Thieving





Thieving is a members-only skill that allows players to obtain coins and items by stealing from market stalls, chests, or by pickpocketing non-player characters (NPCs). This skill also allows players to unlock doors and disarm traps.

Pickpocketing


This is the act of walking up to an NPC and right clicking them, then selecting Pickpocket. If successful, you will gain thieving experience and possibly coins or various items.

However, it is possible for the NPC to notice a pickpocket, in which case the NPC will yell "What do you think you're doing!", or Master Farmer says: "Cor blimey mate, what are ye doing in me pockets?" or some other surprised saying and stun you for four seconds, which will take off a few of your Hitpoints. Because of the possibility for damage, it is recommended that players bring food.

The equipment that a player wears does not affect the success rate, aside from H.A.M. robes (when pickpocketing H.A.M. members) or Gloves of silence. However, equipping a Snowball or a bow without arrows makes it impossible to accidentally attack an NPC.

Thievable NPCs

 * {| class= "wikitable" width="90%"

!Image !! NPC name !! Level !! Exp. !! Possible loot !! Stun time (seconds) !! Stun damage
 * [[Image:Thiefman.PNG]]||Man/Woman || 1 || 8 || 3 coins || 5 || 1
 * [[Image:Thieffarmer.PNG]] ||Farmer || 10 || 15 || 9 coins, potato seeds || 5 || 1
 * [[Image:Thiefhamwoman.PNG]] ||Female H.A.M. member || 15 || 18.5 || coins, tinderbox, logs, uncut semi-precious gems, level 1 clue scrolls, steel pickaxes/ raw anchovies, raw chicken, H.A.M. clothing, iron pickaxes, low-level herbs and other items. Wearing H.A.M. clothing increases the success rate. || 4 || 1-3
 * [[Image:Thiefhamman.PNG]] ||Male H.A.M. member || 20 || 22.5 || coins, tinderbox, logs, uncut semi-precious gems, level 1 clue scrolls, raw anchovies, raw chicken, H.A.M. clothing, bronze pickaxes, iron pickaxes, steel pickaxes, low-level herbs, rusty sword and other items. Wearing H.A.M. clothing increases the success rate. || 4 || 1-3
 * [[Image:Thiefwarrior.PNG]] ||Warrior woman/ Al-Kharid Warrior || 25 || 26 || 18 coins || 5 || 2
 * [[Image:Thiefrogue.PNG]] ||Rogue || 32 || 35.5 || 25-40 coins, wine, air runes, poisoned iron dagger, lockpick || 5 || 2
 * [[Image:Thiefcavegoblin.PNG]] ||Cave goblin || 36 || 40 || 30 coins, Oil Lamp, Bullseye Lantern, unlit torch, tinderbox, swamp tar, cave goblin foods, 1-4 iron ore || 5 || 1
 * [[Image:Thiefmasterfarmer.PNG]] ||Master Farmer || 38 || 43 || Various Allotment, Flower, and Herb Seeds. Potatoes most common, rarity increases with the farming level of the seed. Rarely Coins || 5  || 3
 * [[Image:Thiefguard.PNG]] ||Guard || 40 || 46.5 || 30 coins || 5 || 2
 * [[Image:Thieffremenik.PNG]] ||Fremennik Citizen || 45 || 65 || 40 coins || 5 || 2
 * [[Image:Thiefbandit.PNG]] ||Bearded Pollnivnian Bandit || 45 || 65 || Antipoison, Lockpick, 40 coins || 5 || 5
 * [[Image:Thiefdesertbandit.PNG]] ||Desert Bandit || 53 || 79.5 || 30 coins, Antipoison, Lockpick || 5  || 3
 * [[Image:Thiefknight.PNG]] ||Knight of Ardougne || 55 || 84.3 || 50 coins || 5  || 3
 * [[Image:Thiefbandit.PNG]] || Pollnivian Bandit || 55 || 84 || 50 coins || 5 || 5
 * [[Image:Thiefwatchman.PNG]] ||Yanille Watchman || 65 || 137.5 || 60 coins, bread || 5  || 3
 * [[Image:Thiefthug.PNG]] ||Menaphite Thug || 65 || 137.5 || 60 coins || 5  || 5
