Cave horror

A Cave horror is a Slayer monster that requires level 58 slayer, a Witchwood icon, and a Light source to successfully hunt and kill. You must also have completed the Cabin Fever quest to have access to Mos Le'Harmless, as cave horrors live in an unlit cave on this island.



Players can buy a witchwood icon from any Slayer Master and must wear it while fighting cave horrors in close combat. You can damage them without the icon, but the icon protects against the cave horrors' screams. Without the icon, the scream reduces your stats by a significant amount, similar to the effect of a Banshee when fought without Earmuffs. The scream can also inflict damage which is not blocked by the icon.

In contrast to most RuneScape monsters, the cave horror does have quite the irregular attack speed, which can shift in the middle of a battle. Time between attacks can be either 2.4 seconds or 3.0 seconds. This makes it somewhat difficult to utilise tactics such as Prayer flashing effectively. However, this is compensated by their generally low amount of hitpoints.

Cave Horrors are generally known for dropping black masks, and even though black masks are effectively the best drop from them, they aren't extremely rare.

Locations

 * Mos Le'Harmless Caves - in a cave on the south(-east) side of the island. You need a light source (like a lit Bullseye lantern) to operate in the cave.

Tactics
The most effective method of killing cave horrors is as follows:

Meleers should use armour that is high in magical defence bonus (&gt;+100) whilst at the same time not giving negative offensive melee bonuses such as: Karil's Leathertop+leatherskirt+helm of neitiznot, or for those who wish not to use degrading armour black dragonhide armour can be used, however it is not advised if one's defence level is below 90 and magic level is below 80. Some people may find that using the barrows set Guthan's effective however if one uses this method it is advised that they bring prayer potions or super restore potions in order to restore their prayer points.

Rangers should use the below shown safe spot, or very few other safe spots if they wish not to receive damage from the cave horrors and reasonable ranged attack bonus (&gt;+160 is preferable). If one wishes to use the method of tanking (taking the hits of the cave horrors) whilst ranging it is advised they have high magical defence (&gt;+100 magical defence bonus &gt;85 defence, &gt;75 magic)

If you have a guthan's set, albino bats can be found throughout the cave which are ideal for healing.

Another seldom used but effective method for killing Cave Horrors is going 'berserk'. This involves sacrificing magical defensive armour like dragonhide for equipment like Dragon Boots and the TokTz-Ket-Xil which give significant strength bonuses, and a fast weapon such as an Abyssal whip or Saradomin sword for quick kills. This is effective because the monsters only have 55 hp, and can be easily taken down by a player with 70+ strength in about 3-4 hits.

Warning: If one forgets to bring a witchwood icon and fights cave horrors without stopping, death is inevitable.

Notes about drops:
Cave horrors are mathematically the best slayer monsters in the game.

Proof:

Cave horrors drop black masks worth approximately 928k each and drop black masks around 1/150 kills.

Abyssal demons drop abyssal whips worth approximately 2,600k (2.6m) around 1/(500 give or take 200) kills.

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However one may argue that abyssal demons also drop a decent amount of rune drops as well and thus theoretically are more effective methods than this statistic shows as a form of money making. However as one should see in the drop list below cave horrors drop a reasonable amount of snapdragon seeds as well as other seeds making them also have reasonable other drops. As for spiritual mages which have poor drops other than dragon boots it's unlikely that one would argue that they have a much greater drop yield than what these statistics show:

100% drops

 * Big bones

Weapons and armour

 * Black mask (very rare)
 * Dragon spear (very rare)
 * Rune dagger(uncommon)
 * 5 Rune javelins (rare)
 * Rune spear (rare)
 * Adamant kiteshield
 * Adamant full helmet
 * Mithril kiteshield
 * Mithril hatchet

Charms

 * Gold charms
 * Green charms
 * Crimson charms (common)
 * Blue charms (rare)

Seeds

 * 1-4 Evil turnip seeds (rare)
 * Herb seed – usually toadflax or higher
 * Poison ivy seed
 * Snapdragon seed (uncommon)
 * Cactus seed
 * Belladonna seed
 * Potato Seed (frequently)
 * Lantadyme seed
 * Torstol seed (uncommon)
 * All vegetable seeds
 * Wergali seeds

Runes

 * 3, 4 or 6 Nature runes (common)
 * Nature talisman
 * 50 Fire runes (Extremely rare)

Herbs

 * Ranarr
 * Guam
 * Dwarf weed
 * Marrentil
 * Tarromin

Raw Materials

 * 4 teak logs (noted) (common)
 * 2-4 Mahogany logs
 * Limpwurt root

Other

 * 44 to 440 Coins


 * Clue scroll (level 3)
 * Long bone(rare)
 * Curved bone (very rare)
 * Various herbs
 * Uncut gem
 * Half of a key(rare)
 * Shield left half (Extremely rare)
 * Strawberry seed
 * Nothing
 * Watermelon seed

Trivia

 * To the west of the cave there is a slab with a picture of a cave horror mask on it. When using a chisel on the slab, you obtain rock fragments, used to feed the summoning pet Ex-ex-parrot. The parrot is obtained after the quest Rocking Out.