Clock Tower


 * This article is about the quest. For the building, see Clock Tower (building)

Walkthrough
First, talk to Brother Kojo at the Clock Tower just south-west on the path from the Ardougne Zoo. He will tell you that the clock is broken and that you need to get 4 different coloured cogs from the dungeon below the tower to fix it. Go into the room to the south and head down the ladder. Go up the passage to the north-east until you see 4 large coloured tiles on the floor. These tiles will indicate where the corresponding coloured cogs are.

Note that you cannot carry more than one cog at a time.



Getting the Black cog
Head through the door closest to the black tile, which should be the north-east door. Walk through the doors and go as far east as you can (you may need to pass through 2 or more doors) until you see several level 2 Spiders.

You'll see the Black Cog surrounded by some short walls of fire. This is where the water or Ice Gloves come in handy. To pick up the cog, you must first use the bucket of water (or wear the Ice Gloves) with the cog. This will cool the cog down so that you can pick it up. After getting the cog, head back to the ladder where you first entered, but don't go up quite yet. You should see 4 spindles near the ladder; use the Black Cog with the Black Spindle (the one pointing East).

Getting the Red cog
Head into the south-east door, closest the red tile and head down the passageway until you see some level 53 Ogres. The Red Cog will be on the floor where the Ogres are. You can equip some armour and run over to grab it, if you think the Ogres will take too much damage on you. If you don't want to, don't waste time fighting them. Note that if you are level 106+, they will not be aggressive. Climb up the ladder where you came in from and use the Red Cog on the Red Spindle on the ground floor.



Getting the White cog
Head into the north-west door, closest to the white tile and follow the outer passageway first until you find some rat poison. Pick the Poison up and head back around to the inner passage that goes north-east. You should pass by some Dungeon Rats south of a metal fence, and you should find 2 red levers. Pull them to open up a rat cage. Head through the 2 gates and into the cage, and then use the poison that you picked up before with the Food Trough.

The Dungeon Rats will eat the poisoned food and begin to die. Wait until they've all died, and then you'll find that the gate to the west has become unhinged. Head through the west gate until you find the White Cog. Pick it up and use the ladder nearby to end up outside of the Clock Tower. Climb to the topmost floor. Now use the White Cog with the White Spindle.

Getting The Blue cog
The Blue Cog is locked inside a cell with a Dungeon rat. You need to find another way to get at it. Head back up the ladder where you entered from and then go north-east out to where the well and the bucket are and you'll notice a ladder just south of the Camel cage in the Ardougne Zoo. Go down the ladder and follow the long, winding passage for a while until it ends at a wall that you can push. Push the wall to get inside and pick up the Blue Cog. To save time, climb up the ladder that's already there and you'll find yourself south of the Clock Tower. Head back inside and up the stairs and use the Blue Cog with the Blue Spindle. (The Cog has been recently updated so that one can no longer telegrab said item.)

Once you've placed all of the Cogs in their corresponding spindles, head back to Brother Kojo and he will compliment and reward you.

Reward



 * 1 quest point
 * 500 coins

Music
Music tracks unlocked:

The Cellar Dwellers

Trivia

 * Although the "cogs are too heavy to carry more than one at a time", they only weigh 1 kg each.
 * Before finishing the quest, you can get cogs (one at a time) and store them in your bank.