 * [[Image:Thiefpaladin.PNG]] ||Paladin || 70 || 151.75 || 80 coins, and 2 chaos runes || 5  || 3
 * [[Image:Thiefgnome.PNG]] ||Gnome || 75 || 198.5 || 300 coins, 1 earth rune, gold ore, Fire orb, swamp toad, King worm || 5  || 1
 * [[Image:Thiefhero.PNG]] ||Hero || 80 || 275 || 200-300 coins, 2 death runes, blood rune, Fire orb, diamond, gold ore, wine || 6  || 4
 * [[Image:Thiefelf.PNG]] ||Elf || 85 || 353 || 250-350 coins, Fire orb, gold ore, Wine, 2 death runes, cut diamonds, unicorn horn, dark wizard robe, 3 nature runes || 6  || 5
 * }
 * [[Image:Thiefbandit.PNG]] ||Bearded Pollnivnian Bandit || 45 || 65 || Antipoison, Lockpick, 40 coins || 5 || 5
 * [[Image:Thiefdesertbandit.PNG]] ||Desert Bandit || 53 || 79.5 || 30 coins, Antipoison, Lockpick || 5  || 3
 * [[Image:Thiefknight.PNG]] ||Knight of Ardougne || 55 || 84.3 || 50 coins || 5  || 3
 * [[Image:Thiefbandit.PNG]] || Pollnivian Bandit || 55 || 84 || 50 coins || 5 || 5
 * [[Image:Thiefwatchman.PNG]] ||Yanille Watchman || 65 || 137.5 || 60 coins, bread || 5  || 3
 * [[Image:Thiefthug.PNG]] ||Menaphite Thug || 65 || 137.5 || 60 coins || 5  || 5
 * [[Image:Thiefpaladin.PNG]] ||Paladin || 70 || 151.75 || 80 coins, and 2 chaos runes || 5  || 3
 * [[Image:Thiefgnome.PNG]] ||Gnome || 75 || 198.5 || 300 coins, 1 earth rune, gold ore, Fire orb, swamp toad, King worm || 5  || 1
 * [[Image:Thiefhero.PNG]] ||Hero || 80 || 275 || 200-300 coins, 2 death runes, blood rune, Fire orb, diamond, gold ore, wine || 6  || 4
 * [[Image:Thiefelf.PNG]] ||Elf || 85 || 353 || 250-350 coins, Fire orb, gold ore, Wine, 2 death runes, cut diamonds, unicorn horn, dark wizard robe, 3 nature runes || 6  || 5
 * }
 * [[Image:Thiefpaladin.PNG]] ||Paladin || 70 || 151.75 || 80 coins, and 2 chaos runes || 5  || 3
 * [[Image:Thiefgnome.PNG]] ||Gnome || 75 || 198.5 || 300 coins, 1 earth rune, gold ore, Fire orb, swamp toad, King worm || 5  || 1
 * [[Image:Thiefhero.PNG]] ||Hero || 80 || 275 || 200-300 coins, 2 death runes, blood rune, Fire orb, diamond, gold ore, wine || 6  || 4
 * [[Image:Thiefelf.PNG]] ||Elf || 85 || 353 || 250-350 coins, Fire orb, gold ore, Wine, 2 death runes, cut diamonds, unicorn horn, dark wizard robe, 3 nature runes || 6  || 5
 * }
 * [[Image:Thiefhero.PNG]] ||Hero || 80 || 275 || 200-300 coins, 2 death runes, blood rune, Fire orb, diamond, gold ore, wine || 6  || 4
 * [[Image:Thiefelf.PNG]] ||Elf || 85 || 353 || 250-350 coins, Fire orb, gold ore, Wine, 2 death runes, cut diamonds, unicorn horn, dark wizard robe, 3 nature runes || 6  || 5
 * }
 * }

Stalls


There are a large number of stalls throughout RuneScape, although many of them are in the Ardougne Market. To steal from a stall, simply click on it. The player will then attempt to steal the item.

If he is in the line of sight of the stall owner or any nearby guards, he may be prevented by stealing and attacked. Because of this, it is recommended that the player thieve from a side of a stall that is well-hidden from the owner and guards.

When the item is stolen, it will take a short period of time to respawn. However, the higher thieving level it takes to steal from a stall, the longer its respawn time will be. It should be noted you may not buy from or sell to the stall owner for 5 minutes after last theft from their stall type, or else the merchant will shout for the guards.

