Money making guide

This money making guide is a list of ideas that players may want to use to make money. When using it, keep in mind that the RuneScape economy is continually changing, so not all of the information given here will be 100% accurate. Also, although these methods have worked for some (or many) players, they are not guaranteed to work for every player. Making money is about working hard, using resources and, usually, having good luck. The ideas expressed here will hopefully help players.

Rating scale
Different star ratings are relevant to how quickly money can be made.

Somewhat slow. Only recommended for players with little money making experience.

Good for players who need a little bit of cash in a small period of time. There are more effective methods for a long-term investment.

Solid for nearly all players.

Very quick for purchasing items worth hundreds of thousands of coins, although high skill levels are usually required.

The ultimate money makers. Some of these require investment and experience with merchanting.

Good Money Starting Tip
For those fresh off of Tutorial Island with little in the way of skills or experience of any type, this is a very good way to start one's fortune. First, get some food. Then, using a guide, work through the Stronghold of Security. It is possible to do this by running and avoiding combat, but expect damage. The food is needed because low level players will almost certainly take damage and will need to eat in order to heal. Death is possible and even likely on the lower levels, so be sure to bank gains between completing levels, and don't take items (above the 3-item limit) that can't be easily replaced. By the time the Stronghold is completed, the player will have 10 000 coins, a nice start for low level players! The only catch is that you need recovery questions set in order to get the rewards.

With 74-101 coins to spend, a quick silk trade can double your wealth. The route involves passing through a toll gate, which costs 10 coins each way. Follow the road east from Lumbridge across the bridge and through the toll gate. (For those willing to take the long way, avoid the toll by turning north after the bridge and following the road north along the fence, past the cow pasture and farm. When the road intersects another, turn east, then go south through the opening in the fence. Travel south through the desert until you re-encounter the road on the other side of the toll gate.) Follow the road as it turns south into Al Kharid. A Silk Trader is just east of the first building you come to. Buy silk from him at 3 coins per sheet (you can argue him down to 2). The silk can then be sold at the general store in Lumbridge.

If the store currently has no silk, a pack of 27 sold all at once will fetch 227 coins at current general store rates; the very patient player can get 22 coins per sheet by selling them one at a time and waiting for the previous sale to cycle out. (The store cycles every minute, dropping one unit from every item on the sale screen.) Al Kharid has its own bank, so with more coins to invest on later trips, players can bank their purchases and return for more rather than have to run back and forth through the toll gate when the pack is full. However, keep in mind that it takes the general store about a half-hour to clear a pack's worth of sales, so plan to run a fishing or mining (or whatever) trip between trips to the store. 3 or 4 such trips will net a beginner enough for his first full suit of Iron armour.

Member players can go to East Ardougne and sell the silk to the Silk Merchant at 60 coins each.

Overview
Mining is frequently used among lower levels as a way to make money. Mining essence became less popular among players when Jagex introduced pure essence, but still works to make money. However, many higher levels and/or members abandon it in search of faster methods.

Tips
Level 1 and completion of Rune Mysteries: Mine rune essence and sell it for 20-30 coins each. It is easy to mine because it is only one click on the essence rock to fill one's inventory.

Level 15: Iron is probably the easiest to mine, yet one of the most demanded ore next to coal compared to other ores. Non-members can mine Iron easily at Varrock's South-East, or South-West mines though it will take very long to start. It sells for around 80 gp each.

Level 30 and completion of Rune Mysteries (members): Pure essence can be mined quickly and sells for around 150-200 coins each. Pouches from the Abyss help collect more per trip. The best place to mine them is from Yanille if you have level 66 Magic, or Aubury's rune shop in East Varrock. Note that this is a material that is very easy to sell in Falador and Varrock East Bank.

Level 40: Gold can be mined. Good places to do this are in the Arzinian mine, north-west Karamja, Tzhaar City, and in the Karamja volcano. The can also be found in the Al Kharid mining area.

Level 55: Mithril ore can be mined at level 55 and can be sold for 350 coins each to other players. This is very limited for non-members because there are very few places to mine it. The Mining guild contains 5 Mithril rocks and is close to a bank making it perhaps the best place for free players to mine it, if he/she has 60 mining. If one doesn't, other places are the west Lumbridge Swamp Mine and various mines in the Wilderness.

Level 60: Mining coal at the Mining Guild is a good way to make money at this level. Coal sells for around 160 coins and mines very quickly because the Mining Guild is right next to the Falador East Bank.

Level 70: Mining Adamantite ore in various places, such as the Hobgoblin Mine (Level 30 Wilderness), the west Lumbridge Swamp mines, or the Grand Tree mine can make a profit of around 1200 coins each.

Level 85: Mining Runite ore in deep wilderness (beware of revenant ghosts), or other possible locations for members, can make a profit of 13000 coins, but will take long to respawn.

Overview
Probably the fastest money maker at high levels, it is a good idea to train this to make massive amounts of money in the long term. However, getting to around 90 smithing can cost a lot of money or take a lot of time. Overall, not incredibly good for money making in the short term, but amazing if you stick with it long enough.

