Expensive spices

The Expensive spices necklace is a reward from the Let Them Eat Pie quest. The special ability of this necklace allows an extra +10 lifepoints restored for every piece of food that is eaten. The necklace does not need to be equipped for the special ability to work, it only needs to be in a player's inventory. This necklace does not work with Saradomin brews or Purple sweets.

To determine if the necklace is worth carrying in an inventory slot, here is an equation: Constitution restore without necklace = $$({n*h})$$ Constitution restore with necklace = $${(n*h)+(n*10)}$$ Let n = number of inventory spaces available for food Let h = constitution restored by the food you plan on bringing with you.

This effect will work on every bite of food, i.e. it will heal additional 20LP for any pies. For Baron sharks and Juju gumbo, this increases the amount healed by 10 only once for the initial bite, and has no effect on the heal over time affect. Eating a baron shark with the necklace would heal 210 lifepoints, followed by 10 lifepoints every second for 10 seconds.

This table displays the number of food items a player must be carrying for it to be worth taking the Expensive spices in an inventory slot over just bringing another piece of food These numbers do not include the amulet itself (i.e. you must bring 17 monkfish & amulet to equal having 18 monkfish).

You will notice that a general rule is to divide the number of LP restored by a food item then add one to find when you should bring spices. Using food that is consumed in multiple bites like cakes and pies do not follow this rule.

This does not take into account things like the decreased cost of the food and the ability to heal more per click which can be particularly useful in hard fights such as against bosses or other players.

Trivia

 * Items with multiple bites gain the most from the necklace. A Cake normally heals a total of 120 in three bites but will heal 150 with the necklace. A Chocolate cake normally heals a total of 150 in three bites but will heal 180 with the necklace. This, for example, potentially makes a cake a better healing choice than a single-bite item that normally heals up to 130. However, if a lot of healing may be needed in a short time, a cake with its three bites may take too long to be useful.
 * Another item that this could be used with is a basket of Strawberries. A basket at 99 Constitution heals 345 without the necklace and 395 with the necklace. This boost could be further applied if one were to wear life point boosting armour such as Torva, Pernix, or Virtus along with the boost from the Constitution skill cape. The basket of strawberries would then heal 520 life points total.
 * Potentially, the most bonus health restored using this item is 300, if one has 99 cooking and cuts a Cheese wheel. the chance of getting 30 slices of Cheese from one wheel is very low, but it may help in a situation where one needs to restore a small amount of life periodically(I.E. agility).
 * For Baron sharks and Juju gumbo, this increases the amount healed by 10 only once for the initial bite. Eating a baron shark with the necklace equipped would heal 210 lifepoints, followed by 10 lifepoints every second for 10 seconds.