In order to avoid guards from attacking you while stealing from stalls, a convenient method is to allow the guard to attack, then enter the nearest building, allowing the guard to follow you in. Then take one step outside and close the door, thus effectively trapping the guard and leaving you free to steal from the stall uninterrupted.

In RuneScape Classic, the player has to wait 24 hours. Also in RuneScape Classic, the baker in Ardougne will not know if a player steals his cakes.

Thievable stalls

 * {| class= "wikitable" width="90%"

! Stall !! Level !! Exp. !! Items !! Location !! Respawn Time !! E.P.S.
 * Vegetable stall || 2 || 10 || Onion, Cabbage, Potato, Tomato, or Garlic || Miscellania, Etceteria || 2 seconds || 5
 * Baker's stall || 5 || 16 || Cake, Chocolate Slice, or Bread || East Ardougne, Keldagrim ||2.5 seconds || 6.4
 * Crafting stall || 5 || 16 || Chisel, Ring Mould, or Necklace Mould || Ape Atoll, Keldagrim || 7 seconds || 2.3
 * Monkey Food stall || 5 || 16 || Banana || Ape Atoll || 7 seconds || 2.3
 * Monkey general store || 5 || 16 || Pot, Hammer, or Tinderbox || Ape Atoll || 7 seconds || 2.3
 * Tea stall || 5 || 16 || Cup of Tea || Varrock || 7 seconds || 2.3
 * Silk stall || 20 || 24 || Silk || East Ardougne, Keldagrim || 8 seconds || 3
 * Wine stall || 22 || 27 || Jug of water, Jug of wine, Grapes, Jug, Bottle of wine || Draynor Village || 16 seconds || 1.7
 * Seed stall || 27 || 10 || Various seeds || Draynor Village|| 11 seconds || 0.9
 * Fur stall || 35 || 36 || Fur, Grey Wolf Fur || East Ardougne, Rellekka || 15 seconds || 2.4
 * Fish stall || 42 || 42 || Raw Salmon, Raw Tuna, or Raw Lobster || Rellekka, Miscellenia, Etceteria || 16 seconds || 1.7
 * Crossbow stall || 49 || 52 || Bronze Bolts (3), Bronze Limbs, Wooden Stock || Keldagrim || 11 seconds || 4.7
 * Silver stall || 50 || 54 || Silver Ore || East Ardougne, Keldagrim || 30 seconds || 1.8
 * Customs evidence files || 63 || 75 || Rune scimitar, uncut diamond, uncut ruby, uncut emerald, uncut sapphire, sharks, mithril bar, gold bar, iron bar, Pirate boots, Stripy pirate shirt, Eye patch, steel sword, steel scimitar, iron scimitar, bronze scimitar, clue scroll, 300 coins || Rock Island Prison || 30-60 seconds || 1.3-2.5
 * Spice stall || 65 || 81 || Spice || East Ardougne || 80 seconds || 1
 * Magic stall || 65 || 100 || Air, Earth, Fire, Water, or Law Rune || Ape Atoll || 80 seconds || 1.3
 * Scimitar stall || 65 || 100 || Iron Scimitar || Ape Atoll || 80 seconds || 1.3
 * Gem stall || 75 || 16 || Uncut Sapphire, Uncut Emerald, Uncut Ruby, Uncut Diamond || East Ardougne, Keldagrim || 3 Minutes || 0.1
 * }
 * Note: Based on E.P.S., the Baker's Stall is by far the quickest for gaining experience, aside from Minigames like Pyramid Plunder, for any level thief.
