Recipe for Disaster

Recipe for Disaster is a multi-part quest in RuneScape, possibly the biggest yet. It is composed of 8 subquests, as well as a beginning and an end, so in reality it is 10 quests in 1. The subquests range from easy to very hard. Jagex created it so that nearly any member can start it, but only the best of the best questers may finish it. This was the 100th quest to come out. As such, many parts of the quest reference the number one hundred.

Walkthrough
The Cook will tell you that he needs a newt's eye, a Greenman's ale, a rotten tomato, and a dirty blast in order to prepare for the centennial feast. If you ask him how to make a dirty blast, he will tell you to add ashes to a Fruit blast that you made yourself. He will also give you 100 coins to buy everything, and he will allow you to keep the change. You can buy a newts' eye from herblore shops. Greenman's ale is sold in Yanille. You can buy a rotten tomato at the Duel Arena or the Varrock pillory (select "buy from" option). You can make a Fruit blast at the Gnome Stronghold in the cocktail bar (Blurberry will give you a cocktail book on how to make them). Once you have all 4 items, give them to the Cook. Congratulations! Quest complete (for now...)

Reward



 * 1 quest point
 * An invitation to the most amazing feast you will ever see!

The feast
Enter the doors to the dining room to begin the feast. You will see many members of the Lumbridge council at the table: The Duke will get a visit of the Mysterious Old Man and will leave the room to deal with it. Osman will get taken away by Evil Bob. At this point, you will enter the room. Sadly a Culinaromancer will drop in and spoil your fun. Luckily, the Gypsy from Varrock will show up and freeze everyone in time (except you and her).
 * A Mountain Dwarf from White Wolf Mountain,
 * Osman from Al-Kharid,
 * General Wartface and Bentnoze from Goblin Village,
 * Pirate Pete from Morytania,
 * Phileas, the Lumbridge Guide,
 * Evil Dave from Edgeville,
 * Skrach Uglogwee from the Feldip Hills,
 * Sir Amik Varze from Falador,
 * Awowogei from Ape Atoll,
 * and the Duke himself.

After the feast, you will be able to enter and exit the dining room at will. However, it will be in a dormant state. To protect each member of the council from the Culinaromancer's spell, you must feed each of them their favourite food. The Gypsy and Cook will both be there to help you. You can complete these subquests in any order, and start as many of them at a time as you want. Each subquest gives 1 quest point and some access to the Culinaromancer's chest, as well as an additional reward, such as items or experience.

Walkthrough
Go to the tunnel under White Wolf Mountain. You will see an Old Dwarf, Rohak, in the bar area. Talk to him. He will refuse to bake a Dwarven rock cake for you, but he'll mention the Rising Sun Inn. Go to Falador and talk to the barmaid in the Rising Sun Inn next to the west bank. Ask her about 'dwarves and ale'. she will offer to tell you the secret recipe for Asgoldian ale for the price of 200 coins. If you have the activated Ring of Charos, charm her. She will tell you to add a gold coin to an Asgarnian ale to get an Asgoldian ale. Buy four Asgarnian ales from her, then add coins as per the secret recipe. Once you have four go back to the tunnel under White Wolf Mountains and give them to Rohak, the Old Dwarf. He will not tell if you don't give him all the asglodian ales at once. He will agree to make you a rock cake. Give him your bucket of milk, egg, flour, and bowl of water then wear your gloves. You will need to cool it down before you can give it to the Dwarf back in Lumbridge. Pick it up while wearing any gloves. The cake will still be very hot. Ways to cool the Rock cake: Give the cooled cake to the Dwarf to complete this subquest.
 * If you have ice gloves, you can give the cake to the dwarf immediately.
 * If you are wearing normal gloves you will need to let the cake cool down in your bank for about a day
 * Or you can go to Ice Mountain and kill an ice fiend.

Reward



 * 1 quest point
 * 1000 slayer experience
 * 1000 cooking experience
 * (Further) access to the Culinaromancer's chest.

Walkthrough
Go to the Goblin Village and talk to the generals. They will be no help, so go into the next building and climb down the ladder. You will see Mudknuckles, a goblin cook. He will tell you to get him some charcoal to finish a cooking recipe that he overheard two dwarves talking about. Give him the charcoal. He will add it to his cauldron, which will explode in a hilarious cutscene. Miraculously, you both will survive. Mudknuckles will then tell you that you need some orange slices that aren't orange, some maggots that aren't bland, and some bread that isn't crunchy.

