Zemouregal

Zemouregal is a powerful Mahjarrat who assisted Zamorak in his rebellion against Zaros and is a powerful necromancer. He is heavily involved in the history of Varrock, being the antagonist in the Legend of Arrav, in which he attempted to forcibly take an Imcando shield and destroy Avarrocka. The illustrations in the Legend of Arrav show that he had the appearance of a skeleton shrouded in a black cloak and plate mail during his attack. He is also known to be Lucien's cousin.

Zemouregal is vain and fairly arrogant, but, unlike some of his kin, such as Khazard, he is clever and can manipulate situation to his desires. He seems fairly influential amongst the Mahjarrat, seeing that he was able to decide on the sacrifice for the 17th Ritual on his own, with his kin agreeing.

In the Fourth Age, some time between the 14th and 15th Rituals of Rejuvenation, Zemouregal began to write a set of notes, on his cousin's advice, keeping track of the whereabouts and alliances of the other Mahjarrat. A notable entry is that of Enakhra, currently the last female Mahjarrat alive in Gielinor, who rejected Zemouregal's offer to "sire more of their race", being in love with Zamorak.

Arrival on Gielinor
Zemouregal and the rest of the Mahjarrat were brought to Gielinor from the realm of Freneskae by the god of the dead, Icthlarin to fend off the armies of Zaros, the Empty Lord, whose forces were advancing from the north at the time. When Zaros saw their value in battle, however, he offered the Mahjarrat the chance to serve under him, with the promise of glory and warfare, and so Zemouregal switched allegiance to Zaros along with the rest of his kin due to the feeling of unsuitability of them in the service of Ichtlarin.

Zemouregal then assisted in the creation of the Zarosian Empire, covering the entirety of Forinthry and extending to the west, south and east, during the Second Age, which was the largest and the mightiest kingdom of that time. Eventually, many Mahjarrat (including Zemouregal) began feeling discontent with Zaros's leadership, and a plot to betray him was started by General Zamorak, the strongest of the Mahjarrat at the time. When Zamorak obtained the staff of Armadyl, a legendary Elder Artefact, this desire became reality.

Zamorak's Betrayal
Zemouregal assisted Zamorak in the betrayal of Zaros, fending off the latter's bodyguards while Zamorak duelled the god himself. After a tedious battle, Zamorak emerged victorious, having accidentally absorbed most of Zaros' power, with Zaros abandoning his body to avoid death. Zaros' spirit cursed those who had assisted in the rebellion, but, although Zemouregal was stricken, he remained unaffected, due to the magic running through his veins. The betrayal was incredibly successful. However, Zamorak was banished by the other gods for the imbalance in power he caused, during which time Zemouregal and his other allies laid low.

Shortly after, Zamorak returned to Gielinor in hope of reclaiming the Stone of Jas and called Zemouregal along with his other greatest warriors and started the God Wars, wherein Zemouregal assisted Zamorak likely using his necromancy skills to raise undead armies to bolster Zamorak's forces. The God Wars lasted approximately four millennia, and the Rituals of Rejuvenation continued during this period, with the Mahjarrat being split into a Zarosian and a Zamorakian faction. Zermouregal, belonging to the latter, prevailed during each of them and remained one of the most powerful Mahjarrat.

Varrock and Arrav
After the end of the God Wars, Zemouregal's actions remained rather secret, though it is known that during the Fourth Age, the Avarrockian hero Arrav encountered Zemouregal in the Land of Dreams, warning Arrav that he desired to take Avarrocka for himself. One of the Elders of Avarrocka, manipulated by Zemouregal, advised Arrav to seek a powerful shield, as he would supposedly be able to use it to defeat Zemouregal.

