Talk:Evolution of Combat

Prayer falshing and armour
Will we be able to pray flash after the overhaul? Will armor still work normally or be incredibly changed? Any1 got a gander?

, 19:38, June 4, 2012 (UTC)anzu68
 * In pvp I'd say pray flash will be impossible, just considering how many different abilities will be happening in between the normal auto-attacks. In pVE i don't know, but if they have revamped the monsters as well to match new combat, then probably no flashing there either. I think armor will work relatively normal--they are removing dmg absorb, and ALL armor will add hp...LOTS of hp, If you look at the video with the combat rework abilities, in the fish flingers section, the char in full void has like 30,000 HP, so I'm expecting something around that for high level chars..the only other news I have on prayer is that they will be releasing some mager/range equiv's of ancient curses, and will fix the leeching. Possibly will add some equiv's for standard prayer, but it is confirmed for ancient curses. --liosrakia


 * Hi. The reason the Char/NPC in the video you mentioned has 30,000HP was because the RS Mods were using at as a "punch bag" to show off the new abilities. Armor will not increase HP to that much. 78.150.223.163 15:54, June 12, 2012 (UTC)


 * Im going to take a guess and say a player with 99hp will have maybe 5,000hp with full torva, assuming by the hint videos where ultimates are used. nobody knows for certain besides jmods


 * Just so everyone knows, all those random IP edits are mine, not some crazy person! Just keep forgetting to login...more on the way! ---Liosrakia

Godswords are pointless...
Whats the point of having different hilts on godswords if special attacks are being removed?

Godwars is going to lose some popularity, since one of the good drops is now pointless. I can see why people would buy a standard godsword, but with the EoC, wouldnt everyone with a godsword be best to sell it and downgrade to a BGS?

Godswords cant be removed from the game, it messes around with the storyline of the GWD, without the Godsword the GWD shouldnt exist...

whats the plan jagex?
 * Based on what Jagex has said, it appears that godswords are going to be very powerful. They won't be useless at all. -- 21:27, June 21, 2012 (UTC)
 * It seems that the only difference between the godswords will be a cosmetic one 118.209.215.156 11:59, June 23, 2012 (UTC)

Prayer and summ training useless

This is so lame. I spent 60m plus on prayer and summ training (92 prayer, 77 summ atm) yet now because of the overhaul these lvls will be useless for my combat lvl. What gives.

, 20:27, June 20, 2012 (UTC)anzu68
 * They will still be useful skills though. Your training did not go to waste. -- 21:27, June 21, 2012 (UTC)
 * I'm even lamer. I'm still training ha ha ha. 99 pray ehre me come!
 * , 08:10, August 23, 2012 (UTC)anzu68

Wikia's Stance on the rework?
Is it just me starting to realise the HUGE amount of work that will be required to bring wikia up to scratch? Also, when will we start editing? After the combat rework, or during the beta? Will there be ways to edit pages, but not have them appear until the combat rework is done? EEK! :P

JikkirCraft 06:43, June 21, 2012 (UTC)
 * Already have that covered. Finishing bestiary copy at the moment. 06:44, June 21, 2012 (UTC)
 * ...Wikipedia? -- 21:28, June 21, 2012 (UTC)

Am I the only one that's seen these?
In the latest video, I noticed a few things. There seems to be a new Kiteshield (presumably) bearing the Bandos symbol (one of the Mods had it). Also, we're getting a few THOUSAND Hitpoints (7007 in the new video).

Anyone else notice these? 67.191.126.69 01:03, June 23, 2012 (UTC)


 * You are not alone. Jagex will be filling in the gaps in various sets (I hope we get dhide boots :D) and armour will now affect hitpoints to some extent. 118.209.215.156 12:01, June 23, 2012 (UTC)

Magic upgrades
Borrowed power will be autocastable on the beta! :D Rathe confirmed it on the fourms. Omega Haxors 04:12, June 24, 2012 (UTC)


 * Hm, I wonder. Will this make Lunars overpowered? 14:18, July 8, 2012 (UTC)

Armour penalties?
Will there be armour penalties in normal RuneScape like you have in Deamonheim? Like this: Melee gets penalties for Magic and Ranged; Magic gets penalties for Melee and Ranged; and Ranged gets penalties for Melee and Magic, is this a correct memory? I remember seeing a Jmod typing/saying somewhere. 19:58, June 25, 2012 (UTC)

I believe a JMod did confirm that armour, though not explicitly stated, still carries its innate weakness or inefficiency when defending or attacking (respectively) with a certain style. Using melee armour to cast spells will not work well, and will not defend against magic very well. However, the specific weaknesses to stab, slash, and crush seem to be gone. 98.249.218.100 21:07, July 8, 2012 (UTC)

Polypore Staff's Innate Attack
This is an issue that really needs to be addressed to the Jagex staff. Currently, the Polypore Staff's natural attack is non-existent in EOC. In other words, there's currently no way to deploy the staff's charges, yet it still has 3,000 of them stagnantly.

