User talk:Fswe1/Archive 13

Re
I really wouldn't make them subtemplates. The only relation they have to the Family tree template is that they use it. Subtemplates should usually be utilized by the parent template itself (Like how this particular template happens to have a /Element sub; also, every /doc). I'm really not going to stop you (or discuss this any further (it's not really a big deal)), but I'd prefer if we set a precedent of naming them as "Template: family".

Do you have any idea of when you might do this. I've been feeling kinda bored lately, so I might do this in the coming weeks. I also have a request: When/if you make any lineage templates, redirect their documentation to Template:Family tree/doc. I think I'd rather have explanation of that template appear on their page instead of some stupid filler "This template displays this lineage."

Also, 1m, yes or no? You were a superb door partner. 13:56, March 9, 2014 (UTC)

Second
Yep -- 15:20, March 9, 2014 (UTC)

RE:Ooak
Well, you don't really miss anything by not reading the books, it's just background lore that's barely referenced in the quest, they're just as enjoyable (if not more so) if read afterwards. As for the puzzle solution, seeing as it's a quest guide, I don't think we have to be worried about spoiling the solution, if people didn't want spoilers, they wouldn't be reading a quest guide. 21:09, March 13, 2014 (UTC)


 * I only put the chatheads in sections with few images, and again, if they wanted just a hint, they probably shouldn't be looking at a quest guide. I removed the line breaks because they're cluttery. Regarding images: you can zoom in, move the dialogue box closer to what's happening, and crop out irrelevant stuff. I actually have the same screen size as you, I believe. 21:21, March 13, 2014 (UTC)

Some new lore pages
They probably need more work. They're all based on Palkeera's memory.
 * Avernic
 * Tsutsaroth (tribe)
 * Alyaroth

I just redirected Byzroth to lesser demon, and left a short blurb on that page. I also put similar ones on black demon and lesser demon, and a short paragraph on K'ril Tsutsaroth as well.

Man, these memories are a lot of work to fit into existing lore. I ain't even touching pages like Freneskae. 21:06, March 18, 2014 (UTC)

Nex
Look what I did to it. 18:21, March 19, 2014 (UTC)

"Known Mahjarrat" section
I'm not so sure each of the newly introduced Mahjarrat need a segment under the Known Mahjarrat list. It makes the page look and feel incredibly cluttered, as the only ones that were in the prior list, bar Khazard and Zamorak, have a Mahjarrat Memory entry. The others are simply names with bits of personality included, which gives too few information. I'd want to move that back down to the small section I created initially, just for visual's sake. Thoughts? 00:55, March 23, 2014 (UTC)
 * The only reason I kept them around is their Mahjarrat Memories entries, haha. I'll make a few changes though! 17:35, March 23, 2014 (UTC)

edits on Seren
1. I haven't violated any rule.

2. you are wrong. Zaros did say that her and Seren are twins. Ive spoken with char pre fotg quest and she never mentioned spying on Seren.

I'm not undoing my edits. since the bulk of your edits on Seren are removing large parts of the page and supplying false info, I suggest that you stop editing Seren until you get your facts correct. 09:53, March 29, 2014 (UTC)


 * that rule that you keep quoting only applies to 3 reverts in a row, not 2. and I have read the book of char. also, made = born. even zaros says that. -- 10:03, March 29, 2014 (UTC)


 * he said that he wants to send a party, it does not say that he sent char. have you collected all the memory crystals? while I cant find proof right now, he does say it. -- 10:10, March 29, 2014 (UTC)


 * ive done firemakers curse. it seems you haven't. and go ahead, revert my reverts or your reverts because that page just needs more wrong info. i'll just do a clean edit with the correct info. -- 10:15, March 29, 2014 (UTC)


 * try providing proof that its true. -- 10:22, March 29, 2014 (UTC)
 * Personally, I see him sending Char and co as more "checking his sister is okay because he was worried about her" rather than spying. It could also be part of his claiming the World Gate from her. At any rate, the word "spying" is never used, just scouting. So yes, the "spying" section could be phrased better. 10:37, March 29, 2014 (UTC)

New pages
PLEASE please please please make sure to properly reference any new lore-related articles you make. Otherwise it's one-line articles that nobody can learn anything more about. 10:32, March 29, 2014 (UTC)

sailing jingle
where ingame does that play? :o --Jlun2 (talk) 14:04, April 1, 2014 (UTC)

RE
Don't say "Nigger" 16:43, April 3, 2014 (UTC)
 * It's a pejorative regardless of its etymology. If you think otherwise, you're a bigot. 16:51, April 3, 2014 (UTC)
 * In the football leagues, footballers have got in trouble for calling another player black in their native tongue (Spanish, usually). 16:53, April 3, 2014 (UTC)
 * It's usage that matters, not origins. If you really believe that to be true, go around calling black people exclusively "nigger" for the next week. 17:00, April 3, 2014 (UTC)
 * Fswe, here in the Netherlands, the word 'neger' has a lot less bad meaning attached to it than it does in english-speaking countries, especially the USA. People have been fired over the use of the word 'nigger', and it is almost always used in a negative way (except for when black people themselves use it, according to US-made TV). So, just like in the 'gay means happy' discussion, and I'm not going to argue with you over this again, but the meaning changed. In this case, from simply being a word that means the exact same as 'black', to a very derogatory term for black people. If you're going to apply the logic of 'the origins' of a word, then you're also going to be able to use the same word for ass, tit, cock, and probably a lot of other words. That's the thing with bad words: they usually find origin as a second meaning for an existing word, and they gradually become more common than the original meaning.
 * So, please just never use it anywhere ever again. Both so you don't insult others, and so you don't get hated by people for using a word that has so much negativity attached to it.
 * PS: Wiktionary, which is a wikimedia project (wikimedia is famous for its neutrality) even agrees with what I'd assume is 99% of the English-speakers, in saying that 'nigger' is an ethnic slur. 21:25, April 3, 2014 (UTC)

RE:
Oops, I didn't scroll down far enough. I didn't see that he'd moved it; I thought he got rid of it entirely. But I never reverted it, what are you talking about? 09:57, April 5, 2014 (UTC)
 * 10:02, April 5, 2014 (UTC)

Infobox deity
Just as I expressed in the sentence summarising my alteration to the article, tending towards the terminology that is technically correct is not always necessary, due to the potential inability of the peruser to fully comprehend its denotation. 06:19, April 8, 2014 (UTC)
 * That's irrelevant because there is a monster in RS with the name Icyene, and another one with the name Vampyre. 'Autonym', on the contrary, is not mentioned anywhere in the game. Not only does it make your argument invalid, but also remember that people who play RS are more likely to know what Icyenes and Vampyres are in the first place because they are things from the game. And please explain how "presenting accurate information" with no regard to whether people understand it in the first place or not is somehow our aim here. We might as well say that if people are too lazy to check a monster's drops, that's their problem - not ours. 10:45, April 8, 2014 (UTC)
 * You misunderstood. I'm saying that your logic is like deleting drop tables because if users don't check the drops themselves (by killing monsters in the game), that's, well, their fault. And do explain how the term is "wrong". Anyway, I'm not against "autonym" by definition; putting  would be fine.  14:33, April 8, 2014 (UTC)
 * Ok, sure, they can look up the word. They can also look up drop tables on RuneHq. However, after reading "some people", I realised that the only way to settle this would be some real data. I went to the GE and asked 10 people, at random, whether they knew what an 'autonym' was. Good news, 3/10 did.
 * We are a website whose point is to document RuneScape. What use is documenting if people can't understand it (9/10 knew 'decapitate')?  14:49, April 8, 2014 (UTC)
 * Now, now. Never did I say that we should present inferior information, but rather that we should provide a simpler word that, for the context needed here, encompasses fully the meaning of the more complicated one. If you can replace a complicated word with a simpler one, why wouldn't you? 15:38, April 8, 2014 (UTC)
 * I believe I have asked you several times to explain exactly how it is "less accurate". 17:01, April 8, 2014 (UTC)
 * OK. Now, since you're so insistent on the user's common sense being able to work out what 'autonym' means, surely you agree that they can also work out what  means?  17:23, April 8, 2014 (UTC)
 * Yet more silly analogies. Reason 1 is that, while 'Zamorakian' is the adjective for Zamorak, the same cannot be said for alignment as a noun and ascension as a verb phrase. Reason 2 is that, trust me, 'alignment' and 'ascension' are far more well-known than 'autonym'.
 * Look, as much as I love arguing (I actually do), I'm getting bored of this and I can see that it's going nowhere, with the only result being both of us becoming more and more worked up about what is, really, quite a mundane issue. I'll leave it for you to decide. I believe that I've presented you with enough points and arguments for you to make an educated choice, and I will respect it regardless of what it turns out to be. 17:51, April 8, 2014 (UTC)
 * I disagree, and there's a whole textwall telling you why. But the choice is yours. 18:14, April 8, 2014 (UTC)
 * Why is it his choice? 18:14, April 8, 2014 (UTC)
 * I don't care either way tbh. Autonym is more descriptive but our goal is to inform people, not confuse them. Both have their merits. 18:34, April 8, 2014 (UTC)

Re:Thormac
I also checked, as did Coel. Look at his hands. 15:23, April 8, 2014 (UTC)

I don't care for the stance so much (since it hasn't really been altered) as much as the new face and hands. It's easy to see the current graphics and know that an image is from before 2013. And it was "uploaded just to annoy me"? Do you own the file or something? If you dislike it, why not try to take a better version of the image? 17:31, April 8, 2014 (UTC)
 * Why do the changes to the hands and face not qualify as a reason to update the image? 17:37, April 8, 2014 (UTC)

Re: Pollcast
Is there a Podcast wiki article I'm missing besides Above the Lore and Pollcast? From what I gather, all of the latest Podcasts have been added to the Pollcast page, even if they haven't exactly been advertised as such (description of the Podbean entry, ...). Also, your removal comment was that it wasn't a "podcast", not "pollcast".

Though frankly, perhaps it's a better idea to make a general Podcast page, with either subsections, or the "type of podcast" (pollcast, above the lore, other) as an additional table column. IP83.101.44.209 (talk) 18:50, April 12, 2014 (UTC)
 * I'll take a look at it this evening then, I should have some spare time. IP83.101.44.209 (talk) 11:42, May 5, 2014 (UTC)
 * This should be everything from the "Other" section, I hope. IP83.101.44.209 (talk) 17:17, May 5, 2014 (UTC)

Re:Easter basket
. -- 15:02, April 13, 2014 (UTC)

Decorative sword GU
Put them somewhere or they shall be terminated. 18:01, April 13, 2014 (UTC)

RE: BoL graph

 * 1) Disagree with colour choices. Earlier, the colours used were according to the in-game HUD.
 * 2) The line graph is okay, but why are we using a trend line (not joining any of the data points) instead of a normal line (joining the data points)? We are using accurate data, not interpolated data. It is hard to see the "jumps" in the score during certain phases.
 * 3) Why do we need zero in the time axis? There isn't a Day Zero during an event. Day 1 to 73 would be better, with Day 8, 15... being the beginning of different phases.

