Memory of Nomad

Memory of Nomad is a weekly distraction and diversion available after completion of Nomad's Elegy.

The Memory of Nomad is essentially a Hard mode version of the fight in Nomad's Elegy. While most of the mechanics are the same as in the normal fight, there are a few new mechanics, especially at the final phase. There are no interludes, so you do not control Xenia, Death and Icthlarin in their respective roles. There are also no checkpoints, so all four phases must be completed in one go.

The memory of Nomad can be fought as often as the player likes, but only the first successful kill will give rewards. This can be reset with a weekly D&D token, allowing a second rewarded kill that week.

Rewards
Upon defeating the memory of Nomad on phase 4, the memory will surrender. After a short dialogue, you will be teleported out to outside the fortress gate. The "bounty" (reward) can be accessed by clicking on one of the two chests next to it.

Multiple rewards are received in a manner similar to Raids.

Soul capes
Defeating the memory of Nomad quickly rewards various soul capes. These will always be awarded if the player doesn't own that cape and reaches the milestone - this is how they are re-obtained if lost. Capes are only awarded on a rewarded kill - times are not noted for unrewarded kills, so capes cannot be earned there.

Completing a reward kill with using a mahjarrat aura or deathtouched dart will only award the cyan cape. The first successful kill made while also having The Ravensworn title unlocked will award the Ravensworn cape override.