Jagex plans to make the Enhanced Excalibur's special attack into an ability, but I've seen no effort to implement a new ability or function to use the Polypore's charges other than all magical staves becoming two-handed weapons. The charges should be usable! 20:51, June 28, 2012 (UTC)

You make it sound like they did that intentionally. This is a BETA and anything and everything can be changed at anytime during the beta. If you think it's a glitch, report it! If you think it was intentional, go tell them your thoughts on THEIR forum. 98.249.218.100 21:09, July 8, 2012 (UTC)

Dungeoneering
So what happens to dungeoneering? Are the staves 2h or do they become 1h wands? Do the rings such as blazer and berserker still work the same? 05:03, June 30, 2012 (UTC)

Well, im a dharok pure, and so far in the beta, the whole "low lp" does not make me hit any higher? Are they really going to just carelessly mess up so many people's accounts, just for this stupid rework? It just seems so stupid to me. All i do on this game is pk, and i can't stand this guildwar,WOW, pk style.

Is there a way to reset to a new beta account(starting at level 4) after you have allready imported your ingame charachter? 188.24.247.188 15:05, July 6, 2012 (UTC)Paul

Offense/Defense Values to monsters.
All Beta monsters need at least a defensive value for training purposes. For example, someone with 50 ranged won't get good experience from Greater demons because greater demons have 59 defense. Even though the person has a combat level higher than the Greater demon.

Mrpushee (talk) 16:56, July 6, 2012 (UTC) Mrpushee

Combat beta new account
Is there a way to reset to a new beta account(starting at level 4) after you have allready imported your ingame charachter? 188.24.247.188 19:17, July 6, 2012 (UTC) Paul

should i even continue training on beta or am i training for nothing. someone please tell me so i wont waste my time 76.30.113.205 00:16, August 18, 2012 (UTC)john

No you can't and stop wasteing your time if you are grinding xp on beta

Theslowbros (talk) 01:23, August 18, 2012 (UTC)

Quests
How do abilities work against quest bosses? Is damage capped/fully blocked? I am mainly wondering about Nomad; I am trying to decide whether or not to work at beating him (and spend the money) before the update comes out.

Gtg891x (talk) 22:16, August 20, 2012 (UTC)Gtg891x

you can't make nomad much harder and he will probably be easyer(if you DO have 99herb and cook) because you have too take in too consideration the fact that not everyone will be 99herbelore or 99 cooking at the time they try too defete him thus the best food they can use will most likely be monkfish or shark, but on the other hand i whould say just try before the beta he isn't that hard i took him on the second try. (btw i don't think the version in the beta ATM is the final version of nomad i think he will be balanced before the relese)

84.202.155.202 06:17, August 21, 2012 (UTC)

EOC release date
Does any1 have any ideas or know when beta will finish?

, 08:13, August 23, 2012 (UTC)Anzu68

EoC delayed?
EoC actual update should be either December 2012 or early 2013 or early 2014, not November 2012.

It needs to be extended far longer. Database too...

Confirmation on expected release of EoC?
Can anyone find a source to confirm this statement on the article?

"The actual update was postponed/delayed to December, but cannot be any sooner than December, as there are currently events planned by Jagex for the month of October to November."

I've seen the phrase (and 'source needed' template) on the article for some days, yet I can't find any sources. Logialian (talk) 09:21, September 10, 2012 (UTC)
 * Fair point. I'm amending the article to reflect that there is no info about the EoC's release. -- 09:23, September 10, 2012 (UTC)

its coming Nov.20th --Heavyoak (talk) 04:30, November 9, 2012 (UTC)

Controversies
I don't really understand why anyone would see the survey as being biased towards the EoC. I took the survey; it has plenty of options for people's opinions and certainly isn't biased. They even have an option in there for "I hate it all," which most of the players against it have constantly been saying. The only thing required is to complete the Combat Academy, which makes perfect sense to me. Their was plenty of opportunit for people to do the tutorial and take the survey. RelmKisaragi (talk) 18:57, November 8, 2012 (UTC)


 * I agree. The claims in that section certainly aren't cited anyway. 76.222.240.104 03:58, November 9, 2012 (UTC)


 * I don't know... I don't think it has to be cited if there's a lot of references to it, and I HAVE seen people say this in both the forums and on Twitter, so its not like people aren't saying this. I just don't see how it was biased at all, regardless of whether you support it or hate it. RelmKisaragi (talk) 04:06, November 9, 2012 (UTC)