Talk:Gravite 2h sword

Can someone please confirm the maximum hit of 367 with a screenshot? I've tried maxing for over an hour and a half at a constant 111/99 strength (potted every minute) and +102 strength on Aggressive and +15% strength (of course) and the maximum I could hit was 362. This means I've landed at least 1K (if not 1.5K) hits. I managed to get 1x 362; 1x 361; 3x 360; 4x 359. --Isthatok 02:26, October 20, 2010 (UTC)

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Doesn't using strength prayers boost the max hit in F2P? 76.199.197.167 03:13, May 12, 2010 (UTC)

Of course it does.

Usually when we calculated or want to show the highest possible max hit, we include the prayer and the highest strength bonus possible given by equipements.

But its not always specified which equipement/prayer is being used. It is always calculated based on the best bonuses.

~{Baddy}~ 20:22, May 12, 2010 (UTC)

Attack Styles
Could somebody that owns one of these post the attack styles, as in what type of accuracy it works off of and what type of exp is given by each style? Or if it isn't any different, can somebody just confirm if the styles are the same as a regular 2h sword?71.74.228.230 20:19, May 14, 2010 (UTC)
 * Done. I added it. Yes, it is the same as other 2h. JalYt-Mej-Wynde 18:44, September 15, 2010 (UTC)

Gravite 2h w/ rune scimitar
The rune scimitar doesn't protect over the gravite 2h, it's just the switching in pking is messed up. 20:37, May 25, 2010 (UTC)

When using the tokens+cash method of recharge, it actually costs 65 tokens per percent, therefore making a full recharge with this method 6500 tokens+100k gp... i had just made a change but someone has uneducatingly reverted it back to it's incorrect state.

Items kept on death value
What value does it have on items kept on death tab?
 * Please sign your comments on Talk pages with four tildes.
 * 27,200. JalYt-Mej-Wynde 18:57, September 15, 2010 (UTC)

Charged/Non Charged
Is there is difference in actual stat between the non-charged/charged one? Like does it operate the same way like Fist of Guthix stuffs or something. Does this turn to dust/non-usable if completely degraded?

New Oktoberfest staff!
There is a new staff that has unlimited death rune.

Level 60+ needed to weild this item!

Go to to runescape forums for more details!

362.
Since nobody has come forward to post evidence of the maximum hit of 367, I have now changed the maximum hit to 362 unless somebody provides screenshot with solid evidence otherwise.

"Can someone please confirm the maximum hit of 367 with a screenshot? I've tried maxing for over an hour and a half at a constant 111/99 strength (potted every minute) and +102 strength on Aggressive and +15% strength (of course) and the maximum I could hit was 362. This means I've landed at least 1K (if not 1.5K) hits. I managed to get 1x 362; 1x 361; 3x 360; 4x 359."

Black chain?
What is all this about black chain and 10 defence. You fight a person with 99 strength and attack, with 99 defence and black chain....How do you expect that it holds an advantage over rune? Furthermore, why would using a black chain give you an advantage in combat anyway whatsoever in pvp? Black chain and 10 defence is ineffective past level 40 def. Period. -Arky G2her

More on this topic. How is it logical that a player using a gravite 2h and full rune armour is going to have the same damage per minute ratio versing a player using a rune scim/2h combo using full rune + black chain? The black chain is a handicap. I can see this happening if it was a fight where both players agree to "no-arm", but in an armoured fight, this theory wouldn't hold water. I've done tests with my friend. 12 rounds. 6 with rune chain-6 with black chain. In every round, the average time it took for me to eat away at 990lp was overall faster against black than rune. -Arky G2her

The character needs 10 defence as a maximum and minimum with black chain. Not 99 defence. The reason is that the 10 defence takes almost nothing away from a pure's strength. Furthermore, this is not for maxed accounts- for maxed accounts, the corrupt dragon chainbody is used instead with the concept changing from lowering the effectiveness of the gravite 2h just enough to prevent damage spamming, to actual defensive purposes. The compared damage part is where most people get confused though, because it is a new concept. Instead of serving as a complete defence, it allows control while retaining almost all of the power of a pure. Also, the 10 defence and black chain is for fighting a player with up to adamant armor with the gravite 2h since rune armor protects over the gravite 2h. No player using the gravite 2h will use rune armor because it's too hard to get the 2h back in comparison to the armor.

