Macro

Macroing is the act of using third-party software to perform automated tasks. A macro operates by automating user input to the game. A simple macro may just move the cursor to a certain position and perform a click, while more advanced ones may interact with the game client directly. The terms macroer, autoer, botter or bot usually refer to players who use such programs. Usage of macros is not allowed under the RuneScape rules and may result in action taken against that player's account, such as a temporary or permanent ban. Moreover, Jagex has the authority and power to reset a player's skill levels as well as their bank value before initiating a ban.

Macros can be programmed to perform almost any task. Typically, they are used to perform tasks deemed overly tedious by real players, such as training a particular skill, collecting a certain item, or quickly typing an offer or phrase. Some examples are given below:


 * Autotyping programs can be used to repeat a specific message over and over. This is often used by players in the Grand Exchange, where a trade offer quickly disappears in the volume of other messages, or used to advertise a real world trading site. This can be a nuisance to other players, as with all the spam, and can be reported under Honour. If advertising a website, they can be reported under Security. If players do not want to report, they can just right click the name on the chat box and hit ignore.
 * Autoclickers can be used to repeatedly click a desired spot or click in many locations faster than is possible with a mouse. Autoclickers are mostly used to circumvent the auto-logout system. They can also be used to perform simple actions, such as Low/High level alchemy or rapidly cleaning herbs.
 * Autobuying programs can be used to buy large amounts of items from shops. They can also be used to buy and bank items that can be sold for a profit at the Grand Exchange.
 * Many macros involve more complicated tasks such as Mining, Woodcutting, Fishing, monster-killing, and more. These programs often have advanced programming that gives them the ability to solve random events, navigate between locations, respond to chat, avoid dangerous situations, and more.

On 10 December of 2007, Jagex implemented a number of updates aimed at ending the use of macros in the game. Although these updates have been successful at drastically cutting down on the number of both macros and real-world traders, reactions among players were mixed concerning how well-implemented these updates were. As a result of a referendum, many of these updates which had lowered the number of bots in the game were removed on 1 February 2011.

On 25 October 2011, Jagex released an update codenamed ClusterFlutterer, also known as "Bot Nuking Day". The update claimed to eliminate what Jagex stated to be 98% of the bots in-game. This significantly reduced the amount of macros in the game, and reduced the population of most Free-to-Play worlds to under 100 during non-peak hours in the aftermath of the update. The long-term impact on botting due to the ClusterFlutterer update was been limited, however, as bot-makers improved their software. Jagex has implemented subsequent anti-bot update; a major one was the Botany Bay update of 26 September 2012. This update greatly reduced the number of bots but only had a short term effect as within weeks great numbers of bots were present again. The Evolution of Combat update of 20 November 2012 disrupted combat-based botting, as the combat system was significantly changed. However, the bot makers adjusted quickly, and less than a month later combat bots were dominating profitable monster-slaying areas, such as most non-Wilderness areas containing Chromatic dragons and the area of Mature grotworms.

Internal workings
Like normal players, a macro tool needs to control the game by giving the appropriate inputs. These controls result in some game reaction that the macro needs to observe and interpret to plan the next action. Typically, a macro is either a colour coded, or reflection coded bot programed in Java or in other programming languages.

Colour Bots
Colour bots are a primitive form of botting that uses colours in the game to perform. It is done by the bot being told to recognise a certain type of colour on the screen and clicking on that colour. After a certain period of time, the colour has either disappeared or is then clicked again. More complex colour bots can scan certain images or 3D objects in game. After using the same strategy, it then moves to another location. These bots are unreliable and are mostly rendered temporarily useless if the colours or the graphics are changed. Jagex broke lots of these bots by changing the colour in the random events, although some colour bots can get around this by scanning the object instead of looking for a certain colour onscreen. This poses a large challenge to these bots and their creators which means they constantly have to update their bots. As colour bots do not read or write to the game's code, if scripted well, they can be almost undetectable to Jagex. This is one of the main reasons why some players use colour bots even when injection is available.

