User talk:Amaurice

Archives
 * 1) March, 2007 - May, 2007
 * 2) June, 2007

Forums
Thanks for pointing it out. Are the forums working normally except for that error text at the top? Angela (talk) 13:05, 3 July 2007 (UTC)

99 crafting
hey Iam making a video of all the skill cape emotes. I noticed you have 99 crafting, I dont have that emote. Wondering if you'd let me film your emote? Will just take a couple of minutes. I play as icecube022 so pm me or just on my talk page. Thanks. Ice 19:30, 3 July 2007 (UTC)

In Response
Well that message didnt appear a the top of the site for me until today, after my "fake" was deleted. Well i thank you for your concerns, i think i should delete that part in my user page anyways. I just really think whoever was/is deleting pictures should message the original uploader that is has been deleted. Thanks for contacting me anyways, your vigilance is appreciated. John E blabering 19:36, 3 July 2007 (UTC)

RE:Your Signature
Thanks for telling me. 19:40, 4 July 2007 (UTC)

De l'argent
I've been asking a few others, but I'm trying to help a friend get a Dragon WC axe (and hopefully get one myself in the process maybe). Using only about 500k as a starting point, have any ideas on what could be done to make about 5 mil relatively quickly? 20:44, 5 July 2007 (UTC)


 * You're paying 1k each for Mort myre fungi? And you want 7k of them, right?  I can do that for you, although it may take me some time to get it all.   22:34, 5 July 2007 (UTC)
 * Already started on your first 1-2k with Syugecin. Not sure how much he was able to get yesterday, but I was able to hoard about 360 or so, which isn't bad considering my lousy connection, but I'd guess that as of Thursday night we have about 500+ or so between us.  We should be able to get at least 1k (I'm hoping for the 2k) sometime this week-end, maybe tonight even, but we'll see.  We'll be working on it for ya, don't worry.  13:59, 6 July 2007 (UTC)
 * I got bored, went Barrows I'm somewhere atm =/ 14:08, 6 July 2007 (UTC)


 * You're in England right? I'm wondering what the time overlap might be, as I'm in the US.  Not sure when I'm going to be on either, my times are pretty sporadic, although I'm usually on at least once about every day.  I'll just keep gathering and when I see you on I'll pm you.  I certainly can't be on during my daytime from Mon-Fri, I work, which is why I'm on here instead of playing the game. :o)  Can't play at work, but my computer lets me get on the wiki pages.  So either we can coordinate a time, or we can just wait 'til we're on at the same time.   15:08, 6 July 2007 (UTC)


 * My time zone, technically, is US Mountain time, but I'm in Arizona, which changes things slightly, we don't do the Daylight Savings at all, so I'm about an hour earlier than Mountain time currently. This means you're about 6-7 hours earlier than myself, but I figure if I'm online sometime Saturday morning (my morning, your evening), I should be able to see you, although I'm not sure how much I'll have by then.  Out of curiosity, what part of England are you in?  I lived in England for about 6 years when I was younger, and I'll be moving there again around March next year.  I lived near Brandon, Norwich, those areas, north of London.  15:55, 6 July 2007 (UTC)

Fletching
Using your fletching method, about how profit do you make per hour? I know it relies a lot of luck, but could you give me an average? -- 08:54, 6 July 2007 (UTC)
 * Would 400k an hour be an exaggeration, considering headless arrow price, but excluding the time it takes to sell? I just want to compare it to different methods. -- 09:09, 6 July 2007 (UTC)
 * Oh.... wow. I really need to do that. By the way, I still care about fletching experience, I want all my skills ranked below 1k, at some point. -- 16:54, 6 July 2007 (UTC)
 * Well, I tried took an agility-break and did some fletching. While it is does seem very profitable, the biggest problem I had was actually selling the arrows, especially the adamant ones. What method did you use to sell them? -- 08:13, 18 July 2007 (UTC)
 * Alright, thanks. I never have much luck with forums though. -- 09:31, 18 July 2007 (UTC)

Sysop
User "Amaurice" is now a sysop.