 * Note: In Keldagrim, stalls often differ in respawn time and their experience given. The gem and silver stalls respawn twice as fast, but yield half the experience. The bakery stall, however, respawns twice as slow, but gives twice the experience.
 * Fish stall || 42 || 42 || Raw Salmon, Raw Tuna, or Raw Lobster || Rellekka, Miscellenia, Etceteria || 16 seconds || 1.7
 * Crossbow stall || 49 || 52 || Bronze Bolts (3), Bronze Limbs, Wooden Stock || Keldagrim || 11 seconds || 4.7
 * Silver stall || 50 || 54 || Silver Ore || East Ardougne, Keldagrim || 30 seconds || 1.8
 * Customs evidence files || 63 || 75 || Rune scimitar, uncut diamond, uncut ruby, uncut emerald, uncut sapphire, sharks, mithril bar, gold bar, iron bar, Pirate boots, Stripy pirate shirt, Eye patch, steel sword, steel scimitar, iron scimitar, bronze scimitar, clue scroll, 300 coins || Rock Island Prison || 30-60 seconds || 1.3-2.5
 * Spice stall || 65 || 81 || Spice || East Ardougne || 80 seconds || 1
 * Magic stall || 65 || 100 || Air, Earth, Fire, Water, or Law Rune || Ape Atoll || 80 seconds || 1.3
 * Scimitar stall || 65 || 100 || Iron Scimitar || Ape Atoll || 80 seconds || 1.3
 * Gem stall || 75 || 16 || Uncut Sapphire, Uncut Emerald, Uncut Ruby, Uncut Diamond || East Ardougne, Keldagrim || 3 Minutes || 0.1
 * }
 * Note: Based on E.P.S., the Baker's Stall is by far the quickest for gaining experience, aside from Minigames like Pyramid Plunder, for any level thief.
 * Note: In Keldagrim, stalls often differ in respawn time and their experience given. The gem and silver stalls respawn twice as fast, but yield half the experience. The bakery stall, however, respawns twice as slow, but gives twice the experience.
 * Scimitar stall || 65 || 100 || Iron Scimitar || Ape Atoll || 80 seconds || 1.3
 * Gem stall || 75 || 16 || Uncut Sapphire, Uncut Emerald, Uncut Ruby, Uncut Diamond || East Ardougne, Keldagrim || 3 Minutes || 0.1
 * }
 * Note: Based on E.P.S., the Baker's Stall is by far the quickest for gaining experience, aside from Minigames like Pyramid Plunder, for any level thief.
 * Note: In Keldagrim, stalls often differ in respawn time and their experience given. The gem and silver stalls respawn twice as fast, but yield half the experience. The bakery stall, however, respawns twice as slow, but gives twice the experience.
 * Note: Based on E.P.S., the Baker's Stall is by far the quickest for gaining experience, aside from Minigames like Pyramid Plunder, for any level thief.
 * Note: In Keldagrim, stalls often differ in respawn time and their experience given. The gem and silver stalls respawn twice as fast, but yield half the experience. The bakery stall, however, respawns twice as slow, but gives twice the experience.

