Quests

Quests are groups of interrelated tasks that can take anywhere from five minutes to a few hours or even a few days to complete. They are labeled with a blue star icon on your Minimap.



As of July 30 2011, there are a total of 176 quests with 20 free and 156 members-only quests, offering a total of 319 quest points. Free players can only get up to 43 quest points. The last quest added to the free version of RuneScape was Gunnar's Ground, which replaced Romeo and Juliet, and the last quest added to member's version of RuneScape was Salt In The Wound.

The 50th quest Legends' Quest was released on 20 August 2003, which was prior to the RuneScape 2 release. The 100th quest, Recipe for Disaster, is actually 10 quests in one with 8 subquests ranging from easy to very hard. The 150th quest, The Chosen Commander, was released on 17 March 2009.

Quest release dates are listed in the list of recent quests. A list of recommended members' quests can be found here.

Quest series
Many quests are part of a series of quests which share a common plot-line.

Usually, progress is made in the series in a linear fashion, with each quest requiring the previous one in a sequence. There are exceptions to this linear progression, however, when a quest is involved in multiple plot-lines.

The majority of quest series are rooted in a specific area, and their completion is often needed to access more of that area or specific features within it. For example, West Ardougne as a whole is inaccessible unless at least some progress is made in the Plague quest series, and no one in Burthorpe will speak English to you (instead speaking Latin) until you have completed the Death Plateau quest.

A complete list of quest series can be found here.

Rewards
Completing a quest results in rewards.

See Quest item rewards.

Skill levels
The quests requiring the highest skill levels are:

* Completion of the Fur 'n' Seek wishlist requires 78 slayer.

Blood Runs Deep requires completion of all Easy, Medium, and Hard tasks of the Fremennik Province Tasks.

Achieving all combat skill level requirements will put a player at level, so players will reach the combat level 85 requirement for Dream Mentor and Smoking Kills without any additional training. Also, it should be noted that is not normally possible to have a combat level of 98 and wear a quest cape. The Constitution experience reward from Salt in the Wound is enough to increase Constitution from level 50 to 51, giving a combat level of 99 even if all of the combat level requirements were at the bare minimum, and most players with the other levels would have a higher Constitution level anyway. There are rare instances of players with a combat level lower than this being able to wear the cape due to their levels being reset because of abuse. It was once possible to have a combat level of 85 and a quest cape without having levels reset, but as more high-level quests were released, the level requirements made this impossible.

Quest Cape of Accomplishment
Players who have the maximum number of quest points are able to wear the Quest Point Cape, a Cape of Accomplishment which can be bought from the Wise Old Man for 99,000 coins. However, whenever a new quest is available, the cape and hood will automatically be unequipped until a player completes the new quest.

If the inventory is full, the cape and hood will be sent to the bank. If the bank happens to be full, the Wise Old Man will hold onto it and will return it free of charge.

The cape however, does not count towards a trimmed Cape of Accomplishment.

Quest icons
All quests that have a "Quest overview" window also have a unique quest icon. These are currently limited to:
 * All quests released since 15 March 2010 (The Blood Pact onwards)
 * The few old quests that were converted to the new quest format on 15 December 2009 (Cook's Assistant, Ernest the Chicken, Rune Mysteries, The Restless Ghost and the now discontinued Sheep Shearer quest)
 * The two quests made free-to-play on 24 June 2010 to replace the removed ones (Myths of the White Lands and Swept Away).

These icons are displayed both in the quest overview window, and as small boxes next to quest-specific NPCs and objects. It is unknown whether all quests will eventually be renovated to have this property.