Steel key ring

A Steel key ring is one of the rewards from doing the One Small Favour quest. It is useful in that a number of keys can be placed onto it, and will hold all of them without taking up extra inventory spaces. It is not required to take keys off of the key ring to unlock doors with them.

Losing the key ring will lose all the keys attached. If lost, a new one can be bought from Yanni Salika in Shilo Village for 500 coins. Unfortunately, this will NOT bring back all of the keys on there, and you will have to collect them all over again.



Keys
The key ring can hold most permanent keys (meaning the ones that don't disappear after one use, such as Shade keys, Muddy keys, HAM Storeroom Keys and Crystal keys that cannot be attached). To date, it can hold 13 keys in the following order:

{|class="wikitable" !Image !Key !Key ring description !Obtained
 * [[File:Brass_key.PNG]]
 * Brass key
 * Allows access to Edgeville Dungeon. (entrance near Varrock)
 * In Edgeville Dungeon.
 * [[File:Yellow_key.PNG]]
 * Shiny key
 * Allows access to the Temple of Ikov. (shed behind McGrubor's Wood to deeper section).
 * In the Temple of Ikov near the Lesser Demons.
 * [[File:Metal_key.PNG]]
 * Metal key
 * Allows access to the Desert Mining Camp.
 * Obtained by killing the Mercenary Captain during the Tourist Trap quest.
 * [[File:Iron_key.PNG]]
 * Wrought iron key
 * Key for mining area in the Desert Mining Camp
 * Reward for completing the Tourist Trap quest.
 * [[File:Brass_key.PNG]]
 * Dusty key
 * Opens door in Taverley Dungeon. (deeper part)
 * Obtained from the explorer trapped in the Black knight area of the Taverley Dungeon.
 * [[File:Yellow_key.PNG]]
 * Battered key
 * Elemental Workshop key.
 * Using a knife on the Battered book
 * [[File:Maze_key.PNG]]
 * Maze key
 * Allows access to Melzar's Maze.
 * Given by Oziach during the Dragon Slayer quest. Can also be bought at the Legends' Guild. It can also be regained by asking the Champion's Guild Master.
 * [[File:Yellow_key.PNG]]
 * Weapon store key
 * Phoenix Gang weapons store key. (Shield of Arrav quest)
 * Must be obtained by a player who's a member of the Phoenix Gang.
 * [[File:Yellow_key.PNG]]
 * Crystal mine key
 * Abandoned Mine key. (Haunted Mine quest)
 * From the last boss in the Haunted Mine quest.
 * [[File:Ancestral_key.PNG]]
 * Key (Ancestral key)
 * Key to the Spirits of the Elid cave (dungeon north of Nardah)
 * Telegrabbed from the museum in Nardah.
 * [[File:Key.png]]
 * Enchanted key
 * A key to find hidden treasure! (Lets you find a number of buried chests with a hot/cold style game. These chests give a number of items as well as the Mjolnirs. You have to remove the key when treasure hunting.)
 * Given by the Silver Merchant in Ardougne after finishing the Making History quest.
 * [[File:Shortcut key.png]]
 * Shortcut key
 * Key to shortcuts in Meiyerditch!
 * Reward for the Darkness of Hallowvale quest, from Safalaan.
 * [[File:New key.gif]]
 * New Key
 * Mourners' excavations under Ardougne. (Key to Temple of Light and Slayer Area)
 * At beginning of Mourning's Ends Part II quest, from Head Mourner.
 * Enchanted key
 * A key to find hidden treasure! (Lets you find a number of buried chests with a hot/cold style game. These chests give a number of items as well as the Mjolnirs. You have to remove the key when treasure hunting.)
 * Given by the Silver Merchant in Ardougne after finishing the Making History quest.
 * [[File:Shortcut key.png]]
 * Shortcut key
 * Key to shortcuts in Meiyerditch!
 * Reward for the Darkness of Hallowvale quest, from Safalaan.
 * [[File:New key.gif]]
 * New Key
 * Mourners' excavations under Ardougne. (Key to Temple of Light and Slayer Area)
 * At beginning of Mourning's Ends Part II quest, from Head Mourner.
 * Mourners' excavations under Ardougne. (Key to Temple of Light and Slayer Area)
 * At beginning of Mourning's Ends Part II quest, from Head Mourner.