User talk:The Mol Man


 * Rules
 * 1) If you neglect to make a new header when you post a new message, I will make one for you and it will be stupid; also, you will have no right to revert it
 * 2) If you post any ordinal, your message will become a subsection of the section "I'm a loser"

__NOWYSIWYG__

Re: TH
I'm afraid I disagree. It is valid information that can be useful at times (e.g. when deciding whether to convert something or not), while the TH rewards page is simply too large and slow. I also cannot see the harm in adding one row to the infobox, and am an advocate of consistency. They have a convert value, so let the page display it. IP83.101.44.209 (talk) 16:36, June 19, 2014 (UTC)
 * Not stating the convert value, while there is one, is the same as implying it is "unknown", rather than handling convert values equal to the hi alch value differently, though... IP83.101.44.209 (talk) 18:33, June 19, 2014 (UTC)
 * Because the value of a tradable item IS the GE price... the fact that the convert values of certain items have been chosen to be equal to their respective hi alch values is a choice, not a rule. IP83.101.44.209 (talk) 19:05, June 19, 2014 (UTC)
 * "Normal" skilling items were added to SoF and TH in batches and changed over time. At one point they decided to give their new batch of items their hi alch value as their convert value, at other times they didn't. Thus I do not consider it "the rule" that an item's convert value equals its hi alch value. Not showing information because it 'should be obvious' (which it is not, imo) will rather be interpreted as "we don't have the information". If you want to abbreviate the data shown, turn the "High Alch" heading into "High Alch & Convert" in case both values are equal, but don't remove it.
 * Also, I see script errors. IP83.101.44.209 (talk) 04:08, June 20, 2014 (UTC)

212 Fungal mages
Items: Funds (talk) 15:20, June 21, 2014 (UTC)
 * 718 spores
 * 696 flakes
 * 216 potato cacti
 * 22 roots
 * 736 chaos runes
 * 650 pure ess
 * 76 snape grass

mmg guide is finished. Click here and scroll to the bottom and edit mistakes I unintentionally made. Funds (talk) 12:48, June 23, 2014 (UTC)

RE:Ѡ
ѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠѠ (_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_)(_T_) <3 Elune (talk) fetus is a good boy 22:13, June 21, 2014 (UTC)

AKA
I added Pneck to Phoenix necklace, but you removed it. What should go in the AKA spot? Neutralino (talk) 23:21, June 21, 2014 (UTC)
 * I now understand what AKA criteria is. And thanks for the book! Neutralino (talk) 23:59, June 21, 2014 (UTC)

Not on pc atm
17:12, June 22, 2014 (UTC)

89 is not the best number
All those properties can be found in several subsets of the digits of pi. Therefore, pi is the best number. 04:53, June 26, 2014 (UTC)

Re:Updated images
Oh, okay, that makes more sense. I undid my changes. Thanks for telling me! 23:03, June 26, 2014 (UTC)
 * I'm only in the clan chat when I idle in the lobby, that's probably why I didn't see you, sorry! I gotta go now, but I should (hopefully) be back in a few hours and will try then. 23:08, June 26, 2014 (UTC)

tables and images
http://runescape.wikia.com/wiki/RuneScape:Sandbox?oldid=10947003

Now only the bottom ones are centered. Is there anyway to make the others centered as well without the |center image parameter? --Jlun2 (talk) 16:39, June 27, 2014 (UTC)

Blah Blah Blah
http://runescape.wikia.com/wiki/Module:GE_cost_table

As requested on chat. --Jlun2 (talk) 01:24, June 28, 2014 (UTC)

Re:
Thank you. I hope he/she responds, but it seems unlikely as his/her edit was over a month ago. I know both Arabic and Persian. I verified other name meanings seen in trivia sections, like Jaraah and Mubariz, both of which are correct. Thanks again. 174.22.202.113 19:23, July 5, 2014 (UTC)

Alright, that sounds good. 174.22.202.113 19:27, July 5, 2014 (UTC)

YOU ARE A SQUIRREL
Listen, my friend. Fred is dead. You need to upgrade that page. There is no more Fred there. The page is outdated. Fred is dead. This is not an experiment. This is not vandalism. This is merely a factual statement about something that wasted a good deal of my time in attempt to follow faulty instructions on your web page, that is, antiquated and out dated instructions. That's all, plain and simply put, Fred is dead.

Thankyou

Passive effects
Hello! I did a lot on the passive effect page because I thought it should include any passive effect from any equippable item. Though I do admit that, for example, adding slave robes that grant access to the mine might be a bit overboard. But that is still a passive effect, however minor or un-useful. I respect anything you do. Neutralino (talk) 01:45, July 9, 2014 (UTC)

I see! The items removed technically had passive, automatic effects, but the page is for combat passive effects only. I always wondered if a page on a wiki should be all-encompassing. This page should not be. Neutralino (talk) 16:00, July 9, 2014 (UTC)

k
02:36:29 Gaz Lloyd 02:36:47 The Mol Man post on talk will look tmrw 02:38:54 Gaz Lloyd k
 * 1) 1 ft ponko https://www.youtube.com/watch?v=WsS-ZH38nTU
 * 2) 2 ft gempone https://www.youtube.com/watch?v=5MVgreWeEek
 * 3) 3 dabest ft all the thinsg https://www.youtube.com/watch?v=w1zbGFGQTq0

01:40, July 10, 2014 (UTC)

re: editor
I know it's on the cards somewhere along the line, but no eta that I'm aware of. Last I heard it was ticketed, but Grunny hadn't got as far as looking how much work was needed to backport it to here. I really wanted it too as the debugger refers to line numbers that the standard editor doesn't have.

In case you wondered, I think special:css is loosely based on the extension but not enough for it to be a workable solution elsewhere.