Feral vampyre

Vampires are dangerous creatures found in the Haunted Woods east of Canifis and near the Abandoned Mine. They are aggressive, and will attack anyone. Unlike Vampyres, they seem to be almost mindless, attacking almost every living thing they come across. They will occasionally bite players' necks, which can sometimes drain combat stats and the vampire will recover a small amount of life points.

Level 61 vampires wear brown shirts, while level 72 vampires wear a very light blue shirt, which against their dead-white skin makes them look shirtless to some players.

A level 77 version can be found in the God Wars Dungeon.

Hunting and rewards
The main reason to hunt vampires is their relatively high life points and consistently aggressive natures. That combination ensures good experience per hour, since a player will rarely run out of vampires to fight. On the flip side, the player must have high enough defence levels and/or healing items to last.

Vampires offer mediocre to decent treasure rewards, depending on the price of vampire dust. Before the discovery of Summoning, vampire dust had no use and most players refused to collect it. The few who did allegedly made some money in the early days of Summoning, when players levelling up the skill would buy the dust at high prices. At the time of the release of Soul Wars, which features vampire dust as a possible gamble reward, the price had collapsed.

A good spot to kill vampires is the most south-east corner of the woods, just outside the wall gate of Port Phasmatys, it's near to the bank and much less populated with leeches. In addition, using a Cannon would be useful, because there are many safe spots, which include the huge mushrooms and trees, where player may hide and not receive damage. The level 72 Vampires spawn when a player nears any of the non-attackable spiders in the Haunted Woods. Players can take advantage of this to cause numerous Vampires to spawn. Be careful of overwhelming yourself with them, however.

Characteristics and history
Vampires are savage beasts closely related to Vampyres, but are considerably less intelligent and are distinguished by their wide grins. Vampires can normally be attacked and killed with any weapon. They were used as warriors by Zamorak since the beginning of God Wars, although recent evidence has shown they were merely allies with Zamorak and not actually followers as once believed. They were used again in large numbers in Misthalin/Morytania conflicts during the 4th age.

Once the River Salve became a barrier to conquest, however, need for vampire armies diminished. It is theorized that the blood expense of maintaining the superfluous army caused the vampires to be driven out of Drakan's populated areas. The vampires subsequently became feral. Vampires started to reside outside the settlements in Morytania, lurking for possible prey. Most of them can be found in the Haunted Woods and near the Abandoned Mine, where they will not be bothered by the Ghasts found wandering around in Mort Myre. Since the vampires would be vulnerable to ghast attacks and cannot make ghasts visible/attackable, this avoidance makes sense.

Vampyres angered by Guthix balance potion take a form that looks like an enlarged vampire. Unlike Vampyres that are vulnerable only to silver weapons, vampires are vulnerable to all attacks. This hints that vampires may have stemmed from Vampyres who have lost their powers in one way or another. A different theory is that Vampyres are an enhanced version of vampires whose population is carefully controlled, and whose artificial enhancements are disrupted by the Guthix balance potion.

100% drop

 * Vampire dust

Weapons

 * Black hatchet
 * 5 Rune Javelins
 * Dragon spear (rare)

Runes

 * 4 Earth runes
 * 3 Chaos runes (common)
 * 2 Death runes (common)
 * 1-2 Blood runes

Seeds

 * Avantoe seeds
 * Belladonna seeds
 * Cactus seeds
 * Cadantine seeds
 * Harralander seeds
 * Herb seeds
 * Irit seeds
 * Jangerberry seeds
 * Kwuarm seeds
 * Lantadyme seeds
 * Limpwurt seeds
 * Marrentill seeds
 * Mushroom spores
 * Poison Ivy seeds
 * Ranarr seeds
 * Snapdragon seeds
 * Spirit seeds
 * Spirit Weed seeds
 * Strawberry seeds
 * Tarromin seeds
 * Toadflax seeds
 * Torstol seeds
 * Watermelon seeds
 * Whiteberry seeds
 * Wildblood seeds

Herbs

 * Grimy Avantoe
 * Grimy Cadantine
 * Grimy Dwarf Weed
 * Grimy Guam
 * Grimy Harralander
 * Grimy Irit
 * Grimy Kwuarm
 * Grimy Lantadyme
 * Grimy Marrentill
 * Grimy Ranarr
 * Grimy Tarromin

Other

 * Earth Talisman
 * Nature Talisman
 * Half of a key (rare)
 * Clue scroll (Level 2) and level 3 (by level 72 vampires)
 * Gems
 * Uncut gem
 * 15 coins (common)