Charge (spell)

Charge is a member's only spell that increases the maximum damage from 20 to 30 for the three God Spells: Flames of Zamorak, Claws of Guthix, and Saradomin Strike for approximately 400 seconds; however, this spell has no effect unless the user is wielding a god staff (or Void Knight Mace for Claws of Guthix) and its corresponding god cape. (Any god cape will work for the Void Knight Mace)

When activated the message, "You feel charged with magic power." appears in the chat box. When the spell has expired, the message is "Your magical charge fades away." This spell cannot be recast while the charge is in effect.

Remember, You cannot use Ancient Magicks or Lunar Magicks if you are using regular Magic.

Trivia

 * The Charge spell used to be the fastest way to train the magic skill. Players simply had to click on the spell as fast as they could and watch their experience increase at an extremely fast rate. This was later changed and now players have to wait a few minutes before they can use the spell again.
 * The Wise Old Man has been known to hit 40s with the Saradomin Strike spell in spite of the fact that players can only hit a maximum of 30 with the Charge spell.