Aviansie/Strategies

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 * The following lists several strategies or methods for fighting the Aviansie. For the monster, see Aviansie.

Requirements
This method of fighting Aviansies is for players with under 70 Ranged and cannot access Armadyl's Eyrie.


 * {| class="wikitable"

! Skill ! Minimum ! colspan="3" | Recommended
 * Ranged
 * 60
 * 70+
 * Prayer
 * 40
 * 50+
 * Magic
 * 55 (for High Alchemy)
 * 61 (for Trollheim Teleport)
 * Slayer
 * 1
 * 55 (for Broad-tipped bolts)
 * }
 * Slayer
 * 1
 * 55 (for Broad-tipped bolts)
 * }

Magic

 * Headwear: Saradomin/Zamorak Mitre
 * Body: Monk Robe Top or Saradomin/Zamorak Robe Top
 * Legwear: Monk Robe Bottoms or Saradomin/Zamorak Robe Bottoms
 * Weapon: Fire staff
 * Shield: Holy or Unholy book
 * Neckwear: Armadyl Pendant (Temple of Ikov)
 * Ring: Ring of Life
 * Footwear: White boots, Climbing Boots

Note : If you use Unholy Book, then use Saradomin Mitre as your headwear. The objective is to wear a god equipment for Saradomin and Zamorak so that their follower will not be aggressive against you in the God Wars Dungeon.

Ranged

 * Headwear: Saradomin/Zamorak Coif If you can afford one, buy an Armadyl Helmet.
 * Body: Saradomin/Black Dragonhide Body
 * Legwear: Saradomin/Black Dragonhide Chaps
 * Weapon: Rune Crossbow with Mithril bolts, Emerald bolts (e) or Broad-tipped bolts
 * Shield: Unholy book
 * Neckwear: Amulet of Glory/Fury or Armadyl Pendant (Temple of Ikov)
 * Ring: Ring of Wealth, Ring of Life, Archers' ring
 * Footwear: Ranger Boots, Snakeskin boots or Climbing Boots
 * Cape: Ava's accumulator (requires the Animal Magnetism quest)

Inventory

 * 502 Fire runes
 * 100 Nature runes
 * 2 Law runes
 * 12-22 Prayer potions (4)

Notes and tips

 * This will leave players with 2 extra inventory spaces which will cater for storing noted Adamant bars and casting the High Level Alchemy spell on drops.
 * If players obtain swordfish as a drop and do not require it, it should be left on the floor, or traded with another player.
 * Players should never be in danger of death, so using Home Teleport is a good way to exit.
 * If players are nervous about the God Wars Dungeon, they may bring along a one-click teleport (such as an Ectophial.)
 * When players start freeing up spaces as the prayer potions are used, drops such as Grimy ranarr can be picked up.
 * It is recommended that players only bring 1,000-2,000 bolts in case of accidental death.
 * While fire staff is optional, it is prefered to bring enough fire runes. This way players do not have to switch the crossbow with the staff, and while having the staff equipped, they may accidently cast High Level Alchemy on their crossbow.

Ranged

 * Headwear: Archer helmet
 * Body: Monk Robe Top
 * Legwear: Monk Robe Bottoms
 * Weapon: Rune crossbow
 * Shield: Unholy Book
 * Neckwear: Amulet of glory
 * Ring: Ring of life
 * Footwear: Climbing boots, Snakeskin boots

Inventory

 * 502 Fire runes
 * 100 Nature runes
 * Varrock Teleport Tablet
 * 25 Prayer potions (4)

Notes and tips

 * Wearing Full Monk Robe gives the highest prayer bonus so your prayer will drain slower.
 * Unholy book with Rune crossbow gives the best Ranged bonus as well as giving protection against Zamorak followers.
 * Archer Helmet more effective than Robin Hood Hat or coifs as its cheaper but for those who haven't complete Fremennik Trials Blessed Coif is recommended.
 * Ring of wealth will NOT change,but will make it less common,so a ring of life is a better choice
 * For those who haven't got Trollhiem Teleport wear Climbing boots.
 * Turn on Protect from Missiles AT ALL TIMES IF YOU ARE NOT WEARING AN ARAMADYL ITEM. Always check your prayer and inventory, unless you have been there for more than 30 mintutes.

