Talk:Miscellania

Euc's notes
75k, 100% popularity, maximum on bar gets you...
 * 892 maples and 8 birds nests (5 trees, 1 egg, 2 rings)
 * 542 coal and 3 gems
 * 1250 flax and 2 herb seeds (marrentil, harralander in my case)
 * 60 herbs
 * 440 tuna, 131 swordfish, 10 caskets (same cooked)
 * 301 teak
 * 204 mahogany
 * 121 teak and mahogany together
 * Farming is too hard to calc

more coming in subsequent days

Went ahead and did the rest -- Avian Maid 09:37, 13 October 2006 (UTC)
 * That's superb - I'm desperate for coal right now so I can stick mine back on to it now =) --Eucarya 10:01, 13 October 2006 (UTC)

More observations, the exact cost per material
There isn't any general consensus on the fan sites about the cost of materials. It would really help me a lot if I get a good estimate to make the most efficient set up. Although, I wonder if there is some kind of random value that determines the cost per item in a specific range. I'll list my weekly observations. I'll adjust my distribution from time to time, but for now:

My formula: Prices per item = (Number of workers/Max number of workers)*Amount spent/Quantity received

Distribution: 8 coal, 1 maple, 6 herb

7 days, 100% approval rating daily, 525k spent:
 * 625 maple (56 gp/log)
 * 6 bird's nest
 * 3062 coal (91.44 gp/coal)
 * 15 gems
 * 257 herbs (817.12 gp/herb)
 * 2 herb seed

Silverwarp 08:39, 14 September 2007 (UTC)

Distribution: 8 coal, 1 maple, 6 herb

7 days, 100% approval rating daily, 525k spent:
 * Exact same as above

Distribution: 8 coal, 1 maple, 6 herb

14 days, 100% approval rating daily, 1050k spent: Silverwarp 01:19, 5 October 2007 (UTC)
 * 1250 maple (56 gp/log)
 * 12 birds nest (8 trees, 4 rings)
 * 6125 coal (91.43 gp/coal)
 * 31 gems (20 Sapphires, 10 Emeralds, 1 Ruby)
 * 515 herbs - 91 harrlander, 43 ranarr, 37 cadantine, 92 tarromin, 30 dwarf weed, 35 lantadyme, 67 avantoe, 81 irit, 39 kwuarm (815.53 gp/herb)
 * 5 herb seeds (2 harrlander, 1 marentill, 1 guam, 1 tarromin)

Distribution: 8 coal, 1 maple, 6 herb

21 days, 100% approval rating daily, 1575k spent: Silverwarp 00:30, 26 October 2007 (UTC)
 * 1875 maple (56 gp/log)
 * 18 birds nest (13 trees - 2 yew, 4 apple, 3 banana, 3 acorn, 1 maple; 5 rings - 4 sapphire, 1 gold)
 * 9188 coal (91.42 gp/coal)
 * 46 gems (25 Sapphires, 16 Emeralds, 4 Rubies, 1 Diamond)
 * 773 herbs - 112 irit, 107 avantoe, 155 tarromin, 146 harrlander, 62 dwarf weed, 52 ranarr, 46 cadantine, 44 kwuarm, 49 lantadyme (815.01 gp/herb)
 * 7 herb seeds (1 tarromin seed, 1 toadflax seed, 1 marrentil seed, 1 ranarr seed, 3 guam seeds)

Distribution: 8 coal, 1 maple, 6 herb

28 days, 100% approval rating daily, 2100k spent: Silverwarp 07:47, 23 November 2007 (UTC)
 * 2500 maple (56 gp/log)
 * 25 bird's nests (21 trees - 1 papaya, 2 orange, 1 banana, 4 willow, 4 apple, 3 curry, 2 maple, 4 acorn;4 rings - 2 sapphire, 1 gold, 1 ruby)
 * 12251 coal (91.42 gp/coal)
 * 61 gems (36 Sapphires, 13 Emerald, 11 Rubies, 1 Diamond)
 * 1030 herbs - 256 tarromin, 204 harrlander, 74 ranarr, 108 irit, 136 avantoe, 62 kwuarm, 62 lantadyme, 44 cadantine, 84 dwarf weed) (815.53 gp/herb)
 * 10 herb seeds (2 tarromin seed, 3 guam seed, 1 toadflax seed, 2 marentil seed, 1 harrlander seed, 1 ranarr seed)

Estimated Ranges:

Coal: 92.081 - 92.251 (daily max) 91.4136 - 91.4435 (1 week range) 91.4136 - 91.4285 (2 week range) 91.4136 - 91.4236 (3 week range) 91.4136 - 91.4211 (4 week range)

Herb: 819.67 - 833.33 (daily max) 813.9535 - 817.1206 (1 week range) 813.9535 - 815.534 (2 week range) 813.9535 - 815.0065 (3 week range) 814.7430 - 815.534 (4 week range)

Maple: 55.99 - 56.02 (daily max) 55.91 - 56 (1, 2, 3, 4 week range)

Comments: Maple is in all likelihood a solid 56 gp per maple. Herb and coal on the other hand....I'm not sure....Any theories offered would be appreciated. (BTW, I obtain the range by dividing the amount used on a certain distribution by the amount of item X receive and the amount of item X received + 1)Silverwarp 01:56, 5 October 2007 (UTC)

Now that I know that there are no random changes, I'm going to play around with the number of days before I collect. Then I'll change the number of people per job (which I think might be a factor in the price per item).Silverwarp 06:58, 21 September 2007 (UTC)

Oh one more thing, if anyone else has any observations to add other than mine, please post it here (in roughly the same format as I have done).Silverwarp 07:10, 21 September 2007 (UTC)

Looks like herb is 815 gp per. Silverwarp 00:30, 26 October 2007 (UTC)

Split
Should part of this be split into, say, kingdom management guide so that this article can focus on the islands themselves? Skill 05:02, 9 November 2007 (UTC)


 * I agree that it would be better split. 14:40, 19 November 2007 (UTC)