Ardougne achievements

The Ardougne Tasks are the tasks relating to Ardougne and its surrounding area. It was released on 20 October, 2009.

To start the tasks, players can speak to Doctor Orbon in Ardougne's church, the Town Crier in the centre of Ardougne, or Aleck in Yanille's Hunter shop.

If the cloak is lost, it can be retrieved from the NPC who gave the player the cloak (Doctor Orbon for the Ardougne Cloak 1, the Town Crier for the Ardougne Cloak 2, Aleck for the Ardougne Cloak 3 or higher)

Rewards


Speak to Dr Orbon in East Ardougne's church to claim your reward.

The reward for the easy tasks is Ardougne Cloak 1, it has a purple and deep blue pattern on it, which grants the following bonuses:

When worn:


 * +2 to stab attack/defence, magic attack/defence, and prayer when worn.
 * Ability to teleport to the Monastery south of Ardougne an unlimited number of times per day (does not have to be worn to teleport).
 * Better chance at successful Thieving in Ardougne.
 * More drops in the Tower of Life will become noted.

At all times:


 * Receive 200 death runes when trading a cat to the citizens of West Ardougne.
 * A 10% Prayer boost on entry to Castle Wars.

Also:


 * Experience lamp - 1,000 experience in the skill of your choice over level 25

Rewards
Speak to the Town crier in the East Ardougne marketplace to claim your reward.

The reward for the medium tasks is Ardougne Cloak 2, which, in addition to Ardougne Cloak 1's bonuses, grants the following bonuses:

When worn:


 * +4 to stab attack/defence, magic attack/defence, and prayer when worn.Ardougne cloak 2 equipped.png
 * Teleport to Ardougne Farm once per day (Resets the next time the player logs out and in after 00:00 UTC).
 * Even more of the drops from the Tower of Life will be noted.
 * Better chance at a successful pickpocket in Ardougne.
 * Better chance at getting more runes at the Ourania Altar.

At all times:


 * Ability to toggle the Ring of Life to Ardougne
 * Wizard Cromperty will give you 100 noted essence per day (Does not have to be worn or held to claim).

Also:


 * Experience lamp - 7,500 experience in the skill of your choice over level 45

Hard tasks
(See below for the map of the Hard Tasks)



Rewards


Talk to Aleck in Aleck's Hunter Emporium in Yanille to claim your reward. The reward for the hard tasks is Ardougne Cloak 3, which in addition to Ardougne Cloak 2's bonuses, grants the following bonuses:

When worn:


 * +6 to stab attack/defence, magic attack/defence, and prayer when worn, good for rapier.
 * Better chance at stealing chests and pickpocketing anywhere in RuneScape.
 * After thieving from the chests in Ardougne Castle or under the chaos druid's tower, you will be teleported to East Ardougne north Bank instead of a random location.
 * 80% of the drops from the creatures in the Tower of Life will be noted.

At all times:


 * Wizard Cromperty will give 150 pure essence per day (Does not have to be worn or held to claim).
 * Ability to change the Watchtower teleport to take the player to Yanille by talking to Aleck again.

Also:


 * Experience lamp - 28,000 experience in the skill of your choice over level 60

Elite tasks
(See below for the map of Elite Tasks)

After finishing the Hard tasks, talk to Aleck in Yanille to unlock the Elite tasks:



Rewards
Ardougne cloak 4 - When worn:
 * Unlimited teleports to the Farming patch north of Ardougne
 * Operate cloak to restore all of your Summoning points once per day
 * Replaces junk from the Fishing Trawler with more useful items
 * A 5% chance of making two Rune crossbow limbs at a time when Smithing one in Yanille

At all times:


 * Bert will deliver 120 buckets of sand to your bank per day (not automatically)

Also:


 * 4 x Experience lamp - 50,000 experience in the skill of your choice over level 85

