User talk:Battleben

Obligatory "First!" goes here
Who shall be the first to um, first? 19:38, April 29, 2014 (UTC)
 * Me. 20:14, April 29, 2014 (UTC)
 * /switches my message and fwse's one around in editing/ -- 20:36, May 12, 2014 (UTC)

Re:Loarnab
That's silly. Having a pointless and redundant thing now because it might become useful in the future. It's not like we won't be able to add it next month...especially with template preloads. 20:14, April 29, 2014 (UTC)
 * Doesn't that contradict the purpose of infoboxes? 08:14, April 30, 2014 (UTC)

Re:Cows
I know, but the monster page is in the old format and I can't be bothered to add those...too tired, I've worked too much today. ;-; 15:38, May 1, 2014 (UTC)

Infobox
Something I didn't notice until you left is that the infobox couldn't handle enriched as the base XP (like for Enriched brilliant spring). Since you left, I've made the increased XP hideable by putting. 21:18, May 7, 2014 (UTC)

Question
You're in frequent contact with JMods, right? -- 18:32, May 8, 2014 (UTC)
 * Because I have been killing to know whether Liara and Sergeant-at-Arms are confirmed to be the same people.
 * P.S: check your 5a forum thread -- 20:35, May 12, 2014 (UTC)
 * Lol Scuzzy, are you sure its not just Jagex being lazy?
 * Jagex is always lazy. But still. -- 16:20, May 22, 2014 (UTC)

Connection between Loarnab and Tolna's Soul RIft?
I think there is a strong - or much stronger than we anticipated - connection between the Soul Rift near Senntisten and Loarnab! In the new lore book, the Codex Ultimatus, the author who wrote it saw Loarnab express emotions of fearful, angry, confused, and hopelessness.

Excerpts from the Ultimatus:
 * "The beast bled profusely, I shall never be able to forget the sound it made, of so many heads crying out at once in anger and pain."
 * "Finally, its eyes glazed over with hopelessness, as the beast came to the realization of its fate, and its powerlessness to avert it. "
 * "Our new lord approached the beast and, as he did so, fear filled each one of its many eyes, and then confusion, as our lord began to twist the many heads back on themselves"

All these emotions are the same as the rooms in the Soul Rift, i.e., the anger room, the fear room, the hopelessness room, and the confused room. Annnd in the final part of the Soul Bane quest, Tolna, the kid, turned into a freaky 5 headed mutant. Loarnab is a hydra and hydras have multiple heads O_O'

Here is a quote from Tolna during the quest: "I managed to find the remnants of the ancient civilization that the stories talk about. It seems people used to worship a god here years ago in numbers far greater than a simple cult following. Sadly there is little remaining so I have nothing else to tell. As soon as I entered the area the ground swallowed me whole. I felt there was something watching, waiting. It’s like there is some evil power under the ground that wanted me to suffer. As if it got some sort of empowerment from it. At least whatever it is, it doesn’t want to reveal itself to the world yet…" - Tolna

Spineweilder said the last sentence in Tolna's quote contradicted what the Ultimatus said. Tolna said that Loarnab is still alive, but the Ultimatus said he was dead. However, the author of the Ultimatus might have interpreted as him being dead. His soul or whatever may still be around. Just like how Guthix's memories are in the forms of butterflies and chronicle fragments. Maybe Loarnab's memories became sentient and manifested through Tolna O_O

What are your thoughts? And don't call me a "lorenoob", like everyone else -.- -- 02:43, May 20, 2014 (UTC)

A$$dale JoT
So I've made a jack of trades route, and since you're the commisioner of all things Ashdale, i thought you might want to look at it before I decide whether or not to do something with it: User:Scuzzy_Beta/Sandbox -- 16:19, May 22, 2014 (UTC)
 * Oh yeah and heres soemthin for your ugly graphics: Lady Niya.png -- 13:19, May 23, 2014 (UTC)

The mighty fall
Im about to begin colour correction, can you do me a favour and snap a quick pic of a mithril bar dropped in the arena area place with lighting detail? -- 20:10, June 2, 2014 (UTC)
 * Neither was ruining Burthorpe & Zanik, but hey. It happened. -- 15:56, June 3, 2014 (UTC)

Mind getting the full reward image for this quest? --Jlun2 (talk) 21:19, June 3, 2014 (UTC)

You have like a million accounts, are you gonna play this quest again anytime soon? If so, grab a pic of an unarmed ogre chillin' in the camp. -- 19:31, June 25, 2014 (UTC)

Here's something you might appriciate
https://24.media.tumblr.com/703d39467be32dc7721b561f14d66ec5/tumblr_n6md8mdwcO1rfpef7o1_1280.png -- 14:46, June 5, 2014 (UTC)

Slugs
When was Sea Slug reworked? Exact date pls. 09:19, June 8, 2014 (UTC)

Yelps
We are not a fucking creative writing class. Actually, we're quite the opposite. You lose points for putting stupid imagery and ridiculous narration on things such as:
 * a special wheel that rewards items out to those who spin it, by causing a giant boxing glove to punch him in the face. He allowed adventurers up to two spins on his wheel a day
 * various monsters had somehow got a hold of some tickets
 * At the same time, Yelps started selling spins in various packages, seemingly having turned his squeal into a profitable venture.
 * News of his success had even reached the gnomes of the Tree Gnome Stronghold
 * Yelps was saddened by this, and expressed horror of the replacement's lack of any spinning wheels.

