Music



Music in RuneScape is comprised mostly of in-game background music. As of 26 November 2008, there are 570 music tracks available. Music is used to enhance a player's gaming experience.

Players need to unlock most tracks during game-play by going to a particular place, completing a quest, or performing some action (such as reading a particular book).

Unlocking 500 songs will unlock the Air guitar emote, which plays five notes when activated. It is notable for being one of the few emotes with audio (the enchanced Beckon emote, when played while wearing the Builder's costume, makes the player "whistle", and the Halloween Trick emote, which makes a "spooky" sound).

Music Player
The Music Player lists all tracks, with the titles of unlocked tracks shown in green, and those of locked tracks displayed in red.

As of 18 March 2008, the music system now has a counter which keeps 'track' of how many songs you've unlocked. As of 09 April the music counter had a bug, where it read 1 number higher than the actual songs unlocked. For new accounts the newbie list is 20 songs, but the counter reads 21; those who had unlocked all 549 songs have a counter reading 550 as of 11 June 2008.

On 3 April 2008, Mod Mark stated that a fix for the aforementioned bug has already been written and is currently in testing. Along with that, he also revealed that the counter will also show the maximum number of songs. For example, a player with all tracks unlocked would see "Unlocked: 529/529" on his or her music player.

On 9 April 2008, Mod Mark stated that the counter fix is still in the pipeline and that there is a queue so even very small updates can take a while to complete. No specific date has been given for the release of the fix.

On 1 July 2008, with the release of the RuneScape HD update, the music counter currently shows the total number of tracks: "Unlocked: 550/549". However, it still contains a bug where it shows 1 track higher than the actual number of tracks unlocked. In addition, the Music Player is now translucent and much smaller when opened in Full-screen mode.

On 14 July 2008, with the release of the Bank Update and Item Lending, the counter was finally fixed, showing the correct number of songs unlocked.

Learning the Ropes Music
As of 14 July 2008, all Free-to-play players will have the following 25 tracks unlocked during Learning the Ropes when the Music player is first introduced, even though the previous events have passed or it is a members related event:


 * 1) The Adventurer
 * 2) Autumn Voyage unlocks at Lumbridge farm
 * 3) Bittersweet Bunny
 * 4) Diango's Little Helpers
 * 5) Easter Jig
 * 6) Funny Bunnies
 * 7) Grimly Fiendish
 * 8) Ground Scape
 * 9) Harmony unlocks around Lumbridge
 * 10) High Spirits
 * 11) Homescape
 * 12) Jungle Bells
 * 13) Jungle Island XMAS
 * 14) Land of Snow
 * 15) The Mentor
 * 16) Newbie Melody
 * 17) Scape Cave unlocks during the Mining and Smithing Tutorial
 * 18) Scape Hunter
 * 19) Scape Main
 * 20) Scape Original
 * 21) Scape Santa
 * 22) Scape Scared
 * 23) Scape Summon
 * 24) Sea Shanty XMAS
 * 25) Yesteryear unlocks near Lumbridge Swamp

Right-click on music title: This track was unlocked automatically.

Hardest tracks to unlock

 * La Mort - Mourning's Ends Part II needed, 65 Runecrafting is not required to obtain, as access to the Death altar does not have a requirement. Runecrafting levels are needed for crafting runes, not for accessing the altars.
 * Victory is Mine - requires one of the extremely rare Challenge Scrolls in order to fight in the Champion's Challenge
 * Any song in Master-level quests - songs found in quests such as Monkey Madness, Desert Treasure, and Recipe for Disaster often take a lot of effort to unlock.
 * Any song requiring an extraneously high skill level (such as the songs in the God Wars Dungeon).
 * Bounty Hunter Level 3 is somewhat time-consuming to unlock, as a Combat level of 95 is required in f2p worlds, or 100+ in p2p worlds.

