Glitch

A glitch (also known as a bug) is a fault in the program that causes it to function improperly. The severity of glitches can vary. One glitch caused a player's username to appear as "null" immediately after login; another hard-to-find, yet serious bug allowed players to kill other players outside of the Wilderness. After the temporary release of RuneScape Classic in 2009, the "null" name glitch was still in effect.

Abuse of glitches is a direct breach of the 'Bug Abuse' rule under the Honour section of the Rules of RuneScape. The punishment for guilty parties varies depending on the particular glitch and the degree to which it was abused. For example, minor graphical glitches, such as 'stealing furniture' from other players' houses, will generally result in a short-term ban or mute. On the other hand, more severe glitches, such as the Falador Massacre that allowed players to attack other players outside of the Wilderness, warrant longer (and usually permanent) bans or mutes.

Jagex has recommended that players who find a bug or glitch in RuneScape should report it to Jagex immediately via the "Submit a Bug Report" interface on the RuneScape main page.

Falador Massacre
One infamous example of bug abuse was the Falador Massacre - also called the World 111 Glitch, the World 111 Massacre or the 6/6/6 massacre. On the day of 6 June 2006, the first player to reach 99 Construction hosted a celebration party at his house. He eventually expelled all of the guests because the number of guests was causing large amounts of lag. There were massive amounts of people at the party, and when he expelled all of them, some incorrectly assume that he overloaded the server, although this was not the case. It was, rather, an error in the coding of the Construction skill. Because he did not turn off PvP (player vs player) mode, those in the dungeon and combat ring were able to attack and kill any player anywhere. This resulted in a PKing rampage that caused many deaths, the loss of items that Jagex could not replace, and the permanent banning of most participants. Although the player was not banned for the massacre, he was later banned for real-world trading.. The items could not be replaced because of the numerous false claims of lost items from players who had not even logged on at the time.

Mods tried to tell people to bank their items and teleport, but they were barely seen among the massive amount of followers.

This bug remained on RuneScape for about an hour and was fixed immediately after it became known to Jagex. A green partyhat was thought to be looted by Durial321, he later wore it while massacring the unaware players. Mod Murdoch eventually banned the massacre leaders.

Chat Tricked Glitch
This glitch allowed players to bypass the chat filter. When Alt Codes were introduced to the RuneScape chat system, specific Alt Codes allowed players to bypass the chat filter. When a certain Alt Code was typed in, it would register as a space to the chat filter but would not actually put a space in between the word itself. An example would be typing "Myspace" which normally would be blocked by putting My(Alt code)Space. So the chat filter registered it as My Space but appeared as MySpace. Using this technique, a player who spaced the letters out correctly could type anything without the filters blocking it. This glitch was abused quite often during the Pay to Pk riot, mainly to insult Jagex.

μ Glitch
Another infamous glitch would be the μ glitch. When a player pressed Alt+0181, the μ character was created (The Greek letter mu, used for the prefix "micro"). A player who typed in this character and actually said it would find that all nearby players including him/herself would be automatically logged out from RuneScape. Some players abused it horrifically in PVP worlds and Bounty Hunter to gain extremely unfair advantages, by putting their chat on "off" then saying the character μ. This would crash the other players, leaving the abuser to kill the other players without resistance. However, players could avoid the glitch by turning all chat filters to "Off". This glitch was fixed removing the µ character from the game, and in a hidden update the character was placed back.

Noclip Glitch
In mid 2008, a bug known as the Noclip Glitch was discovered by numerous players. This bug gave them certain properties of "noclipping" (the ability to walk through walls) and performed many unusual bugs such as getting a level 3 player into the Legends' Guild. After months of the same few players being spotted in inaccessible areas, Jagex finally patched it in around the 8th of November. Most, if not all, of the bug abusers who performed this bug are now banned.

Ring of wealth glitch
On 15 March 2011, an update to the Ring of Wealth introduced new teleport abilities for the ring. Within a half hour of the update players discovered that while in lootshare the effects of the ring of wealth stacked. This allowed players to obtain extremely rare items consistently. This flood of rare items including god sword hilts caused the price of godswords to crash. Players were able to get rares such as sigils as a 100% drop from the Corporeal Beast. The day after the glitch, Mod Mark personally apologized for what happened. No one was banned for using this bug, as players were not aware that this was not intended to happen, since the update promised an increased chance of receiving rare drops. Luckily, there was not enough time for the majority of players to discover this glitch and abuse it.

Chathead glitch
There is currently a glitch when logging in players will notice when talkng to a NPC their chathead is not in the circle but slightly over



Swimming Glitch
To have performed the "swimming" glitch, one would have to go to Fishing Trawler and sit in the bottom of the boat until it sunk. Once the boat had sunk, a player would be able to swim to shore but remain swimming while on land. A player using this glitch was capable of performing all tasks. Once a player teleported, the swimming effect would end.

