Edgeville Dungeon resource dungeon


 * This page refers to both resource dungeons in the dungeon itself. As with all resource dungeons, players who have the required Dungeoneering level may unlock them.

Chaos Druid Dungeon
The dungeon is found just north of the gate into the Wilderness side of the dungeon. This resource dungeon is for pay-to-play players and has the lowest Dungeoneering level requirement: 10. 1100 Dungeoneering experience points are gained upon the player's first entrance. The room contains 12 chaos druids which drop herbs used for training Herblore or selling to other players. Even though the dungeon's location is in the Wilderness side of the dungeon, players will not encounter revenants inside and the chaos druids are non-aggressive to players of 27 or higher combat level. The room itself has a grimy marrentill, grimy irit, grimy harralander, and the only grimy ranarr spawn in all of RuneScape.



The Ranarr Spawn
Since ranarr is one of the most expensive herbs out there and this resource dungeon includes the only spawn in the game, players have been fighting for the herb ever since the dungeon's release. Players have used methods like tele-grabbing and camping to collect ranarr. Some of these methods are looked down upon by other players. Yet at the same time, players have avoided the mayhem by allowing each other to take turns.

Hill Giant Dungeon
This dungeon is one of the five resource dungeons available to free-to-play players. The dungeon has a level requirement of 20 Dungeoneering. A player will receive 1,600 Dungeoneering experience upon first entry. The Hill Giant Dungeon contains many hill giants and 4 limpwurt root spawns.



Practical uses
Both dungeons are an excellent way of training Herblore since chaos druids drop vials of water and herbs like marrentill and tarromin. Players then can go to the other resource dungeon to pick up the limpwurt roots, or leave through the Edgeville entrance to bank or kill unicorns for their horns. Players may also kill druids for their herbs or hill giants for their bones and leave through the hill giant exit to sell them at the Grand Exchange. F2P players may find the hill giant dungeon useful for training combat or magic by telegrabbing the limpwurt roots since most people will either be focused on the giants outside or will not have the required Dungeoneering level. Also, when fighting the hill giants or grabbing the roots, basic rule of thumb is to go furthest from the entrance where there is less likely to be people.

Trivia

 * The Hill Giant Resource Dungeon has a similar shape to part of Britain (England, Scotland and Wales, but not Northern Ireland)