Ascension crossbow

The ascension crossbow is a crossbow requiring level 90 Ranged to wield. It has an off-hand counterpart and is able to fire all bolts including Ascension bolts, made with 90 Fletching.

The crossbow is made by taking one each of the six ascension signets dropped by the legiones (Ascension signet I, Ascension signet II, Ascension signet III, Ascension signet IV, Ascension signet V, Ascension signet VI), along with a dragon crossbow and 100 ascension shards to Ocellus outside the monastery. It can be converted to the off-hand ascension crossbow for another 100 shards.

Assuming one obtained each signet on the 64th kill, it would cost, on average, coins to create an ascension crossbow. The cost would be half as much if killing in a slayer duo, as signets are dropped for both players, and only 1 keystone is needed for both players to enter. This takes into account that each signet has a drop rate being 1 out of 64, thus we assume 64 keystones would result in one signet. It also takes into account the cost of the dragon crossbow and 100 ascension shards needed to give Ocellus.

Note - Bringing any other variant of the dragon crossbow does NOT work when making ascension crossbows. It comes up with a declining message from Ocellus.

It degrades in the same manner as drygore weaponry, lasting for 10 hours until it must be repaired by Bob for 2 million coins or a lower amount on your armour stand depending on your Smithing level.

The crossbow and its off-hand counterpart both provide full protection against the four main factions in the God Wars Dungeon, in the same manner as the Zaryte bow and Nex armour. However, this also means that they do not protect against Zaros followers in the Ancient Prison.

Trivia

 * The God Wars protection was confirmed by Mod Dean as being intentional.