Zamorak

Zamorak (pronounced "Zam-oh-rack", colloquially Zammy) is the god of chaos, and is one of the three "major gods". His symbol is similar to the letter W, two horns or the Greek letter omega which is shown to the right and on his God armour. "Full Zamorak" is considered to be Zamorak platelegs/Zamorak plateskirt, Zamorak platebody, Zamorak full helmet, and Zamorak kiteshield. His followers were responsible for the burning of the original Wizards' Tower, causing the loss of libraries full of research. We see the second Wizards' Tower in RuneScape. Saradomin mages of the time lost much of the knowledge of magic, in particular how to create runes. Zamorak was the second main participant in the God Wars and thus corrupted many parts of the would-be orderly world. He is the source of many taints of "evil" (in the opinion of most people), especially in human nature.

As with Zamorak being the main god of chaos does not necessarily make him evil, as it's usually his opponents, such as Saradominists, who claim him to be.





History of Zamorak
Being one of the Mahjarrat, he came to this world alongside the rest of his species. How he became a god is largely revealed in Curse of Zaros and some other quests, although the specifics are still a bit fuzzy.

The Mahjarrat came from the realm of Freneskae, and were led by Icthlarin to fight against Zarosian invaders. However, in time, many sided with Zaros. It is not certain whether Zamorak was there in those early days, as Senliten does not recognise the name of Zamorak.

Zamorak used to be a general of the army of the great god Zaros until he and some of his close followers decided to rebel. With the Staff of Armadyl in his possession, which he obtained through a series of circumstances mentioned in more detail during the Curse of Zaros miniquest, Zamorak and his followers went forward to attack Zaros' castle. When Zamorak's followers fought off Zaros' body guards, Zamorak was able to combat Zaros and stab him in the back with the Staff of Armadyl. But this only enraged the immortal Zaros.

However, in an extreme stroke of luck (or planning), Zaros tripped, causing the Staff of Armadyl to impale Zamorak as well as himself, which transferred a large portion of Zaros's power through the staff into Zamorak. Zaros promptly faded away from Gielinor to another dimension, though just before he disappeared he was able to curse all humans involved in the revolt to be invisible ghosts for the rest of eternity.

The other gods of Gielinor were furious with Zamorak, and banished him from Gielinor for what he had done. But a few years later Zamorak returned triumphantly as a god himself (it is still unknown how exactly he returned and obtained godhood, although the Stone of Jas may be involved somehow), and believed that with Zaros out of the way he could conquer Gielinor. The other gods declared war upon him along with the remnants of Zaros's empire and the God Wars had begun.

He regrouped with his fellow followers and attacked the Werewolves that live in Canifis, enslaving them in the process as well as the gargoyles from the Slayer Tower. Next, he focused his attention on the Saradominist settlers that lived in Morytania alongside a Saradominist fortress in the middle of what is now Mort Myre Swamp, destroying both. He also killed an Elven Archer to learn his abilities and teach them to his soldiers. He then crossed the River Salve and destroyed the last bastion of the Zarosian army, the city of Senntisten. Eventually the Saradominist forces counter-attacked, and he was driven back to Morytania. From here, he ultimately conquered the largest Saradominist city ever known to exist, the great Hallowvale.

Events during the quest While Guthix Sleeps seem to suggest that the staff was not enough to accomplish his rise to godhood, and that the Stone of Jas played a significant but as yet undetermined part in it. Lucien says in While Guthix Sleeps that the Stone of Jas could give him enough power to become a god, note that he also possessed the Staff of Armadyl and he absorbed power from Zaros.

During the God Wars, his army destroyed many cities like Uzer and Ullek. Zamorak's army consisted mainly of Vampyres, Mahjarrat, Humans and most notably, he preferred to use creatures from other realms, like Demons and Goraks. It is believed that the other gods disliked Zamorak even more than they disliked each other during the God Wars, as in the battle fought in the God Wars Dungeon battle Armadyl, Saradomin and Bandos planned to make an alliance and defeat him, but turned on each other instead. Zamorak signed his God Letters "Strength through Chaos."

