User talk:Amaurice

Sandbox2?
What the heck is this, and is it something that I can help with? Whatever it is, it looks interesting, so please let me know what it is before my curiosity gets the better of me and I spam Cook's talk page with the entire Constitution of the United States ask Cook nicely to spy on you in order to find out what you're doing. Thanks! 07:38, January 9, 2012 (UTC)

Redirect to Arcane spirit shield
You seem to be the latest active admin, so could you undelete Ass and redirect it to Arcane spirit shield please? Thanks. -- 10:28, January 13, 2012 (UTC)

Template:Skillbar
Hi I've been editing the skillbar template for my own user page, and noticed for some reason AmauriceBot won't update it using the auto update template. As I'm all out of ideas of how to fix it, I've come to ask if you know what it might be that's preventing it from autoupdating. I've though it might be (in no particular order): I deleted the quest points, number of tracks unlocked and combat level (all of which I was confused how it might update so figured it might not), so perhaps it doesn't like how I've edited it? As you can probably tell, I have no clue, but if you know how to fix it let me know  02:42, February 29, 2012 (UTC)
 * The bot isn't compatible with the template (instead just Template:User stats).
 * The bot isn't compatible with my custom template.
 * I've made some mistake in the coding somewhere (quite likely ).

Wanted files
Hi, User:AmauriceBot seems to be making wanted files on it's log. It seems User:RSW image renamer moved the file and renamed all the places it was used, but no one foresaw that it might be used automatically.

Cheers, 12:52, March 3, 2012 (UTC)
 * PS - ty for the help with the skillbar template 12:52, March 3, 2012 (UTC)

Drunken Dwarf random event isn't discontinued.
Hello

I read that Drunken Dwarf is a discontinued random event, although I had 3 or 4 Drunken Dwarf events the last 2 days :). Just trying to complete wikia.

Kind regards! Liam (91.182.239.156) 09:48, May 1, 2012 (UTC)


 * edit: lol ok I tried to send this to you in private but obviously I posted it on the wallthing, sorry for that. (new here)


 * The random event (where the dwarf attacks the player if they do not talk to him) is discontinued. However, he can still be found as a wondering NPC in places (particularly near bars), and can give players free beer or kababs. Unlike the random event, this dwarf does not attack the player if they do not talk to him. 12:23, May 1, 2012 (UTC)

Exchange bots
Hey Amaurice,

We recently found out that we can get un-rounded, accurate Grand Exchange prices here (see the last price of the first line). Because of this, User:BrainBot and User:TyBot are going to be using that API to update the Exchange namespace with perfectly correct prices. It'll also run immediately after a price update is detected, giving us correct prices more quickly. These changes will sort of make the current version of AmauriceBot's price updater obsolete, so I was wondering how you wanted to proceed. You could either let the other bots take over the Exchange namespace, or if you have a 24/7 connection you could team up with them to update the prices immediately and get it done in half the time. What would you like to do? 06:28, May 6, 2012 (UTC)
 * Great. I'll put up a thread. 19:33, May 7, 2012 (UTC)

RE: Exchange:Nature rune
Are you sure that the updates are failing? My logs have no mention of any errors with Exchange:Nature_rune and it appears to have successfully updated on numerous occasions, most recently the 19th and 17th May. As for Tybot, perhaps it does have issues. 09:18, May 28, 2012 (UTC)
 * BrainBot's role is to backup Tybot in case the latter doesn't run. In theory it will never need to be run again. 11:58, May 29, 2012 (UTC)

RE: Exchange:Nature rune
Next time the GE updates, we shall see if it does. :o 18:18, May 28, 2012 (UTC)
 * It wasn't in TyBot's id list, probably because it wasn't using the same template. :P 12:41, May 29, 2012 (UTC)

Hi There!
Hi! I'm a new user here! Could you give me a few things/tips/rules that I should know? Willaca 10:02. Aug 21, 2012 (UTC)

Okay, thanks! For welcoming me anyways! :D 05:10, August 23, 2012 (UTC)

Re: Bot's update list ?
Many thanks for your answer. Do you mean that the bot scans each user page ? How does it work ? Is it include in the wikia's logic ? 08:40, October 18, 2012 (UTC)


 * In answer to your question, the bot looks at all uses of the template, so there is no other list that needs updating. As you can see, the bot is already updating your Hiscore Data and AdvLog Data pages. The only list the bot maintains is a list of Bad players, which are ones that valid data cannot be obtained for. 18:04, October 17, 2012 (UTC)