Injection Botting
An injection bot is a type of bot that utilises the RuneScape code itself. It injects itself into the RuneScape client and is able to read the client's code. It makes sense of the code and is able to make choices based on what the code states it will do. This is similar to how we react to what we see on the screen. However, an injection bot does not see the pictures; it sees the computer code that generates the pictures, and can modify that code to be alerted when things happen. By doing this, it can do very complex commands, and typically can be coded to do anything that humans do and act as we do. When combating this type of bot, it must be given a piece of computer code that it has not seen before, or a variation of it that would cause it to hook into the wrong part of the code to receive notifications. When most injection bots mess up, it is often caused by Jagex updating or changing objects in the game. The most successful instance of messing up injection bots was the update introducing ClusterFlutterer. This update disabled most injection and reflection bots by changing where they can access code and putting false code for the bots to read, messing them up and causing the weird behaviour.

Reflection Bots
Reflection bots create a mirror image of the RuneScape applet by accessing the loaded classes and then read the code of the "reflected" copy, without injecting any code. This is considered to be much harder to detect than injection but, if done right, both are completely undetectable. Most bots used both injection and reflection to be able to gather as much data as possible. A custom-engineered game client is used to run the bot, rather than through a web browser with Jagex's official client (as is done with most colour-based bots). This allows the game to be slightly modified, making it listen to fake mouse or key events (thus allowing the bot owner to play other games while using the bot) and to disable direct system access (say: faking runtime information) to mislead Jagex's servers.

OpenGL/Directx Bots
Another type are graphic driver-based bots. These types of bots hijack the current API, such as DirectX or OpenGL, which render the game's graphics to the screen, and use the data gathered to locate players and other objects. These types of bots can also use ID's like injection/reflection but not all require a custiom-engineered game client. These bots can basically read the 3D models from the graphics card to determine what's onscreen.

Packet Bots
Packet bots were one of the first type of bots to be around in RuneScape; they could send commands to Jagex's game servers in the form of packets, filled with information such as the coordinates the bot wanted to walk towards. Packet bots no longer exist in RuneScape, as Jagex took a swipe at the packet bots by encrypting and changing communications, resulting in one of the first massive bans. Cheating was pronounced dead, for the first time.

Gaming engine
The gaming engine is the part of the macro that interacts with the game, and then analyses the responses. A software program running on the game-playing computer usually has the capability to generate mouse input (move, click, drag, etc.) and keyboard input (key down, key up). Analysing the response from the game can be done by capturing the entire game image (although some image processing might be required to obtain information about the game response). The gaming engine provides the basic mechanisms to play the game, but it requires task-specific knowledge to actually perform the macro operation. Some programs use colour recognition and click colours on the screen, while others interface directly with the game.

Macro program risks
Many websites claim to have an undetectable macro program that will not only earn your character quick gold, but will make it appear as if it is a real person playing instead of a program. In addition to the risk of getting banned for such programs, downloading these programs can lead to keyloggers or other infections getting into your computer. This most often happens when the program is downloaded from a private source, usually claiming to be a cracked version of an expensive macro program. Due to the risk of being banned and having your account hijack, it is not advised to use any third-party programs related to RuneScape.

