Library assistant

Cybi3

15-Feb-2008 19:05:36 Welcome all historians!

This is the fourth thread in the series of History threads! It has come with different names: Tales of

Zaros & Tales of Zaros#2 (both by Cypher Kain), and Spirits of the past. Whilst the first 2 were about

Zaros, there was a lot of discussion about other topics as well. Hence the change of name and topics.

Now we try to cover all history related topics!

This thread has grown, starting like a little seed, which became bigger and bigger. Its roots grew

bigger and used more and more sources, while the branches grew larger and started to blossom. The

gardeners, the historians that still are here or already left, pruned the branches, taking out the

diseases. I want you to respect our tree, our gardeners, and our sources. So feel free to post, but

behave. Therefore there are a few of additional rules in this thread:

-Please do not suggest that Bob, the Jagex cat, is Zaros. We have gathered enough proof to show he is

not.

- We do not a discuss the time when a certain player got his first lvl 99-skill, because that is not

part of the in game history.

-Please DO NOT copy anything of this thread without MY PERMISSION. If I allow you to, please refer to

this thread.

Chat-channel: Atilla 2691 (Hot) Topic(s) of the week:

New items of the month:

Through the past flows the present and through the present flows the future but who can really say they

aren’t all the same? Cybi3

15-Feb-2008 19:05:40 Last edited on 02-Mar-2008 10:05:15 by Cybi3 ~1~Timeline? (under construction)

~2~The gods (me) THE DEFFINITION "GOD"

~3~The Aviantese (me)

~4*The *ahjarrat (Dock*a)- page 14


 * 5~The dragons and their kin ( Windegorn)-page 31

~6*The elves (Summant)-page 32

~7~Morytania and the Vampyres (Barchef)

~8*The goblins ( Antonstaen)

~9~The ogres (also Antonstaen)

~10~The gnomes (Atilla)

~11~The dwarves, trolls & Icyene (Atilla)

~12~Planets and dimensions easy/ hard (Atilla)

~13~The Lunar tribe, the Femenicks & the history of runecrafting (Flodon)


 * 14*The oracle, the Chaos Elemental and Juna (Marmite Head)

~15~The desert (Celtic Jay) Cybi3

~2~The gods~2~

THE DEFFINITION "GOD"

According to the Guardians of Armadyl their should be 20 gods, as you will notice, some of them are

unknown.

But WHAT are the gods? Some supernational force? We think there are different types of gods, as in differend breeds between races.

There are for example those gods that bind themselves with the Anima Mundi, the Worldsoul and draw

there power for it, like Guthix.

But there are also gods that draw power from followers, like Bandos and Zaros.

Other than that there are those gods, that weren't really gods at all. So they were mortal once, just

like Zamorak once was.

THE MAIN GODS

Here is a list of the gods we know of:

-Saradomin:

This god is the most known under all the NPC’s. He has a lot of human followers, but as you get to know

in the God Wars Dungeon, you can see he has also followers under the Icyene. It is generally known that

Saradomin dislikes Zamorak a lot and that he entered the world of Gielinor through the Law Altar. He is

generally known to be the god of Order, and strives for good. He has the appearance of an old, wise man

with white hair and beard, though it could be possible he can change appearance. What is less known is that he tries to hide the truth about Zaros and other ancient gods. He also lies

about his greatness, so truth gets covered up even more. But nevertheless, he is a friendly, but proud

god, and cares a lot for his followers and lends them strength. But it is possible he isn’t the only

god who gives Prayer Xp, and the powers that come with it, to his followers… His motto is “Strength through wisdom”, and his symbol a four-pointed star. His favorite race seems to

be humans…

Symbol: see page 10 Cybi3

15-Feb-2008 19:05:48 Last edited on 26-Feb-2008 20:31:58 by Cybi3 -Guthix

He is the god of balance. He created the world to his liking and keeps the Anima Mundi (the World Soul)

in balance. After he had created the world and the creatures on it, he fell asleep, and did*’t awake

until when he sensed the world was in danger during the God Wars. Then he stopped the wars, made the

gods sign a pact not to interfere into mortal affaires anymore, and went back to the chasms. There he

wept in a cave, where the walls wept with him. Then he continued his path to the deeper chasms. Most of his human followers are druids, though there are also other races who follow him. Those races

are mainly sheep, gnomes and dwarves. His motto is “strength through balance”, his symbol (chosen by his human followers, because he hasn’t

revealed his real symbol yet) is some kind of a bolt of lightning, or a vertical snake. His favorite

animals are sheep, because they are very balanced and the first race he created. He often takes on the form of a floating skull, though he is also known as to look like a butterfly. He

simply changes to the thing the person who looks at him expects him to look like. So generally, he

could appear like a purple monkey to you. Cybi3

15-Feb-2008 19:05:52 Last edited on 26-Feb-2008 20:33:42 by Cybi3 -Zamorak

Born as a mortal, living as a god. He was once a general, and ordinary Mahjarrat, in the army of Zaros.

He was the least trusted of Zaros’ generals, and was known as “the scourge of the battlefield”. Though

he has all the powers of the Mahjarrat, their strength, their magic, he was still an ordinary mortal.

One day, by faith or by a higher power, he got the Staff of Armadyl, one of the most powerful weapons

ever. With it he impaled Zaros, robbing him from some of his powers and maybe other things, aided by

some of his friends. After he had banished Zaros from this plane, he was banned by the other Gods for having the guts to

attack one of their kind. Later he returned to Gielinor, a god himself! For he found what powers he had

gained, and learned to use them too.

He then fought the other gods during the God Wars, for land and for other God Weapons… He had taken

over a lot of the armies of Zaros, like some of the Mahjarrat, Demons, Vampyres… and humans.

His personality nowadays is generally chaotic, cruel, sarcastic but yet honest. It is possible that

some of these things were transferred from Zaros, but cannot be proven.

Symbol: see page 10

-Seren

She is the godly part of the Anima Mundi, and the god of the Elves, and no people are known to worship

her. She leaded the Elves through the Worldgate to this world, and seemed to have become “one” with it.

Her appearance is that of a giant crystal tree, which makes people think she is the last remaining

crystal being. But I believe she is much more then “ a fragile snowflake”, and surely not one of those

Light Creatures (the ones you see near Juna). Every crystal seed is a part of her, so that crystal

surely is not weak nor fragile.

I make a guess her symbol is that of a crystal, but it could be different. Cybi3

15-Feb-2008 19:06:01 Last edited on 26-Feb-2008 20:35:53 by Cybi3 -Armadyl

The ancient god of Law and Order, but also of the Sky itself. His most favorite race were the

Aviantese, before they god extinct. Now Armadyl has left Gielinor, for he was so sad that all his

Aviantese were dead, though he did*’t know some survived in the God Wars Dungeon.

The only remaining humans who worship him seem to be the Guardians of Armadyl, those who protect his

powerful Staff. Due to the power of this staff it is believed that Armadyl was once a very powerful

god, and he even allied with Saradomin and Bandos against Zamorak. His army was the keeper of the

GodSword, forged by many gods, more powerful than any mortal could imagine. This leads to believe that

there could be even more Godweapons hidden, secretly, made by other gods…or himself. His appearance is unknown, only speculation on this part is possible.

We think his symbol is that of 2 angelic wings pointing upwards. Cybi3

15-Feb-2008 19:06:05 Last edited on 26-Feb-2008 20:34:14 by Cybi3 -Bandos

Also known as “The Big High War God” under the Goblins. He had many races under his control, though

most of them weren’t really intelligent. Proof of this can be found under the goblins and ogres. He

even tried to keep them stupid, making laws and rules they shouldn’t have their own thoughts about the

wars and himself.

Bandos’ most favorite hobby seems to be waging war, for he is the god of war… He even sold some of his

goblin tribes to other gods to fight for them during the God Wars! He also allied with Saradomin and

Armadyl in the fight for the God-Sword against Zamorak. He probably tried to keep the war going for as

long as possible…Though in the end they all ended up fighting each other, and Zamorak seemed to be

winning.

But what is maybe the worst thing he could have done, was that he destroyed Yu’biusk, the home plane of

the Goblins. Yet we still lack proof to back this up. He also has a Chosen Commander, I think to get

around the “Gods cannot directly interfere in the affairs of mortals in Gielinor”-rule.

His appearance is not very clear

Symbol: see page 10 Cybi3

15-Feb-2008 19:06:09 Last edited on 18-Feb-2008 18:52:38 by Cybi3 -Zaros

He was probably the most feared god during the second age. Rumors say he is even more powerful than

Guthix, but as Guthix was hibernating, we can’t be sure. But as Guthix created the world, it is pretty

certain he was more powerful than Zaros. But rumors will be rumors, as they say. He had numerous races

under his control. Some of them being the Mahjarrat, humans, Dragonriders, demons, Vampyres and who

knows what else.

Zamorak once led the Mahjarrat to Zaros, for they did not want to follow Itchlarin anymore. They saw in

Zaros a far better leader, one who truly understood them. Yet, Zamorak later betrayed Zaros and stabbed

him with the Godsta* of Armadyl. After a fight, luck was on Zamorak’s side, and so Zaros got banished

from this plane of existence…yet not without cursing everybody who helped Zamorak getting the Staff.

After that, his land was taken over by the other gods pretty fast, for they all wanted a piece of the

big birthday cake, a cake for the birth of the new god: Zamorak.

Zaros’ symbol was a cross through a circle, you can clearly see it on one of the Ancient Staff. His

color was purple, and his land stretched out over all the locations the Ancient Magic*s Teleportation

covers. It is a well-known fact that Zaros will be reborn.

-Marimbo He's the monkey god, though it isn't even certain he's actually a god. Anyways, the smart apes of Ape

Atoll worship him. Some believe he is actually Apmeken, one of the sons of Tumeken because he too has

the appearance of an ape. Other than that, nothing is known. Cybi3

15-Feb-2008 19:06:13 Last edited on 15-Feb-2008 19:28:18 by Cybi3 Tumeken:

Tumeken is one of the most mysterious gods of Runescape. He is almost completely unknown to the

majority of Runescape players. He is the husband of Elidnis and the father of Amascut and Icthlarin. He

also created some other demi-gods while sleeping. So who is Tumeken? Well, he is surely mysterious. He

is at the top of the Pantheon ladder. Most of the facts about him are hidden in the memories of his

family. Although there may be some facts about him hidden in Menaphos as well. Menaphos was shut down due to mysterious plagues that scavenged Menaphos and Sophanem. There were

debates about what he could be possibly god of. Maybe he is the god of time. You could also say the god

of past, present, and future. Tumeken's facts will soon be released when we unlock the mysteries of

Menaphos, or so we hope.

Elidniss:

Elidniss is the Menaphite goddess of growth and fertility and she is also goddess of the river Elid.

Apart from that she is also the lovely wife of Thumeken, and mother of Itchlarin and Amuscut, yet I

don’t know whether I could really call he the mother of Apmeken, Crondis, Scabaras and Het.

She helped building the town of Nardah when a woman named Nardarine almost died of hunger and thirst in

the desert when trying to escape the God Wars between Saradomin and Zamorak. She also bound 3 wandering

spirits to the river Elid. They are involved in the Spirits of the Elid quest, their names are Tirrie,

Nirrie and Hallak, and they have power over the river Elid.

Icthlarin:

Icthlarin is the God of the dead and was the former leader of the Mahjarrat, before Zaros took his

position. Icthlarin is seen as something of a combination between man and dog since he has a dog's head

and the body of a man like the Egyptian god Anubis. His followers include the Menaphites, cats, and

other people of the desert. Being the God of the dead, Icthlarin can grant immortality to beings by

simply withholding death. Although immortal they can still be killed.

Amascut:

Amascut is a goddess of destruction and is mostly known to as The Devourer. She is sometimes disguised

as The Wanderer. As her name says, she is inclined towards the destruction of everything in existence.

In the recent centuries she has taken to the destruction of the souls of humans. She was once

worshipped by human followers before she took to destroying humans which was tolerated until she began

to attack her own temples and clergy. Soon the remnants of her followers banded together, confronted

the Devourer, and cursed her so that she would never be remembered, though her acts would be

remembered. Her former followers include the Menaphite Thugs, but others are pretty unknown.

THE DEMI-GODS

The four lesser gods were created from Tumeken's mind during four days of sleeping, on which he dreamed

another dream every day. Of each dream a deity was born, and the first three days he dreamed well (the

first deity to be created was Apmeken), but on the fourth day he dreamed a bad dream. He dreamed about

his upcoming isolation caused by his extended sleep and of this dream the scarab deity Scabaras was

born. You obtain this information at the start of the quest from the high priest.

The demi-gods are:

-Het -Crondis -Apmeken -Scabaras

For more information look at: - Jex - Scarabite notes Cybi3
 * EXTRAS*

15-Feb-2008 19:06:21 Last edited on 15-Feb-2008 21:04:13 by Cybi3 THE GOD WARS

Before Zamorak grew as a God in the eyes of the peasants and kings, the world once created by Guthix

was balanced by various Gods. Armadyl, Zaros, Bandos, Saradomin,… with the presence of Guthix who

hibernated during most of his 'life'. The Gods are said to have entered during the second age (Guthix

created the world in the first age). First the Mahjarrat left Itchlarin, because they saw a better leader in Zaros. But later, led by

Zamorak they betrayed their master and only a few stayed by Zaros’ side, leaving no doubt of their

power as they were able to inflict terrible losses in the betrayers army.

