Money making guide

This money making guide is a list of ideas that players may want to use to make money. When using it, keep in mind that the RuneScape economy is continually changing, so not all of the information given here will be 100% accurate. Also, although these methods have worked for some (or many) players, they are not guaranteed to work for every player. Making money is about working hard, using resources and, usually, having good luck. The ideas expressed here will hopefully help players.

Rating scale
Different star ratings are relevant to how quickly money can be made.

Somewhat slow. Only recommended for players with little money making experience.

Good for players who need a little bit of cash in a small period of time. There are more effective methods for a long-term investment.

Solid for nearly all players.

Very quick for purchasing items worth hundreds of thousands of coins, although high skill levels are usually required.

The ultimate money makers. Some of these require investment and experience with merchanting.

Good Money Starting Tip
For those fresh off of Tutorial Island with little in the way of skills or experience of any type, this is a very good way to start one's fortune. First, get some food. Then, using a guide, work through the Stronghold of Security. It is possible to do this by running and avoiding combat, but expect damage. The food is needed because low level players will almost certainly take damage and will need to eat in order to heal. Death is possible and even likely on the lower levels, so be sure to bank gains between completing levels, and don't take items (above the 3-item limit) that can't be easily replaced. By the time the Stronghold is completed, the player will have 10 000 coins, a nice start for low level players!

With 74-101 coins to spend, a quick silk trade can double your wealth. The route involves passing through a toll gate, which costs 10 coins each way. Follow the road east from Lumbridge across the bridge and through the toll gate. (For those willing to take the long way, avoid the toll by turning north after the bridge and following the road north along the fence, past the cow pasture and farm. When the road intersects another, turn east, then go south through the opening in the fence. Travel south through the desert until you re-encounter the road on the other side of the toll gate.) Follow the road as it turns south into Al Kharid. A Silk Trader is just east of the first building you come to. Buy silk from him at 3 coins per sheet (you can argue him down to 2). The silk can then be sold at the general store in Lumbridge.

If the store currently has no silk, a pack of 27 sold all at once will fetch 227 coins at current general store rates; the very patient player can get 22 coins per sheet by selling them one at a time and waiting for the previous sale to cycle out. (The store cycles every minute, dropping one unit from every item on the sale screen.) Al Kharid has its own bank, so with more coins to invest on later trips, players can bank their purchases and return for more rather than have to run back and forth through the toll gate when the pack is full. However, keep in mind that it takes the general store about a half-hour to clear a pack's worth of sales, so plan to run a fishing or mining (or whatever) trip between trips to the store. 3 or 4 such trips will net a beginner enough for his first full suit of Iron armour.

Member players can go to East Ardougne and sell the silk to the Silk Merchant at 60 coins each.

Overview
Mining is frequently used among lower levels as a way to make money. Mining essence became less popular among players when Jagex introduced pure essence, but still works to make money. However, many higher levels and/or members abandon it in search of faster methods.

Tips
Level 1: Mine rune essence and sell it for 20-30 coins each. It is easy to mine because it is only one click on the essence rock to fill one's inventory.

Level 15: Iron is probably the easiest to mine, yet one of the most demanded ore next to coal compared to other ores. Non-members can mine Iron easily at Varrock's South-East, or South-West mines though it will take very long to start.

Level 30 (members): Pure essence can be mined quickly and sells for 70 to 100 coins each. Pouches from the Abyss help collect more per trip. The best place to mine them is from Yanille if you have level 66 Magic. Note that this is a material that is very easy to sell in Falador and Varrock East Bank. 1000 can be mined in about an hour, and that can sell for 70 000 - 100 000 coins to some members. This means that 1m+ can be made in about a week, depending on time spent on RuneScape per day.

Level 40 (members): Gold rocks can be found in Tzhaar City and in the Karamja volcano. The can also be found in the Al Kharid mining area. The Gem seller in Tzhaar buys gold ore. If you do this repeatedly, you can locate the weapon seller and buy expensive obsidian armour or weapons, or the gem seller to buy an onyx. Alternatively, mine the gold elsewhere, such as the Arzinian Mines. Karamja gloves 1, 2, or 3 are necessary to make money from this.

Level 55: Mithril ore can be mined at level 55 and can be sold for 400 coins each to other players. This is very limited for non-members due to the fact that there are very few places to mine it. The Mining guild contains 5 Mithril rocks and is close to a bank making it perhaps the best place for free players to mine it, if he/she has 60 mining. If one doesn't, other places are the west Lumbridge Swamp Mine and various mines in the Wilderness.

Level 60: Mining coal at the Mining Guild is a good way to make money at this level. Coal sells for about 150 coins to 200 coins each and mines very quick because the Mining Guild is right next to the Falador East Bank, it should sell fast as it's the main ingrediant of smithing

Level 70: Mining Adamantite ore in various places, such as the Hobgoblin Mine (Level 30 Wilderness), the west Lumbridge Swamp mines, or the Grand Tree mine can make a profit of 1500-2000 coins each.