This glitch still exists, although it is not massively leaked.

Spirit Beast Glitch
There is currently a glitch that occurs during Summer's End where the Spirit Beast will ignore the player and any summoned familiar and instead wander around and release multiple slowly hovering Dark energy cores. The cores all appear to move north. Later in the quest, lighting a pyre will create a second Beast and render the player invulnerable to its attacks, but unable to finish the quest. To get rid of this glitch, players must switch to a different server or log out.

Stretchy Cape
A glitch which caused a clan cape's top part to strech back like two sticks previously existed. The glitch would occur any time the character's position changed on the Y plane (up/down); for example, when the character was teleporting via spirit trees, harpooning, resting (at a musician or otherwise), etc. This glitch is now fixed.

Cape Glitch
There is a glitch where a player's cape will turn black whenever they are in the Rellekka region. This also happens when the player is in a newly updated area, such as Port Sarim/Rimmington.

Sitting at Clan Camp Glitch
There is currently a glitch which allows players to maintain the sitting position in one spot in the Clan Camp if they equip a Vexillum and select the "Teleport" option, while quickly opening House Options after sitting on a chair. This has been fixed.

Also, this can occur when sat in a chair at the Clan Camp, then using a teleport tablet to anywhere on the map (etc Varrock) and you will regain the sitting position, as long as you opened notes, or house options after you have teleported.

Some players have used the option of notes to plant Mithril seeds where they teleport to, giving the character a slightly comical, upright and rigid position as they plant the seeds.

Teleportation Glitch (POH)
There used to be a glitch that allowed players to "teleport" using the House Options > Expel Guests. The glitch was done by quickly pressing somewhere on screen, and then pressing "Expel Guests" on House Options. This would simulate a "teleport", which allowed the player to move from one place to another very quickly, without being seen.

Teleportation Glitch (Book of Security)
There used to be a glitch that allowed players to "teleport" using the Book of Security that could be purchased from just about every General Store in RuneScape. The glitch was done by quickly pressing somewhere on your minimap (while in Run mode), and then pressing on the Book of Security, allowing players to travel long distances (at the same rate), except without being seen, mimicking a teleport.

Invisible Waist Glitch
There is currently a glitch that causes player character waists to appear to be invisible while wearing a Samba Loincloth without the Samba Top.



Gender Glitch
There was a glitch which causes female players to have male heads and to wear armour in the male version, and vise versa. Recently a player has been confirmed to log in on November 17, 2011 with the gender glitched activated.

Cyclopean Helmet Glitch
This glitch can be performed when a player wields a Cyclopean Helm and rests, or instead of resting, he performs an emote that can make his head move for example: Puppet Master, Freeze, Dance, Yes, or No. Resting is more popular than performing an emote, however. What happens in this glitch is a little change in graphics, where the head seems "detached" from the body and is floating.

Running button fault Glitch
When a player is out of energy after running, and presses the button to run when they have zero energy, the button will light up as if the player is running. However, the player is not running at all. This is not fixed. Players can double-click the running button to restore functionality of running.

Penguin Hide and Seek Glitch
The Penguin Hide and Seek Glitch was a glitch that occurred on 28 January 2009, on World 60, involving the Distractions and Diversions Penguin Hide and Seek. Players discovered the glitch when they found out they could spy on the same penguin over and over again. As a result, players could gain 50 points in a short amount of time, visit Larry, trade them in for experience, and then return to the penguin to earn more points. More than a hundred accounts were permanently banned and several more accounts were temporarily banned as a result of this bug.

Player (level: 1) Glitch
In the house containing the Customs Sergeant in Rimmington, one could right click the floor by the sergeant to see an invisible level 1 'Player', which gives you an examine option saying "Invisible player". This glitch was fixed during a patch in May 2009. This also seems to occur when a player summons the magic elemental game in a Player owned house.

Monster Death Glitch
This glitch often involved the deaths of monsters that were killed while fighting players, but could also happen in areas with high mortality rates, such as Castle Wars. The glitch made the monster, or player, appear in the 'prone' (dead) position (after death for monsters, randomly for ordinary players). The 'dead' monster could still move, attack, etc. from the prone position while players could train skills, etc. It has also happened a few times at Bounty Hunter. This glitch was not sighted very often as it was considered highly uncommon. This Glitch also has happened in the Fist of Guthix activity, the Duel Arena, Earth warriors, the Rock Crabs in Rellekka, Dust Devils in the Smoke Dungeon, and Guards at the East Ardougne Market.

