Free-to-play Crafting training

Crafting in free play (F2P) worlds is not very hard to train, but training it requires patience and a lot of cash. The main use of F2P crafting is to craft valuable gems into a variety of jewellery, but it still incurs only slow profits. Compared to smithing, crafting has a similar loss but profitable training is much faster, though it needs much more base fund for money making through crafting.

Quests
Starting at level 1, it is easier to start with the F2P quests related to crafting: Sheep Shearer and Goblin Diplomacy. This alone will give you 350 experience points with no pre-requisites. Spinning up to about 200 pieces of wool is also worthwhile, which will give you an additional 550 experience points, getting you to level 8, where you can do other tasks. Bank the wool for future purposes, such as crafting amulets, or to complete the Sheep Shearer quest.

Clay processing
Players can purchase clay for coins each at the Grand Exchange, and use it to produce clay items by travelling between Edgeville bank and Barbarian village. Players should remember that they need to mix the clay with water to make soft clay. They can do this quickly by purchasing 14 buckets from a general store. There is a well almost immediately next to a bank in Edgeville where they can fill the buckets with water, making 14 pieces of soft clay with one click, and re-filling the buckets with just one other click.

At level 8, players can make unfired bowls, as the best clay item a F2P player can produce. For every 14 bowls produced (a full load), players gain about 415 experience points, assuming an average success rate of 90%.

Unstrung symbol production
Once you reach crafting level 16, unstrung symbols can be made for 50 experience points each, meaning a full load of 27 symbols yields 1350 XP. For players with 20 mining, silver ores should be mined. For players with 20 smithing AND without 20 mining, silver ores should be bought for coins each, otherwise silver bars should be bought for  coins each at the Grand Exchange, and smelted in Al Kharid furnace. By smelting the silver ores 14 smithing XP for each ore is also gained. This is far faster, though equally economic compared to clay processing, as a level 20 crafter can fire bowls with very high success rate. The product unstrung symbols can be strung for 4 additional crafting XP and blessed by Brother Jered in Monastery, provided the player has 31 prayer.

Holy moulds are sold at the crafting store there for 5 coins, which are used to craft unstrung symbols.

Hard leather body
Hard leather body is the best leather item a F2P player can craft for 35 XP each, available from level 28. Cowhides can be bought for each, much lower than the price of hard leather, or they can obtained by killing cows in Lumbridge cow field. The quickest place to tan cowhides is at Ellis's tanner shop in Al Kharid, which is located near the bank. Remember 3 coins are needed to tan each cowhide, so bring cash along. String and needle are needed to craft the Hard leather bodies, which the string is a dispensable used up every 5 bodies crafted, though stackable. These two items can both can be bought at the crafting shop.

Crafting guild
Players can mine gold ores in the Crafting guild if 40 Crafting and 40 Mining are attained. Remember to wear a brown apron to enter the guild though. The guild boasts 7 gold and 6 silver rocks with low demand from players, but is far from any bank and lacks a furnace. Running between the guild and bank is hasty, but explorer's ring 3 might help (with various requirements). With 40 Mining, players can mine gold ores in the guild and sold in Grand Exchange, the money used for buying more silver ores. The current ratio of value of gold to silver ore is.

Jewellery making
Jewellery making is the ultimate goal of F2P crafting. Making amulets with gems consists of several step, considering:
 * 1) Buy or obtain gem,
 * 2) Buy or obtain gold bar
 * 3) Cut the gem,
 * 4) Smelt the gem and gold bar in a furnace,
 * 5) Use ball of wool on the amulet to string it,
 * 6) Sell it.

For jewellery other than amulets, step 5 is omitted, for pure gold jewellery, step 1 and 3 are omitted.