Yelps does not have to be the subject of every sentence: Why is this necessarily chronological? If you cared about a good article, that would be just a sentence or two saying "spins can be obtained by..."
 * A few months after the Squeal was established, Yelps started rewarding adventurers two extra spins for every time they complete a quest.
 * Later that year, in a massive update to his Squeal, Yelps started rewarding adventurers for skilling by giving them free spin tickets for use on his Squeal
 * ''Yelps also started rewarding those who aided the Imperial Guard of Burthorpe, giving adventurers a free spin to those that helped the Imperial Guard stock their supplies by completing various challenges for Captain Haskell

Then there's shit like this that, with you and your penchant for making this article a colorfully written biography, I can't tell is real or not. I'm not going to allow it to go back without a solid source:
 * At some point during Dimwit's childhood, an accident occurred that resulted in him hitting his head, causing him to fall down some stairs and bite his tongue, causing him to scream in pain loudly, which earnt him the name Yelps. Tired of his screaming, the leaders of the village tied Yelps to a spinning wheel and played games with him, and from then on Yelps became the butt of many jokes around the village. This is also presumably the root of his obsession with spinning wheels.
 * At some point, he came into the possession of a large horde of treasure that formerly belonged to the princess known as Alice, and took it for himself.

That quote from Tapio, legitimate as it may be, is completely pointless. It weaseled its way in there with no proper foundation. Okay, someone called him stupid. Who cares? Why is it significant? You failed to establish a reason for that quote to be there.

Don't put this shit back in there. Seriously. This already started an edit war, and I'm not sure how the fuck your fanfiction was the chosen revision. Cite your facts, fix your writing. 09:58, June 10, 2014 (UTC)
 * It's not suddenly an issue. It was always a problem; it just went unnoticed. And no. Not just more sources. You need to clean up your writing and not add colorful and frivolous language. We're not a creative writing class, the article should be read like one. Stick to the cold hard facts. 10:06, June 10, 2014 (UTC)

Underground pass
Does "leave a note on my talk page if you want a different angle etc" mean nothing?.... and to think i spent an hour trying to get HTML5 to work -- 18:59, June 10, 2014 (UTC)
 * http://i.imgur.com/A5WZkDS.png *gently puts on your face* -- 19:15, June 10, 2014 (UTC)

Ability clickpic
I'm not sure who else is adding them, but since you added most of them, I ll tell you I've changed the implementation of Ability clickpic. Elements are now separated by pipes (|) instead of commas. I can also very easily extend the template to any number of parameters should it be needed :ɔ 03:46, June 16, 2014 (UTC)

Re:History subpages
Hm, yeah, Hazel was shortish. Drakan was 70 kB though and this could fry an older computer. But do whatever you want (Bandos and Zaros too). 12:18, June 18, 2014 (UTC)
 * [[File:Fairy Nuff chathead.png]] 12:35, June 18, 2014 (UTC)
 * The smurfs with the vials are from Arandar - the ones with staves are from Ardougne. :P 20:10, June 18, 2014 (UTC)
 * Oh. So the Arandar ones throw vials in your face without holding them? Jerks. Btw, don't you think the infoboxes for the level 114, 120 and 122 ones (or the three versions with staves anyway) can be merged? They aren't really that different. Should be separate from the weaker vial ones and the piked HQ ones ofc. 20:13, June 18, 2014 (UTC)
 * When was Brumty fixed? O_o Whyyy did you have to update Ilfeen and Eluned. ;-; They've floating tiaras and orangutan arms. ;-; 20:16, June 18, 2014 (UTC)
 * Curses - you knew I'd never argue with you on your birthday. You sneaky li'l man! But yeah, Oronwen looks fine. Except for her hair...very...odd... And the button thingy on her shirt. I shall name it Flopsy and it shall be mine and it shall be my Flopsy. Btw, did you get Oronwen's chathead? If not, don't bother, I will. Also...Haluned. :P 20:21, June 18, 2014 (UTC)

RE:FIght images
Unfortunately I don't know how to turn those off. :c


 * Thanks so much! I'll remember to do that! :D

Phone Boothe
I know for a fact he left for at least a week, because I remember going around Taverthorpe after the "cleanup" and crying while i did so -- 17:52, June 23, 2014 (UTC)
 * i trust your judgement. -- 18:11, June 23, 2014 (UTC)

