Smoking Kills

The Missing Twin Sister

 * Speak to Sumona in the house marked by the Quest icon in north Pollnivneach, east of the Rug Merchant.


 * She tells you that her sister, Jesmona, has been caught by a monster and trapped under the well in the centre of the town. She asks for your help—accept!




 * When you try to climb down the well, a cat called "Ali Cat" stops you in a cutscene.


 * Equip a Catspeak Amulet to speak to the Ali Cat.


 * It warns you about the dangers of the well, which require wearing earmuffs and face mask at the same time.


 * Ali Cat tells you to find a dead Slayer master called Catolax and have a talk with him to learn how to combine these items.


 * He gives you hints that he is buried at the ruins of Ullek, east of the Agility Pyramid.

Finding Catolax
Note: Before this next step, make sure you have the following items: Amulet of Ghostspeak, Amulet of Catspeak, cat (or kitten), and equipment for long-range combat (runes to cast attack spells and/or ranging equipment). Food is optional for lower levels (85 to 95 combat). If you have not done Dealing with Scabaras, bring a rope to set up a handy shortcut.


 * Either take the magic-carpet ride to Nardah (or Sophanem) or walk to the Agility Pyramid. Go south-east from the agility entrance to the Pyramid, and you find a swamp. SK scarabmonster.png (top left), crocodile (top right), and Locust lancer (bottom) in the swamp.]]


 * Be aware of the locust, scabarites, and crocodiles here. Turn on the Protect from Melee prayer, if necessary.


 * Make your way to the north-west part of the swamp by pushing through the reeds (it's not far, but the swamp is distinctly maze-like), go up the pillar and stairs, and arrive at a plateau with the lead and assistant archaeologists and a water source.

Note: If you haven't before, go west, climb over a small rock wall, and use your rope on a piece of rock jutting out over the edge (watch out for the Mummies! level 125). This will make getting here in the future much easier! (Climbing the rope requires level 40 agility, so if you do not have 40 or higher, don't bother with the rope part.)


 * Walk through the pass north of the archaeologists. Be careful of the level 115 skeletons. (You can refill your waterskins here if you wish.)


 * Enter the first dungeon (search the sealed door), you see to the west.

Catolax In the Tombs
You will be in a tomb with a few doors and traps. Search the tomb near the entrance for a Steel pickaxe - you'll see it in the wall. Click the little hole in the wall either to the left or right, and your cat will help you navigate through. If your cat remains in your inventory, drop it and then try again.



It should be noted that while the area is multicombat a cannon will not hit any of the skeletons inside the chamber

Once that's over, go through the door on either the east (with 3 skeleton mages that's level 53)or the west (with 3 skeleton rangers that's level 31). Both side's skeletons are across a chamber and thus un-attackable with melee. On the west path, the skeletons use range and are most vulnerable to magic. On the east path, the skeletons use magic and are most vulnerable to range. Either way, 3 opponents firing at once will whittle your hit points, so turn off Auto retaliate and focus on killing them one by one to reduce incoming fire. Prayer may be a good idea at first, unless you have lots of food or extremely high Defence. Once they are dead, destroy the door to the north with your pickaxe. An alternative is to run in and break the door as the skeletons notice you, though this will require leaving and re-entering the room (at least twice).

After you've destroyed the door, and got into the other room, DON'T WALK ACROSS IT YET! There are traps! The traps can hit up to 17 hitpoints, so disarming the traps first would be a great idea. Take a close look - use the 'search wall' option - not the' search markings' one next to it, searching the wall will disarm the traps next to it. Mouse over carefully to find it. You can pass the traps once you have searched the wall.

Once you have passed two sets of traps, you will reach a room with some zombies and skeletons. They have varied combat levels, and no individual monster is a serious threat. On the other hand,with the level 69 zombies hitting at least to 10, and there's the potential to be caught in a crossfire with their missile or magic-throwing skeleton companions, it could be easy to be hurt seriously. Kill them all before respawns and attempt to open the door will bring out a level 54 Mummy Warrior from the tomb (Recommended that you start at the lowest levels working up to the level 69 Zombie). The Mummy warrior will not be awakened unless you turn all protection prayers OFF first. Even though he's not much of a threat to 95+, to lower levels, he's got decent defence and can still hit up to 8 so feel free to turn on Protect from Melee once you get him out of his tomb.

Kill him and pick up the key - it will either be a Magic path key or a Ranged path key, depending on which path was chosen. Use the key to open the door to reach the room inside and pull the lever. Walk back to the centre. You will not set off traps on this side any more after you have pulled the lever.



If you did the ranged side, now it's time to do the mage side! Or vice-versa. Don't forget to disarm the traps in the second room!

Once the levers on both sides have been pulled, the traps in the centre pathway are disabled too. So go back to the centre and walk over the disabled traps. Note, that with the traps, clicking "Pass" or "Search" should tell you that they're disabled. Walking over them is all that needs to be done. After you passed the traps you will reach the dead slayer master - Catolax. Equip your Ghostpeak amulet and then talk to him. You will then know how to combine a Facemask with a pair of Earmuffs.

The Banshees in the Well

 * Go to the bank and get your supplies, then make your way back to the well. First take your Earmuffs and use them with your Facemask to get a new item the masked earmuffs. Once assembled put on your masked earmuffs and go down the well. DO NOT GO WEST, or else you will go into the Smoke Dungeon from Desert Treasure. Go north instead, kill a level 90 Mighty banshee to get a Banshee voice. If you don't get it the first time, keep trying as it is not a rare drop. As the Mighty Banshees appear to use a magic-based melee attack, fighting them in black dragonhide seems more successful than, for example, dragon armour. Use Protect from Melee prayer if required. Use the Banshee voice on the glowing red barrier directly to the north.

