To'Kash the Bloodchiller

To'Kash the Bloodchiller is a boss in the Dungeoneering skill. A Dungeoneering Level of 17 is required to encounter him. He uses a combination of Melee and Magic. As his attacks are capable of ignoring protection prayers, one of the best tactics for slaying To'kash is to melee him with Piety on and use a weapon with a crush attack (a warhammer or a maul works best). Players may also find it convenient to range this boss, using the magic defence bonus of the leather armour to defend against his magic. Another good strategy is to bring mage armour and exploit his weakness against magic. If you bring the best fire spell you can and food, Flatfish or better, this boss should be no trouble. Just make sure you have at least enough runes for 50 casts of the spell you are using and make sure you eat when he yells "DEEP FREEZE!"

A good strategy while fighting To'Kash the Bloodchiller is to have a Gatestone set outside of the chamber, when he yells "Sleep now in bitter cold" teleport out, as his freeze ability will do nothing, thus allowing you to reenter without taking massive damage.

General properties
The boss has a very large size (possibly 5x5) and uses two kinds of normal attacks. The melee attack is slapping in which To'Kash claws the player. The magic attack is a ice spell in which the boss pushes the spell onto the player. Both attacks are unblockable by protection prayer, and targets single enemy. To'Kash will target a different player after some time. Both attacks are blockable by good armour respectively. As the attacks are unblockable, To'Kash will not change style according to the protection prayer the player is praying.

With a good crush weapon such as battleaxe or spear, a solo or duo player will be able to hit To'Kash almost every time.

He also can be fought only on the Frozen Floors 9-11.

Special attack
To'Kash has a special attack known as "DEEP FREEZE!", which is what he says before utilising it. Note that he also says "Sleep now, in the bitter cold..." beforehand. This move freezes one solid, similar to Ice barrage, only for an uncertain period (see below).

The duration of this Deep Freeze depends on the number of players inside the room; a person soloing this boss can free himself almost immediately (However this is done by To'Kash, so it can be treated as guaranteed damage). When raiding the dungeon with a team of 5, players may find themselves frozen for several seconds. One person will always be broken free due to the bosses attacks breaking the ice, once done so that player should break out one of his teammates and continue attacking, this cuts down the time that players are locked within the ice blocks and avoid them from being dealt damage to. To'Kash mostly continues attacking the player breaking the ice. Players should be aware and eat food with protection prayer on, in order to avoid quick death.

To'Kash is weak against magic, like other Demons.

The Anti-Dragon Shield may drastically cut the damage from being broken after Deep Freeze.

Whenever the boss yells "I will shatter your soul(s)!", all players who are not yet broken free after being frozen, will be forced to be freed. The damage is very similar to the attack To'Kash claws the first frozen player. All players are dealt unblockable magic damage whenever it happens, but those broken free would have no effect.

If you decide to solo To'Kash, High level Mage armour combined with an Anti-Dragon Shield provides excellent protection and also renders To'Kash' freezing abilities useless (assuming you're using Magic).

Drops



 * }

Trivia



 * According to some soloing players, To'Kash's Deep Freeze can be entirely avoided if you are ranging/maging the boss from beside a pillar, where the boss is diagonal from you (with the pillar partially in the way). The boss will cast Deep Freeze, but that spell will not affect you. This is hypothesized since when To'Kash freezes you, he is the only one that can unfreeze you by striking at you with a melee attack. He is unable to damage you though, since he cannot attack you melee style at a diagonal from you, with a pillar partially in the way. (This tactic is commonly used from the entrance, if To'Kash is either on the far right or left of the boss room.) This is mostly likely a glitch.
 * There is a glitch that sometimes occurs in which, shortly before being frozen by the monster's special attack, the player temporarily turns invisible. Player one.png
 * While soloing, it is possible to get the 'Free frozen adventurer' option. This can be done by killing To'Kash immediately after it shouts Deep Freeze and using a gatestone to teleport. The frozen solid will remain there for around 5 seconds and in the meantime, you would be able to see the 'Free frozen adventurer' option. The ice block would show up as a yellow dot on the mini map, which usually indicates an NPC.
 * To'Kash received an audio update on 18 October, 2010 applying an audio voice to all of his special attacks.