Keldagrim

Keldagrim is a massive dwarven city accessible from east of Rellekka. Players may also buy a one-way rail cart ticket to Keldagrim from the Cart conductor in the Dwarven mine or under Ice Wolf Mountain. Keldagrim is a good place to train thieving, mining, and several other skills because of the general lack of players.

Keldagrim is one of the largest cities in RuneScape, when including the mines to the south and the Arzinian Mines within. The only cities which rival its size are Varrock, Meiyerditch, and Dorgesh-Kaan. Because of its size and lack of players, it is often used for hide and seek, clan meetings, player owned cities, and other player-run events.

Introduction
Keldagrim is a massive dwarven city hidden beneath the Trollweiss Mountain. Until recently, it was completely hidden from the rest of RuneScape. During the God Wars, the dwarves hid beneath the surface to get away from the fighting. Led by King Alvis, they quickly became a mighty and prosperous people. Only thousands of years later did they come to the surface to find the wars over. Keldagrim has not had to deal with wars or neighboring difficulties for many millenia. Its lack of difficulties has allowed it to grow into a bustling metropolis without any difficulty. The government is incredibly rich, and the dwarves' steam-engine technology is unsurpassed.

Keldagrim is ruled by a company-style government. The Mining Consortium, which consists of eight powerful companies, makes all of the important decisions and ensures that Keldagrim is kept safe from the nearby trolls. The Consortium currently consists of:

-The Red Axe -The Purple Pewter -The Blue Opal -The Yellow Fortune -The Brown Engine -The Silver Cog -The White Chisel -The Green Gemstone

Spanning the River Kelda is a large palace, from which the consortium rules the city and trades amongst itself. The dwarves are a particularly economically-aware race, as one will notice on their visit to the city. The dwarves have had dealings with many races in recent years, such as the gnomes, the cave goblins, and the humans.

Keldagrim is divided in two halves by the River Kelda. The west side is considered the wealthy, upper-class side, where glistening high-rises and orderly streets are a common sight. The west side houses the Black Guard H.Q., the Grand Keldagrim Library, The King's Axe Inn, and the bank. The east side is home to the scrapings of dwarven society. Smog-spewing factories, dodgy bars, and rustic shacks make up most of the eastern side. Points of interest in the east include The Laughing Miner Pub, the blast furnace, the Rat Pits, the train/cart station, a coal mine, and the marketplace.

South of the city is a massive mine, where dwarves chip away at the rock in search of the valuable gems and ore that have allowed Keldagrim to thrive longer than almost any other civilization. Many ferrys service the mines, carrying miners, adventurers, and ore to and from the city by travelling through the River Kelda.

Whether or not Keldagrim is part of the Fremennik Province is debateable. Is is assumed that The Fremenniks and dwarves trade often, and research has shown some similarities in their culture and mythology. As Keldagrim is within the borders of the Fremennik Province, it is generally accepted as a part of it, although the dwarves are not actually Fremenniks.

Transportation
The first time a player goes to Keldagrim they must pass through the normal way. To get to Keldagrim, you must go northeast from Rellekka until you reach a cave guarded by two dwarven statues. Once in the cave, there is a large tunnel to the right full of trolls. However, in front of the entrance is a small crack guarded by two more dwarven statues. Enter it. You will now be in a large mine. Talk to the Dwarven Boatman (not the ferryman! He takes you into the deeper parts of the Keldagrim Mines) and you will go to Keldagrim. On the way there, you will begin The Giant Dwarf. After you do this, you will be able to get to Keldagrim via the mine cart transport system.

The fastest and easiest way to access Keldagrim is through the rail car system. You can buy a ticket to Keldagrim from the cart conductor in the Dwarven mine or under White Wolf Mountain. Note: To buy a ticket to or from White Wolf Mountain you must have completed Fishing Contest. Additionally, to ride the mine carts in the Dwarven Mine you need to have visited the city first. A one-way ticket costs 150 coins from Dwarven Mine and 100 coins from White Wolf Mountain.

