Pet

A pet is a non-combat NPC loyal to a player that generally requires a certain level in Summoning to own. Typically, a player must raise a pet to maturity by having it follow them. Many pets can also be fed and interacted with. Most pets do not serve a purpose other than decoration, however, some pets are used in quests and have other additional benefits.

A player may only have one pet, familiar, or NPC (e.g. Zanik, or the Zanaris choir) following them at one time. Players can manage pets while active through the familiar interface, by using food on them, by left-clicking, and with direct interaction by right-clicking.

Pets that exist as objects may be stored in the bank or inventory, and follow the player when dropped. Other pets are automatically stored in the Customisations interface and can be called to follow the player at any time. Players can store up to 25 pets in the Menagerie of a player-owned house (with the highest-level pet houses). Unlike familiars, pets may be brought into Summoning-free zones.

Summoning-related pets
Many pets require an appropriate Summoning level to be obtained, raised, and kept. With some exceptions, such as god birds for protection in the God Wars Dungeon, these pets have no real use other than decoration, or as a way to show off a player's Summoning level.

Caring for pets
When a pet is first obtained, it is in its lowest growth stage and grows as it follows the player, with the exception of several pets which only have one growth stage such as the Broav.

A player can monitor a pet's growth and hunger in the Summoning menu. Younger pets become hungrier faster than their adult counterparts, but the frequency of feeding does not affect a pet's growth rate.

Unlike other pets, kittens must be stroked and fed regularly or they run away. Once they reach adult stage, they no longer need to be fed.

At 100% growth, the pet matures into its next form. Pets can have up to three growth stages. Legendary pets obtained from Solomon's General Store can be interacted with and can be fed different types of food that can also be obtained from the store, which speeds up their growth significantly.

Pets that hatch from eggs need to be incubated before they hatch, which requires them to be placed in an egg incubator found in the Pet shops in Taverley and Yanille. Players receive a chat box notification when the egg has hatched. Any pet hatched in an incubator remains there until the player chooses to retrieve it. Pet shop owners are also the only NPCs that sell specific food for pets.

A player may speak with a pet once they are 10 or more Summoning levels above the required Summoning level to obtain that pet. Communication with pets above the level of 90 is possible, with the exception of the Baby dragon, which cannot be understood regardless of how high the player boosts their Summoning level. The Monkey can be spoken to if the player wears the Monkeyspeak amulet from Monkey Madness, and the TzRek-Jad is naturally capable of speech. Players with 99 summoning can communicate with a Chameleon after using the cape's right click "boost" option to temporarily achieve level 100 summoning.

Pets that are stored in the 'Customisations' interface function differently from other pets. These are separated into five categories: Follower, Legendary, Companion, Boss, and Skilling. These do not need any feeding, although legendary pets can be given treats to make them grow more quickly.

Object pets
These pets exist as objects. When dropped, they follow the player. If a player dies while their pet is following them, it disappears and the player has to find a new one.

Summoning
These pets require a specific Summoning level to obtain, as well as other requirements.

Non-summoning
These pets do not have Summoning requirements and instead have other requirements.

Interface pets
These pets do not exist as objects. Instead, they are accessed through the 'Pets' tab in the Customisation interface.

Boss pets
Boss pets are generally pets obtained by fighting or achievements that have to do with bosses. Most are drops that unlock the pet, but some, such as the Mega ducklings and the Barrows Bobbleheads have different methods.

Summoning your pet
All Solomon's General Store pets are accessed and customized through the pet interface. This interface can be accessed via two ways: by right-clicking the summoning icon on the action bar and selecting "pet interface," or by opening the customisations interface and selecting the "pets" tab. Pets can also be summoned without entering the pet interface by right-clicking the summoning icon on the action bar and selecting "summon pet."

