Ripper Demon

Ripper Demons are Slayer monsters that can be found in a cave under the Abbey of St. Elspeth Citharede. They require level 96 Slayer to be killed.

According to the miner journals and the diary of Jebediah Omnis, a prospector named Jebediah Omnis hired a group of miners to excavate a new mine underneath the Abbey. The miners reluctantly agreed, finding no ore in the process. One night, when they tried to leave the mine, they found that the entrance had mysteriously disappeared. Jebediah reanimated the mangled corpse of The Ripper, allowing it to search for new hosts. Over the course of the several days that they spent trapped in the mine, the remains of the previous Ripper started to latch onto the excavation party, painfully warping their bodies and turning them into ripper demons themselves. Jebediah Omnis turned out to be a vengeful Zarosian zealot who wanted to please his lord in reviving the legend of The Ripper.

Location
Ripper Demons can be found in an abandoned mine under the Abbey of St. Elspeth Citharede. To access the mine, climb down the steps near to the Abbey, east of Al Kharid's east gate. Even though the area can be entered through the Kharidian Desert, the steps on the path to the Abbey are faster.

Mechanics
It is highly advised to use Protect/Deflect Melee when fighting Ripper Demons, as their attacks are extremely fast, accurate, damaging and can frequently attack three times in one go. If the player tries attacking them from a distance, they will teleport to the player and use Slaughter on them. As the mine is extremely cramped, multi-targeting abilities are not recommended as it will cause more demons to attack you.

Like a few monsters, the demons make use of the adrenaline system, gaining adrenaline as they attack. If the player's health drops below 50% of their lifepoints, other nearby demons will attack the player even if they are in combat, which can be difficult to maintain due to their rapid attack speed and the player will most likely be hit with Slaughter if this happens.

The most dangerous ability Ripper Demons have is when they leap up and disappear. Once their adrenaline bar is full, they can use the special attack at any time. The adrenaline bar will deplete entirely when the attack begins, then a shadow will appear west of where the demon had been previously. If the player is next to or directly on the shadow when the demon lands, they will be instantly killed. As the shadow appears west of the player's location, simply running in any other direction is preferable to avoid being hit. Being in the middle of the room will give more space to avoid the attack. Once the demon lands, there is a 2 second period where the demon will not attack. Immediately rush back to melee distance to prevent the demon from teleporting to you and using Slaughter. If you are too far, simply let the demon teleport to you and freedom the incoming Slaughter if it hits. After the ability is used, the demon's bar will not appear for 20-30 game ticks, so kill it quickly before it appears.

When a demon is defeated, they will start attacking wildly around them, dealing 950 melee damage per tick to nearby players before dying. Simply run away from the area when it is about to die. Devotion will not block the hits from this attack.

Note: If a player teleports or is killed while fighting a demon, upon re-entry the demon will attack the player. In addition, if weapon poison is used against the demon, it will wear off instantly if the player leaves the mine.