Pay-to-play Smithing training

Members can train Smithing using different methods from free players. Member have the advantage they can make larger profits, for example by making steel cannonballs, and the ability to train smihting at a faster rate as the smallest distances from bank to furnace are located in member's areas such as Port Phasmatys.

Tips for Smelting Iron Bars
Simply buying massive amounts of Iron Ores and several Rings of Forging then going to a furnace to smith is a highly profitable method. An Iron ore costs roughly 200 coins, an Iron bar costs about 300 to 400 coins. It's 100-200 coins profit per bar. You can smith at the furnace in Edgeville. If you have the Varrock Armour that allows you to have a chance of smithing 2+ bars every time you smith an iron ore, it still counts as 1 charge off the Ring of Forging.

Tips for Smelting Gold Ore
Smelting Gold bars is fast experience while wearing Goldsmithing gauntlets from the Family Crest quest. Doing so grants 56.2 Smithing experience per ore (1,574 experience per 28). This method can grant 55,000-90,000 (at a rate of up to 224 gold ores every 10 minutes) Smithing XP per hour depending on levels of concentration and whether Varrock armour 2, 3 or 4 is being used. It is recommended to smelt where a furnace is close to a bank, such as in Neitiznot. It is very easy to find players selling gold ore on the Grand Exchange. Although gold bars have high liquidity, they sell for less. Gold ores cost coins each. Gold bars cost coins each.

Gold bars can also be used for making gold rings, to reduce the losses. Making a Gold ring will give you 15 crafting experience per ring although making unstrung gold amulets may reduce loss even more as they are currently selling for about 250 coins each on the Grand Exchange. Yet another way to cut the losses down is to take the newly created Gold Bars and craft Bracelets out of them. If you saved the Rogue from the Rogue's Castle in the Spirit World from the Summer's End Quest he will relocate to the house behind the Archery shop in Varrock, where he will buy all un-enchanted jewelery for Low Alchemy price even in noted form.

Another slightly slower but profitable method is to buy cut emeralds on the Grand Exchange and make rings of duelling. If you have access to the Crafting Guild's mine (40 Crafting) and 26 Agility, running from the west Falador bank, under the south Falador wall and to the Crafting Guild's mine to mine gold ore, then following the same route back to the bank can be a very easy way to mine gold ore for Smithing. If you have a level 80 mining you can get gold from veins of Concentrated gold rocks from the Living Rock Caverns. Mining on the unofficial living rock cavern worlds(such as 84 and 77) are recommended, because so many players mine on that world, you are less likely to be attacked by the rock creatures.

Gold Bars can also be smelted with the magic spell Super heat Yielding up to 100k Exp/h when using the function keys (f4 and f1)

Maximising Inventory Space with Coal Bag
Note: This table does not show all possible combinations.

The Blast Furnace method
The Blast Furnace, found in the dwarven capital city of Keldagrim, is a very good way to train Smithing because half the amount of coal is used for smelting bars requiring coal than at a normal furnace. Furthermore, iron ores have a 100% chance of becoming iron bars. Many things can be smelted here, but high-alchable items and stackable items are preferred, because they will not result in immediate banking.

Mithril bolts/Mithril arrowtips/Mithril darts
By purchasing mithril ore and half the amount of coal needed for mithril bars from the Grand Exchange, players can use the blast furnace to smelt their bars and smith on the nearby anvils. It can grant up to 65,000 Smithing experience per hour with a Sacred Clay Hammer, and depending on market prices at the time, can even make a profit. This is the most cost-effective way to level up your smithing until level 75 Smithing, when Adamant Arrowheads can be smithed for much more profit and experience per hour.

Mithril platebody
Using the same method as above, but alching the bodies made, you can gain up to 70,000 experience an hour while using a sacred clay hammer. However, the cost is roughly 1 coin per 1.06 experience using the hammer. Due to the fickle nature of the Blast Furnace, players may find themselves with long stretches of time while they wait for their bars to smelt, during this time it is suggested that players bring large stacks of noted items with which to high alch in addition to the platebodies. A good set-up is to carry your two stacks of ore and coal in noted form, a stack of money with which to unnote them, a hammer (sacred clay or otherwise), a bucket to cool down your bars instantly, nature runes, a fire staff, and a spade for shovelling coke if the duty falls upon you. It is possible to juggle 25 bars at once rather than 20 by dropping items before you smith and picking them up afterwards, this results in much faster experience, but this method is quite risky, for obvious reasons.

It is suggested players head for world 58 for either method, as that is the official Blast Furnace world.

