Glitch/Environment


 * This page pertains to Environment glitches, a specific type of glitch. For glitches in general, see Glitch.

An Environment Glitch is a fault in the game programming that changes the normal actions of the environment in which the player is located. Many environment glitches are listed below.

'''NOTE: All glitches listed on this page have been fixed by Jagex. Please do not list any glitches that haven't been fixed yet.'''



Second Floor Walk on Air Glitch
In mid-2004 a glitch developed on RuneScape Classic. Players could ascend to the second floor outside of Falador castle by standing in certain spots outside the castle and clicking on a ladder inside the castle. The player would then be standing on the empty blackness outside the walls of the second floor of the castle, and could not come down. Players could walk to outside most of the areas of the free world from this point, although there were all kinds of invisible obstructions to movement in the empty space. Eventually a ladder was placed in the empty space above Varrock which allowed a player to choose to climb down to the normal play area. It is unknown if there were other areas to affect the glitch allowing to go to the "second floor" in the member's area. Many players lost accounts by moving their character to the "second floor" without knowledge of how to get down.

The glitch to access the "upper area" was fixed after about a week, and all characters were teleported to Lumbridge on the release of RuneScape 2.

Recently, this glitch was repeated in Infernosole1's POH. When a player walked up the east staircase, they would appear outside the walls of the house, floating on air. If the player dropped an item while they were up there, the red dot on the minimap would appear, but the item could no longer be picked up. Many players reported Infernosole1 for this glitch, but she was not banned.

Varrock Bank Glitch


The evening before the Grand Exchange was installed, a player was casting alchemy on items in Varrock's west bank when he received the mime random event. Rather than complete it, he logged out. Between the time he logged out and the time he next logged in, the Grand Exchange was added. Along with this change, Varrock's western bank underwent a major upgrade, where it was expanded, given bank booths on both sides and having its parameters shifted considerably. When the player next logged in he finished his random event and was returned to the exact same spot he was before - which now happened to be a spot behind the bank counter.

Rabbit Hole Glitch
When a player was playing Clan Wars, he went to the north-western part of the arena and stood in a certain area that made the player appear invisible. While standing in this spot other players would not be able to see the player, but the "invisible" player would still appear as a white dot on the mini map.

Fist of Guthix Minigame Glitch
This glitch occurred on the day of release for the Fist of Guthix minigame. There were many people in the same location which caused the engine to lag and players to appear outside the entry hall's walls. Another glitch, recently fixed, instantly logged players out when they walked into a house.

Falador West Bank Glitch
This glitch occurred from approximately 10 April to 15 April 2008. Players could see three gaps in the roof line and the floor inside the bank was significantly lowered. 

Full Screen Glitch
On occasion when a player entered full screen in RuneScape High Detail, RuneScape would distort colours and shapes. This glitch could happen anywhere, and could also include models being spread everywhere in the gameplay window. The glitch could usually be resolved simply by clearing the cookies, temporary internet files, and browsing history, then re-opening the internet browser and going back to RuneScape.



Tower of Life Glitch
Upon the release of Tower of Life it was possible to attack other players with spells in the basement of the Tower of Life. Few people died, and the glitch was promptly fixed. Jagex commented, saying that it was caused due to the Tower of Life's basement being located directly below the Wilderness.

Spellbook Gap Glitch


This glitch appeared to be a graphical glitch in all graphic types. The glitch could not be triggered; it was a graphical glitch in the normal spellbook that causes it to appear to have an empty spell slot in between the spells Earth strike and Weaken. It is unknown as to if this was an unintended side effect of the October 15th updates or if this may have been a hint of a future add-on to the modern spellbook. This glitch was fixed on 16 October 2008.

Stealing Creation Glitch


If a player happened to be climbing over the stile into the waiting pen just as a game began, the player would appear in the game floating off the map to the side of the base. Players could not move if they were glitched off the map, and had to log out, or if there was another player, they could click to follow them. They would be teleported back to the arena.

Weapon Change Glitch
There was a way to change other weapon's damage/style into another weapon by first pressing f1 to show attack styles, then right clicking a attack style, pressing f4 and clicking the style text and any weapon twice quickly in the inventory. This was further tested by Team Unlimited members with their void Ranged gear, which boosted Ranged damage to the already high melee damage. When changed from Rune Crossbow with the best bolt equipped (enchanted onyx bolt) and void Ranged on player, and then doing the weapon change (for example, to Dragon Dagger(p++) the Ranged damage boost added to the weapon. The maximum hit for the Dragon Dagger(p++) was 43-43 in the Duel Arena, but 53-53 was hit with this glitch. The difference between both hits is 10 damage, which is what full range void added to the enchanted onyx bolt hit with 99 Ranged, ranging potion and the Eagle Eye prayer. Several players used this for a few hours in Bounty Hunter on the fourth day of its discovery.

Hairstyle Glitch
This glitch occurred when a female character would get the regular pigtails hairstyle, after the new hairstyles had been released on 9 December 2008. The player's head would then start moving back and forth when she was wearing a skillcape (if the player was NOT wearing an item in the helmet slot, otherwise the glitch would pause until that item was unequipped).

This also happens with male characters with the side-part spike hairstyle and the tattered waistcoat torso while wearing skill capes, but any body armour, or helmets/hats, cannot be worn.

Open and Closed Door Glitch
Sometimes when the player opens or closes a door both will appear at the same time. The player will have both options and both doors there. Sometimes opening the door fixed it and on other times closing it would. (this glitch has not been fixed)

Hairstyle Glitch[2]
This glitch happened when Item Lending got released, a player would lend another player a hat, or helmet, and if they were to put it on, they would go bald. This glitch was fixed by Jagex. (unknown date)

Building mode, and Dragon Plate
This glitch happened when Construction got released. If you clicked "building mode" not in a house and clicked a space or a few away you would teleport to that clicked spot. A long time ago this also worked with a Dragon Plate. Click it, spin it, if it works you would teleport to where you clicked. This glitch was fixed by Jagex. (unknown date)

TzHaar massacre
The TzHaar massacre was an event that occurred on the 13 May 2008, and was the result of a glitch. It happened in the TzHaar Fight Pit, which is supposed to be a safe minigame. However, some players discovered that they could attack and kill other players who were in the waiting room. Anyone who died lost all their items.

Jagex fixed the problem the same day. They also banned some players who had killed other players, under rule 4 of the Rules of RuneScape, which states: "You must not use or attempt to use any cheats or errors which you find in our software."

Walk on water
It is not yet known exaclty what conditons allowed a player to perform this glitch but while in the saltwater energy pool in Oog'lag the players character would suddenly be on top of the water, where they could move around normally. Players in this situation on April fools day 2009 would be unable to throw a cabbage at another player, instead receiving a message referring to the ground as being too muddy to allow the player to perform that action.

Fire cape glitches
In various parts of the game, the graphics for various flowing animations would be mixed up, allowing for trees, fountains, and the cape itself to look weird.