Treasure Trails/Guide/Scans

Scans are a type of Treasure Trail clue only occurring with elite clue scrolls. They were added to the game as part of the Treasure Trail update on 4 August 2010. They are immediately recognisable by the orb attached to the clue scroll. Scans clues require going to a particular region and scanning in order to find the next clue (or the casket).

To start the clue, players must first right-click the scroll and select the "Read" option to find out in which region to search. Then they must go to this region and use the scroll's "Scan" option to scan for the correct spot. This may be anywhere within the stated region, so it is important to scan in different parts of the region in order to find the correct location. When the correct spot is within the orb's scan range, using the scan will detect it. When this happens, an arrow will appear above the dig location, and also on the minimap. Once the spot has been located, players must dig there to receive the next clue or the casket.

A Spade or a Meerkat familiar is needed to dig up the next clue. Using a spade, there is a possibility that a level 180 or 190 Guthix wizard (level 160 in the Wilderness) will appear and attack the player. This wizard will need to be killed in order to successfully dig again. Using Meerkats, players can avoid the possibility of having to fight a Guthix wizard.

Since the location may be anywhere within the region, scans require a certain amount of patience, since there is no quick and easy way to find the correct location. It is also advised to continually click scan as you move around, and to try not to miss any part of the area as you pass through it, taking note of the orb's scan range. If there are multiple floors in which a scan can be potentially found, they can help much more then harm you. For example, if a scan occurs in Dorgesh-Kaan, and the player scans a spot in the second floor and the message says "Try scanning another level", this means that the scan spot is somewhere on the first floor.

'Found a location with no image? Help by uploading a screen capture or map.'



Ardougne
Area Information: West Ardougne; East Ardougne

Orb scan range: 22 paces

Brimhaven Dungeon
'Area Information: Brimhaven Dungeon

Orb Scan range: 14 paces. Note: Bring a hatchet(toolbelt works). Bring 875 coins if you do not own Karamja gloves 3/4.

Chaos Tunnels
Area Information: Chaos Tunnels

Orb scan range: 22 paces

Dorgesh-Kaan
Area Information: Dorgesh-Kaan

Orb scan range: 16 paces

Falador
Area Information: Falador

Scan range: 22 paces

Fremennik Isles (Neitiznot and Jatizso)
Area Information: Neitiznot; Jatizso

Orb scan range: 16 paces

Fremennik Slayer Dungeon
Area Information: Fremennik Slayer Dungeon

Scan range: 16 paces

Haunted Woods
Area Information: Haunted Woods

Orb scan range: 11 paces

Keldagrim
Area Information: Keldagrim

Orb scan range: 11 paces

Kharazi Jungle
Area Information: Kharazi Jungle

Orb scan range: 27 paces

Kharidian Desert, east
Area Information: Kharidian Desert

Orb scan range: 27 paces

Lumbridge Swamp Cave
Area Information: Lumbridge Swamp Caves

Orb scan range: 11 paces

Mos Le'Harmless
Area Information: Mos Le'Harmless

Orb scan range: 27 paces

Piscatoris Hunter Area
Area Information: Piscatoris Hunter area

Orb scan range: 14 paces

Taverley Dungeon
Area Information: Taverley Dungeon

Orb scan range: 22 paces

Tirannwn (Elven Lands)
Area Information: Tirannwn

Orb scan range: 38 paces





Varrock
Area Information: Varrock

Scan range: 16 paces

White Wolf Mountain
Area Information: White Wolf Mountain

Scan range: 38 paces

Wilderness, deep
Area Information: Wilderness    Note: Due to the Wilderness and Free Trade Vote, this Scan location is now extremely rare.

Orb scan range: 25 paces





Wilderness Volcano
Area Information: Wilderness Volcano   Note: Due to the Wilderness and Free Trade Vote, this Scan location is now extremely rare.

Scan range: 11

Zanaris
Area Information: Zanaris

Orb scan range: 16 paces