Talk:God Wars Dungeon

The god sword spec option:

Armadyl Godsword The Judgment Inflicts 25% more damage. (25% more damage than the most powerful weapon in the game??? Even more powerful than whip? In perspective, if its max is say... 40? It can spec a 50) ______________

Saradomin Godsword Healing Blade Inflicts normal damage, but restores half of the damage to your Hitpoints and a quarter to your Prayer. You will receive a minimum of 10 Hitpoints and 5 Prayer. (Who needs guthans or prayer pots anymore? Lol...) ______________

Bandos Godsword Warstrike Attack does 10% more damage and drains your opponent's combat statistics until they reach 0. Statistics are drained in the following order: Defence, Strength, Prayer, Attack, Magic, Ranged. ______________

Zamorak Godsword Ice Cleave Freezes your opponent for 20 seconds. (Can anyone say "whats the point in freezing with ancients then?" Now? lol) ______________

Godsword: +0 +132 +80 +0 +0 +0 +0 +0 +0 +0 str+132 pray+8 Whip: +0 +82 +0 +0 +0 +0 +0 +0 +0 +0 str+82 pray+0

Godsword speed = same as battleaxes.

Thanks to Seraphim Xii at 27-28-296-50492839 on the RuneScape forums. 16:42, 28 August 2007 (UTC)

Awesome Update
I'm combat 101, and I'm actually afraid to go into this dungeon. Well done, Jagex. Lots of stuff to update here on the wiki, too. Chissey 04:03, 29 August 2007 (UTC)

I'm combat 101 too but me and my freind are thinking of going to godwars it is not that hard really ut it will be fun mag3p00nag 03 june 2008

Map of the Dungeon?
Anyone able to make a map of the dungeon and get some good screen shots of the areas? This is starting to look like a good article. 16:21, 30 August 2007 (UTC)
 * I'll try it to scout it out later when I have the spare time. Care to join me? 18:57, 30 August 2007 (UTC)
 * Maybe, message me if you see me on. I'm still working on Desert Treasure, so we'll see (also, I'm still having trouble loading your talk page because of the videos on it). 19:26, 30 August 2007 (UTC)
 * I took a picture of the whole dungeon off the KB and put it on-Andy mci 16:06, 24 September 2007 (UTC)
 * Awesome, good job Andy mci, nice map. 18:10, 24 September 2007 (UTC)
 * I hate to crash your little party, but that image is copyrighted of Jagex and should not be used on this wiki without permission. Iam assuming no one asked to get it, so soon it will be deleted. Arnie 18:21, 24 September 2007 (UTC)
 * Hmm, evil dude, Do you realize that the game is copyrighted? Every image on the wiki that has been taken of items or places or anything in the game is, because of that, copyrighted as well. Are you planning on deleting the entire image database? Not to mention everything else? Information that has been taken from copyrighted sources need to have a recognition of that source (similar to a book report with a bibliography or works cited section). We could probably get by with saying "This image was taken off of the Jagex RuneScape Knowledge Database" or something and it would be just fine. 20:19, 24 September 2007 (UTC)

Pictures of Generals?
Ehm... considering that the map was taken off of the RuneScape KB, shouldn't we also be able to get the pictures of the bosses off of there? I mean, I just think having the silhouettes of the bosses is kind of... eh, pointless... I'm just sayin... get the pictures off of the KB... 02:55, 28 September 2007 (UTC)
 * I might get those. I don't see the problem with KB pics. Other fansites may say 'don't use these images', but jagex never did.--Andy mci 19:37, 15 October 2007 (UTC)

Audience
Should this be in 2nd or 3rd person? Butterman62 22:44, 30 October 2007 (UTC)

stat boosts
Do stat boosts work to get into each general?

no

Bodyguards' aggressiveness
If you wear items belonging to a god to stop the minions attacking, does it also stop the bodyguards from attacking as well? -- 11:45, 5 January 2008 (UTC)

== For the saradomin items so they aren't agressive, does a saradomin sword count? Message me on my talk page please., 22:42, 22 March 2008 (UTC)

