Talk:Mobilising Armies

It's gonna be fun! xD --Kat99999123 06:03, 8 November 2008 (UTC)

F2P?
I hope they make it F2P. Jagex aready screwed up Stealing Creation--leira77 20:23, 15 November 2008 (UTC) '''It better be f2p! I`m 12 yrs old and i've been waiting years for Jagex to come up with some new content that i can actually play for free.........the other thing is I love strategy games, so they better not screw this up like stealing creation.'''- July 7, 2009


 * What are you talking about Stealing Creation was fun I liked Hunting for clay and don't make it f2p, noobs will come.

04:07, 19 November 2008 (UTC)
 * How do you know they screwed it up? You are f2p and have never played it. -- 09:05, 19 November 2008 (UTC)
 * f2ps are noobs 23:02, 19 November 2008 (UTC)
 * more like you are, STHU '''

Btzkillerv has entered the building!  ''' 18:19, 3 January 2009 (UTC) Lol he meant that they screwed it for non mems not in like game... it's pretty boring tho

Sorry I take that back I'm just saying that *some* F2P are noobs not ALL. Kat99999123  talk  22:27, 17 April 2009 (UTC)

Srry, its P2P 14:08, 8 July 2009 (UTC

Why would you care if its f2p, the "noobs" wouldnt be able to come on the p2p worlds

so your saying f2p are new players?
so your saying f2p are new players? kate99999123?

New players are newbs, not noobs. Noobs are generally annoying or stupid people. Which many f2p are (more f2p than members, at least). Most f2p are new compared to members anyway. On f2p worlds 95% of people are green to my level 96, in members it's definitely a minority.

I apologize. Kat99999123  talk  22:25, 17 April 2009 (UTC)

I wonder...
I wonder if they will make a minigame that works like a tower defense?

Just a thought
An online RPG that was not updated for two years, Bang Howdy, recently re-opened. This game was similar to the mobolizing armies content.

Still not out?
Been some time now...-- 09:43, 31 May 2009 (UTC)


 * There's a lot of speculation on the forums now. There was a Tweet on the German Jagex Twitter, saying someting about abandonedd monsters, and "zum Glück ist man mobil" - "Luckily you're mobile". Seems like a hint to me. [[Image:Zaros_tally.PNG‎]]  Oli4burggraa  Talk[[Image:Runecrafter_hat_y.PNG‎]]  10:35, 15 June 2009 (UTC)
 * I place my bet on 8 July :P 15:59, 7 July 2009 (UTC)
 * Either 8 July or 15 July, I think. Probably 8. 19:48, 7 July 2009 (UTC)
 * I REALLY hope that whatever is this week update, comes tomorrow... I'm getting tired of waiting ¬¬ 20:29, 7 July 2009 (UTC)

im gessing tommarow is the portugeese server(and possibly mobilizing armies aswell) but i dont think a few weeks is two...also kinda off topic is there a fourum for this wikia where i can ask questions?--Dragonway50 21:02, 7 July 2009 (UTC)

Tower defence?
do you think it will work in a tower defence type way? --Dragonway50 19:40, 7 July 2009 (UTC)

RuneScape Article about MA
The article about mobilising armies
 * I've added this to the article under External links on your behalf - good work digging that out. ;-)  You could have added it yourself you know!   13:51, 8 July 2009 (UTC)

There's also the addition of Notes to the Interface. And I think the Interface was changed as well --  NuparuMahnika   14:00, 8 July 2009 (UTC)

AANNDD, MOBILISING ARMIES IS OUT INNNNN........ 6 MINUTES 20 SECONDS!!!
WWWWWWWWWWWWW0000000000000000000TTTTT!!!! 14:03, 8 July 2009 (UTC)

Safe or Unsafe
Does anyone know if this is a safe minigame or not? Weaselitachi 14:45, 8 July 2009 (UTC)


 * It's safe. There's no way you can die. Tedjuh10 - Talk 14:45, 8 July 2009 (UTC)


 * It's safe, because you yourself are never in combat, only the squads you hire are. If they are defeated, you have to expend additional resource credits to resupply them, but you won't lose any personally equipped items (and you can't carry anything in the inventory besides the contracts, so no losses there, even if you were in combat)  --Jimfromtx 08:05, 13 July 2009 (UTC)

Players
Does anybody know the minimum number of players needed for a game to start? 15:28, 8 July 2009 (UTC)

The dialogue box says 'need: 20', for the first two scenarios at least. Samrawuk 15:36, 8 July 2009 (UTC)


 * You need 4 players, but 2 people can drop out, when started. According to the game guide. Tedjuh10 - Talk 15:37, 8 July 2009 (UTC)
 * Thanks, 4 players is good especially for clans and friendly games. 15:57, 8 July 2009 (UTC)


 * For the game to actually begin though there needs to be 20 people in the lobby - a mod on the forum said this was to prevent players from just getting three friends to forfeit during a game, causing the player to win. Samrawuk 20:36, 8 July 2009 (UTC)

Historical info
I bet the article is expected to be a minigame guide rather than an article giving historical background.

