Keldagrim

Keldagrim is a massive underground dwarven city accessible from the tunnel entrance east of Rellekka. Players may also buy a one-way rail cart ticket to Keldagrim from a cart conductor in the Dwarven Mine or under White Wolf Mountain. Keldagrim is considered a good place for players to train thieving, mining and smithing. It is also the host city of the quest series, The Rise of the Red Axe.

Keldagrim, including the mines to the south and the Arzinian Mine within those mines, is one of the largest cities in RuneScape. The only other cities which rival its size are Varrock, Meiyerditch, and Dorgesh-Kaan. Because of its size and general lack of players, it is often used for hide and seek, clan meetings, player owned cities, drop parties, and other player-run events.

Despite its size and large array of features, Keldagrim is rarely visited by the vast majority of players. This is usually attributed to its poor location, although there are actually many methods of reaching the city quickly.



Introduction
Keldagrim is a massive dwarven metropolis hidden beneath the Trollweiss Mountain. Until recently, it was completely hidden from the rest of RuneScape. During the God Wars, the dwarves hid beneath the surface to get away from the fighting, and during their hiding they became a mighty and prosperous people. The mines beneath the surface were incredibly rich, and the dwarves quickly adapted to their new environment by developing new, more effiecient methods of mining and smithing.

Only thousands of years after the dwarves went into hiding did they come to the surface to find the wars over. Because of its isolation, Keldagrim has not had to deal with wars or neighboring difficulties for many millenia. In fact, the only enemies they have had to deal with are the trolls, who attack from the troll-infested lands to the east at every opportunity. Fortunately, they trolls are so large that they can rarely fit through the dwarves' gates. With so little to oppose them, the city of Keldagrim has grown into a thriving city, and is currently the second-oldest city in RuneScape and is beaten only by Prifddinas.

Keldagrim is ruled by a company-style government. The Mining Consortium, which consists of eight powerful companies, makes all of the important decisions and ensures that Keldagrim is kept safe from the nearby trolls. The Consortium was created by King Alvis approximately 500 years ago. Originally intended to serve the king, it quickly grew in power until it became the more powerful than the king. Now Keldagrim has no kings. The Consortium currently consists of:


 * The Red Axe
 * The Purple Pewter
 * The Blue Opal
 * The Yellow Fortune
 * The Brown Engine
 * The Silver Cog
 * The White Chisel
 * The Green Gemstone



Spanning the River Kelda is a large palace, from which the Consortium rules the city and trades amongst itself at the Trade Octagon. The dwarves are a particularly economically-aware race, as one will notice on their visit to the city. The dwarves have had dealings with many races in recent years, such as the gnomes, the cave goblins, and the humans.

Keldagrim is divided in two halves by the River Kelda. The west side is considered the wealthy, upper-class side, where glistening high-rises and orderly streets are a common sight. The west side houses the Black Guard H.Q., where the dwarven police force rule from, and the Grand Keldagrim Library, where ancient tomes are gathered. The east side is home to the scrapings of dwarven society. Smog-spewing factories, dodgy bars, and rustic shacks make up most of the eastern side. Despite this, the east side is very useful and is the home of the train station, the port, and the Blast Furnace factory.

South of the city is a massive mine, where dwarves carve away at the rock in search of the valuable gems and ore that have allowed Keldagrim to thrive longer than almost any other civilization in RuneScape. Many ferries service the mines, carrying miners, adventurers, and ore to and from the city by traveling along the ever-flowing River Kelda.

Whether or not Keldagrim is part of the Fremennik Province is debatable. It is assumed that The Fremenniks and dwarves trade often, and research has shown some similarities in their culture and mythology. As Keldagrim is within the borders of the Fremennik Province, it is generally accepted as a part of it, although the dwarves are not actually Fremenniks.

Transportation


The first time a player goes to Keldagrim they must pass through the normal way. To get to Keldagrim, you must go northeast from Rellekka until you reach a cave guarded by two dwarven statues. Once in the cave, there is a large tunnel to the right full of trolls. However, in front of the entrance is a small crack guarded by two more dwarven statues. Enter it. You will now be in a large mine. Talk to the Dwarven Boatman (not the ferryman! He takes you into the deeper parts of the Keldagrim Mines) and you will go to Keldagrim. On the way there, you will begin The Giant Dwarf. After you do this, you will be able to get to Keldagrim via the mine cart transport system.

The fastest and easiest way to access Keldagrim is through the rail car system. You can buy a ticket to Keldagrim from the cart conductor in the Dwarven Mine or under White Wolf Mountain. To buy a ticket to or from White Wolf Mountain you must have completed Fishing Contest. Additionally, to ride the mine carts in the Dwarven Mine you need to have visited the city first. A one-way ticket costs 150 coins from Dwarven Mine and 100 coins from White Wolf Mountain, although the price can be reduced using a Ring of Chaos. One effective method of using the carts involves building one's house in Taverly, and than teleporting to the house and walking to the nearby mine cart station.

There is now a train route from Dorgesh-Kaan to Keldagrim and can be used after completing Another Slice of H.A.M., although, like a real train system, it takes time after entering before the train departs the station. After leaving there will be a short cut-scene and you'll end up in Keldagrim or Dorgesh-Kaan depending which one you left from.

