Slaughter

Slaughter is an ability found in the Ability book. It is a Threshold Attack ability which requires level 2 Attack to use and works with all melee weapons. It has a cooldown time of 30 seconds. When activated the player causes their target to bleed for 100% to 250% weapon damage over 10 seconds. If the target moves location, they suffer triple damage.

This ability is very effective against foes with considerable amount of life points, especially those that only use melee, as it could deal around 5000 damage should they move. Players could exploit this by moving away, or moving under the target for those who use magic and/or ranged. Another way to make the target move is by using the kick ability, moving it one square, even though the movement is only about a second the triple damage will still be in effect for about 3 hitsplats.

As with all Threshold abilities it requires at least 50% adrenaline to use this ability, but the bar is not drained upon using it.

Slaughter is one of the first time an attack displays blood along with Dismember and Deadshot.

Fragmentation Shot is the Ranged equivalent of Slaughter. However, Fragmentation Shot is a basic ability and only deals 200% damage.