Bandit



Bandits are attackable NPCs that can be found at various locations. At the Kharidian Desert Bandit Camp the bandits will attack anyone who wears ANY Saradomin or Zamorak clothing or accessories, as they are supporters of Zaros. Because of this, many people use this to their advantage while training and therefore earn a high amount of experience with little effort. They can be pickpocketed at level 53 Thieving, but it's recommended to pickpocket them at Pollnivneach, because any bandit at Bandit Camp is often killed for combat experience. Pickpocketing a bandit at the Bandit Camp may result in the bandit getting killed by another player while you steal from it.

When players are near them wearing a Saradomin item, they will shout "Time to die, Saradominist filth!" Likewise, they will declare "Prepare to suffer, Zamorakian scum!" when they spot a player with Zamorak items. When players attack their fellows, they simply exclaim "You chose the wrong place to start trouble!" and attack you in a similar manner to the Al-Kharid Warriors.

It is possible for a player to achieve up to 60,000 - 80,000 experience per hour, depending on your Combat stats, gear, and boosted stats.

A good strategy for staying there longer is to bring some noted food items with you and restock by simply visiting the nearby general store, selling your noted food and buying it back in normal form. Bunyips are also a good option to take with you. Take a few summoning potions (4) and bunyip pouches with you, at a ratio of 4 pouches : 1 potion, drinking before renewing. Many players also use a Guthan's set to heal themselves when low on health.

Another method of training is to wear excellent prayer boosting Armour and use protect from melee. The Bandits drop the Ranarrs required in a Prayer Restore potion and the chances of breaking even with this method is fairly high. In most events, the runes and ranarrs collected should even out the cost players spend on prayer potions. This method allows for fairly casual training as prayer drains slowly and the player is not losing life points. Also, if this method proves accurate, there are no repair expenses due to Barrows equipment degrading. However, Guthan's set allows you to stay here training for long periods of time - because the cost to repair the whole set is about 300k, and will last about 15 hours, most players can earn enough gold to repair the set in less than 2 hours so this is a viable way of training.



Another method to train is to take Saradomin Godsword Or Saradomin Sword as a Saradomin item and fight Bandits. However, this method may be slow since Godswords hit very slow but Saradomin Godsword can heal you up and boost your prayer in order to survive and also use Prayer for boosts, using the drops as a selling object can also be a good way to make a profit/buy potions to boost your levelling. If using a Saradomin Sword, an alternate healing method is required

Locations

 * Pollnivneach (level 41 and 56)
 * Bandit Camp (Kharidian Desert) (level 57 and 74)
 * Bandit Camp (Wilderness) (level 22)

100% drop

 * Bones

Coins

 * Coins (12-50)

Runes

 * Chaos runes(2) (common)
 * Death rune(2) (common)
 * Nature rune(2)
 * Law rune(2)
 * Cosmic rune(2)

Herbs

 * Grimy guam
 * Grimy marrentil
 * Grimy kwuarm
 * Grimy ranarr
 * Grimy cadantine
 * Grimy avantoe
 * Grimy lantadyme
 * Grimy tarromin
 * Grimy dwarf weed (rare)
 * Grimy irit

Other

 * Uncut gems
 * Coal
 * Iron battleaxe
 * Iron scimitar
 * Steel bar
 * Steel sq shield
 * Steel hatchet

Items thieved

 * Lockpick
 * Antipoison(1)
 * Coins

Trivia

 * Before the 7 October 2009 update, it was possible to gain 600,000 experience points in a skill overnight. However, this can be greatly reduced by "tent stealers" or random events.
 * On 7 October 2009, there was an invisible update along with the high-level potions herblore update that while leaving your character to train the server logs you out after 5 minutes of inactivity.
 * Although these are Saradomin affiliated armour, bandits do not attack people with White Knight Armour, Initiate Armour, or Proselyte Armour. This is most likely because the bandits care little about Asgarnian military factions and do not see white and gold as colors of saradomin (seeing as they themselves wear white).