Main article: Dorgesh-Kaan - Keldagrim Train System



There are also many indirect ways of accessing Keldagrim. There are four fairy rings in the Fremennik Province; one on Miscellania, one near Sinclair Mansion, one near the Slayer Dungeon, and one on the mountain over the Keldagrim entrance. The last one is particularly useful, and is one of the fastest ways of reaching the city.

There is also a Giant Eagle in the Trollweiss Hunter Area just north of the Keldagrim Entrance. Players who have completed Eagle's Peak will be able to get to Keldagrim faster from various locations such as the Kharidian Desert via the Eagle transport system.

Another, less effective method is to plant a spirit tree using the farming skill on Etceteria and to teleport there from any of several locations. It is some distance from Keldagrim, however, so it is not often used.

Players can also access Keldagrim faster by building a house in the nearby city of Rellekka with the construction skill and, through the use of Teleportation, teleport there. Finally, players who complete the Fremennik Trials can teleport to Rellekka with the Enchanted lyre. All of these methods allow for quick access to Keldagrim.

There is also a little-known pathway just south of the entrance, which leads to the city of Burthorpe. Although it passes through the mountains of Trollheim, it fortunately is safe from the trolls. This path requires a pair of climbing boots and completion of Death Plateau.

During The Giant Dwarf, there are several opportunities to travel directly between Keldagrim and Thurgo's Peninsula. However, these can not be done before, after, or during most of the quest.

Banks
There is one bank in Keldagrim. It is located on the west side of the river, near the King's Axe Inn. Its close proximity to an anvil makes it an excellent place to smith, rivaling areas such as Varrock and Yanille.

The Keldagrim bank is most often used by players that are thieving, smithing, brewing, or mining in the city. It also receives a lot of business from players that are hunting in the nearby Trollweiss Hunter Area, collecting seaweed near Rellekka, and other such nearby features. People that are fletching or casting high alchemy also come here often, as it is very quiet.

Notable Features
Keldagrim plays host to the Rat Pits minigame, beneath The Laughing Miner Pub. Unlocked during the Rat Catchers quest, this area allows players to bet on their cat as it attempts to catch rats the fastest. There is also a small bar within the pits where players can take a break from their gambling.



One of only two breweries in RuneScape can be found in Keldagrim, upstairs in the Laughing Miner Pub. Here players can brew a variety of ale and cider.

Keldagrim is fortunate enough to have the most shops of any city in RuneScape. Some of the most useful of these can be found in the marketplace. In the marketplace there are several stalls, most of which can be stolen from using the thieving skill. While stealing from these stalls, it is highly recommended that you wear crush-resistant armor such as dragonhide, as it will greatly reduce the strength of the Black Guards' crush attacks. The stalls in the market include:


 * 1 Bread Stall
 * 1 Gem Stall
 * 1 Crafting Stall
 * 1 Crossbow Stall
 * 1 Silver Stall
 * 1 Clothing Stall (cannot be stolen from.)



Keldagrim is currently the only city that hosts mini-tasks. Sometimes, while talking to certain shopkeepers or citizens at certain times, they may ask you for certain items. These are usually ore, bars, or low to mid-leveled smithable armor, but certain store owners can ask for items like balls of wool, and one dwarf can even ask for items such as toy horses and buckets of camel dung. If the items are delivered to the shopkeeper within the time limit (usually around 10-20 minutes), you can receive either coins or experience in mining, smithing, or crafting.

Perhaps the most notable attraction in the entire city is the blast furnace, located beneath the large factory on the east side of the city. This team-based mini-game allows players to work together to operate the blast furnace, one of the most advanced machines the dwarves have ever managed to create. By using it, players can smelt metal bars using half of the coal, as well as smelt iron with a 100% success rate. Although it is encouraged to do this mini-game with a team, it can be easily operated by one person.

Players that complete the Between a Rock... quest have access to the Arizinian Mines south of the city itself. Inside can be found approximately 146 gold rocks, and a nearby dwarven ferryman will take the gold to the bank for a few gold ores. A full load costs 5 gold ores, but if a player has am activated Ring of Charos, it will cost only 3 gold ore. When used properly, this is one of, if not the, greatest gold mines in the game.

In the mines south of the city are several types of ore which can be mined. These include 5 coal, 2 copper, 4 iron, 1 gold, and 5 tin rocks. There is also a mine with 9 coal rocks in the northeast part of the city. When combined with the blast furnace and any of the 5 anvils in the city, Keldagrim is an effective place to smith.

Keldagrim's close proximity to the Fremennik Province makes it useful for many other things as well. Keldagrim is very close to the rock crabs, an excellent training spot. There are many seaweed respawns on the beach, and a transport to the Penguin Agility Course. There is a mine outside of Keldagrim that contains 9 iron rocks and two mithril rocks, and the Trollweiss Hunter Area is just a short walk to the north. The nearby Brine Rat Cavern and Slayer Dungeon offer good combat training. There are several unicorns and bears in the nearby forest. Rellekka also greatly supports the city.