Use your knife on your orange, then use the dye on it.
 * Orange slices -

Use the Spices on the fishing bait.
 * Maggots -

Use water on it.
 * Bread -

Give all 3 to Mudknuckles, and ready is your Slop of Compromise. Give it to the goblin generals in Lumbridge to complete this part of the quest.

Reward



 * 1 quest point
 * 1000 cooking experience
 * 1000 farming experience
 * 1000 crafting experience
 * (Further) access to the Culinaromancer's chest.

Walkthrough
Talk to the Cook in the next room. He will tell you to get ground cod, breadcrumbs, ground crab meat, and ground kelp. He will tell you that Murphy in Port Khazard will help you get the crab meat and kelp.


 * Ground cod - Use your pestle and mortar on your raw cod.


 * Breadcrumbs - Use your knife on your bread.

Go to Murphy to get your fishbowl made into a diving apparatus. Put it on, then ask to go diving. Your weight must be under 27 kilograms. Once you're underwater, find a tall plant, pick it. Then look for a crab pen to the north. Talk to Nung. He will tell you to get him 5 mudskipper hides.
 * Kelp and ground crab meat -

Head to the entrance to the Mudskippers' cave, on the western wall of the underwater area. Pick up 5 rocks near the entrance to the cave and then enter the cave. While in the cave (and the crab pen thereafter), you will be able to wield weapons as normal as you will be standing upright. Kill 5 mudskippers (level 30 and 31) to get hides. Take them back to Nung. Give him your needle and 3 bronze wire, then enter the crab pen. Kill one to get the meat. Climb up the chain (you may teleport from inside the crab pen if you prefer) and grind the Kelp and Crab meat to get ground kelp and ground meat. Go back to the Cook. Use the ingredients on each other and cook it to get a fishcake. Give it to Pirate Pete in the dining room for your reward.

Reward



 * 1 quest point
 * 1000 cooking experience
 * 1000 crafting experience
 * 1000 fishing experience
 * 1000 smithing experience
 * The ability to go diving and fight crabs (you need your diving apparatus)
 * The ability to cook crab meat (heals 10hp in 5 bites)
 * The ability to kill crabs to get their shells and claws, which can be made into a helmet and gloves with a chisel.
 * (Further) access to the Culinaromancer's chest

Walkthrough
Talk to Wizard Traiborn in the Wizard's Tower. He will tell you that you need to enchant all the ingredients for a normal Cake; an Egg, a Bucket of milk, and some flour.

Egg -

You must pass a short quiz to get your egg enchanted. He will show you an NPC that you've seen in one of the required quests, then ask you who it is. Answer correctly three times to get an Enchanted Egg.

Some of the people:


 * A Man with a ponytail, wearing a book = Reldo
 * A Woman in ghostly clothes = Velorina
 * A Man in Desert Robes with a white beard = Ali Morrisane
 * An Elf = Islwyn
 * A Man with a purple shirt = Unferth
 * A Man, wearing a brown vest = Profesor Grongien
 * A Woman, with a pink top = Gertrude
 * A Woman in green, who looks like a witch = Hetty
 * A hooded man = Pirate Pete

Milk -

You will be asked a general question about RuneScape. Answer 3 correctly to get Enchanted Milk.

Some of the questions:


 * Defence requirements to wear a Mystic hat - 20
 * Ingredients in a cake - Flour, egg, milk
 * Combat level of Goblins near Lumbridge - 2
 * GP to bribe an Al-Kharid gate guard - 10
 * What doesn't lie between Morytania and Asgarnia - Keep Le Faye
 * Gold ring is to 5 as a holy symbol is to - 16
 * Glass vial is to 33 as a glass orb is to - 46
 * Guild closest to fishing platform - Legends
 * Bar west of Pollnivneach - Bandit Camp
 * The River Salve runs from - North to South
 * If I'm going to finish glass, I need - Bucket, sand, soda ash, glassblowing pipe.
 * "I can hear howling in one direction and buzzing in the other - where am I?" - Catherby
 * Number of fire runes required for an fire strike multiplied with the required runes for an air strike plus the earth runes for an earth wave - 10

Flour -

You must pass a memory test. You will be shown 10 items, then must answer a question about them. Answer them to get Enchanted Flour. The print screen function may be helpful.