Renaming your pet
All Solomon's Store Pets can be renamed via the pet interface. Currently, the Legendary and Companion pets can be renamed to one of the following names:

The Follower pets (Golden Chinchompa, Tiny Lucien, Piggles) can be renamed to one of the following names:
 * Boomer
 * Stan
 * Fluffy
 * Tiddles
 * Sparks
 * Jane
 * Flopsy
 * Peter
 * Nuke
 * Kibbles
 * Daisy
 * Jack
 * Timmy
 * Ruth
 * Penny
 * Woobie
 * Squishy
 * Widget
 * Snookums
 * Chloe

Recolouring your pet
Most legendary pets and some companion pets have the option to be recoloured on certain parts of their model.

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Companion pets
Companion pets may have 16 colour variations and no growth stages. Most companion pets has a unique emote that can be performed by interacting with it by right-clicking the Summoning icon near the minimap. Companion pets are also able to override familiars.

Pet growth
All Legendary pets have three stages of growth - baby, adolescent, and adult. A pet will take approximately 15 hours to reach the adolescent stage and an additional 25 hours to reach the adult stage. This time can be halved by "playing" with your pet by making it do one of its two emotes. It appears that while the pet is with you, it generates its own pet points up to a cap of 30 points. When this cap is reached, simply making the pet do an emote will allow you to retrieve the generated points, making it possible to raise the pet in half the time. The legendary pets generate their own points that you obtain through doing their emotes. The rate is around a point a minute meaning if you do an emote every 5 minutes, you will get roughly 5 points each time on average. However, the rate at which the pet points are generated is unpredictable; your pet could generate 2 pet points in one minute or no points after several minutes. Also, if you do one pet emote per day, you will get only 30 pet points since you have reached the cap of 30.

900 points are required for a legendary pet to reach the adolescent state, and a further 1500 points for it to reach the adult stage.

Although a Legendary pet does not need to be fed like normal pets, feeding it a Tasty Treat will increase the rate at which it grows by 50%, and feeding it a Jelly Treat will increase it by 100%.

Companion and Follower pets do not grow, nor can they be fed.

Emotes
Each pet from the store has individual emotes. See their individual pages for details.

Overriding
Legendary pets are able to override familiars.

Use and reception
When pets were first released, many players complained that pets still required food even when fully grown, unlike the cats, which required no feeding once a kitten had grown up. This was explained as stress on the server as having a pet or familiar out all the time would inevitably slow them down. This is also the reason why timers are implemented and no familiars are visible in high player density areas such as the Grand Exchange. Pets being high maintenance was too much bother to some players that would likely have the ability to own the higher level pets and wouldn't consider keeping them out other than for passive activities. This was especially true for pets with non-stackable food of which is currently the majority. Familiars however filled the gap that many thought pets would take, as skill/combat aids and beasts of burden, leaving pets largely ignored for lack of any ability.

As part of an update on 19 December 2012, pets no longer run away as a result of hunger, with the exception of pet cats.

Trivia

 * Initially, players could have mature god birds of differing gods. Jagex limited god bird ownership to one bird for a time, but with the introduction of the Menagerie, it became possible to own all three God birds at once.
 * Zamorak hawks and Saradomin owls prevent warriors from said allegiances attacking you while in the God Wars Dungeon. This can be extremely useful for players who do not wish to be forced to wear a particular armour showing allegiance to said groups.
 * Eek, the reward for completing the 2009 Hallowe'en Event, could be considered the first pet allowed to non-members. However, because Eek won't follow you, she could be considered similar to a pet rock or pet fish. Eek can also be put into the menagerie, where the player has the option to 'Interact' with her, resulting in the same dialogue.
 * Players originally had a limit on the number of pets they could own. This started with 2 pets of different types at level 1 Summoning, along with 2 more for every ten levels starting at level 11. However, the limit on different types of pets was removed on 16 January 2012.
 * Prior to the introduction of Summoning, the only pets in Gielinor were cats, fish and pet rocks.
 * On 5 December 2016, a bug allowed multiple pets to be summonable. A hotfix made right-clicking pets without owners to be deleted.
 * The pet name "Nuke" may be a reference to the pet cat in Metal Gear Solid: Peace Walker.
 * When attempting to rename or recolour an interface pet while the options are locked for them the messages "This pet can not be renamed." and "This pet cannot be recoloured" will respectively be shown in the chatbox. These messages can only be seen through exploiting a bug in the Customisations interface.

Pet Pet