Glitch/Item





An Item glitch is a fault in the game programming that affects an item or items in an unexpected way. Many item glitches are listed below.

Anger Weapons Glitch
There was a glitch where players can take the Anger Weapons outside of the rift from A Soul's Bane quest. However, the weapons did not hold their special abilities to hit extremely high.

Magic Carpet Stilts Glitch
If a player wore the Audience male shoes or leggings (a reward from Balthazar Beauregard's Big Top Bonanza) while riding a magic carpet, it looked like the shoes/trousers were getting pulled to the ground through the carpet. This glitch was discovered on 18 October 2008. This also happened with various other items.

Crazy Head and Crazy Hand Glitch
The Crazy Head glitch was a glitch that was released with the quest Smoking Kills. If a player's character was female, had the "long" hair style, and was wearing the masked earmuffs headgear, their head would stretch all over the place when performing emotes or holding objects such as the pet rock. Some players discovered it just after the quest arrived when they performed random emotes with that combination. This glitch had been known to happen with several hair styles and headgear combinations. This also happened if a player's character was female and was wearing Snakeskin v'braces, and did the "clap" emote. Their hands would be waving back and forth.

Both the Crazy Head glitch and the Crazy Hand glitch have been fixed, but has recently been seen once more.

The Arm Glitch
This glitch would happen whenever a female were to wear snakeskin vambraces and anything with long sleeves would make this glitch more effective. Once the player would do the glitch the player's arms would stretch a little bit too far.

Guthix Rest Tea Glitch
The Guthix Rest Tea Glitch was discovered in the One Small Favour quest. This tea instantly restored 100% of your life points when a player drank it. It was only supposed to boost the maximum life points if a player was at full health. This glitch was abused to win duels at the Duel Arena and to PK without dying.

The glitched tea had the following effects:
 * Cure from poison
 * Restore some run energy
 * Boost max life points by 50 if at full health.

Saradomin Sword Glitch
This glitch happened when a player wielded a Saradomin sword and wore a Team 23 Cape. It made the bottom of the sword connect to the cape.

Prince Outfit Glitch


This glitch was first discovered on 15 November 2008. The glitch was triggered by wearing a Prince outfit in a Player-owned house along with Boxing gloves. It seemed as though the player dragged his outfit up with their boxing gloves. It was basically the same appearance as the Dorgeshuun crossbow special attack glitch, except that the prince outfit was pulled up, not the skin, and it happened on both sides.

Satchel and H.A.M. Cloak Glitch
When wearing at least a Red satchel with a H.A.M Cloak, they stretched and connected to each other.

This also works with a Rune satchel and a Castle wars achievement cape.

Face Disappearance Glitch
Whilst wearing the Lederhosen Hat and talking to an NPC, the top part of the player's head would vanish. When talking with the Tyras Helm, the player would appear as if they are missing their mouth.

Stretchy Cat Face
If you have a wily cat and ask it how old it is with an Amulet of Catspeak(e) ( not known if it works with regular catspeak amulet) the cat's face appears to stretch.

Dropping a Members Object
On 16 January 2009 there was a glitch where you couldn't drop a Members Object. There were only two options to choose, use and examine. The only way to lose a Members Object that day was to get skulled and die or have an item of greater value. This glitch was fixed the next day.



Wearing Cabbage Glitch
During the 2009 April fools event, players wielding a cabbage in a crowded place (for instance the Grand Exchange or the Party Room) would appear to be wearing the cabbage instead, as the normal wield stances are changed. This occurs with all weapons when the screen changes to "low detail" when more than 50/200 people are in the game screen (depending on your display settings). This glitch is known to occur with other weapons such as kites (which appear to be strung in mid-air).

PvP Drop Potential Glitch
This glitch happened when players summoned a Beast of Burden Summoning Familiar and stored high value items in it, after this they would log out and then log into a F2p PvP world, die 15-20 times fooling the system into thinking they died that amount of times with the value of the stored Summoning familiar's items. Players would then log into a Members PvP world and kill players, resulting in high value drops caused by the drop potential system. A player reported to have received 2 dragon full helmets, 2 fury amulets and a dragonfire shield in 15 minutes using this method. This glitch was discovered by a player on 11 April, 2009 and became widespread known on 12 April, 2009. It was fixed as of 13 April. It is not yet known when it became possible to abuse this bug, though Andrew has stated that "this bug was in the game for a while before it was discovered". It is believed that 1000s of high level main accounts will be banned for bug abuse as a result, with many large player killing clans encouraging their members to abuse the glitch.

Any player attempting the glitch now can still be banned for bug abuse since they attempted to abuse a bug.

