Chaotic maul

The Chaotic maul is a melee weapon released with the Dungoneering skill on 12 April 2010. It requires an Attack level of 80 and a Dungeoneering level of 80 to wield. At least two million Dungeoneering experience is required to attain the 200,000 tokens needed to purchase this item.

The chaotic maul currently has the third highest Strength bonus (behind the Primal Maul and the Promethium Maul) and the fourth highest crush bonus (behind the class 4 and 5 sacred clay warhammers and the primal maul) in RuneScape with 155 and 167 respectively. However, it has the highest Strength and crush bonuses among weapons usable throughout RuneScape. The 155 strength bonus surpasses previous record for highest strength bonus, held by the godswords, by 23. While wearing the best strength-boosting gear, it is possible to achieve 205 strength bonus with this weapon. While its speed is not listed on the Knowledge Base, YouTube videos indicate its speed matches that of the godswords.

To date, the highest recorded hit with a Chaotic Maul is 940 while attacking a flag wielder in Castle Wars and using the effect of a Castlewar brace & Profound Decorative Armour.

After approximately 10 hours of combat, the chaotic maul will degrade completely and must be recharged before it may be used again; it has a 20% charge on purchase. Once these charges have been used up, the weapon can be recharged for a fee by the Rewards trader. To do so, right-click on him and select "Recharge" with the depleted weapon in your inventory. There are two methods of recharging: cash, or a combination of cash and tokens. It is usually used in conjunction to many other 'spec weapons' due to its high High Alchemy value; Godswords are the only "spec weapon" that protects over it.

The chaotic maul resembles the Gorgonite Maul, but has a slightly darker shade and a additional +10 strength bonus compared to it.

Repair costs
The weapon initially comes with a 20% charge. Repair costs come in 1% increments.
 * 100% charged (Fully charged) – no cost.
 * 99% charged – 20,000 coins or 2,000 coins and 200 tokens.
 * 90% charged – 200,000 coins or 20,000 coins and 2,000 tokens.80attk.png
 * 0% charged (No charge) – 2,000,000 coins or 200,000 coins and 20,000 tokens.

Trivia

 * The original price for it was 400,000 tokens until it was changed in the 21 April 2010 update.
 * Despite being a maul, it requires an attack level to wield, not a strength level, which is different to the mauls in Daemonheim.
 * A fully charged Chaotic maul will last for exactly 60,000 game ticks worth of combat, and since this weapon attacks once every six game ticks, it will get in 10,000 attacks before it fully degrades. This works out to a cost of 200 coins per attack, or 20 coins and 2 Dungeoneering tokens per attack.
 * Current Chaotic Maul max hit is 940, using Castle wars bracelet and maximum strength armour inside of Castle Wars.