Asgarnian Ice Dungeon

The Asgarnian Ice Dungeon is found south of Port Sarim and north of Mudskipper Point, under a trapdoor. Look for the red exclamation sign on the minimap, which indicates a dungeon. This dungeon is particularly dangerous to low level players, as every single monster is agressive. The dungeon is also crucial to The Knight's Sword quest, as you need to mine the Blurite.

Notable Features

 * Blurite- Blurite is a rare ore and only found here. It is needed for The Knight's Sword quest. Members can also make Blurite crossbow and bolts. There are aggressive level 53 Ice Giants and level 57 Ice Warriors guarding the rocks. For low level players, it is advisable to wear only a pickaxe when entering the mine.


 * Skeletal Wyverns- The Skeletal Wyverns are slayer assignments and require a Slayer level of 72 and an elemental shield to fight. (members only)

To Get There
Head south from the Port Sarim jail, past a bunch of willow trees. Go up the small hill and you will arrive at the trapdoor.



Walkthrough of the Asgarnian Ice Caves
Descend down the trapdoor and you will appear at the bottom of the ladder. Walk west a ways and you will see many level 6 Muggers.



Muggers are good training for lower leveled players and frequently drop Rope.

If players head North, they will find themselves in a large room full of level 26 Pirates.



There are two paths that lead east. A few level 28 and one level 42 Hobgoblin wander around here. Regardless of the path you take, you will end up in the same place; the heart of the ice caves.

This is where the dungeon becomes dangerous, especially for weak players.

Keep going east and you will enter a giant, icy cavern with several Ice Giants and many Ice Warriors.

The giants are popular, as they drop big bones and mith items. Reaching the giants may be slightly problematic, however, for the large number of troublesome ice warriors and players who come to train. It is recommended to bring plenty of food with you when training on these creatures. Using prayer can be useful, as there is an altar a bit northwest of the trapdoor.

The Blurite rocks are found at the northeastish edges of this room.

Once they become tolerant, the warriors and giants can be maged or ranged easily from quite a few safe spots. Fire spells work well against all of them.

To the south of this room are the level 140 Skeletal Wyverns, which are usually killed for Slayer. They can drop Granite legs.

Monsters

 * Skeletal Wyvern
 * Ice Giant
 * Ice Warrior
 * Pirate
 * Hobgoblin
 * Mugger

Quests

 * The Knight's Sword is involved because of the Blurite.

Personalities
There are no intelligible species in the ice caves.

Music

 * Starlight