Skeletal trio

The Skeletal trio is a boss in Daemonheim located on the Occult floors and consists of a Skeletal Warrior, a Skeletal Archer and a Skeletal Sorcerer.

This boss consists of three skeletons that each use a different attack style. During the battle the bosses alternate prayers randomly, disabling you from using that certain attack style. Defeating the bosses in a team require that you pay attention to which of the skeletons are attacking you, and changing your protect prayers accordingly. By default, however, you should protect from magic, as the sorcerer hits much harder and more accurately than the ranger and you can stay out of range of any melee attacks.

If you are using melee, try to kill the ranger first, then the mage, then the warrior. The ranger has the least melee defence and will fall quickly, meaning you must tank less hits while protecting from magic. The mage has the next lowest melee defence and should be attacked second, or whenever the ranger protects from melee. The warrior should be killed last as you can use binding spells to prevent all melee damage without using prayer. If all three skeletons are protecting from the only style you have, you should temporarily teleport out to avoid wasting food.

One tip for them is to "hug" the melee on the other two. You can use magic prayer or curses and hug the melee boss on the ranger, and after on the mage and leave the melee for last. Slash attack seems to be the most effective against both Mage and Ranger, while crush is more effective on the Warrior.

In a large 5:5 dungeon with players with 130+ combat, each of the 3 skeletons can hit over 700 life points with their attack, making it extremely dangerous for more than 1 to be attacking one player at the same time. In a dungeon made for at least 3 people, the trio is usually a high enough level that if a player gets attacked by the mager and ranger at the same time, they will get hit extremely hard and will likely have to teleport or may die quickly.

Drops

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Trivia

 * Each member of the trio is wearing a full tier 11 set of equipment: Primal (melee), Sagittarian (ranged) and Celestial (magic). These armours are highly damaged, though.
 * This is one of the only two bosses in Dungeoneering that have multiple enemies as the boss, the other being skeletal horde (Yk'lagor the Thunderous has mages that you attack to free him).
 * Their names are Radgund, Griss, and Bellefleur. However, it is not known which one is the mage, ranger, or warrior.
 * The Skeletal Trio are one of the only four bosses that use protection prayers. The others are the Runebound Behemoth, Sagittare Bolton, and Astea Frostweb.