Luring


 * Luring may also refer to the Fishing skill lure fishing

Luring is a common term used when a player tricks or deceives another player and brings them to a dangerous place. Since 28 March 2007, it has been considered scamming and many lurers get reported. Another type of lure is bringing an enemy to the player, which is seen mostly in the Dagannoth Kings lair. Luring was usually done when victims have rich items or plenty of cash, so that when they die, they will lose it all to the lurer. However, this is no longer the case due the Trade and Drop Changes update. The general concept of luring is usually despised upon in the RuneScape community; however, it is now common to see lures everyday.

Why players lure
Luring is considered to be dishonest and unfair; and in some cases illegal. However, it was also considered to be one of the greatest money making methods in RuneScape. There have been many players who received hundreds of millions, and even billions of cash through luring. Some players lure because maybe another player says some innappropriate or offensive things to the player, the player reports them but they continue. Most of the time the offensive player is a low level (like 3) and doesn't worry about dying, so the player lures them into a group of monsters and they kill the player then the other player runs away so they cannot be tracked.

Some players find pleasure and get a kick out of luring and griefing other players. However, the victim certainly would not feel very well or comfortable after such an experience.

Types of lures
There are many types of lures; the two main being Wilderness Luring and Monster Luring.

Wilderness luring
Wilderness luring does not occur anymore due to the Bounty Hunter and Clan Wars updates.

Wilderness luring was the most common lure seen in RuneScape. It is when a player (lurer) brings another player (victim) to the Wilderness and immediately kills them; receiving their loot. A lurer usually brings a victim to the wilderness with a variety of methods, such as faking a drop party or selling/buying an item for a ridiculously low/high price. The lurer usually creates an excuse for trading in the wilderness, depending on the location. For example, if a lurer is east of the Edgeville Bridge, the lurer will usually say he's power-fletching trees. Another method of luring was using the RuneScape Official Forums, where the victim is buying or selling an expensive item.

The main flaws of Wilderness luring was that it is usually obvious that the lurer will kill the player and the lurer must ensure the item is stacked or cash. Since the victim will most likely lack a Skull (Where a player loses all their items when they die), they will not lose their item unless they are already wearing armour or weapons that protect over the item. To ensure the specific item is dropped, a lurer usually lures players that are selling stacked items or are buying in cash. Stacked items or cash are lost no matter what, so this was used to the lurer's advantage.

Another type of Wilderness luring involves the lurer pretending to team up with the victim. Because teaming up in the Wilderness is very common, the victim usually doesn't suspect anything. The lurer usually gives an excuse for going deep into the Wilderness, such as "The guy we want to kill is there". Once in deep Wilderness, the lurer, chatting with the victim as if they're really teamed up, suddenly and abruptly attacks the victim. Sometimes the victim can escape if they have a lot of food and if they have "run" turned on. However, the lurer succeeds most of the time, especially if it's a ranger or a mage, because he/she can still attack the victim while he/she is running away. This lure was more effective than the other Wilderness lure, particularly because in the first type, the victim may easily figure out that he is being lured, while this lure doesn't have any suspicious parts to it (until, of course, the lurer attacks).

A lure method that still goes on in PVP worlds is the chinchompa luring. 2 players, 1 with a powerful weapon and another with a chinchompa. They'd both convince the victim to go into wilderness and team. They'd hand the player a chinchompa and tell him to turn auto-retaliate on. Once they got deep enough, the one with the weapon would have his friend stand either on him or next to him. The one with the weapon would then attack the victim, who'd retaliate by throwing a chinchompa. The chimchompa would damage the attacker and his friend, causing the victim to have a skull. Then, with the skull, the attacker and his friend would kill them.

A newer method of luring (usually for luring out of a safe area or into deeper wilderness) is for the lurer to offer a trade to a victim and then run out of the safe area. This causes the victim to run out of the safe area upon accepting the trade. This is used quite frequently on pvp worlds, so it is highly recommended to watch the person sending a trade offer, and make sure they do not run out of a safe zone before accepting the trade. If the lurer does run to a danger zone, the lure can be avoided simply by not accepting the trade offer.

