Kandarin

Kandarin is a members-only kingdom in the Realm of Gielinor, ruled by King Lathas of East Ardougne. There is, unlike any other human nation, a democratic government in Ardougne, the Ardougne city council. The council, however is weak compared to the monarchy. It encompasses most of the lands west of White Wolf Mountain. Kandarin is bordered by another mighty kingdom, Asgarnia, to the east, the Fremennik Province to the north, the forests of Tirannwn to the west and the Feldip Hills to the south. Kandarin is the largest kingdom in RuneScape.

Kandarin is a wealthy kingdom, as nearly as powerful as the Kingdom of Misthalin. It gathers much of its wealth through industries in places such as Seers' Village and Yanille. It also trades with many of its bordering nations. It is even claimed that Kandarin has connections to lands far to the west where not many humans have ventured to.

Despite this, Kandarin faces many probems; in 136 of the Fifth Age the former king, King Ulthas died in a hunting accident, without stating who is heir would be. His two sons, Lathas and Tyras split the city between them. The division in leadership left the city weakened and threats of ogres in the south, increased crime in East Ardougne, and even sea trolls on the North-West coast, are causing problems for King Lathas. Even more disastorously, King Tyras has abandoned his city to a terrible plague, leaving for a crusade in the Elven lands of Tirannwn. West Ardougne is now under quarantine, and many of its citizens believe King Tyras caused the plague somehow. It even turns out Lathas killed his brother delibirately and is planning to take over the rest of Gielinor.

History of Kandarin areas before its founding
Little is known about the lands of Kandarin prior to late Fourth Age. In the Second Age, the known inhabitants of Kandarin areas were elves, gnomes (known settlement was located near modern Gnome Stronghold area) and humans. The resident elves worshipped Seren and humans followed Saradomin and Armadyl. Who was worshipped by the gnomes, was unknown. Zaros, whose empire, centered in the modern Wilderness, probably did not reach Kandarin areas. It is also known that in Second Age, there was a huge temple of "one of the Saradomin's patriots" built below the ground. The temple was abandoned for unknown reasons, but a Saradominist explorer called Valdez rediscovered it with a Staff of Armadyl hidden within. This lead to series of events causing the fall of Zaros and the beginning of God Wars.

During the God Wars, the settlements in Kandarin were destroyed and elves retreated to Tirannwn. Gnomes were forced to live under ground.

During the beginning of Fourth Age, gnomes emerged from the underground, only to find out that majority of Kandarin's human populations were barbaric tribes, some of who hunted down gnomes, forcing them to live in hidden settlements. Compared to two other large human kingdoms, Kandarin is the "youngest" one and it took a while for tribes to settle down.

At the midpoint of the late Fourth Age, there was a major battle between the goblin tribes: Battle of Plain of Mud. That point of time, there were little resources and goblins, who had become weaker since the end of God Wars, did not have strength to attack the ever-improving settlements of humans and gnomes. This caused the goblins to fight among themselves culminating into that major battle which took place near the modern Fishing Guild. After the battle, ended by one Narogoshuun tribe trooper, Hopespear's vision, a temple was built there, which sank into a mud, thus keeping its location secret to other races.

Founding of official Kandarin and afterwards
Ardougne's early history is written in the article on East Ardougne. This section explains the history of Kandarin. Before the founding of Kandarin, a ruined outpost north of the city was inhabited by Zamorakian mages, who raided the then still small town of Ardougne often. This period of time was known locally as the Dreaded Years of Tragedy. Eventually an army left Ardougne to fight them. The battle was particularly blood-thirsty, and eventually only 2 brothers were left alive, one of both parties. The battle was known as The Great Battle.

After the fight, one brother founded the Ardougne market, while the other created the kingdom of Kandarin and became the first King of the current Ardignas line. The official founding of the kingdom was in year 1967 by either King Narras or his father. Narras was, sadly, insane, and was known to randomly execute citizens for his own amusement.

After he died, Narras was succeeded by King Ulthas, who was a wise and fair King. It is believed that it was Ulthas who founded the Ardougne City Council; to take some of the strain of running the kingdom from the monarch, and to take action if a king like Narras ever sat on the throne again. In the year 132, King Arthur arrived from another dimension, along with the Knights of the Round Table. Ulthas gave them a large castle near Seer's Village. Lord Sinclair, the previous landowner, was upset but agreed to move to a smaller manor, Sinclair Mansion to the north of the Kingdom.

In the year 136, King Ulthas died in a hunting accident, and did not state who would be the new king. His two sons, Lathas and Tyras, decided to split the city of Ardougne between them. King Lathas, protector of East Ardougne was a successful man, whereas King Tyras, protector of West Ardougne was negligent of his half of the city. In the year 168, Tyras left on a crusade to the Elven lands, abandoning West Ardougne to a terrible plague. Lathas hired the mourners to contain the Plague of West Ardougne. West Ardougne is still under quarantine today.

Cities & Towns

 * Ardougne (Capital)
 * East Ardougne
 * West Ardougne
 * Catherby
 * Yanille
 * Seers Village
 * Hemenster
 * Witchaven
 * Fight Arena (Khazard Headquarters)
 * Port Khazard
 * Tree Gnome Stronghold
 * Tree Gnome Village

Other Notable Locations

 * Legends' Guild
 * Ranging Guild
 * Fishing Guild
 * Magic Guild
 * Camelot
 * Sinclair Mansion
 * Coal Trucks
 * Baxtorian Falls
 * Khazard Battlefield
 * Castle Wars
 * Battlefield

Quests In Kandarin

 * Fishing Contest
 * Merlin's Crystal
 * Holy Grail
 * Murder Mystery
 * Elemental Workshop
 * Legends Quest
 * Dwarf Cannon
 * Waterfall Quest
 * The Grand Tree
 * Making History
 * Eagle's Peak
 * Swan Song
 * Plague City
 * Biohazard
 * Regicide
 * Hazeel Cult
 * Sheep Herder
 * Underground Pass
 * Sea Slug Quest
 * Scorpion Catcher
 * Temple of Ikov
 * Clock Tower
 * Tower of Life
 * Cold War
 * Monk's Friend
 * Fight Arena
 * Tree Gnome Village
 * Watch Tower
 * The Eyes of Glouphrie
 * Hand in the Sand
 * Monkey Madness
 * Observatory Quest