User talk:Scuzzy Beta

SD pics
I didn't take them, just uploading images people want to add to the guide when they're not sure how to do it themselves (they get left on the scans' talk page and S:C and other places). One day I'll retake them and make them all beautiful :) 14:20, October 3, 2014 (UTC)

User Avatar
http://runescape.wikia.com/wiki/Special:Log/useravatar

Whatever you are doing, please stop. It's flooding RC. 02:08, October 8, 2014 (UTC)

Re:Tinsay
Probably, but it'd still be speculation. :/ 18:49, October 10, 2014 (UTC)

Mourning outfit hat
It's not an item that needs a page. We know that SGS items all have dummy items in the system, the only thing that sets this item apart from the others is that it briefly appeared on the Grand Exchange. That is nothing more than trivia, it does not warrant a page. 22:38, October 10, 2014 (UTC)
 * You should probably check out this here, which shows every item we knew about. It included every SGS outfit's dummy item, and there's a reason they don't have their own pages. There is nothing to say about them at all. The only additional thing we can say is that this particular item appeared on the Grand Exchange. And again, that is nothing more than a trivia point. 22:45, October 10, 2014 (UTC)

Woha woha woha, what do you have against me? 0_0 Cmw255 (talk) 00:50, October 12, 2014 (UTC)

Re:Bestiary
Bestiary can be used for things that are very hard/impossible to orb in-game, so I don't think so. 13:05, October 16, 2014 (UTC)
 * Iban can't be orbed in-game, so a bestiary image is needed. 13:10, October 16, 2014 (UTC)
 * ...sat on his throne. A stood Iban is superior, of course. 13:39, October 16, 2014 (UTC)
 * Desk pls. Though the bestiary version really is fine here... 19:32, October 18, 2014 (UTC)
 * Done Hiylik, Ulizius, Drezel and Langley. 12:30, October 19, 2014 (UTC)
 * That's okay, I hadn't transed him yet anyway (although my angle is better muahahahah). By the way, please keep in mind that NPCs should preferably be orbed without idle animations/stances. :3 17:33, October 19, 2014 (UTC)
 * I don't want you to orb them at all. :P They were never updated, other than getting a new idle animation, but that doesn't matter for the image. 18:25, October 19, 2014 (UTC)

Really?
You thought this was necessary. There's a fine line between actually making images more presentable and just forcing ludicrous consistency. 14:12, October 16, 2014 (UTC)

RE:Overboard
I'm only using it for NPCs that can't be orbed. 17:11, October 17, 2014 (UTC)


 * As the one who took that image, I can confirm that he was not orbed. Was impossible to use the orb inside Surprise Exam. 17:31, October 17, 2014 (UTC)


 * If you want to spend ages ingame trying to get good angled images of Nex using deflect curses, be my guest. Because you not only have to find someone fighting Nex, but also hope that they have her south on the final phase, which is very unlikely. 18:52, October 17, 2014 (UTC)
 * I saw no poin tin doing so since they're in the bestiary anyway. 18:54, October 17, 2014 (UTC)
 * Can you please not retake images for the sole reason that the previous revision is from the bestiary? It's a gigantic waste of time and wholly unnecessary. Non-bestiary images are preferred sure, but it's still a waste of time to go and replace images just because they're from the bestiary when the difference between a bestiary image and non-bestiary image is negligible.. 20:13, October 18, 2014 (UTC)
 * Admittedly I could have done Mordaut ingame, but I swear I remembered not being able to do so previously >_>. Otherwise I do only use it for stuff I cannot otherwise orb easily. 09:46, October 19, 2014 (UTC)

Legacy
I think you need to understand the difference between helpful consistency, and annoying anal consistency. The stance does not affect the subject of the image in any noticeable way, and retaking is extra work for no gain. Stop forcing the letter of the law and use your common sense. 18:17, October 20, 2014 (UTC)
 * You're trying to force unnecessary consistency where it doesn't matter. 18:22, October 20, 2014 (UTC)
 * I know what the policy says, that doesn't mean it needs to be followed strictly 100% of the time, use your common sense. 18:26, October 20, 2014 (UTC)
 * IAR, seriously. It makes no difference which this is on, and you're forcing the stance for the sake of forcing it. That's stupid. 18:28, October 20, 2014 (UTC)

AWB settings ("bot")
I've generated some AWB settings for you to be able to add navboxes more easily. You can simply copy over the contents from User:Joeytje50/AWB-settings.js to Special:MyPage/AWB-settings.js directly without editing it at all. Then, when you open my AWB script with the script installed, you can select the 'navbox-adder' option in the selection menu in the first tab in the AWB interface. That will automatically load the settings you need to add  to any page that doesn't have the   navbox yet. Keep in mind that if you want to add a navbox other than that, you need to modify both the With: box in the 2nd tab, and the When page contains: box in the 3rd tab. Simply replace just the word caeks there with the name of the actual navbox you want to use.

