King's Ransom/Quick guide

Walkthrough

 * Start the quest by talking to Gossip south of the Sinclair Mansion.
 * Talk to the Guard in the garden.
 * Break the eastern window of the mansion to enter.
 * Take the scrap of paper.
 * Go up to the first floor.
 * Take the address form from the table and search the book cases for a black helmet.
 * Talk through all 3 chat options with the Guard outside..
 * Talk through all 3 chat options with Gossip.
 * Go to the Seers' Village Courthouse.
 * Talk to the Clerk.
 * Talk to Anna; agree to help.
 * Go down the stairs and start the trial.
 * Call the Dog Handler as a witness and ask him about the poison.
 * Call the Butler and ask him about the dagger.
 * Call the Maid and ask her about what she saw the night of the murder.
 * Call the Handyman and ask him about the thread.
 * Leave the trial when the baloons are dropped by clicking on the exit.
 * Talk with Anna in her cell.
 * Go the the east of Camelot Castle.
 * Search the statue.
 * Talk to Merlin; go through all 3 chat options then all his second 3 chat options.
 * Click on the vent opposite the gate.
 * Cast Tele-grab on the Guard fixing his hair outside the gate.
 * Use the Hairclip on the gate.
 * Complete the puzzle: To complete this puzzle, you must set each of four tumblers to the correct height. The most foolproof way to do this (although not necessarily the quickest) is to set all tumblers to the lowest height and try the lock. If a tumbler shows a green circle, do not change that tumbler anymore. Ignore blue and red circles. For all the other tumblers, increase the height by one and try again. Continue until the lock unlocks. This method will take at most six attempts.
 * Once you have bypassed the gate, go up the tower to the top floor.
 * Kill Sir Mordred if you want.
 * Search the table and click the purple box second from the right.
 * Go to East Ardougne and talk with Wizard Cromperty.

Reward

 * 1 Quest point
 * 33,000 experience
 * 5,000 experience
 * Antique Lamp granting 5,000 experience to any skill level 50 or above
 * Access to the Knight Waves Training Grounds miniquest
 * Ability to choose Camelot as your respawn location, and other rewards, after defeating Lancelot in Knight Waves Training Grounds miniquest.
 * A more durable lockpick called Hair clip that does not work on 'some' chests, can break in Jiggig chests.
 * Ability to use the Chivalry, Piety, Augury, and Rigour prayers - after the Knight Waves Training Grounds miniquest is completed.
 * Ability to play the Court Cases minigame in the courthouse at Seers' Village.
 * 2 extra spins on the Squeal of Fortune