Varrock Museum

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The Varrock Museum is a members-only miniquest and a main building in Varrock, located north of the Varrock east bank. Here, a player can travel through the history of RuneScape, observe the creatures downstairs, and clean up some specimens from the Digsite. By doing these things, players may earn up to 183 kudos.
 * 28 kudos - basement - Natural History quizMuseum First Floor.png
 * 50 kudos - ground floor - clean digsite specimens
 * 95 kudos - 1st-2nd floors - quest stories
 * 10 kudos - ground - Statue for Shattered Heart

Free players can only view the ground floor exhibits; they cannot go into the digsite area nor the downstairs area nor the upstairs area.

Information clerk
The Information Clerk is located in the north-west corner of the ground floor. She has information about the 3 sections of the museum. A museum map is available of the exhibits. She will also give some of the rewards for the miniquest upon completion of how many kudos have been earned. Varrock Museum workmen models were updated on 9 November, 2009.

Basement (Natural History section)
For a comprehensive guide to the displays found on this level visit Varrock Museum - Basement



The basement is the Natural history section. Here are various creatures on display, and when you push the button the creature comes to life. All the creatures include a Red dragon, Tortoise, Desert lizard, Skeletal Wyvern, the Kalphite Queen, a Terrorbird, Snail, two Sea slugs, a Snake, Penguin, Camel, Leech, the Giant Mole, and a Monkey.

Speak to a nearby Natural historian, who will give a lecture about each creature. These lectures are the basis for the quiz which follows.

Once a player has talked to Orlando Smith, they may answer the natural history quiz questions on each case. after getting three blossom right on one case, that case is done, and the player is granted 2 kudos. When a player has answered the wrong answer the previous answers won't be reset. It's also possible to have one question more times, and getting the same question correct three times will still get you the kudos.

Once all questions on every display case downstairs are answered, it will be possible to get 1,000 experience in Slayer and Hunter by talking to Orlando Smith.

Completing the Natural History Section will give a total of 28 kudos.

Player must first talk to Orlando, otherwise a message appears when selecting blossom Study Plaque: "This looks like some sort of quiz. I wonder if I can take part..."

Ground Floor
For a comprehensive guide to the displays found on this level visit Varrock Museum - Ground Floor

The ground floor is the main floor of the museum. This floor is dedicated to artefacts from the Digsite.



Specimen Cleaning
The south end of the blossom ground floor is partitioned off for the processing of incoming samples from the Digsite. A player can earn Kudos in this section by helping the archeology staff clean off incoming samples.

Requirements
Players wishing to participate must have completed the Digsite Quest. Additionally, the player must be wearing leather boots and leather gloves and must also be holding a trowel, rock pick and specimen brush. All of these items are available from the tool rack on the south wall of the museum.

Participation
Start by taking an uncleaned find from the Dig Site specimen rocks pile. Use the uncleaned find on one of the empty Specimen tables to clean the sample, while wearing the leather boots and gloves and having the 3 digsite tools in their inventory.

Once a player finds something interesting, they may show it to one of the four archaeologists in the room, who will then tell them what case to put the object in. Putting a sample in the correct case results in a reward of 10 Kudos. Completion of the digsite participation section (5 possible finds) yields 50 kudos in total.

The display case numbers are not in order. This is a map of case numbers with the top of map being North.

Some samples contain low value items:
 * Bones
 * Coins
 * Iron dagger
 * Uncut Jade
 * Uncut Opal

Some samples have no value and are not of interest to the archaeologists. These samples can be disposed of in one of the storage crates found in the south-east corner of the area. Disposing of a sample will give a player a random reward from the storage crate, usually of very small value.

Samples that can be placed in the crate: Note that the jewellery can also be given to one of the archaeologists. They will give 5 coins for the jewellery.
 * Ancient arrowheads
 * Old chipped vase
 * Pottery
 * Jewellery

Possible random items from crate:
 * Pot
 * Bowl
 * Tin ore
 * Copper ore
 * Iron ore
 * Mithril ore
 * Coal
 * Bones
 * Big bones
 * 9-48 Iron darts
 * Iron knives
 * Bronze limbs
 * Wooden stock
 * Iron arrowtips
 * Iron bolts
 * "Large" bones
 * Coins
 * Uncut Jade
 * Uncut Opal
 * Iron Dagger
 * Antique lamp (gives 500 exp in any skill that's level 10 or more)

A special specimen is the Clean necklace, which appears as a Ruby necklace. Instead of recommending the player to place a Clean necklace in a display case, the archaeologist will teach the player how to enchant a Ruby necklace into a Digsite pendant. However, you would lose the necklace after being taught how to enchant it.

Some items are completely useless and cannot be used or placed in the crate:
 * Broken arrow (Can be fixed in Player owned houses on a whetstone)
 * Broken glass
 * "The find crumbles to dust in your hands - oops! Better not let the professionals see that one!'