Buying or obtaining gems
Gems can only be obtained in a few ways for F2P players: Random events; purchasing from Grand Exchange, shops or players, monster drops, or the sapphire spawn in deep wilderness. Uncut gems can be cut for crafting experience, but cut gems are much cheaper. Below is a list of cost of buying uncut and cut gems at GE: Notice though, the cost of buying cut gems will mostly be compensated and buying uncut gems will cause major loss.
 * Uncut sapphire:
 * Uncut emerald:
 * Uncut ruby:
 * Uncut diamond:
 * Cut sapphire:
 * Cut emerald:
 * Cut ruby:
 * Cut diamond:

Various monsters drop gems, including flesh crawlers and lesser demons. There is speculation that the Stronghold of Security has a significantly higher rate of random events, so an experienced fighter would choose to kill the flesh crawlers there for their gem drops and wait for random events to get the valuable rewards. Uncut gems are always given as single unnoted item but noted gems are stackable notes, ranging from 2-5 gems. Please see the random events page for more details.

Unless a player is very strong in combat, the sapphire spawn in deep wilderness should not be used. Should one take the risk, world hopping should be used.

Buying or obtaining gold bars
Gold bars can be obtained in two ways: smelting gold ore which needs 40 smithing or directly buying them from the GE. The current price of gold ore is gold coins and gold bars are  gold coins each. This gives purchasers a distinct advantage, since the difference in the GE price is because many members like to work their Smithing skill by using the Goldsmithing gauntlets, a reward from the Family crest quest that increases the Smithing experience to 52.2 points per bar. Thus, gold bars should be bought directly from the Grand Exchange. Or, if you have a magic level of 33, you can go to the basement of the Varrock bank near the GE and use Telekinetic Grab on the gold bar or gold ore.

Cutting gems
Cutting uncut sapphires, emeralds, rubys and diamonds needs a minimum crafting level of 20, 27, 34, or 43, and yields 50, 67, 85, or 107.5 XP for each gem. One should stock on uncut gems obtained from random events even though the player does not have the crafting experience to cut them. The cost saved in time or money would help a lot in later training. A chisel is needed for cutting. Buying uncut gems for cutting is not worthwhile because, although the experience is very fast, the power levelling cost is very high, up to 7 coins per XP. Using uncut gems from random events reduces the problem, though the theoretical loss is equal.

Smelting jewellery
A furnace close to a bank should be chosen to mass-produce jewellery. An amulet mould, necklace mould or ring mould is brought along with an equal number of gold bars and cut gems. The closest furnaces for F2P players are the Al Kharid furnace or Falador furnace. A detailed experience table can be seen in the Crafting article. Rings require the lowest level to craft, necklaces give the best reward of cash, and amulets bear the maximum experience and highest requirement, while carrying some inconvenience as stringing is needed. Gold jewellery is much cheaper and yields much lower experience, which is not recommended for low level players. Gold bars are expensive and yield low experience points compared to silver jewellery.

A way to make a small profit and gain experience(although not a ton) is to buy gold bars on the Grand Exchange and smelt them into unstrung gold amulets. The amulets can be sold immediately for small profit. This can be done at low crafting level, and 30 XP are gained making each amulet.

Stringing amulets
Ball of wool can be bought at GE for coins each, or made using wool on a spinning wheel. Casual players can take advantage of Fred the farmer's farm. Sheep inhabit the area and there is a shears spawn available nearby. The closest spinning wheel from the farm is on the second floor of the castle.

Selling jewellery
F2P players can sell jewellery at Grum's Gold Exchange for profit and a quick sale. The shop has a lot of necklaces, then rings and lastly amulets. Regardless of the kind of jewellery, world hopping is recommended to maximise profit. Amulets should be made for casual training, as the stock is often low in most worlds. Necklaces should be made by money makers. Though the shop is rather busy, there is a constant need of necklaces from P2P worlds to enchant. Both gold rings and gold necklaces without jewels are often hard to sell because they cannot be enchanted and they don't make much profit even when the stock is low.

Gold rings, however are the tertiary ingredient in infusing Magpie pouches so they do sell on the Grand Exchange.

Enchanting
With sufficient magic level, amulets with gems can be enchanted. It sacrifices a large portion of profit by enchanting it. The cost of cosmic runes and a decrease in value of amulet take away from the final price. It is not recommended to do so unless the amulet is for personal use.