Sacred clay hatchet

The Sacred Clay Hatchet is obtained from the Morphic tool (costing 20 Stealing Creation points). It gives a double experience bonus while used. It has x% charge. The charge decreases as experience for using it is given. At 0% charge, it disappears. It can be reverted back to a morphic tool without losing any charge and then changed into any morphic item (this loses no charge).

The sacred clay hatchet cuts as if it was a rune hatchet as seen in a glitch when you use the pick axe form of it on a rock. In the new update regular hatchets cut trees faster, but the Sacred Clay Hatchet cuts in the older style way. Anything other than a regular woodcutting tree that requires a hatchet (Ent, Woodcutting stump, etc.) does not accept the Sacred clay Hatchet. A new update now allows players to use the Sacred Clay Hatchet to make Canoes. This hatchet cannot be used in F2P worlds.

Many players tend to prefer the Dragon hatchet over the sacred clay hatchet because the dragon hatchet doesn't need to be recharged constantly and provides a faster chop. The need to constantly upgrade this hatchet especially when chopping higher trees such as yew trees is one of the main reasons it is not more widely used, although it is commonly used to cut the Evil Tree because of its double experience.

Trivia

 * The sacred clay hatchet is very commonly used to chop willow trees as it gives more bonus experience than cutting yew and nearly magic trees from a 100% charge to a 0% charge.
 * Many people still cut normal trees with the hatchet because they can transform it into fletching knife and cut them into arrows.
 * Before the random event update, if you attempted to chop an ent, it would give you a message telling you that you don't have an axe that you can use. This is because a normal hatchet would have been broken, thus making this message accurate. However, the sacred clay hatchet could not be broken by an ent, making this message a glitch.
 * The sacred clay hatchet can be used in conjunction with the lumberjack outfit which gives an experience bonus to woodcutting. The lumberjack bonus is applied before the bonus of the hatchet, which allows for a greater amount of experience to be earned.
 * The glitch where the sacred clay hatchet was able to be used in F2P worlds has been fixed. If you chop a tree with only the hatchet in your inventory, it will say "You do not have an axe which you have the woodcutting level to use."


 * The hatchet does not have the same equip stats as a rune hatchet. Instead, it has the stats more of a bronze hatchet, except with -2 stab attack bonus.


 * There is a glitch that if you un-equip the hatchet whilst cutting a tree it will appear in your inventory and you will remain cutting the tree.
 * The time that is needed to get one (whether it would be 1-3 games) would cancel out the bonus of the axe, making it seem like a waste of time to get. For example, 1 game has a length of 20 minutes and you must stay the WHOLE game to get the points and to some people it's just not worth it. That's why most people either use a rune or dragon axe.