Dungeoneering



Dungeoneering is the latest skill released in RuneScape. It was released on 12 April 2010. It features an underground castle with at maximum 35 floors, called Daemonheim. There, players explore and use other existing skills to clear each level, which involves finding keys or solving puzzles. Unlike other skills, players can venture the castle in groups of a maximum of 5 people.



Dungeoneering is open to both free-to-play and pay-to-play players.

How to start
You can make your way to Daemonheim by one of three methods:
 * Take a ferry from the dock behind Al Kharid bank.
 * Venture through the deep Wilderness to the eastern part.
 * Teleport using the Ring of Kinship given by the tutor.

For the ferry, players should navigate their way to the central part.

Details
The entrance is a castle, which the centre is the room which players are matched together. Players can also explore alone.

Before entering, players need to adjust the difficulty and the level they would like, apart from the companion list. Difficulty is a 6-tier scale that determines the number of other skills involved. Note that lower tiers would include a penalty in the experience gained in the end. The level to be adjusted determines the combat level of the monsters that players would encounter. Players can only select the level based on half of their Dungeoneering level (rounded down), provided that they have cleared all levels previous to the one they select.

Note that nothing in the worn slots and inventory is allowed, except the Orb of Occulus. Familiars are not allowed either

After going into the entrance, players will be transported to a room with armours, weapons and food according to their level.

The team is linked by a Ring of Kinship which brings up an extra interface pane in the bottom right hand window, allowing sharing of XP and monitoring of team status.

On death characters respawn in the smugglers starting room.

Rewards
There are a significant amount of rewards ranging from 15K to 100K in tokens; all in which are weapons, armour and weapons never seen before.

Experience is given for dealing with monsters in each level.

Food

 * Salve eel
 * Boulderbass

Trivia
This skill has 2 skillcapes; skill mastery at level 99 and true skill mastery at level 120.
 * When the skill was first released, the Orb of Oculus could not be taken into Daemonheim. The Game Guide states that the Orb can in fact be brought into the castle.
 * The XP counter that came along with this update resets on it's own randomly even when you don't log, this has currently not been fixed.