Level 85: Mining Runite ore in deep wilderness (beware of revenant ghosts), or other possible locations for members, can make a profit of 9,000 to 11,000 coins but will take long to respawn

Overview
Probably the fastest money maker at high levels, it is a good idea to train this to make massive amounts of money in the long term. However, getting to around 90 smithing can cost a lot of money or take a lot of time. Overall, not incredibly good for money making in the short term, but amazing if you stick with it long enough.

Tips
Level 15 (members): Players can either buy or mine iron ore and make them into bars, which sell for 200 and up. Even though free players can do this, there is reduced profit, as a ring of forging is members only. Rings of forging are useful as forging iron bars without the ring fails 50% of the time.

Level 30 (Optionally 30 mining): Smithing steel bars. Buying or mining iron ore and coal and making steel bars. Depending on the price of coal, it may be more effective to simply sell the coal directly and not bother with smithing the steel, but there is still demand for somebody who has gone through the effort to make the steel bars. A modest profit can still be made on steel bars, especially if you are mining your own coal and iron ore. You can also look for companies that hire smelters to turn supplies into bars. They will pay you around 200GP for each bar that you trade them.

Level 70: (Optionally 43 magic): Buy adamantite ores, coal and nature runes. With a fire staff, superheat or smelt them into adamant bars. Adamantite ores peak at 1.5k each, while coal and nature runes are at a stable price of 180-200 and 300 each respectively. Adamant bars peak at 3.5k each. This method could fetch a profit of 500 coins per bar made. As for the rate of superheating, 500 per hour is a modest goal. This translates to 250k per hour. Members with level 70 smithing could also use the blast furnace in Keldagrim to smelt adamant bars. By bringing 27 adamantite ores to the blast furnace and coins to buy coal from Ordan, players need only three coal for each bar, rather than six. This method can earn 1000-1500 coins per bar.

Level 86: A player can make money by buying rune bars for 10,000 to 13,000 coins each, or making them from buying rune ore or mining it at 85 mining, and smith them into rune scimitars, which can sell for 20,000 coins on F2P worlds.

Level 91, with 69 fletching, 60 woodcutting, and 10 crafting (members): Obtain rune bars and smith rune crossbow limbs and fletch rune crossbows, which sell for about 25,000 to 35,000 coins each. A player will also need yew logs and raw beef or sinew to make them.

Overview
Some players think that at level 76 Fishing they will make their fortunes, but realistically it is very slow and it can take a long time to make even 100 000 coins. The macroers make this an even slower money-maker, driving the prices of fish down significantly (sharks were 400 coins each at one point). However, lower level methods, such as lobsters and monkfish, when done at high levels, are somewhat fast.

Raw fish tends to fetch higher prices than cooked fish, due to the high demand of players who want to train cooking. Therefore, it is recommended you leave your fish raw if you want to gain maximum profit.

Tips
Level 20: Players can sell trout. Trout can sell for about 50 coins each. The places closest to a bank are Barbarian Village and Shilo Village.

Level 30: Players can sell salmon. Salmon can sell for about 80 coins each. The places closest to a bank are Barbarian Village and Shilo Village.

Level 40: A very common money maker is fishing and selling lobsters. A Player will earn more money selling raw lobsters on members' worlds and cooked lobsters on non-members' worlds.In F2P a player will earn about 20 000 coins per hour with level 54 Fishing. Raw lobsters (bought by players attempting to raise their cooking levels) sell for around 250 coins on members' worlds, and 200 coins on non-members' worlds, while cooked lobsters more often sell for 200 coins on members' worlds and 250 coins on non-members worlds. Karamja and Catherby (members) are two of the most popular spots, although there are others. One of those places is in the Wilderness. However, there is always the risk of getting Killed, so it's best for a player to make sure they're in a low-populated world.

Level 62 (members): Players can fish monkfish at the Piscatoris Fishing Colony. Monkfish tend to be faster than sharks, even at high levels, and, when cooked, they sell for 300 to 400 coins each. Players have to complete the Swan Song quest to do this though.

Level 76 (members): At this level, one can fish Sharks. Since it is very slow at this level, it may be best to wait till level 80-90. Sharks can be sold for 800+ coins each. Raw ones tend to fetch higher prices compared to cooked ones due to the high demand by players who want to raise their cooking level quickly. Sharks usually sell better on full worlds in the cities close to the wilderness, such as Falador, Edgeville, and Varrock, especially on World 18 in Edgeville. Originally, cooked sharks sold for 1,000 coins, but because of macros releasing many into the economy, the price was reduced. However, due to a recent update that got rid of almost every macro, it is possible that the prices will rise again.

Overview
Magic can be a decent money maker, but it is usually combined with other skills, and one needs to know what he/she is doing.

Tips
Level 13 (members): See Agility, level 67.

Level 55: High Level Alchemy can be used on items such as rune medium helmets for 11,580 coins. If you like, you can buy the helmet for 10k ea and alch them, yielding a profit of 1,580 coins per helmet.

level 85: (55cb or 100cb or 126cb) If you are one of these combat levels, you can go to bounty hunter and you will be the maximum level in your group. You can cast the bounty locate spell, giving you a large advantage over the other players.

