Pay-to-play Crafting training

This guide will help you train Crafting in various different ways, from level 1 to 99. This guide is intended for members, but free players can also do some of these actions.

Leather gloves (1-5)
Players should craft leather gloves as they grant a fairly decent 13.75 xp (slightly more than spinning and firing pots). It requires thread and leather to make. Leathers can be quite expensive, with a market price of  coins; so newcomers are advised to obtain their leather themselves. To craft, use the needle on the leather, select the item the would want to craft (in this case leather gloves), and click 'Leatherwork'. If the needle has already been added to his/her tool-belt, they can simply click on the leather.

29 Leather Needed.

Gold Rings (5-8)
Although slightly less efficient than leather boots (16.25 xp per pair of boots), Gold Rings provide 15 xp per ring. Gold Rings are preferable because they can provide a profit of per bar. The best furnace is the one in Edgeville, but this requires the completion of Varrock Easy Tasks.

Gold amulets (8-10)
A way to make a small profit and still train crafting is to make Gold amulet (unstrung) on a Furnace with Gold bars and an Amulet mould. Smelting gold amulets grants 30 xp and per gold bar.

Gold bracelets are most likely a better choice as the 25 exp per bracelet is more than made up by the additional profit of you make per bar.

Bowstrings (10-38)
A common way for members to train crafting is to spin bowstrings on a spinning wheel, which requires flax. It is popular because it is has a low level requirement of 10 crafting and fairly fast way of training crafting up for low to medium level crafters and earns quite a bit of money as the bowstrings are highly desired by fletchers. Each Bowstring grants 15 Crafting experience when spun. Spinning wheels a short distance from a bank can be found in Lumbridge Castle, Seers' Village and Neitiznot (requires starting Fremennik Isles quest). Players who choose to pick their own flax may also find that the field in Taverley is very efficient, as there is a spinning wheel on the short route between it and the bank. Some players may choose to spin bowstrings until level 50+ due to the profit it gives.

For example, if you were to buy 1k Flax.

Spin it all into bowstrings.

You would earn a good profit of:

Coifs (38-51)
Craft coifs for 37 XP each. Cowhides can be either be bought for  each or obtained by killing cows. The best places to kill cows are in the Lumbridge cow field, near Beefy Bill to the north of the Lumbridge windmill, or at the farm located just south of the Burthrope loadstone. The closest tanner to a bank is Ellis's tanner shop in Al Kharid, but those using the Burthrope farm should use Jack Oval instead, as he is closer to the field. After crafting the coifs, they should be sold to Jack Oval for 60 coins each. If you kill cows at the Burthrope farm, tan the hides at Jack Oval, and then sell him the coifs, you'll get 12,000 Crafting experience, about 10,000 combat experience, and 19,440 coins per hour (assuming you fill your inventory in five minutes).

Urns
Crafting Urns at the pottery station in Ardougne can produce approximately 421 urns per hour. While not spectacular experience, these urns can then be used in training other skills as well, so it's a win-win. To estimate the xp/hr of an urn, multiply the total experience gained by crafting the urn by 421 [421 * (XP from forming + XP from firing)]. For example, the xp/hr of a Decorated mining urn (nr) (requires 59 Crafting) is 421*95, which is 39,900 xp/hr. If you're mining and wetting the clay yourself, multiply the total experience by 210 instead.

Using the pottery wheel in Burthorpe is a great place to work due to the convenience of the nearby bank chest. It also has a well which is a water source, where you can soften your clay.

Although the previous sections show where to make urns, they leave out one place in particular, Gunnarsgrunn (Barbarian Village). There is a clay mine just south of the potters wheel and a well just north-west of the same Wheel. The grand exchange is nearby as well as a magic shop for runes.

Crafting urns can sometimes make a decent profit for the player. For example, the strong mining urn requires two soft clay (costing ) and sells for, which means that each one crafted and sold profits. For more information, see Calculator:Crafting/Urns on the profitability of crafting different urns.

Level 62-71
From this part, there isn't a linear way to train Crafting, only a mixture of ways where you should pick to your advantage.

Cheap but slow experience - More Urns
Urns continue to be a viable option to train Crafting for profit, especially if the Falador Hard Tasks have been completed, as they unlock a deposit box in the Crafting Guild that allows for faster production. Keep looking at the calculator mentioned above to determine profitability. Strong woodcutting urns, unlocked at level 61, profit per urn ( taking into account the opportunity costs) and can turn out 21,000xp per hour.

Fast but expensive experience - Gems (62-71)
Shaping gems is one of the most expensive ways to train Crafting but is often seen as the fastest. Below is a table with the xp and profit rates of the various high-level gems.

