RuneScape talk:Grand Exchange Market Watch/Common Trade Index/Archive 2

One Question
I have a question: Am I able to show the CTI on my userpage (as it's shown on the Main Page), and possibly embed it into my personal website? - Dan4096 - 08:33, 18 February 2008 (UTC)

i also have a question abo the 2008 easter event. what can i use the chocolate eggs from when i collected 30 chunks? you said we could get chocolate eggs are they tradable?


 * The chocolate eggs from the 2008 easter event are not tradable. Sorry if you get that perception that they are identical to the chocolate eggs which are tradable but come from an much earlier event.


 * Frankly I think Jagex needs to answer for this. --Robert Horning 16:34, 20 March 2008 (UTC)

Items to be added
I think it should be in Raw - produce fashion, like yew logs - yew longs.

And we need to add more f2p items.

Items i suggest:

Obby cape

Barrows sets

Dragon sets

Rune sets

Runes chaos+

Arrows iron+

Pure ess

Rune ess

Lobs cooked/uncooked

Swordies, c/u

Sharks, c/u

rnnarrs, grimy/clean

Pray pots

Snapdragons, g/c

Super set

D hides (green-black)

Cowhides, (normal, soft, hard)

Yew longs

Mage longs

addy ore

Bars steel+

All logs willow+

Doucher4000 23:13, 20 February 2008 (UTC)


 * I think we should add raw salmon. They are traded a lot. Any one else agree? Jpv41193 23:08, November 29, 2009 (UTC)

Add previous day price
I think i would be helpful to see the previous day's price on the item was to keep track of trendsNico 01:07, 22 February 2008 (UTC)

Skill and Zubiri Leave The Page Alone!!
Skill and Zubiri stop messing with the CTI pages. They are Fine as they were!

King Dharok9 18:18, 22 February 2008 (UTC)

See next section below...

Too many CTI items causing GEMW Market Indexes problems

 * Seems that too many items on CTI is causing expression error problems at Grand_Exchange_Market_Watch. "The problem appears to be that there are too many pages transcluded onto the page, so MediaWiki ran out of pre-expand include space." See Talk:Grand_Exchange_Market_Watch. Skill fixed it last night, but when you reverted, the problem is back! So, please fix it! Chrislee33 19:42, 22 February 2008 (UTC)
 * Also, IMO and as I posted above, you're adding too many items there. I really do not see the point of adding, for instance, both rune ore AND bar. This CTI is used to give a global idea of prices evolution, NOT for a few smithers to monitor bars and ores prices, the skill-related GEMW pages are for that! 19:49, 22 February 2008 (UTC)
 * There was disagreement with the changes you made here from several people, which is why I reverted them. You can't just redefine this index and ignore what everyone else is saying. As I posted above, these items don't belong on the index and there needs to be more discussion about this. Skill 20:07, 22 February 2008 (UTC)

GEMW Market Indexes were still not working correctly, so I undone the 3 edits by King Dharok9 back to edit by Skill. It's now working again. Chrislee33 21:13, 24 February 2008 (UTC)

Cooked Fish
Oi, why did someone remove all of the cooked fish, like lobs and sharks? They're going up in price now because of the Bounty Hunter update, and I'd say they are very commonly traded, so why not leave it there? Sharks were rising pretty rapidly, and I was gonna see if they would go over 1,000 gp each but no, some dude removes it for no apparent reason. May someone put cooked lobs and sharks back, please? =) I'd appreciate it. 13:37, 27 February 2008 (UTC)

Price flux indication
I think it'd be a good decision to have numbers indicating the previous price for an item, that way one could see and more accurately predict the prices of an item.

Living Litch. Xegolis in Game.

Expanding CTI
I understand there is a desire to add a few items to this index... and perhaps it would be useful to note some skills that seem to be under represented here.

