Storm of Armadyl

Storm of Armadyl is a combat spell released with the Grandmaster quest, The Ritual of the Mahjarrat. It requires 77 Magic and an Armadyl Rune to cast. The Quest is needed to cast this spell.

The effect of the spell is enhanced when wielding an Armadyl battlestaff.

Other than dealing damage the spell also has some special effects. It is guaranteed to decrease the opponents Defence level by 1 every cast that hits. When coupled with the Armadyl battlestaff, the spell is cast at speed 6, rather than 5 ( Every 2.4 seconds rather than every 3 seconds ). The highest observed hit so far is 486.

Trivia

 * Upon the release of this quest there was a glitch where you could use this spell to attack anyone, anywhere. They would have a gravestone outside of wilderness, but if it was in wilderness you would still see their items as a drop. Inside the wilderness it was the same, you could attack anybody regardless of combat level, and multiple players could attack one player even within non-multi zone. This was fixed a few hours later.