Pickaxe-Is-Mine


This shop stocks every type of pickaxe except iron, for some unknown reason. It is useful for those that wish to mine in the city but need a new/more powerful pickaxe.


 * Bronze pickaxe: 1 Coin
 * Steel pickaxe: 650 Coins
 * Mithril pickaxe: 1,690 Coins
 * Adamant pickaxe: 4,160 Coins
 * Rune pickaxe: 41,600 Coins

Keldagrim Stonemason


This is the only stonemason currently found within the game. The stock is made up only of high-leveled construction materiels. It is possibly the most expensive store in RuneScape. There is a fire inside the stonemason's shop that can be used to make most foods.


 * Limestone: 26 Coins
 * Marble block: 325,000 Coins
 * Gold leaf: 130,000 Coins
 * Magic stone: 975,000 Coins

Quality Armour Shop


This shop stocks a mixture of medium helmets, shields, and chainbodies. There are not usually any shields in stock, but players sometimes sell shields to the shop. There is also an anvil in here that can be used to smith, and its close proximity to The Bank of Keldagrim allows for very fast smithing.


 * Steel chainbody: 975 Coins
 * Mithril chainbody: 2,535 Coins
 * Black chainbody: 1,872 Coins
 * Adamant chainbody: 6,240 Coins
 * Steel medium helmet: 390 Coins
 * Mithril medium helmet: 1,014 Coins
 * Adamant medium helmet: 2,496 Coins
 * Steel square shield: 780 Coins
 * Black kiteshield: 2,121 Coins

Quality Weapons Shop


This shop sells a good mixture of metal ranged and melee weaponry. It is one of very few stores that stocks Rune longswords.


 * Steel battleaxe: 845 Coins
 * Mithril battleaxe: 2,197 Coins
 * Mithril sword: 1,098 Coins
 * Adamant sword: 2,704 Coins
 * Steel scimitar: 520 Coins
 * Black longsword: 1,248 Coins
 * Rune longsword: 41,600 Coins
 * Maple shortbow: 520 Coins
 * Maple longbow: 832 Coins
 * Mithril arrow: 41 Coins
 * Adamant arrow: 104 Coins

Agmundi Quality Clothes


Agmundi gets most of her stock from Vermundi, her sister in Keldagrim East. The clothing sold here is much too small for humans to comfortably wear, although some players wear it anyway.


 * Pink skirt: 715 Coins
 * Blue skirt: 812 Coins
 * Pink trousers: 910 Coins
 * Blue trousers: 975 Coins
 * Tan shorts: 468 Coins
 * Blue shorts: 507 Coins
 * Tan woven top: 812 Coins
 * Blue woven top: 845 Coins
 * Tan shirt: 780 Coins
 * Pink shirt: 812 Coins

Vigr's Warhammers


Vigr is a particularly angry dwarf that sells a variety of warhammers. He doesn't appear to think much of humans, and is a supporter of the Red Axe, although he later denies it. There is a sink, and more importantly, a furnace, in this room that, as of yet, cannot be used by players.


 * Bronze warhammer: 61 Coins
 * Iron warhammer: 224 Coins
 * Steel warhammer: 832 Coins
 * Black warhammer: 1,273 Coins
 * Mithril warhammer: 2,158 Coins
 * Adamant warhammer: 5,356 Coins

Gunslik's Assorted Items


This shop sells a mixture of general supplies that should come in handy during adventuring. Its stock is somewhat similar to the general stores in Karamja.


 * Jug: 1 Coin
 * Bucket: 2 Coins
 * Tinderbox:1 Coin
 * Chisel: 1 Coin
 * Hammer: 1 Coin
 * Candle: 3 Coins
 * Torch: 5 Coins
 * Charcoal: 58 Coins
 * Leather Gloves: 7 Coins
 * Vial: 2 Coins
 * Pestle and Mortar: 5 Coins
 * Rope: 23 Coins

Crossbow Shop


One of only three crossbow stalls in the game, it stocks a wide variety of crossbow limbs and crossbow stocks. This stall is notable because it can be thieved with level 49 Thieving and because it is the only shop that sells Bolt pouches. If stealing from the stalls in Keldagrim, it is highly recommended you wear crush-resistant armor to defend against the Black Guards' attacks.


 * Wooden stock: 60 Coins
 * Oak stock: 81 Coins
 * Willow stock: 159 Coins
 * Teak stock: 231 Coins
 * Maple stock: 300 Coins
 * Mahogany stock: 399 Coins
 * Yew stock: 501 Coins
 * Bronze limbs: 60 Coins
 * Iron crossbow limbs: 210 Coins
 * Steel crossbow limbs: 750 Coins
 * Mithril crossbow limbs: 1,950 Coins
 * Adamant crossbow limbs: 4,800 Coins
 * Rune crossbow limbs: 48,000 Coins
 * Bronze crossbow: 219 Coins
 * Iron crossbow: 471 Coins
 * Steel crossbow: 1,080 Coins
 * Mithril crossbow: 2,349 Coins
 * Adamant crossbow: 5,301 Coins
 * Rune crossbow: 48,600 Coins
 * Bolt pouch: 1,500 Coins

Vermundi's Clothes Stall


Most of Vermundi's merchandise is sent to her sister Agmundi in Keldagrim west, so the stock here is somewhat lacking. Although this stall has a thieve option, it cannot actually be stolen from.