There is now also a train route from Dorgesh-Kaan to Keldagrim and can be used after completing Another Slice of H.A.M., although it takes time after entering the train to leaving. After leaving there will be a short cut-scene and you'll end up in Keldagrim or Dorgesh-Kaan depending which one you left from. For more information on the train route visit its main artical (Dorgesh-Kaan - Keldagrim Train System).

There are also many indirect ways of accessing Keldagrim. There are four fairy rings in the Fremennik Province, one if which is very close to the Keldagrim entrance, allowing for quick access to Keldagrim via the Fairy Ring system. There is also a Giant Eagle in the icy hunter area just north of the Keldagrim Entrance. Players who have completed Eagle's Peak will be able to get to Keldagrim faster via the Eagle transport system. Players can also access Keldagrim faster by building a house in the nearby city of Rellekka with the construction skill and, through the use of Teleportation, teleport there. Finally, players who complete the Fremennik Trials can teleport to Rellekka with the Enchanted lyre. All of these methods allow for quick access to Keldagrim.

Banks
There is one bank in Keldagrim. It is located on the west side of the river.

Notable Features
One of the major features of Keldagrim is that it contains the only Stonemason shop in the game. It is the only place where you can buy Marble blocks, Gold leaf and Magic stones. It also has the Rat Pits minigame for overgrown cats and one of only two breweries in RuneScape. It has the most shops of any area. There are several thievable stalls in the marketplace, including silver, crossbow, crafting, bakery, and gem stalls.

Another notable attraction it offers is the Blast furnace, located on the east side of the city. This mini-game allows players to work together to smelt ore using only half the coal. It also smelts iron with a 100% success rate. There are 3 anvils nearby.

Players that complete the Between a Rock... quest have access to the Arizinian Mines south of the city itself. Inside can be found approximately 146 gold rocks. There are also several coal, tin, copper, and iron rocks scattered around the mines and in the city.

In the mines south of the city are several types of ore which can be mined. These include 5 coal, 2 copper, 4 iron, 1 gold, and 5 tin rocks. There is also a mine with 9 coal rocks in the northeast part of the city. When combined with the blast furnace and any of the 5 anvils in the city, Keldagrim is an effective place to smith.

Keldagrim's close proximity to the Fremennik Province makes it useful for many things. Keldagrim is very close to the rock crabs, an excellent training spot. There are many seaweed respawns on the beach, and a transport to the Penguin Agility Course. There is a mine outside of Keldagrim that contains 9 iron rocks and two mithril rocks, and the icy hunter area is just a short walk to the north. The nearby Brine Rat Cavern and Slayer Dungeon offer good combat training. There are several unicorns in the nearby forest. Keldagrim is very close to Rellekka, and, as a result, is near one of RuneScape's largest travel hubs.

Pickaxe-Is-Mine


This shop stocks every type of pickaxe except iron, for some strange reason. It is useful for those that wish to mine in the city but need a new/more powerful pickaxe.

Keldagrim Stonemason


This is the only stonemason currently found within the game. The stock is made up only of high-leveled construction materiels. It is possibly the most expensive store in RuneScape. There is a fire inside the stonemason's shop that can be used to make most foods.

Quality Armour Shop


This shop stocks a mixture of medium helmets, shields, and chainbodies. There are not usually any shields in stock, but players sometimes sell shields to the shop. There is also an anvil in here that can be used to smith, and its close proximity to The Bank of Keldagrim allows for very fast smithing.

Quality Weapons Shop


This shop sells a mixture of ranged and melee weaponry. It is one of very few stores that stocks Rune longswords.

Agmundi Quality Clothes


Agmundi gets most of her stock from Vermundi, her sister in Keldagrim East.

Vigr's Warhammers


There is also a furnace in this shop that, as of yet, cannot be used for smithing.

Gunslik's Assorted Items


This shop sells a mixture of general supplies that should come in handy during adventuring. Its stock is somewhat similar to the stock general stores in Karamja.

Crossbow Shop


One of only three crossbow stalls in the game. This stall is noteable because it can be thieved with level 49 Thieving and because it is the only shop that sells Bolt pouches. If stealing from the stalls in Keldagrim, it is highly recommended you wear crush-resistant armor to defend against the Black Guards' attacks.