Tips
Level 15 (members): Players can either buy or mine iron ore and make them into bars, which sell for 200 and up. Even though free players can do this, there is reduced profit, as a ring of forging is members only. Rings of forging are useful as forging iron bars without the ring fails 50% of the time.

Level 30 (Optionally 30 mining): Smithing steel bars. Buying or mining iron ore and coal and making steel bars. Depending on the price of coal, it may be more effective to simply sell the coal directly and not bother with smithing the steel, but there is still demand for somebody who has gone through the effort to make the steel bars. A modest profit can still be made on steel bars, especially if you are mining your own coal and iron ore. You can also look for companies that hire smelters to turn supplies into bars. They will pay you around 200GP for each bar that you trade them.

Level 35: Make cannonballs. Buy iron and coal in a 1:2 ratio or mine them yourself. This should cost around 500 coins per bar. Go to a good furnace, like Port Phasmatys, Edgeville, or Al Kharid. Withdraw 1 cannonball mould (bought from Nulodion on Ice Mountain), 9 iron ore, and 18 coal. Make 9 steel bars. Use the steel bars with the furnace again to make cannonballs. These can be sold for 170 each (4 cannonballs per bar) giving you a 180 coin profit on each bar. These are in high demand because of the ease of ranging with cannonballs. However, keep in mind this is not a very fast method--they take a good amount of time to make.

Level 70: (Optionally 43 magic): Buy adamantite ores, coal and nature runes. With a fire staff, superheat or smelt them into adamant bars. Adamantite ores peak at 1.5k each, while coal and nature runes are at a stable price of 180-200 and 300 each respectively. Adamant bars peak at 3.5k each. This method could fetch a profit of 500 coins per bar made. As for the rate of superheating, 500 per hour is a modest goal. This translates to 250k per hour. Members with level 70 smithing could also use the blast furnace in Keldagrim to smelt adamant bars. By bringing 27 adamantite ores to the blast furnace and coins to buy coal from Ordan, players need only three coal for each bar, rather than six. This method can earn 1000-1500 coins per bar.

Level 90: A player can make money by buying rune bars for 10,000 to 13,000 coins each, or making them from buying rune ore or mining it at 85 mining, and smith them into rune scimitars, which can sell for 20,000 coins on F2P worlds.

Level 91, with 69 fletching, 60 woodcutting, and 10 crafting (members): Obtain rune bars and smith rune crossbow limbs and fletch rune crossbows, which sell for about 6,000 to 13,000 coins each. A player will also need yew logs and raw beef or sinew to make them.

Overview
Fishing is another popular and efficient way to make money. However, some players think that at level 76 Fishing they will make their fortunes, but it can be very slow and requires a lot of patience. On the other hand, lower level fish such as lobsters and monkfish are somewhat fast when fished at high levels, though they don't sell for much compared to higher leveled fish.

Raw fish tends to fetch higher prices than cooked fish, due to the high demand of players who want to train cooking. Therefore, it is recommended you leave your fish raw if you want to gain maximum profit.

Tips
Level 20: Players can sell trout. Trout can sell for about 30 coins each. The places closest to a bank are Barbarian Village and Shilo Village.

Level 30: Players can sell salmon. Salmon can sell for about 50 coins each. The places closest to a bank are Barbarian Village and Shilo Village.

Level 40: A very common money maker is fishing and selling lobsters. Raw lobsters (bought by players attempting to raise their cooking levels) sell for around 250 coins each, whilst cooked ones sell for about 200 coins each. Karamja and Catherby (members) are two of the most popular spots, although there are others. One of those places is in the Wilderness. However, there is always the risk of getting killed be revenants, which is why it's not recommended.

Level 62 (members): Players can fish monkfish at the Piscatoris Fishing Colony. Monkfish tend to be faster than sharks, even at high levels, and, when cooked, they sell for around 240 coins each. Players have to complete the Swan Song quest to do this though.

Level 76 (members): At this level, one can fish Sharks. Since it is fairly slow at this level, it may be best to wait till level 80-90. Raw sharks can be sold for 700-1000 coins each, and cooked ones can be sold for about 500-900 coins each. One time during Runescape's history, the prices of sharks were reduced from 1000 coins to about 800 coins due to macros releasing so many into the economy. However, the price has been skyrocketing recently due to the current near-absence of the macros.

Overview
Similar to fishing, many players think that they can make their fortunes at high levels in this, but it is comparatively slower to other methods. However, because of the lack of attention usually required, one does not have to be glued to the screen every moment.

Tips
Level 15+: Oak logs are in high demand for the construction skill, and can sell for around 20-30 coins each. There are many oak trees across RuneScape, including just east of the Draynor Village bank, east of Varrock, around Varrock Castle, directly south of the Seer's Village bank, and south of the southern Falador gate. Additionally, if you are a member, you might consider cutting oaks by the sawmill northeast of Varrock, making the logs into oak planks and selling the planks, which sell for up to 500 coins each - however, you must have a reasonable amount of cash to start with. If you go to the Rimmington house portal, people occasionally buy them for as much as 2k each due to the distance from a bank.

