User talk:Joeytje50/A19

E=mc²
I hope I'm alive the day I see you creating (9001)*(300,000,000)² joules of energy. 15:13, January 16, 2013 (UTC)

Are you really cake
Or are you my sandwich? Or the pie? 19:39, January 18, 2013 (UTC)


 * Then mr. asdfghjkl was lying to me and you were right 12:57, January 19, 2013 (UTC)

Re:Mewns
YUS! Gud fer remembermerbing! Io luff chu. 01:14, January 21, 2013 (UTC)

Re:
Yes, I'm using the data for a Naive Bayes Classifier. The object of it is to provide more or less a machine learning algoritm that'll allow the same knowledge of a human. Now, what you're suggesting of a bot collecting this for a bot, it seems reasonable, but then flaws the whole data. Labeling a feature in the training data will only be known by a human, and not of a bot (I'd have to have the same data to categorize it anyways :P). The training data is supposed to be done by humans anyways for accurate data.

The objective I'm trying to accomplish is a machine learning bot, basically. Without a lot of human entered data, the bot won't understand what is good and what is bad. After being told what is good and what is bad, it can then build off of that, learning even more, becoming more accurate. My current accuracy rate is .952986. That is fairly good for the amount of data right now, but I'm looking for .98's and .99's. So yeah. 01:19, January 23, 2013 (UTC)
 * To me it seems easier just to have my text editor open, plopping in the data (it doesn't take that long for me it seems), then after it builds up, save it. Also to have it save after every single entry would turn into "edit spam" and would become unnecessary.


 * Regarding a revert, it would be the same way. The advantages with the revert is the edit summary, as that'll play apart in the data for the classifier to know that the "Undid rev.." is better known as "ham" than "spam". It'll also let it know that the features of user and active plays an important part in classification of another edit.


 * Regarding the revision ID. That is unnecessary extra data for the feature to give to the classifier, as this is nothing more than a training set for tests to be based off of. A naive Bayes classifier considers all these features to contribute independently to the probability that an edit is "spam" or "ham", whether or not they're in fact related to each other or to the existence of the other features.  If we give the revision ID, it does not play apart in the probability, so that essence of data is therefor moot.  For the classifier to go back and verify the given data would be extra time wasted and silly to do (because the only two contributors are Haidro and myself, and I trust both of us to give accurate data that of which we would classify an edit off of).


 * For future reference, I found this lovely picture that gives an excellant example of what a Naive Bayes Classifier can do:


 * Basically, this shows that every word/feature plays a part in classification. Given the revision ID, see how it wouldn't make an impact on the classification for the "spam", "ham" and "eggs"? The difference between these two images though is the fact that this is nothing more than text and labels.  I have features and labels which is more accurate, for better classification.  That way everything can play apart, rather than a bag of words.  Currently, I can produce a ratio of the most informative features and what the data currently shows:

user = 'yes'            ham : spam   =      7.9 : 1.0 old = ''               ham : eggs   =      3.7 : 1.0 user = 'no'            eggs : ham    =      3.3 : 1.0 page_length = 'small'          ham : eggs   =      2.9 : 1.0 active = 'yes'            ham : eggs   =      2.2 : 1.0 page_length = 'long'          spam : ham    =      1.8 : 1.0 active = 'no'            spam : ham    =      1.7 : 1.0 page_length = 'short'         eggs : spam   =      1.7 : 1.0 summary = ''               ham : eggs   =      1.6 : 1.0 page_length = 'medium'        spam : ham    =      1.5 : 1.0
 * This data means, if the user = 'yes', there is a 7.9 to 1 chance that it's going to be ham rather than spam. That's what humans will think too, wouldn't you say (you're going to more likely think an IP is going to vandalize over a user)?  This goes the same way for all the other data.  I also want to point out (because I feel someone might ask this sooner or later) that the page_length plays an important part in the data.  As I didn't want to make unnecessary requests to find the page views, as that would be invalid data without knowing other key contributors such as the when the page was created, did this require many users input, etc.  The page length felt like a fine alternative as this scenario most always plays out: If the page is long, it's popular.  There are some instances where this isn't true, but it's most commonly accurate (Nex is a long page, that's a popular page).  Even know, it plays a part in the data:   and that is commonly true.  Will that be the sole discretion of classifying an edit?  Of course not.  It's nothing more than the informative features found in the current data set.  Now, I do believe that those numbers will change with the more data given (the user = 'no' scenario is what I think will change the most), but that'll only be seen when the dataset is complete (and that obviously isn't soon).


