Proto-tool

The Morphic Tool is one of the rewards that can be purchased with points gained from playing the Stealing Creation mini-game. When the tool is operated, the player has the option to transform it into one of the following tools: hatchet; butterfly net; hammer; harpoon; knife; needle; or a pickaxe. All versions of the morphic tool can be used for normal actions (such as using a knife for fletching, or a hatchet for woodcutting), and bonus experience will be gained for using them. After a certain number of uses, it will transform back into its base form. The tool starts at 100% charge, and when the charge is used up it must be recharged by the rewards mystic.

This item is almost exactly like the Volatile Tool, except that the player gets to choose the transformation type. As a result, slightly less bonus experience is gained because of this choice. The color is slightly different, and you will receive a Sacred clay tool instead of a Volatile clay tool.

It is important to note that the morphic proto-tool, and any of its tool transformations, are not stackable in the player's bank. It is also important to note than many secondary uses of the transformed tools normal forms, hammer, knife, etc., are not available to the sacred clay variants. A morphic hammer will not crack coconuts for example.

However, on 16 December another update meant that the way these items worked has been changed, "Sacred clay reward items give experience at a much greater rate than previously. While using one of these items, the normal experience you would gain is doubled." They also now work by how much experience you gain, for example you can only gain X amount of experience before the tool disappears rather than X amount of uses/items made. As such, the morphic tool can now be transformed into different items infinite times without losing charge.

Note: If more than 1 tool for the same task (such as 2 or more sacred clay knives) are in the players inventory, the tool that appears first in the inventory will be used and the others will keep their charge.

Item effects
Note that the tool no longer has a set number of times you can transform it, but instead it gives you a set amount of experience you can get, after which it crumbles to dust: