The Curse of Arrav

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Details
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Walkthrough - The Curse of Arrav
To start, talk with Ali the Wise in his house in the North-West of Nardah. After talking with him, your character learns of a tunnel on Trollweiss Mountain. Using Trollheim teleport, go to Trollheim mountain. Make your way off and go North-East along the path until a path breaks off North. Climbing Boots needed for this section unless you use Trollheim teleport (after Eadgar's ruse). Go North through the tunnel, running past the Level 122 Ice trolls. Exit the cave. Head east to another cave and go inside. You will now be in a series of tunnels, a pickaxe is required for this section. Go through, clearing the rubble as you go. Many pieces of rubble will need to be mined from 2 or more sides.

Once you make in to the basement, search the eastern bookcase and head up the stairs. You will see Arrav, speak to him and engage in a brief battle. Arrav is called away, but he is able to tell you to search the flame tapestry in the southern room. Head to the room and search the tapestry on the western wall. You must have 2 free inventory spaces to do this.

Now, head back to Ali the Wise in Nardah. Show him the plans and see a cutscene/walkthrough of the base. Now, head North-East to speak to the fully completed Mummy in Missing My Mummy.

Then go to the pyramid with Senliten, and she will tell you how to make a jar to preserve Arrav's heart, and give you a Canopic Jar. You will need Sacred oil, (obtained from shades of Mort'ton minigame), 3 dwellberries and a ring of life. Note: you do need your pickaxe again,you can't bank it.

Talk to Ali. You will need Insulated boots, a Macaw pouch, a Rune crossbow, and a mithril grapple.

Go to Chaos temple in the wilderness, run all the way through, search bookcase for notes on mahjarrat.

Go through sewers weilding your boots or you might get electrocuted!

run all the way through, then summon your bird and make it do remote view, then run down south room, search the tables and pick the lock on the chest, then open the door for the code, use mith grapple on the pipes, take the heart, go back to Ali!

To be updated...

Reward

 * 1 Quest Point
 * 30,000 Experience
 * 14,000 Experience
 * 9,000, and  Experience
 * 4,000 Experience
 * 2,500 Experience

Trivia

 * When this quest was first released the spoilers read: "Like Arrav, the rewards are cursed! Please check back tomorrow - we have our best exorcists, soothsayers and alchemists working on the problem."
 * Upon the release of a quest, two different sets of requirements were given until Mod Nexus confirmed the requirements in the knowledge base are correct.&#160;