 * Everything's working well otherwise, and will work well in the future. Hopefully this will answer any future questions.  19:33, January 23, 2013 (UTC)

Font
It seems that after I edited the sandbox, it worked; however you said nothing happened, so I refreshed the page, and it went back to the default serif. I'm not sure why, because before I came back and talked to you in the chat, I tested it on my userpage, and the preview shows it with that font. I even through the characters on the screenshot to see if they look alike, which they do. I'm confused as to why they it stopped working as soon as I got it to work on the sandbox. It should work being its in the Rs font css, shouldn't it? 00:15, January 26, 2013 (UTC)


 * Few hours later, it seems to work again. Not sure if someone was playing with something or what, but I'm writing this as it still works in case the above happens again. Weird.... 05:09, January 26, 2013 (UTC)

I believe you wanted to see this
Example syntax:

Request returns JSON like:
 * Oh, I know! Let's encase the response in an array and not an object! That will be a great idea! Yeah, no.

Example syntax logs out to the console (but you can do whatever you want with the data):

02:28, January 27, 2013 (UTC)
 * Maybe I could steal the HTML structure Vector uses for search suggestions and implement a function that does things with that at some point down the line, but not now. At the moment I just want to get fundamentals like, you know, edit down. 04:37, February 3, 2013 (UTC)

User:The Mol Man/Useless templates
Wanna give me some ideas for others? 02:44, January 27, 2013 (UTC)

Uhm, why?
http://runescape.wikia.com/index.php?title=Template%3AInfobox_Bonuses_Beta&diff=7240712&oldid=7198387 21:17, February 1, 2013 (UTC)

O i c
http://gyazo.com/0abd8ae3fa9020d2067e82f8c3571dd2 08:17, February 2, 2013 (UTC)

Template:Title
We've noticed that you are still using the title hack template and JavaScript to change the title of pages on this wiki. This template was originally created because of a bug in the MediaWiki software that prevented custom titles through. This particular bug was fixed in MW 1.18. Now that we have upgraded all wikis to MW 1.19, we would like to urge you to take advantage of  on this wiki.

According to this page, this template is still in use on a number of pages. I would be willing to run a bot and change over all instances of  to   and remove the relevant JavaScript for you. The major advantage is that it will no longer require JavaScript to change the title. This increases page load times slightly and allows search crawlers to index the pages correctly which, in turn, improves SEO. Please let me know your thoughts on this subject. Rappy 02:50, February 3, 2013 (UTC)


 * Is it just me, or is the job queue not updating here? This seems to suggest you're back up to 307k jobs to be run and I manually ran an update job on this wiki a few days ago. Are other Special Pages showing up as sluggish? Rappy 07:25, February 6, 2013 (UTC)

target="_blank"
Is there any...easy way to do this with wikitext? I came to the point where using verbatim tags (and thus Mediawiki pages) and then swapped spaces for underscores in a template would be the easiest, less scripty way to do it, but thought I'd just check in case you knew of an easier way?
 * If all else fails, we could just do something like


 * 11:49, February 5, 2013 (UTC)


 * Tried ? Rappy 07:19, February 6, 2013 (UTC)

I gawt bord
User:The_Mol_Man/HTML 02:44, February 6, 2013 (UTC)

Dragon wolf
Please link update images on the relevant update page's talk page. 18:03, February 7, 2013 (UTC)
 * Okay, just making sure you were aware. (: 18:58, February 7, 2013 (UTC)

You've been invited to my Max cape party!
''Change of date for Max cape party... please re-read.'' Bren's Max cape Party Thursday, 14 February 2013 at 7:00PM EST World 91 at Varrock East Bank

21:03, February 14, 2013 (UTC)

2007 scape
Hey Joeyjoeyjoeyjoeyjoey. Do you mind to admin me on 2007 scape, so I can help you guys import the stuff? I know how to import, I already used the tool. I can use pywikipediabot if you want, if I can get it going. Thanks Joeykinz, 01:26, February 15, 2013 (UTC)

Chat-pings
Is it possible to refine the pings for usernames, so it only pings if the word is use by itself, such as cam rather than campus, cameraphone, camelot... you get the picture. Maybe something like I think I asked Monchoman45 about this ages ago, but your stuff is so much easier to personalise :)

re:
I was just going to tell you that all I really have to do before releasing that thing in some stable form is document it a little.



