Guard

There are many guards in RuneScape, usually in populated, major cities, such as Falador, Varrock, and Ardougne. Guards also patrol the area of just south of the Wilderness wall at Edgeville. There are also guards at the mansion in the quest Ratcatchers and the second level of the Port Sarim Jail.

They are often killed for training due to their proximity to banks, common drop of 3 grapes and the rare drop of level two clue scrolls.

Falador
All guards in Falador wear an iron chainbody (or steel chainbody), bronze helm (or a steel helm), and a steel square shield as armour. These guards wear no extra leg protection.

The guards are level 18 and wield either a bronze battleaxe, a bronze sword, a shieldbow, or a crossbow. The rangers will wear hard leather armour or studded leather armour in place of an iron chainbody, along with a bronze helm. The guards with melee weapons are weak to water spells or fire spells, and the one with ranged weapons are weak to stab attacks.

East Ardougne
The guards of Ardougne wield a steel mace, iron chainbody, and a helmet that looks like a spiny helm without spikes. They also wear red trousers, and blue shirts under chainmail. They are weak to fire spells.

Port Sarim Jail
The level 18 guards in Port Sarim Jail wear a hardleather body, and attack with melee. The guard wielding a shieldbow is an unattackable NPC found on the rooftop of the jail. These guards are weak to water spells.

Varrock
Guards in Varrock wear a golden/yellow version of the Renegade Knights uniform. They are level 25, and they attack with melee and are weak to air spells. Until late 2007, Varrock guards were identical to Falador guards.

Edgeville
Guards in Edgeville wear some sort of leather armour that bears a resemblance to that of the Lumbridge Guardsmen, except that Lumbridge guards wear blue uniforms, and Edgeville guards wear green uniforms. Edgeville guards are level 35 and attackable, and are good for training at a lower level as players can heal at Edgeville bank). The Edgeville guards are weak to water spells.

Thieving
Guards can be pickpocketed at with level 40 Thieving, giving 46.5 experience and 30-34 Coins. If unsuccessful, the player will be hit for twenty life points and stunned for five seconds. A good place to pickpocket those is at the Ardougne Market, stealing from baker's stalls for food. If someone kills the guard just as you are pickpocketing you will get the message "Too late; they are dead" and you will receive neither experience nor loot.

You can get up to 60 coins per pickpocket after finishing the Lost Her Marbles caper.

Burthorpe guards cannot be pickpocketed.

Respawn
Most guards respawn approximately 50–55 seconds after their bodies disappear on the ground. This is a relatively long time for people who are power training their combat skills; it is advised that players seeking to raise those skills quickly by killing guards find an area with at least four guards, so as to always be able to fight at least one. Some areas good for this are the lobby of Varrock Palace which spawns 6 guards, and the northern entrance to Falador which spawns 5 guards, although are often populated by other players.

Trivia

 * When worldwide PKing was allowed in RuneScape Classic, guards used to stay in key cities and break up PKers by attacking the aggressor.
 * In the Garden of Tranquility quest, the player overhears a guard telling one of his colleagues that the life expectancy of a guard is 30 seconds (they are then killed by PKMaster0036).
 * When fighting guards at the Varrock east gate, if the workman walks by while you're killing a guard, the guard yells "I'M BEING SLAUGHTERED!" The workman will then comment "Nothing new here". When all the Varrock guards at eastern gate are dead, when the workman walks by, he will say "Oh, they're all dead."
 * Every time you pickpocket a guard in Varrock, a count is added to the signpost in front of the palace entrance.