Void Knight equipment

Void Knight equipment can be bought from the Void Knights with Void Knight commendation points, earned through the Pest Control minigame. To buy and equip the items, a player must have 42 Attack, Strength, Defence, Constitution, Ranged, and Magic, along with 22 Prayer. The armour is popular in PvP worlds and other PvP situations, where the extra damage caused by using this armour is very useful for player killing. It is also a favourite amongst rangers when training, because its bonuses allows players to hit higher and reduce training time. Currently the lowest possible combat level to wear the full set is 51.

An important fact to note is that as a player begins to reach the maximum levels in a combat style, the void set of that style becomes one of the most powerful gear sets for use with certain points.


 * Melee- The full armour set boosts accuracy tremendously at high Attack levels with weapons such as the godsword, and at high Strength levels has comparable damage output to bandos armour. This comes at the expense of a warrior's defence.


 * Ranged- The void armour is the only range armour that boosts damage (excluding the focus sight/full slayer helm on task), and still gives a decent accuracy boost, at the cost of a slight accuracy and defence loss.


 * Magic- Despite being ridiculed for its lack of a damage bonus, the void magic set is the only magic armour to feature a good ranged defence, and at high/maximum magic levels can potentially reach similar accuracy to Ahrim's armour. The downside to this is a mage must be high level in their magic, and need to reach a high magic bonus to make up for the accuracy lost from the robe slots.

One unique quality of Void Knight armour is that it contributes defence bonuses equally to all stats (including Magic and Ranged) without lowering any attack bonuses. As such, this equipment can be used as an all-purpose armour, because any form of attack may be effectively conducted while having this armour equipped.

Wearing a complete set of Void Knight equipment (the mace is not required) grants different "set effects," depending on the helm chosen to complete the full set; the void seal is not required for the set effect.

In total, a full set with the Void knight mace costs 1,100 commendation points. However, a more popular method is to exchange 850 points for the top, bottom, gloves and one of the three helms - the bonuses of which are as follows:


 * [[File:Void knight melee helm.png]] Void melee helm: +10% to all Melee Attack Styles and +10% to maximum damage with Melee.


 * [[File:Void knight mage helm.png]] Void mage helm: +30% to Magic attack. (Attack Accuracy, not damage)


 * [[File:Void knight ranger helm.png]] Void ranger helm: +10% to Range Attack and +10% to maximum damage with Range.

Players who wish to get the top, bottom, gloves and one helmet can complete the following number of games for the set:

Novice Lander: 425 games won. - should take 14 hours and 16 minutes for full void at 2 minutes a game.

Intermediate Lander: 284 games won. -should take 9 hours and 46 minutes for full void at 2 minutes a game.*

Veteran Lander: 213 games won. - should take 7 hours and 10 minutes for full void at 2 minutes a game.

NOTE: These statistics are only accurate when every single game has been won. There will always be some losses, and they must be taken into consideration.


 * The Intermediate Lander is not recommended as it has a high loss rate.

Costume Room
A full set of Void Knight armour (3 pieces: Void knight top, Void knight robe, and Void knight gloves) can be stored in the armour case found in the costume room of a player-owned house. Each of the 3 helms can also be stored there separately, making it a bank account space saver. One can withdraw them at any time.

Void Knight Equipment Bonuses

 * Void knight helm[1]||+0||+0||+0||+0||+0||+6||+6||+6||+6||+6||+6||+0||+0||+0
 * Void knight top||+0||+0||+0||+0||+0||+45||+45||+45||+45||+45||+45||+0||+0||+0
 * Void knight robe||+0||+0||+0||+0||+0||+30||+30||+30||+30||+30||+15||+0||+0||+0
 * Void knight gloves||+0||+0||+0||+0||+0||+6||+6||+6||+4||+6||+6||+0||+0||+0
 * Void seal||+0||+0||+0||+0||+0||+1||+1||+1||+1||+1||+0||+0||+0||+0
 * Void knight mace||+22||+0||+41||+8||+0||+2||+2||+2||+2||+2||+0||+38||+0||+6
 * Void knight gloves||+0||+0||+0||+0||+0||+6||+6||+6||+4||+6||+6||+0||+0||+0
 * Void seal||+0||+0||+0||+0||+0||+1||+1||+1||+1||+1||+0||+0||+0||+0
 * Void knight mace||+22||+0||+41||+8||+0||+2||+2||+2||+2||+2||+0||+38||+0||+6
 * Void knight mace||+22||+0||+41||+8||+0||+2||+2||+2||+2||+2||+0||+38||+0||+6
 * Void knight mace||+22||+0||+41||+8||+0||+2||+2||+2||+2||+2||+0||+38||+0||+6


 * +0||+0||+0||+0||+0||+88||+88||+88||+86||+88||+72||+0||+0||+0


 * +22||+0||+41||+8||+0||+90||+90||+90||+88||+90||+72||+38||+0||+6
 * }

1. All helms give same bonuses.

Trivia

 * At first the Range Void armour set let players receive +15% towards ranged Attack, and damage; this was changed afterwards.
 * The Range Void armour set can be used for a range strength bonus instead of the Focus sight on slayer tasks.