Araxxor/Strategies

Araxxor is a large spider that can be found in the Araxite Hive. It drops parts of spider legs and itself to create level 90 Noxious weaponry, 2-handed weapons.

Like Vorago, players cannot teleport out of the fight; the only way to leave is by victory or death.

Standard Attacks
The primary combat style Araxxor uses is shown by the colour is tipped in. A red tip indicates it only uses melee attacks, a green tip indicates ranged/melee attacks and a blue tip indicates magic/melee attacks.


 * Magic: Araxxor/Araxxi spits a large ball of acid towards the player. This attack can drain combat stats and run energy.
 * Melee: Araxxor/Araxxi lunges his legs at the player, dealing melee damage. This attack can cause extra damage which is unclassified.
 * Ranged: Araxxor/Araxxi launches a ball of spider silk at the player. It can cause poison anywhere from 200-2000 damage. If the Poison Purge aura is used, it will heal the damage but will take off 1 minute of the aura.

Special Attacks
These special attacks can be used on any phase. It should be important to note that it will never use them back to back; meaning if it uses its spider attack it will either use cleave or cobweb.


 * Spiders: Five small spiders rush at the player, trapping them in a cocoon. Players must break free, while Araxxor is reinforcing the cocoon which deals 175-200 damage rapidly.
 * Cleave: Araxxor/Araxxi bends his front four legs and then swipes the area in front of him, dealing massive damage and will deal up to 2000 damage on familiars. If the player is from a distance it will magically drag them to it.
 * Cobweb: A large cobweb encases Araxxor/Araxxi, healing it 1000 lifepoints five times and during the duration the cobweb is on, damage against the spider will also reflect heavily back onto the attacker.
 * Autoheal: If Araxxor's health reaches 0 during phases one and two, the spiders above will "refuse to let him die" and heal him for 5000 lifepoints.

How to start
In order to start, players must enter the Araxite Hive, which is just south-east of Port Phasmatys. Players then navigate the small course until they reach a webbed entrance, where they can fight the non-instanced or instanced version of the boss.

For one hour, players can pay 200000 coins for an instance. After entering the arena, Araxxor will spawn and the fight truly begins.

Phases
Araxxor has four phases; however the final phase the boss is replaced with another large spider.

Phase 1
Araxxor uses all of his attacks, but otherwise the fight is like a normal boss fight. To begin the next phase, burn one of the two webs blocking the tunnels. The web will take one minute to burn. You can only burn one web and you need to lure him to that tunnel to begin the next phase.

Phase 2
Phase 2's outcome is dependent on the path the player(s) took.

Top path
On the top path, many spiders are watching the fight. At the same time, two new mechanics will appear; spider assistance and a "rage" meter. For each player in the fight, 20 spiders will spawn. These spiders include bladed spiders, spitting spiders, imbued spiders, mirrorback spiders and pulsing spiders. For the combat spiders, they will come in packs of two/three at a time, while the mirrorback and pulsing spiders appear one at a time. Mirroback and pulsing spiders should be killed first as their support to Araxxor can be problematic, as mirrorbacks reflect 100% damage back at the player while pulsing spiders heal Araxxor for 5000 lifepoints for each pulse they send. During this phase, Araxxor's spiders will drop three eggs while it will launch a small fireball at the player. The player can choose to send the fireball on the eggs, destroying them and preventing additional spiders from coming (this does not affect the assistance meter), but will increase it's rage.

The "rage" meter increases as more of Araxxor's young are killed and acid levels increase. For every 1% on the meter, it's accuracy and damage increase by 1%.

Middle path
On the middle path, Araxxor will be able to use the pools of poison to damage the player. He can do this up to a maximum of 10 times, each dealing between 250-1500 damage. It is advised to keep your health to as close as full as possible, as the damage can quickly prove fatal otherwise. In addition to this Araxxor's healing ability is much more frequent on this path.

Bottom path
This path is currently closed off.

Phase 3
During this phase, some spiders from above will heal Araxxor for an unknown amount of lifepoints for one time. During this phase, a highly acidic spider may spawn in the arena; lure it to Araxxor to increase it's acid level. A regular acidic spider may also spawn in the area; it will follow the player while it has a timer above it, similar to the unstable glacyte. Once the bar is filled, it will explode but nothing dangerous will happen. However, if it touches a player, it will instantly kill them. Once Araxxor's health is depleted a cutscene will occur where it will go to the final platform.

Phase 4
During this phase, Araxxor will get killed by another large spider, Araxxi. Araxxi uses the same attacks as Araxxor, but will use all forms of combat rather then the ones Araxxor was limited to. If players were on the top path and did not kill all of the minions, Araxxi will spawn the remaining amount of minions onto the arena. Once Araxxi's health is depleted to 50,000 lifepoints, it will begin to attack much more harder. Once Araxxi's health is depleted to 25,000 lifepoints, it will unleash a highly acidic wave which bounces around the arena and occasionally onto the spot the player is standing on, but it can be avoided. Once killed, search the corpse for your rewards.

To leave, click on the second option on the body, which will drop an egg onto the player which sends them back to the entrance of the hive.