Edgeville Dungeon resource dungeon

This page refers to both resource dungeons in the dungeon itself. As with all resource dungeons, players who have the required Dungeoneering level may unlock them.

Chaos Druid Dungeon
The dungeon is found north of the gate into the Wilderness side of the dungeon. This resource dungeon is for pay-to-play players and has the lowest Dungeoneering level required, 10. 1100 Dungeoneering experience points are gained upon the player's first enterance. The room contains several chaos druids which drop herbs used for training Herblore or selling to other players. Even though the dungeon's location is in the Wilderness side of the dungeon, players will not encounter revenants inside and the chaos druids are non-aggressive. The room itself has a marrentill, irit, harralander and ranarr spawn. Players may find this dungeon helpful due to it being closer to a bank than other chaos druid spawns.

Hill Giant Dungeon
This dungeon is one of the few resource dungeons avaliable to free-to-play players. The dungeon has a requirement level of 20 Dungeoneering and awards. A player will recieve 1600 dungeoneering experience on their first entry. The Hill Giant Dungeon contains many hill giants and 4 limpwurt root spawns.

Practical Uses
Both dungeons are an excellent way of training Herblore since chaos druids drop vials of water and herbs like marrentill and tarromin. Players then can go to the other resource dungeon to pick up the limpwurt roots, or leave through the Edgeville enterance to bank or kill unicorns for their horns. Players may also kill druids for their herbs or hill giants for their bones and leave through the hill giant exit to sell them at the Grand Exchange. F2P players may find the hill giant dungeon useful for training combat since most people will be focused with the giants outside or they do not have the required Dungeoneering level.