Zamorak stabbed his former leader with the Godsta* of Armadyl, banishing him from this plane of

existence. The other gods were angry at Zamorak for having the guts to attack one of their kind, so they send

Zamorak away from Gielinor, never to return…

But he did return, and when he did so, he had grown more powerful…he had become a god himself! He soon

got his followers back and reclaimed his lands.

Ages past by, many battles had been fought. The gods were at war… Some of the armies were already

defeated, the gods they followed would go lost too time… other smaller armies gathered under the banner

of either Saradomin or Zamorak. Armadyl had left, suffering under the loss of his beloved Aviantese. But he wasn’t the only one suffering, the lands did so too; trampled by the warriors, scorched by the

fires and who knows what magics and sorcery. Cybi3

Cybi3 (Saradomin version)-> Priest in Lumbridge

When Saradomin saw what had became of the land, he started to feel sorry, and he "pitied" Zamorak. To

save the lands, he showed mercy to Zamorak. And so ended the war… (Guthix version)-> Juna the Serpent

All this time Guthix had been fast asleep. But all of a sudden he felt something he awoke and looked at

the lands. He saw the war and the wastelands, and his anger rose. He walked upon the battlefield, and by the very sight of his rage, the warriors stopped fighting and

didn't dare to continue. They putted their weapons down and the war ended. Guthix went back

underground, and he sat down in one of the caves. By the thought of the wars and the pain of the lands,

he wept and the walls wept with him.

After the God Wars the Gods signed a Pact, a pact never to (directly) intervene with the affairs of

Gielinor again

After the war there were nearly no cities, almost everything was destroyed. Slowly man rose above most

other races, building little settlements that grew out to great cities... right until year 169 of the

5th age, where a brave warrior roams the lands, helping each person s/he meets. But the Wars aren’t over yet, for the warrior has found a cave, a cave where the God Wars are still

being fought. Remember the god wars are only over for as long as the thing the gods were fighting for,

remains hidden.

~3~The Aviantese~3~

The Aviantese were once a race that ruled the sky. They had wings, feathers, claws and beaks like

birds, yet could walk like man. They even were able to wield spears and other weaponry.

They were the race of the god Armadyl, who cared a lot for them. He probably granted them knowledge,

and in return they became his faithful servants. In the God Wars-dungeon you can see they still protect

the GodSword, unknowingly that the War has already ended…

And you may have noticed I use the past form… for the Aviantese were all slaughtered during the God

Wars, except those few who were frozen. After that happened, Armadyl wept and left the world of

Gielinor… after leaving his Staff under the protection of a few humans, the Guardians in the Temple of

Ikov.

The world of today has only a few Aviantese left, those doomed to fight forever. Not knowing their god

has left, mourning for his loss.

Yet there are still those people who remember them, the brave Guardians. Now today they still fight to

guard the Staff, remembering the bravery the Aviantese have shown to protect it, and will keep to

protect it for as long as they live, just like the Aviantese did* unless some brave adventurer comes

and steals it of course, slaughtering everybody in his/her path. Cybi3

+EXTRAS+

I. The Curse of Zaros

VALDEZ

Player: Hello!

Mysterious Ghost: H-hello!

Player: So what’s up?

Mysterious Ghost: I cannot believe it! You can see me? You understand my words?

Player: Sure can. So why are you hanging out here?

Mysterious Ghost: My tale is one of woe… No doubt you will have little interest in hearing it… Though it has been so many moons since last I had company in this endless non-life…

Player: Well, actually I would like to know what happened to you to turn you into an invisible ghost. If only so I can make sure it doesn’t happen to me…

Mysterious Ghost: My name is Valdez. I served my Lord Saradomin faithfully for many years, as an explorer of this strange land we had been brought to. I remember the day this curse fell upon me clearly… I had just discovered a huge temple, hidden below the ground, of one of Saradomins patriots. I am unsure who built it, or why they had left it seemingly abandoned, but inside I located a great

treasure… It was the godstaff of Armadyl. Oh, how I rue my choice that day!

Player: Choice?

Mysterious Ghost: Aye, stranger. I chose that day to take it so that my Lord Saradomin’s power and prestige could be increased by its

possession. A god-weapon! Do you have any comprehension of the difficulty and rarity in obtaining such a thing? To find such an artifact of power just lying around, it is almost incomprehensible… So it was there in that deserted temple that I made my choice. I took the staff, and left that temple for Entrana immediately. This was the cause of my cursed state.

Player: What, you mean you gave it to Saradomin and in return he cursed you??? Seems kind of ungrateful if you ask me…

Mysterious Ghost: No stranger, you misunderstand completely… Firstly my gracious Lord would never treat anyone in such a manner; If he felt it was beyond my bounds as a mere mortal to hold such an artifact, he would simply have

commanded me to return it to whence I had claimed it, and I being Eternally loyal would have obeyed without question…

Player: And secondly?

Mysterious Ghost: And secondly; I never managed to pass the artifact on to my Lord… The vile thief Rennard accosted me as I made my way to Entrana, and after defeating me with a sneak

attack, plundered the staff from my person, and left me for dead… I do not know what became of the staff, but I can feel in my very bones whatever its final fate was, it

is somehow related to this curse upon me…

Player: Wow. Tough break!

Mysterious Ghost: I am sorry to bore you with my tale stranger, please allow me to compound my rudeness

by asking you for one small favor, small to perform?

Player: Eh, I won’t make any promises, but if it’s nothing too annoying I guess I can help you out.

Mysterious Ghost: Many thanks stranger, this existence tortures me… I need to find Rennard and if he has the staff yet reclaim it, or find out what hideous deed he

performed to curse me so! I have nothing I may offer you save my piece of clothing, please take it as payment…

Player: Where can I find Rennard then?

Mysterious Ghost: Ah, the infamous Rennard… --Valdez hints at one of three locations; the abandoned pirate ship in level 56 Wilderness, the Bandit

Camp in the Wilderness, or the Bandit Camp in the desert.--

You: Okay, well I’ll try and find him for you then.

RENNARD

Player: Hello. You must be Rennard.

Mysterious Ghost: What be this? You both see me and hear me, and also know my name? Tell me what devilry brings you here, and speak quick about it afore I gut you like fish!

Player: Well apart from the fact I ain’t scared of no ghost, I am here because I have spoken to Valdez.

Mysterious Ghost: Valdez? Who be that? Some foul necromancer?

Player: No, he was a ghost I met near Glarial’s tomb. He seems convinced that the artefact you stole from him is responsible for him becoming cursed to be an

invisible ghost. Seems like he might be onto something too, given the state of you.

Mysterious Ghost: A curse ye say… Aye, that makes sense… And there was I thinking the fate be the fault of the thieving and murdering I spent me life a-doing… So it all began the day I stole that staff, ye say? Aye, that be a story I have never told another soul.

Player: Why don’t you tell me what happened? I might be able to help…

Mysterious Ghost: well, I was making me merry way along, having but pulled of a glorious jewellery

heist from a bunch of stinking dwarves…

Player: Hey, that’s not the way to talk about dwarves! Some of my best friends are short!

Mysterious Ghost: Ah, yer misunderstand me lad/lass, I wasn’t generalizing about the whole dwarf

species, I had just stolen a bundle of jewels from a very specific group of dwarves who happened to

have an odious stench about them!

Player: Oh. Well I guess that’s okay then. Please continue.

Mysterious Ghost: Well, as I headed on me merry way, hoping the foul odours that lingered in me

nostrils would soon pass, I see in front of me this explorer fella, all decked out in his fine

clothing, and carrying some long package bundled in rags. So I says to myself, ‘Rennard’, I says, ‘Rennard, why would some fella all dressed in finery be

carrying something wrapped in dirty rags?’ So I thinks to meself a little more, ‘Rennard’, I thinks, ‘Rennard, maybe that fella has something

valuable in there, and covered it in dirty rags so it don’t look so valuable’. So I conked this fella round the back of his head with me bag of jewels, picked up the package and was

on me merry way afore he comes to.

Player: So what happened then?

Mysterious Ghost: Well, I makes me way to the closest tavern I knew of that catered to my sort of

people…

Player: You mean thieves?

Mysterious Ghost: Right ye are, so I makes me way to the nearest friendly tavern, and unwraps the

bundle to see what it had inside.

Player: The Staff of Armadyl?

Mysterious Ghost: Was it? Ah, I never knew that… Anysways, I unwrapped this staff, and sees it be a god-weapon; I may be just a common thief, but I recognises a weapon made by mortal hands when I sees one.

Player: So, what did you do then?

Mysterious Ghost: Well, I knew such a weapon would be of great value to… Now, that’s funny. Can’t remember his name, now. The powerful god, lived in the North-east. Took the Mahjarrat away from under Icthlarin’s control. Anyway, I hired me a messenger to go off and let him know I had something I was prepared to sell that I

thought he’d be interested in… Now WHY can't I remember his name? Very odd that…

Player: So you sold the staff to this god you can’t remember?

Mysterious Ghost: His name was Zamorak. I remember thinking at the time it was odd, because the fella was a mighty powerful warrior, but he was

never fully trusted by… WHY can't I remember his name???

Player: So you suspect the messenger might have taken the message to the wrong person? So you think it was an accident or deliberate?

Mysterious Ghost: Well that I can't tell ya, but if something happened to get me cursed, it’s likely

the messenger would know more than me. His name was Kharrim, and if he caused me to be stuck like this,

I’m gonna fillet him like a dog, ghost or no! I tell ye what, you’ve given me much of think about so I’d like to offer yer a gift; Here, take these, they were the gloves I stole me first cake with, they might bring yer some luck.

Player: Where can I find this Kharrim then?

Mysterious Ghost: Kharrim the messenger. --Rennard hints at one of three locations; the Graveyard of Shadows, the prayer alter in level 44

Wilderness, or at the end of the Lava Maze.-- I suspect he was pulling some scam or other, but if you know such a place, that might be a good place

to start checking.

Player: Okay, well I’ll try and find him for you then.

KHARRIM

Player: Hello. So you must be Kharrim the messenger.

Mysterious Ghost: How do you know my name, stranger?

You: Well now… I had an interesting chat with Rennard the thief. It seems you redirected his message regarding a certain god-weapon for your own ends.

Mysterious Ghost: So THAT is what this is about… I should have known the deal was too good to have no repercussions…

Player: It seems as though you might be responsible for this curse that has befallen you by not

delivering Rennard’s message to the correct person.

Mysterious Ghost: Ha! That is not a truthful assessment of the story… You might think differently if you had heard my side of events.

Player: Please let me hear your side of the story then…

Mysterious Ghost: Well, if you have spoken to Rennard, then you will know that he had somehow managed

to obtain a very valuable weapon, and was looking for buyers. What he probably didn’t tell you, was that he met me in a drunken stupor in some smoke filled tavern,

and I offered to arrange a purchaser for this item, in exchange for a small finders fee.

Player: So you knew what the staff was?

Mysterious Ghost: The god-staff of Armadyl? Well, of course I did. Honestly, you would have to be pretty slow-witted to not recognize a legendary artefact such as that.

Player: Wait, I don’t understand, Rennard said that he had a buyer already in mind, and that you

diverted his message to a General Zamorak instead?

Mysterious Ghost: Ha! Here is a word of advice for you adventurer; Never trust the words of a drunk. Whatever he might have thought he was doing with it, in the end all that happened was he left me to

arrange a purchaser for the item.

Player: So you thought you would offer it to General Zamorak?

Mysterious Ghost: Ah yes, Lord Zamorak. He was merely a mortal back then, you know? Yet I could see great things in store for him even then. He had a kind of brilliant ruthlessness… And the special kind of vicious streak you see so rarely… Well anyway, when given the task of selling a weapon forged by the very gods themselves, I naturally

thought of Zamorak as a potential buyer. I was a messenger in his employ anyway, so it was a mere trifle to find him and deliver the news, and I

knew of his particular interest in armour and weaponry of all kinds. Yes, he was always quite the connoisseur when it came to weaponry… But I digress. I let Lord Zamorak know that there was some drunken fool with an artefact of incredible power that

could probably be bought off with a few jewels and trinkets, and he escorted me to the tavern and made

the purchase there and then. It was a satisfactory deal all around, I got a share of the sale price from Rennard, and I greatly

increased my prestige amongst Zamorak and his followers. But maybe… Perhaps the event that followed were responsible for my cursed state…

Player: Events that followed?

Mysterious Ghost: I can not tell you of them precisely, for I myself was not there to witness them. I am after all, simply a messenger. When…’it’ happened, I was busy elsewhere delivering a message from Zamorak to the rest of his Mahjarrat

ilk.

Player: When ‘it’ happened? What was ‘it’?

Mysterious Ghost: As I have explained, I was not there, and I do not know what Zamorak did with the

staff, but whatever it was resulted in his banishment by the other gods for so many years. The very strange thing was that Saradomin must have known about it, whatever it was, before it even

happened…

Player: Really? Why do you say that?