04:30, April 22, 2014 (UTC)


 * Okay. Tell Jagex that...
 * Discrete or continuous? http://www.youtube.com/watch?v=H_PVhEeMHbM. And how do we determine whether its straight or curved? Linear, exponential, polynomial, etc?
 * Phase 1 was day 1 to 7. Phase 2 was Day 8 to 15. Where should the axis line cross? Day 7 or Day 8? Should we amend our articles and data table as well, because its stated Phase 2 started at Day 8?
 * Okay.
 * 07:37, April 22, 2014 (UTC)
 * p.s. Our exchange graphs (GEMW graphs) connect the points as well. Not very accurate since prices change all the time... I just took those graphs (or any stock market chart) as a basis for connecting the points. In fact, an earlier version of the image had Dates as the horizontal axis, similar to how stock market charts are displayed. 07:55, April 22, 2014 (UTC)

RE:Loarnab
I don't recall agreeing to this, nor do I recall any discussion at all taking place. 08:59, April 29, 2014 (UTC)
 * I saw the tweet but I didn't respond to it. IMO, as a god, Loarnab should have a god infobox, regardless of how much we know about him or her. Camel god and the The Kendal (god) have infoboxes, after all. The amount of information we know about Loarnab isn't that much less than what we knew of Saradomin, Zamorak, Guthix, Armadyl, ect until very recently. 13:53, April 29, 2014 (UTC)


 * NPC's that don't appear in-game are not NPCs, gods that don't appear ingame are still gods. Also, we know it's a Hydra, but we have no proper sauce for that :(. 18:01, April 29, 2014 (UTC)
 * Loarnab content inmay, confirmed by someone who isn't Mod Jack. At any rate, I think he/she should have an infobox regardless of how incomplete it is, it makes it easier to expand it in future and stuff. 19:35, April 29, 2014 (UTC)
 * Whatever, I don't particularly care, but I still think all gods should have infoboxes, regardless of how much we know of them. 08:07, April 30, 2014 (UTC)

Re:Gifs
Gifs shouldn't be that big. They're animations, not images. Yours was choppy too. -- 14:50, April 30, 2014 (UTC)

Cow graphics
You're missing the "minor" cow update that happened at the same time as Ashdale. Not that noticable on most cows but very noticable on the undead and plague cows. At any rate, upload those ones too pls. 15:37, May 1, 2014 (UTC)

Hmm
"The Iowerth Clan will have the highest level Slayer master yet, Morvran, who offers preferred Slayer tasks"

So... does this mean slayer capes will have a new seller? 08:31, May 4, 2014 (UTC)

Hidden text
Unfortunately the hidden text notes are not visible at all in visual editor. Equally unfortunately, the instructions such notes tend to contain are mostly aimed at the sort of newbies that use visual editor. 07:48, May 5, 2014 (UTC)
 * Wish I knew. 08:00, May 5, 2014 (UTC)
 * It's cause Wikia thinks it's easier for new users. We tried disabling it once before and Wikia got mad  08:29, May 5, 2014 (UTC)

RE
It still needs a source. If I thought it was false, I would have removed it instead of just tagging it. Hearsay citation is a bad habit. 10:56, May 13, 2014 (UTC)
 * If you're looking for a source, wasn't there either a Podcast or post-update FAQs that discussed Loarnub? Perhaps that source can be used for the problem at hand. IP83.101.44.209 (talk) 11:01, May 13, 2014 (UTC)
 * Can you start taking more pictures. I'd figure you of all people would want us to actually source these things. 13:47, May 13, 2014 (UTC)
 * It doesn't suffice. It's nothing more than hearsay, and if we allow that, then we are setting ourselves up to say whatever we want. I know it's be done in the past, but it's bad, and it should stop. 14:42, May 13, 2014 (UTC)
 * I'm not saying it's false, I'm saying you have no way of verifying it. Which is true. Yet, you should have one. 14:47, May 13, 2014 (UTC)

Re:Prifddinas
Will try and remember next time. Only uploaded coz Tony couldn't figure out how to get images out of a pdf. 18:02, May 14, 2014 (UTC)

P.S. if you know of a better way to do that than zoom, prntscrn and crop, could you share please? 18:02, May 14, 2014 (UTC)

P.P.S. I had to stop halfway through adding the new info to Prifddinas and now can't load the bloody pdf again. Want to continue? I reached the portals section. 18:04, May 14, 2014 (UTC)
 * It was interesting. Little bits of lore and some more details on what the city's going to be like. Sounds like it's going to be good, in theory, although time will tell if it actually gets used as intended. Some of the clan skill pairings seem logical (melee/slayer, ranged/mage), but others are pretty wtf (dung/herb). 18:07, May 14, 2014 (UTC)

RSRT
Do we really need to show people how to get to Sophanem? -- 16:09, May 15, 2014 (UTC)
 * BTW you should make some "horrors" for me -- 16:15, May 15, 2014 (UTC)

RE:Adamant full helm
But yours has this stray....thing on top: http://i.imgur.com/NT1WIuF.png

Also flipping would mess with the lighting. I have the original, if you want to try making it better: http://i.imgur.com/f9zdHST.png --Jlun2 (talk) 10:13, May 16, 2014 (UTC)
 * Before anything else, for File:Adamant_full_helm_chathead.png there was reflection thing on helmet and it was reverted. For File:Dragon_full_helm_chathead.png there was no reflection thing and it was reverted. -- 02:33, May 17, 2014 (UTC)

Grrr
I wish these two would agree on the pronunciation of Iorwerth. God damnit. 11:44, May 17, 2014 (UTC)

Re:Iorwerth
I fixed it within a minute. >_> 00:04, May 18, 2014 (UTC)

Lucy N
I made a horror for something, and I think you should see it: http://i.imgur.com/sXTikQC.png It's "Lucy N". -- 18:13, May 18, 2014 (UTC)
 * And here's if they ever updated Postie Pete's chathead: http://i.imgur.com/DXwdgha.png -- 19:37, July 2, 2014 (UTC)
 * Even more! Here's an updated A strange courier for ya: http://i.imgur.com/nBltZiR.png -- 23:05, November 17, 2014 (UTC)

Stuff
"It's also unknown what his favourite colour was, how his best friend on Abbinah would address his mum, and how he would defend the philosophical contributions of a cucumber."

Dude that's some serious stuff right there. How could you let this happen!? RandomPersonThatYouDon&#39;tKnow (talk) 20:33, May 19, 2014 (UTC)

Phew, you had me worried there. Also, that monobook template is pretty annoying so I had to take out the monobook part of the link. Why do you make life so hard... RandomPersonThatYouDon&#39;tKnow (talk) 06:26, May 20, 2014 (UTC)

Concept art and stufff
http://www.pinterest.com/runescape/concept-art-zamorak-vs-saradomin/ yeah...just linking this here (if you didnt already know of this)

Winter of 114
Can you get more information on the validity of it than one person who has read the novels? I am certain the creator of the page as well as all the people who linked to that page also read the novels. 08:16, May 21, 2014 (UTC)

revert
Why are you using undo summaries when you do more than just undoing. Next time, why can't you make an entirely new summary and put "Correcting update". Instead of undoing my edit without giving a reason and then continuing to edit in the same revision? 17:44, May 25, 2014 (UTC)
 * You can just blank it then pls. 17:45, May 25, 2014 (UTC)

Stop editing because you are bad at it
Do you know much about the various composers of RuneScape music/where to find info on them. I'd like to make a page similar to Content Developers for them. 15:17, May 26, 2014 (UTC)
 * ;( 15:45, May 26, 2014 (UTC)

RE:Obsolete images
They used the old player model, so technically, obsolete. Unless you're one of those people who enjoy old models. --Jlun2 (talk) 15:50, May 26, 2014 (UTC)
 * With that logic, then that means most of the animations gif would never be updated, since Jagex pretty much never updates them --Jlun2 (talk) 15:54, May 26, 2014 (UTC)
 * That's the lazy route. You're just using that as an excuse to work less. --Jlun2 (talk) 15:58, May 26, 2014 (UTC)
 * Why don't you make a yew thread about this? I'm going to add the tag back. --Jlun2 (talk) 15:59, May 26, 2014 (UTC)
 * Why don't you get on chat and explain then? --Jlun2 (talk) 16:02, May 26, 2014 (UTC)

Seren Statue
The announcement of the upcoming 'Seren statue' is completely relevant to the Seren page - considering very little content exists on the page and also, it's an important release about the subject! Italay90 (talk) 19:29, May 28, 2014 (UTC)

same image 6 times
cus I'm testing my script. I'll delete the unnecessary ones though. 15:36, May 29, 2014 (UTC)

Lore project
Where do I sign up? ^^' -- 10:54, May 30, 2014 (UTC)

Top Trumps
I have them and a scanner. Want me to do the logical thing? -- 00:05, June 9, 2014 (UTC)
 * Wouldn't cover it? -- 15:52, June 9, 2014 (UTC)

File:Gates.png
You know, maybe a better name than the craptacular "Gates" would prevent the confusion of "where am I meant to orb for these?" And yes, I can see that only one person suffers from this affliction. 17:02, June 9, 2014 (UTC)

Re
It was more than just the writing (which Ben admitted to being intentionally colorful). And no, we are not here to entertain. Prose doesn't have to be boring, but it should never read like a story book. And as I explained, I found some of the information hard to believe and asked for sources. There have been recent problems on feedback I've been reading about the wiki, and lack of sources for information like this should not be. If I had a hard time buying everything said, what about the random reader? Ben provided adequate citation, and I thanked him for that. The page still needs a bit of cleanup, but it's not something that I would even consider removing anymore. 12:32, June 10, 2014 (UTC)
 * The magnitude of the intentional frivolities and extraneous language was egregious. In fact, that's what tipped me over. If the language was more serious, I might have had a bit more faith in the actual info, but reading the article, I stopped believing the content was serious or legitimate. 12:47, June 10, 2014 (UTC)
 * You smell
 * Badly
 * Ummmm I'm doing the new quest. Is there anything you or someone missed that I maybe need to get during the quest? I see a redlink on Yelps to be made and I made Dad (junior). But that looks like it's it to me. 13:47, June 10, 2014 (UTC)
 * You are going to love the edit I make after this one here. 13:52, June 10, 2014 (UTC)

Balls
I have all the gnomeballs. Can you perhaps record me playing with my balls? And upload as gifs to the wiki. 17:40, June 13, 2014 (UTC)
 * No. Ryan only covered his balls a little bit. We have 3 images of him playing with his balls, but there are 7 emotes in total. 17:52, June 13, 2014 (UTC)
 * Btw did u see the picture of my 2 best balls? Zaros and Jas look so cool 18:05, June 13, 2014 (UTC)

Quest Numbers
User:Xt0rt3r seems to have done that to a lot of quests, not just grouping quest numbers, but also changing them. I guess it's based on this page of his; but don't ask me whether that's the right way of going about it. IP83.101.44.209 (talk) 10:52, June 15, 2014 (UTC)

Sliske
Lol forgot that, still though 13:32, June 17, 2014 (UTC)

History subpages
IMO, if a page isn't 50k+ bytes, it doesn't need splitting. When the History page is pretty much the ONLY part of the article, it's also pretty unnecessary to split, since the 10% or so percent that isn't the history page wouldn't contribute very much to load times. Drakan is a prime example of such. 12:09, June 18, 2014 (UTC)
 * Bandos and Zaros are fine, they had a significant amount of content besides the history sections, so the split was justified. But Drakan's only real content is the history section, and if you're gonna be looking at the history section anyway (which most people who actually read the page will), the extra 6,916 bytes won't really make any difference.
 * All the ones at Arandar use staves, there are some with staves and some with vials at ardougne. 20:11, June 18, 2014 (UTC)
 * They haven't thrown vials since EOC, alas. And no, the infoboxes cannot be merged as they all have different stats. It's tidier to have them all different anyway, easier to read. 20:16, June 18, 2014 (UTC)
 * 'cause I felt like annoying you :P. At least Oronwen looks good. 20:18, June 18, 2014 (UTC)

Mep1
Hey mate, I was just wondering why you removed the items needed before each section on the quest page.

