RuneScape:Events Team/Event Suggestions

Team Dungeoneering

 * F2P or P2P - F2P
 * Type - Minigame
 * Requirements - 40 Dungeoneering
 * Danger - 0/5

Teams of 5 goes to different dungeoneering floors and level up their skills! Requires Teamwork E.g. with cooking food or smithing armour for your teammates.

Wizard Killer

 * F2P or P2P - F2P
 * Type - Unique
 * Requirements - 30 Attack, 40 Defence
 * Danger - 5/5

The events team will hand out rune armor and adamant armor for everyone and a team 30 cape. Then the team goes around the wilderness killing any wizards they see.

Dragon bot killing

 * F2P or P2P - P2P
 * Type - Unique
 * Requirements - Combat level 50+, 40+ attack, 40+ defence, 40+ strength
 * Danger - 4/5

you will need to bring your own armor and your own food, potions (at your own risk), we will all wear Team-36 capes, and we will go to the blue dragon bots and kill them.

Assassins

 * F2P or P2P - Both
 * Type - Unique
 * Requirements - None
 * Danger - 0/5

Loosely based on this game; the event would take place over a weekend, and work as follows:
 * Participants sign up for the event on the wiki by some specified time before the event.
 * Each participant is assigned a target out of the other participants (they would be divided into F2P and P2P), and informed of their target's in-game name by private message.
 * Over the course of the weekend, the participants play runescape as usual.
 * If a player sees their target in game on the designated world (other worlds are considered safe areas), they announce this in the fc (and right click and take a screenshot in case there is dispute). The victim is eliminated from the event, and the victim's target becomes the eliminator's new target.
 * Participants are not required to be online or on the designated world at any time. However doing so will increase their chance of winning; the event mods take a list of players who are in the fc on the designated world at random times throughout the event (roughly every couple of hours, say).
 * When the event finishes, the winner is the remaining participant. If multiple participants remain, the one who was online the most (according to the random checks) is the winner.

- Stewbasic 04:50, October 24, 2011 (UTC)
 * What about when players never log in? They deny their assassins any opportunity to kill them, while their assassins may spend a lot of time online, increasing the chance of becoming a victim. Also the assigned victims of the players who never log in have no risk whatsoever. It may be necessary to limit the time span of the event and make everyone join an fc so that online status can be monitored more closely. Players shouldn't necessarily be disqualified for random disconnects, but if they log out for more than, say, 5 minutes, then it's the same as if they're killed. It's just an idea. -- 08:37, October 24, 2011 (UTC)

Wilderness Dancing Day
Go to a high risk wilderness world. The events team hands out team 30 capes and everyone goes to Edgeville. Everyone runs into the Wilderness and starts to dance. We cover most of the Wilderness outside of Edgeville.
 * F2P or P2P
 * Type - Dance
 * Requirements - none
 * Danger - 3/5

(Corporeal Beast 1-hit)

 * P2P
 * Type - (Boss)
 * Requirements - (60 Ranged/Summer's End/Dark Bow/)
 * Danger - (4/5)

Everyone goes to Corporeal Beast with a Dark Bow and everyone fires at once. The beast (hopefully) gets killed in a split second because of the damage.

- Hydrumin 03:45, October 27, 2011 (UTC)

(Goblin Killer)
(The Duke of Lumbridge is getting annoyed at the goblins attacking his guards Kill all the goblins in the castle you will be rewarded with a Magic lamp 50000 exp and 3000 gold) - 203.104.11.11 23:24, October 27, 2011 (UTC)
 * F2P or P2P - (F2P)
 * Type - (Minigame)
 * Requirements - (30+ Attack, 30+ Defence)
 * Danger - (4/5) (May need Adamant Armor)
 * Given that there are no goblins inside the castle and magic lamps aren't tradeable, this sounds like a suggestion for Runescape content (which of course doesn't belong here). Stewbasic 03:06, October 28, 2011 (UTC)

(Tormented Demon Massacre)

 * F2P or P2P - (P2P)
 * Type - (Boss)
 * Requirements - (While Guthix Sleeps, 70+ range or 70+ att and 70+ str)
 * Danger - (4/5) (Decent chance of dying, but graves will be blessed)

(I have no idea how many people would have WGS completed, but even 8+ people would make this event successful, I know all 4 event team members have wgs done and I have a 137cb acc that I would bring too)

- Liimujx 18:43, October 29, 2011 (UTC)

(Dragith Nurn Destrucion (another Nurn bites the dust))

 * F2P or P2P - (P2P)
 * Type - (Boss)
 * Requirements - ("The Blood Pact" completed and a moderately high level)
 * Danger - (1/5) (Can hit 30s)

(the goal of this event is to kill multiple Dragith Nurns at the same time, Proving you are a master of disaster at Nurnination. Be sure to bring your best weapon. (Whip, Godsword, Chaotics, Dwarven Army Axe, ect.))

-Sheldon Cooper

===(K'ril Slinging)=== *F2P or P2P - (P2P) *Type - (Boss) *Requirements - (70 Hitpoints) *Danger - (rating/5) (5 (0 - nothing lost)) (The main goal of this event is to try and k'ril tsutaroth. But, there is a twist! You may only bring armour that protects you from all factions in the GWD. once we enter the chamber however, you must remove ALL armour. (Inc. Jewelery) You may not use any potions and can only use your limited amount of prayer points. If you have 99 prayer, great! You cab last a lot longer than those with 43 prayer... To enter the chamber we can kill imps.) - An Epic Fail (Runescape Username)