Transportation

Transportation is the means of getting around the world of RuneScape.

Foot travel
Walking or running is the basic method of travel. A player's Agility level and the amount of weight carried determines how long a player can run. Additionally, pressing the Control key and clicking on a part of the map temporarily turns on run.

Agility shortcuts and Obstacles
By taking shortcuts, a player is able to reach a destination faster. The higher the Agility level, the more shortcuts are available. There are also obstacles, which are similar to shortcuts, but have one major difference: using these agility obstacles is the only way to get to that certain area.

Teleportation
Teleportation is the instant travel from any location to a specific location elsewhere.


 * Magic, Ancient Magicks, and Lunar teleport spells are a very quick method of getting to specific places.
 * Enchanted jewelery such as dueling rings and games necklaces can be used as teleports.
 * The Pharaoh's Sceptre teleports the bearer to any of the three great pyramids: Jalsavrah, Jaleustrophos and Jaldraocht.
 * Spirit Trees are used between Tree Gnome Village, forest north-west of Varrock, Tree Gnome Stronghold, and Khazard battlefield
 * Mysterious ruins to rune altars
 * Wizards (Aubrey, Cromperty ...) to rune essence mines.

Air

 * Gnome glider including the military glider. All of the gliders take you to the Grand Tree glider.  From the grand tree glider you can take gliders to the digsite (it will crash when you get there.), white wolf mountain's peak (combat levels 30 and beware!), Feldip Hills (ogre area.  Accessible only after One Small Favour quest.) Crash Island (accessible after Monkey Madness) destination only.
 * Magic carpets - the first one is found after exiting Shantay Pass, they will take you to different parts in the desert.
 * Hot air Balloon Transport System
 * Eagle transport system

Carts

 * Dwarf Mine Cartss
 * Shilo Village cart system

Water
Players can sail by sea between: By river
 * Port Sarim and Karamja
 * Port Sarim and Entrana
 * Ardougne and Brimhaven
 * Shilo Village to Port Khazard and Port Sarim
 * Miscellania and Etceteria
 * Ogre boatride, Karamja to the Feldip Hills
 * Witchaven and the Fishing Platform
 * Charter Ships
 * Crash Island and Ape Atoll
 * Canoes
 * Between Wilderness (Destination only), Edgeville (Varrock side), the Champions Guild and Lumbridge.

Quest items

 * Ectophial
 * Elf teleport crystal
 * Enchanted lyre
 * Sled
 * Camulet
 * Pharaoh's Sceptre
 * Skull Sceptre

Miscellaneous methods

 * Magic Guild portals
 * Portal Chamber in your Player Owned House
 * Mort Myre Swamps
 * Ardougne lever to the Deserted Keep (level 55 Wilderness)
 * The Abyss
 * Wilderness teleport obelisks
 * Dying - destination Lumbridge - most or all items lost, full stats.
 * Dorgesh-Kaan - Keldagrim Train System

Fairy Rings
Fairy Rings