Chests
There are chests scattered throughout RuneScape, and some of them have traps. To disarm them using the Thieving skill, right-click on the chest and select "Search for traps" to allow you character to disarm the trap and obtain the items inside.

After a player thieves from a chest, he will need to wait for a short period of time before he can do so again. Some chests such as the Nature-rune chest will change color to indicate whether it can be looted again.

Thievable chests

 * {| class= "wikitable" width="90%"

! Chest !! Level !! Exp. !! Items !! Location !! Respawn Time !! E.P.S.
 * 10-coin chest || 10 || 7 || 10 coins || Ardougne, Rellekka || 7 seconds || 1
 * Ogre coffin || 20 || 27 || Various, see article || Jiggig || 20 seconds || 1.35
 * Nature-rune chest || 28 || 25 || 3 coins, Nature runes || Ardougne, Rellekka || 8 seconds || 3.1
 * 50-coin chest || 43 || 125 || 50 coins || Ardougne, Axe hut || 55 seconds || 2.3
 * Pirates' Hideout || 39 || 7-8 from 2 chests, ? from second 2 chests || Small amounts of coins, runes || Pirates' Hideout || 15 seconds || ?
 * Arrowtip chest || 47 || 150 || 5 Steel arrowtips || Hemenster, Rellekka || 210 seconds || 0.7
 * Dorgesh-Kaan (Average chests) || 52 || 200 ||Coins, Oil lantern, bullseye lantern (extremely common), cave goblin mining helmet, frog armour, cave goblin wire, gold charm, crimson charm, blue charm, green charm Zanik's house only: rope, bone bolts, bone crossbow, bone dagger, clue scroll, H.A.M clothes, spade, bucket, hammer, newcomer map, big bones. Oldak's house only: runes (air, earth, fire, water, body, mind, cosmic, nature, death, law), staff orb, talismans (air, earth, fire, water), light orb, empty light orb, Oldak's Marvellous Moving-Over-Distance Sphere || Dorgesh-Kaan || 210 seconds || 1
 * Blood rune chest || 59 || 250 || 500 coins, 2 Blood runes || Chaos druid tower || 135 seconds || 1.9
 * Paladin chest || 72 || 500 || 1,000 coins, Raw sharks, Adamant ores, uncut sapphire || Ardougne Palace, behind locked door on north or south wing of first floor. After looting "Suddenly a second magic trap triggers," sending you to Witchaven. || 120 seconds || 4.2
 * Dorgesh-Kaan (Rich chests) || 78 || 650 || 500-2,500 coins, uncut sapphire, uncut ruby, uncut diamond, uncut opal, uncut jade, uncut red topaz, bullseye lantern, cave goblin mining helmet, frog armour, iron bar, Dorgeshuun light orb, empty light orb, charms (all types) || Dorgesh-Kaan || 400 seconds || 1.6
 * }
 * Note: based on Experience Per Second (E.P.S.), the Paladin chest is the best for experience.
 * Because the Dorgesh-Kaan Rich Chest takes so long to respawn, some players will find a house containing two of these chests and loot them. Then they will switch worlds and repeat the process, giving 1300 xp per world visited. This is a low risk and simple way to get xp but other methods like Pyramid Plunder give more E.P.S.
 * Dorgesh-Kaan (Average chests) || 52 || 200 ||Coins, Oil lantern, bullseye lantern (extremely common), cave goblin mining helmet, frog armour, cave goblin wire, gold charm, crimson charm, blue charm, green charm Zanik's house only: rope, bone bolts, bone crossbow, bone dagger, clue scroll, H.A.M clothes, spade, bucket, hammer, newcomer map, big bones. Oldak's house only: runes (air, earth, fire, water, body, mind, cosmic, nature, death, law), staff orb, talismans (air, earth, fire, water), light orb, empty light orb, Oldak's Marvellous Moving-Over-Distance Sphere || Dorgesh-Kaan || 210 seconds || 1
 * Blood rune chest || 59 || 250 || 500 coins, 2 Blood runes || Chaos druid tower || 135 seconds || 1.9
 * Paladin chest || 72 || 500 || 1,000 coins, Raw sharks, Adamant ores, uncut sapphire || Ardougne Palace, behind locked door on north or south wing of first floor. After looting "Suddenly a second magic trap triggers," sending you to Witchaven. || 120 seconds || 4.2
 * Dorgesh-Kaan (Rich chests) || 78 || 650 || 500-2,500 coins, uncut sapphire, uncut ruby, uncut diamond, uncut opal, uncut jade, uncut red topaz, bullseye lantern, cave goblin mining helmet, frog armour, iron bar, Dorgeshuun light orb, empty light orb, charms (all types) || Dorgesh-Kaan || 400 seconds || 1.6
 * }
 * Note: based on Experience Per Second (E.P.S.), the Paladin chest is the best for experience.
 * Because the Dorgesh-Kaan Rich Chest takes so long to respawn, some players will find a house containing two of these chests and loot them. Then they will switch worlds and repeat the process, giving 1300 xp per world visited. This is a low risk and simple way to get xp but other methods like Pyramid Plunder give more E.P.S.
 * }
 * Note: based on Experience Per Second (E.P.S.), the Paladin chest is the best for experience.
 * Because the Dorgesh-Kaan Rich Chest takes so long to respawn, some players will find a house containing two of these chests and loot them. Then they will switch worlds and repeat the process, giving 1300 xp per world visited. This is a low risk and simple way to get xp but other methods like Pyramid Plunder give more E.P.S.

Doors
Certain doors in RuneScape can not be opened by players unless the lock is picked. In order to pick a lock, right-click on a door and select "Pick Lock". If the player has the required thieving level, the door will then be opened. Some doors will require a lockpick to successfully pick the lock.

