Threat

Threat is a counter of damage dealt to a NPC by a player. Each player has their own threat counter, and the NPC will be aggressive towards the player with the highest threat. For example, if Player 1 dealt 10,000 damage to a NPC and Player 2 dealt 20,000 damage to the same NPC, that NPC will target and attack Player 2. This is a hidden mechanic, so there' s no way to tell what is the actual number of threat.

When competing for loot, a good way to tell who would get the loot is by looking at who the NPC is aggressive towards before it dies as long as Provoke or Incite isn't used during the fight. Provoke adds 200,000 or 250,000 to the user's threat.

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