Use all 3 ingredients on a cake tin, then cook it on a range, and ready is you Cake of Guidance. Give it to the frozen Lumbridge Guide to complete this part.

Reward



 * 1 quest point
 * 2500 cooking experience
 * 2500 magic experience
 * (Further) access to the Culinaromancer's chest

Walkthrough
Go to Edgeville. The house west of the bank is Evil Dave's mother's house. Talk to Doris and ask her either question. Then climb down the trapdoor. You will see that Evil Dave has gotten into summoning demons as well. However, they are Hellrats, the weakest form of demon ever. Talk to him and ask him all of the options. He'll eventually tell you that it was a perfectly spicy evil stew, like the ones his mother makes. Talk to Doris (Dave's mother) again. She will tell you that the demons stole all of the spices. With your cat, catch Hellrats (after 7, it will turn into a hellcat or hellkitten. These serve the same purpose as a regular cat.  To change them back, talk to Doris or give it a bucket of milk). Then add the spices to your stew. Dave will eat the stew, then tell you how many spices are correct.

Strategy
The best strategy is to have lots of stew in your inventory (9 is the maximum you will need barring mistakes.) Have your cat catch hellrats to get spices. Spices can be red, yellow, brown, or orange, and may have from 1 to 4 doses per shaker caught. The perfect stew will have between 1 and 3 doses of each of the four colours.



Figure out each colour separately. Using red as an example: Add one dose of red spice to your stew, then ask Dave to eat it. If he says that one spice is right, stop and move on to the next colour. You know that you need 1 dose of red spice. If he says that no spices are right, add 2 doses of red spice to your next stew. If 2 doses are correct, stop and move on to the next colour. If no spices are right, the answer must be 3 doses. Do not try out 3 spices, as using this method it must be three. Move on to another colour, using a single dose of that colour, and repeat this process through all four colours.

If you run out of stew, use the canoes to travel to Lumbridge to make more, however, you will not use more than two stews per colour using this strategy, thus the maximum you will have to use is eight stews (plus the last one, which will be perfect.)

After you figure how much of each colour to put in the stew, use that much of each colour on one stew. This will be the perfect stew. Ask Dave to taste it (don't worry, if it's right, he won't eat the whole thing). Take the perfect stew to his frozen alter ego to protect him.

Reward



 * 1 quest point
 * 7000 cooking experience
 * The ability to catch Hellrats to get a Hellcat
 * The ability to add coloured spices to stew by catching Hellrats (spicy stews can boost and lower certain stats)
 * (Further) access to the Culinaromancer's chest

Walkthrough
Talk to Rantz. He will tell you that he wants to travel to Karamja to make some type of potion. He will tell you to meet him south-east of his cave. Go south then east along the coast until you come to a dead tree at the waters edge and a willow tree. He will kick a tree over and ask you to make it into a boat. Use your axe on it to make a boat. You have to cut the roots off and hollow it out. He will then shoot an arrow to a tree on Karamja, then tell you to cook a chompy there for good luck. Travel there, then follow the west coast of Tai Bwo Wannai south of the General Store until you find a small tree out on the beach with an arrow in it. Make a fire under the tree, then use your iron spit on a chompy and cook it. If you succeed, Rantz's kids will take the boat to you and take you back. Rantz will tell you to make a balloon toad to use as bait. Fill your bellows up on the swamp, then use it on a toad to get it in your inventory. Mine one of the 'pile of rocks' in the area (some are just north of the fairy rings, which is west of the closest swamp gas, toads and wolves). Like the limestones east of Varrock, you can mine one pile three times for a rock. With the rock, toad and a ball of wool in your inventory, use the bellows on the bloated toad again to make a balloon toad. Drop the balloon toad and wait for the Jubbly (level 9). If it doesn't appear, you'll get your wool back, but you need another rock and you will need to inflate a toad two times again. When the jubbly appears, kill it with your ogre bow. Then pluck it like a chompy, take the meat, cook it on Rantz's spit (Use the raw jubbly on the Ogre Spit outside his cave), and give it to Skrach Uglogwee.