2007Caek
Forum:Affiliate with 2007. I've used my awesome admin powahs to make the thread. I honestly doubt we need a thread there since all the people actually part of the community are here as well. The Wiki never decided on anything officially for 2007 and the interlanguage stuff really does make it weird, but hopefully this thread will tie all of the loose ends. 23:53, February 22, 2013 (UTC)

mr joey
I was working on documenting Tundra today. :D I rewrote the readme and I documented a lot of the functions. At the time writing, I haven't done edit or any of the read functions yet, but I'm getting there! :D 10:10, February 23, 2013 (UTC)

Ghost4942
Can you please review this? He's a sockpuppet of User:Ghost4942 who you infinitely blocked. Also I banned his IP because he was creating sockpuppets today. 00:57, February 24, 2013 (UTC)
 * Relevant chatlogs are at RuneScape:Chat/Logs/24 August 2012. I would advise against this, Dr Caek PhD. 01:26, February 24, 2013 (UTC)

rs2007
Less than 150k votes to go before me,bership becomes 'free' (it means you're automatically member on 2007 if you are member on the live game, right)? I really want to hit that 500k mark (490k will suffice though). Do you think we'll make it? (btw, I've got full steel and done Hazeel Cult, Murder Mystery, Sea Slug and Romeo and Juliet, training agility and exploring atm like a boss) 11:26, February 24, 2013 (UTC)
 * I've uploaded stuff for graphical updates, we can always use that. In addition, I've got the cutscenes of Demon Slayer and R&J recorded. Not Sea Slug or Hazeel Cult however, sorry. I'll post the images to the cutscene link in my signature, feel free to upload some of them there if I forget. 06:34, February 25, 2013 (UTC)

Hey! Listen!
I finalised the first stable release of Tundra; good ol' version 0.1. The code you want is here (with an un-minified version here). I added instructions to the readme for setting it up, so you shouldn't have any problems with that. If you want to start using it for things and maybe give me some ongoing feedback that would be appreciated! :D 07:16, February 25, 2013 (UTC)
 * One thing: I do realise that there's still a lot undocumented, so it will be hard for you to use those things. I am getting there, but perhaps you may just want to mess around with the things I do have documented. You could look at the code for anything undocumented for the time being; it's not like it's not commented. Also, that link I gave you was a fixed link to 0.1; code that references it will always load 0.1 and will always work. If you want a version of it that will automatically update, this is the file you want. I don't recommend using it though; I think it would be better to go through and manually upgrade your code each time to make sure it always works. 08:40, February 25, 2013 (UTC)

MediaWiki:Common.js/GECharts.js
Hey! I just noticed that " " doesn't work. This should display 2 decimal points in Index charts like the one in CTI but it still shows zero decimal points.

Could you debug the script and figure out why? Thanks! 02:00, March 1, 2013 (UTC)

Fix script
For the MediaWiki:Common.js/pagetitle.js, it is outputting errors in the javascript console... Fix is:

replace: $(function{	var newTitle = $("#title-meta").html;	if (!newTitle) return;	var edits = $("#user_masthead_since").text;	$(".firstHeading,#WikiaUserPagesHeader h1,#WikiaPageHeader h1").html(newTitle);	$(".#user_masthead_head h2").html(newTitle + "" + edits + " "); });

with: $(function{	var newTitle = $("#title-meta").html;	if (!newTitle) return;	$(".firstHeading,#WikiaUserPagesHeader h1,#WikiaPageHeader h1").text.replace(wgPageName, newTitle);	$(".#user_masthead_head h2").text.replace(wgPageName, newTitle); });

Regards, Kris.

01:36, March 7, 2013 (UTC)

Lava creatures
Mod Stu's comments on that thread. 22:13, March 11, 2013 (UTC)

Abuse filter
[ this]. I think it's trying to match it to 'horny'. Can you feex? 00:43, March 14, 2013 (UTC)
 * Looking at every diff marked with nonsense/gibberish, btw. caek. 01:07, March 14, 2013 (UTC)

emuticon
Raeg raeg raeg ponies ponies ponies caek caek caek 19:11, April 7, 2013 (UTC)
 * pls erryone more raeg
 * i need moar raeg
 * raegs pls 19:13, April 7, 2013 (UTC)

R A g e 19:16, April 7, 2013 (UTC)

GE problems
When you've got a minute, could you take a look over Forum:Allow users to edit Exchange namespace?