Congratulations on becoming a sysop im sure you know the drill. --Whiplash 20:35, 6 July 2007 (UTC)
 * Gratz 11:41, 7 July 2007 (UTC)
 * It worked out pretty well didn't it? ;D 19:50, 8 July 2007 (UTC)

Signature
How can you add your signature and the time and date ? --
 * Many thanks for your help ! 10:28, 9 July 2007 (UTC)

RuneScape:POW
As most of us know, or are going to find out, the new Project of the Week page has been created and the topic this week is Stubs! (Please see RuneScape:POW) As we know, there are over 700 Stubs! Some of these pages are the Slang pages. I have, as you and some others may have noticed, fixed some of these over time but I think a few of the community members should gather on the Slang Stubs. Please respond on my talk page if you are interested. Other users may also be willing to help. Please note that this is a team effort and not a hardcore attempt to get your editcount up. 22:51, 7 July 2007 (UTC)

Also note that this message has been mass produced and copied to many other user's talk pages, you're not the only one so if anything offended you, please don't take it out on me. =)

Fungi
I'll keep gathering a bunch for you. I had to leave for a bit to build some furniture for my wife, but I collected another 600+. I'll just keep gathering throughout the week and see you on again next saturday hopefully. Let me know. Hopefully I'll have a fair amount for you this time. :o) I won't do it every second I'm on though (a bit boring, I start falling asleep after a while :o/ ).  So I'll probably do a quest or two, and some farming, but otherwise, I'll just keep collecting fungi for ya.   14:25, 9 July 2007 (UTC)

Re: As a fellow House Enthusiast
You're welcome to visit my house when you get P2P back again. I might have house parties towards the end of the year again (while I work on my prayer at my alter).

As for the 20 room limit, I had to rearrange my house, loosing the top floor (so I did not have so many stairs rooms) and part of my dungeon because I wanted a second portal chamber and a costume room. Now they they have increased the limit, I might add a bit more to my dungeon again, but not until I'm working on construction again (probably in about 12 months time). 14:59, 10 July 2007 (UTC)


 * Glad to hear, though I'd most likely be too busy with real life things to continue with P2P for the end of the year. Oh well, there's still plenty of time once things settle down.
 * I also suffered from the 20 room limit, but I manage to solve a way to get an actual house-like appearance and still kept both Teleport Chambers and the 2nd floor (still currently 8 rooms in my 2nd floor when I left it lol). The only sacrifice made was that I have a pitifully small dungeon, which is alright since I designed it where it'll make a very interesting place to fight (gateless Fire Pit FTW).
 * With the 10+ potential Rooms increase, my dungeon won't look like a basement anymore I hope. Not as large as yours with my priorities to the upper floors, but sufficient.
 * Either way, good luck with your plans on that. I'll be sure to decorate the Wikia with stuff involving that also.
 * [[Image:Bowman_hat.png|12px]]Tarikochi 15:13, 10 July 2007 (UTC)

Re: Animated images
What tool do you use to capture the animated images in GIF format from Runescape? For example, if I wanted to capture an animation of the crafting skill cape. If necessary, I can edit using a combination of Microsoft GIF Animator (to access the frames) and Paint.Net for the actual editing. The problem is the capture. Any pointers would be appreciated. Thanks. 16:48, 10 July 2007 (UTC)


 * I use Camtasia (full name Camtasia Studio 3) to work with the process of creating the images.
 * I first use Camtasia Recorder to capture videos live in-game, which is saved into either the .CAMREC format or .AVI format (the one I picked).
 * I then use Camtasia Studio in the same package to crop the video to a certain length and use it to save as a .GIF file.
 * If you want to get the capture, just use the Camtasia Recorder portion of Camtasia Studio 3. Just know that you cannot capture it straight to the .GIF format, as it has to go through Camtasia Studio first before you enter it into Microsoft GIF Animator.
 * [[Image:Bowman_hat.png|12px]]Tarikochi 21:46, 10 July 2007 (UTC)

Re: Any Rules on naming of Signature Templates
The Signatures page says about putting signatures under Template:Signatures/name, and this is good because in the full template list all the signatures are together. However I've noticed that people are starting to put signatures under other template names, in particular Template:Blankosig and Template:Cashsig. Is this against the rules? My concern is that if everyone starts doing it, then it will make finding other templates in the list harder. 08:24, 11 July 2007 (UTC)
 * Yes, Template:Signatures/x is reserved for signatures. The template namespace is not to be polluted with various users' signatures. I will redirect and delete these two, but if you find another, you are free to move it to Template:Signatures/x. 18:46, 11 July 2007 (UTC)

Re: Concerning Marble/Magic Cape Rack
I hadn't actually noticed that. Thanks for spotting that. I might still build the magic one when I can, just to see what it looks like.

