RuneScape talk:Grand Exchange Market Watch/Alchemy

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Has there ever been a profitable F2P item?
 * Not that I know of. 13:26, April 4, 2010 (UTC)

Adamant platebody was once in this list
 * Moment I'm speaking, theres mith platelegs and rune longsword on the list Masterbow 11:02, December 25, 2010 (UTC)

dragon battle axe
i bought some dragon battle axes for the lowest, about 20 of them with in 30 mins. for 119600, alched for 120000.70.94.209.196 22:17, January 11, 2011 (UTC)gport 1-11-11

Problem with this page
Recently when I go to this page for the High Alch Grand Exchange Market Watch, I cannot see anything? First there was some error, now there is a lot of random text. My friend isn't having this problem, so why I am I?

What happened to the items that were slightly unprofitable?

Page not working?
As another poster mentioned, the page isn't showing useable content.108.48.114.108 13:35, June 23, 2011 (UTC)

Seems the page needs to be Purged anytime any of the items prices change (like when you update a price of an item it asks after you hit the button), or the formula parts are out of date... Purge Page Possibly once a week? Or if someone notices the page price doesnt match the items page price by enough to matter 69.204.41.246 00:49, September 22, 2011 (UTC)

Mini Experiment

20,000 + Mixed xp + gold

CraftingXP + MagicXP + Mining XP + Money

Mining Level Req 1 (40 for extra bonus)) Crafting Level Req 44 Magic Level Req 55

Items Carried Rune Pickaxe Earth Rune (x10) Nature Rune (x100)

Items Worn Brown Apron Staff of Fire Explorers Ring

Stage 1

Cabage patch teleport, Visit the Craftsmans Guild Mine clay until inventory is full use clay with sink make mining urnx2 make woodcutting urn x all fire urns in kiln use earth rune with mining urns use high alchemy spell on woodcutting urns

Stage2 (takes 3-4 mins)

Mine clay until inventory is full use clay with sink make woodcutting urn x all fire urns in kiln use high alchemy spell on woodcutting urns

9 x urn = 720 xp = 10800 per hour Crafting XP 18 clay = 90xp = 1350 + (mining full urn = 325 xp) = 1675 per hour Mining XP 9x high alch = 585 Magic xp = 8775 = Magic xp per hour 9 x 50 gold profit = 450 = 6750 gold per hour

Stage 3 (extra bonus + popular route) mine gold until inventory is full and bank (cabbage port helps) gold gives 65 mining XP

woodcutting urn is profitable even at low alc with the free explorer ring uses

List of F2P items
Some one shoul make a list of just F2P items, or at least divide the P2P and F2P items apart somehow.

^^^^^^^^^^THIS. I WANT A F2P LIST.
 * F2P and P2P items are now sortable. 01:55, February 20, 2013 (UTC)

Upgrade The Table
I would like to either suggest an add or to add when able another feature of this market watch which would be helpful for viewing. I like how it shows the current price, High Alchemy price and the profit - but it is missing just the percentage - easy enough to add I think.

You spend 100gp and you profit 1gp, the percentage profit is (1/100)

In that case, you make a .01 profit. or 1% profit.

I suggest that this can be very useful when determining and measuring the value of a specific item - particularly large payout items such as: Percentage profit here is:

3,176/41,709 = .076

Only a 7% profit.

Compare that to Percentage profit here is:

274/434 = .63

A 63% profit.

As far as time/profit goes, it would take 12 (11.59)  iterations of black full helms to reach one Polypore stick profit. Which could further be refined into a useable calculator for people with very little money to start.

There are a lot of other areas in which this table can be improved -

Currently it is very basic; As long as the High Alchemy - Price is greater than or equal to 0, it's a profit.

But it can be analyzed further as to show which items provide not just the supposed "greater" profit, but which items are potentially best to work. Some items can only be bought 10/4hr period and others at 100 - with the time to cast 100 being well below 4hour period, it can be more profitable to do 100 items at a 60% profit than 10 items at only a 7% profit. Even if the profit is substantially lower. In the example above - the Polypore is easily the winner after only a short time.