Level 86: If one has completed Dream Mentor, he/she can buy about 1000 mahogany logs for around 450 coins each, and cast the Plank Make spell on them, turning them into mahogany planks. The spell uses 1050 coins, 1 nature rune, 2 astral runes, and 15 earth runes. Use an earth staff. The total cost of the each spell will be about 1650 coins. Sell the mahogany planks for 2,000-2,400 each and you will make a 150-350 coins profit per plank.

Overview
A very good money maker. You can start making serious money (over 300 000 coins per hour) at level 44, which is not hard to gain if you plan your training carefully so that you're always making maximum profit. There are several ways to make over 300k per hour with Runecrafting, including nature, law, double cosmic, death and double nature crafting, meaning that if you feel the market is too unstable in one of the runes you can hop to another for no loss. However, Runecrafting yields experience slowly and trains very slowly compared to other skills.

After a game update on December 10, running runes is very hard now, and will be almost impossible in January.

Tips
Level 1 (members): Law Running on World 66 is probably the easiest way to get more than 300,000 coins.


 * 1) Players need to mine 27 un-noted pure essence or trade them from a player.
 * 2) Talk to the Monk of Entrana of Port Sarim to go to Entrana (remember, no armour or weapons are allowed on Entrana).
 * 3) Go North-West next to the law altar.  There will be law runecrafters there in Zamorak robes in world 66, or teal Canifis robes in World 99.
 * 4) They will usually say that they are "open" for trading.  Offer to trade them. They will trade you 15-20 law runes and 27 noted pure essence (so you don't lose essence but get free laws).  **Note** World 99 will only trade you 25-28 Laws for 25-28 Essense, they will not give the player noted essence back.
 * 5) Take the ship back to Port Sarim and go to the closest bank, Draynor Village, or use Amulet of Glory to teleport there. Store all pure essence and withdraw all back. You can also use the Balloon Transport System from Castlewars Bank to Entrana and teleport back to the bank using a Ring of Dueling.
 * 6) Have 400+ law runes, and sell them for around 300-500 coins per law rune. Alternatively, wait around for people to buy a single or a few law runes for 1000-1500 coins each.

Level 1: Go to World 16, a player must have 25 un-noted regular Rune essence. You also need an air talisman or air tiara, go to Falador and take your 25 essences, then enter altar and see people that say open or open 2k, trade them give them the 25 essence, they will give back 2k and 25 noted essences, so you don't lose anything. Keep on repeating until you get tired, sometimes the richest runecrafters will give you 2.5-3k.

Level 1 (members): Players can run pure essence for nature runes on World 36. The required materials are a nature tiara or talisman, around 1000 pure essence), around 20 000 coins, and an antipoison if the person running is under combat level 65. Head to the island of the Nature altar (East of Tai Bwo Wannai Village, north of Shilo Village on Karamja Island). Go to the shop there and sell 25 noted essence and buy back them. Now you have 25 essences un-noted in your inventory. Now head to the Nature altar and there will be crafters in yellow robes there -- line up if there are people waiting -- and trade your essence to the crafter for 50 nature runes. Alternatively, use other methods of transportation to deliver essence from the bank to the altar, such as the abyss, the fairy rings, and from Shilo Village. Money will not be necessary for the latter methods.

Level 22: Go to World 16 if desired, and buy several hundred essence at the Grand Exchange. Craft them all into air runes and sell them at the Grand Exchange for profit. You may wish to do air running while you are crafting them by bringing 28 essence every trip. Though it might take a while to craft all the essence, but it proves to be very profitable.

Level 44 (members): Nature runes can be made easily through the Abyss. They can be sold for around 300 coins each or less.

Level 54 (members): Law runes are now craftable (requires the completion of the Troll Stronghold quest). Law runes sell in the region of 300 coins when sold in bulk quantities. Very low volume law sales charge around 1000 coins each. Law making through the Abyss is difficult due to the Abyss monsters and the limited amount of points where you can enter the centre ring. Law crafting using the Balloon Transport System is an alternative.

Level 59 (members): Double cosmics yield around 300 coins per pure essence.

Level 75 (members): Adding the giant pouch to any Runecrafting activity offers a significant boost in crafting speed, and therefore money-making speed.

Level 75 (members): The Ourania rune altar is profitable to use.

Level 91 (members): Making double Nature runes more than doubles the net Runecrafting profits (proceeds of selling the runes minus the cost of pure essences).

Overview
Similar to fishing, many players think that they can make their fortunes at high levels in this, but it is comparatively slower to other methods. However, because of the lack of attention usually required, one does not have to be glued to the screen every moment.

