Quests

Quests are groups of interrelated tasks, usually involving a storyline, that can take anywhere from a few minutes to a few hours or even a few days to complete.

The starting locations for all quests are labelled with a blue compass icon on the minimap, and completing them can provide rewards ranging from experience and items, to access to new areas, minigames and miniquests.

As of 20 June 2016, there are a total of 209 quests with 27 free and 182 members-only quests, offering a total of 383 quest points. Free players, however, can only obtain a maximum of 54 quest points.

The most recent quests added to the free and members' version of RuneScape are Gower Quest and Kindred Spirits, respectively.

The 50th quest, Legends' Quest, was released on 20 August 2003, and was also the final quest to be added to RuneScape Classic. The 100th quest, Recipe for Disaster, is actually 10 quests in one with 8 subquests ranging from easy to very hard. The 150th quest, The Chosen Commander, was released on 17 March 2009. The 200th quest, Dimension of Disaster, was released on 23 March 2015.

Quest series
Many RuneScape quests are a part of a series of quests that share a common plot-line.

Progress in a quest series is made in a linear fashion, with each quest requiring the completion of the previous one. There are, however, a few exceptions to this progression, and are found usually when a quest is involved in multiple plot-lines. Also, Jagex has reworked many of the novice quests over the years; so far, over a dozen quests have received this treatment, some more than once.

The majority of the quest series are based out of a specific area, and their completion is often needed to access either more of that area or specific features within it. For example, West Ardougne as a whole is inaccessible unless at least some progress is made in the Plague quest series.

Bottle quests
A bottle quest is a quest developed using minimal new assets, usually with a focus on characterisation and world-building.

The tone and complexity of of a bottle quest can vary significantly, from serious quests with only a few new assets such as Wanted! or A Clockwork Syringe, to more lighthearted affairs with a number of new characters and locations, such as Call of the Ancestors.

Subquests
A subquest is a part of another quest, which upon completion gives additional rewards as well as quest point(s). Subquests may take less time and require fewer items, although they may have additional skill or quest requirements.


 * Recipe for Disaster, which has nine subquests, one for each member of the Lumbridge council, and the Culinaromancer boss fight
 * Dimension of Disaster, which has four subquests, all of which are "twisted" versions of existing quests

Repeatable quests
A repeatable quest is a quest that can be played over and over again so a player could experience the story again or explore different paths based on a choice. The quest rewards and choices made are canonical on the first play through, though replays can allow the player to unlock other follow up rewards.

The repeatable quests include Dimension of Disaster, Broken Home, and Gower Quest.

Miniquests
Miniquests are smaller pieces of story and skill content that are not required for the Quest point cape, but still tell stories similar to quests. Most miniquests are smaller in scale and shorter than a normal quest, but may have requirements stretching higher than normal quests or none at all. Miniquests are sometimes also referred to as Tales.

Skill requirements
The table below shows the highest level required in each skill to complete every released quest.

The quests requiring the highest skill levels are:

Quest point cape
Players who have the maximum number of quest points are able to wear the quest point cape, a Cape of Accomplishment which can be purchased from the Wise Old Man for 99,000 coins. However, whenever a new quest is available, the cape and hood will automatically be unequipped and cannot be worn again until the player completes the new quest.

If the inventory is full upon release of a new quest, the cape and hood will be sent to the bank. If the bank is also full, the Wise Old Man will hold onto it and will return it free of charge.

If multiple sets are obtained through various methods, the Wise Old Man will only return one set if both your inventory and bank are full and the set is worn and unequipped(ON) twice. In other words, if the Wise Old Man has a set and you do not claim it and get another set unequipped and sent to the Wise Old Man, only one set will be reclaimable.

The cape does not count towards trimming Capes of Accomplishment. It does count towards cape rack limits on senior capes.

Reworks and replacements
Over time some quests became outdated and were felt to not fit in with the progression of RuneScape or the developing lore of Gielinor. These quests were reworked into updated forms or replaced with new ones. Note that this only lists significant reworks, minor reworks to graphics and dialogue are not listed.


 * Reworked quests
 * Death Plateau
 * Druidic Ritual
 * Wolf Whistle
 * Demon Slayer


 * Replaced quests
 * Black Knights' Fortress (The Death of Chivalry)
 * Doric's Quest (What's Mine is Yours)
 * Prince Ali Rescue (Stolen Hearts and Diamond in the Rough)
 * Romeo and Juliet (Gunnar's Ground)
 * Rune Mysteries (Rune Mysteries and Rune Memories)


 * Removed quests (turned into miniquests)
 * Sheep Shearer
 * Witch's Potion

Quest icons
All quests that have a "Quest overview" window also have a unique quest icon. These are currently limited to:
 * All quests and holiday events released since 15 March 2010 (The Blood Pact onwards)
 * The few old quests that were converted to the new quest format on 15 December 2009 (Cook's Assistant, Ernest the Chicken, The Restless Ghost and the now discontinued Sheep Shearer and Rune Mysteries quests)
 * The two quests made free-to-play on 24 June 2010 to replace the removed ones (Myths of the White Lands and Swept Away).
 * Hazeel Cult and The Grand Tree
 * All quests tagged as Fifth Age quests

These icons are displayed both in the quest overview window, and as small boxes next to quest-specific NPCs and objects. It is unknown whether all quests will eventually be renovated to have this property.