Does this item keep
Saradomin followers from attacking you

Do monk robes keep them from attacking you or not

thanks 24.205.242.48 05:58, 2 April 2008 (UTC)

yes

Do i understand?
in the main area you must kill 40 followers of a certain god (who are also fighting each other) to gain access to the god's general's chamber, which is inhabited by the general and his 3 bodygaurds kill them until you get part of the sword (including the hilt) until you have all the sword pieces and one or more of the hilts at which point you can make the sword? Am i right?Hacka 7 17:49, 5 April 2008 (UTC)

noob
Yes I found it too, there is "NOOB" at two fighting warriors (Frozen) on the floor. That is close to Bandos

One of the warriors a few steps further is wearing a Dragon Axe...

08:09, 7 April 2008 (UTC)

Themed world
What are the themed worlds and what is the saradomin themed world? 16:27, 16 April 2008 (UTC)

does the Monk robes
Does using monk robes really protect you from the Saradomin monsters in the dungion becuse this is the only website that I heard of Monk robes counting as a saradomin item in the gwd

please help thanks 75.128.10.23 23:32, 3 July 2008 (UTC)


 * I have worn the monks' robe bottom there and did not get attacked by the Saradomin minions. 72.74.127.131 18:57, 1 June 2009 (UTC)

i dont believe there are themed worlds...would be too much competition for drops and such. Jdogy15 02:33, 2 September 2008 (UTC)

Run energy with salt-water
I found that a dip in the salt-water spring negated the loss of run energy from entering the icy area. I don't think this is mentioned in the article, but I didn't know where it would be most appropriate. Noble fauf 18:03, 14 January 2009 (UTC)

Possible logic error
Anyone else wonder why they are fighting for the godsword, yet each of the body guards drop the shards, and the generals drop the hilt? I'm guessing it's because none of them have enough smithing skill. but if that were true then they wouldn't need to fight for it really.

White Knight/Temple Knight equipment?
Does anyone know if the White Knight or Temple Knight equipment count as Saradomin items for the God Wars Dungeon? Both groups of knights are supposedly to be dedicated to Saradomin. Inelcirc 00:01, 20 February 2009 (UTC)


 * I highly doubt it, but I cannot prove or disprove it --Starfy 19:51, 25 August 2009 (UTC)

I can't agree more. I was wondering about that too.

HD noob
leave the image there. it isnt a waste.

Altar, teleport?
What does the altar in the general's area do? And what does the teleport option do? Mamabear47 09:06, 29 March 2009 (UTC)
 * Recharges prayer (obviously) And teleports players outside of the room, but not outside of God Wars Dungeon. 09:39, 29 March 2009 (UTC)

Boost potions
ive been told can use super strenght pots and range pots saradomin brews, to enter the bosses, i cannot confirm this, levels are too high--Superior demonic 12:04, 13 April 2009 (UTC)

can someone test this out, stats around, 60hp, 60 str, 70range only useing boosts, --Superior demonic 12:16, 13 April 2009 (UTC)

10% Run Energy Left?
Is it true you have 10% run energy left after using the agility shortcut? I tried it today and my run energy was reduced to zero, just like the boulder. Any thoughts? Ty2490 08:05, 30 April 2009 (UTC)
 * Your run energy gets reset to 0% every time you walk in that snowy area with the wolves. If you jumped in the Spa before, then your energy jumps back to 100%. -- 09:50, 30 April 2009 (UTC)
 * Okay, in that case, I'm going to delete the line about 10% run energy in the article. --Ty2490 03:59, 12 May 2009 (UTC)

Corners?
In the required protection part it says (god) corner. Is this talking about a section of the main dungeon or each separate dungeon. If it's each seperate area, then the Armadyl one is wrong, its Armadyl and Zamorak, no Bandos or Saradomin.--  Long Live Armadyl    17:33, 25 May 2009 (UTC)

Frozen door?
has someone tryed to use the frozen door by wearing kets say armadyl head, bandos boots, zamorak middle and sara legs? that would be good to try 71.233.114.102 12:33, 30 May 2009 (UTC)

