Talk:Grand Exchange/Archive 2

This paragraph does not make any sense.
It has been theorized that Jagex wants people to play for longer by collecting large quantities of raw materials and then selling them, rather then making large amounts of money from smaller amounts in short periods of time then logging off (this was only made possible through traditional merchanting, and it was easily possible to make large amounts of money this way on non-member worlds).

These sentences have very awkward wording. How does one "[Make] large amounts of money from smaller amounts in short periods of time"? How could doing the same thing for smaller amounts in shorter periods generate more money? And why would Jagex want players to play for longer periods?

I am not sure what the author was attempting to say, so I am unable to fix this. Socrates17 08:46, 13 August 2008 (UTC)

It seems quite obvious that when you lack resources you need, you will pay higher price for it. Basic Economics. And when people don't sell large quantities you start lack the needed resources and thus it was Easier to make more money with less materials sold in shorter period of time. It would have been possible even now if it was not for price regulations.

Whaaaa?
Terrorist groups playing RuneScape? Robert, how'd you find this out? Sir Revan125 17:12, 2 October 2008 (UTC)


 * Jagex themselves. It was mentioned in both some of the interviews of the Jagex staff and some of the police intelligence that is connected to the real-world item trade in general, which includes not just Runescape but World of Warcraft and several other on-line games.


 * These are some pretty sick people and in some cases pure evil. Certainly the organized crime (aka "the Mafia") is heavily involved with this sort of activity... who are also involved in obtaining the stolen credit card numbers.


 * Going to some of the websites of the hardcore cheaters/rwt folks (yeah, I've gone to look), these are some people you wouldn't want to have as next-door neighbors to say the least. Getting money for playing these video games is just one possible business, and they have a complete lack of ethics or morals about them.


 * This isn't to say that all RWT'ers are the most horrible people you could meet, but a great many of them are and unfortunately are taking over from those who were just doing the RWT as a hobby and side income. The sweatshops where the farmers work from is enough to turn my stomach even to think I've done business with some of these folks through in-game balanced (or even in my favor) trade.


 * If you want some magazine articles about this, I can dig them up. --Robert Horning 11:00, 3 October 2008 (UTC)

Edgeville to Varrock path
Were there any complaints from free players that the Grand Exchange blocked off the path from Edgeville and Varrock? You traveled east past the bridge and walked southeast to enter Varrock from from the West Gate, but now you have to walk down to Barbarian's Village to get from Edgeville to Varrock. The old path was blocked off and a member's only shortcut was placed there. 67.169.56.73 02:46, 9 December 2008 (UTC)


 * As far as I remember, going back more than a couple of years, this "path" has always been blocked off for travel between Edgeville and Varrock. The fence running east and west from the River Lum to the Grand Exchange (which can't be crossed even by members) merely extended all of the way to the city walls of Varrock earlier. The only "shortcut" for F2P besides going through the Barbarian Village was to go north near the wilderness and enter Varrock from the northern gate... near Father Lawence's chapel & the Museum. I'd hardly call that a shortcut.


 * Is there another path that I'm missing here? The agility shortcut was not always going into the Grand Exchange, but instead connected more directly to the Palace grounds. For an earlier map, see: this map from July 2007 before the Grand Exchange was implemented. --Robert Horning 16:58, 12 December 2008 (UTC)


 * Never mind, I found an old copy of the world map and you're right, the GE does not really block off anything that was available back then. My memory of the "old" RS is pretty spotty since I haven't played for so long. 67.169.118.32 02:47, 14 December 2008 (UTC)

Satisfying the market
It's a Swedish term.... When the market is satisfied it basically means that everyone who wants a particular item has it. Items like harpoon, chisel, moulds, tinderbox's n such. Sell for many hundred percent more then u buy them for at stores and there is usually someone who needs it but few people sell them. I Like helping people by "satisfying the market" and selling like 100 of them bought from stores so that everyone who needs them get them. This also means that it will be hard to sell those items for a few days. The same goes for some low lvl items. Like trouts, steel and iron stuff. You eliminate the demand for an item and change the circumstances for the price changing on the "stockmarket" I think someone should put something about this in the article (someone who can formulate it better then me)


 * I think you understand economics far and away better than most of the Jagex staff here. This is one of the reasons I hate, I repeat I hate "price floors" and "price ceilings" (both the "soft" and "hard" variety... read the article to understand these terms). The price controls remove incentives for people to provide these items, and cause wild swings in prices going both higher and lower than would happen without these "price controls". It also causes shortages as those selling items know that they can get a much higher price at a later time if demand is out-stripping supply.