Zemouregal had been searching for this shield for many years, as it was an immensely powerful artefact, and it allowed its bearer great power over all races. Zemouregal desired it as it was able to deflect the spells that any Mahjarrat can summon, with which he could use to defeat any of the other Mahjarrat and enslave them. Arrav went on a journey in search of the shield, and finally Arrav found a tribe of dwarves known as the Imcando, which claimed to possess the shield. However, they refused to give him the shield, claiming that he could not have the shield, as they believed that Arrav would only be defeated by Zemouregal, allowing him to claim the shield for himself, which they would not allow to happen. Years later, Zemouregal once again appeared to Arrav in the land of dreams. Zemourgal claimed that Arrav had failed, and due to this, he would come and destroy Avarrocka with his army of undead minions, and that he would come and lay waste to mankind, once again cementing the Mahjarrat as the masters of the world. Arrav left Avarrocka, taking only his weapons and armour, running for six days before finally reaching the chief of the Imcando Dwarves. Arrav once again requested the shield, but this time the dwarves gave it to him, claiming that they had seen the future, and that only one path was open to them, as once Zemouregal destroyed humanity, he would turn his attention to the dwarves. By the time Arrav returned, Avarrocka had raised an army in anticipation of Zemouregal's coming army, and shortly after Zemouregal arrived with a massive army of undead, began his attack on Avarrocka.

As the war between the two sides erupted, Arrav headed to battle Zemouregal, dispatching his undead minions along the way. Zemouregal, wielding a sword of pure shadow and smoke, claimed that although Arrav's shield may protect him, he will see his people slaughtered as they became part of his undead army. A fight broke out between the two, and, despite Arrav's great strength and agility, he was helpless to the strength of Zemouregal's blows, being unable to fight back. Arrav, distracted by the falling Avarrocka in the distance, was struck by Zemouregal's sword in his thigh, and Zemouregal began to laugh. Arrav, looking down at his unscratched shield and seeing the truth of his path, used all his remaining strength to run back towards Avarrocka, throwing the shield into the town, where it was picked up by the grandson of one of the Elders of Avarrocka, who unlocked the shield's true power and turned the entire zombie army into dust with a large bolt of magic.

Not accepting his loss, Zemouregal struck Arrav in the back with a powerful spell. Extremely wounded and crippled with pain, Arrav fell to the ground and crawled through the mud. Zemouregal stood over him, calling him a fool, saying that although Arrav had sacrificed himself to save his home, it was a pointless sacrifice, as with time, he would return, but with Arrav leading his armies. Zemouregal then fired a powerful smoke spell at Arrav, and although he tried to struggle against it, he soon died. Zemouregal then disappeared with the body of Arrav. Zemouregal then used his necromancy skills to bring Arrav back to life to serve him as his undead commander, performing a special ritual on Arrav, removing his still beating heart and using his magicks to place it in a highly secured area in his base. This gave Zemouregal complete control over Arrav's body, but leaving Arrav's mind intact, so he could watch in horror as he was forced to kill innocents and be unable to do anything about it.

The 16th Ritual of Rejuvenation
Shortly before the sixteenth Ritual was to take place, a weak, Zamorakian Mahjarrat named Lamistard attempted to bypass attending the ritual, as he would likely be sacrificed, while still being close enough to the ritual stone to be rejuvenated. To achieve this, Lamistard began tunnelling eastwards from the top of Trollweiss Mountain, planning to tunnel to right under the ritual marker and receive the full power boost during the ritual. However, he accidentally broke into Zemouregal's Fort's basement instead. When Zemouregal discovered this, he imprisoned Lamistard and, at the ritual, suggested that he be the sacrifice. The other Mahjarrat swiftly agreed with Zemouregal, and Lamistard faced the void.

