Ring of wealth



The ring of wealth, when worn, increases the chance of the player receiving more valuable drops when killing monsters and more valuable rewards when doing certain activities like Pyramid Plunder and Barrows.

The ring can be made by casting the spell Enchant Level 5 Jewellery on a dragonstone ring, requiring level 68 Magic and giving 58.5 experience. You can make a dragonstone ring by using the Crafting skill to combinine a cut dragonstone and a gold bar at a furnace using a ring mould.

Dropping monsters

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Teleports
Like all other dragonstone jewellery, the ring can hold a maximum of four rechargable teleports. The player may use a charged ring to teleport to:
 * The Grand Exchange. The teleport places the player near the southern entrance to the exchange.
 * Miscellania. The teleport places the player in the throne room of King Vargas in the castle. To use this teleport, the player must have access to Miscellania, which requires completion of the Throne of Miscellania quest.

The number of charges remaining on a ring is displayed in parentheses at the end of the ring's name.

Murky Matt will not currently combine charges on the ring, a service he provides for all other types of dragonstone jewellery.

You cannot use this teleport after level 20 wilderness.

It is used in Barrows generally Because of a higher chance to get a "good drop" and a quick teleport out.

Charging the ring
The ring can be charged by using it on the Fountain of Heroes below the Heroes' Guild, the same way an amulet of glory is charged. Accessing the Heroes' Guild requires the completion of the Heroes' Quest. When a ring (or amulet) is used on the fountain, all unnoted rings and amulets worn by the player or in the player's inventory are recharged at once.

Charged rings are tradable, allowing players who have not completed the Heroes' Quest to purchase pre-charged rings from other players on the Grand Exchange.

At level 89 Summoning, a geyser titan can be used to recharge rings of wealth by using them on the familiar, the same as recharging an amulet of glory with the titan. This negates the need to travel to the Heroes' Guild fountain for players of high summoning levels.

Getting to the guild
A few common methods of reaching the Heroes Guild include:
 * Using a games necklace to teleport to Burthorpe Games Room, and running south to the Guild.
 * Use a combat bracelet to teleport to the Warrior's Guild then run south to the Heroes' Guild.
 * Teleporting to the POH portal near Taverley via Teleport to House or a Taverley tablet, and then running north.

Wealth-increasing abilities of the ring
The ring of wealth increases the value of the items its wearer receives through various means:

Monster drops:
 * According to a March 15, 2011 Jagex announcement, it occasionally improves some common drops and gives the player bonus items in a few specific pieces of content. This includes increased chances of monsters dropping more coins and talismans.
 * According to the March 15, 2011 Jagex announcement, it slightly increases the drop chances of many rare items obtained from Slayer monsters and various bosses (for example, sigils from the corporeal beast).
 * The ring increases the chances of a player getting a (usually) valuable drop from the rare drop table.
 * It allows additional drops that are not available without the ring. This includes the possible drop of Vecna Skulls from most monsters.

Other:
 * It increases the chance of getting better items from these activities:
 * Barrows - looting the Barrows chest.
 * Pyramid Plunder - better chances of receiving Pharaoh's sceptres and Jewelled golden statuettes.
 * Bork - guaranteed improvement to drops when killing Bork.
 * Impetuous Impulses - better loot when catching kingly implings.
 * It further increases the chances of finding gems while mining. And when a charged amulet of glory is equipped with your ring of wealth, you may find double gems and/or double ore or nothing while you are mining.
 * The Ring of Wealth also occasionally doubles the gem yield. For example, when the message in the chat box is "You just found an emerald! Your ring of wealth shines more brightly!" actually two emeralds appear in the player's inventory. It can also occur that the Ring of Wealth shines more brightly when nothing is found. In that case, twice nothing is still nothing.
 * It affects clue scrolls, both increasing the value of the rewards generated by the clue scrolls as well as increasing the frequency of monsters and Evil Trees dropping clue scrolls.

When the ring affects a player's drop, a message appears in the chatbox that the ring glows brightly.

Prices & merchanting
Jagex's Behind the Scenes article for March 2011 informed players that the ring of wealth would be updated and awarded several new functions. In anticipation of this new update, which occurred on 15 March 2011, players increased their purchases of the ring. This caused the ring's price to rise from about 15,000 coins to 50,000 coins each. When the update was released, the price had risen to over 70,000 coins per uncharged ring, and was at or around 100,000 coins for a fully charged ring on the day of release.

Several players had bought a number of rings at the earlier 25,000 coin price before the update and sold them for 60,000 or more coins after the update, realising a good profit for their investment.

Day of update glitch
On 15 March, 2011, the day the ring of wealth was updated, a major bug caused the effect of the updated ring to stack when multiple players in a clan used lootshare. This caused the Corporeal Beast, as well as many other bosses regularly hunted by clans, to generate "significantly more generous drops than usual", including multiple sigils and other otherwise very rare items at a near 100% frequency. This bug was patched within 90 minutes of its release. Jagex later issued a statement of apology and revealed that there would be no rollbacks. Many players continued to take to the forums and demand rollbacks to fix the market prices. Some worlds, like 66, held vast riots in response to Jagex's decision to do nothing to reconcile this incident.

History and previous function
''The ring of wealth used to work in a different way than it does now. The following section explains how it used to work before being updated.''

Monster drops are determined by random chance from a table of items associated with the killed monster via a sort of rolling of the dice, with each of the items on the table having a various statistical value of rarity attached to it. For many monsters, one of the "items" on the standard drop table is actually a trigger for a second "roll" on the rare drop table. This second table contains many of the more sought after items in the game, often including drops specific only to that monster or class of monster, such as abyssal whips.

When the player gets a "roll" on the rare drop table, they may get an item at random from this separate list which also contains items like uncut gems, the half of a key items, and a few dragon and rune items such as left half of shield, dragon spear, and rune javelins. However, this second table also normally contains many "empty" slots that, if rolled, results in a "no drop." In such an event, nothing except for the monster's 100% drops (eg, bones) and perhaps a summoning charm are received. The ring of wealth previously worked on drops by reducing (not eliminating) the number of empty slots on the rare drop table, increasing the odds of receiving items such as half of a key, but not actually increasing the chances of receiving a "rare drop roll" overall. As, in practicality, this translated to a very limited overall effect, the ring came to be generally regarded as having very little value by more experienced players. This opinion was held highly valid when comparing with rings with actual combat stat boosting effects, especially when contemplating attempts on boss monsters.

In issue 24 of the God letters, Guthix had this to say about how a ring of wealth worked as of that time:

This insight provides a good, albeit mildly cryptic, explanation on how exactly the rare drop table is accessed.