Ghost

A Ghost is an undead monster that is found in various places and dungeons. As it is undead the spell crumble undead works well on it. Most ghosts are rarely used for training, because they drop nothing. Level 79 ghosts, which can be called forth in the Forgotten Cemetery after the Spirit of Summer quest, do have good drops, but they are in the Wilderness. To call forth the level 79 ghosts, the player must use Jennica's ring to enter the spirit realm at the graveyard, close the coffins there, then leave the spirit realm and repeat after all four are killed. Several ghost chatheads that were broken were fixed on 17 November 2009. Players must kill certain ghosts in Melzar's Maze to progress through a level of the maze. The ghosts in Melzar's Maze can be spoken to with an Amulet of Ghostspeak (which you get from The Restless Ghost and is untradeble) or Cramulet ; their speech hints that they were victims of Elvarg the dragon. In Daemonheim they have the power to heal themselves from injuries.

Ghosts are also released on death in Soul Wars.

Other ghostly creatures are classified as ghosts and thus count towards fulfilling a Slayer assignment for ghosts. These include:
 * Tortured souls, which drop items.
 * Ghostly warriors, which drop items.
 * Tormented wraiths, which drop items.
 * Revenants

Some creatures that seem ghostly are not classified as ghosts and do not count towards fulfilling a Slayer assignment for ghosts. These include:
 * Aberrant spectres (called a 'very smelly ghost' in its examine text).
 * Ankous (called a 'boney ghost' in its examine text).
 * All types of Banshees.
 * All types of Ghasts.
 * All types of Shades.
 * Kolodion, (while battling him for your god in his 4th form) Master of Battle Magic and head of the Mage Arena.

Also note that the inhabitants of Port Phasmatys, the Ectofuntus, and nearby areas are ghosts but cannot be attacked.

Locations
All are level 19 unless indicated otherwise.


 * Varrock Sewers
 * Upstairs in Draynor Manor
 * Melzar's Maze, one ghost drops the orange key
 * Stronghold of Security, level 4 (levels 76 and 77)
 * Taverley Dungeon
 * 2 at West Ardougne (Graveyard)
 * Scorpius Shrine south-west of Ardougne (level 24)
 * Lair of Tarn Razorlor (dungeon)
 * Death Altar (17)
 * Haunted Mine (level 29)
 * In the Wilderness:
 * Near Clan Wars
 * Forgotten Cemetery (level 19; level 79 can be spawned after Spirit of Summer
 * In Daemonheim

Quotes
Each ghost in Melzar's Maze will say a random phrase when talked to. However, every ghost has its own list of possible phrases, listed below.

Number 1:
 * Aaaah!
 * Put that fire out!
 * Get the women and children to the boats!
 * On the horizon! Do you see it?

Number 2:
 * Mummy! Where are you?
 * Mummy, are we safe now?
 * E I E E E E E!
 * Eeeek!

Number 3:
 * AAARGH!
 * Come on, you monster! Just finish me!
 * It's hopeless. We're all going to die!
 * We're all doomed.

Number 4:
 * Quickly, run!
 * Aaaah!
 * Children, run quickly!
 * Oh my gods, the dragon is coming back!

Number 5:
 * Someone help me! I'm trapped!
 * I don't want to die like this!
 * Aaaah!
 * Oh no!

Drops

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