Talk:Damage cap

I'm quite sure the earliest examples of damage caps go back far further to the old random events. The perfect example is the Strange Plant, which had a damage cap of 3. However, if attacked with full guthans it was possible to heal 25+ even if only 3 was hit. Further, the healing and the damage seems unrelated (it was possible to heal 25+ on a hit of 1 also).

The old randoms also had exp modifiers that caused you to get only 10% of the regular exp you would normally receive.

-D'or Kadar