Ring of vigour



The Ring of vigour, when worn, will reduce the cost of all performed special attacks by 10% of the original cost (not necessarily a reduction of 10%).You need 62 dungeoneering and Attack to use the Ring of Vigour. The ring also provides a +3 strength bonus. It was released on 19 August 2010. This item is gained by training Dungeoneering in Daemonheim. It can be bought from the shop for 50,000 Dungeoneering tokens.

Trivia

 * When first released the Game Guide stated that it cost 32,000 tokens, which was a mistake.
 * When first released the Game Guide stated that it only works with melee attacks, while range specials, such as Magic Shortbow and Darkbow, still benefited from its effect.
 * Contrary to common belief, the ring reduces 10% of the required special attack energy and NOT 10% less of the special attack energy bar. For instance, the dragon claws special attack normally needs 50%, but with the ring will instead need 45% (10% of 50% being 5%).


 * While 10% special reduction is not enough to squeeze another special attack out of most special attack weapons, there are still a few weapons out there. Players are being seen using the Dragon Scimitar special attack, and their special energy will be increased from having 45% special energy left to 50% special energy left, they will then switch to another weapon such as Dragon Claws or an Armadyl Godsword, as previously they could only follow up with a Dragon Dagger special. Players can also get a Dragon Claw special and follow up with a Korasi's Sword special.


 * A few known weapons that gain an additional special attack with the ring are: Dragon scimitar, Magic Shortbows, the Abyssal vine whip, and Godbow can be used twice, and Statius Warhammers may be used three times without a recharge. Korasi's sword may be used seven times instead of six during the fight against the Pest queen.


 * It is now possible, that with the Ring of vigour, Leech Special Attack Curse, and Recover special potion, to do three consecutive Saradomin godsword, Dragon claws, Granite maul, Abyssal whip, Granite mace, Darklight, Penance trident, Barrelchest anchor, Vesta's spear, Zanik's crossbow, Morrigan's throwing axe, Morrigan's javelin, Hand cannon, or Armadyl godsword special attacks in a row upon other players. Recover special, however, cannot be used in dangerous PvP areas.