Corporeal Beast/Strategies

The Corporeal Beast is one of the strongest monsters found in RuneScape. It is commonly hunted due to the chance of a sigil, in which two of them are much more higher (100M+) then Nex's drops. It has an excellent drop rate of Blue charms, and drops all types of charms at an astounding 13 at a time, beaten by Nex's charm drop.

The Corporeal Beast is usually in terms better then Nex because of these reasons: To take on this extremely powerful creature, you must have very powerful combat skills (85+) to kill this horror.
 * Can be soloed, unlike Nex.
 * Has less health then Nex. (20000 to 30000)
 * Basic, easier moves to deal with. (basic attacks, dark core, compared to Nex's five phases)
 * Best unique drops (470m with the Divine sigil compared to 220m of the Torva platebody)
 * Decent drops (the best is the 175 Onyx bolts (e))
 * Less requirements. (Corporeal Beast just needs completion of Summer's End, while Nex needs 70 Agility/Strength/Ranged/Constitution and Troll Stronghold)

History
The Corporeal Beast was a monster created by the Adventurer. As the Spirit Beast hacked its way into the mainland of Glineor via the Abyss, the Bonde ghosts pleaded the adventurer to help them. The adventurer agreed, and they had devised a plan to kill the Spirit Beast once and for all. The adventurer used a Blue charm familiar to lure the beast into the cave.

The Bonde ghosts then had a plan. The adventurer would run around, chopping Cursed willow logs and avoided attacks. As the Beast was distracted with the fire, as every hit whacked onto the Beast, the chestarmor began to crack. It then gave up and ran into the next room.

In the next room, the adventurer had to distract the Beast and attempt to get the Dark core within it out. As the Beast picked up the Dark core, it was hit with a spell. After being hit enough, it ran into the next room, which is also the current room the Corporeal Beast resides in. The ghosts turned into colored spirits, which the Adventurer used to backfire an attack. The beast, after being hit with all three colored spirits, collapsed, and thus, the Corporeal Beast was born. Ever since the Spirit Beast's death, the Corporeal Beast has stayed in the same room for an unknown reason................

Attacks
The Corporeal Beast has several attacks. Each one can hit very high, so always have at least 500 hitpoints or higher.
 * Melee attacks: Each one can hit very high, up to 513, though it is usually common at 300-450. This can be completely blocked by Protect from/Deflect Melee.
 * Swipe: Swipes his right claw at the player.
 * Lunge: He uses his mouth to bite at the player.
 * Magic attacks: These can hit extremely high, up to 699, meaning it is possible to be two-hitted if not using decent armour. Protect from/Deflect melee will block little of the attacks!
 * High damage: It is a high-powered white orb. This is a dangerous, and hits around 300-500 commonly.
 * Stat drain: Small, weak looking white orb. If this hits, it will drain one of these stats: Magic, Summoning, Prayer. If these stats are completely drained it will take off extra lifepoints.
 * Multi: It is very similar to the Spirit Beast's attacks in Summer's End. This attack can be avoided, though if not, it is likely it will hit heavily. Once it reaches the ground, it will split into 3 smaller orbs, dealing around 100-150 damage commonly.
 * Dark Core: It summons a Dark core instead. If you're within a 3x3 radius (the core and basically 1 tile at any direction), it will deal rapid damage from 1-100 and heal the Corporeal Beast.

How to get there



 * Using a Games necklace, players hit the fourth option "Corporeal Beast". This takes them to the entrance of the first chamber. It's the most common use of teleportation to get to him.

Note: The Corporeal Beast is in a safe place, so no Wilderness is involved.

Note: The Corporeal Beast resides in the same room as the Spirit Beast during the Summer's End.

Spawn
The Corporeal Beast respawns in the top-central corner of the map. Note that it can be attacked from all sides. The Beast's room can also be peeked in, to tell if there are other players or if it has respawned.

Strategies
Remember that an inventory should be kept depending on the terms used. If you're there for a few kills, use food such as Tuna potatoes, Rocktails, Sharks, or pies. If you're aiming for long kills, bring an Overload flask, Saradomin and Super restore flasks.

'''ALWAYS REMEMBER THE BEAST CAN DEVOUR FAMILIARS. IF YOU DIE, YOU WILL RECEIVE NO GRAVE. ANY ATTACK USED THAT IS NOT MAGIC OR A TYPE OF SPEAR WILL HAVE 50% OF ITS DAMAGE REDUCED.'''