Cheers 69.159.25.79 22:50, June 20, 2014 (UTC)

Thanks for adding it back in! I really appreciate it.

Cheers 69.159.25.79 05:48, June 25, 2014 (UTC)

Re: Devious Minds
The purpose of the recommended items section is to note some items that might make the quest easier/quicker, usually by reducing travelling times. The average player won't care that Missing, Presumed Death is Sixth Age and Devious Minds is Fifth Age. Most new players will have long finished the novice difficulty MPD by the time they get round to DM. There is no reason not to include the invitation box as a teleport item recommendation. 13:20, June 21, 2014 (UTC)

"SIGH"
To you too >.> -- 05:17, June 22, 2014 (UTC)
 * Forgive my completely useless retort & small temper. I was drinking last night. Anywho, they're target reticules. Red circle means the enemy your fighting & yellow means its attacking you. (in case you didn't know) -- 16:50, June 22, 2014 (UTC)

WTL
I just feel its a waste of a great image which looks great and intrigues the reader. -- 19:00, June 25, 2014 (UTC)

HTML5
Just a friendly reminder that I've made a thing! Tag it on HTML5 images in the future! :3 -- 22:47, June 26, 2014 (UTC)

For future reference
Images always look alot better when taken with water detail on in Direct X. -- 15:58, June 28, 2014 (UTC)
 * Maybe try OpenGLX(in beta)? I mean, mine looks fine. Not to steal your thunder, as i hate it when people do that to me, but if you're capturing something with water you could hand it to me. Always looks sleek for me: File:Big Chompy Bird Hunting - Rantz.png -- 16:06, June 28, 2014 (UTC)
 * In that instance it was used for the skybox, instead of the icky fog. But, noted for future reference. -- 17:27, June 28, 2014 (UTC)

Is this meant to be unused?
File:Lathus old.png (it's spelt wrong too btw).

Show me the ingame Infernus dictionary
Or concede that you're just being... silly and refuse or acknowledge that there is such a thing as ... also within the history of the game. 12:52, July 3, 2014 (UTC)
 * So you fail to answer my question. Then tell me, how did you get the meaning of their names..? 14:29, July 7, 2014 (UTC)
 * Meanwhile there is no Infernal dictionary and the language is Latin. And yes a vandalism warning, I've corrected your mistake, I've proposed compromise as well (I started with that even). I've motivated the change in the description. If you disagree, you too can initiate the Talk:. 13:50, July 9, 2014 (UTC)
 * There is such a thing as Latin, you speak it all the time, there's even Latin in game (but insofar as I know the direct reference has been removed, while the general lore stayed quite similar). Furthermore there is no such thing as an In-game Infernal dictionary so there's no way to know for sure that those names mean what the article says they mean... unless you say Infernal=Latin, but that's not a concession you dare to make. 16:34, July 9, 2014 (UTC)

"random i signs"
They're a part of made especially for PTS -- 04:15, July 5, 2014 (UTC)

Birds eye jack
For some reason Jagex upped the contrast for whatever reason, in case you were wondering. -- 13:04, July 12, 2014 (UTC)

GU
Put these somewhere please. 20:41, July 22, 2014 (UTC)
 * So I can delete them? Lol, because I cannot load GU and you are one of the few people that actually care about it. I'd rather get you to put images there than delete them and have you come and complain to me. ._. 20:53, July 22, 2014 (UTC)

Same topic, so im not making a new section. The Graphical Update pages are a mess... Why aren't we using ? How come we're using this confusing table thing? -- 18:26, August 10, 2014 (UTC)

Project Template Spruce
Thanks for signing up, Fswe1! The Project is now in official effect, as shown by the link in the navigation banner at the top of the wiki. If you see a template that needs "sprucing", add it to the To do list. This list can also be used to suggest navigation templates for articles that don't already have them. If you feel like you can tackle it yourself, go ahead and do so! I won't stop you. When you've done so, just make sure you've added it to The Completed Templates List.

Again, thanks for being interested, and hopefully we can make this wiki a little more fabulous! --
 * Hey, I'm just stopping by to inform you of our newest template, . This can be used to give a visual image without leaving a blank parameter. So, for example, Lord Sulla becomes  . Thanks! -- 11:19, July 30, 2014 (UTC)

"Abilities" section on the elf article
Hello,

(I was the one who deleted the abilities section because) the abilities section is pointless. All information from it can be found at the start of the article and in the elven clans article. The article clearly establishes the structure and abilities of the elves and that they do not use rune magic.

The skills which they poccess knowledge of may be found in the elven clans article, which is mentioned at the start of the article.

Italay90 (talk) 09:01, July 29, 2014 (UTC)


 * The fact that the elves has "far greater agility and nimbleness" than humans isn't exactly essential to the article, is it even mentioned in-game? What is the difference between this and the fact that they are seen as "being tall, graceful humanoids"? (Again, the fact that they are "agile" and "nimble" can be added to this description, their gracefulness is mentioned at the beginning of the article) Baxtorian's knowledge of rune lore is not enough to make into it's own section, it can just be added to the start of the article or the history section of the article. As for the elves abilities, they are all mentioned in the clans section! They possess the knowledge of the specialised skills of the clans... This is more informative than the list in the abilities section which does not mention the fact that the elves know about divination, construction, crafting, dungeoneering, mining and smithing. Runecrafting and fishing are the only skills not mentioned in this article (which, again, may be added to the start of the article). Italay90 (talk) 09:16, July 29, 2014 (UTC)


 * RS:UCS Italay90 (talk) 10:15, July 29, 2014 (UTC)

Blanheim
Do you mean links or words in articles? If it's the latter, it'll take me a while and the task itself takes hours as well. If it's the former... well... I don't have a working bot atm so, again, you might have to wait a while.

Mahjarrat's President Nixon Mask
But don't they all get one when they rejuvenate? I was just using his Nadir chathead because it was the newest. -- 23:17, July 31, 2014 (UTC)

CitePodcast
Oh dear... thanks for this. IP83.101.44.209 (talk) 07:54, August 1, 2014 (UTC)

Notes for writing Sliske?
So im writing some stuff, and i know that you've written some stuff before. I was wondering if you had any things I should keep in mind whilst writing Sliske? The most recent quest I played with him in it was RoTM, but he's not exactly his 6th age self in that. -- 16:45, August 2, 2014 (UTC)
 * Nah, im writing something original for a machinima im planning on making. c: I know you've written a couple theoretical quests, and so I thought i'd come to you first. -- 16:53, August 2, 2014 (UTC)
 * Yeppers peppers, thanksies! Cake.png-- 21:21, August 2, 2014 (UTC)

Re:Crux Eqal
Yeah, well that same letter seems to contradict the REAL reason that the Saradomin symbols are there anyway (Saradomin put them there.). Maybe Fiara was lying. 18:44, August 2, 2014 (UTC)

Legacy
Please do not take images or screenshots in Legacy, per policy >_> -- 17:36, August 15, 2014 (UTC)
 * Well then when you upload them, tag them with -- 19:08, August 15, 2014 (UTC)
 * RS:UCS. But still, the Forum:Interfaces via Legacy decided on RS3>Legacy. On a side note, ew, legacy. -- 19:13, August 15, 2014 (UTC)
 * I mean, if someone uploaded a bad quality image, I could cheat and use the new chatbox overtop the legacy images until Ben takes a new image from his 86,105th account. But i mean, Legacy is just Momentum, so when you do quest images could you do em in rs3 just for me???? <3333 0w0 -- 19:19, August 15, 2014 (UTC)

Seren's Alignment
Hello,

Why did you cut down Seren's alignment in the Seren article? Her views are not fully conveyed by "Life and Harmony". This does not have any sources, it does not mention the fact that she is also the goddess of light, peace or growth. Just because it looks "too long" does not mean it is invalid! I suggest you look at RS:G. Italay90 (talk) 14:39, August 16, 2014 (UTC)


 * Two lines isn't exactly "huge". The whole point of the infobox is to give the quick, key facts about the character. To exclude the entirity of Seren's alignment is to lie. Again, Harmony and Life is not clear and not complete. Look at Armadyl's infobox for example, it is just as large if not larger than the previous one about Seren (look at the long list of colours). Zamorak's infobox is even larger. Italay90 (talk) 15:52, August 16, 2014 (UTC)

Re: Death
I see it now, the picture on the wall BEHIND death in his lovely maids outfit haha 07:37, August 20, 2014 (UTC)

rethisedit
so you honestly do believe that lucien was a god? and that saradomin is the one true god?? because that's what's said 'ingame' while mods (like osborne) say it's not. 09:01, August 20, 2014 (UTC)

Edit warring
I don't know what the problem is between you two, but you need to stop edit warring. I don't really want to block you, but if you continue, that's what'll happen. 14:42, August 20, 2014 (UTC)
 * Its far from the first time you two have had disagreements about something and gone back and forth. 15:20, August 20, 2014 (UTC)

Source?
I'm not sure there's a source per se, but since Lord Iorwerth is killed by the Dark Lord and Iestin is the one who takes the Iorwerth position in the ritual, it would make sense for him to lead the clan after that. Also, his page names him as leader of the Iorwerth clan post Plague's End.

