Skeletal minion

The Skeletal minion is a dungeoneering monster summoned by the Necrolord. Five is summoned at one time, and the Necrolord would continue summoning them in sets of five until the player exits the room or he is killed. Protect from Melee or Deflect Melee is a MUST once they respawn. Players could choose to continue attacking the Necrolord, but if the player teleports out of the room then the skeletons will dissapear in a short period of time, similar to how Nomad's clones work. They can deal extremely high damage for their level and skeletons could kill players in 3 hits. Arguablely their attacks are more powerful then the Necrolord's. Not only that but they can also block the path of magic and ranged attacks similar to Brawlers in Pest Control. If soloing its recommended to stand right next to the wall, so the skeletons will spawn behind you and not block your hits.

WARNING: in a 5:5 high levelled team, these minions can hit upwards of 400 damage each. Five of them attacking a player at once will nearly guarantee a death unless prayer is on.

Habitat(s)
Daemonheim (Occult Floors 39-47)