User talk:Inelcirc

Man, look at you go with those maps!
I just wanted to let you know I think you're doing a great job with your work on the mapbuilding project. :) --nekobawt 21:36, 7 November 2008 (UTC)


 * Thanks! Most of them are done using GIMP -- it's a bit hard to learn but easy to use once you get it. And, it's free. I'll be adding more maps in coming weeks. Inelcirc 18:48, 14 November 2008 (UTC)
 * Dude, I *love* GIMP; positively swear by it. I especially love how you can create a new image directly from the keyboard. --nekobawt 18:57, 14 November 2008 (UTC)

Maps
I'd like to second the praise for the maps you are doing, this wiki really needs them. Those ones of the abandoned mine were great! How do you get it to line up so well? 11:37, 21 November 2008 (UTC)


 * Thank you, too! Yes, getting the lines straight is a challenge. The best way I've found is to repeatedly jiggle the minimap with the left and right keys until the lines are straight and then take a screenshot. Usually, not all the lines are straight, but enough of them are to make it usable. Then move a bit and do it again. That way, you can paste the good portions over the crooked ones. There will still be a few uneven lines this way, but with a bit of GIMP experience these can be "ironed out". GIMP is really good and fast at pixel editing, so I just blow up the image to 800%, use the pencil at width 1, and straighten the lines by hand. This is too laborious if there's a lot of crooked lines but otherwise works OK.


 * Another problem is that Jagex seems to scale the minimap as you move about, so that it can be hard to piece together the screenshots. A couple of times a corridor simply would not meet up with itself as I stitched the map together. The best approach here seems to be to start in the centre of what will be the map and work outwards, doing the four corners last. That minimizes the problem -- the edges may well end up a bit distorted (but rarely noticeably so) but it works since they don't have to meet up with anything.


 * One other technique is to be deliberately imprecise. Some maps are just too big and complex to even try to get straight lines. Instead, I stitch the screenshots, set the pencil to width 3, and then drawn the edge of the wall with a thick line. The outline of the rooms are good and the map is quite usable, although some detail has been lost. See the Chaos Tunnels map for an example. - Inelcirc 23:26, 21 November 2008 (UTC)


 * It sounds like you came across the same problems as I did, but you have more patience than me. My attempt at the observatory dungeon looks much scruffier than your maps. I found it very difficult to make the minimap straight with the arrow keys, kudos to you for managing it. It must have been hard with something like the chaos tunnels, as there are no straight edges at all! (not to mention all those aggressive monsters). Keep up the good work. 13:05, 24 November 2008 (UTC)

Most excellent work,
Feel free to put this on your user page. =) 06:44, 26 November 2008 (UTC)


 * Thank you! Inelcirc 14:43, 26 November 2008 (UTC)

Robe of Elidinis
Hello,

On 14 October 2008, you edited Robe of elidinis to say that the robes protect the wearer from the desert sun better than regular Desert clothing. My experiments suggest this is not the case. Do you have evidence that they do?

Thank you,

Thezmothete 17:08, 30 November 2008 (UTC)


 * It seemed to work that way when I played the Sprits of Elidinis quest -- longer time between drinks while wearing these robes than with regular desert robes. I've done a search and found no other confirmation of this anywhere, though :( Inelcirc 15:15, 5 December 2008 (UTC)


 * I've done some more checking and still can't confirm this. It's be so long since I've used regular desert robes that maybe I've misremembered. I think it best that the article should just say that the robes of Elidinis work like desert clothing rather than saying they're better. I've gone and made the change. Inelcirc 15:29, 5 December 2008 (UTC)


 * Or if it does not make difference compared to staying without clothes, maybe this entire section about sun protection in the Robe of elidinis should be removed and replaced with note that do not protect from sun? Golduin 15:34, 5 December 2008 (UTC)


 * No, they do provide protect from desert heat. It's whether they are the same as desert clothing or better than desert clothing. Inelcirc 16:51, 5 December 2008 (UTC)


 * Checkout the talk page for the Robe of elidinis article, the experiment of Thezmothete is more like proving that they don't protect from sun. Golduin 17:37, 5 December 2008 (UTC)


 * OK, I have run my own tests. NEITHER the robe of elidinis NOR the slave robes provide any extra protection from desert heat. (Except maybe during the quests they are required in -- I can't check this as I've done the quests.) I've changed all the articles I could find that claim otherwise! Inelcirc 23:46, 25 January 2009 (UTC)

Combat Styles
I like the new combat styles boxes you are adding to the weapons pages, but how about making a template out of them? 14:50, 6 February 2009 (UTC)