General malpractitioner


 * This article is about the monster. For the non-attackable NPC involved in A Clockwork Syringe, see General malpractitioner (NPC).

General malpractitioners are level 65 zombies found in the 'Rum'geon on Braindeath Island. They are encountered during and after A Clockwork Syringe. They use very strong ranged attacks that can hit over 150. On occasion, general malpractitioners will also throw a syringe in the direction of a nearby 'Rum'-pumped crab, which will temporarily increase the crab's attack speed.

These monsters are very dangerous, much more so then their low combat level would suggest. Their attacks are poisonous, very accurate, and hard-hitting, which subsequently makes them more likely to inflict poison. As with all poisonous monsters, protections prayers do not prevent poison from being inflicted. The poison caused by these monsters starts at an intensity of 58 life points. If killing the crabs in the dungeon, and a malpractitioner begins attacking, the player should focus on killing the malpractitioner. These monsters have similar drops to the crabs that infest the dungeon, except the malpractitioners do not drop the brackish blade.

As these monsters are classified as Zombies for purposes of Slayer, they are weak to slash attacks and are affected by the Salve amulet and its enchanted counterpart.

Habitat(s)
Braindeath Island 'Rum'-geon

100% Drops

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Ranged weapons

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Potions

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Herbs

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Seeds

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Other

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