Fast but only every 4 hours - Battlestaves
Crafting elemental battlestaves is one of the fastest crafting experience available. However, it is more difficult to obtain mass quantities of battlestaves due to the limit for them on the Grand Exchange (100 per 4 hours). Keep in mind that up to 80 battlestaves may be bought from Naff with the elite Varrock Tasks done, and another 20 from Baba Yaga on Lunar Isle daily. In order to obtain battlestaves faster, one may choose to buy them in bulk from players on the Runescape Forums. Assuming the player has the battlestaves and charged orbs ready, it is possible to craft around 2,200 battlestaves per hour. Reference Calculator:Crafting/Battlestaves for a more complete breakdown.

Level 71-99
'''This is the part of the guide where money is assumed unlimited, if any part of this section requires a phenomenally large amount of money,crafting Infernal urns (nr) (if <76 Crafting), Decorated fishing urns (nr) (if <81 Crafting), or Decorated cooking urns (nr) (if 81+ Crafting) is a worthy, but not permanent, alternative; as they are cheap (can even make a small profit) but time-consuming. Or you could continue crafting battlestaves.'''

Dragonhide armour
Dragonhide armour is used for medium and high-level ranged players, and the Crafting experience is decent and relatively quick. But the resources are expensive, but is still required.

Note that, crafting dragonhide armour does require a thread.

Below is a table showing the production costs for each dragonhide body.

All you have to do now is craft the d'hide body appropriate to your Crafting level.

Jewellery making
Jewellery making is a common way to train crafting. Making amulets with gems consists of several steps, considering:
 * 1) Buy or obtain gem,
 * 2) Buy or obtain gold bar
 * 3) Cut the gem
 * 4) Smelt the gem and gold bar in a furnace.
 * 5) Use ball of wool on the amulet to string it,
 * 6) Sell it.

For jewellery other than amulets, step 5 is omitted, for pure gold jewellery, step 1 and 3 are omitted. You can make up to 1,100 gemmed pieces of jewellery per hour, depending on your level of concentration and speed with a few miss clicks.

Buying or obtaining gems
Gems can only be obtained in a few ways for players: Purchasing from the Grand Exchange, buying from shops or players, mining (randomly from normal rocks or Gem rocks), stealing from safes, monster drops, the Gnome Restaurant activity, the sapphire spawn in deep wilderness or if you have the Summoning level for it, and magpies, who forage gems and rings. Uncut gems can be cut for crafting experience, but cut gems are much cheaper. Below is a list of cost of buying uncut and cut gems at GE: (The Amulet of Glory and the Ring of Wealth increase your chance of getting gems while mining ore.)
 * Uncut sapphire:
 * Uncut emerald:
 * Uncut ruby:
 * Uncut diamond:
 * Cut sapphire:
 * Cut emerald:
 * Cut ruby:
 * Cut diamond:

Gold Smithing
Gold bars can be obtained in two ways: smelting gold ore which requires 40 smithing or directly buying from the GE. The current prices of gold ore and gold bars are coins and  coins respectively, which gives purchasers a distinct advantage, since the difference in the GE price is determined by so-called Goldsmithing for members. With goldsmithing gauntlets obtained from the quest Family crest, a very large portion of smithing experience is gained, but this doesn't change the fact of major loss. One way to Greatly lower money loss is to free the Rogue in Rogue's Castle, this requires Summer's End to be completed for the Upgraded Jennica's Ring. He will be in the small home with a range near the small Varrock bank. He will buy any unenchanted Jewellery and pays 220 gold for the Gold Bracelet you will lose around 150 coins, this will effectively earn both Smithing and Crafting experience as well as greatly lowering the amount of money you lose per gold bar, you can also sell them noted to him to save time.

Cutting Gems

 * Information This is the quickest, but most expensive, method of gaining crafting experience. Simply left click a gem to cut it. All amounts approximate and this table assumes 0 gems are cut per hour.

Smelting jewellery
A close furnace should be chosen to mass-produce jewellery. The best furnaces to use are Edgeville or Port Phasmatys. An amulet mould, necklace mould, bracelet mould or ring mould is brought along with equal number of gold bars and cut gems, although these should already be on your toolbelt. A detailed experience table can be seen in the Crafting article. Rings require the lowest level to craft, necklaces originally gave the best reward of cash, which is now surpassed by buying gold bars at the current Grand Exchange price of coins each and making them into gold bracelets. These can then be sold to the Rogue in Varrock, as he will always buy them at the low alchemy price of 220 coins each - it is almost always possible to double your money depending on gold bar prices. Although it is possible to make a lot of money with this method, it does also entail its cons as the experience is also slow.

Bracelets can be High Alched if you have Level 55 Magic or higher, for 330 gp. This actually gains more profit (with a fire staff), and generates Magic experience.

Due to the low price of Dragonstones, High Alching or sometime selling Dragonstone bracelets that you made is profitable. Making Dragonstone bracelets at Edgeville with Pack yak gives up to 150k experience per hour.

Amulets bear maximum experience and highest requirement, while carrying some inconvenience as stringing is needed. Unstrung amulets can be sold on the Grand Exchange to players wishing to train magic via the String Jewellery spell under the Lunar Magicks.

