Shattered Heart


 * Quite a lot of this article is copied verbatim from the RuneScape Game Guide, due to the lack of information yet, and is thus copyright Jagex.

Shattered Heart is a Distraction and Diversion centred around collecting strange rocks. It was first mentioned on 12 February 2010 in the developer blog "A History of Non-violence". Shattered Heart is linked to all non-combat skills, and was released on 3 March, 2010.

Introduction
The Second Age was a chaotic time when magic was largely unharnessed by the mortal races. The supply of runestones was limited to those created by Guthix himself, so for scholars engaged in magical study they were a valuable commodity over which wars were often waged.

The detritus of such battles can be found to this day; farmers may be heard to curse as yet another plough breaks upon shards of masonry lodged in a field, miners may unearth artefacts resonating with ancient power or runecrafters may find that runestones form into anomalous shapes, arcane echoes moulding the essence independently of the craftsman’s will.

More often than not these articles are discarded or left to gather dust on a mantelpiece, but there is knowledge to be gained from these remnants of a lost age. Such artifacts are steeped in history and the memory of stone is long; anyone wishing to learn more should present their findings to the archaeological team at Varrock Museum. They will gladly recount the tale of the hapless mage Dahmaroc; a worldy scholar and craftsman who had the misfortune to be born into an era of strife.

Requirements
You will need to be a member in order to be able to find the rocks and to access all skills needed, but there are no minimum level requirements.

Players must wait one week between completing statues.

Getting started


Players occasionally receive a strange rock while training non-combat skills. Usually the rocks appear in the player's inventory, yet the Construction rock appears on the floor of a player-owned house, near the entrance portal. They can then go to Varrock Museum to have the stones appraised and to discover that these are parts of the statue of Dahmaroc; a mage who was turned to stone during a duel and whose cursed remains have been scattered across the world.

Initially, you can obtain two rocks from any particular skill. When you have received the first rock for a skill, the drop chance for the second will be reduced "by half." In practice, it appears to be rather more than that, but like any random draw, some people will get the second half almost instantly. It is even possible to receive both rocks from a single action.

A rock in one skill does not seem to change your odds of getting a rock in another skill. Once you have received two rocks from practising a skill, however, you will receive no more from that specific skill until the statue is rebuilt entirely.

You can have more than two stones from a particular skill at once. (Example: You can have two Runecrafting stones, and have a stone or two from another skill at the same time.) You don't have to build up the statue one piece at a time.

A rock can replace an item in your inventory. When this occurs their will be a message such as "Something odd happens to the Yew longbow (u) and you are left with a strange rock." Players may wish to avoid making more expensive fletching items, or cooking expensive fish, if they do not want one replaced by a strange rock, or just by simply having 1 free inventory room.

Actions that can yield a rock include those detailed below. It's a good idea to mix up your training; perhaps try out a new skill in which you've yet to dabble:

(Construction does not currently alert a player who receives a strange rock, neither does any rock arriving in a non-full inventory.)

Best methods
To maximise the chance of getting strange rocks when training a skill, it is recommended to try the method that performs actions the fastest: for example, big net fishing gains strange rocks faster than caging because you fish more fish per hour. It has been confirmed that you can obtain strange rocks from Woodcutting, Fishing and Mining while gaining approval rating for the Managing Miscellania Minigame. It's also worth mentioning that failing to catch something, get a rock, catch a fish, etc may also yield you a strange rock.

The reason this Distraction and Diversion was created was to add a little reward for players training their noncombat skills, so for those people who think of Shattered Heart in that way it is better to continue training their skills as normal rather then quickly making low experiences items. However, for people who wish to complete the replica statue as quickly as possible, and for those who do not wish to spend time training a particular skill (for example, those who have level 99 in a skill and do not wish to devote time to further training) it may be more prudent to keep a store of cheap, low level items (willow logs, gold bars, uncooked shrimp, guam leaf and eye of newt, etc.) to quickly and efficiently obtain strange rocks without devoting undue time to the skill in question.

Summary

 * Experience in a skill for each pair of stones added to the statue. The experience depends on the skill level and which skill you got the rocks from.
 * 10 Kudos when the statue is completed for the first time, bringing the maximum total possible to 183.
 * A Statue plinth for in a player's Study when completing the statue for the first time.
 * Replica statue piece for each time you complete the statue, which can be added to the plinth in your POH Study. This yields no bonuses. (see Mod Maz' post to the right)

Explained

 * By acquiring a pair of stones from a particular skill you may add a piece to the statue, which will grant additional experience in that skill. The higher your current level in the relevant skill, the more experience you will receive as a reward.


