Achievements

Achievements (also known as Tasks and previously known as Achievement Diaries) are challenges that players may complete in order to earn rewards. The Achievements system consists of Achievements grouped under skills, areas, PvM, and completionist categories.

Future update
A second phase of updates to the Achievements system was planned for May 2017, but has since then been delayed. It is now intended to be released in July 2017. The second update will bring a compact mode to the system, which will allow more achievements to be viewed at the same time. General improvement to the interface will include a highlight for the currently selected category; a counter of how many achievements completed/total number of achievements; the option to hide locked achievements that the player does not meet the requirements for; and inclusion of an achievements' difficulty in its name. The interface will also return to any previously opened achievement or category/tab upon being re-opened. It will be possible to move out the active path into a separate interface.

The overview tab will also be improved with tweaks to the progress bar colours and addition of mouse-over information to achievements displayed in the "almost there" and "recently completed" sections. More achievement paths will be added, especially for newer players. The Burthorpe and Taverley achievements will be incorporated into this and will introduce how various skills interact with each other. New paths will also be added for high-level players, including a suggested path to completing The World Wakes. This is currently in QA and is expected to be released in patch notes ahead of the second achievements update. There will also be more achievements added to the PvM categories.

The update will also add an achievement score system. Achievements will be weighted according to their difficulty and totalled to give a score for each player. This will be visible in a new tab on player examines; which will also show up to 4 achievements favourited by the player. There will be the option to compare examines with players on your Friends List who are on the same world as you.

A further future patch note will be to add counters for a number of achievements: the number of bosses needed to be defeated for Reaper Crew; memoriam crystals; and chompy birds killed. The achievement tracker interface will be improved with the text wrapping and resizing correctly, more distinctive pin icon states, and clicking on a tracked achievement redirecting the player to its entry in the achievement system. Completionist achievements will be alphabetised. Completionist achievements will return to being a list without icons or titles. Checking the "hide completed" option for achievements will now hide paths for which all achievements are complete.

The Achievements system
To access the Achievements system, players should click on the Hero icon in their interface. In Legacy-mode you'll need to click the Settings-icon to access this. Doing so will bring up the Hero interface. By opening the Achievements tab, a player can view an overview of the Achievements (including the Path System), list of all Achievements and a tracker for Achievements.

Skills Achievements
The skills Achievements lists milestones in each of the skills. The last Achievement in all skills is reaching level 99, except for Dungeoneering, Slayer, and Invention that continue until level 120.

Area Achievements
Area Achievements are tied to a specific area and are meant to test the player's knowledge about that area. There are currently fourteen areas that have Tasks to complete.

The areas view shows set task Achievements for each of the locations and difficulties. When the player hovers their pointer over a set tasks Achievement, the reward for completing the set will be shown.

The Achievements for areas are split into five categories, based on their difficulty: beginner, easy, medium, hard, and elite. The easiest Achievements usually do not require any skill levels to complete, but most higher Achievements tasks require the player to have high skill levels and difficult quests completed, as well as in-depth knowledge of a particular area within RuneScape, such as the TzHaar Fight Caves. With the exception of the Lumbridge and Draynor Tasks, the Achievements are for members only, as many Achievements involve members' skills or quests. A small number of the Varrock and Falador Tasks can be done as a non-member, but the task set will not be 'completed' unless the player is a member. With the release of the Wilderness Tasks, there are 690 area Achievements in total. Once a player has completed all area Achievements, he/she may be required to lobby for the Achievements to be registered as completed.

Completion of all of a particular area's easiest grade of area Achievements enables players to claim an antique lamp, claim a unique wearable item for that area that has special abilities, and unlock extra benefits from resources in that area. Completion of each subsequent grade of Achievements upgrades the wearable item, unlocks better benefits, and provides more lamps. Some other miscellaneous tasks generally give small cash rewards that can be collected from Explorer Jack. Following the update on 6 December 2011, cash rewards were added directly into the money pouch, though other rewards still needed to be claimed from Explorer Jack.

When an area Achievement is completed, players will be informed in the chat interface, and that particular Achievements will be struck out in the journal. A popup at the top of the screen will also inform the player that the Achievements is completed. These popups may be disabled from the Achievements list.