PvP Death Glitch
In some cases, when a player killed someone on PvP world in the bank, that player does not drop any items and is able to retrieve his items back from the floor if he gets back in time, although no gravestone appears. The cause of this glitch is unknown and thus impossible to reproduce on purpose.

Dropping 'Destroy Only' and Pets Glitch
With the update on 2 September 2009 that allowed players to drop items with their bank open, came a glitch that allowed you to drop 'Destroy only' items on the floor (such as holiday items or achievement diary rewards). This could also be done with pets, but the pet would be in item form, not an actual pet. This could also be done with barrows armour, allowing it to be dropped without it getting broken.

These glitches were both fixed with a live update a few hours after their discovery.

This glitch also led to players obtaining multiple pet cats and multiple god capes from the mage arena activity in the wilderness.

This glitch can also be done when dying. When a player dies while having a 'destroy only'-item and returns to their grave marker to pick up their lost items, the 'destroy only'-items will be dropped there too.

Knife Bug
The Knife bug was a bug that appeared in RuneScape Classic in 2002 that allowed players to equip multiple knives (not intended to be wieldable) and have a high attack and strength bonus. The player would run, and drop a steel scimitar with a full inventory of knives. Then repeatedly click on any knife in the inventory and all but 1 of the knives would fall to the ground and one would be equipable

To punish players, Jagex set up a script that did the following:
 * Players with knives equipped while in the Wilderness died instantly upon logging on
 * Players with knives equipped while outside the Wilderness simply had them disappear
 * Players with knives merely in their inventory were not affected at all



When Jagex took manual action, players who PKed with the knives were permanently banned for bug abuse, while players who trained with them were temporarily banned.

Lumbridge range glitch
Following an update in May 2003, a player who cooks a piece of food on the Lumbridge kitchen range would receive two of that food if player only had one of it in their inventory (otherwise it would cook two items at once). Players were also able to "cook" non-food items (such as jugs) on the stove, and it would show as if the player was using the item, although it would not be duplicated.

The glitch was fixed the following day.

Halo walk
The Easter ring glitch is a glitch consisting of walking with the Lumbridge Teleport circle, performed using an Easter ring. This may have been partially fixed by Jagex.

The way to replicate this glitch is by using the home teleport spell then as you finish drawing the circle click on the Easter ring and quickly unmorph back into a human (or click somewhere as if you were going to walk there) then walk around. This bug was partially fixed later on after the Easter event so now you only walk around temporarily with the ring around your feet (lasts for around 2.4 seconds) whereas before it was "fixed" it lasted for a good whole minute or two.

Egg emotes
Another glitch appeared after the 2008 easter event. When having the Air guitar emote, the Explore emote, the Safety first emote and a Skillcape emote you can do the emotes while in egg form. You have to click very fast to do this. The glitch has since been fixed.

When performing the Air Guitar emote while in egg form, you will see music notes coming out of your egg!

Using the Marionette can be done the same way as the other tricks click the Easter ring then immediately right click the puppet, as an egg you will be able to choose which way you wish to play with the puppet. When the puppet is done you will go back to normal.



Invisibility Glitch
This glitch was performed while wearing any type of clothing (armour). Players using this glitch could cause certain parts of their character to become invisible. To do this, players must have worn any piece of armour, then changed their gender at the Make-over mage. This glitch was fixed on 29 September 2008. If the player attempt to change his gender while wearing clothing (armour), the makeover mage will ask the player to remove the clothing first since it will "interfere with his/her magic". If a player were wearing the invisible clothing overnight when the glitch was fixed, the player would remain invisible. This glitch was left unfixed to players who never removed the clothing, some players still have parts of it equipped.

The "Cat" Glitch
During the RuneScape 2 beta, it was possible for a player to drop items directly from the bank. This new option did not work, instead it would just stay in the bank. There were a few items affected by this however, most notably the Cat and Kitten. A player tried dropping his cat several times through the bank and had no success but, when he left the bank, he had several cats following him. Few players knew how to perform this glitch but, there were armies of kittens and cats walking all over cities for quite some time until Jagex fixed it.

Sledding Glitch
This glitch has two different forms; the invisible sled and the visible sled. A player would be seen squatting as if riding the sled from Troll Romance. Depending on what method was used, the sled may be equipped, or only the stance would show.

Floating Cannon
If you set up a dwarven multicannon on one of the corners of the outermost ring of steps on the Grand Exchange, the cannon will appear to float in midair. If a player stands under the cannon, said player's head would disappear into the base of the cannon, the lower part of the player would still be visible. If the player sat (rested) under the cannon, it looks like the player is balancing the cannon on his/her head.

