Summer's End

Summer's End is the sequel to the Spirit of Summer quest, which was released on 29 July 2008 and the first quest to be released in the Wilderness. The sequel quest was released on 15 September, and continues the story of the Spirit Beast terrorising Summer and her family in the Spirit Realm.

Background

 * Wearing Jennica's ring and a Ghostspeak amulet, travel to the farm ruins located at the Wilderness, next to the Clan Wars area.
 * The ground trembles as you approach Summer. You ask what's happening, and Summer asks you to follow her.
 * When you follow her through the Spiritual portal, you arrive at a different location instead of the Spirit Realm. Erik Bonde, Summer's father, explains the Spirit Beast is getting stronger, and is breaking through the veil separating the real realm and the Spirit Realm.  He also mentions that you have arrived at this separation point, called the Void, which is now accessible as the beast has broken through the veil.

Luring the beast

 * In order to trap the beast, you have to lure it into a mine. However, the beast has familiarised itself with the previous spirits used to lure it, and new spirits are required (Albino rat recommended).
 * Go back into the real realm, and bring a pickaxe (any type) and some Albino rat pouches. Travel north to the mine, and collapse it using your pickaxe.
 * Travel into the Spirit realm by activating Jennica's ring while standing within the Spiritual portal. Once there, travel back to the mine, and summon the Albino rat (by using the Albino rat pouch) near the mine.
 * Lure the beast into the cave. If the beast devours your Summoning familiar, try again with another pouch.

Confusing the beast

 * --Warning-- Dont take any items your not willing to lose, as death will result in being unable to retrive them.


 * There will be another cutscene and you will find out how to confuse the beast. You will need an axe. (Rune recommended). Cut some cursed willow roots and place them on the fire pits. After placing 5 logs the pyre will be ready, light it and it will be attacked by Meranek. after 3 you are done in the 1st room

[...More to follow, walkthrough is still being developed.]

Rewards

 * 1,500 Summoning experience
 * 5,000 Hunter experience
 * 5,000 Mining experience
 * 5,000 Woodcutting experience
 * 10,000 Prayer experience
 * 15,000 Firemaking experience
 * Ability to wield Spirit shields
 * An upgraded version of Jennica's ring
 * Ability to fight a lvl 785 monster (the Corporeal beast)

Music
Music tracks unlocked during quest:


 * Bane of Summer
 * The Vacant Abyss

Trivia

 * On the day of release, the spoiler in the Quest Help stated that The reward scroll is currently coiled up within the Dark Core...
 * At level 752, the new version of the Spirit Beast is an even higher level than its old form from Spirit of Summer.
 * On the day of release, new items (such as spirit shields and sigils) were added to the Grand Exchange, though no one could buy them yet. There are currently 6 spirit shields ("Plain", Arcane, Blessed, Divine, Elysian, Spectral), 4 sigils (Arcane, Divine, Elysian, Spectral), and the Holy elixir.