Quiet Before the Swarm

Quiet Before the Swarm is the first of three Void Knight quests, as stated by Mod Mark. It was released on 24 June 2010. One will have to complete a game of Pest Control, but not necessarily win it.

Walkthrough

 * Speak to Sir Tiffy Cashien to start the quest. He will tell you that a Pest has escaped the Void Knights' Outpost. His job for you is to interview the residents on the island to find out how it could have escaped.
 * Go to the Outpost and speak to Commodore Matthias. He can be found in the northernmost of the cul-de-sac of the island. He will tell you to speak to Captain Tyr, just south of the house he resides.
 * After talking to Cptain Tyr, he will ask you to talk to many of the residents on the island. There are 9 people you must speak to which are:
 * 1) Knight Ami
 * 2) Knight Bernard
 * 3) Knight Diana
 * 4) Knight Mikhal
 * 5) Jessika
 * 6) Mariah
 * 7) Mrs Gord
 * 8) Squire Sam
 * 9) Terry Gord


 * After you've done talking to them, go back to Captain Tyr.


 * Captain Tyr will now ask you to single out a person who you think has commited a crime. The person that commited the crime is Jessika, the researcher, and the only one who does not interact with the locals. Talk to Jessika and talk to her about the crimes she has commited. She will act suspiciously and later on she will tell you that she let them go free. Go back to Captain Tyr and he will tell you to return to Commodore Matthias.

You not only have to let the 3 void knights cross, you should cross with them too. Well, the first puzzle is easy, here it is step by step:
 * After talking to Commodore Matthias, he will call in for Jessika and you'll be given a potion which will allow you to go into Jessika's mind (Similar to Lunar Diplomacy's Dream plane) in her mind, you'll solve a simple slider puzzle. You leanr Jessika really did release the Pest, and you inform the Void Knights about it. Jessika is arrested, and the Commodore calls a meeting of the highest ranked Knights.

Bridge and the Sword
(This Puzzle Relates to Bridge and torch problem)

1) You cross with bernard

2) You cross back

3) Ami and Diana cross

4) You let Bernard cross from the other side to you

5) You cross with Bernard

Ship Positions
Commodore - At the helm, thinking about Jessika, saw clouds

Korasi - In the hold, thinking about promotion, saw the pest

Diana - On the deck, thinking about fighting, saw a seagull

Bernard - In the crow's nest, thinking about lunch, saw seaweed

Ami - In the rigging, thinking about sister, saw shark



Reward

 * 1 Quest point
 * 4,000 Attack experience
 * 4,900 Strength experience
 * 1 Void seal



Music Unlocked

 * Mindful - When entering someone's mind with the potion.
 * Lortnoc Tsep - After unlocking Korasi's memory.

Trivia

 * On the day of release, the spoiler read: We're currently delving into the developer's mind to help her remember what the rewards are. Back in a jiffy, what?
 * On the day of release, there was a bug you had to complete another game of Pest control, even if you already had done so before the quest came out. This is not fixed yet.
 * "Quiet before the Swarm" is a play on the phrase "Quiet before the storm".
 * Monday June 21's Twitter image hint shows a player running on ghost-like stepping stones, just in front of a female Void knight. Two creatures seen in the activity Pest Control can also be seen, suggesting that "Quiet Before The Swarm" may be released within the week.
 * When doing the bridge puzzle, if you right click one of the void knights on the other side of the bridge, it shows two of them.
 * The Void knight Korasi in the concept art are weilding a weapon exremely similar to the weapon held by the female Void knight in the twitter hint picture. This hints further of the release of Quiet Before the Swarm.
 * This is the first quest that starts with a Q.
 * Squire Sam's lying about cake is a reference to the video game Portal.
 * While in Korasi's memory, you control her as a normal character. It appears you are wearing void armour, but when you check your equipment screen, it shows you are wearing adamant armour.