 * Brown skirt: 455 Coins
 * Brown trousers: 715 Coins
 * Brown shorts: 364 Coins
 * Brown woven Top: 650 Coins
 * Brown shirt: 585 Coins
 * Silk: 39 Coins

Carefree Crafting Stall


This stall recently had its stock expanded to include more items. It can be stolen from with 5 thieving.


 * Chisel: 1 Coin
 * Ring mould: 7 Coins
 * Necklace mould: 7 Coins
 * Needle: 1 Coin
 * Thread: 1 Coin
 * Ball of wool: 3 Coins

Green Gemstone Gems


This shop sells a variety of gems that can be used to make jewelry with the Crafting skill. This stall can be stolen from with 75 thieving, and seems to respawn faster then the gem stall in Ardougne.


 * Sapphire: 360 Coins
 * Emerald:750 Coins
 * Ruby: 1,500 Coins
 * Diamond: 3,000 Coins

Keldagrim's Best Bread


This stall sells a variety of baked goods. It can be stolen from with 5 thieving and respawns twice as slow as the cake stalls in Ardougne, but gives twice as much experience.


 * Bread: 18 Coins
 * Cake: 75 Coins
 * Chocolate slice: 45 Coins

Silver Cog Silver Stall


This stall can be stolen from with 50 thieving. It is notable because it respawns twice as fast as the silver stall in Ardougne, but gives half the experience. The result is the same amount of experience but twice the silver, making this an excellent source of silver.


 * Unblessed symbol: 300 Coins
 * Silver ore: 112 Coins
 * Silver bar: 225 Coins

Armour Store


This armor store can be found downstairs in the blast furnace factory. It sells a variety of mithril, adamant, and runite armor. However, the items are not stocked by NPCs; their base stocks are 0. The items go to the shop only by being sold players. Players often sell their smithed goods here. The shop removes its stock VERY slowly, so anything sold to the shop will usually remain there for a while.


 * Rune medium helmet: 19,200 Coins
 * Rune full helmet: 35,200 Coins
 * Rune platebody: 65,000 Coins
 * Rune platelegs: 64,000 Coins
 * Rune plateskirt: 64,000 Coins
 * Rune square shield: 38,400 Coins
 * Rune kiteshield: 54,400 Coins
 * Rune chainbody: 50,000 Coins
 * Adamant medium helmet: 1,843 Coins
 * Adamant full helmet: 3,520 Coins
 * Adamant platebody: 12,800 Coins
 * Adamant platelegs: 6,400 Coins
 * Adamant plateskirt: 6,400 Coins
 * Adamant square shield: 3,840 Coins
 * Adamant kiteshield: 5,440 Coins
 * Adamant chainbody: 4,704 Coins
 * Mithril medium helmet: 748 Coins
 * Mithril full helmet: 1,344 Coins
 * Mithril platebody: 4,160 Coins
 * Mithril platelegs: 2,600 Coins
 * Mithril plateskirt: 2,600 Coins
 * Mithril square shield: 1,497 Coins
 * Mithril kiteshield: 2,165 Coins
 * Mithril chainbody: 1,911 Coins


 * These prices are approximate. There is almost always some armor in stock.

Ore Seller


The ore seller can found downstairs in the blast furnace factory. This shop stocks ore used for smithing. The base stocks of all ore types are 100. The shop is restocked by a dwarf that constantly enters the room and gives a large number (around 30) of one type of ore to the shop. This shop is good for un-noting ore while smithing at the blast furnace.


 * Copper ore: 4 Coins
 * Tin ore: 4 Coins
 * Iron ore: 25 Coins
 * Mithril ore: 243 Coins
 * Silver ore: 112 Coins
 * Gold ore: 225 Coins
 * Coal: 67 Coins

Prices vary slightly because of the ore constantly being bought from and sold to the store.

Kjut's Kebabs


Kjut sells only one item: kebabs. These can be bought for two coins and are excellent food when stealing in the marketplace.

Reinald's Smithing Emporium


Reinald's Smithing Emporeum is one of Keldagrim's newest shops. It is here that adventurers flock from all oveer the world to purchase new armguards. Unlike most shops, though, this store doesn't sell items, and instead changes players' appearances. Reinald's services cost 500 coins, although the store's services were free during the first week or so after its grand opening.

The King's Axe Inn
Found in Keldagrim's west side, The King's Axe Inn is an upper-class inn that is popular amongst wealthy dwarves and many players. On its lower level there is a bar where players can buy locally brewed dwarven stout, beer, and wine. There are also many tables and a storeroom, as well as a slightly drunken dwarf named Gauss. The upper level has several rooms where NPCS can spend the night and offers an excellent view of one of the River Kelda's main tributaries.

Strangely, gnomes are often seen visiting the inn. Their purpose is widely questioned by the citizens of Keldagrim, as they have been negotiating some type of deal with the Red Axe.



