Toy mouse



The Toy mouse is a clockwork item that players can wind up and release, whereupon it will move around on the floor. If the player can catch it before it stops moving, they will gain 3 Agility experience points. Despite being a members item, members used to be able to use it on a non-members server. However, this is no longer possible.

Members can make a toy mouse at a crafting table 4 in the workshop of a player-owned house. They need level 33 Crafting to construct the mouse, and gain 15 experience points in doing so. The raw materials needed are a clockwork (made from a steel bar at any crafting table) and one ordinary plank.

Toy mice can also be picked up by Ava's Accumulator.

Clockwork mice were formerly a great source of Agility experience since players would gain 15 experience points for trying to pick up a mouse, whether they caught it or not. Since players with low Agility levels would frequently fail to catch the mouse, they could repetitively attempt to pick them up and gain very fast experience. However, an update greatly reduced the experience gained.

Cats can chase these clockwork mice. If they catch them they will eat them and the clockwork mouse will be lost. In addition clockwork cats can chase clockwork mice, just like regular cats chase rats.

Clans and friends will often release hundreds of these toy mice into popular places, such as the Grand Exchange.

Some players used them as a method of Real World Trading, an offence punishable by a permanent ban. The method worked by one player bringing an inventory full of 27 mice and a large stack of coins. They would drop all their mice which a friend would then pick up. Then the friend would trade all the mice back for their G.E. value. Then the process would start all over again.