Chaos Dwarf Battlefield

The Chaos Dwarf Battlefield is a dungeon accessible after the completion of Forgiveness of a Chaos Dwarf quest. It may be reached through the tunnel by the gold ore vein in the south-west corner of the Keldagrim mines. The Black Guard of Keldagrim battle the Chaos Dwarves of Red Axe here, to prevent them from invading Keldagrim.

Monsters

 * Black Guard
 * Black Guard Berserker
 * Black Guard crossbowdwarf
 * Chaos dwarf
 * Chaos dwarf hand cannoneer
 * Chaos dwogre

Personalities

 * Colonel Grenda

Tactics and Survival
The entire area is multicombat, allowing for Summoning Familiars and loot sharing. Both sides are willing to attack you, although they start non-aggressive. All of the Black Guard become aggressive if you attack any one of them. All Chaos dwarves and Chaos dwarf hand cannoneers become aggressive if you attack any one of them. The Chaos dwogres are never aggressive, and attacking them does not make the chaos dwarf side aggressive. After 15-17 minutes, all creatures become non-aggressive and can be attacked thereafter without earning aggression.

A good strategy to spend a long time on the battlefield is to only attack the Chaos dwogres at first, and then switch to other creatures once they become non-aggressive. This allows you to attack one at a time, greatly reducing food and potion use.

Another strategy, for players wishing to attack the dwarves from the start, is to bring a friend or two, who have done the quest, so that the dwarves just don't concentrate on attacking you.

Although the Dwogres have a better chance of dropping a dragon pickaxe, most players prefer to kill cannoneers because of their other semi-rare drops of the Hand Cannon and Hand cannon shot. Players can stay in the middle of the room where the Black Guard can help kill the chaos dwarves, meaning they only have to deal one point of damage to get credit for the kill. This allows for a large amount of drops and more chances to get a dragon pickaxe and other semi-rare drops.

Recommendations
Forgiveness of a Chaos Dwarf completed

60+ Attack

60+ Defense

69+ Strength (needed for quest)

70+ Hitpoints

43+ Prayer

Recommended Equipment:

Full equipment: Guthan's / Proselyte / Verac's / or any armour which gives you a large range and melee defence

Cape: Obsidian / Skillcape / Firecape

Shield: Prayer book / Falador shield 2 / 3 or high range defence shield.

Necklace: Unholy symbol / Zamorak Stole or Amulet of Fury / Amulet of Glory

Boots: Dragon boots / Bandos Boots / White boots (for Prayer bonus)

Gloves: White gloves / Recipe for Disaster gloves (Barrows/Rune) / Regen bracelet / Combat bracelet

Weapon: Abyssal whip / Saradomin Sword / Godsword (Saradomin recommended) / Dragon scimitar + Dragon battleaxe / Dragon Halberd (for special attack use on Dwogres)

Ring: Ring of Wealth/Ring of Life

Inventory: 6-12 Prayer potions, Holy wrench, Monkfish or better Super sets and Enhanced Excalibur (for special attack)

REMINDERS:
 * Protect from range all the way through (set as quick prayer)
 * Try not to get piled by the Chaos dwarves.
 * Aim to attack the canoneers as they give the best drops.
 * Constantly check hitpoints and prayer levels.

ADDITIONAL CONSIDERATIONS:


 * A slightly more conservative method of prolonging a Chaos Dwarf Battlefield trip initially involves praying protect from ranged and running to the opposite side of the battlefield, near the chaos dwogres. If the chaos dwarves and chaos dwarf hand cannoneers are NOT aggressive, you can either wait approximately 20 minutes for them to become tolerant (will only retaliate if attacked by the player FIRST, not while attacking a Black Guard dwarf), or attack the Chaos Dwogres while protecting from melee (see Chaos Dwogre page for best practices). After gaining tolerance, determine which chaos dwarves / chaos hand cannoneers are attacking or being attacked by a Black Guard dwarf and attack accordingly. Players can still be piled by chaos dwarves and hand cannoneers, even after gaining tolerance.
 * Players who wish to gain valuable items in the dungeon should consider their combat level as a function of drops, meaning that the easier it is to defeat any given monster in the battlefield area for that player, the more drops they will get, and thus have the possibility of increasing their chance at a rare drop due to the sheer frequency of drops. Note that simply killing any of the creatures arbitrarily does not increase the frequency of rare drops. As such, higher levelled players have reported receiving greater rare drops with more frequency compared to lower levelled players.
 * Lower levelled players (less than 100 combat) should consider having a prayer level above 70 if they wish to stay within the Chaos Dwarf Battlefield for extended periods of time, as the cannoneers hit extremely hard (38) and the dwogres hit fairly accurately. Additionally, bringing along the Holy Wrench from the completion of Rum Deal along with the prayer potions will further extend stay times for all players wishing to use protection prayers.

Music

 * Fight of the Dwarves.

Trivia

 * On the day of release, the area was filled with players who massacred the Chaos dwarves and cannoneers in hopes of getting a Dragon pickaxe.
 * A possible bug sometimes occurs when the player kills creatures (other than Chaos dworges), leaves the battlefield to bank, and returns. The dwarves are immediately aggressive to the player, even if they were non-aggressive when the player left. When this happens, just leave the battlefield, log out, and then log back in. The dwarves will then behave properly when you enter the battlefield.