Torag the Corrupted

Torag the Corrupted is the third youngest of the seven Barrows brothers. Torag attacks with melee using dual wielded Hammers - weapons now unavailable to players since the release of the Evolution of Combat, as opposed to the player-available Torag's hammer. He attacks at an average/slow speed and deals a max hit of around 1000-1500 but, as with all other Barrows brothers, should not be taken lightly.

Torag's set effect; Torag's Corruption, causes his attacks to occasionally drain a small amount of adrenaline from a player. This effect is identical to the set effect gained by a player wearing a full set of Torag's equipment. This effect is also accompanied by an animation when activated - A set of purple claws will rise from the floor and clench the player, before sinking back into the ground again within a matter of seconds. This effect is considered more of a nuisance than a lethal effect, as the amount of adrenaline drained is roughly 10% of a full bar and the effect does not occur very often.

Barrows
Torag's crypt is located in the south-west corner of the Barrows area. His weakness is Water spells, therefore it is recommended to use spells such as Water Surge or Ice Barrage against him, with the latter being useful due to it's ability to temporarily bind and stun an opponent, which could allow a player to gain some distance when in combat and avoid being hit as often. He can also be easily taken down using strong melee weapons such Chaotic or Drygore weaponry.

Torag is (and always has been) considered to be one of the - if not the weakest of the Barrows brothers due to his set effect barely impacting a player in combat, as well as not dealing as much damage to a player in comparison to his brothers. With a max hit of around 1500 however, Torag should still not be taken lightly and due to his high defence and can be a difficult opponent to an ill-prepared player.

Rise of the Six
Torag returns with his 5 brothers in Barrows - Rise of the Six, greatly enhanced by Sliske's experiments into the Shadow Realm. As when fought normally, he retains his set effect, and also has various other abilities.

Hammerhead: Torag will pound his target into the ground, immobilizing them and preventing them from using abilities. He will then continue pummeling them for minor, rapid damage while also leaving them open to the other brothers. The only way to escape is by having your partner hit Torag in the back.

Trivia

 * Torag, along with all the other Barrows Brothers, received a graphical update on 4 January 2012 to make him look more like a player wearing his items rather than the old graphics style which displayed an unclear, purely pink coloured apparition. Along with this, his combat level was increased from 115 to 146. Since the release of the Evolution of Combat, his combat level has been raised to 150.
 * While all the other Barrows Brothers have their weapon illustrated twice on their coffin Torag only has his weapon illustrated once in the series.
 * In the Pathfinder universe Torag is the deity in the earth domain that rules over the forge. Torag's favoured weapon is also the warhammer.
 * Torag still uses dual wielded hammers, rather than the new Torag's hammer. This may be an oversight by Jagex, as all the brothers still use pre-Evolution of Combat animations when attacking and defending.
 * Prior to an update, Torag drained run energy rather then adrenaline when his set effect was activated.

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