Content Development Team

Content Developers are Jagex employees who, as the title implies, think of and develop content updates. They are generally asked to develop a certain update with a particular goal (for example "a new, low-budget Herblore training method") and are more or less free to fill it in as they please and devise its mechanics, narrative, and gameplay, so long as it remains in accordance with the design. A unique trait of Jagex content developers is that they also code their content. The updates' lore aspects are reviewed by Mod Osborne and sometimes Mod Mark before they are approved. Additionally, there are Senior Content Developers, although the difference between them and "regular" content developers is unknown.

Paul B
Paul B, or, is a technical developer. He worked on Back to the Freezer.

Ashleigh Bridges
Ashleigh Bridges, or, is a developer most well known for his work on the Dionysius quests. He is currently working on Old School RuneScape. He has also composed five music tracks (Kharidian Nights, Love Bites, Love Story, Love Lost and Love and Hate), in addition to a majority of the music tracks that are exclusive to Old School. He has developed the following content:


 * My Arm's Big Adventure
 * Swan Song
 * Clan Wars (rework)
 * Love Story
 * Clan Citadels
 * Polypore Dungeon
 * Carnillean Rising
 * Big Chinchompa
 * Exiled Kalphite Hive
 * Duel Arena (2nd rework)
 * Slayer Tower (rework)

Thomas B
Tom B, or Mod Tomb, is a content developer who has developed the following content:
 * Customer Support Week 2016
 * 2016 Christmas event - Frostworld

James C
James C, more commonly known as, is a lead content developer and self-proclaimed overlord of the world. He is also notable for being the twin brother of Mod Crow as well as having starred in most episodes of Above the Lore, after Mod Osborne. He is the voice actor of Brassica Prime, although his voice is enhanced. He has appeared in most forum Q&As and podcasts related to Prifddinas. After RuneFest 2014, he moved to the Community Development Team, but remained curator of the penguin series, the Dragonkin quest series, and Rite of Passage. Mod Raven soon joined The Dukes, however. He has developed the following:


 * Barrows
 * Hybrid armour
 * Herblore Habitat
 * Three's Company
 * Vengeance
 * Thok It To 'Em
 * Gielinor Games
 * Song from the Depths
 * Player-owned Ports
 * Battle of Lumbridge
 * One of a Kind
 * Fate of the Gods (secondary developer)
 * Prifddinas (with Rowley, Stu, and others)
 * Heart of Stone
 * 2015 April Fools
 * The Light Within
 * Seren spells and prayers
 * Nomad's Elegy (with Wilson, Asherz)
 * Kindred Spirits (with Wilson, Asherz)
 * Sliske's Endgame (with Wilson, Asherz, Daze, Stu)
 * Rite of Passage (unreleased)

Helen Dodd
Helen Dodd, or, is a lead technical developer. She worked on:


 * The Bird and the Beast
 * RuneMetrics
 * Back to the Freezer (with Nexus)

Timothy D
Timothy D, or, is a content balancer and ninja team integrant. Additionally, he has designed The Mighty Fall and skillchompas. He is famous amongst players for the Timbo tree.

Andrew E
Andrew E, or, is an upload manager. He also worked on ironman accounts.

Frédérique G
Frédérique G, or, is a content developer and the current curator of the gnome quest series. She is now on the ninja team, and has developed:


 * Stealing Creation
 * 2008 Christmas event
 * Myths of the White Lands
 * Champions' Challenge batch 2
 * Cook's Assistant (rework)
 * Fur 'n' Seek
 * Photo booth
 * Impetuous Impulses (rework)
 * Jadinko Lair
 * Elite Treasure Trails
 * The Prisoner of Glouphrie
 * Tribute to Guthix
 * Lumbridge Rebuildathon
 * Virtual Levelling
 * 2015 Christmas event
 * 2016 Easter event
 * Mega May

Kevin G
Kevin G, or, is a senior content developer for RuneScape. He curates Magic and is part of The Watch, having previously worked on Team Omega (MTX team). Mod Daze has developed:


 * Evolution of Combat
 * What's Mine is Yours
 * Sinkholes
 * Daemonheim Achievement Diary
 * Legacy Combat
 * Dominion Tower update and quest boss rebalance
 * Treasure Hunter updates
 * Summer Beach Party
 * Lost Sword of King Raddallin
 * Sliske's Endgame (with Raven, Wilson, Asherz, Stu)

Krista Goalby
Krista Goalby, or, is a senior content developer, but was transferred to Transformers Universe before returning to RuneScape in 2012. Mod Krista was formerly on the microtransaction team. Then she was moved to the Old School RuneScape team, then moved back to RuneScape. She has developed the following content:
 * God Wars Dungeon hard modes
 * The Nexus
 * Divination
 * Treasure Hunter updates
 * Summer Beach Party
 * 15 Year Anniversary Celebrations
 * Heart of Gielinor: Encampment

Emma Hall
Emma Hall, or, is a technical developer. She is currently on the MTX team. Known for developing the area loot window, she has also developed:
 * Summer Beach Party
 * 2015 Christmas event
 * Treasure Hunter updates

Oliver Hind
Oliver Hind, or, is a senior content developer. He was on the Funnel team until it was disbanded, after which he joined The Dukes. He has since been promoted to product owner of The Watch retention team. He has developed:


 * Missing, Presumed Death
 * Winter aura (2013-4)
 * A Shadow over Ashdale (with Stu)
 * Barbarian Assault (2nd rework)
 * Broken Home
 * Dishonour Among Thieves
 * Mazcab and Raids
 * 2015 Hallowe'en event
 * Beneath Cursed Tides
 * Tales of the God Wars
 * Heart of Gielinor

Andrew H
Andrew H, better known as or Team Noob, is a content developer. Various faces he unknowingly made while talking in the Behind the Scenes video for the giant mole update led to the creation of the "Degface" meme. He is currently in The Watch and was previously part of the Dukes. He has developed:


 * Giant mole (rework)
 * The Mighty Fall
 * Mod Deg trading sequence
 * Rune Goldberg Machine
 * Heart of Stone
 * Drop table reworks
 * Demon Flash Mob update
 * Tuska Comes
 * Mazcab and Raids
 * Call of the Ancestors
 * Beneath Cursed Tides
 * Tales of the God Wars
 * Heart of Gielinor

Ian H
Ian H, or, is a senior technical developer. He was on the Funnel team and the Guardians before moving to the Ninja Team. He has made:


 * Festival of the Dead
 * Exiled Kalphite Hive
 * Ashdale (with Stu)
 * God Wars Dungeon update
 * Cabbage Facepunch Bonanza (with Wilson)
 * Grouping System
 * Prifddinas, Meilyr Clan section
 * Pyramid Plunder update (with John P)
 * DarkScape

Karoly K
Karoly K, or, is a technical developer known for working on the Legacy mode interface.

Benjamin L
Ben L, or Mod Chaplain, joined the Guardians team in September 2016.

He has developed:
 * Memorial to Guthix (with Stu, Rowley, Orion)

Andrew P
Andrew P, or, is a content development manager.

John Payce
John Payce, or, is a game engine developer, part of the Ninja team, and lead developer for DarkScape. Updates he has developed include:
 * Christmas 2011
 * Lava strykewyrms
 * DarkScape

Liam P
Liam P, or, is a lead content developer who has worked on RuneScape, Mechscape and Stellar Dawn.

In 2016, he was product owner of the Dukes team.

As of 2017, he is now product owner of the Growth team.

He has developed:
 * Evil Twin random event
 * Canoeing

Jamie R
Jamie R, or, is a content developer. He was part of the Ninja team, but now is developing content as a member of The Guardians. He has developed:
 * 2015 Christmas event
 * God book improvements
 * The Lost Toys and In Memory of the Myreque (with Stu, Rowley)
 * River of Blood (with Stu, Rowley)
 * Invasion of Port Sarim and graphical update (with Stu, Rowley)
 * The Arc (with Stu, Rowley)
 * Halloween 2016 (Invention of Disaster) (with Stu, Rowley)
 * Memorial to Guthix (with Stu, Rowley, Chaplain)

Daniel R
Daniel R, or, is a content developer on the Ninja Team, previously part of The Guardians, although he was in The Dukes before that. He is curator of the Elemental Workshop series. During 2013 he was sole developer of the Growth team.