Combat Scuzzy Beta chatheads
Youknow how you were uploading leik a million full chatheads because of the combat beta's larger chatbox? Could you do the same for Greldo? Poor guy lost his chin. -- 22:02, June 26, 2014 (UTC)

HTML5
Just a friendly reminder that I've made a thing! Tag it on HTML5 images in the future! :3 -- 22:46, June 26, 2014 (UTC)
 * I use HTML5 for shaders/water. Also i was in the area. But mainly because I have this thing where i have to optimize all images with water. -- 16:26, June 28, 2014 (UTC)
 * You can use FXAA Highest Quality AA in HTML5. -- 04:28, June 29, 2014 (UTC)
 * Okay. Don't view this as me trying to use HTML5 for everything, because thats[sic] not the case, but I will be more cautious now. -- 17:02, June 29, 2014 (UTC)

Oh and happy late birthday. ^^' -- 17:03, June 29, 2014 (UTC)

Go ahead and retake the Pest Control image, I can't find a good angle, and I've been overusing HTML5 recently ^^' -- 15:52, July 1, 2014 (UTC)

They went up a hill
You have access to Jeff (child), Jill and Jack (2006 Chistmas), right? If so, can you capture their chatheads for me? I'm doing PTS and i came across those non aa'd non existant chatheads, forbidding me from doing chatl. -- 16:33, July 1, 2014 (UTC)
 * Thanksies!!!<3 -- 21:18, August 2, 2014 (UTC)

KinshrAAAH!
Could you please take a look at Template:Black Knights? I'm not sure about listing Melville and Morgan and stuff. 09:25, July 7, 2014 (UTC)

Bats
i orbed spirit bats, going to trans em -- 15:04, July 22, 2014 (UTC)
 * Okay ;-; -- 15:08, July 22, 2014 (UTC)


 * While you're orbing dwarves, can you grab Smokin Joe? Ill trans. -- 16:24, August 5, 2014 (UTC)

IM ORBINg Mobilising Armies dwarves jsyk<333 -- 14:23, August 26, 2014 (UTC)

GIMP settings
Hi I noticed your detailed images and saw that the way you are saving them makes the file size much larger than it needs to be. Mol has a guide that shows a better way to save images in GIMP so that the parts that are transparent aren't actually saved in the image, which is a really simple fix. See it here: User:The_Mol_Man/GIMP. All this means is that your images have been storing the background, even though you added transparency over it. 19:54, July 22, 2014 (UTC)

Cat chatheads
Thank you, I didn't realise they were bugged, I thought that Jagex made the chatheads have weird eyes on purpose. 16:16, July 24, 2014 (UTC)

Araxyte lair
*poeks* I do not see any mentions of this name anywhere o_O. The only thing I found was this:

"Once you're there, enter the Araxyte Hive and you'll find a webbed-over entrance to the boss-fight area."

>:o. 20:43, July 28, 2014 (UTC)
 * Orly. 20:44, July 28, 2014 (UTC)
 * Lol Jagex can't decide on names anymore. 20:53, July 28, 2014 (UTC)

Read this
It's not hard. You only need to do it once. It speeds up the wiki. Yet you still refuse to do it. Do it. There's the link 491 times. You have no excuse not to read it. 23:10, July 29, 2014 (UTC)
 * Oh and uh... Read what I'm about to say too. Can you please blank out the player dialouge box before you upload screenshots from quests? This goes for anyone, but it's especially confusing when your player character is named after... a non player character. -- 11:07, July 30, 2014 (UTC)

Crux Eqal
But...Fist of Guthix. 18:42, August 2, 2014 (UTC)

PS. it can't be a lorefail since both things must have been written with the other in mind, since the postbag where Fiara mentioned Crux Eqal was literally released a day after WGS. 18:44, August 2, 2014 (UTC)
 * Do we know that? Maybe his knights found/were sent to the site after Zamorak found the stone and carved them in while Saradomin confronted his enemy personally. 18:47, August 2, 2014 (UTC)

Category:NPC chathead images
pls 20:09, August 2, 2014 (UTC)
 * Also, the fact that I was able to do this means you went back on your promise to optimize your images. 20:10, August 2, 2014 (UTC)
 * It did for strange plant. Be sure to always be exporting, never saving. Also, categories pls. 20:14, August 2, 2014 (UTC)

Mazchna?
Hello, hope you're doing fine...