You are correct in saying that a player will not use rune armour in a dangerous pvp situation. However, most free to play pking is done in monk robes. This is like saying rune armour is effective against a gravite 2h because the person using a gravite 2h is using bronze. It is not. It was infact easier to defeat an opponent using a black chainbody/rune chainbody using a gravite 2h than a rune scimitar or 2h. This compared damage part also falls apart here. Rune scimmy vs monk robes against Gravite vs Black chain. This theory lies solely on the preassumption that the person with the gravite 2h is using armour inferior than a black chain. Furthurmore, maxed levels are the only way to determine if one item holds an advantage over another.

Arky-G2her- Okay, I spent like 2 hours testing every possible combination I can think off. Rune chainbody does no better, on average, than the rune platebody in terms of reducing the gravite 2h's abilities. Dragon Chainbody shows a significant increase in effectiveness over rune armour in terms of preventing damage (Though, in a fight, the player donning the dragon chain does not always win). Black chainbody shows no significant difference in k0 and dm/pm ratio versus no arming or using monk robes. Monk robes show longer rates of survival if one prays.

Tests were done with myself, player A (99 strength and attack/86 def) versus player b (level 125, maxed melee/95 prayer). Player A used a gravite 2h. Player B used a rune 2h/rune scimitar combo (2h only when in real duel, not dm/pm tests) A total of 64 rounds in the duel arena were played. 30 rounds were 1 wayed damage per minute tests (6 for gravite on black chain/Gravite on monk/Gravite on runechain/gravite on rune plate/Gravite on dchain). The other 34 rounds were real duels. 10 duels using monk robes and a classic f2p pking setup; pots were used. Score: 10-0 for player A. 6 for armour fights of full black (chain player b, plate player a). Score 10-0 for player A. 14 rounds of armoured fights both players using full rune. Score 8-6 player A. NOTE: This test may be unbalanced as stats were different and duration of our prayers were at different levels. Pots were not allowed for this one (Symbolizing clan wars situations). 12 fights of using corrupt dragon. Player A used rune, player b used corrupt dragon. Score 8-4, player B.

So now I have yet to test the rest of the corrupt dragon armour. If you want to tell me (or better yet, show me) how to conduct a fair test to prove that a black chain can properly defend against a gravite 2h (or let u match their dm/pm) then contact me ingame...Or give me a heads up.

Your test didn't have the correct variables in that you don't have 10 defence. The 10 defence allows you to inflict almost all the damage of a pure, and the combination of 10 defence and Black chainbody prevents damage spamming which normal pures so often fall prey to.

Irrelevent. 10 defence is not going to do better than 99 defence. The player I was versing was 99 attack and strength already, his abilities of offence were at their highest. 10 defence is only usefull in retaining a lower combat level while keeping offensive stats high. 10 defence is NOT sufficient enough to defend from a gravite 2h once the opponent has attained decent strength to max high and a decent attack level. The player I was versing had higher combat stats than me, but was unable to defeat me when we were no arming or using black armour. Also, you are assuming the gravite 2h'er is not a pure as well and can not utilise low end armour -such as addy to counter the other style used. I've have yet to see anyone utilise a black chain effectively against anyone using a gravite 2h, perhaps you can show me how it's done? -Arky-G2her So your test fails to balance the accuracy factor in the two components.

Also:

1) It makes no sense that one can use armour with greater defensive properties than a black chain and use a gravite 2h and still manages to lose. So I have edited the post.

2) Having a combat 99 stat does not make you a "maxed player". Having all combat 99 makes you a "maxed player". Having maxed melee makes you a "maxed combat". Def and range = Maxed Tank...Ect, ect. Black chain stops being effective long before 99 attack/strength. Black chain stops being effective once the person using the gravite 2h reaches around 70 (lowest strength level of one of my friend with g2h) in both stats. This would be the average level of 80 provided that the gravite 2h'er.

3) It is possible to be maxed strength at level 76 and 10 def/99 str/45att/and 43 prayer. Thus, black chain with the logic of "it becomes ineffective when vsing a player with a 99 stat", this becomes ineffective at level 64 combat (most pking is done between 1-12 wildy in bh+1).