I've looked over the old script Quarenon wrote, but it doesn't seem to be working from the console. I know enough to be able to see what the script does, but bugfixing it is beyond me atm.

I can't find any trace of deleted abuse filters relating to the exchange namespace, so I'm guessing the current non-script filter has just evolved. Ryan already removed the exchange edit button, so no need to worry about that :)

P.S. Mol asked me about some script for charm submissions that is apparently gone/broken? I can't find anything that looks like it might be affecting charm logs going back as far as pre-importArticles in the Common.js, and never really made any charm log entries to know about it anyway.

Chatbox images
When you pass a new policy, you might want to write it down on the policy page. Just sayin' <.< 20:32, April 8, 2013 (UTC)

Please read
Click me! :3 14:54, April 10, 2013 (UTC)

Awesome or what?
Apparently, there's no JS involved. 13:37, April 18, 2013 (UTC)
 * How does this work? No JS, just like last time, and no idea what's going on :/ 14:30, April 18, 2013 (UTC)

Chat logger
http://community.wikia.com/wiki/User:Joeytje50/Chat_logger, where do you put the interval? -- 06:54, April 21, 2013 (UTC) 08:48, April 21, 2013 (UTC)
 * Thanks! -- 14:13, April 21, 2013 (UTC)

First off, thanks for the chat bot script. It's made our chat at Fallout wiki a much nicer place to play. I've been running it for some time, but I've had problems with the script and/or browser freezing. I'm following the instructions as best I can, running it in a different browser, etc. Do you have any tips to ensure it runs without incident? I can run chat in another browser alongside the bot, and only the bot freezes, while my other account does not. Some times it runs fine, for days at a time, others, it freezes multiple times a day. Any help would be appreciated.  The Gunny   00:38, April 22, 2013 (UTC)

Hey, I'm interested in using your bot (chat logger) on one of my own wikis. I, however, am terrible with coding, so I was wondering if you would make the source code available to me or help me if you don't want to share the code.

N1ghtshade3 (talk) 01:55, April 22, 2013 (UTC)

When in Rome, let them eat
CAEK 13:24, April 25, 2013 (UTC)

Question
Hi Joe :). I was just wondering, is it alright for an admin to insult someone using an offensive word? MahjarratInfo101 (talk) 11:55, April 28, 2013 (UTC)

Charm log vandalism
You maintain the charm log vandalism detection script, right? The current method of detecting possible spam/vandalism isn't too great. If/when you have time, I want to discuss a different method of more accurately detecting vandalism in charm log submissions with you. 22:38, April 30, 2013 (UTC)
 * Can you implement some sort of logging system where we can see charm log submission attempts that were warned and/or blocked? 20:17, May 3, 2013 (UTC)
 * Yeah. Just one line or something. Logging should ideally have at least the timestamp, username, and kills/charm data that they tried to submit. 21:09, May 3, 2013 (UTC)
 * Cool, thanks. 22:12, May 3, 2013 (UTC)

Over mijn verbanning
Bij God, och almacht, wil je mij nu uit mijn ban verheffen? Dat zou heel terecht zijn, als je naar mijn situatie kijkt, op zich heb ik niets verkeerd gedaan, dit kun je teruglezen op de overlegpagina van mij en (...) Kane. Ik denk dat jullie in de chat nogal een kort lontje hebben en onmogelijk overtuigd kunnen raken van mijn goede bedoelingen, dat komt doordat veel mensen die runescape spelen nog niet heel volwassen zijn en niet weten wat racisme is, zo hoef je het woord Hitler maar in de mond te nemen en je wordt pardoens uit de chat gezet, bans vinden hier vooral plaats op basis van emotionele opwelling, dat is zichtbaar geworden nadat (...) Kane mij begon te negeren nadat ik zijn argumentatie compleet verworpen had, vooral morele argumenten waren bij hem populair en sommige dingen waren interpretatiekwesties.

Het zou mij deugd doen als mijn ban zou worden teruggedraaid, zie mijn felheid niet als een persoonlijke aanval, maar als een uiting van frustratie.