Shall we move all those into the subpage (Mobilising Armies/Pre-release info) ? 16:13, 8 July 2009 (UTC)

Re: Safe or Unsafe
This minigame is entirely safe, and has no drawbacks (unless you should happen to forfeit mid-game, in which case you will lose all troops, lose your bets, and not gain any rank). Also, this minigame is members only.

-Cheekun (pronounced CHEE-kuhn) 16:27, 8 July 2009 (UTC) Or of course, when Jagex servers disconnect, then you'll lose all your stuff too.. -.- JaydenB 18:10, 8 July 2009 (UTC)

It is not entirely safe. You have to buy squads and special weapons. When they die they are lost forever which will cost you money to replace--Ruderion 19:41, 9 July 2009 (UTC).

The MA TUT glitch!
There is a bad glitch out there that causes all your items to get deleted when you log out in the tutorial. it is currenly unfixed. Beware!!! join mod mmg clan chat to stay up to date!!

Conspiracy
Is it possible that conspiracy has to include that one of the cadets is a member of ham, or could it be something greater? 192.108.16.217 19:48, 8 July 2009 (UTC)

Formula for number of points?
Should we start gathering data to try and find a fomula for number of tokens we get (and see if formula is different for other missions later) here, or are we going to rely on data found on fourms. 192.108.16.217 20:24, 8 July 2009 (UTC)

Trivia
The song (that goes 'we like to move it, move it') existed a long time before that movie, so could someone who knows its official title and singer please edit the trivia section. E.T. Prod U ( Talk ) 21:57, 8 July 2009 (UTC)

RS Wiki minigame worlds?
Well, my brother came up with the idea. Perhaps we could have an unofficial world (member and non-member) dedicated to minigames. Just a thought.

Quest kit update
according to the runescape minigames section for mobilizing armies, there are more than one quest kits, and more than one ranks, so maybe a little more updating is in order for someone whos a higher rank in the minigame.

plus theres an extra [image http://www.runescape.com/kbase/viewarticle.ws?article_id=946] on the section that shows another quest kit. Davidzx 02:13, 9 July 2009 (UTC)
 * Yes, this is true, and confirmed by Jagex. However, because the Rating system in Moblising Armies is currently very slow, there is no-one who has achieved even the 'Officer'-ranking, as of yet. ArnoudX 10:14, 9 July 2009 (UTC)

Glitch??
Apparently there was a glitch in MA where if you went into the tutorial with items/cash, you didn't get it back. I don't really know much about it though so I was seeing if anyone else knows about it.10:26, 9 July 2009 (UTC)

Can more than two hit?
Whenever I attack someone I only see two splash points, no matter how many squads are attacking. Does this mean only two are visible, or that only two of all the 'attacking' squads will be actually attacking? JaydenB 11:13, 9 July 2009 (UTC)

This is just a guess, but I think only two are visible. --Nightgunner1 11:16, 9 July 2009 (UTC)

When you attack with all troops on 1 unit you often don't see splashes at all but the opponent dies extremly fast so its only a display glitch.--Ruderion 19:45, 9 July 2009 (UTC)

How d'ya guyz like this game?
I think it's pretty hard to get ranks, and all these noob teams just idle in their bases, only jumping out when the other teams are weak. They suck really bad. So I never win. 16:33, 9 July 2009 (UTC)
 * Basically the other three game-modes are different and offer a lot more fun, but they are broken at the current moment... ArnoudX 17:48, 9 July 2009 (UTC)

They are working now. There is something of a learning curve in this game, and I am still climbing it, but different scenarios need a different mix. If you are in a game with folks who are being too unagressive, you can often take one or two of your units, attack one, then "run away" to the other side's encampments. In the siege scenario, watch out if you see someone hanging back not attacking the wall; he is waiting for you to get damaged by the castle. I haven't figured out yet if the catapult is effective enough to do the main portion of work breaking down the wall, but if so you could go with mostly light troops in the siege to just gather rocks. 198.175.199.16 08:52, 12 July 2009 (UTC)


 * It's effective enough, I attacked the wall with a few units, but they died rather quickly to the tower defenders, so I ended up doing most of my damage via catapults, keeping the last 4 units running back and forth constantly. Won, too.  --Jimfromtx 08:07, 13 July 2009 (UTC)

Add investment credits to each investable item description?
Seeing that each item that can be invested into credit has its own credit value, should each item's value be added into their item description? It will take a while, with the raw number of items that can be invested, but will help a lot for those needing refernce to good items to invest. --Red Scout25 16:37, 9 July 2009 (UTC)

Or at least a list here somewhere of what items give you more investment credits than they cost to purchase in the GE? 198.175.199.16 08:47, 12 July 2009 (UTC)

Serjeant
4 colours of new Uniform --Superior demonic 12:39, 11 July 2009 (UTC)

Green, Blue, Cyan/Light blue, Red/Gold - ? Whizkid1673 13:49, 11 July 2009 (UTC)

Serjeant: Blue, Commander: Green, War Chief: Cyan, Lord Marshal: Red, ???: ???. Pandaflakes 16:32, 11 July 2009 (UTC)

