Desert Treasure

Desert Treasure is one of the most challenging and dangerous quests in RuneScape. Do not underestimate this quest, as several high level players (combat 100+) have been known to die while attempting to complete Desert Treasure. However, do not think it is impossible, as many lower level Non-Pure players (combat 60 to 80) have been able to complete it. While in most quests you can just use prayer to get through the fights, in Desert Treasure, you will have to use that and a whole lot more.

Level 60 Attack would also prove very helpful, so that you can wield Dragon weapons, and 43 or higher Prayer is strongly recommended as it is extremely hard if not impossible without Protect from Melee. A high level Magic is also recommended as most of the fights are easier with Magic.

Details
Do not underestimate this quest, if the walkthrough calls for restore potions, use them!

Enchanting the mirrors
Items needed for this section: Shantay Pass (or 100 coins), 650 coins for Bandit's Brew, Waterskins (optional), Ashes, 1 Blood rune, Bones, Charcoal, 6 Molten glass, 12 Magic logs, 6 Steel bars.


 * Travel through the Shantay Pass south of Al-Kharid (make sure to bring or buy a Shantay Pass) and then travel south-west (either via the Magic carpet, or walking/running) to the Bedabin camp. Talk to the archaeologist, Asgarnia Smith, who is very close to the magic carpet stop. He will give you etchings to take to the expert at the Digsite.
 * Travel to the Digsite south-east of Varrock and talk to the expert inside the building at the exam centre of the site. He will take the etchings. Talk to him again to gain some notes to take back to the archaeologist.
 * Go back to the archaeologist in the desert. Make sure to take 650 coins.
 * Go south to the bandit camp (do not wear Zamorak or Saradomin clothing, as bandits attack Zamorak and Saradomin supporters) - it's not far. Talk to the barman there, buy a drink (Bandit's Brew) for 650 coins and find out about the four Diamonds of Azzanadra.
 * Talk to Eblis who is east of the general store. He will tell you that he needs various items to enchant some mirrors.
 * Ashes
 * Blood rune
 * Bones
 * Charcoal
 * 6 Molten glass
 * 12 Magic logs
 * 6 Steel bars
 * Go back to the bank at Shantay Pass, and withdraw the items. (Note: It is possible to bring the items in noted form).
 * Return to Eblis, and use the items on him one by one. He will not take them if you talk to him. Eblis will disappear after you give him the items. He will reappear a little to the south-east on top of a hill with mirrors.
 * Talk to Eblis again at the hill. The mirrors aren't perfect, however, as they show where the diamonds have been at one time. Because of this, two of the mirrors show other locations - the Bedabin camp and the Pyramid itself, but you need to acquire the diamonds from the other locations first.  You may attempt the diamonds in any order.
 * Note: At some point in the quest, you may be attacked by a level 95 Stranger who carries a Dragon dagger. He will follow the closest person to him and can't be attacked by anyone except the diamond holder. This is random and does not happen to everyone. In general though, he's easy. He will not come if you are not carrying the diamonds.

Blood Diamond
Items needed for this section: Garlic, Silver bar, Spice, Pestle and mortar, lobsters or better food, Prayer potions, Druid pouches (optional), runes to cast magic (fire bolt will suffice), magic armour. a super set is necessary for lower levels.


 * Travel to Canifis pub and a cutscene will occur. Talk to Malak in the pub and he will tell you that a lord vampire named Dessous has the blood diamond and Malak will give you a list of items that you need to draw him forth and weaken him.
 * Garlic: Travel to Draynor, get garlic if you need it upstairs in a cupboard from the house where you started the Vampire Slayer quest and take the garlic. Then use a pestle and mortar on the garlic to get ground garlic.
 * Silver pot: Take a silver bar into the small dungeon just northwest of the bank. Talk to Ruantun in the dungeon (the trapdoor is located near the jail) and he will make you a silver pot.
 * Get it blessed: Take the pot to and get it blessed by the High Priest in the church on Entrana. If you forgot this step, you can have the pot blessed later.
 * Fill it with blood: Travel back to Canifis and talk to Malak again, he will fill the pot with blood (your blood!). When he does this, you will lose 5 Hitpoints. Make sure you have more than 5 hitpoints before talking to him.
 * Spices: You need to use a pestle and mortar with the garlic and add it to the pot, along with some spice - the Ardougne Spice Stall or the Culinaromancer's Chest are the best places to get this. Gnome spice and coloured spice do not work for this quest.
 * (Note: that if you forgot to bless your pots, the High Priest will still bless it when it is full of blood - although he will be slightly shocked!)
 * Travel through the swamps to the graveyard. You should take with you:
 * 1) Magic armour, preferably something with good magic attack and defence bonuses. Try to keep both bonuses above zero.
 * 2) Runes to cast the spell you are using
 * 3) 10-20 Druid pouches - see Nature Spirit quest. (optional)
 * 4) Emergency escape such as the Ectophial
 * 5) Lobsters or better food.


