2010 Christmas event

The 2010 Christmas event (officially called "O Little Town of Daemonheim") is a holiday event. The event is based in Daemonheim. The player has to collect items for Thorvar Crittersmash while navigating through puzzles.

Walkthrough
You can start the event by going into one of the teleporting cabinets scattered around the free to play area. This includes Draynor Market, Varrock Center, Lumbridge Castle, and Falador. You can also start this event by talking to Thorvar Crittersmash directly in Daemonheim.

First Room
The first room has icicles and a switch in the centre. First, you must tap the switch. After you tap the switch, all the icicles will light up at the same time. After this, they will light up in an order. You must remember which icicles light up in which order, then tap the icicles in the specific order. If you forget the order, tap the switch in the center to create a new order (it is recommended to record the screen to remember the order.) Once you have done this 3 times, you will be able to go into the second room. There are snowman accessories as you walk into the room, on your left, that you must pick up before leaving the room.

Second Room
In the second room, there is a Snow Angel. When the angel turns around, the player must be behind one of the snow drifts, or they will be teleported back to the start of the room. In the upper left part of the screen, there will be a little light. When the light turns green (which is while the snow angel is turned around), players are free to move about. However, if the light turns red while they are not behind a snow bank, they will be teleported. At the end, touch the Snow Angel to move on.

The entire room can be done in one move. Here is how: On lower graphics settings, the snow mounds may not be very visible.
 * Equip either the bone brooch, an Easter ring, or Ring of Stone.
 * Unmorph, then use your explorers ring to recharge your run.
 * When the light turns green, run, and the whole room can be done in one move.

Note: Bring an explorer's ring or an energy potion if possible. It makes it so you crawl quickly which makes the activity easier to accomplish.

Tip: If your computer can full either resizeable or fullscreen, switch to one of theose so you can see the snow angel much better. When you see it start to turn around, click to start moving towards the next Snow Angel so no time is wasted.

Third Room
When you enter the room, grab the Trinket of Sealification. Then, right click the bag and choose "Use trinket" to turn into a seal. Click on the sides of the ice to start sliding. This room takes a little bit of practice to perfect, seeing as the turning controls have a slow reaction time. The objective is to go onto one of the green portals at the end of the room, while avoiding the various blue portals scattered throughout the ice.

Fourth Room
The fourth room has 5 small rooms and doors. Some doors teleport you within the room, some teleport you to the next room, and some bring you back to the start. In the second to last room, there are some ice skates you will need to pick up before going on. And in the second room, there is a snowmaker you will need to get.

To get through quickly just look at the pulses on the doors, the odd one out is the correct door to go through. The pattern is different for everyone, but the odd-one-out does seem to be the key. (Go figure...)

Fifth Room


The fifth room has a large sheet of ice, along with some small holes in the ice. When the player enters the room, they will see Salty Claws, which is actually a Heim crab wearing a Santa hat. To get through this room, the player must click on Salty Claws when he pops up from the ice. The player will slide along the ice, attempting to grab him. After 5 tries, the player will catch him and will be teleported outside, next to Thorvar. Also, do not attempt to catch any of the other crabs as this will allow Salty Claws to rest and it will take more tries to catch him.

You do not actually have to "use" the bucket to catch Salty Claws. Simply click on him.

Rewards

 * Access to the Heimland Games
 * Salty claws hat
 * Heimland games souvenir
 * Seal of Approval Emote

Trivia

 * If you attempt to summon a ice imp inside the Land of Snow, it will say "You cannot summon your ice imp outside of the Land of Snow."
 * When you transform into a seal during the third room, the chatbox message says "You are transmogrified into a seal!" This is a reference to the comic strip, Calvin and Hobbes.
 * After the event, Thorvar Crittersmasher (who is really Santa in Fremennik disguise) tells you not to reveal that he is really Santa, and he threatens to bring you nothing but cabbage for Christmas every year after if you do. This is both a direct reference to the well-known threat to give kids coal for Christmas, and a nod at Jagex's continual cabbage jokes.
 * After the event, Olaf the Bard and Chieftain Brundt are present at the games. Talking to them reveals that a great wolf has appeared in the hills of Rellekka, and is preying on the young, elderly and infirm Fremennik. Whether this is leading to some future game content is unknown.
 * Throughout the event the Smuggler throws snowballs at you and says "Merry Christmas" while you are in the same room.
 * For the first time in three years, the Build option to build a snowman is returned.
 * The event's name is a reference to the Christmas carol O Little Town of Bethlehem.
 * The Dungeoneering cape's hood (next to Thok) is replaced with a santa hat.

2010 Christmas event