I have a question, I saw you added Mazchna and others to the Bryzoth Avernics, I was wondering where you got that information from. I Checked their own sites, but I didn't see a reference. I think it's important to at least mention them being Bryzoth or what ever on their own pages, otherwise this template seems really out of the blue on their pages. It also makes it a lot easier to verify. Do you agree?
 * I expected something like that :) But do you agree with what I typed above? -- 12:44, August 4, 2014 (UTC)

Moving
Make sure you fix double redirects when you move pages. Thanks, 16:13, August 4, 2014 (UTC)

Dwarves
Nice images. Please update GU/NPCs/Dwarves and /Chatheads/Dwarves. :3 I'd appreciate it. Thanks! 12:02, August 5, 2014 (UTC)

Araxyte pet
I don't feel like hopping into S:C, but if your litterbox is how you plan to perform the split, I rescind any objections I made earlier. 18:38, August 7, 2014 (UTC)

Please retake quest related images
That are in this category Category:Legacy -- 16:22, August 11, 2014 (UTC)

WTL/Catapult Construction
Im retaking images from those quests. -- 16:54, August 12, 2014 (UTC)


 * I hope you're planning on retaking Fswe's legacy images from PE.-- 18:34, August 17, 2014 (UTC)

Dont worry on bonding yourself for A Soul's Bane. I got it. -- 16:34, August 21, 2014 (UTC)

Noob
Model for the following pls


 * Plague jacket
 * Plague trousers
 * Cattleprod

-- 20:20, August 12, 2014 (UTC)

gods
No he doesn't listen to it with full attention, not just casually. and also take a look at the tiers before hand, we already have something called demigods. -- 16:16, August 16, 2014 (UTC)
 * You could've told me that I was incorrect and why before you reverted.. remember that 3rr?? "In the case of lore-related articles, do not in substance revert a previous revert to the article. Content disputes can and should be taken to the article's talk page (and involved parties should be notified), and no further related edits should take place to the relevant sections until the conflict is resolved." Now, please give me the timestamp then. 16:27, August 16, 2014 (UTC)

Ah... finally... But next time, please try to give some sort of source. I especially hate begging for one. So just because he said "I think/question" means "I'm alone in this" or something like that?

About your previous message:


 * False: I did listen to it, he refers to it as the borders of godhood, that contains demigods, aspects of gods, etc. And that they are not what he would consider gods themselves.
 * Actual: At around 28:30 of the podcast Osborne says, literally, the following: "I think one of the problems with the tiers of godhood is that tier 7 isn't actually godhood." Mod Matthe's response: "Yeah." So it's not just Osborne, there IS agreement, there was before (ony not that literal), see Mod Edam: http://www.webcitation.org/6IRRdHCLX
 * Asinine remark: Netherless, they are on the tiers of godhood, and ingame information explicitly refers to them as gods.
 * Because: Virtually always they preface these tiers as being behind the scenes info, ingame sources claim lots of stuff that's not actual fact. they say this over and over. Just look at Sara vs Zammy during MPD when they talk about Dawn in DOC. Lucien also claimed godhood ingame
 * Strawman: They are not in any way False Gods.
 * '''Why? I never said that.
 * Totally flawed logic + inconsistent treatment: Even if Osborne did definitely say that they are not gods (which he didn't), off-hand statements made by Osborne are not a reliable source of information, he has got numerous things wrong in the past (like Chaeldar being a Guardian of Guthix).
 * Why? Just because he has wrong before doesn't mean he's wrong now. Especially not because he's been consistent on this point, because it hasn't been refuted by other mods, and because other mods eve agree with him on this. See above. On top of that other Jmods have also made mistakes, and that doesn't seem to carry the same weight. Meanwhile you also have not stated what IS a valid Jmod statement for you. Which either means you think all Jmod statements are just opinions, in this case, why aren't you removing other things backed up only by Jmod statements (like "Juddy=tier 3"). Or it means that Osborne your point of focus (which isn't justified if you ask me).
 * You're repeating yourself again: All information in-game says that they are gods, and not having them on the god template, labelling them "false gods" and listing them amongst entities that aren't even composed of divine energy is just silly.
 * Just saying it several times doesn't make it true "Goebbels"..  I'm not going to repeat myself. 19:06, August 19, 2014 (UTC)
 * So you're not going to respond to the points I made? e.g. mod osborne is not alone in this..AGAIN MOD EDAM. 09:04, August 20, 2014 (UTC)
 * Either you want it so literal it's nigh impossible to please you, or you're just missing what I've typed, or you're ignoring what I typed because it doesn't suit you - those are the options I can think of now. Because you ask for this: "Unless you find a source where Osborne says "they are not gods", then they should go back onto the page. ", I gave you this "tier 7 isn't actually godhood" and you still don't accept my point. I would also still like to have an answer to my questions. E.g. if you think that "the opinion of one mod (even if it isn't Mod Osborne) is not a canonical fact" why would you ever accept non-ingame info (except for massive outgame Jagex coordinated things like official interviews or RuneFests), e.g from FAQs or Q&As, and why not remove those other cases too?
 * FYI, in the light of comprehensive reading, when Osborne says "I think one of the problems with the tiers of godhood is that tier 7 isn't actually godhood."
 * What he is not saying: "I'm of the opinion that tier 7 isn't actually godhood." - Silly statement if that's what he would've meant, since a matter of fact isn't subject to opinion. They have decided on this matter.
 * What he is indeed saying: "I'm of the opinion that we have not communicated to the players, what the tiers of godhood actually are. This is one of the problems with it. We should've been more clear that beings on tier 7 aren't gods." - This makes sense. They have decided on what godhood is. There is a history in the game where things are called gods, and it seems they are 'back-paddling'/retconning so it will fit their narrative better. While they don't want to do away with the concept completely, they called it 'honourary mention' and things of a similar nature - again, a clear suggestion that it isn't actual godhood. To make it even more clear other beings are also given the same tier, being we would not normally call 'gods' - another hint of their intent for that tier. Other things like 'the power level of' Hostilius being comparable with that of a tier 5 god shows that it's the source of power that makes things viable for these tiers or not. Which is further suggested by the Dragonkin and Mahjarrat "pushing on tier 7".
 * I also don't get your dismissive attitude about Mod Edam... the Holy Grail is quite an old quest, but still we regard it as true lore... Mod Edam's points haven't been disputed by Jmods insofar as I know, I've asked you for sources that do do this, but, again, you seem to only argued that Mod Osborne is only capable of faulty opinions (yes this is an annoyed exaggeration). 00:36, August 23, 2014 (UTC)
 * And you're telling me I'm waving away things that don't suit my vision?? You yourself said that was from a long time ago. When I give you more recent clarification you also disregard that. There's no way of pleasing you. And even if we stick to that time frame, you disregard Mod Edam's comments, they were also clear. -- 14:59, August 23, 2014 (UTC)
 * Do you honestly think Mod Edam was just expressing a ... 'wish' instead of the position of Jagex on the matter? 14:45, September 3, 2014 (UTC)
 * ? We have no way of knowing? Osborne agreed with him at the time, he still agrees, as does Matthee. I think that's pretty much quite more than "no way". 15:02, September 4, 2014 (UTC)
 * That's exactly why you should read my replies and not skim them. Osborne's opinion was about what was wrong (wrong being: it has not been clearly communicated) with the Tier system, that beings on T7 are not actual gods (this is a fact, not an opinion). 20:38, September 5, 2014 (UTC)
 * I take it you will finally agree?? https://twitter.com/JagexOsborne/status/511206926831865857 18:37, September 14, 2014 (UTC)