Reward



 * 1 quest point
 * 1500 woodcutting experience
 * 1500 cooking experience
 * 1500 crafting experience
 * 1500 ranged experience
 * Able to use the boat trip to travel between Karamja and the Feldip Hills (you must pay a fee of chompies or exotic herbs that can be found on Karamja, such as rogue's purse.)
 * (Further) access to the Culinaromancer's chest

Walkthrough
Talk to the Cook. He will tell you to mix milk and cream, then add cornflower, a vanilla pod from the Kharazi Jungle, the egg of the Evil Chicken, and the cinnamon from a ground dramen branch. Then you must flambé it using a dragon somehow. Here is how to make the brulee: Give the brulee to Sir Amik to protect him.
 * 1) Use your cream on your milk to mix them.
 * 2) Take your raw sweetcorn to a windmill, put it in the hopper, and use your pot on it. Add it to the mixture.
 * 3) Go to the pool of water in the Kharazi Jungle, then go directly southwest to find a vanilla pod. Add it to the mix, and it is now called Brulee.
 * 4) Talk to the Wise Old Man of Draynor Village. Ask about strange beasts, then ask about the Evil Chicken.  Then go to Zanaris with your Dramen staff.  Bring your antidragon shield, and whatever you think you'll need to kill a high level monster.  It is level 159 if you are from level 60 - 90, level 170 if you're higher.  When you're ready, use a raw chicken on the Evil Chicken statue near the entrance.  Run past the Black Dragons, then kill the Evil chicken.  It fights the same as it does during a random event fight, but it's a higher level.  Take its egg and add it to your mix.  You should also take the raw chicken.
 * 1) Grind your Dramen branch into cinnamon with your pestle and mortar. Add it to your brulee.
 * 2) Get out your antidragon shield, raw chicken, dragon halberd, bow, food, potions, or anything else that you think you'll need to kill a Black Dragon. Back at the evil statue, use your raw chicken on it, then kill a Black Dragon (level 227).  If you are ranging or using a halberd, there is a corridor that leads to a mine, which you can hide in and use as a safe spot.  The dragon will drop a token.  Escape the lair, put your ice gloves or anti-dragon shield on and rub it.  You will die if you do not wear your ice gloves or anti-dragon shield. A fairy dragon will appear.  Wish for it to flambé your brulee to cook it.

Reward



 * 1 quest point
 * 4000 cooking experience
 * 4000 hitpoints experience
 * Access to the Evil Chicken's Lair, where you can fight Black Dragons (the fowl beast himself has moved on to other things)
 * (Further) access to the Culinaromancer's chest

Walkthrough
Go to Awowogei's palace on Ape Atoll. Make sure you've equipped one of your greegrees and your monkeyspeak amulet. He will mention three monkeys. You'll see three in the temple nearby. Talk to them. Tell them that you're planning a surprise party for the king. They will tell you to stuff the corpse of a big snake with banana slices and monkey nut paste. Give them your banana and monkey nuts. They will tell you that you need the sacred red banana and tchiki monkey nuts. To get the red banana, wield your gorilla greegree, as you'll need lots of strength. Then go to the west coast and find the tree. Use your rope on it to get the banana. Drop it, then get another one. Before talking to the three monkeys drop one of the banana's you have. Talk to the three monkeys again (they'll eat all the bananas you have in your inventory which is why you need to drop one before talking to them).
 * Red banana -


 * Tchiki monkey nuts -

Wield your ninja greegree, then go to the south part of town. Find the agility course. Go across the obstacles until you find a hole. Go down, pick a monkey nut, drop it, pick another one, and pick up your first one. Go back to the temple via the zipline. Before talking to the three monkeys drop one of the banana's you have. Then give one nut to the monkeys.

Remove your greegree. Then go back to Crash Island. Find a hole, then go down to find four Big Snakes. They are level 84, hit hard, and are poisonous. Protect from melee is advised. Kill one and take the snake corpse.
 * Snake -

After you have everything, slice the banana and grind the nut. Then stuff your snake with them. Go to Ape Atoll, put on your zombie greegree, then go to the temple basement. Look for a crack in the wall just below the rope, go through, walk across the hot coals with your undead feet, then cook the snake on the rock.(you need 70+ cooking to cook it) Talk to the 3 monkeys, then give the snake to Awowogei back in Lumbridge.