The Laughing Miner Pub
The Laughing Miner Pub, unlike the King's Axe Inn, is a dodgy bar found in the slums of the eastern side. Here, the scrapings of dwarven society of the city gather to gamble and drown their sorrows in beer.

The main floor is small and simple, with a few fireplaces and tables. The barmaid will cook visitors her famous meat and potato stew and sell cheap ale. Postie Pete also stops by every so often to take a short break from his job.

The upper floor of the bar is the home of one of the only breweries in RuneScape. Here players can brew a variety of drinks. There is also a balcony and butcher's room.

Beneath the bar are the Rat Pits, where gamblers gather.

Rat Pit Bar
Hidden beneath The Laughing Miner Pub, the Rat Pit bar is the most disreputable bar in the whole city. Stocking dirt-cheap beer and stew, this small inn is crawling with rats and lined with rat traps. It is sometimes used by players taking a break from gambling the Rat Pits, and is frequently visited by a particularly drunken Black Guard.

Respawns
There are several item respawns in Keldagrim.


 * Pot - upstairs in "The Laughing Miner Pub," near the brewery, there is a pot respawn near. It is useful for those in need of ale yeast, an important ingredient in the brewing portion of Cooking.
 * Rake - in the Keldagrim Palace Gardens.
 * Spade - in the blast furnace factory, downstairs.
 * Bucket - downstairs, near the sink in the blast furnace factory.
 * Hammer - on a table downstairs in the blast furnace factory.
 * Broken glass - there are about 6 broken glass respawns in the drunken dwarf's house. They serve no real purpose here.

Music

 * Time to Mine - The mines south of Keldagrim
 * Tale of Keldagrim - East Keldagrim
 * Land of the Dwarves - West Keldagrim
 * Bubble and Squeak - The Rat Pits
 * Forgettable Melody - The mine cart rails during Forgettable Tale of a Drunken Dwarf.
 * Have a Blast - Downstairs in the blast furnace factory.
 * In Between - The Arzinian Mines.
 * Slice of Station - The Keldagrim train station.
 * Right on Track - The Red Axe caves during Forgettable Tale of a Drunken Dwarf.
 * Claustrophobia - The Arzinian Mines during Between a Rock...
 * Marzipan - The troll-infested tunnel just outside of the mines.

The People
There are many people in Keldagrim. In fact, Keldagrim has some of the most non-attackable NPC characters of any city in RuneScape.


