Free-to-play melee training

See Also: Pay-to-play Melee training

This melee training guide will help you raise your combat level, starting from level 3 to 126. It will explain which monsters are the best to kill at a certain level, providing the advantages and disadvantages of training on each monster. This guide is for free players.

Tips and tricks

 * Train Attack, Strength, and Defence as you see fit – this preference is different for every player. Generally, high Attack will be vital against high-levelled opponents as it increases accuracy; high Strength will be best if you want to hit harder; and high Defence will be desired if you mostly end up slaying foes with a higher combat level than yours. If you're not sure what to raise, try raising them equally.
 * If you are going to raise all your levels equally by more than a few levels without going against other people during the progress, then either use controlled, or in this order: Strength, Attack, Defence – as the experience gained depends on the damage you do (and how often, so switch Attack and Strength if you prefer so).
 * Find a good balance of food to bring. Filling up with food sounds good when training, but there will need to be room for potential drops. Bring mostly food, leaving some spots open to keep desired items. The weaker the opponent is, the less food you will need.Inv f2p train.PNG island. Lobsters as food, a few free slots and a lobster pot to catch lobsters]]
 * Since a player gains combat experience based on the damage dealt, strength potions may increase levelling efficiency.
 * If a strategy works well, then stay with it. If you find a monster that you can kill easily, or a good area with few people, then stay there and train.
 * Bring a law rune (if you have a high enough Magic to teleport) and other elemental runes or some other type of teleportation device (such as the Explorer's ring with Cabbage patch teleport or the Ring of kinship teleport to Daemonheim) for quick getaways – sometimes you might not be paying attention, or a monster will get a lucky streak and hit you hard for multiple turns. You may find yourself having only a small amount of life points left. A method for a quick and easy escape will certainly be helpful in this type of situation.
 * A Scimitar is recommended for melee training as it has an extremely fast attacking speed, alongside the shortsword and the dagger, but has a higher strength and slash attack bonus than the other two. This increases the experience gained per hour tremendously as compared to other weapons.
 * Two-handed swords are often used only in PvP combat because of their ability to inflict larger amounts of damage in a single hit, but are not recommended for training due to their slow speed and incompatibility with shields.
 * Rune armour will greatly help you in combat because of the high defence bonus against melee and ranged and a low requirement of 40 Defence. Note that if you are going to train somewhere for very long, check if the monsters are using crush attack. If they do, it may be worth using a chainbody rather than a platebody as the chainbody has higher crush defence bonuses.
 * Remember to keep your equipment up to scratch. Once you can use a better combat item, try to save up for it. It is strongly recommended that you wield the best weapon and armour available to you. A better weapon means more damage, which results in more experience gained in a shorter period of time. Better armour reduces the likelihood of enemies damaging you, which allows you to stay at a training spot for a longer time with less food.
 * If you are looking to make money while training, you should find a good balance between food prices and healing amounts. Tuna is one of the best of foods, as it heals 100 life points for only coins.
 * Collect bones! They can be buried for Prayer experience. On the other hand, they cost coins each, which means you can sell a full inventory of bones for  coins!

'''The levels below refer to individual combat stat levels, not your overall combat level. (Ex. A player training a level 25 Strength would refer to Level 16 to 30.)'''

Level 1 to 15
1. Kill Goblins across the bridge near Lumbridge.

Combat level: 2

Advantages:
 * Many goblins wandering around.


 * Fishing spots nearby are good sources of food. There are shrimp fishing spots in the Lumbridge swamp and other fishing spots around the bridge as well. And the crayfish fishing spot by the willows in the middle.


 * Players tend to leave bones lying around. Bury them for free Prayer experience.


 * A General store is nearby. Selling any unwanted loot for coins will help in earning money for weapons and armour later.


 * Goblins have low life points, meaning drops are more frequent.

Disadvantages:
 * May be crowded. Many new players prefer to train around this area as it is very convenient at lower levels.


 * They hit 22.5% of time if you have level 1 defence and no armour equipped, which can result in a lot of downtime when you are getting food.


 * Their low life points will reduce experience gain when you become higher-levelled, because many strong hits may be wasted as you only need to do 10 or 20 more damage in order to finish the goblin off.

Tips:
 * Goblins sometimes drop goblin mail. Save three of these for the Goblin Diplomacy quest.


 * There is a broken-down shack near the fishing area. Inside this shack is an iron dagger respawn.

2. Kill Cows south of Falador, near Beefy Bill, or east of Lumbridge.

Combat level: 2

Advantages:
 * Many bones may be lying around. Use this to raise prayer.


 * Cowhides can be collected and sold for a good source of income at lower levels or used to raise Crafting.


 * Cows drop raw meat, which can be cooked at the nearby cooking ranges to be used as food. Or it can be sold to the Grand Exchange for 100gp each.


 * Beefy Bill can deposit beef, flour and cowhides for a 10% commission.(You give him 10 cowhides he will bank 9 and keep 1) Selling these on the Grand Exchange can grant thousands of gold.


 * When your defence level is high enough, you do not have to worry about healing as their attacks become very inaccurate.


 * Respawns are fast.

Disadvantages:
 * Are extremely popular. Sometimes the spots are so crowded that players have to compete to attack the cows.


 * No rare drops.

