Teleportation

Teleportation is the instant travel from any location to a specific location elsewhere. Teleportation may be performed by any of the following:
 * casting teleportation spells.
 * walking through portals.
 * targeted by Teleother and Group Teleportation spells.
 * speaking to various NPCs.
 * rubbing enchanted jewellery.
 * using the Skull sceptre.
 * using the Spirit tree network.
 * using the Fairy ring network.
 * invoking certain items, such as:
 * emptying the Ectophial.
 * playing the Enchanted lyre.
 * breaking Magic tablets.
 * activating the Karamja gloves 3.
 * rubbing the Enchanted key.
 * using the Elf teleport crystal.
 * using summoning familiars teleport options.
 * activating the various Teleportation obelisks in the Wilderness.
 * being targeted by random events. (involuntary teleportation)
 * completing various quests.

Teleport Error


Occasionally, teleports go awry. When this happens, one becomes trapped in the Abyssal network. The player must then select the lever that is different from the others to continue. Successfully extricating one's self will result in the player being compensated for the inconvenience.

Note: This random event will temporarily lower a player's magic level by 10 if they select a wrong lever.

Basic Spellbook
Basic teleports:

Teleother:

Ancient Magicks
Players must have completed Desert Treasure to use this spells.



Lunar Spells
Basic Teleports:

Tele Group:

Portals

 * See main article: Portal

There are three portals atop the Wizards' Guild: In addition, there are the following portals scattered throughout RuneScape:
 * The east portal sends players to the Wizards' Tower south of Draynor Village.
 * The south portal sends players to the Dark Wizards' Tower north of the Crafting Guild.
 * The west portal sends players to Thormac the Sorceror's house west of Catherby.
 * The Interdimensional portal on the top floor of Draynor manor takes players to the plane where Killerwatts are.
 * Underneath Entrana, a one-way portal takes players into danger level 28 of the Wilderness.
 * House portals take you to a player owned house.
 * One or more Portal Chambers in a player owned house can be constructed each with three portals for seven possible teleports: Lumbridge, Camelot, Ardougne, Kharyrll (Canifis), Falador, Varrock and Yanille Watchtower

Jewellery

 * Games necklace
 * Ring of duelling
 * Digsite pendant
 * Ring of life
 * Combat bracelet
 * Skills necklace
 * Amulet of glory
 * Camulet
 * Explorer's ring

Spheres
After completing certain quests, Oldak will sell teleport spheres for 2 law runes and a piece of molten glass.
 * Dorgesh-Kaan Sphere
 * Goblin Village Sphere
 * Plain of Mud Sphere

Summoning Familiars

 * Void shifter - teleports to Void Knight Outpost when player below 10% health, or when special is activated
 * Void ravager-teleports players to Void Knights' Outpost when special is activated
 * Void torcher-teleports players to Void Knights' Outpost when special is activated
 * Void spinner -teleports players to Void Knights' Outpost when special is activated
 * Spirit graahk - can teleport player to horned graahk area
 * Spirit kyatt - can teleport player to Piscatoris Hunter area
 * Spirit larupia - can teleport player to the Feldip Hunter area
 * Arctic bear - can teleport player to the Trollweiss and Rellekka Hunter area
 * Lava titan - can teleport player to the Lava Maze