Constitution

Hitpoints (also known as 'health' or 'HP') represents a player's health. If it reaches 0, then the player will die.

Fighting
While fighting, both the opponent and the player will have a bar on top of them. This bar represents their HP.

There are two colours on the bar: green and red. The green part of the bar represents how much HP the player and opponent has left. The red part of the bar represents how much damage has been taken away from their HP. So if a player has only 5 HP left, then the bar on top of them would be mostly red, meaning they are near death. Players often refer to "being redbarred" when barely escaping or only just getting a kill.

Death
When a player's HP reaches 0, then they will die. Fortunately, the player will respawn, though there are two places where a player could respawn. However, a player will only keep 3 of their highest valued (according to Jagex, not street prices)items. If a player dies with the prayer Protect Item activated, he/she can keep an additional item.

Fortunately, if a player is in Pest Control, Castle Wars, in a player owned house or dueling another player, when they die they will not lose any of their items.

Also, a Ring of Life, an item craftable by players or as a drop can also teleport the player safely back to the chosen respawn point automatically upon reaching 10% or below their max HP. There are two exceptions, either the player was hit for more than 10% or they are beyond a certain level in the deep wilderness.

In addition, if a player has recently attacked another player in the Wilderness or has used the Abyss for runecrafting, they are given a skull that appears over their head. If a player dies of any circumstances while being "skulled" they lose ALL of their items carried at the time, rather than the usual keeping three. However, if a skulled player dies while the "Protect Item" Prayer is on, they keep ONE item (one more than the usual, which is zero if the player is skulled). Fortuanately, if a player who has a skull does NOT attack a player again in the Wilderness or does not enter the Abyss within twenty minutes of recieving the skull, the skull vanishes.

Respawning
When a player dies, they will respawn, meaning they will live again. For free players, they will always respawn in Lumbridge. However, members have the option of respawning in Lumbridge or Falador if they have completed the Recruitment Drive quest.

Earning experience
To earn xp in hitpoints, a player has to fight or do a quest which rewards hitpoints xp.

When fighting, whether it be by melee, ranging, or magic, a player will always earn hitpoints xp. There is a formula which is used to determine how much hitpoints xp a player will receive.

When a player deals damage to an opponent, they receive some hitpoints xp. If a player hits the opponent, whatever damage they deal is multiplied by 1.33 and given to the player's hitpoints.

Recovering HP
A player can heal to restore their HP back to it's maximum. There are a number of ways to do this.


 * Let it recharge on its own. A player will naturally heal one hitpoint about every minute. However, this is very slow.
 * Eat food. Players can eat foods to heal their HP. The best foods that heal a lot are the ones that can be cooked by a player. This is the recommended way a player heal themselves.
 * The monks at the Monastery will heal players if they ask them. They heal 8 Hitpoints each time.
 * The nurses at the infirmary north of Al-Kharid Duel Arena will heal players if asked.
 * The prayer 'rapid heal' doubles the rate of recovery. However, this is still very slow.
 * Die. When a player dies, they respawn at full health. This is not recommended unless the player has banked all items and wants to go to an area near their respawn point.

Temporary boosts

 * Saradomin brew - Made using the herblore skill. Drinking this brew raises defence by 25% and hitpoints by 15% even above maximum if a player's HP is 99, though all other combat skills decrease by 10%.


 * Altar of Elidinis - this altar in Nardah will heal you and raise your total HP, and will also refill your prayer. Players need to have completed Spirits of the Elid.


 * Skill Cape of Hitpoints - Owners of a Hitpoint Cape can boost their hitpoints by 1 every minute, by operating the cape or re-equipping it. The cape is one of the Capes of Achievement, and can be bought and equipped by players with 99 hitpoints only.

Trivia
When RuneScape 2 (as it was then known) was released, the experience required for level 10 in any skill was slightly raised. This meant that characters with no extra Hitpoints experience in RuneScape Classic were brought to RuneScape 2 with only 9 Hitpoints.