PvP world

Recently, Jagex has announced that they will release servers dedicated to player vs. player activities. These worlds will allow the player to kill other players in nearly 99% of Gielinor. This update will act in the same way that the Wilderness did before the December 10 Wilderness changes.

Items would be lost by players upon death, but PKers will receive loot from their kills based on a "drop table", with drop values depending on the level of the player you defeat. The game will generate loot specific to PVP worlds, such as "XP-modifying gear, lvl 70+ equipment and new, glorious, short-term but hard hitting gear." This loot should be good enough to make PK'ing once again a "viable source of income," according to Jagex.

The PVP-world specific loot will balance the inherent danger of a PVP world with the incentive to use PVP worlds for faster skill leveling. Players can only attack others if their opponent is with their level range, much like the classic Wilderness. Around 1% of the world will be designated "safe zones" where players will be safe from attacks by PKers and can bank items and regenerate health.

The idea of "PVP Worlds" has been suggested by fans ever since the early days of Runescape Classic, but until Jagex's anouncement many players thought that such an update would be technically impossible.