A variant of this glitch has been found in late November 2010, after the release of Korasi's Sword. Rarely, when a normal hit is blown followed by the special attack, if the targeted NPC is killed, it will drop its normal items upon death, but continue to attack the player while being invincible. It is then attackable once it has had the chance to regain a few life points. This can continue until the special attack is used again, as this finally kills the NPC. This was first spotted by a player killing a Highwayman north of Seers Village on the 30th November 2010.

Player-NPC Glitch
The Player-NPC glitch was first noticed in April 2010. This very rare glitch makes a player name in the right-click menu turn yellow as if it were a NPC name. It is not known why this occurs or how it can be reproduced. This glitch has been fixed by Jagex.

"Floating In Ground/Waterfall" Glitch


The "Floating In Ground" Glitch makes a player appear to be floating in the ground, as shown in the image to the right. In addition, the player will occasionally twitch his/her head to the left.

This glitch was caused by a player getting him/herself in the Ape Atoll jail then standing beside the door as the ape came past. When the ape got close the player would use a teletab to escape the jail, however the player would also be hit, but due to not being at the atoll it would not put the player in jail but rather put the player in a continuous state of being in jail, when in reality not being in jail.

Next the player would teleport back to the Atoll and due to the first part of the glitch he/she would no longer be targetable by any monkey they could send them to jail. This allowed something special to be done on the atoll that could never be done before, because you would always get sent to jail.

The player would then equip a monkey greegree and start the Agility course, however just before the rope swing the player would un-equip the greegree and do the rope swing in human form, this would cause the player to fall down the waterfall. However the player would not be sent to jail and would instead sit in the middle of the waterfall in the exact position of the player in the above picture.

The next step was to teleport away using a Grand Tree Seedpod, then from there the player could walk anywhere he wanted.

Using any other teleport, logging out, or changing your outfit would fix the glitch. However you could do combat and most emotes, the exception being Thanks Giving.

Dungeoneering 'Post-Mortem' Damage Glitch
If a monster or boss in Daemonheim kills a player, it may continue attacking them during that player's death animation. When the player respawns, the hit-splats for the attacks will appear, and unfairly cause damage even though the player had only just respawned. If the attacks came from a high-levelled monster or the boss, it is even possible for the player to be killed again right after respawning. Although an extremely rare occurrence, this glitch has not been fixed yet.

MMMM-glitch
An infamous, but forgotten glitch which existed back in RuneScape Classic times. Pkers found out that spamming "mmm" would disconnect each other, giving a friend the opportunity to pick up stuff.

Vanishing Face Glitch
Sometimes a player's lower face will vanish when wearing certain helms. This also sometimes occurs in conjunction with the Gender Glitch above.

Vanishing Forearms Glitch
With this glitch, a player's forearms sometimes vanish when gloves or vambraces are equipped. They reappear when the gloves are removed.

Karil the Tainted Glitch
Currently, there is a glitch with Karil the Tainted in the Barrows Brothers minigame. When releasing Karil from his tomb, his facemask, Part of Karil's Coif will disappear. It is revealed that under the part of the coif's facemask he has a short beard which no one would ever see.

Partyhat duplication glitch


The partyhat duplication glitch is one of the most infamous glitches in RuneScape. A player had been experimenting with RuneScape by using a third-party program called AutoRune in an attempt to simply trade the scythe. Although the player never managed to trade the scythe, he did discover how to create any non-stackable item. Therefore, the glitch did not duplicate existing items, but instead created new ones. The use of any such third party software to gain any advantage was, of course, against the rules of RuneScape. The glitch was performed on a massive scale over the period of a few days, drastically affecting the RuneScape economy. The rares market was affected the most, with pink/purple partyhats dropping from the most expensive partyhats to the cheapest. Jagex didn't know how the items were being created and therefore offered a reward of lifetime membership to the first player who could tell them how the glitch worked. A few players came forward, and the glitch was fixed with the knowledge they provided; the players who did come forward were permanantly banned.

Greegree and stretching
During the first day of the 2006 Easter holiday event if a player went to Ape Atoll and would equip the greegree and then right-click the Easter ring, a player's character would become stretched-out. The player could still access the agility course, as if they were a monkey.



The glitch was soon fixed, and attempting to use the ring after would result in the message "The ring doesn't seem to fit properly on your monkey finger."

This glitch returned on 13 May 2010. To reproduce this bug, player had to access Ape Atoll using a Fairy ring, and equip a Monkey greegree before the flower animation finished. Players were able to swap between armour without ending the glitch.

Blood rune duplication glitch
This glitch allowed players to take blood runes out of the activity Barbarian Assault and is commonly referred to as "The Blood Rune Dupe", even though it did not involve duplicating blood runes. The smuggled blood runes could then be sold to other players through trade or through the Grand Exchange. There have been multiple occurrences of players performing this glitch using different strategies, and so Jagex finally fixed this bug completely by replacing the blood runes with elemental and catalytic runes in Barbarian Assault during June 2009. Most of the players that abused this glitch were permanently banned.