Identifying and reporting macros
Many macros or gold farmers can be found performing highly repetitive tasks such as chopping trees, or fishing lobsters. Although many activities can lead to suspicion of macroing, keep in mind that players who display the following characteristics are not always bots.
 * Names that are extremely difficult to report; a common example is a mixture of uppercase i and lowercase L, to produce a name similar to "IlllIlIllIlI ", or just random letters. A typical name would be fgtdfdthb. Reporting these player names can be difficult, but this can be remediated by turning on right-click reporting.
 * Low combat level players crafting, fishing, woodcutting, or using magic at high levels.
 * Only one skill trained (usually woodcutting, fishing, mining, or melee combat). This can be checked by looking up the name on the hiscores, Adventurer's Logs (P2P only) or casting Stat Spy (P2P only) on a suspected bot. However, there are some bots that are able to enter worlds which are require a skill total of 1000 or 1500.
 * May demonstrate strange behaviour such as not being able to fish in certain spots and thus running backwards and forwards from the fishing spot (or just not interacting at all with certain spots). Also something that is common for fletching macros in the Soul Wars is accidentally trading other people instead of clicking on the chest, unless it is a Soul Wars-specific macro, in which case it utilises the one-click bank feature.
 * Stopping in front of a door or gate that has closed.
 * Acting oddly if a player, follower, item, or NPC is on or near the spot they are working on or moving to.
 * Wearing very cheap equipment (for example, a dragon helm, granite body, dragon platelegs, dragon boots, abyssal whip and anti-dragon shield are worn by the dragon killing bots).
 * Having no quests done, or only a few. This can be checked with the equipment the person wears, since some equipment needs the completion of a quest to wear. For example, a rune platebody requires the completion of Dragon Slayer.
 * Using only a bronze sword. Many of these bots are skiller bots, spam bots, and Sorceress's Garden bots.

Stopping macros
Current bots usually have complex code that can respond to, and overcome, attempts to disrupt their task. Prior to the use of these more advanced bots, players would throw gnomeballs at bots, lure them to aggressive monsters, or close a door or gate to trap bots. Although simple techniques like these no longer work consistently, many players spend a great deal of time discovering new ways to impede the actions of bots. Jagex also continues to add features to the game that make macroing more difficult and to remove macroers from the game.

Common macro hotspots
Because bot programs are usually programmed to perform a specific action in a specific location, there are a number of spots where macros can commonly be found.

Common free-to-play locations

 * Advertising Dungeoneering clans at Daemonheim.
 * Cooking at Al Kharid.
 * Chopping trees in many locations (mainly in Edgeville, Draynor, behind Varrock Castle, Rimmington, and on the Daemonheim Peninsula).
 * Firemaking at the Grand Exchange.
 * Firemaking at the Fist of Guthix.
 * Firemaking at East Varrock or West Varrock
 * Fishing in Gunnarsgrunn/Barbarian Village.
 * Fishing in Draynor Village.
 * Fishing lobsters or swordfish in Karamja.
 * Killing hill giants in Edgeville Dungeon/Edgeville Dungeon (Resource)
 * Killing guards in the Varrock entrance or at the Falador north gate.
 * Killing chickens south of Falador or north of Lumbridge
 * Killing cows outside the Crafting Guild.
 * Killing minotaurs in the Stronghold of Security.
 * Killing cockroach soldiers in the Stronghold of Player Safety.
 * Killing flesh crawlers in the Stronghold of Player Security.
 * Killing corpse mages in the Lumbridge Catacombs Dungeon, usually in team with item picking macroes.
 * Killing giant spiders.
 * Making clay into soft clay at the Falador East Bank/Edgeville Well.
 * Mining coal at the mining spot in Gunnarsgrunn or inside the Mining Guild.
 * Mining gold ore at the Crafting Guild.
 * Mining rune essence at Varrock.
 * Mining iron ore in the mine north-east of Rimmington, in the Dwarven Mine or the south-east Varrock mine.
 * Mining copper ore at Lumbridge Swamp.
 * Mining inside or just outside the resource dungeon at Dwarven Mines.
 * Mining at Al Kharid mining site.
 * Smithing at Al Kharid.
 * Playing the Fist of Guthix activity.
 * Playing The Great Orb Project activity.
 * Repeatedly casting a specific type of teleport.
 * Standing in the Grand Exchange advertising price manipulation clans.
 * Telegrabbing the Wine of Zamorak in the Captured Temple.
 * Runecrafting earth runes at Varrock.
 * Runecrafting water runes at Draynor.
 * Runecrafting fire runes at Al Kharid.
 * Runecrafting air runes at Varrock.
 * Filling up vials with water at any water source.
 * Killing king scorpions and scorpions in the Dwarven Mines

Common pay-to-play locations
Because Members have a wider range of money making options available, there is an increased amount of macro activity on member servers. Some Members money making and training activities that are more often done by macros and gold farmers include:

Agility

 * Running the Gnome Stronghold Agility Course.

