Astea Frostweb

Astea Frostweb is a Dungeoneering Boss. She summons ice creatures while attacking the player directly with magic.

Attacks
Astea usually summons Ice Spiders (level determined by the raid's average level). She will summon two per person, for up to 10 at once for a party of five. If you're alone she can summon up to 4 spiders; however, it is possible that she doesn't summon any at all, especially when she is fought on the first floor. Using Protect from Magic will result in her summoning more spiders to the player protecting against her spells. The ice spiders hit low but with very high accuracy, unless the player wears good armour they cannot safely be ignored (food is rapidly comsumed as the spiders deal small damage), With lower levels either protect from melee or magic should be used; however at higher levels or with good armour protect magic is more considerable. Her summons will disappear when she dies. Her main attack uses an Ice-like Entangle spell and Ice Barrage (whose strength varies depending on her level). Protect from Magic should be used, and prayer flashing is possible if you can anticipate her offensive casts. Because her Entangle spells can keep the dungeoneer at a distance, fighting her with ranged or magic attacks may be easier. Melee works well, however, if you can stay close to her, or trap her.

Defence
She uses protection prayers which switch every 25 seconds or so; however, she will protect herself if she is taking heavy damage from a certain style of combat. If using melee only, the best way is to turn on protect from mage, and stay close to her, until she switches prayer, then attack her with your melee choice.

Strategy
This is an overall strategy for an average player with fairly all-rounded stats. It is recommended to have protect from magic on at all times unless the player has very high magic defense but low melee defense. Astea has high magic defense but low ranged defense. It is hard to get melee hits on her because she frequently Ice barrages the player and walks away to attack again. Ranged equipment and runes for fire bolt up spells are recommended. The player should mage her when she has protect from missiles on and range when she has one of the other two prayers on. The ice spiders should not be a real threat unless the battle drags on, mainly due to the player only bringing melee gear. Sometimes when a freshly summoned ice spider attacks the player, he/she would switch the target from Astea to the spider. The player should immediately attack Astea again for killing the spiders is not worth the time. Or the player could just turn auto-retaliate off to avoid this trouble. Summoning a familiar that will attack with one style will force Astea to protect from that style leaving the player the options of bringing in the other two types of attacks. For example, summoning a Stormbringer (no page yet) will keep a constant Magic attack barrage on her and the player can switch between Ranged and Melee, making quick work of her.

Drops

 * Salve boots
 * Bryll shoes
 * Soulbell boots
 * Spiritbloom shoes

Trivia

 * Her surname is a reference to the fact she summons ice spiders.
 * In her journal, she writes about finding out something horrible about someone named Bill, making it necessary for her and Lexicus Runewright to "kill Bill", which may be a reference to the movie of the same name. Bill could possibly be Bilrach, who is known to have been there. Lexicus is a boss later on in the skill.


 * She fights in a similar way to the Kalphite Queen and Tormented Demons as her prayer changes.
 * She fights very similiar that a farcaster would, ice barraging/freezing their target then attacking. This is similar to the Gluttonous behemoth, as it fights like a safer would.
 * You don't seem to get melee xp when fighting her.