Mining



Mining is a skill that allows players to extract ores, gems, rune essence and other resources from rocks in mines throughout RuneScape. Mined ores can be smelted at a furnace, turning them into bars that can be made into metal objects using the Smithing skill, the Construction skill or the Crafting skill. On the map, mining sites are identified with a regular pickaxe, and Mining stores are identified with a gold pickaxe icon. Mining is also the only skill that provides random rewards (gems) to free players besides strange rocks.

History
Mining was one of the skills available at RuneScape's launch on 4 January 2001. In the beginning, there was only one kind of pickaxe, just called Pickaxe  which had to be used manually on the rock. It was not until 2003 that metal pickaxes were added to the game. With the large graphical update in 2004, random events were added. These included the Rock Golem, pickaxe heads falling off, and broken pickaxes. In 2006 players began to mine Granite in the quarry, some of the fastest mining experience in the game. In late 2009, the long-awaited dragon pickaxe was released as a drop from chaos dwogres, Chaos dwarf hand cannoneer, and Chaos dwarfs (only on battlefield), all of which are located on the Chaos Dwarf Battlefield.

How to Mine
To mine, players need a pickaxe (the better the pickaxe and your mining level the quicker it is to mine the ores) that they have the required Mining level to mine with. Players should then choose where to mine, taking into consideration the proximity to a bank, and what ores are available. Players only need to left-click once on any rock containing ore to mine it (provided they have the level needed for that ore type). The obtained ores, gems, and essence can then be sold for profit, or used by the player for the Smithing, Crafting, and Runecrafting skills.

Luck will play a certain factor in how quickly ores are obtained from mining. While the player's Mining level and the type of pickaxe that they use have an influence, there remains a certain randomness that determines when the ore is finally mined. When two players of different levels both attempt to mine the same rock, it is unlikely for the lower-levelled player to get the ore. However, while the player's Mining level certainly affects the outcome, its influence has not yet been proven. Some players believe that they can get ores faster by repeatedly left-clicking on the rock until they get an ore because by clicking a rock, it will "reset the 'luck' timer" so players will just have to click until they get an ore in one strike of their pickaxe. However, this is unproven.

Players used to be able to discover which ore was in a rock by right-clicking and selecting Prospect (with or without a pickaxe). Experienced miners did not need to prospect every rock, as they recognise the colour of the rock and knew the ore it contained. However, an update made it so that simply examining the rock would tell the player what ore was to be found in it (though some rocks, like certain mineral veins, still have the "Prospect" option).

Pickaxes
The pickaxes used in mining can be equipped like a weapon, giving players one more space in their inventory. A player's Mining level determines the type of pickaxe they can mine with (while their Attack level determines whether they can wield it and thus save that inventory space). As with all weapons, as the pickaxe type progresses, so too does its effectiveness both as a weapon and in its ability to mine faster. Pickaxes are sold by Nurmof in the Dwarven Mines, Tati in Keldagrim, Bob in Lumbridge (bronze only), or at the Grand Exchange. Furthermore, pickaxes can be forged at the appropriate Smithing level for members who have completed the Perils of Ice Mountain quest.

* Not required. Attack is only required to wield, not mine. You can mine an ore with a pickaxe in your inventory, but wielding saves you one extra inventory space. (This comes in handy when mining high level ores.)

Mineable items
Ores are obtained from the different rocks that are found in mines. On the minimap, mines are labelled with a grey pickaxe. The colour of a rock's vein corresponds to the ore's colour, so a black vein will yield coal ore, a blue vein will yield mithril ore, and so forth. Players used to be able to identify which kind of ore a rock is composed of via prospecting. However, due to an update, players can now examine the rock to find the ore type.

When a player clicks on a rock, they will hit it with their pickaxe and attempt to extract the ore. The higher level the rock (e.g., adamantite and runite), the longer the mining procedure will take, requiring the player to have patience.

After the ore has been mined, the rock will no longer have a visible vein of colour for a while,except Sandstone and Granite, which have a visible vein, but the whole rock still changes colour. (In the past, the whole rock would change shade when the ore was mined.) Eventually, another ore will respawn and the rock will regain its vein of colour. Players can only mine a rock when ore is available. Ore respawn times differ with the level requirement of the rock and the amount of people on the server (e.g., runite rocks can take up to 25 minutes to respawn, while iron rocks take about 3 seconds). Rune essence is an exception to this as there is no respawn time and players can mine continuously.

Players can continuously mine multiple pieces of coal and gold ore in the Living Rock Caverns until the concentrated coal/gold rock collapses. Sometimes, players will mine two ores at once, gaining experience for both ores. While wearing Varrock armour, players may find that they can mine three ores at once in the cavern. Mining coal in the Living Rock Caverns requires level 77 Mining, while mining gold there requires level 80 Mining. Beware of aggressive, ranged/melee level 120 and 140 creatures that protect the rocks. Using worlds 84 or 77 can protect individuals from the rock creatures as there is a high volume of players in both these worlds.

Table of Mining Locations
See Mines for a more detailed listing of mines.

Shooting Stars
Shooting Stars are a part of the Distractions and Diversions, which is for members only. They can be found via a Telescope in a Player Owned House. They fall in waves every 2 hours on all Members worlds and will land around 2–15 minutes after each other. The stars can be from size 1 (10 Mining required) up to size 9 (90 Mining required). Bigger stars give more stardust in total, but are much harder to mine. There are nine areas in RuneScape that shooting stars will fall. You can learn more about the specific locations in the Distractions and Diversions guide. If you reach your limit of 200 stardust, you can still carry on mining the star for Mining experience. Mining stars give players stardust. 200 stardust may be exchanged for:

For an exact total of 0 coins.
 * 152 cosmic runes
 * 52 astral runes
 * 20 noted gold ores
 * 50,002 coins

If you are very desperate about finding a shooting star then make a clan to find them. If you are going to make a clan then you need someone in their Player Owned House to look through their telescope and find out where and when it will land, this way when one person finds it they can say where it is and what size it is. There is one problem, however, with making a clan. If there a lot of players in the clan then there will be more players mining the shooting star, which means that you would get comparatively less stardust.

Gems
When mining your player may find a gem in the rock. A player's chances of finding gems are increased when wearing a charged amulet of glory or a ring of wealth. There also seems to be a positive correlation between a player's mining level and the frequency of gems they receive while mining - that is, the higher one's mining level is, the more likely they are to receive gems while mining. There is also an extremely small chance of finding more than one gem in a rock. Wearing an amulet of glory will increase your chances of finding gems while mining. When wearing ring of wealth at the same time, the number of gems received is two instead of one.

Rock golem (Discontinued)
While mining, a Rock Golem may appear and begin attacking the player.

The combat level of the golem depends on the player's combat level, and it will always be higher than the player's. The Rock Golem's combat level varies from level 14 to 159. Players may either attempt to kill it, or run away. The Rock Golem also had a ranged attack. If a player killed the golem, it can drop ores, dwarven stouts, pickaxes, uncut gems, or nothing.

Rock Golems were especially vulnerable to pickaxes.

Since the random event update, Rock Golems cannot be found with a random event - though, they are in the enchanted valley with the rest of the discontinued random creatures.

Pickaxe head (Discontinued)
While mining, the player's Pickaxe head may fly off. The head lands somewhere nearby, usually 3 to 10 squares away. When this occurs, the player has to find the pickaxe head quickly before it disappears or before someone else sees and grabs it (and some would try to extort money from the player to return the pickaxe head). Once retrieved, the player can use the pickaxe head on the handle to put the pickaxe back together.

With the update of 25 February 2009, this has been discontinued. Any pickaxe heads in a player's inventory or bank were transformed back into a full pickaxe. Handles were removed from the game.

Animation when mining
It should be noted that when mining a player's animation will never be stopped unless they log out, die, or left-click somewhere else or eat/drink anything or drop something. So, with this in mind, players could, in theory, mine continuously until the ore runs out. One example of this is when players are attacked, their mining animation may be delayed or seem as if it has been stopped, but in reality they are actually still mining.

Players could also transfer to another ore if they feel that the ore they are mining is taking too long. The animation will transfer and you might find mining faster this way.

