Dungeoneering/Rooms



The Dungeoneering skill allows a player, or a team of players, to adventure through a series of rooms with the goal of defeating the Boss Room. The various rooms have numerous objects that may be used to assist in this goal.

The rooms are built from templates that expand or contract according to the complexity and party size. The rooms can be classified as the Entrance room, Puzzle rooms or the Boss rooms.

Entrance Room
The entrance room is where every party enters the Floor. The smuggler is located here which sells most of the materials to make F2P items. Items used for exploring the Floor are randomly generated and placed on the tables. You will also see many of the stations needed for skills used on the Floor. Depending on the level of complexity, you will see: furnace and anvils, A spinning wheel, A Runecrafting altar, Summoning obelisk, Water trough. There will also be an exit ladder going up to quit the level. Some doors in this room might have an obstacle to opening them.

Normal Rooms
Most "normal" rooms contain 1-3 monsters, as well as a key used to unlock doors. Some rooms are occasionally empty.

Puzzle Rooms
In the Puzzle room, there will be a puzzle to figure out. See Dungeoneering/Puzzles for help on completing them.

Boss Room
The main goal of a floor is to defeat the Boss Room. The completion exit doesn't open until the Boss Monster is defeated; exiting the dungeon in any other way results in a failed floor and will give you reduced experience (or none if you did not explore at least half of the dungeon). Before leaving the dungeon through the exit in this room, it is advised to explore as much of the dungeon as possible as this increases the experience you are rewarded with. ' See Dungeoneering/Bosses for tips on killing bosses.

Skill resources
Objects and resources related to skills can be randomly found in any Normal room and in most Puzzle rooms. Resources include:
 * A Range (requires lighting with branches and tinderbox)
 * Fishing spots
 * Wall-climbing trees
 * Hunter creatures
 * A Runecrafting altar
 * A spinning wheel
 * A furnace and anvils
 * A Summoning obelisk
 * Textile plants
 * A Farming plot
 * Ore deposits
 * A Water trough
 * Slayer creatures