Walkthrough
Full List of items needed:
 * 35-155 Coins
 * Monkey greegree (karamja)
 * Good Range Armour
 * A good weapon
 * Anti-Poison
 * Prayer Potion
 * Trowel
 * Plant Pot
 * Secateurs
 * Watering Can
 * Papaya tree seed/Palm tree seed or fully grown Papaya tree/Palm tree
 * 3-6 Watermelon Seeds
 * 4 Compost or Super Compost
 * Rune or Dragon Hatchet
 * Full grown Cat
 * Enchanted key
 * Any Pickaxe
 * Net
 * Rope
 * Used Combat Bracelet or Skills Necklace
 * Lunar or Dramen Staff
 * Unicorn Horn
 * Cow hide
 * Raw swordfish
 * Raw chicken
 * Giant frog legs
 * Raw Cave Eel
 * 7 Law Runes
 * 2 Astral Runes
 * 10 Earth Runes
 * 2 Water Runes
 * Pure Essence
 * Ring of Duelling
 * Yew Log
 * Knife or a slashing weapon
 * Gloves of Silence
 * Mithril Grapple
 * Mithril Crossbow or Better

Suggested Items:
 * Forinthry brace
 * Falador shield 3 instead of Prayer Potion
 * Karamja gloves or Ring of charos(a)
 * 1 Law Rune, 1 Air Rune, 1 Earth rune if you have a house in Yanille

To start the tasks , players can speak to Dr Orbon in Ardougne's church, the Town crier in the centre of Ardougne, or Aleck in Yanille's Hunter shop.

East Ardougne
Items needed: 35-155 Coins. Monkey Greegree (Karamja), Forinthry Bracelet (optional), Black D'Hide Armour, Food, Anti-Poison, Prayer Potion or Falador Shield 3 (both optional). Farming Equipment, Jade Vine Seed.


 * 1) Attempt to steal from any stall in Ardougne Market, or from any guard
 * 2) *Steal some silk from the silk stall - keep silk until later.
 * 3) Attempt to picklock a certain door east of the gem stall in Ardougne's marketplace
 * 4) *Go up the stairs
 * 5) Attempt to steal a nature rune from a chest in Ardougne
 * 6) *Head back down and then north of the market
 * 7) Talk to the Chief servant at the servants' guild to find out about servants for your house
 * 8) *Head east from here
 * 9) Have Wizard Cromperty teleport you to the essence mine
 * 10) *Head south of the market
 * 11) Buy a skewered kebab from the Poison Arrow pub
 * 12) *Head east
 * 13) Sail from East Ardougne to Karamja
 * 14) *Sail to and back from Karamja. 60 Coins if you pay - 30 Coins with Karamja Gloves 1 or above - Free with Ring of Charos(a). Sailing back also helps with the easy Karamja tasks.
 * 15) Kill your own jade vine after the Back to my Roots quest
 * 16) *If you do not have one planted, you need a jade vine seed, seed dibber and compost. It takes on average 12 hours to grow, and up to 2 1/2 hours after it's health has been checked to become a wild jade vine.
 * 17) *Equip Dragon hide armour, and prayer boosting items. Take food, prayer potion, anti-poison, secateurs, and a hatchet.
 * 18) Sell silk to the silk trader in Ardougne for 60gp each
 * 19) *Sell the silk you stole earlier - if he shouts you were the one who stole the silk, wait a few more minutes - then head west
 * 20) Buy a water-filled vial from the general store run by Aemad and Kortan
 * 21) *Head to the zoo
 * 22) Have a zookeeper put you in Ardougne Zoo's monkey cage
 * 23) * Wear your monkey gree gree then speak to a monkey minder.
 * 24) Spend some Penguin Points with Larry (or Chuck) at Ardougne Zoo
 * 25) * Speak with Chuck or Larry if you have any penguin points.
 * 26) Cross the River Dougne using the log balance.
 * 27) *Head north until you see a shortcut icon on the minimap and walk across the log balance.
 * 28) Teleport to the Wilderness using the lever in Ardougne
 * 29) *Take 3 items or less, then teleport back to Ardougne and go to West Ardougne

West Ardougne
Items needed: Cat


 * 1) Get a civilian to throw a tomato at the army recruiter in West Ardougne
 * 2) *Talk to the Recruiter, then head South/West
 * 3) Use the altar in West Ardougne's church
 * 4) *After the altar, head to the North-West area of West Ardougne
 * 5) Talk to a civilian in West Ardougne about selling a cat
 * 6) *No kittens. You do not need to sell your cat. Head North.

North Ardougne
Items needed: 3-6 Watermelon seeds. Enchanted Key.


