Rocking Out

Getting on Rock Island Prison

 * After talking with Bill Teach, go to the Rimmington Customs Office at the south end of the town.
 * You need to wear at least 3 pieces of Pirate clothing to trick the Customs Sergeant.
 * You will have a couple of conversation pieces to convince the customs officer to arrest you.
 * Read the notice board next to the entrance door for information on the answers to the trick questions.
 * Note: The answers to the trick questions are different for everyone.
 * When answered correctly, you will be forced to deposit ALL of your items (including all clothing and jewellery) into the locker. The items go straight into your bank (i.e., the locker acts like a bank deposit box). Of course you can just drop items too.

Communicating with Young Ralph



 * When you first arrive at the prison cell, all you will be wearing is a prison uniform: Prison uniform top and Prison uniform trousers. You do not have any items and will have to find a way to talk to Young Ralph.
 * First you need to shout through the barred window at Young Ralph in the next cell. Heavy-handed Harry will inform you that Ralph is deaf and cannot hear you.
 * Pick up a Tin cup, and use it on the jail door 3 times until Heavy-handed Harry throws stew on your shirt which leaves you a Fishy prison uniform top. (Note: This does not have to be done before you construct the Vacuum pump, but you will need the fishy shirt once the pump is completed.)
 * Tap the pipe next to the jail window in your cell and you'll have an amusing morse code conversation with the prisoner in the cell below you. Eventually the pipes will break, and you will receive a Pipe.
 * Shout-through the door to talk to Heavy-handed Harry, and receive a Quill, an Ink bottle, and a piece of Paper. You can use these to write a note to Young Ralph by dipping the quill in the ink, then writing on the paper, but if you attempt to give it to him, it drops away and he doesn't see it. If you lose the paper, you can ask the guard for more.
 * Search for an Accordion in the rubble just outside of the jail cell.
 * Use the ink bottle on the paper to make a sticky piece of Inky paper. Now, use the empty Ink bottle on the sharp rock outside of your cell.
 * Use the Smashed bottle on the Accordion, and it will cut a small hole in it. Now, use the pipe on the Accordion, and the pipe will be pushed through the accordion. Finally, use the Inky paper on the Accordion, to transform it into a Vacuum pump.
 * Using the Fishy prison uniform top on the perch rock, outside your cell, will draw a seagull to sit on the perch rock. Use the newly-made vacuum pump on the unsuspecting seagull, and it will be trapped in it. Now, use the Vacuum pump and gull on Young Ralph's barred window.
 * Talk to Young Ralph by shouting through the barred window. He will read your lips and conversation can proceed easily.
 * He will only reveal information on Rabid Jack if you get marks from five captains:
 * Captain Braindeath - on Braindeath Island
 * Captain Bill Teach - in Port Phasmatys
 * Captain Brass Hand Harry - on Mos Le'Harmless
 * Cap'n Izzy No-Beard - outside the Brimhaven Agility Arena
 * Captain Redbeard Frank - in Port Sarim

Obtaining the Marks of the Five Captains

 * Walk round to the pier on the east side of the island, and dive into the water. This will take you to Karamja next to Captain Klemfoodle, a glider pilot. You will leave behind everything you carried earlier.
 * Alternatively, you can also use the Home teleport.
 * Logging out will bring you back to the Rimmington Customs Office.


 * To obtain the marks of the Five Captains, you must visit each of them (in any order you like) and convince them to give you the mark.

Captain Braindeath
Items Needed: Coins, Ectophial. (Amulet of glory OR Explorer's Ring 3 or 4 would be useful, but not needed)
 * Speak to Captain Braindeath on Braindeath Island. He is on the level right above the ground, in the 'rum' factory.
 * He wants you to convince the Bartender of the Rusty Anchor in Port Sarim to stock his 'rum', and will give you a set of 5 disguises to wear: fake beard; fake moustache and nose; fake monocle, moustache and nose; curly wig; and straight wig.
 * Go to The Rusty Anchor, bringing a little cash along as you need to buy a few beers.
 * Start by asking the bartender about the 'rum'. He will say they do not stock it and demand is too low to order any of it. You'll have to put on the disguises and pretend to be different people in order to make him think there is more demand for the 'rum'. However, if you do it now, he will recognise you.
 * Talk to him and start getting him drunk (select the "I'll have a drink ... and you have one too" option or use the beer you bought on him but make sure to have 1 inventory space open). After a few drinks (about 5 should do) he will be too drunk to recognise you in the disguises. Thatss verrrry *hic* kind of you. Cheersh!(WARNING! Do not talk to him again until you have a different disguise on or you'll have to pay for another beer to get him drunk again)
 * Exit the pub and put on one of the 5 disguises, then talk to him again about the rum. Then, exit the pub and change disguises again. Do this with all 5 disguises and, on the 5th, he will say he wants to talk to you (meaning the original, undisguised you, who was trying to sell 'rum'.)
 * Go outside and take off your disguise. Talk to him yet again, and he will give you an order for some 'rum'.
 * Return to Captain Braindeath and give him the order. You will be given Braindeath's mark for your efforts.
 * (Note: If you want, you can return to the Bartender to be reimbursed the 20 coins you spent on beer.)

