Talk:Wilderness

I'm gonna work on adding a map and a Points of Interest part, jsut like with the other Kingdom articles. This isn't technicall a kingdom, but I think it works. Oddlyoko

Thinking the same, but paerhaps it needs to be sliced up a bit more, as it's big.

Obviously, the members area past the high level gate is one section that can be taken on its own, but the rest could be halved or quartered to get down to areas with about as much in them as a large city - or perhaps the wilderness is the region, and each place gets a city-style mention? Ace of Risk 00:00, 12 Nov 2005 (UTC)
 * Mmm... Lets use this article as an overview, like the Kingdom articles, and halve the wilderness into Members and Free, and make thise liek the City articles. Individual areas of the Wilderness aren't worth individual articles. Oddlyoko 05:49, 12 Nov 2005 (UTC)

Edgeville route to Mind altar??
Huh? Can someone clarify what is meant by the reference to the Edgeville route to the Mind altar please? Shadowdancer 04:11, 26 July 2006 (UTC)
 * The mind altar is most often reached by players from the Falador bank. Edgeville, however, is closer (roughly 25%), although it does go to as high as level 4 wilderness. [[image:Green party hat.PNG|14px]] Hyenaste talk 04:35, 26 July 2006 (UTC)
 * Thank you. Shadowdancer 04:39, 26 July 2006 (UTC)

Extension
It's rather surprising that this guide is far less informative than the Wilderness article on Wikipedia, which describes quite a lot of "history" about the wilderness. In fact, would it be possible to encounter why Jagex introduce Wilderness? According to some Internet sources, in the very early days everywhere outside Lumbridge Castle allow PvP combat... Patrickov 07:40, 1 December 2006 (UTC)
 * That's right. You could also choose to be PK or non-PK...And duelling everywhere is still allowed to this day in RSC. JalYt-Xil-Vimescarrot  07:51, 1 December 2006 (UTC)

Wilderness/wilderness
I'm not sure if it should be capitalized. Since it's a location it is, right?Sacre Fi 03:17, 28 December 2006 (UTC)
 * I believe that it is capitalised in-game, so that's what we use. JalYt-Xil-Vimescarrot  08:23, 28 December 2006 (UTC)

Edgeville dungeon wilderness
What about the wilderness part of Edgeville dungeon? I don't see any mention for it. It's members only and have the boss of family crest quest, Chronozon. Also, it's the only way to reach Air and Earth obelisks used to make battlestaves. I think it should be added.EMG Blue 07:42, 3 February 2007 (UTC)
 * Add it then. Don't know much about it myself. JalYt-Xil-Vimescarrot  12:24, 3 February 2007 (UTC)
 * I added it, but I took it straight from Edgeville Dungeon. EMG Blue 15:02, 3 February 2007 (UTC)
 * Where is it? I can't find it. I've looked, and I can't find it. <:( 03:45, 16 February 2007 (UTC)
 * Go to edgeville...go to the remains of the church...go down the ladder near the coffins...follow the dungeon until you get to a gate which gives you the Wilderness warning sign when you get near it. JalYt-Xil-Vimescarrot  08:36, 16 February 2007 (UTC)
 * Oh, thanks. :) 14:41, 16 February 2007 (UTC)

Teleport limit
What's the limit on teleports in the wilderness again? I know at some level of wilderness, like 20 or 25 or something, teleports don't work past that level.
 * Level 20. 22:54, 19 April 2007 (UTC)

Your opinion
I've added the Bone yard in the "Other items of interests" part. Please tell me, what do you think about this and what do you think about the Bone yard article itself. 17:15, 18 May 2007 (UTC)


 * I think it should be called other places of interest by the way... 17:17, 18 May 2007 (UTC)

Question
Hey I wanted to ask if a member die, would they drop there member items they have equiped in a nonmeber world, and would other non members be able to pick them up?

all right then thx for telling me.
 * No...I've died in wildy with mem items...they disappear[[image:Scythe.PNG|25px]] Atlandy 21:10, 18 September 2007 (UTC)

New Update of Wilderness
Please add in some information about the new added monsters (Revernals), Clan War, Bounty Hunter et cetera. Many thanks. I have redirected some graphics and maps. Please add in textual update. 14:59, 11 December 2007 (UTC)

Please help find a way to upload the following wildy whole map onto Wiki.... the size is too large. http://webo.com.hk/download.php?real_fn=wilderness.png&md5_time=368798f3fcba51ea2a49b27966835672f42291981031456441&file_ext=png 15:08, 11 December 2007 (UTC)

Added some new data and removed most out of date data Ltr96 Rocks So many pages that need to be edited now thanks to the update..

I added some info on revenants, hope it helps.

PvP
I should probably know this by now, but is it still possible to attack other players in the wilderness? I always assumed that it was, but it just wasn't as popular anymore because of the updates. 13:40, 18 January 2008 (UTC)
 * Players can only attack other players in Clan Wars and Bounty Huneter. 20:29, 18 January 2008 (UTC)
 * That is so stupid! How does that at all eliminate macroers? 23:19, 18 January 2008 (UTC)
 * It eliminates the macroers by making it impossible to sell gold, running the gold selling companies out of business (or at least away from RuneScape), thus stopping the creation, and general logging in, of the bots. 01:49, 19 January 2008 (UTC)
 * How does that make it impossible to sell gold? Killing people doesn't have to do with RWT, does it? 02:19, 19 January 2008 (UTC)
 * It does, actually. Because of the trade updates, the only way to transfer bought gold was to PK the seller, and the buyers gets all but three coins of his purchase. 02:22, 19 January 2008 (UTC)

History
I think we should add a little more history to this Artcle Maybe like a timeline of the wilderness.Cowboy2 19:10, 18 February 2008 (UTC)Cowboy2