Reward



 * 1 quest point
 * 10000 cooking experience
 * 10000 agility experience
 * Access to the monkey agility course.
 * Ape Atoll Teleport spell.
 * (Further) access to the Culinaromancer's chest

Walkthrough
When you're in the strange dimension, you'll find the Culinaromancer, a few white portals that lead back to Lumbridge, and one of your previous quest bosses. The Culinaromancer is too strong to be defeated until you've defeated the first 5 bosses. You can leave and stock up after defeating one boss without losing your place in the fight. Sharks or higher healing foods are recommended during the fights if you have lower than 60 defence. You can and should bank after every kill to restore pots and food!


 * Agrith-Na-Na -

This is Agrith-Naar from the Shadow of the Storm quest, but he is now made of bananas and is level 146. He uses melee up close and fire blast at a distance. He also teleports you close to him if you run from him. Kill him however you like, with food. He drops one banana.


 * Flambeed -

This is Fareed from Desert Treasure. He's level 149 now. You need Ice Gloves to wield a weapon. He's harder to defeat without prayer, but you should just kill him however you like with lots of food. If you're maging, be sure to use water spells. If you're ranging, use ice arrows. He drops cakes.


 * Karamel -

This is Kamil from the Desert Treasure quest. Fight him up close with a fire spell that you're well above the required level to do. Bring stat restore potions (he lowers your stats) and lots of food. As per usual, melee doesn't work on him very well. However, unlike in Desert Treasure, his melee attacks don't do any damage. He drops a choc-ice.


 * Dessourt -

This is Dessous from Desert Treasure. Melee doesn't work very well on him, but magic does. Bring lots of food, then defeat him as quickly as possible. If using melee and you don't have a very high level, it is recommended that you bring a super set. He can be fairly hard to hit even with one. He drops chocolate dust.


 * Gelatinnoth Mother -

This is the Dagannoth Mother from the Horror from the Deep quest. She can hit over 20 with melee, but she uses ranged from a distance, which is weaker. She changes colour depending on her weakness. She has a low mage defence, but high melee and ranged defence. It is best not to bother with melee or ranged and just to focus on maging. She is level 130.


 * Culinaromancer -

After you've defeated the Gelatinnoth Mother, the Culinaromancer himself will attack you. He's level 75, hits 20+, and has practically no defence. He uses magic, but tries to get up close to attack as well. Kill him with any attack and bring food. If you are combat level of 100+ you could kill him in a few hits. When you killed the Culinaromancer you will see a short cutscene, it's very funny.

Reward



 * 1 quest point
 * An experience lamp, which gives 20000 experience to any skill above 50
 * Full access to the Culinaromancer's chest

Congratulations! Quest (finally!) complete!

Trivia

 * When the player is informed of the universe, he exclaims, "Not the universe! That's where I keep all my stuff." This is a reference to the animated comedy series Futurama
 * The 3 monkeys during Awowogei's part is a reference to the 3 Wise Monkeys, who can see no evil, hear no evil, and speak no evil.
 * Before the release of Grim Tales, this quest had the highest requirement, with 70 cooking.
 * Originally there was yet another sub-quest to complete involving Osman, however, due to delays in this sub-quest it was not released.
 * The name of the final bosses are a play of some food:
 * Flambeed and flambee
 * Karamel and caramel
 * Dessourt and dessert
 * Gelatinnoth Mother and gelatin / jelly

Rewards
If you fully complete "Recipe for Disaster", you will get the following:


 * QP- 10
 * Cooking xp- 28000
 * Slayer xp- 1000
 * Crafting xp- 2500
 * Farming xp- 1000
 * Fishing xp- 1000
 * Smithing xp- 1000
 * Magic xp- 2500
 * Woodcutting xp- 1500
 * Ranged xp- 1500
 * Hitpoints xp- 4000
 * Agility xp- 10000
 * Access to Mogre Swamp
 * Ability to dive for crabs
 * Ability to cook crab meat
 * Ability to catch hellrats
 * Ability to own a hellcat
 * Ability to add colored spices to stews of any sort
 * Ability to use the boat trip to travel between Karajama and Feldip Hills
 * Access to Evil Chicken’s lair
 * Access to Ape Atoll agility course
 * Ape Atoll teleport spell
 * 20000 experience points for any skill above 50
 * Full access to Culinaromancer’s Chest