Malevolent armour (blood)

Blood dyed malevolent armour is a cosmetically enhanced version of malevolent armour (tier 90 melee power armour), requiring level 90 Defence to wear. It is made by dyeing malevolent armour pieces with blood dye.

Dyed malevolent armour will degrade to a broken state - unlike normal malevolent armour, which degrades to dust - after 100,000 charges of combat. It can be repaired using malevolent energy - a scaled amount based on the amount used to make the part normally, and how degraded the part is. This makes a full repair slightly cheaper than replacing normal malevolent armour, as reinforcing plates are not required.