Upcoming updates


 * For updates of which there have been hints, see Update hints.

Please note that these updates have not occurred yet. For updates that have occurred, please click here.

The following is a list of upcoming updates, derived from official Jagex content:

New skill
In the fourth live Q&A session Mod Mark confirmed that two new skills would be released. One would be a gathering skill like mining and woodcutting (Divination) and the other would be a production skill such as crafting. In a November 2012 Behind the Scenes the new skills were described as "designed to suit the old-school, yet complement the entire game" since it was modeled "on some of our oldest and dearest content." The August 2013 Behind the Scenes pushed the time for the second skill back to 2014.

On the day of its release, Mod Mat K said in the Divination livestream on Twitch.tv that the next skill had a name, although he was "not sure if it was a working name" and did not elaborate further.

Combat
It was announced in the June 2013 Behind the Scenes article that Jagex are working on an update to add "Elite Combat Mobs" for training in Combat for the toughest high-level players.

Construction
In a development blog, Mod Mark commented that Jagex was planning to release many more rooms and the Menagerie was only the start. What the new rooms could be is unknown.

During the fourth live Q&A session, Mod Mark announced that two big updates would come to the Construction Skill during 2013. One such update would be a graphical rework of the house. There would also be an update to make parts of the house only for the player to train it. Some possible ideas that were suggested were player owned streets, where players can live alongside their friends in an instanced world. At approximately thirty minutes into the session, Mod Mark said that he wanted to bring back an idea from 2002, where you could buy land and tweak it to your own desires.

Pickpocketing Summoners
Pickpocketing Summoners will provide alternative means for players to obtain charms and, whilst simultaneously receiving Thieving experience. It was intended to be released during early summer, 2013. It was mentioned in the June 2013 Behind the Scenes.

Additional trees and logs
In the June 2013 Behind the Scenes, it was mentioned that new kinds of trees will be added to the game at some point in 2013.

Final quest in the Dwarf storyline
The final quest of the dwarf storyline will be a grandmaster quest, officially titled Birthright of the Dwarves.

This is what has been revealed so far:
 * The quest is due to be released sometime in September 2013.
 * It will require 85 Strength, 82 Smithing, 80 Mining, and it will be Grandmaster level.
 * There will be combat, but it won’t be too heavily combat-based; there’ll be other stuff too.
 * There will be a complete graphical rework of dwarves.
 * The quest will be the last in the Rise of the Red Axe quest series that began with The Giant Dwarf. It will tie up all that quest series’ loose ends and answer any remaining major questions.

More Elemental Workshop Quests
In the Game Update FAQ for Elemental Workshop IV, Mods Dylan and Mark have confirmed more quests being planned.

Mourning's Ends Part III
There is little known about it, other than the fact that access to Prifddinas will be granted as a reward, and it will be released alongside the Elf Task Diary. Mod Mark specifically mentioned that the quest would be so large that it would likely take place after the HTML5 update. He suggested a release in 2014 was more likely. Mod Osborne has stated that as it would grant access to Prifddinas, Mourning's Ends Part III will be a grandmaster quest.

God Content
During the live Q&A session, Mod Mark confirmed that in 2013 a lot of content will centre around how the gods interact with the game world. It was also suggested that Zaros and his followers will play a big role in the content next year as well.

During the RuneScape Live Lore session it was revealed that as part of next year's god central updates, an NPC already in game will attain godhood. This NPC will have not been interacted with by the player, but is a native of Gielinor and appears in a cutscene. This has not been confirmed to be Sliske, and is still left ambiguous on whether he is actually a god or not.

Fossil Island
During the fifth live Q&A session on Runescapes lore, it was revealed that the Island discovered by the Varrock Museum will feature many fossils as part of its structure and landscape. An unmentioned Dragonkin lives on this island. Due to this update needing a large graphical budget, the project has been put on hold until further notice.

Three upcoming Sixth Age Quests
It was announced in the June 2013 Behind the Scenes by Mod Mark that there will be a series of quests concerning the Sixth Age, referred to as only 'Sixth Age Quests 1,2,3,4'.

The first of these quests was The Death of Chivalry, released in August 2013. The second is likely Missing, Presumed Death and will feature Sliske, Icthlarin, and Death, which is currently in development by Mod Ollie.

