Familiarisation

Familiarisation is a Distractions and Diversions. It is based on Summoning and was released on 16 February 2010. To start the distraction and diversion you first have to talk to Pikkupstix, who has taught you the art of summoning. He will tell you he has an apprentice, Pikkenmix, who knows which Summoning Obelisk is currently active. Find the obelisk and you can enter the spirit plane. An obelisk will only remain active for 20 minutes after which it will become inactive. The obelisk changes each 2 hours and you can only do this distraction and diversion once a week.

Familiarisation has no requirements, however, it would be useful to complete different quests which might give you access to a location with a summoning obelisk in it. A few examples are Fishing Contest and Underground Pass.

It would be very healpful to join clan chats like: Zaros F, they will keep you updated when a oblesk spawns in a specific world.

Gameplay
While playing you will be summoned as a random familiar and will have to hunt around for raw shards. The game will end when one of the following occurs: It's not quite as simple as just picking stuff up off the ground, though. As soon as you enter the spirit plane, there will be two types of familiars opposed to your form that will instantly recognise you as an enemy within their plane of existence. The longer that you remain within the spirit plane, the more types of familiars that will start to see through your disguise and recognise you too. If you pass too close to any familiars that will recognise you, which are depicted at the top of the screen, they will drain some of your mental focus and your presence within the spirit plane will weaken. Your level of focus is tracked by the bar on the left-hand side of the screen. When this has completely worn down, you will lose focus and your conscious will return to your body on RuneScape, next to Pikkenmix, exactly where you last parked it, along with as many piles of raw shards as you managed to collect. Your current level of mental focus can also roughly be gauged by the colour draining from your form in the spirit plane. Mental projection like this takes a lot of effort, so you will only be able to stay in the spirit plane for a maximum of twenty minutes from when you first entered. That is unless the native familiars cause you to lose focus or if you find all sixty piles of raw shards first. It will also take you a while to recover from the familiarisation process, so you will only be able to aid Pikkenmix once every week.
 * 1) You have collected 60 raw shards
 * 2) Your mental focus reaches 0.
 * 3) You have been there for 20 minutes.

Obelisk Location

 * {|class="wikitable" width="650"

!Hint !Location !Map
 * style="vertical-align: top;"|Beware the spider's bite, beneath a rocky city
 * style="vertical-align: top;"|Obelisk by the Deadly red spiders in Varrock sewers
 * style="vertical-align: top;"|
 * style="vertical-align: top;"|Sun, beach, music, fruit picking
 * style="vertical-align: top;"|Obelisk near the musician in Catherby.
 * style="vertical-align: top;"|
 * style="vertical-align: top;"|South of a market village
 * style="vertical-align: top;"|Obelisk south of Draynor Village.
 * style="vertical-align: top;"|
 * style="vertical-align: top;"|Beneath a huge tree
 * style="vertical-align: top;"|Obelisk under Grand Tree at Tree Gnome Stronghold
 * style="vertical-align: top;"|
 * style="vertical-align: top;"|Northern barbarian's have a cozy home.
 * style="vertical-align: top;"|Obelisk south of Rellekka.
 * style="vertical-align: top;"|
 * style="vertical-align: top;"|Near the Heroic Fountain.
 * style="vertical-align: top;"|Obelisk under the Heroes' Guild south of Burthrope.
 * style="vertical-align: top;"|
 * style="vertical-align: top;"|With patch, castle, dock
 * style="vertical-align: top;"|Obelisk on Etceteria
 * style="vertical-align: top;"|
 * style="vertical-align: top;"|Something purple near flying rugs.
 * style="vertical-align: top;"|Obelisk near the Pollnivneach house portal
 * style="vertical-align: top;"|
 * style="vertical-align: top;"| Pass through to thirst.
 * style="vertical-align: top;"|Obelisk by the Shantay Pass
 * style="vertical-align: top;"|
 * style="vertical-align: top;"|North of a green fountain
 * style="vertical-align: top;"|Obelisk north of the Ectofuntus
 * style="vertical-align: top;"|
 * style="vertical-align: top;"|
 * style="vertical-align: top;"|Obelisk north of Burgh de Rott
 * style="vertical-align: top;"|
 * style="vertical-align: top;"|A place that is Mostly Harmless
 * style="vertical-align: top;"|On the island of Mos Le'Harmless
 * style="vertical-align: top;"|
 * style="vertical-align: top;"|Busy, relaxing
 * style="vertical-align: top;"|
 * style="vertical-align: top;"|
 * }
 * style="vertical-align: top;"|
 * style="vertical-align: top;"|Obelisk north of Burgh de Rott
 * style="vertical-align: top;"|
 * style="vertical-align: top;"|A place that is Mostly Harmless
 * style="vertical-align: top;"|On the island of Mos Le'Harmless
 * style="vertical-align: top;"|
 * style="vertical-align: top;"|Busy, relaxing
 * style="vertical-align: top;"|
 * style="vertical-align: top;"|
 * }
 * style="vertical-align: top;"|
 * style="vertical-align: top;"|
 * }

Oppositions
In the Spirit Realm, your mental energy will be drained by other spirits, depending on your form in the Spirit Realm.

If you stay in the Spirit Realm for a time, more spirits will try to drain your energy.

These are the spirits that will always hunt you, from the beginning of the game.
 * {|class="wikitable" width="650"

!Your form !Opposing creature #1 !Opposing creature #2
 * Thorny Snail
 * Barker Toad
 * Desert Wyrm
 * Compost Mound
 * Geyser Titan
 * War Tortoise
 * Giant Chinchompa
 * Hydra
 * Karamthulhu Overlord
 * Void Spinner
 * Obsidian Golem
 * Vampire Bat
 * Evil Turnip
 * Compost Mound
 * Thorny Snail
 * Spirit Coraxatrice
 * Spirit Kyatt
 * Spirit Larupia
 * Spirit Larupia
 * Spirit Wolf
 * Void Ravager
 * Stranger Plant
 * Pack Yack
 * Ravenous Locust
 * Adamant Minotaur
 * Forge Regent
 * Lava Titan
 * Giant Ent
 * Beaver
 * Fire Titan
 * Ice Titan
 * Pyrelord
 * Spirit Tz-Kih
 * Pack Yack
 * Albino Rat
 * Spirit Cobra
 * }
 * Giant Ent
 * Beaver
 * Fire Titan
 * Ice Titan
 * Pyrelord
 * Spirit Tz-Kih
 * Pack Yack
 * Albino Rat
 * Spirit Cobra
 * }
 * Spirit Cobra
 * }

Rewards
Once you've returned to RuneScape you can get a reward from Pikkenmix. You can choose between a blessing that grants you luck with charm drops, or to receive some ingredients to use in infusing summoning pouches.

If you choose lucky charms, for up to the next forty minutes of in-game time, any charm drops that you receive will be tripled.

If you go for the ingredients, you'll randomly receive a box of items that can be used to infuse pouches. What item or items you receive, and in what quantity, is based upon your current Summoning level and how many piles of raw shards you managed to collect from the spirit plane. If you enter the spirit plane again before taking your reward, however, you will only be able to hold on to a maximum of thirty piles of raw shards from your last trip. Any more than this you had previously collected will be lost, so it might be more prudent to take your reward before entering the spirit plane again. Pikkenmix will give you fair warning if this is the case.

Trivia

 * You can't get triple charm drops at Bork.