Kara-Meir

Kara-Meir is a young adventurer and co-founder of The Godless, a group of individuals who believe that the gods should be banished from Gielinor, which was founded after the death of the god of balance Guthix and the abolition of his edicts.

She is also the central character in all three of the RuneScape novels, Betrayal at Falador, Return to Canifis and Legacy of Blood, playing a central role in the War of 164 and the conflicts thereafter.

Kara appears to be extremely knowledgeable, having extensive knowledge of various gods and even the Stone of Jas, making her one of the very few beings to have heard of the Stone.

Early life
Kara-Meir was born in either year 146 or 147 of the Fifth Age, unto her father, Sir Justrain, who was an exiled White Knight and now posing as a woodcutter, and an unnamed mother in the late Fifth Age in a village on Ice Mountain which is now destroyed. During her childhood, she helped nurse a bear cub back to health, and was taken to the monastery between the mountain and the Ghost Town by her father to be blessed by the monks. However, in 155, while she was still a child, Sir Finistere tipped off the Kinshra, arch nemeses of Falador, of Sir Justrain's presence in the village, causing a raid on the village. Sir Justrain and Kara's mother were killed, but not before the latter gave Kara-Meir supplies and told her to run away, before being dragged by her hair out of the hut. The Kinshra released their dogs to chase after Kara-Meir, but she managed to escape onto a small island in the middle of a lake.

She managed to kill a wolf and crawl inside it to keep warm until she was found by Master Phyllis and his group of dwarves, who came out to help any survivors of the raid. Master Phyllis adopted Kara-Meir and gave her the name "Kara-Meir" which was ancient dwarvish for "Wolf Cub" and showed her how to fight and make weapons. During her nine years under the mountain, Kara-Meir's eyes adjusted to the dark so well that she could see in the darkest of places.

The Siege of Falador
After her nine years under Ice Mountain, now roughly 17 years old, Kara-Meir set out to find the Kinshra. Before she departed, Master Phyllis gave Kara-Meir an adamant longsword to protect herself. Kara-Meir set out to defeat the Kinshra, but was almost killed in a fall if it wasn't for her father's ring of life her mother had put in the pack so long ago. She was transported to Falador, barely alive.

She was soon found by Squire Theodore during a massive storm and was put in the infirmary of the White Knights' Castle. Over time, she recovered from her ordeal and was strong enough to beat Marius. She later departed for Gunnarsgrunn when she found out that Sir Amik Varze was planning to use her as bait to reveal the traitor. There she met Castimir, Ebenezer and Gar'rth. She then participated in the Battle of the Monastery and the Siege of Falador, in which she severed the hands of Sulla, who was the Kinshra lord of that time.

After the Siege of Falador, Kara-Meir announced that she would go and try to find her mother's name and find her now destroyed village and put a marker. She plans to meet with her friends at Varrock on Midsummer's Eve. Ebenezer named Kara-Meir one of his heirs.

Recent events
Not much is known of what happened between the events of Legacy of Blood and the beginning of the Sixth Age, although it is known that she continued adventuring and came into contact with a druid known as Biehn, who she corresponded with regularly via letter.

On Biehn's suggestion that she start travelling with others, she started an entourage, the first other member of which was a demon known as Ux. Unlike most demons, Ux had broken free of the Demon Pact that the god of control Zaros had created, and is seemingly friendly by demon standards. It is unknown how the two met, but he ended up travelling with Kara, hoping to take up arms against the gods Zamorak and Zaros.

The Death of Guthix
While Kara was touring Kandarin shortly after the murder of the God of Balance Guthix by the Zarosian Mahjarrat Sliske, Kara received another letter from Biehn. In it, Biehn announced his departure from the druids of Taverley, as he was always skeptical that Guthix would want humans to live as equals, while he was above them in every conceivable way. After being informed of Guthix's dying wish by Kaqemeex, Biehn felt a fog clear over his mind, and left the druids with Kaqemeex's blessing.

Biehn also mentioned that he had a proposal, and asked if Kara was interested in meeting up in person and discussing it. Kara was busy with her adventures however, and at her request Biehn instead posted his proposal to her. He proposed his intention to form a alliance known as the 'Antitheists', a group of like-minded people that wished for Gielinor to be free from the gods and to take up arms against them, and asked if Kara would be interested in helping him form it. Kara agreed that his were ideas progressive, and gave her support, saying she would protect Biehn, remarking that she wouldn't want him getting himself killed over a revolution. However, she also thought that "The Antitheists" was a terrible name, and instead suggested naming it The Godless, the name that Biehn eventually chose.

Kara mentioned that she would meet up with Biehn soon, as she was heading to Misthalin anyway, hearing rumours of a portal in the duchy of Lumbridge, which had given her companion Ux a headache, and he wished to destroy the source of it.

The Battle of Lumbridge
During the Battle of Lumbridge, Kara-Meir was found observing the battle from the east, near the Lumbridge lodestone. She explained to the player what was happening, with an unbiased opinion concerning the two sides to the battle. She is shown to hate the gods.

Personality
Kara-Meir has a very short temper, probably because of experiences as a child. She is willing to risk everything to save her friends, even if it means hurting their point of view.

Abilities
Kara-Meir's fighting skills rival that to a White Knight squire, an adult werewolf, several Kinshra troops, and a lord of the Kinshra. This probably puts her combat level somewhere in the upper 70's to low 80's range, albeit the fact that she is only wielding an adamant longsword and Heroes being equipped with full rune and not being as strong.

Due to her nine years spent under Ice Mountain, Kara-Meir is able to see in the darkest of places, helping her when she battles Jerrod.

Gar'rth
Kara-Meir may have a romantic interest in the werewolf youth, Gar'rth as they are both considered outsiders. Following their return from Morytania, Kara-Meir falsely claimed to have become Gar'rth's lover in an attempt to convince King Roald to have mercy.

Master Phyllis
Ever since Master Phyllis found Kara-Meir on Ice Mountain, he adopted her and treated her as his own. He taught her how to fight and how to smith and teaching her many other things. When he was dying in the year 164, he had a dream about Guthix that led him to making a banner of a ring of life and a White Pearl and a vial with the Tears of Guthix.

Sir Theodore
Theodore, along with Gar'rth, was hinted to have romantic interest in Kara-Meir, despite his role as white knight which forbids taking a wife.

Trivia

 * Kara-Meir has been mentioned by King Roald Remanis III, Doric, Sir Amik Varze and Reldo Trimmly in dialogue since about a week prior to the release of Return to Canifis due to their interactions in the novels.