Give Thanks





Give Thanks is an emote given out after completing the find turkeys part of the 2008 Thanksgiving event. The player would start to flap their hands as if they have wings, turn into a turkey, dance around, and transform back. This emote is given out after finding all 10 Hidden Turkeys or randomly by killing Turkeys.

Glitches
The release of this emote produced numerous glitches:


 * When someone performed this emote while wielding a two-handed sword, he or she would find him or herself holding it in one hand when the emote was finished; however, if one tried to wield a shield, the sword would still unequip like normal. After a system update a few hours after release, this no longer happens.
 * When a player would hold an Easter Ring or Ring of Stone in his or her inventory, click it and press the emote extremely fast, they would turn into a non-deformed turkey, rather than the deformed turkey that happens whilst using the tinderbox.
 * If a player were to do the emote in combat, they would look very "glitchy" when hit and the turkey transformation would look bigger.(Due to a hidden update a few hours after the release, you cannot do this emote if a player is under attack. However, a player who wishes to do this may activate the emote BEFORE the monster attacks you.)
 * On the day of the arrival of the emote, if you lit a fire and rapidly clicked the emote, you would turn into a large turkey. For the duration of the fire lighting animation, you would be a deformed large turkey.
 * When you do the emote whilst doing the agility challenge in the Circus, you will not be wearing the agility costume for the rest of the time you spend on the tightrope.
 * Doing the Give Thanks emote in the lobby of Stealing Creation and Fist of Guthix, or on a Pest Control lander just before the start of a game causes the player to be left behind and forced to wait for the start of the next game.
 * Using the emote at the end of a clan war causes the player to be left behind until the end of the emote duration
 * If a player does the emote, then does another emote that involves something other than the player (Idea, Safety First, Trick, Freeze) while the character is still flapping its hands, the exterior part of the other emote (the light bulb, shield, bats, or glacier) will appear before the player is finished, stopping the player from performing the appropriate action (raising hands, crossing arms, etc.). For other emotes, you don't see them at all but the game still thinks you are doing it.
 * If you go on the ice during the Christmas 2008 event- you can walk normally instead of the sliding action by standing still, clicking somewhere on the ice, and doing this emote. This glitch has been fixed.
 * While in the Brimhaven Agility Arena, using this emote while half way across the blade will cause the player to take several hit points damage. Note: This glitch is dangerous, if this glitch is performed while under 7-8 hp, the player has high chances of death.
 * With the release of In Pyre Need, by doing this emote, just about near the end of it, you turn into a Giant Glitchy Turkey for 1-2 seconds.
 * With the release of In Pyre Need, by doing this emote while holding some weapons (like a two-handed sword), players will be deformed. Different weapons (such as the Noose wand and the Barrelchest anchor) change how the Giant Turkey will look like.
 * When performing the emote in the penguin agility course, you will no longer be wearing your penguin suit after the emote. It will not reappear until you complete the course.
 * While using the Home Teleport Spell, right after you sit down, use your Explore emote and click somewhere on the minimap. You will then run and just when you start to run, quickly press the Give Thanks emote, you will then turn into a giant deformed running turkey.