The Banshee Mistress

 * You will see a cut-scene where there are level 141 Insectoid Assassins and a level 111 Banshee Mistress. Shortly, the mistress will attack you. The mistress mainly uses melee, but she also uses Water Blast, so Protect from Melee with good magic defence armour like dragonhide armour is suggested. She is relatively easy at the beginning, but she calls the assassins to help her with Ranged attacks when she has less than half health.


 * It is highly recommended that you switch on Protect from Range slightly before the Banshee Mistress reaches half health, or you may be hit by up to 72 damage from the Insectoid Assassins she summons.


 * NOTE: If you die when fighting the Mistress, you will be able to go back to your gravestone and get your items back. However, your gravestone will spawn outside of the banshees lair, so it is recommended to have several masked earmuffs in the bank.
 * A Dragon dagger(p++) is useful against the Banshee Mistress for its special attack.
 * Magic or range is not suggested since there are few safe spots but if you are high range or mage don't be put off using it as it is quite possible. A Dragon halberd may be used to kill her as well. (Note: the Banshee mistress will occasionally sound an acoustic attack which may deal up to 13 damage and lay you down.) Good food, preferably lobsters or above, is suggested. It is still possible for a level 85 to kill the Banshee Mistress with monkfish, but sharks are recommend if you want to be safer. You can also bring a familiar here, a bronze minotaur or higher should do the trick.
 * The only safe spot in the room is the far south east corner, you must enter the barrier from this point. The banshees will attack you cornering you, and once she gets to low health, the Assassins can't reach you.
 * If you are a high combat level, the easiest way to kill her is to use melee and put on Protect from Range so that her guards can't hurt you.
 * If you are a lower combat level, it's easy to kill her by doing the same but with Protect from Melee while only she is attacking you.


 * IMPORTANT: Once the Banshee Mistress calls on her assassins, they will attack at the same time and their combined attacks can hit up to around 72 total damage (max hit of 18×4) give or take. It is vital that you use Protect from Range before the Mistress calls on the Assassin's first attack, or you are likely to receive heavy, if not fatal, damage!


 * After you kill the mistress, Catolax will speak to you. Go back to Sumona and talk to her. She will insist that you put your cat (or kitten) in your backpack before she will talk to you. Congratulations! Quest Complete!

Note: If you wish, you may go back to Catolax (who now appears just inside the Dungeon you just discovered) to learn some information and background details about the area and Sumona. Note: This Quest can be completed at level 85 combat, just have at least blue d hide, sharks and protect from melee on until she calls on her minions then turn on protect from range. Shields with good range defence are recommended.

Reward



 * 1 Quest Point
 * New Slayer Master in Pollnivneach
 * "Slayer Rewards"
 * Ability to construct slayer items
 * Access to new slayer dungeon; the Desert Slayer Dungeon
 * 5,000 Slayer experience

Slayer Rewards
After this quest, a player earns slayer reward points for each slayer assignment completed. More for assignments from higher level masters. Points add up until used, or until a task is changed. Slayer reward points may be exchanged for:

The Ability to purchase:
 * Slayer experience
 * Slayer ring
 * Runes used to cast Magic Dart
 * Broad-tipped bolts
 * Broad arrows

The Ability to craft:
 * Slayer ring
 * Slayer helmet
 * Broad-tipped bolts
 * Broad arrows

Miniquest: Desert Slayer Dungeon

 * ''See main article: Desert Slayer Dungeon (miniquest)

After the quest, it is possible to navigate the Desert Slayer Dungeon, an extension to the Smoke dungeon, that is located below the area of the Mighty banshees.

Music
Music unlocked:
 * Cool for Ali Cats
 * Desert Smoke
 * Slain to Waste
 * Under the Sand

Trivia

 * On the day of release, the spoilers said, "We're having to cut a deal with Sumona in order to access the rewards scroll. Please check back tomorrow. "
 * The title of the quest seems to be telling the fact that "smoking cigarettes kills", however the developer later posted on the forums that this was merely a pun, and had no intentional meaning. This was also confirmed by Mod Emilee.
 * When you speak with or contact your slayer master with your Gem during a task you were assigned prior to this update, the master will tell you "We seem to have lost your records in our recent reshuffle", and you are unable to determine your progress in your task.
 * This was the second quest that had a required minimum Combat level (level 85) to complete (after Dream Mentor was released on 15 May 2007).
 * Once you defeat the Banshee Mistress and view the cutscene, the slayer master whom you found in the dungeon does not require a ghostspeak amulet to talk to (when he talks to you just after the defeat) you still need a ghostspeak amulet if you wish to communicate with him afterwards.
 * Upon the release of this quest, almost all the slayer monsters' graphics changed, leaving a small amount unchanged.
 * A glitch was discovered: When a player changes himself to female and switches to certain type of long hair while wearing a slayer mask, the character's head will become warped when doing emotes or other activities.
 * If you have a cat out, Sumona will not talk to you.
 * If you run into the sarcophogas while it is opening, you get stuck in the middle and are not able to move.
 * The song title of Cool for Ali Cats may be a spin off the real life song Cool for Cats by Squeeze