 * Once you arrive at the graveyard, pour the blood on the tomb and Dessous will appear.

Defeating Dessous

 * There are several ways to defeat Dessous:
 * 1) Use Protect from Melee prayer, and cast magic on him up close.  Eat food when necessary.  The objective is to defeat him as quickly as possible.  A common mistake made by players whilst fighting Dessous is to panic and attempt to either: devour large amounts of food, or run around attempting to find a better spot. This should not be attempted, because if you try to find a safe spot, he'll teleport right next to you. This could prove be a critical mistake and cost you the battle, or even your life.Another thing is that if you make him teleport more than 3 times, he says he's tired of "playing with you" and goes back inside the coffin.
 * 2) Use melee up close with Protect from Melee prayer.  If attempting this, you are advised to bring lots of sharks, 2-3 prayer pots, and a super set.  This method is not recommended as he has a very high melee defence.
 * 3) Use a halberd (preferably dragon) to attack him through the fence, whilst using Protect from Magic prayer.  As soon as Dessous teleports through (after two hits), run around the other side of the fence, and use the halberd on him again. It is recommended to bring some food with this method (about 11 monkfish should do) as Dessous will land a hit every now and then as you are running to the other side of the fence. 5-7 prayer potions should also be brought to ensure continued prayer protection, though it is unlikely this many will be used. Remember that if you make him teleport around too much, he'll get annoyed with you and go back in the coffin.
 * 4) Use ranged.  Use your best ranging armour (preferably with a Fremennik helm and Archer ring).  Bring 4-5 prayer potions, the Ectophial (or similar one-click teleport), and fill your remaining inventory with good food: sharks or better.  Use a rune crossbow and unholy book, equipping emerald bolts(e) or better.  Switch auto-retaliate and Protect from Magic ON.  As Dessous attacks, keep ranging him and eating.  Dessous will cause you quite a lot of damage, but you should be able to kill him quite easily.  If things are looking bad, teleport out, restock and try again.
 * Note: A Ring of recoil could be very useful during the fight with Dessous. Meanwhile, A Ring of Life could save you if things go wrong.


 * Return to Malak in Canifis to claim the Blood Diamond.

Ice Diamond
Items needed for this section: Chocolate cake, Spiked boots, 3-5 Super restore potions or stat restore and prayer potions, lobsters or better food, runes to cast a fire-based magic spell significantly below your level (fire bolt is recommended since your stats decrease in the area. If you have them, use chaos gauntlets to increase your maximum hit), and an Ectophial or teleport tablet for a quick teleport out that doesn't have a magic requirement.
 * Teleport to Trollheim (if completed Eadgar's Ruse, otherwise use the passage taken in Death Plateau) then climb down the hill and travel towards the thrower trolls (Switch on Protect from Missiles). Before you get to them you should see a passage on your left.  Go down this passage until you see a small troll child standing by an ice gate. This is the entrance to the Ice Path. It should start to snow as you walk down the passage.
 * Talk to the child and he will start crying, give him the chocolate cake. He will then tell you that his mum and dad have been captured by a bad man because they stole his diamond.
 * BEFORE entering the ice gate, you should have the following: Super restore potions (or prayer potions and restore potions), runes to cast fire magic (Fire bolt suggested), and food.  Whilst you are in the icy area beyond the gate you will not be able to run, and every single stat will be reduced by 1 every few seconds, including Hitpoints, Magic and Prayer.
 * Enter the ice gate and kill 5 or 6 Ice trolls by casting fire magic up close and using Protect from Melee. Drink from a restore potion when your magic falls below the required level and eat as required.  Once you have killed 5 trolls at the gate, the cave at the back should open.  Return to the bank and wait for your stats to recover, drink a super restore potion, or simply find a way to kill yourself (without any valuables on you!) to get them restored quickly.
 * Now you have to go and kill Kamil. He uses the ice spells section of Ancient Magicks which freeze you when trying to attack however they will not hit as high as Ancient Magicks. For this, have
 * 1) Several Super restore potions or stat and prayer restores (4 or 5 should be sufficient)
 * 2) One-click teleport - Ectophial or a Teleport tablet as a fast escape.
 * 3) Food - Swordfishes or better.
 * 4) Spiked boots - see the Death Plateau quest. Also bring some regular climbing boots if you aren't using Trollheim teleport.
 * 5) Magic armour and staff, and runes to cast a fire spell that is significantly below your magic level.