Power mining
Also known as drop mining, this is where a player fills their inventory with ores, drops them all, and repeats. While this method of mining allows players to raise their Mining level quickly, dropping a whole inventory of ores can take some time. Also, by using this method, a player would be missing out on Smithing experience or money from selling the ore. Another method of power mining is to drop an ore just as another ore is mined, allowing players to mine while dropping ores at nearly the same speed as mining without dropping ores. Some mining spots for:
 * Free-to-play- Power mining iron is a popular way to quickly raise levels in free-to-play. Good locations include the Hobgoblin Mine (located in levels 29-31 wilderness) and the Al-Kharid (Scorpion) Mine. Other good locations are in the Rimmington Mine, as this area is usually deserted. Mining and dropping iron can lead to around 20000 exp an hour. Many high level players prefer to mine iron in the dwarven mines and bank it in the bank booth in the nearby dungeon. (requires 15 dungeoneering)
 * Members- The Granite Quarry in the Kharidian Desert is a useful place to power mine. This requires the player to carry Waterskins or an Enchanted water tiara to avoid the effects of the desert heat, but Granite provides better experience than iron. You can also cast the Lunar Spell "Humidify" to keep your water skins filled (another less efficient method is, if you have completed Enakhra's Lament, you can run inside of the temple and use the fountain that you melted during the quest). You can get up to 50,000 experience an hour doing granite, although most players are only able to get around 40,000 per hour. If a player chooses to mine iron instead, the mine south of Piscatoris Fishing Colony is another good place to power mine iron. The Lava flow mine (after King of the Dwarves) is another way of power training that does not require you to drop ores. This method gives an average of around 50,000 experience per hour and does not require much attention compared to mining ores, and has side rewards including the Golden mining suit Living Rock Caverns also provides a large sum of experience mining coal/gold viens will earn you 45,000-65,000 experience per hour. Living rock creatures in the area make this area a bit risky.


 * In Runescape Classic your extra ores auto drop.

An extremely helpful tip when dropping the ores is to generally drop a stack of ores located near the top. A stack refers to one of the four columns (in your inventory, since there are 28 spaces, with 7 in each column, four per row). Right-click and drop the first ore located near your upper most stack, and as soon as you click on the Drop option, right-click again and just repeat the process. The reason why this method is good is since it does not require much timing or accuracy, since the right-clicking will be based on your previous right-click. The Drop option is conveniently located right below each pixel, so this provides a smooth flux of movement!

Ore Running
This is a far less popular type of power mining. The main difference is that players do not drop all of their precious ores. All you need is a friend who is willing to run back and forth from the bank to your mining spot for payment or profit of ores. When you have a full inventory of Iron ore (F2P) or Granite (P2P), you trade them to your runner before mining another full load of ores. Your runner will then take the ores to the bank and withdraw them as notes before bringing them back to you for payment or a percentage of the ores, usually half. This is still a good form of power mining that allows you to keep some of your ores and runners can also profit from your ability to mine quickly. The reason this is so unpopular is that it is usually very easy for a runner to find a power miner who is dropping or willing to give all of their ores for free. The new trade update will make this useful mining method possible again.

Magic Mining
This term refers to the use of the Superheat Item spell, available to players with level 43 or higher magic. Using this technique allows players to emerge from a mine with an inventory full of bars instead of ores, at the cost of one nature rune per bar (with a fire staff equipped). Players should enter the mine with an equipped fire staff, a stack of nature runes, and a pickaxe in their inventory. After mining the appropriate ore and coal, the player casts the spell, which frees up extra inventory space so the process can continue. This allows players to spend far longer in a mine before returning to a bank, and streamlines the smelting process. Using this technique to create mithril bars in the Mining Guild is one of the most effective ways to gain Mining and Smithing experience in the game. When casting Superheat Item on an iron ore there is no chance of failure. Using the explorer's ring's superheat item will save inventory space.

Busy world versus empty world
The rate that ore respawn for each rock is proportional to the number of players logged in that world. This means that the same rock will respawn quicker in a busy world, like World 1 or World 2, than it would in a world with fewer players, such as World 125. This is especially important to consider when power mining (see above).

For general mining, it is slightly more advisable that players go to a quieter trading world such as World 125. Although it has a slower rate of rock respawn, there are much fewer players in the world and, therefore, less competition for the rocks. As for selling the ores, the Grand Exchange allows the player to make offers with players in all servers. The only disadvantage, as mentioned before, is the ore respawn rate plus the disadvantage of the traditional method of trading as there would be very few people wishing to purchase your ore.