He has developed:


 * Koschei's Troubles miniquest 2013
 * Monastery of Ascension 2013
 * Lumbridge Rebuildathon 2013
 * Player-Owned Ports batch 2 2013
 * Pest Control (rework)
 * Dimension of Disaster (systems)
 * General-use reward shop
 * The Mighty Fall 2014
 * Ninja updates
 * Keepsake key rewrite 2014
 * Action bar sharing 2014
 * Aquarium 2015
 * 2015 Winter event
 * Balthazar's Big Raffle 2015
 * ToggleScape 2015
 * Defenders 2015
 * The Drop: Customer Support Edition 2015
 * Treasure Trail slider puzzles 2015
 * Seasonal overrides 2016
 * A/B testing 2016
 * 2016 Easter event (slider puzzles)
 * Crablet Plunder 2016
 * Clan Noticeboard 2016
 * Bespoke featured interface (for Sliske's Endgame) 2016
 * Achievement System 2016/2017

Stephen Rowley
Stephen Rowley, or (formerly Srowley), is a content developer and SCRUM Master of The Guardians retention team, curator of the Desert quest series. He used to be an editor, writing Postbags and QuestHelp. He also starred in the third episode of Above the Lore and the podcasts about the development of Prifddinas. He has developed the following:


 * While Guthix Sleeps (additional writing)
 * Ritual of the Mahjarrat
 * Deathcon II
 * Lodestone Network
 * Stolen Hearts
 * Diamond in the Rough
 * A Stray in a Manger
 * Fate of the Gods
 * Elder Divination
 * Codex Ultimatus and Zarosian abilities
 * Prifddinas (with Raven, others)
 * Player-owned Port batch 3
 * Dimension of Disaster (secondary)
 * The Lord of Vampyrium (with Stu, Ollo)
 * Invention skill (secondary)
 * The Lost Toys and In Memory of the Myreque (with Stu, Orion)
 * River of Blood (with Stu, Orion)
 * Invasion of Port Sarim and graphical update (with Stu, Orion)
 * The Arc (with Stu, Orion)
 * Halloween 2016 (Invention of Disaster) (with Stu, Orion)
 * Memorial to Guthix (with Stu, Orion, Chaplain)

Stephen Rowley is also the author of the following Lores and Histories:
 * The Fall of Six
 * Tumeken's Dream
 * The Rising Sun - Ozan's Tale
 * Many issues of Postbag from the Hedge

Ashley Shaw
Ashley Shaw, or, is a technical developer. He used to be part of the Ninja team, the Com Dev team, and then the Dukes retention team until its conclusion at the end of 2016. As of the start of 2017, he is currently in the Growth team.


 * Message of the Day system 2012
 * Camera improvements 2013
 * Combat targeting 2013
 * Castle Wars gameplay improvements 2013
 * LootShare shards 2013
 * Dominion Tower update 2013
 * Well of Goodwill 2013
 * Golden Gnome in-game rewards 2013
 * Temporary HiScores 2013
 * Dungeoneering Ninja Spotlight 2014
 * Sawmill improvements 2014
 * Livid Farm overlay 2014
 * Game Clock 2014
 * Machinima Camera 2014
 * Bank PIN 2014
 * Player Watch 2014
 * Photo Booth 2014
 * Beasts tab 2014
 * Soul Reaper 2014
 * Boss Timers 2014
 * Lobby screen rework 2014 (with Mod Roy)
 * Oxfam part of Christmas 2014 event
 * Jagex Moderator Event tools 2015 (with Maz, Raven)
 * Capes of Distinction 2015
 * Mad May 2015
 * Minigame Spotlight System 2015
 * Fist of Guthix improvements 2015
 * Rhino Awareness event 2015
 * The Light Within 2015 (Crystal armour)
 * Seren Spells 2015
 * Raptor's Challenge (high-level mobs) 2015
 * D&D Tracker 2016
 * Invention Tech Trees 2016
 * Mining Rework 2016
 * God Scoreboard 2016
 * Currency Pouch 2016
 * Nomad's Elegy (with Raven, Wilson)
 * Kindred Spirits (with Raven, Wilson)
 * Sliske's Endgame (with Raven, Wilson, Daze, Stu)