Level 30+: Willow logs are in demand for cheap Fletching and Firemaking experience. Willow logs can be cut south of the Draynor Village bank*, northwest of the Seer's Village bank, and east of the Catherby bank. Willow logs sell well in the Draynor Village and Seer's Village banks, as well as on the forums, and sell for around 20-30 coins each.

Level 45+ (members): Maple logs are in demand for Fletching and can be sold for 50-100 coins each. They can be chopped, banked, and sold in bulk at Seer's village.

Level 60+: You can now cut Yew logs. Good places to cut yews include the graveyard outside the church in Seer's Village*, the two yew trees just south of the Edgeville bank, the yew tree grove south of the flax path between Catherby and Seer's Village*, behind Varrock Castle, south of the southern Falador gate*, and in the Gnome Stronghold. Another area is south of Melzar's Maze*. The only down side is that the closest bank is Falador east, which is a fair walk away. However, for members with 26+ agility, you can also take the shortcut in the south west corner of the city, where you can bank at the west bank. Yew logs sell for approximately 350-450 coins each, and are some of the easiest logs to sell. An excellent place to sell yew logs is in the Grand exchange, where they go for 400+ coins each.

Level 75+ (members): Magic logs can now be cut. These are the only magic tree spots: between the Ranging Guild and the Sorcerer's Tower* (northeast of Ardougne, southwest of Seer's Village), in the garden of the Sorcerer's Tower*, the woods southwest of Lletya*, scattered around the Tree Gnome Stronghold, and in the Mage Training Arena*. In the World 132 Yanille bank, magic logs will sell for 1100 coins each in bulk. Magic logs can also be sold in the Seer's Village bank and on the forums for 900-1100 coins each. However, magic logs are slow to cut, especially with a rune axe or lower. It is recommended you cut magic trees with a Dragon axe.

Asterisks (*) mark often crowded woodcutting spots.

Overview
A very good money maker. You can start making serious money (over 300 000 coins per hour) at level 44, which is not hard to gain if you plan your training carefully so that you're always making maximum profit. There are several ways to make over 300k per hour with Runecrafting, including nature, law, double cosmic, death and double nature crafting, meaning that if you feel the market is too unstable in one of the runes you can hop to another for no loss. However, Runecrafting yields experience slowly and trains very slowly compared to other skills.

Tips
Level 14: Making fire runes with regular essence is the first decent money from RuneCrafting. Non-members can simply run between Al-Kharid bank and the Fire Altar. However, members can speed up the process by using a few Rings of Dueling. Start by running ot the Fire Altar and crafting your runes. Then take off your ring and use it to teleport to Castle Wars. Use the bank chest at Castle Wars to deposit your runes and withdraw your essence. Use your ring again to teleport to the Duel Arena. From the Duel Arena it is only a short walk north to the Fire Altar. Repeat the process as desired.

Level 22: Go to World 16 if desired, and buy several hundred essence at the Grand Exchange. Craft them all into air runes and sell them at the Grand Exchange for profit. You may wish to do air running while you are crafting them by bringing 28 essence every trip. Though it might take a while to craft all the essence, but it proves to be very profitable.

Level 44 (members): Nature runes can be made easily through the Abyss. They can be sold for around 300 coins each or less.

Level 54 (members): Law runes are now craftable (requires the completion of the Troll Stronghold quest). Law runes sell in the region of 300 coins when sold in bulk quantities. Very low volume law sales charge around 1000 coins each. Law making through the Abyss is difficult due to the Abyss monsters and the limited amount of points where you can enter the centre ring. Law crafting using the Balloon Transport System is an alternative.

Level 59 (members): Double cosmics yield around 300 coins per pure essence.

Level 75 (members): Adding the giant pouch to any Runecrafting activity offers a significant boost in crafting speed, and therefore money-making speed.

Level 75 (members): The Ourania rune altar is profitable to use, especially since it's the only altar that can craft blood and soul runes.

Level 91 (members): Making double Nature runes more than doubles the net Runecrafting profits (proceeds of selling the runes minus the cost of pure essences).Players with 91+ runecrafting are some of the richest players in the game as they can sometimes make tens of thousands of runes a day.

Overview
Not especially good, but still fairly fast at level 70. Many players train this for the 99 skill cape, and a large amount of money can be made while doing this.

Tips
Level 1: Cut wood trees, and use a knife to make Arrow shafts that can be sold to players. As the Arrow shafts are stackable, they can be done without frequent returning to the bank.

Level 70: You can make Yew longbows and sell them for about 600 each, or you could use High Level Alchemy on them and get 768 coins each.

Level 85: You can make Magic longbows and sell them for about 1300 coins each, or you could use High Level Alchemy on them and get 1536 coins each. Bows are difficult to sell in bulk for high prices.