 * Commander Veldaban - The commander of the Black Guard regiment in Keldagrim. The Black Guard is the dwarven military and police force. He is one of the most dutiful dwarves in all of Keldagrim and is the first person players are likely to meet on their initial visit to the city.
 * Dwarven Boatman - A boatman that will take players to Keldagrim and back from the mines south of the city. He is also the start point of "The Giant Dwarf." He will allow players to use his boat for free, although his navigational skills are questionable.
 * Dwarven Ferryman - These dwarves will ferry players across the Kelda River, to the far end of the mines and back. Their services cost 2 coins, but if players have a Ring of Charos (A) they will take them for free. If you are in the far end of the mine and don't have 2 more gp, the dwarf on that side will also take you for free.
 * Dwarven Ferryman (gold ore) - This dwarven ferryman will take players' gold ore to the bank, for a small fee. He is useful when mining in the Arzinian Mines. It is suggested players equip a Ring of Charos (A) when using his services, as he will charge less gold ore.
 * Drunken Dwarf - An extremely drunk dwarf. He is either the brother or cousin of the Drunken Dwarf who appears in the random event (he can't remember which). Until recently, this dwarf was a respectable dwarf and was not overly obsessed with beer. However, since he ventured into an ab abandoned mine on the east side of the city, he has done little but drink and ramble on about evil kebabs and pink dragons.
 * Supreme Commander - Bisi, the supreme commander of the entire Black Guard. He commands all of the lower commanders, such as Commander Veldaban and Commander Lawgof (who is currently involved in a battle with the goblins at the Coal Trucks).
 * Hreidmar - Director of the Red Axe, the most powerful company in the Mining Consortium. He is old, hunchbacked, hook-nosed, and ruthless when it comes to politics. As a result, he is highly disliked (and, in some cases, respected) by much of the dwarven community. His lust for power and ruthless methods have even lead to the Black Guard's intervention at times. His current plans are unknown.
 * Hreidmar's Cat - What would a powerful dwarf be without a loyal cat? Hreidmar's cat happily follows his master wherever he goes, and may well be helping Hreidmar keep an eye on the other companies...
 * Dondakan - Veldaban's father. He has spent most of his life trying to opening a small, seemingly unbreakable chunk of rock in the mines. He has managed to create many new types of cannonballs in his efforts to open the rock, including mithril, iron, adamant, and runite. He also owns a set of granite boots, which he will not part with for any price.
 * Dromund - A rich, very grumpy dwarf that lives on the west side of Keldagrim near the bank. He has a cat that helps to guard his house.
 * Dromund's Cat - Dromund's cat is very loyal to his master and helps to guard his house against would-be thieves.
 * Blasidar the Sculptor - An expert sculptor that can create statues even as large and detailed as the statue of King Alvis that guards the city. He is a
 * Riki the sculptor's model - Riki is used as a model for Blasidar's many statues. He is always quite grumpy and hardly ever says a word.
 * Rind the gardener - The official gardener for the Keldagrim Palace Gardens. He is also an expert on much of the history of Keldagrim, and is an interesting person to talk to.
 * Tombar - A strangely tall dwarf that wanders the Keldagrim Palace Gardens. Perhaps because of his height, he is particularly grumpy and will rarely talk to strangers.
 * Guass - Gauss is a friendly dwarf that likes to spend his time in the King's Axe Inn. He will hapilly toast anyone that happens to pass by.
 * Barman - The King's Axe Inn is serviced by two barmen who will happily serve customers a variety of drinks such as wine, beer, and dwarven stout. The one on the upper floor, however, manages the rooms, and will only sell drinks to NPCs that have purchased a room.
 * Banker - The Keldagrim bank is kept working by two bankers that will aid players with all of their banking needs, as well as keep them up-to-date on the bank's financial status.
 * Myndill - Myndill can usually be found walking near the bank. Because he spends so much time walking through the city, he can always be counted on to have a piece of information to share regarding the city.
 * Smokin' Joe - Joe is a poor dwarf that lives on the east side of Keldagrim, near the blast furnace. His small cave was recently invaded by rats. Due to years of smoking a pipe, he has lung disease. He plays a large role in the Rat Catchers quest.
 * Wemund - Wemund runs a wrench shop in Keldagrim west. Well, its not exactly a wrench shop; it sells all sorts of things related to steam engine technology. Players cannot actually buy anything here, but the shop has attracted the interest of a gnome all the way from the Grand Tree.
 * Dwarf Engineer - A dwarven engineer that helps maintain Wemund's Wrench Warehouse. He was once a proud mining dwarf, but after an accident in the mines he has had no choice but to work for low wages in Wemund's shop.
 * Librarian - The librarian tends to the Keldagrim Library. He is the foremost authority on any Keldagrim-related history, from the construction of King Alvis's statue to the history of the library itself.
 * Assistant - She helps the librarian keep the library in top condition and will help visitors find the books they need.
 * Customer - A human traveler that has come to Keldagrim to learn about the history of the city. She is quite happy to see another human visiting Keldagrim.
 * Customer (Dwarf) - Unlike the human customer downstairs, the dwarf woman upstairs always seems annoyed to see another person in the library. She spends most of her time telling people to be quiet and making refrences to sings that are not really there.
 * Barmaid - Sells stew and beer in The Laughing Miner Pub. She is also a friend of Postie Pete.
 * Vermundi* - Owner of the clothing store on the east side of town and sister of Agmundi. Vermundi generally makes most of the clothes and sends them to Agmundi, but also sells a few herself.
 * Agmundi* - Owner of the clothing store on the west side of town and sister of Vermundi. She receives most of her stock from Vermundi.
 * Saro* - Owner of the western Keldagrim weaponry. He is involved in the Giant Dwarf quest.
 * Santri* - Owner of the armory in western Keldagrim. He recently found what he beleives to be King Alvis's ancient Dwarven battleaxe washed up on the shore of the River Kelda.
 * Vigr* - Owner of the Keldagrim warhammer store. He is a particularly unfriendly dwarf who works for the Red Axe.
 * Tati* - A deaf dwarf that runs the pickaxe store. His son, Sune, constantly runs errands for him.
 * Sune - Sune runs errands for his father, Tati. He usually runs between the pickaxe store and the marketplace.
 * Bentamir - Bentamir is amongst the poorest dwarves in Keldagrim. He lives in a small hallowed out area in a cave wall on the east side of the city. He works as a miner for a living.
 * Reinald - Until recently, Reinald was but a lowly off-duty factory worker that spent most of his time in his house. But recently, like many dwarves, he has gained an affinity for smithing, and has opened up a vastly popular shop, Reinald's Smithing Emporium. Here players can have their arbands changed for 500 coins.
 * Cart Conductor - Helps to direct traffic in the mine cart station and sells tickets to White Wolf Mountain and The Dwarven mine.
 * Professor Manglethorpe - A gnome professor from the Tree Gnome Stronghold. He is currently studying the steam engine technology of the dwarves. He is a potential customer in the Gnome Restaurant mini-game. He can usually be found near Wemund's Wrench Warehouse.
 * Wemund - Owner of Wemund's Wrench Warehouse. He is an expert on dwarven steam engine technology.
 * Odmar - Odmar can be found shopping the western half of the consortium building, trying to make up his mind on what to buy.
 * Audmann - Audmann is a very wealthy dwarf that lives in the richest part of Keldagrim's west side. Because of this, he considers all those with less money than him to be unworthy of his notice.
 * Factory Worker - These dwarves help to mantain the blast furnace factory.
 * Rowdy Dwarf* - The rowdy dwarf wanders around The Laughing Miner Pub, wearing a sign to advertise it. Since he was fired by the Red Axe, he has been extremeley drunk and is known to ask for random items in exchange for rewards.
 * Factory Manager - Owner of the factory that houses the blast furnace mini-game. Until recently, he would not allow people to use the furnace inside unless they payed him 100 coins. However, with the labor shortage at the recently constructed blast furnace, he has been forced to allow humans to enter freely.
 * Dwarven Foreman - Watches over the blast furnace and ensures that workers are doing their jobs and everything is in working order.