Also, whoever added that edit should be shot for "Lestin". 09:20, August 31, 2014 (UTC)
 * Just wondering, where does it say that Iestin isn't a member of the Iorwerth clan? His examine is "A thoughtful Iorwerth archaeologist." and his older brother was part of the Death Guard. 16:36, September 3, 2014 (UTC)

Note to self
16:51, September 1, 2014 (UTC)

Re: Oasis
That does not happen for me. Everything looks normal. 21:52, September 7, 2014 (UTC)

White bestiary background
How u do dis -- 16:02, September 13, 2014 (UTC)
 * ;-; how do you activate greenscreen -- 16:08, September 13, 2014 (UTC)
 * Sorry for being a dumb blonde. I don't use the bestiary that much :$ -- 16:16, September 13, 2014 (UTC)

Off topic, but am I the only one that pictures Wizard Korvak looking exactly like Ebenezer? -- 16:32, September 13, 2014 (UTC)

Ship captains
Their name and appearances are randomized, so unless you want to make thousands of pages for all the combinations, I'd suggest merging them into "Captain", as that's what they're called in the bestiary (Like the demon flash mod bosses are "Demon boss"). 17:23, September 13, 2014 (UTC)
 * A gallery :P. One other thing to note is that they have one of several personalities that affects their dialogue, it doesn't seem to be tied to appearance or name. 17:52, September 13, 2014 (UTC)
 * Haven't read the Glouphrie thread yet, I probably should :P. 19:12, September 14, 2014 (UTC)

Prifddinas
I noticed that in the History section of Prifddinas there was nothing on the city's regrowth. As such I attempted to summarise the events of Mourning's End Part I through to Plague's End in that section, as Prifddinas. If you want to look over it and fix anything I missed, misremembered or otherwise got wrong, it would be appreciated. 21:20, September 14, 2014 (UTC)
 * I made a few changes to Arianwyn as well, after someone saw fit to just c+p the Plague's end section of Lord Iorwerth onto the page (in visual editor as well, so the coding was a mess). Go nuts fixing it. 02:18, September 19, 2014 (UTC)

Re:Captains
There are 15 possible forenames, and 13 possible surnames. Which means there can be over 100 possible names and appearances. -- 15:17, September 19, 2014 (UTC)

Combat circles
How? -- 16:00, September 20, 2014 (UTC)

Re
All the succeeding templates for the guard say otherwise, as does his page... -- 18:07, September 20, 2014 (UTC)

Re:Morytania music
Just saw your message, I'll try to upload them after Prifddinas's music. 10:15, September 22, 2014 (UTC)

Bestiary
So why did you take File:Giant crypt rat.png from the bestiary? And even left it untransed? File:Skeleton (Demon Slayer).png too. These are not tough transls. Recreating accurate particles here is child's play. I can't say I've been abhorring bestiary images lately, but I thought you of all people would be one to take pride in getting an image himself. 03:52, September 27, 2014 (UTC)
 * The white screen isn't fine. I'm asking this nicely: Don't upload untrans'd images with an all-one-color background. It looks unnatural, and it's lazy. 12:22, September 27, 2014 (UTC)

Do you think we could be going a bit overboard with the bestiary images? Just thinking out loud. -- 12:42, October 16, 2014 (UTC)
 * He looks orbed to me... -- 13:12, October 16, 2014 (UTC)
 * it's really not, because of that annoying ass glare and shine... -- 19:35, October 18, 2014 (UTC)

GU
Could you please add This fellow to GU? -- 17:59, September 27, 2014 (UTC)

???
What are you doing? 13:34, September 30, 2014 (UTC)
 * Cool. I'm about to log on. What's your mining level? 13:40, September 30, 2014 (UTC)

y u no
Template:Legacy of Blood 20:00, October 2, 2014 (UTC)

Tinsay
He would be worshipping the Karamjan god, correct? -- 18:46, October 10, 2014 (UTC)

Priest template
Thank you! And thanks for adding to it aswell :3-- 10:33, October 13, 2014 (UTC)
 * Priests who are outdated:

-- 16:57, October 18, 2014 (UTC)
 * Abbot Langely
 * Father Lawrence
 * Father Reen
 * Father Urheney
 * Brother Cedric
 * Brother Jered
 * Brother Althric
 * Brother Kojo
 * Brother Maledict
 * Aeonisig Raispher
 * Hiylik
 * Ulizius
 * Drezel was unnecessary, but i appreciate it! And don't worry, I have Langley :) -- 16:06, October 19, 2014 (UTC)
 * I don't understand.... so you want me to orb them while they're walking? O-o? -- 18:17, October 19, 2014 (UTC)


 * Hmmm... are you gonna do the Ardounge monks, or is that my jurisdiction? -- 12:47, October 20, 2014 (UTC)

Template:Questreq

 * Since you do quests and shit a lot

I've completely overhauled how this template is going to function. Instructions on how to update it in its new form are on Module talk:Questreq. Please read that to understand the new method of updating. If you have any questions or need any clarification, ask there, and I'll be sure to answer it. I did my best to make sure all the kinks and bugs are gone, but there may still be some errors. I encourage you to play around with what works what way in a sandbox somewhere. You can use  to use the new template.

In 4 days, I will complete its implementation by replacing Template:Questreq with the new code. You have until then to find major issues with the template. That's not to say I won't fix anything once it goes live, but I'm leaving it to you guys to find the problems I couldn't find before I complete the process.

Again, if anything needs to be said about this, do it on the module talk page or on my talk page, and I'll respond as soon as I can. 16:14, October 14, 2014 (UTC)
 * Changes have been made. 13:29, October 17, 2014 (UTC)

Please
take a look at this. I'm not trying to single you out, but just remind you. Thanks. 03:35, October 20, 2014 (UTC)

My headcannons
I just thought you might to take a look at this, being a lore dork like me and all. I'm trying to get my thoughts on paper and help me write articles, and feedback on the thoughts and actual writing is much appreciated. -- 17:25, October 26, 2014 (UTC)

Wait...
Sir Theodore Kassel....

Falador Castle...

!!!

COINCIDENCE!?!?!? -- 23:32, October 28, 2014 (UTC)

GU GU GAH GAH
Could you work on Graphical updates/Inventory a little bit? I would, but I'm so confused with it randomly turning into a regular table instead of a GU template :s -- 17:58, November 5, 2014 (UTC)

Statue of Rhiannon
Per an earlier edit of yours, could you take a look at the current Rhiannon and Dahmaroc articles? Either they're right now, or people are making assumptions; I'm not really lore-knowledgeable, but would like correct information. IP83.101.44.209 (talk) 14:02, November 15, 2014 (UTC)
 * Is there a source for that, which can be put into either/both articles? IP83.101.44.209 (talk) 15:22, November 15, 2014 (UTC)

Theoretically speaking
Okay, so we have a couple chatheads taken from the combat interface post Eoc and pre Rs3, such as. What do we do if they're [the monsters] graphically updated? We have no way to retake them, seeing as that the interface was removed. Do we keep them on the page, or store them in a historical article somewhere? -- 17:11, November 22, 2014 (UTC)

Bro
you tri too harde

huehuehue 18:26, November 25, 2014 (UTC)

Mercenary leader
Hi, do you remember why you did this? And would you mind me reverting it? (As the D'heim one is now much more important than the removed F'dor one) 12:29, December 4, 2014 (UTC)

RE
http://i.imgur.com/6bC37.jpg

13:20, December 14, 2014 (UTC)

NPCs
>no idle animation: That's how he looks in game. Deal with it.

>staff not sheathed: That's how it looks in game. Deal with it.

>staff not glitched: Jagex removed the orb. How is that a glitch?

Your reasons are irrational.

-- 17:06, December 16, 2014 (UTC)
 * To achieve the highest quality standard of images, only unsheathed and relaxed stance equipped item images are to be used. Equipped item images. Not NPC images. If the orb is added back then retake the image. And stances for most NPCs who sell items/services were updated, if you haven't noticed. -- 17:28, December 16, 2014 (UTC)

Template:Vampyres
Why did you undo the list formatting... 14:23, December 25, 2014 (UTC)
 * Let me get this straight: You think having everything on one line is more helpful than each entry split up? 14:40, December 25, 2014 (UTC)

The Rod of Ivandis and Ivandis Flail have not had a special attack for over two years... You just use the balance potions on vampyres directly now. 11:33, December 26, 2014 (UTC)

idle animation
I'm not doubting you, but could you link me to aforementioned policy? -- 20:51, December 28, 2014 (UTC)
 * Also, if the stance was updated, it counts for an UPDATED image. Also, why can ben get away with doing dumb file updates but I can't? -- 20:54, December 28, 2014 (UTC)
 * They're not gifs, I'm not entirely sure what you mean by idle animation'd.... But not to my knowlege, but he has some pretty dumb edits. -- 21:08, December 28, 2014 (UTC)

Switch infoboxes

 * Hey look, another message I'm posting to multiple people because what I have to say is relevant to all of them!

Okay, so one of the thing I know you know about me is how much I dislike extraneous code on pages. I'm sure you're particularly familiar with me getting upset at how you may have used a switchinfobox where I thought it was inappropriate. The thing is, I stand by that thinking. It's too much damn code. There's absolutely no reason to provide that much duplicate text on a page just so we can have one thing say something different.

Okay, well there's gotta be a solution, right? Well, I've got one that's pretty much ready to roll: Template:Infobox npc multi and Template:Infobox monster multi. These templates were designed as a wrapper to duplicate the information in a cleaner way. With these, if something applies to multiple boxes, you only need to say it once. These two templates cut down the amount of code significantly to the point where the page is more readable. I tried my best to provide documentation and examples for both templates (they're pretty much the same [you can even notice a hilarious copy paste error in the history of the latter's documentation]), but I'm not exactly sure what to say. Hopefully, you understand it. You should be able to. It's not hard. It's actually easier than the current switch stuff we use, in my opinion.

Couple imperfections
 * Only applicable to switch infoboxes that use the same infobox. So if something uses both NPC and Monster, the new ones are a no-go. I'm not sure if there even is a sensible way to do this without it being just as stupidly long as what we already have, so this might never happen.
 * Only works with stuff inside the infoboxes. I'll look into allowing chat heads for switching, we'll see.

The templates aren't perfect (yet), there's still quite a bit of back end stuff that I can do to improve performance and whatnot, but, hey, let me tell ya, converting these is a pain in the ass. I figured it would be in our best interests to deploy it earlier so that the better stuff can be in place quickly. If you can help me to convert some of the existing switchfo boxes, that would be fucking awesome, but I won't force you to do anything. The only thing that would upset me is if you don't use your brand new toys.

As always, you can leave me questions/comments/suggestions on my talk. 22:04, January 5, 2015 (UTC)

before you revert it
http://runescape.wikia.com/wiki/File:Geoffrey.png does this look okay? I can correct it more if it needs it. -- 23:19, January 6, 2015 (UTC)
 * The joke is because you are stereotyped to be a the reverter of all things. -- 08:28, January 7, 2015 (UTC)
 * I made a painting out of the above title you were given

http://i.imgur.com/9U2BR7e.png

-- 08:48, January 7, 2015 (UTC)

Why remove locations?
Why did you remove the locations? 13:45, January 11, 2015 (UTC)
 * That's true, but it did give some more information about them in the navbox. 13:57, January 11, 2015 (UTC)

RE:RuneLabs
I don't see why not, but why did you ask me in particular? Did I delete a runelab page and forget doing so or something? 21:02, January 12, 2015 (UTC)

Broken table
I noticed the table on your userpage is broken since its latest update. 12:49, January 13, 2015 (UTC)

Gratz on Kinshra book
Gratz on the Kinshra book! :) 19:42, January 26, 2015 (UTC)
 * I haven't been to Black Knight's Castle yet. But I will certainly read it when I do visit the place. :) 19:47, January 26, 2015 (UTC)
 * I read it and it's very nice. I never knew there was a Lord Valzin. Too bad the Red Order got blamed for the destruction of the first Wizards' Tower. 20:10, January 26, 2015 (UTC)
 * I'm a Guthixian myself, but Lord Valzin made me like Zamorakians a little bit. 21:02, January 26, 2015 (UTC)
 * Yes. :) 21:17, January 26, 2015 (UTC)

ogg files
I discovered there's ~35 ogg files uploaded by Blaze fire12 between 22:19, November 2, 2012 and 05:34, March 25, 2013 that consist of background noise with the actual music being largely unidentifiable. I have no idea how to create .ogg files, so I was wondering if you and/or Battleben would be able to redo them?
 * Thanks :) If you like I can add a list of them to RS:TODO so you can tick them off as you go? and it gives that page a bit of use too :P