I don't believe there's anything beyond Lord Marshal. There's only four floors to the building. -- 01:53, 13 July 2009 (UTC)

Make pages
There are 20 "Operator" NPCs that still don't have a page. They are features in the different level and game's waiting rooms. Also, there are items called "dwarf/elf/goblin squad (heavy/light) (level 1-5) (normal/destroyed)" resulting in possible 60 combinations. There is also 30 more NPCs called "dwarf/elf/goblin squad (heavy/light) (level 1-5)". While the items and NPC equivalent can be condensed into one page on each, the Operators will need an individual page for each of them. I don't really know why I am talking about this, I just noticed it. 11:30, 12 July 2009 (UTC)

Meanings of Levels?
The listing for the stats of different squads state numbers for their "discipline levels" but not what a discipline level does? I also wonder whether there is a difference in the rate of finding stuff between heavy and light troops, and if it matters whether another trooper is going over the same ground (better success if more scattered?) Finally, does anyone know how much of a bonus there is for attacking from behind or from special terrain, and if different terrains favor different amounts (and/or different troops)? 198.175.199.16 11:39, 12 July 2009 (UTC)
 * Great questions! 11:59, 12 July 2009 (UTC)

I'm guessing that for the special terrain, a squad gains a defense boost if on the best kind. It would probably be dwarfs on rock terrain, goblins on sand, and elves on leaves.Guthix1110 12:03, 12 July 2009 (UTC)

Additionaly question, if you promote all your squads you go to a new game, ie level 2 squads fight level 2 squads. Is this true if you only promote one squad? If so, that seems like a suicider's dream strategy - promote one or two squads and designate them as heavy troops, then leave the rest at level 1 as light troops...? 198.175.199.229 09:14, 16 July 2009 (UTC)

Unnecessary section - Ranking points
After removing "Ranking points" I was sent a message saying I was vandalizing. The ranking points section contains hardly any information and that information is already mentioned under "Winning" in "How to Play." Does anyone else think it is redundant? Hay 05:33, 13 July 2009 (UTC)

Spoils value?
I was looking at the tables telling what the spoils are for each level of rewards, and I was wondering if it would be possible to use the current GE price to add a "Total value" column, like, for example, if you get 2 grimy harralander, and they're worth (completely random number here) 1500 each, the total value column would return 3000. It seems somewhat similar to the table on the blast furnace page that shows total unnoting costs for a bar, so maybe it would work? But I'm not that knowledgeable at making tables on the wiki, so I would leave that to a more experienced editor. Still think it would be a good idea, though, so that at a glance, one could see which spoils would be a better value in each rewards level. --Jimfromtx 08:11, 13 July 2009 (UTC)
 * I can do it. I have made a few calculators before. 08:23, 13 July 2009 (UTC)

One question, though, is it really 0 ranarr? Cause that seems rather...odd. That would be like giving up one of your three choices. "Meh, I don't really want any more stuff, so here's a few extra of my points". It's gotta be at least one or two, right? Someone with that rank please check it, I'm nowhere near even the ground floor, only like rank 11 o_O --Jimfromtx 00:28, 14 July 2009 (UTC)


 * 0 Grimy ranarr is indeed an option, I assume when the price of ranarr is closer to 10,000 then it will rise to 1 ranarr. That or it will be removed completely 118.93.61.145 02:29, 14 July 2009 (UTC)


 * There is actually 0 ranarr in the picture of the spoils section. I removed it originally assuming that it was a mistake, though added it again when I saw the picture. 02:53, 14 July 2009 (UTC)

I assume it's fixed now, haven't logged on to check. 118.93.58.85 17:20, 15 July 2009 (UTC)
 * Patch Notes 15/07/09: Ensured that, no matter what the spoils are from Mobilising Armies, you'll always get at least one of the item.

Increase in value of commodities
The release of Mobilising Armies caused the prices of many goods to rise dramatically, as they were purchased to invest in the minigame. (A good picture to add would be of Steel Bar in the Grand Exchange price lookup, 180 day history.)

Shop Images in Rewards Section
I don't believe these images belong with the rewards section and should instead be moved to their proper shop NPC page. But since they do relate to the section they are in, I want to ask first, do you believe the shop/spoils of war images should stay in the Rewards section of this article? Also, I require the inventory images for the Commander and War-chief shirts, trousers, and skirts to finish the reward charts. If you can take a screen shot and crop the image down a little, I will add the transparency and do the final cropping. Contact me on my talk page if you have one of these images you want fixed up ;). 01:22, 15 July 2009 (UTC)

Fastest Reward - Rank Combo (for me at least, you can share others if you want (could it be added?))
I play seige, and I play with lighter squads and invest 10k(faster deaths). Then I suicide all my squads bar one, (by attacking the wall) then when the clock strikes 23minutes i attack with my last squad and hopefully s/he'll die at 22 and I'll get 12.1k reward points. If it's not 22 minutes (maybe if its not 23, iunno) then you'll get 10.1k, and you'll get like 6.1k if you die at 26minutes.

Maybe someone should just record the time - point score :P JaydenB 22:44, 16 July 2009 (UTC)