16:52, May 5, 2013 (UTC)

(I'm going to spreek lekker Nederlands zodat niemand dit kan lezen)

Ik ben het absoluut niet eens met deze wanvertoning van macht, ik heb geen zin er veel woorden aan vuil te maken of om te betogen, maar ik snap niet hoe iemand met één enkel redelijk argument mijn racisme kan bewijzen, en ik sta daar blijkbaar niet alleen in, jullie lukt het ook niet, maar omdat jullie zeer koppig zijn en dat toch nooit zullen toegeven -zo ken ik dit gezelschap inmiddels wel- zal ik mij daarbij neerleggen, maar verwacht niet dat ik het accepteer als jullie mijn kritiek de kop indrukken, onder het mom van: je verstoort de orde in de chat. Daar ben ik al vaak genoeg ingetrapt.

18:08, May 5, 2013 (UTC)

Re:Chat
I needed someone to talk to. I even bugged you in-game. ;_; 15:42, May 9, 2013 (UTC)
 * [[File:Cake detail.png]] 16:27, May 9, 2013 (UTC)

Sadly They Are Gone
Sorry, All of my old rs wiki images are gone.

Baitercell Talk 12:08, May 11, 2013 (UTC)

GECharts junk on searches
I think I've figured out how to stop the problem what google displays as page content, and I've dug out the template that stores all the data in &lt;p&gt; tags. I don't want to change it to a div tag without knowing the script won't break in the process. I can't see any reference to &lt;p&gt; tags in MediaWiki:Common.js/GeCharts.js. I can see one use of a div tag used in the jQuery (everything else uses ids) and I can't see any instances of getElementsByTagName.

I think it's safe, but as I've never even looked over the script much until now, I wanted to be sure I wasn't overlooking anything.
 * Turns out it's to do with the meta tags set in the head of the document, so it's technically a MediaWiki fault, but incidentally changing the p tags to div tags does change the content in them to more or less what it should be. It does however break the charts.
 * It appears to be because the data isn't minified so MediaWiki automatically wraps it in a p tag, like this:

12345, 12345, 12345, 12345, 12345, 12345, 12345, 12345 is 12345, 12345, 12345, 12345, 12345, 12345, 12345, 12345 but it turn into 12345, 12345, 12345, 12345, 12345, 12345, 12345, 12345 The popup charts work fine. I don't know how to stop MediaWiki doing this, I suspect it's not possible, so I imagine adapting the script a little will be the fix.

RE:
That is hilarious, even for me; I haven't laughed out loud for ages until I saw this. Maybe it's funny because I'm Russian. :D Anyway, if you care, which I'm not sure you do, блин does mean pancake, but it is a "derivative" from the swear word блядь, just like in English some people say "fudge" instead of "fuck" (блин is pretty much the equivalent of "damn"). 05:03, May 15, 2013 (UTC)

re:chur libreah
Sorry for not getting back to you in two weeks! D: To answer your question ie. "Hey, is your JS library imported in here?", no. If you want to be bold and import it sitewide, then go ahead. I don't feel comfortable doing that because it seems like too much vanity and plugging my own code and a conflict of interest and yeah (although probably nobody actually cares). Another person besides myself finding it useful would be adequate justification though, and you being that other person would be great justification because people really respect you when it comes to JS. The GitHub URLs seem to be working again, soooooo here's the code:

And to use it:

You don't have to import it sitewide to use it, either. Quoting the readme:

On the topic of Tundra v0.2, which I tell you would be happening, a massive amount of real-life has been happening recently, and I haven't gotten the time to work on it. I am currently in the process of beefing up the inline documentation before I go any further. I found a documentation specification I really like called TomDoc. It's designed by Tom Preston-Werner, co-founder of GitHub, and it's designed for Ruby, although it still works great when applied to JavaScript, and GitHub uses it internally for their JavaScript.

If you do end up actually using Tundra in your code, link me to it! I would love to see it :3 08:53, May 18, 2013 (UTC)
 * Actually, no, scratch that code I gave you. Use this:


 * The difference there being the explicit inclusion of the 0.1 version and defining that when implementing it. This way, we don't have to worry about cache-busting for updates, and we don't have to worry about different scripts conflicting by using different versions of tundra on the same page. 09:59, May 19, 2013 (UTC)
 * Actually, I'm really not sure anymore. In retrospect, I think forcing tundra usage to be fragmented straight from the get go like that is a terrible idea, and we should probably just force updates on people. But in doing that, how do we deal with cache-busting for updates if everything is constantly getting loaded from the same source. One idea I had is to make a short start-up script which is loaded in place of the proper tundra file and is constantly cache-busted ie. importing it with  or something. The script could be updated with tundra updates, and can always point to the most recent file (it would be super short so cache-busting it constantly shouldn't matter too much). But then the problem is: How do we hook that into ResourceLoader? ResourceLoader doesn't let you add callbacks to a module and then define that module. What do you think about this?  10:53, May 20, 2013 (UTC)