 * The various fan forums are awash with complaints about "price manipulators", and even whole clans that do nothing but buy items at a low price and re-sell them at a higher price. "Satisfying the market" occurs in both directions.... where sellers need to know that they can move their goods and buyers need to know they can get whatever items they want (for a price). If you want to make some real money... bringing the two kinds of people together (and taking your cut in the process) is how you can earn money... both within the game and in real-life.


 * This is a good point to make, and something that needs to be added to the article. --Robert Horning 13:57, 16 December 2008 (UTC)

Redirect from "Grand Excuse"?
I know, this may be quite an awkward suggestion for me to ask, but can we make a redirect page to the Grand Exchange from Grand Excuse? The reason why I ask this is because, when players have a tendency to criticise the Grand Exchange, one of the most common names they call it is the Grand Excuse, and that is pretty much why I ask if it is permissible to write a redirect link from Grand Excuse to here. It is not a critical suggestion, but one that improves conveince when trying to access the Grand Exchange article.--Pkthis 14:01, 25 December 2008 (UTC)


 * If you can think of any combination of letters and numbers that might be entered to find an article, such as Grand Excuse, I don't have a problem with it. Redirects are cheap, simple, and don't take up that much room in the overall wiki database. I would object to having the article renamed to such a page name, and consider that to be vandalism at its finest. Still, a redirect is no big deal, and I've created redirects for mis-spellings and other such article spellings for a great many articles already.


 * For this example, I'll go ahead and create the redirect. Seriously, it isn't a big deal. --Robert Horning 19:51, 25 December 2008 (UTC)

GE glitch
An anonymous user added this little bit to the main article under Grand Exchange:


 * There is a glitch when you try to buy items in a member world random people around the Grand Exchange would be on your friend list unfortunately this glitch has not been fixed yet.

This was subsequently removed by somebody else with the comment in the history: (Not a glitch. Its just you misclicking.)

I do quite extensive trading on the Grand Exchange, and I've noticed some users getting added to my "friends" list when I'm involved in these transactions from time to time. In other words, I am asserting this could be a glitch and not just mis-clicking. I can't get it to consistently do something in a repeatable way, but it may end up being a bug that could be reported to Jagex.

I don't see any harm if the bug does show up, as all you have to do is simply remove the player's name from your friend list. It does impact some other minor things such as giving people the ability to enter your player-owned house and chat with you if you are on "friends-only" chat mode. If there is anybody else who may have seen this "bug", feel free to respond here. I haven't given it much thought, but it would be interesting to see if other players have experienced a similar kind of problem. --Robert Horning 00:57, 28 December 2008 (UTC)
 * Here! Happened a long time ago, but I assumed it was just lag or some sort. 01:05, 28 December 2008 (UTC)


 * Possibly related, but the an issue i have is when clicking in item search window that the click gets misinterpreted as a "walk here" click. Having a background in programming I can say with most certainty that this is likely due to what is called a "race condition" where the input processing thread and the window display threads are out of sync. This same race condition could cause the exact behaviour as described with the adding random friends 'glitch'. 11:33, 28 December 2008 (UTC)


 * I also have the "walk here" glitch. Usually after I walk away, I click the G.E. and my character moonwalks, moving as far as the boundary of the G.E. before actually walking towards the designation I wanted. These two glitches seems like it happens when I click on my search result. It gives me one of the two glitches, but they also don't happen all the time, just occasionally. 23:18, 28 December 2008 (UTC)

GE only in your world
A common myth is that the GE will only look at offers in your world. This really doesn't make much sense, but I need some proof, mainly because my friend keeps bugging me about it.-- Long Live Armadyl   15:10, 23 July 2009 (UTC)
 * Nah, that's ridiculous. How big is the chance that someone in your same world sells what you're looking for? . 15:12, 23 July 2009 (UTC)
 * Actually, this isn't a huge myth. In the way that the Grand Exchange has been designed by Jagex, any trades that can be filled on that same world will be filled first. In other words, if some player has made an offer to sell coal @ 200 coins that happened to be on the same world, but on a different world there is somebody else also offering to sell coal @ 200 coins, when somebody makes an offer to buy the coal it is the offer on that same world that is filled first.