RE: Quick guide
I disagree. Quick guides are an important thing and should be treated as such - its not the same tier as "hey maybe you mean one of these other things" or "yo this redirect goes here but maybe you want to go here". 16:50, February 22, 2015 (UTC)
 * While you are certainly entitled to that opinion, I think that's an incredibly lore-centric view. A lot of people do not care at all about lore, and just want to get stuff done efficiently. 17:18, February 22, 2015 (UTC)
 * A single sentence is a lot more helpful than trying to navigate loads of excessively detailed information. 18:37, February 22, 2015 (UTC)
 * That's over simplifying it by a lot, and you know it. Both pages serve their own purpose, and being directly related to the article on the quest, the quick guide, is, well, kind of, pretty freakin' important. You need to get off your lores high-horse. 19:25, February 22, 2015 (UTC)


 * One short, imperative sentence that says exactly what needs to be done without any excess dressing. (For example:) In order to progress the quest, you need to speak to X and complete the dialogue. You don't need to know about all the lore of what he's saying and why he's saying it and his entire life story; you just need to know you need to speak with him. The main guide would give exactly what he said, or a summary of it; the quick guide does not because that information is unnecessary for completing the quest.
 * The people that use quick guides are mostly covered by two main types: people that want to do the quest as quickly as possible, and so would be skipping through all the text anyway; or, people who want a spoiler-free guide so they can experience the story themselves, but still want some guidance on what to do. There's also the niche type would be those who want a refresher, mostly applying to alternate accounts, or to repeatable things (which is Broken Home's quick guide is one of the most popular). People who want a full walkthrough with lore are free to use the normal guides, as they already do, but I also suspect many of the first two groups are using the full guide and are frustrated by it, and missed the small, inconspicuous notice about quick guides.
 * Quick guides are an important part of the wiki, and, if anything, need more promotion and visibility so that their quality and usage rate improves with more edits, not less so they stagnate and become worthless. 20:17, February 22, 2015 (UTC)

RE:Hazeel
It definitely takes place in the Second Age. The first part of the book takes place in the Third Age, yeah, but it says "As she lay in solitude, her mind often drifted to the most loyal of her human servants. They had worked their way quickly into her elite ranks." and then goes on to explain how she recruited her followers previously. Their recruitment HAS to happen in the Second Age, as when it gets to how Virtus recruited, it states that The transfer of magic drew the attention of Zaros, and Nex was sent to investigate. Also, Hazeel wouldn't have been serving Zaros in the Third Age. 08:49, February 24, 2015 (UTC)

Chatheads
In regards to this, the standard is to place chatheads immediately after the infobox. Why several switch infoboxes have the chatheads before the actual infobox I do not know, but that is not the actual standard. IP83.101.44.209 (talk) 14:13, March 2, 2015 (UTC)
 * I see no reason why infoboxes in a switch infobox should be treated differently from single infoboxes. If memory serves (but I have no examples at this time), I have seen switch infoboxes with the chatheads after the infobox. Also, Template:Infobox npc multi (and its underlying Module) will place the chatheads after the infoboxes, not before. IP83.101.44.209 (talk) 14:45, March 2, 2015 (UTC)

Mahjarrat locations?
I know you know all about the mahjarrat... so how many Mahjarrat can I find and interact with (after all quests have been done), that are in their mahjarrat form (not human or whatever) I know of: Are those all the ones that can be found like that? Or am I missing some?
 * General Khazard in the Shadow Realm
 * Zemorg Zeamor  Zamorg Zemouregal in his temple thing
 * Kharshai in his basement
 * Bilrach, Moia, and Zammy in his hideout

P.S. Sorry about the wording. -Wiki's #1 Worst Thought Organiser -- 20:57, March 5, 2015 (UTC)
 * >so how many Mahjarrat can I find and interact with (after all quests have been done), that are in their mahjarrat form (not human or whatever)
 * >that are in their mahjarrat form (not human or whatever)
 * >mahjarrat form
 * Thanks anyway. -- 13:50, March 6, 2015 (UTC)

RE:
Well it's a bit late now. I will hold off on transing Ignatius, tho. -- 18:08, March 16, 2015 (UTC)

Runecraft cape
Hey what current image are you on about on the untrimmed/trimmed rc cape files? 18:22, March 17, 2015 (UTC)
 * All old cape images seem to have been moved to old.png, e.g. :File:Defence cape (t) equipped old.png. Clogging up Special:UnusedFiles atm... IP83.101.44.209 (talk) 18:30, March 17, 2015 (UTC)
 * ^That, and I don't think there was an old version of the untrimmed cape (can't find it anywhere) 18:33, March 17, 2015 (UTC)
 * Jagex are planning on adding the ability within the next couple of weeks to toggle between the old and new skillcapes, so you might not wanna merge them... 18:39, March 17, 2015 (UTC)
 * I was just mentioning what I noticed; I had/have no hand in the moving/replacements. Best find a place to discuss it properly, or put up a request at RS:AR. IP83.101.44.209 (talk) 18:57, March 17, 2015 (UTC)

Re: Graphical updates/Items/Skillcapes
Besides the fact that old dii's are obtainable, Jagex has stated they're changing the colors of the capes. Soon there will be untrim capes that were graphically updated. Sojurnstrs (talk) 21:57, March 22, 2015 (UTC)

Legacy
I've asked this before, if you're going to insist on playing with Legacy, can you at least tag ? -- 15:25, March 27, 2015 (UTC)
 * Sorry, i guess you did. I just saw the sliske one, which was lacking.-- 15:25, March 27, 2015 (UTC)

File:Glacor Cave entrance.png
RfU passed, I'll let you work it into the page itself. 14:56, March 28, 2015 (UTC)

Spoilers
Sorry i thought you would've already have done it D: -- 16:41, March 28, 2015 (UTC)

Re: Chatheads
Looks like I was off; wasn't aware it was part of the guidelines. That said, I would consider a yew grove thread to change that. Placing it before the header causes the header to indent as well, which looks worse. IP83.101.44.209 (talk) 17:58, March 29, 2015 (UTC)
 * If you care to share your opinion on this matter: Forum:Adjustment to RS:QSG regarding chatheads. IP83.101.44.209 (talk) 18:11, March 29, 2015 (UTC)

pls
take a nap pls 12:38, April 5, 2015 (UTC)

Re:Elves
Why? It's not confirmed their surname. That's the clan that they're in, not their name. They can have full names like Rhobert Dail without it having the clan name... that, and infoboxes should only show the name that they appear as in game. -- 17:31, April 13, 2015 (UTC)
 * Okay, sorry for the misunderstanding. There were a lot in the infoboxes though...
 * I think that's all of them. Sorry again for the misunderstanding ^^' -- 13:38, April 15, 2015 (UTC)

RE:Hazeel
Actually, the quest retconned the origin of Runecrafting. It was never lost, only discovered by the general populace. *Magic* itself was rediscovered as a far more usable resource. This meant the Hazeel page was indeed inaccurate, and thus changed, though perhaps my edit wording was a bit off. 08:43, April 25, 2015 (UTC)
 * Ehh, Runecrafting was never really "discovered" until much later anyway. While V and the Lunars created the temples and such, no information about the crafting of runes ever spread. The select few that knew it guarded it closely. It's not like it was ever rediscovered, just the knowledge was finally leaked out into the world. 09:18, April 25, 2015 (UTC)

Re:Skillcapes
Sorry, I lack a mouse atm, using mousepad. The diis took an hour or so to get already, so I don't look forward to doing it. --Jlun2 (talk) 16:20, May 2, 2015 (UTC)

List wiki code formatting
As was agreed on in the YG forum topic, a space should separate a list syntax character and its content: RuneScape:Style guide/Wiki code. IP83.101.44.209 (talk) 07:04, May 7, 2015 (UTC)
 * The guidelines were available for discussion in Forum:Addition of explicit guidelines to RS:STYLE. There are no real (dis)advantages to (not) having the space in case of lists, but a standard was chosen. IP83.101.44.209 (talk) 07:16, May 7, 2015 (UTC)

Fremmy gods
Guthix, Armadyl, The Kendal and V. 10:21, May 30, 2015 (UTC)
 * There's actually no indication that the Fremennik (currently) follow any gods besides Guthix (and at least one worshipping Arnadyl). Even with the Kendal, the Mountain Tribe don't so much as worship him as they do leave him alone because he's a god. The Fremennik god that Mod Osborne has spoken about previously was seemingly just referring to V, there being any more than that just doesn't fit the lore currently in-game. 18:25, May 30, 2015 (UTC)

Hey
http://i.imgur.com/mCHHa.gif 10:07, May 31, 2015 (UTC)
 * Taking too much stress, Fusswell? 10:46, May 31, 2015 (UTC)

Re:Unlucky
I don't think it's appropriate to have sexual orientation as a possible subject for trivia, but maybe I'm being prude. What was your reasoning for the undo?
 * Do they? I'd have thought a note from the developer of the series would outweigh a years old postbag. Anyway, as I don't seem to be the only one with concerns about it being appropriate, I'll remove it.

Category
I have no idea what the stance on these is (or well, the original edit), but the user seems to have added Zamorakian to every werewolf/vampyre, Saradominist to every (white) knight/sir, Guthixian to every druid and Bandosian to every goblin. Perhaps they warrant a double checking. IP83.101.44.209 (talk) 11:43, June 11, 2015 (UTC)

Full stops
While not part of the actual code-style guidelines, I am going by what Mol said here. "Avalani throwing (...)" is not a complete sentence, and should thus not get a full stop, per grammar rules as opposed to policy/standards. IP83.101.44.209 (talk) 07:18, June 12, 2015 (UTC)
 * Ah, it is also noted in RS:SG. IP83.101.44.209 (talk) 07:19, June 12, 2015 (UTC)

Re:CitePostbag
No prob, I always like making small maintenance edits! Eventually I noticed that, I just wasn't sure whether it was the proper style or not to do it. A lot of citations were on their character's page. 23:55, June 13, 2015 (UTC)

Quest images
You may want to check this with Mol. While as far as I can tell it isn't the case in this instance, I've seen him shrinking quest images down from 300px to 200px before, he probably has a reason for it (though I never bothered to enquire). IP83.101.44.209 (talk) 07:23, June 15, 2015 (UTC)

RE
300px is a ridiculous size that makes the infobox take up over 50% of the page width on the Wikia skin. That's not a good thing. 11:04, June 15, 2015 (UTC)

Burthorpe Fact-checking
Hey there, I'm currently drafting an overhauled page for Burthorpe, and I was just fact-checking, is Taverley technically ruled by the Imperial Guard rather than the white knights? -- 20:21, June 24, 2015 (UTC)

Re:Peter Dinklage
I'll try, but if i mess up the tables, don't blame me. Blame your messy tables. -- 17:32, June 27, 2015 (UTC)

Legacy mode
Could you at least use NIS interface? -- 15:45, July 3, 2015 (UTC)
 * Okay, so when you need to take a picture, can you switch to EoC combat to get the better stance? -- 01:02, July 6, 2015 (UTC)
 * I do hope you realise I'm going to go through and update those quest images to use NIS/EoC stuff... :/ -- 19:35, July 8, 2015 (UTC)

Seren/History
I would like to discuss your revertion of my edit to the Elf article.

