Infernal urn



An Infernal urn can be created at 62 Crafting with two pieces of soft clay and an air rune. It is used with the Prayer skill to help with gaining experience. The urn fills with experience the player would have earned if the ashes had been scattered instead of collected. The urn is filled when the player would have earned 1,562.5 Prayer experience with the urn in inventory. Once the infernal urn is full, it can be teleported to Ernie for 1,875 Prayer experience, which is a 20% Prayer experience bonus for all types of demonic ashes, compared to the base experience given for scattering them. Infernal Urns must have an air rune used on them for them to be able to be teleported to Ernie once they are full.

The Infernal urn essentially acts as a temporary Bonecrusher for demon-type ashes. Once ashes have been collected into the urn, they cannot be removed. The urn cannot be used with altars or the Ectofuntus.

Having an infernal urn may not be the most efficient way to train prayer. It may be one of the fastest with the inventory spaces saved. Using the Ectofunctus yields more experience per ashes, but takes more time. If a player uses 25 infernal ashes with an infernal urn, this would result in 1,875 prayer experience. If the ashes were instead used on the ectofunctus, this would instead result in 6,250 prayer experience.

Trivia

 * Infernal urn (nr) can be high-alchemised for 210 coins, while Infernal urn (r) gives no coins at all. This may be a glitch.
 * It is possible to fill the urn with lower-level ashes, but it takes a lot more time to get the urn full.
 * These urns seem to be the same shape and size as canopic jars, used in ancient Egypt to hold organs during the mummification process.
 * If you check the Infernal urn while it is 50% full you get the message "This infernal urn is half full, or is it half empty?" instead of the normal percent message.
 * The blue stripes on the urn seem to get darker on HD when it fills up (a tint for every quarter).
 * Prayer urns seem to have hands praying on the front, with each higher level urn having more hands on the jar.
 * Interestingly, the urn is able to pick up the ashes of the lesser demon in the Wizards' Tower, despite it being located behind a fence.
 * These urns will also pick up the ashes of imps that teleport in response to an attack but still take enough damage to be 1-hit killed. Before this item was released, this usually resulted in an imp popping into existence somewhere nearby and promptly dying, leaving its drops in another location.
 * You can only have 10 full urns at any given time, this includes bank and inventory. If you have 10 full urns you will not be able to start a new one until you have teleported one or more of the others.