Vermundi's Clothes Stall


Most of Vermundi's merchandise is sent to her sister Agmundi in Keldagrim west, so the stock here is somewhat lacking. Although this stall has a thieve option, it cannot actually be stolen from.

Carefree Crafting Stall


This stall recently had its stock expanded to include more items. It can be stolen from with 5 thieving.

Green Gemstone Gems


This shop sells a variety of gems that can be used to make jewelry with the Crafting skill. This stall can be stolen from with 75 thieving, and seems to respawn faster then the gem stall in Ardougne.

Keldagrim's Best Bread


This stall sells a variety of baked goods. It can be stolen from with 5 thieving and respawns twice as slow as the cake stalls in Ardougne, but gives twice as much experience.

Silver Cog Silver Stall


This stall can be stolen from with 50 thieving. It is noteable because it respawns twice as fast as the silver stall in Ardougne, but gives half the experience. The result is the same amount of experience but twice the silver, making this an excellent source of silver.

Respawns
There are several item respawns in Keldagrim.


 * Pot - upstairs in the "Laughing Miner Inn," near the brewery, there is a pot respawn near. It is useful for those in need of ale yeast, an important ingredient in the brewing portion of Cooking.
 * Rake - in the Keldagrim Palace Gardens.
 * Spade - in the blast furnace factory, downstairs.
 * Bucket - downstairs, near the sink in the blast furnace factory.
 * Hammer - on a table downstairs in the blast furnace factory.
 * Broken glass - there are about 6 broken glass respawns in the drunken dwarf's house. They serve no real purpose here.

Music

 * Time to Mine
 * Tale of Keldagrim
 * Land of the Dwarves
 * Bubble and Squeak
 * Forgettable Melody
 * Have a Blast
 * In Between
 * Slice of Station

