Wizards' Tower

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The Wizards' Tower is located south of Draynor Village, over a bridge. It plays a part in many quests.

History
The Wizard's Tower was originally created early in the Fifth Age (Super) Jack (Fastasmic)[]  to research and develop the new arts of Magic and Runecrafting. The wizards within the Tower also created the Mage Training Arena for mages to train the more mundane spells. During a meeting of Wizards at the Tower, the Zamorakian mages, believing their Saradominist counterparts would selfishly hoard the magical knowledge, set the Tower alight. Most of the mages within the Tower were killed, while most magical knowledge and the art of Runecrafting were lost to the flames. Though the Tower has been rebuilt, it is still in the process of rediscovering the lost knowledge.

Inside the tower
Inside the tower is a multiple number of floors, and a few notable NPC's. The whole tower, except for the basement, is a multi-combat zone.

Basement
The basement is one of two entrances to the Rune Essence available to free-players, and one of four for members. The basement also plays a role in The Restless Ghost quest. It can be accessed via a ladder on the ground floor of the Wizard's Tower.

The basement is where players can find Head Wizard Sedridor. He plays a major role in the Rune Mysteries quest. He can also teleport players to the Rune Essence mine after completing this quest.

Ground floor
On the ground floor there are two rooms with four Wizards. They are level 9 and quite popular for free-to-play players as not many monsters drop runes and these are the only ones that drop wizard robes (one of the only free-to-play magic armours). There is also a leather boot spawn on the table in the library. At the staircases there are three log spawns. There are also bookcases in the library, and players may find the following books while searching them:


 * The Life & Times of a Thingummywut by Traiborn the Wizard
 * Wind Strike for Beginners
 * Life With a Wizard Husband ~ a Housewife's Story
 * The Dark Arts of Magical Wands
 * So You Think You're a Mage? Volume 28
 * Fire, Earth and Water ~ What's it all About?
 * How to become the Ultimate Wizard of the Universe
 * 101 Ways to Impress Your Mates with Magic

Also, you can experience a graphical glitch on this floor. It is easy to perform and requires two people. One person stands in the diagonal doorway, which leads to the room with the staircase and ladder to the basement, and the other closes the door while the first guy is standing in the doorway. This will make it look like the person is trapped in the door, half of the player is on one side of the door and the other half is on the other side.

First floor
Here resides the loony Traiborn, and a wizard who can make splitbark armour in members servers, with the proper supplies. There is one or two level 9 wizards, and also a couple of useless rooms. Traiborn helps you out when making the Cake of Guidance for the Lumbridge Guide in the quest, Recipe for Disaster.

Second/Top floor
On a higher floor in the tower, there is a lesser demon in a cage. Because it is caged, it cannot attack any players or do damage to them, but players can still attack it, using ranged, magic, or a halberd. If you wish to receive drops from the lesser demon, you must use telekinetic grab (33 Magic required) to receive the drop in your inventory. Also there is Wizard Grayzag, who USED to be an attackable NPC (a level 43) who summoned imps to fight with you. He is part of the Imp Catcher quest.

Quests

 * Imp Catcher
 * Recipe for Disaster
 * The Restless Ghost
 * Rune Mysteries

Notable NPCs

 * Sedridor
 * Traiborn
 * Mizgog
 * Wizard (Splitbark)

Trvia

 * The Wise Old Man plans to either burn down or rob the Wizards' Tower. See Draynor Bank Robbery.