The Curse of Zaros

⌊undefined⌋ The Curse of Zaros is a short miniquest following the events of Desert Treasure, allowing the player to obtain a set of ghostly clothing.

Walkthrough
Warning: This miniquest will take people into dangerous parts of the Wilderness. Beware of player killers and that you can not teleport after level 26 wilderness.

but only one of the three will give you their piece of the set.
 * All of the Mysterious ghosts appear at all three of their possible locations

Valdez the Explorer

 * Make sure you are wearing your ring of visibility and your ghostspeak amulet.
 * Go to Glarial's Tomb (not the cave) northwest of The Fishing Guild. The ghost will not appear as a dot on the minimap.
 * When you speak to him he will introduce himself and relate his part of the story. He will then give you a Ghostly robe top.
 * He requests you to find another ghost named Rennard.
 * This ghost will give you one of three clues which determine your entire route, which we will label Sequence 1, Sequence 2 and Sequence 3
 * Sequence 1 - He mentions pirates and a shipwreck.
 * Sequence 2 - He mentions the thief being NORTHEAST of there.
 * Sequence 3 - He mentions the thief being SOUTHEAST of there.

Now there are three possible sequences of ghosts you need to visit:

Rennard the Thief
When you find him he will just be called 'Mysterious Ghost' again (as with the rest of the ghosts). He will give you a pair of Ghostly gloves.
 * He will tell you where to find Rennard. The location of all the subsequent ghosts is randomised but is hinted by the previous ghost. Rennard will be in one of the following places. If you go to the wrong location, a ghost will be there but you will have a meaningless conversation with it.
 * Submerged ship up in level 72 Wilderness (between Wilderness Agility Course and Pirates' Hideout)
 * Bandit Camp (Wilderness), he can be found outside Fat Tony's pizza shop.
 * Bandit Camp (Kharidian Desert), he can be found in the Bar.

It is recommended that you use the Drop Trick for extra gloves, because getting deep into the wilderness takes time.
 * He wants you to find Kharrim now.



Kharrim the Messenger
Kharrim will be in one of these locations: Special note: If you go to a different location than the one Rennard tells you, you will NOT get the boots and instead you will have a normal conversation and nothing to do with the story. Head to this location and talk to Kharrim. He will give you some Ghostly boots and ask you to find Lennissa.
 * Inside Chaos Temple (hut) Altar in (far west side of) level 51 Wilderness, North of The Forgotten Cemetery.
 * Graveyard of Shadows (Wilderness, Carrallangar); if you get this location, the zombies and ghosts will be aggressive and will interrupt your conversation. It may take a while to get your conversation finished.
 * End of the Lava Maze (Wilderness) you will need a knife or other sharp object to cut through web.

From him you learn that Zamorak was a mortal Mahjarrat, and that what he did with the Staff of Armadyl caused the "other gods" to banish him, although Saradomin must have had foreknowledge of the mysterious event.

Lennissa the Spy
Lennissa may be in: Once at one of these places, look for Lennissa and speak to her. She will give you the Ghostly robe bottom and ask you to find Dhalak.
 * Entrana church
 * Port Sarim at the Lady Lumbridge (Hard to see against the dock)
 * Gnomeball field, near the southern viewing platform.

Dhalak the Magician
Dhalak may be in: Once found, talk to Dhalak. He should give you the Ghostly hood and tell you to find the last ghost, Viggora.
 * Wizard's Tower ground floor, the room with bookcases
 * First floor of the Edgeville Monastery (Level 31 Prayer required)
 * Falador Party Room, first floor

Viggora the Warrior
Viggora will be found at one of these locations: Listen to what he has to say and then he will give you the final robe piece, the Ghostly cloak.
 * Rogue's Castle in the Wilderness, first floor in the small easternmost room with a bronze square shield spawn (beware of the Chaos Elemental and pkers).
 * Canifis Slayer Tower (At the south-east part on the floor, near the entrance of Aberrant spectres)
 * Paddewwa - Edgeville dungeon (near Earth warriors)
 * The earth warriors can be rather annoying, seeing as there aren't many places to trap them, but with some luck, you CAN trap the Earth warriors behind the ghost, with you on the other side, you must talk to Viggora as soon as this happens and click through the first dialogue window to make this effect permanent for the whole chat.
 * Beware of Pk'ers. Because of the agility obstacle, you will not have a chance to escape. Hop worlds before you cross to the other side.

Note: If Dhalak has given you a clue involving a castle in the "dark lands," the correct location is the Canifis Slayer Tower.

Reward

 * Ghostly hood
 * Ghostly robe top
 * Ghostly robe bottom
 * Ghostly gloves
 * Ghostly boots
 * Ghostly cloak

Upon completion, you can talk to Historian Minas on the 1st floor of the Varrock Museum and receive 10 kudos and a lamp which gives 10,000 experience in any skill above 50.

Dialogue

 * If the player has level 99 magic when Dhalak the Magician asks them if they are  'mighty magician', they will say they are and brag about their achievement to him. This is unique to 99 magic, and without this level, players will respond with "Um, not really...".

Trivia

 * If you speak to any of the ghosts without a Ghostspeak amulet, your character may say "all your base are belong to us", as well as some other quotes. These are references to famous translation errors in the game Zero Wing.
 * When speaking to Rennard, your player says "I ain't scared of no ghost," a reference to "I ain't afraid of no ghost" from the Ghostbusters theme song.