Treasure Trails/Guide/Cryptics

Cryptics
Cryptics are common in higher level clues, they either lead you to a person, to crates, or to dig somewhere in RuneScape. Level 3 cryptics that lead you to a person normally result in a puzzle box, and some clues require you to obtain a key from a nearby monster to access the location you need. Note: It is possible to get the same clue twice in some rare occasions.

{| class=wikitable !Riddle || Solution || Key? || Puzzle?
 * 46 is my number, it is burnt orange body, things with 8 crawl on it, it has 3 mouths that can't eat and it has a blue eye hiding it's grave.||Dig beneath the sapphire in level 46 wilderness, near the brown spiders, north of the Greater Demons and west of the Red dragon isle. || No || No
 *  'A bag belt only?' he asked his balding brothers || Talk to Abbot Langley in the Monastery || No || No
 * A crate found in the tower of a church is your next stop. ||Church in East Ardougne, upstairs, crate in the corner||No||No
 * Aggie I see, Lonely and southern I feel, I am neither inside nor outside the house, yet no house would be complete without me. Your treasure waits beneath me. || Dig by the old bookshelf next to the broom in Aggie's house in Draynor Village. || No || No
 * A great view - watch the drying hides get splashed. Check the box you are sat on. || Almera's House North of Baxtorian Falls, second floor in some boxes. || No || No
 * A town with a different sort of nightlife is your destination. || Search the boxes in the clothes shop in Canifis. || No || No
 * And so on, and so on, and so on. Walking from the land of many unimportant things leads to a choice of paths. || On Etceteria, dig right at the fork in the road. (Code C-I-P)|| No || No
 * After a hard slays spraying back the vegetation, why not pop off to the nearby forge and search the crates? || The Zanaris forge west of the slayer monsters (fungi). Need Lost City Quest for this clue. || No || No
 * Come to the evil ledge, Yew know you want to, And try not to get stung. || Edgeville, just east of the Yew tree. || No || No
 * Citric Cellar || Speak to Heckel Funch in Grand Tree. || No || Yes
 * Covered in shadows, the centre of the circle is where you will find the answer. || In Mort'ton, dig in the centre of town, just south of the store. || No || No
 * Find a bar with a centre fountain in its city. Go upstairs and get changed. || Go to the Blue Moon Inn in Varrock. || Yes || No
 * Find a crate close to the monks that like to paaarty! || In the Monastery south of Ardougne, south wall of the east room. || No || No
 * Four blades I have yet I draw no blood. But I mash and turn my victims to powder. Search in my head, search in my rafters, Where my blades are louder. || Lumbridge windmill, search the crates on the top floor. || No || No
 * Generally speaking, his nose was very bent || General Bentnoze in the Goblin Village. || No || Yes
 * Go to the village being attacked by trolls, search the drawers while you are there. || Go to Dunstan's house in Burthorpe and search the drawers. || Yes || No
 * Go to this building to be illuminated, and search the drawers while you're there. || Search the drawers in the Lighthouse west of Rellekka. || Yes || No
 * His head might be hollow, but the crates nearby are filled with surprises. || Search the crates near the Golem in the ruins of Uzer. || No || No
 * I am a token of the greatest love. I have no beginning or end. My eye is red, I can fit like a glove. Go to the place where it's money they lend, And dig by the gate to be my friend. || Dig next to the gate, under the west bank of Varrock (the Tele-grab spot with coins and a ruby ring). || No || No
 * Identify the back of this over-acting brother. (He's a long way from home.) || Talk to Hamid, the monk in the Duel Arena. || No || Yes
 * If a man carried my burden he would break his back, I am not rich but leave silver in my track, speak to the keeper of this trail. || Talk to the owner of the fish shop in Port Sarim. (The clue a snail.) || No || No
 * If you look closely enough, it seems that the archers have lost more than their needles || Search the hay bales in the Ranging Guild. *Note* This is only a rewording of a previous clue.|| No || No
 * I lie lonely and forgotten in mid wilderness, Where the dead rise from their beds, Feel free to quarrel and wind me up, And dig while you shoot their heads || Dig under the crossbow in the Graveyard of Shadows at level 18 wilderness[[Image:Dig_under_Crossbow_in_graveyard.PNG|thumb|center]] || No || No
