Cave horror

A Cave horror is a Slayer monster that requires level 58 slayer, a Witchwood icon, and a Light source to successfully hunt and kill. You must also have completed the Cabin Fever quest to have access to Mos Le'Harmless, as cave horrors live in an unlit cave on this island.



Players can buy a witchwood icon from any Slayer Master and must wear it while fighting cave horrors in close combat. You can damage them without the icon, but the icon protects against the cave horrors' screams. Without the icon, the scream reduces your stats by a significant amount, similar to the effect of a Banshee when fought without Earmuffs. The scream can also inflict damage which is not blocked by the icon.

Locations

 * Mos Le'Harmless Caves - in a cave on the south(-east) side of the island. You need a light source (like a lit Bullseye lantern) to operate in the cave.

Strengths and weaknesses
Players must use a witchwood icon to fight cave horrors. They are fairly easy to use ranged weapons or a Halberd on in their location.

Cave horrors have two types of attacks: regular melee and screams. Scream attacks are magic-based melee attacks, so it's best to wear magic-defence armour like dragonhide while fighting them. The screams are not distance attacks; they are similar to the attacks of Bloodvelds, Jellies, and Killerwatts in that they only occur when the player is at melee combat distance. Although the screams are magic-based, Protect from Melee will provide complete protection from damage.

Some people prefer to use Guthan's set and Prayer potions. Guthan's allows players to regain hitpoints while the protect from melee prayer can be used to stop further damage if hitpoints get low. (It can take several hits before Guthan's set activates, and the screams hit better against Guthan's because of its low magic defence.) Another tactic is to use Guthan's against the Albino Bats to regain hitpoints, as these monsters do not have a magic-based attack and only a poor melee attack. Also, bringing a Bunyip for its restore ability is a good tactic, for players with a high enough Summoning level.

There are many safe spots in the caves for ranging and magic. Many places along the walls of the cave are safe: anywhere in which a cave horror ends up facing you on a diagonal. Similarly, the pools of water in the cave provide safe spots. The mushrooms growing in the cave also can be used as safe spots, since the cave horrors get 'stuck' on them and the player can just back up a square and attack. The stalagmites in the cave, however, do not provide safe spots as they block the players' attacks.

One good safe spot is in the north-western part of the cave, giving you coverage except on a few occasions where the cave horrors move around. Another good spot is just west of the entrance and south of the pool, where players can range, mage, or even halberd two of the beasts without being hit.







100% drops

 * Big bones

Weapons and armour

 * Black mask (rare)
 * Dragon spear (very rare)
 * Rune dagger(uncommon)
 * 5 Rune javelins (rare)
 * Rune spear (rare)
 * Adamant kiteshield
 * Adamant full helmet
 * Mithril kiteshield
 * Mithril axe

Charms

 * Gold charms
 * Green charms
 * Crimson charms (frequently)
 * Blue charms (rare)

Seeds

 * 1-4 Evil turnip seeds (rare)
 * Herb seed – usually toadflax or higher
 * Poison ivy seed
 * Snapdragon seed
 * Cactus seed
 * Belladonna seed
 * Any vegetable seed

Other

 * 44 to 440 Coins
 * Limpwurt root
 * 3, 4 or 6 Nature runes (common)
 * 4 teak logs (noted) (common)
 * 2-4 Mahogany logs
 * Half of a key(rare)
 * Clue scroll (level 3)(random)
 * Long bone(rare)
 * Curved bone (very rare)
 * Uncut gem
 * Various herbs
 * Nature talisman
 * Shield left half (Extremely rare)
 * Strawberry seed
 * Nothing
 * my penis
 * yours moms balls

Trivia

 * To the east of the cave there is a slab with a picture of a cave horror mask on it. When using a chisel on the slab, you obtain rock fragments, used to feed the summoning pet Ex-ex-parrot. The parrot is obtained after the quest Rocking Out.