Thok It To 'Em

Development team

 * Developer: James C
 * Senior Designer: David O
 * Graphics: Alex R
 * Quality Assurance: Vicki M, Ian H, Daniel H, Stacey N, Liam H
 * Audio: Adam B

Unfreezing Skaldrun

 * Skip to the next section if this has already been done.


 * In order to begin, the player must first unfreeze Skaldrun.
 * This can be done by entering the Frozen floors (1-11) in Daemonheim, with Complexity 2 or higher activated.
 * While completing the dungeon, look for Skaldrun, who will be in any room frozen in ice.
 * Kill all the monsters in the room so that the discussion with Skaldrun will not be interrupted.
 * Light any type of fire adjacent to the ice or cast a fire spell on the ice.
 * Talk to him. Choose each option. Once done, tell him to "Leave" and he will teleport to the surface.

Finding the memory fragment

 * The memory fragment required to start this saga is the scribbled notes.
 * These notes can be found during any dungeon on any of the floors between (and including) 30 and 35 with any complexity.
 * When found, touch the scribbled notes.
 * Finish the dungeon or leave for the surface.

Into the saga

 * Deposit your Ring of kinship. No items can be taken into the saga.
 * Find Skaldrun located west of Thok, Master of Dungeoneering.
 * Talk to him about the scribbled notes.

Thok's abilities

 * In this saga, the player controls Thok.
 * Thok heals by defeating enemies. More lifepoints are healed when he defeats bosses.
 * Thok can eat raw food.
 * Thok can use special attacks (which seem to be chosen at random among the various melee weapons that have special attacks), and his special attack energy bar is restored by killing enemies.

Stomp
As Marmaros, you must defeat Stomp without food or prayer. Thok is there to help attack Stomp, but he cannot help you charge the lodestones.

Once Stomp is defeated, you gain control of Thok. Marmaros has been injured, so you must venture deeper into Daemonheim to help him.

Thing with eyes
As Thok, you must defeat Thing with eyes without food or prayer. However, Thok is much more powerful than Marmaros and can hit over 1170. This battle should not be too difficult.

Afterwards, Thok must navigate a small dungeon. If you simply go through the dungeon without using the keys, there will only be enemies to fight. Puzzles and extra bosses only appear behind locked doors.

Warped gulega
Later, you must protect the Pretty Lass from the Warped Gulega. Afterward, talk to the Pretty Lass to return to Marmaros. You will be instructed to get "something cold" for Marmaros.

Walking icecube
Thok must now defeat the Walking Icecube. This time, you will have food. It is easiest to let the icicles damage you until you are nearly dead (the icicles cannot kill you), eat one cave moray (which should give enough lifepoints to last until the next barrage of icicles), and repeat. You will use the icefiend's body as "something cold," thus concluding the abridged section.

Secondary objectives
Defeat the following bosses and retrieve a trophy from each:
 * Coward with Bow, behind the Silver crescent door.
 * Bulky warrior, through the Crimson rectangle door.
 * Armoured Cow Thing, locked behind the blue triangle door.
 * Gobby Demon, in the room blocked by the Orange shield door.
 * Fish Mini-marm.
 * Mine the Promethium ore and smelt it.
 * Craft some Body runes (Thok runes). You must use them on the altar.
 * Farm some "Not-meat".

Abridged

 * 37,080 Dungeoneering xp
 * 3,708 Dungeoneering tokens

Unabridged
Together with the above rewards:
 * 75,765 experience in Strength.

Trivia

 * All items and monsters are from Thok's point of view for example, the silver cresent key is displayed as silver curvy thing or forgotten ranger or warrior as Weakling or Weaker than Thok.
 * You can talk to Thok about the saga after completing it, by telling Thok "I've been you."
 * If you have not fought the Warped Gulega before, fighting it during the saga will unlock the music track for it, even if you don't have the dungeoneering level required to face it.