 * In a town where everyone has perfect vision, seek some lockes drawers in a house that sits opposite a workshop. || Search the drawers in the house south of the building with the anvils in Seers' Village. || Yes || No
 * Find a crate close to the monks that like to paaarty! || In the Monastery south of Ardougne, south wall of the east room. || No || No
 * Four blades I have yet I draw no blood. But I mash and turn my victims to powder. Search in my head, search in my rafters, Where my blades are louder. || Lumbridge windmill, search the crates on the top floor. || No || No
 * Generally speaking, his nose was very bent || General Bentnoze in the Goblin Village. || No || Yes
 * Go to the village being attacked by trolls, search the drawers while you are there. || Go to Dunstan's house in Burthorpe and search the drawers. || Yes || No
 * Go to this building to be illuminated, and search the drawers while you're there. || Search the drawers in the Lighthouse west of Rellekka. || Yes || No
 * His head might be hollow, but the crates nearby are filled with surprises. || Search the crates near the Golem in the ruins of Uzer. || No || No
 * I am a token of the greatest love. I have no beginning or end. My eye is red, I can fit like a glove. Go to the place where it's money they lend, And dig by the gate to be my friend. || Dig next to the gate, under the west bank of Varrock (the Tele-grab spot with coins and a ruby ring). || No || No
 * Identify the back of this over-acting brother. (He's a long way from home.) || Talk to Hamid, the monk in the Duel Arena. || No || Yes
 * If a man carried my burden he would break his back, I am not rich but leave silver in my track, speak to the keeper of this trail. || Talk to the owner of the fish shop in Port Sarim. (The clue a snail.) || No || No
 * If you look closely enough, it seems that the archers have lost more than their needles || Search the hay bales in the Ranging Guild. *Note* This is only a rewording of a previous clue.|| No || No
 * I lie lonely and forgotten in mid wilderness, Where the dead rise from their beds, Feel free to quarrel and wind me up, And dig while you shoot their heads || Dig under the crossbow in the Graveyard of Shadows at level 18 wilderness[[Image:Dig_under_Crossbow_in_graveyard.PNG|thumb|center]] || No || No
 * In a town where everyone has perfect vision, seek some lockes drawers in a house that sits opposite a workshop. || Search the drawers in the house south of the building with the anvils in Seers' Village. || Yes || No
 * I am a token of the greatest love. I have no beginning or end. My eye is red, I can fit like a glove. Go to the place where it's money they lend, And dig by the gate to be my friend. || Dig next to the gate, under the west bank of Varrock (the Tele-grab spot with coins and a ruby ring). || No || No
 * Identify the back of this over-acting brother. (He's a long way from home.) || Talk to Hamid, the monk in the Duel Arena. || No || Yes
 * If a man carried my burden he would break his back, I am not rich but leave silver in my track, speak to the keeper of this trail. || Talk to the owner of the fish shop in Port Sarim. (The clue a snail.) || No || No
 * If you look closely enough, it seems that the archers have lost more than their needles || Search the hay bales in the Ranging Guild. *Note* This is only a rewording of a previous clue.|| No || No
 * I lie lonely and forgotten in mid wilderness, Where the dead rise from their beds, Feel free to quarrel and wind me up, And dig while you shoot their heads || Dig under the crossbow in the Graveyard of Shadows at level 18 wilderness[[Image:Dig_under_Crossbow_in_graveyard.PNG|thumb|center]] || No || No
 * In a town where everyone has perfect vision, seek some lockes drawers in a house that sits opposite a workshop. || Search the drawers in the house south of the building with the anvils in Seers' Village. || Yes || No
 * If you look closely enough, it seems that the archers have lost more than their needles || Search the hay bales in the Ranging Guild. *Note* This is only a rewording of a previous clue.|| No || No
 * I lie lonely and forgotten in mid wilderness, Where the dead rise from their beds, Feel free to quarrel and wind me up, And dig while you shoot their heads || Dig under the crossbow in the Graveyard of Shadows at level 18 wilderness[[Image:Dig_under_Crossbow_in_graveyard.PNG|thumb|center]] || No || No