Overview
Magic can be a decent money maker, but it is usually combined with other skills, and one needs to know what he/she is doing.

Tips
Level 13 (members): See Agility, level 67.

Level 17 (members): First buy 500 chaos runes in Grand Exchange for about 55000 coins. When you have the chaos runes, equip your mage armour, air staff and take your dusty key, you must only have the chaos runes and the dusty key. Go to Taverley dungeon and head to the blue dragons: there are safespots so you wont take a lot of damage (be careful of the baby dragons). Kill blue dragons till your inventory is full (if you have 70 agility, you can use the pipe for a quick escape) go to the Falador bank and back to the dungeon. This will pay back the chaos runes, and also a little profit.

Level 33: Go to the Varrock bank near the castle and go downstairs. You can use Telekenetic Grab to take the stuff ranging from about 300 coins to gold bars from behind the fence (the ruby ring can't be telegrabbed). Note that law runes cost more than the treasures in the vault, which means it's not recommended.

Level 55: High Level Alchemy can be used on items such as rune medium helmets for 11,580 coins. If you like, you can buy the helmet for 10k each and alch them, yielding a profit of 1,580 coins per helmet.

level 85: (55 combat or 100 combat or 126 combat) If you are one of these combat levels, you can go to bounty hunter and you will be the maximum level in your group. You can cast the bounty locate spell, giving you a large advantage over the other players.

Level 86: If one has completed Dream Mentor, he/she can buy about 1000 mahogany logs for around 450 coins each, and cast the Plank Make spell on them, turning them into mahogany planks. The spell uses 1050 coins, 1 nature rune, 2 astral runes, and 15 earth runes. Use an earth staff. The total cost of the each spell will be about 1650 coins. Sell the mahogany planks for 2,000-2,400 each and you will make a 150-350 coins profit per plank.

Combat Money Makers
Level 3: Kill chickens in the Lumbridge chicken coop. Take all the feathers. Feathers sell for 4-5 coins each to members buying them for fletching or fishing. If you need prayer experience, you can take the bones too and bury them, or sell them for some extra cash.

Level 5: Kill cows in the two Lumbridge cow fields. Cowhides sell for around 150 each to crafters and you can bury or sell the bones.

Level 15: Kill the Level 9 Wizards at the base of the Wizards' Tower to collect the wizard robe tops and/or hats to make full wizard sets. Do not wear metal melee armour, but try to wear armour such as leather or dragonhide. If you only have wizard robes, just buy 1 or more blue wizard hats at the rune shop in Port Sarim (this may be time consuming as you have to world hop when the shop runs out). Then go to Varrock and buy blue skirts for the bottom of the wizard sets. Doing this should take about 8 coins at max, but you can sell the full wizard sets for 3-5k per set. Also, these wizards drop runes which can be sold to players.

Level 20: Kill the black unicorns in lvl 14 wilderness so that you can collect their horns. The Unicorn Horn sells for around 900gp in the Grand Exchange. Plus, unicorns are easy to kill.

Level 35: Kill Hill Giants in Edgeville Dungeon. They drop Big Bones and other things good for selling. They also drop a fairly decent amount of coins, from 8-310 in one drop. Items found there can be sold in shops and the nearby Grand Exchange. Side note: One trip of killing Hill Giants (considering you leave with a full inventory of Big Bones) will net you about 11K GP. Good drops to pick up from Hill Giants include Limpwurts (400-600 GP) and occasional Law and Cosmic Runes.

Level 40: Kill white knights found at the White Knights' Castle in Falador. Quite a bit of experience can be gained, along with decent drops.

Level 45+: Killing Chaos Dwarves to get a Muddy Key and open the chest in the centre of Lava Maze. }} Level 70+: Killing green dragons is a great way to make money. They can be found in level 13 Wilderness (North of Goblin Village), south east of the Lava maze, and level 19-24 Wilderness (East of Clan Wars). These spots are sometimes crowded, but green dragonhides sell for about 1700-1900 coins each and dragon bones sell for about 1900-2300 coins each. Out of these locations, the area east of Clan Wars is recommended, as there are about 10 dragons there, and the bank at Bounty Hunter is not a far walk away. Also beware of revenents because they can hit higher than 20 on you with all three attacks, as well as freezing or teleblocking you. Should this happen, you can run to the Clan Wars entry hall and wait in there for a bit, as revenants can't attack you there. You should bring with you some good melee armour, an anti-dragon/dragonfire shield, a strong one-handed weapon such as an abyssal whip, a ring of life just to be safe, and fill all your 28 spots with food such as lobsters or higher. Every time you kill a dragon, eat 2 pieces of your food (whether you need them or not) to make room for their hides and bones, as it can heal you but still make room for the dragon's loot (obtain 14 of each and bank). The amount of food to get depends on the number of bones and hides you're willing to collect combined (e.g. 1k hides & 1k bones = 2k lobsters).