Stuart W
Stuart W, generally known as, is a senior content developer who has developed content for Jagex since September 2006. After working on Mechscape and Stellar Dawn, he joined the RuneScape team in early 2012.

He is most famous for hosting the six-month-hunt for TzHaar-Ga'al-Kot after the release of The Brink of Extinction. He is also known for having hosted a fourteen-hour livestream from Jagex HQ, which included (amongst other things) a developer commentary playthrough of The Death of Chivalry.

His curatorships include the TzHaar/TokHaar, a wide variety of quests (including the Camelot, Enchanted Key and Summer series), White Knights & Black Knights, fairies, centaurs, and unicorns.

Mod Stu was on the Funnel team in 2013-14 and later joined the Guardians for 2015-2016. After a brief stint in the Eternals starting January 2017, he moved to the Growth team in March 2017.

He has developed the following content:


 * Fish Flingers (rework)
 * The Brink of Extinction and Fight Cauldron
 * TzHaar-Ga'al-Kot
 * The Death of Chivalry
 * Daemonheim Achievement Diary (with Maz, Liono and Daze)
 * Ashdale Tutorial (with Hunter)
 * Various Path System and new player experience improvements
 * Burthorpe town square update
 * A Shadow over Ashdale (with Ollie)
 * Demon Slayer (3rd rework)
 * Plague's End (secondary developer)
 * Prifddinas (with Rowley, Raven, Hunter, others)
 * Dimension of Disaster (with Rowley and Doctor)
 * Adamant and rune dragons
 * The Drop: Big Cats Edition
 * The Lord of Vampyrium (secondary, with Rowley and Ollo)
 * Invasion of Falador & city graphical update
 * Invention skill (secondary, with Ollo and Rowley)
 * The Lost Toys and In Memory of the Myreque (with Rowley, Orion)
 * River of Blood (with Rowley, Orion)
 * Invasion of Port Sarim and graphical update (with Rowley, Orion)
 * The Arc (with Rowley, Orion)
 * Halloween 2016 (Invention of Disaster) (with Rowley, Orion)
 * Sliske's Endgame (with Raven, Wilson, Asherz, Daze)
 * Memorial to Guthix (with Rowley, Orion, Chaplain)
 * Shield of Arrav (rework)
 * Heroes' Quest (improvement project)
 * Imp Catcher (rework)

Kyle
Kyle, also known as, he was with the QA team before becoming a Content Developer in March 2017. He has developed:
 * Nex: Angel of Death

Rod C
Rod C, also known as, was a content developer until he switched departments. He is now developing mobile games for Jagex. He has developed:


 * Catapult Construction
 * Varrock Achievement Diary
 * Lumbridge and Draynor Achievement Diary
 * Stealing Creation
 * Tale of the Muspah
 * The Temple at Senntisten
 * Fish Flingers
 * Clan Citadels
 * God Statues
 * NIS
 * Squeal of Fortune

Tim Fletcher
Tim Fletcher, better known as, was a content developer for RuneScape. He became a designer in the first half of 2011 and is best known for his work on the story of the Second Age and the demon race. Updates he designed include the Troll Warzone, the Clan Camp and Citadels, the Order of Ascension and the pitched Mining, Smithing and Construction reworks. He has also written the dialogue for Ocellus. Mod Jack is known for his comic about the Second Age, called The Empty Throne, which he has been releasing to public. He has developed:


 * Gunnar's Ground
 * Rated Clan Wars
 * Mahjarrat Memories
 * RuneMetrics

Alex Fry
Alex Fry, usually known as, is known for having developed the Player-owned port minigame as well as being the creator of the Void Knight quest series. He is also the voice actor of Melzar the Mad, Sigmund and the Culinaromancer, and starred as the Lumbridge cook in Cook's Assistant: The Musical, as well as being the writer of and lead singer in The Reaper's House. He also starred in the sixth episode of Above the Lore. In the Summer of 2013, he became a designer for the retention team and joined the Community Development team a year later. He developed:


 * Achievement Diaries
 * Buyers and Cellars
 * A Void Dance
 * The Void Stares Back (with Mods Nancy and Rathe)
 * Hati
 * Flash Powder Factory
 * Clan Avatars (assisting Mod Maz)
 * Player-owned ports (with Mod Edam)
 * The Customisation system
 * Clan Citadels (with Mods Maz, Edam, Chihiro and Rod C)

Mod Moltare is currently designer for The Guardians retention team. As a designer, his projects include:
 * World Events 1 and 2
 * Daemonheim Achievement Diary
 * Death's Door 2014 Halloween event (for which he also sang lead vocals of The Reaper's House)
 * The Invasion of Falador Event (including implemention of the Banner of Farradorn miniquest)
 * The Invention skill

Ken Murdock
Ken Murdock, better known as, is a content developer at Jagex. He has developed:


 * Herald capes
 * The Pit
 * Nadir
 * Thok Your Block Off

Benny P
Benny P, or, is the voice actor of Vanstrom Klause and has developed:


 * TokTz-Ket-Dill
 * Spirit of Summer
 * Summer's End
 * Fist of Guthix
 * Dungeoneering

Harrison P
Harrison P, or, was a content developer in Team 1 before moving to QA. He worked on the Treasure Trails rework of 2014 as well as many combat updates.

John Ayliff
John Ayliff, also known as, is a former Senior Content Developer on the retention team for RuneScape at Jagex. He also starred in the third and fifth episodes of Above the Lore. Throughout April and June 2013, John ran a forum thread in the suggestion forums, asking the community to help him with writing the finale of the Rise of the Red Axe series, by suggesting story elements, reminding him of things from previous quests that could be forgotten, etc. He did the same for the finale of the elf quest series in 2014. On 28 June 2013, he participated in a lore Q&A session, along with Mods Osborne and Raven. In April 2014, he joined Mods Osborne, Raven, Stu, and Rowley for another such Q&A. In August 2014, he left The Guardians and Jagex following the release of the Elf quest series finale, Plague's End. He has developed:


 * The Golem
 * Blast Furnace
 * Tears of Guthix
 * Tears of Guthix
 * Goblin Diplomacy (rework)
 * Shadow of the Storm
 * Dragon Slayer (rework)
 * The Lost Tribe
 * Death to the Dorgeshuun
 * Another Slice of H.A.M.
 * Perils of Ice Mountain
 * Stealing Creation
 * Land of the Goblins
 * Demon Slayer (1st rework)
 * The Great Orb Project
 * While Guthix Sleeps (additional writing & code review)
 * The Chosen Commander
 * Forgiveness of a Chaos Dwarf
 * Web of Shadows
 * King of the Dwarves
 * Holly and Hawthorn
 * Signature Heroes
 * One Piercing Note
 * Rune Mysteries (rework)
 * Rune Memories
 * Birthright of the Dwarves
 * God Books update
 * 2014 Winter event
 * One of a Kind (secondary developer)
 * Bandos's Memories (design)
 * Plague's End (lead)

John Ayliff is also the author of the following Lores and Histories:
 * The Chasm of Lights
 * The Coat Thief


 * The Song From Before The War
 * The Burning Tower - Ariane's Tale

Graham B
Graham B developed a number of quests and minigames:


 * Rogues' Den
 * Barrows
 * Castle Wars
 * Devious Minds
 * Doric's Quest
 * Pest Control
 * TzHaar Fight Cave
 * TzHaar Fight Pit

Martin B
Martin B has only developed three quests: Creature of Fenkenstrain, Ghosts Ahoy, and Garden of Tranquillity.

