Zamorak

Zamorak (pronounced "Zam-oh-rack") is the god of chaos, and is one of the six "major gods" and a former Mahjarrat general in the army of Zaros. He is also known to be as one of the weakest of the three gods being Zamorak, Guthix and Saradomin. His symbol is similar to the letter W, two horns or the Greek letter omega which is shown to the right and on his God armour. He was known under Zaros as General Zamorak the Scourge.



History of Zamorak
Being one of the Mahjarrat, he came to this world alongside the rest of his species. How he became a god is largely revealed in Curse of Zaros and some other quests, although the specifics are still a bit fuzzy.



The Mahjarrat came from the realm of Freneskae, and were led by Icthlarin to fight against Zarosian invaders, however, Senliten does not recognise the name of Zamorak, possibly implying he quickly switched to Zaros' side along with all the other Mahjarrat, or perhaps had a different name then.

Zamorak used to be a general of the army of the god Zaros until he and some of his close followers decided to rebel. With the Staff of Armadyl in his possession, which he obtained through a series of circumstances mentioned in more detail during the Curse of Zaros miniquest, Zamorak and his followers went forward to assault Zaros' castle. While Zamorak's allies fought off Zaros' body guards, Zamorak was able to combat Zaros and stab him with the Staff of Armadyl, this weakened Zaros but he didn't fall and continued fighting. However, in an extreme stroke of luck (or planning), Zaros tripped, causing the Staff of Armadyl to impale Zamorak as well as himself, which transferred a large portion of Zaros's power through the staff into Zamorak. Zaros promptly faded away from Gielinor to a very distant dimension, though just before he disappeared he was able to curse all involved in the revolt to be invisible ghosts for the rest of eternity, though this didn't affect all of the individuals.

After that, the other gods of Gielinor banished Zamorak from Gielinor for what he had done. But soon, Zamorak returned triumphantly as a god himself (it is still unknown how exactly he returned and obtained godhood, although the Stone of Jas was involved somehow), and believed that with Zaros out of the way, he could conquer Gielinor. After that, the God Wars started.

Events during the quest While Guthix Sleeps seem to suggest that the staff was not enough to accomplish his rise to godhood, and that the Stone of Jas played a significant but as yet undetermined part in it. Lucien says in While Guthix Sleeps that the Stone of Jas could give him enough power to become a god, note that he also possessed the Staff of Armadyl.

During the God Wars, his army destroyed many cities like Uzer, Ullek and Hallowvale. Zamorak's army consisted mainly of Vampyres, Mahjarrat, Humans and most notably, he preferred to use creatures from other realms, like Demons and Goraks. It is believed that the other gods disliked Zamorak even more than they disliked each other during the God Wars. For instance, in the battle fought in the God Wars Dungeon, Armadyl, Saradomin and Bandos planned to unite and defeat him, but they turned on each other instead. In the last moment of the God Wars, Zamorak found the Stone of Jas and took it with him to Forinthry. There, he used its power to enhance his' and destroyed the entire site alone, producing the current Wilderness. That extraordinary amount of destruction, was enough to wake up Guthix himself, who seeing the immense destruction caused, banished all the gods of Gielinor and created the Edicts of Guthix, preventing them from ever returning. It was a gift to mortals.

Groups and races

 * Monks of Zamorak are monks who have devoted their life to the worship of Zamorak.
 * Chaos Dwarves, a mutated dwarf race, conducted by the Red Axe who follow Zamorak.
 * Dark wizards and various other similarly-titled mages such as Witches.
 * Sin'keth Magis' Zamorakian organisation, also knows as the Dagon'hai.
 * The Kinshra, a large, militant organization that are also known as the Black Knights.
 * Khazard's Army, an army owned by General Khazard.
 * Gargoyles.
 * Goraks.
 * Undead.
 * Demons.
 * Most Mahjarrat.
 * Specific Morytanian races - Werewolves and Vampyres.
 * Chaos Druids, occultists who practice in dark magics and sacrifices.
 * Gnomes of Arposandra - Zamorakian gnomes who have ties with The Red Axe Mining company and the Mourners.
 * Zamorak Magical Institute members.
 * The Huzamogaarb tribe of goblins, although technically not followers of Zamorak, actually fought for Zamorak during the God Wars as footsoldiers, which might be why he holds goblins in low regard.
 * The Iorwerth Clan and The Mourners are dark-hearted elves who worship the Dark Lord, who may worship, or may be Zamorak.
 * Necromancers.
 * Zamorakian Order of Paterdomus, Zamorakian etremists that have over-thrown the Temple of Paterdomus.
 * Red Wizards.