Tips
Level 15+: Oak logs are in high demand for the construction skill, and if you have a large quantity they might sell for up to 50 coins each. There are many oak trees across RuneScape, including just east of the Draynor Village bank, east of Varrock, around Varrock Castle, directly south of the Seer's Village bank, and south of the southern Falador gate. Additionally, if you are a member, you might consider cutting oaks by the sawmill northeast of Varrock, making the logs into oak planks and selling the planks, which sell for up to 500 coins each - however, you must have a reasonable amount of cash to start with. If you go to the Rimmington house portal, people occasionally buy them for as much as 2k each due to the distance from a bank.

Level 30+: Willow logs are in demand for cheap Fletching and Firemaking experience. Willow logs can be cut south of the Draynor Village bank*, northwest of the Seer's Village bank, and east of the Catherby bank. Willow logs sell well in the Draynor Village and Seer's Village banks, as well as on the forums, and sell for around 15 coins each.

Level 45+ (members): Maple logs are in demand for Fletching and can be sold for 50 coins each. They can be chopped, banked, and sold in bulk at Seer's village.

Level 60+: You can now cut yew logs. Good places to cut yews include the graveyard outside the church in Seer's Village*, the two yew trees just south of the Edgeville bank, the yew tree grove south of the flax path between Catherby and Seer's Village*, behind Varrock Castle, south of the southern Falador gate*, and in between Draynor Village and Port Sarim. Yew logs sell for approximately 320-380 coins each, and are some of the easiest logs to sell. An excellent place to sell yew logs is in the Grand exchange, where they go for 400+ coins each.

Level 75+ (members): Magic logs can now be cut. These are the only magic tree spots: between the Ranging Guild and the Sorcerer's Tower* (northeast of Ardougne, southwest of Seer's Village), in the garden of the Sorcerer's Tower*, the woods southwest of Lletya*, scattered around the Tree Gnome Stronghold, and in the Mage Training Arena*. In the World 132 Yanille bank, magic logs will sell for 1100 coins each in bulk. Magic logs can also be sold in the Seer's Village bank and on the forums for 900-1100 coins each. However, magic logs are slow to cut, especially with a rune axe or lower. It is recommended you cut magic trees with a Dragon axe.

Asterisks (*) mark often crowded woodcutting spots.

Overview
Not especially good, but still fairly fast at level 70. Many players train this for the 99 skill cape, and a large amount of money can be made while doing this.

Tips
Level 1: Cut wood trees, and use a knife to make Arrow shafts that can be sold to players. As the Arrow shafts are stackable, they can be done without frequent returning to the bank.

Level 70: You can make Yew longbows and sell them for about 600 each, or you could use High Level Alchemy on them and get 768 coins each.

Level 85: You can make Magic longbows and sell them for about 1300 coins each, or you could use High Level Alchemy on them and get 1536 coins each. Bows are difficult to sell in bulk for high prices.

Crafting Money Makers
Level 10 (members): Crafters can now spin flax into bowstrings. This is a popular way to make money as one bowstring can be worth 200 coins. For example 1000 bowstrings could make you 200 000. NOTE: Bulk bowstrings (10 000 or more) can be worth as much as 210 each. A way to get experience and make money is to buy 1000 flax for about 100 000 coins on the crafting forum on the RuneScape official forums, or pick the flax yourself, spin it on the middle floor of Lumbridge Castle, and sell them for 180-220k on Fletching forum or in highly populated world at seers bank(west side of the bank). For example:Worlds 12,6,9,18,100,69.

Level 24 (Smithing 40): Crafting amulets. The most challenging aspect of this method of making money is obtaining gold ore necessary to make the jewelry, and the gold ore is the primary profit margin in the process. Wool string is also required for crafting the amulets, and is time consuming if you have to sheer your own wool to make a large number of amulets. Note here that if you buy all of the items to make this on the open market separately, it will end up costing you more you can sell the amulets for. Gemstones can be bought from the gem traders, general stores (more common than you would imagine) or from player trading. Sapphires can be obtained for between 100-300 coins, Emeralds between 200-600, Rubies between 500-1200 coins, and Diamonds between 1k-3k each on F2P servers. Many random event will give you different types of gems, cut or uncut. If you have comparatively few amulets (< 10) you can take the amulets to Grum's Gold Exchange at Port Sarim and sell them for a modest profit. For example, 600 for a saphire amulet, 800 for emerald, 1400 for Ruby amulet, and 2400 for diamond. Merchanting these amulets can get considerably higher prices, as can an "on demand" enchanting of the amulets, particularly Amulets of Magic on F2P servers, where the price can sometimes reach 2k for an enchanted Saphire amulets by desperate players, and in Edgeville selling amulets of strength for as much as 5k. Remember that once you enchant the amulet, you can no longer sell it at Grum's, and you may actually lose money. Also note that with larger numbers of amulets, you may want to world hop seeking a world where Grum's has zero inventory, or time reselling amulets to immediately after a system update (when all worlds have their inventory at zero again).

