Explorer's ring 3

The Explorer's ring 3 is a reward from the medium Lumbridge and Draynor Tasks. The ring offers a slight bonus to Magic attack and Prayer, as well as the extra bonuses described below. The silver, gold and pewter rings are all upgrades of the previous version(s) of the ring, not new and separate items.

After completing all of the medium tasks, players may talk to Ned in Draynor Village to receive the next version of the ring, as well as an experience lamp that grants 1,500 experience in a selected skill. This ring provides the same bonuses as the previous rings, as well as providing the user with 3 run recharges, and also acts as a free teleport to the cabbage field south of Falador. (This is described by Ned as travelling on the dual cabbageway, commonly referred to as the "cabbage-port", as the option to do so is titled "cabbage-port".) The teleport has unlimited charges (though giving no experience in any skill), while the run recharges and low alchemy charges reset every 24 hours at 00:00h (UTC).



Benefits

 * The teleport spell is useful for free-to-play fishing and mining gold ores on Karamja island. Players can teleport from anywhere using the ring and run a short route to ship. They can also teleport back using the ring and bank at Draynor bank. The use of the ring has since diminished, since Stiles was released to provide free noting fish service, and Ring of Kinship for quick banking.
 * Along with the warped floors update, a new interface for low alchemy was given. This makes it very convenient to alchemise useless drops from monsters. The interface also doesn't leave as soon as you alchemise, it stays there until you close it by clicking the 'x' at the top-right corner of the interface.


 * Similarly the ring is very convenient for travelling to Entrana. However the ring is disallowed to be brought there, players can use cabbage teleport and use the bank deposit box near the monks, then ride a boat to there. It means the ring will only provide infinite one-way teleports.
 * The ring is useful for Charter ship, as the service spot is slightly further away from Karamja ship.
 * The spirit tree patch in Port Sarim is very close to the cabbage patch. Planting a tree here makes cheap and quick access to the Tree teleport system. This makes places like the Grand Exchange, Ardougne, and Gnome Stronghold easy to reach.
 * The ring can be used in the Fist of Guthix activity to recharge the wearer's run energy. This is helpful when he/she needs to run or attack his/her opponent depending on their current role (hunter or hunted) in-game.
 * The ring is the only ring with a Prayer bonus. The explorer's ring along with the Ring of Devotion are the only free-to-play rings with any bonuses. The Explorer's Ring is a staple for all free players who have earned it and would like the cabbageport, run energy boost, +1 mage attack, and +1 prayer boost.
 * Players gain the normal experience for casting Low Level Alchemy with the ring (31 experience). Due to the fact that a Nature Rune is not required, the ring's Low Level Alchemy is more economical than casting High Level Alchemy on items with a high alch value of less than three times the current nature rune price (3* = ).


 * When runecrafting at an elemental altar (i.e. air, water, earth, or fire) while wearing the ring, the ring "sparkles to life" and creates extra runes for the wearer. According to Jagex, the ring gives you a 10% chance of crafting an extra rune per essence(although some players say this percentage is higher,as high as 30%). This means that one should expect, on average, 2 to 3 extra runes per trip, if each trip consists of 28 rune essence. This function is perfectly compatible with the experience-doubling powers of any of the Runecrafting gloves from the Fist of Guthix, with neither preventing nor disrupting the other's function, and can be used any number of times. When the Elite tasks were released, it did not give the wearer a 10% chance of receiving extra runes when crafting air, water, earth, or fire runes. This has been fixed, however, and the wearer now also receives runecrafting experience for any additional runes generated by the ring.


 * The ring is EXTREMELY useful for farmers because the teleport spot is a cabbage patch just south from an Allotment, Herb, and Flower patch. Use of the ring is especially popular among farmers using the Chain Farming technique, as it is the quickest teleport method to the Falador patch. Unlike the Amulet of Glory, the explorer's ring does not require periodic recharging. Players are also close to the belladonna patch after using the teleport, with the agility shortcut through the broken railing providing even less walking distance to the patch.
 * The Great Orb Project is an excellent opportunity to gain extra runes using this ring, though Level 50 Runecrafting is a requirement to get into the guild.
 * The Ring is very useful in many quests; for example, its run energy-restoring ability can be put to excellent effectiveness in The Fremennik Trials.
 * The teleport can be used in combat (it will not be interrupted by combat), meaning it can be used to escape certain death at the hands of a high-level monster; also, when used, it takes you to a cabbage patch which can be used to heal without wasting any food in your inventory.


