Vyre corpse

A Vyre corpse is the slain body of a Vyrewatch, Vyrelord, or Vyrelady. These monsters can only be killed with silver or blisterwood weapons. The player character notes that the corpse feels and weighs like wood.

Columbarium Cremation
During and after the quest, Vyre corpses can be cremated with teak or better pyre logs in the Columbarium below the Paterdomus. One corpse must be cremated during the Legacy of Seergaze quest. When a corpse is cremated, a Spectral vyrewatch will rise from the pyre, and the player will receive 79 prayer experience and firemaking experience based on what type of pyre log was used. Wearing a Ring of fire or Flame gloves does not affect firemaking experience. The higher the logs used, the higher the xp returned; higher logs likely do not increase chances of obtaining higher rewards.

Cremating vyre corpses after the quest allows the player to acquire Columbarium keys which unlock wooden alcoves in the Columbarium. These alcoves contain rewards, including some that are otherwise only obtainable through Treasure Trails.

The Spectral Vyrewatch does NOT attack you, it merely vanishes and leaves a key on the nearest pedestal.

A vyre corpse is cremated by first placing the pyre log on one of the pyre platforms, then placing a corpse on the log, and finally using a tinderbox to light the pyre. Only one corpse can be prepared for cremation at a time. A player who starts preparing one cremation (even if just placing the pyre logs) and then attempts to prepare a second is told that only one cremation may be 'administered' at a time. However, a new cremation can be set up as soon as the previous one is lit, even before the Spectral vyrewatch appears. A quick way to cremate several corpses is thus: This process can be further sped up by not collecting the Columbarium keys until you've cremated a full load of corpses. However, they will disappear if left upon the columns for too long, so waiting to collect the keys may not be a good idea if using a beast of burden to bring extra pyre logs.
 * 1) Set up logs and a corpse on one pyre.
 * 2) Light the waiting pyre.
 * 3) As soon as the pyre is lit, set up logs and a corpse on an adjacent pyre.
 * 4) By the time Step 3 is done, the Spectral vyrewatch will have been released and Columbarium key will have appeared. Take the key.
 * 5) Repeat Steps 2-4 until all corpses are cremated.

Vyre corpses cannot be loaded onto beasts of burden, but familiars can still be used to increase carrying capacity while cremating by giving them the pyre logs instead.

Note: Some people say wearing a ring of wealth helps with the rewards, there is no mention of the ring shining in the chatbox.

In addition to the rewards that can be obtained via the Columbarium keys, for every 50 vyre corpses that are cremated the player becomes more 'experienced' with the Ivandis flail, Blisterwood staff, Blisterwood polearm and Blisterwood stake. The Ivandis flail receives an invisible Attack, Strength, Defence bonus and the Blisterwood weapons receive Damage bonus against Vyrewatch. After cremating 500 corpses, the player receives the maximum possible boost for the flail, with +50 to Attack, Strength, and Defence; and the maximum possible boost for the Blisterwood weapons, with +100 to Damage.

You can check your progress at the southern end of the columbarium, by searching the lectern. It reveals that there is a list of names, subsequently, the amount of corpses that a player has cremated is the same as the amount of names crossed off the list.

Charms

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Note: charms are a second reward, obtained with other items

God armour

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God pages

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Weapons and armour

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Runes

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Herbs

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Seeds

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Other

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Trivia

 * As of the Temple Trek update on 17 August 2011, vyrewatch now drop different corpses that don't always stack when banked; these do not depend on the level of the Vyrewatch killed. Different types go into different stacks when banked, and the corpses that stack always share similar inventory icons, with same colour wings and same clothing. However, all of the Vyrewatch in the Temple Trekking and Burgh de Rott Ramble activities drop the same type of corpse, distinct from the types dropped in Burgh de Rott and Meiyerditch. Since the cremation of all types of Vyre corpses give identical Columbarium keys which all stack when banked, burning different Vyre corpses makes no difference in the reward type as the game is unable to differentiate the keys. (If looked at closely each stack of corpses have a different shade/colour of body or wings which lead to how they are stacked.)
 * There used to be a glitch where the Bonecrusher, a reward from dungeoneering, "buried" the vyre corpse after killing a vyrewatch. This only happened in the Temple Trekking minigame. This was later fixed on August 23, 2011.
 * The reference to the Vyre corpse weighing the same as wood is likely a reference to Monty Python and the Holy Grail, in which witches, being burned at the stake, were reasoned by Sir Bedivere to be thusly made of wood. Furthermore, in the same sketch, the sole purpose of witches was said to be for burning, and the sole purpose of Vyre corpses in RuneScape is for burning.
 * There is currently a glitch where the corpse of a level 140 Vyrewatch appears to 'float' on the ground when dropped.
 * If a vyrewatch of Darkmeyer is killed on the steps leading to another tier in the city, its corpse will 'float' in the air above the ground, like the above glitch.

Vyre corpse