Bolt duplication glitch
The Bolt duplication glitch was leaked to the wider public on 22 February 2010. This glitch was patched without a system update on the 23rd of February. It enabled players to gain tens of millions of gp per hour by significantly multiplying the amount of dragon bolts during enchanting.

The player used a chisel with a cut gem. When the option was given to cut the gem into bolt tips, the player opened up their mage book and then clicked make-all on the gem. As soon as the player started making bolt tips they clicked enchant bolts on the dragon bolts. The first 10 bolts would be enchanted, and then every 1 bolt after that turned into 12 enchanted bolts.

The glitch could be used to multiply any bolts, but due to the scarcity and value of dragonstone, combined with their frequent use in PvP, dragon bolts were the most widespread kind of bolts that were used while exploiting the glitch.

Jagex made an official statement about this bug on 2 March 2010, in which they said that they banned several high-levelled players, including one with a Total level of 2376 (The highest Level achievable before the release of Dungeoneering) and one with over 1000 days of total playtime. Several fan-site forums reported an increase in ban-risk for all types of offences in the days following the glitch; therefore, it seems Jagex temporarily increased its watchfulness in order to seek out those players who did participate in the glitch.

Stock glitch
The Stock Glitch, which occurred the 29 of May, 2010, was a bug that caused all stocks in world 169 to be immediately refilled after buying. After players began to notice it, players stood at shops and repeatedly bought the items that kept on refilling, making large amounts of profit. Jagex fixed it after a few hours.

Camoflauge Top Glitch


The Camoflauge Top glitch occurs when the player wears a polar camo top, wood camo top, Desert Camo top, or Jungle Camo Top. The glitch changes the color of the top into the color of the player's torso. It is unknown when this glitch was realeased, or whether or not it affects players with an old player torso design. This glitch has yet to be fixed, and goes widely unnoticed. It appears as though the player is wearing Polar camo legs when the top is unequipped, but texture fighting makes it hard to tell.

Dungeoneering armour glitch


Some players were able to smuggle Dungeoneering items outside of the dungeons and wear them in public places. Many other items have also been smuggled from the Dungeoneering skill, although only a few of the items are usable outside of Daemonheim.

Due to an update, smuggled amour and weapons disintegrate if the player attempts to wield them outside of Daemonheim. Jagex later claimed to have removed all smuggled items, though there are claims that smuggled items still exist outside of Daemonheim.

There were many different smuggling strategies, such as the following one:

-OR-
 * 1) The player would collect Dungeoneering items
 * 2) The player would teleport to their POH using House Teleport
 * 3) As a result, the player would keep the Dungeoneering items
 * 1) The player would summon a Hoardstalker
 * 2) The player would then exit the dungeon
 * 3) In the exit room before you climb down, he/she would then wait for the Hoardstalker to forage items.
 * 4) Items are then carried out of the exit room and down below into the main Daemonheim hall.

However, the items couldn't be traded, and the Dungeoneering coins and Runescape coins wouldn't stack. This was caused because Dungeoneering coins had a different examine. However, players that could take axes, pickaxes, and other items had the ability to use them, though they couldn't wear them because of the aforementioned update.

Several players that did manage to smuggle items out of Daemonheim could train Mining and Woodcutting to gain rapid experience, as promethium items are among the most powerful tools in the game. The items cannot be taken outside anymore, but items that have not yet been removed are still seen.



P.O.H. Bench Glitch
The POH bench Glitch was a very popular glitch among many concerning Construction. In this bug, the player was able to move while standing in a bench that is "cloned" by a player. However, walking, going down dungeons and trapdoors and the like of actions happens very slowly, and it would seem as though the player teleported to said area, or otherwise "slid" quickly to it.

Performing this glitch required the player to have food in their inventory, and sit on a Dining Room bench, then right-clicking the bench and selecting "remove", and immediately clicking the food several times to ensure that the player has eaten it. The bench turns sideways, and having a servant and Bell-pull will be convenient if the the house owner is in a different room. The player rings the bell, summoning the servant and bringing the player to the room that the house owner is in. The player would then move in the bench.

Another part of the bench glitch was, while sitting in the glitched bench and wielding an item i.e. boxing gloves, and eating and equipping a new weapon very quickly, the new weapon would be held the same way as the other weapon. This glitch is not entirely fixed yet; if the player equips, for example, a 2h sword, sits on the bench and open up the equipment menu, they will still be able to equip a new weapon which will be held the same way as the 2h sword. This appears only in the menu though.

