Saradomin

Saradomin (pronounced "Sa-ra-dome-in") is the god of pleasantry, order and wisdom and is one of the most popular gods. Little is known about his past, but he has a vast number of followers, and there are far more churches dedicated to Saradomin than to other gods, possibly combined. Most of his modern followers reside in Misthalin, Asgarnia, Kandarin and Entrana, but there are several groups outside these areas. Unlike those of Zamorak or Guthix, his followers consist almost entirely of humans, though that was not always the case. Saradomin's symbol is a four-pointed star (that is usually coloured gold or silver). Full Saradomin armour comprises of Saradomin platelegs/Saradomin plateskirt, Saradomin platebody, Saradomin full helm, and a Saradomin kiteshield. Saradomin was the first god to resurface on Gielinor after the Edicts of Guthix were abolished, beginning the Sixth Age.

According to Mod Osborne, Saradomin may not be as good as most people judge him to be and he has a dark, malicious side.

In the FunOrb game Arcanists, statues of Saradomin can be found on the Sky Castle stage.



History of Saradomin
"Evil must be destroyed in all of its forms, not mollycoddled and allowed to spread. Should Guthix have his way, he would allow the evil Zamorakians free reign within my lands, spreading their forces like a cancer until they were ingrained so deeply, that to remove them would destroy the world. I will never permit such an abomination to occur on these lands, for I cannot suffer such evil to live on. Only through purification can we cleanse this world of all evil, and live in the utopia which my order offers, yet foolish Guthix cannot see how my path is the only true way this world may flourish!"

- Saradomin

Compared to other main gods not much is known about Saradomin's past. But it is known that he set his first foot on Gielinor on the island Entrana. This is why all Saradomin's followers have always considered the island as the holiest place in all of Gielinor. He most likely arrived along with other gods such as Armadyl and Zaros in the second age.

Soon after the gods arrived on Gielinor, they started to conquer land. Saradomin's biggest known settlement at that time was the city of Hallowvale. Hallowvale was a mighty city inhabited with Icyene and humans, and ruled by Queen Efaritay and King Ascertes. Hallowvale still exists today under the name of Meiyerditch. Entrana remained under the control of Saradomin through the entire second age, and a fortress was also built on Dragontooth island. He also possibly conquered areas in modern day Asgarnia. In the second age Saradomin had a strong alliance with Armadyl, whether this friendship started before or after their arrival on Gielinor is still unknown. For reasons currently unknown, he appeared to be on bad terms with Zaros, who ruled the mightiest empire of the entire second age.

Near the end of the second age, the Zarosian Mahjarrat general Zamorak started to make plans to overthrow his master. Many Mahjarrat sided with him, and Saradomin sent spies to Zamorak's base of operations in order to keep an eye on him.

When the Staff of Armadyl, an extremely powerful artefact owned by the god Armadyl, was taken by a Saradomin follower named Valdez, he wanted to take the artefact to Saradomin. However, through a series of unfortunate and accidental actions which some Saradominists played a role in, the staff fell into Zamorak's hands instead. With the power of the staff, Zamorak challenged Zaros in combat, which led to Zaros' banishment. Zamorak, who absorbed most of Zaros' power, was banished as well by Saradomin and the other gods, although he later returned as a god himself. Since Zaros' banishment, Saradomin has done everything possible to cover up any information regarding Zaros, mainly to prevent him gaining followers, and thus possibly returning.

After Zaros' banishment, many of his followers sided with Zamorak, and the remaining Zarosian settlements were soon destroyed, mostly by Saradomin and Zamorak. However, after the destruction of the empire, Zamorak turned against the other gods. This marked the beginning of the infamous god wars.

Senntisten was the only settlement to survive the many attacks of Saradomin and Zamorak, making it the last Zarosian settlement of that time, except Ghorrock, which still stands.

The other gods, including Saradomin, soon wanted to conquer the lands Zaros once ruled. Many battles were held mainly in Forinthry; because of its many resources many gods wanted control over it. The war escalated, however, and soon all of Gielinor was dragged into the war.

