Home Teleport



Lumbridge Home Teleport is a Magic spell (released on 27 September 2006) available to all players. It provides a teleport every half an hour (in real-time) to Lumbridge with no rune requirements, nor does it give any magic experience.

Casting the spell takes about ten seconds, and can be interrupted by combat. Furthermore, the spell can not be cast during combat, and thus can not be used to escape a fight and is also rendered useless beyond level 20 Wilderness. This is in contrast to Lumbridge Teleport, which can be cast instantly at any time, assuming the player has the required runes and magic level and isn't past level 20 Wilderness.

If a player tries to use the spell before recharge time is finished, a message declaring "You need to wait another X minutes to cast the spell." appears, except when one minute remains, the different presentation being "You need to wait another 1 minute before casting the spell.".

When the player arrives, the camera will face North, identical to clicking the compass.

History and glitches


The spell was introduced on the 27 September 2006 in the Skill Tutors update. In the Dream Mentor update on the 15 May 2007, it was called "Lumbridge Home Port", most likely because the complete name couldn't fit. This was later changed, by placing a line break between home and teleport. A Home Teleport Spell was updated to be included in all spellbooks. A player can now return to Lumbridge (normal spellbook), Edgeville (Ancient Magicks), or Lunar Isle (Lunar Magicks) respectively.

When the spell first came out, the player could activate the spell, and after drawing the circle, click on the minimap. In this case, the player would walk to the spot with a white ring following him/her at his/her feet, though the player would not be teleported. This was fixed shortly after the bug was reported.

There is a glitch where a player is standing in the circle. This can be achieved by casting the spell then using the emote Goblin Salute. This has been fixed however. Another glitch that occasionally happens is that the book the player reads is visible if the camera is rotated behind the player.

The home teleport spell (along with the enchant bolt spell) have inconsistencies with the rest of the spells that many considered to be a glitch. All the images for other spells only light up when the spell can be used. This is not true for the home teleport spell which remains lit even if the player is within the 30 minute waiting period.

There was another glitch which allowed any player to "float" across the Wilderness Ditch rather than jumping over it. To perform this, the player had to click on the Home Teleport icon and quickly click on the Wilderness Ditch. This would cause the player to stop drawing the circle and float over the ditch. The glitch has been fixed now.

There is a glitch where when you home teleport your legs stick out to the side. It is unknown how to perform.

There is also a glitch where the teleport is not interrupted by Death spawns.

Finally, there was a glitch where you could teleport while being interrupted. This glitch has been fixed.

Controversy
There has been a wide controversy of the values of this spell and the Lumbridge Teleport Spell among players. One of the most common issues raised by players is that the Home Teleport spell removes a great deal of risk from the game (since players can visit any area and have a means of escape).

At the same time, players have said the spell is helpful in encouraging new players to visit dangerous areas they would not have otherwise visited, thus helping to support new updates.

Another argument is that in RuneScape Classic, duelling everywhere was allowed, which provided "free teleports" to Lumbridge. Lumbridge teleport now replaces the function of it.

It is also criticized for being a near-identical copy to a feature in World of Warcraft called the Hearthstone; it mirrors everything including the 30 minute cool down and 10 second casting time interrupted by combat.

The reason it requires level 0 Magic and the minimum level possible in a skill is 0 is in case your magic level is decreased to 0 you can still use this skill if you do not have to wait. This also applies with other spellbooks although for the others (except Dungeoneering spellbook) it is impossible to get your level decreased to 0.

There is a glitch when before you teleport the player walks two spaces before teleporting finally.

Trivia

 * It is possible to imitate the home teleport, by dropping an Elemental shield and then resting.