 * Jorzik - Owner of the large armory in the blast furnace factory. His shop is stocked only by players but unstocks very slowly.
 * Ordan - Sells a large variety of ores in the blast furnace factory for the use of blacksmiths.
 * Postie Pete -Postie Pete, the messanger of Postbags From the Hedge, can often be found having a drink in the Laughing Miner Inn. He usually does not stay for long.
 * Stonemason - Keldagrim's stonemason stocks a selection of materials for construction, including extremely rare materials such as marble blocks and magic stones. His shop is the most expensive in all of RuneScape.
 * Trade Referee - Helps to manage the flow of goods in the trade octagon.
 * Ticket Dwarf - Sells tickets for the train system.
 * Miodvetnir - One of a trio of very talkative dwarves. His long years living under the mountain are clearly visible when talking to him, as he does not even know what fish are.
 * Dernu - One of a trio of very talkative dwarves. The three rarely manage to finish a sentance, as they almost always cut one another off.
 * Derni - One of a trio of very talkative dwarves. The three can be found near their ferry in the mines, although their ship as of yet does not seem to have a purpose and can not be used by players to travel anywhere.
 * Kjut - Kjut runs the kebab store in Eastern Keldagrim.
 * Ulifed - A dwarf wandering near the dock.
 * Karl - A forgetful dwarf that lives near the dock. He appears to have a very poor memory, as he forgets what a player said said whenever engaged in a conversation.
 * Runvastr - A poor dwarf that lives in a small house on the east side of the city.
 * Randivoir* - Owner of Keldagrim's best bread. He is a loyal member of the White Chisil.
 * Nolar* - Owner of the Carefree Crafting Stall.
 * Hervi* - Owner of Green Gemstone Gems. As the name suggests, he is a member of hte Green Gemstone.
 * Hirko - Hirko runs the crossbow stall in the marketplace. He also sells bolt pouches.
 * Gulldammer* - Owner of the Silver Cog Silver Stall. As the shop's name suggests, he is a member of the Silver Cog mining company.
 * Hegir - Husband of Heara. He is a quarrelsome old dwarf who constantly fights with his wife.
 * Heara - Wife of Hegir. She is a grumpy old dwarf who never seems to stop yelling at her husband and complaining about the humans which constantly visit their home.
 * Rauborn - Proud barman of the Rat Pits bar. He sells stew and beer.
 * Vaeringk - An off-duty Black Guard that spends his time drinking in the Rat Pits Bar. He is usually very drunk.
 * Oxi - Keeper of the rats in the Rat Pits. He tries to prevent them from escaping and ensures that they are taken care of before being released for the cats.
 * Fior - A gambling dwarf. He is currently taking a break from working at the factory. His wages are very low; he makes slightly more than 10 coins each day.
 * Sagira - A dark-skinned dwarf woman that spent most of her life in the Kharidian Desert. She enjoys gambling in the rat pits.
 * Anleif - A dwarf woman who likes to gamble in the rat pits. She is, however, ashamed of herself for doing it and usually pretends to be looking for her husband.
 * The Beast - Smokin' Joe's cat. The Beast is a particularly ferocious cat that guards the entrance to the rat pits; so ferocious, infact, that he will manage to scare away any player who has not reached a certain point in the Rat Catchers Quest.
 * Captain Tom - A grey cat that is often seen battling in the rat pits.
 * Loki - A yellow cat that is often seen battling in the rat pits.
 * Blandebir - Blandebir is a dwarf who spends his life brewing. He can be found near the brewery in The Laughing Miner Pub. He will provide players with helpful brewing advice and sell ale yeast for 20 gp, if the player has a pot in their inventory.
 * Cave Goblins - There are a few cave goblins in the train station. They have come to visit the city all the way from Dorgesh-Kaan.
 * Gnomes - Several gnome ambassadors have recently been seen in Keldagrim, and are apparently negotiating some type of deal with the Red Axe. They claim to be from the Grand Tree.
 * Dwarves - Several unnamed dwarves waiting to visit Dorgesh-Kaan can be found in the train station.
 * Traders - The traders in the Trade Octagon buy and sell goods for their company. Each company has two traders representing them.
 * Red Axe Secretary - Hreidmar's personal assistant. He helps run the company and takes a significant amount of Hreidmar's heavy workload. Like his boss, he is perpetually in a bad mood, particularly towards humans.
 * Purple Pewter Director - The leader of the Purple Pewter Mining Company and one of the eight rulers of Keldagrim.
 * Purple Pewter Secretary* - The chief secretary of the Purple Pewter Mining Company.
 * Blue Opal Director - The leader of the Blue Opal Mining Company and one of the eight rulers of Keldagrim.
 * Blue Opal Secretary* - The chief secretary of the Blue Opal Mining Company.
 * Yellow Fortune Director - The leader of the Yellow Fortune Mining Company. She has a certain dislike of men, and will not allow them to join her company.
 * Yellow Fortune Secretary* - The chief secretary of the Yellow Fortune Mining Company. Like her boss, she has a low opinion of men.
 * Brown Engine Director - The leader of the Brown Engine Mining Company and one of the eight rulers of Keldagrim. He will not allow women to join his company, due to his belief that women are inferior to men. It is likely that the Brown Engine and the Yellow Fortune have a strong rivalry because of this.
 * Brown Engine Secretary* - The chief secretary of the Brown Engine.
 * Silver Cog Director - The leader of the Silver Cog Mining Company and one of the eight rulers of Keldagrim.
 * Silver Cog Secretarty* - The chief secretary of the Silver Cog Mining Company.
 * White Chisel Director - The leader of the White Chisil Mining Company and one of the eight rulers of the city.
 * White Chisel Secretary* - The chief secretary of the White Chisil Mining Company.
 * Green Gemstone Director - The leader of the Green Gemstone Mining Company and one of the eight rulers of Keldagrim.
 * Green Gemstone Secretary* - The chief secretary of the Green Gemstone Mining Company.
 * The Colonel - Grimsson, or "The Colonel" as he is now known, was once a member of the Black Guard. He quickly made his way through the ranks, reaching the rank of colonel shortly after joining and aiding the Black Guard in many areas. He was present at the Battle of Barendir against the trolls, one of the largest modern dwarven battles. It was at this battle that he earned the nickname "The Butcher of Berendir", as he continued to slaughter the trolls even as they retreated in hopeless defeat. It was also during this battle that he gained a distinctive scar which runs across his forehead while locked in hand-to-hand combat with a particularly ferocious troll. After the battle he became even more aggressive, even towards his fellow dwarves. After a brutal attack on one of his comrades, he was dismissed from the Black Guard and was soon inducted into the Red Axe as Hreidmar's right-hand man.
 * Grunsh - Unknown to the rest of Keldagrim, the Red Axe has employed a mighty ogre shaman. The Red Axe discovered him nearly frozen to death on Trollweiss Mountain several years ago. How he came to be on that mountain is unknown, but it was of little to concern to the company, as it was soon discovered that he was an ogre shaman. Intelligent by ogre standards, deadly in combat, and steadfastly loyal, he has become one of the company's most important members.
 * Brendt - Brendt is a member of the Red Axe. He recently left Keldagrim with his partner Grundt, and is currently negotiating some type of trade deal with the people of Jatizso. The exact nature of this deal is unknown, although it can be assumed it involves the mineral wealth of Jatizso. He loves to eat.
 * Grundt - Like his partner, Brendt, he recently left Keldagrim to negoatiate a deal between King Gjuki Sorvott IV and the Red Axe. Since he arrived in Jatizso, however, he has done little but eat.
 * Ambassador Alvijar - One of Keldagrim's finest ambassadors. He recently left the city to investigate the possible trade potential of Dorgesh-Kaan. Since then, he has helped develop a mass transit network between the two cities.
 * Nestor Peregrine - Nestor is a dwarven explorer and treasure hunter. He recently travelled into the lands north of Trollheim, following a rumor he heard that ruins had been discovered in the icy wastelands of the north. Once there, he climbed down into the depths of an ancient temple, where he found armies of demons, orks, hellhounds, and many other creatures locked in combat. He fled the temple and returned to Keldagrim, where he left his Explorer's notes in the Keldagrim Library. What became of him afterwards is unknown, although in his notes he speaks of travelling into the Poison Waste.

