Tormented demon

Tormented demons are massive demons summoned and controlled by the Mahjarrat Lucien. They first appear in the Grandmaster quest While Guthix Sleeps, wherein Lucien uses Daemonicas Abhoris to summon two demons in the Ancient Guthix Temple and place them into a state of perpetual physical agony, healing their bodies as they burn and making them extremely hostile and aggressive. After the quest is complete, a total of six tormented demons may be found in the Temple. Tormented demons have a combat level of 170.

Tormented demons possess a number of formidable powers. They can attack with all three combat styles, shield themselves from damage, and even use protection prayers. They are often killed (either by single players, or teams of players) for their unique drops, namely dragon limbs, used to forge the dragon crossbow, as well as the pieces of the dragon platebody. They also drop the dragon claw and off-hand dragon claw, both as part of the same drop, which are used to craft chaotic claws. Aside from these, they have a number of other valuable drops, such as charms, herbs, arms & armour, and clue scrolls.

Despite being demons, these monsters will not take increased damage from holy water, although it will remove their fire shield. Additionally, dwarf multicannons cannot be set up in the tormented demons' lair, and they are immune to the effects of poison but can be poisoned from dreadnips. You can kill them easily with two combat styles.

Combat characteristics
Tormented demons attack with melee, Magic and Ranged, though they will only use one style at a time. They can hit up to 950 damage with all of these attack styles, and with very high accuracy; their attacks will often hit players regardless of Defence level or armour quality, and the multiway nature of the area further compounds the danger. Fortunately, their attacks are weakened by protection prayers, so prayer switching is an effective and essential tactic when fighting them. Tormented demons will change attack styles every 16 seconds or so; when they do, they will rear back and roar, creating an area-of-effect Magic attack that can hit players behind cover, before attacking again. Their weakness will change depending on what attack style they are using. If they are using magic, they are weak to bolts; if they are using ranged, they are weak to stab; if they are using melee; they are weak to fire spells.

Defensively, tormented demons use protection prayers based on the combat style that is dealing the most damage to them. Once a tormented demon takes 3100 damage from a given attack style, it will change its protection prayer to defend against that style. For this purpose, any hit below 200 damage counts as 200 damage, as does any attack that misses. For example, if a player does 2700 damage with their first melee attack, then misses with the next two attacks, the demon will switch prayers to Protect from Melee because the two unsuccessful attacks count as 200 damage each. The prayers do not run out, although Verac's set can hit through their Protect from Melee. For this reason, at least two combat styles are necessary when fighting tormented demons.

In addition to their protection prayers, each tormented demon is surrounded by a fire shield that reduces all damage dealt to them by roughly 75%. This shield can be taken down for 60 seconds by a successful hit with Darklight or Holy water. Each non-zero hit from either weapon resets the 60-second counter, and both auto-attacks and abilities will work. (Note that for the purposes of their prayer-switching, hits through the fire shield are counted without the damage reduction.) The shield cannot be taken down with Darklight while the demon is using Protect from Melee, or with holy water and Protect from Ranged. Once stripped of their shields, tormented demons have relatively low Defence for their combat level.

Finally, the six tormented demons in the Ancient Guthix Temple are fairly close together in a multicombat area. It is highly dangerous to be attacked by multiple demons at once because, as previously stated, their attacks are highly accurate. The most common tactic for dealing with their numbers is to lure all but one demon into a position where they become trapped, and then engage the remaining demon in combat. See the strategy page for effective luring tips.

100% Drops

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Weapons

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Armour

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Food/Potions

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Seeds

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Herbs

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Note: Herbs are dropped in assorted groups of 8 to 11 herbs total.

Gems and Bars

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Runes and Talismans

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Other

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Trivia

 * On 4 December 2008, Jagex changed the drop tables for tormented demons and made them more difficult to kill by changing their behaviour toward magic and ranged attacks.
 * On 25 May 2011, Jagex changed Tormented Demons and other bosses from a right click to a left click.
 * Upon slaying a number of tormented demons, a player's Adventurer's Log will read "I killed X tormented demons, fewer tormented souls in the world must be a good thing."
 * Upon slaying 100 Tormented Demons, a player's Adventurer's Log will read "I killed many Tormented Demons."
 * Upon completion of Ritual of the Mahjarrat the examine text stays the same, as if Lucien was still alive, although it may be just because the player is shocked at his power.
 * There is a likeness of Lucien's face under the Tormented Demon when it uses its fire shield.
 * One of the two Tormented Demons fought during While Guthix sleeps doesn't have a dragon metal helmet and its burned face and grin can be seen. The concept art of Tormented Demon also lacks the helmet.
 * During the start of While Guthix Sleeps, Thaerisk Cemphier had reports of Lucien roving the Wilderness raising heroes from the dead. In Postbag from the Hedge 45, Phentes the Tormented says "Yet endlessly my death delayed". The armour they wear and their ability to use Prayer suggests that tormented demons might have once been these Wilderness warriors during or before the Third Age.
 * Dragon platebody parts can be found on the Tormented demon. The ruined armour lump is the head, the ruined armor slice is the left arm and the ruined armour shard is the right leg.
 * There seems to be a glitch where if the player uses the correct prayer against the attack style they are using, it will constantly deal 1s on the player, similar to Balfrug Kreeyath. For example, if you use Protect or Deflect from Ranged, and the attack the demon sent was ranged, it will only deal 1 damage onto the player, yet if using deflect curses, the reflected damage is much more higher then the damage you took. The only attack that properly deals damage is the AoE magic attack.
 * When a dragon claw is dropped, its counterpart, the off-hand dragon claw is also dropped after the Evolution of combat release.
 * Tormented demons have not been graphically updated like other demons yet.
 * Tormented demons have a unique death animation then other demons. Tormented demons, upon death fade away, while most demons blow up instead.