Renamed or deleted Tracks

 * On 04 June 2007, Jagex renamed Gnome to Goblin Village and Gnome Theme to Dwarf Theme.
 * At a later date, Jagex also renamed Wolf Mountain to Wild Isle.
 * Scape Summon - The main tune during the Summoning Update on 15 January 2008 was deleted from music log with an Update on 5 February 2008, although it continued to play on the Summoning loading and login screen. It was a bug which Jagex reports on their site:
 * "Audio > Subcategory:" Added By: mod_clark on 5 February 2008. "The ScapeSummon track has done a runna! We are aware of this and will hunt it down and secure it with big 'stop running away chains' - in the meantime it is an issue that we are aware of and there is no need to report it.'".
 * See also: Update:Music system temporarily off - 9 February 2008.
 * Scape Summon back on list with the Catapult Construction update on 13 February 2008.

Items with music
These items can be used to play additional music not included in the music track list. Choosing the "Play" option would result in the player using the item to "create" music.


 * Organs:
 * Tutorial Island Chapel, second floor (discontinued)
 * Lumbridge Church
 * Seer's Village Church (m)
 * Entrana Church, second floor (m)
 * Paterdomus Sanctuary of the River Salve, southwest corner (m)
 * The Chapel in a player-owned house(m) - Windchimes, Bells, or Organ
 * Piano in basement of Witch's house in Taverley (Grim Tales quest)
 * Snake charm
 * Gramophone in Witch's house in Taverley (Grim Tales quest) - not an instrument, but a playback device
 * Cowbells when wearing a penguin suit during and after the Cold War quest.
 * Penguin bongos during Cold War quest.
 * Enchanted lyre during (and after) The Fremennik Trials
 * Snowglobe when shaken from 2007 Christmas event.
 * Make-over Screen, e.g Thessalia, Hairdresser.
 * Air guitar emote - unlocks after unlocking 500 music tracks - plays 5 notes when activated.
 * Trick emote- unlocks after the 2008 Hallowe'en event.
 * Slayer bell can be rung, with 39 slayer.
 * The Chocatrice cape emote produces sounds of an egg cracking.
 * Yo-yo - obtainable from Santa at the 2004 Christmas event.

Required skill levels

 * These are the levels required to unlock all the music tracks.

The music requiring the highest skill level are:

Temporary boosts

 * Temporary boosts may be used to obtain some music.
 * Any type of boost should work (e.g. Fish pie or Fishing potion; both would work).
 * Boostable: Herblore, Fishing, Smithing, Cooking, Magic, Smithing
 * UNKNOWN (if it is boostable): Fletching, Construction - levels required are NOT VERIFIED. Levels are WITHOUT boosts.
 * Unboostable: All other skills are not boostable.

Warrior's Guild

 * Either having one level 99 or a combined total of 130 levels (minimum) is required in Attack and Strength to be able to enter the Warrior's Guild in Burthorpe.
 * Since a player requires level 70 Strength (for unlocking Bandos' Stronghold in the Bandos Stronghold), the minimum for Attack has been set at 60, however 99 Strength alone would work for both music tracks.
 * It is up to the player how they wish to obtain the necessary required levels of Attack and Strength.

Magic

 * For Magic, the minimum requirement is 75, for While Guthix Sleeps quest.

Trivia

 * In the music 'Norse Code' (playing while in Jatizso), the high pitch flute plays the Morse code letters for 'RuneScape'. The short notes are the dits and the long notes are the dahs: dit-dah-dit R, dit-dit-dah U, dah-dit N, dit E, dit-dit-dit S, dah-dit-dah-dit C, dit-dah A, dit-dah-dah-dit P, dit E.
 * All's Fairy in Love and War contains the same initial four chords as the Mortal Kombat Theme.
 * All's Fairy in Love and War is a play on the phrase "All's Fair in Love and War"
 * Armadyl Alliance is unlocked before the gap to Armadyl's area in God Wars Dungeon, so 70 Ranged is not needed.
 * 10 music tracks begin with the word "Scape", and 3 end with "Scape": Ground Scape, Homescape, and Soundscape.
 * Many songs can be unlocked just standing very near about the area of the specific song, and is not necesary have all requirement.