Level 90+: Blue dragons can be found in Taverley dungeon or the Hero's Guild (requires completion of the Hero's Quest). Another place is the dungeon underneath the Ogre city south of Yanille, though you must use a Cave nightshade on a guard to gain entry. It is recommended that you either Range, Mage, or Halberd them. Blue dragonhides sell for about 1900-2100 coins each, and dragon bones sell for 1900-2300 coins each. A good tip is to have level 70 agility, log into a non-busy world, and fight the blue dragons in Taverley dungeon. As with Green Dragons, you should bring with you some good melee armour, an anti-dragon/dragonfire shield, a strong one-handed weapon, and fill all your inventory with food, using the strategy of eating 2 pieces of food per kill; only you should use higher healing food such as Monkfish or Sharks when fighting these, as they can hit much harder than the green ones. And with level 70 agility, you can take the shortcuts at the entrance of the dungeon and Falador west wall to bank quick and easily at Falador's west bank.

Level 90+: Defeat the Barrows brothers in Morytania and unlock their chest in the dungeons for items worth anything from 1 coin to 5 Million!

Level 100+: Killing TzHaars can make good money as they drop highly valuable items such as the obsidian shield and the obsidian cape, though these are usually rare drops.

Level 100+, started Troll Stronghold, 70 Strength, 70 Ranged, 70 Hitpoints, and/or 70 Agility: If you are very brave, you can venture into the God Wars Dungeon and try to kill the generals or bodyguards for their drops, where they can drop items worth up to 140 mil+ coins! (which is the Armadyl hilt) To be on the safe side, it is highly recommended you wear items that protect yourself from all 4 gods, and also wear items that boost your prayer bonus. If you don't think you can kill the generals yourself, you can also bring a few friends along to help you.

Slayer and Combat (members)
All slayer monsters have a chance of dropping a dragon spear.

Level 5 slayer and 10 combat: Killing crawling hands can sometimes get you coloured gloves, which can be merchanted for 2000 coins each. They also drop gold and gem rings, which can be enchanted and sold to other players.

Level 52 Slayer and 85+ combat: Killing Jellys in Fremennik Slayer Dungeon are very good to train, it is advised to wear Dragonhide armour as it decreases the amount of damage you receive. While only using small amounts of food, such as Lobsters, you can have drops such as Rune Full Helmet and Treasure Trails (level 3).

Level 75 slayer and 90 combat: Killing Gargoyles can get you granite mauls, adamant boots, and black/red mystic tops.

Level 72 slayer and 90 combat: Killing Skeletal Wyverns can get you a Draconic Visage, which sells for about 24m. It is quite a rare drop, though.

Level 80 slayer and 100 combat: Killing Nechryael can get you Rune boots and other Rune items aswell as Dragon items.

Level 85 slayer and 100 combat: Killing Abyssal Demons for the Whips they drop can prove very profitable, though it is a rare drop.

Level 90 slayer and 100 combat: If you have started Mournings End Part 2, killing Dark Beasts for the Dark Bows and other valuable things they drop can prove very profitable too.

Crafting Money Makers
Level 10 (members): Crafters can now spin flax into bowstrings. This is a popular way to make money as one bowstring can be worth 200 coins. For example 1000 bowstrings could make you 200 000. NOTE: Bulk bowstrings (10 000 or more) can be worth as much as 210 each. A way to get experience and make money is to buy 1000 flax for about 100 000 coins on the crafting forum on the RuneScape official forums, or pick the flax yourself, spin it on the middle floor of Lumbridge Castle, and sell them for 180-220k on Fletching forum or in highly populated world at seers bank(west side of the bank). For example:Worlds 12,6,9,18,100,69.

Level 24 (Smithing 40): Craft amulets. The most challenging aspect of this method of making money is obtaining gold ore necessary to make the jewelry, and the gold ore is the primary profit margin in the process. Wool string is also required for crafting the amulets, and is time consuming if you have to sheer your own wool to make a large number of amulets. Note here that if you buy all of the items to make this on the open market separately, it will end up costing you more you can sell the amulets for. Gemstones can be bought from the gem traders, general stores (more common than you would imagine) or from player trading. Sapphires can be obtained for between 100-300 coins, Emeralds between 200-600, Rubies between 500-1200 coins, and Diamonds between 1k-3k each on F2P servers. Many random event will give you different types of gems, cut or uncut. If you have comparatively few amulets (< 10) you can take the amulets to Grum's Gold Exchange at Port Sarim and sell them for a modest profit. For example, 600 for a sapphire amulet, 800 for emerald, 1400 for Ruby amulet, and 2400 for diamond. Merchanting these amulets can get considerably higher prices, as can an "on demand" enchanting of the amulets, particularly Amulets of Magic on F2P servers, where the price can sometimes reach 2k for an enchanted sapphire amulets by desperate players, and in Edgeville selling amulets of strength for as much as 5k. Remember that once you enchant the amulet, you can no longer sell it at Grum's, and you may actually lose money. Also note that with larger numbers of amulets, you may want to world hop seeking a world where Grum's has zero inventory, or time reselling amulets to immediately after a system update (when all worlds have their inventory at zero again).