Captain Bill Teach
Items needed for this part: 25 ectotokens (10 with ring of charos), diving apparatus, fishbowl helmet, ghostspeak amulet


 * Speak to Bill Teach; he will give you an Introduction letter and tell you to find 50 Ships Mufassah who is on the 1st floor (2nd floor in American English) of the northern-most bar of Mos Le'Harmless.
 * 50 Ships Mufassah will then tell you to find the "Idol of Many Heads", which is in a shipwreck off the shore of Dragontooth Island.
 * Get your diving apparatus and fishbowl helmet, (these can be obtained from Murphy if you need replacements), also take 25 ecto tokens (10 with activated ring of charos) and Ghostspeak amulet. Also make sure you are not carrying too much equipment or else you'll be told you are too heavy to go diving and need to bank. 30 kg is too much, 27 kg is fine.
 * Then, go to Port Phasmatys and the ghost captain will take you. Remember there are 2 ghost captains - you want the one at the smaller rowboat at the south end of the docks, and not the one at the bigger ship with the broken mini-ectofuntus.
 * Find the diving chain, which is in the north-east part of the island and dive down.
 * Swim around until you find a Karamthulhu: catch it. (Note: It is the only fish swimming around that appears on the minimap as a yellow dot.) You will get a key.
 * Note: There are aggressive level 60 Giant lobsters and Giant Crabs on the ship. They aren't particularly tough, but be prepared to be attacked.
 * Go aboard the ship on its north side, go west and climb-up the stairs and open the chest (with the key in inventory) to get a crowbar. You need this crowbar to dig later.
 * Climb down the stairs and climb the ladder to the east. Go west and dig the mess using the crowbar. (Examine mess: A pile of planks.) You will lever the worst of the rotten planking out of the way with the crowbar. (Examine mess: A pile of sand.) Dig on the pile of sand until you scoop away a load of silt 3 times to eventually expose the idol. Take the shiny golden Idol of many heads.
 * Note: You can use your Ectophial while in the water as long as you are on the wrecked ship so you do not have to swim all the way back to the dive chain.
 * Climb up the chain to return to Dragontooth Island, and take the boat back to Port Phasmatys or use the ectophial.
 * Return to Bill Teach and give him the idol to get Bill Teach's mark.

Captain Brass Hand Harry
Items needed for this part: Introduction letter, 2 bronze wire, hammer


 * Talk to Captain Brass Hand Harry on the first/second floor of the island's northern pub - the same room as 50 Ships Mufassah.
 * Show the Introduction letter from Bill Teach to Brass Hand Harry. He will say that a brass hand of his is needed for his mark to be made. He gives 5 broken hands, and says that to make the brass hand requires five hand pieces, a hammer, and 2 bronze wires.
 * Take apart the hands he gave clicking on them (Take-apart option). Then, with the wire and hammer in inventory, use one part of the hand with another. An interactive screen with an easy puzzle appears.
 * Use the arrows to move the hand pieces to where they match on the left side (some will need to be rotated). Once it is completed, the interface automatically closes and a Brass hand appears in inventory.
 * Talk to Captain Brass Hand Harry and show him the hand. He will give an Ink pad and some paper. Using the Brass hand on the ink pad makes it into an Inky hand. Now, use the Inky hand on the paper to make Brass Hand Harry's mark.
 * Talk to Harry again, and he will affirm that his mark is satisfactory.



Captain Redbeard Frank
Items needed for this part: At least three pieces of pirate clothing and a piece of charcoal. Ectophial and Explorer's ring 3 help immeasurably.

