Temple of Light

The Temple of Light is a dungeon that is used mainly during the quest Mourning's Ends Part II and for those who craft Death runes without using the Abyss. The mourners will do anything to get their hands on this place, possibly so they can destroy it and/or get a large supply of Death Runes for their evil purposes, or to gain access to something unknown around the underground pass and the temple. It is eventually revealed that the dark elves are attempting to gain access to the Temple so they could use it, as an ancient elven power source, to speed the return of their 'Dark Lord'. It is swarming with level 73 Shadows that can easily hit 130's; fortunately, it is not a Multi-Combat area. As discovered during Mourning's Ends Part II, the temple is essentially an extremely complex maze, with the manipulation of light being neccessary to proceed. Backing to the walls in the Temple of Light dungeon was added on 17 November. See the quest guide for more details.

Players may also find Dark Beasts east of the entrance, and they are often killed (requires 90 slayer) for the Dark bow that they drop. The temple can be found under West Ardougne at the Mourner's HQ. Located in these tunnels is also a single Runite rock at the Mourner Tunnels mine

How to get there
After 20 October 2009, after completion of Within the Light, Eluned gained the ability to enchant a teleport crystal to teleport to the Temple of Light as well as Lletya. This is the quickest way of getting to the Temple, and no mourner gear is required.

For players who haven't completed Within the Light, mourner gear is required to enter through the front door in West Ardougne since it is in the basement of Mourner HQ. If the player has completed Mourning's Ends Part II, the Crystal trinket is also needed or else the player will be stopped with the message, "A strange force blocks your path". The New key is required to enter the dungeon from the basement; it can be found on the Head Mourner's desk in the basement.

Alternatives without Mourner gear would be to go through: Players then proceed to the dwarf camp at the southern wall, and use the tunnel to the Death altar.
 * the long Underground Pass from West Ardougne.
 * Arandar, south-west of Tree Gnome Stronghold to the west entrance of Underground Pass.
 * Lletya, using an Elf teleport crystal, then north to west entrance of Underground Pass.

The player could also enter the Abyss, go into the death rift, and then use the portal to get out of the altar.

History & Background
This may be part of the under-city of the elves. During the quest, it is suggested that the temple is over 1,000 years old.

Music

 * La Mort - in the Death altar
 * Temple of Light - within the temple