Level 54 (with 56 magic, optionally 27 or 44 runecrafting and 30 mining) (members): Make elemental battlestaves and cast high alchemy on them. To do this, collect seaweed and sand. Cook the seaweed into soda ash, then smelt them in a furnace to make molten glass. Blow the glass into orbs. Then, enchant them at the water obelisk if you are at this level, or higher level obelisks for higher levels. This takes an uncharged orb, three cosmic runes, and thirty runes of whatever obelisk you are casting on (water runes for water obelisk), or bring an elemental staff of some sort. Then, buy battlestaves from stores such as the magic guild, Zaff's staffs, and Baba Yaga, for 7000 to 7700 coins each. Then, attach the orbs to the battlestaves and cast high alchemy on them, which requires one nature rune and five fire runes or a fire staff of some sort. This will get you 9300 coins each.

Level 70 (and level 57 magic): Make and sell power amulets. They easily go for 6000 - 10 000 coins each, and some desperate buyers pay as high as 12 000 - 15 000 coins. Buy diamonds for 3000 - 5000 coins each and the rest of the materials for the prices mentioned above. That means you spend 3.4-5.7k per amulet. Merchants will always be ready to buy bulk amounts of amulets at lower side of the prices.

Various levels (members): Buying dragonhides and making them into sets of dragonhide armour can be very profitable. The player will need 6 hides per set, and after crafting them, they will make large profits.
 * (Level 63) Green hides = 1.5k ea times 6 is 9k -- Each Set sells for 10 - 15k. 1-6k profit.
 * (Level 71) Blue hides = 2k ea times 6 is 12k -- Each Set sells for 15 - 25k. 3-13k profit.
 * (Level 77) Red hides = 3 - 4k ea times 6 is 18 - 24k -- Each set sells for 35-50k each. 11-26k profit.
 * (Level 84) Black hides = 3 - 4k each times 6 is 24k -- Each set sells for 30-40k each. 6-16k profit.

Herblore Money Makers (members)
All levels: Gathering secondary ingredients for potions is an easy way for players to make money.


 * Snape grass can be gathered without cost and sold for 500 coins each. Either collect from the peninsula just below the crafting guild, or if you have lyre teleports, your house is in Rellekka, you can bank in Miscellania, or you have Waterbirth Teleport, collecting from Waterbirth Island is both faster and less busy.
 * White berries sell for up to 1k each. They are difficult to obtain for players until he/she has begun Mourning's Ends Part I, but if you have, you can then teleport to Lletya using elf crystals, and run around to the nearby fast white berry spawn.  Up to 400 berries can be collected an hour, even taking into account the elf crystal recharges that you have to make.  Some food and anti-poisons are required for this. White berries have dropped in price due to the wilderness not being as dangerous as it used to.


 * Potato cactus are easy to collect if you have a relatively high defence level (70+), and have some low quality food, ropes and anti-poison potions. From Edgeville, use the fairy ring code BIQ to get to the desert, and run to the Kalphite Dungeon where the potato cacti spawn.  They sell for up to 2k each, are in relatively high demand, and the money per hour is around the same as white berry collection - 400k per hour.
 * Wine of Zamorak is the only high level herblore ingredient that can be collected on free-to-play, by using telekinetic grab at the altar on the edge of the wilderness, north of Falador and just west of the Mind altar. In bulk it can sell for up to 1,300 each, but the more normal price is 1,000 each.  Players with a lot of high level alchemy to do may find it profitable to grab wines whilst they alchemize.
 * Red spiders' eggs are easy to collect if you have a reasonable defence level (40+). Go to edgeville dungeon and collect from the 6 respawn places. Either run to Edgeville bank, or use amulet of glory teleports (for faster banking). They sell for about 400 each.
 * Mort Myre fungi can work well for players who have completed the Nature Spirit quest (or at least started it). Also, if the player's Prayer level is high, it is more likely that player will be able to gather more fungi per trip.  Wield a blessed Silver sickle and in the Mort Myre Swamp use it near dead logs (preferably in a place where you can cast your spell over two or three logs, rather than just one).  The grotto from the Nature spirit (once quest is completed) is a great place to replenish Prayer points, it gives an extra 2 points over your base Prayer level.  Closest bank is in Canifis.  They sell for around 1,000 coins each. Alternatively, a player can use a house teleport tablet to teleport to his/her house if it has an altar in it, and use a house Kharyll portal to get back, or use an amulet of glory to teleport to Edgeville, and return by using the fairy ring across the river, and entering the code "CKS".

Thieving Money Makers (members)
Thieving is a members skill, which can be used to make loads of money if you have a high level.