There is a gap in between the Armadyl and Saradomin areas of the God Wars Dungeon, and there is also a frozen door there. Is there going to be a new God Wars dungeon anytime soon? I have heard it may be Zaros... I have also heard that bubbles can be seen in this place when in the Saradomin God Wars boss room. Does this mean, if there is a new God Wars, that it will be underwater? iKavin x

I would like to add more to the God Wars Dungeon. What you are referring to are graphics that we created for when the God Wars Dungeon was first launched, but which we didn’t use. We originally planned to have an underwater dungeon on the way to the Zamorak area, but it was changed to just a short swim across a pond due to time constraints and the fact that it wasn’t really needed. Mod Mark      91.67.162.149 08:14, October 31, 2010 (UTC)Rage

Boulder entrance
Can you use boosts to get in through the boulder entrance? 12:19, 27 June 2009 (UTC)

You can, I will add this information. 21:30, 28 June 2009 (UTC)

Zamorak Robes
Will Zamorak Robes work for protection? monk robes do, and these are similar. Mage24365 18:57, January 3, 2010 (UTC)

yes zamy robes do work for zamorack

o btw my acc is guthix4lways trying 2 make gwd clan join if u wish

original rune design
if you look at the armour/shields near the entrance you see some that are purple.

this could be the colour that was planned for the metal runite in the making of the game.

what do you think about this? - jok4444

Actually at one point rune was that color or very similar to it. -- 00:21, December 21, 2010 (UTC)

Aeturnum
Where the hell does this information come from?! The Pandorica will open. 14:05, July 12, 2010 (UTC)
 * One month later and no one can answer it... Might as well remove it. THE TIME LORD VICTORIOUS 12:03, August 20, 2010 (UTC)

Okay guys, where the hell is Aeturnum mentioned? Is it AoG or do we have some actual proof for this? THE TIME LORD VICTORIOUS 17:23, November 21, 2010 (UTC)

Getting the killcount for Nex
Alrighty, so there is a rumor going around that certain armor combinations will protect you from some of the monsters behind the frozen door. After testing several times, I've found (and seen) a few combos which work.

Protection against ancient warriors and ancient rangers that I've found:
 * Bandos chestplate, Bandos tassets, Neit, glory, Cls, dragon defender, Soul Wars cape, Barrows gloves, and circus shoes (though I don't think those count :P).
 * Interesting note: When I equipped my orb of oculus to watch the boss fight, I was mauled by the meleers and rangers for having unequipped my Cls and dragon defender.

Protection against ancient warriors and ancient rangers that I've seen but not tested:
 * Bandos chestplate, Bandos tassets, Neit, fury, whip, Dfs, fire cape, Barrows gloves, dragon boots.
 * Armadyl chestplate, Bandos tassets, Neit, glory, rune c'bow, spectral spirit shield, Ava's alerter, Barrows gloves, dragon boots.

Protection against ancient warriors and blood reavers that I've seen but not tested:
 * Karil's top, Karil's skirt, Neit, glory, Cr, spectral spirit shield, Soul Wars cape, Barrows gloves, Infinity boots.

Things that I've heard rumors about:
 * Overloads might protect you from the blood reavers.
 * The monsters might become unaggressive after 1 minute.
 * Torags supposedly works with the ancient meelers and ancient rangers.

Any more information on successful/unsuccessful tests will be appreciated. (: 05:30, January 11, 2011 (UTC)
 * I think you should do the test with the first setup, and then (have a emergency tele ready) unequip and re-equip your armour one by one to see what armour piece actually triggers the attack. I think it has to do with the cls. If multiple things trigger the attacks, please also report that. If i would have got the key, i'd test it with other daemonheim equipment, but i killed 200 monsters and didn't get any key parts. 23:45, January 11, 2011 (UTC)
 * I believe that it's not the combination of armour that makes the creatures unaggressive, but rather the defense bonuses that the armour provides (or so I've heard). I'm not sure exactly what the required bonuses are, but I'm currently wearing armour that provides protection against the warriors, rangers, and blood reavers (only the mages are aggressive). When you unequipped your dragon defender to wield the orb, your defence bonuses may have dropped below what is needed. 00:54, January 12, 2011 (UTC)
 * I've seen other people say that too, Tien, but how does that explain the guy I saw with proselyte? That doesn't have the best defense bonuses.. Hmm.
 * Joey, sorry to hear you weren't able to find key parts.. You know only the monsters inside the area hugging the boss doors drop them, right? 01:02, January 12, 2011 (UTC)
 * Was the guy with proselyte armour protected? Was he wearing a good shield? If so, I'll head to the prison with just proselyte armour and test the defense bonuses theory. 01:12, January 12, 2011 (UTC)
 * Yes, he was protected from.. *thinks* reavers and warriors I believe.. I can't remember that or the shield, that's why I didn't list it above. What's your armor setup that protected you from the three? 01:21, January 12, 2011 (UTC)