Defeating Kamil
Because your Magic level will be drained slowly by a snowstorm whilst in the ice area, you do not want your spells to stop casting because your level has been drained below the level required to cast your active spell. If your Magic level drops below 25, you brought prayer potions instead of super restores, or you brought law runes as a teleport out instead of the ectophial or a teleportation tablet, your chances of survival are slim. Cast a fire spell with a Magic requirement significantly below your normal level, and you'll find it easy. Well, easier maybe. The most commonly chosen spell is Fire Bolt, as its level 35 Magic requirement is much more manageable than the level 59 Magic requirement of Fire Blast and with Family Crest gauntlets its max hit is only 1 lower. It is recommended that you use Fire Bolt instead of Fire Blast unless your Magic level is over 70, as otherwise the Magic drain will quickly leave you unable to cast the spell. If this occurs, you will be unable to both eat food and drink restore potions fast enough, and will probably either die before you can heal, or be forced to teleport away having wasted valuable supplies.
 * Kill Kamil - Go back to Trollheim and back to the ice gate. This time, go through the cave at the back and follow the path round until you come to an open area, where you will find Kamil.  Attack him with fire spells up close and have Protect from Melee prayer on at all times, as he can hit up to 22 with melee.  He drops fairly fast, but watch your health, your prayer points and your Magic level. Kamil drops 1 Super restore potion and 2 Chocolate cakes.
 * Find Parents, getting to Ice Path - Once he is dead, you need to follow a very hard to see path - on low detail it is all-but invisible (oddly, while it can be almost impossible to see in your minimap it's quite clearly marked on the Runescape World Map so check that and you'll have a good guide). Just keep clicking around on your minimap and try to weave your way through the ice. Travel west a little then north. Then east, and north again until you can go no further, then west and south until you reach the edge of the Ice Ledge.
 * Find Parents, Ice Path - Put on your spiked boots and climb up the ledge. You will fall as you walk along the ice path and take damage.  Drinking a little super restore might help here, because you fall less often if your Agility level is higher.  Follow the ice path all the way to the top until you see another gate and a bridge. On the other side, the Troll's parents are encased in ice. Do not underestimate the length of this walk, it's a fair distance to the ice ledge and then another long walk to the parents.
 * Free Parents - Attack the cases with melee or fire magic (they have 10 Hitpoints each and are easier to melt with magic) and free the trolls. Bring an extra restore potion or two, otherwise it's very hard to break. A runeless teleport is also essential.  Otherwise, your magic might be too low to teleport away.  After freeing the troll parents, they will take you back outside the gate and give you the ice diamond.

Smoke Diamond
Items needed for this section: Facemask (buy from any Slayer master), Ice gloves (see Heroes Quest), 5-10 Energy or super energy potions, Armour (dragonhide armour or other armour resistant to magic is recommended), Weapon, Tinderbox, Waterskins, and a small amount of food and prayer potions may be needed. If you've completed As a First Resort... then using the Saltwater Spring might be a good alternative to energy potions here.
 * Take all of the items listed above and travel to the Smokey well. It is marked on the world map; hug the cliffs on the west side of Pollnivneach and head south to find it.
 * Enter the well, in each of the four corners of this dungeon there are torches that you need to light using your tinderbox. Plan your route through the dungeon first, but then run and light all the torches, sipping energy potions or using summoning familiars such as the Spirit Terrorbird as you run, and when all four are lit, go to the centre of the dungeon and open the Burnt chest that contains a key. The lamps will burn out if you take too long. If you walk, the first lamp will burn out by the time you reach the chest.
 * 0 entrance
 * 1-4 torches (best route)
 * 5 chest
 * 6 Fareed
 * Once you have the key, there's no need to run any more. Stroll to the east part of the dungeon where there is a gate.  Use the key with the gate and Fareed will appear.


