Thieves' Guild quest series

The Theives' Guild quest series involves expanding and doing capers for the Thieves' Guild.

Buyers and Cellars
Darren Lightfinger seeks to build the Thieves' Guild, where those of his profession can meet together and enjoy their passion. Enlisting the help of an adventurer, he directs the player to Chief Thief Robin in Lumbridge the adventurer steal the Golden Chalice from Father Urhney. Darren thanks the player and sells the Chalice. With the money from the sale, Darren pays for the basic facilities of the Guild, opening the unregistered Thieves' Guild. Yet, Darren has further plans for the guild.

From Tiny Acorns
Darren again enlists his fellow guild member, the adventurer, on another caper to expand the guild and raise more money. He is paying for a toy dragon made of rubies yet is scamming the craftsman dwarf who is making it. He asks the adventurer to steal the toy and then ask the dwarf to give Darren his money back due to no product being available for Darren. The player drops the dwarf's talisman, and being obsessed with it, the dwarf moves away from the stall to grab it. After swiftly distracting the guard, the player steals the toy. After demanding the money from the dwarf and giving it to the guild, Darren manages to expand the guild's training facilities.

Lost Her Marbles
Darren hears that a magician blew herself up into expensive crystallized flame fragments. He asks the player to find all 32 fragments from the pockets of people who found them. The player must pickpocket certain people around RuneScape who found these to gather them all. Once retrieved, Darren sells them for a lot of money. Darren thanks the player and pays for another refurbishment to the guild. A new General store is opened and facilites are expanded.

A Guild of Our Own
Darren wants the guild to be registered as an official guild so that they get funding and full benefits. He enlists the now heavily trusted player on another caper to use trickery, theft, or whatever skills necessary to register the guild as official. Using Herblore and Agility skills, as well as Thieving skills, the player manages to get the registrar to accept. With the guild now registered, money is now supplied by the registrar. This pays for the last refurbishments needed, with a bank opening and other facilities being expanded.

Personalities

 * Darren Lightfinger
 * Chief Thief Robin
 * Father Urhney
 * Urist Loric
 * Registrar

Locations:

 * Thieves' Guild
 * Varrock
 * Lumbridge
 * Lumbridge swamp
 * Ardougne

Current Rewards for Series
Experience Items New Locations Other
 * 1 quest points
 * 40400 Thieving experience
 * 4000 Herblore experience
 * 3 Thieves' guild pamphlet
 * 46-49 Coal
 * 38-46 Gold ore
 * 126-136 Teak logs
 * 255 Maple logs
 * 37 Raw lobsters
 * 19 Raw swordfish
 * 43-55 Nature runes
 * 45 Law runes
 * Full access to the Thieves' Guild
 * Ability to mix a Vial of stench
 * If players take the vial of stench (a) from the quest back to Chief Thief Robin, he re-enchants it so players can sell stolen goods to shopkeepers as long as they have the potion in their inventory.
 * Ability to steal a craftsman's monocle
 * Ability to purchase crafting equipment from Urist Loric