 * In a town where everyone has perfect vision, seek some lockes drawers in a house that sits opposite a workshop. || Search the drawers in the house south of the building with the anvils in Seers' Village. || Yes || No
 * I lie lonely and forgotten in mid wilderness, Where the dead rise from their beds, Feel free to quarrel and wind me up, And dig while you shoot their heads || Dig under the crossbow in the Graveyard of Shadows at level 18 wilderness[[Image:Dig_under_Crossbow_in_graveyard.PNG|thumb|center]] || No || No
 * In a town where everyone has perfect vision, seek some lockes drawers in a house that sits opposite a workshop. || Search the drawers in the house south of the building with the anvils in Seers' Village. || Yes || No
 * In a town where everyone has perfect vision, seek some lockes drawers in a house that sits opposite a workshop. || Search the drawers in the house south of the building with the anvils in Seers' Village. || Yes || No


 * In a town where thieves steal from stalls, search for some drawers upstairs of a house near the bank. || Search the drawers in the second floor of the house near the north bank in Ardougne. Jerico's house, where the pigeon cages are, if you have done Plague City. You must kill a guard for the key. || Yes || No
 * In a town where wizards are known to gather, search upstairs in a large house to the north. || Search the chest in the house north of the Wizards' Guild. || Yes || No
 * In a town with guards armed with maces, search the upstairs room of the public house. || Go to the Pub just north of the Ardougne castle, search the drawers. || Yes || No
 * In a village made of bamboo look for some crates under one of the houses. || Search in Tai Bwo Wannai Village. || No || No
 * It seems to have reached the end of the line, and its still empty.||In the Dwarven Mines, search the mine carts a little north of the entrance to the Mining Guild. || No || No
 * It seems the archers have lost more than their needles if you look closely enough||Search the haystack in the Ranging Guild. || No || No
 * Mine was the strangest birth under the sun. I left the crimson sack. Yet life had not begun. Entered the world and yet was seen by none. || Dig at the Red spider's eggs in the Karamja volcano. || No || No
 * Must be full of railings || Search a crate near the coal trucks west of Seers' Village. There's a small hut to the south of the coal trucks, search the westernmost crate. (Near the start of the Dwarf Cannon quest) || No || No
 * My giant guardians below the market streets would be fans of rock and roll, if only they could grab hold of it. Dig near my green bubbles. || Dig next to the cauldron near the Moss Giants in the Varrock Sewers. || No || No
 * My home is grey and made of stone, A castle with a search for a meal, Hidden in some drawers I am, Across from a wooden wheel. || Lumbridge castle second floor, in the drawers in the room with the spinning wheel. || No || No
 * My name is like a tree, yet it is spelt with a "g", come see the fur, which is right near me || Speak to Wilough in Varrock centre. || No || Yes
 * Often examined by learners of what has past, find me where words of wisdom speak volumes. || Talk to the Examiner at the Digsite(always gives puzzle). || No ||
 * Often sought out by scholars of histories past, find me where words of wisdom speak volumes || Speak to the examiner at the Digsite || No || Yes
 * Probably filled with books on magic || Search the bookcases on the lowest level of the Wizards' Tower near Sedridor. || No || No
 * Probably filled with wizards' socks || Search the drawers on the lowest level of the Wizards' Tower. [[Image:clue_wiz_socks.png|thumb|left]] || Yes || No
 * Read "How to breed scorpions." by O.W.Thathurt || Search the bookshelves on the second floor of Thormac's tower. || No || No
 * Search the drawers upstairs in a house in a village where the pirates have a good time || It's in Brimhaven. Go to the house east of the inn and search the drawers on the top floor. || Yes || No
 * "Small Shoe" often found with rod on mushroom. || Talk to any gnome trainer in the agility area of the Tree Gnome Stronghold. || No || Yes
 * Snah? I feel all confused like one of those cakes...|| Talk to Hans in Lumbridge. || No ||
