Dungeoneering/Equipment

Armour and Weapons
There are different types of armor and weapons that you are able to wear in a dungeon depending on your Dungeoneering level. All of the Armor show Jagex's attempt to reblance the combat triangle.

Melee Weapons
There are 11 tiers of melee weapons, which you can equip depending on your Attack level. Both the rapier and the maul are unique to be made out of metal that you can smith yourself. Each is a metal the same as in the melee armour, and consisting of a:


 * Battle axe
 * Dagger
 * Maul
 * Spear
 * Longsword
 * Rapier
 * 2H Sword

Special Items

 * Frostbite Dagger


 * Hailstorm Dagger


 * Flameburst Defender

There are also two Special daggers, the Frostbite Dagger and the Hailstorm Dagger which both have a chance to deal an added 50 damage to an enemy, or 100 additional damage when paired with the Flameburst Defender. These are only available as drops from monsters in the dungeon.

Staves
There are 10 tiers of staves, which you can equip depending on your Magic level. They can be fletched from wood or dropped by monsters. Staves can be imbued with an element on a runecrafting altar (tier 2+) or they can be imbued with catalytic properties to raise magic attack.


 * Tangle gum staff (Tier 1)
 * Seeping elm staff (Tier 2)
 * Blood spindle staff (Tier 3)
 * Utuku staff (Tier 4)
 * Spinebeam staff (Tier 5)
 * Bovistrangler staff (Tier 6)
 * Thigat staff (Tier 7)
 * Corpesthorn staff (Tier 8)
 * Entgallow staff (Tier 9)
 * Gravecreeper staff (Tier 10)

Staves can be imbued with the following:


 * Water
 * Earth
 * Fire
 * Air
 * Catalytic

They can also be empowered for extra magic attack.

There is a special staff:


 * Doomcore staff

The Doomcore staff increases magic damage by 25%

Other
Besides staves there are a couple of unregular mage weapons which can be obtained as a monster drop.


 * Frostbite dagger
 * Hailstorm dagger

- When using the Frostbite dagger, the Flameburst defender's max damage is decreased by 10, but it increases attack by 10%.

- Both daggers have a 20% chance of triggering a special attack that deals 50 damage to the enemy.

- When using either with the Flameburst Defender the damage is increased to 100.

Ranged Weapons
There are 11 tiers of ranged weapons, each consisting of a Longbow and a Shortbow


 * Tangle gum (Tier 1)


 * Seeping elm (Tier 2)


 * Blood spindle (Tier 3)


 * Utuku (Tier 4)


 * Spinebeam (Tier 5)


 * Bovistrangler (Tier 6)


 * Thigat (Tier 7)


 * Corpesthorn (Tier 8)


 * Entgallow (Tier 9)


 * Grave Creeper (Tier 10)


 * Sagittarian (Tier 11)

There is also a unique bow:


 * Hexhunter bow

Melee Armour
There are 11 Tiers of Melee armor, that you may wear depending on your Defence level. Each Tier set consists of a plate/chainbody, skirt/legs, boots, gauntlets, kiteshield, and a full helmet.

Below is a table showing what can be made with what Smithing Level. White items only use 1 ore/bar. As the colour gets darker, more bars are used until you get to Platebody which uses 5 bars.


 * There is a Tier 11 ore Primal, but no armour can be made from it.

Magic Armour
There are 11 Tiers of Magic armour, each one consisting of a hood, robe top, bottom, gloves and boots.


 * Salve (Tier 1)


 * Wildercress (Tier 2)


 * Blightleaf (Tier 3)


 * Roseblood (Tier 4)


 * Bryll (Tier 5)


 * Duskweed (Tier 6)


 * Soulbell (Tier 7)


 * Ecto (Tier 8)


 * Runic (Tier 9)


 * Spiritbloom (Tier 10)


 * Celestial (Tier 11)

Ranged Armour
There are 11 Tiers of Ranged armor, that you may wear depending on your ranged and defense levels. Each Tier set consits of a Coif, Chaps, Vambraces, Body, and Boots.


 * Protoleather (Tier 1)


 * Subleather (Tier 2)


 * Paraleather (Tier 3)


 * Archleather (Tier 4)


 * Dromoleather (Tier 5)


 * Spinoleather (Tier 6)


 * Gallileather (Tier 7)


 * Stregoleather (Tier 8)


 * Megaleather (Tier 9)


 * Tyrannoleather (Tier 10)


 * Sagittarian(Tier 11)

Other Armour

 * Seeker's charm


 * Blood necklace


 * Shadow silk hood


 * Silver precision bracelet


 * Golden precision bracelet


 * Sunstriker boots


 * Incantor's boots


 * Sorcerer's boots


 * Marksman boots


 * Absorbtion boots


 * Grounding boots


 * Protector's ward


 * Guardian's ward

Corresponding Items
Many of the items in Daemonheim can be confusing to use, but most of them are similar in terms of usage to those in the "outside world", in all but the levels needed.