Law rune running

Law running is a method to obtain law runes.

With the unbalanced trade updates of 2 January 2008, the old method of trading pure essence for noted pure essence and law runes no longer works. A crafter with 60,000 coin trade limit would reach the maximum amount of receivable wealth after only 6-8 trades. Therefore, most crafters are now assisters. A runner may use the Abyss or enter the temple using a law tiara or law talisman, and request the assistance (See Assist System) of the higher level runecrafters.

On 7 May 2008, the law talismans and law tiaras became tradable, which meant that the altar is accessible by many players that had not completed the Troll Stronghold quest. Some crafters will provide free law tiaras at the entrance to the law altar on Entrana to encourage law running again.

Requirements
There are no requirements to run pure essence; although there are requirements for the various methods of travel to and from Entrana.

Standard practice
Two worlds have been officially designated as law running worlds; World 66 and World 99. On World 66, runecrafters are identified by red Zamorak robes; on World 99, by teal Canifis robes or cream Gnome robes.

Runners will need pure essence in unnoted form to begin. Pure essence can be mined from the rune essence (Rune Mysteries Quest required) with a Mining level of 30, or purchased from other players.

It is always helpful to wear weight-reducing items such as Boots of Lightness, spotted or spottier capes, and Penance gloves.

Once players have the essence, the final task is to enter the Law altar. The most common and fastest methods are listed below.

To request assistance from crafters already standing there, players should look for crafters that are standing around saying "open" or "assisting", and they should then proceed right clicking on the crafter and choosing the "req assist" option. After the crafter has accepted the assistance request, the player may then proceed to the law altar to craft laws, giving experience points to the assister.

Selling and Buying

 * For current price estimates on law runes, see Law Rune.

After running, law runes can be sold to players for a notable profit.

The Grand Exchange is the most common and easiest method of both selling and buying law runes. Players that require a single Law rune will often offer up to or more than 300 (400 isn't uncommon) coins. An effective way to make money is to loiter around banks (i.e. Lumbridge Bank) and wait for people to say "Buying Laws" or "Buying (TOWN NAME) Teleport Runes." IF you have these runes, you can sell to them, and in most cases obtain more then 500gp per law. Also, players that desperately need just 1 law rune will buy for 1k (1000gp) or even more. There have even been some cases where high-level players are willing to pay 10k (10000gp) for just 1 law rune!

Methods of Transportation


The following are the different ways of getting to and from the Law altar, arranged from fastest to slowest.

''Note: Some assisters at the Law altar might provide a charged Amulet of Glory in exchange for a discharged Amulet of Glory to help things run more smoothly..

Note: All methods below except the Abyss require a Law tiara

The Abyss
Items and skills required:
 * Amulet of Glory or Paddewwa Teleport (spell requires completion of Desert Treasure)
 * High combat (not essential)
 * Any one of the following:
 * High Agility (squeezing through the wall)
 * High Thieving (distracting the eyes)
 * Tinderbox
 * Woodcutting axe (chopping the tendrils) *
 * Pickaxe (clearing some rocks) *
 * Mage of Zamorak miniquest (required)

* Note: Both Axe and pickaxe are not permitted inside the law altar, as this is classed as part of Entrana. Thus, these items must be dropped before entering the law portal.

From Edgeville, run north to the Zamorak mage, located in the low level Wilderness near Edgeville. Go through the abyss to the Law altar. Craft the runes and use an Amulet of Glory or Paddewwa Teleport back to Edgeville to bank and repeat the cycle. Check to see if any assisters at the altar will exchange your uncharged Amulet of Glory for a charged one.

Optional: You might also want to bring Teleport to P.O.H(player owned house) runes or Teletabs if you have an Amulet of Glory mounted in your home's Quest Hall (recommended next to entrance portal), as it will provide unlimited teleports and may drastically speed up the process for those that cannot buy multiple Amulets of Glory due to lack of money.

Balloons
Note: This method requires the completion of the Enlightened Journey quest and the unlocking of the route between Entrana and Castle Wars (50 Firemaking required)

Items/Skills required:
 * Logs
 * Ring of duelling

From Castle Wars, run north to the balloon Assistant and use the Logs to fly to Entrana. Run to the law altar and craft the runes. Finally, use the Ring of duelling to teleport to Castle Wars to bank and repeat the cycle.

Glory to Draynor
Items required:
 * Amulet of Glory

Suggested items:
 * Games necklace if you have completed the Heroes Quest.

From Draynor Village, run west to Port Sarim and board the ship bound for Entrana. Craft the runes, and then use an Amulet of Glory to teleport back to Draynor Village to bank your runes and repeat the cycle. Check to see if any assisters at the altar will exchange your uncharged Amulet of Glory for a charged one.

If you have completed the Heroes Quest, you can recharge several Amulets of Glory by taking them to the Heroes' Guild quickly with a Games necklace and banking the charged Amulets of Glory before continuing. It is recommended to have several amulets if you are going to be using this strategy. Players can recharge up to 29 Amulets of Glory at once, allowing up to 115 trips to Entrana before having to recharge the Amulets of glory again.

Mounted Glory to Draynor
Note: This method uses up one of the law runes crafted per trip.

Items/Skills required:
 * Teleport to House Spell (House teleport tablets or dust runes with 40 Magic is suggested)
 * A mounted amulet of glory (requires 47 Construction to build inside a Quest Hall)

From Draynor Village, run west to Port Sarim and board the ship bound for Entrana. Craft the runes, and then cast the Teleport to House spell. Rub your mounted Amulet of Glory to teleport to Draynor Village and bank your runes. Repeat the cycle.

Falador Teleport
Note: This method uses up one of the law runes crafted per trip.

Items/Skills required:
 * Air runes and Water runes / Mist runes with 37 Magic, or
 * Falador Teleport tablets

From Falador (either east or west bank, it doesn't matter), run south to Port Sarim and board the ship bound for Entrana. Craft the runes and teleport to Falador to bank and repeat the cycle.

Walk
This method is the slowest, but no items except the Law tiara are required. Drinking one or two Energy potions each time you bank will help.

Run to Entrana. Craft the runes and run back to the Draynor Village bank. In addition to this, you may run from Entrana to the Pest Control island bank and back.

Law Altar Teleport Tablet
Perhaps the fastest (yet seemingly time-consuming) method of get to the altar and back to a bank is using a Law Teleport Tablet with some form of jewellery transportation, preferably an Amulet of Glory. The Law Teleport Tablet teleports the player just outside the altar and among other Runecrafting Teleport Tablets is a reward from The Great Orb Project minigame; they cost 43 tokens each. Theoretically, if one completely wins the 16-minute game earning 1000 tokens and spends all of them on Law Teleport Tablets, they obtain 23 tablets which, if one uses pouches, can add up to 1196 runes per game (74 law runes per minute); 996 if the crafter's runecrafting level is below 75.

Trivia

 * Before the 2 January 2008 Trade Limit update, law running was extremely popular among players, since runecrafters would pay back both the crafted law runes and noted pure essences (runners would get the law runes for free). However, the popularity dropped swiftly after the update as the traditional trade would easily exceed the trade limit. Law tiaras were difficult to obtain because they required the completion of the Troll Stronghold quest. Even using the Assist System was difficult.
 * The explorer ring from the Lumbridge achievement diary cannot be used as a fast means of transportation to Port Sarim as the Monks of Entrana won't allow it on the island.