Void Knight equipment

Void Knight equipment can be bought from the Void Knights with Void Knight commendation points, earned through the Pest Control activity and Conquest. To buy and equip the items, a player must have level 42 in all of the next skills: Attack, Strength, Defence, Constitution, Ranged, Magic, and Prayer (notice that Summoning is not required). Hence, the lowest possible combat level to wear the full set is 51.

The full available set consists of 3 Helmets (magic, ranged and melee), Top, Robe, Gloves, Deflector, Mace, and Seal.

This equipment is unique because it has a set effects (for more information: see below). For this set effect, not all peaces are needed, just three parts + a helmet. The helmet will direct the set effect (making it either: magic, ranged or melee oriented). Another unique quality of Void Knight armour is that it contributes defence bonuses equally to all stats (including Magic and Ranged) without any negative attack bonuses (unlike normal Melee and Ranged armour), though it has no positive attack bonus (unlike normal Ranged and Magic armour). As such, this equipment can be used as an all-purpose armour, because any form of attack may be effectively conducted while having this armour equipped, especially at higher levels.

See also Elite Void Knight equipment, this is the 'upgraded' version. The Elite Void Knight top and robe are similar to the normal top and robe but each give +4 prayer bonus and increased Summoning defence.

Set Effects
Void Knight armour has a set effect in addition to each item's stats. These depend upon which of the three Void Knight helmets are worn:

In addition to 1 of these 3 helmets the player also needs to wear 3 of the 4 below listed items:
 * 1) (Elite) Void knight top
 * 2) (Elite) Void knight robe
 * 3) Void knight gloves
 * 4) Void knight deflector (in addition this item requires a Conquest rating of 1250 to purchase)

Note: Unfortunately, the Mace and Seal do not contribute to get the set effect. How ever the Mace can be used to cast Claws of Guthix with even more damage too (+10%), therefore it can still be reguarded as quite useful.

Also note: The higher the combat skill the more effective this set will be. Certainly at maximum levels in a combat style, the Void Knight set of that style becomes very powerful.

 Advised setup :


 * You could use a Deflector and better gloves such as Barrows gloves with the set.


 * Or the harder, but preferred option: a deflector and a better top (like the Black d'h'body or a piece of Sacred clay body).
 * If possible using the Elite parts (utilize the prayer bonus), combining with Regular parts with Elite will still give you the set effect.

Popular in places
The armour is popular in the Wilderness and other PvP situations, where the extra damage caused by the set effect can be very useful for PK-ing, and because you can switch between helmets fast for the effects without having to switch between a lot of equipment. It is also a favourite amongst rangers when training, because its bonuses allows players to hit higher and reduce training time.

Also for Barrow runs the set may be appriciated, as it can switch between combat styles easily adapting to the brother's weaknesses.

With some Slayer tasks can be utelized too, when a (Full slayer helmet) Slayer helmet is a 2nd choide. Such as undead: Melee + Salve amulet (e). In addition it can be used to quicken a Slayer task.

Void range and mage can be used effectively along with a safe spot:
 * Melee - The full armour set boosts accuracy tremendously at high attack levels with weapons such as Godswords. At high strength levels it has comparable damage output to Bandos armour. This comes at the expense of a warrior's defence, as the defence of the armour is less than many other armour sets (with the exception of magic defence).


 * Ranged - The void armour is the only range armour that boosts damage (excluding the Focus sight and Full slayer helmet when ranging on a Slayer task), and it gives a decent accuracy boost (albeit not the best boost), at the cost of a slight defence loss.


 * Magic - In situations where a mage does not need to worry about defence, some see the Void Knight armour as a superior alternative to Ahrim's Barrows set. The Void Knight mage armour allows a mage to use additional mage equipment such as a Tome of frost, Arcane stream necklace, and a Staff of light or Chaotic staff. This allows the mage to maintain a rather high offence. If a player is willing to forsake defence for offence, then Void mage armour is the suitable choice.

Strategy for Obtaining
Most people would agree that Void Knight Equipment is one of the best sets obtainable, as it costs no coins. It does however cost Commendation Points. The key is to leave at least 5 people at the Knight, and the rest go to the portals. However the more people you have at the knight the more shifters that appear, having one or 2 high hitters at the knight is the best strategy besides using a brawler to defend the knight. Rangers are advised to use the towers, and the mages to go behind the walls and the doors. Tanks should attract brawlers, and stay at the doors, to block off the other pests entering. If your defence is low, then you are advised to kill the ravagers so that the doors are left standing. Try to bring a hatchet to chop the trees, and use the logs to repair certain wooden barricades.