 * 1) Enter the Combat Training Camp north of Ardougne
 * 2) *Head to the Chaos Druid's tower
 * 3) Attempt to steal blood runes from the chest in the chaos druid tower's dungeon
 * 4) *Steal from chest, cross log balance
 * 5) After Meeting History, return to the past and talk to Sarah about Herblore
 * 6) *Head to the North-West corner of the sheep furnace above Ardougne. Walk 3 steps west and go to Past B. Your must be wearing nothing and have an empty inventory (except the Enchanted Key) to be able to travel to the past. Talk to Sarah, go back to the present then head east.
 * 7) Pickpocket the master farmer north of Ardougne
 * 8) *Located west of the Farm Shop. Head to the farming patch afterward.
 * 9) Pick watermelons from the Farming patch north of Ardougne
 * 10) *If you don't have watermelons planted, bring 3-6 seeds, some compost, seed dibber, nasturtiums or white lillies to protect from disease. 70 minutes to grow.



Witchaven
Items needed: Pickaxe. Net or rod. Bracelet of Combat or Necklace of Skills. Armour and a weapon. Lunar or Dramen Staff.


 * 1) Sell some rubium to Ezekial Lovecraft in Witchaven
 * 2) * Head to the dungeon between Witchaven and Ardougne. Head through the gap, and follow the passage (or use the agility shortcut) until you get to a pair of statues. Take the doors into a room and follow these until you get to a railway. Head to the other side and through the door to mine some rubium. Sell to the fish shop.
 * 3) Catch a fish at the Fishing Platform using either a net or rod
 * 4) *Speak with Holgart or Jeb to get to the platform. Fish with a net or rod then head back.
 * 5) Mine some coal from the rocks east of Ardougne
 * 6) *Be sure to have a pickaxe with you, then head to the Legends Guild
 * 7) Recharge a bracelet of combat or a necklace of skills at the Legends' Guild
 * 8) *After recharging jewellery, head to the basement.
 * 9) Kill a shadow warrior in the Legends' Guild basement
 * 10) *Be sure to have armour and a weapon with you.
 * 11) Enter the unicorn pen in Ardougne Zoo using the fairy rings
 * 12) *Use code B-I-S. Be sure you have a Lunar or Dramen Staff equipped. After visiting the unicorn pen, put in code D-J-P.

Port Khazard
Items needed: 1 Unicorn Horn, 1 Cowhide. 1 raw Swordfish, 1 raw Chicken. 1 raw Cave Eel, 1 Giant Frog Legs


 * 1) Kill a swordchick in the Tower of Life
 * 2) *Raw Swordfish and Uncooked Chicken in the SW Corner
 * 3) Kill a frogeel in the Tower of Life
 * 4) *Giant Frog Legs (level 99 Frogs in Lumbridge Dungeon/Cellar swamps) and a Cave Eel (can be caught in Lumbridge Dungeon/Swamps with fishing rod and bait). Killed on the West side. Careful not to eat the frog legs!
 * 5) Kill a unicow in the Tower of Life
 * 6) *Unicorn Horn and Cowhide in the NW corner. Head to the monastery next.
 * 7) Pop a balloon in the monastery south of Ardougne
 * 8) *Talk to Brother Omad to make some balloons drop. Head outside and SE.
 * 9) Use the Air Guitar emote near the musician outside the monastery south of Ardougne
 * 10) *After using emote, head to the mining area at Port Khazard
 * 11) Use the Summoning obelisk to the east of the Fight Arena
 * 12) *You do not need to have your summoning bar down to use the obelisk. Head to the Port Khazard boat platform.
 * 13) Talk to Tindel Marchant about identifying swords
 * 14) *Tindel is located just north of the Charter Ships.
 * 15) Go out fishing on the Fishing Trawler
 * 16) *You do not need to actually win, just start a game; however...
 * 17) *If you can catch manta rays (either naturally or boosted), then DO finish the game. Boost before checking the net!

Khazard Battlefield
Items needed: Lunar Spellbook, 1 Law Rune, 2 Astral Runes, 6 Earth Runes. 1 Net, 1 Rope. 1 or more Pure Essence. Armour and Weapon. Papaya or Coconut seed. Plant Pot, Watering Can, Hatchet.