The Search for Bilrach
Shortly after Ralvash had been sacrificed at the seventeeth ritual, Zemouregal was asked by his cousin Lucien to return to the ritual marker. The request was made by Moia, Lucien's daughter, whose mother was human. Zemouregal showed much interest in the, as he said, mongrel, although later agreed that she is useless. Moia wanted to inform her father and his cousin of the fact that someone, later revealed to be Bilrach, has tried moving the Ritual Marker, although Lucien claimed this to be impossible. Nevertheless, the two Mahjarrat argued who or what could have attempted to move the ritual marker and why before sending Moia away to find a Mahjarrat that wasn't present at the Ritual, Bilrach, while they remained to investigate. Moia occasionally reported to Lucien over the course of the next 499 years, but Zemouregal soon lost interest.

Final Attack on Varrock


In 169 of the Fifth Age, Zemouregal decided to attempt another attack on Varrock to capture the Shield of Arrav before the 18th Ritual took place. To this end, he began assembling an army of armoured zombies in his base under the Wilderness. The Varrockian scout Hartwin learnt of this army of zombies being amassed when he saw them strangely organised at the Graveyard of Shadows. He reported this to Captain Rovin, who sent an adventurer along to investigate. By following tracks, they discovered Zemouregal's Base and that Zemouregal was preparing for another attack on Varrock to attempt to claim the Shield of Arrav before "heading to the north", this time, with the undead Arrav aiding him by force. They overheard Zemouregal and Sharathteerk discussing an alliance with Lucien, for he was growing considerably in power, making progress on his quest to find Elder Artefacts. The gargoyle suggested that Lucien could be close to finding "it", but Zemouregal dismissed it as a thing of fairy tales and rejected the idea. He then summoned Arrav and they went to inspect the troops. Later, the adventurer and Hartwin encountered Arrav by himself, who was able to explain his curse when Zemouregal's concentration was elsewhere before being called again. They finally overheard Zemouregal saying that he was about to commence the attack, which led the duo to immediately return to the palace and inform Rovin to have the Beacon Network activated and the troops prepared. As the undead forces marched to Varrock, the adventurer went to consult the last known Imcando dwarf, Thurgo, about how to defeat the zombies, and was directed to the Sacred Forge in the lost city of Camdozaal. They uncovered the city and, with the help of another Imcando, Ramarno, activated the Forge. The Forge told them that the descendant of the Elder of Avarrocka to whom the shield belonged was the only one able to stop the invasion, when Zemouregal appeared in a nightmare, gloating on how his forces had reached Varrock, claiming the adventurer was too late.

The adventurer hurriedly returned to Varrock just as Zemouregal's forces overwhelmed the Varrock Palace. They were forced to find the descendant of one of the original elders of Varrock, who was the only person who could use the Shield of Arrav to destroy the zombie army. After investigating, they discovered Dimentheis Fitzharmon to be the individual, and then handed the Shield of Arrav to him. Dimentheis unlocked the shield's true powers and destroyed the entire zombie army in a similar way to the original defeat. Zemouregal, now defeated, withdrew with Arrav and departed to the north.

18th Ritual of Rejuvenation
Shortly before the 18th Ritual of Rejuvenation, the adventurer, with the assistance of the Zarosian Mahjarrat Wahisietel, then disguised as the human 'Ali the Wise', once again infiltrated Zemouregal's base. This time, they advanced to the room where Arrav's heart was kept and stole it after stealthily bypassing the security. They kept it in a specially prepared jar and, only hours before the next Ritual of Rejuvenation would take place, they broke into Zemouregal's fort while he was preparing his speech. They smashed an obsidian prism that Zemouregal had created to strengthen his control over Arrav before quickly leaving, thus allowing the curse of Arrav to be broken.

Wahisietel, the adventurer, Sir Tiffy Cashien, Idria and Akrisae were the first to reach the ritual stone, where they encountered Lucien before a fight ensued between them. After the arrival of Sliske and another battle with Lucien, the other Mahjarrat began to arrive, including Zemouregal, who appeared next to his cousin after Akthanakos. Zemouregal subtly but aggressively lobbied his cousin, who had declared himself leader of the ritual, for a Zarosian Mahjarrat to be the sacrifice. Though he did not care which Zarosian to be sacrificed, he immediately settled for sacrificing Jhallan when Lucien decided it because Jhallan was considered the weakest Mahjarrat of them all.

