Hati paws

The Hati paws, along with the Hati head, are a reward from killing the the Hati wolf. When wielded, Hati paws double experience received in Attack, Constitution, Strength, Defence, Ranged, and Magic for ten hours. Right-clicking the paws gives the option "Check-power" which displays the percentage of power remaining. If they have not been used, checking their power will display the message, "Your Hati paws have 100% of their power remaining." The paws only lose power when training, not just by wearing them. All Hati Paws will lose their remaining charge on May 10th, turning them into purely cosmetic gloves. Sometimes when fighting with the Hati paws on they will make a wolf sound. Hati paws also have a glitch making the character's head about 50% bigger in size.

Location
The Hati wolf spawns on random locations in the Fremennik area. For a more detailed description of the creature's location, see Hati

Once you have got the Hati head and Hati paws, if you lose it or drop it you can get another pair from Diango, but they will be uncharged. If you do kill Hati again, you get nothing.

The paws give you at least 550,000 bonus xp, meaning you can cast 85 high alchemies before charge lowering to 98. These gloves boost ANY spell, including alching and stunning.

The double experience reward does not stack with Sacred clay equipment. As of now, they do work for non-combat magic such as alchemy, but do not double the experience gained from ranged or magic performances in the circus.

If destroyed, the paws can be retrieved from Diango in Draynor Village.

When equipped, the player gets a message saying "As you equip the gloves, something feral inside you thrills for the fray." When unequipped, another message saying "As you remove the gloves, the beast within you calms somewhat."

Trivia

 * You can only own one pair of Hati Paws at a time.
 * Upon using every 10% of the charge, a message will say "You feel the rage ebb slightly from your gloves."
 * Upon release, there was a rumour that if you died in Soul Wars the gloves would lose all charge. This has yet to be tested. This isn't true.
 * It appears that the bonuses do NOT stack with sacred clay equipment bonuses, and posibly still drain charges from both.