Kara-Meir

Kara-Meir is a central character in the first RuneScape novel, Betrayal at Falador. Kara-Meir was some 8 years old when her village in northern Asgarnia was destroyed at the hands of the Kinshra led by a commander named Sulla. This has left her with a lust for vengeance, leading her to hunt her family's murderer.

Kara-Meir arrived in Falador in the year 164, when a Ring of Life first owned by her father Sir Justrain saved her from death. From that point on, she played a central role in the War of 164.

Early life
Kara-Meir was supposedly born in the Year 148 as she was 15 in the book, which was in 164. She was born unto her father, Sir Justrain, who was an exiled White Knight posing as a woodcutter and an unnamed mother in a village on Ice Mountain which is now destroyed. During her childhood, she helped nurse a bear cub back to health, and was taken to the Monastery by her father to be blessed by the monks. However, in 155, Sir Finistere tipped off the Kinshra of Sir Justrain's presence in the village, causing a raid on the village. Sir Justrain and Kara's mother were killed, but not before Kara's mother gave Kara-Meir supplies and told her to run away, before she was dragged by her hair out of the hut. The Kinshra released their dogs to chase after Kara-Meir, but she managed to escape onto a small island in the middle of a lake.

She managed to kill a wolf and crawl inside it to keep warm until she was found by Master Phyllis and his group of dwarves, who came out to help any survivors of the raid. Master Phyllis adopted Kara-Meir and gave her the name "Kara-Meir" which was ancient dwarvish for "Wolf Cub" and showed her how to fight and make weapons. During her 9 years under the mountain, Kara-Meir's eyes adjusted to the dark so well that she could see in the darkest of places.

The War of 164
After her nine years under Ice Mountain, Kara-Meir set out to find the Kinshra. Before she departed, Master Phyllis gave Kara-Meir an Adamant longsword to protect herself. Kara-Meir set out to kill the Kinsha, but was almost killed in a fall if it wasn't for her father's Ring of Life her mother put in the pack so long ago. She was transported to Falador, barely alive.

She was soon found by Squire Theodore during a massive storm. She was put in the infirmary of the White Knights' Castle. Over time, she recovered from her ordeal and was strong enough to beat Marius. She later departs for Gunnarsgrunn when she finds out that Sir Amik Varze was planning to use her as bait to reveal the traitor. There she meets Castimir, Ebenezer and Gar'rth. She then participates in the Battle for the Monastery and the Siege of Falador, in which she severs the hands of Sulla, who was the Kinshra lord of that time.

After the Siege of Falador, Kara-Meir announced that she would go and try to find her mother's name and find her now destroyed village and put a marker. She plans to meet with her friends at Varrock on Midsummer's Eve. Ebenezer named Kara-Meir one of his heirs.

Recent events
Not much is known of what happened between the events of Legacy of Blood and the beginning of the Sixth Age, although it is known that she continued adventuring and came into contact with a druid known as Biehn, who she corresponded with regularly via letter.

On Biehns suggestion that she start travelling with others, she started an entourage, the first other member of which was a demon known as Ux. Unlike most demons, Ux had broken free of the Demon Pact that the god of control Zaros had created, and is seemingly friendly by demon standards. It is unknown how the two met, but he ended up travelling with Kara, hoping to take up arms against the gods Zamorak and Zaros.

The Death of Guthix
While Kara was touring Kandarin shortly after the murder of the God of Balance Guthix by the Zarosian Mahjarrat Sliske, Kara recieved another letter from Biehn. In it, Biehn announced his departure from the druids of Taverley, as he was always skeptical that Guthix would want humans to live as equals, while he was above them in every conceivable way. After being informed of Guthix's dying wish by Kaqemeex, Biehn felt a fog clear over his mind, and left the druids with Kaqemeex's blessing.

Biehn also mentioned that he had a proposal, and asked if Kara was interested in meeting up in person and discussing it. Kara was busy with her adventures however, and at her request Biehn instead posted his proposal to her. He proposed his intention to form a alliance known as the 'Antitheists', a group of like-minded people that wished for Gielinor to be free from the gods and to take up arms against them, and asked in Kara would be interested in helping him form it. Kara agreed that his were ideas progressive, and gave her support, saying she would protect Biehn, remarking that she wouldn't want him getting himself killed over a revolution. However, she also thought that "The Antitheists" was a terible name, and instead suggested naming it The Godless, the name that Biehn eventually chose.

Kara mentioned that she would meet up with Biehn soon, as she was heading to Misthalin anyway, hearing rumours of a portal in the town of Lumbridge, which had given her companion Ux a headache, and he wished to destroy the source of it.

Personality
Kara-Meir has a very short temper, probably because of experiences as a child. She is willing to risk everything to save her friends.

Strength
Kara-Meir's fighting skills rival that to a White Knight squire, an adult werewolf, several Kinshra troops, and a lord of the Kinshra. This probably puts her combat level somewhere in the upper 70's to low 80's range, albeit the fact that she is only wielding an adamant longsword and Heroes being equipped with full rune and not being as strong.

Night Vision
Due to her nine years spent under Ice Mountain, Kara-Meir is able to see in the darkest of places, helping her when she battles Jerrod.

Smithing
Kara-Meir has at least level 96 Smithing due to her ability to repair a rune chainbody.

Herblore
Kara-Meir has atleast level 12 Herblore because she made a strength potion for Arisha.

Gar'rth
Kara-Meir may have a romantic interest in the werewolf youth, Gar'rth as they are both considered outsiders. Following their return from Morytania, Kara-Meir falsely claimed to have become Gar'rth's lover in an attempt to convince King Roald to have mercy.

Master Phyllis
Ever since Master Phyllis found Kara-Meir on Ice Mountain, he adopted her and treated her as his own. He taught her how to fight and how to smith and teaching her many other things. When he was dying in the year 164, he had a dream about Guthix that led him to making a banner of a Ring of Life and a White Pearl and a vial with the Tears of Guthix.

Sir Theodore
Theodore, along with Gar'rth, was hinted to have romantic interest in Kara-Meir, despite his role as white knight which forbids taking a wife.

Trivia

 * Kara-Meir has at least an Attack level of 40 as she can wield an adamant longsword.
 * Kara-Meir is mentioned by King Roald in-game, confirming at least parts of the storyline of the books are also part of the RuneScape lores. (Doric, Sir Amik Varze and Reldo also have some parts of information; this was mentioned in an update about 1 week after the 2nd book came out.)