Sigmund



Sigmund is a non-player character who is a high-ranking member of H.A.M. and an advisor to Horacio, the Duke of Lumbridge, a title which he loses at the end of The Lost Tribe.

He has been involved in four attempts to destroy the Dorgeshuun goblins. The first was during the Lost Tribe quest, the second during the Death to the Dorgeshuun quest, the third from Another slice of H.A.M. quest, and finally the fourth during The Chosen Commander.

Lost Tribe
During this quest, Sigmund sends the player to find silverware allegedly stolen by underground goblins. You can talk to the people right outside the front of the castle. Then you report to the Duke. During this quest it is discovered that Sigmund has taken the silverware and is a member of Humans Against Monsters, or H.A.M. His attempts at creating a war between Misthalin and the Dorgeshuun are thwarted, and he is dismissed for treason by Duke Horacio.

Death to the Dorgeshuun
During the Death to the Dorgeshuun quest, a H.A.M member reveals that Sigmund and Johanhus Ulsbrecht, head of H.A.M, are "planning something big". After eavesdropping on the H.A.M council, it is discovered that they are using a machine they bought from the dwarves of Keldagrim for unknown purposes. When the dead Dorgeshuun Zanik has been revived, she reveals that the HAM are going to use the machine to flood the Dorgeshuun capital, Dorgesh-Kaan.

After infiltrating the caves with the machine in it and slaying the H.A.M helpers, the player and Zanik battle the level 50 Sigmund. Using a Ring of Life, he escapes death and swears that they will meet again. The ring works even if you reduce his hitpoints to 0.

Combat strategy
Sigmund is simple to defeat. First, players must defeat his cronies. Afterwards, both the player and Zanik can focus on Sigmund alone. Sigmund, probably out of spite for Zanik, will use Protect from Missiles rather than the protection prayer against whatever combat style you use, making him vulnerable.

Another Slice of H.A.M.
In this quest, Sigmund and his men ambush goblins at the Goblin Village. After a brief struggle he captures Zanik, and ties her to the new rail line linking Keldagrim and Dorgesh-Kaan in the hopes of starting war between the two cities. However his plans are foiled by an adventurer who defeats him and manages to get Zanik off the track just before the train arrives. And once again, he uses another ring of life to get away safely just like in the previous quest.

Combat strategy
Sigmund is a bit harder to defeat this time. Not only is there no Zanik to help you (she has been tied to train tracks, as seen to the picture to the right), but he also has gained 14 levels since last time from training on goblins around Lumbridge (from 50 to 64). However, there are no HAM guards to help him.

Thanks to the goblin generals giving you the Ancient Mace, the player can steal his favour of the Gods, draining Sigmund's prayer and giving the player the upper hand.

The Chosen Commander
In The Chosen Commander, Sigmund has left the main H.A.M base and has formed his own base in Kandarin due to some disagreements with Johanhus Ulsbrecht. While Johanhus wants to deal with the goblins indirectly, Sigmund tries to eliminate the goblins personally. He sent an undercover H.A.M

Meanwhile, Sigmund captures the assistant to the Goblin Generals, Grubfoot while he is on an errand, and torturously questions him on Zanik's location in order to plan another attack on Dorgesh-Kaan, but the adventurer arrives at the base disguised as a new H.A.M. recruit and rescues Grubfoot, but set off a security alarm.

As the adventurer and Grubfoot narrowly escape from H.A.M. guards, Zanik (possessed by Bandos) arrives with a small group of goblins and attacks the base. Sigmund, despite having already failed with his latest scheme, engages them in a fight, looking forward to finally killing the adventurer. With the help of Zanik, the adventurer manages to defeat Sigmund.

Sigmund tries escaping death using a Ring of Life as before but Zanik cuts off his hand, preventing him from using the ring. Sigmund begs for mercy and the player is given the choice as to whether tell Zanik to kill Sigmund, spare him or say nothing at all. Regardless of what the player says, Zanik says that Sigmund showed her no mercy when they captured her in the H.A.M. base and she kills him after Sigmund declares that he wants to die, since he would rather be dead than live in a world overrun by goblins.

The next time the player visits Duke Horiaco, he informs the player that they found a severed hand in the courtyard of Lumbridge, obviously belonging to Sigmund as the hand has sigmund's ring on it, and tells the player that he "can't say I feel sorry."

Combat Strategy
Similar to before, Sigmund has gained several levels since the last encounter, but the fight should be relatively easy. He will start by using Protect from Melee, but will switch to Protect from Range when Zanik attacks. Simply attack him until Zanik kills him.

Trivia

 * When you talk to Sigmund in the H.A.M. Dungeon after you have completed The Lost Tribe, he will occasionally say, "...And I would have gotten away with it too, if it wasn't for that pesky adventurer!" which is a reference to the television show Scooby-Doo.


 * After he ties Zanik to the railway, Sigmund says "You have no chance to survive make your time." This is a reference to All your base are belong to us, a popular internet meme.


 * Sigmund is one of the few NPCs that non-members cannot talk to. However, the pickpocket option is visible yet when clicked the usual 'You need to be on a member's sever to do this' appears.
 * Even if Sigmund's hand wasn't cut off with the ring of the life attached to it, he still wouldn't have been able to escape his base, as he had placed anti-teleportation glyphs around his lair.