Wield the pickaxe
Wielding the pickaxe frees up an inventory spot for one more ore. This is not feasible when using superheat. To wield picks players must have the appropriate Attack level, as the pickaxe is considered a weapon.

Wear light items
Players are strongly recommended to wear few items or nothing at all other than their pickaxe. Members are advised to wear the boots of lightness, obtained in the Temple of Ikov dungeon (no quests required), so that their weight is lower, therefore allowing them to run for longer periods of time. Also, wearing the Spotted cape or Spottier cape from the Hunter Skill can be very useful, as well as Penance gloves from the Barbarian Assault activity and the Agile legs and the Agile top from the Agility Skill. If they are wearing armour, then they would be quite heavy, making them lose a large amount of energy in a short amount of time.

Wear Varrock armour and Amulet of Glory
Among other benefits, the Varrock armour (obtained from completing the different levels of difficulty of the Varrock Tasks) offers a 9%-11% chance of obtaining two ores at the same time from one rock. The player will get experience for both ores. As the Varrock armour is upgraded upon completing the tasks, this unique effect will be available for rocks up to adamantite. Also, a charged Amulet of Glory will provide more gems while mining if worn.

Switch worlds
For higher level ores such as adamantite or runite, it is faster to switch between servers for more ore rather than wait for the rocks to respawn. This is not needed for lower level ores.

Training

 * See Free-to-play Mining training and Pay-to-play Mining training for details.

Temporary boosts

 * Mining cape raises one level when cape is equipped, or when a player selects the 'boost' option that comes with the cape. However, 99 Mining is required.
 * Dwarven Stout - Drinking this will raise a player's Mining and Smithing levels by 1 for a short time. Dwarven stouts can be bought in Falador one at a time, or members can buy them in bulk in Burthorpe. They are also a common drop from dwarves, and can be bought in several places in members areas, as well as brewed using the Cooking skill. There are several re-spawns in the dwarf tavern along the shortcut under White Wolf Mountain (you need to complete Fishing Contest to go there).
 * Mature dwarven stout - Members only. Drinking this will raise a player's Mining and Smithing by 2 levels for a short time. Players receive two mature dwarven stouts as a reward for completing the quest Forgettable Tale of a Drunken Dwarf, but they can also be brewed using the Cooking skill. This does not stack with ordinary dwarven stout.
 * A brown spicy stew can raise Mining temporarily by up to 6; however, it can also decrease it by up to 6.
 * Braindeath 'rum' raises Mining by one level and Strength by 3, but decreases some other stats.


 * Desert wyrms summoned with the Summoning skill will give the player's Mining an invisible boost of 1 level.
 * Void ravagers summoned with the Summoning skill will give the player's Mining a boost of 1 level + 1 invisible boost.
 * Obsidian golems summoned with the Summoning skill will give the player's Mining an invisible boost of 7 levels.
 * Lava titans summoned with the Summoning skill will give the player's Mining an invisible boost of 10 levels.
 * Star sprites from a Shooting Star will reward you with being able to mine 2 ores at once (25% chance), lasting for the amount of stardust you collected (200 stardust equals a 15-minute boost); it does work on runite.

Green cells are those which offer the highest bonuses obtainable for the item on that row.

Pale Green cells are those which offer the highest invisible boost for the item on that row.

Invisible boosts are always mentioned in second. Lava titan

Special Mining Areas

 * Coal Trucks - The coal trucks are located west from Seers' Village and north from Ardougne. There are 18 coal rocks and handy carts for storing coal in. The carts can store 120 at a time and it is also recommended to take 28 coal when leaving as well. There is a quick way or a slow way to get to and from the coal trucks.
 * Quick Way: With 20 Agility go across the log that is on the east side of the coal trucks. The Camelot teleport spell can also be used for quick access to the Seers' bank
 * Slow Way: To walk all the way around the lake, past the fishing guild, to Seers' Village.
 * Once in Seers' Village go north-west from Seers' Village bank and there are more coal trucks in the shed. Remove all the coal and bank, repeating the process until all the ore has been taken.

After completing the Seers' Village Tasks the coal trucks can hold up to a max of 196 coal before having to be emptied.

