Back to my Roots

Helping Horacio

 * Begin by talking to Horacio and offer to help him with his gardening. He'll want you to get a special vine that grows near Shilo Village. He cannot give too much information and he recommends visiting Wizard Cromperty in East Ardougne.


 * Go to Cromperty and he will ask you to investigate the reason the RPDT is not delivering Cromperty's parcel.


 * Next stop is the RPDT headquarters south of of Ardougne bank. Talk to any of the RPDT employees. The employee will say that the package is delayed because the address is unreadable. The RPDT employee takes the subtle hint that a non RPDT employee can open the parcel. So locate the parcel on the table and open it. Inside there is a severed wizard's hand, it has no use during the course of the quest, but is useful in the Returning Clarence miniquest below.


 * Go back to Cromperty and talk to him. He opens the package and discovers that the item in the package appears to be broken. Make a new potlid out of soft clay. Make sure to 'use' the unfired potlid on the furnace. Note that a potlid made prior to talking to Cromperty will not work; Cromperty will say the lid is too small.


 * Cromperty's next instructions are to talk to Garth the farmer near the fruit tree patch in Brimhaven. A boat to Brimhaven can be found slightly east of the RPDT workers, for 30 coins. Garth will tell you how to get the jade vine to grow it in Horacio's garden.

Karamja Vine Maze

 * Bring a machete, a normal pot, Wizard Cromperty's pot lid, a plant pot with soil a spade, axe, and a pair of secateurs. Given that the maze is loaded with aggressive monsters, take decent armour, food and anti-poison. A super defence potion is recommended as well.
 * From the Shilo Village exit, go east and use the stepping stones east of it. Go far north past the maze to a log, cross it, and go south again. An alternative path is to walk around Shilo and go east along the northern fence of Shilo. Try to find an endpoint of a vine to climb onto on the north-west corner of the maze. The climb on vine point forms the maze entry. As the maze is fairly close to the Nature runecrafting altar, all paths to the maze are fairly similar to the nature runecrafting trips. The Eagle transport system provides an alternative entrypoint (see step 3 below) further down the path through the maze. Unfortunately, that transport option is pretty isolated as well.

Creatures
In the maze are many creatures, some aggressive, some poisonous. Players should bring anti poison potion.


 * Monkey lvl 3
 * Jungle spider lvl 40
 * Giant ant soldier lvl 50
 * Giant ant worker lvl 40
 * Tenacious toucan lvl 70
 * Giant Wasp lvl 62
 * Frog lvl 62 (poisonous)
 * Pernicious parrot lvl 66
 * Snake wrapped around tree. Not attackable but can poison player. Your Agility enables you to evade the snake strike.

Path through Maze
Tips : Scars on vine will help players to find their way.
 * The maze has a number of navigational options :
 * enter a hole
 * enter vine
 * climb up/down vine
 * cut/squeeze/crawl through vines hanging down
 * swing-on vine


 * 1) Climb on, east, up, south-east, down, north-west, climb off.
 * 2) Walk south, cut vines, crawl-through, again south, squeeze through, south-west, climb on vine.
 * 3) Climb up, climb up, meet the eagle and walk east across the net to the other side.
 * 4) climb down, two or three steps north, swing-on vine to the east, north, down and climb off vine (east).
 * 5) Crawl through vines (south), squeeze through vine (south), south-east to climb onto vine.
 * 6) Go up (east) and cross vine (east). Note, you can fall down and need to find your way back to the vine crossing the river. Look for a hole that will take you into the maze.
 * 7) On other side of river, down vine and climb off vine at north east. Cut vines (south) and crawl-through vines.
 * 8) Climb back onto vines south east, south, west, climb up, west, climb down, climb up, cross vine across river back (can fail) to the west side of maze. Go a bit west, south, east, then climb down the vine and climb off.


 * The end of the maze features the vine root that can be obtained by digging up loose soil. This exposes the root so it can be cut. Use the root cutting on the plant pot. With a bit of luck it will grow. Use farm pot on normal pot to end up with a sealed pot that contains the root.
 * If the root does not grow in the pot. dig another root in a different loose soil spot.
 * Do not teleport until the root has been sealed in the pot.
 * If the sealed pot is lost, talk to Garth to get another.

Growing the Vine

 * Talk to Horacio again in Ardougne and bring the root cutting sealed in the pot. The player must plant the vine in Horacio's vine patch, found northeast of Horacio with a gardening trowel. A tool leprechaun is nearby.


 * After planting the vine, a cut scene appears where the jade vine has grown out of control. Horacio now insists that the vine needs to be killed. Fortunately, there is an opportunity to prepare for the battle.

The Battle

 * The vine can only be damaged by a woodcutting axe. Protection prayers are only partially effective against the vine because it uses melee and magic attacks. Bring decent food, potions and optionally use prayer for additional offensive and defensive capabilities. The vine attack also will poison for 7 damage, so a dose of a super anti-poison potion can be used to defend against it.
 * Bring a teleport as a player will not be able to walk away from the battle area until the vine or player is killed. Horacio is bound by the vine at the exit of the garden preventing the player from exiting.
 * After killing the vine, cut the last remainder of it using the secateurs.


 * Talk one more time to Horacio to complete the quest.

