Armour

Armour is an item that provides defence during combat. Armour comes in varieties for each class of fighting

Melee armour
Melee armour is generally a metal, with high defense against melee and ranging weapons, but with weak defense against magic spells. It does not affect melee combat, it will however, magnify the damage sustained from a magic attack, because metal is a poor magic defence.

Metal armour does decreases the accuracy of a ranger, though chainmail's penalty is minimal.

Ranged armour
Ranged armour is generally crafted from tanned animal hides. Currently, cows, snakes and dragon are the few creature whom will drop hides upon death.

It provides low to moderate defense against melee attacks but high defense against magic attacks.

Ranging armour is also considered light weight compared to metal armour. Its also cheap and doesn't affect melee stats. For this, it is often worn in place of melee armour by 'hybrid' warriors whom are fighting against mages.

Because some pieces of ranged armour require no defense level but provide large defense bonuses, ranged armour is preferred by pures.

* Defense level refers to the ability to wear body. In sets of leather, studded leather, and dragonhide armour, only the body requires a defense level to wear.

Magic armour
This type of armour provides minimal ranged and melee defense, but is used instead to harness the magic attacking ability of a mage. Most magic armours cannot be made by players.