Tanking method
This method of fighting Aviansies is by utilizing the Barrows equipment. This allows players to make more profit than with prayer potions. However, this method requires a decent Defence level, costs more to get all the equipment, but players may make more profit in the long run.


 * {| class="wikitable"

! Skill ! Minimum ! colspan="3" | Recommended
 * Ranged
 * 65
 * 70+
 * Defence
 * 70
 * 75+
 * Prayer
 * 40 (for Protect from Missiles prayer; to avoid attacks from the Thrower trolls)
 * Magic
 * 55 (for High Alchemy)
 * 61 (for Trollheim Teleport)
 * Smithing
 * 1
 * 50+
 * Slayer
 * 55 (For Broad-tipped bolts)
 * }
 * Smithing
 * 1
 * 50+
 * Slayer
 * 55 (For Broad-tipped bolts)
 * }
 * }
 * }


 * A higher Smithing is recommended, because it allows players to get discounts on repairing Barrows equipment on "Armour Stands" in a Player-owned house.

Equipment



 * Headwear: Torag's helm/Karil's coif
 * Body: Zamorak/Saradomin Dragonhide Body
 * Legwear: Torag's platelegs
 * Weapon: Rune Crossbow with Broad-tipped bolts
 * Shield:Unholy Book, Granite Shield
 * Neckwear: Armadyl pendant (Temple of Ikov)
 * Ring: Ring of Life, Archers' ring or Explorer's ring
 * Footwear: Snakeskin Boots,Climbing boots or Ranger Boots, for Range.
 * Hand: Barrows Gloves
 * Cape: Ava's Accumulator


 * Notes :
 * 1. Torag's helm is used instead of God equipment for headwear as body and shield is already used for God equipment. Optionally, a player might choose to use Karil's coif as it adds better range bonus while sacrificing some defense bonus.
 * 2. Zamorak/Saradomin Dragonhide Body for body is used instead of Torag's platebody as Torag's platebody interfere with Ava's Accumulator.
 * 3. Broad-tipped bolts are used as it does more damage than Mithril bolts and cost less
 * 4. If you use Saradomin Dragonhide Body for body armour, then you should use Unholy Book for shield and vice versa.

Inventory

 * Mithril grapple (to enter Armadyl's Eyrie.) (optional)
 * 2 Law runes
 * 502 Fire runes (or optionally, a Fire staff as a substitute)
 * 100 Nature runes
 * 50+ Bones to Peaches tablets, depending on the duration of trip.
 * Excalibur
 * Ectophial (optional)
 * 18 Sharks or Monkfish or Pineapple pizza

Non-barrows method
This method is recommended for players with 80+ Defence level and who have money but don't want to waste it repairing Barrows items. Just like with the Barrows equipment, you can stay in the dungeon for a long time but you don't need to exit for repair your Barrows item. However, if you die you will lose some valuable items. This method also gives a very good Ranged bonus and a modest Defence bonus and can also be called "Rich method" because the equipment. Obviously, Prayer potions are not needed with this method.


 * {| class="wikitable"

! Skill ! Minimum ! colspan="3" | Recommended
 * Ranged
 * 65
 * 70+
 * Defence
 * 70
 * 80+
 * Prayer
 * 40 (for Protect from Missiles prayer; to avoid attacks from the Thrower trolls)
 * Magic
 * 55 (for High Alchemy)
 * 61 (for Trollheim Teleport)
 * Slayer
 * 55 (for Broad-tipped bolts)
 * Smithing
 * 1
 * 73 (for Adamant bolts)
 * Fletching
 * 1
 * 61 (for Adamant bolts)
 * }
 * 1
 * 73 (for Adamant bolts)
 * Fletching
 * 1
 * 61 (for Adamant bolts)
 * }
 * }

