Talk:Dungeoneering

Sentence makes no sense.
Finding a team - last line

For low-mid level none PvPers, teaming with a PvPer at the same level will speed up the round.

Is this supposed to be ... non-p2pers, teaming with a p2per ??? I'm not sure what they meant or I'd edit it myself. Mamabear47 07:58, July 18, 2010 (UTC)

I think that the editor meant pures. The combat level of pures makes the dungeoneering enemies just as easy, but with a high strength level they hit really hard. thismakes the dungeon a lot easier, just because the enemies are faster defeated. OneSantaPlz 21:34, July 30, 2010 (UTC)

Ring of Kinship used on fire
If you use the Ring of Kinship on a fire, a message saying "The Ring seems to be resistant to the heat of the fire. There appears to be some text glowing, but you can't make it out," shows up. Does anyone have an idea to what this means?

I've heard on the forums that it's a clue to the future ring of kinship update with class rings.

It's a joke based on the Lord of The Rings....... LMAO ... good one though - Gathony

If you use the Ring of Kinship while inside of a dungeon on a fire you get a different message.

Some text starts to appear on the ring

It says...

"Nothing interesting happens."

It shows it in your text box like a regular examine option, should this be added or not? Codyage 06:52, August 8, 2010 (UTC)

Check the glitch I just added
Can someone check over the glitch i added :s About my stats going messseddd

I figured people would appreciate it being added with pic, I may have put pic in wrong ect, so any edits might help :s

120 in most stats ftw ;)

I like the stats
...of the skill on the side. Maybe we can incorporate that for every skill? I can help; I got alllll day. -- 12:02, July 23, 2010 (UTC)

Leaving a Dungeon and Soloing
I searched this guide and Wikia for a guide or even a section about leaving a dungeon AND soloing, as well as leaving a dungeon while soloing. I wanted that information to know the implications of leaving a dungeon while soloing. I couldn't find anything, which is embarassing for us, because they both seem to be very important things. Could someone add sections on those two things or direct me to them (in case I missed them?) I could add them later on, but not now...too inexperienced with dging. Thanks! 23:19, July 23, 2010 (UTC)

Twitter Reveal
I discovered on twitter that the new floors will be called Occult and Warped see here: @Blanked Name Were working on the occult and warped floors right now. [Mark]. So if anyone wanted to ass them to the table but show that they are not released that'd be good. If anyone would like to find this tweet it was posted on the 22nd of July at 6:17 PM, also it's on the @Runescape twitter account.TheShadowXi 17:09, July 30, 2010 (UTC)

Playing with Mod
Well.. i found this as a BUG but this seems to say that if you play with mods you get those achivemenets :p

http://i34.tinypic.com/4k9t74.png

Ishana~
 * Not a bug - its basically saying you completed the dungeon really fast and didn't hesitate when entering new rooms. 00:27, August 5, 2010 (UTC)

Dungeoneering Trailer Link
This link does not link directly to the dungeoneering trailer, and is therefore misleading.

Calculating experience per floor
Shouldnt there be a section about modifiers and base floor experience? About how each is calculated and what each are? Ergori 06:04, August 12, 2010 (UTC)
 * There's a Yew Grove discussion about it here, but I think the conclusion was that some of the formulae (for example that determining the base xp) are too complicated for us to guess. Stewbasic 11:30, August 12, 2010 (UTC)

First player to achieve level 120
As of today (23 August 2010), HS Telmomarques is verified by Jagex as the first to achieve level 120 Dungeoneering. Whilst players don't deserve articles, they can be mentioned in articles where relevant, including where a player is "first to reach level 99 in a skill (or level 120 in the case of Dungeoneering)". Some editors have already been removing references to this from the Dungeoneering article, but it seems clear to me that it should be here, given that a reliable source can be cited. If anyone would like to argue against this, or make any comments, etc. then please do so below. Otherwise policy is pretty clear on this. 18:07, August 23, 2010 (UTC)

Boss sections
Why do we have strategies for the bosses on this page? They just take up space, and they're very incomplete compared to what their individual pages have... THE TIME LORD VICTORIOUS 13:43, September 21, 2010 (UTC)
 * And we have a fast miniguide on the bosses page. Deleting that sounds good to me.-- 14:27, September 21, 2010 (UTC)

Useless picture?
Although it is quite funny, is there any point of having the picture of the starting room filled with traps there? 19:11, September 28, 2010 (UTC)

Medium completion time
According to the author, larges talk twice the time of mediums. However, this is simply not true. A large takes around 35 minutes, average, roughly 50% longer then a medium.

LogicianLogician


 * Be bold and change it. --Henneyj 17:53, October 14, 2010 (UTC)

Floor Exp
Does anyone here know what all the xp modifiers mean? Most are self-explanatory, but 'Level Mod' is anything but. Anyone know what it is? Michagogo 08:52, October 17, 2010 (UTC)
 * Level mod is a measure of how many of the monsters you killed, I believe. That's what it says here (though for some reason it's called points mod, maybe that's a type). Stewbasic 12:51, October 17, 2010 (UTC)

wow
This thing is so huge that it is still in the top 5 of most edited pages 6 months after release, almost without leaving the top 5. Amazing. 21:36, October 18, 2010 (UTC)

New Colors
I've calculated some new colors and a gradient. Before I change I would like some comments.

Bosses
Once you enter a boss room it will be nearly impossible to exit through the door during the fight. It's highly recommended that you create a gatestone before entering the boss room to minimise the number of deaths.

Dungeoneering Journals?
You used to be able to read the exact words on Dungeoneering Journals. Now it only says where you can get the journal from. What happened to it?65.184.250.62 18:57, November 2, 2010 (UTC)

Copyright issue. 18:58, November 2, 2010 (UTC)

Seriously?

The journals were the only things that I found interesting from the updates that could only be accessed by 3658 people. 65.184.250.62 19:09, November 2, 2010 (UTC)

Anyone know if the journals would be put back on the wiki (e.g. screenshots.)? And why has it taken them this long to complain about them being there?
 * I'm pretty sure they were removed because they broke copyright laws. 10:10, November 6, 2010 (UTC)
 * okay, but we can at least upload screenshots right? i mean that shouldnt break the crl
 * It still has the same problem as we are still copying large amounts of text. 10:24, November 6, 2010 (UTC)
 * then what about the examine text description? Jagex doesnt say anything about those. The wiki has the examine text for nearly all the items in rs. im sure if you add them all up they would be more than all the journals put together.
 * then what about the examine text description? Jagex doesnt say anything about those. The wiki has the examine text for nearly all the items in rs. im sure if you add them all up they would be more than all the journals put together.

Exp Info?
Is there more detailed information on exactly how experience is calculated per floor? The little blurb about it on the page sucks.72.224.22.59 22:26, November 16, 2010 (UTC)


 * Basiclly, it's calculated by the amount of time jagex expects you to take to finish the dungeon. this is modified by the number of monsters you killed and how many rooms you unlocked. Sundays211 01:35, November 18, 2010 (UTC)