

 * After the dialogue, crawl through the hole at the opposite end of the room from where you entered.

Room 3: Another Chasm

 * Take the stones from the box and follow the patterns below.

Room 4: Reports

 * Search the three crates.
 * Search the bookcases until you find a book. Read it.
 * Move forward.

Room 5: Yet Another Chasm

 * Take the stones from the box and follow the patterns below.

Kebabs and Beer

 * After the cutscene, go back to Commander Veldaban.
 * Buy a kebab from Kjut in the home immediatly south-west of the drunken dwarf's home.
 * Buy a beer from the pub to the south.
 * Once you're inside the pub, drink the beer and eat the kebab.
 * Quest complete!