World Gate quest
In the eighth episode of Above the Lore podcast it was revealed that Mod Rowley is working on the early stages of a Sixth Age quest featuring the World Gate. The quest will be master level with high skill requirements, involving Divination around level 50. It will involve a few well-developed NPCs and have a darker and more personal tone than The World Wakes. The quest will include heavy amounts of lore and will focus on learning about the RuneScape universe rather than featuring big, storyline changing events. The player will locate and restore the World Gate and likely use it to visit other realms. The quest is also said to feature choices which will have more impact on the story than those in quests like The Death of Chivalry.

Tasks set and more Equipment slots

 * Two of these new slots are the aura and the pocket slots.
 * It was confirmed in the newsletter that the Dungeoneering task set reward will be an aura.

Minigame grouping system
It was stated in the June 2013 Behind the Scenes article that Jagex are working on a way to access Minigames without having to wait.

Barrows Brothers Deluxe
It was stated in the June 2013 Behind the Scenes that Jagex intend to further improve the Barrows minigame.

Player-Owned Ports
There is to be an expansion to the ports adding more islands, adventures and rewards.

Voice acting
In the fourth live Q&A session at approximately 46:00, Mod Mark announced that Jagex was working on updating all previous quests to feature voice acting, background sounds, and more ambiance.

Dwarves' graphical update


Since both the Gnomes and the Trolls received their graphical rework, it is likely that the Dwarf race is next, however Jagex hinted at a graphical rework for the Elves.

Also the new Dwarf model has been implemented in Taverley, Falador and Oo'glog.

The Dwarves will be graphical updated when the 5th Dwarf quest is released, this was confirmed in the September BTS.

Cinematic trailer
In the Cinematic trailer there are a few updated monsters and a possible new area

Falador graphical update
Mod Pascal, a French member of the RuneScape graphics team, confirmed in a interview with Francoscape that they were actually working on a graphical update of Falador. This was also confirmed by Mod Mark in the fourth live Q&A session.

Kandarin graphical update(s)
In the fourth live Q&A session, Mod Mark confirmed that a graphical update to Kandarin, specifically Ardougne would be coming.

Multi-Core Support
On a thread made by a player concerning Frames Per Second (FPS) and Multi-Core support on the day of release of Z-Buffering, Mod Chris E confirmed it is implemented but disabled.



HTML5 Support
Mod MMG confirmed in a news postthat HTML5 support is coming to the game.

In December 2012, Mod Seven stated in a post on the RuneScape Forums that HTML5 support being released sometime in 2013.

On January 23rd, 2013, Mod MMG announced the following in a post on the RuneScape Forums.

As of 17 April 2013, the HTML5 system was opened as a beta for Runescape.

Mobile Runescape
As part of Jagex's plans for the future of RuneScape, it was announced during the fourth live Q&A session that the team are not only looking to bring RuneScape to Tablet computers but to produce a mobile application or game that would allow players to interact with the game world and community while on the move. Little else is known about this project at the time.

RuneScape Dutch
In the fourth live Q&A session at 1:03:50, a question was asked about when RuneScape Spanish would be released. At 1:13:00, it was said that it would possibly be released in Q1 2013, though Mod Mark intervened and said it would be released very soon. It was also confirmed that RuneScape Dutch was in consideration. RuneScape Latin American Spanish was subsequently released on 24 April 2013, leaving only Dutch to be released.

Bank interface
Mod Mark stated during the June 2013 Behind the Scenes that Jagex have plans to introduce a new bank interface at some point in 2013.

Email Login
It was mentioned in the second live Q&A session that legacy accounts, that is, accounts created before e-mails could be linked to the account, will be able to log into the game via e-mail in the future.

Botany Bay and Bots
In the second live Q&A session at approximately 18:52, it was mentioned that there might be a future update to Botany Bay, with a possible punishment being a human piñata.

It was also mentioned that despite the fact that while items are banned with banned botting accounts, high profile items are taken into account and might be put on the Grand Exchange in the future.

JAG
The second live Q&A session confirmed that there will be future updates similar to JAG that will make the player's account even more secure. Jagex confirmed that they will do everything possible to make it free.

Forum update
At approximately 32 minutes into the fourth live Q&A session, a question was asked about when the next forum update will occur. It was mentioned that it was in the list of top ten things to do. Fully fledged profiles and text effects were confirmed to be in the update.

Player moderators
In the fourth live Q&A session, it was also mentioned that they would expand the player moderator system to include ambassadors and mentors, in an effort to flesh out the system.