Slayer training

Normal slaying

 * Main article: Slayer

Note: This section of the guide is not for power-slaying and is intended for all members.

Helpful quests, miniquests and Achievement Diaries
These either give access to more slayer monsters or make slaying easier.



Access to Slayer Masters
 * Lost City- Access to Chaeldar.
 * Smoking Kills - Access to Sumona, Slayer reward points, new equipment and abilities. Also unlocks a new Slayer dungeon that includes Mighty banshees and non-aggressive Aberrant spectres.
 * Shilo Village- Access to Duradel / Lapalok.
 * Karamja Achievement Diary- Karamja gloves 3 for easy teleport to Duradel / Lapalok.

Teleportation or quicker access Equipment
 * Desert Treasure- Access to Ancient Magicks for additional teleports and spells, and Smoke Dungeon for Dust Devils and Fire Giants.
 * Enakhra's Lament- Camulet allows easy access to switching between Ancient and Modern Magicks.
 * A Fairy Tale Part II- Access to Fairy Ring teleportation system.
 * The Fremennik Trials- Players can make an Enchanted lyre which gives a faster route to the Slayer Dungeon. A.
 * Ghosts Ahoy - Ectophial, a single-space emergency teleport.
 * The Grand Tree- Access to the Gnome Gliders.
 * The Lost Tribe- Quicker access to Lumbridge swamp caves for Cave Bugs, Cave Slime and Wall Beasts. Also unlocks quicker route to Juna for the Tears of Guthix minigame.
 * Dream Mentor- Expanded Lunar Spellbook, including Spell Book Swap at level 96.
 * Mourning's Ends Part I - Tiny Elf Crystal allows players quicker access to Elves.
 * Rune Mysteries and Abyss miniquest - Quick access to Karamja for monkeys via Nature altar.
 * Dwarf Cannon- Allows use of the Dwarf Multicannon.
 * Elemental Workshop- Allows use to the Elemental shield, required to defend against Skeletal Wyverns.
 * Recipe for Disaster - Quest rewards include multiple levels of gloves which offer significant beneficial bonuses to melee stats. The highest level gloves available from the quest are the Barrows gloves.
 * Roving Elves- Needed for Mourning's Ends Part I, but specifically allows players access to the Crystal bow, which is essential when ranging Abyssal demons.
 * Slug Menace- Access to Proselyte armour.

Access to Slayer Monsters
 * Horror from the Deep- Access to Dagannoths and god books.
 * Legacy of Seergaze- Access to Zombie hands, Skeletal Hands and Mutated Bloodvelds for extra experience per assignment.
 * Lunar Diplomacy- Access to Suqahs and Lunar Spells.
 * Priest in Peril - Access to Morytania's monsters and the Slayer Tower.
 * Watchtower- Quicker access to Blue Dragons and caged Greater Demons.
 * Barbarian Training- Access to Mithril dragons and single combat Waterfiends.
 * Cabin Fever- Access to Cave Horrors.



Helpful non-combat skills
The following list outlines the benefits of non-combat skills and how they could relate to Slayer. Higher levels in these skills could possibly and will most likely increase the rate you gain Slayer experience, as well as save you preparation time.

Agility - For various shortcuts to/within Slayer areas.

Hunter - For weight-reducing capes to increase stamina. Also unlocks the eagle transportation network and Red chinchompas, which are useful for ranging slayer monsters in multi-combat areas.

Magic (non-combat) - For teleportation, NPC Contact, and if level 55 or higher, the ability to cast High Alchemy to consolidate space while on missions.

Prayer - For some or full protection against certain Slayer monster's attacks. The three protect spells can greatly increase a player's chance of living against many monsters. Examples include Dragons, Black Demons, Dark Beasts.

Helpful items
Food Fish is often used as it is a two-step process to make. Common foods used are lobster, swordfish, and monkfish. Another good type of food is the pineapple pizza, as it heals 22 in 2 bites, and it is fairly cheap.

High-quality melee equipment, such as:


 * Armour
 * Defender.
 * Black Mask or Slayer helm. Charges aren't necessary. It will greatly help players when raising Slayer, as it gives a 15% increase to strength and attack when slaying the assigned monsters.
 * Full Initiate or Proselyte, or other prayer-boosting armour.
 * Salve Amulet. Obtained from the Haunted Mine quest. Can be helpful for all undead tasks.  Does not stack with the Black Mask effect.
 * Melee barrows sets, such as
 * Dharok's set, for the ability to hit higher maximum hits, killing monsters faster and potentially earning faster experience.
 * Torag's set, for high melee and ranged defense bonuses.
 * Guthan's set, for self-healing. This set is often used by high-level Slayers, as it greatly reduces the amount of food a player will use.
 * If you would enjoy gaining double melee experience, with a negative side of lower defense bonuses, the slayer may wish to wear sacred clay armour.


 * Weapons
 * Abyssal Whip
 * If using barrows armour, use corresponding weapon.
 * Dragon Scimitar
 * Dragon Dagger

High-quality ranged equipment, such as:


 * Armour
 * Dragonhide armour
 * Karil's set


 * Weapons
 * A bow and arrows.
 * Dwarf Multicannon and cannonballs, for faster killing in multi-combat zones. However, it is moderately expensive, and offers less combat experience.

Other useful items:


 * Dramen staff or Lunar staff for transportation through fairy rings.
 * Combat stat-boosting potions.
 * Various Amulets, such as:
 * Amulets of glory for raising stat bonuses as well as teleports.
 * Games necklaces, for a quick teleport to Turael, useful for changing slayer assignments that are too difficult. Note: If you change your slayer task through Turael after completing Smoking Kills, you will have to complete four more tasks in a row without changing in order to begin accumulating points again.
 * Teleport runes and other methods of teleportations.
 * Bones to Peaches is useful on monsters that drop bones
 * Energy potions and/or Super energy potions for running around.
 * Recipe for Disaster gloves, preferably the highest ones available.
 * Ring of Wealth, for better drops. For players not interested in drops, a Berserker ring or a Warrior ring may be better.
 * Various Summoning pouches, including Beasts of Burden, and Healers are very useful!

Strategy
One issue that comes about in Slayer is healing. There are five main options to deal with this:


 * Eat food. This is a common way to heal. However, food takes up inventory space except for foods like purple sweets, which are relatively expensive.
 * Use healing armour/weapons. One of these ways is by using the Guthan's armour, which many long-term slayers use to heal and save food at the same time. There is also the Saradomin godsword, which also restores prayer. However, both are very expensive. Enhanced excalibur is another good option.
 * Use the spell Bones to peaches to heal. Bones to peaches is often used when fighting against monsters that drop bones. The spell turns bones in your inventory to peaches. these do not take up much inventory space,and are stackable
 * Use a safespot. If the monster cannot hit you back and you can use ranged, magic, or halberd on it, you can save food. One way to do this is to use the cannon in certain areas.
 * Using Bunyips from the Summoning skill, there are many advantages that include the fact one doesn't need to think about food and they are relatively cheap compared to the amount of hitpoints they heal. It is recommended that they use high alchemy on most of the dropped items, casting it on anything above a steel battleaxe.
 * Using a cannon may be helpful at times. This means that not only multi-combat area monsters should be targeted, but, if there is a safe spot, players should also set up a cannon there, and just pop out to refill the cannon whilst it's doing its work. Examples of monsters that may be cannoned that aren't in a multi-combat area are hellhounds and fire giants.
 * Cannons cannot be used in places such as the Slayer Tower, the Slayer Dungeon, or the Chaos Tunnels.
 * Having lunar spells set may be a reasonable strategy if players don't mind not casting High level alchemy on some of the drops, and are able to complete a task in one go. They should have plenty of bank space to do it later, and plenty of teleport tablets. It allows them to contact the slayer masters without having to visit them in person.
 * Players should sometimes have their stats boosted by potions while training slayer, although this is optional. Always take some cash to the slayer master (50k recommended), so the player can buy equipment as necessary.
 * A player's inventory should include the Slayer gem and optionally a teleport to the closest bank. Food might sometimes be necessary, as well as prayer potions, bones to peaches, and runes for High Level Alchemy.

Routes to contacting slayer masters

 * Turael\Spria - use a combat bracelet to teleport just outside the Warriors' Guild, alternately use a games necklace to teleport to the Burthrope games room.
 * Mazchna - use the Kharyrll Teleport, use a house Kharyrll portal, or use the CKS fairy ring, lastly an ectophial can also be used.
 * Vannaka - use the amulet of glory to teleport to Edgeville, then go down the dungeon. You can also use the Paddewwa Teleport, which will bring you into the dungeon, you can then walk to him.
 * Chaeldar - use any fairy ring to access Zanaris. The closest fairy ring to a teleport spot is Slayer ring to Relleka slayer caves.
 * Sumona - use the Magic Carpet transport to Pollnivneach, use a Player owned house set at Pollnivneach, or use the Slayer ring to teleport directly to her.
 * Duradel\Lapalok - use the Karamja gloves 3 teleport, use the CKR fairy ring, or use the Karamja gnome glider, alternately use the Shilo Village cart system from Brimhaven (which itself is a quick boat ride from Ardougne).
 * All slayer masters - use the NPC Contact spell

Equipment and set-up
This chart will give players a general recommendation for what to wear. Any cape and gloves may be used.

Task strategies
Many slayer tasks have a wide selection of monsters you can kill. choose the best for your level.

Summoning
Beasts of Burden have storage spaces. The Bull ant or Spirit terrorbird familiars are very cheap, have low requirements, and their scrolls will restore run energy.

Here is a list of good Beast of Burden

Void Spinners and Bunyips will each heal you every fifteen seconds. In addition, the Bunyip familiar enables you to eat raw fish. This can be useful when killing monsters that drop raw fish.

Alternative Tasks
If you are assigned a task seemingly too combatively difficult or easy, it may be possible for you to kill another monster that is weaker, yet will still be considered part of your task. Below is a list of the most common assignments.