RuneScape:Events Team/Nex (04 January 2014)

Getting there
You will need a pair of Climbing boots if not utilizing the Trollheim Teleport spell and a rope if you have not been inside the GWD before.


 * 1) Climbing up the mountain - Using climbing boots, you can teleport to Burthorpe with a games necklace and climb all the way up to Trollheim through Death Plateau.


 * 1) Teleporting there - Using the Trollheim Teleport (or tablet) will teleport you right to the top of the mountain, making it the ideal arrival method. No climbing boots are needed.

What to do


You can find a very basic guide here but for a more specialized one, read on.

Getting there
When we all get to Trollheim using the various methods mentioned above, as a group, we will run past Thrower trolls to get to a snowy area with a large boulder. Your stats will be drained here so we must be quick. If you are below 60 strength, drink the Super strength potion you should have with you and push aside the boulder. Run forward until you find the ruins with wolves and a giant hole. Make sure you brought a rope with you! Take 5+ food with you to protect you from the monsters inside. Having Freedom on your ability bar can be useful, as the monsters behind the frozen door have the ability to stun you.

Once you are in, head South until you get to the large door to access Nex's stronghold. Here you need to have at least 70 Strength, Constitution, Agility and Ranged.

Note: In order to get in, you need a Frozen Key.

In order to get it you will need to assemble four keyparts, each dropped in their respective god area within the Godwars Dungeon. Note that these parts are ONLY dropped within those area's, not in the main chamber.

Since it can take a while to get these keyparts, it is recommended to hunt these pieces at least 1 day before the event starts.

Should you die
Death is usually fairly bothersome, but not on this trip. If you should succumb to death, your grave will be blessed, giving you a complete hour to return and pick up your items. Obviously, any items you may be carrying that are not being protected by the gravestone will be lost, so plan what you will bring accordingly. If you require boosts or are very new with the GWD area, you can ask an events team member or a friend to help you on the way back. Your grave will be in the place you died.

Recommended setups

 * You are not obligated to wear anything on this list for the event.



Melee=

Drygore weaponry is far cheaper than the equivalent seismic weaponry, but Melee armour is weaker against Nex's attacks. Even so, drygores are a large improvement over the chaotic staff and Virtus wand with book, and should be used unless the player owns a seismic wand.

Players using Melee should remember that Nex can deflect against it on her last phase.


 * Head: (Superior) tetsu helm > Torva full helm > Bandos helm / Verac's helm


 * Amulet: Saradomin's whisper > Amulet of fury > Amulet of glory


 * Ring: Ring of Vigour>Onyx ring (i) / Sixth-Age circuit > Warrior ring (i) > Warrior ring


 * Cape: Completionist cape > Max cape > TokHaar-Kal > Fire cape > Skillcape


 * Body: (Superior) tetsu body > Torva platebody > Bandos chestplate / Verac's brassard


 * Legs: (Superior) tetsu legs > Torva platelegs > Bandos tassets / Verac's plateskirt


 * Gloves: Pneumatic gloves > Torva gloves / Goliath gloves > Bandos gauntlets


 * Boots: Steadfast boots > Torva boots > Bandos boots


 * Main-hand: Drygore mace / rapier / longsword > Chaotic claw / rapier / longsword / maul


 * Off-hand: Off-hand drygore mace / rapier / longsword > Off-hand chaotic claw / rapier / longsword > Enhanced excalibur


 * Shield (optional): Divine spirit shield / Chaotic kiteshield > Bandos warshield


 * Scrimshaw: (Superior) scrimshaw of vampyrism


 * Aura: Penance > Vampyrism > Reverence



Magic =

Magic is the strongest class against Nex, its armour defending best against her attacks and its damage never being deflected. The downside is the weapons' price: the Virtus wand and book cost about as much as drygore weaponry, and the seismic weaponry, equal to drygores, is exorbitant.

