Smoking Kills

The Missing Twin Sister

 * Speak to Sumona in the house marked by the Quest icon northeast of Pollnivneach. She will tell you that her sister, Jesmona, is caught by a monster and trapped under the well in the center of the town. Accept her request on helping.
 * Try to climb down the well, a cat called "Ali Cat" will stop you in a cutscene. Equip a Catspeak Amulet to speak to the cat. It will warn you about the dangers of the well, which require wearing earmuffs and face mask at the same time.
 * Ali Cat will tell you to find a dead Slayer master called Catolax, and have a talk with him. It gives you hints that he is buried at the Ruins of Ullek, near the Agility Pyramid.

Finding Catolax

 * BEFORE you leave the bank for this next step, make sure you have the following items : Amulet of Ghostspeak, Amulet of Catspeak, Cat / Kitten, and equipment for long-range combat (Runes to cast attack spells and / or Ranging equipment). Food is optional for lower levels (85-95 combat).
 * Either take the magic carpet ride to Nardah (or Sophanem), or walk to the Pyramid. Go southeast from the agility entrance to the Pyramid, you will find a swamp. Be aware of the locusts, scabaras monsters and crocodiles here. Turn on the Protect from Melee prayer, if necessary.
 * Make your way to the northeast part of the swamp by pushing through the reeds (it is a short distance), go up the pillar and stairs, you will arrive at a platform with two archaeologists and a water source. If you've already set up the rope shortcut from the agility pyramid up to the zombies (near the archeologists; during Dealing with Scabaras quest) it makes a quick shortcut here as well.
 * Go into the passage near the archeologists. Be careful of the level 115 skeletons. Enter the first dungeon you see on your left.

In the Tombs

 * You will be in a tomb with a few doors and traps. Search the tomb near the entrance for a Steel pickaxe. Click the little hole in the wall to either the left or right and then your cat will help you navigate through.
 * Once that's over, go through the door on either the east or the west. Beware, level 51 Skeletons are at a platform out of reach. On the east path, the skeletons use range and are most vulnerable to magic. On the west path, the skeletons use magic and are most vulnerable to range. Once they are dead, destroy the door to the north with your pickaxe. An alternative is to run in and break the door as the skeletons notice you, this will require leaving and re-entering (at most twice) the room though.
 * North of the destroyed door, look at the walls to the side. There are traps! To avoid being hit up to 17 hitpoints, you'll see the 'search wall' option next to the' search markings' one, mouse over carefully to find it. You can pass the traps once you have searched the wall.
 * Once you have passed two sets of traps, you will come to a room with some zombies and mummies. They have varied combat level but they are weak. Kill them until the tomb in the center opens, bringing out a level 54 Mummy Warrior(he wil not be awakened unless you turn all protection prayers OFF first). This monster is weak as well, so kill him and pick up the key (it will either be a Magic path key or a Range path key, depending on which path was chosen).
 * Use the key to open the door and pull the lever. Walk back to the center. You will not set off traps on this side anymore after you have pulled the lever.


 * Repeat this for the other side. Once the levers on both sides have been pulled, the traps in the center pathway are disabled. Walk through the center and speak to Catolax. He will give you the knowledge you need to make the masked earmuffs.

The Banshees in the Wells

 * Go to the bank and get your supplies, then make your way back to the well. Put on your masked earmuffs and go down the well. DO NOT GO WEST, or else you will go into the Smoke Dungeon. Go north instead, kill a level 90 Mighty banshee to get a Banshee voice. If you dont get it the first time, keep trying it doesn't take long. Use it on the barrier to the north.  As the Mighty Banshees appear to use a magic-based melee attack, fighting them in black dragonhide seems more successful than, for example, dragon armour. Use Protect from Melee prayer if required.

The Banshee Mistress

 * You will see a cutscene where there are Insectoid Assassins and a level 111 Banshee Mistress. Shortly, the mistress will attack you. The mistress mainly uses melee, but she also uses Water Blast, so Protect from Melee with good magic defence armour like dragonhide armour is suggested. She is easy at the beginning, but she calls the scabaras monsters to help ranging when she has less than half health.
 * Turning OFF auto-retaliate is useful here, so that you will not attack the guards. A poisoned dragon dagger (p++) may prove useful. Magic or range is not suggested since there are few safe spots but if you are high range or mage don't be put off using it as it is quite possible. Note: the Banshee mistress will occasionally sound an acoustic attack which may deal up to 13 damage and lay you down. Good food, preferably Sharks or above, is suggested.
 * The only safe spot in the room is the far south east corner, you must enter the barrier from this point. The banshees will attack you cornering you, once she gets to low health the assassins can't reach you.
 * If you are a high combat level, the easiest way to kill her is to use melee and put on Protect from Range so that her guards can't hurt you.