P.O.H. Owner Glitch
The POH owner glitch was quite popular, mainly used in World 31 at house parties. If a player walked onto a trap in the dungeon of another players' house, then used Teleport to House, the trap would force them back into the other player's house while still being registered as teleporting to their own house. While someone was 'owning' another house, players could still enter that person's original house. The glitched owner could also pick up and plant Wintumber trees, which resulted in Wintumber Tree duplication if two or more players tried to pick one up at the same time. If the owner of the house turned challenge mode off, the glitched owner could turn it on and attack people in the dungeon while being unattackable.The glitcher could also delete the owner's butler but could not retrieve things from the bank.

Construction Mode Party Glitch
The construction mode party glitch was not widely used. It consisted of a player in construction mode (and often an empty house) going into a combat ring and committing suicide via nitroglycerin or poison. The player would then spawn outside the ring and other players could enter the house. Many players didn't use this glitch because they thought other players would delete furniture from their house, although all items are perfectly safe.

Turn-Back Glitch
The Turn-Back glitch (also referred to as the walk-block glitch by some) was and is a fairly common glitch, easily re-creatable under certain conditions. The Turn-Back glitch commonly occurred at several locations (such as near the Al-Kharid Bank and the Wilderness entrance on Daemonheim). The Turn-Back glitch was basically a glitched wall, which existed in a certain location. If a player walked into the wall, the wall would automatically turn their character around. If attempted again, the same result would occur. The only way to penetrate the "glitch wall" was to run at it. However, even this is known to fail. The glitch can become extremely aggravating for a weighted-down character, especially near the Al-Kharid bank, which is a common location for F2P Smithers. The glitch has been mostly fixed as of now, but still exists in some locations, such as the top floor of the building next to Bob's axes, and the Yew tree south east of Falador, near the Farming Patch.

Varrock Cow Farm Gate Glitch
The Cowfarm just south of Varrock's gate (at the south end) was transparent for a little while in October 2011. The player could click on the gate to open it, and although the animation wouldnt appear the gate would still count as 'open' even if it looked closed. The player could still walk straight through it.

Lumbridge Door Glitch (near tree patch)
After the 20 November 2011 update, the door behind Lumbridge Castle leading outside the castle walls was blocked by a wall. The door now remains closed but if you try to open it, you walk right through it.



Adding Self to Friends List Glitch
After RuneScape's 8 July 2009 update, there was a glitch were a player could add themselves to their own Friends List, either by putting a space after the last letter of their name, or before the first. For example, a player named "Jim" could enter "Jim " or " Jim" and add themselves to their own Friends List. Jagex fixed this the next day after many players performed it. Players who added themselves during that first day did not have themselves removed after Jagex's update. The same glitch could be performed to add players to their own ignore lists, and was fixed at the same time. Due to a recent update, players logged into RuneScape only to find "Changes will take effect on your clan in 60 seconds" and their usernames removed from their own friends list. It is no longer possible to re-create this glitch.

When RuneScape added the Display Name Update on 1 October 2009, a player could add themselves to their friends list again if they had changed their name, this time by selecting "Add Friend" and typing their old username. When logging back into RuneScape, the player's name would have been removed. This instance of the glitch has since been fixed.

In December 2009 this glitch was possible to do in RuneScape Classic; this has since been fixed.

Prayer Glitches
There have been a number of Prayer glitches. When players would activate an overhead prayer, and then perform the Around the World in Eggty Days emote, they would leave their prayer behind. This was fixed with the 2009-11-09 update.

This glitch once again can be reproduced by doing the new Living on Borrowed Time emote.

Game engine update glitch
On 9 June 2009, numerous glitches were found in the game after Jagex has changed the game's engine. During that time players could attack all monsters and these would not return with any sort of damage, including the greatest of bosses like Corporeal beast, or even the simple ones like Goblins. This also included non-responsive NPC's such as bankers and random events, which left players stranded inside random events such as the Sandwich lady and Giles/Niles/Miles. The glitches were fixed a few hours after they had been confirmed by Jagex.

Clan Chat Player Duplication Glitch
This rare, minor glitch happens when a player logs off in a certain world while in a clan chat and and enters the clan chat from a different world the next day. The player will see themselves in the world they were in the day before and the world they are in currently. If anyone attempts to kick the glitched player, someone else in the clan chat will be kicked instead. This has been fixed.

Right click box glitch
After the RuneTek5 update, if a player right-clicked anywhere on the page, and kept walking until a new section of the map loaded, instead of the Right click box disappearing, all the options with the exception of "Cancel" were removed, but the right click box remained. This has now been fixed.

Empty box glitch
In October 2009, if a player accessed details on certain quests, such as Dragon Slayer, from the quest list, when they closed the quest details all of the quests would disappear. This glitch was fixed but seen again while Dungeoneering.

