Abyssal vine whip

The abyssal vine whip is an abyssal whip with a whip vine attached to it. It requires 85 Attack and 80 Slayer to wield and 80 Slayer to create.

The vine itself can be traded, but the abyssal vine whip is not tradeable. You can attach the vine to dyed whips too. The vine may be removed from the whip at any time using the "split" option.

The vine whip has slightly improved stats compared to the regular abyssal whip - it has an additional +4 Slash Attack Bonus and +2 Strength Bonus. It also has a chance to inflict poison starting at 48 damage. Furthermore, it has a more damaging special attack (see below).

Special Attack
The abyssal vine whip has a special attack, Vine Call. The attack summons a vine that strikes the target 10 times (after the initial hit, which functions the same as the rest of the vine hits - so 11 hits total) with 125% of the user's accuracy and 33% of their strength. The special attack uses 60% of the special attack bar. With the use of a recover special potion the special attack can be used two times in a row, however only one vine can be summoned at a time so if the vine from the first special attack is still in effect, the second special attack will cause the first one to disappear. The attacks will only hit as long as the target is in range and can hit up to three targets in a Multicombat area. When attacking three targets at the same time with the special attack, it is the equivalent to doing 2.25x more damage output((33% strength * 3 monster * 125% accuracy) + 100% user damage output). The special attack can also be used to damage a second enemy after killing the first one in non-multi if you move the enemy to the same position as the first one. Additionally, Vine Call may poison the opponent starting at 48 damage.

Not having the vine whip equipped while Vine Call is in effect will result in the message "Since you no longer wield a vine whip, the vine ignores your call." This lasts for however long the vine whip stays unequipped, with Vine Call returning immediately if the whip is equipped again.

Dying in the Wilderness
If you're skulled and die in the Wilderness while wielding an abyssal vine whip, the winner of the fight will get the abyssal whip and the whip vine as two separate drops.

Trivia

 * It currently has the highest attack level requirement among non-Dungeoneering weapons, as well as the highest slayer level requirement among non-Dungeoneering weapons.
 * The special attack's damage is boosted by the effect of the ferocious ring while in Kuradal's dungeon.
 * "Vine Call" can negate a strykewyrm's special attack if timed correctly. Whether or not this is a glitch is unknown. This may be due to the strykewyrm not being able to perform it's special attack while the avatar is near an object (such as a wall or bush).
 * Originally, if the special attack was used and weapons were switched, the vines that were summoned would take the attack style, stats and other characteristics of the switched weapon. By switching to a Chaotic rapier, one could make the special attack very effective on dragons, switching to Keris would allow a chance of critical vine hits on Kalphites.
 * The Vine Whip's special attack was also affected by prayer, such as helping Turmoil reach its maximum boost faster.
 * When fighting Nechrael in the Slayer Tower, the Special Attack will not damage the summoned Death Spawn at the same time as the Nechrael. It may seem like a multicombat area, but the Special Attack treats it as a single combat area.
 * The player spoof Firecapezorz from the quest The Elder Kiln appears to be wielding one.