Defender of Varrock

⌊undefined⌋ Defender of Varrock is a quest released on 29 September 2008 featuring the return of a Mahjarrat, Zemouregal, to invade Varrock with the help of an undead Arrav.

Organised zombies?

 * Head to Varrock Palace, and make your way to the second floor of the north-west tower.


 * Talk to Captain Rovin in his room.


 * He tells you that zombies have been organising in the Wilderness. He calls for his scout Hartwin, who reports he saw a "shadowy figure" and an army of zombies in the Graveyard of Shadows. Rovin asks you and Hartwin to investigate further.

We're hunting zombies!
Items needed for this section: ''Armour, weapons, and supplies to survive in the midlevel Wilderness and to fight level 85 Armoured zombies. Optional: A Games necklace to teleport to Clan Wars and weight-reducing clothing such as Boots of Lightness and a Spottier cape.''


 * After speaking with Rovin and Hartwin, head to the Graveyard of Shadows.


 * Hartwin follows right behind you, even if you teleport to Clan Wars by using a Games necklace.


 * Talk to Hartwin at the graveyard.


 * You see a cutscene, showing a trail of zombie footprints leading away from the graveyard. After the cutscene, you and Hartwin are standing near some footprints.


 * Similar to how you track when hunting, use your Hunter skills to follow the zombie footsteps.


 * Inspect nearby bushes, trees, tree stumps, mushrooms, and bones to uncover the tracks. You may encounter several dead ends and places where the trail seem to go in circles. Mind the zombies, who attack when you are near the graveyard.


 * Eventually, you uncover a Grubby key along the tracks, in a thicket of trees.


 * Continue tracking till the footprints come to an end at the entrance to the Chaos Temple and you receive the message "The trail seems to stop as it reaches rockier ground. Hopefully you can find out what happened to the zombies in this area."

Down in the dungeon

 * Use the grubby key on the trapdoor just south of the altar in the Chaos Temple, and enter the tunnels under the temple.


 * Note: See the Chaos Temple Dungeon page for a map and description of the dungeon.


 * Warning:  Armoured zombies attack as soon as you climb down the ladder. Go north to get out of range.


 * Head north in the dungeon, and look for a balcony to the east that overlooks a chamber.


 * Choose the Look-over Balcony option.


 * In a cutscene, you see Sharathteerk and Zemouregal talking about allying with Lucien. Zemouregal rejects the idea because he has "significantly powerful resources" of his own: An undead Arrav, who will take command of Zemouregal's zombie troops!


 * You now need bottles of red mist to pass through the next two doors. Do not bother filling more than three, as the contents of the extra bottles will leak out before you can use them.


 * Head west through the dungeon corridor, and pick up three bottles on the ground around the armoured zombies.


 * Attack three armoured zombies, and when a zombie dies, store the Red mist by using a bottle on the mist that appears.


 * Go through the door to the west.


 * You see another cutscene: Arrav is in the room and reveals that while his zombie body is under the control of Zemouregal, his mind is free. He starts to tell of how someone could help him when his master summons him away.


 * Head north up the corridor, kill three zombies to refill your bottles with Red mist, and then go east and open the second door.


 * Follow the corridor east to another balcony to the south.


 * Choose the Look-over Balcony option again to view another cutscene.


 * You see below that Zemouregal has raised an army of armoured zombies. Zemouregal says this may be his last real chance to attack Varrock and claim the Shield of Arrav before the time comes to head north.


 * Realising the gravity of the situation, Hartwin hands you a Varrock teleportation tablet.


 * Teleport back to Varrock, return to Captain Rovin, and tell him what you and Hartwin learned about the zombie army.


 * Rovin asks you to speak with Thurgo, one of the surviving Imcando dwarves, to learn how to use the Shield of Arrav to defend Varrock.


 * Note: You do not need to keep the bottles of mist and can drop them if you like.

Seek Thurgo's advice
Items needed for this section: Pickaxe.


 * Travel to Thurgo's Peninsula, north of Mudskipper Point (Fairy Ring code AIQ).


 * You can find Thurgo in or near his hut.


 * Talk with the old dwarf about the Shield of Arrav.


 * He suggests you find the great lost dwarven hall of Camdozaal and its Sacred Forge. He give you a scrap of paper with the coordinates for Camdozaal on it.


 * Note: If don't have Blurite ore yet, head down into the Asgarnian Ice Dungeon, located south Thurgo's hut. Mine one Blurite ore from the rocks located at the deepest part of the dungeon.

The Sacred Forge
Items needed for this section: ''A Spade, Pickaxe, light source, and Blurite ore. Optional: A Sextant, Watch, Chart, Combat Bracelet (for fast teleport to the Monastery), and Redberry pie.''
 * Make your way to the Ice Mountain, north of Falador and west of the Monastery, where you can teleport using the Combat Bracelet.


