Shade

''This is about the monster in the Stronghold of Security. For other uses, see Shade.''

The Shade is a replacement for the random event Shades, and is located at the entrance to the last level of the Stronghold of Security. They are non-aggressive and have a max hit of 7. Unlike most monsters, they only give 1/4 the normal experience per hit.

These shades count toward fulfilling a Shade Slayer tasks, which can be assigned by Vannaka. Unlike most Slayer assignment monsters, they only give 5% (3.5 points) the normal slayer experience per kill.

Drops

 * Shade robes (uncommon)

Trivia

 * These were the fourth highest level free-to-play monster, being tied with Cockroach soldiers. However, after the Wilderness Crater was re-opened, Hellhounds were introduced to free worlds and so shades are now the fifth highest level monster.
 * Their "standing" and "walking" animation is exactly the same as all human players and NPC's before the Graphical update.
 * Shades appear to be wearing a transparent black(t) platebody before a graphical update.
 * Although Shades are transparent, Shade Robes are not.
 * Their attack noise sounds somewhat akin to the sound that ghosts make in the videogame Luigi's Mansion.
 * The examine text for Shades might be a reference to T.I.'s 2009 song "Dead and Gone" .  The Examine text reads "Dead, but not gone."