Runescape 2 Glitch
Sometime around 2009 a graphics glitch occured in Runescape HD and Jagex reverted back to the original Runescape 2 graphics for a brief period of time rather than closing the game down completely until this problem was resolved. This led to some forum posts of players cheering that runescape "has returned" well others hated the update. (During the time of the glitch most players assumed that this was an update than a glitch)

Eek the Spider glitches
When selecting the play option with Eek the spider, and then clicking the Zombie Hand emote, a glitch occurred which allowed the spider to make a web in thin air while the player stood doing nothing. Also, when clicking play with Eek, then clicking on the stomp emote, your character will still be appearing to hold the web, but the web and Eek will disappear. These glitches have now been fixed, as now Play-with Eek is counted as an emote, so when you play with Eek the chat window says "You're already doing an emote!"

Another graphical glitch has been discovered in which a player uses the `Home Teleport` spell and then immediately plays with Eek, the player will play with Eek, but the spell will still go on, with the book floating in mid-air and the white circle appearing from no where. The player will be teleported if the spell is allowed to go on for the required amount of time without being interrupted.



Juggling Glitch
This glitch allowed players to spin any weapon or item that can be wielded, apart from shields. To activate the glitch, the Candy Cane from the 2009 Christmas event had to be wielded. The player could then right click on it, press F1 to switch to the inventory, and if a weapon or item was beneath the "spin Candy cane" option, the player could double click on it, causing the weapon or item to spin instead of the Candy Cane.

Many weapons spun had graphical glitches when trying to spin them. For example the crystal bow would be held with the bowstring pointing down, but then the string would fly up to the head. To many players' disappointment, this glitch was fixed.

Mage Arena Cape Glitch
This glitch allowed players to obtain virtually unlimited numbers of all 3 mage arena god capes. Shortly after the release of an update that allowed players to drop items directly from their bank a player discovered that if the drop option was used on certain items such as god capes or achievement diary rewards they would not be destroyed as they normally would be when dropped. The player would then drop the god capes from their bank in the mage arena cave, run to the statues and obtain whichever cape they wanted to, run back and telegrab the capes that they dropped. This was also used excessively to obtain more than one of the achievement diary rewards.

The glitch spread when several players banking at the mage arena bank noticed a player telegrabing things that they could not see off of the ground and made the connection to the mage arena capes. The glitch was abused rampantly until Jagex removed the feature that allowed players to drop items directly from their bank or inventory completely rendering the glitch impossible a few days later. All duplicated achievement diary rewards were also removed from the game in the same update. The multiple god capes were not removed from the game until the next normal weekly update by making it so that if the player wielded any of the god capes all other god capes would vanish from the game. No players are known to have been banned for abuse of this glitch.

Invisible Item Glitch
This glitch made it so that an item in a player's inventory would become invisible, meaning that a certain item in your inventory couldn't be seen but you could use it normally in every way. This meant that the item would appear as an empty spot in your inventory and you can only notice it if you scroll your mouse over it. This would happen randomly when an item was supposed to appear in your inventory (e.g. when an item was unequipped) and it would seem like the item had suddenly disappeared. This would usually happen on slow servers or after certain updates. The item would regain visibility again after clicking on it or changing the inventory screen. This scared some people into thinking that they had lost one of their items until they realised that it was there all along, which annoyed people who were doing quests at the time.

Examine glitch
If you equip an item like a longsword (examine: A razor sharp long sword.) and then immediately click a another item such as a hatchet (examine: A woodcutters hatchet.) you would be holding the hatchet and if you click examine it would say for example what the other items examine was like A razor sharp long sword.

Fluffy the Squirrel glitch
On the first day of the Easter event, 29 March 2010, players exiting the Rabbit's hole would put on the squirrel ears and summon their squirrel. But on that day a glitch was discovered in which players could kill the squirrels using magic and range. After the squirrel was killed if you tried to re-summon the squirrel a message would appear requiring you to wait 30 minutes before re-summoning the squirrel This glitch was discovered and abused by many players throughout RuneScape. Nobody was banned for abusing this bug, the next day the bug was fixed.

Monkey Greegree Fairy ring glitch
This glitch stretches the body. It is performed by using any type of monkey greegree after exiting the fairy ring in the Ardougne zoo's unicorn pen. The code is BIS, which brings you into the zoo's unicorn pen. It is a harmless glitch which doesn't effect anyone in any way, including yourself, except for the fact that it stretches your skin. The glitch is stopped by equipping anything in place of the greegree, unequipping the greegree, or by simply logging out.