Ditch
In an attempt to combat this, Jagex constructed a ditch that must be jumped over to reach the Wilderness. This is not a fool-proof way of stopping wilderness lures: for example players would claim to have a clan that the victim could join on the other side of the ditch, and many runecrafters were disappointed as it added extra time to their repeated trips through the Abyss.

Multi luring
Multi luring was one of the most popular methods of luring since the wilderness ditch was created. It is when a person is lured into multi combat wilderness, and is then killed by one or more people using Dragon daggers and other weapons that are capable of quickly doing damage, such as the dark bow. This method of luring was not illegal because it only lures a person to another part of the wilderness, though it was illegal if they were lured into the Wilderness from an area outside of it, such as Edgeville or Varrock. Since PvP worlds were released, this type of luring has renewed in popularity. For example, one square south of the Wilderness ditch near the Grand Exchange shortcut is a multi combat area, so people are often seen in that area with dragon spears, who then use the special attack to push an unsuspecting player into multi combat, where they would then be killed by the person with the dragon spear's team.

Monster luring
Monster luring is a type of lure where a player attracts an aggressive monster (preferably a strong one) to another player and kills them. This is most commonly seen in the Dagannoth King lair, a very dangerous place (Possibly the most dangerous besides the Wilderness) where level 303 Dagannoth Kings lie. Serious Dagannoth King hunters usually bring a Guthans set to extend their time spent on the Dagannoth Kings. Since a player will always lose a Guthan's warspear out of an entire Guthans set, a successful lure will rack in a large sum of money for the lurer. Although Dagannoth Kings are the most commonly seen; the same principle applies for other high levelled monsters.

Preventing a monster lure is more difficult than a Wilderness lure. This is because you aren't able to choose whether you are attacked or not, whereas in Wilderness lures you are able to prevent yourself from walking into the Wilderness. Since aggressive monsters will chase after a player until they're out of sight, there are only a few options to getting out of a Monster lure. One option is to teleport, which is the fastest and safest way to get out; however, this causes frustration because the player must re-enter the area again from faraway. Another option is to run out of the area, and either log out or hide at a safespot. This is more risky, but will allow you to stay in the area. The last option is to just simply kill the monster; however if the player lacks the necessary combat stats/items, the player will most likely die.

Monster luring does not happen very often since the Trade and Drop Changes update, however there are still players out there that wish to cause harm to players despite the fact they gain nothing. A common version of this is a higher level player (Level 41 or higher) lures a very low level player to the centre of the Dark Wizard area near Varrock, where the Level 20 wizards can kill the lured person in 2 hits usually.

Other lures
Another place for luring is in the Ranging Guild. Someone may say that they are buying feathers or raw chicken for large amounts of money and a victim will go out to the chicken farm to get it. The lurer lures the unsuspecting player into the minigame area and brings them to the high level rangers. This is a multicombat area and all three enemy archers may attack a player at once. The lurer goes by, but not into, the high level area and tells the victim to trade. When they try to trade, and the victim is in range of the level 64 archers. They can hit high in the tens and could kill a player if they aren't suspecting it. The lurer takes his prize.

Another lure involves simply placing bait, such as a stack of coins or some valuable item, in low-level Wilderness. When the victim goes for it, the lurer attacks him/her. It is believed that this is not against Jagex's rules, because it does not involve lying.

Another possible lure is in bounty hunter. A clan or a group of players stand in the middle with their friends bringing usually ancient magics. The person who teleports with the bounty locate spell risks being teleported next the them. The clan or team either kills one of their own members that has been fighting against him to get a pickup penalty or tries to kill him or her. Sometimes the clan has one or two members with the same target, making it nearly impossible for the victum to escape. This penalty makes the victum unable to use the item protect prayer, thus losing any items. Most people who teleport to their targets are rushers. Some of these people have weapons like armadayl godswords or dragon claws, both of which are a bit expencive. In this example the victum loses the armadayl godsword and the clan protects the killer/lurer.

Controversy
There have been many questions as to whether luring is bannable or not. There have been cases where players HAVE been banned for luring; however, there were also many messages from Jagex that said luring was NOT bannable. On 29 March, 2007, Jagex updated Rule 2 to make "Luring someone into the wilderness under false pretences" a bannable offence. However, Wilderness luring is now obsolete due to the Bounty Hunter and Clan Wars updates.

After the update, there have been some minor riots.