When a fight broke out amongst the Mahjarrat after Wahisietel attacked Lucien, demanding that he be the sacrifice due to the threat he posed, Zemouregal sides with his cousin by summoning Sharathteerk and a troop of zombies to attack while he duelled Azzanadra. After the zombies were defeated by Sliske and his Barrows Brothers, Zemouregal summoned Arrav into the fight to deal with Sliske's wights. The adventurer then lured Arrav to his heart, which was in a jar between icy rocks near the ritual marker, releasing him from his curse. Arrav immediately turned against Zemouregal and launched a flurry of berserk attacks at him in fury, almost killing him. Zemouregal was not able to deal with both Azzanadra and Arrav at once and as such begged his cousin to help him. Lucien ignored him, focusing on his own adversary Wahisietel. An enraged Zemouregal then turned against him and convinced all of the other Mahjarrat to do so as well, joining together to attack Lucien all at once.

When the time for the Ritual arrived, the fighting was stopped by a bored Lucien, who sacrificed Jhallan to rejuvenate the Mahjarrat, Zemouregal included. Immediately after everyone was restored to full power, the Mahjarrat prepared to attack Lucien once again, but they were stopped when Lucien brought in the Stone of Jas to use its power. When Lucien touched the stone, two dragonkin were summoned to destroy him (the "False User"). Lucien attempted to slay them in an initially successful skirmish when Sakirth (a third dragonkin) turned up, picked up the Staff of Armadyl and hit Lucien from behind, breaking the orb of the staff. With the impact, Lucien was knocked off his feet and Sakirth impaled the staff's shaft to inside his chest, killing him in the process. After witnessing his cousin's death, Zemouregal teleported in fear that the Dragonkin would kill him too, content that Lucien had died. He returned to his fort, where he began planning his next move.

Attempt to Return Zamorak to Gielinor
Following the events at the Ritual of Rejuvenation, Zemouregal bided most of his time in his fortress, planning. This changed however, when the archaeologist Orlando Smith discovered what he believed to be the resting place of Guthix, where he went after bringing life to the world. With the help of the familiar adventurer, Smith was able to enter the newly-uncovered temple in search of something, a relic from the First Age, to take back to his peers at the museum in Varrock. However, in the process, the adventurer activated a butterfly-shaped artefact, causing the pathway to the inner caverns to be revealed, and triggering security measures around the world warning that Guthix had finally been located.

When the Stone Circle in Varrock began glowing, a selection of the Dark Wizards there travelled to Zemouregal's domain to meet with the Mahjarrat himself. Escorted and led by Sharathteerk, the wizards informed Zemouregal of what was transpiring, prompting Zemouregal to immediately realise the importance of such an occurrence; if Guthix were to be killed, the Edicts he had created barring the gods from Gielinor would be destroyed, allowing them to once again return, Zamorak included. Zemouregal began to plot Guthix's downfall, determined to bring the god of chaos back to the world and secure himself a high and respectful position, but unbeknownst to him at that time, he was being observed in secret by Sliske and the adventurer, concealed within the Shadow Realm.

Zemouregal, like many other gods' followers, soon made his way to the excavated site, and there was able to breach one of the abandoned storage rooms with an army of undead at his command. To his surprise, however, he was met by the adventurer and their Guthixian allies, who had prepared a defence against him. After a moment of exchanges, in which Zemouregal revealed his plan to return Zamorak, the two forces clashed. Whilst the Guthixians dealt with Zemouregal's minions, the adventurer faced the Mahjarrat directly. Zemouregal quickly proved himself a tough adversary, summoning portals to make himself invulnerable to damage, as well as additional minions for the Guthixians to keep at bay.

