Hidden updates

Hidden updates are updates which are not mentioned in the RuneScape news or the official forums. Jagex used to add many small updates and bug fixes which were too trivial to announce. Now they are including most of their updates in the Patch Notes sticky of Recent Updates forum section. However, there are still some updates which are not included in the Patch Notes for various reasons. This page lists the hidden updates for 2011. Hidden updates that occur separately from major updates can also be recognised due to the build changing, which can be found in the Developer's Console.

July

 * 12 July
 * Avalani has appeared, throwing chickens in the portal at the Clan Camp.
 * 5 July
 * Some rocks from the Earthquake have been moved slightly.
 * 2 July
 * An earthquake has occurred and fallen rocks have been left in RuneScape.

June

 * 28 June
 * The Invoke Spring emote had a butterfly added to it.
 * The Emotes interface has been redesigned with new icons for each emote as well as a drop-down menu to sort them.
 * 21 June
 * The sound effect when frozen or stuck has been updated to a more realistic sound.
 * 14 June
 * Kethsi is added to the possible Fairy ring locations requiring codes DIR and AKS.
 * 7 June
 * Sound effects have been added to the Mort Myre Swamp.
 * A Highlight button has been added to the forums allowing users to report inappropriate posts.


 * 1 June
 * Dagannoths in the Waterbirth dungeon have received a graphical update.
 * Lots of sound effects in Dungeoneering have been updated to be more realistic.
 * A lot of graphics for Dungeoneering have been made more advanced.
 * The entrance to Daemonheim has been updated, it now has a ruined arch.
 * The sound effect when eating a piece of food was updated to a more realistic sound.
 * The way the ancient pyramid looks on the mini-map was changed. It looks the same as before on the world map.
 * Exploding bloated toads no longer cause damage to players with low health.

May

 * 27 May
 * The RuneScape toolbar has received a graphical update while playing through Facebook.


 * 26 May
 * The Unstable Foundations tutorial has been removed for new players, leaving Lumbridge tutorial tasks set as the current one.


 * 25 May
 * Edgeville's skybox has been given a bluish tint.
 * Port Sarim's skybox has been given an orange tint.
 * As announced in the Behind the Scenes, Rellekka received a graphical update.


 * 16 May
 * Lilies of the valley are removed.
 * The Rune Essence mine receives a graphical update to combat botting.


 * 3 May
 * Players now appear over Marker plants.
 * The forum icon of club 99 has been changed.
 * Lilies of the valley have returned once again.

April

 * 19 April
 * Some demons, including imps, have had their animations updated.
 * The prospect interaction on a mining rock has been replaced with the examine option.


 * 12 April
 * Some trees south of Falador have moved to improve movement in the area, for example, a tree just near the cabbage field.
 * The Friends List's menu interface was changed.
 * The experience for repairing (not Smithing) broken cannon cogs, barrels, fuse boxes and flints in the Artisans Workshop has been halved.
 * The Hiscores web page has been revamped to look like the new Clan's Highscores page.


 * 4 April
 * The clan chat tab has been renamed to friends chat in the tooltip as well as the messages "Changes will take effect on your friends chat within the next 60 seconds" and "Now talking in friends chat channel [chat name]".
 * The young spirit trees' chatheads have been graphically updated.
 * The portals in the Rune essence mine have received a graphical update.
 * The sound effect when you drop Summoning charms has been updated.
 * A new Fremennik hard task has been added: Totally Livid.
 * Animations and sounds for Suqahs were updated.
 * Pauline Polaris can now be spoken to using NPC Contact, if the player has the requirements for Livid Farm.


 * 2 April
 * All Throwing Knives and Javelins have had their animations updated.
 * The sound effect when you destroy an item has been updated.
 * The sound effect when jumping over pitfall traps has been updated.

March

 * 28 March
 * Lumbridge Home Teleport, Edgeville Home Teleport and Lunar Home Teleport have had their restrictions of one use per 30 minutes removed.
 * Some goblins' sound effects (attacking, dying, etc.) have been updated.
 * Experience gained in various skills within the dungeons of Daemonheim has been changed.


 * 17 March
 * Miss Schism's idle animation has been updated.


 * 15 March
 * A new item, the Vecna skull, has been added to the game.
 * All mining rocks at the Lumbridge Swamp have received a new look.
 * Ambient sounds have been added to the Lumbridge Swamp, Ectofuntus and Haunted Woods.
 * Snow particles have been added to Ghorrock, Ice Mountain, and White Wolf Mountain.
 * Wind particles have been added to snowy mountain areas.
 * A Wolfbane dagger has been added to Doric's workbench.
 * A Fremennik warrior has been placed near the Lumbridge Sage.


 * 1 March
 * Daggers, spears and mauls attack and staves defence animations have been tweaked to make them smoother.
 * The death animation has been made smoother and quicker.
 * The colours from the body doors in the Elemental Workshop have been removed to match the mind, cosmic, chaos, nature and astral doors.
 * The time for changing worlds has been decreased by a few seconds.

February

 * 25 February
 * Alathazdrar the Demon butler will no longer un-note noted infernal ashes, because he is afraid that they might be his relatives.


 * 21 February
 * Numbers have been added to the tabs on the home page, showing how many news items are unread.
 * Troops at mobilising armies are now given combat levels.
 * The font for apostrophes has been changed from a comma to a rectangle.


 * 15 February
 * A new task involving urns was added.
 * The Bartender in Varrock's Blue Moon Inn has gotten emotes involving the z-buffering.
 * Eastern Falador has become extremely foggy, this is peculiar as the amount of fog used is usually only found in places with mass amounts of water, such as an ocean.


 * 14 February
 * Frog Princess Random Event dialogue updated for Valentine's Day. When asked for a kiss by the Princess, the player responds "Wouldn't you prefer Flowers or Chocolates?".


 * 8 February
 * Dragonfire shield now has "inspect" where "check charges" used to be.


 * 3 February
 * Corporeal beast can now be attacked via left click.
 * When taking an item from a trade, you now have to wait 3 seconds to accept a trade, and the message "CHECK THE OFFER AGAIN" appears to the other player.


 * 1 February
 * Sounds while Mining have been updated once again.
 * More recorded and realistic ambient sounds added to the game such as wind, lava, birds and water effects.
 * Chromatic dragons walking sound and close dragonfire sound of all dragons have been updated.
 * An item you lent out now appears on the Grand Exchange collection box.
 * Ghorrock has received a western entrance.
 * Hilda and Torsteg have re-appeared at the border between the Wilderness and Daemonheim, along with a guard.

January

 * 17 January
 * The running animation has been changed slightly.
 * The slayer master and holiday event minimap icons have been updated.
 * The Explorer's ring 4 now gives the ability to craft extra elemental runes while Runecrafting.
 * The ribbon descending from the XP Counter has been altered to show base and bonus XP components.


 * 10 January
 * Scape Theme has become the login screen music again.
 * A market stall has been added near Zaff's shop.


 * 4 January
 * Scape Main has been restored as the login screen music. (temporarily for the 10 Years Runescape Events)
 * RuneScape logo has appeared above log-in screen
 * The beards of long-bearded dwarves (e.g. Colonel Grimsson) have been updated.