 * WARNING: WEAR ICE GLOVES NO MATTER WHAT TYPE OF COMBAT YOU ARE USING, IF YOU ARE USING RANGE, USE ICE GLOVES AND ICE ARROWS. If you do not, you will not be able to wield any sort of weapon or shield.
 * Fareed is ridiculously easy compared to the other 3 diamonds. It is unlikely you will need prayer potions at all against him.  Just use protect from melee prayer on him and kill him in whatever way you choose.   Protect from Melee is extremely important, however, because his Melee attacks can hit in the high 30s.  Although melee is very efficient, you can also use magic and water spells and watch him drop fast (fire air and earth have little or no effect). His magic is weak, Though Magic resistant armour, such as studded leather will almost completely block out his magic attack.  He is weak enough against melee, but if you're planning on ranging, use ice arrows.
 * Once he is dead, you will pick up the smoke diamond.

Shadow Diamond
Items needed for this section: 5-50 Lockpicks, Anti-poison potion or two, Sharks or better Food, Prayer potions, Runes to cast spells such as Entangle (or Snare) and Earth Wave, optional: Dragon dagger.

Note:You can start the Ghost Robes miniquest with your new ring.
 * Travel north-west of the Fishing Guild to where there are several Moss Giants, just to the north of there is an fenced area and an NPC called Rasolo walking around this area. Talk to him and he says he will give you a ring of visibility if you retrieve his gilded cross that was stolen by Laheeb in the Bandit Camp.
 * Take several lockpicks, an anti-poison potion or two, and some food to the Bandit camp in the desert south of Al-Kharid. In the southern tent is a Secure Chest, use your lockpicks on it until you manage to open it and get a gilded cross.  There are three locks which you must get through, all of which reset themselves if any attempt should fail.  Each failure will use up a lockpick and will deal damage.  There is also a chance you may be poisoned, so do not underestimate the value of an anti-poison potion or food.  Pickpocketing the Bandits at the bar will sometimes give you lockpicks and antipoisons, so bring lots and pickpocket more when you run out.  Temporary boosts such as Bandits' brew do not work on this chest.
 * Return to Rasolo and exchange the gilded cross for the visibility ring.
 * When you wear it, a ladder will appear to the East of him in the picnic spot inside fences.


 * 1 entrance
 * 2 Damis, in multicombat area
 * G level 80 Giant Skeletons
 * S level 63 Shadow Hounds


 * When you climb down the ladder, head East as far as you can, then North as far as you can. Head East and go South as far as possible at the first option.  Go East again.  You will see a little cave to your South as you go past, if you run into this you can recharge hitpoints and run energy without using vital supplies.  After this, take the next turn North, then go East, and you're in Damis' cave.  Run around for a while and he'll appear. Be aware that this is a multi-way combat area!
 * Attack and kill Damis's first form, which is somewhat easy, since he uses a slow melee attack.
 * There are many methods for fighting the second form of Damis, and a few will be listed here. See which one looks best for you and try it. If you die while fighting the second form of Damis you will immediately fight his second form when you return.

Method one
Combat: Magic (possibly melee or range, but not recommended)

Inventory: A one click teleport, runes, 10-20 prayer potions, and with the rest of your inventory full of sharks or better food. Optional: A couple of super energy potions to be used for shortening the journey through the maze.

Tactic: This is basically making Damis into a regular fight, just a bit harder. If you have ever fought another creature that only uses melee with prayer, this is basically the same only you will be using more potions. Use earth wave/blast and drop him fast and drink from your prayer potion when your Prayer goes to about 10. It is possible to use melee or range, but he is weak to earth spells and incredibly strong against melee, so it is not recommended, especially if your melee weapon is something slow like a two-handed sword or a halberd.

Note: Everytime Damis hits you, you will lose 4-6 prayer points, even if he hits for a 0. Remember to pick up the shadow diamond after Damis is dead. If you and Damis die at the same time or you teleport immediately after the fight then you can go back to Damis's cave and pick up the diamond.

Method two
Combat: Melee

Inventory: A dragon dagger (poison necessary), a one click teleport, a few prayer potions, and the rest of your inventory full of sharks or better food. Optional: A couple of super energy potions to be used for shortening the journey through the maze.

Tactic: As soon as you see Damis, put on prayer and use all of your dragon dagger special attacks on him. This will lower his health and poison him, but it's the poison we're interested in. As soon as you have done this, run into the safe room to the north-west, do not go too far from Damis, if you do he will disappear and you will have to come back in to fight from scratch, lead him slowly up into the northwest room whilst trying not to get hit. Hide in the north west room until you can see that his poison damage is as low as 2, and hit him with another 4 specials. Repeat until he is dead. Alternatively hide behind the torch on the south west wall of the dungeon, this is far easier to do. Take a friend to help hand you food and supplies (they have to have done that section of the quest)



Method three


Combat: Magic

Inventory: Runes (nature, earth, water, blood/death, and air), a one click teleport, and the rest of the space divided between prayer potions and sharks. Optional: A couple of super energy potions to be used for shortening the journey through the maze.

