Dust devil

Beta

A dust devil is a slayer monster that requires level 65 Slayer to kill. A face mask, masked earmuffs, or slayer helmet is required to slay them, whether in the Smoke Dungeon or Chaos Tunnels, because of their effects on players without protection. Some players choose to train on dust devils for the coveted dragon chainbody, although it is a very rare drop.

Locations

 * Smoke Dungeon - in the western part of the dungeon
 * Chaos Tunnels - easily reached by entering the rift north of Edgeville Monastery, then taking the north-west portal from the gargoyles, running west through the mummies and taking the north-west portal, then taking the north-east portal from monks of Zamorak.

Strengths and weaknesses


After EOC, the best way to kill these is with a Chaotic Maul. If your dungeoneering is low a Saradomin Sword is a good alternative.

For players who find it difficult to kill more than 30 of these without eating then it is recommended you also bring an Abyssal Whip and any kind of shield. Using the Ultimate Ability Rejuvenate you can switch from your Saradomin Sword to your shield and Whip and then heal 40% of your hitpoints. This can make Slayer tasks a lot easier, and the profit a lot higher, or you can also use Regenerate which can be better for some who want to hold more loot.

If you don't wear a facemask, slayer helmet, full slayer helmet, or masked earmuffs, Attack, Strength, Defence, Agility, Magic, Ranged, Prayer, and Summoning will be lowered to 1. You can still kill it, but it take a lot longer. Along with this effect, your prayer and summoning points will be rapidly drained to zero, whilst the dust devil hits constant 350s on you. Dust devils are vulnerable to crush attacks. They attack with range. Their dusty, gritty attack, even if it causes no damage to lifepoints, has the special effect of greatly reducing an unprotected player's combat skill levels. A single attack can reduce Attack, Strength, Ranged, and Magic to 0 whilst halving a player's prayer points. However, a facemask, Slayer helmet, full slayer helmet or masked earmuffs can completely neutralize the dust devil's deadly special effect.

Players need at least level 65 Slayer to fight these creatures. The protective headgear is also required just to survive in the Smoke Dungeon, one of the dust devil's habitats. In the Chaos Tunnels, their other habitat, the protective equipment is only required when fighting the devils themselves.

The Smoke Dungeon has many safe spots where players can use Ranged, Magic or halberds to defeat them. Melee is also effective.

A good healing strategy is to use the spell Bones to Peaches to maximise one's stay. It is possible to use Guthans armour to heal, although players must be careful switching the helm with the face mask or the dungeon will hit them for 200 life points every 12 seconds or so, only allowing 3-4 hits in before having to switch back to the face mask. Use Guthan's armour to heal only on nearby fire elementals, pyrefiends, or fire giants.

Players with 80+ defence and an enhanced excalibur or Saradomin godsword shouldn't need much more than 5 sharks for a slayer task. Another reasonable way to kill these creatures is to use an AGS, despite its slash bonus it will defeat dust devil's in one to two abilities.

If the player chooses to use the Chaos Tunnels instead, they will still need the facemask to kill the Dust devils themselves, but since there is no environmental smoke, Guthan's can be used to heal on the giant crypt rats, black demons, infernal mages, Zamorak warriors or the monks of Zamorak that surround the dust devil's chamber. The dust devils here are also closer to each other than the Smoke Dungeon allowing players to attack multiple dust devils at once to speed up their Slayer task, especially if players do not mind wasting their prayer points for Soul Split. Also a player will be able to use a combat familiar while in the Chaos Tunnels; it is recommended a player use a ranged familiar, such as spirit dagannoths, geyser titans, and steel titans as the dust devil's weakness is ranged. A ghast familiar is also a decent option if one has completed Temple Trekking; its attack speed is higher than most familiars, and its special move can restore prayer if one uses Soul Split.

Players should also bring super sets if they are on a slayer task and want to finish it quickly. Alternatively, players with 68 Summoning can use a Bunyip familiar to stay for long periods of time. It generally takes two pouches to complete a task. The vampyrism aura from the membership loyalty program can also keep your hitpoints up. Most players will need to bring along supplemental food, however those with high Defence and good defensive armour may not require any, especially due to the occasional 1-2 Ugthanki kebab drop.

Dust devils are weak to crush attacks, but an abyssal whip coupled with a dragon defender, Enhanced excalibur, or an off-hand dragon mace will work fine whilst having momentum active. Players with 85 attack and strength can easily kill them with minimal hits thus making them very fast to kill.

100% drop

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Weapons and armour

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Runes

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Herbs

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Other

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Trivia

 * Both "dirt devil" and "dust devil" are brands of a vacuum cleaner, hence the examine text; "The vacuumed face of evil".
 * They also have a resemblance to the stress release toy Popping Martian (Martian Popper, Bug Out Bob).
 * Although they drop bones, Dust devils do not appear to have bones, as they are supposedly filled with air.
 * Many of their drops are the colour of dragon metal (crimson charm, red d'hide vambraces, uncut ruby). This often misleads players, making them think that they have received a Dragon chainbody drop.
 * In real life, dust devils are a miniature whirlwind strong enough to whip dust and leaves into the air.

Staubteufel Dust Devil Dust devil