Level 20: Steal silk from the Silk Stalls in the East Ardougne marketplace and bank it until you have the desired amount. Then wait five minutes and sell it back to the merchant for 60 coins each, but remember he will not accept noted silk. Tip:Get about six or seven friends and get them to steal the silk and give to you get about 28k of silk and within 4-6 hours of wok you should have about 2-4mil.note that some of your friends might want to be paid but the best way to avoic problmes is to pay them or just do it all yourself just takes longer

Level 23: If you have completed death to the Dorgeshuun you can steal keys from H.A.M guards and use them to open chest to get jewelry, then sell this to the shop in Port Sarim to create fast cash.

Level 25: Pickpocket Al-Kharid warriors or Warrior women. Each successful pick can give you 18 coins each. This may not seem like much, but it does add up after a while.

Level 35: steal gray wolf fur from the fur trader in Ardougne. Stealing fur can be tricky though, as the trader is never far from his stall TIP: if you open the door to the building behind the stall, the trader will walk in. Shut the door, and he's stuck! Once you get at least 10 inventories of fur, go to Varrock and trade to its fur trader, in the town square, Baraek, for a whopping 120 gp each! Note: Starting Garden of Tranquility is highly recommended. When you have the Ring of Charos (a) equipped, you can sell these furs for 150 coins each using the 'Charm' option. Optional: When coming back to Varrock pick up some silk and sell them to the silk trader in Ardouge.

Level 38: Steal seeds from the Master Farmer in Draynor Village. The nice thing about this is that it's a one-click thing to pickpocket. He always gives seeds, but sometimes he gives valuable seeds such as ranarr, which can be farmed or sold for a lot of money.

Level 50: Steal silver ore from the Silver Stall in the East Ardougne marketplace. You can craft with the silver and sell your products or sell it on the forums or to the merchant. The respawn time is about a minute. Alternatively, steal from the silver stall in Keldagrim. It gives half the experience, but half the respawn time, which means you obtain the same experience, but twice the amount of silver.

Level 61: You can picklock a door upstairs in Ardougne Castle. Inside the room is a black scimitar spawn. Note that you may fail when picklocking the door and may trigger a trap, taking damage.

Agility Money Makers (members)
Level 30: If you make it to the top of the agility pyramid in the desert you can grab a golden pyramid, the man at the entrance to the area will give you 1000 coins for each golden pyramid you bring him.

Level 50 (also requires level 50 Thieving): Lockpicks can be bought from Martin Thwait at 20 gp each, then sold up to 1k each to players doing Desert Treasure.

Level 67, with 13 magic: Defeat Salarin the Twisted in the Yanille Agility Dungeon. As only strike spells can damage him, use fire strike, which, in this case, hits up to 12. He sometimes drops the sinister key, which can open the sinister chest, which contains 2 harralanders, 3 ranarrs, 1 irit leaf, 1 kuwarm, and 1 tortsol.

Farming Money Makers (members)
Level 32: Buy ranarr seeds at about 20k each. Plant using super compost and magic secateurs. Assuming player does not stay to attend the patches but does other activities, about 10% of the plants will die. Taking this into account, the average yield is 6 herbs. Selling 6 herbs for 7k each gives 42k. This gives 22k profit per herb patch every 2 hours.

Construction Money Makers (members)
You can either make the required lectern in your own house, or use someone else's (requires 1 Construction).

Lectern & 25 Magic: Make Varrock teleport tablets. Worth 1k gp - 1.5k gp each, but can sell for 2k gp each if people are desperate.

Eagle Lectern & 31 Magic: Make Lumbridge Teleport teleport tablets. Worth 1k gp each, but can sell for slightly more to people who kill the Kalphite Queen

Eagle Lectern & 37 Magic: Make Falador teleport tablets. Same prices as Varrock.

Teak Eagle Lectern & 45 Magic: Make Camelot teleport tablets. Worth 1k gp each, but can sell for up to 5k gp each if people are desperate.

Teak Eagle Lectern & 51 Magic: Make Ardougne teleport tablets. Worth 1.3k gp - 2k gp each. (Must have completed Plague City to make and use.)

Mahogany Eagle Lectern & 58 Magic: Make Watchtower teleport tablets. Worth 1.3k gp - 2k gp each. (Must have completed Watchtower to make and use)

Mahogany Eagle Lectern & 40 Magic: Make House teleport tablets. Worth 1.5k gp - 2k gp each. These are the most sought after teleport tablets due to the uses of a house, e.g. Safe Deaths, Other Portals & Barrows Repair. (Must have a house to use)

Mahogany Demon Lectern & 60 Magic: Make Bones to Peaches tablets. Worth 1.5k gp - 2k gp each. These are usually bought in bulk by players with a high combat level, so they can train without unlocking the spell themselves or using Guthan's armour. (Must unlock the spell at the Mage Training Arena to make)

Hunter Money Makers (members)
Level 33: Deadfalling Barb-tailed kebbits can be quite profitable due to the barb-tail harpoons they drop, which can sell for about 1000gp each. It is also recommended you wear a Jungle camo outfit to catch them more quickly. You can also use raw rainbow fish for bait, but it isn't necessary.

Level 43: Falconry will be the best experience giver until Level 60. Spotted capes sell for 500-600gp each.