Note: You can get charcoal from searching the crates behind 50% Luke, if you go through the gate behind him.
 * Go to Port Sarim and find Redbeard Frank located south of the bar on the docks. He will ask for a letter from the terrorized monks to prove that Rabid Jack really is back.
 * Go back to Mos Le' Harmless and find Brother Tranquility around the dock area. Talk to him and he will give a letter. Return to Redbeard Frank in Port Sarim and give him the letter.
 * He says he will need better proof, and wants proof from one of his captains. Get at least 3 pieces of Pirate clothing on and go to Pirate Pete north of Port Phasmatys; he will take you to Braindeath Island.
 * Exit the brewery by going down the stairs on the south side to find Captain Donnie nearby. Talk to him wearing Pirate clothing. He will give some plans. 50% Luke will be needed in order to get a complete copy since those given by Captain Donnie are water damaged.
 * Take a charcoal and go to 50% Luke, who is located north-west of Donnie—near the fence by the bridge.
 * Use the plans on 50% Luke: this will upset him. Take a rubbing of the plans off his leg, and obtain a Charcoal rubbing.
 * Return to Port Sarim with the Charcoal rubbing, and give it to Redbeard Frank to receive Frank's mark.

Cap'n Izzy No-Beard

 * Travel to Brimhaven, and go to the Brimhaven Agility Arena, located south-east of the docks. Cap'n Izzy No-Beard can be found inside a small hut, the entrance to the arena. Cap'n Izzy will ask you to return to the Rock Island Prison and get a brooch from his friend that died there, Wanda the Fish.
 * Go back to Rimmington and get arrested once more. You still have to store all your items in the locker (i.e. bank) before you go.
 * Izzy asked you to go back to the prison and search the mattress for some lockpicks to get into the other prison rooms. The storage room is where you need to go. Search the bed and you will find a crude lockpick. Use it on the jail door.
 * Kill a Customs officer and take his clothes (Customs hat, Customs shirt and Customs trousers) and the Mithril scimitar. Equip them, then go up two flights of stairs to arrive at the cabinet files room. Click on the door and tell them you're there to get some evidence.
 * Go into the storage room and search the cabinets until you find the file about "Wanda the Fish" and take it. Talk to the Locker Officer, and he will give you Wanda's personal item, a brooch.
 * Either use Home Teleport or dive into the water (the cell door remains unlocked) to leave with Wanda's brooch.
 * Go back to Captain Izzy No-Beard with Wanda's brooch and give it to him to receive Izzy's mark.

Finishing Up
Items needed for this part: The five marks from the captains.
 * Head back to Rimmington and talk to the Customs Sergeant. You will tell him that you want to make a confession, and he will give you an empty file. Use the five marks of the captains with the file. (Warning: Do not lose this file or drop it, as this causes all the marks to be destroyed, and you will have to get them all again.) Talk to him again, and he will take the file with the five marks.
 * After getting sent back to the prison, search the bed in the cell to get another lockpick, then open the door. (Note: You may get a message saying that the lock is rusty, and the lockpick does not work. It will work eventually; don't give up.)
 * After getting out, kill one of the customs officials and pick up the uniform (Customs hat, Customs shirt, Customs trousers) and mithril scimitar. Equip these, and head upstairs to the top. Ask for your file from the Locker Officer.
 * Then, head back down to your cell and talk to Young Ralph. A cutscene will follow. Congratulations, quest complete!



Rewards



 * 2 Quest points
 * 25,000 Thieving experience
 * 25,000 Smithing experience
 * 25,000 Agility experience
 * 25,000 Crafting experience
 * Free access to Brimhaven Agility Arena
 * Ability to catch Pirate implings
 * Ability to steal from customs lockers
 * Ability to buy Braindeath 'rum' from The Rusty Anchor Inn
 * Access to the Rock Island Prison and Dragontooth Shipwreck
 * Access to a Bank deposit box in Rimmington
 * Removes need for the Book o' piracy when speaking to pirates on Mos Le'Harmless
 * Receive Magical cage by talking to Bill Teach after the quest.
 * Ability to raise Ex-ex-parrot by speaking to Bill Teach and 50 Ships Mufassah (requires 71 Summoning)