 * IMPORTANT: Once the Banshee Mistress calls on her scabaras monsters they will attack at the same time and their combined attacks can hit around 60-65 damage (max hit estimation) give or take. It is vital that you switch to protect from range before the Mistress calls on the scabaras monsters's first attack or you are likely to recieve heavy if not fatal damage!


 * After you kill the mistress, Catolax will speak to you. Go back to Sumona and talk to her. She will insist that you put your cat (or kitten) in your backpack before she will talk to you.
 * If you wish, you may go back to Catolax to learn some information and background details.

'''Congratulations! Quest Complete!'''

Reward



 * 1 Quest Point
 * New Slayer Master in Pollnivneach
 * "Slayer Rewards"
 * Ability to construct slayer items
 * Access to new slayer dungeon
 * 5,000 Slayer experience

Slayer Rewards
After this quest, a player earns slayer reward points for each slayer assignment completed. More for assignments from higher level masters. Points add up until used, or until a task is changed. Slayer reward points may be exchanged for:
 * Slayer experience
 * Broad arrows
 * Ability to fletch broad arrows and broad bolts.
 * Slayer ring
 * Slayer helmet
 * Skip a task without penalty.
 * Skip a task, and permanently remove it from your task list.

Miniquest: Smoke Dungeon
After the quest, it is possible to navigate the extension to the Smoke dungeon that is located below the dungeon area of the giant banshees.

Requirements

 * Level 70 Slayer

Walkthrough

 * Take the entry from the well in Pollivneach.
 * To the west there is a shortcut to the normal Smoke Dungeon. Take the north corridor leading to the Mighty banshees.
 * To the east and west of the Mighty banshee area are dungeons rooms guarded off by a mystic barrier.
 * Pass the barrier and go down the stairs.
 * This takes you to a large dungeon area that consists of a large central area with non-aggressive Aberrant spectres. Connected to this central area are four other dungeon rooms shielded by a mystic barrier.
 * Crossing the barrier will start a boss fight. After the boss fight, the area can be used to slay the higher combat level versions of familiar slayer monsters supporting the boss.

The Bosses

 * {| class="wikitable"

! Image !! Boss !! Combat level !! Slayer level required !! Strategy
 * || Kurask overlord || 240 || 70 || Use Protect from Melee and attack with slayer dart. There are safe spots, but beware of the minions!
 * || Monstrous cave crawler || 180 || 10 || Bring Anti-poison potion (around 2 pots will do, 3 if you hit a lot of 0's), and use Protect from Range. Normal melee combat is good.
 * || Basilisk boss || 240 || 40 || Protect from Magic and melee works. You will need a restore potion or super restore potion as it reduces your stats as you fight it. Remember to bring your Mirror shield.
 * || Mightiest turoth || 180 || 55 || Protect from Melee and Slayer dart works. There are safe spots, beware of the swarms.
 * }
 * || Basilisk boss || 240 || 40 || Protect from Magic and melee works. You will need a restore potion or super restore potion as it reduces your stats as you fight it. Remember to bring your Mirror shield.
 * || Mightiest turoth || 180 || 55 || Protect from Melee and Slayer dart works. There are safe spots, beware of the swarms.
 * }
 * }

Rewards

 * 5,000 slayer experience - after killing all four bosses.

Music
Music unlocked:
 * Cool for Ali Cats
 * Desert Smoke
 * Slain to Waste
 * Under the Sand

Trivia

 * On the day of release, the spoilers said, "We're having to cut a deal with Sumona in order to access the rewards scroll. Please check back tomorrow. "
 * The title of the quest seems to be telling the fact that "smoking cigarettes kills", however the developer later posted on the forums that this was merely a pun, and had no intentional meaning. This was also confirmed by Mod Emilee.
 * The quest title could also refer to slayer kills that were smoking (hot), or to the Smoke dungeon where all the killing takes place.
 * When you contact your slayer master with your Gem during a task you were assigned prior to this update, a higher level master (or Duradel always?) will tell you 'We seem to have lost your records in our recent reshuffle', and you are unable to determine your progress in your task.
 * This was the second quest that had a required minimum Combat level (level 85) to complete (after Dream Mentor was released on 15 May 2007).
 * Upon the release of this quest, almost all the slayer monster's graphics changed, leaving a small amount unchanged.