 * If, for some really strange reason, you have your own offer for that same item, you will sell to yourself first. Yes, it can happen as well, and it counts against you in terms of volume trade limits.


 * As far as the "chance that somebody from your same world sells what you are looking for", that is as good of a chance as any... particularly if you are on one of the major trading worlds. The purpose of this exchange behavior is mainly technical, so the Grand Exchange isn't sending so many internet protocol data packets around the world to all of the other servers. If demand can be met locally, the GE will try that first before reaching out to the global market.


 * For myself, I find this behavior to be a very impressive feat of software engineering myself, and something that is better designed than some of the real-world commodity trading institutions. Price controls on the GE is another matter, but the actual item exchange record keeping is very impressive. --Robert Horning 11:12, September 25, 2009 (UTC)
 * Where do you get this wisdom from? I find this strategy very unlikely and disturbing as well. If i buy coal @ 200 i would be very upset if i get the coal from someone on my world who is selling @200 when there is a person on another world who is selling at 195. So your logic of less trafic is faulty. It is still needed to send a message to the grand exchange database to find the cheapest price. After that only 1 signal goes back from the database to the player charater database to update the 2 player character files. If they happen to be online they will receive a signal from their server. As for proof, my theorie is just as unfounded but much more logical. -- 11:24, November 8, 2009 (UTC)


 * This only applies to items from players who have items selling or being purchased at the same price... compared to other worlds. What you are saying here is simply not true. If somebody else on another world is selling @195 and you are trying to make a purchase, you will buy that cheaper coal. It is only if the minimum price that somebody is offering something @200 coins each (or whatever the price is) and there are multiple offers for that same time for the same price, you will buy it from the current world first. This has been demonstrated from multiple sources. You used to be able to "buy" from yourself as well, but that has been changed. --Robert Horning 08:07, November 9, 2009 (UTC)

I question the image...
That demonstrates a "glitch" that supposedly demonstrates accessing the G/E remotely. Firstly, the character is not in the middle of the image. Why? Secondly, there's nothing in the trivia that mentions anything about that bug, so how was it achieved? Can it still be reproduced? Fake image, perhaps? 03:42, 22 August 2009 (UTC) http://img4.imageshack.us/i/grandexchangeglitchinlu.png/ http://img69.imageshack.us/i/grandexchangeglitchnear.png/ http://img121.imageshack.us/i/grandexchangesearchboxg.png/ -- 23:47, November 9, 2009 (UTC)
 * I've always had doubts about it, but never really cared enough to challenge it. 04:04, 22 August 2009 (UTC)
 * It happened to me a few times:

Hard Price Floors and Ceilings
WHy doesn't runescape adjust store and high alch. prices to reflect the market instead of changing he market to reflect the high alch. and store prices. Really, its impossible to buy a pizza now, impossible to sell iron arrows, and hard to get a good price on some things. I hate people who manipulate the market (its illegal in the real world), and they are basically making money for nothing. This is my law: "For every GP a merchant has made on the Grand Exchange, someone loses a GP.

98.110.153.197 23:28, November 9, 2009 (UTC)


 * Neither pizzas, iron arrows, or most of the things being complained about here have anything to do with the "manipulation" (sometimes called merch) clans. This is mostly due to Jagex mucking up the GE and setting artificial price caps. Nobody is selling pizzas because it isn't worth the effort, and it is impossible to get the ingredients at similarly capped prices. Are there prices being manipulated? Yes, but not on commonly traded items.


 * BTW, merchanting isn't a zero sum game, as has been implied here. It is possible for everybody to be a "winner", where some people get an item for cheaper than they would otherwise, others sell an item for more coins than they would otherwise, and a merchant to get a few coins in the process, too. A properly operated market can make everybody wealthy... or at least get what folks want when they want it. --Robert Horning 11:55, November 10, 2009 (UTC)

Location
I just added a Location section. I'm surprised nobody had considered putting this in there, it is a location in RuneScape after all. I kind of did it a bit fast though, so if there is something that doesn't sound right, well, that'd be why.