You never came back to me, so I thought you'd passively agree. His statement clear: he agrees with me, not you. Some people would consider demigods actual gods, others would not. e.g. Hercules isn't regarded as an actual god, he's called a demi-god. 12:25, September 28, 2014 (UTC)

B0TTER
http://runescape.wikia.com/wiki/File:Safeslashbash.png WAT -- 20:04, August 21, 2014 (UTC)
 * Hehe, calm down Battlebot. It's just a bit of harmless fun x3 -- 16:35, August 22, 2014 (UTC)

Could you come to my PoH sometime so I could get a better Eii of family gauntlets?-- 04:40, August 23, 2014 (UTC)
 * ^ ding dong -- 18:28, September 11, 2014 (UTC)

Good Day
Greatly appreciated for post-haste corrective action and dutiful elucidation. Utilized existing information on various pages relating to topic at hand to piece out the information, regrettable it was erroneous. Sincerest apologies and have a splendiferous day.

Re:Ship captains
Oi, thanks for the warning! What to do with the images? 17:40, September 13, 2014 (UTC)
 * Well, Repton and Malasomething are both "exuberant" and have the same dialogue about a sea siren mate with more tentacles than I have. Anyway, what's your opinion on the Glouphrie plot thread in RLD? 18:16, September 13, 2014 (UTC)

Prifddinas
I noticed that in the History section of Prifddinas there was nothing on the city's regrowth. As such I attempted to summarise the events of Mourning's End Part I through to Plague's End in that section, as Prifddinas. If you want to look over it and fix anything I missed, misremembered or otherwise got wrong, it would be appreciated. 21:21, September 14, 2014 (UTC)
 * I made a few changes to Arianwyn as well, after someone saw fit to just c+p the Plague's end section of Lord Iorwerth onto the page (in visual editor as well, so the coding was a mess). Go nuts fixing it. 02:18, September 19, 2014 (UTC)

Lorehound
have you found the title yet? :o -- 18:19, September 22, 2014 (UTC)

Category:NPC chathead images
What happened to actually adding this? Like you promised? 18:49, September 28, 2014 (UTC)
 * Which is never. 18:53, September 28, 2014 (UTC)
 * I just had to do more than that. Remember more often. Write a note on your computer screen. 19:02, September 28, 2014 (UTC)

Just one small favour
Could you retake This in game please? <3 -- 17:48, September 29, 2014 (UTC)

asd
I know how 21:15, October 6, 2014 (UTC) to use the new template.

In 4 days, I will complete its implementation by replacing Template:Questreq with the new code. You have until then to find major issues with the template. That's not to say I won't fix anything once it goes live, but I'm leaving it to you guys to find the problems I couldn't find before I complete the process.