 * There is a piece of the statue for each of the non-combat skills mentioned above. Each one is made up of 2 strange rocks found while training. Once you have obtained a pair, you will receive no further strange rocks from that skill until you have collected the pieces from all other non-combat skills. It is not possible to add one rock to the statue, the rocks MUST be added in pairs. They can be stored in your bank, but do not stack.


 * After getting all of the pieces and assembling the statue, a cut-scene plays where the statue tries to come alive, but turns back to stone and explodes, as the curse is still active. You are then given a Statue plinth (only for the first time) and a Replica statue piece. The statue plinth can be placed in the study of your Player owned house, though the replica statue piece apparently needs its twin in order to be put onto the plinth in your house. There are 30 replica statue pieces required to fully build the statue in your study (15 'twins'); this indicates that the statue in the Varrock museum will need to be fully rebuilt 30 times (a total of 900 overall statue pieces found) in order to obtain all 30 replica statue pieces.


 * After the statue in the museum has exploded, you can immediately begin collecting strange rocks again in the same manner as before, and add pairs of stones to the now empty plinth. However if you try to add the last pair of rocks within a week of completing the previous statue, the archaeologist will get annoyed at you causing explosions and will stop you, saying one explosion a week is enough. The message 'You may complete the statue in another "x"days.' will show on chat log (in which X is the amount of days until the week is over). This means getting all 30 replica pieces and building a full statue in your house will take a minimum of 30 weeks.


 * You can finish the statue at 0:00 GMT one week from the day you built the statue. Meaning that if you built the statue at 5 PM on Sunday, you could rebuild it at 00:00:01 the next Sunday morning (if you live in the GMT zone), so you don't have to wait until 5 PM that Sunday.


 * It will take 30 weeks from 3 March 2010 to get all the replica stone pieces. This means that the fastest someone can complete this would be the 29 September 2010; it is however doubtful that someone would be done that early.


 * If the study is removed while the statue still stands in it, then when a new study is built and a new plinth is obtained and set up, the new statue should be as complete as the previous one. However, if the statue is removed from the study, all replica pieces added so far will be lost.


 * On 19 March 2010 in a recent updates thread, Mod Maz confirmed that the fully assembled statue in your POH will be a cosmetic reward only and thus won't serve any extra purposes..


 * On 25 March 2010, players with multiple statues in their house found the statues removed. When finishing their next statue, however, they could retrieve the plinth and all replica pieces they had added before the removal.



Experience reward formula
The formula for experience is $$y = x^2 - 2x + 100$$, where
 * y = Experience earned
 * x = Skill level

Think of the cumulative reward as this: Total Exp Gain After 30 Complete Replicas with Lvl 80 Non-combat Skills=2,853,000/15=190,200 exp per Skill


 * {| class="wikitable"

!Level !Experience gained !% of level


 * }

There appears to be no advantage to using the skill-cape boost to level 100.

Since the curve of the exponential experience curve is different from the parabolic curve of the reward formula, there are differing (decreasing) rewards measured in terms of current level.

Trivia



 * A bug on the release date allowed players to get multiple stones while fishing. This has now been fixed.
 * Smelting gold ore did not yield stones on the day of release.
 * In the early days of Shattered Heart, runecrafting was counted per use of altar, and not per essence. For the highest chance of getting a rock, you had to drop your essence and bind one piece at a time. Mod Maz confirmed this has been fixed.
 * Also, in the first 2 weeks the fastest way of getting agility rocks was to repeat an obstacle. This wasn't how shattered hearts was intended so Mod Maz changed this so that only completing whole courses has a chance of getting rocks.
 * You cannot get any Herblore stones from producing Guthix Balance Potions at this time.
 * The final reward for this Distraction and Diversion is by far the longest elapsed time get, as it takes approximately 7.5 months (30 weeks) to complete.
 * If the player has a full inventory when training and they get the rock, the rock will be placed in the inventory and the made item will be deleted.
 * You can get stones while performing tasks for Kingdom Management (currently only confirmed with mining)Petrock.png
 * When you get a strange rock while having a pet rock in your inventory a message appears saying: "Your pet rock is so happy to have stone-based company that it jiggles about a little in your pack."