Tips:


 * It is best to keep the cowhides dropped and sell them for a high amount at the Grand Exchange. With this kind of money, it is easy for players to buy full iron, which will make a cow's attacks nearly completely harmless.


 * It is recommended to use Beefy Bill's area on a less populated world, as you will have the area to yourself. You can bank cowhides and raw beef for 10% commission and bury bones for Prayer xp.

3. Kill Chickens at the farm opposite the Lumbridge cow field.

Combat level: 1

Advantages:
 * Chickens have incredibly low attack; they can hardly harm players. As the max hit is 7 (after Constitution Update).


 * They drop bones. Bury them for free Prayer experience!


 * The Bronze hatchets driven into logs at some chicken farms will aid you in cutting down trees (which also gives you Woodcutting experience) which provide logs to light so that you can cook the raw chickens. It will also give you a weapon to use if you are unarmed or if you want a different weapon.
 * Raw chickens are a good source of food if the chickens somehow manage to damage you severely.


 * Feathers are stackable and can make considerable amounts of gold over time.


 * Rather swift respawn rate.

Disadvantages:
 * The area may be crowded.


 * No rare drops (except for the Cornucopia, which does not really benefit the training process or bring in profits.)


 * Once you are capable of doing more than ten or twenty damage with one blow, your hits start going to waste.

Tips:
 * Gather the feathers that the chickens drop. You can sell them for a rather significant average of 16 coins each on the Grand Exchange, making them one of the best ways for low levelled free players to make gold. Alternatively, save them for fly fishing or fletching arrows (if you are a member).

4. Kill men or women found anywhere in RuneScape.

Combat level: 2

Advantages:
 * They do not hit very often; their life points are high for their level.


 * Like other monsters, they drop bones, which are useful for levelling Prayer.


 * They have decent drops for beginners.


 * They often congregate in cities and towns, so it is easy to find them.


 * Drops are very varied, sometimes even useful.


 * Sometimes they can drop Earth Talismans, which can be sold for high prices.

Disadvantages:
 * Can pack a mean punch on low levelled or unequipped players.

Tips:
 * Spots with fast respawns are crowded.
 * Try find a low populated world and go to Edgeville house, there are more mans at one point.

5. Kill Seagulls on the pier in Port Sarim.

Combat level: 2 or 3

Advantages:
 * Level 2 seagulls have a large amount of life points for their level (60 life points), and the level 3 seagulls have 100!


 * This place is usually not very crowded (with Melee trainers).


 * They have laughable attack levels and thus will very rarely, if ever, deal damage.


 * There is a battleaxe shop nearby, should you wish to buy any.


 * There is a bank box by the monks where you can bank bones to either sell or bury for Prayer experience.

Disadvantages:
 * Pummelling seagulls for a long time may get extremely boring and repetitive.


 * Bones are only drop.


 * Even 1 more person can make this spot too crowded for efficient training

Tips:
 * If you are a level 3-10, it is advised not to attack level 3 Seagulls, as they have a bit higher Defence than level 2 Seagulls.

6. Kill Monks found in the Monastery near Edgeville.

Combat level: 5

Advantages:
 * They have 150 life points and low Defence.


 * Good for all sorts of melee pures.


 * They do not hit hard.


 * There is a plot of cabbages in the monastery garden which can be used as a food source.


 * They will heal you if you talk to them.


 * They are located near a bank in Edgeville.


 * There is an altar nearby (31 Prayer needed).

Disadvantages:
 * They only drop bones.


 * For those who have not trained Defence, fights might get dangerous.

Tips:
 * For faster levelling, bring food.

7. Kill Highwaymen found near Falador and Draynor Village.

Combat level: 5

Advantages:
 * Not crowded


 * They drop bones, useful for levelling Prayer, and one of the only monsters to drop capes, useful for basic armour and worth some good deal of money in abundance.


 * A fairly good amount of life points.


 * Spots easily accessible.

Disadvantages:
 * They do a significant amount of damage to low levelled players. Try not to train on them until your combat level is above 12, or have at least full iron armour.


 * They spawn far from each other. Few highwaymen are found in RuneScape, making them inefficient for maximum experience gain.


 * Slow respawning for such a low-levelled foe, causing lack of foes even for a single player.


 * Bystanders often kill them for fun, which further detracts from experience gains.


 * Chainbody and Kiteshield do not work very well to cover you against them, as they attack by stabbing.

8. Kill Muggers in the dungeon south of Port Sarim, or at the Stronghold of Player Safety.

Combat level: 6

Advantages:
 * They will automatically attack you unless you are above level 12 combat, or using the spot south of Port Sarim.


 * Good drops for their level, such as coins, rope, and uncut sapphires.


 * They drop bones for Prayer.

Disadvantages:
 * Their attacks are extremely accurate for their level so bring some food and armour if you want to stay here for a long time.
 * Fairly low life points.

9. Kill Goblins west of Lumbridge or east of Gunnarsgrunn.

Combat levels: 2, 5

Advantages:
 * They have fairly good drops for their level, including bronze items, coins, bones, runes and Goblin mail.


 * They won't hit for much, but it is best to kill these guys at about combat level 6.


 * They have a slow attack rate.


 * There are banks by either of the two aforementioned locations.

Disadvantages:
 * The area is often crowded.


 * Despite their low damage, their attacks are accurate.


 * A few level 5 goblins lurk around, which may cause trouble for new players that do not pay attention.