This glitch also happens at the Ape Atoll Agility Course's Fairy Ring, but you need to have gotten to a certain point in A Fairy Tale Part III, it is performed by using any type of monkey greegree after exiting the fairy ring. In order to go through the Course, you need to unblock the tree tunnel, and then use a Monkey Greegree that turns you into a small ninja monkey.

It has now been fixed by Jagex.

Poison Protection glitch
This glitch involved dying of poison on a bounty world when you were not automatically skulled, when you appeared at Edgeville you would have all of your items in your inventory. This glitch was fairly unknown and was patched shortly after its discovery.

Item Switching Glitch
This glitch can be performed when you attack with one weapon then quickly switching to different weapon. Then your character will act as if he/she is still using the old weapon. The glitch also works when you perform the weapon's special attack and switch to a different weapon. This glitch does not give the stats of the weapon switched to, to the weapon you attacked with. E.g.: If you attacked with an Oak shortbow then switched to a Crystal bow, the attack will still be as if you were attacking with an Oak shortbow.

Fighter Hat No Neck Glitch
This glitch occurs when your character is a female and is wearing the Fighter hat. Your neck will simply be gone but if you wear any Skillcape your head will float back and forth behind you. The glitch first started happening around the same time as the new face graphical update, and has since been fixed.

Easter cape glitch
A player with the Chockatrice cape could make the egg that was supposed to appear around them appear next to them by operating the cape while walking. The egg would appear next to the player and the player would disappear. When the player got to the breaking out of the egg, they would appear next to the egg and the egg would break open.

Bunny ears glitch


On 19 September 2010 a major bug occurred in RuneScape's PvP worlds. Occasionally, players could receive the 2003 holiday item Bunny ears as a drop. This led to loads of spam and complaint on the forums. Nobody knows why this happened but it was fixed within an hour by Jagex. Many players received the Bunny ears by doing this. Apparently, the glitch was accidentally triggered when a Jagex moderator added a wrong ID to the PvP drop table.

After the first few reports of the bug, a Jagex moderator came to a PvP world and loads of people started spamming. Despite the bug being fixed quite soon, no people have been banned as of 20 September because it's hard to see which players got the Bunny ears during the bug and which didn't.

Bank item weight glitch
A glitch occurred after Jagex implemented the BOAESU update. If you took out items that weighed a lot, equipped something with the Equipment Screen button from within the bank interface then placing back the heavy items in bank, when you went back to look at your Equipment Bonuses, the weight shown will be wrong until you equipped/unequipped something.

Floating Pickaxe/item glitch
This glitch occurs when you drop a pickaxe and an item at the end of Gnome Stronghold agility course log balance obstacle. They float in the air.

This also happened a few times at the Fishing Guild, when someone received a mithril pickaxe from an impling, they dropped it and it ended up floating where they dropped it. It worked multiple times when different players picked up the pickaxe and dropped it again.

Cyclopean Helmet glitch
Shortly after the Cyclopean Helmet was released, a glitch appeared where if a player used an emote or spirit tree while wearing the helmet their neck would appear to stretch. Also if a player were to "rest" with the helmet on, A large "Horn" would appear to be coming out of the players head. This is fixed as of 9 January 2011. This glitch would sometimes happen when doing other activities such as hunting or fishing. This glitch exists as of 12 January 2011.

Dragon Platebody & Monkeyspeak Amulet glitch
When a M'speak amulet is equipped with a Dragon Platebody on a female character, there appears to be a glitch where the shoulders of the Dragon Platebody will become tall spikes on the shoulders of the character. This does not affect male players. This glitch is currently unfixed.

Agility Arena blade trap glitch
There was a glitch which caused the player to float in mid air whilst attempting to cross the blade trap in the Brimhaven Agility Arena. It was a minor glitch caused by attempting to cross the trap whilst lagging. It has been fixed.

Sigil Drop Rate Glitch\Bug
On March 15th, 2011, Jagex updated the rare drop table of the Ring of Wealth (R.O.W). For at least 1 hour after the update, clans who killed the Corporeal Beast with lootshare on in a Ring of Wealth, they would receive a random sigil at almost a 100% chance due to the Ring of Wealth effects stacking. This resulted in many players getting a lot of wealth in a very short period of time. Numerous people took to the forums, asking for a rollback. Jagex delivered a sincere apology, but denied a rollback. At the time of the bug, players could also buy the divine sigil for example, for only 100M, while it was worth 900M, due to its high supply in the Grand Exchange. (Items gained through lootshare automatically sell on the Grand Exchange, and the computer divides the amount of coins gained to all of the players killing the monster. If there are lots of more of those items supplied in the Grand Exchange, the computer automatically sells the item for a reasonally lower price, resulting in such extreme low prices as only 11% of the original price).