Saradomin was one of the most active gods of the god wars, fighting against the armies of Zamorak, who turned into his worst enemy. Many Icyene from Hallowvale left the city in order to fight for their god. Entrana remained in Saradomin's hands during the wars. Saradomin claimed most victories in the areas of modern-day Asgarnia and Misthalin.

However, as much as Saradomin fought against Zamorak, he couldn't prevent him from claiming Hallowvale, which quickly fell to the vampyre lord Drakan, backed by an army granted by Zamorak in exchange for helping him overthrow Zaros. Many Icyene, which were Saradomin's strongest tools of war, were wiped out during the battles.

In a last ditch effort to destroy Zamorak, Saradomin called Armadyl and Bandos together to create the godsword, an artefact so powerful that it could kill a god. Saradomin gathered a last battalion to fight Zamorak's unstoppable forces, and the aviantese of Armadyl were charged with the task of delivering the godsword to this army. But they were ambushed by Zamorak's forces while Saradomin's army was attacked as well. The aviantese retreated into the god wars dungeon, and Saradomin and Bandos sent their forces into the dungeon to aid the aviantese. It was during this time that the champion of Zaros, Nex, awoke from her enchanted sleep. Laying waste to vast numbers of followers from all sides, Nex, while weakened from her slumber, was nearly unstoppable. The 4 Gods stood in a temporary alliance and trapped Nex behind a frozen door.

Before any god could claim the godsword, however, Guthix awoke from his slumber and immediately put an end to the God wars. The combatants of the dungeon were left frozen in the dungeon, and the edicts of Guthix were then enacted, banishing all gods from Gielinor and prevented them from returning. They could still make contact with the world through their followers, however.

In the Fourth Age, the numbers of Saradomin followers rose greatly. He is currently the most worshipped god, among the NPCs, in the world. The church of Saradomin was founded, raising the religion even more. In most human kingdoms, following Zamorak became an illegal action.

Saradomin's followers consisted almost entirely of humans from that point onwards. In response to letters he received, he claimed to have created the sense of morality and peace that exists on Gielinor: "Ah... but have you questioned whatever motives Guthix himself might have, to slander me so outrageously? Would you give him the credit for the peace that mostly reigns upon this world for his contribution of sleep? I call this world my creation, for the value system of honour, and courage, and mercy, and wisdom are attributes that I brought to this once barbaric land! It is true, I did not physically create the raw material of this world, but I have shaped and sculpted it into the glorious land that it is today!" Also, Sir Amik Varze, though having mysteriously come to rule over Falador through King Vallance's absence, claims that killing an 'unarmed foe', even a Zamorakian as murderous and dangerous as Solus Dellagar is against the way of his Knights and that of Saradomin, a teaching written in Saradomin's Holy book: "Show love to your friends, and mercy to your enemies, and know that the wisdom of Saradomin will follow."

And yet, as per a quote above, Saradomin himself wished only ill on those who followed Zamorak, claiming that the world needed to be purified of their evil.

Following the events of The world wakes, Saradomin is once again able to walk on Gielinor. He teleported to Gielinor immediately after Guthix' death, and took Commander Zilyana with him to make preparations for when the other gods will be entering Gielinor.

Affiliated Items



 * Monk's robe (top)
 * Monk's robe (bottom)
 * Holy Symbol
 * Salve Amulet and Salve amulet (e)
 * Holy book
 * Saradomin staff
 * Saradomin Cape
 * Gravy Boat of Saradomin
 * Saradomin brew
 * Saradomin arrow
 * Ring of Devotion

Saradomin Armour
 * Saradomin full helmet
 * Saradomin platebody
 * Saradomin plateskirt
 * Saradomin platelegs
 * Saradomin kiteshield
 * All White Knight armour
 * All Proselyte and Initiate armour.

Saradomin Weapons
 * Saradomin mjolnir
 * Saradomin sword
 * Saradomin Godsword
 * All the White Knight weapons
 * Saradomin bow

Vestments Saradomin Ranger Armour
 * Stole
 * Crozier
 * Mitre
 * Vestment cloak
 * Vestment robe
 * Saradomin coif
 * Saradomin bracers
 * Saradomin chaps
 * Saradomin D'hide
 * Saradomin Blessed Dragonhide Armour

Costume Colours
 * Saradomin Blue
 * Saradomin Blue Breeze

Followers
Some Saradominists believe that there are only three gods, denying the existence of other gods/demi-gods.

