Enchanted key

The Enchanted key is a quest item that is used to locate treasure; it is not used for unlocking things. This key features in the Making History and Meeting History quests. It is also used in two miniquests to locate additional rewards after completing the two quests. After all the treasure has been found, the key can only be used to teleport you to the past.

Introduction
The key is first obtained during the Making History quest. After the quest is completed, additional treasures can be located using the key. Once all the treasure have been found, the key will melt. If the key is destroyed before completing all the treasures, another key can be obtained from Erin for 500 coins, if the second quest has not been started.

It is used again in the second quest, Meeting History, to "transport" the player into the past. If the key dissolved after completing the Making History miniquest (i.e. by obtaining all the treasures), or if it was destroyed, then a replacement may be obtained from Jorral at the beginning of the quest. If destroyed during (or after) the second quest, a replacement key can be obtained from Jorral.

This key can be placed on the Steel key ring.

Image update
The image of the key was updated after the release of the Meeting History quest on 5 August 2008.




 * - align=center
 * [[Image:Enchanted key.PNG|Enchanted key (old)]] Old image ||→|| [[Image:Key.png|Enchanted key (new)]] New image
 * }

Walkthrough
The walkthrough covers both miniquests: after Making History, and after Meeting History. There is a total of 11 treasure sites to be found for each miniquest.

In three of the sites, there will the God mjolnirs, or God spears:
 * Saradomin mjolnir [[Image:Saradomin_mjolnir.PNG|Saradomin mjolnir]]
 * Guthix mjolnir [[Image:Guthix_mjolnir.PNG|Guthix mjolnir]]
 * Zamorak mjolnir [[Image:Zamorak_mjolnir.png|Zamorak mjolnir]]

This is the only way to obtain these unique weapons, other than trading with another player and buying in the Grand Exchange.

Temperature readings

 * The Enchanted key changes temperature as you move about. The warmer the key gets, the closer you are to the treasure.
 * When it gets too hot to hold, you use a spade to find some treasure. You've found some treasure.
 * When you click on the key, a message will be seen stating the current temperature of the key.

First part
This describes the overall area you're in. There are 8 possible readings:


 * It's freezing - You are very, very far away.
 * It's very cold - you are very far away.
 * It's cold - You are far away.
 * It's warm - You're getting close.
 * It's hot - You're fairly close.
 * It's very hot - You're very close.
 * Ouch! It's burning hot - You're really close.
 * The key is steaming - You're standing on top of where the treasure is buried. Dig here!

Second part
This describes the current location relative to the previous location. There are 3 possible readings :
 * Warmer than last time - You are getting closer than before.
 * Colder than last time - You are getting farther away than before.
 * Same temperature as last time - You are stationary.

Items

 * Enchanted key - used to located the buried chests.
 * Spade - used to dig the buried chests.
 * Teleport runes/jewellery - highly recommended; used to teleport to various chest locations (eg Duelling ring).
 * Boots of Lightness - recommended; to maintain energy levels.
 * Spottier or Spotted cape - recommended; to maintain energy levels.

Making History
The first treasure site will always be Fremennik Province. After that, all other locations are random for each player. There are a total of 11 treasure sites to be found.

Rellekka

 * Getting there: Use Fairy ring (code: A-J-R), Enchanted lyre teleport, Rellekka house portal.
 * Location: Just north/northwest of the Agility shortcut to the Sinclair Mansion.
 * Loot: 20 Steel arrows, 10 Mithril ores, 15 Law runes

Monastery (Ardougne)

 * Getting there: Ardougne teleport, use the Charter ships to get to Port Khazard and walk west.
 * Location: West of the bush located northeast of the Bush patch north of the Monastery.
 * Loot: 36 Pure essence, 15 Iron ores, 30 Fire runes

West Ardougne

 * Getting there: Ardougne teleport. Walk to the outpost located northwest of West Ardougne.
 * Location: Dig around the most southern gnome bench, located north of a bunch of boulders near the outpost.
 * Loot: 40 Pure essence, 20 Iron arrowtips, 30 Fire runes