Equipment



 * Headwear: Armadyl helmet > Blessed coif
 * Body: Zamorak/Saradomin Dragonhide Body
 * Legwear: Zamorak/Saradomin Dragonhide Body
 * Weapon: Rune Crossbow with Broad-tipped bolts
 * Shield: Dragonfire shield > Granite shield/Toktz-ket-xil
 * Neckwear: Amulet of fury > Armadyl pendant
 * Ring: Archers' ring > Ring of Wealth > Ring of Life
 * Footwear: Ranger boots > Bandos boots > Snakeskin boots.
 * Hand: Black/Blessed Dragonhide vambs > Regen bracelet for rapid HP restore.
 * Cape: Ava's Accumulator


 * Notes :
 * 1. Broad-tipped bolts can be replaced by Mithril bolts or Adamant bolts if the player does not have 55 Slayer.

Inventory

 * Climbing boots or 12 coins for buy them from Tenzing the sherpa.
 * 500 (or more) Fire runes (a Fire staff can be used as a substitute)
 * 100 (or more) Nature runes.
 * Add 2 Law runes and 2 Fire runes only if Trollheim teleport.
 * 50+ Bones to Peaches tablets, depending on the duration of trip.
 * Excalibur.
 * Teleport tablet for rapid escape.
 * 18-21 Sharks, Monkfish or Potato with cheese.

Notes and tips

 * This will leave players with 1 free inventory space for noted Adamantite bars, or for coins obtained from "high alchemised" drops.
 * After player have teleported, another free space will be added (2 Law runes being used up).
 * Any Steel arrows which spawn should be dropped as players need the space for the Bones to Peaches spell. Whenever there is  free space, bones should be picked up for Bones to Peaches.
 * If there are spare bones on the ground, players may drop something for a second, pick up the bones, perform the spell, eat the extra peaches, and then pick up the dropped item.
 * If players obtain Swordfish as a drop, they could bury the bones they have and pick up the Swordfish. If they have less than 5 bones and extra peaches, they may eat some peaches.
 * The priority is: Swordfish > Peaches > Bones
 * For inexperienced players, they are recommended to bring a one-click teleport such as an Ectophial. Experienced users may just use the Home Teleport spell instead of bring the one-click teleport.
 * When players are nearing the end of a trip, Air and Law runes should be picked up. This enables them to teleport to Varrock to sell their drop items.
 * Since Law runes are a fairly common drop, an extra Law rune should be taken to hold an inventory space for teleporting out later.
 * The amount of bolts brought by a player depends on the willingness to lose them, in case the unforeseeable happens and the player is killed.
 * If players are in trouble and do not have enough bones to warrant a Bones to Peaches tablet, then they should use their Prayer for a while to survive until they obtain enough bones.
 * Learning the Bone to Peaches spell from the Mage Training Arena may save players large amounts of coins. Instead of having to buy the tablets, they could simply bring extra Nature runes.  If players decide to invest in a Mud battlestaff or a Mystic mud staff, it will count as Water and Earth runes for casting Bones to Peaches, while only taking up one inventory space.

Bunyip method
This method allows for 1,000+ kills in a single trip earning over 3 million coins worth in drops. A Ring of life and a one-click teleport is highly recommended for players of any experience level. The Bunyip can provide healing for 70-90 kills. Generally, the player's Hitpoints level will remain from 0-20 points lower than the maximum.

Inventory

 * Mithril grapple
 * 2 Law runes
 * 1,002 Fire runes (or optionally, a Fire staff as a substitute)
 * 200 Nature runes
 * 100+ Bones to Peaches tablets, depending on the duration of trip.
 * Excalibur
 * 4 Ranging potions (4)
 * 5-10 Bunyip pouches
 * 1-4 Summoning potions (4)
 * Several Pineapple pizzas or Sharks

Notes and tips

 * If players are getting damaged constantly, they should check to make sure the Excalibur's special attack has not already recharged.
 * If the player's Hitpoints is below 20, they should either stop and allow their Bunyip to heal them, or take one bite of a pineapple pizza and continue fighting.
 * The Bones to Peaches tablets can be replaced by another Bunyip pouch or a potion, as the Bunyips will provide enough healing for 3-7 hours easily.