Ancient Curses



The Ancient Curses are a set of prayers that is obtained as a reward after completing The Temple at Senntisten. It consists of prayers ranging between levels 50 - 95 Prayer. Prayers of this set include combat skill boosts, special attack energy drainers, and damage recoilers. When players complete the quest and have read from the Ancient Hymnal, they will be given access to the Altar of Zaros. Praying at this altar gives players a 15% boost to his or her overall prayer level and the option to switch between standard prayers and the Ancient Curses. The altar is located at Senntisten Temple (under the Digsite).

While the Ancient Curses are active, praying at any altar restores prayer as normal and also gives the option to revert to standard prayers.

The Ancient Curses gives players an idea of the level of piety a Mahjarrat has towards a divine figure, namely Zamorak and Zaros, through either hatred or loyalty reflected after the God Wars.

The deflection Ancient Curses immediately became popular to those with the required prayer levels, as they act like the normal protection prayers, with a slower drain rate.

Prayers



 * The Ancient Hymnal, given to players by Azzanadra, gives an overview of the effects of the prayers.
 * Like the 'Protect from' prayers, Deflect curses stop 100% of damage caused by NPCs and 60% of damage caused by other players (in PvP situations). In addition, they also have a chance of deflecting some of the damage they would have caused back onto the attacker. As with the 'Protect from' prayers, you can only deflect one style of combat at a time (Magic, melee or Ranged). Creatures that can only be damaged in a specific way (for example, the vyrewatch can only be damaged by the Ivandis flail) cannot be hurt using a deflect curse.
 * You can have multiple sap or leech curses active at the same time (e.g. Sap Mage, Sap Warrior and Sap Ranger), but you cannot have the sap and leech curse of the same type active at the same time (e.g. you cannot have Sap Ranger and Leech Ranged active together).
 * Turmoil may not be used with any leech or sap curses.
 * The effects of the Turmoil curse apply to monsters, as well as players, although for strong monsters like the Corporeal Beast, they are treated as a maxed player with 99 stats.
 * The curses Protect Item, Berserker and Turmoil all have animations associated with them being activated, though the Sap and Deflect curses have no animation.
 * The Deflect prayers do not rebound 100% of the time, and they reflect damage similar to that of a ring of recoil.

Trivia

 * On the day of the release multiple glitches were found including players who had completed Dwarf Cannon having it appear in the in progress area of the quest guide. This has since been fixed.
 * Within the first few hours of release, it was possible to have multiple deflect curses active at once (eg. having Deflect Magic and Deflect Missiles active at the same time), this was quickly fixed by Jagex however.
 * The Elidinis statue in Nardah will not give you the option to return to prayers.

Ancient Curses