Araxxor

Araxxor  is an upcoming spider boss that was first teased on twitter by Mod Chris L on 19 May 2014. It will be possible to fight Araxxor alone or with a friend. Drops will include components for three new level 90 two-handed weapons, one for each combat style, along with a new pet.

One can influence the flow of the battle oneself; Araxxor's lair has three main tunnels and each path triggers different fight mechanics. In order to trigger different fights, players need to burn a web and wait one minute before proceeding. Also, when there are two people fighting instead of one, Araxxor's attacks are "doubled". This includes minion spawns and its strength in general.

One of Araxxor's attacks include the several spiders rushing the player, which traps them in a cocoon which deals rapid damage from 175-200 until the player breaks free by clicking on the screen. Araxxor can also swing four of his legs at the players, dealing heavy damage and can hurt familiars also. It can also have a cobweb engulf it to heal 1000 five times and if players attack, they will also suffer some reflect damage.

According to Mod Chris L, Araxxor has 23 different mechanics, which is much more than Vorago.

Confirmed by Mod Kelpie on Twitter, the release date of Araxxor is the 28th of July.

Location
Araxxor is located in a cavern south-east of Port Phasmatys. The cavern can be accessed by using the shortcut on the western wall (requires 92 Agility) or by accessing the northern gate.

Starting a Fight
Just like the God Wars Dungeon or Vorago, there are 2 ways to start a fight; with or without an instance.

The instance will cost 200,000 each attempt of killing Araxxor. You also have the choice of not paying the instance, but only 1-2 players can fight it at a time.

Fight overview
Araxxor has 3 paths in which you can take, however, only two paths will be open in a given cycle. Path 1 will be a normal fight, while path 2 will have a series of imbued spiders and spitting spiders. Araxxor has 4 phases in total.