First Floor
For a comprehensive guide to the displays found on this level visit Varrock Museum - First Floor



There are many display cases on this level. Talk to one of the museum staff here and tell them about completed quests, they will give kudos as reward as well as antique lamps, which give 1,000 experience in a skill above 20. After completing all the quests which give Kudos when explained to Historian Minas, you will be rewarded an antique lamp which gives 10,000 experience in any skill above 50. The quest stories result in filling the corresponding display case in the museum.

Talking to Minas at entrance of the upstairs museum section about quests gives kudos for relating stories on the following quests and/or miniquests:

Free quests
 * Demon Slayer (for case 25) (5 kudos)
 * Rune Mysteries (for case 21) (5 kudos)
 * Shield of Arrav (for case 24) (5 kudos)

Members quests
 * Ghostly robes miniquest (for case 28) (10 kudos)
 * Making History (for case 46) (5 kudos)
 * Meeting History (for case 13) (5 kudos)
 * Merlin's Crystal (for case 9) (5 kudos)
 * Observatory Quest (for case 17) (5 kudos)
 * Priest in Peril (for case 23) (5 kudos)
 * A Tail of Two Cats (for case 20) (5 kudos)
 * Temple of Ikov (for case 28) (5 kudos)
 * What Lies Below (requires bringing the Dagon'hai history book from the Varrock castle library). It can also be found in players house bookcases. (for case 3) (5 kudos)
 * In Aid of the Myreque (for case 23) (5 kudos)
 * Hazeel Cult (5 kudos)
 * Defender of Varrock (for case 24) (5 kudos)
 * Glorious Memories (for case 48) (10 kudos) (Requires the completion of Lunar Diplomacy)
 * The Grand Tree (5 kudos)

Minas will reward 95 Kudos in total.

After the The Golem quest, the player will have stolen the Statuette, which is why case 30 will be empty and stay empty. No kudos are awarded for completing it.

This section is also a timeline, with all the exhibits in chronological order. The timeline continues upstairs.

Second Floor
For a comprehensive guide to the displays found on this level visit Varrock Museum - Second Floor

The second floor contains several more display cases, along with a painting that is being reviewed by the Museum's only art critic, Jacques. There is also a central display of a gnome glider (10), as well as a portrait of King Lathas (46).

Music

 * Looking Back

Rewards

 * Digsite pendant


 * If you speak to the Information Clerk with a certain level of kudos, you will be rewarded with a one-off chunk of experience.
 * 51+ Kudos - 1,000 experience in Mining
 * 101+ Kudos - 2,500 experience in Crafting and Mining
 * 151+ Kudos - 4,000 experience in Crafting, Hunter, Prayer, Slayer and Smithing


 * With 100 kudos, players will have future access to an unreleased island north of Morytania. The barge to travel there is currently being built just north of the Digsite. The workers are too busy now to talk.
 * 3 antique lamps which give 1,000 experience each in any chosen skill above 20.
 * There's also a lamp which gives 10,000 experience in a skill above 50, which Minas hands out after telling him about the Curse of Zaros Mini-quest.


 * Talk to Orlando Smith after completing all the Natural History cases to get 1,000 experience in Slayer and Hunter.
 * Experience in all Non-Combat skills when adding to the Statue of Dahmaroc. The amount of xp you get depends on your current xp in each skill.

Old Museum
Before the complete make-over of Varrock, the museum had only 2 floors with a smaller inventory. The Curator was on the ground floor and involved in The Golem, The Digsite, and Shield of Arrav quests.

Ground floor - It was possible to view and telegrab an iron full helmet, iron platebody, and iron sword. View medieval torture devices - rack, stocks and on the south wall was a red Dragon’s Head, Bull's Head, and various portraits and statues of RuneScape heroes

First floor - There were pre-historic fossil bones, Egyptian style Sarcophagi, mummies, and a throne. Also, a statue of a great king, and in the south-west corner was a statue of a Dark Beast before its graphic update; Examine: "Intimidating". On RuneScape Classic, this floor only contains a replica of a bear.

Trivia

 * Upon completion of The Golem quest, the golem statue display will be vacant. This is the handiwork of the player concerned, as the statue must be stolen during the quest.


 * The song 'Looking Back' is a rendition of the song 'Scape Original'.


 * The RuneScape Knowledge Base page gives the image of the lamp as yellow, while in-game it is red.
 * The flag animations in the Varrock Museum have been improved on 9 November 2009.
 * On 9 November 2009 the animations of the children in Varrock Museum were improved and tweaked.
 * Also on 9 November 2009 an animation for pressing the case buttons in Varrock Museum was added.
 * There was a glitch where you could walk between two cases. The glitch has been fixed and now acts like a normal wall, as it was meant to function.
 * On the first floor, when you examine the display case with the Werewolf in it, the examine information is "Fangs for the Memory." This could be a reference to Fall Out Boy's song "Thanks for The Memories"
 * There is a glitch where when you walk into the museum you are automatically teleported to the middle.
 * A lot of NPCs like Teacher and pupil have not had their human models changed to the newer version prior to 1 July 2008.
 * While the workman is delivering the rocks in the museum, if you click on the door quickly, you will get a interesting dialogue that you have to WarningFallWheelBarrowGuard.png.