Again, if anything needs to be said about this, do it on the module talk page or on my talk page, and I'll respond as soon as I can. 16:13, October 14, 2014 (UTC)
 * I guess your silence implies consent. My changes have been made. 13:29, October 17, 2014 (UTC)

Overboard
I still think you're going overboard with the use of bestiary :/ -- 17:10, October 17, 2014 (UTC)
 * Mr Morudat was orbed. Now he has that stupid shine on him. -- 17:13, October 17, 2014 (UTC)
 * Using it just for transl is what i mean by overboard. -- 18:35, October 17, 2014 (UTC)
 * Alright, im just still kind of unsure about it all. I was told that bestiary is for extreme cases, and we've just been seeming to do it a lot lately. -- 22:16, October 17, 2014 (UTC)
 * Only if you stop using bestiary just because its too hard for you. -- 23:45, October 18, 2014 (UTC)

I'm gonna chime in here and ask you to stop using bestiary images for the most part. Please only use bestiary images when you, or any one else, is unable to use the orb of occulus to capture the image. Note that this does not mean that you should use a bestiary image if it is difficult to get an image, or that you don't find it possible to get a "good angle" on the image. It is inconsistent with the wiki's stance on images to continue doing so. Thanks. 03:32, October 20, 2014 (UTC)

Re:Questreq
It's fixed now. It's because if the quest doesn't appear in Module:Questreq/data e.g. ['QUESTNAME'] = {'REQUIREMENT1', 'REQUIREMENT2', ... }, then the module doesn't recognise it as a quest. So when it gets added as a requirement, the module won't link to it as it only links to pages it recognises as quests. Not the best system in the world, but it's the best we can do with the current tools we have available.
 * ^ 14:31, November 1, 2014 (UTC)

Ground glitch
Spine had no idea how to reproduce it. It just happened and we took advantage of it as much as we could. pls retake jelly at cosmic altar. 13:56, November 3, 2014 (UTC)

You're in tune with patches
I read them, but I don't understand one of them for this week. >Several message boards and scrolls around RuneScape have been updated to use a new interface. What does it mean by "Message boards"?

I hate to single you out like this, but I'm always seeing your tweets about updates, so I kinda figured you'd know best. -- 19:36, November 3, 2014 (UTC)
 * Just because im a dumbass doesn't mean you have to make fun of me for it. -- 00:52, November 4, 2014 (UTC)

File:Penny.png
http://i.imgur.com/qWKGRtk.gif

-- 19:29, November 11, 2014 (UTC)

y
y u do dis -- 19:17, November 13, 2014 (UTC)
 * uploading over the chatheads i posted for no reason ;-; -- 19:21, November 13, 2014 (UTC)
 * They did have AA transparency! I'm not that dumb! >:C -- 19:25, November 13, 2014 (UTC)

Statue of Rhiannon
If you have some time, could you look at User_talk:Fswe1 and User_talk:IP83.101.44.209 please? Fswe1 said you had a source for the intended confusion, and it's likely best if all related articles have this information, instead of information either being wrong or changing back and forth. IP83.101.44.209 (talk) 16:10, November 15, 2014 (UTC)

RE
Thanks 16:48, November 24, 2014 (UTC)

Zemmy
Where did that sexy concept art come from? :O -- 19:29, December 2, 2014 (UTC)
 * An answer would be nice anytime from now until I die. -- 19:34, December 3, 2014 (UTC)

You're welcome
http://i.imgur.com/uM9XREd.png -- 17:50, December 7, 2014 (UTC)

2014 Xmas bosses
Could you make switch infoboxes for the christmas versions of them? Or do you want me to? -- 04:14, December 9, 2014 (UTC)
 * What bosses are you missing? Someone said they were in the bestiary? 15:21, December 9, 2014 (UTC)
 * If I give you the keys, can you get the legios? I'll see about maybe using a cutscene image for raxxi lol... She'll be tough to get. 15:33, December 9, 2014 (UTC)

Orbing in DT
How do you orb stuff in Dominion Tower? They're always aggro... is there a trick to it that you can share? <3 -- 18:23, December 14, 2014 (UTC)

Milestones
"Milestone quest" is an extremely weak relationship. It's ridiculous to think it needs a navbox. That's a terrible use of the tool... Especially when we have lists of quests by release... 18:52, December 24, 2014 (UTC)
 * Except it isn't a real relationship. Besides a meta-only number, they have nothing in common. Not every relationship needs a link. 19:05, December 24, 2014 (UTC)
 * That doesn't give it the credence to make it a strong relationship. Because, guess what, it still isn't. 19:22, December 24, 2014 (UTC)

Merry Christmas!