Notable individuals

 * Hazeel - A fellow Mahjarrat who helped Zamorak rebel against Zaros. He can be resurrected in the Hazeel Cult quest.
 * Enakhra - A fellow Mahjarrat who built a temple to Zamorak in the desert. She is seen in the quest, Enakhra's Lament. She told Zemouregal that she has strong feelings for Zamorak when he asked that they should save the Mahjarrat race.
 * Zemouregal - A fellow Mahjarrat who launched an assault on Varrock from the Wilderness and defeated Arrav in the process.
 * Bilrach - A fellow Mahjarrat who created the tunnels under Daemonheim. He appears to be zealously loyal to Zamorak. He has been reported as deceased by other Mahjarrat while seeking the "Great power" within Daemonheim, and is possibly the cause of the strange power many players felt before the release of Dungeoneering.
 * Lord Lowerniel Vergidiyad Drakan - A very powerful vampyre, lord of Morytania.
 * Iban - A former Black Knight claiming to be the spiritual son of Zamorak. He has taken control of the Underground Pass.
 * Surok Magis - The new leader of the Dagon'hai who attempted to take control over Misthalin by manipulating the mind of King Roald.
 * King Lathas - Revealed to follow Zamorak in the plague series of quests, most notably Regicide.
 * Thammaron - An elder demon who was a lieutenant to Zamorak. Thammaron died at Uzer.
 * K'ril Tsutsaroth - One of Zamorak's most feared tools of destruction. He now resides in the God Wars Dungeon.
 * Balfrug Kreeyath - A demon who played a large part of destroying Ullek. He is now a bodyguard of K'ril Tsutsaroth.Zamorak Altar.png
 * Lord Iorwerth - A dark-hearted Elven lord and leader of the Iorwerth Clan.
 * Solus Dellagar - A major criminal hunted by the Temple Knights.
 * Lord Daquarius - Current Lord of the Kinshra.
 * Spirit of Scorpius - Once a Zamorakian, now a ghost, Scorpius will reward players who have completed the Observatory Quest with unholy moulds, and will also bless unholy symbols once they have been made.
 * Tarn Razorlor - A necromancer lurking in the depths of the Mort Ridge Mine.
 * Viggora -   powerful human warrior who aided Zamorak in his betrayal of Zaros. He was cursed by Zaros and now roams the land as a ghost.
 * Zandar Horfyre - A dark wizard who runs the Dark Wizard's Tower west of Falador.
 * Hreidmar - Leader of the Red Axe company, a Zamorakian company in the Dwarven Consortium.
 * The Culinaromancer - An evil mage who draws his power from food. The key antagonist in the Recipe for Disaster quest.
 * Invrigar the Necromancer - A necromancer who resides at the top of the Necromancer Tower, southeast of Ardougne.
 * Wizard Grayzag - A Dark wizard who summons Imps and pests, he is also a Necromancer.
 * Dark mage - A mage who keeps the abyssal rift open. He resides in the Abyss.
 * Vanstrom Klause - A powerful vampyre, antagonist in the Myreque quest series.
 * Nezikchened - An ancient demon who once ruled Kharazi.
 * Agrith Naar - An ancient demon of the weather.
 * Delrith - An ancient demon who attacked Varrock.
 * Kal'Ger the Warmonger - Marshal of the Kal'gerion demons, aided by five generals, currently guarding Daemonheim for Bilrach.
 * Sulla - Previous lord of the Kinshra and primary antagonist of the Runescape novel Betrayal at Falador.
 * Tenebra - Highly powerful Vampyre and primary antagonist of the Runescape novel Legacy of Blood.

Affiliated Items



 * Unholy symbol
 * Unholy book
 * Zamorak cape
 * Zamorak wine
 * Zamorak robes
 * Zamorak coif
 * Zamorak d'hide
 * Zamorak bracers
 * Zamorak chaps
 * Zamorak arrow

Weapons

 * Zamorak godsword
 * Zamorakian spear
 * Zamorak mjolnir
 * Zamorak staff
 * Zamorak banner
 * Zamorak bow

Vestments

 * Zamorak cloak
 * Zamorak crozier
 * Zamorak mitre
 * Zamorak stole
 * Zamorak robe top
 * Zamorak robe legs

Armour

 * Zamorak full helmet
 * Zamorak platebody
 * Zamorak plateskirt
 * Zamorak platelegs
 * Zamorak kiteshield

Zamorak's Role In the Present
Zamorak, along with many other gods, still watches over Gielinor and despise its "peace", he is currently hunting for a possible weakness in order to break the Edicts of Guthix and return to Gielinor, his most desired wish. He can still provide power to his followers, cause natural disasters and cast spells on Gielinor, however, it is a limited amount of power he can use at a time.

In the caves and dungeons of the Wilderness castle of Daemonheim, players discovered that one of Zamorak's most loyal Mahjarrat and generals, Bilrach, was (or is) working hard through a number of centuries to reach the bottom of the complex dungeon system. After months of venturing these dungeons, players discovered through his journals that he was attempting to reach a place known only as "The Rift" in order to retrieve a valuable treasure. It is unknown what happened to him, but due to the intensity of the strange power once felt in Gielinor, it is very possible that he died.

When the occult floors of Daemonheim were finally accessible by adventurers seeking Bilrach, they found more journals revealing his true purpose. In the Rift, there is an inter-dimensional portal, that Bilrach plans to use in order to bring Zamorak back to Gielinor, bypassing the Edicts of Guthix.

Disputed alignment
In the "Lore Live Stream with Mods Mark and Osborne", see here, a question was asked about the alignment of Zaros. While introducing this question, the questioner said that the allignments for Guthix, Zamorak and Saradomin were: Balance, Chaos and Order - respectively. Before answering the question about Zaros, Mod Mark said that they are not necessarily agreeing with the ascribed alignments of Guthix, Zamorak and Saradomin - saying nothing further about the topic. That is possibly because these are not the only things these gods wish to provide.

Trivia

 * Zamorak, like Saradomin, does not speak of Zaros to possibly prevent his return, as shown in the issues 15 and 18 of the God Letters. Zamorak also seems to hate Zaros, possibly even more so than Saradomin.
 * Even though they are usually enemies, Zamorak and Saradomin allied to wipe Zaros' forces from the face of Gielinor. They succeed with most, although they locked some alive into the Ancient Prison along with zarosian general Nex.
 * Of the three original major gods, Zamorak is the only one not to have appeared in game. Guthix appeared in a cutscene during Meeting History, while Saradomin appeared in a cutscene during Ritual of the Mahjarrat. They both re-appeared in The World Wakes.
 * During the Witch's House quest, there is a statue of Zamorak which when examined says "A depiction of the evil god Zamorak". This may prove that Zamorak is officially associated with chaos and evil, although the examine might be from your character's point of view.