Bowler225 21:08, November 22, 2009 (UTC)

Confusing & Complicated?
I understand that the GE bears many resemblances and similarities to real-world economics & trading, but I think that all this political and economical jargon and argot should be removed. It looks so messy and complicated, I bet half the people don't even know some of the words. -- 23:36, December 16, 2009 (UTC)


 * Words mean things, including these "messy and complicated" words you are complaining about. The economic jargon is being used because it applies in this situation and resembles how economic activity takes place in other situations.


 * BTW, what half of the people you are talking about that know or don't know the words used here? Those reading it, or those writing this content? Some of the more recent updates to this article have been quite well written and informative, although I'll admit that the education level needed to comprehend some of the information presented here is perhaps a bit higher than is typical for most of the content on this wiki. Economics is a complex topic that even national leaders seem to fail to grasp the full impact of their decisions on their own countries when they act. If somebody like a Prime Minister or President can screw up in terms of understanding economic ideas, I'll admit that a 12 year old playing Runescape is just as likely to be bewildered by some of this jargon too... and will likely get caught up with some of the scams going on in the GE too. --Robert Horning 07:05, December 17, 2009 (UTC)
 * Fear not, Fruit Smoothie. We can fill each obfuscation full of clarity. After all, isn't runescape wikia for the overall welfare of all twelve year olds? Marfaa 19:37, May 27, 2010 (UTC)
 * On a somewhat unrelated note, I don't think a 12 year old would be a good example of someone confused by GE jargon. After all, any player under the age of 13 is limited to quick chat, meaning they can only communicate using quick chat and can only read what others say if it's in quick chat. I think this situation might change if the player is a member though. A friend of mine was limited to quick chat until his mom let him have a membership, at which point he could communicate as usual. Basically, what I'm saying is that a 12 year old shouldn't be too conserned with jargon, in game, unless he or she is a member, or a lier.216.201.61.228 20:55, May 27, 2010 (UTC)
 * On a somewhat unrelated note, I don't think a 12 year old would be a good example of someone confused by GE jargon. After all, any player under the age of 13 is limited to quick chat, meaning they can only communicate using quick chat and can only read what others say if it's in quick chat. I think this situation might change if the player is a member though. A friend of mine was limited to quick chat until his mom let him have a membership, at which point he could communicate as usual. Basically, what I'm saying is that a 12 year old shouldn't be too conserned with jargon, in game, unless he or she is a member, or a lier.216.201.61.228 20:55, May 27, 2010 (UTC)

2010 Dip was just Winter Crash
The Market dip was just a short winter crash resulting from the return of a lot of players to school, changing both supply and demand for most items. Just like with weekendly prices, the prices of items goes up at the weekend, and down during weekdays when at school, the same happens at Summer and other holiday ends. However, i'm not sure whether to remove this myself from the page, or wait to see if there is other evidential factors, but i'd preferably like a consensus first 88.107.30.193 22:44, January 9, 2010 (UTC)

Rule #1 of the GE (on this article) states:


 * 1) You cannot sell any quantity of the item that you previously purchased using the GE, unless 4 hours has passed.

Does this mean that if I purchase 1 (ONE) Pure essence on the Grand Exchange, (to test at what price people are selling at), and then attempt to sell 1 (ONE) Pure essece on the Grand Exchange, the 1 (ONE) Pure essence will not sell for 4 hours?


 * If my above scenario is correct, then we must rewrite Rule #1 of the GE.
 * If my above scenario correct, would someone please explain it clearly?

Thank you :-) UNWATCHABLE 07:07, January 20, 2010 (UTC)

yes- if you buy something and then try to sell it within 4 hours your trade will not be made until the time is up. Just like when you buy more of an item then the you are allowed you can set the offer but nothing will happen for at least 4 hours from when you bought it. Hope that helps.

07:56, January 31, 2010 (UTC)

This rule does not apply, there is no way that the game can recognize which item you just bought or what was in ur bank There is NO limit as to how many items you can sell. None at all. If you can dispute this, i'd like sources and videos. I can prove this with a youtube video if you wish but its much simpler to do so yourself. I've bought many things on accident and sold them right away. I've bought 10's of thousands of items and turned around and resold them immediately in GE> This is wrong