The history section of the article in question is poorly written and incomplete. It's content is replicated to a greater and more detailed standard in the Seren history article. Given that both Seren and the elves share the same history, and that the Seren history article discusses history beyond Seren's shattering, why not join the two? It will avoid a repetition of the same article and fix the poor quality of the current history section of the elf article.

Unless you care to fix the history section of the elf article in the interum why should the two be seperated?

--Italay90 (talk) 16:48, July 3, 2015 (UTC)

RE: IAotM
Hey, sorry for the late reply, Fusswell. I removed some of the tips because they were highly conditional, requiring the player to partially complete another quest. For someone who hadn't started Haunted Mine, they would have to look up its guide just to acquire a few nails. The whole process seemed unnecessary to me. 07:31, July 8, 2015 (UTC)

Tuska
In regards to this, I believe it was mentioned in one of the recent Q&A twitch streams. IP83.101.44.209 (talk) 10:21, July 13, 2015 (UTC)

RE:"Bestiary"
The images isn't from the bestiary, it's from the adventurer's log. The colours look the way they do because it's rendered the way that the NXT client will render stuff. IMO there's barely any noticable colour difference, and the colours in the old image are off anyway due to how dark the cutscene is. 15:46, July 15, 2015 (UTC)
 * It's not that noticable, and surely decent images with colours a bit off are better than tiny terrible ones from cutscenes and stuff? 15:53, July 15, 2015 (UTC)

Hi its me the lore dork in training
If Stolen hearts and Diamond in the Rough are 5A quests.... then how is Amascut there? Why wasn't she banished by the edicts? -- 12:40, July 17, 2015 (UTC)

The Light Within
Are Jagex trying to be confusing? 15:35, July 17, 2015 (UTC)
 * Wow, for something we literally only know the name, quest reqs, and quest level of, that page is looking good. 17:24, July 17, 2015 (UTC)

Re: Quest series
Sure, why not? Seems like it could be part of a larger section about characters, which for the most part doesn't exist on the articles. 11:45, July 19, 2015 (UTC)

V's godliness
Since you're quite the loarnab, you might know about whether this edit is valid or not. 22:01, July 21, 2015 (UTC)

Personality tables
Is there any way you could make those new tables less... bulky? They are pretty huge at the moment. IP83.101.44.209 (talk) 03:42, July 22, 2015 (UTC)
 * I'd redirect you to RuneScape:Administrator requests, it seems monobook has a significant amount of issues atm, and oasis is acting up as well. I can't provide any solutions, unfortunately. IP83.101.44.209 (talk) 07:30, July 22, 2015 (UTC)
 * They are very nice and they remind of the character tables of tv shows on Wikipedia, e.g. . They are huge, but that's because these kind of tables get big because they display alot of information and I don't know how it could be smaller. 08:02, July 22, 2015 (UTC)
 * I was actually thinking about putting NCIS as the example :P. Maybe icon and abbreviation? I'm gonna play with it. 08:42, July 22, 2015 (UTC)
 * I'm gonna (attempt to) templify the table. See my Templatory. 13:38, July 22, 2015 (UTC)
 * I'm done in my Templatory, there's now a template for the Template:Quest Series Personalities Table. 21:27, July 22, 2015 (UTC)
 * I noticed the same. I'll see what I can do about that. That's gonna be some real template magic ;) 07:05, July 23, 2015 (UTC)

I'll add an extra check and fix it. 08:27, July 23, 2015 (UTC)
 * You may poke around if you think you know how to fix it. 11:18, July 23, 2015 (UTC)
 * Fixed!!! Now I can go look into those consecutive table cells of featuring/ref. 12:25, July 23, 2015 (UTC)
 * Cook fixed it! Now the table has consecutive cells if they're the same. 14:13, July 26, 2015 (UTC)

Wushanko Isles Pre-release
Hey. Just letting you know I've removed the speedy deletion you tagged the above article with. It doesn't qualify for speedy deletion given that it contains relevant lore information about the Wushanko Isles (see mentions of strange box, Port Phasmatys Reldo, Xenia, Old crone) which aren't found on any other pages. It would be better to perhaps merge the information about the development history of the Eastern Lands and in-game mentions into the Wushanko Isles itself before requesting a deletion. Cheers. 09:19, July 23, 2015 (UTC)
 * I am a noob. Carry on. 10:01, July 23, 2015 (UTC)

The Godless Page clean up.
Small yes, because barely anything about them in-game gives them history. Wording, yes needs edit, but question is, are you gonna do it, I would like to help, if not I'll work on it alone. (and try) 11:44, July 23, 2015 (UTC)
 * I'll try, as I stated, it is small because not much information is added about them, on my freetime i'll try and fix the wording and so. 16:28, July 26, 2015 (UTC)

Sarothic
In response to your edit on the Saradomin article and removal of 'Sarothic' as an adjective of Saradomin:

Sarothic is an adjective of Saradomin as demonstrated by the St. Rimmington's Sarothic Church which is a Saradominist church located south west of the Port Sarim lodestone. An adjective, in case you did not know, is a word used prior to a noun - Sarothic meets this critea making it an adjective of Saradomin (the word 'church' is a noun in the context of St. Rimmington's Sarothic Church).

St. Rimmington's Sarothic Church is found in the Church of Saradomin article beside 'Port Sarim'. I left the reference there for this reason. Italay90 (talk) 08:04, July 28, 2015 (UTC)

Myreview
Myreview of that article is 5/5 meh - IGN 08:51, August 8, 2015 (UTC)

Project Template Spruce Related Message #3/???
Could you read over User:Scuzzy Beta/Projects/Template Spruce and see if it makes sense to someone besides me? I have a tendency to write things very convuluted...ly. -- 15:30, August 14, 2015 (UTC)

Mourning's End Part II guide changes
Hey, I had some questions about your recent changes to the Mourning's End Part II quest guide, and thought I should ask you first instead of changing them. For one, you reverted my removal of the recommendation for 43 prayer for Protect from Melee. I did this on the grounds that the shades are no longer as dangerous, there is more consistent healing available, and protection prayers no longer provide 100% immunity. I may be a bit over-leveled, but with full Bandos and 70 defense, I made it through the whole quest without using prayer at all. And I most definitely took my time (I didn't use the guide). The other change I disagree with is calling the color wheel necessary. As far as I'm aware, the color wheel is not needed at all for anything, and is merely a hint item for understanding the color system. I changed the language to reflect that it wasn't technically necessary, and a person using the guide could simply drop it and move on. Now, I dropped my color wheel about half-way through, so if there is a point where it's necessary that I missed, please correct me, but otherwise I feel that change should be reverted.

Sorry about the wall of text. I do not mean to rant, only to explain my perspective. Thank you! 16:58, August 15, 2015 (UTC)

Nav additions
I saw you added stuff to Template:The Blood Pact and Template:Darkness of Hallowvale, but you didn't add the nav to those articles. Could you do that in the future? 14:24, August 17, 2015 (UTC)

RE:Silkath
For some reason he has a chathead despite never actually using it in-game, like the Desert Treasure bosses. Was taken from the Adventurer's Log, put in a chathead-ish position and resized. Here is the original non-resized version. Obviously it's not ideal, but it's better than nothing. His unique model and stuff does make you wonder if he was originally going to have a bigger role in the quest though. 10:21, August 18, 2015 (UTC)
 * Sure we are. 10:42, August 18, 2015 (UTC)

Content Developers
Hey, seeing as you're the creator/big editor of the content developers page, I thought I should point you to a thread I made regarding it. 18:01, August 23, 2015 (UTC)

Elf/Plague quest series
I saw you renamed the page back in 2013. However if TLW isn't part of that series, but is an elf quest, then why is it still called the Elf quest series? It began and ended with the Plague (Plague City and Plague's End), so why not call it the Plague quest series, like Jagex does/did? 04:14, August 29, 2015 (UTC)

Helpful template
You might find Repeat a helpful template. :P 18:25, September 4, 2015 (UTC)

Ships
Hey, I saw you created Pride in Chaos and was wondering, are you planning on adding all ships or just some? Fearthe1337 (talk) 07:54, September 8, 2015 (UTC)
 * Hmm I think there were atleast 3. I can get their names if you want. There are also a lot of names mentioned that do not have articles yet. Fearthe1337 (talk) 14:19, September 8, 2015 (UTC)
 * Here are some of the voyage descriptions:
 * The Assassin and Convict report that the khan of Yamada Island is transporting a huge shipment of lacquer on his ship 'The Million Eyes'. Help the duo secure the resource.
 * Board the khan of Khanoka's prize ship, the Green Star, and claim the goods on board.
 * Board a Ship That Hovers on Water, near the Earthquake Straits, and claim the black slate on board.
 * Board the Flying Ship of Ozmo and claim the stocks of plate.
 * Board the Flying Ship of Ozmo and claim the stocks of plate.

Fearthe1337 (talk) 17:59, September 8, 2015 (UTC)

Re:Glarial
No, I looked. We don't have any for scenery, and that's why I put off deleting it. 15:05, September 13, 2015 (UTC)

So I'm writing a huge, lore juicy fanfic, and I need your opinion on some things
I'll probably come back and use this section in the future, hence the vague title. But for now, I was curious if you had a headcannon or any thoughts on, basically Gielinor's China, in the sense that where on Gielinor would have sweatshops and produce cheap material?

I'm thinking Kandarin & Ardounge, because it wouldn't be unheard of for King Lathas, plus, all the nobles there had to get rich there somehow.

But I just wanted to know your opinion on the matter. -- 23:27, September 13, 2015 (UTC)

JMod articles
Before I forget, and before I start work on the JMod articles sometime.. How do you feel about changing the JMods actual names as their section headers to their mod names (actual names in prose?) 21:01, September 15, 2015 (UTC)

I thought you would appriciate this
So I'm working on character bios for a lore story I'm writing, and I thought you, as a fine "Chathead-photoshopping extraordinaire" would like to see the ones I've done. We've got:

http://vignette4.wikia.nocookie.net/zammy/images/e/e4/Ava_Cskai_chathead.png/revision/latest?cb=20150930170347 Major Ava Cskai, Burthorpe Imperial Guard

http://vignette1.wikia.nocookie.net/zammy/images/8/80/Queen_of_Asgarnia.png/revision/latest?cb=20150930163125 The queen of Asgarnia, or King Vallance's wife or whatever. During the drafting phase, I'm giving her the working title of "Queen Anlaf", even though thats incorrect on probably many different levels.

And my personal favourite,

http://vignette4.wikia.nocookie.net/zammy/images/1/19/Prince_Anlaf_%28combat%29_chathead.png/revision/latest?cb=20150929214124 Prince Anlaf in combat gear.

