Teleport Block



Teleport Block is a spell in RuneScape that requires a Magic level of 85 and can only be cast on another player on a PvP world, or whilst playing a PvP activity. If successful, it will prevent that player from using almost all forms of teleportation (both through spellbooks and through enchanted items) for 5 minutes, as well as damage the player for 10-30 lifepoints of damage. If a player has the Protect from Magic prayer or the Deflect Magic curse active while someone is casting Teleport Block on them, it will only block teleports for 2.5 minutes. It is useful in player killing, because as long as the player can Entangle them and keep them from a Safe Zone the victim will have no method of escape. Unlike most spells though, teleblock does not take effect the instant the caster casts it. The victim will still able to teleport until the spell has finished its animation. However, this is too fast for most players to react in time.

The animation for teleblock is very small, spins quickly, and is dark purple so it is hard to see it in many places. Therefore, many players do not realise they have been teleblocked, until they attempt to teleport. The spell was temporarily replaced on 10 December 2007 by Bounty Locate, at which time revenants took on the ability to teleblock. The Teleport Block has been reinstituted for players with the release of PvP worlds as of 15 October 2008.

If a player is teleblocked by a revenant while wearing a Forinthry bracelet, he/she can still teleport despite the block, though it uses up one of the bracelet's charges (up to 5 per bracelet). When teleblocked by a revenant, one must wait until the revenant has disappeared (approx. five minutes) or go into a non-wilderness area (this ends the 5 minute wait period). On PvP worlds, safe zones act as the 'non-wilderness' area, if there is no countdown. If the spell teleblock is cast by another player, the target cannot teleport even if a Forinthry bracelet is worn.

There are some instances when the Teleport Block spell does not stop the player from teleporting:


 * A player can still enter all Runecrafting altars when teleblocked.
 * A player can still use the teleportation orb in the Fist of Guthix activity when teleblocked.
 * A player can still use house portals as well as the teleportation methods inside a house (mounted Amulet of Glory, etc.)
 * A player can still enter the Abyss through the Zamorak Mage north of Edgeville when teleblocked

The spell cannot be cast upon NPCs. If a player attempts to cast Teleblock on an NPC, the player will simply approach the NPC and receive the message "Nothing interesting happens." in their chatbox. Casting Teleport Block requires 1 Law rune, 1 Chaos rune, and 1 Death rune.

Teleport Block costs coins for each cast.

Trivia

 * If a player is Teleport blocked and goes into Clan Wars, Ghorrock or the Daemonheim peninsula (you do not need to enter a dungeon; other areas not tested) and tries to teleport, it will be successful because those areas are not 'in' the wilderness and they will no longer be affected by that Teleport block.
 * As of 27 January 2009, the Teleport Block spell is available to non-members, making it the highest level spell available to non-members.
 * If a player has been targeted by a Teleport Block, but they manage to teleport before the spell hits them, the spell will follow them to their destination (regardless of how far it may be) and block them there.