Revenant Escaping

Stuck in the Wilderness with ghosts around? Wearing full Zamorak and no Prayer Points? Well theres no way out, you think? This guide will tell you how to escape the nasty Revenants without losing that Zamorak Helmet of yours.

Revenants are near undefeatable creatures that can hit up to 20s the lowest. The strongest hit over 50s, and can kill the strongest player in less than 2 hits if un-prepared. Do NOT botherengaging in combat with this creatures, and make sure your Auto-Retaliate is always off when in the Wilderness.

To escape from these points in the Wilderness, follow the directions.

Zamorak Mage: Revenant Dragons are usually hanging around this guy. Try running southwards fast and jump the ditch as quick as you can.

Dark Warriors Fortress: As the Revenants can walk through closed doors and climb ladders, it is advised that you get out of the building as soon as you see a ghost, or climb up a ladder before the ghost sees you. Run towards the closest ladder to the door, climb down and run eastwards and then south.

(Small) Hobgoblin Mine: Run behind as many rocks as ou can, you still won't get away from the Revenant. It is useful knowing that you have a quick teleport with you or run east, south or west. The ghost should be coming from the North.

Chaos Temple: Run behind a wall to escape from the ghosts magical attacks. if it attacking from across the lava get behind the most southerly wall. If it is attacking from the north, get behind it the opposite way. The ghost will come nearer but this is your chance to Teleport to Lumbridge or run for your life.

Bandit Camp: Run through the lava path, ignoring the Bandit Guards, or trade Fat Tony in the Pizza Shop and shut the door. Beasts cannot attack you when you are trading with a NPC (hopefully) and it should just continue patrolling.

Ruins (with Anvil): No walls here are big enough to protect you from a Revenant. If the ghost is coming from one direction, try going to another direction that is not the opposite, yet not the same.

(Large) Hobgoblin Mine: the mithril rocks around here are great protection from hobgoblins, yet not Revenants. Take off all plated armour and run southward. If you have cheap plate armour (steel, iron etc) drop it and run.

The Forgotten Cemetery: if the ghost is coming southwards then run north into the distance. It works all ways around, and hiding in the north building will help as the ghost will come nearer. Lure the ghost in the building and run out to get to freedom.

Graveyard of Shadows: It is useful if you are not in between of the graveyard. Run either to Clan Wars or Bounty Hunter, (whichever is closer), and run into the non-wilderness areas.

Ruins (with Furnace): Once again, lure the ghost into the building with the furnace and attempt to run out behind a wall. The ghost cannot walk through walls. The safest escape route is the south (the only) opening, so getting the ghost right behind the north wall is safest.

Lava Maze: The ghosts can attack over lava and walk straight through webs, so food is well advised. Run through the ghost, eating. Yet be careful, revenants can freeze you.

These are the only escape routes I have tried yet. They are all F2P so feel free to edit this and add more to it. Do NOT spam or break the rules of RuneScape Wiki.