Fletching



Fletching involves the making of bows and arrows. The products of this skill are primarily used in the Ranged skill. It also provides material with relatively high alchemy prices, so its products are often used to train Magic as well.

At a higher level, the skill can be trained without losing any coins, although a decent amount of working capital is very useful. A small profit can be generated at higher Fletching levels. Many players go for 99 fletching as it is reasonably fast xp compared to cash lost. Many players view it as one of the easiest skills to train to 99 but both Cooking and Firemaking and debatably Strength and Thieving are easier. However no skill is an easy 99 and it requires great effort to achieve, Fletching is no exception and can take upwards of 5 months to complete.

Materials Used
Fletchers use the following materials:

Bows
To fletch bows, a player must use a knife on a log to whittle a short bow or long bow of that wood. Then, bow string must be attached to the unstrung bow. Bows, especially Yew longbows and Magic longbows, are frequently high alched as a means of income.

Players may now gain up to 58.76% more experience per log that is made into a bow (u) with the new fletching knife that is awarded through the minigame, Stealing Creation, the knife however only has 1000 uses to it and it costs 20,000 points to obtain.

Arrows
To fletch regular arrows, use a knife on logs to create arrow shafts. Each log yields 15 arrow shafts. Add feathers and arrow heads.

Achey logs can be whittled into Ogre arrow shafts. Each achey log yields between 2 and 6 arrow shafts. Four feathers are needed for each shaft. The shafts may be tipped with wolf bone arrow heads or with nails. Ogre shafts tipped with nails are called "brutals" and are especially useful for killing Zogres. Any type of metal may be used for the nails.

The following table shows experience per item made, although 15 items are made at a time.

1Broad arrows can be made after buying the knowledge with Slayer reward points.

Bolts
Bolts are made by "using" a metal bar at an anvil while you have a hammer in your inventory. This grants smithing experience. The bolts created in this process are unfinished and still require fletching (they need feathers). This part provides the fletching experience. Bolts are also the fastest way of xp and you will not lose much money also great combined with Smithing

The following table shows experience per item made and per 10 items made (the amount made per metal bar).

2Broad bolts may be made after buying the knowledge with Slayer reward points.

Darts
You can fletch darts by adding feathers to a smithed dart, noted that finishing Tourist Trap Quest is needed for making these.

Training

 * When the Stealing Creation Mini-game was released the Morphic Tool and Volatile tool which can transform into a Fletching knife that can give bonus experience.

The Fletching Hole
Some players had asked for a string-x feature, and Jagex eventually added it to the game. There have been some complaints that the string-x feature is actually slower, because the automatic fletching speed is lower than what players could originally do manually (manual stringing is now much slower because players now have to go through an additional menu), but others welcomed the fact that there would be less clicking and sore fingers.

As the Grand Exchange was introduced, raw supply prices have soared, leaving the finished products in a muck. It is now rarely profitable to buy raw materials and sell the final, as the GE prices are usually lower and players have started buying less finished products. Because of the GE's set prices, many players have gone to buying raw materials in the races to 99s, a great fad as of yet, and thus making items has become less profitable. However, players with 5k to invest in buying unfinished bolts of iron or above, and feathers, can find themselves quickly making a profit if unfinished bolts are available on the grand exchange.

On that same note, players suffer a great loss by making full bows now, as Nature rune prices rise, surpassing alchemy prices of items if raw supplies were purchased. Due to these rises, the number of players willing to lose money on buying these bows has dropped severely. Conclusively, fletching has become a non-profit skill, as many have with the Grand Exchange update and players must beware of the price.

Fletch in the correct environment
Fletching is a tedious and monotonous skill. Some players will therefore fletch in a crowded area so as to have other people to converse with.

Some banks are not so crowded, but are bank chests that open with a single click. These bank chests are at Castle Wars, the Culinaromancer's Chest in Lumbridge castle cellar, the Duel Arena bank chest, the island of Neitiznot (also a great place for smithing) and the Shantay Pass chest work this way.

At Yanille's bank in world 132, there was a player made fletching guild where people could fletch and talk. The population of the bank has since gone down because of the 5k-60k max trade that has made it harder to trade supplies for longbows or sell longbows which used to be a popular method of training fletching very fast.

Also on World 23, there is a player made Fletching guild located at Varrock bank (Update/Warning: Due to the new PVP update, World 23 is now a PVP world)

Temporary boosts
Currently, the only known method to give a boost to the fletching level is by eating orange spicy stews. However, the amount of boost is random (between -6 to +6).

As with all skills, your Fletching level will temporarily rise by one when a Fletching skillcape is operated, though it requires level 99 Fletching to buy/wear.

Trivia

 * When Jagex updated the Chat Filter at one time, which broke the communication from Classic to RS2, Fletching was accidently censored in chat.


 * There was a glitch while walking and fletching at the same time.You can get the same effect to this date if you use the Dragon Battle axe Rampage special while moving.