Tactic: Cast snare/entangle on Damis when you see him, and start using earth spells on him. If you know about Magic PKing, this will be no problem, however for those who do not it can be very problematic indeed. This is not recommended unless:

(A) You are good at Magic PKing (B) You are able to stay calm over a short period of time (you may think this is not important, but if your equipment hangs in the balance you won't be the calmest of people. If you panic you will most likely fail)

Method four
Combat: Magic

Inventory: Runes (Earth, water, blood/death, and air), a one click teleport, and the rest of the space divided between prayer potions and sharks. Optional: A couple of super energy potions to be used for shortening the journey through the maze.

Tactic: Once you encounter Damis, activate your protect from melee prayer on. Once you have done that, exit out the way you came and go south, then head towards east. From there you should see a Giant rat. Position yourself behind the rat and you can attack Damis with mage (earth spells recommended) without Damis having to block you. This method saves you the time from having to gather a friend or paying someone to help you block Damis. If you are having trouble, try attacking the rat to keep it in one spot, this way the rat attacks you the whole battle, but you don't have to worry about the rat moving and you are free to mage or range Damis without needing prayer or food. There is another rat in a nook to the northwest of where Damis spawns.

Tip: If you are lucky, you can also run into the caves and put a rat between you and Damis, thus creating a safespot for yourself. Also, if you have completed Underground Pass it would be well worth it to use the Iban Blast Spell.

Pyramid


Items needed for this section: 1-2Anti-poison, Strange fruit (Heal Poison, and restores energy by 30%), 5-12 Energy Restore (4) potions (depends on your weight), Food, the 4 diamonds obtained in the previous sections, 1-4Prayer potions, Optional: Waterskin (4), Holy wrench.

Note: You can take a bath in the Salt water spring if you have done As a First Resort... to get unlimited energy for approximately 20 minutes. Also, it is ideal to keep your total weight near or below zero.


 * Go back to Eblis near the mirrors in the desert.
 * Go to the pyramid southeast of Eblis and place the corresponding four diamonds at the obelisks of the pyramid.
 * Enter at the top of the pyramid, you have to run down 4 floors, through Mummies which can hit hard and Scarab swarms which can poison.
 * At any point, you may trigger a trap and re-appear outside the base of the pyramid. Having a high Agility level or keeping running appear to lower the probability of being trapped and thrown outside the pyramid.
 * After making it all the way through, you will reach the pyramid altar. Speak to the spirit Azzanadra and complete the quest!

Lower level approach:
 * After placing the diamonds, teleport to Lumbridge to restock, charge prayer etc.
 * Take
 * Ectophial (or other one click teleport) / ring of life,
 * Boots of Lightness (penance gloves and spotty/spottier cape if you can)
 * Full prayer points
 * Anti-poison
 * 100% Run energy
 * Some good food (say 4 slots)
 * Waterskin(4) (1 is enough).
 * Carpet ride fee and Shantay Pass fee
 * Use an Amulet of Glory or Ring of Duelling or walk to Al Kharid. then carpet back to the pyramid. At the entrance to the pyramid, put on boots of lightness. Get run up to max, turn on prayer (protect from melee) and in you go! You will still take a little damage, and will need to use your anti-poison, and keep an eye on prayer, run and agility, but you should get through without being killed, and lose nothing much more than prayer pots if you are.

Reward

 * 3 Quest Points
 * 20000 Magic experience
 * Ability to use Ancient Magicks. At any time you can pray at the altar and change between the standard and Ancient Magicks spellbooks. After completing the pyramid the first time, you may enter via the back-door of the pyramid to gain a short cut to the altar.
 * You can also buy an Ancient staff from Eblis once for 80,000 Coins. If you lose the staff, you will have to kill Mummies inside the pyramid to get another one.  The staff is tradable.
 * Access to Zaros gravestone.
 * Ring of visibility which allows you to partake in Ghostly Robes, Goblin High Priest and Shadow sword miniquests.

Trivia

 * If one talks to the Archaeologist after the quest, he will tell you a story very similar to Raiders of the Lost Ark.
 * Asgarnia Smith's name is a parody of the movie character, 'Indiana Jones'.
 * Eblis' name is a pun of Iblis, the devil in Islam.
 * Damis can spawn more than once so don't run back to the area he spawned.
 * Getting the gilded cross is very similar to Indiana Jones and The Last Crusade.