Pieces of Hate/Quick guide

Getting Started

 * Left click the House Portal.
 * Postie Pete will appear and give you a letter.
 * Read the letter.

Back to the Rock

 * Go to the Customs Office in Rimmington, (if you have any items on you deposit them all in the locker in the customs office), then talk to the Customs Sergeant. . You will be sent to the Rock

If you log out, lobby, or otherwise leave The Rock, return to the customs office, and chose option 1, finish the dialogue and you will be sent back, you will have to complete any steps again.

Escape The Rock (Again)

 * Talk to Bill Teach in the next cell over until dialogue ends, then talk to Two-Eyed Eric and ask him for a hand . He'll give you a spare hook.
 * Use the hook on the bed to tear off some cloth, then combine the cloth with the hook to get Eric's hook attached to cloth.
 * Go outside and use the cloth-hook on the fishing spot to acquire a fish and a sharp hook. Use the fish on the perch rock to summon a seagull.
 * Use the fish on the door to have the seagulls distract the guards, then pick the lock with the hook. (Note: There are some funny chat options if you use the fish on the rock just outside of the cell. Not required to complete the quest.)
 * Push the barrels of black stone by the door to block out the guards, then investigate the pile of crates to take a smaller crate.
 * Use the hook on Bill Teach's cell door. You will lose the hook.
 * Search the desk and locker to get a cheese sandwich, pineapple, wooden spoon, and custom's uniform. Put the uniform on.
 * Use the spoon on the crate to make a trap, then use the sandwich on it to bait it.
 * Place the trap by the mouse hole (can be very hard to see on certain graphics settings) in Bill Teach's cell, opposite the entrance to the cell. If you cannot see it, (if possible) turn graphics to ultra for this step, then restore them to your usual settings.
 * You will catch Wilson
 * Reassure and comfort Wilson, and ask if he has something to help.
 * You will receive the Guard's Keys. Use these on any remaining cell door to release the other prisoners.
 * Attempt to open the door in the middle of the prison (leading to the stairs).
 * Talk to Madame Shih who will mention a ward is voice activated to open the door that leads to the stairs.
 * Talk to Jimmy the Parrot.
 * Attempt to open the door in the middle of the prison, again, this time it will open.
 * Read the poster next to the stairs then go up. A neutral Crassian guard is here who will not attack, but will prevent you from going upstairs.
 * Search the lockers (to the north) to find some 'Rum'. Use the pineapple on the puddle of slime in the corner, then use it on Wilson.
 * Use the Pineapple Wilson on the door to the south room, the guard will be distracted.
 * Enter the room and investigate the East bed to find First floor keys. If you do not receive the keys, head back downstairs and read the poster next to the stairs, then try again.
 * Open the North door on the First floor.
 * Use the 'rum' on the pod and set it on fire. Note: The rum has a left-click drink option. If you accidentally drink it, search the lockers on the First floor to obtain another
 * Speak to anybody then run to the docks and dive off.

Zombie pirate head
Items required: 2 Leather, 1 Gold bar, Blurberry Special, Drunken Dragon, Choc Saturday
 * Note: the next two steps can be done in any order.

=Finding a Friend= Items required: 2 Leather, Gold bar
 * Speak to anyone Note: this is the first point where you can leave the quest and save progress
 * Use the chair in the northeast corner of the northern bar
 * After a conversation, speak with the zombie head You should now have a Zombie head in your inventory.
 * To find her a friend, first speak to Gertrude, then to one of her children (inside of the house) then go to the sawmill and search the jiggling crates to find Wilson
 * This section should now be complete.

=Seeing the Sunset=

Items required: Blurberry Special, Drunken Dragon, Choc Saturday
 * Travel to Karamja and head south.
 * When in the right spot (marked on minimap if tracking the quest) the head will tell you to stop. Choose to put it down.
 * Talk to the head again
 * A cutscene of the sunset will start.
 * This section should now be complete.

Zogoth

 * Return to Mos Le'Harmless (via Port Phasmatys), and return to the Interrogation Room, as described above.
 * Prepare for combat. Lower level players should take high healing food, including an emergency teleport, such as the Ectophial, however higher level players should have little difficulty with the following fight, assuming they know Agoroth's mechanics. It should be noted, Zogoth does hit slightly higher than Agoroth, however, Soul Split or deflect/protect prayers can negate most of the damage.
 * When it shields itself from attacks, move away or suffer massive damage. It will do this twice. It will occassionally summon Crassian scouts that will attack you, the best strategy for higher level players is to ignore these, however lower level players may benifit from the extra adrenaline killing them can provide.
 * Death is *not* safe. If you die, your gravestone will appear just by the docks at Mos Le'Harmless.

Rabid Jack's Invasion

 * After the fight, you will need to perform various tasks around Mos Le'Harmless as it is being invaded by Rabid Jack's zombie army. Taking too long will cause certain areas to regenerate their invaders. It is fairly easy to do, and the bank, despite not being manned, is still open if you need more food.

Braindeath Island

 * After dealing with the invasion, head to Braindeath island. Go down the stairs, to the far west, up some stairs to the room with bunks, speak to Davey, and listen at the window by the northern end of the distillery. Speak with Davey again put on the barrelchest disguise, then talk to Captain Donnie who is outside. Tell him he needs to chop up Luke.
 * (optional) Talk with Luke (or just go through the gate and ignore him). He is now named "66.6...% Luke". You can suggest names for him. It will go on for a few minutes, at which point the suggestions will loop back.
 * Go through the gate and to the top of the mountain to reunite with the seagull you met at Rock Island. Talk with him, he will say he needs some explosives.
 * Talk to Barrelchest Mk. I and then talk with Captain Donnie again while wearing the barrelchest disguise. Tell him Mi'Gor wants to see him, and you will overhear him giving the Barrelchest Mk. I the password you need to get past him.
 * Give Mk. 1 the password while wearing the disguise. At this point, you don't need to wear it anymore. Go upstairs and do two things: grab both of the barrels of rum (they are items with a red dot on the minimap and resemble miniaturized barrels, in the western corners), and block and overload the pressure pipe nearby.
 * Give the barrels to the seagull. You may need to talk to Davey and head back to the seagull again. The bombing commences.
 * Steer the seagull near the entrance of the dungeon. A pad of flight controls appears on your screen; depending on your configuration, it may be off the screen somewhat, resize your window if this happens. Bomb it three times, then watch the cutscene.
 * Head back to the distillery and talk with Mi-Gor. You will be brought back onto a ship.
 * After the ship crashing, put on the diving costume found on the west side of the boat and jump in the water.

Underwater

 * Follow the underwater path to the temple, where a fight will occur.
 * The fight with Rabid Jack is straightforward, though you will likely take a lot of damage. Like with the first boss fight, bring as much food as you can. Boosts and prayers are suggested.
 * You will need to defeat him four times. He uses melee and is level 200 with 35,000 life points and seems to have a maximum hit of a little over 1,000. Each time you kill him, sever one of the chains in the corners of the arena. The fourth time, this will be done automatically. You will occasionally be attacked by illusions, if this happens drink from a 'rum' barrel or two, three to stave them off for longer. Do not drink from too many (seemingly 6+ in rapid succession) barrels! . If you do this, you will get a message saying "You kill yourself from alcohol poisoning" and be damaged for over 90% of your maximum/current life points. (if you die you must go back to Mos Le'Harmless and take the rowboat on the west shore to re-fight Jack)


 * When he is defeated for the fourth time, a cutscene will ensue.


 * Go back to the basement in Mos Le'Harmless.


 * Quest complete!