Level 54 (with 56 magic, optionally 27 or 44 runecrafting and 30 mining) (members): Make elemental battlestaves and cast high alchemy on them. To do this, collect seaweed and sand. Cook the seaweed into soda ash, then smelt them in a furnace to make molten glass. Blow the glass into orbs. Then, enchant them at the water obelisk if you are at this level, or higher level obelisks for higher levels. This takes an uncharged orb, three cosmic runes, and thirty runes of whatever obelisk you are casting on (water runes for water obelisk), or bring an elemental staff of some sort. Then, buy battlestaves from stores such as the magic guild, Zaff's staffs, and Baba Yaga, for 7000 to 7700 coins each. Then, attach the orbs to the battlestaves and cast high alchemy on them, which requires one nature rune and five fire runes or a fire staff of some sort. This will get you 9300 coins each.

Level 70 (and level 57 magic): Make and sell power amulets. They easily go for 6000 - 10 000 coins each, and some desperate buyers pay as high as 12 000 - 15 000 coins. Buy diamonds for 3000 - 5000 coins each and the rest of the materials for the prices mentioned above. That means you spend 3.4-5.7k per amulet. Merchants will always be ready to buy bulk amounts of amulets at lower side of the prices.

Various levels (members): Buying dragonhides and making them into sets of dragonhide armour can be very profitable. The player will need 6 hides per set, and after crafting them, they will make large profits.
 * (Level 63) Green hides = 1.5k ea times 6 is 9k -- Each Set sells for 10 - 15k. 1-6k profit.
 * (Level 71) Blue hides = 2k ea times 6 is 12k -- Each Set sells for 15 - 25k. 3-13k profit.
 * (Level 77) Red hides = 3 - 4k ea times 6 is 18 - 24k -- Each set sells for 35-50k each. 11-26k profit.
 * (Level 84) Black hides = 3 - 4k each times 6 is 24k -- Each set sells for 30-40k each. 6-16k profit.

Herblore Money Makers (members)
All levels: Gathering secondary ingredients for potions is an easy way for players to make money.


 * Snape grass can be gathered without cost and sold for 500 coins each. Either collect from the peninsula just below the crafting guild, or if you have lyre teleports, your house is in Rellekka, you can bank in Miscellania, or you have Waterbirth Teleport, collecting from Waterbirth Island is both faster and less busy.
 * White berries sell for up to 1k each. They are difficult to obtain for players until he/she has begun Mourning's Ends Part I, but if you have, you can then teleport to Lletya using elf crystals, and run around to the nearby fast white berry spawn.  Up to 400 berries can be collected an hour, even taking into account the elf crystal recharges that you have to make.  Some food and anti-poisons are required for this.
 * Potato cactus are easy to collect if you have a relatively high defence level (70+), and have some low quality food, ropes and anti-poison potions. From Edgeville, use the fairy ring code BIQ to get to the desert, and run to the Kalphite Dungeon where the potato cacti spawn.  They sell for up to 2k each, are in relatively high demand, and the money per hour is around the same as white berry collection - 400k per hour.
 * Wine of Zamorak is the only high level herblore ingredient that can be collected on free-to-play, by using telekinetic grab at the altar on the edge of the wilderness, north of Falador and just west of the Mind altar. In bulk it can sell for up to 1,300 each, but the more normal price is 1,000 each.  Players with a lot of high level alchemy to do may find it profitable to grab wines whilst they alchemize.
 * Red spiders' eggs are easy to collect if you have a reasonable defence level (40+). Go to edgeville dungeon and collect from the 6 respawn places. Either run to Edgeville bank, or use amulet of glory teleports (for faster banking). They sell for about 800 each.
 * Mort Myre fungi can work well for players who have completed the Nature Spirit quest (or at least started it). Also, if the player's Prayer level is high, it is more likely that player will be able to gather more fungi per trip.  Wield a blessed Silver sickle and in the Mort Myre Swamp use it near dead logs (preferably in a place where you can cast your spell over two or three logs, rather than just one).  The grotto from the Nature spirit (once quest is completed) is a great place to replenish Prayer points, it gives an extra 2 points over your base Prayer level.  Closest bank is in Canifis.  They sell for around 1,000 coins each. Alternatively, a player can use a house teleport tablet to teleport to his/her house if it has an altar in it, and use a house Kharyll portal to get back, or use an amulet of glory to teleport to Edgeville, and return by using the fairy ring across the river, and entering the code "CKS".

Merchanting Money Makers
Merchanting requires no in-game skills.

Go to East Ardougne and go to the general store under the west bank. Buy vials filled with water for 10 each, and sell them for 100-150 each.

Buy Logs for 1 coins in General Store and sell for 50 - 100 coins to players

Buy Big bones for 200-250 coins and sell for 300 to 400 coins. Best if the amount of bones is in the hundreds or thousands.

Start with at least 13,000 coins and buy cooked lobsters for 125 to 150 coins each at Karamja. When you have a full inventory go to Draynor Village and bank the lobsters. Keep doing this until you have 100 cooked lobsters, then sell them all for 250 each.

Start with at least 25 000 coins and buy 1000 rune essence for 25 coins each (though this may be hard). Go to World 1 and sell the rune essence for 40 000. Buy more rune essence for 30 coins each, and keep selling for 40 each in World 1. This is an easy way to make profit, and once you have around 300 000 coins, you will begin to make 100 000 coins or more per day.

