Werewolf Agility Course



The Werewolf Agility Course requires level 60 Agility. Players can earn up to 540 agility experience points per lap on this course.

The course is located east of Canifis in the swamps of Morytania. To gain entrance, you must have completed the Creature of Fenkenstrain quest and be wearing a Ring of Charos. Although the course is due east of Canifis, swamps block the direct route. Instead, it can be reached by going South-east of Mazchna the Slayer Master, who can be found North-east of the city. Poisonous Leeches are in this area and are aggressive to players under level 105.

Though this course has higher minimum agility requirements than the Wilderness Agility Course, the experience is slightly worse. Players can also take significant damage from falling, so they have to return to the bank more often. However, this course lacks the dangerous Revenants that sometimes plague the wilderness course.

Preparing for the course
The course is best run by players with low weight and high strength, as both are needed for the deathslide obstacle. Wearing Weight-reducing equipment like a Spotted cape and Boots of lightness will reduce your weight. Having a high strength level is recommended, and wearing low-weight items that boost strength, like Barrows gloves, certain low-weight Rune or Dragon weapons, and the Amulet of strength can be useful. However, do not equip any headgear, as you cannot use the deathslide when wearing things like helmets. Using items that temporarily boost strength, like Strength potions, can also be helpful.

Players with agility levels between 60 and 72 should also bring good food. Failing the deathslide results in a fall that can cause damage up into the 30s (although less damage is possible). Food thus allows you to stay at the course longer. Lightweight food, like baskets of strawberries, can be useful. Players above level 72 agility need little or no food, as they will only rarely fail the deathslide.

Having super energy potions or other ways of maintaining run energy is recommended, as constant running allows you to do laps faster,

An Anti-poison potion can also be useful for players under combat level 105, as leeches may poison them as they go through the swamps to get to the course.

Entrance
The entrance to the werewolf courses is a small, ruined hut in the swamp. (Werewolf Skullball is also located here.) A Werewolf guards the hut; just open the trapdoor and he will speak to you. If you are wearing the ring, it deceives him into thinking you are a werewolf and he lets you in.

The course
To start the course, just go up to the pool of water and click the first stepping stone. There is no need to speak to the course's Agility Boss before starting. (You can speak to him if you want instructions on the course.)

Stepping stones


When you click the first stepping stone, you start the course and the werewolf Agility Boss throws a stick. You will want to get the stick from where it lands, carry it with you for the rest of the course, and give it to the werewolf Agility Trainer at the end of the course for an agility experience reward.

To cross the stepping stones, jump from one to the next one by clicking on them.

Hurdles


Cross the hurdles by clicking on each fence in succession. Click on the fence bars, not the skull connector sections.

Pipes


After the hurdles, crawl through any of the three pipes to get to the next chamber.

Fetch the stick!


Once through the pipes, the stick the Agility Boss threw will be on the ground in this room. Click it to put it in your inventory (requires an empty slot). If you forget the stick, you won't get the bonus at the end of the course!

Skull slope


Climb the skull slope by clicking on the skulls.

The Deathslide
This is the only obstacle on the course where players can fail. It is quite dangerous, as a fall cause over 30 damage, so players with low hitpoints are at risk of Death.

The deathslide contains an extremely irritating and slightly frightening glitch that occasionally occurs. If a you fail this obstacle you may see your character falling into a black void. You will appear in the middle of a completely black screen, and you cannot use teleportation to leave this void. Instead, you must log out and log back in (sometimes multiple times is required). If you're still unable to escape "the void", try switching worlds.

The end
Once you finish with the deathslide, click on the Agility Trainer at the end of the course to give him the stick you fetched.

You gain 350 agility experience for a successful lap, plus another 190 experience if you return the stick, for a total of 540 experience per lap.

Hints

 * At about level 72 Agility, players will fail the deathslide so infrequently that food is no longer necessary.
 * From level 93 Agility onwards players cannot fail the deathslide.
 * The higher the players' Strength, the less likely they are to fail the deathslide, so having a dragon battleaxe and using its special every now and again on laps can really help.
 * Using the Spa pools at Oo'glog can help you with this course. You can get unlimited run energy for 10–20 minutes, a prayer boost (good for using healing and strength prayers), and a hit point boost (good for withstanding falls from the deathslide). You must have completed the quest, As a First Resort..., to use the spa.
 * Even if you fall off the deathslide, you can still return the stick to the Agility Trainer at the end of the course.
 * Try to avoid logging out when doing the course, if you want to maximise you experience. If you log out, you are placed back at the entrance (the inner one, not outside) and you no longer have the stick even if you logged out with it in your inventory.
 * Don't forget to give the stick to the trainer at the end of the course. If you leave it in your inventory instead, the Agility Boss will not throw another one when you start the next lap.
 * The Agility Boss would advise "not carrying too much weight" on the Deathslide - your weight may effect your chance of success.

Trivia

 * If you forget to pick up the stick, an agility trainer may taunt you about it when you climb the skull slope.
 * You can take off the Ring of Charos for most of the course, if you wish. The werewolves will insult you for being human, but the Agility Boss will still throw the stick and you can still run the course. However, the trainer at the end of the course will not take the stick from you unless you are wearing the ring.
 * You cannot go back across any obstacle that you've crossed during a lap. For example, if you climb up the skull slope and then remember you forget to pick up the stick, you cannot climb down the slope to get it.
 * The amount of damage you take for failing the deathslide seems to be partly governed by how soon you fell off it. The earlier the fall, the more damage. Falling off near the end only results in 10-15 damage. It is unknown whether your agility helps determine how long you hold on before falling, although it is speculated that lower levels tend to fall off sooner.

Music

 * Barking Mad