Terror dog

Beta

Terror dogs are found at the end of Tarn's Lair. Players can access them very quickly by utilising the teleport to Tarn's Lair on the slayer ring, assuming that the player has spent 75 points on a ring or 300 points on unlocking the ability to craft these rings and has 75 crafting to make them. They are the only monsters that drop Granite helmets. They can be killed at level 40 Slayer.

During The Lair of Tarn Razorlor, four of these need to be fought alongside some animated armour and Tarn Razorlor. They rarely use their magic attack, only using it when out of melee range, and it is very weak and inaccurate. After Tarn Razorlor has been slain, their mass melee rush in a multi-combat area can create problems for the unprepared.

Terror dogs do not count toward fulfilling a Slayer task for dogs; they are a separate task.

Their drops are also very similar to the drops of Green dragons.

Location
Terror dogs can be an annoying slayer task if the player is not in possession of a Ring of slaying, as getting there will take a long time and will be very dangerous. If you don't have a ring, skip these tasks if possible. With a Ring of Slaying, getting there is very quick, and chances are that a player in possession of said ring will be fit enough to challenge these beasts.

Note that it is possible for well-equipped, high-level players to navigate the lair, complete the miniquest, and do the slayer assignment in one trip, even without a Ring of Slaying.
 * Tarn's Lair
 * Dominion Tower (4 when fighting Tarn Razorlor; these do not count toward slayer assignments)

Strategy
Terror dogs are similar to hellhounds in that they can hit hard and accurately, but have very low defence. Unlike hellhounds, terror dogs drop more than just charms and the occasional clue scroll.

Fighting terror dogs (mostly done for slayer tasks) can be a difficult and annoying task for the unprepared, but a prepared player who can use Evolution of Combat abilities intelligently will do very well. With the proper equipment, this task becomes a walk-over. High-level players with healing equipment or familiars can fight them indefinitely.

Challenges
As noted above, without a Ring of slaying, getting to the terror dogs is a long trip.

Tarn's Lair quickly drains prayer at a rate of 10 points per two game ticks, or 500 points per minute (much faster than the Barrows), so it is best not to plan on using prayer.

Although they are in a multi-combat area, the Dwarf Multicannon cannot be used here.

As such, high level armour (perhaps Guthan's) and food is recommended. The spell Bones to Peaches is also useful for food. It is also useful to use a halberd and trap them (this also exploits their weakness to slash weapons).

Solutions
Since their room is multicombat and the terror dogs can hit high, it is recommended that players stand in places where only one or two terror dogs can attack at the same time, until they become non-aggressive. Note: they become aggressive again after 20 minutes. The corners of the room allow only one level 110 terror dog to attack, because of its size, although a level 100 terror dog can also attack. The north-eastern or the north-western crevices are similar and can be somewhat better, as the level 110 terror dogs will line up trying to attack and only one level 100 terror dog spawns in each of these crevices. The level 100 terror dogs are not quite as dangerous as the level 110 ones, so staying in the back of the crevices allows only the level 100s to be fought, and once the level 110s that follow the player into the crevice they can killed. Moving near the crevice's opening to the central room, however, can attract more level 110s into the crevice. Killing level 100s in this method, however, can be somewhat time consuming, as after one is killed the player must wait for it to respawn.

It is advisable to carry monkfish or higher-healing food.

If the player will have to reach the terror dogs by travelling through Tarn's Lair (rather than teleporting via the ring of slaying), it is then recommended to wear dragonhide armour or bring prayer potions if you are under 70 prayer, as the skeleton mages' magic attacks can hit hard on metal armour - or just pray mage and you are immune to their attacks. Before entering the room with the terror dogs, make sure to change into better melee armour.

Terror dogs can hit frequently and hard, so players should pay particular attention to their life points when fighting them. For example, even when using Guthan's set and a Bunyip at the same time, a series of terror dog hits can sometimes cause damage much faster than the equipment and familiar can heal the player. An Emergency teleport is recommended if players experience difficulty staying about half life points.

It is possible to safespot terror dogs once they become tolerant. The trick is to get the terror dog "caught" behind the torch.

100% drop

 * }

Weapons and armour

 * }

Runes

 * }

Herbs

 * }

Other

 * }

Rare drop table drops
Terror dog