Merry Holidays, Battleben! --

Vampyres
What do you mean, all held vampyres are discontinued? 07:53, December 26, 2014 (UTC)
 * But...but...but...special attacks are back. 11:42, December 26, 2014 (UTC)

200th quest
That isn't the name. 14:57, January 2, 2015 (UTC)
 * "I suck ;_;"
 * You said it, not me. 15:01, January 2, 2015 (UTC)
 * If you want your change to stay, make Category:Special quests. 15:28, January 2, 2015 (UTC)
 * Just make the category. 15:40, January 2, 2015 (UTC)

Switch infoboxes

 * Hey look, another message I'm posting to multiple people because what I have to say is relevant to all of them!

Okay, so one of the thing I know you know about me is how much I dislike extraneous code on pages. I'm sure you're particularly familiar with me getting upset at how you may have used a switchinfobox where I thought it was inappropriate. The thing is, I stand by that thinking. It's too much damn code. There's absolutely no reason to provide that much duplicate text on a page just so we can have one thing say something different.

Okay, well there's gotta be a solution, right? Well, I've got one that's pretty much ready to roll: Template:Infobox npc multi and Template:Infobox monster multi. These templates were designed as a wrapper to duplicate the information in a cleaner way. With these, if something applies to multiple boxes, you only need to say it once. These two templates cut down the amount of code significantly to the point where the page is more readable. I tried my best to provide documentation and examples for both templates (they're pretty much the same [you can even notice a hilarious copy paste error in the history of the latter's documentation]), but I'm not exactly sure what to say. Hopefully, you understand it. You should be able to. It's not hard. It's actually easier than the current switch stuff we use, in my opinion.

Couple imperfections
 * Only applicable to switch infoboxes that use the same infobox. So if something uses both NPC and Monster, the new ones are a no-go. I'm not sure if there even is a sensible way to do this without it being just as stupidly long as what we already have, so this might never happen.
 * Only works with stuff inside the infoboxes. I'll look into allowing chat heads for switching, we'll see.

The templates aren't perfect (yet), there's still quite a bit of back end stuff that I can do to improve performance and whatnot, but, hey, let me tell ya, converting these is a pain in the ass. I figured it would be in our best interests to deploy it earlier so that the better stuff can be in place quickly. If you can help me to convert some of the existing switchfo boxes, that would be fucking awesome, but I won't force you to do anything. The only thing that would upset me is if you don't use your brand new toys.

As always, you can leave me questions/comments/suggestions on my talk. 22:05, January 5, 2015 (UTC)

Before you revert for no reason
http://runescape.wikia.com/wiki/File:Geoffrey.png does this look okay? I can correct it more if it needs it. -- 23:19, January 6, 2015 (UTC)

g
''A new history book has been added in the Black Knights' Fortress to replace some of Sir Owen's dialogue. It can be stored in the Player-owned house bookcase. Credit to Kittyphantom, Robo Hobo, Fswe1 and Wahisietel for their collaboration on The History of the Kinshra.''

Now go make it the best fucking article out there. 14:05, January 26, 2015 (UTC)

Something
For the story mission "False Memory", I didn't get first part, but it went something along the lines of The Memory not liking me calling her Aagi and that she wants to go somewhere far away from divination craters, so I send her on a ship with my crew something something something, then end dialogue is here.

Have fun Lorehound -- 01:02, January 27, 2015 (UTC)

ogg files
I discovered there's ~35 ogg files uploaded by Blaze fire12 between 22:19, November 2, 2012 and 05:34, March 25, 2013 that consist of background noise with the actual music being largely unidentifiable. I have no idea how to create .ogg files, so I was wondering if you and/or Fswe1 would be able to redo them?

File:Hazeel rejuvenated.png
You left feather edges on. -- 03:42, February 24, 2015 (UTC)

chatheads
Category:Needs chathead type is your mess right now. Fix it please, Template:Chathead license/doc explains how. Not hard. You were doing OKish with chat head categories, but the method has changed. 22:31, February 25, 2015 (UTC)

is this up to date
File:Skeletal minion.png

--Jlun2 (talk) 18:42, March 2, 2015 (UTC)

OoO
How did you get it into DoD? -- 20:53, March 25, 2015 (UTC)
 * Nevermind, answered my own question. -- 21:01, March 25, 2015 (UTC)

curse of arrav tablets
So...how do I give them to ali the wise? Using them on him doesnt do a thing. :o --Jlun2 (talk) 11:51, March 29, 2015 (UTC)

is this trans
or just a white background? File:Skeleton looter.png 01:19, March 30, 2015 (UTC)

you forgot something
File:Protester chathead.png

--Jlun2 (talk) 05:51, April 27, 2015 (UTC)

Lore edits
Considering the events today, could you double check this? It's one of the few edits that hasn't been reverted, but I am clueless about the correctness of this kind of lore. Also, is there any value in these (aside from the known goblin words, assuming those are accurate)...? IP83.101.44.209 (talk) 12:22, May 16, 2015 (UTC)

