Fletching



Fletching involves the making of bows and arrows. The products of this skill are primarily used in the Ranged skill. It also provides material with relatively high alchemy prices, so its products are often used to train Magic as well.

At higher Fletching levels, the skill can be trained without losing any coins, although a decent amount of working capital is very useful. A general rule of thumb for fletchers is to wait until you hear 3 "plucks" of the log being stringed to know when you are done. This is an especially helpful tip for those who tend to be multitasking on other things when fletching. The plucking noise only applies to unstrung bows being strung though. Generally, however, each 5 logs that are fletched result in one plucking sound. Since 14 is the number most commonly used for fletching (14 of one type of log, 14 bowstrings), around 3 plucks are needed. Of course, if you are just cutting the logs with your knife then all you need to do is wait until you do not hear any more animation of the cutting to check back on your character. You can make 5000 unstrung bows in 3.13 hours.

Materials used
Fletching requires various items, depending on what a player wishes to create. These items are relatively universal, with slight differences based on exactly what is made. All sorts of fletching require Logs, a Knife , and other various supplies, which can be found below.

Bows
To fletch bows, players must use a knife on a log to whittle a short bow or long bow of that wood. Then, bow string must be attached to the unstrung bow. Bows, especially Yew longbows and Magic longbows, are frequently high alched as a means of income or Magic XP. Yew longbows are often made by many fletchers because of their high profit and XP.

Players may gain twice the normal experience per log that is made into a bow (u) with the Sacred clay fletching knife that is awarded through the activity, Stealing Creation, it costs 20 points to obtain. However, the knife will disintegrate after a set amount of xp is gained (which means it will last longer for lower level bows). For more information, see Fletching training.

Crossbows
To make a crossbow, players must first use a knife with a log to make a Crossbow stock. Then, players need to add some crossbow limbs (Made via Smithing). Finally, players must string it with a Crossbow string.

Arrows
To fletch regular arrows, use a knife on logs to create arrow shafts. Each log yields 15 arrow shafts. Add feathers and arrow heads.

Achey logs can be whittled into Ogre arrow shafts. Each achey log yields between 2 and 6 arrow shafts. Four feathers are needed for each shaft. The shafts may be tipped with wolf bone arrow heads or with nails. Ogre shafts tipped with nails are called "brutals" and are especially useful for killing Zogres. Any type of metal may be used for the nails.

The following table shows experience per item made, although 15 items are made at a time.

1For arrows with tips, experience includes an additional 20 xp, 5 xp for the shaft and 15 xp for attaching flights (feathers).

2Broad arrows can be made after buying the knowledge with Slayer reward points.

Bolts
Bolts are made by using a metal bar at an anvil while you have a hammer in your inventory. This grants Smithing experience. The bolts created in this process are unfinished and still require fletching (they need feathers). This part provides the Fletching experience. Bolts are also the fastest way to acquire experience, and you will not lose much money. It is also great combined with Smithing

The following table shows experience per item made and per 10 items made (the amount made per metal bar).


 * Broad bolts may be made after buying the knowledge with Slayer reward points.

Darts
You can fletch darts by adding feathers to a smithed dart, noted that finishing Tourist Trap Quest is needed for making these.

Temporary boosts

 * You can eat Orange spicy stew for a fletching boost from -6 to 6.
 * A Fletching potion will raise your fletching by 3.
 * A Fletching skillcape will raise your fletching by 1 when worn.

99 Fletching
Once players have reached level 99 Fletching, Hickton in Catherby will sell the Fletching cape for 99,000 coins. In addition, when players achieve level 99 in the Fletching skill, they receive the ability to make a new item while Dungeoneering, Tier 10 arrows.

Glitches

 * On 23 February 2010, a glitch allowed players to 'duplicate' dragon bolts (e). The exploit involved a glitch that produced 12 dragon bolts(e) when the enchant spell was cast, but only one unenchanted dragon bolt was used up per cast. Each cast then made over 70k profit and some people performed the duplication over 1000 times per hour for 70m+ profit per hour. The exploit was linked in connection to the Recent Update on 22 February, and was patched in under 24hrs time only existing for one day (Feb 23rd). The bug was so widely abused that the price of dragon bolts(e) had fallen from 7000 to about 4900 coins after the glitch. The glitch could also be performed on other bolts, but apparently dragon bolts(e) were the most commonly duplicated. Many threads have been hidden on the Fletching marketplace Forum on the RSOF indicating players that have abused this bug. Many abusers were banned, and Jagex released an official statement about the glitch on 2 March 2010.

Trivia

 * Fletching is literally the exact opposite of Firemaking. In Fletching, you create using wood. In Firemaking, you burn using wood, thus destroying not creating. Also, if you train each of these to 99, you make (usually) money doing Fletching, but lose money doing Firemaking.