Skilling pets

Skilling pets are pets that are obtained from training skills. 19 skilling pets were released on 22 August 2016, one for each non-combat skill, and 8 more were added on 20 November 2017 for every combat skill. There are currently a total of 27 skilling pets, one for each skill.

While training, the player has a chance to receive a pet as a drop. Free to play players may obtain pets from free to play skills. Skilling pets display the player's experience in the associated skill when they are examined. It is possible to override Summoning familiars with skilling pets. When the player receives a pet, they get a message, along with a world announcement:

or



When a player has received and inspected their fifth non-combat skilling pet, they unlock the title, along with a world announcement. When a player has received and inspected all non-combat skilling pets, they unlock the title, along with a global broadcast. For obtaining all combat pets, players will unlock the title. When a player receives their third combat pet, they will unlock the title. By obtaining all skilling pets (including for combat skills), the player will unlock the title.

Although released with the original 19 skilling pets, Crabbe was reclassified as a combat skilling pet when skilling pets were added for combat skills, thus making him a requirement for the Jack of All Blades title instead of the Jack of All Trades title like before the update. Players were able to submit concepts for the combat skilling pets as part of a competition. The ninja team selected their top concepts for each skilling pet and players voted on all new pets, as well as the details for the associated titles.

Mechanics/obtaining
The pets may be obtained at any level, but having a higher skill level increases the chance of receiving a pet, in addition to an increased chance with virtual levels, up to 120 (or 150 for Invention), and a further increase at 200 million experience. Virtual levelling option doesn't have to be enabled in order to get the increased pet chance.

For gathering and support skills (Agility, Divination, Firemaking, Fishing, Hunter, Mining, Slayer, Thieving, and Woodcutting), the chance to get a pet occurs alongside the chance to gather a resource; so the resource's level and success chance does not affect the chance of getting a pet.

For production skills and combat skills (excluding Summoning), including artisan skills (Construction, Cooking, Crafting, Dungeoneering, Farming, Fletching, Herblore, Invention, Runecrafting, and Smithing), the chance to get a pet is affected by size of experience drops, excluding any possible bonus experience. Size of experience drop and pet chance ratio is linear, meaning that doing 100 actions that give 1 experience have the same pet chance as doing 1 action that gives 100 experience.

The chance of obtaining Shamini, the Summoning pet, accounts for the time taken to gather charms, and thus may be earned slightly faster than other skilling pets.

The following items and training methods do not provide any chance of receiving a pet:


 * Use of protean items
 * D&Ds/Minigames
 * XP lamps/stars
 * Silverhawk boots
 * Elite training dummies
 * Divine locations

Any form of experience boost (below) does not increase the chance of obtaining a skilling pet:


 * portable skilling stations
 * experience-boosting sets
 * bonus experience
 * Voice of Seren experience boost

Players can get a pet while training in a Clan Citadel, as well as using portable skilling stations, skillchompas, and Crystallise.

If the player's inventory is full, the unlock item will be sent into their bank instead. If the bank is full, it will be delivered to the player as soon as there is space in either of those places.

Time-based
Time value (in ticks) per action multiplied by virtual level divided by 50,000,000. If 200m in the skill, add +50 to virtual level.

There is one difference and that is for Agility Courses. Skilling Pets are not rolled for every individual step of an Agility Course, and are instead only (possibly) obtained when completing a lap. The time value for this is the expected time to complete the lap.

Pet number statistics
The statistics for the number of obtained pets as shown during the data stream, the numbers of obtained pets before and after Double XP Weekend September 2016 , and also for 20 April 2017.

Totals
As of 20 April 2017, the stats were:
 * 15,065 players have earned 5 or more pets thus unlocking the Jack of Trades title.
 * 150 players have earned all 19 non combat pets unlocking the Jack of all Trades title.

Trivia

 * Skilling pets were developed as they were rated the third most desired update in the RuneScape 2017 survey of potential future content.
 * Training Dungeoneering in a dungeon will only give the chance to receive the Dungeoneering pet and pets for combat skills - no other skills inside the dungeon will give their respective pets.
 * The first player to unlock the original 19 pets and receive the Jack of all Trades title was Mr Blob on 15 October 2016.
 * The first Ironman player to unlock the original 19 pets and receive the Jack of all Trades title was B08 on 20 February 2017.
 * The first Hardcore Ironman player to unlock the original 19 pets and receive the Jack of all Trades title was Fabbles on 29 July 2017.
 * The first player to unlock all 27 skilling pets and receive the Jack of All Blades and Master of All titles was Defeater on 22 November 2017.
 * The pet unlock items cannot be fed to a baby troll.
 * Skilling pets are bankable and it is possible to receive multiple skilling pets without first interacting with the unlock item.