Cave slime

Cave slime are poisonous Slayer monsters found in the Lumbridge Swamp Caves and Dorgesh-Kaan South Dungeon. They require level 17 slayer to kill. They are notable for dropping considerable amounts of Swamp tar, which can be sold for coins each. They can also drop level 1 clue scrolls. Cave slimes are good creatures for making money if used correctly. The slimes are only poisonous if they can attack you. If you are going to melee them you should make sure to bring antipoisons to avoid wasting supplies. Enchanted opal tipped bolts work well on them with their Lucky Lightning ability.

Locations

 * Lumbridge Swamp Caves
 * Dorgesh-Kaan South Dungeon
 * Daemonheim

Strengths and weaknesses
Cave slimes have a maximum melee hit of 50 LP, and are poisonous. The poison starts at 32 LP and is inflicted in one of two ways: when they attack (whether the attack inflicts damage or not), and when they are hit with a close melee attack (even if the attack kills the slime). In either case, the player will be poisoned nearly 100% of the time, unless the player protects themselves accordingly by taking Anti-poison potions or using the thermal bath Spa at Oo'glog before fighting these monsters. Super antipoison potions are regarded as quite useful, as each dose gives immunity to poison for 6 minutes. An alternative for higher levelled players is to bring decent food (such as tuna) to offset damage from the poison, as their melee attacks rarely do any direct damage, and the poison is generally mild.

Although these monsters have good drops, some lower levelled players do not prefer to train on them due to large number of antipoison potions required. However, players who can kill the slimes quickly can usually make a profit from the swamp tar drops, even after paying for the super antipoison potions.



Players using long-range combat (magic, ranged, or long melee weapons like Halberds) do not need any poison protection as long as they use Safe spots. There is a safe spot near the south-west fishing spot in Lumbridge swamp cave (see picture).

Players should not go into the Lumbridge Swamps dungeon with an open light (this includes candles, torches, etc.), as the flame will eventually cause the gases in the cave to explode. This can cause massive damage to the player (up to 200, depending on the player's constitution) and possibly death. Also, the light source will be extinguished, and swarming insects will then constantly hit 10s on the player until the player relights a light source, escapes the cave, or dies. An enclosed light source like a Bullseye lantern or a flameless light source like a Seers' headband 1 (or higher) will not ignite the gases and is highly recommended.

100% drops

 * Swamp tar (1-6)

Weapons/Armour

 * Shield left half (extremely rare)
 * Bronze hatchet (common)
 * Iron sword (common)
 * Dragon spear (extremely rare)
 * Rune spear (very rare)
 * Bronze full helmet
 * Iron boots
 * Iron kiteshield
 * 5 Rune Javelin (very rare)
 * Incantor's Boots (Only in Daemonheim)

Runes

 * Earth rune (5)
 * Water rune (15)
 * Body rune (7)

Herbs

 * Grimy guam (fairly common)
 * Grimy marrentill (common)
 * Grimy tarromin (common)
 * Grimy harralander (uncommon)
 * Grimy ranarr (rare)
 * Grimy irit (uncommon)
 * Grimy avantoe (uncommon)
 * Grimy kwuarm (rare)
 * Grimy cadantine (rare)
 * Grimy lantadyme (very rare)
 * Grimy dwarf weed (very rare)

Other

 * Coins (1, 2, 4, 10, 22, or 44)
 * Unlit torch (very common)
 * Oil lantern frame
 * Oil lantern
 * Uncut Gems
 * Loop half of a key (extremely rare)
 * Tooth half of a key (extremely rare)
 * Level 1 Clue scroll (rare)
 * Gold bar
 * Nature talisman
 * Chaos talisman

Trivia

 * Strangely, equipping an Anti-poison totem will not prevent Cave slimes from causing poison. This is a glitch, and has yet to be fixed by Jagex.