Cooking

 * Cooking at Catherby.
 * Cooking at Al Kharid.

Firemaking

 * Firemaking at Seers' Village.
 * Firemaking outside of banks.
 * Firemaking in the Fist of Guthix lobby.

Fishing

 * Fishing in Catherby, the river near Rasolo, the Fishing Guild, and the Piscatoris Fishing Colony.
 * Fishing in Living Rock Caverns.
 * Fishing at Barbarian Village.

Hunter

 * Hunting red chinchompas at areas south west/south east of the Hunter expert's house in Feldip Hills.
 * Hunting implings in Puro-Puro.
 * Hunting Grenwalls and Pawyas in Isafdar.
 * Hunting Swamp lizards south-east of Canifis.

Slayer and Combat

 * Killing chompy birds south of Castle Wars and around Feldip Hills.
 * Killing green dragons in the Chaos Tunnels and the wilderness (less so after wilderness and drop changes).
 * Killing yaks outside the gates of Neitiznot.
 * Killing Brutal green dragons inside the Ancient Cavern.
 * Killing black demons in Taverley Dungeon.
 * Killing ghouls in front of the Slayer Tower near Canifis.
 * Killing giant spiders in the Stronghold of Security, very blatant because they can get stuck behind doors.
 * Killing red dragons.
 * Killing goats in the south west of Nardah.
 * Killing flesh crawlers in the Stronghold of Security.
 * Killing banshees in the Slayer Tower near Canifis.
 * Killing abyssal demons in the Slayer Tower near Canifis.
 * Killing aviansies in the God wars dungeon.
 * Killing experiments in the Experiment Cave.
 * Killing monks at the Monastery.
 * Killing armoured zombies.
 * Killing chaos druids in the Chaos Druid Tower or the Edgeville Dungeon.
 * Killing TzHaar in TzHaar City.Runescape bots 1.png
 * Killing ankous.
 * Killing level 50 giant spiders.
 * Killing turoths in the Fremennik Slayer Dungeon.
 * Killing bronze dragons in the Chaos Tunnels and Brimhaven Dungeon.
 * Killing Aberrant spectres in the Slayer Tower near Canifis.
 * Killing frost dragons.
 * Killing bandits in the Bandit Camp.
 * Killing Mature grotworms in the Grotworm Lair.

Construction

 * Making planks at the sawmill near Varrock.

Mining

 * Mining rune essence/pure essence at Yanille/Varrock.
 * Mining iron ore north-east of Ardougne and south-east of Varrock.
 * Mining in the Living Rock Caverns, many wearing black or mithril armour.
 * Mining coal in Dwarven Mine resource dungeon.
 * Mining coal in the Mining Guild.
 * Mining gem rocks at the mining site in Shilo Village.

Herblore

 * Picking swamp toads in Gnome Stronghold.
 * Picking whiteberries in Isafdar.
 * Picking Snape grass on Waterbirth Island

Thieving

 * Pickpocketing Men and Women in Lumbridge.
 * Pickpocketing Guards in Falador.
 * Pickpocketing Knights of Ardougne.
 * Pickpocketing Master Farmer in Draynor (not including Martin)
 * Playing the Sorceress's Garden activity. Bots in SG.png

Minigames

 * Playing the Archery Competition in the Ranging Guild.
 * Playing the Soul Wars activity.
 * Playing Mobilising Armies on the (4) world, playing Siege with light units.
 * Playing the Impetuous Impulses activity in Puro-Puro.
 * Running the Sorceress's Garden for herbs and Sq'irk.
 * Playing the Fist Of Guthix Activity.
 * Playing Pest Control.

Runecrafting

 * Crafting runes in Runespan.
 * Runecrafting nature runes in Karamja and the Abyss.
 * Runecrafting astral runes.
 * Runecrafting air runes west of Varrock.

Crafting

 * Picking and spinning flax in Seer's Village and Lumbridge Castle.
 * Smelting gold bars into gold amulets or gold bracelets in Al-kharid (F2P) or Edgeville (P2P).