In more crowded worlds, such as world 1, players sell rune scimitars for 25,000 coins each or less near the west Varrock bank. You can buy 5 to 10 in the morning (your time) and sell these throughout the day to someone whom is more desperate and will pay 30,000 or even more.

(Members) Buy Chocolate bars for 20 coins each from the Port Sarim food store. Use a pestle and mortar on the Chocolate bar. Sell chocolate dust for 300 coins each.

(Members) Starting with about 1 000 000 coins go to world 2 and stand in the obsidian equipment section of Falador. Buy obsidian shields for 200 000 coins each, and when you have about 5 or as many as you feel you want go to the forms and sell them for around 250 000 each. You should make 50 000 coins per shield each time you do this.

The Grand Exchange is good for grabbing the items that spawn and items that you might not get as much due to the market system, but it will sell minor items for a lot.

Combat Money Makers
Level 3: Kill chickens in the Lumbridge chicken coop. Take all the feathers. Feathers sell for up to 10 coins each to members buying them for fletching or fishing. If you need prayer experience, you can take the bones too and bury them, or sell them for some extra cash.

Level 5: Kill cows in the two Lumbridge cowfields. Cowhides sell for around 150 each to crafters and you can bury or sell the bones.

Level 15: Kill the Level 9 Wizards at the base of the Wizards' Tower to collect the wizard robe tops and/or hats to make full wizard sets. Do not wear metal melee armour, but try to wear armour such as leather or dragonhide. If you only have wizard robes, just buy 1 or more blue wizard hats at the rune shop in Port Sarim (this may be time consuming as you have to world hop when the shop runs out). Then go to Varrock and buy blue skirts for the bottom of the wizard sets. Doing this should take about 8 coins at max, but you can sell the full wizard sets for 3-5k per set. Also, these wizards drop runes which can be sold to players.

Level 35: Kill Hill Giants in Edgeville Dungeon. They drop Big Bones and other things good for selling. They also drop a fairly decent amount of coins, from 8-310 in one drop. Items found there can be sold in shops and the nearby Grand Exchange.

Level 40: Kill white knights found at the White Knights' Castle in Falador. Quite a bit of experience can be gained, along with decent drops.

Level 70+: Killing green dragons is a great way to make money. They can be found in level 12 wilderness north of Goblin Village, and in higher level wilderness (watch for revenants and bring food!). These spots are sometimes crowded, but green dragon hides sell for about 1500-1600 coins each and dragon bones sell for about 1800-2000 coins each. The best place to kill them is in level 19-23 Wilderness south east of the Clan Wars arena. There are about 9 dragons there, and the bank at Bounty Hunter is not a far walk away (You can also use the starting area of Clan Wars as a safety area, as revenants can't attack you there).

Level 75: Killing ankous is also a good way to make money. They are found in the Stronghold Of Security at level 4. They drop 1-11 bloods which cost 450-600 each. They also drop 10 death runes which can sell for 250-310 each. They can drop weapon poisons which can sell for 1200-2500 coins each.

Level 90+: Blue dragons can be found in Taverley dungeon or the Hero's Guild (requires completion of the Hero's Quest). Another place is the dungeon underneath the Ogre city south of Yanille. It is recommended that you either Range, Mage, or Halberd them. Then you can teleport using the Watchtower Teleport, or, if your house is in Yanille, teleport there. Blue dragonhides sell for about 1800-2000 coins each, and dragon bones sell for 1800-2000 coins each, and as with green dragons they also drop some level 3 treasure trail clues. A good tip is to have level 70 agility, log into a non-busy world, and fight the blue dragons in Taverly dungeon. You should bring with you some good melee armour, an anti-dragon/dragonfire shield, a strong one-handed weapon such as the abyssal whip, and fill all your 28 spots with food such as lobsters or higher. Every time you kill a dragon, eat 2 pieces of your food (whether you need them or not) to make room for their hides and bones, as it can heal you but still make room for the dragon's loot (obtain 14 of each and bank). The amount of food to get depends on the number of bones and hides you're willing to collect combined (e.g. 1k hides & 1k bones = 2k lobsters). And with level 70 agility, you can take the shortcuts at the entrance of the dungeon and Falador west wall to bank quick and easily at Falador's west bank.

Level 90+: Defeat the Barrows brothers in Morytania and unlock their chest in the dungeons for items worth anything from 1 coin to 5 Million!

Level 100+: Killing TzHaars can make good money as they drop highly valuable items such as the obsidian shield and the obsidian cape, though these are usually rare drops.

Level 45+: Killing Chaos Dwarves to get a Muddy Key and open the chest in the centre of Lava Maze. It makes up to 10k worth in items. Able for free players too.

Slayer and Combat (members)
All slayer monsters have a chance of dropping a dragon spear.

