Cave crawler

Cave crawlers are Slayer monsters that require level 10 slayer to kill. They drop a variety of herblore related items and a few seeds. They are, however, poisonous, and have an extremely fast healing rate (approximately 10 life points per second) making them somewhat more dangerous than their combat level suggests. When fighting the level 23's, a player shouldn't need much food; about 4-6 cakes worth (480 health-720 health healed) should do for a player with a decent defence level if an antipoison is consumed immediately upon being poisoned. A Bunyip familiar would be perfect here, healing more than enough to compensate for the cave crawlers attacks. There is also a summoning obelisk in the Fremennik Slayer Dungeon.

Cave crawlers are also a popular delicacy amongst the Dorgeshuun cave goblins, who cut them into fillets and serve them on a large platter. The poisonous parts of their body are presumably removed. Consequently, they are weak to all bone weapons, including Zanik's crossbow, which makes short work of most assignments.

In the quest Fur 'n' Seek, its hide must be collected and cleaned for the Odd Old Man.

Locations

 * Fremennik Slayer Dungeon (level 23) - Recommended for slayer tasks and slaying in general. Many in one open space. (Fairy ring A-J-R)
 * Lumbridge Swamp Caves (level 23) - Recommended for slayer tasks for the nearness of a bank and for the fact that they drop whiteberries and rare herbs quite frequently. It's also best to bring a light source and tinderbox with you. Note: A rope is required for first-time entry.
 * Dorgesh-Kaan South Dungeon (level 23)
 * Pollnivneach Slayer Dungeon (level 138)

Strengths and weaknesses
Cave crawlers poison fairly often so it is advised that players bring at least one anti-poison potion when fighting them. Their poison is fairly powerful and will initially cause 80 damage. Drinking a Super antipoison prior to engaging in combat with them will prevent being poisoned for a good amount of time.

The level 138 cave crawlers are in a multi-combat zone, and it is recommended that you use a Dwarf multicannon and protect from melee to slay. However, a slayer task may use up to around 1500 cannonballs to complete using this method. Level 138 Cave Crawlers are also considered large creatures so the Dragon halberd special will hit them twice making fighting them with melee in the Desert Slayer Dungeon easier with rocks to stand behind after they stop auto attacking you.

Level 23 and 138 cave crawlers drop all of the required components for many potions such as Prayer potion (Vial of water, Ranarr weed and Snape grass) at a fairly regular rate, allowing players to stay in the area for longer. They also drop all the ingredients for both Antipoison and Super Antipoison which is very handy considering they poison so frequently. Some other useful potions made from their drops are Restore potion, Strength potion, Super strength potion, Super attack potion, Prayer potion and Super defence potion.

Another good thing about level 138 cave crawlers is that you can use the maximum power of Dharok's set here. When you walk down be sure to wear earmuff/facemask combined to avoid unnecessary damage. When outside the cave crawlers, remove the facemask and put on full Dharok. The smoke will hit 100's on you constantly until your health is down to 1 (smoke CANNOT kill you) bring some antipotions (preferably Super anti pot or better) to negate the chance of dying of poison. Turn protect from melee on and drink your anti poison potion, run into the middle using protection from melee. (This should be done with EXTREME caution as cave crawlers are more then capable of killing you instantly if your prayer deactivates).

The good thing about this method is that your Health will constantly stay at 1, allowing you to deal maximum damage. Using protect from melee constantly and drinking Super anti potions will totally negate the possibility of death, though this should be done with caution.

Runes

 * Earth runes (9, 10)
 * Fire runes (12)
 * Nature runes (3) (common)

Seeds

 * Potato seeds (1-4)(very common)
 * Onion seeds (1, 3)
 * Cabbage seeds (1-3)
 * sweetcorn seeds (1-2)
 * Strawberry seeds
 * Watermelon seed
 * Evil turnip seeds (1-4)
 * Tomato seed

Herblore ingredients

 * 1-2 herbs (common)
 * Grimy guam
 * Grimy marrentill
 * Grimy harralander
 * Grimy ranarr
 * Grimy irit
 * Grimy kwuarm
 * Grimy cadantine
 * Grimy avantoe
 * Grimy dwarf weed
 * Eye of newt
 * Unicorn horn dust
 * Limpwurt root
 * Red spiders' eggs
 * Snape grass
 * White berries
 * Vial of water (very common)

Charms
Remember, this charm log is for the  level 23  Cave crawlers.

Other

 * Coins (3, 8, 11 or 29)
 * Gems (up to Diamond)
 * Half of a key (rare)
 * Bronze boots
 * Weapon poison (uncommon)
 * Shield left half (extremely rare)
 * Rune javelin (5) (very rare)
 * Chaos talisman

Runes

 * Earth runes (9)
 * Nature runes (1, 3)
 * Fire runes (12)

Seeds

 * Potato seed (1, 4, 5)
 * Onion seed (1, 3)
 * Cabbage seed (1, 3)
 * Watermelon seed
 * Strawberry seed
 * Sweetcorn seed (2)
 * Tomato seed (2)
 * Evil turnip seed (1, 4)

Herblore ingredients

 * Herbs (1-3)
 * Grimy guam
 * Grimy marrentill
 * Grimy harralander
 * Grimy ranarr
 * Grimy irit
 * Grimy kwuarm
 * Grimy lantadyme
 * Grimy cadantine
 * Grimy dwarf weed
 * Grimy avantoe
 * Ground unicorn horn (1-3)
 * Red spider eggs (1-3)
 * White berries (1-2)
 * Snape grass (1-2)
 * Limpwurt roots (1-2)
 * Eye of newt (1-3)
 * Vial of water

Charms
Remember, this template is for the  level 138  Cave crawlers.

Other

 * Nothing
 * 50, 58, 68, 73 or 89 coins
 * Gem
 * Nature Talisman
 * Bronze boots
 * Rune Javelin (5)
 * Rune Spear
 * Adamant Spear