 * Note: Using this ring for helping runecrafting is no longer efficient: The air altar has moved west of Varrock, and also Ring of Kinship is currently the best banking teleport ring, (although you will have travel back to the original spot) for all players without any requirement and without need to recharge.


 * The ring (along with all other Explorer's Rings) provides a decent bonus for mages, but if you can afford one, AND has member credit, then a Seer's Ring is better.

Trivia

 * When the recharge timer is up and the Explorer's Ring 3 is fully recharged, you used to be forcefully logged out with no prior notification. This was changed in one of Jagex's hidden updates.
 * If a player dies while wielding the ring (if they have more than three items upon his/her person), they will not be able to get it back from his or her gravestone. However, regardless of how many times it is lost or removed, it can be easily replaced, free of charge. You simply have to speak with Ned, Bob, or Explorer Jack to get it back.
 * While it is possible to take the ring into the Alchemist's Playground, it can not be used there.
 * The ring can be used to teleport to the Falador cabbage patch up to level 20 Wilderness.
 * On the 19 August 2008, an unannounced change was made to the name of all of the explorer's rings: the parentheses were removed.
 * When fighting or being attacked, while using Cabbage-port, either the cabbage disappears, or the cabbage continues its animation but the player changed his/her animation. The teleport process is not interrupted, unlike Home Teleports.
 * If the player attempts to take it to Entrana then the monk will refuse to take it, saying that it holds hidden power in which he will not tell the player what it is.
 * When attempting to use the ring's low alchemy spell in the Free for all, Clan Wars activity; the text shows "Please go somewhere else if you want to do that."
 * When using the ring to restore run energy while wielding an Abyssal Whip, the weapon stays completely straight.
 * The Explorer's Rings 3 and 4 are currently one of the two only free-to-play jewellery items that have teleportation, the other being the Ring of kinship, though certain other F2P items, such as the Skull sceptre and the Tele-orb, also possess the power of teleportation.
 * There's a glitch that when you use the new rest option, and then you use the teleport of the ring you can walk after your spawn in the field with the animation running. This too is the case if one teleports from a POH, as with all teleports out of a house.
 * There is a glitch that while one decides to teleport when running, run energy will still be deducted as if the player was still running, but in fact the player is actually in the cabbage field, not moving at all.
 * You can use the Ring's cabbage-port function immediately after you teleport to the cabbage patch; in other words, you can use it from the teleport destination over and over again, teleporting to the same place.
 * Formerly, Ned, after you have completed the entire Lumbridge/Draynor Tasks, would explain that the Farming patch spirit had enchanted the ring, and by operating the teleport and waiting, one can actually meet the spirit herself. This has since been removed.
 * Previously, while wearing the ring, the only right-click option available would be to "Operate" it, opening a screen with two or more options. However, after the 7 October 2009 - High-level Herblore Potions Update, like certain other items, F2P or P2P, such as the Amulet of Glory, right-clicking it when worn will display the options without having to operate it and then select the desired options.
 * Some untradeable items show their price when they are shown in the Items Kept on Death menu. The Explorer's ring is one of these unique items, and is shown to be worth 350 coins on the menu.
 * If you lose any ring and try to get it back, the charges will have been unaffected.
 * There is a bug during which a player attempting to get the ring would be able to cook a lobster on the Lumbridge Castle range, even if they did not have the proper level requirement. This has not been fixed.
 * The ring received a little graphical update on the update of Court Cases 9 June 2010, it was a hidden update.
 * The phrase "Dual Cabbageway" is a play on "Dual Carriageway", a term used in the European roads system; while a dual carriageway has two separate directions of traffic, the cabbage-port is a one-way teleport.
 * Shortly after the Elite tasks update, the ring was able to cast Low Alchemy on itself, yielding 140 coins. It was possible to stand in Ned's house and make the ring Low Alch itself getting 140 coins each time. This would make 4200 coins per day, plus magic XP. This has now been fixed and the ring will not Alch itself. Normal Alchemy spells (the ones cast from the spellbook instead of the ring) will also not work on the ring.
 * Previously, when attempting to use the ring's alchemy function on itself, the player would be given a message stating that the ring refuses to alch itself. Now, using any alchemy spells on it will simply give the message "You cannot use alchemy on that item."
 * Using the Low Alchemy option on the ring yields 930 exp per day. Using only this, it would take approximately 590 years to reach 200,000,000 exp.
 * A hidden update capitalised the explorer's ring name in the recharge message.

Explorer's ring 3