Beneath Cursed Tides

Beneath Cursed Tides is a quest released on 14 December 2015. It is based on a RuneLabs suggestion about the mysterious vanishing of Tutorial Island during the update that expanded the Wizards' Tower to include where Tutorial Island originally was.

This quest involves the player, Wizard Myrtle and Vannaka searching for survivors and diving to the sea south of the Wizards' Tower to investigate a sunken Tutorial Island.

Recruiting Vannaka
Speak to Wizard Myrtle at the fountains in front of the Wizards' Tower. She wants to know what happened to her mentor, Terrova, the magic instructor on Tutorial Island. However, she is afraid of water and wants to send you to find the island.

Go to Edgeville Dungeon and talk to Vannaka. He explains why he left Tutorial Island before it was flooded and wishes to go back with the player and Myrtle.

Return to Myrtle, who is now standing beside Vannaka, and they ask you to go to Mudskipper Point. This can easily be accessed through the fairy ring code, or by running south of the Port Sarim lodestone. There is a fairy ring to the south of the Wizards' Tower (code ).

The sunken island
Talk to Myrtle about diving down to Tutorial Island. There are three options you can choose from: Myrtle's spell, your own diving apparatus from your Aquarium, or a fishbowl helmet and diving apparatus.

Read the message in a bottle near the door of the first room. Your task now is to go through Tutorial Island as if you were a starting player years ago to break the dark magician's curse. There are multiple rooms that involve multiple skills.

Survival skills
Talk to Brynna about the survival skills. Catch raw shrimp swimming around, then boil it at the steam vent to create boiled shrimp. Talk to Brynna again, and she will express amazement that you did not burn the shrimp, and demands you bring her some burnt shrimp first instead. As the vent is not hot enough to burn it, so you need to block the hole east of the vent to create more heat.

Catch another shrimp, cut some strong seaweed, then attempt to cut a dead tree down. You will snag one of the soggy branches from the tree, which allows you to push the boulder into the hole. Now, burn the shrimp on the vent and speak to her again with both shrimps in your inventory.

Culinary teachings
Talk to the Master chef, who explains that cooking bread is no longer necessary, but making salads are. Obtain Levs music box from him to gather seaweed, then go south of the house. Play the music box in front of the large jellyfish: pick option 2, then 3, then 1. Gather the tasty seaweed, then talk to the Master chef.

Place it on the table and then pick the correct ingredients. For each column, pick either sweet, sour, bitter, spicy, bitter, or mellow, depending on the Chef's instructions. For example, if the text reads:

 'Something mellow yet sour with bitter undertones.'

Then the order of your columns would be: mellow, sour, and bitter.

After this is done, proceed on the path to the next house and go down the ladder.

Smithing a butter-knife
Talk to the Mining instructor, who wants you to create your own bronze dagger. Mine soggy copper ore and soggy tin ore, put it in the furnace, close the furnace doors, then operate the pump. After doing this, open the door and your bronzish bar is smelted. Smith a bronze butter knife at any anvil.

Note: when you select the anvil, it will prompt you with the message to make a bronze dagger; select yes, and you should receive your bronze butter knife.

Two-handed sword training
Vannaka guides you through his room now. Enter the gate and click on one of the rocks to begin combat training. During the cutscene, click on all the water bubbles and the rat heads. After killing all the rats, return to Vannaka, then proceed upstairs.

A bank heist
Speak to the Financial Advisor inside the bank. Read the memo and the Banker's diary on both tables and the calender on the wall behind the bank booths, then proceed to the vault. The code is "139". Take all the stacks of 25gp then go back to the Financial Advisor.

Fishy friends
Talk to Brother Brace. Read his friend list and talk to all of his fish. They can be found throughout the whole island. Several of the fish can be found near Brother Brace's house, while others can be found nearby. One of them eventually tells you that it is behind a certain piece of scenery, such as the anchor or a chest. Search it for the prayer book.

Bubble magic
Finally, talk to Wizard Terrova. Simply click on the chickens to cast a spell on them. This spell places the chickens in a bubble; once a chicken goes into a bubble, another chicken spawns. It is recommended to click on several chickens before speaking to Terrova again.

Showdown
Once you speak to Terrova, you will be interrupted by Hector Vivian, the magician who set up the curse in the first place. He explains that Vannaka is the last piece of his curse, but before doing anything, Wizard Myrtle dives down and channels a spell against Hector Vivian.