If 350 area Achievements are completed, the player will unlock the music track The Task at Hand. If all area Achievements are completed, including those that are not part of an area set, the player will unlock the Taskmaster emote.

There currently is no Achievements Tutor, although many NPCs, such as Sir Vant in the former tutorial, have mentioned one.

List of area Achievements
There are fifteen Achievements areas at the moment:

Skill requirements
* - You require at least one skill with at least level 99, or own the quest point cape for one of the Tiranwnn Elite Tasks.
 * The left table shows the skill levels required to complete all Tasks, including the levels needed to complete quests that also are required. The right table shows the skill levels required to complete all Tasks available in Free-to-play.
 * Temporary boosts may be used to obtain the required level to complete certain Tasks.
 * The current experience required to complete all of the Tasks is 140,978,512 excluding skill requirements of quests required for some Tasks and assuming no skill boosts are used. This is roughly 5 times the amount of experience required to complete all current quests and earn the quest point cape.
 * The current experience required to complete all of the Tasks available in free-to-play is 2,485,014 assuming no skill boosts are used (the same even if skill requirements from quests are included).

Quest requirements
The list below shows the quests required to complete all tasks. The quests are listed by location.

Lumbridge/Draynor
Players also need to have started Dragon Slayer, which requires 33 quest points.
 * Cook's Assistant
 * Rune Mysteries
 * The Restless Ghost
 * The Blood Pact
 * Myths of the White Lands

Burthorpe/Taverley

 * Let Them Eat Pie
 * Death Plateau
 * Druidic Ritual

Ardougne

 * Back to my Roots
 * Biohazard
 * Catapult Construction
 * Enlightened Journey
 * Fairy Tale II - Cure a Queen
 * The Hand in the Sand
 * Kennith's Concerns
 * Legends' Quest
 * Lunar Diplomacy
 * Meeting History
 * Monk's Friend
 * Monkey Madness
 * Plague City
 * Rune Mysteries
 * Sea Slug
 * Tower of Life
 * Watchtower
 * Wolf Whistle

Note: Although these are the only quest requirements, more quests may be needed for the 500 song requirement.

Falador

 * Fairy Tale II - Cure a Queen partially complete
 * Elemental Workshop I
 * Garden of Tranquillity
 * The Hand in the Sand
 * Ratcatchers
 * Recruitment Drive
 * Rune Mysteries
 * The Slug Menace
 * The Knight's Sword
 * Temple at Senntisten

Fremennik

 * Fairy Tale II - Cure a Queen
 * Garden of Tranquillity
 * Lunar Diplomacy
 * Royal Trouble
 * The Fremennik Isles
 * Wolf Whistle
 * Blood Runs Deep (For Balmung)
 * Tai Bwo Wannai Trio

Morytania

 * Biohazard
 * Darkness of Hallowvale
 * Dragon Slayer
 * Druidic Ritual
 * Family Crest
 * Ghosts Ahoy
 * Haunted Mine
 * Heroes' Quest
 * In Aid of the Myreque
 * In Search of the Myreque
 * Jungle Potion
 * Legacy of Seergaze
 * Legends' Quest
 * Lost City
 * Merlin's Crystal
 * Nature Spirit
 * Plague City
 * Priest in Peril
 * Ritual of the Mahjarrat
 * Shield of Arrav
 * The Restless Ghost
 * Underground Pass
 * Waterfall Quest

Karamja

 * Dragon Slayer
 * Jungle Potion
 * Legends' Quest
 * Monkey Madness
 * Shilo Village
 * Tai Bwo Wannai Trio
 * The Grand Tree
 * While Guthix Sleeps

Seers' Village

 * Fairy Tale II - Cure a Queen
 * Elemental Workshop I
 * Family Crest
 * King's Ransom
 * Camelot training room (miniquest)
 * Murder Mystery
 * One Small Favour
 * Scorpion Catcher
 * Wolf Whistle

Varrock

 * Fairy Tale II - Cure a Queen
 * A Soul's Bane
 * A Tail of Two Cats
 * All Fired Up
 * The Curse of Zaros
 * Desert Treasure
 * The Dig Site
 * Dragon Slayer
 * Enlightened Journey
 * Family Crest
 * Garden of Tranquillity
 * Gertrude's Cat
 * Hazeel Cult
 * In Aid of the Myreque
 * Making History
 * Meeting History
 * Merlin's Crystal
 * Nomad's Requiem
 * Observatory Quest
 * Priest in Peril
 * Ratcatchers
 * Rune Mysteries
 * Shield of Arrav
 * Temple of Ikov
 * The Grand Tree
 * What Lies Below