Player Moderator Forums Glitch
In 2009, a major glitch was found by a couple players that allowed them to bypass site security and gain unauthorised access to the player moderator forums on the main RuneScape site. The bug abusers, using these exploits, viewed and archived confidential moderator information discussed on the forums and used them to repeatedly harass various moderators. One of the abusers created a mirror of the information, but Jagex took down the mirror within a week.

The bug abusers who exploited this bug were already banned several times before its discovery for previous instances of bug abuse, including noclipping.

Connection Lost Error
If the player right clicks on anything and then immediately loses connection or logs out, they encounter an error in which the drop down right click box is open on the login screen and none of the other options on the login screen will be able to be used. There is no way to close the box. This can also be done by clicking logout, then very quickly right clicking anything with options. The only way to get rid of it and be able to log in again is to refresh the page or only use the keyboard to log in (press tab).

Display Name
Sometimes after losing one's connection but managing to stay logged in, the display name will temporarily change to random letters. The name is restored after typing something. This has yet to be fixed.

World 901
{C} {C}After the game update on 23 March 2010, a new world could be seen on the world list called 'World 901 - [RS] Demo World.' Whilst the world list claimed there were a tiny amount of players on this world, it was inaccessible by regular players. Attempting to login would prompt the message 'Malformed Login Packet. Please Try Again.' Mod Ac confirmed on the forums that it was a glitch. It was later revealed that this was the Instant Demo world, when the instant demo was released. {C}

Barbarian Assault
A Glitch playing Barbarian Assault on wave 10, right before someone lights a fire in front of the trapdoor where the boss comes out. After the boss comes out the fires will freeze then burn out after they are done.

Log Out Glitch
After an update on 9 June 2010, the player couldn't log out of the game or to the lobby. When the player would choose the "Exit to lobby" or "Exit to Login" option, a message would appear in the right-hand corner saying "Connection lost. Attempting to Re-establish". After the message went away, it would appear as if the player had never pressed the logout button. On the same day, a few servers also went down, mainly world 70. Clicking to log out again would normally fix this problem, but not always. This glitch has since been fixed.

Moonwalk Glitch
This glitch allows you to follow someone while only standing in 1 spot. The followed player can run all around, but the one following will just stay in 1 spot, rotating and walking in place.

There used to be a glitch where if someone was to run with a book in inventory, then click it, anyone who was following him at the time, will go to the place where the person clicked doing a moonwalk. The person who was following would continue to face the person they were following and go to the flag, while the person who clicked the book would not move. It still works, however if the person who is being followed comes within five spaces of the player following him, the glitch will end.

A player with the Holy Cithara can make perform the moonwalk glitch. Have someone or as many people following you as you want. Play the Cithara, click anywhere on the screen or map and watch them go. This glitch still works as of 12/8/2011.

Amplified Head Glitch
This glitch basically amplifies any movement your head does, but your face disappears, with only your fighter hat remaining. From doing emotes to the idle animations, your head movements get amplified. To perform this glitch, you need a fighter hat, a skillcape, and you need to be a girl. This was discovered on 1 September 2010 along with the NPC and PC eye updates.

A similar glitch occurs if a male player wears a soul wars cape, a facemask, and has the long hair style. This has been fixed.

No items in bank glitch
This glitch occurs when a player right-clicks the banker and before the bank appears the player would right-click the banker again (keeping it open this time) and when the bank option appears the player selects bank banker again.

Headless NPC glitch
When a player uses the Saradomin godsword special attack on the shadowy stranger, the head disappears.

This glitch is fixed.

World 143 Members Glitch
Sometime around 9:00 EST on 9/7/10 at least 2 nonmembers were capable of logging into the Members world 143, and did it twice. All the benefits of being a member were capable to be exploited, as both the 2 confirmed nonmembers were able to kill unicorns and get horns. The glitch has since been fixed and the two abusers received permanent bans.

The Disappearing Text/ Map glitch
This glitch could happen randomly and makes everything text related disappear, the map disappears leaving only yellow, green, and white dots. The mini-map glitch part has definitely not yet been patched. To fix this if it should happen to you, open up the world map and close it.

Sawmill glitch
This seems to happen when you teleport out of the sawmill using a Magic tablet, this glitch has no purpose or use.

Note: If you wish to get rid of this, teleporting to your house or logging off will get rid of it.



Thessalia's Makeovers immobility glitch
On 25 August, 2010, a vast variety of clothing was introduced into the shop, which attracted a lot of players to change clothes. Most players trying to do so find them immobile and unable to teleport. Also, if an unstuck player were to follow one of the immobile players as he/she attempted to click on the map and run away, the unstuck player would run off right where the immobile player attempted to go, which doesn't seem to follow any people. The immobile players were able to escape from the bug by climbing the ladder, clicking randomly or logging out and back in. This was fixed later.