Dylan C
was a content developer known for his puzzles in quests. He was the curator of the elf and elemental workshop quest series until he left Jagex. He rejoined Jagex at some point during or after 2009, but left again in 2013. He has developed:


 * Lava Maze
 * Waterfall Quest
 * Regicide
 * Roving Elves
 * A Mourning's Ends Part I
 * A Mourning's Ends Part II - The Temple of Light (with Graham B)
 * Elemental Workshop I
 * Elemental Workshop II
 * Elemental Workshop III
 * Elemental Workshop IV
 * Gielinor Games/Preparation

Seb D
Seb D, or, was a content developer until mid-2012, when he became a designer. He is known to have designed Last Riders during this time, for example. He left Jagex a year later. He has developed:


 * A Christmas Warble
 * Artisans Workshop
 * Do No Evil
 * Easter 2012
 * The Elder Kiln
 * TzHaar Fight Cave (2nd rework)
 * TzHaar Fight Pit (2nd rework)
 * TokHaar Fight Kiln

Chris E
Chris E, or, is a content developer at Jagex most well known for his work on Nomad and Soul Wars. He has developed the following updates:


 * Soul Wars (with Chris L)
 * Nomad's Requiem
 * Ancient Effigies
 * The Void Stares Back
 * Clan Citadels
 * Evolution of Combat
 * Battle of Lumbridge (with Mods Raven, Nic, Ollo and Moltare)

Andrew Gower


Andrew created RuneScape and helped develop Dungeoneering. He and his brothers left the Jagex board of directors some time in 2012.

Paul Gower
Paul has developed many quests and was the general overseer of all RuneScape lore and storyline until he left Jagex in 2012, having kept and left behind a large document containing the history of nearly everything. Additionally, he would serve as designer for most of the impactful quest content, such as While Guthix Sleeps. He created, amongst other things, the concept of the Mahjarrat and the Elder Artefacts. He has developed:


 * Cook's Assistant
 * Romeo & Juliet
 * Sheep Shearer
 * Demon Slayer
 * Imp Catcher
 * The Restless Ghost
 * Ernest the Chicken
 * Pirate's Treasure
 * Vampire Slayer
 * Prince Ali Rescue
 * Spy Quest
 * Temple of Ikov
 * The Knight's Sword
 * Dragon Slayer
 * Plague City
 * Scorpion Catcher
 * Merlin's Crystal
 * Lost City
 * Shield of Arrav
 * Goblin Diplomacy
 * Fishing Contest
 * Fight Arena
 * Druidic Ritual
 * Heroes' Quest
 * Holy Grail
 * Tribal Totem
 * Family Crest
 * Witch's House
 * Watchtower
 * Shooting Star
 * Spirits of the Elid
 * Defender of Varrock
 * The Curse of Arrav
 * The Temple at Senntisten
 * Ritual of the Mahjarrat

Ian G
Ian G created Haunted Mine and Eagles' Peak.

Tytn Hays
Tytn Hays, or, used to work at Jagex as a senior content developer. He joined the company in 2002 and left in 2010. He is mostly known for having developed some of the most popular quests in the game: One Small Favour, While Guthix Sleeps, A Fairy Tale Part III - Battle at Orks Rift and the Myreque quest series up to Legacy of Seergaze. After his resignation, Mod Ana took over the work on the Myreque series. During The Branches of Darkmeyer, the fifth instalment in said series, one can set their vampyric first name to "Tytn", in honour of the quest series creator. He has developed the following updates:


 * Jungle Potion
 * Shilo Village
 * The Tourist Trap
 * Legend's Quest
 * Tai Bwo Wannai Clean-up
 * One Small Favour
 * Big Chompy Bird Hunting
 * Zogre Flesh Eaters
 * Nature Spirit
 * Shades of Mort'ton
 * In Search of the Myreque
 * In Aid of the Myreque
 * Temple Trekking
 * Darkness of Hallowvale
 * Recipe for Disaster/Freeing Skrach Uglogwee
 * Legacy of Seergaze
 * While Guthix Sleeps
 * Fairy Tale Part III - Battle at Orks Rift

Fred Horgan
Fred Horgan, or, used to be a part of The Watch team, and left in early May of 2016. The content he helped to develop includes:


 * 2011 Thanksgiving event
 * 2014 Christmas event
 * Tuska Comes
 * Mazcab and Raids
 * Call of the Ancestors
 * 2015 Hallowe'en event
 * Heart of Gielinor

Chris J
Chris J is best known for having developed a handful of desert updates.