 * Players often kill steal.

10. Kill most monsters levels 1-5 in the Stronghold of Security (Level 1). Combat levels: 1-5 (It is strongly advised not not attack any monsters over level 5.)

Advantages:
 * There are a lot of monsters in one area.


 * The monsters do not attack you unless you attack them.


 * The War Gates can be used for easy escape.

Disadvantages:
 * It can get quite crowded.
 * A lot of the monsters can hit quite accurately and hard.

Level 16 to 30
By this point, you should have Steel armour (5 Defence) and a Steel weapon (5 Attack), or even Black equipment if your Attack or Defence level is 10. If you are rich enough and have the right stats (20 Attack or Defence), go for Mithril equipment!

Many of these monsters have higher levels, so they may be so powerful that they cause a higher amount of damage per hit. Watch out for red splats having a greater number than "20". Some of the fiercest of these can splat "40"'s, or perhaps even more.

It is recommended to still stick with killing lower levelled monsters, but if you want more of a challenge, then...

1. Kill Cockroach drones in the Stronghold of Player Safety.

Combat level: 8

Advantages:
 * The area is far from crowded.
 * They have 110 LP, which is an easy kill at level 16 Combat or higher.
 * Very good drops for their level, including elemental Runes (3 or 4 at a time), noted Coal, between 10-40gp, Limpwurt roots, Red Spider eggs, and last but certainly not least, uncut gems (you can sell them at the Grand Exchange or use them to train Crafting)!
 * Can be trained on at PvP worlds (Combat Level 20+) without very much danger. It is still not recommended to bring items you are not ready to risk.
 * They're not aggressive so you do not need to worry about finding a quick exit on normal worlds.

Disadvantages:
 * They do not drop bones.
 * Accurate attacks for their level, lower levels should get food before entering. WARNING: They may cause more than one injury with single attack.
 * If you haven't entered the Stronghold of Player Safety before, you have to go through the start of the activity.
 * Some parts are multi combat areas, thus meaning other players can steal your kill.

Tips:
 * Do the activity first, you get 10000 coins and Safety gloves once you've finished. What's better than easy money?
 * There are also Muggers inside here, so you can start on them, move up to the Cockroach drones.
 * Do not even try attacking bigger cockroaches, not even from safespot (workers may trap you inside your spot and soldiers have a VERY dangerous acid ranged shot).

2. Kill Barbarians in Gunnarsgrunn.

Combat level: 9 or 10

Advantages:
 * They do not have very high Defence.
 * Players may increase their strength and constitution a bit with the beer at the Longhall tables.
 * There are fishing spots and cooking fires, which are useful if you can catch trout or salmon. NOTE: On most free-to-play worlds as well as crowded pay-to-play worlds, there will be fishers at the fishing spot near the bridge to Varrock who will give free fish, either cooked or raw depending on whether or not they are training only fishing or fishing and cooking.

Disadvantages:
 * It is possible that you could accidentally get into a fight with multiple barbarians.
 * They use different attack styles.
 * Although a Barbarian's defence is low, it will still be difficult if you have a low Combat level.
 * The Longhall is crowded by rangers.
 * This is a multi-combat area, and so people may attack the barbarian you are attacking.

Tips:
 * Do not underestimate these guys. They are pretty tough opponents and vary in level.

3. Kill Al Kharid warriors in the Al Kharid palace.

Combat level: 9

Advantages: Disadvantages:
 * They have scimitars, which are bad against most types of Melee Armour.
 * There is a bank close by.
 * There is a man selling kebabs just beside the bank for 1 coin each, which can easily be bought from coin drops
 * They help each other by attacking players who attack their comrades. You can have up to 4 attacking you at the same time (with several others in line).


 * May get very busy at times. Go to a less busy server to avoid crowding.
 * They are masters at killing players below combat 15.

Tips:
 * Careful...this is a multi-combat area! When you attack a warrior, any other warriors nearby will shout and run to his aid (unless they are already in combat), so you may be attacked by up to 4 enemies at once! This is dangerous if your combat level is in the 20s. It is good experience though if you are over level 30.

4. Kill Minotaurs in the 1st level of the Stronghold of Security.

Combat level: 12

Advantages:
 * Frequent iron arrow drops.
 * Although there may be many players training, there are enough minotaurs that you should not get into problems with too many people.
 * Surprisingly, many people leave them around a lot.
 * Some of the drops are noted so they can be stacked to save inventory space.
 * Occasionally they drop a Right skull half.

Disadvantages:
 * Low life point levels, meaning slower experience.

Tips:
 * Stick with the level 12 Minotaurs at first. There are level 27 Minotaurs further in the Stronghold and are slightly stronger BUT much more accurate then their level 12 counterparts. None of them are aggressive, however.
 * Minotaurs constantly drop iron arrows, around 7 to 14 at a time. Save them for Ranging!

5. Kill Dark warriors in the Wilderness.

Combat level: 8

Advantages:
 * Several types of runes spawn in the castle, meaning that you can make quite a bit of money along the way (or level up Magic, since the warriors wear metal armour).
 * This place is not usually crowded due to its location.
 * Marvellous amount of life points.
 * There are many doors in the Dark Warrior Stronghold, so you can use them to your advantage.
 * They are known to drop Black maces.