A player can buy cut sapphires or emeralds, cosmic runes, and gold bars and smelt them into sapphire necklaces or emerald rings. Then they can enchant them and sell the finished games necklaces or rings of duelling for a profit, while gaining valuable crafting and magic experience.

Stringing amulets
Ball of wool can be bought at GE for coins each, or using spinning wheel to spin wool. Casual players can take advantage of Fred the farmer's farm, where sheep inhabit the area alongside a spawn of shears. The closest spinning wheel from the farm is on the first floor of the Lumbridge castle.

At level 80 magic the spell String Jewellery can be cast to automatically string all amulets in a player's inventory. This is much more expensive than using a ball of wool, but is another way to train Magic and Crafting quickly.

Enchanting
With sufficient magic level, jewellery with gems can be enchanted. Although this gives magic exp, it does allow you to make a profit from the jewellery you make. Currently, emerald rings are one of the best types of jewellery to enchant.

Glass making
Members will also find useful making molten glass and crafting it into different items with a glassblowing pipe. Entrana is the best place to start it out, since Fritz the Glassblower teaches how to make molten glass and also all the items needed for making glass are available in the island. Members can level up within Entrana from level 1 to 30, crafting a variety of glasses that give a decent experience compared to regular crafting. For further convenient glass making, players should complete Hand in the Sand, so Bert gives 84 buckets of sand daily, buy Seaweed from Arhein in Catherby and cooking it to get Soda ash, and using Port Phasmatys or Edgeville furnace to speed up the glass making process, alternatively, a player who has completed the Lunar isle quests, and has level 77 Magic, could use the spell Superglass Make which not only saves time having not to cook the seaweed, but also has the chance of producing extra molten glass for free. Glassblowing can be a decent training tool well into the 90's with 52xp per orb and a possible 90k xp per hr.

Yaks
Make Yak-hide legs. Making legs gives 32 exp (the same amount of experience as bodies), but uses only 1 hide rather than 2.

Elemental battlestaves
Crafting elemental battlestaves is one of the fastest crafting experience available. However, it is more difficult to obtain mass quantities of battlestaves due to the limit for them on the Grand Exchange (100 per 4 hours). Keep in mind that up to 80 battlestaves may be bought from Naff with the elite Varrock Tasks done, and another 20 from Baba Yaga on Lunar Isle daily. In order to obtain battlestaves faster, one may choose to buy them in bulk from players on the Runescape Forums.

Assuming the player has the battlestaves and charged orbs ready, it is possible to craft around 2,200 battlestaves per hour.

The table below shows approximate amount of xp gained per hour, and the profit/loss per battlestaff assuming the player buys the charged orb and battlestaff from Grand Exchange for market price.

Below is a table when buying the battlestaves from Naff. Keep in mind that the money you save is offset by the time taken to buy and bank the staves.

Dragonhide bodies
Below is a table showing the production costs for each dragonhide body.

The table below assumes you are buying the appropriate Dragon leather.

Urns
While crafting Urns at the pottery station in Ardougne, one can make approximately 420 urns per hour, using two soft clay per urn. While not spectacular experience, these urns can then be used in training other skills as well, so it's a win-win. To figure out the xp/hr of an urn, multiply 420 by the total experience gained by crafting the urn [420 * (XP from Forming + XP from Firing)]. For example, the xp/hr of a Decorated Mining Urn (requires 59 Crafting) is 420*95, which is 39,900 xp/hr.

While crafting Urns in the Crafting Guild using a Pack Yak, a Skills necklace and a banking jewellery such as Ring of duelling, Explorer's Ring (3), Ring of kinship or TokKul-Zo (the latter three being preferred for their unlimited charges), you can craft up to 560 urns per hour, so if they are Decorated cooking urn the xp per hour is 72800. You also can make some profit depending on the price of Soft clay and urns, while training Crafting. Alternatively, if you do not have a high enough summoning level to use a Pack Yak, or simply do not wish to waste any money, you can also use a Clan Vexillum and a Ring of Kinship to get the job done.

Another place one might want to consider is the east bank in Varrock. Just south of the bank is both a potter's wheel and a pottery oven, as well as a water source nearby, this location is much closer to a bank than Ardougne location.

Although the previous sections show where to make urns, They leave out one place in particular, Gunnarsgrunn (Barbarian Village). There is a clay mine just south of the potters wheel and a well just north west of the same Wheel. The grand exchange is nearby as well as a magic shop for runes.

Weaving (Clan Citadel)
Weaving at the loom in a Clan Citadel can be tremendous experience, usually 120k/h for a total of about 200k xp each week. The amount of experience gained is dependent on your level in crafting, usually around double the level. Although it is slightly slow and much attention is needed, it's free, no items are required and you can gain hundreds of thousands of experience for completing your cap every build tick (once a week). In addition to this experience, you can also earn a Bonus experience good towards any of the skills for which the citadel currently has plots (which can be used for bonus crafting exp during regular training) and fealty experience from the Clan cloak for skilling each week once you have reached fealty rank 3.