Please Note: A * after an NPC's name indicates that they can assign mini-tasks.

The Monsters
There are very few attackable enemies in Keldagrim.


 * Dwarf - Level 20 - These enemies can be found in the mines to the south of the city. They drop various low level ores and pickaxes.
 * Black Guard - Level 48 - Despite having very little health, these enemies hit hard, fast, and frequently. They are much easier to defeat when wearing dragonhide armor, and will only attack if you try to steal from a stall. Do not underestimate them if you are unprepared. They drop some low leveled ores and kegs of beer frequently.
 * Black Guard Beserker - Level 66 - These monsters are basically an upgraded version of the black guard. They are not aggressive, and can be found only in and around the Black Guard H.Q. Be warned: like black guards, they are tougher than they look!
 * Troll - Level 69 - Trolls can be found in the tunnel outside of the mines. They are tough enemies and very aggressive, but they cannot reach players if they do not go far into the tunnel. They drop a variety of seeds, mid-leveled armor, and big bones.
 * Rat - Level 1 - Rats can be found in the Keldagrim Rat Pits. They are very weak and can be used to train pet cats.

The Quests

 * The Giant Dwarf
 * Forgettable Tale of a Drunken Dwarf
 * Between a Rock...
 * Rat Catchers-A large portion of this quest takes place in Keldagrim.
 * Another Slice of H.A.M.-This quest, although it does not take place in Keldagrim, is all about the new train route that runs between Keldagrim and Dorgesh-Kaan.