Aberrant spectre

Aberrant spectres are Slayer monsters that require level 60 Slayer to kill. They frequently drop large amounts of high level herbs and herb seeds. Due to the short distance from a bank (when killing them at the Slayer Tower) and their drops, killing Aberrant spectres is often used to make money. A Macaw Summoning familiar is helpful as they will improve herb drops (requires level 41 Summoning), as will herb gloves (reward from the Fist of Guthix activity). If the player does not have a high enough Agility level to navigate the shortcut in the Slayer Tower, the Desert Slayer Dungeon is a very good alternative. There is a Summoning obelisk in the area with the Aberrant spectres, and moving one's house to Pollnivneach or using a Ring of slaying provides a quick teleport just outside of the dungeon. (Banking can be achieved by using a jewellery teleport such as the Ring of duelling or a teletab.) Note that using a Slayer helm is necessary in the dungeon, as you will need protection from the smoke as well as the Aberrant spectre's stench.

Another way to get herbs for a very long time without banking when killing them in the Slayer Tower, is to use the prayer bonus method, and when the inventory is stocked with herbs, run out of the tower and use all of the herbs with the nearby Tool Leprechaun. Using this method the herbs will be noted and free up inventory space.

Locations

 * Morytania Slayer Tower (middle floor)


 * Pollnivneach Slayer Dungeon

Strengths and weaknesses
Players must equip either a nose peg or a Slayer helmet when fighting Aberrant spectres, or the player's stats (including lifepoints) will be rapidly reduced due to the Aberrant Spectre's smell. Spectres use a very accurate Magic-based attack with a max hit of 119, which will hit fairly often even with a high magic defence. If caught without a Nose peg or Slayer helmet you will be hit for 141 every hit and stats lowered drastically.This can be especially hard on combative familiars like the ever-popular Spirit Terrorbird, to the point that one's stay is usually limited by the familiar's lifespan, rather than by one's own.

Aberrant spectres seem to be weak to Ranged attacks, although a weapon with a Slash attack work just fine. In addition, if using melee, wearing a Salve amulet(e) will give a large advantage, since they are classified as undead. For players on Slayer tasks, however, note that the effects of a Salve amulet does not stack with those of a Black mask or a Slayer helmet.

Recommended player armour depends on one's approach. If using the magical defence approach, wear dragonhide (preferably black) or Karil's; an elemental-, mind- or body shield or a Holy book, with other high magic defence armour. One can use Armadyl armour instead, since it has a very high magic defence, but is not recommended for meleeing due to its negative melee attack bonuses. Alternatively, take the prayer booster approach by using gear like Proselyte armour, Falador shield 3, White boots, the Soul Wars Cape, etc. and use the Protect from Magic prayer. Having a Holy wrench in your inventory recovers more Prayer points per sip of the Prayer potion, but takes up an inventory slot; it is an optional item.

During a trip the Spectres should drop enough Grimy Ranarr to recoup or even make a profit over the cost of the Prayer potions used. On average, a Grimy Ranarr is dropped every 10-20 kills. Aberrant spectres also drop high-value seeds, which can make prayer-using trips profitable even if the ranarrs are not sold.

The only non-aggressive Aberrant spectres are in the Pollnivneach Slayer Dungeon. Players cannot kill them safely until the player makes the Slayer helmet because both the nose peg and facemask are needed to fight them without suffering the effects of the spectres or the smoke. The smoke, however, will only damage players down to 10 life points, so it is possible to use a nose peg, with the Protect from magic prayer, to avoid damage from the spectres and remain at 10 life points. This is very risky, as if the player's prayer runs out, or is otherwise turned off, for just a second, there is a very high chance that the player will die, and hence is not recommended. In the Desert Slayer Dungeon, there is also the option to use a cannon, preferably in combination with the prayer-boosting set-up described above, as very many Spectres will be attacking.

Guthan's set could be used to heal on Bloodvelds if you are in the slayer tower. This could extend your trip long enough to fill your inventory with herbs, until banking is necessary. Note: equipping Guthan's set before leaving the Aberrant Spectre's may result in hefty magic damage, as Guthan's set does not provide good magic defence against the spectre's accurate and powerful magic attacks; make sure you are clear of spectres before preparing guthans.

A Dwarf multicannon will speed a slayer task, at the expense of cannonballs.(Cannons will not work in slayer tower!)