Groups and races

 * Monks of Zamorak are monks who have devoted their life to the worship of Zamorak.
 * Chaos Dwarves, is a mutated dwarf race from Red Axe experiments.
 * Dark wizards and various other similarly-titled mages such as Witches.
 * Sin'keth Magis' Zamorakian organisation Dagon'hai.
 * The Kinshra.
 * Khazard's Army
 * Gargoyles
 * Goraks
 * A few Goblins and Cyclops.
 * Undead
 * Demons
 * Lesser Mahjarrat.
 * Specific Morytanian races - Werewolves and Vampyres.
 * Chaos Druid
 * Gnomes of Arposandra - Zamorakian gnomes who have ties with The Red Axe Mining company and the Mourners.
 * Zamorak Magical Institute members.
 * The Huzamogaarb tribe of goblins, although technically not followers of Zamorak, actually fought for Zamorak during the God Wars as footsoldiers, which might be why he holds goblins in low regard.
 * The Iorwerth Clan and The Mourners are dark-hearted elves who worship Zamorak.
 * Necromancers
 * Zamorakian Order of Paterdomus

Notable individuals

 * Lucien - A fellow Mahjarrat who assisted Zamorak in his rebellion against Zaros. He was killed by the Dragonkin after the 18th Ritual for abusing the power of the Stone of Jas.
 * Hazeel - A fellow Mahjarrat who helped Zamorak rebel against Zaros. He can be resurrected in the Hazeel Cult quest.
 * Enakhra - A fellow Mahjarrat who built a temple to Zamorak in the desert. She is seen in the quest, Enakhra's Lament. She told Zemouregal that she has strong feelings for Zamorak when he asked that they should save the Mahjarrat race.
 * Zemouregal - A fellow Mahjarrat who launched an assault on Varrock from the Wilderness and defeat Arrav in the process.
 * Zebub - A Greater Demon who fought in the God Wars, on Entrana (in Armies of Gielinor).
 * Incommodo - A Necromancer who fought in the God Wars on Entrana (in Armies of Gielinor).
 * Polyphemus - A Cyclops who fought for Zamorak in the God Wars (in Armies of Gielinor).
 * Bilrach - A fellow Mahjarrat who created the tunnels under Daemonheim. He appears to be zealously loyal to Zamorak. He has been reported as deceased by other Mahjarrat while seeking the "Great power" within Daemonheim, and is possibly the cause of the strange power many players felt before the release of Dungeoneering.
 * Lord Lowerniel Vergidiyad Drakan - the lord of Morytania.
 * Iban - A former Black Knight claiming to be the spiritual son of Zamorak. He has taken control of the Underground Pass.
 * Surok Magis - The new leader of the Dagon'hai who attempted to take control over Misthalin by manipulating the mind of King Roald.
 * King Lathas - Revealed to follow Zamorak in the plague series of quests, most notably Regicide.
 * Thammaron - An elder demon who was a lieutenant to Zamorak. Thammaron died at Uzer.
 * K'ril Tsutsaroth - One of Zamorak's most feared tools of destruction. He now resides in the God Wars Dungeon.
 * Balfrug Kreeyath - A 3-faced demon who played a large part of destroying Ullek. He is now a bodyguard of K'ril Tsutsaroth.
 * Zakl'n Gritch - A bodyguard of K'ril Tsutsaroth, who the Temple Knights attempted to slay multiple times prior to his imprisonment in the ice, each attempt ending extremely badly.
 * Tstanon Karlak - Described as having jaws "large enough to swallow an adult imp whole", he is also a bodyguard of K'ril Tsutsaroth.
 * Nora T. Hagg - A witch in Taverley.Zamorak Altar.png
 * Lord Iorwerth - A dark-hearted Elven lord and leader of the Iorwerth Clan.
 * Solus Dellagar - A major criminal hunted by the Temple Knights.
 * Lord Daquarius - Leader of the Kinshra.
 * Mage of Zamorak - Helps the player to access the Abyss in return for information regarding the Rune Essence mines.
 * Lazim - A desert sculptor. He is involved in Enakhra's Lament quest.
 * Spirit of Scorpius - Once a Zamorakian, now a ghost, Scorpius will reward players who have completed the Observatory Quest with unholy moulds, and will also bless unholy symbols once they have been made.
 * Dessous - A warrior of Zamorak and a guardian in the Desert Treasure quest.(Deceased as of Desert Treasue)
 * Malignius Mortifer - A novice necromancer. He will tell you that he follows Zamorak after you complete the Abyss miniquest.
 * Tarn Razorlor - A necromancer lurking in the depths of the Haunted Mine with his undead followers.
 * Zamorak Emissary - A spiritual messenger of Zamorak featured in Betrayal at Falador.
 * Reese - A Zamorakian warrior, defeated by the player in The Blood Pact. He kills himself if the player does not kill him.
 * Caitlin - A Zamorakian mage, defeated or killed by the player in The Blood Pact.
 * Kayle - A Zamorak Ranger, defeated or killed by the player in The Blood Pact.
 * Pazuzu - A powerful Pyrelord who was defeated several times in the God Wars (in Armies of Gielinor).
 * Viggora - Human warrior who aided Zamorak in his betrayal of Zaros. He was cursed and now roams the land as a ghost.
 * Evil Dave - Self proclaimed "evil mastermind".
 * Dag'eth - A powerful Zamorakian mage, who fought and died in the God Wars (in Armies of Gielinor).
 * Zandar Horfyre - A dark wizard who runs the Dark Wizard's Tower west of Falador.
 * Hreidmar - Leader of the Red Axe company, a Zamorakian company in the Dwarven Consortium.
 * Colonel Grimsson - Right hand man to Hreidmar, and presumably leader of the Red Axe guard.
 * Grunsh- Ogre shaman and servant of the Red Axe. Although he is a ogre, he shows loyalty to Zamorak.
 * Fistandantilus - Zamorakian mage attempting to destroy the Edicts of Guthix.
 * Zaromark Sliver - Zamorakian ranger attempting to destroy the Edicts of Guthix.
 * The Culinaromancer - An evil mage who draws his power from food. The key antagonist in the Recipe for Disaster quest.
 * Invrigar the Necromancer - A necromancer who resides at the top of the Necromancer Tower, southeast of Ardougne.
 * Wizard Grayzag - A Dark wizard who summons Imps, he is also a Necromancer. Grayzag resides in the Wizards' Tower, until the completion of the Void Knights quest series.
 * Dark mage - A mage who keeps the abyssal rift open. He resides in the Abyss.
 * Vanstrom Klause - An antagonist in the Myreque quest series. During In Search of the Myreque he tricks the player into finding the base of the Saradominist Myreque and kills two of the members.(Deceased as of The Branches of Darkmeyer.)

