Ruins (east)



The Abandoned Farm or Eastern Ruins, more commonly referred to simply as the Ruins, are the remains of an ancient settlement in the eastern Wilderness. Little is known of them, and unlike many of the Wilderness' ruins, they cannot be traced back to Zaros's kingdom. They lie in roughly level 25 to 28 multicombat Wilderness, and as a result it is advised players prepare for possible attacks by revenants.

In the Spirit of Summer quest players learn much about the people who lived at the farm and what became of them.

The Ruins contain several item respawns, as well as a furnace useful for Smithing. Whilst wandering the ruins, the player will receive disturbing messages in their chat box; the meaning of them has been recently discovered.

History
The Ruins' history is filled with tragedy. As discovered in the Spirit of Summer questline. The ruins were once the farm of the Bonde Family who with their farm hands were massacred presumably in the year 1769 of the Fourth Age.



A mysterious presence surrounds the Ruins, and visitors may hear a disembodied voice in their chat box whilst in the area. Though its host cannot be found, it suggests that a "beast" once attacked the area, the Spirit Beast A number of animal and human corpses can be found within the Ruins most likely unrelated to the event 400 years ago.

Being that there is no Ancient Magicks teleport spell to the ruins it is safe to assume the Bonde's were not followers of Zaros like many previous residents of the Wilderness.

Transportation
The Ruins' close proximity to both Clan Wars and Bounty Hunter make reaching it fairly simple. By using a Games Necklace and teleporting to either area, then walking to the Ruins, it is possible to reach the area very quickly.

Not far to the south, below the Graveyard of Shadows, is a Wilderness Obelisk, which allows players to travel to one of several random Obelisks found at random locations within the Wilderness. This method is unreliable in reaching the Ruins, although it can be helpful when fleeing from Revenants.

On foot, the fastest way to reach the Ruins is by travelling north from Varrock or Edgeville.

Attractions
The Ruins' most popular attraction is its furnace, which mysteriously still operates. Here players can smelt ore, making it popular amongst those leaving the Hobgoblin Mine in the far north.

Prior to the graphical updates to the Wilderness, the Ruins had only one entrance; a small gate on the south side. This, coupled with the visible cover provided by the Ruins' inaccessible second level (which was also removed), made it a somewhat safe area for those fleeing from pkers. When the Wilderness graphics were changed, however, the wall that surrounds the ruins gained several new entrances; two additional gaps on the south side, a small hole on the east side, and an opening on the north wall. Although this made the area somewhat more easy to enter, it still provided good protection.

Since pking was removed on 10 December of 2007, players now often use the area as a hideout when fleeing from Revenants. It has also begun to gain popularity due to the mysterious voices that can be heard in it.

Respawn points
Several items will periodically reappear in the Ruins. They can be taken freely.


 * Gold ore - A gold ore can be found respawning near the furnace.
 * Tinderbox - There is a Tinderbox respawn right next to the furnace.
 * Bones - Several bone respawns can be found throughout the Ruins.
 * Skull - Several skulls can be found in the Ruins. This is one of very few areas where they can be obtained.
 * Steel platelegs - A set of steel platelegs can be found in a ruined structure on the Ruins' east side.

Monsters
The Ruins, though safe by Wilderness standards, are nonetheless highly dangerous and play home to several aggressive monsters. Caution should be taken when visiting the area.


 * Deadly Red Spiders, Level 34 - Clearly the Ruins' dominant predator, deadly red spiders can be found in vast numbers throughout the ruins. Capable of attacking in large numbers, they may pose a threat to low-levelled players.
 * Rats, Level 1 - Non-aggressive and at level 1, rats are amongst the weakest monsters in Gielinor. They should not pose a threat to anyone visiting the Ruins.
 * Revenants, Variable Levels - The twisted remains of many souls lost during the cataclysmic God Wars still wander the Wilderness, seeking to kill all who enter their domain. Coming in a great range of difficulty levels, Revenants pose a threat to even the strongest of players. Although fairly uncommon in the Ruins, precautions should be taken when visiting the area.

The Voices


Whilst wandering the Ruins, players will periodically receive disturbing messages in their chat box. This was first confirmed to have been discovered on 1 July of 2008, on the day of RuneScape's graphical update. Normally, these messages will appear simply as "Woo Woos". However, when wielding an Amulet of Ghostspeak, players can understand their meaning. Normally, ghosts speak in "Woos". However, the one speaking cannot be found even when wielding a ring of visibility, suggesting that the host may not strictly be a ghost. It was a foreshadow to the Wilderness quest released at the end of July. Some of the things the voices say include:


 * Help...beast...killing family.
 * Please...can hear...help...slowly killing...all.
 * Devouring...soul.
 * Someone please...pain....away.
 * Out there...need...is devouring...pain...stops.
 * Hurry...stuck...agony...death.
 * Beast life...me and...need help.
 * Anyone...help...please.
 * Save...is dying...have much...left.

These voices were connected to Spirit of Summer quest.