For rapid, free prayer restore, and banking:
 * 1) Players with the Ardougne cloak (1, 2 or 3), once depleted prayer points, food, or inventory space, can teleport to the monastery south of Ardougne, then teleport back either using the Kharyrll (Canifis) teleport or a Portal Chamber (see below), returning to the Slayer tower after banking at the Canifis bank.You could also use fairy rings from the Tower of Life to Canifis.
 * 2) Players with a Player-owned house and a Chapel and a Portal Chamber to Kharyrll (Canifis) portal can carry Teleport to House teletablets. Once full, they can then teleport to their house, recharge prayer at the altar in the chapel, use the portal to teleport to Canifis, bank there, and then return to the nearby slayer tower. Players who use Summoning familiars can recharge their summoning points at the obelisk on the way to the tower (players with a Menagerie at their house can also recharge summoning there). For even faster access to the tower without banking, the trip from Canifis to the tower can be skipped if the teleport ability of a Ring of slaying is used.
 * 3) Alternatively, players without a Kharyrll teleport or portal may use a Ring of slaying and a player owned house with a Mounted Glory and a Chapel. A player is able to recharge prayer at their chapel, bank in edgeville and teleport back to the slayer tower using the Ring of slaying.

Using Prayer

 * Full slayer helmet/Slayer helmet/Nose peg though a Slayer Helmet is preferred because there is also the smoke to consider.
 * Soul Wars cape/Ardougne cloak 3/Trimmed Skillcape/God Vestment cloak/Fire cape/God Cape/Legends Cape
 * Salve Amulet (e)/Amulet of fury/God stole/Unholy symbol/Holy symbol/Amulet of Glory
 * (If you are using Slayer Helmet and on an Aberrant Spectre slayer task, it is not recommended to wear the normal Salve Amulet since the boosts do not stack).
 * Abyssal whip/Dragon scimitar/Saradomin sword/Dragon mace/
 * Falador Shield 3/Falador shield 2/Faithful Shield/Holy Book/Unholy book/Book of balance/Rune defender/Any Spirit shield
 * Proselyte hauberk/Initiate hauberk/Monk's robe (top)
 * Proselyte cuisse/Initiate cuisse/Monk's robe (bottom)
 * Dragon boots/Rune boots/Rock climbing boots/White boots/Bandos boots
 * Your best Metal gloves, e.g. barrows/Regen bracelet/Combat bracelet/White gloves
 * Ring of wealth/Explorer's ring/Fremennik ring of your attack style/Beacon ring
 * A Saradomin Godsword is extremely helpful, reducing the need for prayer potions to about 1-3

Inventory
If using a BOB bring extra prayer potions (about 3).
 * A quick teleport(Ectophial preferred)
 * 6-10, 4 dose Prayer potion
 * Some food, in case you run out of prayer or turn it off by accident
 * Optional BOB(Beast of Burden)

Using Magic Defence

 * Full slayer helmet/Slayer helmet/Nose peg
 * God capes/Skillcape/Fire cape
 * Salve Amulet (e)/Amulet of Fury
 * Abyssal whip/Dragon scimitar/Saradomin sword/Dragon mace
 * Spectral spirit shield/Body Shield/Dragonfire shield/Holy Book/Rune Defender/Spirit shield/Unholy book/Elemental Shield
 * Karil's leathertop/Black d'hide body
 * Void Knight Bottom/Karil's leatherskirt/Black d'hide chaps
 * Dragon boots/Rune boots/Infinity boots/Silly jester boots/Rock climbing boots/Snakeskin boots
 * Your best Metal gloves/Regen bracelet/Combat bracelet
 * Ring of wealth/Fremennik ring of your attack style/Beacon ring

Inventory

 * Enhanced Excalibur (For healing and defence)
 * Quick teleport (Ectophial preferred)
 * 15+ shark or other high healing food
 * A super set or combat potion

Champions' Challenge
Aberrant spectres are one of the races who have lesser champions in the Champions' Challenge distraction and diversion. To fight the Aberrant Spectre Champion, the player must kill aberrant spectres until one drops a Champion scroll, which is an extremely rare drop.

Seeds

 * }

Herbs
Will drop 1-3 unnoted herbs at a time.


 * }

Weapons/Armour

 * }

Other drops

 * }

Trivia

 * Aberrant means absurd or abnormal, spectre means ghost.
 * Some players prefer to use Prayer-Flashing, to extend their trip without using any supplies. A skilled Prayer-Flasher can stay until he/she is forced to bank his/her herbs. Prayer-Flashing is not recommended when using a cannon or fighting more than one Aberrant spectre.
 * Although they are using a long-ranged magic attack, they will always engage in close combat when first targeting.
 * The name of the monster used to be spelled "Aberrant specter", but it was changed to the British -re ending in a hidden update several years ago.
 * The creature's max hit was once 12 (120), but is now 119, as stated by monster examine.
 * This monsters examine is extremely similar to that of the Plague frogs.