Oh and also, always make sure the automated replacements are correct. This code might not work as intended for every single situation (although it will work for most situations), so it's best to make sure it's not misbehaving.

And you can of course also generate a page list using the button in the first tab of the AWB interface.

I hope this is what you were looking for, and if not, just leave a message on my talk and when I have time I'll make some changes. 15:09, October 21, 2014 (UTC)
 * RE: your S:C message: yes, this will also work for your bot. All you need for this to work is get access to AWB. 19:28, October 21, 2014 (UTC)

Your infoboxxies
Hey I had a look at your Templates project, and it looks like what you're doing is quite useful to make the navboxes more appealing. I just had one point where I didn't really agree. You say "If the NPC has no chathead but appears in game, try using their full body image, and size it down to 20-30px, so it fits in with a chathead" on your project page, and I don't think that's really a good idea. I looked through the navboxes you revamped, and most look really good with added images, but I don't think the ones with the full-body images resized to miniature images really looks good.

One example I found was Template:Graphical updates. Most of those images are quite large (over 100x100 pixels at least), and they're resized to a fraction of their original size. I don't think it really looks that good anymore then, because you can't really distinguish what the image represents anymore. So, in situations where a large amount of images in the navbox need to be images bigger than 100x100 pixels scaled down to 30px (such as this situation), it would be better not to use images, but instead use other methods to make the navboxes more organised. For example, in this case you could make a subcategory within the navbox (so like these things) for humanoid monsters and non-humanoid monsters. That would still make the navboxes more appealing, without needing the tiny versions of big images.

So I'd say that in general when an image of something is over roughly 100x100 pixels, it's better to not use an image for that link. It just draws attention without making it much clearer what it's representing exactly. So, things that are not icons or chatheads shouldn't get an icon in front of their link, but the icons and chatheads do look great. 20:51, October 21, 2014 (UTC)

Hallowe'en images
Could you possible not upload images taken from the OSRS event? It's pretty inaccurate to the actual event, containing a number of changes due to it being taken from an in-development version. So Grim's hood is buggy, Muncher is called Growler, there's a monitor on Death's table, ect. 20:47, October 23, 2014 (UTC)

Re:Headcanon
Looks good. Would use double headers for History and Relationships though. And Clear templates for the chatheads. Nice made-up names. <3 17:36, October 26, 2014 (UTC)
 * Lathas. Tyras. Ulthas. Narras. Randas. My point has been made. Also, Dathalas. 06:45, October 29, 2014 (UTC)

RE:Messageboards
I'm assuming some kind of interface. Like a board with a message on it. 20:06, November 3, 2014 (UTC)
 * I wasn't making fun of you. 09:35, November 4, 2014 (UTC)

RE:Boop
Ohai 22:43, November 3, 2014 (UTC)

Re:GU
Hm, no. :/ I want to finish sorting out Monsters first (thank Loarnab NPCs and Chatheads are as good as done) and then move on to Locations. Next is DIIs. To be frank I've given up hope on Equipped items ever being updated, Animations is not even 1% complete (and I've never worked on it, so it's a mess) and other people seem to handle Interfaces. I don't think I'll ever work on Inventory sprites due to their relative meaninglessness, but feel free to help out. 18:33, November 5, 2014 (UTC)
 * Haha, nice. I think his hood is a tad too small though. :p 06:37, November 18, 2014 (UTC)

Stop
 mols always been bad editor

Can you stop talking shit about me? Seriously, I have no idea why you have such a grudge against me, but you need to drop it. This isn't the first time I've been told of some random insult you've made about me. Grow up, Skippy. 12:38, November 9, 2014 (UTC)

Golden Warpriest of Zammy
Of course I would allow you taking a better pic for the set, I've asked exactly that in september on the talk page of the image but got no answers. Add me in game, I'm online and showing as such Proulxs (talk) 14:19, November 9, 2014 (UTC)

Well going offline but what do you think of new attempt; I turned bloom and antialisaing on, but still don't know a good place ingame to take pics and get easy transparency made without this fuzz around the image. Proulxs (talk) 23:38, November 9, 2014 (UTC)

Welcome?
Y u delete


 * Y u no@@@@@@@@@@@@@@@@@@@@@



Graphics
I forgot I had turned down my graphics for lag purposes the other day.. Working on it now :P   19:29, November 11, 2014 (UTC)

Avatar problems
Hello,

Recently you sent in a report stating that you were unable to update your avatar. We believe that this issue has been resolved, and you should feel free to try and update. Please let me know if there are any problems the next time you try that. Thanks!

