Abyssal whip



The Abyssal whip is considered one of the best melee weapons in RuneScape due to its high accuracy, strength, and speed. Players must have 70 Attack to wield the whip.

Whips are dropped by level 124 Abyssal demons; these require level 85 Slayer to kill. With the release of PvP worlds, the whip became a possible drop from another player, although as of 16 June 2009, it has been removed from the PVP drop tables. An Abyssal minion can give players a fake Abyssal whip, which "turns to ash" when equipped, effectively destroying it.

The whip's special attack, Energy Drain, makes the attack more accurate and, if used against a player opponent, it transfers 25% of the target's run energy to the attacking player. It uses up 50% of the special attack bar. This special attack is frequently ridiculed because of its impracticality, despite the fact that it can be useful in some PvP minigames, such as Fist of Guthix to stop the players from running away.

The Abyssal whip has the same attacking speed as a scimitar, which is one strike per 4 game ticks (about 2.4 seconds), but has higher accuracy and strength. The Abyssal whip is often called the best weapon, because it has the best damage rate of all weapons against monsters with low to medium defence and no unusually strong resistance to slash attacks. With a strength level of 99, an overload/extreme strength, turmoil prayer at +32% strength, a slayer helmet on a slayer task, and with the right equipment(including a Ferocious Ring) the whip can hit up to 61.

The whip is sometimes criticised for its inability to train Strength on its own, as the whip offers a controlled style but not an aggressive style. Even so, the Whip is often considered the best, or at least one of the best, one handed weapons in the game.

It is common for players to lose this item on death, due to its relatively low alchemy value compared to other high level equipment, such as the more expensive pieces of Dragon armour and Barrows armour.

History


Abyssal whips were introduced to RuneScape with the Slayer Skill update on 26 January 2005. The very first inventory icon was. The Abyssal whip's original special attack used 50% of the Special Attack bar and caused one to either hit the Abyssal whip's maximum hit for the user at the time or it did not hit at all.

Later, Jagex changed the special attack to drain 10% of run energy from targets, citing that the old special attack was an unwanted glitch. The special attack continued to use 50% of the bar.


 * On 12 May 2009, the inventory image of the Abyssal whip changed to [[File:Second-abyssal-whip.png]] so it better resembled its appearance when wielded.
 * On 16 June 2009, the special attack effect was changed from transferring 10% to 25% run energy per special attack due to complaints. The 50% drain per special attack remained the same. And whilst running the whip retracts into the players hand when equipped.
 * On 28 July 2009 the Abyssal whip's appearance and special attack were updated.
 * On 17 September 2009 the Abyssal whip was updated once again, the unused 'ring', or 'loop', of the whip below the players' hand were removed and the handle now points forwards instead of back as it did before the previous update. In addition, the whip's attack sound was changed along with the attack animation.

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Market

 * Upon its release in early 2005 the Whip's price was at its highest ever (as high as 100 million coins; some whips were traded for Party hats!), then began to fall as supply increased and excitement over the new item diminished.
 * In Summer of 2005 the Whip was about 5 million coins, then fell to around 3 million by Autumn. By late that year and early 2006 the whip had reached about 2 million coins.
 * From 2006 to 2008, the Whip's price was steady between 1.2 and 1.9 million coins.
 * In the Summer of 2009, the Whip's price increased from around 1.5 million coins to well over 2 million. This was likely caused by the new PvP worlds which increased demand and decreased supply through players losing Whips.
 * After 20 July 2009, due to inflation and possible price manipulation, the price spiked to over 3 million coins for the first time in years. The price then dropped sharply to around 2.3 million coins, but then began rising again, breaching the 3 million mark again in September 2009 and the 4 million mark in October.
 * The price crashed partially as a result of the anti-76k update and went stable at 3.5 million. But now its at 3.2m - 3.5m as of 15th of January 2010.

Trivia

 * When using the Abyssal whip, the clear sections of the whip sometimes take on the same colour as other elements in the player's environment; for example, the colour of the ground. As of 28 July 2009, however, the whip no longer has any clear segments, so this glitch can no longer occur.
 * The Abyssal whip's updated look originally had the handle held backwards, with the player holding a section of the whip which was used to attack opponents. As of 17 September during a hidden update, the handle now points forwards and the actual whip is no longer held in the players' hand, but still retains the same whipping animation.
 * Oddly, the Abyssal whip has white thorns in its inventory icon and when it's dropped on the floor, but appears to have black thorns when a player is wielding it.
 * After the Abyssal whip's animation was updated on 17 September 2009, wearing Flame gloves and a whip at the same time somehow caused the gloves to stretch (or to be elongated)
 * If you perform the Special Attack underwater in Port Khazard, you cannot see the Special Attack, only the movement.
 * The abyssal whip is the strongest non-degrading one handed weapon in the game.
 * Just as with the flame gloves, wearing lunar trousers with the whip would cause them to be stretchy.
 * When using the special attack as a first attack against certain monsters e.g. Green Dragons, there would be no animation of attack, only the red lines coming from the ground.
 * It has not been revealed how this weapon is made.