The Golem

Walkthrough
1. Talk to the broken clay golem in the Ruins of Uzer.

2. Repair the Broken Clay Golem with 4 pieces of soft clay by using them on the golem.

3. Talk again with the golem. He will tell you that he was programmed to destroy a powerful demon, Thammaron. To help him, you must find a missing statuette and discover how to open a portal.

4. Enter the temple ruins behind the golem, and climb down the stairs. Take the strange implement from the north-west part of ruins, and pick a black mushroom from the north-east part of ruins.

5. Go back up the stairs, walk west a few steps, pick up the Letter, and read it.

6. Go to the Digsite. Find Elissa (she is at the north-east part of the digsite). Talk to her, and ask about the quest. She will tell you she wrote the letter to her late husband.

7. Go to the Exam Centre. Search the south-eastern bookcase to find Varmen's expedition notes. Read them.

8. Go back to the Digsite, and ask Elissa about the statuette. She will tell you it is on display in the Varrock museum.

9. Go to the museum of Varrock. Ask the Curator, Haig Halen, about a statuette recovered from the city of Uzer. He will refuse to give it to you. Then pickpocket him to get a tiny key.

10. In the museum, go upstairs and find display case 30 (last one in the first line from the stairs). Unlock the display case to steal the statuette.

11. Go back to the ruins of Uzer, and climb down the stairs again to enter the temple basement. Use the statuette on the empty alcove (alcoves are in the center of the basement). Turn all of the statuettes in the alcoves toward the double doors at the north end of the dungeon. (The statuettes on the left need to face left, and the statuettes on the right need to face right.)

12. Go through the double doors to the north to find the demon's skeleton.


 * (Optional) Use your chisel on the throne (with a hammer in your inventory) to get six gems. Make sure you have enough room to carry them.

13. Enter the portal, go up the stairs, and talk to the Clay Golem again. He was not programmed to believe that the demon is dead, so you'll need to reprogram him.

14. With an empty vial in your inventory, use a black mushroom with a Pestle and mortar to make black mushroom ink.

15. Go to the clay mine north-west of Uzer, and find the Desert phoenix. Grab a phoenix feather from it.

16. Use the phoenix feather on your black mushroom ink to make a phoenix quill pen. Use the pen on your papyrus to write a Golem program.

17. Go back to the Clay Golem. Use the strange implement on him to open his head, and then use the Golem program on him to get your reward. (You have to be kind of quick because the golem's skull shuts automatically after a few seconds. If it shuts, you can open it again.)

Reward



 * 1 quest point
 * 1,000 thieving experience
 * 1,000 crafting experience
 * 2 cut rubies, emeralds, and sapphires (obtained by using a chisel and hammer on the throne).
 * Now you can travel by Magic carpet to Uzer.

Music
Music tracks unlocked:


 * The Golem
 * Forgotten
 * Throne of the Demon