The People

 * Commander Veldaban - The commander of the Black Guard regiment in Keldagrim. The Black Guard is the dwarven military and police force.
 * Drunken Dwarf - An extremely drunk dwarf. He is either the brother or cousin of the Drunken Dwarf who appears in the random event.
 * Bisi, Supreme Commander - The supreme commander of the entire Black Guard.
 * Hreidmar, Red Axe Director-Director of the Red Axe, the most powerful company in the Mining Consortium. He is old, hunchbacked, hook-nosed, and ruthless when it comes to politics. As a result, he is highly disliked (and, in some cases, respected) by much of the dwarven community.
 * Dwarven Boatman - A dwarven boatman that runs a free ferry service between Keldagrim and the mines to the south.
 * Dondakan - Veldaban's father. He has spent most of his life trying to opening a small, seemingly unbreakable chunk of rock in the mines. He has managed to create many new types of cannonballs in his efforts to open the rock, including mithril, iron, adamant, and runeite. He also owns a set of granite boots, which he will not part with for any price.
 * Dromund - A rich, very grumpy dwarf that lives on the west side of Keldagrim near the bank. He has a cat that helps to guard his house.
 * Blasidar the Sculptor - An expert sculptor that can create statues even as large and detailed as the statue of King Alvis that guards the city.
 * Riki, the Sculptor's Model - Riki is used as a model for Blasidar's statues.
 * Gardener Rind - The official gardener for the Keldagrim Palace Gardens. He is an expert on much of the history of Keldagrim.
 * Tobar - A strangely tall dwarf that wanders the Keldagrim Palace Gardens.
 * Smokin' Joe - Joe is a poor dwarf that lives on the east side of Keldagrim, near the blast furnace. His small cave was recently invaded by rats. Due to years of smoking a pipe, he has lung disease. He plays a large role in the Rat Catchers quest.
 * Librarian - Tends to the Keldagrim Library. He is the foremost authority on any Keldagrim-related history.
 * Vermundi - Owner of the clothing store on the east side of town and sister of Agmundi. Vermundi generally makes most of the clothes and sends them to Agmundi, but also sells a few herself.
 * Agmundi - Owner of the clothing store on the west side of town and sister of Vermundi. She receives most of her stock from Vermundi.
 * Saro - Owner of the western Keldagrim armory.
 * Vigr - Owner of the Keldagrim warhammer store. He is a particularly unfriendly dwarf who works for the Red Axe.
 * Tati - A deaf dwarf that runs the pickaxe store. His grandson, Sune, constantly runs errands for him.
 * Cart Conductor - Helps to direct traffic in the mine cart station and sells tickets to White Wolf Mountain and The Dwarven mine.
 * Professor Manglethorpe - A gnome professor from the Tree Gnome Stronghold. He is currently studying the steam engine technology of the dwarves. He is a potential customer in the Gnome Restaurant mini-game. He can usually be found near Wemund's Wrench Warehouse.
 * Wemund - Owner of Wemund's Wrench Warehouse. He is an expert on dwarven steam engine technology.
 * Factory Manager - Owner of the factory that houses the blast furnace mini-game.
 * Dwarven Foreman - Watches over the blast furnace and ensures that workers are doing their jobs and everything is in working order.
 * Jorzik - Owner of the large armory in the blast furnace factory. His shop is stocked only by players but unstocks very slowly.
 * Ordan - Sells a large variety of ores in the blast furnace factory for the use of blacksmiths.
 * Postie Pete -Postie Pete, the messanger of Postbags From the Hedge, can often be found having a drink in the Laughing Miner Inn. He usually does not stay for long.
 * Stonemason - He sells Limestone, Marble, Gold leaves and Magic stones
 * Trade Referee - Helps to manage the flow of goods in the trade octagon.
 * Ticket Salesman - Sells tickets for the train system.
 * The Dwarven Brothers - A trio of dwarves who own a ship in the mines to the south. They rarely manage to finish a sentance, as one tends to cut the other off whenever they begin to talk. So far, they do no seem to serve a purpose.
 * Kjut - Kjut runs the kebab store in Eastern Keldagrim.
 * Ulifred - A dwarf wandering near the dock.
 * Karl - A forgetful dwarf that lives near the dock. He appears to have a very poor memory, as he forgets what a player said said whenever engaged in a conversation.
 * Runvastr - A poor dwarf that lives in a small house on the east side of the city.
 * Randivoir - Owner of Keldagrim's best bread.
 * Nolar - Owner of the Carefree Crafting Stall.
 * Hervi - Owner of Green Gemstone Gems.
 * Hirko - Hirko runs the crossbow stall in the marketplace. He also sells bolt pouches.
 * Gulldammer - Owner of the Silver Cog Silver Stall.
 * Hegir - Husband of Heara. He is a quarrelsome old dwarf who constantly fights with his wife.
 * Heara - Wide of Hegir. She is a grumpy old dwarf who never seems to stop yelling at her husband and complaining about the humans which constantly visit their home.
 * Directors - Keldagrim's government is run by 8 directors, each of which owns one of the largest mining companies that are operated within the city.
 * Secerataries - Each director has a seceratary to help manage the company.
 * Traders - The traders in the Trade Octagon buy and sell goods for their company.

The Monsters
There are very few attackable enemies in Keldagrim.


 * Dwarf - Level 20 - These enemies can be found in the mines to the south of the city.
 * Black Guard - Level 48 - Despite having very little health, these enemies hit hard, fast, and frequently. They are much easier to defeat when wearing dragonhide armor, and will only attack if you try to steal from a stall.
 * Black Guard Berserker - Level 66 - These monsters are basically and upgraded version of the black guard. They are not aggressive, and can be found only in and around the Black Guard H.Q. Be warned: like black guards, they are tougher than they look!
 * Troll - Level 69 - Trolls can be found in the tunnel outside of the mines. They are tough enemies and very aggressive, but they cannot reach players if they do not go far into the tunnel.
 * Rat - Level 1 - Rats can be found in the Keldagrim Rat Pits. They are very weak and can be used to train pet cats.

The Quests

 * The Giant Dwarf
 * Forgettable Tale of a Drunken Dwarf
 * Between a Rock...
 * Rat Catchers-A large portion of this quest takes place in Keldagrim.
 * Another Slice of H.A.M.-This quest, although it does not take place in Keldagrim, is all about the new train route that runs between Keldagrim and Dorgesh-Kaan.