Shantay Pass



The Shantay Pass is a small area that separates Al Kharid to the north from the Kharidian Desert to the south. It is inhabited by Shantay and some Shantay guards. The southern gate leads into the Kharidian Desert (a members-only area), though players will need a Shantay pass or bribe the guards with 200 coins to go through it.

The Shantay Pass has a chest near the southern gate, which members can use to access their bank account before entering the desert. They cannot use it to collect items from Grand Exchange transactions; the nearest bank to do this (and for non-members to use) is in western Al Kharid. This bank can be easily reached through the use of a Broomstick, which is useful in conjunction with other teleports. Free players could access the bank chest if they forgot any money or items, but due to an update by Jagex, this is no longer possible.

The Tourist Trap is a quest that members can start by talking to Irena, the crying lady, after going through the gate.

Transportation

 * A broomstick, attained through the previous quest Swept Away, enchanted by the Sorceress' Apprentice, a member can be made to directly teleport to the Sorceress' Garden any number of times, and is deemed to be the fastest teleport to the Pass.
 * The Lumbridge Home Teleport is also a free and convenient way to reach the Shantay Pass, simply walking to Al Kharid through Lumbridge.
 * The Amulet of glory has four charges, all of which can be used to teleport the player to a variety of places. One of these places, the Al Kharid palace, is near the Shantay Pass.
 * The Ring of duelling can bring the player to the Duel Arena, also in close proximity to the Shantay Pass, with the Ring possessing eight teleport charges.
 * The Gnome glider can bring the player to Al Kharid, from where a player can walk south to the Shantay Pass.

Shantay Pass Shop
Shantay Pass also has a store which is owned by Shantay. The inventory is similar to Ali Morrisane's bazaar.

Shantay will sell Shantay passes to players, each of which permits them to exit the southern gate into the Kharidian Desert once. Alternatively, players can bribe the guard for 200 coins to let them through without a pass.

Transport to Port Sarim


Players can be arrested and placed in a cell at Port Sarim. This can be a useful way of effectively teleporting for free, but the delay caused by failed attempts at escaping makes this less attractive than it used to be. To be arrested by the guards, players can do the following:


 * Talk to Shantay and say: "What is this place?" - if this is not the first time being arrested, or the player had already been arrested but had not talked to Shantay before, complete the dialogue and then repeat this.
 * Say: "I am definitely an outlaw, prepare to die!"
 * You will be put in his tiny jail
 * Then, say "Deport me to Port Sarim!"

The player will then be sent to the jail at Port Sarim. To escape, players can right-click on the door and select the option to pick the lock. When you successfully do so, they are out. Then, all that is left is to walk out the door past the sleeping guard.

Note that this will give the player Thieving experience, but only on a members server. Also, no equipment is required and can be done by free players. It also seems that the more times it is done, the faster it is to get out the next time it is attempted.

Trivia

 * Postbag from the Hedge 20 reveals that the Shantay Pass was known as something else back in Early Fifth Age, although the other name was not mentioned.
 * There seems to be a glitch that if you click to pass through the pass with a shantay pass and then directly click on the Rug Merchant, your character will come into the desert and then leave it right after. Then you have to buy a new pass to get into the desert again.
 * If the player does not have 5 coins with them, and they are put into the jail, Shanty will take the money from the player's bank account.
 * If in the rare case that the player is put into the jail with NO money whatsoever, Shanty will deport the player to Port Sarim.