Nemi Forest

The Nemi Forest is an area on Mazcab. It is randomly generated, similar to Dungeoneering floors. It will reset as soon as no players are in the previous instance.

While most of the edge of the forest composes of impassable terrain, it can be accessed by walking into the depression found near the Rangers, marked on the map with transportation icons.

Rarely, Krar Jnr will spawn in the forest, which is then broadcast to all players currently in the forest with the message of "You hear a howling in the distance...". The first player to interact with Krar Jnr will claim it as a pet in the pet interface.

You are able to find various tools to help explore additional areas of the forest. Each tool is used to remove a specific obstacle. Over time, the forest changes if no one is in the instance, and you will have to remove these obstacles again. If the obstacles are removed, they will disappear for everyone. Removing obstacles does not give experience or reputation. When leaving the forest, any tools will be removed from your inventory. Tools are also destroyed upon use. Logging out in the forest will place you outside of it.

The Forest shelters an Ancient Goebie in a clearing accessible during Call of the Ancestors, and afterward by speaking to a ranger. Hidden, until recently, from the Airut the Goebie directs the player to the temple where three young Goebies undergo trials to learn powerful magic.

Obstacles
Obstacles require various tools to pass. Some obstacles block off large areas, some have an object that grants experience beyond them, while many are dead ends where a few monsters may spawn.

Experience Rewards
Throughout the forest, there are random activities that grant experience as well as 5 reputation each. A total number of 45 reputation can be earned each day. They are not limited to a single person, but you are limited to only doing a specific activity once per day. E.g. you can do multiple Prayer activities, but you can't pray at the Obelisk twice in one day. It does not stack with any bonus experience.

Skillers attempting to use the prayer activities would be notified if they wish to gain prayer experience. They will still gain 5 reputation even if they select no.

The experience gained from the action is based on your level, according to the following formula, where X is the xp you gain and L is the level in the relevant skill. This is equal to 4/9th (about 45%) of the experience given by the standard Jack of Trades aura.

$$X=\tfrac{2}{3}(L^2 -2L +100)$$

Trivia

 * It is possible for multiple instances of the same node to spawn in one forest. They are all connected, so the duplicates cannot grant extra experience or reputation.
 * Like the Dungeoneering and Dominion Tower instances, player text can be seen throughout the forest, regardless of proximity.