 * I noticed you have a "AdvLog Data" and a "Advlog Data" sub-pages. The first is update by the bot and the second one is the one you created. Maybe you meant them to be the same! The bot updated one is in "list" format, so you could change it to "table" format to match the page you manually created. 18:13, October 17, 2012 (UTC)

I blocked your ge bot
The ge database your bot pulls info from is incorrect and not updating properly, so I blocked your bot to stop the bad data from messing up our ge graphs. Can you make it undo all of it's edits? Thanks.--Degenret01 (talk) 12:30, November 12, 2012 (UTC)

Changes to Player-owned-ports page based on your voyage time data
In the discussions page on POP, I added a suggested change to the "Regions" table based on  your recent discussion posting. You might want to look at it & in fact could help make it better. (I noticed you managed to use fancy split headings in the table you posted; I think those would be useful here.)

Haystacks (talk) 20:11, January 3, 2013 (UTC)


 * I looked at the source in your table (on "Speed Caps") and updated mine. I've now put the new table in the "Regions" section of the player-owned ports guide. You're still welcome to look at it & comment/edit of course. Haystacks (talk) 00:03, January 4, 2013 (UTC)
 * I've got a followup question to the update you made to the POP page. You wrote "speed limits are 20% higher" for scroll, trade goods, and unlock missions. Does this mean both the Min speed and Max speed are 20% higher (e.g. 1224 and 1656 for voyages in the hook)? FYI, I'm not sure of the etiquette of how conversations are conducted on these wiki pages so I'll post both here & in my own Talk. Haystacks (talk) 22:26, January 4, 2013 (UTC)
 * You said " half way between min and max speed actually gives a time a bit faster than half way between min time and max time". This would make sense if this were really speed, and time = distance/speed. In that case, you'd expect that for a speed half-way between min and max, the voyage times would be 24.8, 59.7, 119.7, 239.5, 479.5, and 958.4 minutes for the different regions, whereas the average of the times would be 25.5, 61.0, 122.5, 245.0, 490.5, and 980.5 minutes. I'll try to arrange a non-limited speed on one of my next voyages and check this.


 * In the meantime, I changed the wording to clarify both min and max speeds are affected by the +25%, and I'll also change the wording to be more qualitative -- for now I'll probably just say "...the time varies smoothly, e.g. if the speed is half-way between the min and max speeds, the time will be roughly halfway between...". I'm not sure if most readers would appreciate more detail than that.Haystacks (talk) 00:51, January 5, 2013 (UTC)


 * I just sent out two voyages to the Hook at speeds of 1143 and 1266. The game predicted voyage times of 1:53 = 113 minutes and 1143 = 125 minutes. Predicted times assuming the speeds behave as speeds are 113.44 and 125.74 minutes, respectively. Predicted times if I interpolated linearly (instead of interpolating in 1/speed) would have been 115.72 and 128.36 minutes respectively. So it seems like the game is taking a distance divided by speed, clipping either the time or the speed, and then maybe flooring it. Perhaps the flooring explains why the first two cases have slightly different ratios of max and min times.Haystacks (talk) 01:11, January 5, 2013 (UTC)

Seed logs
Do you think your bot could be updated to maintain those Jadinko/Data pages (e.g. Diseased jadinko/Data) in the same way it does charm pages? I remember speaking with joeycaek a long while back about him making a submissions script; he wanted to know the benefits, I named a couple, nothing happened (though I suppose my silence puts me at blame). It benefits both the contributors and us counter vandals. The former because I bet it is quite the hassle to have to update all those numbers manually; the latter because it'll be easier to tell when an edit is constructive. Ideally, we'd keep all the current data per AGF and the data itself would go in the Charm namespace like all the charm data; sounds reasonable but I can't say I know much about the mechanics. Truth be told: These pages aren't updated too often and not implementing this won't be the end of the world, but it'd still be a nice change for the better. 11:13, January 22, 2013 (UTC)

Error on Your Port Page
I believe you swapped around the Chi and Lacquer requirements for the items at the bottom of your Port page. 83.101.44.209 19:59, January 23, 2013 (UTC)


 * Thanks - fixed now.  20:55, January 23, 2013 (UTC)

Saradomin's hiss high/low alch price
Could you check? Exchange_talk:Saradomin%27s_hiss. Thanks! 00:19, February 25, 2013 (UTC)