Curse

Curse is a combat support spell which lowers an opponents defence by 5%. The spell gives experience whether it hits or misses, leading to a popular way to raise experience cheaply.

Failed cursing
Casting curses in full metal armour, against monsters that are plentiful, cannot reach you, and are not in excessive demand, is a way to level up at low cost, or no cost if you make all the runes, and does not raise combat level with extra hitpoints. Thus it is useful to pures.

The usual method is to buy the body runes, make one of the other runes and use a staff for the third. While the spell uses fewer water runes, the altar is a longer walk than the earth altar. A Mud Staff is an expensive alternative that replaces water runes and earth runes.

Popular targets are: There are a few other places where you can find useful targets that may be trapped, or low levels that can be cursed a couple of times and then killed. Members also have the choice of finding a "Mud Staff Partner." Both people go to the Duelling Arena wearing the best dragonhide they can wear and cast Curse. This ensures curse to fail and a reliable target for both partners.
 * The Monk Under the stairs in Varrock castle (wear armour that has - in magic attack)
 * Ducks at Lumbridge
 * Scorpions at the Al-Kharid mine, from the rim
 * Port Sarim jail inmates
 * East Ardougne at the zoo
 * Zombies across the stream in the Varrock Sewers

Remember, You cannot use Ancient Magicks or Lunar Magicks if you are using regular Magic.