Stfu
Not going to listen to you parent me. Let's face it. You guys are all self-centered egotistical power-hungry assholes. BAN ME. Like I said, I really DON'T give a shit. Make sure you delete all my pages as I asked. BrenRS (talk) 15:32, May 19, 2013 (UTC)

Help
On User:AnselaJonla/Farming, the last cell in the torstol row seems to have... disappeared. I don't know what's wrong with it. The coding all looks right to me, and it was working when I saved it last night. Any ideas? 13:48, May 23, 2013 (UTC)

Tundra 0.2
I did it.

Changelog

Import it whenever you want:

Documentation is the next thing I'll work on. I hope that for the time being you can look at the source and check up on anything you aren't sure about. Even though it's written in CoffeeScript, it shouldn't be too hard to follow. If you need help/assistance, you know where to find me. 00:38, May 25, 2013 (UTC)

my drop table
Okay so I kind of explained the basic function of my little table here. Further than that is the basics of how I want it to work which is pretty basic, except for the input box. Basic function first though. I want 5 columns. 1.	Input box 2.	Number of items dropped 3.	Drop item 4.	Value ( number of items dropped * drop item) 5.	Total value (value of row 1 + value of row 2 + value of row 3 + etc….) 2, 3, and 4 are self-explanatory I think. For 5, because I think it looks dumb to have blank boxes all the way down the last column except the very last box at the bottom, I would like the follows:

row 1		| input text box || number of items || drop item || value || vardefine:totalvalue + value of row 1 > Row 2		| input text box || number of items || drop item || value || var:totalvalue + value of row 2> Row 3		| input text box || number of items || drop item || value || var:totalvalue + value of row 3> Row 4		| input text box || number of items || drop item || value || var:totalvalue + value of row 4>

This way each new total can just be appended to the var:totalvalue. So that’s pretty much 2-5. Now the input text box....suppa chuppa was telling me that the only way to do it was with JS which meant writing my own script. I wasn’t a huge fan of this idea because I would it if other people were still able to use it after im done. I think it could be pretty useful for a lotta people.

The box is JUST a blank box that you can type the number of items that you got for that specific item in and the behind the scenes will forward the number you typed in to the 2nd column. Its not necessary but it makes a look a lot cleaner than having to go into code. That’s pretty much it. Is it possible without JS?

Btw, http://runescape.wikia.com/wiki/User:Joeytje50/random There is a typo. “returns a random number [0,1)” For some reason this is bringing me back to math class and I want the say that the bracket means it can not go below 0 but it can be equal to 1. Maybe im wrong.  Let me know please =]

-Mike111b

armour set graphs
i mentioned this not too long ago to Cook me plox, and he said he would talk to you about it but knowing him, with all the multi-tasking he does, i would not blame him one bit if it slipped his mind =P it happens to me all the time lol. so i was looking at the pernix armour page. http://runescape.wikia.com/wiki/Pernix_equipment and i noticed that there is no graph for the complete set of any complete set of armour. i asked cook and he said that you wrote the code for all graphs in use today. would it be possible to graph out the total value for the set for each armour set page?

-Mike111b

Archive edit
I edited one of your user talk archives to remove a link to a deleted image. 11:46, May 31, 2013 (UTC)


 * Just wanted to let you know. By the eay, are you Dutch? 17:08, May 31, 2013 (UTC)

Videos
I thought we were just using the coding to put BTS vids onto update pages, instead of uploading videos to the wiki itself? 20:45, June 5, 2013 (UTC)
 * I guess wikia changed it (see here, that link also might help fix the problem). --Shockstorm (talk) 21:00, June 5, 2013 (UTC)

Map
http://urbancowgurl777.wikia.com/wiki/User:Cook_Me_Plox 09:24, June 6, 2013 (UTC)

Phishing Site
The phishing site was created by me and a fellow wiki staff. However, not all phishing sites are used for hacking, phishing is just a method for hacking. The main purpose of it is to differentiate between bots and real users. We used a webhosting site to test the idea out. It helped a lot, since the voting and results were a lot more accurate. The site has been put down now. Nifky ^  10:46, June 11, 2013 (UTC)

Caek
21:40, June 13, 2013 (UTC)