Crafting

Crafting is a very varied skill which enables you to produce items such as jewelry, armour, and pottery for use or trade. At level 40 crafting and wearing a brown apron obtained from Varrock clothes store, a player can enter the Crafting Guild.

Clay
Mine some clay and use that with a bucket of water. You then need to find a potters wheel, and a potters kiln. These are located in the Barbarian Village, the Crafting Guild and other places. If you mine the clay in the Dwarven Mine, then the nearby Monastery fountains are probably the closest water source.

It is highly recommended to carry 2, 3 or 4 water containers of the same type, as the way they are now automatically filled with one click on a water source means a significant reduction in the tedium of clay crafting. You are still required to wet each piece seperately, but you can keep clicking from the last water container to the last clay, and the water containers will be used in order, while the soft clay will replace the unsoftened clay from the top down. Clay, a water source and a potters wheel are also available in the Crafting Guild.

Cowhide
To begin leather crafting, you require a needle and thread, normally purchased from the Al-Kharid or Rimmington craft shop, and some cowhide tanned into leather. In the free-to-play world, this means visiting the tanner in Al-Kharid, until you are able to enter the guild. Tanning costs 1 coins per ordinary leather, or 3 coins for the hard leather used to make a hard leather body. There is also a tannery in Canifis.

Since you need to frequently cross the Al-Kharid toll gate, consider completing the Prince Ali Rescue quest to get free passage. There is a convenient cattle field north of the Lumbridge side of the gate, where you can slaughter cows by whatever combat means you choose. Bury the bones (prayer) and cook the meat (cooking), or just pick up leftover hides from abandoned kills. Members studded leather items are made by smithing steel studs (level 36) and adding them to the completed leather item.

Dragonhides
This is extremely similar to normal leather crafting, except that
 * It costs 20 coins to tan each leather.
 * You can only make vambraces, chaps, and bodies.
 * It's generally a good idea to use high alchemy on green and blue dragonhide bodies or vambraces.
 * Obtaining dragonhides is very slow, but good money.

Glass
Glass is a members only part of the crafting skill. You will need
 * A glass-blowing pipe, obtained from Entrana.
 * Buckets of sand. There are sand-pits in Yanille, on Entrana, and in the Lost City.  Just use an empty bucket with a sand-pit to get a bucket of sand.  If you complete the Hand in the Sand quest you can get about 60 buckets of sand a day delivered to your bank free of charge if you talk to Bert in Yanille.
 * Soda ash, which is made by burning seaweed on a range or fire. There are numerous seaweed spawns on Entrana, on Karamja, or it can be fished using a big net.
 * When you have all the ingredients, use a bucket of sand and soda ash in a furnace to create molten glass.
 * Use the glass-blowing pipe with the molten glass to blow various items.

Battlestaves
The orbs you blow in glassblowing above can be enchanted at various obelisks. You can then use them to create battlestaves and make a nice profit with high-alchemy. Battlestaves may be bought in Zaff's Staves in Varrock or the Magic Guild in Yanille. Un-attached staves cost around 7000 coins, and staves with orbs yield 9300 coins after high-alchemy.

Battlestaves are among the most profitable things you can make in RuneScape. They don't give lots of experience, but you can do other profitable things whilst making battlestaves and have spare time to use up the other materials you're buying with your new found wealth.