Mysterious Ghost: Well, it was the contents of the message I was returning to Zamorak; Lucien seemed quite certain that there was a spy for Saradomin somewhere amongst his followers named

Lennissa. If whatever happened to the staff caused this curse to befall me, then it is certain that she too would

have been afflicted, because she would have been in the very heart of the action. Hmmm… You have given me much to think on adventurer. I would like to reward you with my sturdy messenger boots, may they aid you in your travels.

Player: But where can I find this Lennissa?

Mysterious Ghost: Ah yes, the whereabouts of the treacherous Lennsissa… --Karrim will hint at one of five locations; In Port Sarim near the Lady Lumbridge, upstairs in the

Falador Party Hall, near the Gnomeball stadium, inside Entrana Church, or on the First Floor of the

Wizards' Tower.--

Player: Okay, well I’ll try and find her for you then.

LENNISSA

Player: Hello. You would be Lennissa, I take it?

Mysterious Ghost: Who are you? Where did you hear my name? How comes it that you can see and speak to me?

Player: Well, a ghost called Kharrim directed me towards you.

Mysterious Ghost: So that weasel Kharrim has been blighted by this curse too? Ha, a good thing too. If anybody deserved such a fate it would be one such as him.

Player: I guess you didn’t get along then?

Mysterious Ghost: No, evil scum such as he should never have been allowed to walk this world. What lies has he told you to come here? Have you come to try and kill me?

Player: Well, I’m not sure I could if I tried, but that is not why I have come to you.

Mysterious Ghost: Then speak, and speak well, for I may yet be dead, but am still a danger to those who

cross me.

Player: Actually, I’m trying to work out why all of you invisible ghosts seem to have been cursed. I’m not sure how exactly, but the trail seems to have led me to you…

Mysterious Ghost: That makes no sense… I served Saradomin faithfully my entire life, then all of a sudden I find myself reduced to this state!

Player: Well, it seems as though that may have been the cause…

Mysterious Ghost: What? Explain yourself.

Player: As I understand it, it has something to do with the Staff of Armadyl, and your refusal to tell

Saradomin it had been stolen…

Mysterious Ghost: What? But… But that is not how it happened at all!

Player: Then please, go ahead and tell me the events of that day in your own words…

Mysterious Ghost: Let me see… I had been working as a spy for my Lord Saradomin, amongst the forces of… the Empty Lord.

Player: ‘The Empty Lord’? who is that?

Mysterious Ghost: I will not give you his name, for to do so would give him power here. Let us just say that he was a fearsome deity, whose strength was greater then all the gods we knew of

on this realm at the time. It is probably worth mentioning that at this time we had no knowledge of the mysterious nature god

Guthix.

Player: So he was stronger than Saradomin?

Mysterious Ghost: As Saradomin was, yes. As Saradomin is now? Who can say?

Player: I see Please continue.

Mysterious Ghost: As I say, I was working as a spy within the very camp of my Lord’s enemies. I knew that should I have been caught, I risked being killed upon the spot, but my combat skills were

always formidable, and if truth be told, there was a fair amount of dissent amongst… ‘his’ followers

anyway.

Player: How do you mean ‘dissent’?

Mysterious Ghost: Ah, to not understand this, you must have led a sheltered life… Let me tell you this: Evil will always breed more evil, and will never be satisfied with what it has. The Empty Lord chose to ally himself with the dark creatures of this world, fully aware that their own

natures would cause them to rally against his rule, and take every opportunity they could to betray

him. This has always been the nature of evil. Perhaps he thought his power could prevent such a treachery? This allowed me freedom amongst their camp, for it was always easy to point the finger of suspicion at

some unsuspecting necromancer or foolish Mahjarrat if it seemed as though my activities had been

discovered. Similarly, should I ever been caught in the act of my sabotage, it was all too easy to bribe whoever

found me or persuade them into believing it was just some minor treachery of my own, rather than my

work for my Lord Saradomin.

Player: Okay… Well, that makes sense, but I don’t understand what the Staff of Armadyl had to do with this…?

Mysterious Ghost: As I told you, the Empty Lord was extremely powerful, but not so powerful that he

could rule over the other deities of this world. Should he have made a move against any other god, then

he could still have been easily brought down by the combined efforts of the others. The theft of Armadyl’s staff changed this however. If he had taken possession of this god-weapon, then this power would have been so great that he could

have overthrown all on this world, and made it into his own image! I could not allow such a thing to happen! I went immediately to my comrade Dhalak, the mage, and told him that a message had come to the lair

offering this weapon for sale! I knew that as soon as my Lord Saradomin heard this, he would contact Armadyl to inform them of the

theft, and the matter would have been resolved quickly and discreetly.

Player: So you passed this information to Dhalak instead of taking it to Saradomin yourself?

Mysterious Ghost: To my eternal shame, I indeed failed my Lord Saradomin… I could not risk taking the message directly, for I feared my disguise had been uncovered. Lucien particularly had been taking an unhealthy interest in my activities, and I had a gut feeling

that to make any obvious moves against the Empty Lord would have been my undoing. But Dhalak was a noble man! I can not believe that he would not have taken my message immediately to Lord Saradomin!

Player: Well, it seems like he didn’t, but I don’t know why not…

Mysterious Ghost: Please adventurer, discover what foul fate must have befallen him for him to have

neglected his duty! I have not much to offer as reward, but for these spare robes I wore while on

assignment… Please find him and discover why I am cursed like this!

Player: Where would I be able to find this Dhalak then?

Mysterious Ghost: Dhalak? --Lenissa will hint at one of three places; upstairs in the Prayer Guild, Upstairs in the Party Hall,

or on the first floor of the Wizards' Tower--

Player: Okay, well I’ll try and find him for you.

DHALAK

Player: Hello Dhalak.

Mysterious Ghost: You see my form, hear my words, and know my name, yet your face I recognise not… Be you some mighty sorcerer to bind me so?

Player: Um… Well, not really… But that is besides the point. It is not I who has trapped you here as a ghost.

Mysterious Ghost: Then how comes it to be that you know my name stranger?

Player: Lennissa told me about you, and where to find you?

Mysterious Ghost: Lennissa? Oh that poor sweet girl… Has my foolishness cursed her as well as myself???

Player: Your foolishness?

Mysterious Ghost: The story shames me stranger, I wouldst rather keep it unto myself.

Player: Look, I don’t want to force you into telling me, but perhaps sharing it with someone might

relieve your guilt?

Mysterious Ghost: Aye… Perhaps it might at that. So what has Lennissa told you of the events of the day the curse befell me?

Player: Well, she told me that she was working as an undercover agent of Saradomin amongst the

followers of some ‘Empty Lord’, and when news of the theft of a god-weapon reached her, she passed the

message on to you instead of taking it to Saradomin because she was scared her cover might be blown.

Mysterious Ghost: Aye, that is a fair account of events…

Player: But I don’t understand why you didn’t take her message to Saradomin?

Mysterious Ghost: Stranger, my foolishness was a result of my respect for Saradomin, not as a result of

any attempted treachery!

Player: So why didn’t you pass on Lennissa’s message? As I understand if something happened with the staff that could have been avoided if you had passed her

message on!

Mysterious Ghost: (sigh) I know not what occurred with that god-weapon, but I have my suspicions… Let me explain myself. I was Lennissa’s immediate superior, and I was often her contact for missions. Because of this role, I had access to a larger picture of what was happening than she herself did, and

I was not only well aware that her presence amongst the enemy camp was detected, but I also was aware

that there was a growing faction amongst them who were plotting against their master.

Player: Their master being…?

Mysterious Ghost: That I will not tell you. I will tempt the fates no more than I already have done. But anyway, it had become to my attention that the Mahjarrat who had been liberated from the control of

Icthlarin did not much appreciate one form of slavery to another, and under the leadership of the

mighty Zamorak were making plans to overthrow their master and take his power for themselves. Now, As powerful, long-lived and evil as they were, they were still just mortal, and I made the

decision that it would be of benefit to my Lord Saradomin for his mightiest rival to be distracted by

such internal conflicts.

Player: So that is why you decided not to pass the report from Lennissa on?

Mysterious Ghost: Yes, but my guilt is more than simply inaction… I knew that with such a weapon, Zamorak would be capable of launching an attack that could actually

stand a chance of success, but I also knew that he would never be able to get a chance to use it in

battle for being a god-weapon its presence would have sung out to their leader.

Player: I’m guessing you did something about that, then?

Mysterious Ghost: Indeed I did. To my eternal shame, I decided that I would assist Zamorak and his henchmen in their battle, by

secretly casting a spell of concealment upon the staff so that they might use it secretly against their

master.

Player: So Zamorak knew about this?

Mysterious Ghost: No, nobody except myself, and now you, knew that I cast such a spell… Had I known what a threat to my Lord Saradomin would later become, I wouldst have taken the message to

Saradomin immediately! Alas, it is all too easy to see your mistakes after have made them…

Player: I’m confused. What exactly happened with the staff anyway? And why have all those various random people been cursed because of it?

Mysterious Ghost: I cannot answer your question with anything other then my own suppositions, but I do

know of one who might be able to, and if any man deserved to be cursed for their actions that day, it

was he!

Player: who are you speaking of?

Mysterious Ghost: His name is Viggora. He was an evil man, brutal and vicious, and deadly with a blade. He was one of the few humans Zamorak allowed to rise to a position of power amongst his rebels,

possibly because he imitated those same qualities of Zamorak. If anyone knows what Zamorak did with that god-weapon to have caused this curse to have befallen us, it

would have been he, for he would have been fighting on Zamorak’s very right hand side in their

rebellion. Please, if this curse can be lifted, find Viggora and find out what he wrought upon us! I have no wealth nor magic to aid you, but take my hood as reward; It has served me well these centuries past, and may bring you luck.

Player: Where would you suggest I look for Viggora?

Mysterious Ghost: Ah, the evil swordsman Viggora… --Dhalak will hint at one of three locations; Edgeville Dungeon Earth Warriors, the second floor of the

Rogue's Castle, or the Second Floor of the Canifis Slayer tower, near the Infernal Mages.--

Player: okay, well I’ll try and find him for you then.

VIGGORA

Player: So… You must be the infamous Viggora.

Mysterious Ghost: Hold thy tongue varlet! Speak fast, how come you find me here, and how doth you understand mine speech?

Player: You want me to hold my tongue and tell you how I found you?

Mysterious Ghost: Cease thy chatter and respond to my demand!

Player: Cease my chatter AND respond to your demand?

Mysterious Ghost: I warn thee knave, this curse upon me hath not improved my temper, these centuries

past…

Player: Well, it’s actually about the curse that I have come to speak you.

Mysterious Ghost: Oh, be that so? Then forgive my swift anger, and speak to me how you plan to break this curse.

Player: Erm… I didn’t actually mention anything about breaking the curse…

Mysterious Ghost: Then what lets you dare speak to me?

Player: Well, I heard of your name from a mage called Dhalak, and I’m trying to find out what exactly

caused the curse to befall him, and you as well apparently.

Mysterious Ghost: Ha! So the weak-willed mage was cursed along with me? Well now, that is an interesting turn of events… Then am I to assume that Valdez, Rennard, Kharrim and Lennissa were also cursed along with me?

Player: …How did you know that?

Mysterious Ghost: Ha ha ha! Oh, the curse cut deeper than I had previously thought! Stranger, this news has brought me a ray of sunshine in an otherwise dreary millennia! Please, ask any question you wish!

Player: Erm… Thanks, I think. So what happened on that day you were all cursed? I know that Valdez discovered the Staff of Armadyl, was robbed by Rennard, who then sent Kharrim to

tell Zamorak of it. Meanwhile Lennissa heard of the sale, and informed Dhalak who placed an enchantment upon it so that its

power would be hidden. I still don’t know what happened with the staff to cause this curse, or what you had to do with it

though…

Mysterious Ghost: Well stranger, rest yourself awhile, and I will recount a tale of the events of that

day, for I was one of the few actually there when it happened…

Player: When what happened?

Mysterious Ghost: When my Lord Zamorak got his first taste of godhood!

Player: Wow. Sounds like quite the dinner party anecdote.

Mysterious Ghost: You can take the snide venom out of your voice whelp, you came to me; ‘twas not the other way round.

Player: Okay, okay. Please continue.

Mysterious Ghost: Well now, let us see… As you may have heard tell, my affiliation lay with General Zamorak, a mighty warrior of the Mahjarrat

tribe, and my skill on the battlefield had quickly brought me to his attention. So pleased was he with my bloodthirst that he promoted me on the battlefield once to serve in his

honour guard, and let me tell you, this was a rare honour indeed, for I was the only human chosen to

take such a position.

Player: Really?

Mysterious Ghost: Oh yes, the dragon riders, Mahjarrat, demons and vampire warriors made up the bulk of

the force, ut I wager I was equal in all ways of combat. Ha, when I think of someone like Lucien struggling to lift a blade, in some ways I was even their

better!

Player: please continue.

Mysterious Ghost: Well, anyway… Myself and the rest of Zamoraks honour guard were formulating stratagems in out battle-tent, when that

sneaky messenger Kharrim came in offering to sell us the god-staff of Armadyl! Naturally, we suspected that this was some trick by our Lord to test our loyalty…

Player: Yes, who was your lord? Everyone has been evasive about that…

Mysterious Ghost: Quiet fool, all things in their course; You are disrupting my train of thought!

