Fur 'n' Seek

There are two parts to Fur 'n' Seek, the quest itself and the wishlist mini-quest that is unlocked on completion of the quest. The pelts and shell needed for the first quest part are much easier to obtain than the bones, spines, and teeth required for the second wishlist part. The second part comprises a list of items, mostly bones, posted on the right wall of the Odd Old Man's hut. The bones in this wishlist will be crossed off as they are turned over to him. The second part is essentially a continuation of the first part, but is not a quest (does not reward any quest points, therefore not needing to be completed to obtain the Quest cape).

Walkthrough

 * To start the quest talk to the Odd Old Man. He will tell you that the museum of Varrock has contacted him because they want some stuffed animals and they want him to get the furs for the animals. But he is too busy talking to his Bonesack so he needs you to get the furs.
 * He will give you a list of the required furs and tell you that you need to buy a bag of salt from any Slayer Master, scrub the furs, and then prepare them on his fire. Using the Fairy ring code AJR is extremely helpful for its quick access to Rellekka and the fairy Slayer Master Chaeldar in Zanaris who supplies salt and a mirror shield. Alternately you can use a Slayer Ring which will take you directly to the slayer cave in Rellekka and to Sumona who can supply salt and mirror shield.
 * Kill the monsters and creatures from this list, and collect their furs.

You need to kill the following monsters:

(Note: The Adult Unicorn, Grizzly Bear, Black Unicorn, Hobgoblin, and Cave Crawler do NOT have to be killed within the Fremennik Province)

Fastest walk through (5 to 20 minutes): 
 * Use fairy Ring code A-J-R (or slayer ring), enter the Fremennik Slayer Dungeon.
 * Kill a cave crawler (bring antipoison) and a cockatrice (remember to equip the mirror shield).
 * Go back out of the cave (fastest with slayer ring), turn left to the south coast, then walk west.
 * Kill a fox and an adult unicorn at agility shortcut (log bridge).
 * Walk straight north (past the Swaying tree) and kill an adult black unicorn.
 * Walk west a bit, kill a grizzly bear.
 * Keep going west, past Rellekka village gate (or use an enchanted lyre), and south a little, and kill a fenris wolf.
 * Go through the gate and to the north-east part of town (past the mine) for the rock crab and hobgoblin.
 * Go back through the gate and walk a bit west and kill a fenris wolf.


 * Use a bag of salt on the hide: You scrub the inside of the hide with salt. - The rock crab carcass doesn't appear to have skin. You scrub the inside of the carcass with salt instead. The item name changes to Scrubbed xx. Examine: It has been scrubbed with salt.


 * Once you have collected all of the hides and salted them, bring them back to the Odd Old Man along with 8 logs and a tinderbox. Caution: Do not hand over any untanned hides to the Odd Old Man.


 * Tan the hides:
 * First, 'Add-logs Fire pit' or use one of your logs on the fire pit on the east side of the Odd Old Man's hut.
 * Then, 'Stretch-skin Massive ribs' which will take first Scrubbed hide in inventory or use one of the Scrubbed hides on the massive ribs located next to the fire pit.
 * Then 'Light fire pit' or use a tinderbox on fire pit. The fire will burn for around 12 seconds.
 * Last 'Collect-fur Massive ribs' to take down the Tanned hide from the ribs. Examine: This fur/hide/skin is ready to be turned into a stuffed animal.
 * Repeat for the other 7 hides. (The rock crab does not require tanning: You can't see how you would stretch that on the rack without damaging it, so you decide not to try.)
 * Doing any of the steps out of order will get an error message: You must place logs on the fire pit first. You need to stretch a scrubbed fur on the rack before lighting the fire. You can't remove a skin while it's drying. You should remove the prepared skin from the rack before preparing another fire.


 * Speak to the Odd old man. Congratulations! Quest complete!

Note:
 * Player can salt the hides while they are obtained.
 * The following can be used for fast return to the Rag and Bone Man area:
 * Digsite pendant
 * Fairy ring, input the code CKS, and then the agility shortcut next to the Paterdomus church.
 * Slayer ring to teleport to the Slayer Tower.
 * Duelling ring to Castle Wars and then use the Balloon Transport System to Varrock (earth altar.]]
 * Earth Teleport Tablet obtainable from the Runecrafting Guild (by exchanging 36 Runecrafting guild tokens for each tablet) can be used to teleport to the earth altar.
 * Firemaking experience is NOT awarded for lighting the fire pit, for whatever reason.

Reward



 * 2 Quest Points
 * 2500 Constitution exp
 * 2500 Slayer exp
 * 1500 Prayer exp
 * 500 Crafting exp
 * 500 Firemaking exp

Trivia

 * On the day of release, the spoilers for the quest read "The rewards for this quests are mumblemumblemumble...". The spoilers for the secondary wishlist read "I said the rewards are mumblemumblemumble!"
 * On the day of the quest's release, a game crash affected all players walking by the clock tower near Ardougne.
 * "Fur 'n' seek" is a reference to the game "Hide and seek", although it could also be a reference to forensic.
 * The newly released music track 'Exhibit A' has the unlock hint: "This track can be unlocked when confronting the Odd Old Man's 'exhibit'".
 * Killing the Black Unicorn, the Cave Crawler and going into the slayer cave unlock achievements in the Fremennik Achievement Diaries.
 * The quest and associated wishlist of Fur 'n' Seek echoes the form of the quest and associated wishlist of the earlier Rag and Bone Man.
 * The Fenris Wolf is probably a reference to Fenris Ulf, a character in the Narnia series, or a creature from Norse mythology.
 * When incomplete and on a Free to Play world, the quest journal will say member's object for every piece instead of the object's actual name. This is different from the Rag and Bone Man quest, which will show the name of the object regardless.
 * It is possible to keep a fur after the quest, this is done by using the drop trick, by killing two of the creatures and taking both furs, tanning one then dropping it and tanning the other, then drop one before turning in the other.
 * Before the release of the quest, the Fenris Wolves were ordinary wolves. And although their name and examine changed, their look and drop tables didn't (with an exception of the Fenris wolf pelt).
 * Before the release of the quest, there was only one, not attackable Fox wandering around the log balance shortcut to the Sinclair Mansion, a little bit west of General Khazard during Shadow Sword.
 * Upon the completion of this quest, one's Adventurer's Log will read: "The Odd Old Man wanted some pelts to go with his bones. What exactly is he trying to do with all that stuff?"