Player-owned port/Special voyages

This is a list of possible special missions that can be undertaken by ships sailing to the Wushanko Isles. One to six special voyages are available each day, dependent upon which 1 or 2 adventurers are in port that day. One adventurer is unlocked during the tutorial, other adventurers are unlocked by a special voyage that is only available after the player has reached level 90 in the corresponding skill. Once unlocked, they may appear in the port after a reset occurs or an adventurer reroll is used.

Each adventurer can provide story mode voyages, resource voyages, scroll voyages, and experience voyages. Story mode voyages advance the adventurer's storyline, but do not provide other rewards until the storyline has been completed. The other types provide an immediate reward, but do not advance the storyline. When an adventurer offers more than one special voyage, only one may be taken. When the player starts a special voyage using an adventurer, all other special voyages for that adventurer are removed from the list.

The Assassin
The Assassin is unlocked by reaching level 90 in Slayer. Special joint voyages are possible when the Assassin and the Convict are both in port at the same time. Upgrade Icon Hotspot, Human Skull, to increase your chance to attract the Assassin Adventurer. The cost is 1000 Chimes

The Biologist
The Biologist is unlocked by reaching level 90 in Herblore. Special joint voyages are possible when the Biologist and the Whaler are both in port at the same time.Upgrade Icon Hotspot, Mammoth Head, to increase your chance to attract the Biologist Adventurer. The cost is 1000 Chimes

The Convict
The Convict is unlocked by reaching level 90 in Thieving. Special joint voyages are possible when the Assassin and Convict are both in port at the same time.Upgrade Icon Hotspot, Stocks, to increase your chance to attract the Convict Adventurer. The cost is 1000 Chimes

The Missionary
The Missionary is unlocked by reaching level 90 in Prayer. Special joint voyages are possible when the Missionary and the Occultist are both in port at the same time.Upgrade Icon Hotspot,Saradominist Symbol, to increase your chance to attract the Missionary Adventurer. The cost is 1000 Chimes

The Occultist
The Occultist is unlocked by reaching level 90 in Runecrafting. Special joint voyages are possible when the Missionary and the Occultist are both in port at the same time.Upgrade Icon Hotspot, Occult Artefact, to increase your chance to attract the Occultist Adventurer. The cost is 1000 Chimes

The Whaler
The Whaler is unlocked by reaching level 90 in Fishing. Special joint voyages are possible when the Biologist and the Whaler are both in port at the same time. Upgrade Icon Hotspot, Whale Skull Trophey, to increase your chance to attract the Whaler Adventurer. Cost is 1000 Chimes

Joint voyages
Joint voyages are only available when certain pairs of adventurers are in port at the same time. Accepting a special joint voyage will remove all remaining voyages for both adventurers.

Trivia

 * The missions requiring 9001 in one of the stats is a reference to the internet meme "Over 9000".