Ring of life



The Ring of life is a piece of jewellery that will automatically teleport the wearer to his or her chosen respawn point if he or she has fewer than 10% of their life points remaining. When activated, it will also cure the wearer of any poison. The teleport will not occur beyond level 20 Wilderness, as with the Amulet of Glory. It only has one use, during which it is destroyed. If it is worn along with a phoenix necklace, the necklace will trigger before the ring. However, if on a Bounty Hunter PvP world, the ring will instead teleport to Edgeville. The same Wilderness restrictions apply. Additionally, when wearing the Ardougne cloak 2 or the Ardougne cloak 3, the wearer can toggle the ring to teleport himself to Ardougne instead of his respawn point. It has been confirmed that this ring's powers are not affected by the Abyss; it has been able to save players from the Abyssal creatures.

It is made by crafting a diamond ring, then enchanting it through the use of the Enchant Level 4 Jewellery spell. It is possible to get four rings of life by looting a Magpie impling. A ring of life is a reward from the Lost Tribe quest and an item required for completion of The Curse of Arrav quest.

Warnings
Rings of life will not trigger if the wearer is hit for 10% or more damage of their maximum life points. For example, if a player with 700 life points is down to 100 life points and is dealt 100 life points, he or she will die. However, if he or she is dealt between 31 and 99 life points, the ring will activate. This mechanism is commonly used as a means to escape the AGS special attack within PvP worlds. Also note: the ring does not work if the wearer is tele-blocked by any NPC or character.

Players who lag often, or who have slow computers, may find it helpful, even necessary, to commonly keep a ring of life equipped. During a combat situation, if the connection to the game is broken, or if the game lags badly, the ring could mean the difference between keeping and losing valuable items.

Calculations
If the monster's max hit is less than 10% of your LP, you will be able to survive any attack it may bring on. Example: If you are fighting any level 50 Giant Spider, whose max hit is 80, you will survive so long as your max lp is greater than 800 because you will be teleported before you have 80 or less lp left.

If you are close to defeating a monster, and you have plenty of food left, it may be wise to unequip the ring or eat so you don't teleport away and not get the drop.

It is also unwise to equip this ring when using Dharok's, since you'll be keeping your LP low anyway.