Affiliated Items



 * Unholy symbol
 * Unholy book
 * Zamorak cape
 * Zamorak wine
 * Zamorak robes
 * Zamorak coif
 * Zamorak d'hide
 * Zamorak bracers
 * Zamorak chaps
 * Zamorak arrow

Weapons

 * Zamorak godsword
 * Zamorakian spear
 * Zamorak mjolnir
 * Zamorak staff
 * Zamorak banner
 * Zamorak bow

Vestments

 * Zamorak cloak
 * Zamorak crozier
 * Zamorak mitre
 * Zamorak stole
 * Zamorak robe top
 * Zamorak robe legs

Armour

 * Zamorak full helmet
 * Zamorak platebody
 * Zamorak plateskirt
 * Zamorak platelegs
 * Zamorak kiteshield

Zamorak's Role In the Present
Unlike Saradomin, there are very few statues of him in the RuneScape world. There is a statue of Zamorak in the Mage Arena activity, a statue of him outside of his temple, and in the Witch's House in Taverley. As with Saradomin, he has many altars located all over Runescape, however in more secluded or hidden locations due to the distaste of his worship by most cultures around the world.

Zamorak still watches over Gielinor, evidenced by his casting of Flames of Zamorak whenever the player attempts to steal his wine without using the spell Telekinetic grab. Once a year, although the date isn't precise, the werewolves of Canifis enjoy a festival called the Festival of Zamorak as a sign of their devotion. Though not explicitly linked to Zamorak, the red robes available at the Canifis clothes shop exhibit the general look of Zamorak clothing.

In the caves and dungeons of the Wilderness Castle of Daemonheim, players discovered that one of Zamorak's most loyal Mahjarrat and generals, Bilrach, was working hard through a number of centuries to reach the bottom of the complex dungeon system. After months of venturing these dungeons, players discovered through his journals that he was attempting to reach a place known only as "The Rift" in order to retrieve a valuable treasure.

When the Occult Floors were finally accessible by the adventurers following Bilrach, they found more journals revealing his true purpose. In this Rift lies an inter-dimensional portal, that Bilrach plans to use in order to bring Zamorak back to Runescape. It is believed that the player will have to reach the bottom floor and stop (or possibly help) Bilrach in his plot to return the God of Chaos to this realm.

Trivia

 * Zamorak's symbol resembles the lower case Greek letter omega. Omega is the last letter of the Greek alphabet, just as Z is the last letter of the Latin alphabet.
 * The symbol of Zamorak can also be compared to the lower part of the "period" in the Theban alphabet.
 * Zamorak, like Saradomin, does not speak of Zaros, as he is extremely frightened of him, (although he pretends not to be), as shown in the issues 15 and 18 of the God Letters. Zamorak also seems to hate Zaros, possibly even more so than Saradomin.
 * Even though they are usually enemies, Zamorak and Saradomin allied to wipe Zaros' forces from the face of Gielinor. They succeed with most although they locked some away into the Ancient Prison along with Zaros' general Nex.
 * Of the three original/main gods, Zamorak is the only one not to have appeared in game. Guthix appeared in a cutscene for the quest Meeting History, while Saradomin appeared in a cutscene during Ritual of the Mahjarrat.
 * Zamorac, which is similar in spelling to Zamorak, is Croatian for guinea pig.