Inferno adze



The Inferno adze (pronounced like "adds") is a reward from the All Fired Up activity. Players need to have all 14 beacons lit at the same time to obtain this reward. The Adze is the first hybrid tool in the game. It functions as a Dragon hatchet while woodcutting and as a Rune pickaxe while mining.

To use the Inferno Adze, it's sole requirement is 92 Firemaking in addition to other skills, to be able to use it for other purposes. For example, to use the Adze as a hatchet, players need an additional 61 Woodcutting. To use it as a pickaxe, players need an additional 41 Mining. There is no combat requirement to wield the Adze as a weapon besides the Firemaking requirement.

Should one lose the Inferno Adze, they must light all the 14 beacons again to re-obtain it. Lighting all the beacons while already having the Inferno Adze does not reward the player with another one. Even if a player obtained the Inferno Adze at level 86 (using an orange spicy stew), one cannot wield it until level 92 firemaking.

Note: If you die with the Inferno Adze it will not appear on your gravestone.

Special effect
While woodcutting, the Adze has 33.3% chance of instantly incinerating a log as it is cut. If this happens, the log is instantly burned leaving no ashes behind and giving the player full Woodcutting and Firemaking experience, including any bonus experience from the Ring of fire and the Flame gloves. This makes the Inferno Adze an excellent tool for training Woodcutting and Firemaking in conjunction, and the reduced banking time enables faster Woodcutting experience. However, when chopping more valuable logs such as magic logs, it may be undesirable for them to be destroyed, which makes the Inferno Adze less suitable for those who wish to train their Woodcutting for a profit. When using the adze as a pickaxe there is no special effect although it takes level 41 Mining and level 92 Firemaking to use it.

Note: The double experience bonus of a Penance horn does not have any effect when the Adze incinerates a log.

Trivia

 * The release of the Dragon pickaxe brought about a great deal of controversy to the Inferno Adze as many players wanted the Adze upgraded so it matched the speed of the Dragon pickaxe. Jagex responded by saying that there were no plans to upgrade the Adze unless popular vote said otherwise.
 * Although the requirements for the Inferno Adze are only skill based, the player will gain combat levels from rewards of the quests required to obtain it.
 * If both a hatchet and an Inferno Adze are in a player's inventory, the player's character will use the best hatchet available instead of the Inferno Adze.
 * For a short time, the Inferno Adze could be used as a pickaxe in free to play worlds.
 * Prior to the removal of these events in the random event revamp, the Adze could not be broken by ents and exploding rocks.
 * Adzes have a slightly different animation compared to the other hatchets, it is because it's a modified Adze as of being a hatchet, and it also produces a significantly different sound effect when woodcutting.
 * Despite the Adze having a higher stab attack bonus than slash or crush, players cannot stab with it. This may be an oversight by Jagex.
 * The Adze can neither be used to mine obsidian stone slabs nor cut trees on Miscellania or Etceteria. AdzeKingdom.PNG
 * While the Adze is the same as the Dragon hatchet's cutting rate, it is still less efficient at mining than the dragon pickaxe. When asked about this, Jagex said this was because the adze "Is a woodcutting tool with a side benefit of being able to be used as a pickaxe." (Recent Updates FAQ, 09/09/09)
 * If you're wearing the Seer's headband, and you chop a normal tree with the Inferno adze, when the Adze's burn effect occurs, it will burn both logs. However, you will only get Firemaking xp from one of the logs; not both. This might be a glitch.
 * When it lights a log you only receive one burst of xp on the counter; this xp is equal to the Woodcutting xp and Firemaking xp added together.
 * If a player has a Firemaking level lower than 92, then that adze will still function as a hatchet but the adze will be un-wieldable and will NOT award any firemaking experience.
 * The Inferno Adze's requirement of 92 Firemaking was the highest skill level needed to wield any piece of equipment, excluding the skillcapes, before the introduction of Dungeoneering equipment and the Elite Achievement Diaries.