The Golem

Walkthrough
Note: this walkthrough doesn't cover locations.

The first thing you should do is repair the Broken Clay Golem. Go northwest and mine six pieces of clay. Use your jugs of water on them to turn them into soft clay. As you use them on the Broken Golem, he will become damaged and later, repaired. He will tell you that he was programmed to destroy a powerful demon, Thammaron. You need to help him slay the demon.

Take the letter next to you and read it. Then go to the Digsite southeast of Varrock. Find Elissa and talk to her, then search the bookcases in the exam centre. Find Varmen's notes and read them.

Go to the museum of Varrock. Ask the Curator about a missing statuette. Then pickpocket him to get a tiny key. Unlock the display case upstairs to steal the statuette.

Take it back to the ruins of Uzer. Enter the dungeon near the golem. Use the statuette on the empty alcove. Turn all of them towards the double doors to unlock the demon's lair. Go inside to find the demon's skeleton. Use your chisel on the throne to get some gems, then talk to the Clay Golem again. He was not programmed to believe that the demon is dead, so you'll need to reprogram him.

Go back into the dungeon. Go to the north west corner and take the strange implement. Pick some black mushrooms next to the dungeon entrance and use them on your pestle and mortar to make black mushroom ink. Then go to the clay mine and find the phoenix. Steal a phoenix feather. Use it on your ink to make a phoenix quill pen, then use it on your papyrus to write a Golem program. Go back to the Clay Golem. Use the strange implement on him, then the program to get your reward.

Reward

 * 1 quest point
 * 1000 thieving experience
 * 1000 crafting experience
 * 2 cut rubies, emeralds and sapphires.