Crystal equipment

Crystal equipment is a range of weapons and armour made from enchanted elven crystal. Crystal combat equipment requires completion of Roving Elves to use, as well as 50 Agility (although 56 Agility is a boostable requirement to travel through Tirannwn), among other skill requirements unique to each piece. Crystal tools and attuned crystal equipment can only be obtained after Plague's End. There are also the crystal chime and crystal saw, which are rewards from the gnome quest series.

Upon death in the Wilderness, the killer will receive the seed form of the crystal equipment.

Enchantment
All crystal equipment may be sung from seed by the player except the pickaxe and hatchet. Crystal weapons and shields take 75 Smithing to sing; crystal tools take 80 Smithing; and attuned crystal weapons and shields take 90 Smithing. To do this requires a suited crystal seed and an amount of harmonic dust, and it is done at the singing bowl in Prifddinas. Apart from the small crystal seed from The Eyes of Glouphrie, crystal singing is only accessible after Plague's End, as are attuned crystals and harmonic dust.

Alternatively, after Roving Elves players can take crystal seeds or items to Eluned or Ilfeen, who can sing seeds into a related item and repair partially degraded items. Neither action requires harmonic dust or a Smithing level. The initial price to re-enchant is 1,000,000 coins; each time they re-enchant a crystal seed, the price they charge decreases in this fashion:

The price is not dependent on the specific items previously recharged: for example, a player who pays Ilfeen 1,000,000 coins to re-enchant a crystal bow will only have to pay her 800,000 coins to re-enchant a crystal knife. It should be noted that the crystal teleport seed is recharged at a much lower price.

When repairing a partially degraded item, the cost is a fair fraction of the cost to re-enchant. For example, repairing an item at 90% charge would cost 20,000 coins if the lowest re-enchant cost has been achieved. Item repair does not lower the enchantment price.

Seeds

 * Crystal armour seed
 * Crystal tool seed
 * Crystal weapon seed
 * Attuned crystal armour seed
 * Attuned crystal weapon seed
 * Crystal teleport seed
 * Small crystal seed

Crystal weapons
Crystal weapons are level 70, the same as Barrows equipment; attuned variants are level 80, on par with chaotic weapons from the Dungeoneering rewards trader.

Crystal weapons degrade in combat, whether they are regular or attuned. Each crystal weapon and 50,000 charges and consumes 2 charges for every auto attack or ability used. If used in Prifddinas it will only consume 1 charge, lasting twice as long. When this happens the item will revert to seed. The bonuses of an item do not decrease as it loses charge.

When attuned crystal weapons or shields occupy both hands, the player gains a chance to deal 25% bonus damage with each hit. The likelihood scales with your Agility level up to a 12% chance. To achieve this effect, you must dual-wield attuned weapons, use an attuned two-handed weapon, or use an attuned weapon with attuned shield.

A weakly charged (2/10) crystal bow or crystal ward is a reward for completing Roving Elves. In addition, players can buy new bows and wards from Islwyn in the forests of Isafdar for 1,000,000 coins, the initial recharge price.

Crystal pickaxes and hatchets are created by giving 4000 harmonic dust and the relevant dragon tool to Lady Ithell.

Crystal shields and armour


Crystal shields and armour are degradable equipment obtainable after completion of various quests. The Crystal shields require completion of Roving Elves. The Attuned Crystal shields require completion of Plague's End. The Crystal and Attuned Crystal armours require completion of The Light Within.

Crystal shields and armour degrade in combat, whether they are regular or attuned. Each piece has 50,000 charges and consumes 2 charges for every hit taken. If used in Prifddinas, it will only consume 1 charge, lasting twice as long. When a shield loses all of its charges, it will revert to seed form. When armour loses all of its charges, it turns into a broken armour piece. The bonuses of an item do not decrease as it loses charge.

When attuned crystal weapons or shields occupy both hands, the player gains a chance to deal 25% bonus damage with each hit. The likelihood scales with your Agility level up to a 12% chance. To achieve this effect, you must dual-wield attuned weapons, use an attuned two-handed weapon, or use an attuned weapon with attuned shield.

Unlike other crystal equipment, crystal armour may only be repaired using Tarddian crystals.

Set Effect
Upon release of the armour, many player complained that the stats of the armour were not worth the time required to obtain it. In response, Jagex have promised to add a set effect.

The set effect will have a chance to activate based on how many pieces of the armour you are wearing, similar to how warpriest armour currently works. The following effects are being considered:


 * Additional damage to Crystal Shapeshifters.
 * Increased gathering rate of Tarddian crystals and Crystal fragments.
 * Chance to cause "Tarddian Fury", which breaks the player free of stuns and bleeds, and causes damage to enemies surrounding the player.
 * Increases the length/effects of Seren Spells.

Crystal tools
Crystal tools provide unique bonuses to their tasks, such as saving ingredients, and they double the chance of finding strange and golden rocks from Shattered Heart. They have 28 charges, and one is used each time a bonus activates. The tools revert to seed once depleted; they are repairable and re-enchantable from Eluned and Ilfeen.

Contrary to other crystal equipment, the crystal pickaxe and hatchet are not sung from seed, nor do they degrade. They are made by bringing a dragon pickaxe or hatchet with 4000 harmonic dust to Lady Ithell. Both tools also retain their special attacks.

A crystal saw and crystal chime are rewards from The Eyes of Glouphrie and The Path of Glouphrie quests. They are sung from a small crystal seed and do not require harmonic dust or a Smithing level — furthermore, they are sung using the singing bowls in Brimstail's cave and Yewnock's cave, though the bowl in Prifddinas will create either. These tools are separate from the saw and chime sung from a crystal tool seed after Plague's End, both tools of which are more potent.

Tools

 * Crystal chime (quest)
 * Crystal chisel
 * Crystal hammer
 * Crystal hatchet
 * Crystal knife
 * Crystal pickaxe
 * Crystal saw (quest)
 * Crystal teleport seed
 * Crystal tinderbox
 * Crystal fishing rod

Trivia

 * There was once a glitch that allowed players to cast High Level Alchemy on crystal bows and crystal shields in free-to-play worlds and make several thousand coins per piece. Players could buy crystal seeds from other players, pay the reduced recharge cost, and make large sums of money. Because of this glitch, it is no longer possible to alchemise crystal equipment at all.
 * Originally when talking to Ilfeen about crystal equipment, she mentioned trying to create a "crystal halberd" and how she could not get the melody right. They were finally released upon the release of Prifddinas.
 * Attuned crystal equipment was originally planned to be level 85.