You can check the item which has the highest payout after the 4hr trade limit by putting them in the same terms - multiply the profit by limit. Or by taking the percentage profit and multiplying it by the limit to recieve the percent profit per limit.

Is it possible to link this table with the top 100 most traded or to show volume? (this is something I don't know, but would be great for adding further analytics to the page)

We also have to look at the number of iterations before you are able to cycle, which is only useful for anything which the profit is less than the cost of nature runes. Obviously profit will be higher than cost of the item, but it isn't always higher than nature runes. This might not be useful to everyone - but it would be a unique and defining feature of the tables to include.

Napkinholdin (talk) 14:24, June 17, 2013 (UTC)NapkinholdinNapkinholdin (talk) 14:24, June 17, 2013 (UTC)


 * Some one give this guy a medal. I approve wholeheartedly.
 * Goirad (talk) 03:28, June 18, 2013 (UTC)


 * Thanks for the suggestions... two columns have been added: "Profit %" and "Profit x Limit". We are looking into how we might add the volumes for top 100 most traded items... but no promises! For iterations/cycles, could you explain further or give examples on how this is calculated? 00:51, June 19, 2013 (UTC)
 * It appears that instead of displaying profit times limit, that column shows high alch times limit.
 * Goirad (talk) 02:41, June 19, 2013 (UTC)
 * Fixed. Thanks for pointing it out... 03:49, June 19, 2013 (UTC)


 * First off - You have no clue how excited I was when I checked the website and saw those changes!! :D :D And to think that you might add volumes! (Would make it so much easier to just grab items fast, instead of trying for a dshield half)


 * I also just noticed something- maximum number of High Alchemy Casts in an hour is 1200, and in four hours ( cap reset time) it's 4800. Might could include a second equation inside Profit*limit to include Profit*4800 for items that can be bought in a volume greater than 4800. Or however, it just feels important to note that the onyx bolts, while the best item - cannot be done as fast as Royal D'hide. Onyx Bolts would then be only 254400.


 * As far as the iterations and cycles - I realized after a minute of mathing around that if you have profit, you can create a sustained cycle with just one item.
 * What I was trying to figure out was how many you have to burn through before you would have enough to purchase two items at once.
 * The idea was that we give a character one nature rune, a fire staff and x-coins.
 * Lets say Item A costs 1gp
 * Nature rune costs 115gp
 * High-Alchemy on Item A produces 116. Profit of 1gp.
 * He can do this indefinitely, provided the price stays the same -
 * And in this case, he would have to cast the spell 116 times in order to buy 2 items at the same time.


 * The equation would be (High-Alchemy/Profit) - rounding up.
 * Alternatively you can use the (equation 100/profit%) - rounding up. to tell you how many items you need to produce, in order to purchase one.
 * This can be useful - but I don't think it's particularly helpful unless you wanted to purchase an item but not spend money on it.
 * For instance - Say you want this bad boy:
 * {| cellpadding="2" cellspacing="0" class="wikitable sortable willPopOut jquery-tablesorter" data-overflow="true"


 * style="text-align:center"|
 * style="width:250px; text-align:left"|Item
 * Cost
 * High-Alchemy
 * Profit
 * style="text-align:center"|Profit%
 * style="text-align:center"|Limit
 * Profit*Limit
 * style="text-align:center"|
 * style="width:250px; text-align:left"|Dragon dagger
 * 17,180
 * 18,000
 * 705
 * style="text-align:center"|4.1%
 * style="text-align:center"|10
 * 7,050
 * }
 * BUT! you only have enough to buy one and you don't want to be left without any money after buying one. You'd have to make how many in order to keep your money AND the dagger?
 * (18000/705) = 25.
 * 100/4.1 = 25. 
 * After making 25 of these, you can have your dagger and eat it too.
 * After making 25 of these, you can have your dagger and eat it too.


 * Napkinholdin (talk) 09:20, June 22, 2013 (UTC)