Plank Make



The Plank Make spell will convert one log that can normally be converted at the sawmill into a plank of the same type, but without running from the bank to sawmill. This still costs coins however it is 30% cheaper than the sawmill operator. However, this saving is often negated by the rune cost of the spell, which is 0 coins based on GE prices for the nature and astral runes (assuming player uses a staff for the Earth runes). Plank Make is a good method to train magic and is faster experience than High Level Alchemy. However, the need to stay in a bank area may cause players who prefer to train other skills along with magic to be more inclined to use High Level Alchemy. As with all Lunar Magicks spells, the quest Lunar Diplomacy must be completed to cast this spell. As well as the completion of Lunar Diplomacy, a player must have also finished Dream Mentor to cast this Spell.

Plank Make may be cast once per 3 game ticks (about 1.8 seconds). Including banking time, up to about 1850 Plank Makes may be cast per hour, giving about 166k magic experience per hour.

The following table is based upon casting the spell with an Earth staff or equivalent.

Plank Make costs coins per cast.

Plank Make with earth staff or equivalent costs coins per cast.

Trivia

 * Plank Make used to have a confirmation screen for each log, but this was removed. The removal of the confirmation screen sped up the cast speed from once per 4 game ticks to once per 3 game ticks.


 * In September 2009, the cast speed was changed to 2 game ticks per cast but was later changed back to 3.


 * A player casting Plank Make can successfully follow another player as long as some time between casts is given. It is possible to walk around short distances; again leaving some time in between casts. Large distances although, cannot be covered.


 * Casting Plank Make on Lunar Lumber in the Livid Farm causes a different animation which is a large ball of bright light, which may cause seizures in certain cases of epilepsy in players. However, outside the farm, the animation has remained the same. So far, Jagex has shown no sign of planning to change the animation in the farm.