Level 53: Box trap chinchompas at the woodland hunting area. They sell for around 200 gp each.though Falconry is better exp. This is good if you want money but unfortunately, it is not fast.

Level 60: Red salamanders are now available. Also, you can now set 4 traps, it is recommended to do this until level 80 Hunter. Each red salamander sells for about 4k.

Level 63: Box trap red chinchompas, also called Carnivorous chinchompas, at the Feldip hunting area. They sell for about 700 gold each. It will be slow, but the rate will be faster when you reach level 80.

Firemaking Money Makers (members)
Level 5 with 40 combat (members): Do the Shades of Mort'ton minigame. While cremating shades you may get a key, which could get you many valuable items, including fine cloth, used in making splitbark armour, which sells for a 10 000 to 17 000 coins.

Merchanting Money Makers
Merchanting requires no in-game skills. People believe that merchanting is no longer possible due to the Grand Exchange, but it actually still is.

Go to East Ardougne and go to the general store under the west bank or go to Shilo village, you must of completed Shilo village quest. Buy vials filled with water for 10 each at Ardougne and 11 each at Shilo, and sell them for 90-100 each. Note: It takes about an hour to get 1k vials, which you can sell for 95-100k

- Buy eyes of newt from the Herblore shop in Taverley for 2 coins, then sell the collected eyes on the Grand Exchange for about 30-60 coins.

(Members) Buy Chocolate bars for 20 coins each from the Port Sarim food store. Use a pestle and mortar on the Chocolate bar. Sell chocolate dust for 300 coins each.

Buy items on the Grand Exchange for minimum price, then sell them back at maximum price, or market price at least. This is not easy or very effective, and may take a long time for it to go through as you have to wait for another player to buy.

- Buy items on the Grand Exchange that are constantly rising in price, at the market price. Wait for a while, and when the price has risen high enough, sell the items back at the max price. Good items to do this with are Raw sharks, Pure essence, Green dragonhide, and some other commodities, as their prices have been skyrocketing recently due to the disappearance of macros from the game.

Miscellaneous Money Makers
Flax (members) can be gathered easily without any level requirements and sold for 60 coins each. The fields closest to a bank are at Seer's Village, the Tree Gnome Stronghold, and in Lletya. It is recommended that you spin the flax into bow strings and then sell them for 140 coins each.

There are a lot of respawning items in the game that can be sold for a fair price. For some of these, see Herblore Money Makers.

One way for new players to make money is going to Port Sarim, South of Falador. Head the docks, then talk to one of the three sailors. Pay 30 coins For a boat ride. You will end up on Karamja island. Talk to a man named Luthas nearby, He will ask you to pick him some bananas. Get him 10 bananas then go back to him and fill the crate outside his hut. Talk to him again and he will pay you 30 coins. Repeat the process many times. Although you can only make about 5k coins in an hour, it's good for beginners.

Hanging around areas where players kill creatures can yield many drops, which, although they usually don't get a good price at general stores, can help make money. Areas include the Banshees in the Slayer Tower (bring earmuffs!) and the Bandit Camp in the Kharidian Desert (bring waterskins!).(Members)

After doing the Throne of Miscellania (and Royal Trouble) quests, get your kingdom worker to gather resources that can be sold for profit. Keep the treasury stocked up (over 750 000) and popularity at 100% for maximum profit.(Members)

Buying Eyes Of Newt from Betty in Port Sarim magic shop for 3 each and selling to members 110-135 each.

Requires an adult cat and access to West Ardougne. The player would sell their cat to a civilian in West Ardougne for 100 death runes, then sell to a magic shop for a total of around 18,000 coins, or to other players for a possibly higher price.

At the end of the lava maze you will find some nice respawns, like a steel platebody, earth staff, gold necklace, body rune and 25 coins. The suggest to first keep the platebody and staff. So, get the necklace and than keep taking money until you have about 500 gp. Than get the necklace (that respawns) again, and get more money. When the you see the earth staff respawn, get it and the platebody. HINT: don't take the body rune, it's dangerous because of lessers and costs just a few money. After you have a full inventory, leave wilderness and sell your items at a general store of GA. You will get 5k-15k an hour. It's good for begginers.

Other Money-making Tips

 * Use the RuneScape official forums or the forums of a clan site to help you buy and sell items.


 * Falador city in World 2 is the busiest trading center for members. Varrock city in World 1 is the busiest trading center for non-members.


 * World 18 at Seers Village is a very big trading place and busy worlds (1800 -2000 people) are usually strong for selling items.


 * Buy tradable discontinued items. Hold onto them for a while until you make a good profit. Many players make hundreds of millions by "hoarding rares" (buying many discontinued items at once and holding them). Although, you can still make millions off of just one rare.


 * Buy kebabs for 1 coin from Karim in Al Kharid (his shop is the one a few feet north of the bank and has a sandwich icon). Sell for 20-40 at the grand exchange. If it fails, you can sell them to a general store for 1 coin (as a refund).