Ice warrior

An Ice Warrior is a monster similar in appearance to a character in somewhat translucent armour. They live near ice. They use slashing attacks and can hit up to 7 points of damage, although they rarely hit over 6. Many high level players train here because of the frequent drop of Nature runes, Law runes, Gold Charms. Some players also value the Level 2 Clue scrolls enough to seek out Ice Warriors for traning. Good food (Lobsters, Swordfish or better) is recommended for players between the Combat levels of 60-90 Any player with a high defence level (75+) should not need much food.

Locations

 * White Wolf Mountain. A few are at the very north of the mountain as well as underneath in the caverns.
 * Ice Plateau in the far north-west of the Wilderness.
 * Asgarnian Ice Caves. They are near the Blurite ore.
 * Chaos Tunnels.

Weapons and Armour

 * Iron battleaxe
 * Mithril mace
 * 3 Mithril arrows
 * 2 Adamant arrows

Runes

 * 2 Cosmic runes
 * 3 Chaos runes
 * 4 Nature runes
 * 2 Law runes
 * 2 Death runes
 * 2 Blood runes

Seeds

 * Herb seeds
 * Limpwurt seed
 * Spirit weed seed
 * Ranarr seed
 * Watermelon seed

Charms

 * Gold Charm
 * Green Charm
 * Blue Charm
 * Crimson Charm

Other

 * 4, 15-120 coins
 * Uncut gems
 * Tooth half of a key (rare)
 * Level 2 Clue scroll
 * Grimy avantoe
 * Herbs

Training spot
In level ~ 40 to 47 level of wilderness is the Ice Plateau. A mid/high level player will find this area mostly deserted, especially for F2p players who seek experience. Ice warriors are highly aggresive and will walk to you from a 5-6 square distance in order to attack. The Ice Plateau Watch is usually deserted as it is very far from back (Nearest would be bounty hunter bank for f2p)and the high level wilderness exposes most medium leveled players to high leveled reverants, rendering them nearly invincible with their ability to teleblock, freeze and attack from all 3 sides of the combat triangle (Magic, Range and Melee).

Note that Revenants above level 90 are especially dangerous as they are able to hit up to 30s and possibly 40s in the case of the Revenant Knight, from all three sides of the combat triangle. Furthermore, they have extremely far range and it is recommended that one keeps running south upon attacked by a Revenant even if he's out of the minimap.