Player: Sorry…

Mysterious Ghost: Well, anyway, we thought it was too good to be true, yet when we visited this scummy

tavern we were amazed to discover there was no trick, no test of loyalty, no hidden trap: somehow this

fool had actually managed to obtain the god-staff of Armadyl! Its power was incredible, you could almost feel the energies crackling around it in the air!

Player: So what happened then? Mysterious Ghost: Well, with such a weapon, the plans we had been developing for a rebellion against

out lord could finally be put into action, but we knew that we would have to act swiftly, before he

heard that we had a weapon capable of defeating him, and we would have to act decisively, for even

amongst our group there were still those loyal to the lord - such as that pathetic fool Azzanadra.

Player: So JUST WHO WAS this lord you speak of?

Mysterious Ghost: And I tell thee again, I will say when it is appropriate, now do not disrupt my tale!

Player: Okay, carry on then…

Mysterious Ghost: So anyway, Lord Zamorak and his trusted compatriots, namely myself, Hazeel, Drakan,

Thammaron and Zemouregal made plans to overthrow our lord using the god-weapon, and by pledging

allegiance to Zamorak as our master, were each to be given a large piece of land as our own in return. We decided to move immediately, before anyone got cold feet, or any other parties could interfere in

our works, and made haste towards the castle where our Lord lived. If Lucien had not been otherwise occupied, he would have probably accompanied us with his magicks, but

it turned out the foolish Dhalak had made his involvement unnecessary with some spells of his own

allowing us to get close to the castle with the staff without the Empty Lord being able to sense its

presence.

Player: So your lord was the one who cursed you?

Mysterious Ghost: I am coming to that... So anyway, we made our way to the castle, under the pretense that we had war plans against Saradomin

and the other deities to discuss. As usual, our lord was guarded well, but this was why Zamorak had brought his most trusted fighters

with him. While we distracted the Empty Lord with our feints and attacks, and kept his bodyguards busy, Lord

Zamorak outflanked him, unsheathed the staff and plunged it into his back! Ah, it was a glorious sight… At that moment I was reminded for whom I fought, and why General Zamorak had earned his nickname ‘the

scourge’ upon the battlefield…

Player: And the next thing you know you were cursed?

Mysterious Ghost: No, it was not quite that simple… The Empty Lord turned away from our battle, eyes burning with hatred, and towards Zamorak instead. Seeing this, we all fought with extra vigour, so that General Zamorak would not face our lord alone,

but we were outnumbered by many hundreds of warriors and demons, and could not reach him to assist him.

Player: So what then?

Mysterious Ghost: Why, the Empty Lord versus Zamorak, in single combat! And the sight of the battle will be with me forever more… The Empty Lord was a powerful god, stronger than any of the others awake at the time, possibly even as

strong as Guthix is, and Zamorak was but a mortal: a Mahjarrat warrior all the same, with all of the

strength and power that that entails, but mortal nonetheless, but to see him fight, you would not think

of him as a ‘mere’ anything… He was war itself! Flurry after flurry of blows he rained upon the Empty Lord, and the very castle walls shook and

quivered with their power, but the Empty Lord would not fall! Even with the weapon of a god embedded in his back, he fought on, and with each blow our victory seemed

less and less certain…

Player: So what then?

Mysterious Ghost: Well, then a miracle happened. Or luck. Or natural justice. You can call it what you want, but the Empty Lords hand wrapped tightly around Zamoraks throat, Lord

Zamorak, kicking and screaming defiantly and radiant in his anger until the very last, plunged towards

the Empty Lord, who seemed to lose his footing slightly, and fell in such a way so that the staff

plunged deeper into his body, but also impaled Lord Zamorak with it at the same time… And then…

Player: And then what?

Mysterious Ghost: And then nothing. There was a sudden flash of bright light, and then a sudden blink of cold darkness, and it was over. Zamorak stood over the Empty Lord who was slowly… Fading from existence… And as he faded, it seemed though… It almost seemed as though Zamorak became more real, more solid than he had been before… And as the Empty Lord faded from this world completely, I heard a voice, almost a whisper upon the

wind, cursing all who had helped Zamorak in his victory, wich as you now tell me seems to have been all

who were responsible for the staff ending up in Zamorak’s hands at the castle. As I heard it, I saw that I too was fading, just as the Empty Lord had, and I called my brethren for

their assistance, but they could no longer hear my words, nor see my form. It was then that the other gods appeared and banished Zamorak from the world completely for daring to

kill one of their kind, although as it turned out it didn’t quite work out that way for them, when he

returned stronger than ever, a god himself. But the God Wars were another story entirely…

Player: But… I don’t understand… If it was Zamorak who used the weapon, then why was it only you who were cursed? And the other people who were cursed, why them? Why not the other Mahjarrat for example? And just who was this ‘Empty Lord’ you keep speaking of?

Mysterious Ghost: Well, in my life I was nothing but a warrior. I had no hidden knowledge, I didn’t especially care about the gods or their magics, and I certainly

didn’t respect them. Now in my… I suppose this is my death. I am but a shade on the wind, unnoticed by all who pass me, until today anyway, and the only answer I

can give you is that the others who were with me, the Mahjarrats and the Vampire, they were beings of

magic. It runs through their very veins, and ebbs through their bones. Who knows why the curse fell as it did? Perhaps a mere human I was more susceptible to it, when they were not. Perhaps they too are cursed, but their life spans are so long that it will be millennia before they

feel it upon them. Perhaps because it did not affect them, it extended backwards through time, to the moment the staff was

taken from its rightful place, and all who had known of its theft were cursed too. Perhaps there are others also cursed, who played no part in this tale, and were merely unlucky enough

to be at the wrong place at the wrong time… I don’t know. Things do not always happen for a reason, just as tales do not always end with all of the loose ends

neatly tied up and all answers supplied. I have simply told you the events I was witness to, for I can do no more. You have cheered me no end to let me know that this curse that has afflicted me has not left me alone

here, in this void between worlds. Perhaps I will hunt down these others who have also been cursed as I was, but I feel I must reward you

for your efforts; Here, take my cloak, it is drenched in the blood of a thousand foes, and may bring you luck in battle.

Player: So how can I break this curse?

Mysterious Ghost: Who knows? If it was the death curse of the Empty Lord, there may be no way to break it. If it was not his death curse, and he is still alive but not on this world, then the only way to break

it may be to bring him back here; But I would rather stay here cursed than suffer under his rule again…

Player: But WHO was this ‘Empty Lord’? WHAT was his NAME?

Mysterious Ghost: You do not know? You have not guessed yet? He was Zaros.

Legenda:

You = charracter name (kinda obvious). Some things might variate concidering gender

Mg(+?) = Mysterious Ghost MyG= cencored Mysterious Ghost...

(+) = Places mentioned can variate from person to person. This is one series of possible locations,

though that does not change the story itself.

Credits:

Story created by: Jagex

Writen down & released on forums by: Cybi3

Original threads: - Tales of Zaros (by Cypher Kain) - Tales of Zaros#2 (by Cypher Kain) - Spirits from the Past (by Cybi3)

PLEASE DO NOT COPY WITHOUT ASKING MY PERMISSION

+Cyb+ Cybi3

15-Feb-2008 19:19:44 Last edited on 15-Feb-2008 21:06:57 by Cybi3 II. The World of Shadows

GENERAL KHAZARD (GK)

You: Hello

General Khazard: What? You are not dead and yet you walk and talk in the Shadow Realm. Explain yourself.

You: I'm a being of great power and experience. I can see and speak to ghosts. For my assistance they clothed me in their garb. Can I offer you assistance, General?

Khazard: This intrigues me. How do you know me? You look familiar but I can't place it.

Option: Uh, well, you don't really have eyes, so how can you tell? Option: I just have one of those faces.

You: Uh, well, you don't really have eyes, so how can you tell?

Khazard: There are ways to see that humans do not grasp.

You: Oh?

GK: It doesn't matter anyway. You are not of the blood and I cannot trust you.

Option: I'm a very trustworthy person. Option: You're right. I'm completely untrustworthy.

You: I'm a very trustworthy person.

GK: That is not something that I can take your word on.

You: So whose word would you take?

GK: Hmm... There is one person's word I would believe. If you visited the Sin Seer, and she judged you trustworthy, then I would have use for you.

You: Where would I find her?

GK: Well, considering I told you she was a seer, of sorts, I would imagine you would find her in Seers'

Village. It is to the south of here, not far. Go and see her, return with her report and I will see if I have use for you. You will be well rewarded.

You: Okay! That sounds reasonable. Sin Seer, huh? How do you know someone like her?

GK: It's a long story, and I do not have the time to tell it.

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Cybi3

15-Feb-2008 19:23:59 Last edited on 15-Feb-2008 20:20:11 by Cybi3 SIN SEER (SS)

You: I'm looking for the Sin Seer.

SS: Are you another of those 'holier than thou' fools wanting to redeem themselves?

You: Uh, no actually, I'm trying to join a really evil guy's team.

SS: Really? Finally, something worthwhile. It was fun messing with those devotees the first few times but, after a while, condemning people to an

eternity of (cencor) gets a bit dull. So, whom are you trying to hook up with? Dark priest? Warlord? Penguin?

You: Uh, I want to prove to General Khazard I'm trustworthy.

SS: Oh, that old fat? Is he still around? Humph. I dunno if I can be bothered.

Option: Bribe. Option: Plead.

You: What if I pay you for the trouble - would you then? I can't imagine you make much money, seeing people's sins and all.

SS: Oh, there's money in it. I just don't get invited to many parties. You got me all excited about evil plots, and now it's just a matter of trust. I really can't be bothered to strain myself on that account.

You: Fine, you don't actually have to see my sins, just pronounce me to be trustworthy. I'll pay you and be on my way.

SS: He'll know it's a lie. But I do need the cash, so I'll do it. Gimme 40 gold coins and you'll be as trustworthy as a newborn.

Option: Here's the money. Option: Never mind.

You: Here's the money.

SS: Fine. I declare you trustworthy, if you consider bribing a seer a trustworthy transaction. Give this note to Khazard, it will prove you have been to see me.

Coolarcher21
 * You recieve a note from the Sin Seer.*

15-Feb-2008 19:34:13 during my research on the god's amardyl and seren, i had always thought amardyl was the god of purity,

and it was this trait whih was imbued inside the staff, which zamorak used to take out zaros. Mega Man 669

15-Feb-2008 19:42:49 sorry for posting before i should. you stopping reserving so i thought you were done. anyway yeah i

remember when tales of zaros 1 was first posted. seems like yesterday. good luck with its great

grandchild. Cybi3

15-Feb-2008 20:18:41 Last edited on 15-Feb-2008 20:20:36 by Cybi3 GENERAL KHAZARD

You: I have been to the Sin Seer. She has made her verdict.

GK: And?

You: She said to give you this note to prove I went to see her.

GK: The note says you have committed many sins and atrocities in your life. I'm impressed; I will use you. It has been a long time since I have left my home in the south. I have lost track of what is going on in the world, but now it is imperative that I know. So, I sent out four scouts to gather information for me. I brought them to walk like me in the Shadow Realm, so they would be safe from my enemies. I sent them on four missions. One was to go to the land of the gnomes and explore their holdings. One was to go to a jungle to the south. One was to explore the White Knights rule. And on to the place that I once called home - a place of great heat. I am going to entrust you with a very important message, which you must deliver to each one of them. Tell them: The planets are nearing alignment; we will meet in the place of half light and ice soon. Beware of the others, for though they are weak and few, they are cunning.

You: You can trust me to do this, sir! Cybi3

15-Feb-2008 20:18:48 Last edited on 15-Feb-2008 20:21:24 by Cybi3 DESERT SCOUT (examine:An invisible scout) (DS)

You: Hello there! General Khazard sent me.

DS: Gah! Don't sneak up on me!

You: Uh, sorry!

DS: I think I can see my heart pounding!

You: You're pretty jumpy for a scout. I though you'd be made of sterner stuff.

DS: Long ago, yes. But not by choice. His evil lord and master forced him and his kind to reside here.

You: Khazard with a master? Hard to believe. Who was it?

DS: I think I have said too much already.

You: So what have you discovered on your travels through the desert?

DS: The fighting in the desert has come to a stop. However, there is still much distrust between Menaphos and Al Kharid. It seems like it would be possible to reignite the war if needed. I have heard whisperings in the bandit camp that the prisoner of Jaldraocht is now free. I followed one called Lazim. He let slip that he had discovered the buried temple. Now the two others who were there are on the move. The General may find there are new players at the ritual this time.

You: The desert seems to be a hotbed of information. Do you want me to relay any of this to the General?

Scout: Not at this time. I must investigate further.

You: Any idea where I can find the other scouts?

Scout: Hmm, I left one of them near a haunted wood - the trees kept trying to hit us. One scout headed for a jungle and the other for the gnomes. Cybi3

15-Feb-2008 20:18:53 Last edited on 15-Feb-2008 20:21:43 by Cybi3 JUNGLE SCOUT (JS)

You: Hello there! General Khazard sent me.

JS: You must be a great mage to see me.

You: So, are you a ghost?

JS: Nothing so morbid. I am a scout for Khazard, and I move more easily through the land unseen. There are enemies everywhere.

You: If you're not a ghost, why do I need an Amulet of Ghostspeak to talk to you?