Disadvantages:
 * Hostile revenant attacks are not very frequent at such low-level Wilderness, but it will not be easy to escape when they corner you.
 * Far too dangerous to train there on PvP worlds. 
 * Multi-combat zone, so multiple warriors will attack you.
 * Their drops aren't that great.
 * Accurate enough to hit even with high Defence.
 * Notable risk of dying if you cannot teleport away.

6. Kill Dark wizards found south of Varrock.

Combat level: 7, 20

Advantages:
 * They drop a good amount of runes, and sometimes they drop rarer runes (like Cosmic runes)!
 * Aggressive, although people with low enough Combat cannot use this as an advantage, because they are capable of hitting high damage.
 * Many respawn points and fast respawning time.
 * There is an altar nearby in the Varrock alleyways, which enables players to boost their training a bit.

Disadvantages:
 * Very crowded.
 * They use magic, so they will hit you very often and hit high damage if you wear melee armour.
 * The level 20 wizards can hit 60s, and they hit very often.
 * They cast magic faster than the player.
 * They can weaken you at shorter ranges, causing you to do less damage and gain slower experience.
 * There is a risk of dying.

7. Kill Elemental wizards in the Rimmington Meadow.

Combat level: 13

Advantages:
 * Not aggressive and have incredible supply of life points, with 250 LP at level 13.
 * They drop a lot of elemental runes.
 * Can be easily reached by using the Cabbage patch teleport feature of the Explorer ring level 3.
 * Low melee and ranged defence.
 * May rarely drop talismans.

Disadvantages:
 * There are only 4 of them, which is insufficient for supplying multiple trainers in a single world.
 * Uses magic and the earth and fire wizard have a maximum hit of 60.
 * Wizards using lower-levelled spells are fairly accurate.
 * No bone drops.
 * Some higher-levelled players tend to hog the wizards.

Tips:
 * It is recommended that you use leather armour to defend against their magic attacks. It is very cheap, and you can still use your melee weapon. An Anti-dragonfire Shield is also recommended for its +2 magic defence bonus.

8. Kill Scorpions in the Varrock Sewers or in Al Kharid mining spot.

Combat level: 14

Advantages:
 * Scorpions are not aggressive if you are level 29 or over in combat.
 * Their attacks are very inaccurate.
 * The area is hardly a bustling hive of activity.
 * Their rate of respawning is very fast.
 * There are mages attacking skeletons to keep you company.

Disadvantages: Tips:
 * They seemingly vary in toughness much more than most foes.
 * You will hardly hit if you use slash or stab.
 * They do not drop anything (This can be good, since you won't have to bank, and you will focus more on just raising your stats).
 * Try going in light in Al Kharid so that you do not lose anthing when you die. The scorpions will not give you anything, so having your weapon and 2 armour only will mean that when you die, you have nothing to lose and it is not far away from lumbridge so easy access when you do kick the bucket.

9. Kill the warped monsters in the Lumbridge catacombs.

Combat levels: 1, 5, 9, 12, 14 (various monsters)

Advantages:
 * Low combat levels.
 * Have very good drops.

Disadvantages:
 * Requires The Blood Pact completion to access.

Level 31 to 45
1. Kill Hill giants in Edgeville Dungeon or the Wilderness.

Combat level: 28

Advantages:
 * Hill giants always drop big bones, for either selling (they sell for a high amount of coins at the Grand Exchange, although sometimes can take some to shift if selling for the highest price) or training prayer.
 * They also drop limpwurt roots for either selling (they sell for a hefty amount, in excess of 2,097 gp, at the Grand Exchange) or making strength potions.
 * If a player is training melee and has at least 20 fishing (with feathers) and a hatchet and tinderbox, this method can be very successful as a player can be training attack, defence, strength, fishing, woodcutting, firemaking, prayer, and cooking simultaneously. Only in Edgeville Dungeon, a Brass key is needed. (A Brass key can be found in the Edgeville Dungeon closer to the zombies, or bought from the Grand Exchange)
 * This is a good place to train Prayer as the Big bones they drop give 15 Prayer exp, the highest F2P single-bone exp.
 * This is also a great way to obtain money, as the Big bones sell for 650 each at the Grand Exchange, which is nearby(Edgeville Dungeon only).

Disadvantages:
 * Rangers will hide behind a rock and range Hill giants, making it difficult for you to get a kill.
 * For players with combat levels in the 30s, Hill giants may be a bit harder to kill. Bring plenty of food and good equipment.
 * This place may get unbelievably crowded, with multiple people competing for each giant. Being a quick clicker with fast reflexes will help a great deal, if you have a touchpad then this may not be the place for you. It is best to log in to an un-crowded world.


 * Despite the hill giants being dangerous to lower levels, there have been reports of players as low level as 15 training melee there.

Tips:
 * Memorise a hill giant respawn point and you may get a kill most of the time. (EXTREMELY useful, as most do not use this, will give you a huge advantage knowing where to click when the others do not)
 * It may be hard to get a kill, so be patient. Try to pay attention to other people's battles so you know when the next hill giant will appear (e.g. If Player A defeats giant at 1:32, and Player B defeats giant at 1:40, go to the spawn point of Player A for a quicker spawn)
 * Get Wind Strike ready, and when a monster respawns click on the monster. This way rangers won't have advantage over you.

