Black salamander

Beta



The Black salamander is the strongest salamander and can be caught using the Hunter skill at level 67. It requires level 70 Attack, Magic and Ranged to wield, and it is 2-handed. Harralander Tar is used as ammunition for the salamander. This weapon attacks at longsword speed.

The black salamander is a popular weapon substitute for the Barrows activity, as the ammunition is cheaper than a cast of Slayer dart. In Barrows, the magic bonus does not affect its use as much, and casting in full rune armour has a similar effect as casting in full mystic robes. It can also be used to range Ahrim the Blighted; however a rune crossbow is better.

Warning: The black salamander will not appear under your gravestone if you die. This is because it is a live creature, and it will run away. However, as they are cheap at a price of coins each, they can be easily replaced.

Salamanders can be used as a melee, range, or magic weapon depending on which stance you choose.

Combat Data
The Black salamander can deal damage up to 2.5 times the level of the fighting style you are using (If you have 70 Magic you could damage up to 175 while using the 'Blaze' style, because 2.5*70=175). With 99 strength, and a boosted super strength potion, and using the correct setting, it is possible to hit roughly 355 LP.


 * When using a salamander set to give Strength experience, you gain 2/5 of your damage as exp.


 * When using a salamander set to give Ranged experience, you gain 2/5 of your damage as exp.


 * When using a salamander set to give Magic experience, you gain 1/5 of your damage as exp.

Trivia

 * The attack speed shown only applies to the Scorch (strength) and Blaze (magic) attack styles. The attack speed of the Black Salamander when using the Flare (ranged) attack style is 6, which is similar in concept to the Rapid style of most ranged weapons.
 * Like Chinchompas and Flags/Standards, the character's animations when wielding a salamander used to use the obsolete and choppy animation, even after the RuneScape "High Detail" update.
 * Theoretically it is possible to hit 638 life points of damage using the Black Salamander when combat stats are boosted to level 255 during the While Guthix Sleeps quest. (255*2.5= 637.5)
 * It is currently possible to use this item on the melee setting to attack monsters that could not previously be meleed, for instance Aviansies or even Kree'arra.
 * There used to be a glitch that was introduced with the new hitsplat update in December 2010. It would claim every hit made with the salamander's magic attack was a player's maximum hit, even if it only did one life point of damage. This was fixed when Nex was released on 10 January 2011.
 * In Clan Wars and the Duel Arena, if magic is turned off (or set to a certain spellbook/binding spells in the case of Clan Wars), the Salamander's magic option still works and counts as magic damage.
 * When PvP worlds were active, it was possible to receive a black salamander drop, even though they normally run away from the player upon death.
 * Void Knight equipment does affect the salamanders's damage/accuracy
 * It has been reported that while doing the Knight Waves Training Grounds mini-quest (unlocked upon completion King's Ransom), the salamanders do not count as a melee weapon, even while on the melee setting.

Black salamander