JS: Those who walk fully in the Shadow Realm become warped by it and speak as ghosts do. That is why I cannot speak to you unless you wear the amulet.

You: Oh. Well, here's your message. Khazard says: 'The planets are nearing alignment; we will meet in the place

of half light and ice soon. Beware of the others, for though they are weak and few, they are cunning.'

JS: Thank you, messenger.

You: So, how's your mission going?

JS: There is nothing pleasant about this land. The animals are vile, the temperature is unbearable and the plant life is often more dangerous than the

animals. There were some strange occurrences in Tai Bwo Wannai. The people fled their village because their gods were angry with them, or the like, but now they have

returned. I must investigate why. Shilo Village was overrun with the undead, but someone of great ability has brought the situation under

control.

You: Well, there's always something interesting going on here. Any idea where the other scouts are?

JS: I am a scout, not a spy. I do not keep track of them. I was told to go south, so here I am. I know one was to investigate the gnomes. I believe one headed towards Asgarnia. Another was told to go to a place of great heat, but that they would have to sneak through a pass. Cybi3

15-Feb-2008 20:18:58 Last edited on 15-Feb-2008 20:22:09 by Cybi3 GNOME STRONGHOLD SCOUT (GSS)

You: Hello there! General Khazard sent me.

GSS: What news, skinbag?

You: Hey, no need to be rude.

GSS: Your smell disgusts me, so make it quick.

You: Khazard says: 'The planets are nearing alignment; we will meet in the place of half light and ice

soon. Beware of the others, for though they are weak and few, they are cunning.'

GSS: I'll be glad when all this is over. The General will be strong again and we will push back this tide of filth that is humanity.

GSS: Oi! I am one of the filth, I mean, humans! Besides, we were here first.

Oh, you naive mortals. There were many here before you. The last time the General went north, all this land belonged to the elves. Do not think so highly of your race.
 * S: Haa, haa, haa.

You: Discovered anything interesting on your travels?

GSS: As I passed through Ardougne, I overheard some news. The plague in the west grows worse. King Lath**'* popularity continues to increase, while the people are becoming more and more hostile to

Tyras. I suspect there is more to be learned, but my mission is to observe gnomes, not humans. I have heard that the cultists, who think they are so well hidden in the sewers, have succeeded in

their ritual. I head to the land of the gnomes; rumours say it is peaceful right now. But I hear Glough has lost his position as advisor. That is all I have heard.

You: I'm still looking for some of the other scouts. Any suggestions?

GSS: I was ordered west. One was told to seek out the warmth of the jungles. The other two headed east: one in search of deserts, the other in search of knights. Cybi3

15-Feb-2008 20:19:02 Last edited on 15-Feb-2008 20:22:53 by Cybi3 DRAYNOR MANSON SCOUT (DMSS)

You: Hello there! General Khazard sent me.

DMS: Finally, news! What message does he send?

You: Err, it was something about planets.

DMS: Well, spit it out! I can't wait here all day.

You: Khazard says: 'The planets are nearing alignment; we will meet in the place of half light and ice

soon. Beware of the others, for though they are weak and few, they are cunning.'

DMS: Good. I long for the slaughter. These local squabbles and politics bore me. I wonder if the others have begun to move as well?

You: The other what? Who are you slaughtering?

DMS*: Ah, not for your ears, messenger!

You: So how's your mission going. Enjoying the Draynor woods?

DMS: There is talk in the village that the Count of Draynor Manor has been slain by some meddling

adventurer. I will need to enter the manor to verify this. Other than that, nothing of interest.

You: Well, I've found all of you now.

DMS: How do you mean?

You: The General sent me to find his four scouts, and now I've found all of you and delivered his

message.

DMS: You have served the General well. I hope he rewards you. How did you come to his service?

You: He was surprised to see someone like me in the Shadow Realm and I offered to give him assistance

if he needed it.

DMS: You did not know of him before that?

I am surprised he would speak to someone who did not know of his greatness.

You: Greatness? He's crazy. He kidnapped innocent people and butchered them in his arena. Not to mention sicking that dog on people. Killing it was the best thing ever...heard about.

DMS: Indeed? Strange you would serve a man you feel that way about, but I will not doubt the General's judgment. You'd best go back to the General and report. I have a message you could take him.

You: Okay, let 'er rip. Cybi3

15-Feb-2008 20:19:06 Last edited on 15-Feb-2008 20:23:25 by Cybi3 DMS: I have nothing to rip, but the message is 'We of the blood are still loyal. Pavlov is the messenger'.

You: Right, I'll remember that. Anything else?

DMS: No, you may go.

You: Right, I'll remember that. Anything else?

Scout: No, you may go.

GENERAL KHAZARD

You: I did it, sir! I found all of the scouts and delivered your message. The last on said I should report back to you.

GK: Oh, and what did he say that for?

You: He said to tell you, 'We of the blood are still loyal. Pavlov is the messenger.'

GK: Ah. Interesting. Well, you have served you purpose. Now to award you with something appropriate. There is a cave near where the fish-men gather. Go to the east branch of this cave and seek out one who lives in the Shadow Realm. He will reward you well.

You: Right! Fish-men. Cave. Ghost. Thanks, General!

GK: Wait! Take this, it is the key to your reward.


 * The General hands you a severed leg*

You: Ugh, well, at least it's not another hand.

GK: Ah, you have dealt with severed limbs before?

You: It's a long story.

GK: Don't worry if you lose it, I can always get more to replace it.

BOUNCER (Examine info: Big, mean, dead doggy.)


 * You have a bad feeling about crawling into the next cavern.*


 * Do you want to enter the Cavern?*

Option: Yes. Option: No.

You: What the...! It's Bouncer, Khazard's hell hound. Khazard tricked me! This is no reward, Khazard's trying to get me killed...AGAIN! Cybi3

15-Feb-2008 20:19:10 Last edited on 15-Feb-2008 20:23:39 by Cybi3 GENERAL KHAZARD

You: Your dog attacked me. AGAIN!

GK: He was angry that you killed him. Quite natural, really. Now get out of here, you filthy skinbag. I will not waste my time on you.

But you should leave this place, for it is not wise to tarry.

You: Who are you anyway…or were you…?

Ghost: Who I was does not matter. Now, I am a guardian for the Shadow Realm and I am protecting this area from any more disturbances. There are those who walk in the Shadow Realm whom should not.

Legenda:

You = charracter name (kinda obvious). There are variants considering gender Gk: General Khazard SS: Sin Seer JS: Jungle Scout DS: Desert Scout GSS : Gnome Stronghold Scout DMS : Dryanor Manor Scout

Credits:

Story created by: Jagex

Written down and released on forums by: Thormen

Original Thread: Tales of Zaros#2

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Cybi3

15-Feb-2008 20:19:14 Last edited on 15-Feb-2008 21:08:36 by Cybi3 III. Hopespear's Will

HS: You see me? You understand me?

You: Yes.

HS: Who you?

You: I’m (name).

HS: You not goblin. What you want here?

You: Who are you?

HS: Me Hopespear of Narogoshuun tribe. You: Why are you here?

HS: Me dead, but me not go. Long ago, me have vision of Big High War God. Me chosen prophet of Big High War God. Me think, when me die, Big High War God take me to reward in Yu’biusk. Every day great battle, every night great victory with feasting. Big High War God not come. But me have faith. Some day Big High War God come for me, take me to him. Until then me hang on, not to let go into death.

You: Tell me about the Big High War God.

HS: Big High War God greatest of all gods! He take puny goblins from Yu’biusk and make them mighty warriors for great war of gods! When gods go to war, goblin soldiers so good that Big High War God sell tribes to fight for different

gods. Big High War God fights with other gods, sometimes for one, sometimes for another. Other gods fight for their own reason, but Big High War God fight for war itself!

You: Tell me about the prophecy.

HS: Before I have prophecy, goblin tribes fight one another very much. Long ago we fight other people: beardy-short-people, pointy-hat-short-people, keen-bladed-tall-people. But other people build cities with walls, and we not able to attack them any more. There not enough food for all tribes. So tribes with no food attack tribes who have food. Goblin war last many, many years. Finally, all tribes meet at this place, where temple is now. It rain many days. But rain not stop goblins. Goblin feet churn up ground with rain and goblin blood. All ground turn to mud. That why it called Battle of Plain of Mud. Battle last many days. Both sides same size, none win, none lose. Goblin bodies everywhere, many dead. Me not important general, not mighty sergeant. Me just goblin trooper. Cybi3

15-Feb-2008 20:19:19 Last edited on 15-Feb-2008 20:26:49 by Cybi3 But one night in tent me have dream. Me see throne of Big High War God. He shine with light so bright me cannot see him, but me hear his voice. He say, “Stop fighting!” He say, “Fighting good, but not if all my followers die! You must not fight one another so much you all die!” Then he say, *Today I cannot lead you. But someday I send Chosen Commander to lead you.” And I see Chosen Commander in dream. He wear shining armour and stand at front of army of goblins. Behind Chosen Commander, army of goblins stretch to horizon. Many goblins, too many to count, and banners of every tribe. Banners of all tribes, even Dotges*-tribe. Other races, they run away from mighty goblin army! Chosen Commander make goblins build siege machines, they break down walls of cities. Then goblins march in and kill everyone! And when all dead, Big High War God himself appear and sit on great throne of bronze and rule over all,

with Chosen Commander beside him. Then I wake from dream. I know it true vision from Big High War God. I run to general of my tribe, and he call other generals for emergency meeting. I tell all generals what I see. They decide to stop fighting so goblins not all die. By this time in battle so many had died that there enough food for all. Then generals set goblins to work building temple on site of battle. It sink into mud, so they turn it into underground temple, and keep it secret from others. Goblins write my vision down in goblin holy book, along with history of goblins and commandments of Big

High War God.

You: Tell me more about the Chosen Commander. Cybi3

15-Feb-2008 20:19:23 Last edited on 15-Feb-2008 20:28:00 by Cybi3 HS: Me not know much more. In vision, Chosen Commander wear heavy armour and big helmet that cover face. Me not know what he look like. I see him give orders, but he far away, me not hear his voice. Me think Chosen Commander will be great goblin general. But Big High War God chose me to have vision, not great general, so Chosen Commander could be anyone.

You: I visited Yu’biusk

HS: You go to Yu’biusk? What you see?

You: It was a wasteland. It had been so devastated by war that nothing could live there.

HS: All dead? No goblins fighting glorious battles? You: No one. It was all empty.

HS: You lie!

You: I’m not lying. It’s what I saw.

HS: Even so Yu’biusk is place of Big High War God. Land of Goblins. It where goblins should go. Will you do me a favour?

You: What is it?

HS: Priests in this tomb, when they die they believe they go to Yu’biusk. But their spirits still here. If you can go to Yu’biusk, you can take their bones and bury them there. Will you do this for me?

You: What about your bones?

HS: When me die, goblins burn bones and scatter ashes. No more Hopespear bones. Me stay here, look over goblin temple, wait for Big High War God to take me to Yu’biusk. Me know he come for me someday. Me have faith. So take bones of priests?

You: But how can I get the priests’ bones?

When I defeated them before, they just talked to me and then went back into the ground.

HS: Normally, undead goblin priests cannot be destroyed. But they can be destroyed by ancient goblin ritual combat. You must defeat each priest without using any equipment or Magic spells. Once you have priest bones, take them to Yu’biusk and bury them again.

You: I’ll do that

HS: Thank you, human

Legenda:

You = charracter name (kinda obvious). Some things might variate concidering gender HS= Hopespear

Credits:

Story created by: Jagex

Writen down & released on forums by: Cybi3 Cybi3

15-Feb-2008 20:19:28 Last edited on 15-Feb-2008 21:09:05 by Cybi3 IV. The goblin book

The Creation of the Goblins

In beggining, all gods have big war. Each god find army to fight for him.

Big High War God not have army. Big High War God go to beardy-short people and ask, Will you fight in

my army? But beardy-short people say, No, we fight for God of Shiny Light.

then, Big high war God go to demons and ask, Will you fight in my army? But demons say, No, we fight

for God of Dark Fire.

Then Big High War God go to tall people with keen blades and ask, Will you fight in my army? But tall

people with keen blades say, No, some of us fight for God of Shiny Light and some of us fight for God

of Dark Fire, but none of us fight for you!

Big High War God very sad. He travel east and west, north and south, across land, looking for army to

fight for him.

Then Goblins say, We fight for you! At that time, Goblins very weak, very small, bery soft. not like

Goblins today! But Big High War God say, I will make you my army. So Big High War God train Goblins so

they very strong.

He give then good armour so they not be harmed. He make them strong in spirit so they not be afraid in

battle. He give them commanders so they know which to go. He divide Goblins into twelve tribes and send

them into battle!

Goblin armies fight very good! When other gods see this, they very jealous. So they say, We want

goblins to fight for us too! So Big High War God take some tribes and sell then, one for God of Shiny

Light and one to god of Dark Fire, and other tribes to other gods. But most still worship Big high War

God who created them!

The Several Commandments

These are commands of Big High War God. Obey all commands all time or Big High War God kill you very

bad!

Always slay enemies of Big High War God! Enemies must die! Not to run from Battle! Cowards must die!

Not to show mercy. Merciful must die!

Not to doubt Big High War God. Doubters must die!