 * Someone watching the fights in the Duel Arena is your next destination.||Speak to Jeed at the Duel Arena. || No ||
 * Speak to a referee || Talk to a referee at the Gnome Ball field. || No ||
 * ''Speak to Hans to solve the clue || Speak to Hans in Lumbridge. He is walking around the castle. || No ||No
 * Surprising? I bet he is... || Sir Prysin just inside Varrock castle || No ||
 * The beasts to my east snap claws and tails. The rest to my west can slide and eat fish.  The northern are silly and jump and wail.  Dig by my fire and make a wish || Dig by the torch in the zoo in Ardougne, between the penguins and the scorpions. || No || No
 * The cheapest water for miles around, but they react badly to religious icons.||Go to the Bedabin camp in the Kharidian desert, then go south to the Bandit camp, search the crates in the shop. || No || No
 * The crate on the ground floor of a church is your next location. || The crate next to the ladder in the church in Ardougne || No || No
 * The crate in the tower of a church is your next location. || Up the ladder of the church in Ardougne. || No || No
 * The dead, red dragon watches over this chest. He must really dig the view. || Go to the Exam centre south of the Digsite and search the chest under the red dragon's head in the main building, it will say Barbarians rule ok - Go to the Barbarian Village or barbarian outpost and kill a male barbarian. || No || Yes
 * The Keeper of Melzars...Spare? Skeleton? Anar?|| Speak to Oziach, west of Edgeville. || No || Yes
 * There is no 'worthier' lord. || Speak to Lord Iowerth in the elven camp near Prifddinas. || No || Yes
 * This aviator is at the peak of his profession || Talk to Captain Bleemadge at the top of White Wolf Mountain, he's one of the gnome pilots. || No || Yes
 * This crate holds a better reward than a broken arrow || Go to the Ranging Guild and search the crate behind the arrow salesman. || No || No
 * this clearly marks the end of the line of coal. || search the crate on the right side of the crates in seer's coal mine cart's end.||no||no
 * This crate is mine, all mine, even if it is in the middle of the desert. || Search the crate near the mining cart in the Desert Mining Camp, which is south of Shantay Pass. Don't forget your key! || No || No
 * This village has a problem with cartloads of the undead. Try checking the bookcase to find the answer. || Go to Shilo Village and search the bookcase in the building just north of the bridge across the river. North west bookcase by the door. (The start point of the One Small Favour quest.) || No || No
 * Try not to step on any aquatic nasties while searching this crate. || Go to the Fishing Platform by talking to Holgart or Jeb in Witchaven, east of Ardougne, and then search the crate in the shack on the south-west part of the Fishing Platform. || No || No
 * When no weapons are at hand, now is the time to reflect, in Saradomin's name! Redemption draws closer... || Go to Entrana and search the drawers in the house with the glassblowing pipe. || No || No
 * When you get tired of fighting, go deep, deep down until you need an antidote || Go to Yanille dungeon and fall into the place with the poison spiders, either by repeatedly walking across the balancing ledge or praying at the altar of Zamorak. Search the crate by the stairs leading up. || No || No
 * While a sea view is nice, it seems this church has not seen visitors in a while. Dig outside the rim of the window for a reward. || Dig outside the staned glass window outside the church south-east of Rimmington || No || No
 * You have all the elements available to solve this clue. Fortunately, you do not have to go so far as to stand in a draft. || Search the crates in the Elemental Workshop, the Clue Scroll is found in the crate directly east of the centre hatch. || No || No
 * You'll need to look for a town with a central fountain. Look for a locked chest in the town's chapel. || Go to the north church in Varrock and search for a chest. || Yes || No
 * You will need to under cook to solve this one. || Go to Lumbridge and search one of the crates in the basement. || No || No
 * This crate clearly marks the end of the line for coal. || The coal shed on the western end of Seer's Village. || No || No
 * The socks in these drawers are holier than thine, according to the tonsured owners. || Drawers in the north east corner of the Monastery || Yes || No