If you do not have Melee weapons of a greater tier, it is recommended to use Magic. Additionally, Nex's mages are immune to magical attacks, so you will need a Ranged switch.


 * Head: Tectonic mask > (Superior) sea singer's hood > Virtus mask > Ganodermic visor


 * Amulet: Arcane stream necklace > Saradomin's hiss > Amulet of fury > Amulet of glory


 * Ring: Onyx ring (i) / Sixth-Age circuit > Seer's ring (i) > Seer's ring


 * Cape: Completionist cape > Max cape > God cape > Skill cape


 * Body: Tectonic robe top > (Superior) sea singer's robe top > Virtus robe top > Ganodermic poncho


 * Legs: Tectonic robe bottom > (Superior) sea singer's robe bottom > Virtus robe bottom > Ganodermic leggings


 * Gloves: Static gloves > Virtus gloves / Spellcaster gloves > Ganodermic gloves


 * Boots: Ragefire boots > Virtus boots > Ganodermic boots


 * Main-hand: Seismic wand > Virtus wand / Chaotic staff > Armadyl battlestaff


 * Spell: Bloodfire Barrage / Your best spell


 * Shield (optional): Arcane spirit shield / Farseer kiteshield > Ward of subjugation


 * Scrimshaw: (Superior) scrimshaw of the elements


 * Aura: Penance > Vampyrism > Reverence

Items to take
The following is only a recommendation.


 * Food: Rocktail soup > Rocktail > Shark


 * Prayer restore: Prayer potions and prayer renewal


 * Combat potions: Overloads > Extreme potions > Super potions


 * Adrenaline potion


 * Runes for your best spell, if using Magic


 * Shield to counter ice prisons (only necessary if soloing):


 * Ranged switch for Nex's mages, if using Magic: Royal crossbow with royal bolts > Hand cannon with hand cannon shot > Crystal bow


 * Familiar: Bring a beast of burden, and summon a healer once it is empty.


 * Beast of burden: Pack yak > Spirit pack pig (tier 3) > War tortoise > Spirit terrorbird


 * Healer: Unicorn stallion and scrolls > Bunyip > Fire/Ice/Moss titan and scrolls


 * Emergency teleport, also used to leave the chamber

The phases
This section lists all the different attacks Nex will use.

Smoke phase: During this phase, she will use Smoke spells in the form of chaotic clouds. These have a moderate range and are also capable of poisoning the player, up to 360 poison damage. Her special abilities in this phase are:


 * "Let the virus flow through you!" - One player (the one Nex targets) will be infected, saying "cough" every time their stats are drained. The player will rapidly lose stats and after a while, it will dissipate. It can spread to other players, and has a 3x3 spreading radius from the player.


 * "There is... NO ESCAPE!" - Nex will teleport and fly through one of the paths of the central symbol, damaging players who stand in her way for up to 4000 and disabling their protection prayers.


 * Dragging a player - Draws a player to Nex, deactivating their prayers and stunning them. Nex tends to do this during the beginning of the phase, and after that she usually tends to do the drag after she does her "NO ESCAPE!" attack.

​After she reaches 4/5th of her life points and her mage Fumus is killed, she will go to the next phase.

Shadow phase: During this phase, she will use Shadow spells, which are in fact ranged attacks that represents a shadowed vampyre. This is the only phase where she uses ranged-based attacks. Her special abilities in this phase are:


 * "Fear the shadow!" - Shadow traps will appear under every player in the area. After 3 ticks, any player still standing on them will be hit for up to 4000 damage.


 * "Embrace darkness!" - The room will be darkened drastically. The closer you are to Nex, the darker the room will be. If you stand too close to Nex for five seconds, you will get a message saying "The shadows start to consume you!" and be dealt rapid damage up to 700 per tick until you get away from her.

​After she reaches 3/5th of her life points and her mage Umbra is killed, she will go to the next phase.