Gnome Stronghold

 * Getting there: Spirit Tree teleport.
 * Location: in the south west of part of Gnome Stronghold, north of the tree farming patch. It can also be outside of the Stronghold, too.
 * Loot: 40 Pure essence, 20 Iron arrowtips, 20 fire runes

Body altar

 * Getting there: Teleport to Edgeville (or Varrock). The altar is located west of Barbarian Village.
 * Location: East of the southern mounds of dirt, located west of the Body altar.
 * Loot: 10 Mithril ores, 15 Iron ores, 45 Earth runes

Air altar

 * Getting there: Falador teleport. The Air altar is located southwest of Falador southern gates.
 * Location: Near the Young tree Northwest of the Air altar
 * Loot: 15 Earth runes, 20 Iron arrows, Saradomin mjolnir



Mudskipper Point

 * Getting there: Use Fairy ring (code: A-I-Q), or use the Charter ships. From the port, walk south to the Mudskipper Point.
 * Location: north of blurite cave near a willow
 * Loot: 15 Iron ores, 20 Mithril arrows, 15 Death runes

Lumbridge Swamp Caves

 * Getting there: Home teleport. Walk to the Swamp Caves.
 * Location: Northwest of the cave entrance, where there are dead trees.
 * Loot: 29 Pure essence, 20 Mind runes, 20 Steel arrows

Al-Kharid

 * Getting there: Duelling ring to Duel Arena, Home teleport, and walk to Al-Kharid.
 * Location: By the ponds north of the Al-Kharid bank (or west of the Duel Arena).
 * Loot: 40 Pure essence, 10 Mithril ores, Zamorak mjolnir

Exam Centre

 * Getting there: Digsite pendant, Varrock teleport.
 * Location: At the T-junction path, west of the Exam Centre.
 * Loot: 40 Pure essence, 15 Iron ores, Guthix mjolnir

Grand Exchange

 * Getting there: Varrock teleport. Northwest of the western bank. Another way is using an Amulet of Glory to Edgeville and using the underwall tunnel.
 * Location: Just west of the Exchange desk.
 * Loot: 36 Pure essence, 10 Mithril arrows, 5 Air runes

Meeting History
The rewards always follow the following pattern. The order of the treasures is not random.

Gnome Ball Field

 * 510 coins, 3 Gold charms, 15 Law runes, 20 Mithril arrows.
 * Location: South East of the wooden structure directly south of the Gnome Ball Field.
 * Co-ordinates: 9 degrees, 35 minutes north, 1 degree, 3 minutes west
 * Transportation: Gnome Glider to Ta Quir Priw, Spirit tree to the Grand Tree.

Shantay Pass

 * 530 coins, 3 Gold charms, 10 Pure essence(noted), 3 uncut Sapphires(noted).
 * Location: Shantay Pass, near Shantay.
 * Co-ordinates: 1 degree, 5 minutes south, 26 degrees, 58 minutes east
 * Transportation: Ring of Duelling to Al-Kharid or Broomstick to Sorceress's Garden.

Brimhaven

 * 560 coins, 1 Green charm, 5 Cosmic runes, 2 uncut Emeralds(noted).
 * Location: West of the lake west of Brimhaven.
 * Co-ordinates: 0 degrees, 9 minutes north, 8 degrees, 43 minutes east
 * Transportation: Fairy ring BJR to Fisher Realm, 30-coin ferry from Ardougne.

Chaos Tunnel

 * 650 coins, 1 Green charm, 10 Pure essence(noted), 1 uncut Ruby(noted).
 * Location: South of Chaos Tunnel Entrance in Level 4 Wilderness, North of Grand Exchange.
 * Co-ordinates: 12 degrees, 5 minutes north, 22 degrees, 41 minutes east
 * Transportation: Fairy ring DKR to Grand Exchange, Spirit tree to Grand Exchange, Canoe to Edgeville.

