Herblore



Herblore (Herblaw on RuneScape Classic) is a members-only skill. Before players are able to begin using it, the Druidic Ritual quest must first be completed, which gives enough Herblore experience to raise the skill to level 3, which is the first level at which players can make potions.

Obtaining herbs
Some monsters drop more herbs than others. No monsters except the Tree spirit and Prison Pete random events drop Toadflax, Snapdragon or Torstol, these herbs are obtained from either the Brimhaven agility arena (toadflax and snapdragon), or the herb chest in the Yanille Agility dungeon (torstol). There are many herbs players can obtain either from monster drops, or from growing herb seeds, for use in Herblore. Herbs can also be obtained as a reward from Pest Control, or from Miscellania (see Managing your kingdom). Players on average pay 800 coins per herb collected using this method.


 * Chaos druids are highly recommended, they are only level 13 and drop lots of herbs. You can find them in the Taverley Dungeon, Edgeville Dungeon, in a tower north of Ardougne and in Yanille Dungeon.
 * Cave crawlers are Slayer monsters that drop both herbs and ingredients.
 * Aberrant Specters are Slayer monsters and drop large amounts of herbs. They can be found in Morytania Slayer Tower.
 * Chaos Druid Warriors in the Yanille Agility dungeon are also good because they drop a wide variety of second ingredients as well as herbs. However, they have a combat level of 44, so killing them is less worthwhile than killing regular chaos druids because killing chaos druid warriors takes longer, so herbs can be gathered more quickly from chaos druids.
 * Basilisks are Slayer monsters which drop herbs very often. They have a combat level of 61 and are located in the Fremennik Slayer Dungeon. A mirror shield and a Slayer level of 40 are required to kill them.
 * flesh crawler at the level 2 Stronghold of Security drop herbs frequently.

Players can also kill Salarin the Twisted for the Sinister Key, this key opens the Sinister chest, when opened a player will receive 2 Harralanders, 3 Ranarr weeds, 1 irit leaf, 1 Kwuarm herb and 1 Torstol herb. Both Salarin the Twisted and the Sinister chest are found in the Yanille Agility dungeon, an Agility level of 67 is required to reach him.

He and the Magpie Impling are currently, the only NPCs able to drop the Sinister Key. It should be noted before setting out that Salarin the Twisted can only be injured by one of the four elemental strike spells, Wind Strike, Water Strike, Earth Strike, or Fire Strike. Chaos druids and Chaos Druid Warriors are also found in the same place making this a really good place to train.

Alternatively, use the Farming skill to grow herbs. At high Farming levels, this can be a very good way of obtaining experience in both Herblore and Farming.

Miscellania also can provide up to 80 grimy herbs a day, all Tarromin or above, with enough cash in the treasury and herbs set to maximum (players must have completed the Throne of Miscellania quest prior to being able to do this).

The Sorceress's Garden minigame has a herb patch that gives two herbs per round, which takes approximately 50 seconds. The lowest garden (Winter) can only give up to Harralander. The highest garden (Summer) can give all herbs given normally as a drop.

Cleaning Herbs
The herb collection activities yield 'grimy' herbs. These need to be 'cleaned' to produce 'clean' herbs that can be used to produce potions. The cleaning process involves (left) clicking on an unnoted grimy herb. This results in the clean variant of the herb and generates a small amount of herblore exprience. When cleaning a full inventory of grimy herbs, it is possible to click ahead of the clean herb animation for speedy herb cleaning. Some herbs will be left grimy. Either clean the grimy ones again, or simply bank the clean herbs and load a new inventory of grimy herbs for cleaning. Herb cleaning is a 'lean forward' activity with lots of clicking and banking. The table shows the experience gained from the cleaning action and the herblore level required to be able to clean grimy herbs. Note that the graphical differences between grimy and clean herbs are fairly small. Against the inventory background, the herbs are somewhat more grey and there is a small shape change.