Not to make own plans. Thinkers must die! Cybi3

15-Feb-2008 20:23:46 Last edited on 15-Feb-2008 20:29:08 by Cybi3 The end of the war and the prophecy

The war of gods last many lifetimes. Battle is glorious and many heroes live and die! then all gods

leave world, leave their armies behind. But Goblins still soldiers, still fight! Goblins fight against

tall people with keen blades. but tall people build cities with walls, they not want to fight. They not

true soldiers like Goblins! But now Goblins not have enough to eat, and have no commanders to tell them

who to fight. So Goblin tribes figh one another.

At last all goblin tribes have big battle on plain of mud. Battle last many days and many Goblins die,

battle is glorious! But Goblin corpses cover the ground and it seems like all die.

Then Hopespear of the Narogoshuun tribe have vision of Big High War God. In night while soldiers rest

he call leaders of all tribes together and give them message.

This is the word of Big High War God: Battle is indeed glorious and Goblins are soldiers, but if there

too much battle all Goblins die! No more must Goblin fight against Goblin or tribe against tribe,

Goblins mnust find other enemies to fight, but not fight each other!

And this is the word of Big High War God: today I cannot lead you, but someday I will send a new

Commander to lead you. Under new Commander Goblins will conquer all of RuneScape, every race and every

God! And then Big High War God will return and sit on throne of bronze and rule over all. war will end

in victory and victory will last forever!

So leaders of tribes stop battle. And on plain of mud all tribes build temple to Big High War God and

offer sacrifices.

(Summant Else) Cybi3

V. Enakhra's lament, the lines!

Keep in mind Summant Else did not include the conversations with Lazim, and certain parts of the other

conversations which he deemed unimportant.

-Flashback1-

Enakhra: At last! A temple fit for my lord!

-FlashBack2-

Soldier: A-alright men! Destroy that evil sorcerress, and her temple with her!

E: You will never destroy this temple! It belongs to my lord!

Soldiers: For Avarrocka!!!!!

E: HAHAHAHA


 * Enakhra kills 3 warriors, and casts a freezing spell on one of them, that soldier is Pentyn, the

imprisoned soldier we see later in the quest*

-Flashback3-

Akthanakos: Why would Zamorak need a temple? I thought he wanted weapons instead?

E: I wish I had never supported him.

A: So you have seen sense? You will join our side?

E: Of course.


 * Akthanakos leaves the room*

E: Hehehehehe...

-Flashback4-

E: Surely this would make a good weapon?


 * casts a spell on the bones, they turn into a skeleton, and then collapse into a heap of bones*

E: No no....curse it...it doesnt work!

-Ok remember pentyn? Here’* what he has to say-

Pentyn: Have you come to torture me again?

You: Err no...why would I want to torture you?

P: Oh I have heard stories, how you Mahjarrats can take on any form and use magic to inflict pain

without using any weapons.

Y: Look I’m a human just like you and I am not going to hurt you.

P: I am a soldier of Avarrocka, and I stand strong! You'll never get what you want from me!

Besides, I am already wounded, and have been for so many years, thanks to this spell you cast on me,

and hungry, very hungry… -Flashback5-

E: Its still a nice temple though isnt it?

A: *Looks at the pedastal* Wait....what is this?

E: Hahahaha! You really believed me didnt you?

I will never desert my lord! Cybi3
 * Freezes Akthanakos*

15-Feb-2008 20:23:53 Last edited on 15-Feb-2008 20:31:04 by Cybi3 A (boneguard): Leave this place, before I am forced to attack! If you value your life, young man (/ lady), flee!

You should not be here! It is a very dangerous place for beings such as yourself!

I am impressed, young man (/ lady), you have stronger resilence than those I have fought off before.

A (boneguard): Can you help me?

Y: How? A (boneguard): Ever since I was imprisoned here my mind has been under her control, it has been a

painful struggle to gain control of my mind again! I have started building this wall to seal her in this temple forever, but she strengthened her magics

and stopped me doing it.

Y: Wait, first I need to know who imprisoned you in here?

A: SHE has, she was my rival even before we arrived to this world, and she was the first to support

that upstart Zamorak quest to be a god.


 * You agree to make the wall, and at this point you can ask him for further info about himself and

enakhra, this is what I got*

A: (About Enakhra She is a coward, and a despicable traitor, she even supported Zamorak when he tried

to become a god

Of course, even though she built a temple for him, he didnt care, and she's been hiding here ever since

(About himself I was once a proud mage,and now look at me, trapped inside a bone skeleton and forced to

defend my rival's temple

To think I believed her when she said she wanted to become allies and make amends for our rivalry!

That two faces, conniving, backstabbing wretch.

But I suppose it is our nature...after all

-Ok at this point I build the wall, after the wall is finished-

E: No! What have you done!

A (boneguard): Thank you so much for your help.... I can feel Enakhra's control over me

fading....finally..I can be free from this imprisonment

Cybi3
 * changes*

15-Feb-2008 20:23:58 Last edited on 15-Feb-2008 20:31:30 by Cybi3 A: After thousands of years...finally....I am no longer her slave. As thanks for your help, young man, please take this amulet of mine. It allows you to understand the speech of the Ughanki, my patron animals, and other camels.


 * Enakhra bursts inside, smashing the wall*

E: After all these years....why didnt you just give up?

Now my lord will punish you for destroying his weapon!

A: Haha....in that case I’m sure lord Zaros will be pleased to intervene


 * Enakhra and Akthanakos morph into skeletons*

E: I’ll be waiting for you in the north....Akthanakos

A: It'll be a pleasure to fight you again


 * quest complete*

(Summant Else) A= Akthanakos E= Enahkra Y= You (username)&#8195; Cybi3

15-Feb-2008 20:24:02 Last edited on 15-Feb-2008 21:10:23 by Cybi3 VI. The Armadylian side of the Temple of Ikov

Lucien: I seek a hero to go on an important mission for me!

You: I am a mighty hero!

L: I require the staff of Armadyl, it is in the deserted temple of Ikov, near Hemenster, north east of

here.

Take care hero! There is a dangerous monster somewhere in the temple!

Y: Why cant you get it yourself?

L: The guardians of the staff of Armadyl fear me!

They have set up a magical barrier that even my power cannot overcome!

=
================================================== -I declined, now check this out- Y: Oh no, that sounds too dangerous!

L: Wimp! Call yourself a hero! My daughter is more of a hero than you!

=
==================================================

Y: Ha! Sounds like a laugh!

L: It’s not as easy as it sounds, the monster can only be killed by a weapon of ice, there are many

other dangers

Y: I’m up for it!

L: Take this pendant, without it you will not be able to enter the chamber of fear

I cannot stay here much longer

I wil be west of the Grand Exchange in Varrock, I have a small holding up there

Fire warrior of Lesarkus: Who dares to enter the Temple of Ikov!

Y: A mighty hero!

Fw L: Pathetic fool, perapre to die!


 * I kill him*

G: Thou hast ventured deep into the tunnels, you have reached the temple of our master, it is many ages

since a pilgrim has come here

Y: What are your kind and what are you doing here?

G: We are the Guardians of Armadyl, we have kept the temple safe for many ages. The evil in the dungeons seek what lies here, the Mahjarrat are the worse.

Y: What is the Armadyl?

G: Armadyl is the god we serve, we have been charged with guarding his sacred artifacts untill he

requires them

Y: Someone told me there were only three gods. Saradomin, Zamorak, and Guthix

G: Saradominists, bleh, they only acknowledge these three...there are atleast twenty gods! Cybi3

15-Feb-2008 20:24:06 Last edited on 15-Feb-2008 20:33:03 by Cybi3 y: Who are the Mahjarrat?

G: They are ancient and powerful beings! They are very evil! It is said that they once dominated this plane of existance, Zamorak was supposedly of their blood. They are far fewer in numbers now

Some still have the presence in this world in their liche forms. Mahjarrat such as Lucien and Azzanadra would become very powerful if they came into possesion of the

staff of Armadyl

Y: Did you say Lucien? It was Lucien that asked me to get the staff

G: You are a fool to be working for Lucien! Your soul must be cleansed to save you!

Y: I seek the Staff of Armadyl

G: We are the Guardians of the Staff, our fathers were Guardians and our father's fathers before that,

Why does thou seek it?

Y: Lucien will give me a grand reward for it!

G: Thou art working for that spawn of evil?! Fool! You must be cleansed to save your soul!

Y: You're right, it's time for my yearly bath


 * he splashes holy water at me*

G: you have been cleansed! Lucien must not get hold of the staff! He would become too powerful! Hast thou come across the undead necromancer? It was he that raised an army of the dead against Varrock a generation ago! If you know where he is you can help us defeat him!

Y: Ok, I’ll help!

G: So he is close by?

Y: Yes!

G: He must be gaining in power again. If you can defeat him he will be banished from this plane for a while. You will need this pendant to attack him

L: You have defeated me for now! I shall reappear in the north! (Voldemort495)

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Cybi3

15-Feb-2008 20:24:10 Last edited on 15-Feb-2008 21:11:02 by Cybi3 VII. Desert treasure

(Keep in mind some parts have been sliced out because Voldemort deemed them to be unimportant, for

example, the part where the troll child says his parents were "frozified", and I can only agree with

that )

=
================================================== THE BARTENDER

You: I heard about four diamonds or crystals....

Bartender: The four diamonds of Azzanadra??? How came you know of this?

Y: You've heard of them then?

B: Its just a fairy tale for children. Maybe one of the village elders might know more, but its really not something I care about. Now get outta here, your sort isn’t welcome in my bar.

EBLIS

Y: Hello, I represent the Museum of Varrock, and I have reason to believe there may be some kinds of

artefacts of historical significance in the nearby area.

Eblis: Ah yes, the only time people care about our existance is when they think they can gain something

from us. I have nothing to say to you, you and your kind are not welcome here.

Y: Please, if I can just have a few minutes of your time to ask some questions?

E: I suppose I can spare you that....what do you wish to know about?

Y: Why are all the people here so hostile? You would think I was asking you for money instead of just answers to a few questions.

E: It is a long story, and I doubt you have much interest in hearing it, Your sort never are, and you just take what you can of ours, and then abandon us once more to the

desert.

Y: Actually, I'd be quite interested to hear your story. Cybi3

15-Feb-2008 20:24:15 Last edited on 15-Feb-2008 20:35:09 by Cybi3 E: Ah, it all begun many generations ago, when our ancestors were the proud rulers of these lands. My ancestors lived far to the north of here, and our lands stretched from the sea in the east to the

river lum, and the mountain of ice, from coast to coast, north to south, our domain was absolute. Our god was kind to us, and blessed us with prosperity and happiness, and in return we were merciless

to his enemies wherever we found them. Then came the betrayal. Our god was banished, leaving us helpless to our fates. Without his protection, we were forced to fend for ourselves once more, against the enemies that sought

to destroy us through their petty jealousies.

But we did not succumb without fighting! The spiteful Saradomin and pathetic Zamorak warred with each other, but the hatred they had for each

other was as nothing to the hatred they held towards us! With each battle they waged, we lost more and more land, unable to fight on all fronts, and were pushed

further and further south to this god-forsaken desert. Our greatest hero, Azzanadra, was finally trapped in a strange stone structure to the south of here,

and bound within by terrible powers. And with that our lands, our homes, and our very lives were stolen from us! Too weak to reclaim what was rightfully ours, we made our homes here, knowing that some day Azzanadra

will return with his magnificent power, and bring us back to our former glory.

Y: So you're upset because of something that happened hundreds of years ago?

E: The insults heaped upon my race will never be forgotten, will never be forgiven, and will never

again be overlooked. Some day, a harsh wind will blow upon this land, uncovering the wrongs of the pasy, and we will get

back what is rightfully ours. Untill such a day, we will bide our time here, and will always be ready with our blades for our

righteous vengeance.

Y: So tell me....did you ever hear of something called the diamonds of Azzanadra? Tonyhughes

15-Feb-2008 20:24:18 Bookmarking this thread.

Cheers,

Tony Hughes Cybi3

15-Feb-2008 20:24:21 Last edited on 15-Feb-2008 20:35:44 by Cybi3 E: This is the treasure which you seek? Please accept my apologies noble sir (/lady)! I thought you were but some opportunistic thief, looking to steal what heritage we have left, but I see

you are in fact a brave adventurer, looking to restore our glories back upon us!

Y: Uuh....yeah... have you heard of them?

E: Heard of them? Of course i have heard of them! They are the legacy of our greatest ever hero!

Y: So... do you have any idea where they might be? Ihave a feeling they will be very valuable. Uh, valuable as historical artefacts I mean, obviously.

E: They were stolen by warriors of the false god Zamorak generations ago. When you find the warriors, you will find the diamonds. I suspect they will not willingly part with such objects of power however. Beware too, for these warriors are very powerful, they have taken the power of the diamonds into

themselves! Y: How do you mean?

E: Each diamond has an elemental quality

…blood, ice, smoke, and shadow… You should except the warriors to have taken some aspect of these diamonds as their own.

Y: Do you have any idea how I can find them?

E: There is an ancient spell I know that may spy upon such power, but it will require several

ingrediants to work. Cybi3

15-Feb-2008 20:24:25 Last edited on 15-Feb-2008 20:36:13 by Cybi3 RAUNTHUN

Y: Hello

Ruanthun: You sshould not be down here

Y: Are you an assistant to count draynor?

