Superglass Make

Superglass Make turns all sets of the two ingredients for glass into Molten glass instantly and without the need of a furnace. A set consists of one Bucket of sand and one Soda ash, Seaweed, or Swamp weed.

Note: Kelp and Edible seaweed must be ashed first, Lunar magic will not combine raw kelp or edible seaweed with sand, but will work with raw normal seaweed.

Unlike when making molten glass normally, the buckets are not returned to the player after glass has been made - the entire bucket of sand and seaweed/swamp weed/soda ash are consumed to randomly produce either 1 or 2 pieces of molten glass. On average, each set will produce 1.30 pieces of molten glass whereas regular molten glass crafting will only produce 1.00 pieces. Please note that the spell only works on PAIRS of ingredients.

A maximum of 13 pairs of ingredients can be converted per spell. To do this, the player must wield an Staff of air (or equivalent staff that provides free air runes), while having in inventory the 13 sets of ingredients, the fire runes for the spell, and the astral runes for the spell. This will produce a long-term average of 16.9 pieces of molten glass per cast. Using this spell to create molten glass can simultaneously train the magic and crafting skills for significant profit, although using this spell to train magic is significantly slower than more popular magic training spells, such as high alchemy, due to the need to bank in between each cast.

Besides the 78 Magic experience given per cast, this spell also gives 10 Crafting experience for every set of one bucket of sand and one heap of Seaweed or Soda ash used in the cast. This is half the experience (20 exp) for making glass in a furnace. As 13 of each can be used in each cast, the maximum Crafting experience per cast is 130, and the maximum total experience is 208.

Profit
The average profit per cast is 0 coins (assuming seaweed, buckets of sand and runes are bought and that molten glass is sold (at a ratio of 1.30 glass for every set of sand and seaweed), while wielding an air rune supplying staff).

Superglass Make costs  coins per cast,  coins if an Air staff is equipped and  coins if a Fire staff is equipped.

Worth noting is the fact that the profitability of Superglass making can vary greatly. The reason for this is the Grand Exchange prices on sand/seaweed/astral runes fluctuate quite frequently. It is recommended to study the market beforehand if aiming to maximise profit.

Maximising Speed
The use of mousekeys can nearly double the number of casts you can do in an hour. Your mousekey settings (assuming Windows Vista) should be set as follows: Your sand and seaweed should be on top of each other in your bank. Before starting, you also need to set the 'withdraw X' feature to be withdrawing 13 items. Assuming you have seaweed on the bottom of your stack, place your cursor over the seaweed and press 5,2,2,5,8,5,2,2,5. This should withdraw 13 seaweed and 13 buckets of sand. After you have cast the spell, deposit your molten glass with the 'deposit all' feature and repeat the process. Placing your stacks next to the deposit all button should further speed up your banking time.
 * Top Speed - 3 notches below maximum
 * Acceleration - 1 notches below maximum
 * You should also turn on sticky keys
 * You should also turn on one-button clicking

Using this method allows you to achieve up to 500 casts per hour, however for those new to mousekeys, 350 casts per hour is probably more realistic.

As with all Lunar Magic spells, the Lunar Diplomacy quest must be completed to cast this spell.