Troll Invasion



Troll Invasion is a single-player Distraction and Diversion released on 14 June 2011. Trolls are invading Burthorpe, overrunning the Imperial Guard. The trolls can be stopped through either combat or skilling.

Getting Started
Speak to Captain Jute outside the newly constructed gatehouse north of the Warriors' Guild. He will offer you the choice of fighting the trolls or keeping the gatehouse repaired. Confirm that you've picked the one you want to do and you will start the activity. You can start the game quickly by right-clicking and choosing either 'start-repairing' or 'start-fighting'.

Gameplay
If combat is chosen, 20 waves of trolls will come at the player, getting progressively more difficult, similiar to that of the Tzhaar Fight Caves. These include mountain trolls, summoning trolls, dynamite trolls, and Cliff. If the trolls can be held back, there is also a harder 7 wave version. Don't forget to bring good armour if fighting!. Bring good food (monkfish or sharks) to keep yourself alive. Bring 2-4 prayer potions as well. Do not be afraid to bring your best armour and weapons while fighting, because this is a safe activity; only consumed items you bring, like potions and food, will be lost.

The aim is to kill the trolls in each wave until wave 20 which is when you must fight the boss. The boss isn't too hard if you do the right thing. When fighting it, keep your melee protection prayer turned on. When a huge magical rock appears, turn on the magic protection prayer. The ranged attacks are harder to recognize, but as with the other attacks pray range as well.

If skilling is chosen, the gatehouse must be maintained. The ballista must be tended to, the oil vats refilled, and the barricades repaired. These actions will increase the troops' morale, causing them to fight harder. If the trolls are stopped for ten minutes they will depart.

An XP tome will be granted the first time the trolls are defeated each month, with smaller rewards for other defences. This Distraction and Diversion may also be repeated but experience will only be given the first time the player tries each month.

Tips for Combat Gameplay
When you are choosing the combat version make sure you DO NOT go out of bounds otherwise you will be hit for rapid unblockable ranged damage.


 * Prayer, lifepoints, Special Attacks, and other stats can always be restored at the supply table. Warning: Using the supply table will remove any stat boost from potions you used.
 * Kill Dynamite Trolls first, as they can destroy your supply table for the duration of the game.
 * Kill Wizards second. Their ability to telekinetically jerk you back to them will thwart any rushed trips to the supply table.
 * Kill Troll Fathers BEFORE Troll Runts, as the Father heals his children at a max of 150.
 * Lure the Poorly Cooked Karambwan to the supply table, to kill him. This way, when your stats inevitably begin to drain, you have easy access to a full restore. They are non-aggressive.
 * Safespots can be located along the walls of the battlefield as rocks. There is one on the west side of the gate, just below the troll passageway.
 * Bring a powerful special attack weapon to quickly dispatch dangerous monsters, like Dynamites, Wizards, Summoners and Cliff. The special attack bar will be fully restored if you use the supply table.
 * Bring the most powerful summoning familiar you can bring to assist you in battle.
 * When fighting Cliff, using Pray Melee will leave a player relatively unscathed, save for his mage attack. Watch for the orange-colored orb before quickly switching your prayer to avoid this damage.
 * Note: It is not possible to use the Dwarf Multicannon.

Tips for Defence Gameplay

 * Before starting, wear max weight reducing gear, then at start fill inventory with buckets and fill all buckets with oil.
 * A tinderbox and hammer are provided, as well as several oil buckets. More oil buckets can be found by the well.
 * The stairs to the walltop can be found at the south end, and there is a climbable section of wall by the ballista, leading to the north end barricades and damaged wall sections.
 * Repair ballista - setting up the ballista is the first thing you should do. This is located at the north end of the walltop.
 * Light arrows - light the ballista ammo whenever you go past the ballista.
 * Fill oil drums - fill the oil buckets from the well behind the gatehouse and click on the walltop drums to fill them.
 * Repair barricades - there are barricades either side of the gate. These must be kept repaired. Go down the stairs to reach the south end ones and climb the wall to reach the north end ones. Second priority
 * Repair walls - the walls must be kept repaired. The tower walls can be damaged as well as the main walls. Try to fix the walls at the same time as you fix the barricades in that area. Highest priority
 * Watch out for the oil spill at about 10 minutes. This will drain your run energy to 0 and slow you down.

Rewards
The first time you play each month you can claim a reward book from Captain Jute. This will give you experience in any skill that you choose. As with Penguin Hide and Seek you must use the entire experience reward at once. Rewards can be claimed quickly by right-clicking the Captain and selecting 'Rewards'.

Players who choose to fight will also receive normal combat experience while playing. Those who choose defence will receive small amounts of experience in the skills they use to keep the gatehouse repaired.

If you complete waves 1-20 without failing, you will get experience based on the level of the skill you choose to use the reward on. The formula for the xp is 8x^2-16x+800, with x being the level of the chosen skill. A level 99 skill will result in a reward of 77624 xp. Note that this is only for the normal waves.

Glitches

 * If you enter Troll Invasion with a familiar and leave with one, the game will no longer recognize that you have a familiar and it will no longer appear, but your summoning points will continue to decrease and you still can view the familiar in the sum interface window. To fix this: click the dismiss button, you will immediately get a message saying your familiar is too large for the area (which is false) and then the dismiss box will come up, click "No." Your familiar is now back. However, the familiar's timer no longer counts down. Trollinvasion_sumglitch.png
 * Players may notice that they have visibly cleared their path, but the wave does not end. Sometimes, a Poorly Cooked Karambwan will have wandered back up the northwestern path, and is out of sight. Running to the edge of the path will not get his attention. Players may need to risk path-assaulting trolls to run up and attack, so ranged or mage is recommended.

Trivia

 * The phrase "and came down from the mountain to drink milk and kick butt...and he's all outta milk." is a reference to the British Sit Com The IT Crowd, "I came here to drink milk and kick ass, and i've just finished my milk." which is in turn a reference to the John Carpenter movie "They Live" where Roddy Piper's character makes a similar statement.
 * Some trolls in this activity are references to some characters in the game Plants vs Zombies.
 * Golden Hammers will not work as an alternative to a hammer in this Distraction and Diversion.
 * If you kill trolls close to the mountains, bones dropped may float on top of the tall grass.