Disruption Shield

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Disruption Shield is a Lunar spell that nullifies the next hit you receive from another player. The spell only works on other players, not monsters. It has a one minute cooldown timer in between uses. It was released with the original Livid Farm update and was originally the second to last spell unlocked at Livid Farm, costing 576,560 points. This spell can be used inside the Duel Arena.

Although in the Knowledge Base it was stated as having a 30 seconds cooldown, in reality it has a 1 minute cooldown.

If you want to block two attacks, use Disruption Shield and then wait for a minute before fighting. When you get hit, your first shield will disappear and then you may make a new one. It is also important to note that Disruption Shield stacks with the Vengeance Spell.

If you are attacked by the Dragon claws special attack, "Slice and Dice", the Dragon dagger special attack, "Puncture", or any other combination of attacks (including multiple players attacking you at once), Disruption Shield blocks all hits. Although these special attacks hit multiple times, they are considered to be only one attack, and might prove useful against rushers.

Unlike Vengeance, the Disruption Shield is triggered by a zero hit, and stays active between logging in and out.

If a player with Soul Split active attacks another player who has Disruption Shield active, the attacking player will be healed according to whatever they would have hit were the victim not protected.

A zero hit caused by Disruption Shield does not activate Vengeance, and it will not be activated by the recoil from hitting someone with vengeance active.

Disruption Shield will not block damage from Vengeance.

Disruption Shield will not stop the binding effect of spells such as Entangle and Ice Barrage/Ice Blitz/Ice Burst/Ice Rush, but it will block the damage received.

Disruption Shield will not stop a Teleport block spell from working if it connects, though the damage will be blocked, and the Shield's user will not receive a message informing them that they are unable to teleport until an attempt is made. It is unknown if this is a bug.

A player entering a duel with Disruption shield cast prior will not be able to cast it during the duel, and it will still be active afterwards (even if they've taken damage). This has been fixed, and the spell could now be used in duels.

When struck, the player protected by Disruption Shield receives message saying their Disruption shield blocked damage, likewise, the attacker also receives a message saying their target's Disruption Shield has blocked damage.

You cannot cast this spell again when you have a Shield active, unlike Vengeance.

'''Disruption Shield costs coins for each cast.

Trivia

 * This spell used to cost 720,700 points to unlock. Due to an update it now costs 576,560 points.