Tree 'Snow' Glitch
During November–December 2010 there was a glitch in Standard Detail where the leaves on the trees had a square that was white or another object colour other than green. This caused a number of players to think that the trees had become snowy due to the time of year and recent weather. It was however just a glitch, and only occurred on lower graphical settings.

Due to lag during teleportation, some trees may appear snow-covered briefly. This glitch is yet to be fixed.

Grand Exchange Glitch
In the Grand Exchange if you pressed buy then sell very quickly you would be able to keep the search bar up even when you close out and leave the Grand Exchange. To make it go away you would have to press enter or type and enter. You could not actually search the G.E. from any place you want because when you press enter it would go away. This Glitch has been fixed.

No-Legs Glitch
On 1 March 2011, a glitch was found after the Elemental Workshop IV update that caused a bottom half to disappear. This glitch can also be achieved by fletching, crafting runes, falconry, casting certain spells, throwing rotten tomatoes at players in Duel Arena, removing things from your house and using certain Weapons. The players legs would re-appear once they have finished the task. The next day the glitch was fixed for some cases, but some other actions still cause the glitch to happen. Various NPCs including Gillie Groats and Milk sellers have also experienced this glitch.

Magic Carpet Glitch
On 22 February 2011, a magic carpet glitch was discovered. After boarding a magic carpet, the player's avatar would amusingly 'run on the spot' (movement only occurring with the legs while the arms remained crossed as normal) while riding the carpet, as if they were travelling normally by foot with run still on. As of the discovery date, the glitch occurred to every player using the magic carpets.

Talking to the dead Glitch
If a player has completed the quest While Guthix Sleeps, and wants to talk to Duradel again, although he got killed during the quest, the player can easily do so. The player, however, does require the level 50 slayer and level 100 combat. It is performed by getting a task from Mazchna (unknown if this glitch works with other masters, but they have to be a lower level master than Lapalok), and finishing it. Then, using the enchanted gem to ask Mazchna the question "How am I doing so far?". This makes Mazchna say: "Hold on while I transfer you to someone more suitable." After that, the player will talk to Duradel again, but ONLY if that is the highest level slayer master the player can get.

Easter event 2009 Poison Glitch
During the 2009 Easter event, a glitch was discovered. It could occur if the player used a protection prayer, then changed into a rabbit and went into the hole and came back. The player would then become poisoned for some unknown reason. This also occurred on free worlds, where it's impossible to get cured from poison other than dying, waiting for the poison to wear off, or offsetting the damage with food. It is unknown how many people this happened to, but the glitch was thankfully fixed within hours of its discovery.

Easter event 2010 bonus item glitch
On the first day of the 2010 Easter event and once a player had completed the event a glitch occurred where you could find an Easter carrot in the holiday items box at Diango. This only happened on the first day of the event. Jagex resolved this glitch but players who received the carrot were able to keep it, even if they hadn't completed the 2009 Easter event.

Music Change Glitch
This glitch can be performed if you are not playing your playlist or did not manually play a song from the song list. If you teleport and lag, The name of the song previously playing changes to the new track, but the last song you were listening to still plays.

Duel Arena wall Glitch
When leaning on any wall in the Duel Arena, and using an item emote, the item will appear in the emote but the player will stand normally.

Explorer's Ring Emote Glitch
On 20 April 2011 a glitch was discovered involving the Explorer's Ring and the Seal emote. The player, once teleported and tap-clicked the seal emote right away after the teleportation process was completed, would become a stretched seal. Doing this but instead of the Seal, using the Heimland Games Souvenir, Reindeer Hat, or Invoke Spring. Air Guitar emote will make the effects appear but the player does nothing. This works as of 12/8/2011.

Adding on, this also work with the Herald Cape Turkey Crest. While wearing a Herald Cape with the Turkey Crest and using "Give Thanks" emote while rising out of cabbage form. It will make the player appear with a turkey drumstick hand, but he won't turn into the full turkey like the emote normally does. Instead he just pulls it out. This was found by Nex Void as of 12/8/2011.

Multiple Level-up Glitch
Occasionally when you gain many levels at once, it displays (for example) like this: "You have just advanced 0 Runecrafting levels!"

Clan Cloak Glitch
Recently, as of 1 June 2011, there have been a series of glitches involving the clan cloak. When performing common actions such as cutting ivy, or fishing lobsters, two strings of the clan cloak appear to be stretched from standing position down to where the players character is. The strings are the colour of the back of the clan cape, not the trim.

Artisan Workshop Pipe Fixing Glitch
When a player has the Golden Hammer equipped and repairs a pipe in the Artisan Workshop it appears as if the player is using an ordinary hammer to mend the pipe.