Level 5 slayer and 10 combat: Killing crawling hands can sometimes get you coloured gloves, which can be merchanted for 2000 coins each. They also drop gold and gem rings, which can be enchanted and sold to other players.

Level 52 Slayer and 85+ combat: Killing Jellys in Fremennik Slayer Dungeon are very good to train, it is advised to wear Dragonhide armour as it decreases the amount of damage you receive. While only using small amounts of food, such as Lobsters, you can have drops such as Rune Full Helmet and Treasure Trails (level 3).

Level 75 slayer and 90 combat: Killing Gargoyles can get you granite mauls, adamant boots, and black/red mystic tops.

Level 72 slayer and 90 combat: Killing Skeletal Wyverns can get you a Draconic Visage, which sells for about 24m. It is quite a rare drop, though.

Level 80 slayer and 100 combat: Killing Nechryael can get you Rune boots and other Rune items aswell as Dragon items.

Level 85 slayer and 100 combat: Killing Abyssal Demons for the Whips they drop can prove very profitable.

Level 90 slayer and 100 combat: If you have started Mournings End Part 2, killing Dark Beasts for the Dark Bows and other valuable things they drop can prove very profitable too.

Thieving Money Makers (members)
Thieving is a members skill, which can be used to make loads of money if you have a high level.

Level 20: Steal silk from the Silk Stalls in the East Ardougne marketplace and bank it until you have the desired amount. Then wait five minutes and sell it back to the merchant for 60 coins each, but remember he will not accept noted silk.

Level 23: If you have completed death to the Dorgeshuun you can steal keys from H.A.M guards and use them to open chest to get jewlary.Then sell this to the shop in port sarim to create fast cash.

Level 25: Pickpocket Al-Kharid warriors or Warrior women. Each successful pick can give you 18 coins each. This may not seem like much, but it does add up after a while.

Level 35: steal grey wolf fur from the fur trader in Ardougne. Stealing fur can be tricky though, as the trader is never far from his stall TIP: if you open the door to the building behind the stall, the trader will walk in. Shut the door, and he's stuck! once you get at least 10 inventories of fur, go to Varrock and trade to its fur trader, in the town square, Baraek, for a whopping 120 gp each! Note: Starting Garden of Tranquility is highly recommended. When you have the Ring of Charos (a) equipped, you can sell these furs for 150 coins each using the 'Charm' option.

Level 38: Steal seeds from the Master Farmer in Draynor Village. The nice thing about this is that it's a one-click thing to pickpocket. He always gives seeds, but sometimes he gives valuable seeds such as ranarr, which can be farmed or sold for a lot of money.

Level 50: Steal silver ore from the Silver Stall in the East Ardougne marketplace. You can craft with the silver and sell your products or sell it on the forums or to the merchant. The respawn time is about a minute. Alternatively, steal from the silver stall in Keldagrim. It gives half the experience, but half the respawn time, which means you obtain the same experience, but twice the amount of silver.

Level 61: You can picklock a door upstairs in Ardougne Castle. Inside the room is a black scimitar spawn. Note that you may fail when picklocking the door and may trigger a trap, taking damage.

Agility Money Makers (members)
Level 30: If you make it to the top of the agility pyramid in the desert you can grab a golden pyramid, the man at the entrance to the area will give you 1000 coins for each golden pyramid you bring him.

Level 50 (also requires level 50 Thieving): Lockpicks can be bought from Martin Thwait at 20 gp each, then sold up to 1k each to players doing Desert Treasure.

Level 67, with 13 magic: Defeat Salarin the Twisted in the Yanille Agility Dungeon. As only strike spells can damage him, use fire strike, which, in this case, hits up to 12. He sometimes drops the sinister key, which can open the sinister chest, which contains 2 harralanders, 3 ranarrs, 1 irit leaf, 1 kuwarm, and 1 tortsol.

Farming Money Makers (members)
Level 32: Buy ranarr seeds at about 20k each. Plant using super compost and magic secateurs. Assuming player does not stay to attend the patches but does other activities, about 10% of the plants will die. Taking this into account, the average yield is 6 herbs. Selling 6 herbs for 7k each gives 42k. This gives 22k profit per herb patch every 2 hours.

Construction Money Makers (members)
You can either make the required lectern in your own house, or use someone else's (requires 1 Construction).

Lectern & 25 Magic: Make Varrock teleport tablets. Worth 1k gp - 1.5k gp each, but can sell for 2k gp each if people are desperate.

Eagle Lectern & 31 Magic: Make Lumbridge Teleport teleport tablets. Worth 1k gp each, but can sell for slightly more to people who kill the Kalphite Queen

Eagle Lectern & 37 Magic: Make Falador teleport tablets. Same prices as Varrock.

Teak Eagle Lectern & 45 Magic: Make Camelot teleport tablets. Worth 1k gp each, but can sell for up to 5k gp each if people are desperate.

Teak Eagle Lectern & 51 Magic: Make Ardougne teleport tablets. Worth 1.3k gp - 2k gp each. (Must have completed Plague City to make and use.)