Desert

 * Contact!
 * Deadliest Catch
 * Dealing with Scabaras
 * Desert Treasure
 * Diamond in the Rough
 * Do No Evil
 * Dream Mentor
 * Eagles' Peak
 * Enakhra's Lament
 * Fairy Tale II - Cure a Queen
 * Ghosts Ahoy
 * Missing My Mummy
 * One Piercing Note
 * Smoking Kills
 * Spirits of the Elid
 * Stolen Hearts
 * The Feud

Daemonheim

 * Salt in the Wound
 * A Clockwork Syringe

Tirannwn

 * Blood Runs Deep
 * The Branches of Darkmeyer
 * Bringing Home the Bacon
 * Deadliest Catch
 * Desert Treasure
 * The Elder Kiln
 * Fairy Tale II - Cure a Queen
 * Fate of the Gods
 * Legacy of Seergaze
 * Mourning's Ends Part I
 * Mourning's Ends Part II
 * The Path of Glouphrie
 * The Prisoner of Glouphrie
 * Plague's End
 * Regicide
 * Underground Pass
 * Within the Light

Wilderness

 * Summer's End

Tasks set

 * Ardougne cloak
 * Karamja gloves
 * Varrock armour
 * Explorer's ring
 * Falador shield
 * Seer's headband
 * Fremennik sea boots
 * Morytania legs
 * Desert amulet
 * Daemonheim aura
 * Tirannwn quiver
 * Wilderness sword

Antique lamps
Antique lamps require the player to have a certain level in the skill it is used on. The highest such requirement is 85-95, for the lamps awarding from 50,000 to 95,000 experience.

In total, the antique lamps from all area Achievements combined grant 2,385,500 experience.

PvM Achievements
The PvM Achievements are grouped into four subcategories.

Solo PvM
The solo PvM category only has a single Achievement:

Group PvM
The group PvM category currently has no Achievements.

Raids
The raids Achievements consist of the following:

General
The general category currently has no Achievements.

Completionist Achievements
The completionist Achievements lists the achievements for completionist cape, trimmed completionist cape, and master quest cape.

History
The first achievement set (Karamja) was released on 8 May 2007. It was originally named an Achievement Diary and had three difficulty levels: Easy, Medium, and Hard. The interface resembled that of the quest list and was actually a sub-menu of the Quest Tab. As with quests, each diary turned green once completed. Achievement diaries were later split into a separate interface tab, merged into the Noticeboard tab, and eventually put in the Hero interface in RuneScape 3.

A total of six more Achievement Diaries were later released. The Ardougne Tasks, released on 20 October 2009, was the first set to have a fourth difficulty level, Elite. Elite Tasks were added to most other areas on 7 September 2010.

On 24 November 2010, the system of Achievement Diaries was changed into the Task system. The interface was redesigned, extra rewards were added, and more tasks (not considered to be part of the Lumbridge and Draynor Tasks set) were released for the Lumbridge area, meant as an introduction to the Tasks system for new players. Since then, more tasks have been periodically added to this generic set. Many of these "Miscellaneous" tasks are very simple to complete (e.g. Use the "Run" feature) and as such have a Beginner difficulty level.

On 19 September 2012 the Task System was renamed Achievements.

On 18 April 2017 the interface was reworked to include the skills, PvM, and completionist Achievements too instead of just area Achievements.

Trivia

 * Seven areas that do not have a current task list are still displayed as locations in the tasks tab when visiting the areas. These areas are the Gnome Lands, Feldip Hills, Keldagrim, Dorgesh-Kaan, Piscatoris, Islands (Entrana, Ape Atoll, Crash Island, Void Knights' Outpost, Braindeath Island, Mos Le'Harmless, Harmony Island, Rock Island Prison and Iceberg), and the Outer Planes (Zanaris).
 * If you have completed all the tasks for a higher group (Hard tasks, for example) without completing the ones that precede it, then you are not able to claim your reward until you've done so.

Achievement Diary Tasks Tarefas