Wizards' Tower

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The Wizards' Tower is located south of Draynor Village, over a bridge. It plays a part in multiple quests. Fairy ring code DIS brings you immediately south of the tower. It can also be accessed by entering the east portal on the third floor of the Wizards' Guild. Aubury can also teleport you directly to the Tower in the quest Rune Mysteries. It is also home of the Runecrafting Guild, which you can directly teleport to using the Runecrafting guild teleport.

History
After runestones were discovered in the Fremennik Province at the beginning of the fifth age, wizards from the Wizards' Guild decided to study the uses of these runestones. They built a tower on a small island in the Southern Sea and called it the Wizards' Tower.

Now that magic was discovered, many unexperienced wizards had accidents while practicing it. The wizard's tower decided to build an arena where mages could train their magic in a safe way. This arena became known as the Mage training arena.

The Tower discovered areas of "significant" magical auras, and placed rune essence to accompany it. After doing some more research, the wizards created "talismans" to access the magical power. Using a talisman to enter its respective altar, the user can charge rune essence into runes. This became known as runecrafting.

The art of runecrafting gave each human kingdom a stockpile of runes. With these runes, human kingdoms started to grow rappidly fast. However, the Fremenniks from the north terrorized the land, because they believed that the creation of runes should be left to the gods. During these Runecrafting Crusades, the entrances to the runecrafting altars were destroyed. After twenty long years, with numbers wavering, and no new ground made, the Fremenniks finally agreed to peace, due to the efforts of Asgarnian and Misthalin wizards. They set up a village which is now known as the Barbarian Village.

Eight years later, on year 70 of the Fifth Age, there was a schism. Zamorakian Mages wanted to conquer the tower to have all of its magical knowledge for themselves. So an army of Zamorakians attacked the tower in attempt to take it over. Unfortunately, the tower was burnt down during the battle. With the secrets of the runecrafting altars, talismans, rune essence, rune essence mine and much other magical information lost, rune supplies started to dwindle. With the runecrafting knowledge lost, the Fremenniks who were planning another crusade, decided to leave it at that.

Years later, the mage training arena and the Wizards' Tower were rebuilt. The head wizard Sedridor and rune-expert Aubury worked together to rediscover the way to create runes. Rune supplies were at an all time low, with the search for runes or a way to create them, desperate. They were largely unsuccessful until Year 169. After refinding enough talismans, and doing enough research, they refound the source of rune essence and located the lost runecrafting altars. Now that Runecrafting was re-discovered, rune supplies started to grow again and Wizard Elriss decided to open a runecrafting guild within the wizard's tower for further research on Runecrafting.

Today, magical knowledge is still under research. And the wizards are slowly building up their knowledge of runecrafting of magic. To avoid falling the knowledge into the wrong hands. The art of Runecrafting is a well guarded secret which only a few people know about.

Inside the tower
Inside the tower is a multiple number of floors, and a few notable non-player characters. The whole tower, except for the basement, is a multi-combat zone. The tower is also notable in that is one of the few locations that acts as a point to multiple other dimensions. Isidor in the basement can teleport players to the plane of the Land of Snow, there exists a permanent portal to the pocket universe of the Runecrafting Guild, and Sedridor has knowledge of a once-lost spell capable of bringing himself and others to the magically locked Rune essence mine in the ice fields of the north.

Basement
The basement is one of two entrances to the Rune Essence available to free-players, and one of four for members. The basement used to play a role in The Restless Ghost quest. It can be accessed via a ladder on the ground floor of the Wizard's Tower.

The basement is where players can find Head Wizard Sedridor. He plays a major role in the Rune Mysteries quest. He can also teleport players to the Rune Essence mine after completing this quest.

The basement also has Isidor, brother to Sedridor and a wizard interested in portals, in it, who can teleport players to the Snow imp's homeland, during the Myths of the White lands quest, the wintry realm of the Land of Snow. You must remind him of the teleport phrase "Ectosum glissendo" for him to teleport you.

