Necrolord

A Necrolord is a Dungeoneering boss encountered on the Occult floors, requiring a Dungeoneering level of 77 to encounter and fight, it was released on 19 August 2010.

The Necrolord is located behind dead hands pulled out of the floor, which makes it unreachable with melee. Therefore, players must either use Magic or Ranged to harm it. As it is a necromancer, it will summon skeletons to attack players. It is impossible to walk or shoot through the skeletons, and players will not gain any combat experience from damaging them. In a team, the only thing a meleer can do to help is to attack the skeletal minions.

The Necrolord's primary attack is a magical earth attack, which can be completely blocked by Protect from Magic or Deflect Magic. However, its binding spell will still be able to damage players through prayer, as will its attack that drains running energy (which has a similar appearance to Vulnerability).

At first when there are no summoned skeletons, it is recommended to run up to the barrier of hands and use Protect from Magic or Deflect Magic. After the Necrolord summons skeletons, it's best to switch to Protect from Melee or Deflect Melee because they are very accurate and strong for their combat level, though they have very low defence and lifepoints. Alternatively, you can kill them off quickly and resume praying magic.

Soloers that come across this boss are advised to prepare as much as possible before fighting. Trap all bovimastyx and collect all their hides. Make a full set (if possible) of the best ranged armour you can, using the hides that you gathered as well as purchased hides from the Smuggler. Make the best shortbow or longbow possible, and make enough law runes to teleport out of the boss room in case you need to recharge prayer and/or get more food. Drop your gatestone in front of the boss door before going in. Once the skeleton minions come, soloers will be hit very hard from the Necrolord's attacks as well as the skeletons that hit through prayer slightly; wearing a metal platebody may or may not help this. It is advised for soloers to teleport out shortly after two or more minions appear, because they will be hitting hard enough that the player will be eating most of the time. Wait until the minions disappear, get more food, recharge prayer if possible, and go back in to repeat the process. This boss is one of the most difficult to solo in Daemonheim at level 169.

Habitat(s)
 * Daemonheim - Occult Floors (Floors 39 to 47)

Drops

 * Protoleather chaps
 * Subleather chaps
 * Paraleather chaps
 * Archleather chaps
 * Dromoleather chaps
 * Spinoleather chaps
 * Gallileather chaps
 * Stegoleather chaps
 * Megaleather chaps
 * Tyrannoleather chaps
 * Sagittarian chaps
 * Parts of the Dungeoneering journals

Trivia

 * Currently, the track "Necrolord" is unplayable, and when selected, the song does not play. Also, the unlock hint reads "This track unlocks default info".
 * It is possible that the Necrolord was the one who summoned the Skeletal Trio as their examine text is "A former adventurer, slain and resurrected by a necrolord."