2. Kill Zombies in the 2nd level of the Stronghold of Security.

Combat level: 30

Advantages:
 * Zombies are aggressive, so if you enter the map, and stand in one place for some time, a monster will come to you, and you will automatically kill them.
 * The place isn't as crowded as Hill Giants. The ratio from person to monster is 1:2 or 1:3, which is low unlike the ratio at Hill Giants, which is 2:1 or 1:1.
 * They drop steel arrows, so it is a good place to train for high level archers.

Disadvantages:
 * You need to get past the 1st level of the Stronghold of Security.
 * Zombies are aggressive only for 5–10 minutes, then you have to re-enter the level.
 * The drops are medium.
 * They aren't in a multi-combat area, so friends can't help.
 * They have a high attack and a maximum hit of 40.

3. Kill Hobgoblins found in many places, such as Edgeville Dungeon, Asgarnian Ice Dungeon, or in the Hobgoblin Peninsula outside the Crafting Guild.

Combat level: 28, 42

Advantages:
 * Drops limpwurt roots, along with other good drops.
 * Low defence.
 * They are aggressive.
 * Asgarnian Ice Dungeon is not crowded, and range attackers cannot reach all the hobgoblins at peninsula, unless they use longbow or come close-up.
 * They are found in groups of close proximity.

Disadvantages:
 * They hit fairly hard and accurately.

4. Kill Zombies or Skeletons in the Varrock sewers or Edgeville Dungeon.

Combat levels: 13, 18, 24 (Zombies) and 21, 22, 25, 45 (Skeletons)

Advantages:
 * They have a decent amount of life points for their level.
 * Skeletons have weak attack.

Disadvantages:
 * Their drops are mediocre.
 * This place is better for rangers, causing crowds.
 * Level 25 skeletons, only ones without rivals, are very deadly.

5. Kill Zombies in the Graveyard of Shadows. Combat levels: 18, 24

Advantages:
 * Low level with lots of life points.
 * Close to Clan Wars, so you can go into the safe free-for-all and get killed, regenerating your health, run energy, and prayer.

Disadvantages:
 * Level 18s only drop bones, and level 24s drop only bones and low amounts of coins, or air, mind and cosmic runes if you are very lucky.
 * Multi-combat area, so many zombies can pile you at once, or someone can steal your kill.
 * Revenants can attack such as revenant vampire and goblins.
 * This place is in the Wilderness, so it might be a risky adventure for lower level players.

6. Kill Barbarians in the Gunnarsgrunn Longhall.

Combat levels: 15, 17

Advantages:
 * They give very good and fast XP each kill.
 * There is Cooked meat respawns on the tables for restoring life points, also dropped by barbarians.

Disadvantages:
 * Can get very crowded.
 * It is a multi-way combat area so other players can take your kill.

Tips:
 * In a crowded world such as World 1, there are usually players giving away free food by the fishing area, east of the village.

7. Kill Guards at the entrances of Varrock and numerous locations in Falador.

Combat levels: 19-22

Advantages:
 * They have low Defence, making them easy to hit.
 * People tend to train in the palace, so it is not very crowded.
 * There is a bank nearby, so you can bank any drops or get food easily.
 * Not many people train here as their drops are not worthwhile.

Disadvantages:
 * On top of the wall, where it is least crowded, there are only two Guards.
 * If it gets crowded, it is nearly impossible to get a fight.

8. Kill King scorpions on Crandor or in the Falador mining dungeon.

Combat level: 32

Advantages : Disadvantages:
 * They have low defence, making them easy to hit.
 * It is not very crowded as people come to Karamja/Crandor to fight Lesser Demons or fish.
 * They can easily be killed, giving you fast xp.
 * Aggressive until level 65.
 * They have weak attacks.
 * Fast respawn.
 * No drops. Note: some players might find this as an advantage because it means less bank trip and more xp/hour.
 * The way to them is hard, as you have to run trough the Karamja/Crandor Volcano.

9. Kill Al Kharid warriors in the Al Kharid Palace.

Combat level: 9

Advantages:


 * Warriors can be killed within seconds at this level.
 * The Warriors have a low defence, making it possible to hit the player's max hit.
 * Warriors do low damage.
 * Lumbridge is close by, so on death it does not take long to return.
 * Works well with pures.
 * Cabbage spawn in western room for some healing.

Disadvantages:


 * It may be crowded.
 * If you attack a warrior, the ones near you will also attack you.(this may actually work to your advantage if your defence is relatively high as it would allow you to attract many warriors at once, which would allow for lazier training

Tips:


 * If crowded, the player could hop onto a low-populated PvP World where there's few people or none at all.

10. Kill Scorpions at the north Al Kharid mining spot.

Combat level: 14

Advantages:
 * Max hit is only 20.
 * Less crowded.
 * Close to a bank.
 * High lifepoints and low Defence.


 * It is not a multi-combat area, so no one can still take your kill.


 * You help low-levelled miners.

Disadvantages:
 * They hit constantly, therefore low level players need food.
 * They do not drop anything (for f2p players). Note: some players might find this as an advantage because it means less bank trip and more xp/hour.
 * They are a little spread out, reducing the kills per hour.

11. Kill Jail guards at Draynor village.

Combat level: 26

Advantages:


 * Raise stat that you are training on quickly.


 * They are usually not crowded.


 * You can hit often because their armour is leatherbody and they have low Defence.

