Talk:Incite

What quantifiable effect does this ability have? Is it a threat system like in WoW, where your damage increases a threat value on the target, and certain abilities have a greater threat:damage ration, and top of the threat table of a monster = it attacks you, or does a monster have a chance to attack a target that attacks it, and if someone is using incite then they have a greater chance of it targetting them?

I would be willing to do some work on testing the effectiveness and mechanics of this ability, though im just checking to see if noone else has done so already. If anyone would like to assist or offer any potential ways to do it please reply or send me a message on here or in-game (rs username : 'Trollbait').

The likely method i would use is to firstly test with two (or more) people in attack range of a monster, who both engage combat with it, but only 1 continues to deal damage, if it doesnt switch, then it is either a threat or retalliation system, if it doesnt, then its likely random, with incite changing the distribution to make you more likely to recieve aggro (get attacked). If it does switch, then id test with people using identical gear, dealing damage without incite, which should make monsters again, change randomly, based on the damage they deal. Following from that would be one person increasing thier damage output, if it attacks them more, it is based on some kind of threat system, if not, retalliation.

In the case of a threat system, id need to find out to what extent incite increases your threat gain. In the case of retalliation, id need to find out how frequent the switch 'ticks' are for the monster, and how much incite influences it (which i can quite easily do once i have the data).

If this has already been done, please say so and disregard this statement, if not, id like to test this, or at least give my suggestion for how one may test this.

CyrithRS (talk) 08:07, November 24, 2012 (UTC)