Hellhound

Hellhounds are hunted by high-levelled Treasure Trail enthusiasts for the Level 3 clue scrolls that they may drop when killed. After the release of the Summoning skill, hellhounds were hunted for the charms that are used for infusing Summoning pouches, as they drop gold charms very often (a gold charm is dropped in roughly 3 out of every 4 kills). Hellhounds are also given as Slayer assignments.

Habitats

 * Taverley Dungeon
 * Level 50 Wilderness, east of the Deserted Keep
 * Witchaven Shrine Dungeon, lots of safe spots but requires the quest Family Crest.
 * God Wars Dungeon (level 127)
 * Fight Arena (Bouncer) (level 137) Note: Bouncer can only be fought once during Fight Arena quest.

Fighting Strategy
Hellhounds have a low defence, but make up for this with high offensive stats. The level 122 and 127 hellhounds have maximum hits of 13 and 14 respectively. They can be ranged and cannoned fairly easily in the Taverley Dungeon, making it a decent way to train the Ranged skill. In addition to several safe spots, players can stand outside of the target's wander zone to stay safe.

The two hellhounds in the Witchaven Shrine Dungeon can also easily ranged and maged once they become tolerant of the player. There is a gold rock in the middle eastern part of the room that is commonly used as a safe spot. If the hellhounds are not yet tolerant, the player will not be able to hide from both of them. This dungeon is a quick trip to and from the southeast Ardougne bank. Since there are only two, and the respawn rate is slow, this may not be the most efficient place to slay them for a Slayer assignment.

Despite the high accuracy and damage of their attacks, a player can still fight Hellhounds for a nearly limitless amount of time using either Guthans or a combination of Bunyip pouches and the Bones to Peaches spell.

If one refrains from picking up any bones, one would theoretically only need a maximum of 5 free inventory slots to pick-up any items that the hellhounds drop (All four kinds of charms + any eventual clue scroll). The rest of the player's inventory could then be filled with potions or food in order to prolong the trip.

Player-owned House


In any Player-owned house, a level 122 hellhound can be bought as a guard for the Dungeon. However, the hellhound costs 5,000,000 coins and will require 94 Construction. Buying a hellhound guard will give 2,236 Construction experience. They do NOT count as a slayer task, and they DO NOT give any experience.

100% Drops

 * Bones

Other Drops

 * Nothing
 * Level 3 Clue Scrolls (Uncommon)
 * Gold charm (most common drop)
 * Crimson charm (more common than Green)
 * Green charm (more common than Blue)
 * Blue charm (uncommon)

Trivia

 * Slayer masters describe hellhounds as 'a cross between dogs and demons'. However, hellhounds are not demons and are not affected by the powers of Silverlight or Darklight.
 * Sumona simply says that hellhounds deserve to die even though they are not cats this is a reference to her being the devourer