User talk:The Fizzbuzzler

If someone posts here saying first, I will have no choice but to post the entire text of the U.S. Constitution five times on their talk page. 06:00, August 6, 2010 (UTC)

First
-- 09:08, January 1, 2016 (UTC)

09:11, January 1, 2016 (UTC)

09:18, January 1, 2016 (UTC)

09:18, January 1, 2016 (UTC)

yolo. see you in another 4 years 11:48, January 1, 2016 (UTC)

First on the eighth! --Deltaslug (talk) 18:55, January 8, 2016 (UTC)

map clue
Treasure_Trails/Guide/Maps

"don't have a picture but in the middle of the map its 3 rocks with a "X" just under that its in al kharid mine"

Is that real or nonsense? --Jlun2 (talk) 13:06, January 1, 2016 (UTC)

the fog coifs before rework
https://www.reddit.com/r/runescape/comments/3gg6go/right_before_the_update_we_tricked_a_friend_of/

http://media.giphy.com/media/l41lQjGeoxAmuzk0E/giphy.gif

They became null. now with image "proof" --Jlun2 (talk) 06:16, January 2, 2016 (UTC)

Poison II
Appears to be the same as the other one but with odd colouring... Was released with or between Sea Slug and the Ranged Guild, it seems. Can't really think of anything; maybe an unreleased item that was supposed to be involved with the guild? I've never seen it before, anyway, I think. Also, I'll be returning to Tarn's Lair to see if I can get more poisoned bolts. Of course, Guthix wizards use poisoned dragon daggers which still work as they did pre-eoc, btw. 08:05, January 2, 2016 (UTC)
 * Could ask Mod Chaose on twitter. 12:23, January 2, 2016 (UTC)
 * Good news! Obtained more steel bolts (p+), from a Giant skeleton in Tarn's Lair this time. It dropped 2. They can be wielded in the ammo slot. If you put them in a Tirannwn quiver, the poison is magically removed, however. Therefore I imagine shooting them etc. might to the same. 08:52, January 3, 2016 (UTC)
 * Also, our drop tables for skeletons and zombies are extremely incomplete. Missing so much, e.g. 4 adamant arrows, pot of flour, plant pot, pot lid, fishing potion (1), agility potion (2), ring of duelling (3), games necklace (2), combat potion (3), super ranging potion (3), 3 rune nails, ? black nails, 6/12/18 steel nails, fire and earth orbs, bowls of water, gold ores, 6 steel studs, candle, shortbow, willow shortbow, oak plank, magic staff, off-hand black longsword, and a bunch of other random stuff. And that's just Tarn's Lair. 09:13, January 4, 2016 (UTC)
 * In the case of (kp) poisoned spears and hastae and steel bolts (p+), definitely, since they really are separate items. (untradeable too) As for other poisoned items, probably not until a way is found to actually obtain them, i.e. a monster is found that drops them. 15:40, January 4, 2016 (UTC)

Scrolls
I'm not going to bother contemplating why, but if you simply code the "|-" outside of the if statements, it seems to work properly, even if you aren't using every line. Does it look good enough to put on the scroll pages now and if so, where should it be placed? Bottom before the gif? Dsctatom (talk) 16:19, January 2, 2016 (UTC)
 * Should I be doing something differently so that the Howl header is against the side of the item box? Dsctatom (talk) 16:36, January 3, 2016 (UTC)
 * Fixed it. Dsctatom (talk) 16:45, January 3, 2016 (UTC)
 * I did as you suggested (Howl_scroll?diff=15633386), but then it was changed. So two questions: should it be where you initially said and should the gifs all be resized to 250 (on every scroll page)? Dsctatom (talk) 17:57, January 3, 2016 (UTC)

bonuses
Currently an unfixable problem, sadly. At least with the way infobox bonuses is set up. I can remove the image2 as a parameter and only ever allow 1 image to display. Is that an adequate fix? It's that or find a new name for side by side image display. 13:37, January 3, 2016 (UTC)
 * Actually, that doesn't sound unfixable. There are your 2 options. 13:39, January 3, 2016 (UTC)
 * What should that name be? 14:01, January 4, 2016 (UTC)
 * Will you bot the changes? 20:55, January 5, 2016 (UTC)
 * That should work. I ran into this problem when creating it originally, so you may also need to fix a parameter called "image_2". I added in the functionality for that specifically for this problem, but it's a bad and confusing option. 21:18, January 5, 2016 (UTC)

For the record
I'm doing a simple, personalized xmas message next year ^^' -- 15:03, January 4, 2016 (UTC)

dii template
So, whats the plan for this? --Jlun2 (talk) 16:46, January 5, 2016 (UTC)

RE: Items
Finally! It has been archived! :) Now back to the point: sure :) I was already splitting the hooded and trimmed and hooded trimmed capes on Template:Skillcape. 14:50, January 6, 2016 (UTC)
 * Okay :) 14:54, January 6, 2016 (UTC)

RE: Quest navbox
Why shouldn't I use it? It standardises all the quest navboxes. I standardised all the quest navboxes individually, but people keep making them inconsistent due to personal preference for a group name. That's why I want one standard so they remain consistent. 08:20, January 8, 2016 (UTC)
 * They all actually fit the standard... Every quest has a NPC, enemy, item, scenery, reward, location, or music track. If not then those groups are omitted. And if an article doesn't fit in any of those groups then there's always the related group. 11:30, January 8, 2016 (UTC)
 * I was aware that we were missing subquest support, didn't come around to fix that yet. But I don't really see the limitations, I see it as a much needed standardisation. 12:06, January 8, 2016 (UTC)

Sink
Sinkholes/Lamp experience Are these related to some (existing) formula, or completely independent of each level? --Jlun2 (talk) 17:45, January 8, 2016 (UTC)

weapons that cant be used in combat
Certain items that can be equipped such as the Orb of oculus, Crystal fishing rod, etc. will not allow the player to go into combat. Is there a list of this? --Jlun2 (talk) 23:52, January 9, 2016 (UTC)

items
If the adventure log sprites remains the same but in game is different, do you have any way of reading sprites from caches? --Jlun2 (talk) 03:43, January 12, 2016 (UTC)

tradeable but not in GE
There's an incomplete list here:Grand_Exchange. Are you able to find some variable that determines this? What category should they be placed as? --Jlun2 (talk) 20:37, January 12, 2016 (UTC)

Rat pits
Ratpit bar (Varrock) - do the ratpit bars sell a special kind of beer and stew that is untradeable or are the templates bad? 15:51, January 13, 2016 (UTC)

bloody
Seismic wand (shadow) was my template for all blood dyed items. Oops. 13:28, January 15, 2016 (UTC)

id
lucky armadyl crossbow is lucky sub top is

not sure if you need ags or sgs but

ags sgs

12:29, January 16, 2016 (UTC)

A problem regarding TH shit
Uh. There appears to be only 2 ids for Fallen leaves, Lush blossoms, Flourishing seeds, and Charred branches. Yet when Jagex reuses them they have completely different functions, convert, destroy, etc. What the hell do I do now? --Jlun2 (talk) 14:15, January 16, 2016 (UTC)