Tips:


 * It's multi-combat, so if you are weak, you can just ask another stronger player to help.

Level 46 to 55
Make sure to bring food and put auto-retaliate on so you will automatically attack the monsters.

1. Kill Moss giants in Crandor, in the Wilderness or in the Varrock sewers.

Combat levels: 42, 48

Advantages:
 * Moss Giants drop big bones for Prayer or selling.
 * There are several chaos rune spawns near the Wilderness Moss Giants.
 * The Wilderness spawns are usually deserted.
 * Their attack rate is fairly slow.
 * 600 life points per giant means good experience.

Disadvantages:
 * Must have started Dragon Slayer to access Crandor (you do not have to complete the quest, just sail to Crandor and do not kill the dragon). This means pures can train here without gaining unwanted defence xp.
 * Crandor can get crowded at peak times, Varrock sewers often crowded by high-levels (casual kill and loot stealing).
 * In the Wilderness, revenants can kill you easily if you are not paying attention (they freeze, teleblock and deal massive damage from all three sides of the Combat Triangle).
 * The ones in Varrock sewers are in a multiway combat area.

2. Kill Black Knights in or near the Black Knights' Fortress or at the Wilderness Wall north of Varrock.

Combat level: 33

Advantages:
 * Inside the fortress is a very high number of knights. This area is generally not overly crowded.
 * They are very good experience.
 * They have decent drops.
 * If you have 31+ Prayer, you can recharge your prayer points at the nearby Monastery. You can also ask the monks to heal you for free.
 * Alternatively, inside the fortress is a chaos altar, so if you have Protect from Melee you can avoid having to go to a bank for food by using Protect from Melee.

Disadvantages:
 * You can get damaged quite often, and they have high defence.
 * To go inside the fortress requires completion of Black Knights' Fortress and a bronze medium helmet as well as an iron chainbody.
 * The nearest bank is in Edgeville, a bit of a walk away.

Tips:

weapon - battleaxe, mace, warhammer or two-handed sword - is recommended as plate armour is weak to crush.
 * Unlike many training points, scimitars may not do well here because the knights' armour has a high slash defence. Using a crushing

3. Kill White Knights in the White Knights' Castle.

Combat levels: 36, 38, 39, 42

Advantages:
 * They are close to a bank.
 * The swords wielded by the knights have a slow attack rate.
 * Crush weapons do well against their armour.
 * There is a place for training range on the top floor.

Disadvantages:
 * All of Falador is a multi-combat area, and a decent amount of people train here so you will have to world-hop every so often when it gets crowded.
 * White Knights hit hard for their level.
 * Quicker weapons such as daggers and shortswords lack the punch needed to effectively penetrate the knights' defence. A heavier weapon, like a longsword or battleaxe, is definitely recommended.

Tips:
 * The upper level of the White Knight's Castle is usually not crowded; going there is a good idea.
 * The upper levels also have more knights than the courtyard.
 * The lowest level has a chicken that respawns frequently. There is also a cooking range that is fairly close to the chicken.
 * Using the altar in the Castle, you can use prayers (increase attack, strength, etc.) thus giving you an advantage constantly if you recharge.

4. Kill Deadly red spiders in the Karamja-Crandor dungeon or Varrock Sewers.

Combat level: 34

Advantages:


 * The Deadly red spiders hit low.
 * Red spiders' eggs respawn near the spiders.
 * Aggressive even against high levels.

Disadvantages:


 * Nearby lesser demons will attack anyone who comes too close, and they hit high.
 * Red spiders have no drops for non-members.
 * There is no bank close by, so you need to conserve your inventory between food, fishing and firemaking gear and spider eggs.

Tips:


 * Using the Cabbage teleport on the Explorer's Ring 3 will allow you quick access to the Draynor bank. Then you can get 30 gp and rush back to Port Sarim and sail back to Karamja.
 * If you take food: every time you eat, pick up Red spiders' eggs. This makes up for the cost of food.
 * You can fish and cook food on Karamja, then use it to train.

5. Kill Flesh crawlers in the 2nd level of the Stronghold of Security.

Combat levels: 25, 38, 41

Advantages:
 * They have high life points.
 * They have good drops such as uncut gems.
 * For the most part, they are an aggressive monster.
 * Very hard to get killed unless you are away from your keyboard because they can hit a max of 16.
 * However, if you have 1 defence, watch out because of their high attack level and low strength.
 * Areas with no zombies
 * Not in a multi-combat area so they cannot gang up on you.

Disadvantages:
 * They tend to hit continuously, so you need to pay attention.
 * High defence.

6. Kill Hobgoblins in Edgeville dungeon, Hobgoblin Peninsula, or Ice Caves South of Port Sarim.

Combat levels: 28, 42

Advantages:
 * They have high life points.
 * Very good drops, such as limpwurt roots.
 * They are relatively easy to kill at this level.
 * The Ice Caves are generally uncrowded.
 * They do not hit high so can go long periods of time before banking for food.
 * There is a bank nearby if using Edgeville dungeon.

Disadvantages:


 * They have a high defence level.
 * Level 42 Hobgoblins can hit up to 50 life points.