Reward

 * 1 quest point
 * 24 000 Farming experience
 * 40 000 Woodcutting experience
 * 23 000 Slayer experience
 * 15 000 Agility experience
 * Vine Farming Patch in east Ardougne
 * Jade Vine Seed

And access to:


 * A new maze, slightly larger than Draynor Manor
 * 8 new creatures : Giant ant soldier level 50, Giant ant worker level 40, Tenacious toucan level 70, Giant Wasp level 62, Frog level 62, Pernicious parrot level 66, Wild jade vine level 167, Karamjan Jungle eagle
 * Transportation between Eagle's Peak and Karamja
 * Tears of Guthix-style minigame for two skills - Slayer and Farming. See Repeatable Rewards for explanation.
 * Papaya seeds as a monster drop

Returning Clarence miniquest
During the quest players get another hand of Clarence (see The Hand in the Sand when a hand and head was first found). Go to the magic guild and ring the bell to make Zavistic Rarve come out. Talk to him to give him the hand.

Go back to the Vine Maze and kill the new creatures until the following items have been collected:
 * a left arm [[Image:Back_to_my_Roots_left_arm.PNG]]
 * a right arm [[Image:Back_to_my_Roots_right_arm.PNG]]
 * a left leg [[Image:Back_to_my_Roots_left_leg.PNG]]
 * a right leg [[Image:Back_to_my_Roots_right_leg.PNG]]
 * a foot [[Image:Back_to_my_Roots_foot.PNG]]
 * a torso [[Image:Back_to_my_Roots_torso.PNG]]

Messages: "A wizard's (severed arm/leg/foot/hand | truncated torso). You can tell by the robes."

Destroy: "You can get the ___ again from the creatures in the Jade Vine."

Tips : Player should frequently alternate creature to get body drops. The body parts can be collected before finishing the quest or before talking to Zavistic Rarve.

Go back to the magic guild and give these items to Zavistic Rarve too.

He will then ask for more evidence of the murder and offers to teleport to Sandy's office in Brimhaven. Search Sandy's Desk to get a locked diary. Unlock the diary and read it (Be warned: A trap can trigger on the diary causing your health to go down to 1 hp instantly). Return to Zavistic Rarve with the diary.

Accept Zavistic Rarve's offer to attend the funeral and after the cutscene a reward of 10 000 magic experience, 200 blood runes, and 100 law runes is given.



Repeatable Rewards
A vine seed is part of the quest rewards. When lost, talk to Horacio to get a new one. Plant the seed in the west patch of the garden in front of the Handelmort mansion. Talk to Horacio and ask him to look after the vine patch. He'll want a payment of 10 wildblood hops. Those can be grown in any hops patch with 4 wildblood seeds, the payment is 1 nasturtium.

Growing a jade vine offers repeatable rewards, like the once per week Tears of Guthix minigame. When the vine is fully grown, checking its health yields 1500 Farming experience. After a short time, the vine will grow branches. Pruning these with secateurs will provide 30 Farming experience. Without pruning, the jade vine will grow wild. As in the quest, the wild jade vine can be killed using a woodcutting axe and a secateur. This gives 2500 Slayer experience. After clearing the patch, talk to Horacio to get a new vine seed and repeat the cycle. The vine growth is approximately 24 hours. The vine turns wild a few hours after checking its health. If you trim the vine regularly, Horacio will continue to keep it in good health. If you allow the vine to grow out of control, you must kill it, receive a new seed, replant it, and again pay Horacio 10 wildblood hops if you'd like him to look after it for you.

Trivia

 * On the first day of release if players clicked to see the spoilers they received the message, "Good quest spoilers need time to take root. Come back when they're in season."


 * When speaking to Garth about preserving the vine root, he will mention Wizard Cromperty is a "wonderful wizard", and then he and your character will take turns saying "because" a few times. This is a reference to The Wizard of Oz.


 * This quest has 72 Woodcutting as a requirement, which makes it have the highest skill requirement in any quest, surpassing Grim Tales's requirement of 71 Woodcutting.


 * This quest also gives 40 000 Woodcutting experience as a reward, also breaking a record in quest experience given in a single skill as a reward. The previous record holder was Monkey Madness, which gave 35 000 experience in 2 combat skills of the player's choice.


 * Players must have all required skill levels to start quest; temporary skill boosts will not help.


 * The quest's Master status is probably due to the high skill level requirements to start the quest. The quest itself is fairly short and the greatest challenge seems to be the vine maze.


 * After burying Clarence in the miniquest, the Robe Store Owner says "...he was...a member of a society within the Guild called the New Order Occult Bookists..."  Their acronym would be NOOB!


 * After opening the R.P.D.T. smelly package to find the hand, Wizard Cromperty later refers to the player as a handy person.


 * After being told by Wizard Cromperty to get a pot lid, player says: Sure, some people make pottery to urn a living, but not me: I just run errands for potty wizards... Urn, a type of pot, is used instead of earn as a homophone.


 * Horacio states about the Jade Vine: If you let this species get wild by leaving it unpruned, it will attack anything. Some closely related species that can pop up pretty much anywhere has a large purple fruit, you've probably seen it.  See Strange plant.


 * During the burial of Clarence, one of the wizards says "one foot in the grave" a reference to the British sitcom One Foot in the Grave, the player replies with a pun "footing the bill," another says "rest in pieces" yet more examples of Jagex's humour.


 * When talking to Varstic Rarve after handing him Clarence's body bits, he offers to teleport you to Sandy's house on the island of Karamja, he jokingly says "click your heels together three times", then he says "only joking it sometimes fools them, only the other day a girl came along she clicked her heels three times and it actually worked." This is yet again a reference to Dorothy/the Wizard of Oz.