Music unlocked

 * Jailbird
 * A Pirate's Life for Me
 * Something Fishy

Trivia

 * When you go to the customs officer in Rimmington to turn yourself in, one conversation option is "I am a mighty pirate!" This is a reference to the Monkey Island series of games: ("My name is Guybrush Threepwood, and I am a mighty pirate")
 * When you are in the cell and get the stew thrown at your face, your character says, "This is cruel and unusual punishment!" This is a reference to the 8th Amendment of the U.S. Constitution.
 * When you release the gull into Young Ralph's cell, your character states "I love it when a plan gets together". This could be a reference to Hannibal in the TV series The A-Team.
 * As of 21 May 2008, when players reached level 63 in Thieving, players received a Level-up message indicating: You now have the Thieving level to steal from the Customs evidence files of Rock Island Prison (after Rocking Out), even though the quest had not then been released.
 * On the first day of release, the official quest spoiler shows: There be pirates in this here locale... it not be safe to unveil rewards just yet.
 * Teach is also the last name of the famous 17th-18th century pirate Blackbeard-- his real name was Edward Teach.
 * "The Rock" is also the nickname of Alcatraz, a small island located in the middle of San Francisco Bay. It was once a lighthouse, then a military fortification, and later a prison. It is currently a museum. It also refers to the Rock of Gibraltar.
 * The accordion that is used may be a reference to the accordions used by the Alcatraz escapees to hide the holes they dug in their cell walls.
 * Wanda the fish is likely a reference to A Fish Called Wanda, a 1988 British film. While searching the Customs files, many gag names come up:
 * T the Pitier, play on Mr. T, whose catch phrase is "I pity the fool"
 * Jason the Manevolent a play on Jason Voorhees from Friday the 13th
 * "Nothing interesting happens"
 * Larry the Stooge, Mo the Stooge and Curly the Stooge, referring to Larry, Curly, and Moe, of The Three Stooges fame
 * X the Unknown, a British science fiction/horror film
 * Vincent the Price, named after deceased actor Vincent Price
 * Dr. Verystrangelove, a play on Dr. Strangelove, a Cold War comedy
 * Z-Files - do not open, a parody of The X Files
 * Q the winged serpent, referencing Quetzalcoatl, an Aztec deity often represented as a winged serpent
 * Imps with Crossbows, a parody of Cows with Guns by Dana Lyons
 * Kings (Yellow-clad only) is a reference to The King in Yellow, a collection of horror short stories which had influenced H.P. Lovecraft.
 * The dead parrot, Ex-ex-parrot, received from 50 Ships Mufassah, is based on a sketch by Monty Python.
 * After you get the pipe, your quest log will say "I have a Pipe, When I see Prof. Plum, he's in for it." This is a reference to the board game Cluedo, known as Clue in North America, which features a character named Professor Plum.
 * The Rimmington Customs Office was missing from the World map on the day of the release of the quest.
 * Upon returning to Frank with the letter from Brother Tranquility, your character says "I hate those buts and I cannot lie" a spin off from the Sir Mix-a-Lot song "Baby Got Back" which has the lyrics "I like big butts and I cannot lie..."
 * The quest's difficulty was "Experienced" at the release of the quest, but was later changed to "Master".
 * This was the last quest to be added before the RuneScape HD Graphics were released on 1 July 2008.
 * The Idol of Many Heads is a reference to the game Monkey Island: The Secret of Monkey Island, which contains an Idol of Many Hands, the concept of holding ones breath for a long period of time to collect an artefact from the sea bed is also a reference to Monkey Island: The Secret of Monkey Island
 * During the quest, when you wear the Custom Officer's Hat for the second time, you will go bald. This glitch has been fixed.
 * When you'll try to use the Customs Locker before finishing the quest, the Sergeant will tell you not to. His cap will have yellow stripes, but when you'll talk to him when he's sleeping, the cap will be without yellow stripes.
 * In the final cutscene, Rabid Jack tells the pirates "I will be the albatross around your neck, the curse upon yer lips." This is a reference to Samuel Taylor Coleridge's poem The Rime of the Ancient Mariner, in which a sailor kills an albatross and is forced to wear it around his neck, bringing bad luck and eventually a slow death to him and his shipmates.
 * This is one of the few quests where an NPC swears. During Young Ralph's tale of Rabid Jack, Brass Hand Harry says "Give him hell, lad!" (However in Britain, where Jagex is based, 'hell' is not usually considered a swear word.)
 * After completing this quest, your Adventurer's Log will read, "I heard the story of Rabid Jack from Young Ralph after bringing him five captain’s marks and firing a seagull at him using an accordion."
 * If you attempt to "Shout-Through" the bars of your cell when on the outside, you are told "There is no reason to shout through the bars, as you were the only one in the cell, and you are not there right now. Or are you?"
 * On completion of the quest there is a glitch which leaves the player standing on the sea. However as soon as the player clicks around them they reappear in the cell.
 * If you have done A void dance and afterward go talk to The Rusty Anchor's bartender with a disguise, he will first thanks you for sorting out his cellar but then when you ask him about 'rum' he doesn't recognize you anymore.