You can save a couple of seconds while banking using the skills necklace's Mining Guild teleport, which teleports you directly in front of the stairs leading down to the mining area.
 * Mining Guild - In the Mining Guild there are 37 coal and 5 mithril rocks. It is close to a bank (just climb the ladders to the west and head north). Level 60 Mining is required to enter (level 59 miners can achieve this by drinking a Dwarven Stout just before entering the guild). There is one especially efficient place to mine, in the south-east corner, where there are 6 coal in very close proximity. Mining mithril is not recommended in the guild unless there is no-one else at the rocks. An anvil is available outside of the guild in the North end of the mines. The anvil, in combination with the superheat spell, allows the player to smith the ores they mine. The smithed items can be turned into coins with the high alchemy spell or sold at the nearby shop avoiding trips to the bank.


 * Crafting Guild - The Crafting Guild is the best place in free play to mine gold, silver, and clay. 40 crafting and a Brown apron (or a crafting accomplishment cape gained at level 99 crafting) are required to enter. Members can easily teleport there by use of a Skills necklace or the balloon transport system. Gold ore is very valuable and in high demand by members using the Goldsmith Gauntlets for quick smithing experience, so free players hoping to make money mining would benefit greatly by training their Crafting level to 40.


 * Arzinian Mine - After completing the Between a Rock... quest, members can access the largest gold mine in the game, with 146 gold rocks. Players must talk to Dondakan while wearing a Gold helmet in order to access it. To leave the mine, simply remove the helmet or log off and log in again. The mine is very far from a bank; however, a short ways away, there is a dwarf who will deliver Gold ore to the bank for you in exchange for a 20% cut of the profits, rounded up. The fee is halved if the player is wearing a Ring of Charos (a).


 * Shooting Star - A shooting star can be seen through a telescope in a Player-owned house every two hours. Details will be given, such as the location of impact site and time remaining until impact. Once a shooting star has crashed onto Gielinor, a player may search it out and mine it. Mining the star will give the player stardust, which can be exchanged for some rewards from a Star sprite at the middle of the star, after the star has been fully mined. The sprite will also give the player an ability to mine more than one ore per rock (for a limited amount of time). Only 200 stardust pieces can be mined from the star. After that, the player can continue to mine the star and get experience (amount of experience depends on the level of star, or the amount of outer shell of the star still intact). This can be helpful to assist people in breaking the star apart so they can get their reward. Also, a star sprite can only reward a player once per day. It is recommended that the player exchanges a full 200 stardust pieces, for a larger reward.


 * Living Rock Caverns - The living rock cavern has Concentrated coal rocks and Concentrated gold rocks, which can be mined for multiple amounts of ore, gaining fast amounts of experience, and with the nearby deposit box, you gain good amounts of money from it. You need 77 and 80 Mining for coal and gold respectively.
 * Dwarven Mine resource dungeon - Requires level 15 Dungeoneering to enter, but contains 3 silver rocks, 13 coal rocks and 6 mithril rocks, along with a bank deposit box. This mining location is by far the closest location to a bank/deposit box in Runescape, and therefore it is a very favourable place to mine, especially in free to play servers.
 * Lava Flow Mine - After completing the King of the Dwarves quest, players unlock a new area to mine with a chance to receive the Golden mining suit. There are a number of distractions at the mine which are pretty much just random events. To successfully achieve the best experience, you must make sure you are mining at the segment with a 50% lava flow which can be checked by clicking the gauges. No ore is produced here.

Trivia

 * On 3 July 2007, the mining animation was dramatically changed. The change initially irked some players, likely because they had become accustomed to the very steady pace and sound of the prior animation. Some players believe this "nerfed" mining as the animation seems longer thus apparently increasing the time a rock is hit before an ore is yielded.
 * There were some old RS Classic mining rocks around Ardougne, where some players have been known to pull off the ring of stone trick to surprise unsuspecting players. However, these rocks were graphically updated to the new look on 17 November 2009.
 * Early in RS classic it was possible to mine gems from rocks, that you did not have the proper level to normally mine ore. This allowed a player to rapidly click on the rock and obtain gems without actually mining it. This exploit was swiftly fixed.
 * It is possible to obtain the ore from a rock a few seconds after someone else has mined the ore from the same rock.