 * Use your spade on the location of the coordinates (10 degrees, 31 minutes north; 17 degrees, 48 minutes east), which is just north-east of the White tree. (See the image to the right for the location.)


 * You dig through the snow and receive the message "You dig a hole in the snow. Under the snow, you find there is a lot of rubble."


 * Continue to dig using the spade until you get the message "You'll need something better than a spade to get through the rubble."


 * Now, use a pickaxe on the churned-up snow.


 * You get the message, "You swing your pick at the rubble. You clear the rubble, revealing a hole in the ground."


 * With a light source in your inventory, enter the hole.


 * You see a short cutscene of your player crawling over rubble.


 * Down in the ruins of Camdozaal, talk to the dwarf, Ramarno.


 * Note: If you brought a redberry pie with you, Ramarno will ask if he could have some. Give him the "legendary redberry pie" to receive 1,000 Smithing experience.


 * Note: You do not need level 54 smithing for this section. You can use a boost to temporarily achieve the mining level right before talking to Ramarno. Check out this page for information.


 * Ramarno tells you who he is and explains how to use the Sacred Forge.


 * Use the blurite ore on the Sacred Forge, and then talk again to Ramarno.


 * You see a dreamlike cutscene: Images of Traiborn, Queen Ellamaria, Lord Rologarth, and the Wise Old Man appear and explain how to tap the power of the Shield of Arrav. Zemouregal then senses your presence and his image appears, taunting you that you are too late, as his army is already at the walls of Varrock.

Defending Varrock
Items needed for this section: None, but avoid fighting zombies.


 * Quickly return to Varrock, and head to the palace.


 * Upon entering the palace grounds, you see a cutscene: Armoured zombies are attacking the palace and overrunning the guards.


 * Head to the second floor of the north-west tower, and talk to Captain Rovin. (On your way up, on the first floor, you see Arrav overseeing the zombies.)


 * Tell Rovin what you learned at the Sacred Forge. He tells you to check the library records and gives you the Shield of Arrav.


 * Climb down the stairs, go into the library, and talk to Reldo.


 * Note: If the zombies are preventing you from talking to Reldo, kill them off and close the library door to lock yourself in.


 * He tells you about an old document that a zombie knocked to the floor and the old census.


 * Against the north wall of the library, look for an open book on a lectern: It is the Varrock Census from the Year 160, nine years from the current year.


 * Read the Varrock Census to find the names and occupations of the citizens of Varrock for the year 160.


 * Then, search the scrolls on the floor near the tipped-over desk to obtain the List of elders.


 * The scrolls list the names of the city's first elders. Some names listed in the census match the seven names of the elders written on the scrolls. These, then, are the descendants of the first elders.


 * Talk to the descendants with the Shield of Arrav in your inventory. The descendants are:
 * 1) King Roald, the King of Varrock.
 * 2) Aeonisig Raispher, the royal advisor to the King.
 * 3) Sir Prysin, one of King Roald's knights, from the Demon Slayer quest.
 * 4) Curator Haig Halen, the curator of the Varrock museum.
 * 5) Horvik the smith, owner of Horvik's Armour Shop.
 * 6) Romeo, from the Romeo and Juliet quest.
 * 7) Draul Leptoc, Juliet's father.
 * 8) Juliet, from the Romeo and Juliet quest.


 * Each will wield the Shield of Arrav, but none will be able to activate its magical properties. One of them, however, will tell you that he or she is not a blood descendant but was adopted into the family and that the descendant of the original family married into the Fitzharmon family.

Note: The person who reveals this is random.


 * As soon as you learn about the Fitzharmon family, talk to Dimintheis, who is in the south-east corner of Varrock, next to the Fancy Clothes Store.


 * After wielding the shield, he notices that the shield responds to him. He is revealed to be the descendant of the Elders of Avarrocka (Varrock).


 * In the cutscene that follows, Dimintheis will use the shield to kill all the zombies within the Varrock Palace. Noticing the power of the Shield of Arrav, and that their invasion of Varrock had gone wrong, Zemouregal flees the scene with Sharathteerk and Arrav.
 * After the cutscene, you appear next to Captain Rovin. Talk to him to end the quest, and receive your rewards.

'''Congratulations! Quest completed.'''

Rewards

 * 2 Quest points
 * 15,000 Experience
 * 10,000 Experience
 * 10,000 Experience
 * 10,000 Experience
 * 2,000 Experience

Additional Rewards

 * Access to Chaos Temple Dungeon where you can kill Armoured zombies.
 * 5 Kudos in Varrock Museum and a 1,000 experience lamp.
 * 1,000 experience for giving Ramarno a Redberry pie.