Skills very well represented, from what I can tell, include:


 * Mining
 * Smithing
 * Crafting
 * Herbalore
 * Fishing
 * Runecrafting
 * Magic
 * Woodcutting
 * Firemaking

With Prayer represented by Big bones

Under-represented skills include:


 * Construction
 * Hunter
 * Summoning
 * Slayer
 * Agility

and perhaps a potion or two that could be used for combat purposes. Fletching is a bit of a problem in terms of the fact that its end products, longbows and arrows, are "stuck" with hard price floors that are a bit too high for item movement so the prices really don't vary by much. I'm just a messenger here, and complaints should go to Jagex if this problem can be fixed.

Some items that may be useful to add here would be a plank of some sort, perhaps a commonly used combat potion, or something else that is very clearly "commonly traded" that has market volatility. Items like party hats have shown a decided lack of direct trading for some time, and aren't being sold on the Grand Exchange in any large quantities. Combat armor, unfortunately isn't really trading with any kind of flexibility except for the dragon armors and perhaps some pieces of runite equipment. Nearly every item on this index, at the moment, is traded in large quantities both for selling the item or for those who typically purchase them. And updates to this list should reflect this attitude... which is why I'm glad that the previous changes were reverted. --Robert Horning 12:20, 2 March 2008 (UTC)


 * I suggest that these items be added to balance out the under-represented skills:
 * Limestone Brick
 * Plank
 * Steel Nail
 * Butterfly Jar
 * Rope
 * Common Summoning Pouches / Scrolls
 * Bag of Salt
 * Fungicide
 * Ice Cooler
 * Agility Potion
 * Summer Pie
 * I admittedly know little about all of these skills, but these seem to be items that are commly used and would be bought in bulk. 22:53, 20 April 2008 (UTC)

Auto-updates?
Will this page ever become auto-updated? It seems like the game's prices are changing rapidly, and to have someone constantly check them (or someone check the once a day) seems to be a lot of work. Maybe we could get a price-bot or something that reads the prices of the items from the Grand Exchange Database that is on the RuneScape homepage and go from there.

Any thoughts?

Angel14995 18:46, 11 May 2008 (UTC)


 * I am not to sure about that but if you can somehow tell the wiki to take numbers from an excel document then it is possible, as I have an excel document that uses web queries to get the prices. I am not to sure about a wikibot but I am sure someone will know if you ask on the wikia irc. King Dharok9 10:53, 30 August 2008 (UTC)


 * Check this: it's a perl script that may help. Anyone who knows Prel, please help. --87.196.33.30 15:36, 21 December 2008 (UTC)

CTI Question
Isn't it true that the higher the CTI gets, the less our money is worth? Since everything costs more, the money should be worth less. However, since some rare items have frozen prices, doesn't it also mean that if the CTI goes up the relative prices of these rare items go down? Just wondering. 20:48, 14 May 2008 (UTC)


 * Generally speaking, you are correct that the higher the CTI gets, the less the money is worth. Mainly this index can be used to track inflation or deflation of the overall Runescape economy. A great many of the MMORPGs have a serious problem with inflation, and surprisingly Jagex has been able to get control over that issue in Runescape.... where prices are quite stable all things considered. I believe there is a mild inflation present, and that is reflected in the CTI, but at the same time daily or even monthly market fluctuations are much more significant and the rise or fall of prices tend to be isolated or have to do with mainly changes to the game, such as the introduction of the summoning skill and demand for item seconds rather than more money in the game.


 * As for rares like party hats.... while they can be an indication of overall wealth in the game (people wouldn't buy a phat if they didn't have the 100m+ coins available to buy the thing in the first place), you need to consider this more like the real-life antique market. They are damaged, lost, stolen, or otherwise gradually removed from the game (with the exception of the phat cheat where some players "made" phats and christmas crackers... and got their accounts permanently blocked as well). These rares are a lousy method of trying to determine the overall health or even status of the economy, other than perhaps assessing the uber-rich of Runescape and what they are willing to spend their hoarded piles of coins on.