Groups and races

 * Humans - Most citizens of RuneScape, primarily in Misthalin, Asgarnia and Kandarin, follow Saradomin.
 * Monks - Men who have devoted their life to the follow of Saradomin.
 * Myreque - An organisation plotting against Lord Drakan in Morytania.
 * H.A.M. - An extremist group that try to destroy non-human races.
 * White Knights - An organisation of religious knights, centred in and devoted to the protection of Asgarnia. Headquartered in Falador.
 * Temple Knights - An ancient organisation tied to the White Knights who were involved in the Sea Slug conflicts of the Third Age.
 * Icyene - A near-extinct race of winged humanoids with notable power against the Vampyres.
 * Holy Order of Paladins
 * At least some Centaurs

Notable individuals

 * Commander Zilyana - leader of Saradomin's army in the God Wars Dungeon, who is one of the few remaining Icyenes.
 * Wise Old Man - famous Saradominist hero and mage.
 * Sigmund - former advisor to the Duke of Lumbridge. He became the leader of his own split faction of the H.A.M cult.
 * Drezel - the priest in Paterdomus, the ancient temple dedicated to Saradomin that protects Misthalin from Morytania's evil taint. He plays a role in several quests.
 * The Barrows Brothers (Formerly) - six powerful warriors sent to Morytania in the Third Age.
 * Brother Jered - leader of the Monastery located west of Edgeville.
 * Sir Amik Varze - leader of the White Knights of Falador and Current ruler of Asgarnia.
 * King Tyras - ruler of West Ardougne, brother of King Lathas
 * Sir Tiffy Cashien - head of the recruitment of the Temple Knights.
 * Akrisae - a Saradomin priest who acts as a representative of the Temple Knights during While Guthix Sleeps.
 * High Priest - leader of the monastery on Entrana.
 * Veliaf Hurtz - lieutenant of the Myreque in Mort Myre.
 * Safalaan Hallow - lieutenant of the Myreque in Meiyerditch and a half-icyene.
 * Vannaka - Slayer master who formerly served in Saradomin's armies.
 * Abbess Benita - head of the Abbey in Al Kharid.
 * King Roald III - the current king of Varrock and Misthalin.
 * King Vallance - the current, ill king of Falador and Asgarnia.
 * Sir Vey - leader of the Temple Knights.
 * Calsidiu - leader of the Myreque.
 * Johanhus Ulsbrecht - leader of H.A.M.
 * The Missionary - a devout Saradominist who is trying to convert the habitants of the Eastern Lands to following Saradomin. He built a church in Hyu-Ji, an island in the Skull archipelago in order to help him to do that.

Animals

 * Unicorns.
 * Rabbits (including the Easter bunny and his son).
 * Saradomin owls.
 * Lions.

Disputed alignment
In the "Lore Live Stream with Mods Mark and Osborne", see here, a question was asked about the alignment of Zaros. While introducing this question, the questioner said that the allignments for Guthix, Zamorak and Saradomin were: Balance, Chaos and Order - respectively. Before answering the question about Zaros, Mod Mark said that they are not necessarily agreeing with the ascribed alignments of Guthix, Zamorak and Saradomin - saying nothing further about the topic.

Trivia

 * It's interesting to note that the first portion of Saradomin's name, "Sara", is roughly similar to the Hindi word "Sarah", which translates to "star" in English - and a star is the symbol of Saradomin.
 * If you enter the Saradomin portal at Castle Wars with a Zamorak item equipped, a message appears saying "You wear symbols of foolish and evil gods? Perhaps some time spent as the lowliest of forms will help you appreciate the gifts that I bestow upon my followers." You are then transformed into a bunny until the beginning of the game. If you enter the Guthix portal with the same item equipped, you will turn into a sheep until the beginning of the game.
 * Since the release of The World Wakes, Saradomin is the third God that the player has made direct contact with after Zaros and Guthix (Not counting the "lesser gods" of the Desert Pantheon, of which the player has met Amascut, Icthlarin, and Apmeken).

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