Talk:The Great Orb Project

A lot of this information seems to belong on the Runecrafting Guild page, The Great Orb Project is just the minigame. E.T. Prod U ( Talk ) 13:50, 12 August 2008 (UTC)

Misguided statement
From the trivia:
 * It is interesting that when two players of the same team attracts the same orb, the orb would not move more quickly than that by one player, which is not the real case in real-life.

This is misguided, as it assumes that orb attraction works like a real world physical phenomenon like electromagnetic attraction between oppositely charged particles. (Also, not all physical attraction phenomenon necessarily have attraction that works this way. For example, attraction between quarks works differently.) Finally there is no reason to assume orb attraction is a physical phenomenon and every reason to believe it is magic and thus has no requirement to follow some physical law.

I think this trivia statement should be deleted as being misleading or beside the point. John.m.astell 18:21, 12 August 2008 (UTC)

Plagiarism issues
Lots of information here is lifted directly from the Game Guide. The article should be re-written to suit the Wiki, rather than a direct copy of the Game Guide. 16:21, 12 August 2008 (UTC)


 * I agree, someone has copied the exact text from the RuneScape site, this needs to be changed quickly. I would do it but I haven't been able to test the game out just yet.  21:13, 12 August 2008 (UTC)

Opposing teams going for the same orb
If you have a person from each team focusing on the same orb, one repelling and the other attracting, does the person with the higher runecrafting skill and clothing bonuses win out or is it a draw until one team member moves on? A helpful hints section with little tidbits like this would be nice. Vadanea 04:16, 13 August 2008 (UTC)

talisman staff
wondering what kind, if any, of xp binding a talisman this gives. and does it have any real purpose other than to be a replacement for a tiara?

~Jibby

Explanation
I marked the article in question for cleanup regarding some spelling and capitalisation errors. See the section below.

Recommendations

 * Change instances of...
 * "runecrafting" and "rune-crafting" to "Runecrafting" (See the wording guidelines).
 * "alter" to "altar".
 * "color" to "colour" {See the usage and spelling guidelines).
 * "mini-game" to "minigame".
 * "omnitalisman" to "omni-talisman".


 * Replace...
 * Image:Runecrafter_outfit.jpg with a .PNG or .gif version of the file.
 * Image:RC Staff.png with a version having a transparent background.

Feel free to cross recommendations off the list when you have completed them (use and ).
 * Add..
 * "Pure essences" in the reward part
 * "take your runecrafting pouch" in the "battle" part of the guide, where it say that you can keep your essences won after each round, and save them to craft later...

Thanks =) 09:11, 14 August 2008 (UTC)


 * Everything has been dealt with as instructed. If there is anything else you need me to do, just ask :). Also I deeply apologize if I missed anything o_O. I removed the Cleanup marker as everything has been fixed. Tetris50 10:09, 14 August 2008 (UTC)


 * EDIT: I have added the information about the pouch and created a Rune Essence reward sub-article. It might need a little cleanup with the links, but everything else should be fine. Think this page might be ready to have the Construction tag taken off? Tetris50 15:02, 14 August 2008 (UTC)

Essence Contradiction
The article states:

A player can only buy a max of 50 essence at a time from the rewards page and they are noted for convenience.

''This is expected to drive down the price of Pure essence and in turn every rune associated with it. Players can get a max of 1k tokens from each 16 minute long game. The tokens can then be used to buy 1k Pure essence.''

This should be changed -- If only 50 essence can be bought at one time (I'm assuming it's a time limit restriction, like the grand exchange?), there is no need for the second part about the prices dropping, because it would be impossible to buy 1000 essence. I would change it myself but I haven't bought any essence or heard anything about this limit myself, so I want to get a confirmation that the first part is true. If there is actually a limit, does anyone know exactly how "at a time" is defined? Ten minutes, an hour? 17:49, 14 August 2008 (UTC)


 * There is no time limit when getting pure essence when exchanging tokens. I had 10k tokens and traded them in for 10k Pure essence. 18:23, 14 August 2008 (UTC)

Essence price thoeries.
With the release of The Great Orb Project and the reward of 1 essence per token, people have said that the price will drop greatly. But with the release of altar teleport tabs, the efficiency of runecrafting runes chaos and higher has greatly increased, putting a lot of demand on Pure essence. So, Altar Tabs combat Essence in price. Should this be included in the article besides just the one side of it?

I personally think that Pure essence will remain stable in the Grand Exchange though it may decrease or increase within 5 coins.

z y X e i o n talk 18:33, 14 August 2008 (UTC)