R: I usssed to have that honour.... Why do you seek me?

Y: I have a silver bar, I was wondering if you can make a "sacrificial offering pot" for me?

R: Yesssss, of courssse... There are you are, put it to good use

EBLIS

Y:So i have all four of these diamonds of Azzanadra, now what?

E: Azzanadra was our greatest ever hero, he was unkillable, and the cowardly traitors who stole our

lands didnt know what to do with him, for his hatred to them was as strong as his magics. In the end, they cast a spell upon him, to trap him in the stone structure, to the south of here. They stole his very life force, the essence of his power, and trapped it within four crystals. The four pillars surrounding the structure are keeping the containment spell intact. By placing a diamond into each, you will breach the magical defences and begin to restore Azzanadr*'s

power, and be able to enter the structure. Go, place the diamonds, and free my lord Azzanadra! The path will be hard, for the prison is full of traps and danger to prevent his rescue, but he wil

reward you beyond your wildest dreams when freed! Quickly...after all these centuries, lord Azzanadra is nearly free! You must spare no time, place the diamonds upon the pillars and enter the pyramid so you may free him!

AZZANADRA

Azzanadra: I knew they could not trap me here for long! Well done, soldier, tell me, how goes the battle?

Y: Battle?

A: You do not know of the battle? More time must have passed than I had thought. Tell me, what news of great Paddewwa? Do the shining spires of Lassar still stand? And what of glorious Annakral? The fortress is still intact?

Y: Uh...sorry.....I've never heard of them A: No! My lord... What has become of you? I cannot hear your voice in my mind anymore! My thanks to you brave warrior for your help in freeing me from this accursed tomb, but it seems I have

much to do to make amends. If the shining cities no longer stand, then it means that we must have failed my lord... How long have I been trapped here? Master...have you truly been dispatched from this world? Warrior, for your efforts in freeing me, I offer you the gift of knowledge. I bestow upon you the Ancient Magic**, taught me by my lord before his disappearance, may you use them

well in battle for our people! They will replace the knowledge you previously had, but you may switch between them by praying at the

altar in this room at any time. I trust that we shall meet again adventurer, I offer you the blessings of myself and my master in all

of your endeavours! Now, I must leave you, for there must be some trace of my masters power left somewhere, feel free to

use the portal I shall create to return here easily in the future!

=
===========ur=====================================

done, hope it'll prove to be useful Cybi3

"There will be a time of great change and you will do a lot of good during this time. At times your task will appear impossible, and it will seem if the power of Guthix, which you seek with

mighty intent, will slip away even after you have prevailed so hard.... Skilled brothers numbering eight, will assemble to fight the Mahjarrat deceiver, and they will be

heading north to confront him. The time after this is... clouded to me, but I see you clearly, dressed in the evil robes of night,

lightly decorated with ochre like burnished gold and the rust colors of autumn leaves. Though the robes represent an order of evil, you will not follow that path. You will remain true to Guthix. Of the eight, only two shall return; one represents the path of Slayer and one the path of the warrior. This might have been different, but I have made my choice, and it is up to you to to prove I made the

right one."

(Amazin Pat ) Cybi3

15-Feb-2008 20:33:18 Last edited on 15-Feb-2008 21:12:27 by Cybi3 VIII. Letters from Melzar

…My attempts at recreating my dead countrymen’s flesh were a partial success, but the flesh. The

creature is still not complete enough to house a spirit…

…I have nearly perfected the formula: I can now conjure ghosts that persist for several hours. I am

sure I can soon make them permanent…

…I used the portrait of my wife in the ritual, and I am sure that the smoke formed fleetingly into the

shape of her face. I could barely contain my tears to see her once again. She seemed in much pain…

…With power custard I have mastered life force. Souls of dead kinsmen scream and twist, but I can

contain them into bodies. All hail Zamor Za Zaro Z *ZZ

…I have succeeded in animating several of the skeletons, but without complete anatomies they cannot

hold the spirits of my dead countrymen. Most will serve as guards, but I have selected two on which I

will attempt to grow flesh…

…I have managed to create a magical binding that can bond bones to one another and create a complete,

magically animated skeleton. Animating a creature with no internal anatomy proves difficult, however…

…have been able to bind the bones together. Demon says it will soon be time, life force can be

transferred…

…The ghosts are still screaming. They seem to be in pain, and they want to be returned to true death.

But when I have perfected my techniques they will thank me…

…The ghosts have a recognisable form, but they are still non-corporeal. They also seem to be in great

distress, but they do not respond to anything I say…

…On my fortieth attempt, the process was partially successful. The rat’s flesh continues to decay, but

it regains the faculty for movement that it had in life. It is too early to say how many of its mental

faculties have survived… …Have made flesh grow on bones like cabbage from seed. All power come from cabbage. Zombies not useful…

Cybi3

15-Feb-2008 20:33:22 Last edited on 15-Feb-2008 20:37:59 by Cybi3 …Had dream last night of great cabbage. Cabbage of Jas. Used by gods to create all life and magic. All

runes have part of it’s power. So with runes I can control power above magic…

…hate dragons hate dragons hate dragons…

…I searched the ruins of the camp again and have assembled a number of complete skeletons. As the flesh

is all gone it will be more difficult to animate them than the rats…

O cabbage, thou art sick! The fire-breathing worm, That flies in the night In the howling storm Has found out thy bed Of leafy joy And his dark secret love Does thy life destroy.

…My ritual was a success! I have managed to subdue a lesser demon. I can channel its magic to master

the forces of life and death – as long as its chains hold…

…Cabbage cabbage cabcab cabbabbabbage egabac CABBAGE cbaaeg *****

…I have searched through the ruins of the refugee camp and found many personal items. I can use these

to conjure the spirits of my dead countrymen…

…Close study of the undead rat’s behaviour reveals that no behavioural patterns acquired in life

survive the process, even if the brain is perfectly preserved. I will have to find a way to conjure the

deceased spirit separately…

…Note to self: must stop thinking about cabbages…

ELVARG!

…Cried again today. Great weight in heart. I am causing so much pain to the souls I capture from the

dead-world. But demon says they will thank me in the end…

I think that that is all. I couldn't find any more when I checked again. Cybi3

15-Feb-2008 20:33:27 Last edited on 15-Feb-2008 21:14:04 by Cybi3 IX. The Oracle

Username: Can you impart your wise knowledge to me, O Oracle?

Oracle: Jas left a stone behind.

Beware the cabbage: it is both green AND leafy.

He who uses the power of custards mixes it with his tears.

The God Wars are over…as long as the thing they were fighting over remains hidden.

The great snake of Guthix guards more than she knows. Many secrets are buried under this land.

The light at the end of the tunnel is the demon-infested lava pit.

Do not fear the dragons…fear their kin.

Help wanted? Enquire within.

An answer is unimportant; it is the question that matters. The goblins will never make up their minds on their own. They say that ham does not mix well with other kinds of meat.

It*s not you; it’s me.

Everyone you know will one day be dead.

Sometimes you get lucky, sometimes you don’t.

When in Asgarnia, do as the Asgarnians do.

Don’t judge a book by its cover – judge it on its’ grammar and, punctuation.

A woodchuck does not chuck wood.

The chicken came before the egg.

Who guards the guardsmen?

If a tree falls in the forest and no one is around, then nobody gets Woodcutting xp.

Capes are always in fashion!

There are no crisps at the party.

Too many cooks spoil the anchovy pizza.

Nothing like a tasty fish.

A bird in the hand can make a tasty snack.

Pies…they’re great, aren’t they?

Is it time to wake up? I am not sure…

No. I’m not in the mood.

Yes, I can. But I’m not going to. Main Page  Login (Members Only) You are not logged in

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Cybi3

15-Feb-2008 20:33:30 Last edited on 15-Feb-2008 21:14:36 by Cybi3 IX: Yu'biusk, the aftermatch

It looks like Yu'biusk isn't closed to us after all! If you dial in the Main Fairy Ring in Zanaris "B L

Q" you are exactly where you were in the quest. Now, credit goes to where it's due, so give the guys at

the DIY thread a good thanks. Now, it really isn't much to look at but the box that Zanik disappeared

into is still there and if you try to open the box you get this:


 * The box seems sealed shut. In fact, it looks as if there was never a way to open it.*

You: "Zanik? Zanik, where are you?"


 * There is no answer.*

EDIT1: I took a walk-around and it looks as if we might be on some sort of island though I'm not quite

sure what the liquid that surrounds the island might be.

EDIT2: I decided to talk to Oldak in Dorgesh-Kaan and got this:

Oldak: Hello, *you*.

Y: What happened to Zanik?

O: I don't know. If she's alive, she's still in Yu'biusk some where. My fungus ring machine won't work

again. But if you can use those fungus rings to teleport, then maybe you can find your way back to

Yu'buisk it look for her.

Y: I managed to get back to Yu'buisk, but I couldn't find her. O: Then I don't see what more we can do. I really want to believe she's out there somewhere, alive, but...but perhaps we need to get used to her

being gone. Cybi3

15-Feb-2008 20:33:53 Last edited on 15-Feb-2008 21:14:52 by Cybi3 X. Hazeel cult

clivet-the carnillean home does not belong to them, the builder of the house was lord hazeel, one of

the mahjarrat followers of zamorak, many years ago tehre was a civil war in this land, and the hateful

saradominists declared war upon all zamorakians who lived here. lord hazeel nobly would not repent his

beliefs' and the carneillians harrassed hazeel and his followes for many decades, one fateful night,

under cover of darkness, they stormed his home in an angry mob torturing all loyal zamorakians they

encountered inside, the following morning, the carnillean forefathers moved into the empty household

and claimed it their own

they have grown far on the hard work of lord hazeel ever since, unluckily for them lord hazeel as a

mahjarrat had access to powers and enchantment they knew nothing about, and made preperations for his

return when first they began to storm his home, soon the day will come when he will return and wreak

his vengeance upon the thieves!

you- i have a job to do and i intend to see it through!

clivet- well then, friend, perhaps i can offer you a different job then? sooner or later our master WILL return to this land, those faithful to him will be well rewarded

join our cult and assist us in his restoration, and will be well rewarded, try and prevent his return

and suffer the wrath of Zamorak and the mahjarrat!

[.....] Cybi3

15-Feb-2008 20:33:58 Last edited on 15-Feb-2008 20:48:36 by Cybi3 Alomone- ....."to accomplish this, we require the ancient words of summoning which will restore his

shattered body, so that he can bring vengeance upon his enemies

hazeel in his mighty cunning anticipated that he might be defeated and secured within his home

somewhere a powerful magical scroll that could restore him Hazeel-my loyal followers. i have pride in you all, never did i expect to return to this land and see i

have much to attend to

soon this world will cower once more at the name hazeel, and my fury will blaze across mine enemies

just as my loyal followers gain their rewards

(turns to you)

adventurer, i know that thy efforts were principal in my return to this plane of existance, i offer you

my thanks directly

you may not be a follower of zamorak directly but your cunning and treachery mark you as a friend to

the Mahjarrat, rest assured, i will call on your assistance again

weak as i am now, my strength shall return, and my followers will be greatly rewarded when my powers

peak once more, join my in my cause as my servant, and all the riches of this plane shall be yours to

share, in domination over all who oppose my kind. you would be wise to pledge yourself while you still

may

you- i serve nobody but myself!

Hazeel-your insulence shall be overlooked this time for i am in truth in your deby....come lose, i

shall reward you with wealth such as you deserve

although your true reward will be later, when zamorak and i, together, lay waste to this miserable

planet, and you are spared as an ally to us

and now i must leave you loyal subjects for time is short, and i have many pressing matters to add(c)

ress before i make my return, i must leave now, and head northwards to join fellow mahjarrat and regain

my strength and powers, i shall return when i am ready to fight my enemies and much blood shall flow

across these lands Cybi3

15-Feb-2008 20:47:23 Last edited on 15-Feb-2008 20:50:00 by Cybi3 Yeah, it' gigantic...didn't know we'd need so many pages just for the quests and the stuff... and I'll

try to uniform my posts first so at the start of each new page or so, you can make posts, and i'll say where they are

Phelimreagh

15-Feb-2008 22:07:47 Here are some bits and pieces I have been accumulating, trying to pieces stuff together.

Interesting bits from the God letters:

Zamorak Letter #22

"The name is Zamorak... I am originally of the noble race of the Mahjarrat, DEVOURERS of Freneskae."

(emphasis added... Amascut the Devourer... Mahjarrat?)

--- Guthix Letter #25, about Dragon weapons:

"4. Freneskae is a realm of near constant warfare, that hath developed techniques and weaponry far

beyond the inkling of most mortals.

It hath influenced this land, for many warriors that were used by mine brethren in the wars of the gods

came directly from that plane, and when defeated here oft did drop pieces of their strange and powerful

equipment as they fell. Such powerful equipment inevitably became prized amongst warriors for both its

power and sturdiness, although most warriors desirous of such equipment cared little for its origin."

Guthix slept through the Godwars, though his "bretheren" fell. Who were these brothers, exactly? Allies

of Guthix, or other gods?

Not likely the gods, as there were few gods, but lots of weapons. So was it a race which Guthix

considers himself one of? Phelimreagh

15-Feb-2008 22:08:43 From the postbag, bits about the Dragonkin, Mahjarrat, etc.