Also having seen the image of the greater magic cage that you uploaded, I might replace my lesser one sometime. Although I won't replace it until after I get 99 prayer (probably about the end of this year). The reason is that when I do prayer I use my alter, and tend to allow others in the house too (so the house says loaded in the servers memory, so faster to teleport back to house). Sometimes people try to get into the house during the brief times I've teleported to Edgeville to restock on dragon bones, but this does not occur too often. If I had the greater magic cage, then too many people will be kicked out the house and want to get in (because of the option of kicking out the house).

Btw, do you know if the fairy in the games room treasure hunt game will hide in the dungeon rooms too? It would be interesting to see what it's like trying to find the fairy in a busy dungeon! I'm thinking of adding 4 more dungeon rooms, which still should leave me with 3 more spare rooms for future room types (if I get to 99 construction). 10:00, 13 July 2007 (UTC)


 * Trust me, having guests getting booted from the house via Greater Magic Cage is the least of your worries. You have yet to experience the horrors of Lever Huggers who do nothing but find amusement in TELEPORTING people around the world for hours, trimming the visitor count to a fraction.  The "Expel" Option is actually least used on my Greater Cage in my parties.


 * I'm just thankful that Jagex FINALLY fixed it where it teleported people just for standing next to it (even without standing IN it). It is your decision whether to make the Greater Magic Cage or not, but I HIGHLY recommend against it until Jagex introduces Lever Control.  As for me, the only good thing that thing did was allow me to grab an animation of it.


 * As for that Fairy Game, I really haven't experienced much with it (the only reason why I got it was because the Hangman game has been overdone and it SPAMs the chat). I'm not sure if it works in the dungeon, but I think I recall someone getting it in my Dungeon Stairs Room before (with the game being on the 2nd floor).  Don't count my word on that one.  I know for sure that second floor Fairy Hunt Game can bring you to first floor, and I think it is possible to get in the second floor also.  Good luck in your plans at that either way.  Just know the best motivation to get people to play that game in a crowded dungeon is the 50K in your Gilded Mahogany Chest they constantly beg you to start a game for :p.


 * [[Image:Bowman_hat.png|12px]]Tarikochi 10:19, 13 July 2007 (UTC)


 * The Level Huggers that teleport people around they world, are they using a feature of the greater magic cage (does not mention about teleporting elsewhere) or are they just doing things like teleport group or teleport other?


 * As for the games rooms, I'm thinking of having ones with treasure hunter and one for hangman. I used to have hangman before (when I had a second floor), and I also tried the treasure hunter game too (but I did not have a dungeon then). I'm thinking of just having the games and not the reward chests because when I had parties, I kept having people PM'ing me asking me to set up the games. So the games will purely be for fun. 10:50, 13 July 2007 (UTC)


 * Despite what the Knowledge Base says, teleporting people is a feature that's included in the Greater Cage, which was used by the Lever Huggers. The Greater Cage can teleport whoever that is in (used to be in and next to) the cage to a location that you have a Teleportal in your Portal Chamber to.  I have six different Teleportals, so the Lever Huggers have six different Teleport destinations, heavily favoring either Yanille or Canifis.


 * And it would be nice for people to play for fun for once. Instead of trying to find profit in someone else's house.


 * [[Image:Bowman_hat.png|12px]]Tarikochi 11:00, 13 July 2007 (UTC)


 * Ah, now I understand the problem. I have 6 portals in my house too, so would also have the same problem. I think I'll give the greater magic cage a miss then. Thanks for the advice. 11:09, 13 July 2007 (UTC)

Arrow Shafts
Amaurice, how many arrow shafts do you need?