This glitch also appears when the player is using a sacred clay hammer.

Menu Logging Glitch
When a player opens a menu in the Artisans Workshop and then times out you can still access this menu whilst on the log in screen. It is unknown whether this is possible with all menus.

Fishing Spot Glitch
There was a glitch in the Taverley Dungeon by the Lava Eels fishing spots. It seems that they are floating in the air. Players can still fish them. This has been fixed

Negative Wilderness Level Glitch
Every time you die in in the Wilderness, there is a chance that in the top-right corner of the screen, it will either show Level -2 or Level -3. This chance is increased if going on worlds with more lag. This does not affect gameplay whatsoever. This glitch may also occur whilst teleporting somewhere outside the wilderness, while inside the wilderness.

Double Level-Up Glitch
This commonly happens during dungeoneering when you level more than 1 level at a time. The chatbox would show the message that you level up twice. this has been fixed for the most part

Disappearing Body Glitch
On the release of "Balthazar Beauregard's Big Top Bonanza" once wearing the reward clothing recieved inside the game, players were able to turn their character's body (excluding head, hands and feet) virtually invisible. This was done by having the makeover mage change your character's gender while wearing the clothing you had recieved. In order to deactivate this glitch, taking off each article of clothing would turn that part visible (ex. taking off the top would in return, turn your torso visible once again). This glitch was fixed within a week after the update.

Log In Glitch
Sometimes, when a player logs in, a different area is shown on the screen rather than the place the player is actually standing. Example: A Player is standing at the southwestern banker at the Grand Exhange and the screen shows the area near the Wilderness wall. This glitch last for about a second. This glitch does not have any effect to where your player is standing, for example if the wilderness wall shows up for a few seconds, your character does not and has not ever been in those coordinate, its just the way that the mapdata loads. (Normally occurs on server which your ping is high).

Stuck Leech Glitch
Sometimes it happens if you are about to leech a player and the player dies at the same moment.

Bot-Nuke Day glitches
Another glitch includes the ground's shading to be off. This can be fixed by changing your graphical settings. Another glitch came with Bot-Nuke Day that made it impossible for players to finish the Temple of Ikov quest; it became impossible for players to insert the lever into the lever bracket. The doors at Ardougne Castle were unable to open or close, though players could go in and out. The gates to Taverly were unable to open or close, though players were able to go through them. Some players were also unable to exit Oo'glog pools. The only possible way to get out of the pools was to zoom by 207% or higher and then clicking on the edge. Another glitch was found in Falador. Right before you enter the resource mine, the room (not the mining guild) door will be closed, players can right-click and "open" and find the door to still be closed. This usually only works on laggy servers. The player can also walk through the door and back through the door until the game has caught up with the lag. There is also a glitch where going through a door in a POH or in Dungeoneering where the camera is stilled at a different position and therefor making it impossible to move to the correct spot until the camera is changed back to the default look.



Dominion Tower music glitch
This glitch gives no advantage, currently some players (not all) cannot unlock any of the Dominion Tower musics including the lobby ones if their playlist is on.

Deathcon II Glitch
Soon after the Deathcon II quest was removed from the game, Jagex forgot to keep it in game so players could reclaim the music from the event and complete the holiday quest. Some players have claimed that this is stopping them from reclaiming their Completionist cape. However, there is a conflict with this because the Deathcon lanyard was not only an "entry ticket" to Deathcon II, but it was also a holiday event reward. Frank also cannot be found in game west of the clan citadel portal.

Right-click Menu Glitch
This glitch is preformed by clicking log-out then quickly right clicking a player or an item. The right-click menu would appear but clicking any options would not do anything. And clicking an option would not make the menu go away either.

Player Glitch
Player was found walking/swimming around Varrock. The player when moving would look like he was swimming, only the top half of his body visible and a green circle with cross's around it. The glitch / bug was most likely fixed. (Can't upload the picture sorry, I will as soon as I can). -Player was seen 3rd December 2011.

Quote from a glitcher: The glitch named above is a combination of glitches. One of which being the swimming stance smuggle. And the other being the Barbarian assault cape smuggle. It was just a player who was intentionally performing the swim stance and wearing the smuggled Barbarian assault cape at the same time.

What the heck, why does it say its fixed now? It's not fixed entirely yet, I can still smuggle swimming stance, and I can smuggle Barbarian assault cape, though I can't reequip it.

Stand on water Glitch
Within a dungeon in Daemonheim, if a player attpemts to light a fire in between water and a wall, the player would be forced onto the water and would be standing on it. This provides no advantage within a dungeon, you can still be attacked, drop items, trade with other players, etc...

Stand between Border Guards
Players can currently step between the guards at any of the gates.