Ganodermic beast

Ganodermic beasts are monsters requiring a Slayer level of 95 to kill. They are found at the bottom of the Polypore Dungeon, or second to bottom floor if the player has 73 Agility. Players cannot receive this as a slayer task if their magic level is below 60.

Strategy
Damage from melee and ranged attacks against Ganodermic beasts is severely reduced so they should not be used. Therefore, it is advisable to use Magic attacks to kill them. Powerful spells such as Storm of Armadyl, Fire Surge, or the Polypore staff are recommended. The beasts attack with a rapid fungal attack that damages for around 20 life points when in melee range and attacks with magic from a distance or when its fungal attack is disabled. The fungal attack may be disabled for 30 seconds by sprinkling the beast with Neem oil. As they are quite large, players can avoid most or all damage if they pray against Magic and lure the beasts behind one of the many obstacles (such as stalagmites, plants, and holes in the ground) in the dungeon. If one of their arms is behind the obstacle they will be trapped behind it and won't be able to move out of that spot to attack with their fungal attack.

While fighting them it can be beneficial to use Neem oil. This causes them to stop attacking for a short period, temporarily disables their fungal attack, and they'll instantly drop an item. You can also do this outside of combat and they won't become aggressive towards you because of it. The fungi on its back goes from yellow to black when affected by the oil and the process can be repeated when they go back to being yellow. It is also beneficial to bring a Pestle and Mortar or have one in your tool belt, doing so will cause Neem Drupes to automatically be converted into Neem Oil upon entering your inventory.

It is recommended to bring a bonecrusher, holy wrench, an enhanced excalibur to heal from the occasions on which the lure fails, a jug of neem oil and a pestle and mortar. With a pack yak familiar, several overloads, extreme magic potions, or magic potions, and 20 or more prayer potions, it is possible to stay in the dungeon for hours without needing to bank. You will also need runes for whatever spell you are casting.

Alternatively if you choose to take Akrisae's full set including the mace, it is possible to heal a net gain of 10% of your Prayer points in one kill, meaning using this method will only have to leave when the pack is full. Even if you choose not to use the mace to heal Prayer Points, the low Magic defence of these monsters means Akrisae's hits often and its massive Prayer bonus will increase your trip dramatically.

Recommended Equipment

 * Helm: Full slayer helmet (if on a Slayer task) > Virtus mask > Healer hat > Ahrim's hood > Akrisae's hood > Farseer helm
 * Cape: Completionist cape > God cape > Ardougne Cloak > Soul Wars Cape
 * Necklace: Arcane stream necklace > Amulet of fury > Amulet of glory
 * Top: Virtus robe top > Ahrim's robe top > Akrisae's robe top
 * Bottom: Virtus robe legs > Ahrim's robe skirt > Akrisae's robe skirt
 * Weapon: Armadyl battlestaff > Polypore staff > Chaotic staff > Staff of light
 * Shield: Arcane spirit shield > Farseer kiteshield > Mage's book > Celestial surgebox > Illuminated unholy book > Unholy book
 * Boots: Ragefire boots > Infinity boots > Wizard boots > Mystic boots
 * Gloves: Spellcaster gloves > Barrows gloves > Infinity gloves > Mystic gloves
 * Ring: Seers ring (i) > Onyx ring (i) > Dragonstone ring (i) > Seers' ring > Ring of wealth

100% drops

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Weapons

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Runes

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Armour

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Seeds

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Herbs

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Other

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Trivia

 * This monster has the highest Slayer requirement outside of Dungeoneering, breaking the previous record holder, ice strykewyrms.