Blizzard9901 19:05, 14 July 2007 (UTC)


 * Sorry, I'm not looking to buy arrow shafts as I now have 99 fletching. 21:37, 14 July 2007 (UTC)

Re:House room2 template
If you can eliminate dependency to those two layers of other templates, that would be great. It would make the template a lot easier to understand. As you can probably tell from the history, I'm not exactly the best at making complex templates :P. I originally had the /param and /param2 subpages together, but I accidentally added one too many braces to the main template, causing the whole thing to break, and so I separated them thinking that might be the problem, not noticing until later what it really was.

As for the name change, I wouldn't mind it at all; the current name is awkward and "POH room" is a bit shorter. In any event, the old names can be redirected to the new one so that calling any of them would call the template at the new name instead. Or at least that's how it works on Wikipedia, haven't tried it here. Skill 10:30, 19 July 2007 (UTC)
 * Ah. Makes a lot more sense than the way it is now. Skill 11:01, 19 July 2007 (UTC)

Re:House template
Thanks for that! And a good idea, it was quite confusing before. Anyway, thanks for that! Mr. Garrison 15:53, 19 July 2007 (UTC)

Sale
Hey, I'm selling 3 runite ores for 456k, I was wondering if you would buy then. I'm trying to get my way to my first mil and right now i have 136k. So, would you be so kind as to help me reach my goal? Knightgod444 I meant 38 runite ores not 3, sorry. Knightgod444
 * Ok, I'll see them for 11k each at 418k. My account name is Medel jr1. My pricate chat is always on. Knightgod444

Help pl0x. ;_;
Well, thanks to the help of Skill and you, I've made a tentative attempt to display the format of my house. Can you tell me how to move the Throne room above the Skill hall? PS: Selling arrows is a pain. :\ -- 03:12, 22 July 2007 (UTC)
 * Ooh, I'll keep that in mind. Thanks. -- 12:55, 22 July 2007 (UTC)
 * Haha, come to think of it, I've been selling arrows at past midnight Pacific time. That may not be the most opportune time to sell XD. -- 12:58, 22 July 2007 (UTC)

Re: Prayer
I think I know what you're saying, for inviting others into the house. I've always worked efficiently alone, and I have difficuly working with others because other people tend to be very unreliable. :S

I might as well ask you a question regarding the basement portion of the house, while I'm at it. I noticed that you made stairs in your quest hall go down to the skill hall in the dungeon floor. Are stairs the only way to make a dungeon, similar to how stairs are required to make a first story? Suppose I have a Dungeon entrance in my Formal garden, is there any way to make a dungeon using that? The article for the dungeon entrance states that an entrance can only be made when there are stairs below the dungeon already; that seems like a paradox to me. Sorry for all the questions, I'm a huge newb when it comes to Construction.-- 14:37, 22 July 2007 (UTC)
 * Thanks. :) So basically (to my interpretation) I can make the entrance in my formal garden, then use the entrance to make a room underneath it with stairs, like another skill hall? Similarily, can I make an oubliette from above using my throne room? -- 15:23, 22 July 2007 (UTC)
 * Thank you, those questions were bugging me for a while. You've been a great help. -- 15:35, 22 July 2007 (UTC)

No More Mushrooms...
I haven't been on a whole ton, and haven't been able to gather too many more, sorry about that. We've been having a bunch of thunderstorms lately, and power-outages, so I can't guarantee when I can get on. Go ahead and get your fungi from someone else, don't worry about waiting for me. The few I do have I can either use later or sell to someone else, not that big of a deal. Thanks for the prior sales though. 14:33, 23 July 2007 (UTC)

Sorry RuneScape Wiki
Well sometime tonight or tommorow I will be blocked my Christine. So I would just like to say i'm sorry to all of the RuneScape wiki. If you want to talk to me you can contact me on RuneScape my username is Buck Nell. Thank YouI am Buck Nell 03:29, 26 July 2007 (UTC)

My Sig
Nah its fine thanks for correcting it -- 17:07, 27 July 2007 (UTC)

Dungeon Monsters
In a POH, what level are the monsters in the dungeons and treasure room? Mr. Garrison 20:57, 30 July 2007 (UTC)

Crafting
Hey "granpa", i was wondering, how did you reached level 99 crafting ? Would you share your secret ? 16:04, 31 July 2007 (UTC)