Pickable doors

 * {| class= "wikitable"

! Door !! Level !! Exp. !! Location
 * Door to 10-coin chest || 1 || 3.5 || East Ardougne
 * Door to Nature rune chest || 14 || 15 || East Ardougne
 * Ardougne house door || 14 || 15 || East Ardougne
 * H.A.M. trapdoor || 17 || 4 || East of Draynor
 * Axe hut door || 32 || 25 || Level 54 Wilderness
 * Ardougne sewer gate || 32 || 25 || Ardougne sewers
 * Pirates' Hideout || 39 || 35 || Level 54 Wilderness
 * Chaos druid tower || 46 || 37.5 || North of Ardougne
 * Paladin door || 61 || 50 || Ardougne Castle
 * Yanille dungeon door || 82 || 50 || Yanille
 * }
 * Ardougne sewer gate || 32 || 25 || Ardougne sewers
 * Pirates' Hideout || 39 || 35 || Level 54 Wilderness
 * Chaos druid tower || 46 || 37.5 || North of Ardougne
 * Paladin door || 61 || 50 || Ardougne Castle
 * Yanille dungeon door || 82 || 50 || Yanille
 * }
 * Paladin door || 61 || 50 || Ardougne Castle
 * Yanille dungeon door || 82 || 50 || Yanille
 * }
 * }

Other

 * {| class= "wikitable" width="90%"

! Name !! Level !! Exp. !! Location !! Possible Loot !! Stun Time (seconds) !! Stun Damage
 * Candle table || 20 || 20 || Entrana church || Candle || 1 || 1 - A higher power smites you.
 * }
 * }

Training strategies

 * For any level, you can pickpocket the workers near the Tower of Life south of Ardougne.(e.g. 'The Guns') They give triangle sandwiches when pickpocketed, only hit for 1 damage, and give 8 experience each.
 * For levels 15 and up pickpocketing H.A.M. members can prove to be profitable because you can get Level 1 Clue Scrolls while pickpocketing them
 * From level 1-10, pickpocket men in Edgeville (3 coins/pick) (there are many men in the building that is north of bank).
 * From level 10-20, steal cakes from the Baker's Stall in East Ardougne or tea from the Tea Stall in Varrock. Note that there are no guards or "law enforcement" at the Varrock Tea stall,so every attempt is guaranteed experience and a cup of tea. However, respawn is slightly slower at Varrock.
 * From level 20-35, steal silk from the silk stalls in East Ardougne. After ten minutes of not stealing from these stalls, you can sell the silk back to the merchant for 60 coins each (cannot be sold noted).
 * From level 35-45, the fur stall in East Ardougne will prove a faster source of experience and coins than the silk stall. After stealing grey wolf fur, these can be banked, and later sold to Baraek in Varrock, who will buy each pelt for 120 coins each (or 150 coins each if the Ring of Charos (a) is equipped).
 * From level 45-55, pickpocket Master Farmers
 * From level 55-80, pickpocket Knight of Ardougne.
 * For levels 65+, pickpocket Menaphite Thugs (with a Maple blackjack for best results). With good timing, the thug can be knocked out and then pickpocketed twice before he wakes up.
 * From level 71-99, play the Pyramid Plunder minigame. Note that this can be done at lower levels but is much more difficult, there are also less rooms within the pyramid that you can enter, meaning less experience.
 * From level 80-99, pickpocket Knight of Ardougne, you will fail less than attempting Paladins in Ardougne, however you will get less money and experience for each successful pickpocketing.
 * From level 80-99, pickpocket Paladins in Ardougne.
 * Playing the Sorceress's Garden minigame can be a useful source of both thieving and Farming experience, as well as a possible source of herbs. It is also the only method of training where no damage is received to hitpoints, so may be a useful training alternative for those with low hitpoint levels.

Power Training
If players wish to gain a lot of experience in a small amount of time, and don't really want anything except for experience, this guide should be followed.


 * From level 1-20, follow the general training guide.
 * Complete The Feud, to get 15,000 XP for Thieving and a Willow blackjack.
 * Complete the blackjacks part of Rogue Trader to gain access to offensive, defensive, and Maple blackjacks. Buy a Maple blackjack.
 * From level 45-55, blackjack Bearded Pollnivnian Bandits with a Maple blackjack, bought from Ali Morrisane.
 * From level 55-65, blackjack Pollnivian Bandits with the same method as with Bearded Pollnvinian Bandits.
 * From level 65-91 or 99, blackjack Menaphite thugs just like with the bandits.
 * At 91 Thieving, Pyramid Plunder starts to give the same experience as Menaphites. This can be used to get from 91 to 99, however Menaphites are just as fast. Pyramid Plunder will cost more, because of the food and antipoisons, but you can make some of that money back by selling the items you get from it. It is also better because less right clicking is required. (This method is good for laptop users).