There is an altar, but it cannot be used to recharge Prayer points.

Ground floor
On the ground floor there are two rooms with four Wizards. They are level 9 and quite popular for free-to-play players as not many monsters drop runes and these are the only ones that drop wizard robes (one of the only free-to-play magic armours). There is also a leather boot spawn on the table in the library. At the staircases there are three log spawns. There are also bookcases in the library, and players may find the following books while searching them:


 * The Life & Times of a Thingummywut by Traiborn the Wizard
 * Wind Strike for Beginners
 * Life With a Wizard Husband ~ a Housewife's Story
 * The Dark Arts of Magical Wands
 * So You Think You're a Mage? Volume 28
 * Fire, Earth and Water ~ What's it all About?
 * How to become the Ultimate Wizard of the Universe
 * 101 Ways to Impress Your Mates with Magic

Also, you can experience a graphical glitch on this floor. It is easy to perform and requires two people. One person stands in the diagonal doorway, which leads to the room with the staircase and ladder to the basement, and the other closes the door while the first guy is standing in the doorway. This will make it look like the person is trapped in the door, half of the player is on one side of the door and the other half is on the other side.

First floor
Here resides the loony Traiborn, and a wizard who can make splitbark armour in members servers, with the proper supplies. There are one or two level 9 wizards, and also a couple of useless rooms. Traiborn helps you out when making the Cake of Guidance for the Lumbridge Guide in the quest, Recipe for Disaster. Also on the first floor is a portal which grants access to the Runecrafting Guild for players level 50 runecrafting or above only.

Second/top floor
On a higher floor in the tower, there is a lesser demon in a cage. Because it is caged, it cannot attack any players or do damage to them, but players can still attack it, using ranged, magic, or a halberd. If you wish to receive drops from the lesser demon, you must use telekinetic grab (33 Magic required) to receive the drop in your inventory. Also there is Wizard Grayzag, who used to be an attackable level 43 NPC, who summoned imps to fight against players who attacked him. He is part of the Imp Catcher quest.

Quests

 * Imp Catcher
 * Myths of the White Lands
 * Recipe for Disaster
 * formerly The Restless Ghost
 * Rune Mysteries
 * Demon Slayer
 * Wanted! (Possibility Of Finding Solus Dellagar Here)
 * Abyss Miniquest (if using this teleport for the rune essence mine)
 * Love Story (the player watches the Wise old man Attack the Tower)

Notable non-player characters

 * Sedridor
 * Traiborn
 * Mizgog
 * Wizard (Splitbark)
 * Isidor

Trivia

 * The Wise Old Man plans to either burn down or rob the Wizards' Tower for runes. See Draynor Bank Robbery.
 * When the Lumbridge and Draynor Diary was introduced, one of the tasks was accidentally mislabeled, "Taunt the greater demon at the top of the Wizards' Tower." Though it was still a lesser demon, players could receive credit for the task. This mistake has since been corrected.
 * Before the Achievement Diary update, the lesser demon at the top of the tower could not be taunted.
 * You can see a part of Tutorial Island from the island that the Wizards' Tower is located on by standing on the southern-most part of the island.
 * According to the map of DeviousMUD, the forerunner to RuneScape, the Wizards' Tower was originally to be called "Warlocks Tower".
 * According to Saradomin in the 20th issue of the God Letters the caged lesser demon is called "Lemmy".
 * "Lemmy" is the only lesser demon which differs to the sound effects when dying within all regular demons.
 * The wizards in front of the Tower appear to be wearing a Legend's Cape.
 * As stated above, the Wise Old Man's telescope currently aims at the Wizards' Tower which means he plans to sabotage it someday as your character deduces. (he does this at the end of `love story`)
 * There is a glicth with the wizard wearing the splitbark armour. When you talk to him he says "Having fun poking your noise around our tower?" This is likely to be "Having fun poking your nose around our tower?" This has not been fixed.[[File:Wizard spellcheck.jpg]]