Trivia

 * On the day the quest was released, the spoilers were replaced with: The spoilers are currently hidden away for safe-keeping; tomorrow the zombie threat should have diminished enough to release them.
 * It is possible, that if you do not actually give away the shield, the varrock palace will still be "under attack". This could be used very usefully such as in pvp, when you walk in there, no one can attack you, although it still is considered a "pvp zone". This could also be used to have the yew trees all to yourself, thus there is a safespot between the first 2 from the west, from which the zombies can not attack you from.
 * Arrav is Level 180 in the quest. However, he cannot be attacked.
 * This quest proves the helmeted zombie in the "Attack on Varrock" wallpaper is actually Arrav himself.
 * When the zombies are attacking Varrock Palace, players may see the imprisoned Monk of Zamorak shouting "Kill those guards!" and "Someone want to get me out of here?" "Haha, mash those guards", "Let me out and I'll help with the invasion", "Oi, Mr. Zombie, Can you let me out?
 * When Dimintheis uses the shield, the lightning attack is similar to the attack that the Sorceress uses from the Diablo video game series.
 * When Dimintheis uses the shield, there is a part of the scene when you can see the Monk of Zamorak dancing and shouting "Hurray! Free at last!", then when the zombies start dying he says "Erm...". After that scene, he can be seen imprisoned again in his cell.
 * If you enter Camdozaal without a light source, after a few seconds a swarm of biting insects will begin doing constant one damage until you flee the cave, just like any other cave where you need a light source.
 * On the day of the release, a man from Ardougne named Clive appeared in Varrock castle. He can be found in the room north of Sir Prysin
 * After the quest you can go to The Sacred Forge again, but the dwarf would not let you use it for Smithing nor using Blurite for another vision.
 * Zemouregal is another Mahjarrat who's stated that they're heading north.
 * It's possible to keep Hartwin for the entire quest, and even thereafter the quest! It's done by not speaking to him (when you're supposed to dismiss him after his work is done) after him having given you the teletablet. Having Hartwin accompany you does have some funny effects on cutscenes; like entering Camdozaal, where the player is seen crawling, Hartwin is just walking! However, after logging out after the quest is complete, Hartwin disappears.
 * Surok Magis isn't at all bothered by the zombie invasion, in fact, he seems more furious that you foiled his plans than the fact zombies are destroying his prison!
 * During the quest, Zemouregal's Right Hand man Sharathteerk will say "Your cousin Lucien is close to finding it", it is believed that this is in relation to the Stone of Jas/Staff of Armadyl.
 * After the quest, in a F2P world, the trapdoor to the Armoured Zombies will still be open, however you cannot enter it. If you examine it, it reads, "An open trapdoor."
 * Armoured Zombies are an excellent way to train Strength.
 * When Dimintheis activates the shield he yells, "Die Zombie Scum!".

Game & Cultural References

 * If you speak to the undead Arrav during the invasion, you can say "Talk to me, Arrav!" and "Don't ignore your mate, Arrav!". After he fails to respond, you will state "That normally gets people's attention." This is a reference to the Drunken Dwarf random event.
 * In the Varrock Census, there is a man listed as "Phearthee Levalsyx" (Fear the level six) under the profession "mugger." This is a reference to the level 6 mugger near Aubury's Rune Shop, often famed for killing macros.
 * Also listed in the Varrock Census is the student "Louisiana Jones" (Anna Jones), which is a reference to Indiana Jones.
 * After seeing the Vision in Camdozaal the beacons will be lit in a red flame until the quest is done.
 * The track 'Dream Theatre' unlocked during this quest could be a reference to a similarly named popular progressive rock/metal band, Dream Theater.
 * Zemouregal's image and personality are reminiscent of Skeletor from "He-Man and the Master's of the Universe" animated series.
 * If you search the book on the floor when you are looking for the scrap in Reldo's Library, you will get a message in the chat screen, "These aren't the documents you're looking for." This is a reference to the Jedi mind tricks in the Star Wars films.
 * In the Varrock Census there is a Cart expert called Jeremy Clerksin. This is a possible reference to Jeremy Clarkson the host for top gear, his profession further hints at this as Jeremy Clarkson is an "Expert" on cars.

Glitches

 * On the day after the release the knowledge base stated it gives 1 QP, though it actually gives 2.
 * Shortly after the quest was released, if you claimed the kudos at the museum after the quest, you would have accumulated 168/163 kudos. Jagex has since corrected this glitch.
 * There is a glitch when Hartwin lends a player a Varrock teleport tablet. If a player is already carrying a Varrock teleport tablet and your inventory is full, Hartwin will say you do not have enough space. However, once the player clears up a space, the tablet stacks with the one the player already brought.

Music
Music tracks unlocked:
 * Undead Army - In the dungeon below the Chaos Temple
 * The Ruins of Camdozaal - Under the Ice Mountain, in Camdozaal
 * Dream Theatre - In the cutscene with The Sacred Forge
 * Zombie Invasion - Varrock Palace during the zombie invasion