Postbag 5, Sayeth the King Black Dragon:

"Our time here is short. Our masters only leave us this place so we may bring false hope to the humans.

With defeat comes rebirth, with rebirth comes conflict. With conflict comes passion, with passion comes

power. With power comes a price. New challenges will only bring them closer to the end, to the

precipice of the unknown, to the Kin, and they will show no mercy.

Your perception of strength will be your undoing, tasty morsel."

To whom does that final "they" refer? Will the kin show no mercy? Or those who come to the precipice

and find the kin?

---

Postbag 9, Again sayeth the KBD:

"Imp Hewer, Time will answer your questions. The Kin wait for those to open the door to power once

again. Power not meant for your world nor mine, power best left. They are the shadow at the end of the

corridor, the fly that blocks the candle, the seal that holds the lid and the child who shivers under

the cold blanket of fear. They are not the answer, but are always the price that comes from asking the

question. Why is it, do you think, that the records have been burnt away or hidden from prying eyes? A

world made of adversity and beings bold enough to take the challenge of life is no place for secrets.

Nothing can remain hidden forever; they are looking once more and, when it is found, the real masters

of stability will reclaim the scales of Gielinor.

Every balance needs a counterbalance... Lest he forget."

Combined with Postbag #5, it's quite ominous. It seems our questing is hastening things along. This

thing that is hidden: "Nothing can remain hidden forever; they are looking once more and, when it is

found, the real masters of stability will reclaim the scales of Gielinor."

Very, very ominous.

TBC... Phelimreagh

15-Feb-2008 22:09:30 Postbag 9 Sayeth Azzanadra of the Mahjarrat

"Icthlarin was a fool who thought he could control us, but he never had the influence that he thought.

When Zaros found us we no longer needed Icthlarin, for we had found in Zaros, not only one of great

power, but also a god who truly understood the ways of the Mahjarrat. Of all the choices that I have

seen only through Zaros shall we have our ultimate glory.

Those who subsequently have come to follow Zamorak the pretender are shortsighted and not truly

understanding of what it is to be a Mahjarrat, their arrogance will be their downfall in the end. "

It's relevenance is questionable. One wonders if Zamorak's lack of understanding is realted to to the

search for that thing that should not be found.

-

Postbag 17, sayeth an anonymous Green Dragon

"King speak human better, but me glad to reply for dragons. Human know more of dragons soon. Dragons DO

fly, you just see us on ground when eat you. See how proud Elvarg toast Crandor Island? Dragons have no

past and dragons have no future, just are. We truly are masters' creation. This also reason why dragons

attack - it come from masters' urge...need, to destroy. If you have trouble with us lowly dragons, you

have BIG trouble with Kin. They return soon; we feel power growing, calling to us, calling to them...

The very weapons that make you strong bring Kin's return ever closer. That irony - HAHAHAHAA. (Sorry.

Dragon joke. You no get.)"

The Dragonkin are returning, and soon. Do we hasten their return? It would seem so, though exactly how,

I know not. Phelimreagh

15-Feb-2008 22:10:28 Postbag 20, Say*eh Azzanadra of the Mahjarrat

"I especially bear no love towards the dog Lucien. His betrayal was greater than most, so I encourage

you to do all you can to eliminate this abomination. Die for our cause, if you must.

As to the number of my tribe that remain, I must concede ignorance - though I should be surprised if

there were only six of us left. We are near-immortal, and only die very occasionally. During the time

of my imprisonment no more than a dozen are surely slain, and no doubt a few more are weakened or

entrapped as I was. In my time we ruled these lands like gods; times, it seems, have changed.

Before I was imprisoned there were many of us, the most powerful of which you have named - but do not

forget Sliske the serpent-tongued, who delves the shadows, and the impostor Zamorak, who calls himself

a god."

According the ghosts, Lucien was not, in fact, involved directly in the betrayal of Zaros. So what

betrayal was this? I cannot figure it.

--- Postbag 22 Sayteth Grimgnash the Griffon:

"Grimgnash know other stories, told to Grimgnash by strange woman with paint on white face. She live on

other mountain and have no meat [The Oracle].

She tell me many stories, all too short:

In the desert the scarab waits. The Institute reports a random fluctuation in rates of production. The Strong will help the Weak. My two-er just beat a three-er! Ogre men aren't very clean. Look beneath the Plain of Mud. The threat from the north shall be of Mahjarrat made."

Most of those lines turned out to be future updates, many of which are quite recent. The last one,

however, is it simply about the God Wars Dungeon? I think not. The Mahjarrat have not been directly

tied to the dungeon, I don't think. Marmite Head

15-Feb-2008 22:10:43 If I remember right, in the God letters, Guthix sometimes refers to Saradomin and Zamorak as his

brothers, or like his brothers. That's who I think he means.

BTW - good job Cybi. Phelimreagh

15-Feb-2008 22:11:01 --

Postbag 25, sayeth a Dragon Impling

"Dragon stuff? We found it in secret places. Many different worlds, many different places. All hidden.

Deep down, in the darkness. Huge piles of things. Left for a long time, though their masters begin to

stir."

The Dragon Kin, stirring again.

--

Legend of Arrav, Part IV

"In the middle of a field of dream-black wheat, beside a river of ghostly water Zemouregal came to him.

Once more the mahjarrat was clad in black, black greaves upon his legs and black gauntlets covering his

hands.

'You have failed, Arrav,' Zemouregal spoke with a voice made of a thousand whispering blades, 'I will

come to Avarrocka and destroy it. There will be no tears for this town, for I shall lay waste to all

mankind - you upstarts will see the elder race return to claim its dominion. My legions shall blot out

the horizon on all sides, and you shall be the last to see the light. This I promise you.'"

Is this "elder race" the Dragonkin, or the Mahjarrat? Do the upstarts and usurpers of Zaros serve the

Dragonkin in hopes of greater power?

That's all I have that is even remotely related at the moment. Phelimreagh

All pet colors are random except for the hunter ones, Chameleons, and dragons.

Special thanks to Willoag0 for his help in getting all the colors

I was wandering around RS, having some fun, when I saw a BLACK bulldog. I know its April Fools, and

probably no one will believe me, but there it was, a bulldog with black fur. So I decided to explore

this more to see if any of the other pets have different colors. At world 12 at the Grand Exchange,

I've seen a few other color variations of dogs. I decided to buy a bunch of dogs and see what I got:

Sheepdog: buy from a pet store (like all the other dogs) Alt 1: Pink And yellow feet and head (Bought at Taverly and Yanille) Alt 2: Light tan body with off white feet and paws (Yanille) Normal Colors: White face, gray body (Taverly and Yanille)

Terrier Alt 1: White face and front legs with gray body (Taverly and Yanille) Alt 2: Brown with a gray tinge (Yanille and Taverly) Normal Colors: Pink Face and legs, dark brown body (Yanille)

Bulldog Alt 1: Black face and slightly lighter body. (Yanille) Alt 2: Brown with pink tinge all around (Taverly) Normal Colors: white face, brown body (Taverly)

Lab Alt 1: Black (Taverly and Yanille) Alt 2: Brown/tan (Yanille) Normal: white (Yanille)

Greyhound Alt 1: Light tan(Taverly) Alt 2: Dark brown (Taverly) Normal: Pink (Yanille)

Dalmatian Alt 1: Pinkish tinge with black spots (Taverly) Alt 2: White with red spots (Yanille) Normal: White with black spots (Yanille) Rebel Ry

02-Apr-2008 03:38:00 Last edited on 18-Apr-2008 05:10:36 by Rebel Ry Gecko: Catch with a box trap, no bait Alt 1: Orange with dark orange spots (thanks Quickserpent) Alt 2: Blue, near nature alter (thanks Pengiun98 for locations) Alt 3: Red, Legends quest jungle Normal: Orange with striped tail
 * 4: Green, north east karamaja

Platypus: Catch with a box trap, burn lavender. Alt 1: Light brown/tan color Alt 2: slightly lighter brown with a lighter back Normal: Dark brown (There seems to be a glitch that after a few times of dropping and picking up, that it turns into the

normal version)

Penguin: Get egg from the penguin handler, then hatch it. Alt 1: Blue instead of black Alt 2: Light brown instead of black (thanks Elite Fluffy for showing me it, thanks to Legoles408 for

being first to confirm) Normal: Black, white belly

Crab: Get a crunchy claw token, then talk to Norg, in the underwater area in Recipe for Disaster. Alt 1: Bluish black. Thanks Raven Moon X Alt 2: Light brown with large green spots. Alt 3: Dark orange with large green spots. Normal: Orange with black spots
 * 4: need to see

Raven: you can only get the egg from WC, then hatch it. Alt 1: Yellow beak and claws, everything else normal I heard (thanks Superskyder)(seeing it would be

nice). Alt 2: reddish brown color with a small crest of feathers on the head (thanks Toony182) Alt 3: Black beaks and claws, crest of feathers on the head. (thanks Dan783) Normal: all black with blue tinge
 * 4: Red without a crest

Squirrel: Catch in a net trap Alt 1: Dark Grey, north of digsite Alt 2: Light tan, " Alt 3: White, " Normal: Grayish white
 * 4: Dark tan

Raccoon: Box trap, no bait. Alt 1: Ginger, west of digsite Alt 2: Light brown, west of digsite Normal: Grayish main color, then black secondary. Digsite Rebel Ry

02-Apr-2008 03:38:13 Last edited on 22-Apr-2008 14:35:07 by Rebel Ry Vulture: Kill vultures for an egg drop, then hatch it. Normal: Light brown feathers, bald head

Monkeys: Box trap, banana bait. Alt 1: Pinkish, near jungle clean up (thanks Greatwolf67 for alt 1-4) Alt 2: black, same as previous Alt 3: white, near nat alter Alt 5: Light tan monkeys with black faces to the east of shiloh village (thanks Dan783) Alt 6: Orange monkeys found south of rare tree farm in tai bwanno) Alt 7: small brown monkeys with white cheeks and dark hard on top of their heads just south of the
 * 4: blue, near the lion thing

harpie swarms. Normal: light brown/ white

Chameleon, changes colors depending on area (thanks Weyoun 1): Find egg at Cairn isle and hatch it

(Thanks Carl118) Green = Default colour, most areas Bluegreen = Canifis area Brown = Dungeons, Fremennik region, Arid areas Grey = Jatizso, Wilderness Creme = Al-Kharid, GX, and other desert areas White = Icelands, White Wolf mountain, Ice mountain Yellow = House Cyan with white stripe = Zanaris Darkblue with bright red stripe = Tazarr Reddish orange = Falador party room

Dragon, doubt I'll ever see: Kill dragons of the color of the egg you want. The 4 dragon colors, black, green, blue, and red.

Blindweed Blindweed Patch Blindweed Seeds Albatross Gnome Child Gnome baller Sebastian Gno Speedy Sam The Striker Great Thunder Legs MacKnee Terrorchick gnome Hugh (Adventurer friend of Eluned, became a Gnomeball player. very loud) 23 Caruthers, Landsbottom and Og (lawyers?) 24 Ridgely'(Hairdresser Wheel Chinchompa, Postbag 27) Carlos (Postbag 10, Chef on the main page) Camp Dweller (35, 41) Zamorak (Zamomark?) Silver (sliver?)Zaromark Sliver Fistandantilus gazulibirds (postbag 6, extinct bird species) Crunchy (Detail select skeleton) Library assistant (TzHaar Library) Haar-UITz rework project (TzHaar-Mej-Kol's project) "It was a cold day 104 years ago and TzHaar-Ket-Mej	had had long day spawn pool watch. It was two days after TzHaar-Ket-Kad stopped lesser demond	attack on front gate. Lesser demon was not very dangerous but it was a fine gate. TzHaar-Mej-

Kol think TzHaar-Hur-Bol craft it. Yes, some TzHaar-Hur who craft weapon rack for TzHaar-Xil-

Lur. TzHaar-Xil-Hur was lot of trouble. Good hunter, but lots of trou-"

Void Shifter: if below 10% health, will teleport you to the Void Knight Outpost Spirit Graahk: can teleport you to the Horned Graahk Hunter area. Spirit Kyatt: Can teleport you to the Piscatoris Hunter Area Spirit Larupia: Can teleport you to the Feldip Hunter Area Arctic Bear: Trollweiss Hunter Area Lava Titan: Lava Maze Void Shifter, Ravager, Spinner, Torcher Call To Arms: Void Knight Landers

2 Frog Princess 1 Niles/Miles/Giles 3 Swarm 1 Sandwich Lady 1 Dr. Jekyll 1 Mime 2 Mysterious Old Man 1 Strange Plant 1 Captain Arnav 2 Drunken Dwarf

The Library Assistant is a TzHaar that works in the TzHaar City's library. While TzHaar-Mej-Lor is the "Master Librarian" and concerns himself with the organization and study of the library's texts, the Library assistant is responsible for mantaining the obsidion tablets the library contains.

Found at a desk in the corner of the library, the Assistant can be seen stamping stone tablets, apparently as some sort of organizational system. Although literary subjects are usually managed solely by TzHaar-Mej, the Library Assistant works solely on craft-related issues. This falls under the jurisdiction of TzHaar-Hur such as himself.



The Library Assistant cannot be spoken to, and can only be examined.