Revenant vampyre

Revenant vampires are a type of revenant, far more dangerous than their combat level suggests. They have the ability to freeze from movement, block teleportation, as well as deal significant damage in all styles of combat. Regardless of low combat level, these monsters hit up to 22, commonly 17 or 18. They detect your prayer type and use different attack styles. Revenant vampires may poison, starting at 6 damage, only occuring in level 50+ Wilderness.

Revenant vampire restore their hitpoints rapidly, and cure themselves of poison. Vampire revenants always heal when their health falls below 25 hp, up to 10 times. The effect is similar to players eating food, as revenants replaced PvP in the Wilderness.

Revenant vampires are commonly found at green dragons east of Clan Wars, by the Bandit Camp, by Moss Giants at the Canoe station, east of the Wilderness Agility Course, by the Lava Maze, in the Demonic Ruins, near Clan wars, at the Frozen Waste Plateau, and east of the Dark Warriors' Fortress. They are found throughout the wilderness.

Wilderness combat rules apply: with a combat exceeding level 116, one must be a member to combat them; with a combat level exceeding 124, one may never fight revenant vampires. Subsequently they do not attack unless within the level range dictated by wilderness level.

Habitats

 * Wilderness

Other drops

 * Nothing
 * 5- 500 Coins
 * Various Runes
 * Dragon Dagger (m) (extremely rare)
 * Rune Dagger (Common with Ring of Wealth)
 * Rune scimitar (extremely rare)
 * Rune 2h sword (extremely rare)