Lunar spells



The Lunar Spells (sometimes called Lunar Magicks) are in a spellbook that must be earned from the Lunar Diplomacy quest, like the Ancient Spellbook. It consists of 40 spells (originally 33, an extra 7 earned from the Dream Mentor quest). They make use of the Astral rune, and have several new teleportation spells, as well as spells which aid in non-combat functions, reducing or eliminating the need for certain items and equipment to carry out certain tasks.

After the Lunar Diplomacy quest, a player may switch to Lunar spells and back to the Normal spellbook by praying at the Astral Altar.

Lunar Magicks are extremely useful when doing clue scrolls for people who have a level of 96 or higher in Magic. They can use the Lunar spell Spellbook Swap (which needs 3 Astral runes, 2 Cosmic runes and 1 Law rune) and cast any teleport spell in any of the Spellbooks.

Lunar Magicks are also useful in Farming, due to its teleports close to Allotments, and the Spells Fertile Soil and Humifidy. Many people who cast these spells use it in combination with a Mud staff.

History
At first, the Lunar spellbook had 33 spells. On 15 May 2007, Jagex added 7 new spells that could be used after completing the Dream Mentor quest. The 7 spells are:


 * Monster examine
 * Humidify
 * Hunter kit
 * Stat spy
 * Dream
 * Plank make
 * Spellbook swap

Also, on 18 September 2007, the spell Ourania Teleport was released by Jagex along with the Ourania Runecrafting Altar.

On 2 October 2007, Jagex changed the effects of the Lunar Home Teleport spell so that, if cast on a Non-members world, it would teleport the player to Lumbridge.

The Astral Altar
The spells are in a separate spellbook, and are swapped out with the normal set of spells by praying at the Astral altar south-east of the Moonclan city on Lunar Isle.

It is here that Astral Runes are also crafted via the Runecrafting skill. One interesting feature of runecrafting Astral Runes is that if done with a friend or two, using the Tele Group Moonclan makes it more efficient in terms of spells and runes than simply if one player crafts using the Moonclan Teleport spell, and the caster of the teleport uses no extra runes if an earth staff is wielded other than law runes.

Spell Summary
Spells marked with an asterisk ( * ) require completion of Dream Mentor to cast.

Trivia

 * Almost every Lunar spell is defensive in nature or is not combat-related. Only a few indirectly offensive spells are in the Lunar Spellbook. Vengeance and Vengeance Other are examples of these.
 * No Lunar spells use chaos runes or soul runes.
 * The Lunar Spellbook is extremely popular as a support system in large group battles against monsters because of their ability to heal allies and then swiftly heal themselves with Dream; they are especially popular if they have completed Dream Mentor and can use Ancient Magicks because of the Spellbook Swap spell allowing them to use the healing abilities of the Lunar spellbook and aggressive Ancient Magick spells such as Ice Barrage.
 * Currently no Lunar Spells can be autocast.
 * When the Rest feature was added, the lifepoint-restore rate for the Dream spell was changed from three times faster to five times faster.
 * On 28 July, 2009, the Lunar spell book received a graphical update.
 * When you reach the Magic level 67 needed for the NPC Contact spell, the congratulation box says that 'Members can now cast Contact (after Dream Mentor)', although the quest is not required to cast it.