An alternative is to take charged amulets of glory and bank at Draynor instead. You'll get more laws and more seaweed this way, but you'll have to burn later, and plan a trip to the heroes guild to recharge your amulets. Another option is to collect it from people dropping in Catherby, or simply buy it from the people doing big net fishing there. Seaweed and soda ash sells for 100-200 coins each. If you're buying from Zaff's staves in Varrock instead, other activities might include thieving guards or buying stuff from Varrock shop.
 * Buy lots of buckets! Phantasmys shop sells 100, Catherby shop sells 10, all others sell
 * Once you have about 500 buckets you can start making battlestaves, skills required:
 * Magic: 60 (66 highly recommended)
 * Runecraft: 27 (44 highly recommended, 54 is even better)
 * Crafting: 58 (64 highly recommended)
 * Quests required: Lost City
 * Items required: Buckets, glassblowing pipe
 * Collect seaweed on Entrana, whilst law-crafting - I take law talisman, 3 air, 1 water to Entrana, 25 essence to entrana, make the laws, collect the seaweed, teleport back to Falador and burn the seaweed on the range on the way to the bank. (Note that you can burn seaweed on a fire too.) You can sell the laws later.
 * Go to the Lost City of Zanaris and fill your buckets with sand. Alternatively, Yanille is a good place to get sand (see below). Whilst you're in the Lost City, talk to the Cosmic crafters there and try and buy some for 50-200 coins each. Alternatively, craft some cosmics yourself.
 * Go to Al-Kharid and make some molten glass.
 * Go to Varrock or Yanille and blow your glass, whilst buying any battlestaves available in Zaff's staves or the Magic Guild.
 * Go to Edgeville and then charge your orbs.
 * For earth orbs: Take an earth staff (wielded), your choice of armour (worn), 2 laws, 1 anti-poison, 2 lobsters, 69 cosmics and 23 unpowered orbs. The earth obelisk is south of the black demons next to chronozon (part of the Family Crest quest).
 * For air orbs: Take an air staff (wielded), your choice of armour (worn), 1 law, 2 lobsters, 72 cosmics and 24 unpowered orbs. The air obelisk is north of the black demons, up the ladder.
 * You could also take an amulet of glory to have teleports back to Edgeville to make it quicker, or whack a couple of chaos druids on the way out for some herbs.
 * For water or fire orbs: Take a water (or fire) staff (wielded), your choice of armour (worn), 1 anti-poison, dragonfire shield (worn), 1 law, 5 airs, 3 lobsters, 63 cosmics, 21 unpowered orbs. The water obelisk is next to the black dragons, up a ladder and the fire obelisk is west of the black dragons. Note that making water and fire orbs is a really long trip and it's highly recommended that you make earth or air orbs instead.
 * Go to Yanille and buy battlestaves from the magic guild. You should also buy chaos, death, blood, natures, (other runes) at the same time because these can be sold easily for a profit. Whilst waiting for the battlestaves to spawn, you can do other activities like smith (one of the closest anvils to the bank in the game), fletch, collect buckets of sand, natter, etc.
 * Once your cash is exhausted from buying staves, attach all the orbs to the battlestaves and make 9300 coins each with high alchemy. You should also have plenty of runes (chaos, death, laws) to sell for 60% profit at the same time.
 * Rinse and repeat.

Silver
The requirements for Silver crafting are: Silver items are made by using a silver bar with a furnace, while carrying a mould. The items that you are equipped to make will be displayed.
 * Silver bars, you can mine silver ore and smelt it into bars.
 * A Holy Symbol or Tiara mould, purchased from a craft shop. Members may also craft Unholy Symbols and Sickles.
 * Symbols need to be strung before they can be blessed, but there is no specialist store, and they can be sold in any condition at a general store.
 * Tiaras are used in runecrafting.

Gold jewelry and gems
The requirements for Gold crafting are: Gold items are made by using a gold bar with a furnace, while carrying a mould and any cut gems you wish to use. The items that you are equipped to make will be displayed.
 * Gold bars, you can mine gold ore and smelt it into bars.
 * A ring, necklace or amulet mould, purchased from a craft shop
 * You may include a cut gem, cutting them using a chisel also provides craft experience

Before using gold without a gem, you should really look at the tables for Clay and Silver. Unstrung amulets can be sold at a general store, but to sell them at Grum's in Port Sarim or enchant them, they must be strung, using a ball of wool.

Stringing an amulet with a ball of wool gives an additional 4 experience per amulet, and spinning the ball of wool from wool is another 2.75.

Shilo Village Gems are members only and cannot be used to make jewellery. You receive xp for cutting only.

Miscellaneous
Capes can be purchased from the Varrock clothes shop or collected by killing highwaymen south of Falador. Dyes are made for you by Aggie in Draynor Village, at a cost of 5 coins plus the ingredients. There is also a purple dye spawn south of Ardougne.

With just 2 experience for a single dye and 3 for a mixed dye, this is not good value, though many players like to wear a coloured cape to signify clan allegiance, or just because it looks good.