Level 56 to 75
'''1. Kill Catablepons or Giant spiders found in level 3 of the Stronghold of Security. '''

Combat levels: 50 (Giant spiders) and 49, 64, 68 (Catablepons)

Advantages:
 * Catablepons drop a piece of the skull sceptre.
 * High LP.
 * Catablepons are usually not crowded.
 * There are many of them, and they'll attack you regardless of your combat level.

Disadvantages:
 * Catablepons can drain your strength by up to 10%.
 * Giant spiders are often crowded.
 * They can damage you fairly often.
 * The Giant spiders have no drops.
 * You need time to find a specific area where only one kind of monsters is available.
 * Catablepons have very high defence, possibly causing players below level 50 Combat unable to defeat them.

2. Kill Ice warriors or Ice giants in the Ice Caves south of Port Sarim or Ice Plateau in Level 48 Wilderness.

Combat levels: 57 (Ice warrior) and 53 (Ice giant)

Advantages:
 * These areas are not very crowded.
 * They respawn quickly.
 * They have decent drops, with lots of runes such as nature, chaos, death, law and cosmic.
 * They are aggressive and will attack you.
 * They drop jugs of wine and bananas which can be used for healing.

Disadvantages:
 * You have to navigate through rough and dangerous terrain for resupply.
 * They can hit frequent 60s and 70s.
 * If only fighting Ice Giants, the Ice warriors can cause a disturbance. After 12–60 minutes, they will stop attacking you.
 * If training in the Wilderness, be extremely wary of Revenants.

Tips for Wilderness training:
 * Do not bring anything you are not ready to replace if lost.
 * Swordfish is a good food to have along.
 * Always save some food for the trip back.
 * While training, try to keep over half of your life points intact.

3. Kill Cockroach workers in the Stronghold of Player Safety

Combat level: 56

Advantages:
 * There are many scattered around on different levels of the area.
 * Close to the rope that leads to Edgeville (top floor), so if close to death a quick getaway is possible.
 * This area is nearly always uncrowded.
 * As with all cockroaches, they have very good drops for their level.

Disadvantages:
 * They hit frequent 50s and 60s.
 * Watch out for kill-stealers.
 * They are not aggressive
 * They have a good defence.
 * They don't drop bones.

4. Kill Zombies or Giant rats found in level 2 of the Stronghold of Security.

Combat levels: 30, 40, 44, 53 (Zombies) and 26 (Giant rats)

Advantages:
 * They have low attack.
 * Good LP.
 * They have low Defence.
 * They drop steel arrows, that can be sold at the Grand Exchange for each.

Disadvantages:
 * Unless you go on one of the worlds with lower amount of people, it is very crowded.
 * Their damage range is 40-70.
 * Flesh Crawlers might get in your way, as they are aggressive.

Level 76 to 99
It is recommended that you bring your best non-degradable armour while fighting these monsters, as they can pack quite a punch. Food like tuna, lobsters, and swordfish are recommended.

1. Kill Flesh crawlers in level 2 of the Stronghold of Security.

Combat levels: 28, 35, 41

Advantages:


 * Tons of damage dealt and minimal damage received if the player has a reasonable Defence level and armour.
 * Close to Edgeville Bank.
 * They are aggressive, which means less clicking is involved.
 * A good training source for higher levels when chatting with players or doing other activities, as you do not have to pay as much attention to other enemies at this level.
 * No matter what level you are, Flesh Crawlers will attack you when you enter the area they are in.
 * Low maximum hit of 16.
 * They have a high respawn rate.
 * Close to the Monastery, where you can get free healing and Prayer recharge (if your Prayer is level 31 or above for the ladder).

Disadvantages:
 * Although the Flesh Crawlers are quick experience, they only have 250 health, which means only 133 experience per kill.
 * High rate of hits.
 * Other aggressive creatures are in the same area - such as Zombies which can do more damage; unless you are in the room with the level 30 Zombies.
 * No bones are dropped, so this place is terrible for training Prayer.
 * Tolerance vastly reduces the effectiveness of the area.
 * Often very crowded.

Tips:
 * The best location is the south east corner which has the largest concentration of enemies.

2. Kill Ankous in the Stronghold of Security.

Combat level: 72, 82, 86

Advantages:
 * Close to Edgeville Bank.
 * Drops adamant arrows fairly often.
 * Drops a piece of the Skull Sceptre.

Disadvantages:
 * This place can be somewhat crowded at times.
 * They hit up to 80, and fairly often.
 * Ankous have high defence.
 * They have mediocre drops.

3. Kill Skeletons near Elvarg in the Karamja Volcano.

Combat level: 45

Advantages:
 * They have low defence and fairly high life points.
 * They are aggressive to players until 90+ combat.
 * They hit very low and lack accuracy.
 * Like all Karamjan options, you can fish at the docks near the banana plantation for a fast restock on supplies.
 * A very entertaining cinema, where you can watch low-levelled players getting killed by Elvarg. And you can repair their graves if you are a nice person.

Disadvantages:
 * Bad drops, such as bones and a few coins.
 * Far from a bank like all Karamjan monsters.

4. Kill Lesser demons in the Karamja Volcano, or the Wilderness.

Combat level: 82

Advantages:
 * Low defence and high life points.
 * Great drops for F2P, including Rune med helms!
 * You can use Telekinetic Grab on the nature runes in the Wilderness once in a while if you train there. There are 3 or 4 nature runes per spawn.
 * Outside of the Volcano is a fishing spot in case you are running out of food.

