Dungeoneering floors

A Floor is a layer of the Daemonheim dungeon. Floors are unlocked and visited through the Dungeoneering skill. There are currently 60 floors available to explore. Free players can only access 35 floors, leaving them stuck and unable to access the Occult and Warped floors.

Players call them for short F . The deeper the floor, the more difficult they are.

To access a certain floor, player must have both the required Dungeoneering level for it and cleared all the previous floors. To calculate the level required, the following formula is used:

Floor number * 2 minus 1.

Creatures that can be encountered on any floor include:

Forgotten mage, forgotten ranger, forgotten warrior, giant rat, mysterious shade, plus the various breeds of Bovimastyx (Archaemastyx, Dromomastyx, Gallimastyx, Megamastyx, Paramastyx, Protomastyx, Spinomastyx, Stegomastyx, Submastyx and Tyrannomastyx).

Each floor belongs to one of several different areas. Some information about each area is shown below.

Frozen floors
Floors 1 to 11 (Requires level 1-21 Dungeoneering and 0-5,018 Dungeoneering XP) of Daemonheim have the Frozen theme. The blue-white decor is filled with snow and ice, and the "Glacialis" music tracks are unlocked. Fire spells are useful in these floors.

Creatures that can be encountered on a Frozen floor include: (members only ones are in (m) )

Frost dragon, hydra, ice elemental, icefiend, ice giant, ice spider, ice troll, ice warrior and thrower troll.

Boss monsters that can be faced at the end of each Frozen floor are:

Astea Frostweb, Gluttonous behemoth, Icy Bones, Luminescent Icefiend, Plane-freezer Lakhrahnaz and To'Kash the Bloodchiller.

Abandoned (1) floors


Floors 12 to 17 (Requires level 23-33 Dungeoneering and 6,291-18,247 Dungeoneering XP) of Daemonheim have the Abandoned theme. The decor is greenish-grey and the "Desolo" music tracks are unlocked. These are the first floors where Antipoison may be required.

Creatures that can be encountered on an Abandoned floor include: (members only ones are in (m) )

Animated pickaxe, crawling hand(m), dungeon spider, earth warrior, giant bat, green dragon, jelly (m), giant skeleton, hill giant, hobgoblin, night spider (m) , pyrefiend (m) , skeleton, zombie and cave slime (m).

Boss monsters that can be faced at the end of each Abandoned floor are:

Bulwark beast, Hobgoblin Geomancer, Skeletal Horde and Unholy cursebearer.

Furnished floors


Floors 18 to 29 of Daemonheim (requires 22,406-203,254 Dungeoneering XP) have the Furnished theme. The decor is grey and the "Adorno" music tracks are unlocked. A Dungeoneering level of 35 is required to access the first of these floors.

Creatures that can be encountered on a Furnished floor include: (members only ones are in (m) )

Brute, cave slime (m), dungeon spider, giant bat, guard dog, jelly (m) , iron dragon, night spider (m) and pyrefiend (m).

Boss monsters that can be faced at the end of each Furnished floor are:

Har'Lak the Riftsplitter, Lexicus Runewright, Night-gazer Khighorahk, Rammernaut, Sagittare and Stomp.

Abandoned (2) floors
Floors 30 to 35 (requires 247,886-668,051 Dungeoneering XP) of Daemonheim have the Abandoned theme like floors 12 to 17. A Dungeoneering level of at least 59 is required to access the first of these floors. No additional music tracks are unlocked on this floor set. Only free players go to the final floors 30-35 in Abandoned (2).

Creatures that can be encountered on an Abandoned floor include: (members only ones are in (m) )

Animated pickaxe, crawling hand(m), dungeon spider, earth warrior, giant bat, green dragon, Jelly (m), giant skeleton, hill giant, hobgoblin, night spider (m) , pyrefiend (m) , skeleton, zombie and cave slime (m).

Boss monsters that can be faced at the end of each Abandoned floor in this set are:

Bal'lak the Pummeller and Shadow-forger Ihlakhizan. The Abandoned 1 bosses can also be fought here.

Occult floors (m)


Floors 36 to 47 (requires 814,445-7,195,629 Dungeoneering XP) of Daemonheim have the Occult theme. A Dungeoneering level of at least 71 is required to access the first of these floors. The decor is purple and the "Occulo" music tracks are unlocked. It contains six new boss monsters, which are "some of the most vicious boss monsters found in the entirety of Daemonheim". As with all previous floors (Frozen, Abandoned, and Furnished), the types of bosses found in these floors include a Stalker, Behemoth, Demon, and a Mage. Free players cannot access the Occult floors.

Creatures that can be encountered on an Occult floor include:

animated book, spiritual guardian, fire giant, hellhound, lesser demon, greater demon, necromancer, black demon, Red dragon, skeleton, zombie, ghost, (as a normal enemy, outside of ghost puzzle room), Jelly, Nechryael, Night spider, Seeker, Edimmu, Soulgazer

Boss monsters that can be faced at the end of each Occult floor in this set are:

Yk'Lagor the Thunderous, Grave Creeper, Necrolord, Flesh-spoiler Haasghenahk, Runebound behemoth and Skeletal trio.

When the Occult Floors were first released, there was a glitch that allowed free players with 71+ dungeoneering to access them. The glitch was later fixed by jagex.

In certain rooms throughout the Occult floors, a low-pitched spooky voice can be heard. This is a sound effect, and not part of the music.

Warped floors (m)


Floors 48-60 (requires 8,771,558-94,442,736 Dungeoneering XP) of Daemonheim have the Warped theme. It was released on 2nd November 2010. The decor is crimson red with lava. A Dungeoneering level of 95 is required to access the first of these floors. The "Torqueo" music tracks are unlocked. Six Dungeoneering bosses can be encountered, such as stalkers, demons, and behemoths. Monsters such as brutes and guard dogs will have lava-ish skin and armour. As with the Occult floors, the Warped floors are only available to members.

Creatures that can be encountered on a Warped Floor include: Zombie, Skeleton, Guard dog, Brute Boss monsters that can be faced at the end of each Warped floor include: Blink, Warped gulega, Dreadnaut, Hope devourer, World-gorger Shukarhazh and Kal'Ger the Warmonger