 * Jagex isn't kind at all to the uber-rich, and seems to follow a socialist tendency in terms of how they treat the market environment... particularly in regards to how they treat the Grand Exchange and its users. I could go on further, but this isn't the place to comment about the political leanings of the Jagex development staff. --Robert Horning 12:23, 15 May 2008 (UTC)

Consistency edit misreverted
Ok, since my edit for this article was promptly reverted, I will explain it here. Note that the item list in this article does not influence the numerical value of the CTI at all. The "authorative" (albeit of course not perfect) list of items is at Template:GE Common Trade Index (duplicated at Template:GE Common Trade Index/Diff) where the CTI is calculated. Those templates are included here. I think User:Skill explained it all pretty well here.

I modified this article to reflect the actual items as used by the templates. I did not intend to add or remove any item from the CTI without consent. --Aveikyu 04:58, 7 September 2008 (UTC)

Addendum: Since I detest edit wars, I will not resubmit my edit before this issue is resolved here. --Aveikyu 05:02, 7 September 2008 (UTC)


 * I appreciate the attention this has received, and thank those who have reverted silly edits to add things to this list that aren't on the actual CTI. If somebody wants this list modified, make a case for it and discuss it here on this talk page. If a strong case is made for adding an item, perhaps some consensus can be achieved. But what is currently happening isn't consensus but folks who are putting their own items that they think may or may not be relevant.


 * At the time I created this page, we didn't have the Grand Exchange pages on the official RS website, and had no clue about what the trading volume of any items were, much less have a list of the top trading items (such as this page). Indeed, if you can't document that the item is on this list of top traded items by volume, I don't think it should be on this list for the CTI... or at least it needs a much stronger reason to be added, such as a common item for an under-represented skill. Abyssal whips (something recently added) IMHO don't cut it in terms of commonly traded items. --Robert Horning 13:11, 7 September 2008 (UTC)

Charts
Should somebody not make a chart which tracks the movement of the common trade index, i'm sure many people would find this interesting or useful Mojohaza1 22:21, 29 September 2008 (UTC)


 * I think that would be a great idea, but I'd have no idea how to set about it. :-| 04:06, 28 March 2009 (UTC)

Price change
The price change/difference is calculated from the last two edits, regardless of how many days that is. Is it possible to divide that by the number of days between the edits to get a much more accurate view of the price change? immibis 21:34, 17 October 2008 (UTC)
 * Never mind - looking at the code, I see that it is divided by the number of days... immibis 06:31, 23 December 2008 (UTC)

Opening and Closing times
What are the opening and closing times in Eastern time? (the real stock market opens at 9:30AM and closes at 4PM Eastern time)Seamonster73 20:47, 1 April 2009 (UTC)


 * The Grand Exchange is open 24/7/365, so opening and closing times are irrelevant. What does matter is when the Grand Exchange updates its prices, as there is a background program which periodically re-adjusts the "base" price of each item to a new level. This typically happened around noon London time (GMT/UTC time zone), but lately has been much more erratic based on reports I've heard from other players. --Robert Horning 10:08, 4 April 2009 (UTC)

Inconsistency between this page and the real CTI
From what I can tell the list on this page does not match the list used in the CTI template. The items that snuck onto the page seem to be Also, Soft clay and Vial of water see to be out of order.
 * 1) Blood rune
 * 2) Rune essence
 * 3) Green dragonhide
 * 4) Blue dragonhide
 * 5) Dragon bones
 * 6) Raw shark
 * 7) Bow string
 * 8) Red chinchompa

The description at the top of the page implies that the CTI is composed of the components on the list, but something is not matching up. I though about just updating the list but then I though better of messing around with a page I don't know much about. Can someone leave me a message as to what this list should be, so if I do see a mistake I can fix it (I'll be careful I promise). Thanks, 07:48, 18 April 2009 (UTC)