Disadvantages:
 * Crowded
 * They can hit 70s and 80s constantly, so you will need to resupply fairly often.
 * Revenants can attack you if you go after the ones in the wilderness, unless you train in the Wilderness Volcano, where Revenants do not spawn (There is still a chance that some players have lured them inside, though.)
 * Banks are far away. But if you are training in the Karamja Volcano, you can use the Explorer's Ring level 3's Cabbage Teleport to get close to Draynor so you can bank. Then you can grab 30 gp and head to Port Sarim and then go back to Karamja. This does not count for players training in the Wilderness Volcano.
 * Do not drop bones, so you will not be able to train prayer while you are at it.

5. Kill Greater Demons in the Demonic Ruins or Wilderness Volcano.

Combat level: 92

Advantages:
 * Their drops are far better than the lesser demon's drops.
 * They are a great source of experience.
 * Great drops for F2P, including a Rune Full Helm!
 * If you run into trouble, it is easy to retreat into the ruins, which is safe from demons.
 * There are often revenant hunting parties nearby. While they may steal your kill, they will give you some company and defend you against revenants.
 * There is a fishing spot nearby. You should, however, always save a little food because revenants are almost as abundant at the beach as in the ruins itself!
 * There is a bank nearby if you kill the ones in the wilderness volcano.

Disadvantages:
 * Revenants appear in the Demonic Ruins often, especially the Revenant Orks and Revenant Knights. You may take over 300 damage from a single death blast of the latter! However, Revenants can not spawn in the Wilderness Volcano, and can only walk into the volcano if they are chasing a player who was previously outside of the volcano.
 * Greater demons are capable of dealing 90 life points often.
 * The Demonic Ruins is a multi-combat area (although the wilderness volcano is not).
 * These demons have better defence than their Southern relatives.
 * The area is so dangerous that it may become your graveyard even when paying attention.
 * You will need to rally into a clan if you intend to hold the spot safe at PvP worlds- and such a clan may well make the place far too crowded!
 * Do not drop bones, so if you plan on advancing in prayer, you will not be able to while training on them.
 * The wilderness volcano also contains lvl 85 skeletons, hellhounds, lesser demons and ankous, which may attack you

6. Kill Ice giants and Ice warriors in the Asgarnian Ice Dungeon near Port Sarim. Combat levels: 57 (Ice warrior) and 53 (Ice giant)

Advantages:
 * They are aggressive, and it is single combat.
 * They have decent drops, such as a Mithril Sq Shield, which can be High-Alched for some decent money.
 * They have a high LP level.
 * Ice Giants drop big bones, which can be used to train Prayer.
 * Ice Warriors are not that good at offence.
 * Combination of 70+ attack and rune longsword will shatter both of them.
 * They drop jugs of wine and bananas which can be used for healing.
 * The training spot is very close to an altar, for quick recharges without taking too much time.

Disadvantages:
 * Far from a bank (for convenience, take a level 3 Explorer's Ring).
 * This place is crowded at peak times.
 * If your attack is low, you may have to take secondary weapon to repel the well-armoured warriors.

7. Kill Giant spiders found in level 3 of the Stronghold of Security.

Combat level: 50

Advantages:
 * They have high life points.
 * Combine that fact with low Defence.
 * They are aggressive to any combat level.
 * They are weak against slashing attacks.
 * A full inventory of lobsters will last a very long time if you have a good Defence level.

Disadvantages:
 * Their vicious bite does a lot of damage, even high levels cannot survive without healing.
 * They have no drops.
 * This area can get a bit crowded sometimes.
 * They are very accurate.

8. Kill Cockroach soldiers in the Stronghold of Player Safety

Combat level: 83

Advantages:
 * High LP
 * Valuable drops such as rune scimitar, rune square shield, and decent amounts of coins, law runes, death runes, and 1 noted adamantite and 3 noted mithril ores.
 * Good place for lootshare.
 * They are not in wilderness.
 * As with all cockroaches, they have good drops for their level.

Disadvantages:
 * They have high defence for their level.
 * Their close melee attack is powerful enough to be a serious danger, doing up to 80 life points with quite an accuracy. Their acidic shot is easy enough to dodge, but it can deal up to 110 damage.
 * The area is often crowded at peak times.
 * The fact that they concentrate solely on the player who first struck them can act as incentive for other players to attempt to deal more damage and steal the player's drops.

Tips:
 * If you have low offensive stats, do not try to compete killing them with other players.
 * Though they have higher defence than their combat level suggests, they are shelled 'stony' monsters, and are weaker to crush attacks. It is recommended not to use a rune scimitar until 85+ attack.

9. Kill Hellhounds in the Wilderness Volcano.

Combat level: 122

Advantages:
 * Low defence
 * Outside of the crater is a bank that you can use to restock on supplies.
 * High life points, giving 464 experience and 154 Constitution experience per kill.
 * Non-multi combat area, so other players cannot steal your kill.
 * There is a bank close by so if you are running out of food you can get it back from the bank.


 * You can use the Clan Wars mini-game to restore your LP by having another player kill you. You lose no items and will respawn in the Clan Wars Challenge Hall.

Disadvantages:
 * Occasionally crowded
 * Have high offensive stats; they can hit pretty often.
 * Their maximum hit is 118.
 * They only drop bones in free play.