Bonus points if you can guess what chatheads I combined for each of them! :) -- 20:40, October 2, 2015 (UTC)
 * Edit note: Reformatted so i dont kill the vibes of your talk page /too/ much. -- 20:42, October 2, 2015 (UTC)

Young Ralph and Savant
Those are what the NPCs look like, we just can't normally see any more than the chathead. There's not anything in any policy that says we can't upload them, so they do not fit the criteria for speedy deletion. Feel free to make a regular request for deletion or Yew Grove thread. 11:17, October 10, 2015 (UTC)
 * They are literally the NPCs named "Young Ralph" and "Savant" as seen in the Adventurer's Log, the same ones that their chatheads are taken from. 11:23, October 10, 2015 (UTC)
 * It is the NPC. Like I said, there isn't any policy or precedent to say we can't have images of them, if you disagree, feel free to start a Request for Deletion or Yew Grove thread or something, although IMO it'd be a waste of time. We already have pages & images for unused things like Blood tithe pouch & Soul talisman, this isn't really that much different. Since the NPC is actually used in-game, we just can't see anything besides the chathead normally, it's arguably less unused than those. Kind of the reverse of the situation where certain NPC's like the Desert Treasure bosses have chatheads we can't see. 11:33, October 10, 2015 (UTC)
 * There is no policy or anything saying that they shouldn't, though. Like I said, feel free to make a request for deletion or something, but for now they aren't against any policy. 11:42, October 10, 2015 (UTC)

Black and White Knight champion image files
Please stop adding retake tags on them, they're perfectly fine as they are, they look the same in-game.Dragon146 (talk) 16:15, October 23, 2015 (UTC)

Edit warring
As you've already seen on Dragon's talk, pls stop edit warring on the White/Black knight pages (despite you being in the right). Thanks 16:23, October 23, 2015 (UTC)

Controversy?
Why is Hallowe'en 2015 a controversy? 09:30, October 30, 2015 (UTC)
 * It's a little grindy indeed, but #SailingConfirmed! :P 20:52, October 30, 2015 (UTC)
 * I was refering to the rowing boats part of the event, which I quite enjoy because of that environment :). I didn't play RS in 2012 (was taking a break that year), so I'll have to look up what the event was in 2012 :P. FYI, someone removed the cat. 23:09, November 1, 2015 (UTC)

RE
No 13:06, November 15, 2015 (UTC)
 * How is "no" rude? Should I have been honored to have been asked? 15:03, November 15, 2015 (UTC)
 * Sorry but I can't respond in such a formulaic manner. You can ask DTM142 or I can ask him for you.

PTS Approved List
Just thought you might want to know you're approved to edit the News/Updates section of the Project Template Spruce page, if you ever need to. http://runescape.wikia.com/wiki/User_talk:Scuzzy_Beta/Projects/Template_Spruce -- 16:19, November 23, 2015 (UTC)

You're invited!
To my 120 party. It's finally happening. Runecrafting Guild
 * Where?

World 46
 * What world?

~ US ~
 * When?
 * PST: 2:00 PM on 5-Dec
 * MST: 3:00 PM on 5-Dec
 * CST: 4:00 PM on 5-Dec
 * EST: 5:00PM on 5-Dec

~ Europe ~
 * UTC/GMT: 10:00PM on 5-Dec
 * BST: 11:00 PM on 5-Dec

~ Australia ~
 * AWST: 6:00 AM on 6-Dec
 * ACST: 7:30 AM on 6-Dec
 * AEST: 8:00 AM on 6-Dec
 * ACDT: 8:30 AM on 6-Dec
 * AEDT: 9:00 AM on 6-Dec

Thanks for coming if you can,
 * Edit: Change of date, also fixed some Australian timezones from PM to AM.

Klenter
See Forum:Master quest cape navbox?, don't remove it. 21:56, December 8, 2015 (UTC)
 * RS:UCS indeed. It's stupid to hide it in prose. This way it stands out. 17:48, December 9, 2015 (UTC)

" The "eoc" model looks absolutely the same "
No, it doesn't. Stop being a dick. 14:00, December 20, 2015 (UTC)

Merry Christmas!
I wont be here on christmas, so have an early greeting! :) -- 16:25, December 21, 2015 (UTC)

RE:Simon
It could be read as one artefact so I rephrased it. Plus you have to talk with him, the mummy and then him again to actually tick off the requirement for the MQC, which was why I explained it completely. 09:38, December 23, 2015 (UTC)

Your Legacy of Seergaze edit
Hey there. I edited something in Legacy of Seergaze talking about a method on how to get close to the Mercenary Adventurer using an item from the Missing Presumed Death quest. You edited that part out, and claimed that one of your reasons for doing this was because the Missing, Presumed Death quest came after the Legacy of Seergaze quest. I don't mind the edit, since as I said myself, it's incredibly inefficient and highly impractical (Given how unlikely it is that a player would have gotten so far into the Myrique series without activating the Canifis loadstone or having another method of getting close to the Mercenary Adventurer) but I just wanted to mention a problem I had with your claim:

While the Missing Presumed Death quest was released about 5 years after Legacy of Seergaze, Legacy of Seergaze is not actually a requirement to do that quest, so therefor, if you hadn't completed Legacy of Seergaze by the time Missing Presumed Death came out, you could still it, even without completion of the Legacy of Seergaze.

Now, I also understand that to fully comprehend the Missing Presumed Death quest, it is reccommended that you do The World Wakes, but The World Wakes also technically has no requirements besides a player combat level of 100, but is similar to the Missing Presumed Death quest in that it's highly reccommended that you do other quests to fully understand it, and that one of those quests is the Branches of Darkmeyer, which requires the completion of the Legacy of Seergaze in order to do, but even so, these are technically still only reccommendations, not requirements, and therefor, while you are correct in theory, in practical application, Legacy of Seergase is not technically a requirement for Missing Presumed Death, and therefor the method I mentioned is not technically an invalid one (Just highly inefficient and impractical, as I mentioned before)

Mysterymagyk (talk) 18:02, December 23, 2015 (UTC)

re:stuff
sorry, i try to fix as much as i can. right now i'm checking usages of the Chatl template, which will often have a pic parameter pointing at a file that should really just be called chathead.png. Changing the link from templates usually, but not always, covers all usages of the image, so i can see that i would miss a few here and there.

If you mean that i forgot to fix some links, that's my mistake and i'll try to catch them all next time.

If you mean that there's also historical files such as "Hopespear old.png" that should be moved, then I'm not likely to fix that. I think that our archive of graphical updates is a maintenance burden with little benefit. I think there should be a major overhaul, significantly fewer images, and some better way to organize and present the files than oversized category pages. I haven't come up with a better solution currently, but hopefully someone else can. Until then, I try to stay away from GU as much as possible. 09:04, December 27, 2015 (UTC)

re:poison
Yes, I reckon poison equipment should get separate articles. Do you feel like mocking up one article, and then maybe I can spam the rest? Which ones can still be received as monster drops? What's the current functionality of poisoned stuff? Can they be wielded? Can they be irreversibly cleaned with a cleaning cloth? Can you still obtain the non-dosed weapon poison? Any idea what the deal is with item id 187, which seems to be a strangely colored weapon poison? 21:20, December 31, 2015 (UTC)
 * Sorry, wrong weapon poison. What about 1465? 15:01, January 1, 2016 (UTC)
 * I don't think you can draw that conclusion about the order of things being released; anything before id ~2500 was around during the 29 March 2004 release of RS2, and there doesn't seem to be any correspondence with the order they were added during the beta. So at best, we might hope that it happens to be related to the things it's next to (like the archery ticket)...so who knows? 08:15, January 2, 2016 (UTC)
 * Good to know those are still obtainable. Do you think we should split poison stuff granularly?
 * Also, that's what happens when we have 60 different monsters with different drop tables on the same page... 11:22, January 4, 2016 (UTC)

Lores Project
Feel a little silly for asking, but are there any other Miniquests that you think need the "needs dialogue" tag? --Deltaslug (talk) 19:03, January 29, 2016 (UTC)
 * Meant a little more of the "do a quick review to make sure we didn't miss anything" --Deltaslug (talk) 20:51, January 29, 2016 (UTC)
 * "Right. Barb training, Rag & Bone Man Wishlist, purple cat and Rogue Trader seem to be missing them." Tagged the first and last.  Someone got to the transcript for the other 2.  Terrifying thought that the bulk of the transcription of quests, miniquests, and sagas are almost done.  --Deltaslug (talk) 15:47, February 1, 2016 (UTC)

Castle Wars GU
Hey, do you think you could add decorative equipment to GU? Jayden and I removed the individual infoboxes for decorative body, etc because they're just old versions of current items. 19:45, January 31, 2016 (UTC)
 * Any of the equipment/inventory/whatever images of the old Castle Wars armour (like File:Red decorative armour.png). 19:23, February 1, 2016 (UTC)

de minimis
Basically 80+% of the files in Category:Unlisted music tracks are longer than 30s, violating our claim of fair use. If you don't start cutting those files down before next week, I'm tagging everything that I have to for deletion. 19:14, February 5, 2016 (UTC)
 * You need to cough up some valid proof from someone at Jagex with legal authority on this matter. 20:10, February 5, 2016 (UTC)
 * The you need to trim the files, or they're going away. 20:17, February 5, 2016 (UTC)
 * It doesn't have to be you. If you don't feel like it, that's fine. The files will be deleted until someone feels like uploading a compliant version. 20:24, February 5, 2016 (UTC)
 * That doesn't fly. And the reason is: it's against the law. 20:36, February 5, 2016 (UTC)
 * Actually the best course of action is getting a 100% straight answer from an authenticated source; i.e. User:Shaunypwns. Also, in term of legality, reverse engineering a cache is 100% okay. 14:12, February 6, 2016 (UTC)

Nomad
Nomad is in combat stance at all times even at the Soul Wars lobby prior to Nomad's Requiem after his Graphicial Update. He's only glitched in the Soul Wars Tutorial. Dragon146 14:12, February 20, 2016 (UTC)

ROTS
ya, the blob was kind of bad. Tried a new angle with less blob. If that's still not good, I'll probably wait for them to fix a bunch of the ambient lighting and retake it when we have a better looking background. 18:24, February 21, 2016 (UTC)
 * No. Ideally we show the entire arena. Not possible without the extra draw distance. 19:02, February 21, 2016 (UTC)

Re:sling
I've undeleted it, but it doesn't look like it's currently used anywhere. You should probably fix that. Also archive your talk. 14:49, March 6, 2016 (UTC)

Tarn's Lair entrance.png
Find a place for it, since it was your request. 11:54, April 24, 2016 (UTC)

RE:Chatheads
No, except for Kael and Andiess. Didn't get Lowerniel either. 19:22, April 28, 2016 (UTC)


 * The chatheads were taken in the current version of the game at maximum settings. If you don't like how maximum settings looks, your problem is with Jagex, not me. 19:26, April 28, 2016 (UTC)