Shilo Village

 * 750gp, 2 Green charms, 10 Cosmic runes, 30 Mithril arrows.
 * Location: Mine North of Shilo Village. This is the one near the Small obelisk, NOT the gem mine!
 * Co-ordinates: 3 degrees, 56 minutes south, 12 degrees, 45 minutes east
 * Transportation: Fairy ring CKR to Nature Altar, cart service from Brimhaven, Karamja gloves 3.

Feldip Hills

 * 800gp, 30 Gold charms, 1 Crimson charm, 15 Nature runes.
 * Location: West of Hunter Skillmaster.
 * Co-ordinates: 7 degrees, 26 minutes south, 2 degrees, 26 minutes east
 * Transportation: Fairy Ring AKS to Feldip Hills, Gnome Glider to Lemantolly Undri

Agility Pyramid

 * 830gp, 1 Crimson charm, 5 Death runes, 2 uncut Rubies(noted).
 * Location: In the desert east of Sophanem, south of the Agility Pyramid.
 * Co-ordinates: 11 degrees, 26 minutes south, 28 degrees, 35 minutes east

Bandit Camp

 * 950 coins, 2 Crimson charms, 3 uncut emeralds (noted), 15 chaos runes.
 * Location: North of Bandit Camp in Level 27 Wilderness, just east of the Wilderness Obelisk.
 * Co-ordinates: 17 degrees, 50 minutes north, 18 degrees, 56 minutes east

Clan Wars

 * 950 coins, 1 blue charm, 20 Pure Essence (noted), 5 gold bars (noted).
 * Location: Level 21 wilderness east of Clan Wars, past the black salamander hunter area, just east of the green dragons.
 * Co-ordinates: 16 degrees, 3 minutes north, 28 degrees, 45 minutes east

Death Plateau

 * 1010 coins, 1 blue charm, 20 Pure Essence (noted), 10 blood runes.
 * Location: Just north of the thrower trolls on Death Plateau, on the ridge that you access though the Sherpa's hut, continue toward the entrance to the Death Plateau.
 * Co-ordinates: 13 degrees, 56 minutes north, 13 degrees, 30 minutes east
 * Transportation: Games Necklace to Burthope Games Room (Climbing Boots needed)

Scorpion Pit

 * 1100 coins, 2 blue charms, 15 gold bars (noted), 10 death runes.
 * Location: Level 54 Wilderness, middle of the Scorpion Pit east of the Axe Hut.
 * Co-ordinates: 24 degrees, 30 minutes north, 25 degrees, 0 minutes east
 * Transportation: Teleport lever in Ardougne to the wilderness, go east towards the Scorpion Pit.

Image Locations


Coming up more.

Making History
Ores:
 * 60 Iron ores
 * 30 Mithril ores

Runes & Essence:
 * 260 Pure essence
 * 15 Air runes
 * 20 Mind runes
 * 5 Earth runes
 * 20 Fire runes
 * 30 Water runes
 * 30 Law runes
 * 15 Death runes

Arrows & Arrowtips:
 * 20 Iron arrows
 * 20 Steel arrows
 * 30 Mithril arrows
 * 40 Iron arrowtips

Unique God Spears:
 * Guthix mjolnir
 * Saradomin mjolnir
 * Zamorak mjolnir

Meeting History
Runes and Essence:
 * 60 Pure essence
 * 15 Law runes
 * 15 Cosmic runes
 * 15 Nature runes
 * 15 Chaos runes
 * 15 Death runes
 * 10 Blood runes

Arrows:
 * 50 Mithril arrows

Charms:
 * 36 Gold charms
 * 4 Green charms
 * 4 Crimson charms
 * 4 Blue charms

Gems:
 * 3 Uncut sapphires
 * 5 Uncut emeralds
 * 3 Uncut rubies

Other:
 * 20 Gold bars
 * 8640 Coins