Unfinished Potions
The potion making process in herblore takes two steps each combining separate items. The first step produces an unfinished potion. The step involves adding a primary ingredient to a vial of water or a coconut vial (?). When the items in the inventory allows the making multiple unfished potions, the game will automatically and quickly add all primary ingredients to the vials.

NOTE:

The table above is incomplete as it does not yet contain the proper herblore levels and does not contain the incomplete coconut based potions and the unfinished barbarian potions.

Barbarian Potions
In order to be able to make Barbarian mixes, you will need to talk to Otto Godblessed, located at Otto's Grotto (West of Baxtorian Falls). He will teach you basic Barbarian Skills needed to get the second ingredient for these mixes. You will also then be able to turn 4 dose potions into two 2-dose potion, by using any 4-dose potion on an empty vial.

To make the enhanced potions, you will need:


 * 2-dose potion (or a 4-dose and an empty vial)
 * Roe (for Attack mix, Anti-poison mix, Relicym's balm mix, and Strength mix) or Caviar (for all other mixes).

Note: All mixes heal 3-6 Hitpoints

Getting vials
There's several ways of getting vials. Filling empty vials is very fast; this can be done at any sink, fountain or waterpump or by using the lunar spell humidify. Some methods for obtaining vials listed below:
 * 1) Craft them from molten glass using the Crafting skill
 * 2) Buy them from Ardougne general store
 * 3) Buy empty vials from Taverley Herblore shop
 * 4) Buy empty vials from Shilo Village general store
 * 5) Buy vials from Mort'ton general store (requires Shades of Mort'ton and In Aid of the Myreque)
 * 6) Buy plant cures and empty them
 * 7) Buy empty vials from players who are training
 * 8) Buy them off the forums
 * 9) Some NPCs, like Chaos Druids, will drop vials
 * 10) Water Elementals 100% drop is a water filled vial. They are close to the bank and level 34, however, they require Elemental Workshop I to be started or completed.

Obtaining secondary ingredients
When training Herblore it is useful to have ample supplies of secondary ingredients.
 * Prices are approximate prices for buying item on the open market

Money
With the introduction of grimy herbs, these herbs now reveal their identifty. Hence, the price of grimy herbs depends on what level herbs they are. Chaos druids drop grimy herbs often, and on rare occasions may drop two.

Many combat-related potions sell for high prices (prices are for 3 dose potions):


 * Super strong weapon poisons - 10k each
 * Super restore potions - 9k each
 * Prayer potions - 8k each
 * Super attack potions - 2k each
 * Super strength potions - 5k each
 * Super defence potions - 3k each
 * Set of all three super potions (super attack, super defence, and super strength) - 10k each

Some of these prices are under pressure as the number of herbalists that can make those potions increases.

Temporary boosts

 * A Greenman's ale will temporarily boost Herblore by 1 level. Greenman's ale can be bought in the Yanille pub or brewed using the Cooking skill. Players with level 26 Construction may also build a beverage barrel of Greenman's ale in the kitchen of a player-owned house.
 * A Mature Greenman's ale will temporarily boost Herblore by 2 levels. This can only be made by brewing using the Cooking skill.
 * Spicy stews, which can be made by players who have freed Evil Dave in Recipe for Disaster, can randomly boost or lower Herblore by up to 6 levels, depending on the amount of brown spice used.

Additional information

 * Free users can use strength potions, but no others.
 * If the player switches servers while having their stats boosted, they will reset. This is to prevent members from drinking potions and switching to free worlds to PK with unfair advantages.
 * Potions when made have 3 doses, but using two of the same potions on each other will fill one to as many as 4 doses in one flask. So if you make 4 of the same potion, you can reclaim one of your flasks without losing any of your doses.
 * There is a herbalist in Nardah, east of the general store, who can clean your herbs with 200gp per herb.
 * It is not possible to achieve level 3 Herblore by using Genie lamps, it used to be possible to use 15 Genie lamps to get to level 3 Herblore without needing to complete the Druidic Ritual quest, "Jagex" have since changed this so that Genie lamps cannot be used on the Herblore skill until a player has completed the Druidic Ritual quest.