-BertH (help forum | blog) 20:19, November 11, 2014 (UTC)

RE:y
You'll have to be more specific. 19:18, November 13, 2014 (UTC)


 * Wythien and the musician didn't look like they had AA transparency. Talent scout had a retake tag on it. 19:22, November 13, 2014 (UTC)

?
http://runescape.wikia.com/wiki/Template:Demon_Slayer?diff=11863223&oldid=11863187 Is there a purpose to this edit summary? 06:26, November 22, 2014 (UTC)

Re:Chatheads
Either keep them there or move to trivia, I'd say. 12:00, November 24, 2014 (UTC)

Re:Enwau elf
I'm not sure, I didn't put them there. But I just asked Crwys to tell me about himself and he never said his first name. 19:41, November 26, 2014 (UTC)
 * Actually, I think that The Voice of the Elders has them. I'd check but I don't have enough pages. 21:11, November 26, 2014 (UTC)

Interface template3
http://i.imgur.com/yhtwZYs.png

They changed the "x" again so it is more "3D". Please use this instead of the old ones. --Jlun2 (talk) 19:16, December 2, 2014 (UTC)

RE:Zemmy
Orite. Sorry, I forgot :P. https://www.youtube.com/watch?v=YSZShUJ2DSc 21:47, December 3, 2014 (UTC)

Head
Since there's no suitable image to place on the infobox, it would be more preferable to place the chathead in there. It would be more pleasing to the eye if it faced to the left instead of the standard right. See Crest of Seren, Helm of Zaros, Samurai outfit, Lava hood. -- 03:08, December 6, 2014 (UTC)

Re: Christmas rares
See the section immediately above your section on my talk page, and the associated part on Mol's page. It is separate because while it can be considered part of the 2014 Christmas event, it is also in big part a separate TH promo. IP83.101.44.209 (talk) 20:06, December 6, 2014 (UTC)

Christmas bosses
Don't need a switch infobox... It's 1 image, put it in a gallery. 04:15, December 9, 2014 (UTC)
 * That would only work for some of them sadly. I guess no real objection to that, but what you attempted here didn't work. So, switch just images for ones that don't already have switch, and just gallery the stuff that can't be done that way (like Graar)?? 04:18, December 9, 2014 (UTC)

RE:Santa hats
They don't need switch infoboxes, just put the images in a thumbnail in their trivia or in a gallery section if they have one. Also, we're still missing images quite a few bosses. 13:55, December 9, 2014 (UTC)

RE: Dominion Tower
Easiest way is to spectate someone else. Otherwise, active the monster stun handicap in freestyle and be very quick. 18:58, December 14, 2014 (UTC)

Navbox categories

 * I'm giving you this message because you do a lot of navboxes

From now on, when creating navboxes, can you switch from using

to

A few quick examples of what I mean are:


 * This
 * This
 * This

Right now, the template is simple in its functions, but I have several plans in mind to expand it beyond this, and make it a very versatile categorization tool.

I'm only giving you this initial message (and also hoping that you will actually take notice and comply). If you'd like to keep up with the updates to the module, you can periodically check the documentation at Template:Category handler/doc. And if you have any questions, you can always leave me a message on the template's talk or on mine. 18:58, December 20, 2014 (UTC)

RE: Template
I was on my way to your talk page (this page), but you don't have a link on your signature. :P And did you mean the removal of the subgroup like Riblet suggested I should do or the Trahaearn automata? 19:20, December 22, 2014 (UTC)
 * I see it's a hidden feature. :) Btw I don't like having one single conversation on two seperate pages... That's why I usually stay at my talk page. :P 19:24, December 22, 2014 (UTC)

re:xmas
http://i.imgur.com/8Y9oAar.png -- 22:27, December 25, 2014 (UTC)

Merry Christmas!
Happy holidays back at you :) 22:34, December 25, 2014 (UTC)

RE:Merry Christmas!
You too, and a happy new year :) 22:57, December 26, 2014 (UTC)