Soul Wars cape

The Red / Blue cape (more commonly known as Soul Wars cape) was released with the Grandmaster quest Nomad's Requiem. This cape has the highest prayer bonus of any item, having a bonus of +12, beating the previous title holder, the Ardougne cloak 3. The Obsidian cape, the Fire Cape, and Capes of Accomplishment have higher defensive bonuses than the Soul Wars cape; however, the Soul Wars cape has a very high prayer bonus giving it an advantage where prayer is needed such as during quests, slayer tasks and player-versus-player combat. In addition, it is a status symbol, as getting one requires the player to complete one of the most challenging quests in the game. However, taking it into player-versus-player combat is not recommended due to the high price of getting the cape back.

The cape comes in either red or blue. After Nomad's Requiem, players may purchase additional capes from Zimberfizz for 150,000 coins per cape. Multiple capes are obtainable by dropping the capes a player already owns. Zimberfizz can change the colour of the cape between red and blue for free at any time.

The cape can't be taken into a Soul Wars game, however the cape inside the minigame provides the same bonuses, provided you have beaten Nomad's Requiem.

Contrary to popular belief, the cape does NOT collect arrows, unlike the activity equivalent of this item.

Trivia

 * Previously, if you checked the items kept on death while only having this cape with you, it would say that you are carrying 2,906 coins worth of items and risking 1,906 coins; however, you are not risking anything since you keep the cape. This has since been fixed.
 * Interestingly enough, this cape is allowed on Entrana despite the decent defense bonus (only 1 lower than the Skillcapes, which are not allowed), possibly for the incredible prayer bonus, as Entrana is an island of monks.
 * This cape holds the title of most expensive untradeable cape, beating the Capes of Accomplishment by 51,000 coins.
 * There was a glitch where the cape would show up in the Costume Room of players who had not beaten the quest. This has been fixed.