Cannonball method
Cannonballs are slow and worse experience than any other steel smithing (roughly 13k experience/hour), but there is profit from them. Four cannonballs are made per steel bar, and the price of 4 cannonballs is coins more than a steel bar. If you buy iron ores and coal, you make coins per steel bar you smelt. Cannonballs are often in high demand by those who are training Ranged and/or Slayer. To make cannonballs, the player must have completed the quest "Dwarf Cannon". This is the only way to profit from buying steel bars, so this method is recommended to anyone who has bought steel bars and wants a profit. One of the best places to go to smelt the steel is at the Edgeville furnace because it is the closest furnace to a bank.


 * See the Cannonball smithing calculator for latest profit calculations using Grand Exchange Market Watch prices.

Smelting vs. Smithing
Smithing your bars into various items provides the bulk of all smithing experience, though it is costly, which is why some players may choose to smelt bars and sell them either on the forums or on the Grand Exchange for a profit at the cost of exp/hour. There are some downsides to smelting bars, most prominently the reduced experience. Smelting bars will not provide the same level of profit as some other methods of making money unless the player is using the Blast Furnace in Keldagrim. It is advisable to switch from smelting to smithing bars as soon as the player has a moderate sum of money to support it.

Another thing to note: smelting iron will yield a 50-80% success rate based on your Smithing level (chance of success increases by one percent every smithing level until level 45, topping out at 80%), but while using the Blast Furnace or a Ring of Forging iron ore will never fail to survive the furnace. While a Ring of Forging may look costly on paper - at a current price of 1,160 coins - the 100% success rate will always make up for the money spent on it, even if the player has level 45 Smithing where iron has the highest chance of coming out of the furnace whole.

Dungeoneering
Another cost-effective way to train Smithing is via Dungeoneering. Since you don't bring any of your own money into the dungeons and can't take any out, it is always wise to spend the (often) large sums of money acquired through the dungeon on ores to smelt and smith for experience. The most cost-effective ore to use is Novite ore (tier 1), but this provides an extremely slow rate of XP. Kratonium ore (tier 4) provides a reasonable balance of decent speed and moderate cost.

Darts, Bolts, and Arrows


A very good way to train smithing while breaking even or even making a small profit is making darts, crossbow bolts, or arrow heads. Buying iron bars from the Grand Exchange, smithing them into darts, and adding feathers can be good experience for both smithing and fletching, though buying bars will result in a net loss. Once again, using the Blast Furnace will increase your profit and experience per hour. Players who smith using the Blast Furnace nearly always make arrowheads or unfinished bolts because they are stackable. Buying the ore and smithing mithril arrowheads or unfinished bolts is a relatively cheap and quick way to train smithing with usually no more than 50-100 gp loss per bar and sometimes even a profit. This can also be done with adamant arrowheads or unfinished bolts for faster experience though it is far less common because of the increased cost. Players should avoid this method if they are not using the Blast Furnace because it is only cost effective because of the reduced amount of coal used for Blast Furnace smithing. You should always check the current prices before beginning because prices can sometimes change rapidly from day to day.

Throwing Knives
This is a great way to make money as well as gain a lot of experience, by buying iron bars and using the anvils in Varrock near the bank to smith iron knives. This will yield a large profit most of the time (Iron Knifes are crashing these days so it makes a loss of 200k/15k bar) along with lots of experience. If players are looking for a larger profit margin and don't mind a slower rate of experience, bronze knives will yield a greater profit margin. Bronze bars currently sell around 263gp on the exchange, while bronze knives sell for around 66gp yielding a profit of 67gp/1bar. Also, it is better to use a sacred clay hammer for double xp.

Tips

 * Obtaining Morphic tools and transforming them into sacred clay hammers will double the amount of experience you receive for creating items. There is no bonus experience for smelting. After about 64,000 total experience a fully charged hammer is used up and crumbles to dust.
 * Generally, smithing unfinished ranged items will be the least expensive way of smithing bars, but will be a lot slower than smithing platebodies.
 * Players can bring their Beast of Burden familiars (e.g. Spirit terrorbird) to carry extra bars whilst smithing. This can help save some time and trips to the bank, thus getting more experience or profit per hour.
 * Some players like to use only half the capacity of the BoB while smelting, that way there is no drop swapping at the furnace. This saves a lot of clicking and some time at the expense of reduced xp.
 * The Varrock armour is a great aid in smelting, smithing, and mining.

Important!
For those wishing to seek maximum smithing experience note that is possible to superheat item without interrupting your normal smelting, effectively doubling the amount of experience you earn in the same amount of time. This also gives a large amount of magic experience. Each cast will cost 1 nature rune (with either a staff of fire or fire battlestaff equipped) which can be rather expensive.


 * A completely free but VERY lengthy training method is smelting bars and smithing items within Daemonheim. This can take from 5 to 20 minutes, depending on the player's combat level, how they tackle the dungeon, their Dungeoneering level and the ores they are able to buy, find or mine within Daemonheim.
 * If you're not already using a familiar, a forager like a Magpie would earn you some extra cash. If smelting at Edgeville, there is a nearby summoning obelisk to recharge at.