Blood phase: During this phase, she will use Blood spells which will heal her. Her special abilities in this phase are:


 * "A siphon will solve this!" - Nex will summon up to three blood reavers and kneel down for about 8 ticks. During this, all damage she receives instead heals her, shown by purple hit splats. Any blood reavers from the previous siphon will instantly die, and Nex will be healed by however many lifepoints they had remaining.


 * "I demand a blood sacrifice!" - Nex will target a player, who will glow red. If the player does not move away from Nex in time, she will heal an amount equal to 100% of the targets maximum lifepoints and deal damage equal to 10% of them. It is advised to run if targeted. Note that the Escape ability will not work if you have recently used a stunning basic ability e.g. Backhand or Impact, and it is therefore not advised to use them until it uses the blood sacrifice attack. Nex seems to use this attack on the farthest player from her. If all players are close enough, she will pick a player within melee range.


 * Healing - This ability is active from the start of the blood phase and last until the phase ends. If Nex is attacked with a successful bleed over time ability, such as Combust, Fragmentation Shot, Deadshot, Dismember or Slaughter, the hits will instead heal Nex instead of doing damage.

​After she reaches 2/5th of her life points and her mage Cruor is killed, she will go to the next phase. If she sacrifices the Blood reavers before she calls Cruor's name out, the health must be depleted again. If she calls Cruor's name out, she will not heal from the reavers.

Ice phase: During this phase, she will use Ice spells which will target all players, freeze them and lower prayer points. Her special attacks in this phase are:


 * "Die now, in a prison of ice!" - Nex freezes a targeted player using an ice stalagmite attack. When the ice recedes, the trapped player will be hit for 5000+ damage. However, it is possible to use the ability freedom and eat or break the icicles and for other players to destroy the icicles that make up the prison, allowing the trapped player to avoid damage.


 * "Contain this!" - Nex creates a barrier of ice (3 by 3 squares) around her. Players caught in the original ice barrier will be dealt up to 3500 damage, get stunned and be unable to eat. Small icicle rushes will surge from them, dealing up to 2000 damage if they hit a player but will not cause any stun effects.

​After she reaches 1/5th of her life points and her mage Glacies is killed, she will go to the last phase.

Final phase: During this phase, she will only use her normal magic and melee attacks. However, they will become far more accurate and powerful, hitting massive (2000) damage even through prayer. She will cycle between using Soul Split, Deflect Melee and no overhead prayer.


 * "NOW, THE POWER OF ZAROS!" - At the start of this phase, Nex heals to 2/5th of her life points (she heals 40,000 turning it to 80,000) and activates Turmoil, giving her greater Attack, Strength, and Defence and lowering those stats from all players.


 * "Taste my wrath!" - Upon death, Nex will activate Wrath, dealing up to 3000 damage to all nearby players. Her version of Wrath has a larger radius than that of players, but activates after 3 ticks.

Drops
Nex is among the toughest bosses one can fight, but her standard drops are worth hundreds of thousands of coins, with some of them even worth more than harder bosses like Vorago. Nex's drops are also split into equal sections of 4 or 5 at a time, to let all players receive some loot due to her difficulty.

Drop splits

 * Magic seed - 5x split, 1 per split


 * Pure essence - 4x splits, 1200 per split


 * Runite ore - 4x splits, 20 per split


 * Green dragonhide - 4x splits, 100 per split


 * Onyx bolts (e) - 5x splits, 75 per split


 * Magic logs - 5x splits, 75 per split


 * Coal - 4x splits, 600 per split


 * Saradomin brew/Super restore; since they are combined players can receive up to 10 per item drop.

Depending on your LootShare potential, you may be able to receive most if not all of the split drops.

Nex's unique drops are tier 80 Power armour for every class, three full armour sets that offer high defence and offense and are sought by many players. She also drops the Virtus wand and book, tier 80 Magic weapons together equivalent to the chaotic staff, and the zaryte bow, a Ranged equivalent to the chaotic maul.

Armour

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Weapons

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For more valuable information, see Nex/Strategies