Despite Zemouregal's best efforts however, he ultimately failed in his endeavour, the adventurer demonstrating their own formidable skill and defeating the Mahjarrat lord. Acknowledging his defeat, Zemouregal retreated, whilst his remaining undead minions were mopped up by the automatons, and the adventurer went to defend against the other invaders, including Zemouregal's fellow Zamorakian Mahjarrat, Enakhra, and prevailed against them all. In the end, this victory for the Guthixians would not last long when Guthix's inner chamber was breached by Sliske, who with a reconstructed Staff of Armadyl and proceeded to slay the ancient god. With Guthix dead, his Edicts were nullified, and a new Age was begun; an Age where the gods could once again step foot on Gielinor after years of banishment, with Saradomin being the first of the gods to return.

With the barrier dismantled, and Zamorak's return inevitable, Zemouregal now waits for his lord to appear, so that he may stand by his side once again.

Sliske's Grand Ascendancy
Zemourgal is seen along with Enakhra, General Khazard, Azzandra, Athanakos and Wahisietel waiting outside the Empyrean Citadel in order to try and stop Sliske from ascending to godhood. After seeing Icthlarin pass through into the citadel, Zemourgal complains that they have waited long enough and tries to go in himself but is pushed back by the Barrows brothers guarding the door, before Sliske replies with, "Access...DENIED!".

Allies and Followers
Until the eighteenth ritual, Arrav was Zemouregal's most powerful undead soldier, although he was forced to do so against his will. Zemouregal's main following are his large undead troops, which the gargoyle Sharathteerk seems to be in charge of. He is also an emissary between his Mahjarrat brethren and can be useful in combat and despite Zemouregal always blaming him of his losses, Sharathteerk has always remained loyal to him and has proven to be quite useful, even though his master claims otherwise. Under Zemouregal's command there is a vast army of (armoured) zombies, simple undead (such as various ghosts and specialised skeletons, but which cannot to be underestimated due to their large numbers. They guard Zemouregal's fort and Zemouregal's base, although most are taken along by Zemouregal himself as protection and as weapons in battles. In addition, Zemouregal seems to have some connection to the dark wizards of the Varrock stone circle.

Zemouregal also seemed to have had a short lived alliance with his cousin Lucien, after noticing that he had become extremely powerful and that it would be wise to keep on his good side. They also ran the investigation towards the ritual marker after the events of the 17th Ritual together. Lucien's refusal to aid his cousin when he was in trouble swiftly ended this, however.

In combat
Zemouregal serves as one of the boss fights in The World Wakes quest, being fought as one of the four enemies that attack the storerooms around Guthix's chamber. Zemouregal is level 140, and summons Armoured zombies, Ghostly wraiths, and Skeleton bone throwers to aid him. You have a choice of sending one of four groups of Guthixians to aid in the battle, although Cres and his Automatons is the correct choice. The fight is exactly the same no matter what group you choose, although choosing the correct one boosts your combat stats slightly.

When the fight begins, Zemouregal will hold a huge ball of blue energy over his head and summon two Dark portals. While the portals are around, Zemouregal will be immune to damage. After his portals are destroyed, Zemouregal becomes vulnerable to damage, and begins to attack you with magical attacks.

Once Zemouregal is reduced to half of his lifepoints, he will once again summon dark portals and become invulnerable, but this time summons eight instead of two. He also begins to summon Decaying portals, which summon more minions to aid him. After all of his dark portals are destroyed, Zemouregal will stop summoning minions and once again resumes attacking you, while your allies clear up all of the remaining foes.

After Zemouregal is reduced to zero lifepoints, he will retreat, ending the battle.

Armies of Gielinor
In Armies of Gielinor, Zemouregal is a unit in the Saradomin campaign mission Army of Darkness. In this mission, he is a necromancer three times as strong as a regular one and can poison units with his attack. Even considering these facts, Zemouregal is fairly weak compared to his power in the main game.