 * Sophind yourself some treasure by searching these boxes. || Search the boxes next to the bridge inside Sophanem, near the Pyramid Plunder Pyramid. || No || No
 * Hay! Come down and admire the scenery, just like the tourism promoter says. || Search the hay bales inside a small round building just south of the Baxtorian Falls. || No || No
 * The beasts to my east snap claws and tails. The rest to my west can slide and eat fish.  The northern are silly and jump and wail.  Dig by my fire and make a wish || Dig by the torch in the zoo in Ardougne, between the penguins and the scorpions. || No || No
 * The cheapest water for miles around, but they react badly to religious icons.||Go to the Bedabin camp in the Kharidian desert, then go south to the Bandit camp, search the crates in the shop. || No || No
 * The crate on the ground floor of a church is your next location. || The crate next to the ladder in the church in Ardougne || No || No
 * The crate in the tower of a church is your next location. || Up the ladder of the church in Ardougne. || No || No
 * The dead, red dragon watches over this chest. He must really dig the view. || Go to the Exam centre south of the Digsite and search the chest under the red dragon's head in the main building, it will say Barbarians rule ok - Go to the Barbarian Village or barbarian outpost and kill a male barbarian. || No || Yes
 * The Keeper of Melzars...Spare? Skeleton? Anar?|| Speak to Oziach, west of Edgeville. || No || Yes
 * There is no 'worthier' lord. || Speak to Lord Iowerth in the elven camp near Prifddinas. || No || Yes
 * This aviator is at the peak of his profession || Talk to Captain Bleemadge at the top of White Wolf Mountain, he's one of the gnome pilots. || No || Yes
 * This crate holds a better reward than a broken arrow || Go to the Ranging Guild and search the crate behind the arrow salesman. || No || No
 * this clearly marks the end of the line of coal. || search the crate on the right side of the crates in seer's coal mine cart's end.||no||no
 * This crate is mine, all mine, even if it is in the middle of the desert. || Search the crate near the mining cart in the Desert Mining Camp, which is south of Shantay Pass. Don't forget your key! || No || No
 * This village has a problem with cartloads of the undead. Try checking the bookcase to find the answer. || Go to Shilo Village and search the bookcase in the building just north of the bridge across the river. North west bookcase by the door. (The start point of the One Small Favour quest.) || No || No
 * Try not to step on any aquatic nasties while searching this crate. || Go to the Fishing Platform by talking to Holgart or Jeb in Witchaven, east of Ardougne, and then search the crate in the shack on the south-west part of the Fishing Platform. || No || No
 * When no weapons are at hand, now is the time to reflect, in Saradomin's name! Redemption draws closer... || Go to Entrana and search the drawers in the house with the glassblowing pipe. || No || No
 * When you get tired of fighting, go deep, deep down until you need an antidote || Go to Yanille dungeon and fall into the place with the poison spiders, either by repeatedly walking across the balancing ledge or praying at the altar of Zamorak. Search the crate by the stairs leading up. || No || No
 * While a sea view is nice, it seems this church has not seen visitors in a while. Dig outside the rim of the window for a reward. || Dig outside the staned glass window outside the church south-east of Rimmington || No || No
 * You have all the elements available to solve this clue. Fortunately, you do not have to go so far as to stand in a draft. || Search the crates in the Elemental Workshop, the Clue Scroll is found in the crate directly east of the centre hatch. || No || No
 * You'll need to look for a town with a central fountain. Look for a locked chest in the town's chapel. || Go to the north church in Varrock and search for a chest. || Yes || No
 * You will need to under cook to solve this one. || Go to Lumbridge and search one of the crates in the basement. || No || No
 * This crate clearly marks the end of the line for coal. || The coal shed on the western end of Seer's Village. || No || No
 * The socks in these drawers are holier than thine, according to the tonsured owners. || Drawers in the north east corner of the Monastery || Yes || No