 * Icthlarin's Little Helper
 * The Feud
 * Rogue Trader
 * Contact!
 * Rat Catchers
 * Sorceress' Garden

Daniel J
Daniel J developed:


 * Vinesweeper
 * Grim Tales
 * What Lies Below
 * Varrock Achievement Diary (with Roderick)
 * Lumbridge and Draynor Achievement Diary (with Roderick)

Nancy J
is most well known for being the developer of the first three penguin quests. She left Jagex in late 2012, shortly after the release of Some Like it Cold. She has developed:


 * Balthazar Beauregard's Big Top Bonanza
 * Chase the Monkey
 * Cold War
 * Court Cases
 * Enlightened Journey
 * Hunt for Red Raktuber
 * King's Ransom
 * Penguin Hide and Seek
 * Quiet Before the Swarm
 * The Void Stares Back
 * Troll Invasion
 * The Great Orb Project
 * Rune Mechanics
 * Some Like it Cold
 * Duel Arena (1st rework)

Chris Long
Chris Long, otherwise known as, was a content developer on the retention team who was the last curator of the Elf quest series as well as having developed bosses such as Nex and Vorago. He appeared to be the curator for most combat-related updates as well. In addition, he voiced Kal'Ger the Warmonger. He was the lead developer of Team 1, and was succeeded by Mod Ollie when he left the company in July 2015. He has developed:


 * Kuradal's Dungeon
 * Extreme potions
 * Within the Light
 * Soul Wars
 * Dungeoneering
 * Damage soaking
 * Strykewyrms
 * Overload and super antifires
 * Members' Loyalty Programme
 * Nex
 * Troll Invasion
 * Capes of Distinction
 * Temple Trekking (rework)
 * Ritual of the Mahjarrat
 * Evolution of Combat
 * Wilderness Warbands
 * God Wars Dungeon hard mode (lead)
 * Vorago
 * Barrows - Rise of the Six
 * Heist
 * Revolution and Momentum Plus
 * Legacy Mode
 * Araxxor
 * Treasure Trail update
 * The Drop
 * 2014 Christmas event
 * 2015 Winter event
 * Tuska Comes
 * Mazcab and Raids

Chris LC
only worked at Jagex for a brief period. In his time, he had only made two quests: a rework of Sea Slug and The Slug Menace.

Nick M
Nick M, or, is a content developer on The Guardians retention team, and previously part of the Dukes. He has developed the following:


 * Charming Imp
 * Super September
 * God Emissaries
 * Battle of Lumbridge (with Raven, Rathe, Nicolas)
 * The Bird and the Beast (with Helen, Wilson)
 * Treasure Hunter
 * 2015 Easter event
 * The Lord of Vampyrium (secondary)
 * Invention skill (lead)

Lewis M
Lewis M, or, was a content developer and previous curator of the Pirate Quest Series. He starred in the second episode of Above the Lore, talking about them. He also voiced Holstein and featured in the Pollcast about the Cabbage Facepunch Bonanza. He has developed the following:


 * In Pyre Need and Phoenix Lair
 * While Guthix Sleeps
 * Dungeoneering
 * A Clockwork Syringe
 * Troll Warzone (lead)
 * Demon Slayer (2nd rework)
 * God Statues
 * NIS
 * Daemonheim Achievement Diary

Vincent Van M
Vincent Van M developed four quests: Mountain Daughter, Between a Rock..., The Giant Dwarf and Forgettable tale of a Drunken Dwarf.