This is no "theory" it has been proven before and can be proven again. If you meet the proper requirements, sure we can re-test it in game. The reason having ONLY 10 defence ISN'T IRRELEVANT is because you can pack more power in with less defence- and that also is no theory. The combination of the two allows the compared damage to level out. Just because one person doesn't understand something doesn't make it false. I found it hard to believe as well, but the test was done 20 times over before, and 18/20 times the 10 defence and black chain won against a player of the same level using the Gravite 2h sword.

Arky-G2her. Okay first of all, having only 10 defence is irrelevent. Your defence level DOES NOT effect your damage per minute/max hit in any way whatsoever. You can have higher offensive stats while retaining a low combat level, yes. Okay, where was the test done. I'd like to see you and your friend do some testing (I'll just spectate in this case).

How? What were the levels of the two players? The stats? You say it can be proven, but you are still unwilling to actually do the proving. Let's look at it this way. Player 1 has 99 strength/43 prayer/and 10 defence using a gravite 2h. Player 1 would be around 73-75 combat. Player 2 is using a longbow sight with 99 range/43 prayer/and 10 defence. Player 2 would also be around 74-79 combat. Both players using armour on par with black. This would be a fair test. However, having player 1 be 60 def, 49 att, and say 80 str versus a player b having 86 range and 10 defence is NOT a fair test.

Of the same level is not the same as of the same stats. The most effecitve way to test the effectiveness of an item is with maxed stats. This method may work for pures, provided the gravite 2her does not have a high enough attack and strength stat (NO! This is not 99. It doesn't take 99 attack to "damage spam" a black chain, I can do that with a rune scimmy on my level 94 str pure). You're making it sound as if a black chain is a effective means of defending a gravite 2h as long as you have 10+ defence. I can assure you, it is not.

So once again. Where was this test done? It's not what I don't understand what you're saying, is what you're saying is incorrect. A black chain is an ineffective way of defending against a gravite 2h once the gravite 2h'er has achieved a certain level of attack and strength (It doesn't even have to be 99). I'm not talking about "fighting your own levels", Im talking about "fighting all levels".

NOTE: Better yet, to prove to you that you do NOT need ONE SINGLE combat stat in 99 while using a gravite 2h, I am going to have myself eat kebabs until I get a bad one. Thus effectively lowering myself to 96/99 strength. I will conduct a test later then, against one of my buddies steel pure (we'll have to ruin it though).

The test was done with two level 53 characters, one a pure Gravite 2h user, and the other a 10 defence range pure. The 10 defence character had 70 range, 10 defence, and 60 hitpoints. The Gravite 2h user had 71 strength and 63 hitpoints of course the attack level being 45. Also, in PvP defence DOES have influence on your damage per minute because it raises your combat level when the average for the level would have more power without that defence level- this is the reason pures exist. Finally with this, you HAVE to test it on the character's own levels because if you don't, there will be too many variables changed... Didn't you ever learn how to do an experiment in science class? A third grader would know that you don't change more than one variable like that...

I also know that it doesn't take level 99 to damage spam... Otherwise this whole character would be useless. It's supposed to prevent the damage spamming even at lower levels than 99. Also, you say it's incorrect, but that is a natural human response to encountering something you don't understand- you label it false to prevent the mental strain it takes to process the information.

45 attack on 10 defence. 70 range on 1 defence? Right. If I remember correctly, my science teacher taught the concept of "balancing equations" before he let us mess around in a lab (Wait no, this is a concept taught in grade 1 math). 71 strength versus 70 range is the closest it comes to being even and strength effects only the max hit. The only thing that would relate to at a constant term in your stat is the combat level; which is 53. Now tell me; with 53 combat, how many different statistics can you change to achieve 53 combat (while maintaining 45 attack/or 10 defence)? More than I can name off the top of my head.

So I'm pitting 99 attack against 99 defence which balances as a ratio of 1:1, while you pit 45 attack on 10 defence which is 9:5. You're then pitting 70 range on 1 defence which is 1:71. Since when does 9:5 = 1:70?Okay let me tell you something; Black chain and 10 defence doesn't work on 96 attack and stength (kebabs test). It doesn't work on 81 attack and 87 strength either.