I was wearing Karil's top, Verac's skirt, Neitiznot helm, Soul wars cape, Barrows gloves, Dragon boots, Fury, and Blessed spirit shield to protect against everything but the mages.

Anyway, I did some quick tests with various types of body and leg armour. All armour outfits consisted of the same equipment mentioned above (except the body and leg armour, obviously) except where mentioned. Also, protection from mages was not included in this test, since they were being killed by other players. :s


 * Proselyte body and legs provided protection against warriors and rangers, not reavers.
 * Proselyte body and legs alone provided no protection whatsoever (so the defence bonuses theory could be valid).
 * Rune body and legs provided protection against warriors and rangers, not reavers.
 * Rune body and legs alone provided no protection whatsoever.
 * Dagon'hai body and legs provided no protection whatsoever.
 * Karil's body and legs provided protection against warriors and reavers, not rangers.
 * Karil's body and legs alone provided protection against reavers, not warriors or rangers.
 * Bandos body and legs provided protection against warriors and rangers, not reavers.
 * Bandos body and legs alone provided protection against rangers, not warriors or reavers.
 * Neither the ancient ceremonial top nor the boots offered any protection.
 * Ahrim's body and legs provided protection against reavers, not warriors or rangers.
 * Ahrim's body and legs alone Ran out of prayer before I could test

02:08, January 12, 2011 (UTC)
 * Wow, excellent. (: I'm starting to believe the defense bonus theory, then. Thanks a lot. (: Just going to have to find out how to get good magic protection for the mages, then.. 02:15, January 12, 2011 (UTC)
 * One of my friends told me that you need 250+ defence bonus so the Zaros followers aren't agressive to you. Now we gotta find out what equipment will do. Well the Defence Bonus Theory was right. 12:23, January 13, 2011 (UTC)
 * One of my friends told me that you need 250+ defence bonus so the Zaros followers aren't agressive to you. Now we gotta find out what equipment will do. Well the Defence Bonus Theory was right. 12:23, January 13, 2011 (UTC)

Does the Ancient staff provide protection?
Has anyone tried to see if the Ancient staff, which has Zaros' symbol on it, make the monsters in the Ancient Prison unaggressive? Inelcirc 16:46, January 11, 2011 (UTC)
 * I tried. Doesn't work. 19:18, January 11, 2011 (UTC)

I was afraid that would be the answer. I think enough players will wonder about this to make it worth putting in the article. Thanks for the info! Inelcirc 23:25, January 11, 2011 (UTC)

Protection from Zaros Troops
Are there Zaros/Ancient items that offer protection from Zaros' troops? I checked the God-Related Protection table and it said that there's nothing that would protect me from them.

Is this table out of date or is it accurate?
 * Read above. 11:20, January 12, 2011 (UTC)

Okay, thanks.

Accelerated Prayer Degradation?
Fighting the Ancient Mages in the Ancient Prison, I noticed when I had Deflect Magic activated, it used up more than one point every three seconds, as opposed to the regular areas of Runescape. When your prayer is inactive, it remains the same, but I'm just curious to know if this is actually happening and if it's only with curses.

Also, we should make Ancient Prison it's own page.

 23:15, January 12, 2011 (UTC)
 * You should template your signature, first of all. (Secondly, I noticed that too, however I was using curses as well. 23:26, January 12, 2011 (UTC)