Talk:Ironman Mode

There are some players like me who are strictly against hardcore ironman mode, due to only one life and losing the account upon dying. Should any player try out hardcore and accidently kill themselves or purposely, they would immedietely rage on losing their gaming life on RuneScape and be forced to start all over for maxed players. I would like that someone mention my complaint on the forums to tell the developers of Ironman mode what would happen if a maxed player tried the hardcore mode and died on purpose and then lose the account completely and their whole gaming life they spent most of their time in reality.

ironman and hardcore ironman will be options that can only be turned on during account creation. Anybody who wants to play ironman will have to start a new account to do so is my understanding, hope this alliviates your fears :) 13:37, September 13, 2014 (UTC)
 * From a forum post by Mod Pips here:
 * "The first option for continuing after death is to unlock the ability to automatically convert your account to regular Ironman if you die. You can buy a Jar of Divine Light from Mr Ex for 100k gp which will mean the gods will see you again upon death, and allow you to return to life as a normal ironman. This is an unlock rather than a physical item (like the scroll of life from Dungeoneering). This will cost GP so players will face a tactical choice in whether they dedicate precious money towards this safety net.


 * The second safety net is to play long enough to earn an extra life. If you’ve reached total level 1000 and can afford 100k gp you can buy a Divine Coin from Mr Ex, which when offered upon death will return you to life just once. You can buy another at total level 1600 for 10m gp. This means there is a maximum of 2 extra lives and no further. " 15:12, September 13, 2014 (UTC)


 * It wonder if consuming a sign of life will count as a death. If it doesn't, having a sign equipped and a teleport handy at all (potentially risky) times seems like the way to go. Grasle (talk) 06:26, September 16, 2014 (UTC)