Pay-to-play Revenant hunting guide


 * For the historical article, see Pay-to-play Revenant hunting guide (historical).

About Revenants
During the God Wars, over 4,000 years ago, many of those that died were trapped eternally in the Wilderness, their souls twisted by the evil magic and corruption that surrounds it. They were then forced into the Forinthry Dungeon as players took back the wilderness.

Today these creatures, known as Revenants, continue to hunt those who enter their area of the Forinthry Dungeon, doing whatever they can with their melee, magic, and ranged skills to eliminate anyone who happen to cross their paths. They tend to be much stronger than what their combat level suggests.

Locations
Revenants patrol the North-eastern room in the Forinthry Dungeon.

WARNING: The Forinthry Dungeon is a multi-combat, PVP-enabled area, meaning it is entirely possible for other players to attack you while fighting the revenants in the dungeon. Do not bring equipment that you are not willing to lose.

Melee Setup

 * Weapon: Chaotic Maul >Chaotic Rapier > Goliath Gloves (Unarmed)> Chaotic Longsword > Godsword > Abyssal Whip > Dragon Scimitar
 * Special Attack Weapon*: Dragon Claws > Armadyl Godsword > Dragon Dagger


 * Helmet: Helm of Neitiznot > Berserker Helm
 * Body: Black d' Hide Body > any dragonhide body lower then black
 * Chaps: Rune Platelegs /Black d' Hide Chaps > any dragonhide chaps lower then black
 * Shield: Dragon Defender > Rune Defender > Toktz-Ket-Xil > God Book (Illuminated)
 * Amulet: Salve amulet (e) > Amulet of glory
 * Boots: Dragon Boots > Rune boots > Rock Climbing Boots
 * Gloves: Goliath Gloves > Culinaromancer's gloves > Combat Bracelet
 * Teleports: Ring of Wealth > Grand Seed Pod > Amulet of Glory
 * 5 prayer potions
 * Antipoison
 * 2 Super attack potions
 * 2 Super strength potions
 * 10-15 Rocktails
 * Bolas (To freeze attackers, but optional)
 * Special attack weapons should only be taken if your primary weapon does not have a decent special attack. One must also keep in mind the increased risk of bringing a very expensive item into the Wilderness, especially dragon claws when skulled.

Range Setup

 * Weapon: Chaotic Crossbow > Rune Crossbow
 * Helmet: Helm of Neitiznot > Archer Helm > God Coif > Feather Headdress
 * Body: Black Dragonhide Body
 * Legs: Rune Platelegs > Black Dragonhide Chaps
 * Shield: Spirit Shield > Rune Kiteshield > God Book /Illuminated God Book*
 * Amulet: Amulet of Glory *
 * Boots: Snakeskin Boots > Boots of Lightness
 * Gloves: Swift Gloves > Culinaromancer's gloves / Dragonhide Vambraces
 * Teleports: Amulet of Glory > Grand Seed Pod > Ring of Wealth
 * 5 prayer potions
 * Antipoison
 * 2 Ranging potions
 * 1 Super Defense potion
 * 10-15 Rocktails
 * Bolas (To freeze attackers)
 * Salve Amulet does NOT effect damage or accuracy while using Range. Therefore, an Amulet of Glory is advised due to its low cost and convenient teleport.
 * God books are not recommended due to their page's high values

As an very important way to save items, even stackables, players can extensively prolong trips while at the Revenants with some (not too much) Winter storage scrolls as they let you take items to the bank, saving the items from potential PKers in the area.

The Revenants
The Revenants have various levels and that with different max hits and health, but they can cure themselves and heal themselves 15 times at rates of 100 per heal. They should be fairly easy for many high levelled players with the use of Chaotic weaponry.

Revenant Hellhound (level 90)
Nature: A hellhound that resides in the level 30/31 wilderness area. It's quite an easy foe to kill.

How to kill: The revenant hellhound has quite accurate attacks, even when using black dragonhide. However it has quite low health for it's level and should be a very easy fight.

Revenant Demon (level 98)
Nature: Secluded by itself, it has fairly low health and defence for it's level along with it's melee attack. It's magic and ranged attacks on the other hand, are very powerful.

How to kill: It's a fairly easy fight. Just tank its melee attacks (if it begins to melee you), and kill it off quickly. It should be an easy and quick fight for most people, and it's magic attacks are somewhat accurate so high magic defence is needed, like the other higher levelled revenants.

Revenant Ork (level 105)
Nature: It's more powerful then the Demon and has very powerful, accurate attacks with high health.

How to kill: By taking advantage of it's low defence, the battle should be fairly easy. Those who do not use the Forinthry Bracelet to negate damage should have some food to block off it's very hard hitting attacks. It has a somewhat decent defence but most attacks should easily deal damage to it.

Revenant Dark Beast (level 120)
Nature: The most powerful non-poisonous Revenant. It has very powerful attacks and health for it's level.

How to kill: Players killing this should have a fairly easy fight with the use of Chaotic weapons. Just watch out for it's hits when needed. Players with an equal or lower combat level SHOULD NEVER kill this as it is very powerful and will take very long to kill with the cost of a large amount of food. It should take, on average, 2.5 minutes to kill one with the use of Forinthry braces and stats in the 80s. A player with Chaotic weaponry should kill it before a minute goes by. It's hard at first, but becomes relatively easier when it begins healing, in which it's health will slowly rise back.