 * Sophind yourself some treasure by searching these boxes. || Search the boxes next to the bridge inside Sophanem, near the Pyramid Plunder Pyramid. || No || No
 * Hay! Come down and admire the scenery, just like the tourism promoter says. || Search the hay bales inside a small round building just south of the Baxtorian Falls. || No || No
 * Try not to step on any aquatic nasties while searching this crate. || Go to the Fishing Platform by talking to Holgart or Jeb in Witchaven, east of Ardougne, and then search the crate in the shack on the south-west part of the Fishing Platform. || No || No
 * When no weapons are at hand, now is the time to reflect, in Saradomin's name! Redemption draws closer... || Go to Entrana and search the drawers in the house with the glassblowing pipe. || No || No
 * When you get tired of fighting, go deep, deep down until you need an antidote || Go to Yanille dungeon and fall into the place with the poison spiders, either by repeatedly walking across the balancing ledge or praying at the altar of Zamorak. Search the crate by the stairs leading up. || No || No
 * While a sea view is nice, it seems this church has not seen visitors in a while. Dig outside the rim of the window for a reward. || Dig outside the staned glass window outside the church south-east of Rimmington || No || No
 * You have all the elements available to solve this clue. Fortunately, you do not have to go so far as to stand in a draft. || Search the crates in the Elemental Workshop, the Clue Scroll is found in the crate directly east of the centre hatch. || No || No
 * You'll need to look for a town with a central fountain. Look for a locked chest in the town's chapel. || Go to the north church in Varrock and search for a chest. || Yes || No
 * You will need to under cook to solve this one. || Go to Lumbridge and search one of the crates in the basement. || No || No
 * This crate clearly marks the end of the line for coal. || The coal shed on the western end of Seer's Village. || No || No
 * The socks in these drawers are holier than thine, according to the tonsured owners. || Drawers in the north east corner of the Monastery || Yes || No
 * Sophind yourself some treasure by searching these boxes. || Search the boxes next to the bridge inside Sophanem, near the Pyramid Plunder Pyramid. || No || No
 * Hay! Come down and admire the scenery, just like the tourism promoter says. || Search the hay bales inside a small round building just south of the Baxtorian Falls. || No || No
 * You'll need to look for a town with a central fountain. Look for a locked chest in the town's chapel. || Go to the north church in Varrock and search for a chest. || Yes || No
 * You will need to under cook to solve this one. || Go to Lumbridge and search one of the crates in the basement. || No || No
 * This crate clearly marks the end of the line for coal. || The coal shed on the western end of Seer's Village. || No || No
 * The socks in these drawers are holier than thine, according to the tonsured owners. || Drawers in the north east corner of the Monastery || Yes || No
 * Sophind yourself some treasure by searching these boxes. || Search the boxes next to the bridge inside Sophanem, near the Pyramid Plunder Pyramid. || No || No
 * Hay! Come down and admire the scenery, just like the tourism promoter says. || Search the hay bales inside a small round building just south of the Baxtorian Falls. || No || No
 * The socks in these drawers are holier than thine, according to the tonsured owners. || Drawers in the north east corner of the Monastery || Yes || No
 * Sophind yourself some treasure by searching these boxes. || Search the boxes next to the bridge inside Sophanem, near the Pyramid Plunder Pyramid. || No || No
 * Hay! Come down and admire the scenery, just like the tourism promoter says. || Search the hay bales inside a small round building just south of the Baxtorian Falls. || No || No
 * Hay! Come down and admire the scenery, just like the tourism promoter says. || Search the hay bales inside a small round building just south of the Baxtorian Falls. || No || No
 * Hay! Come down and admire the scenery, just like the tourism promoter says. || Search the hay bales inside a small round building just south of the Baxtorian Falls. || No || No

Chest Keys
Sometimes, you will need a key to open a locked chest or drawer. There will be a clue telling you where to get it.