NXT and reverts
Can you please stop reverting because of NXT related reasons? Either make a yew grove explaining why not NXT, or go take better pictures on NXT. This reverting is rather demotivating for image takers. --Jlun2 (talk) 18:04, April 29, 2016 (UTC)
 * This is what the current version of the game looks like. We're not going to use an obsolete version of the game just because you think it looks better. Yeah, the anti-aliasing has some problems, but that's relatively minute in the grand scheme of things, and pretty much irrelevant when everything is resized once it's on a page anyway. Like it or not, this is the current version of the game, and the one that the majority of the playerbase is going to be using going forward, so our images should reflect that. 18:18, April 29, 2016 (UTC)
 * "Clearly worse" makes it sound like image updators are attempting to vandal, even if there are cases where it looked fine until someone mentioned "errors". --Jlun2 (talk) 18:45, April 29, 2016 (UTC)
 * "Looking different from Java" =/= bugged. And I actually went to the trouble of using MSAA instead of FXAA for the DOH images, and then putting the FXAA chatheads in since the MSAA ones lack AA. Chathead sizes now reflecting the proportions of the NPC they represent (IE Safalaan's chathead being big because his model is big, Ral's chathead being thin because he's thin), is actually a feature, not a bug. 12:24, April 30, 2016 (UTC)
 * Gadderanks & Vanstrom image was in FXAA anti-aliasing - which is to put it simply, not very good, but unfortunately the only mode (besides FXAA+MSA which makes everything super blurry) that has chatheads use AA. Only reason I used the Java chathead for Sarius is because I forgot to get an image of the NXT one - hers is thinner too. 12:35, April 30, 2016 (UTC)

Probably not gonna be using Java, except maybe for orbing some stuff with particles and maybe some chatheads. 12:43, April 30, 2016 (UTC)

RE: LoB templates
Someone has to do it ;) Cheers 19:24, April 29, 2016 (UTC)

Varrock Palace
Only took you five years to get your revenge... 10:57, May 1, 2016 (UTC)

Darkmeyer
I made a few changes to Darkmeyer the other day. The main one was to add a history section, after changing the "leadership" parameter of the infobox to match Sixth Age (V+E+S). Would you mind giving it a once over to make sure there's nothing missing or incorrect? 13:46, May 1, 2016 (UTC)

Ormod's mansion.png
File:Ormod's mansion.png

Not sure how I feel about this one. Natural lighting is too dark, daystone might be too bright. Gonna let you decide if we should revert back to your html5 image. 14:43, May 3, 2016 (UTC)
 * Here's what I could make it look like with nightstone, not sure if I want to do that though. 14:46, May 3, 2016 (UTC)

Malak
Is it said anywhere that Malak is a part of the Drakan family? Like a distant cousin or something? Or does he just work for them? -- 19:15, June 16, 2016 (UTC)
 * http://i.imgur.com/FVR7gji.png Thanks! (Sorry for late response, have a dank meme to make up for it) -- 17:33, June 19, 2016 (UTC)
 * LOL, but seriously, sorry. I'll keep that in mind. -- 17:48, June 19, 2016 (UTC)

"Looks glitchy in NXT"
Would you mind pointing out what looks glitchy in NXT in ? 18:25, June 20, 2016 (UTC)
 * Have you ever considered that Paul might just be unattractive? 19:52, June 20, 2016 (UTC)

Images
Either trans the images you replace for incredibly minor reasons that 99% of people will not notice, or don't replace them at all. Don't expect others to waste their time adding transparency to your images when there were perfectly fine versions that already had transparency. Especially when half of the "reasons" you give for replacing them don't even make sense. What's the point in replacing images for having lighting detail with other images that have lighting detail? ;/.

If you want to waste your own time replacing them fine, just don't expect others to do it for you. 20:33, June 22, 2016 (UTC)
 * Yeah, they're a bit bright, and yeah, the lighting makes some textures appear a bit odd, and yeah, anti-aliasing around the edges is non-existent... but the majority of people aren't going to care about that, especially since none of those problems are even visible on pages anyway, besides brightness. I'll take images being a bit too bright over them being tinted orange like many in-game ones are anyway.


 * We have a method of mass replacing outdated, tiny and other bad images with transparency already applied, with the only issues being stuff that nobody except you really cares about. Why shouldn't we use it? Images being rendered slightly oddly it's preferable over outdated or images without transparency, IMO.


 * It's also worth noting that this is pretty much the only way I can actually get images of stuff ATM without them being tiny, distorted and/or with lighting detail. 10:10, June 23, 2016 (UTC)
 * If they have transparency and aren't outdated and stuff then sure, in-game is better. But realistically nobody's going to capture, add transparency to, and upload the 1000s of outdated NPC images we have. Also worth noting that the majority of the stuff I uploaded yesterday was from stuff already from the ALog. ALog images do have one other advantage in that they don't suffer from the "fish-eye" problem that in-game stuff has. 17:30, June 23, 2016 (UTC)

Re:Transes
Hey, it's no problem! I was just about to leave a message on your talk page actually... I do hate those bestiary images >_< -- 17:04, June 23, 2016 (UTC)

NXT and Alog viewer images
Hi, I have made a yew grove thread to discuss the recent disagreements people have been having about NXT and Alog viewer images. It would be helpful if you joined in the discussion here. I am also taking the opportunity to remind the editors involved to be civil to one another when editing images on the wiki. Thanks,  20:09, June 24, 2016 (UTC)

Re: Wtl
I don't know when this changed, but 75 Ranged and Woodcutting are now listed as requirements for Plague's End. -- 22:37, June 26, 2016 (UTC)

RE: Tess
Ty! My friend freaked out when he got it and all I was saying was "ok show me for wiki thanks yep I hate your rng thanks". 13:02, June 27, 2016 (UTC)

RE:Viewer thing
Where else would I? 12:42, July 2, 2016 (UTC)

Toothless pirate edits
Hey! Just so you know, the results from this recent forum mean that your edits are going to be undone or changed back into infoboxes, so I'd suggest you just leave those alone for the time being. 15:32, July 4, 2016 (UTC)

Tiers
Equipment tier is (almost always) the same as the level required to equip - in this case, Sunspear is a tier 78 Ranged weapon that should not have been dealing the ability damage of a tier 10 weapon. You've confused equipment tier with tiers in Dungeoneering. -- 04:44, July 5, 2016 (UTC)

Hidden updates
Are you sure about the perfect tense? The comment currently states present or present perfect. Perfect tense doesn't even seem to be allowed anymore. It's not been too long since the comment got changed. I personally think the "rule" is silly anyway; it's not like we pay that much attention to tenses elsewhere in the wiki anyway. Thingummywut (talk) 11:59, July 5, 2016 (UTC)

RE:Stuff
I retook the two images with NXT's lighting and shadow differences, it had nothing to do with showing anything in the background, that is just a side effect of having the draw distance at Ultra like all NXT scenery images would have. 14:05, July 7, 2016 (UTC)

Re Bestiary images
Go for it. 17:02, July 10, 2016 (UTC)

RE:Pirates
Marcus. Reasoning is that the single frame or so of the animation where they don't have their arms like that looks odd, and probably isn't very representative of how the NPC actually looks. Lighting isn't that distracting. 09:55, July 16, 2016 (UTC)


 * Pose looking bad is subjective, but it's nevertheless how they look 99% of the time. Donnie was replaced because the old angle was bad (and I quite like the new one, let's you see his cutlass more). Assuming you meant 50% Luke instead of Braindeath, it was replaced because his hook was clipping + half of him had shadows.

Also, archive your talk page. 11:08, July 16, 2016 (UTC)


 * Those are the animations they have. Taking images from that part of the animation makes them look like they have no animation at all, and doesn't reflect how they actually look in-game. Why would I revert to an image of an obsolete version of Braindeath? 11:30, July 16, 2016 (UTC)

Images
1. Please stop bothering people about NXT images. We have discussed this and the consensus is that images should be replaced by NXT versions.

2. As far as I am aware, there is no policy against using idle anims so there is no reason images using them should be reverted.

Thanks, 12:10, July 16, 2016 (UTC)

Template:NXT
Are you aware by saying images should be retaken in Java when possible you directly contradict what RS:IMAGE says? 15:22, July 18, 2016 (UTC)


 * Hi, I have deleted the NXT template. It's not necessary to identify images taken in NXT and suggest that they need retaking since we have decided that NXT images are allowed. General issues with AA and lighting in NXT are not considered to be significant enough for images to not be updated. For other serious glitches, e.g. being able to see things which you shouldn't, then images could be reverted/tagged for retaking on a case by case basis. 18:51, July 19, 2016 (UTC)

Re: Cerridwyn
Hey, thanks! Yes, you're right, and that was a very rough first draft. I'll work on revising it and I'll keep in mind what you say. As far as Cerridwyn being leader, I don't have the reference in front of me at the moment (all the references still need to be put in-including all those temporarily marked with the 'OccDur' template near the top-it's a work in progress). But IIRC yes, there is a reference for this, that Cerridwyn is an elder (after King/Lord Baxtorian, but before Arianwyn) and it is because of this that his work was eligible to be included in Voice of the Elders. Cerridwyn however did not succeed in claiming victory and eventually Arianwyn was chosen (through meritocracy, per Islwyn) to lead. It was of course under Arianwyn that the rebel elves were led into victory. Also makes sense since normally elven lifespans are supposed to be only around 500 years (unless they, like the other elders, manage to find ways to keep alive and/or keep their bodies young), Cerridwyn is a contemporary of Lord Baxtorian (as per The Great Divide & Voice of the Elders) whereas (as per The Light Within & post-quest dialogue) Arianwyn is repeatedly noted to be a young elf - Lord Baxtorian calls him 'Young Cadarn'. Yet the war stretched from year 1200 of the Fourth Age (which lasted for 2000 years) through the early Sixth Age (including 169 years of the Fifth Age and at most-by mapping the elf quest timeline with the timeline given in Sliske's writings in Kindred Spirits-a couple of years of the Sixth Age). Arianwyn could not be a young elf if he had been around that long. :-) Iestin Edern and Kelyn are also noted to be young, and both were born after Prifddinas fell. Cerridwyn however is confirmed to be Lord Baxtorian's contemporary. So it also makes sense due to the elf history timeline that Cerridwyn Cadarn would be an interim leader before Arianwyn takes over. But we do need to put those references in :-) I'll work on it. JivaSoul (talk) 18:15, July 26, 2016 (UTC)

?????
Please explain to me where the lack of AA is again? Especially considering I had it on ultra? File:Fat Tony.png -- 18:26, August 6, 2016 (UTC)

Re:Bandos
Ogres, Trolls, Goblins etc are Bandosian unless otherwise stated like with Fossil and the Dorgeshunn. 07:29, August 13, 2016 (UTC)

Yeah that was a predictable response from you. So here's proof that they are Bandosian.

1: Graardor said that Bandos banded together the Orks, Goblins, Trolls and Ogres.

2: Zarador says they are from Yu'biusk in his TMF post quest dialogue.

3: Mod Crow said that they are Bandosian back in 2013.

4: Captain Haskell believes the reason the trolls backed off was because Bandos died.

5: There are tons of trolls in TMF besides Dad, Burntmeat and My Arm.

6: Burntmeat says the ways of trolls is the way of Bandos and that they wouldnt change just because he's gone.

7: The Gielinor map from the official RS wiki showed Trollheim in the same colours as Feldip hills.

8: Trolls appear in the Yu'biuskian afterlife in Nomad's elegy.

So there you go. Saying that they arent Bandosian is just ignoring the evidence or it's like saying that Dwarves arent Guthixian. 11:55, August 14, 2016 (UTC)

It's like saying that not every elf is Serenist, by default. Afterlife and Burntmeat dialouge pretty much confirms it for me. User:Chiro9 12:05, August 14, 2016 (UTC)