Revenant Knight (level 126)
Nature: A poisonous Revenant, and has very powerful, and extremely accurate attacks.

How to kill: It's poisonous, so you'll need some poison cure if you're planning to kill large amount of these. It's hard at first, but due to the 100 health per heal, it'll get relatively easy if you can hit over 100's fairly. With chaotic weaponry it should die within 45 seconds to a minute. It has very high defensive stats and should never be killed for soloers unless they have Chaotic weaponry or have 90+ in their desired combat skill.

Revenant Dragon (level 135)
Nature: The most powerful Revenant currently known. It has very powerful and accurate hits, and is by itself at level 31 wilderness. They have been barely killed in most worlds, but due to their high drop rates for the famed equipment, they have started to become more popular for powerful revenant hunters.

How to kill: It's a basically easy fight if you can avoid getting heavily hit by it's magic and ranged attacks, and it's melee attack is fairly strong. It is stronger then regular dragons, having an increased defence against stab attacks. Antipoison or an alternative form of curing poison is needed if you cannot kill it easily. Chaotic weaponry, Godswords or Dharok's will suffice. It is highly recommended you have 95+ in your desired combat skill as it has an extremely high defence and can hit extremely high. Ranging or maging will prevent it from using its melee attack, so it will only use it's poisonous attack. A Zamorak Godsword, Armadyl Godsword or Dragon claws can do lots of damage at once, so use them to for faster kills. Players who are looking to kill this with others should have 95+ in their desired combat stats.

Tips

 * Have your Quick Prayers set to Protect item, Protect from Melee, and Turmoil/Piety. Protect from Melee should ALWAYS be on while under attack, unless you are experienced at prayer switching. This is because the threat of Dragon Claws, Dragon Dagger, or Armadyl Godsword special attacks are far more dangerous than the range or magic attacks that people may use. If you're running, make sure to turn on Protect from Magic OR Protect from Range on when you're running and nobody is attacking you, as this will make the Freeze Last for approximately half the time it normally would. However, as soon as you are frozen, IMMEDIATELY turn Protect from Melee back on to avoid being killed by a special attack, unless you are 0 or low risking items as the PKers main goal is to collect revenant items and armor.
 * Try to never log in inside the Revenant area, you never know who will be there or if they are agressive.
 * Don't bring rare or valuable items in the Wilderness. Not only will this cause greater losses upon death, but it will also make you a more tempting target for PKers.
 * Always keep one source of level 30- teleport. Who knows who's going to attack you before you can get onto your senses! This is useful if you've skulled yourself or collected a valuable item, such as stackables.
 * If you have time, log out in the revenant area and wait a moment. Most revenant pkers don't tend to notice players and won't camp waiting for you, and people will eventually come back after they are gone. If you log in one of the pathways and there are PKers, immediately log out because as soon as they start moving, their familiars will go after them and you'll be revealed. To tell who are the PKers, most of them tend to bring Iron/Steel titans and espically Pak Yaks.
 * Due to the fact that PKers tend to come in unannounced, always watch for 'scouts'. Scouts are players assigned in a group to go look for worlds with people killing revenants. If you're suspicious that you find a scout, immediately log out or leave the area as a PKer group will inevitably arrive and kill everyone there.
 * Revenants tend to drop a lot of coins, so pick them up if you want to. It is not recommended to unless you will teleport as soon as someone attacks you, as you will lose it all upon death, and coins cannot be stored in the Wilderness.
 * The difficulty of Revenants are extremely low than their F2P verisons due to your weapons, armor and items. It should be fairly easy for a level 70 using powerful weapons to kill most Revenants without difficulty.
 * If you want, you can just bring food and a good weapon with some super attack/strength. Most players tend to know that you won't have anything good with your one item, but they might still kill you because you're making it harder for them to get a valuable item.
 * Players will pay more for any type of Statius or Vesta item you will collect. Keep these, as their G.E prices are not equal to the amount players will pay for it. Corrupt dragon items however, should be ignored due to their low prices on the G.E and the frustation of selling one, but if needed you should pick it up. Low level artifacts should also be ignored, espically the two lowest level artifacts due to their low value and the fact that they will barely pay for the cost.
 * Run to the green dragons with protect from mage ON. The pkers tend to think that they'll get you before you can escape, and luring them to the dragons can either kill an unsuspecting one or force them to find another target. [the pkers have no dragonfire protection] Along with that, they usually put Protect/Deflect melee due to the fact that most of the Revenant hunters use melee.
 * It is highly recommended to be at least level 70-80. Most PKer groups that come are usually around 119-128 (summoning levels excluded) in a large pack. Along with that, it is fairly rare to encounter PKer groups around your combat level. Even though this means it will be harder to gain kills, being safe is the highest priority of all espically in this wilderness level.
 * Think about what you will do first. If you go to the level 30+ wilderness, and you get frozen, you won't be able to teleport out. If you're skulled, that's even worse because you'll lose almost all of your items.