Elemental Workshop III

The Elemental Workshop III is the third quest in the Elemental Workshop series. You find out more about Vitruvius and his apprentice as well as gaining access to another part of the workshop. This time, the element body is investigated.

Start

 * Search the bookcase in the Seers' Village chapel (south of the "seer's" house) to receive a ragged book. Read the book.
 * Search the odd looking wall in the house with the anvil, climb down the stairs revealed.
 * In the workshop, try to mine 3 elemental rocks in the western area and an Earth elemental appears. Kill it, and it drops an elemental ore. You need one elemental and four coal ore to make one elemental bar.
 * If you have not brought a piece of clay, mine some clay in the north-western area.
 * Now use the clay on a water source to make soft clay. There is a sink to the north.


 * Use the soft clay on the ragged book to make a key mould (Must read book before doing this, or it does not work.).
 * Turn your elemental ores into elemental bars. Do this in the furnace in the south room as done in the previous quests. If it says it is too cold to use then get a stone bowl found in one of the crates on the first floor (the floor with the all the elementals; the crate also varies for each player), fill it up with lava from the lava trough at the south end of the Fire Elemental room, and use the bowl of lava on the furnace. If you still get the message saying that the furnace is too cold to accept your elemental ore, you should pull the lever in the Water Elemental room. After that go in to the Air Elemental room and pull the lever where the giant machine to the south of the room is, so air pumps through to the furnace; then you can try again.
 * Use an elemental bar on the furnace to make a ragged elemental key.
 * Go down one floor and prime the remaining two elemental bars, see primed bar on how to do this. Do not make Elemental mind bars from the primed bars!

Solve the sliding puzzle

 * Go down to the third floor. Use the ragged elemental key to unlock the Body door.
 * You enter a large room with a sliding puzzle below, and a small 'Body' room in front of you.


 * Proceed down the steps south of the Body door.
 * The purpose of the mechanism is to "charge" the body room to make one body bar. Ultimately players must lower the central tower, spin it, and raise it again. This process is depicted on a diagram scroll that can be found in a crate in the north-west corner of the lower level. (If players have already clicked the room magnifying glass - see note below -, remember that "up" is west and north is to the right.)

The Mechanism
Note: When on this floor, a magnifying glass icon appears in the upper left part of the view. Clicking this icon toggles between the normal view and a bird's-eye view of the area. The zoomed-out view shows all of the puzzle and makes it easier to move between the levers, but the view cannot be rotated.

The puzzle mechanism is in the form of a large square area with levers located on each side of the square.

There are six initial blocks, or gears, inside the puzzle. There is also a hole. There is a tower in the centre, and there are two mechanisms (counters) lying on two sides of the puzzle. There is a moving drive gear occupying a tile on the bottom-centre of the puzzle.

The objective of the puzzle is to form a line of gears from the drive gear to other points in the puzzle.

There is a counter on one side of the room (the top in overhead view) showing how many moves are left. Each successful lever pull (a pull that moves one or more tiles) decreases the counter. When the counter reaches 0, no more pieces can be moved and the puzzle can be reset by pulling the reset lever next to the counter. An undo lever is also provided; however, it has an undo-memory of one move.

Notes:
 * After finishing a puzzle section, any unlocked progress (extra moves or lowered towers) is not lost if the reset lever is pulled.
 * Pulling the undo lever only undoes the last move made; the move counter does not return the lost move. However, the next move does not turn the counter.
 * Pulling a lever that does not move anything does not count as a move.
 * The gears always reset to the same position when the reset lever is pressed.
 * EXCEPTION: Multi-level gears that have been unlocked reset to their lowered, unlocked, position (first seen when they were unlocked)
 * Logging out does not reset the puzzle.
 * In each puzzle section, there is more than one way to move the puzzle pieces into position.
 * SUGGESTION: Setting the machine up for the "Raise Tower" solution before the "Spin Tower" solution makes it easier to switch between the two. (the empty space should be in, or very near, the north-west quadrant, which is upper right in the example screenshots)

Puzzle solution, without puzzle moves
Please see the next section if you wish to complete the puzzle with the exact moves supplied.

Change your view to overhead view by clicking the magnifying glass icon on the top left of the screen.


 * The first part of the puzzle requires a connection between the driving block in the bottom-centre and the terminal just above the right number counter.


 * Once connected, a cut-scene showing a two-layered cog being lowered plays. The screen then becomes normal.


 * For the second part, for "bonus moves", the two-layered cog can be linked with the terminal just below the right number counter and with several layered-cogs up to the driving block. This provides for a 50 move maximum. At this point, resetting is recommended — this brings the move counter back to 50 while allowing manipulation of the unlocked two-layered cog.


 * The third part requires a similar connection with the terminal just above the left-hand number counter: connect the two-layered cog with that terminal, and connect that with one-layered cogs reaching all the way to the driving block. When finished, this unlocks the three-layered cog.


 * In the fourth part of the puzzle, connect the three-layered cog to the terminal just below the left hand counter to two one-layered cogs and the driving block in order to "break" the counter and provide effectively infinite turns.


 * For the fifth part, connect the driving block to the top-centre terminal. The top-centre terminal must be adjacent to the three-layered cog in order for this to work. This causes the central tower to lower.


 * For the sixth part, connect the appropriate cogs with terminals around the central tower and with the driving block: a one-layer cog on the left and right side, the three-layer cog above the central tower, and the two-layer cog below the central tower. The middle tower is now spinning.


 * Finally, raise the tower to enable you to create a body bar by repeating the connections of the fifth part: move the 3 layer tall block one square away from the tower and connect it to the tower with a 1 layer cog.


 * Go upstairs and follow the steps in the "Create body bars" section to create a body bar, then repeat the connections in step five and six to create another body bar.



Make the body body

 * With a ragged book (Book of the Elemental Body), two body bars, and a hammer, use a workbench on the first-level basement to smith the Body body. Be careful not to smith a different Body item.

Congratulations, quest complete!

Rewards

 * 1 Quest point
 * 2000 experience
 * 50 Coal (noted)
 * Book of knowledge; it contains 4 charges all together, 2 for Defence and 2 for Smithing. 4250 experience and 3250 experience each charge, respectively.
 * Ability to smith elemental, mind and body bodies, along with body helms and shields.

Tips

 * Should the player need to return to the top level of the workshop, the quickest way is to exit to the lobby and re-enter the game.
 * If a player wishes to prime more bars to make more body equipment, he/she can pull levers in this order to quickly lower, charge, and raise the tower: 2, 4, B, C, 3 (if he has a solid line of gears on the right and a space on the left; if the position is flipped, then 6, 4, B, C, 5 does the trick). This should also help if a player logged out and logged back in.

Music unlocked

 * Body Talk

Required for completing
Completion of Elemental Workshop III is required for the following:
 * Elemental Workshop IV

Trivia

 * When the quest first came out the spoiler reads: The spoilers for this quest have been accidentally transferred into a primed metal bar. Once we manage to reverse the machine's polarity and modulate its frequency, we should be able to bring you the details.

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