Getting Void Knight Equipment
In total, a full set with the Void knight mace costs a minimum of 1100 Commendation Points. However, a more popular method is to exchange 850 points for the top, bottom, gloves or deflector, and one of the three helms. After completing The Void Stares Back, players can upgrade regular Void knight bottom (and Void knight top) for its Elite version (for a price of 100 Commendations each, though part the quest's reward is receiving an Elite void knight top). The elite version of the robes gives all defence the normal versions gives, while also adding a +4 prayer bonus (per piece), as well as an extra +15 to summoning defence (Bottom robe only).

Gaining Commendations
Players who wish to get the top, bottom, gloves, and one helmet can complete the following number of games for the set:

Note: These statistics are only accurate when every single game is won. There will always be some losses, and each loss will mean at least 2 minutes has been added to the time needed. Also, higher-level landers sometimes (perhaps often) do not fill up as quickly as the novice lander, so extra time per game (up to 5 minutes) may be required waiting for a lander to fill. The novice lander leaves every 30 seconds (which can occur on busy Pest Control worlds). In this case, a wait of 1 minute 30 seconds for an intermediate lander or a wait of 2 minutes 30 seconds for a veteran lander wipes out the time advantage of the higher landers.
 * Novice Lander: 425 games won - should take 14 hours and 10 minutes for full void at 2 minutes a game.
 * Intermediate Lander: 284 games won - should take 9 hours and 28 minutes for full void at 2 minutes a game. (The intermediate Lander is not recommended as it tends to have a high game loss rate.)
 * Veteran Lander: 213 games won - should take 7 hours and 6 minutes for full void at 2 minutes a game.


 * An alternative to this is by playing Conquest as it is often much faster, though Jagex has stated that the rate is approximately equal between the two activities (however, you get commendation points whether you win or lose in Conquest, which is an advantage since you have to win Pest Control to get points)

Costume Room
A full set of Void Knight armour (3 pieces: Void knight top, Void knight robe, and Void knight gloves) can be stored in the armour case found in the costume room of a player-owned house. Each of the 3 helms can also be stored there separately, making it a bank account space saver. One can withdraw them at any time.

Void Knight Equipment Bonuses

 * Void knight helm ||0||0||0||0||0||+6||+6||+6||+6||+6||+6||0||0||0||+0% ||0%||0%||0%
 * Void knight top||0||0||0||0||0||+45||+45||+45||+45||+45||+45||0||0||0||+0% ||0%||0%||0%
 * Void knight robe||0||0||0||0||0||+30||+30||+30||+30||+30||+15||0||0||0||+0% ||0%||0%||0%
 * Void knight gloves||0||0||0||0||0||+6||+6||+6||+4||+6||+6||0||0||0||+0% ||0%||0%||0%
 * Void knight deflector||0||0||0||0||0||+30||+30||+30||+10||+30||+30||0||0||0||+0% ||0%||0%||0%
 * Void seal||0||0||0||0||0||+1||+1||+1||+1||+1||+1||0||0||0||+0% ||0%||0%||0%
 * Void knight mace||+22||0||+41||+8||0||+2||+2||+2||+2||+2||0||+38||0||+6||+10% ||0%||0%||0%
 * Void knight deflector||0||0||0||0||0||+30||+30||+30||+10||+30||+30||0||0||0||+0% ||0%||0%||0%
 * Void seal||0||0||0||0||0||+1||+1||+1||+1||+1||+1||0||0||0||+0% ||0%||0%||0%
 * Void knight mace||+22||0||+41||+8||0||+2||+2||+2||+2||+2||0||+38||0||+6||+10% ||0%||0%||0%
 * Void seal||0||0||0||0||0||+1||+1||+1||+1||+1||+1||0||0||0||+0% ||0%||0%||0%
 * Void knight mace||+22||0||+41||+8||0||+2||+2||+2||+2||+2||0||+38||0||+6||+10% ||0%||0%||0%
 * Void knight mace||+22||0||+41||+8||0||+2||+2||+2||+2||+2||0||+38||0||+6||+10% ||0%||0%||0%


 * 0||0||0||0||0||+118||+118||+118||+96||+118||+103||0||0||0||+0% ||0%||0%||0%


 * +22||0||+41||+8||0||+120||+120||+120||+98||+120||+103||+38||0||+6||+10% ||0%||0%||0%
 * }

Trivia
Void Knight equipment
 * The Ranged void armour originally conferred a 15% bonus towards Ranged attack and strength; however, this was soon "corrected", but since there is now a boost to both range strength and your range level (which boosts equally to range strength), you will receive a 20% damage bonus.