Gravite 2h sword

The Gravite two-handed sword is a melee weapon released with the Dungeoneering update.

Like all Gravite weapons, it requires 45 attack to wield (with 45 Dungeoneering). It can also serve as a knock-out weapon for many Activities.

This item cannot be created by Smithing. It can only be bought as a Dungeoneering reward, costing 40k tokens. Like all other Gravite Weapons, the Gravite 2h will degrade after 10 hours of use (in Combat only).

It is currently the strongest weapon for non members, with an 87 crush bonus and a 90 strength bonus. Due to the high Crush and Strength bonus of the Gravite 2h, the Gravite 2h has been continuously proven to do higher damage per minute than a rune scimitar. This is especially true in player versus player situations, where a rune scimitar's low attack bonuses are often neglected. While, a rune scimitar only boasts of potential high damage per/minute, a Gravite 2h in reality will be able to deal multiple knock-out worthy blows accurately and consistently, even without the use of prayer. This is currently the strongest and most accurate weapon in F2P. In F2P, the maximum hit of this weapon is 367 (Stop using calculators and actually test out the hits). with Strength Potion, Ultimate Strength prayer, 99 strength and a max strength bonus of 102 (Gravite 2h Sword, Amulet of Strength and Rune Gauntlets). However, with the use of Al-kharid Kebabs, there is a small chance a player will receive and extra +3 str which also stacks with the strength potion, and a player is capable of hitting 370+.

Note that the Gravite 2h sword has the same speed as metal battleaxes, which is faster than other metal 2h swords.

Repair costs
The weapon will be 20% charged when first bought. Repairs are made incrementally in 1% portions; Gravite weaponry can be repaired as long as they are not 100% charged.
 * 100% charged (Fully charged) – no cost.
 * 99% charged – 10,000 coins or 1,000 coins and 65 tokens.
 * 90% charged – 100,000 coins or 10,000 coins and 650 tokens.
 * 0% charged (No charge) – 1,000,000 coins or 100,000 coins and 6500 tokens.

Trivia

 * You must pay 1,000,000 coins to use this weapon for 10 hours. A game tick is 0.6 seconds, so this is 60,000 game ticks of combat. Each hit takes 6 game ticks, so you can hit 10,000 times in 10 hours. That means that each hit costs 100 coins, approximately the price of bolt spells. Alternatively, each hit costs 10 coins and .0065 tokens if you choose to recharge using tokens.
 * The original price for this reward used to be 90k tokens (before the 21 April 2010 update).
 * Although the gravite 2h sword is capable of using both crush and slash attacks; people favour crush as it is far more accurate being +87 crush bonus opposing -4 slash bonus.
 * This weapon is very strange given the fact that it has -4 slash bonus but still a slash attack. A reason for this could be so that non-members cannot use this weapon so easily in PvP situations.
 * Obtaining 40,000 tokens means you have to get 400,000 experience. That means to get this reward, you have to have at least level 63 Dungeoneering.
 * It is very similar in looks to the Fractite 2h sword.
 * With the introduction of this weapon, the maximum strength bonus a non-member can have is now +102.
 * This weapon has been tested (With 99 Strength) to max at 290 without the aid of prayer, around 326 with the aid of either prayer OR potions, and around 362 with the aid of BOTH prayer and potions.
 * Despite various rumours, a Rune Chainbody will not be anywhere near enough to reduce the Gravite 2h's effectiveness by a large margin, but can prove to provide a noticeable improvement over a platebody. However, a corrupt dragon chainbody may be a better choice.
 * Contrary to a major misconception, Gravite 2h sword will not degrade while wielding. It will only degrade during combat.
 * It's bonuses are similar to that of the Fractite maul, just having a higher strength bonus and a lower crush bonus.
 * Nearly all rune equipment will be kept over the Gravite 2h on death, as the Gravite 2h's value is only 25k. It takes much longer to get 40k dungeoneering tokens than it does to get enough money to buy full rune.