Note: For those who do not wish to continually right-click for thieving and blackjacking, you may set your mouse to one button, so you only have to left-click.

Tips

 * When pickpocketing, a failed attempt results in the character being stunned for a few seconds. While stunned you may not move or pickpocket.  However, you can drop unwanted items AND more importantly you can eat food in order to regain some health.  Therefore, it is recommend waiting until you are stunned before you eat food to regain hitpoints.
 * Certain locations are better suited to thieving than others. For instance if your respawn point is set to Falador, the Faladorian guards make excellent marks for training your thieving.  Just divest yourself of all items and pickpocket away.  When you eventually die, you will be respawned in Falador square.  Due to its proximity to a bank, the Draynor Village farmer's market is an excellent location to thieve.  Note that you WILL want to use food here.
 * When a guard or paladin attacks you, just lure him into a nearby house and close the door. Do this until all guards are gone, and now you will not be interrupted while training. If a guard or paladin stop attack you before you have lured him in to a house, just lure him behind some creates, barrels, etc. as shown to the left.


 * Another way to train at Draynor is to pickpocket the Master Farmer, stealing wine, grapes and jugs of water from the Wine Stall or buying the wine from Fortunato. This provides food to continue training on the Master Farmer. You must do one or the other, however, as you cannot buy wine from Fortunato if you have recently thieved from the wine stall. you may wear gloves of silence (for more successful pickpocketing) and a bow without arrows(to prevent you from attacking the market guards), it is recommended that you do not wear anything else as it is not important when pickpocketing. One way to recover health quickly without buying or stealing wine, is to pickpocket until the Master Farmer kills you, and respawn at full health. Use either a charged Amulet of Glory or the explorer ring 3 to return to the draynor market. Remember to keep valuable seeds in the bank.

Temporary boosts

 * A Bandit's Brew, purchased at the desert bandit camp for 650 coins will boost thieving by one.
 * A yellow spicy stew has the potential to raise or lower the thieving level by up to 6 levels.
 * The summer sqi'rk juice from the Sorceress's Garden minigame increases Thieving level by 3 levels.
 * The Thieving Fingers special move of a magpie will boost thieving by two levels.
 * Gloves of silence improve the success rate of pickpocketing. Gloves of silence are automatically destroyed after around 50 times getting caught while pickpocketing. However, they can be repaired by using dark kebbit fur on them with a needle, thread, and knife.
 * An Abyssal lurker's special move can increase both thieving and agility by 4, although the pouch is difficult to obtain and it requires 62 summoning level.

Random events
There are three different random events that are specific to thieving, with one of them being a discontinued event.
 * Watchman - A watchman may attempt to arrest a player and begin to attack him or her. This event has been discontinued.
 * Poison Gas - When thieving from a chest, a poison cloud may appear, which will poison your character.
 * Pillory - It is possible that your character will be teleported to a pillory in Yanille, Varrock, or Seer's Village, where shapes must be matched in order to pick the lock and return to where your character was thieving. It is possible for players to throw food at the trapped player, although it wont do any damage.

Thieving minigames


There are a number of minigames that are based on, or include Thieving:
 * Pyramid Plunder - the desert city Sophanem has a pyramid where you can thieve for artefacts. As you get further into the Pyramid, higher thieving is required but it brings increasing amounts of Thieving experience.  One of the fastest methods to train Thieving.
 * Blackjack - Another Thieving activity in the desert where you can knock out and pickpocket bearded bandits, Pollnivneach bandits, Menaphite thugs, and villagers.
 * Rogue's Den - Traverse a maze with Thieving and Agility obstacles, earning modest experience in each skill, and also the chance of gaining Rogue equipment. Perhaps more interesting for thieves are the safes located within the dungeon.  Good for experience and for the gems that you obtain as loot.
 * Sorceress's Garden - An interesting game where you dodge guards and try to get fruits to make sq'irk juice. Requires patience, pestle and mortar, beer glasses, a bit of skill, and experience, but yields excellent experience, with moderate Farming experience also gained.  Has four levels each giving increased experience at levels 1, 25, 45, and 65.  Empty beer glasses can be obtained for free at the shelves at the Sorceress's house.  Also, a possible alternative source of Herb collecting. (Note: Completion of the Prince Ali Rescue quest is needed to play.)