 * 1) Cast the Ourania Teleport spell
 * 2) *1 Law, 2 Astral, 6 Earth runes. If not used previously, you will have to first speak to Baba Yaga.
 * 3) Catch a red salamander from the Hunter area outside of Ourania Altar
 * 4) *1 Net, 1 rope.
 * 5) Craft some runes at Ourania Altar
 * 6) *Head inside, taking preferred route (easy but long, or hard but short). Head back out.
 * 7) Kill something on the Khazard Battlefield
 * 8) *Anything. Afterwards, head towards the Tree Gnome Village.
 * 9) Pick a papaya or coconut from the fruit tree patch near Tree Gnome Village
 * 10) *If you don't have one already, bring a papaya/coconut seed, a plant pot, a watering can, compost and a trowel. After this, if you are still on Lunar Spellbook you may want to teleport home and get back on regular magics.

Castle Wars
Items needed: Ring of Duelling, 1 normal Log, 1 Yew Log. Armour and weapon.


 * 1) Use a ring of duelling to teleport to Castle Wars
 * 2) *Pretty simple. Head to the balloon.
 * 3) Travel to Castle Wars by hot-air balloon
 * 4) *Travel to either Entrana or Taverley, then travel back.
 * 5) Enter the Castle Wars waiting room
 * 6) *Be sure to bring along armour, weapons, and a familiar if you would like. You'll be playing! World 166 is a Castle Wars world.
 * 7) Use a catapult in Castle Wars after gaining the knowledge from the Catapult Construction quest
 * 8) *Get supplies in the room you are in, as well as in the room below. Click on catapult to use.
 * 9) Be on the winning side in a game of Castle Wars
 * 10) *You may have to play a few games. After successfully winning a game, head outside and north. Bring along the items you need for the next part.
 * 11) Use the noticeboard in the Observatory office room to gather information about shooting stars
 * 12) *Go to the house north of the Observatory with the Distractions/Diversions icon. Look at the back wall.

Yanille
Items needed: 4 Law Runes, 2 Earth Runes, 2 Water Runes. Knife or a slashing weapon. Gloves of Silence. Mithril Grapple, Crossbow.


 * 1) Cast the Watchtower Teleport spell
 * 2) *2 Laws, 2 Earth.
 * 3) Pickpocket a watchman in Yanille while wearing gloves of silence
 * 4) *While in the Watchtower, pickpocket a watchman.
 * 5) Cross the monkey bars in the Yanille Agility Dungeon
 * 6) *Head outside and to the east. Have a knife or slashing weapon to get into the building with stairs. Follow the pathway. Go up the stairs at the end.
 * 7) View the Hunter equipment in Aleck's shop
 * 8) *Just trade then head outside and south.
 * 9) Grapple over Yanille's south wall
 * 10) *Grapple up and jump back down. Head north.
 * 11) Claim buckets of sand from Bert in Yanille
 * 12) *Visit Bert, in the NW part of town, and talk to him.
 * 13) Enter the Magic Guild in Yanille
 * 14) *Go back to where you exited from the Agility Dungeon, and a bit to the west is the Magic Guild. Enter it, and go upstairs.
 * 15) Use the portal in the Magic Guild to teleport to Thormac's tower
 * 16) *Use the west portal.
 * 17) Cast the Ardougne Teleport spell
 * 18) *If you've picked all the plants you needed and killed the jade vine, teleport to Ardougne and you are finished with all tasks!

Trivia

 * On the day of the release, clicking on the spoiler box on the RuneScape website for the rewards gave the message: "Argh! Someone's pinched the rewards!"
 * The Task "Dukes of Khazard" could be a reference to a TV show in the USA called the Dukes of Hazard.
 * One of the tasks is called "A visit to Charlie" where the player has to visit a Unicorn in the zoo. This may be a reference to the famous video series called "Charlie the Unicorn".
 * The Task "The Coal Train" could be a reference to the character Cole (AKA "The Cole Train") from Gears of War.
 * The Task 'Living on a Prayer' Could be a reference to the song 'Living on a Prayer' sung by Bon Jovi, furthermore this would coincide with how it is a music emitting emote and it is a song.
 * Before the introduction of the Salt in the Wound quest, on the 5 July 2011, the requirement for selling rubium to Ezekial Lovecraft was to have finished Kennith's Concerns, for Ezekial would be present at his fishing shop after completion of this quest. After Salt in the Wound was released, Ezekial would not be seen in his fishing shop after the finished Kennith's Concerns, forcing players wanting to complete this task having to wait till the bug was fixed or complete Salt in the Wound for Ezekial to appear back at his fishing shop. This has been fixed.

Ardougne Diary Ardougne Tasks