Ana Steiner
Ana Steiner, also known as, was a senior content developer at Jagex who joined the company after finishing her studies. She has appeared in the first episode of Above the Lore, speaking about The World Wakes, and in the seventh, about Divination.

In late 2013, she became part of the Ninja Team, and then became a Lead Developer in 2014. She left the RuneScape 3 team on 23 April 2015 for a new role at Jagex, and later left Jagex entirely on 5 June 2015. She is known for having developed the following updates:


 * Urns, rope racks and Hidey-holes
 * O Little Town of Daemonheim
 * The Branches of Darkmeyer
 * The Firemaker's Curse
 * Bonfires
 * Social Slayer
 * Diamond Jubilee
 * The World Wakes
 * Divination
 * Up to Snow Good
 * Soul Reaper (with the ninja team)
 * Expert Cape of Accomplishment (with the ninja team)
 * Guthixian Cache (with the ninja team)
 * Many ninja updates
 * The Lord of Vampyrium (design review)

Ian T
Ian T, not to be confused with Ian Taylor from the audio department, only helped develop The Dig Site.

Greg V
Greg V developed a couple of quests, including the first two fairy quests.


 * Shield of Arrav
 * Imp Catcher
 * Dwarf Cannon
 * Fairy Tale I - Growing Pains
 * Fairy Tale II - Cure a Queen
 * Clan Wars
 * God Wars Dungeon

Rahul V
Rahul V has only developed Tai Bwo Wannai Trio and Monkey Madness.

Chris S
Chris S developed Troll Stronghold and Eadgar's Ruse, as well as helping with Throne of Miscellania.

Ben W
Ben W only helped develop The Fremennik Isles.

Tom W
Tom W, or, not to be confused with Mod Tom who worked in the microtransaction department, was a content developer best known for developing the first three quests in the elf quest series. The curatorship was taken over by Mod Dylan. He has developed:


 * Sea Slug
 * Hazeel Cult
 * Gertrude's Cat
 * Clock Tower
 * Monk's Friend
 * Mage Arena
 * Sheep Herder
 * Dwarf Cannon
 * Fight Arena
 * Plague City (with Paul)
 * Biohazard
 * Underground Pass
 * Fishing Trawler
 * Waterfall Quest
 * The Grand Tree
 * Tree Gnome Village

Anthony Wilson
Anthony 'Tony' Wilson, or, was a senior developer most famous for having made the greater part of the pirate quest series. In addition, he starred in the second episode of Above the Lore, talking mostly about the pirates and Bringing Home the Bacon. He was in The Dukes. He developed the following updates:


 * Treasure Trails
 * Pirate's Treasure (rework)
 * A Rum Deal
 * Cabin Fever
 * Rag and Bone Man
 * The Great Brain Robbery
 * Olaf's Quest
 * Watchtower (rework)
 * Wolf Whistle
 * Druidic Ritual (rework)
 * Death Plateau (rework)
 * Wolf Whistle (rework)
 * Rocking Out
 * Let Them Eat Pie
 * Botany Bay
 * Haunted Houses
 * What's Mine is Yours
 * Goblin flash mobs
 * Tears of Guthix (rework)
 * Demon Flash Mobs
 * Duel Arena (3rd rework)
 * Bringing Home the Bacon
 * The Bird and the Beast
 * Heist
 * Cabbage Facepunch Bonanza
 * Broken Home
 * Dominion Tower update
 * Hero's Welcome
 * Nomad's Elegy (with Raven, Asherz)
 * Kindred Spirits (with Raven, Asherz)
 * Sliske's Endgame (with Raven, Asherz, Daze, Stu)

Chihiro Yamada
Chihiro Yamada, or, was a content developer for Jagex, although he left at an unknown point. He was succeeded by Mod Maylea as gnome curator. He has developed:


 * Impetuous Impulses
 * Gnome Restaurant
 * Pyramid Plunder
 * The Fremennik Isles
 * The Eyes of Glouphrie
 * The Path of Glouphrie
 * Cook's Assistant (rework)