Lighting Detail
What do you have against lighting detail and bloom? If it's the natural color of the area then it should be fine. Doing it without lighting detail on images where it improves it with all the best detail makes it lackluster in articles. If you want to revert images then please go and add transparency and translucency to every image that you do it too. 19:13, May 19, 2015 (UTC)
 * Gathering feedback elsewhere, yes the large resolution made a weird effect towards his head. The image policy does not forbid the usage of lighting detail though. "For these reasons, it may be a better to set it for low when taking screenshots of these subjects." Suggestion rather than an outright blanket ban on lighting detail for certain subject matter. 10:56, May 20, 2015 (UTC)
 * Bloom makes a significant difference in many images that utilize it. A slight orange overlay isn't image killing. 14:19, May 20, 2015 (UTC)

Fremmy gods
There are four? :A 10:19, May 30, 2015 (UTC)
 * Oh. I meant Fremennik gods as in the god worshipped only by the Fremennik, such as the Kendal, and presumably others. Not the collective gods that at least one Fremennik has at some point worshipped, cq Bandos would also need to be included. And V excluded, since nobody worships him. Yet, anyway, since he's got a temple apparently. 12:38, May 30, 2015 (UTC)

Fremennik God
I seem to completely miss where Jagex explicitly states that V--- is a god? It's not in the summer news post nor in the accompanying 'bts'/teaser video. Could you point me to the source? IP83.101.44.209 (talk) 11:07, May 30, 2015 (UTC)
 * I'll hold on getting in on the lore edits, and wait till the quest has more information available or is actually released. Thanks for the info. IP83.101.44.209 (talk) 12:51, May 30, 2015 (UTC)

V- edit
"runecrafting and v lore is messy so apologies if anything is wrong, I did try to source. Not going to bothergetting into the whole altars/temple confusion either. At any rate, this will do until the quest."

You typed bothergetting as one word. Please revert your edit then make it again with a correction to your edit summary.

Thanks! 19:20, May 30, 2015 (UTC)

Free vampire quests reset in beta
http://services.runescape.com/m=forum/a=13/c=Rg7yzcZSJlc/forums.ws?389,390,934,65643233

For limited time only, so if you want to update images or whatever --Jlun2 (talk) 13:15, June 26, 2015 (UTC)

Phalaks?
What did you meant with "within prat of the Grotworm Lair" in this edit? What does "prat" mean? 18:25, June 29, 2015 (UTC)

chatheads
http://runescape.wikia.com/wiki/File:Abomination_chathead.png?diff=13992274&oldid=13990940

Start doing it. Not hard. 12:15, June 30, 2015 (UTC)

Goebies gender?
I read it somewhere the Goebies are genderless, but I can't remember where. When I find it, I'll report back. 09:33, July 14, 2015 (UTC)
 * That's true. 09:38, July 14, 2015 (UTC)
 * I see Iii added it here and someone else expanded about it here. But it was removed later on by you here. That's where I've seen it. 09:44, July 14, 2015 (UTC)
 * Source if you're still interested -- 04:42, July 16, 2015 (UTC)

Re:Bestiary
Well...please don't use it. The colours are absolutely terrible. 15:52, July 15, 2015 (UTC)
 * In Robert's case, it's acceptable since we can at least see his face now, but for the Drakkerkin, not really. The colours really are quite off... 16:27, July 15, 2015 (UTC)

Adv log manip
Is it possible to find the ROTS christmas models in there somewhere, or could you photoshop it somehow? -- 18:17, July 16, 2015 (UTC)

Cheers!
For updating the ROTM images :3 -- 13:53, August 5, 2015 (UTC)

Ivan Strom
After your edit to Ivan Strom this chathead has become unused: File:Ivan Strom (Legacy of Seergaze) chathead.png. Is it outdated? Could you either add it to the article (if applicable), GU, or tag it for deletion if no longer necessary? IP83.101.44.209 (talk) 04:04, August 11, 2015 (UTC)

Silkath
How'd you get his chathead? I'm 99% sure it was not seen at any point in the quest, so I'm going to RfD it, but how'd you get it? Also, do GU please. >.> 06:37, August 18, 2015 (UTC)
 * I doubt we're allowed to have this, as it's not from in-game. I'd say it's not better than nothing. 10:33, August 18, 2015 (UTC)
 * That's for 'existing' models though. 10:52, August 18, 2015 (UTC)

Dg Journals
Posted in S:C and Jlun told me to ask you or Stinkowing about it. Well, this doesn't match with info from dungeoneering journals.

See image.

Do it please
MYREQUE GU

12:52, August 23, 2015 (UTC)

Burgh de Rott residents missing
Just want to notify you that there's now a navbox for missing residents of Burgh the Rott: Template:Missing Burgh de Rott residents. 17:55, August 23, 2015 (UTC)


 * Good point, I'll change that. Interesting list. 18:05, August 23, 2015 (UTC)
 * Okay. 18:18, August 23, 2015 (UTC)
 * Thanks. Are you going to add it to the relevant pages or should I? 18:43, August 23, 2015 (UTC)