Melee

 * Helm: Virtus mask/Pernix cowl > Helm of netizinot
 * Body: Virtus robe top/Pernix body > Ganodermic poncho > Royal d'hide body > Karil's top
 * Legs: Virtus robe bottom/Pernix chaps > Ganodermic leggings > Royal d'hide chaps > Karil's skirt
 * Weapon: Zamorakian spear > Vesta's spear > Chaotic longsword > Chaotic rapier
 * Offhand: Divine spirit shield (if using 1-handed items)
 * Boots: Steadfast boots > Dragon boots > Bandos boots > Rune boots
 * Ring: Onyx ring (i) > Berserker ring (i) > Ring of wealth (solo/ffa) > Ring of life
 * Gloves:
 * Amulet: Amulet of fury > Amulet of glory
 * Special weapon*: Bandos godsword > Darklight > Statius's warhammer
 * Aura:
 * Cape: Completionist cape > TokHaar-Kal > Max cape > Skill capes
 * Used for lowering the Defence of the Corporeal Beast. Do not use these as a primary weapon!

Using this, players will use the correct prayers to fight the beast. If you're using the armours as mentioned above, always keep Protect from/Deflect melee on. This is because the Corporeal Beast tends to use melee attacks often in melee range. Also, the armours said above provide not enough melee soaking, so you can avoid it's melee attacks and tank the mage ones.

Melee - Solo
This is an incredibly dangerous strategy that should only be used by rich players. Using this, the player charges in the room and uses the Divine spirit shield and Goliaths first. The Goliath gloves lower the Defence of the Corporeal Beast, making it very easy to kill later. Once the Defence is lowered enough, the player switches to the Zamorakian spear and kills the beast off. When it spawns the Dark core, the player stuns it, and will need to "tank" the core, otherwise the effect will wear off and you will need to stun it again. Despite being as hard as it looks, the Divine spirit shield will block most of the Corporeal Beast's attacks until you switch to the spear.
 * Helm: Ganodermic visor > Royal d'hide coif
 * Body: Ganodermic poncho
 * Legs: Ganodermic leggings
 * Boots: Steadfast boots > Dragon boots > Rune boots
 * Cape: Completionist cape > TokHaar-Kal > Fire cape
 * Shield: Divine spirit shield
 * Weapon: Zamorakian spear + Goliath gloves
 * Stun: Mithril crossbow + Emerald bolt (e)
 * Ring: Berserker ring > Ring of wealth
 * Amulet: Amulet of fury > Amulet of glory

Range
Using this, players avoid the nasty melee attack of the beast. They however, must take the brunt of the beast's magic attacks. The player starts off with some Ruby (e) bolts, as they can potentially chip off 1/20th of the Corporeal Beast's hitpoints (it has a damage cap 1000). Then as the Beast's health falls, switch to Diamond (e) bolts to take him down. Despite the damage reduction, the Diamond bolts can ignore it's ranged defence and hit quite hard depending on your Range level.
 * Helm: Pernix coif > Armadyl helmet > Royal d'hide coif > Helm of netizinot > Robin hood hat
 * Body: Pernix body > Armadyl chestplate > Royal d'hide body > Karil's top
 * Chaps: Pernix chaps > Armadyl chainskirt > Royal d'hide chaps > Karil's skirt
 * Boots: Glavien boots > Ranger boots > Snakeskin bootsCorpmass.png
 * Offhand: God books
 * Weapon: Royal crossbow > Chaotic crossbow > Rune crossbow
 * Bolts: Diamond (e), Ruby (e) and Emerald (e) (see below) or Royal bolts (if using the afforemented crossbow)
 * Amulet: Amulet of ranging > Amulet of fury > Amulet of glory
 * Ring: Ring of wealth (solo/ffa)
 * Aura:
 * Cape: Completionist cape > Ava's devices > TokHaar-Kal > Skill capes

A royal crossbow may be used, but it will take time to lock and damage will not be as high as usual due to the 50% damage reduction.

When the Dark Core spawns, switch to your Emerald (e) bolts. Wait for the effect to happen and then switch your attention on the Beast. This prevents the core from attacking quickly and hopping around and saves the melee player's food.

Drops
The Corporeal Beast has many unique drops. Such examples would be the 175 onyx bolts (e), 2500 Pure essence, 100 Green dragonhide, and the large amount of runes it can drop.

If coinshare is used, these drops will be CoinShared:
 * Spirit shield
 * Holy elixir
 * Sigils
 * Some RDT drops