Dragon halberd



The dragon halberd is the strongest halberd available, and can only be wielded by members who have at least 60 Attack and 30 Strength and have completed the Regicide quest. It can be purchased from the Quartermaster at Tyras Camp for 325,000 coins, although the weapon's price on the Grand Exchange is significantly lower. It has the highest slash and stab bonuses of any Dragon weapon, but it is (as with all halberds) a slow, two-handed weapon.

The dragon halberd has a special attack called Sweep that can strike more than one opponent in multi-combat areas and will therefore hit up to three small monsters if they are lined up properly next to one another. Against large opponents (opponents that take up more than one square, as listed below), the halberd will hit twice. This attack drains 30% of the special attack bar and also may hit harder than a standard attack. It is (along with other halberds) the only melee weapon that can be used from a safe spot. This weapon is very useful when killing blue dragons in Taverley Dungeon since it gives a large stab bonus, the special attack hits decently and it can be used from a safe spot. Care, however, should be taken when killing dragons with a halberd as an anti-dragon shield cannot be used at the same time as a halberd. It is commonly used by member pures due to the fact it has a very good slash bonus and a good special attack.

As with all other dragon equipment (except the dragon platebody and the dragon sq shield), this item cannot be made using the Smithing skill.

Large monsters
'''Note: A monster is considered "large" if it takes up more than one space. It is also considered "large" if it is tall enough.'''


 * Aberrant spectres
 * Aquanites
 * Bears
 * Cave Crawler (Level 138)
 * Cockroaches
 * Cockroach soldiers
 * Cockroach workers
 * Dire wolf
 * Giant bats
 * Giant Mole
 * Giants
 * Hill giant
 * Moss giant
 * Ice giant
 * Fire giant
 * Bloodvelds
 * Hellhounds
 * Demons
 * Lesser demons
 * Greater demons
 * Tormented Demons
 * Black Demons
 * Kalphites
 * Mighty Banshees and normal Banshees
 * Giant rock crabs
 * Monkey Guards
 * Dragons
 * Baby Dragons
 * Portals (Pest Control)
 * Brawler (from Pest Control)
 * Unicorns
 * Scorpions
 * Suqah
 * Wolves
 * Ogres
 * Cyclopes
 * Yaks
 * Warped tortoises
 * Cave horrors
 * Mounted terrorbird gnomes
 * Cow
 * Most of the TzHaar Fight Cave monsters
 * Various boss monsters: Nomad, Bork, Chaos Elemental, Kalphite Queen, Giant Mole, King Black Dragon, God Wars Dungeon generals (except for General Kree'arra, who cannot be attacked by melee), Dagannoth kings and most of all, the Corporeal Beast
 * Soul Wars avatars - the Avatar of Destruction and the Avatar of Creation