Mahogany Eagle Lectern & 58 Magic: Make Watchtower teleport tablets. Worth 1.3k gp - 2k gp each. (Must have completed Watchtower to make and use)

Mahogany Eagle Lectern & 40 Magic: Make House teleport tablets. Worth 1.5k gp - 2k gp each. These are the most sought after teleport tablets due to the uses of a house, e.g. Safe Deaths, Other Portals & Barrows Repair. (Must have a house to use)

Mahogany Demon Lectern & 60 Magic: Make Bones to Peaches tablets. Worth 1.5k gp - 2k gp each. These are usually bought in bulk by players with a high combat level, so they can train without unlocking the spell themselves or using Guthans armour. (Must unlock the spell at the Mage Training Arena to make)

Hunter Money Makers (members)
Level 33: Deadfalling Barb-tailed kebbits can be quite profitable due to the barb-tail harpoons they drop, which can sell for about 1000gp each. It is also recommended you wear a Jungle camo outfit to catch them more quickly. You can also use raw rainbow fish for bait, but it isn't neccesary.

Level 43: Falconry will be the best experience giver until Level 60. Spotted capes sell for 500-600gp each.

Level 53: Box trap chinchompas at the woodland hunting area. They sell for around 200 gp each.though Falconry is better exp. This is good if you want money but unfortunately, it is not fast.

Level 60: Red salamanders are now available. Also, you can now set 4 traps, it is recommended to do this until level 80 Hunter. Each red salamander sells for about 4k.

Level 63: Box trap red chinchompas, also called Carnivorous chinchompas, at the Feldip hunting area. They sell for about 700 gp each. It will be slow, but the rate will be faster when you reach level 80.

Firemaking Money Makers (members)
Level 5 with 40 combat (members): Do the Shades of Mort'ton minigame. While cremating shades you may get a key, which could get you many valuable items, including fine cloth, used in making splitbark armour, which sells for a 10 000 to 17 000 coins.

Miscellaneous Money Makers
Flax (members) can be gathered easily without any level requirements and sold for 60 coins each. The fields closest to a bank are at Seer's Village, the Tree Gnome Stronghold, and in Lletya. It is recommended that you spin the flax into bow strings and then sell them for 140 coins each.

There are a lot of respawning items in the game that can be sold for a fair price. For some of these, see Herblore Money Makers.

One way for new players to make money is going to Port Sarim, South of Falador. Head the docks, then talk to one of the three sailors. Pay 30 coins For a boat ride. You will end up on Karamja island. Talk to a man named Luthas nearby, He will ask you to pick him some bananas. Get him 10 bananas then go back to him and fill the crate outside his hut. Talk to him again and he will pay you 30 coins. Repeat the process many times. Although you can only make about 5k coins in an hour, it's good for beginners.

Hanging around areas where players kill creatures can yield many drops, which, although they usually don't get a good price at general stores, can help make money. Areas include the Banshees in the Slayer Tower (bring earmuffs!) and the Bandit Camp in the Kharidian Desert (bring waterskins!).(Members)

After doing the Throne of Miscellania (and Royal Trouble) quests, get your kingdom worker to gather resources that can be sold for profit. Keep the treasury stocked up (over 750 000) and popularity at 100% for maximum profit.(Members)

Buying Eyes Of Newt from Betty in Port Sarim magic shop for 3 each and selling to members 110-135 each.

Requires an adult cat and access to West Ardougne. The player would sell their cat to a civilian in West Ardougne for 100 death runes, then sell to a magic shop for a total of around 18,000 coins, or to other players for a possibly higher price.

At the end of the lava maze you will find some nice respawns, like a steel platebody, earth staff, gold necklace, body rune and 25 coins. The suggest to first keep the platebody and staff. So, get the necklace and than keep taking money until you have about 500 gp. Than get the necklace (that respawns) again, and get more money. When the you see the earth staff respawn, get it and the platebody. HINT: don't take the body rune, it's dangerous because of lessers and costs just a few money. After you have a full inventory, leave wilderness and sell your items at a general store of GA. You will get 5k-15k an hour. It's good for begginers.

Other Money-making Tips

 * Kill the black unicorns in lvl 14 wilderness so that you can collect their horns. The Unicorn Horn sells for around 900gp in the Grand Exchange.  Plus the unies are easy to kill.


 * Use the RuneScape official forums or the forums of a clan site to help you buy and sell items.


 * Falador city in World 2 is the busiest trading center for members. Varrock city in World 1 is the busiest trading center for non-members.


 * World 18 at Seers Village is a very big trading place and busy worlds (1800 -2000 people) are usually strong for selling items.


 * Buy tradable discontinued items. Hold onto them for a while until you make a good profit.  Many players make hundreds of millions by "hoarding rares" (buying many discontinued items at once and holding them).  Although, you can still make millions off of just one rare.


 * Buy kebabs for 1 coin from Karim (his shop is the one a few feet north of the bank and has a sandwich icon). Sell for 20-40 at the grand exchange. If it fails, you can sell them to a general store for 1 coin (as a refund).