Magic

 * Casting Camelot Teleport repeatedly.
 * Casting High Alchemy at or near a bank.
 * Casting High Alchemy in a Pest Control lander.
 * Casting High Alchemy at Soul Wars Chest Bank.
 * Casting High Alchemy in conjunction with Stun.
 * Superheating at any bank.

Prayer

 * Using a player owned gilded altar.

Woodcutting

 * Chopping ivy in many places such as Falador or Varrock
 * Chopping down Magic trees near the Ranging Guild
 * Chopping Willow trees south of Draynor Village Marketplace
 * Chopping yew trees at many places, most likely east of the Grand Exchange and south of Seers' Village.

Smithing

 * Smelting ore at Edgeville's furnace or the furnace at Port Phasmatys.

Banking Skills

 * Training skills next to the Soul Wars bank chest.

Money Making

 * Collecting adamant bars at God Wars Dungeon.
 * Advertising player-owned houses on World 31.
 * Picking flax in Seers' Village.
 * Creating planks at the sawmill near Varrock.
 * Using Telekinetic Grab to take Wine of Zamorak from the Chaos Temple.
 * Entering the Kalphite Hive to collect Potato cacti.
 * Collecting blue dragon scales in Taverley dungeon and/or the resource dungeon nearby.
 * Collecting White Berries at Red Dragon Isle in the Wilderness.

Macros and the economy
Some players argue that macros benefit the game by performing tasks that no person would want to do, such as cutting yews constantly. Many disagree however, arguing that macros sell vast amounts of resources, causing the price of those resources to drop. This then hurts legitimate players who are trying to make money selling that same item.

Many monsters that are monotonous and relatively safe to kill are targets for macroers, such as chaos druids (frequent good herb drops), which then causes those herb prices to drop. However, areas that require difficult and/or complex quests to complete most likely have no macros. In addition, unique drops from monsters that require human intelligence to kill will not have their prices fall because of bots. Examples include the Dragon pickaxe from monsters on the Chaos Dwarf Battlefield or a Spirit sigil from the Corporeal Beast.

Macros can also cause the price of rare items to rise. Firstly, by spending their millions that were made easily through cheating they out-bid honest players for rare items, pushing their prices up. When the macroer finally gets banned for cheating, the rare items remain with the banned player, meaning there are fewer of those items in the game, which further drives up their prices.

Strangely, after the October 25 update, the price of a lot of consumables such as fish or coal started to drop mainly because of the decrease in the number of combat bots (who used to consume a lot of food) and of bots training skills such as Smithing.

Macros making money are known as gold farmers and most are for gold selling sites.

Free trade removal
Jagex has responded to the use of macros by banning thousands of accounts, wiping stats, and deleting items. The most prominent response by Jagex was the removal of free trade and other changes that occurred on 10 December 2007. While the changes were highly controversial, they did succeed in greatly decreasing the prevalence of bots in RuneScape. These changes did not, however, eradicate botting altogether, and Jagex continues to enhance its ability to ban bot accounts and disrupt bot activities to this day. These improvements in macro and real world trading detection lead to the return of free trade on February 1 2011. Jagex has further clarified its action against those who use bots in other posts on the forums. Bots continued to be a problem in game however, prompting a post by Mod Paul on the RuneScape forums in an attempt to address the concerns that some players have had about the high number of bots and Jagex's attempts to combat them.

ClusterFlutterer
On 25 October 2011, an update code-named ClusterFlutterer, also known as "Bot Nuking Day" or simply "Nuke Day", was implemented aimed at preventing reflection and injection bots from functioning. This aimed to prevent bots from functioning by directly reading the game's java code. Jagex believes that this consisted of 98% of all bots seen in the game. Also, upon revealing ClusterFlutterer, Jagex stated that over 1.5 million bots had been recently banned.

Botwatch and Botany Bay
September 2012 saw the addition of Botwatch, a set of aggressive bot-detection software intended to more accurately find macros and automatically ban them. Botany Bay was released shortly after, offering a means for players to participate in bot "judgement".