Developer Blogs

Developers' Blogs (formerly Development Diaries) are "diary entries" or blogs from Jagex Moderators that describe the processes behind the development of RuneScape. It is believed that the idea behind the developers' blogs came from the thread ~ Behind The Scenes at Jagex ~ in the Website Suggestions thread of the RuneScape Forums.

Community Management
2010
 * 18 January: Community Management: A 2009 Retrospective

2009
 * 22 December: Community Management: Clan Submissions Page
 * 13 November: Community Management: Excl's Visit
 * 2 November: Community Management: Events Support
 * 7 October: Community Management: Player Visits
 * 24 July: Community Management: Volunteer Moderators
 * 24 July: Community Management: Introduction to CM

Animation Update

 * 18 December: Animation Update: Particles
 * 16 July: Animation Update: Pack 1

Holiday Event

 * 11 December: Holiday Event: A Christmas Warble

Fairy Tale III

 * 26 November: Fairy Tale III: Subtitle Yet to Be Approved
 * 5 June: Fairy Tale III: Design Review

Achievement Diary

 * 19 November: Achievement Diary: Elite Tasks

Distractions & Diversions

 * 5 November: Distractions & Diversions: Court Cases

Rework

 * 28 October: Rework: Impetuous Impulses

Website

 * 23 October: Website: Postbag and Gallery

Updates

 * 16 October: Updates: Within the Launch
 * 21 August: Updates: Trust Us, We're QA
 * 23 July: Updates: Upload Manager

Q&A

 * 24 September: Q&A: Localisation's Answers
 * 17 September: Q&A: Community Management's Answers
 * 10 September: Q&A: RuneScape Content's Answers
 * 3 September: Q&A: Andrew Gower's Answers
 * 20 August: Q&A: Player Support's Answers
 * 6 August: Q&A: Mark Gerhard's Answers

RuneScape Classic

 * 15 September: RuneScape Classic: Retro Revival

New Dwarf Quest

 * 3 September: Within The Next Few Weeks...
 * 30 July: Nearly Finished
 * 23 June: Feedback and Blue Blocks
 * 28 May: Coding and Writing
 * 30 April: Implementation Begins
 * 9 April: A Concept is Approved
 * 26 March: Revisiting an Old Quest Series (originally titled Reviving an Old Quest Series)

Display Names

 * 27 August: Display Names: Changing Names

Game Engine

 * 26 August: Game Engine: RuneTek 5
 * 11 June: Game Engine: Game Engine Improvements

Infrastructure

 * 10 July: Infrastructure: Back-end Upgrades

Fairy Area Improvement

 * 3 July: Fairy Area Improvement: Animating
 * 14 May: Fairy Graphics: Modelling
 * 17 April: Fairy Graphics: Concept

Mobilising Armies

 * 26 June: Mobilising Armies

Run Energy

 * 21 May: Run Energy: Test'n Musicians
 * 23 April: Run Energy: Rest and Musicians

Tools for Games

 * 7 May: Tools for Games

World Map Update

 * 2 April: World Map Update: Dungeon Maps

Development Diaries

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! Diary ! Date ! Description
 * A New Look RuneScape: Part 2
 * 16 June 2008
 * This diary contains images of new-look lighting effects, water and the first proper full-screen screenshot from the RuneScape High Detail update.
 * A New Look RuneScape: Part 1
 * 28 May 2008
 * The pictures shown in the 'Image of the Future' newsposts were just a taster of what is to come with our graphical improvements. In this Development Diary, we get to go into more detail, as well as show you some new impressive-looking images..
 * Quality Assurance
 * 28 February 2008
 * This diary takes a look at the Quality Assurance (QA) team.
 * Summoning: Part 4 - Release
 * 9 January 2008
 * This diary takes a closer look at the release of the new Summoning skill.
 * Summoning: Part 3 - Testing
 * 20 December 2007
 * This diary takes a closer look at the testing process for the new Summoning skill.
 * RuneScape vs. Real-world Trading
 * 10 December 2007
 * This diary takes a closer look at the Jagex's approach to tackling real world trading.
 * Summoning: Part 2 - Development
 * 6 December 2007
 * This diary takes a closer look at the content development process for the new Summoning skill.
 * Summoning: Part 1 - Concept
 * 22 November 2007
 * This diary introduced the new Summoning skill and discussed the development of the concept.
 * RuneScape Content Team - Game Improvements
 * 1 October 2007
 * This diary focused on the Game Improvement Project. This project is made up of lots of small updates intended to improve the game – updates such as the Trade Window, Warning System (Doomsayer) and the appearance of magic logs.
 * Audio Team - Music, Sound Effects and the Sound Bank
 * 15 August 2007
 * This diary involved the Audio development team. The diary looked at what goes into making Music for the game.
 * Graphics Team - NPC Improvement Project
 * 21 June 2007
 * This diary involved the Graphics team. The diary looked at the graphical updates that were been made to dragons, werewolves, spiders, etc.
 * RuneScape Development Teams - Impetuous Impulses
 * 6 June 2007
 * This diary showed the complete development of the minigame Impetuous Impulses, from concept to release.
 * }
 * Audio Team - Music, Sound Effects and the Sound Bank
 * 15 August 2007
 * This diary involved the Audio development team. The diary looked at what goes into making Music for the game.
 * Graphics Team - NPC Improvement Project
 * 21 June 2007
 * This diary involved the Graphics team. The diary looked at the graphical updates that were been made to dragons, werewolves, spiders, etc.
 * RuneScape Development Teams - Impetuous Impulses
 * 6 June 2007
 * This diary showed the complete development of the minigame Impetuous Impulses, from concept to release.
 * }
 * This diary showed the complete development of the minigame Impetuous Impulses, from concept to release.
 * }