And by the way, the normal human response when confronted with something they do not understand is to make stuff up, not to go out and test it as I have done. Also, damage per minute is NOT effected by your defense level, as in YOUR damage per minute, not somebody else's. But let me tell you something. My damage per minute is not going to change even if I level my defence 12 times. (Arky G2her 06:37, December 5, 2010 (UTC))

There are two things you overlooked on your test. This is that the one that has 99 defence is not 10 defence so you're no longer testing the ONLY 10 DEFENCE and black chainbody. Secondly, I've already said that it won't work if the Gravite 2h user has 99 attack or strength. Also, you aren't a psychologist so you wouldn't know. You're probably just some child trying to act like you know something to gain an advantage for yourself.

I WILL NOT ALLOW YOU TO PREVENT PEOPLE FROM KNOWING THE TRUTH JUST FOR YOUR SELFISH GAIN!

(Arky G2her) What exactally can I gain from pointing out obvious flaws in your tests? I've pointed out you were infact testing the acurracy of 70 range on 1 defence and the accuracy of 45 attack on 10 defence. All you've managed to do in these recent posts is insult my intelligence. I can make my 1 defence range pure a 10 defence pure and test it against my friend (he has NO 99 stats). Here's something you don't need to be a psycologist to know about: Personally accusing the opposition in a debate is usually a sign of ignorance and inability to present an argument and/or evidence. TL:DR: Don't assume.

On you're psychologist remark. It IS common human response to make stuff up when you do not understand the full context of something. Appealing to ignorance usually takes place only if we can not try to rationalise the situation first (regardless if the explanation we come up with is correct or not). Regardless of how the human brain works, your test is, infact, testing two characters with unbalanced stats against each other and labling it as a fair test.

You've made an edit stating that "The gravite 2h user needs 99 or near 99 stats to make the black chain ineffective". Are you willing to meet up with me to prove that it will take less than 90 attack and defence to render 10 defence pure ineffective? For all I know the two accounts you claimed could've very well not existed (or at least one of them). I'm giving you the benifit of doubt on this time....Moving on.

This brings me to to the last point, which is adressing the 2nd half of your entire last post. Firstly, you preassume I am not a psychologist. This is partially correct, I'm not. I have studied psyhcology for a while (It's mandatory to graduate for my school). Your accusation of me being a child is not only not based on evidence, but false. Being a fully fledged citizen, I can assure you I am not underaged. Your claim on me for trying to do this for my own personal gain is also false. I gain NOTHING from contributing to this wiki. The most I could gain from this is decrease the lag by discouraging more pures from being created; Pures that are beneathe the combat range I myself prefer to pk in.

This is, more of less, the context of your claim: Pures with only 10 defence can effectively defend against a gravite 2h from damage spamming, until the opposition has 99 strength or "near 99 strength". Speaking frankly, this is simply wrong. I know first hand that 99 requires about 13.2 million xp. Let us assume that by near you mean 90% of the xp that would make the black chain ineffective only at 97 attack or strength. Okay, for the sake of argument, let's say near 99 is 90+. This means all my friends who own a gravite 2h who are under 90 strength and attack should fail the test. I fear it will take nothing less than having one of my friends who do not have 90+ stats in anything bash you around for a while to prove it to you otherwise.

This is mine: '''Pures with low defence (low being around 1-40) can utilise the black chain in such a manner as you've stated against another pure using the gravite 2h of the same level. It will only work if the opposition has low defence and does not have high strength and/or attack'''. Exactally in what part am I incorrect? These observations were drawn from YOUR experiment, not mine. YOURS. The gravite 2h user has 71 strength which is NOT high. He also had 45 attack which is the bare min for the requirement, so of course his accuraccy is going to be low. Also he was said to have 1 defence. Hell, if we were to draw from my observation and tests we would have something more like: ''Do not attempt to use a black chain in pvp combat with a player with gravite 2h. It will not work.'' And this would be simply because it doesn't at high levels.

All this said, you have not shown us a way you can effectively defend against a gravite 2h so much as a way to glorify 10 defence pures. All you've managed to prove is that 10 defence pures are effective, not that a black chain is effective. Refer back to your own post about variables. Think of ALL the variables are not isolated to your test. It would be to 69 level advantage the range pure has over the gravite 2h pures 25 level advantage over the former.