Drunken Dwarf



The Drunken Dwarf is a former RuneScape random event. After Jagex removed the random event, he now wanders the world giving Kebabs and beer to anyone who talks to him, then teleporting away to other places. However, if the player is out of inventory space upon talking to him, the dwarf would stay until his goods are given out.

See locations for where he has been spotted.

Court Cases
The Drunken Dwarf is a participant in the Court Cases Distraction and Diversion, in the case of the Drunken Dwarf versus Botros. In the case he is alleged to have assaulted the character Botros whilst skilling; it is up to the player to decide whether to prosecute on behalf of Botros or defend the drunken dwarf. For completing the case the player will be rewarded with 5000 attack xp for prosecuting or 5000 defence xp for defending the drunken dwarf.

The case also gives the additional reward of 20 gold ore and a kebab. It does not matter whether or not the player prosecutes or defends; they will still receive the additional reward.

Quest appearances

 * The Drunken Dwarf is seen in the final cutscene of the Forgettable Tale of a Drunken Dwarf quest. After the quest, if you see the dwarf and talk to him, he will speak of your "kebab stories" from the end of the quest and give you your beer and kebab as normal.
 * During Swan Song, the Drunken Dwarf is seen harassing the Wise Old Man outside of the Pyramid Plunder pyramid, where he was subsequently vaporized by the Wise Old Man.
 * During the My Arm's Big Adventure quest, the Drunken Dwarf will wander too close to the goutweed that My Arm is attempting to grow and will be thrown off a mountain. A nameless newborn troll then attempts to eat his leg, earning the name Drunken Dwarf's Leg.

Random event (Discontinued)
As a random event, he would occasionally appear and talk to players. If the player responded, the dwarf would give them a kebab and a beer. If the player ignored him, he would throw rocks at the player which hit a max of 2 hitpoints, (the equivalent of 20 lifepoints) capable of hitting through even the Protect from Missiles prayer. He would not stop unless the player talked to him.

It was widely disputed that this random event was unfair, because if the player lagged, he/she would most likely have died as a result.

Quotes:


 * 'Ere, matey, 'ave some 'o the good stuff.
 * Dun ignore your matey!
 * I hates you [insert player's name]!
 * Aww comeon, talk to ikle me [insert player's name]!

If the player died or logged out, the Dwarf would exclaim:
 * Aw me is all alone... and disappear.

Locations
The dwarf has been spotted at:


 * Crandor, near the brick wall with lesser demons
 * Al Kharid bank, the Cactus Patch, Furnace, Gem Trader, Palace, Al Kharid mining site, gate to Lumbridge, between Al Kharid and Varrock
 * Gunnarsgrunn canoe station and near the Cooking guild
 * The north Falador Entrance, Falador park, below the South Falador entrance, southwest part of Falador, Party room
 * Wilderness: north of the Black Knights' Fortress, near the Zamorak Mage, Wilderness volcano, Southern Wilderness Mining Site
 * Rimmington, Port Sarim
 * The Grand Exchange and Varrock palace (including 2nd floor), Varrock museum, Zaff's house, Varrock east and west banks, Varrock Ivies, Stone circle, South-east Varrock mining site, Earth Altar, Blue Moon Inn
 * Cows and chicken patches east of Lumbridge, between Fred the Farmer's farm and the Falador cabbage patch, Draynor Village, Water altar, Falador south entrance
 * Karamja, south of the volcano
 * Ruins near Edgeville
 * Musa Point (Karamja), Karamja Volcano Mine
 * Crafting Guild, Hobgoblin Peninsula
 * Mining Guild, Dwarven Mines
 * Asgarnian Ice Caves - near the blurite ores
 * In Victoria's house at Lumbridge, near Graveyard, the Lumbridge Swamps
 * Just north of the chaos temple
 * In the Dwarven Mines in Asgarnia, outside the entrance to the Living Rock Caverns.
 * In between the Sheep farm and cabbage patch in Lumbridge

The dwarf remains for a short amount of time before teleporting away.

Trivia

 * If the Drunken Dwarf killed the player near their respawn point, such as Lumbridge, he would continue to attack them once they respawn.
 * In Swan Song, the Drunken Dwarf is revealed to have 400 life points.
 * If the player speaks to a dwarf in Keldagrim named Kjut, he will complain that a certain drunken dwarf keeps on harassing them. Kjut will then bring up a dwarf who always seems to disappear with his kebabs.
 * When the Drunken Dwarf appeared the player would hear a unique whistling sound. This was an easy way to notice a Drunken Dwarf immediately if the player was doing a task that doesn't require full attention such as Woodcutting or Fishing.
 * Though most dwarves still alive cannot or are not willing to use magic beyond casting Superheat Item, the Drunken Dwarf appears capable of teleporting all over Gielinor, and even into pocket dimensions not really part of Gielinor, such as those containing the Runecrafting Altars (not utilising the conventional means used to reach there). The Dwarf also appears capable of reviving himself somehow even after being slain by extremely powerful magical attackers as the Wise Old Man, while most NPCs are not resurrected upon demise.
 * During the course of The Rise of the Red Axe, the player meets the brother or cousin of the "drunken dwarf that travels", presumably the drunken dwarf.
 * When a Ring of Recoil was worn, the drunken dwarf could be killed, this was fixed however.