The player must assist Myrtle in channeling the spell, but the player must also repel all the crassians that attempt to disrupt her. It is recommended to click on Myrtle rather than clicking on the animation that is between Myrtle and Hector, because the clickspace is bigger and easier to obtain. Crassians will appear periodically, often away from Myrtle. This will buy the player some time to advance the spell, but the player must be quick and repel the crassians. Once the crassians are in their bubbles, quickly click on Myrtle before another one spawns. Repeat until Myrtle's (and the player's) meter is completely filled up.

Once the meters are filled, Hector is "defeated." In order for the battle to be officially over, the player must finish Hector off by trapping him in a bubble.

The tutors resurface
Return to the mainland and talk to Wizard Myrtle. All the tutors now arrive on mainland in their human forms discussing what they have missed out on for years. They announce that they will start off fresh.

Rewards

 * 1 quest point
 * Vannaka's Sword, a sword override similar to that of Vannaka's steel two-handed sword which can be held in one hand
 * Oyster, a monthly D&D that provides Fishing and Farming experience
 * A cooking lamp that grants 5,000 cooking experience
 * A fishing lamp that grants 5,000 fishing experience
 * A combat lamp that grants 10,000 combat experience, including Herblore, Slayer, and Summoning
 * Lev's old music box - It crumbles to dust when played, but unlocks Newbie melody (original).

Additional Rewards
By returning to Tutorial Island via the "Dive" option on Myrtle, the player is able to take part in some activities:


 * Feeding a giant Oyster, which is a monthly D&D. Players can feed the oyster by harvesting a delicious seaweed from the seaweed patch near the large jellyfish and by fishing a sea cucumber from an unmarked Fishing spot on the map. The Fishing spot can be found directly west of the giant Oyster, and south-west from the large jellyfish/dead trees. It should be noted that on low-detail, the fishing spot is invisible/blends in with the tiles.


 * Gathering some delicious seaweed from the patch that is north of the large jellyfish. It should be noted that the player needs to stand directly adjacent to the patch, not diagonal, otherwise the player will be met with an error message.

Both activities yield a large quantity of Fishing and Farming experience.

Players can change their desired diving method by talking to wizard Myrtle before diving to the island.

Music unlocked

 * Newbie melody (Boss)
 * Newbie melody (original)
 * Newbie melody (underwater)
 * Scape Cave (underwater)

Trivia

 * When talking to Brynna, she says that new players used to wear "hideous green clothing" when talking to her. This is a reference to the old default clothing.
 * When the player burns the shrimp, Brynna says "shrimpin' aint [sic] easy" which is a reference to .
 * One of Brother Brace's friends is named Maggie Karp, this could be a reference to the ' of a similar name, '.
 * Two of Brother Brace's friends are called Nemo (a red fish) and Dory (a blue fish). This, and the shape of the fish, may be a reference to the Pixar film, ' and its upcoming sequel, '.
 * When talking to Brother Brace's fish friends, one of their responses is a Disney film reference, a line from Under the sea, a song from .
 * Brother Brace's prayer book has the appearance of a Guthix's Book of Balance even though Brother Brace is a Saradominist.
 * During the final fight, you must help fight a spell that appears similar to the final fight between  and Voldemort.
 * When talking to Vannaka about wielding his sword in one hand, you say "Yes senpai" in reply. "Senpai" is the Japanese word for senior or upperclassman.
 * When you examine the underwater furnace it says "a hot furnace" even if it's full of water.
 * When you make the bronze dagger underwater, it is referred to as a bronze butter knife instead of a dagger. This is a reference to Vannaka calling it a butter knife in the original Tutorial Island.
 * After defeating Hector Vivian, players are given an option to "Finish him!", a reference to the game .
 * When examining the unicorn head in the house above where Vannaka is, the examine text is a reference to Hamlet.
 * When the adventurer traps Hector Vivian in the bubble, he says, "I would have gotten away too if it weren't for you meddling-" — a reference to , where the perpetrators always repeat that sentence after they have been caught and exposed.
 * The underwater model of Wizard Terrova bears a striking resemblance to Gandalf the Gray from Tolkien's .
 * Upon completion, the quest is referred to as Tutorial Island in the Adventurer's Log and not its correct name.
 * Upon completion of the quest, the Adventurer's Log states "I discovered the true fate of Tutorial Island and helped break the curse that had been put upon the tutors."
 * The blindfolded swordfight might be a reference to .