Chaotic longsword

The Chaotic longsword is a melee weapon released with the Dungeoneering skill on 12 April 2010. The chaotic longsword requires an Attack level of 80 and a Dungeoneering level of 80 to wield. At least two million Dungeoneering experience is required to attain the 200,000 Dungeoneering tokens needed to purchase this item. It does not degrade when dropped.

As the Chaotic longsword is one handed, players may wield an item in the shield slot. When wielding a rune defender, the slash and strength bonus will increase to 143 and 125 respectively, making the weapon more accurate than godswords. It is ideal for a variety of combat situations, including boss fighting at the God Wars Dungeon, PvP combat, and even general training and fighting if the player can afford the upkeep.

After approximately 10 hours of constant combat, the Chaotic longsword will degrade completely and must be recharged for a fee by the rewards trader before it may be used again. There are two methods of recharging: cash, or a combination of cash and Dungeoneering tokens. The Chaotic longsword appears to be similar in shape to the gorgonite longsword.

Repair costs
The weapon will be 20% charged when first bought. Repairs are made incrementally in 1% portions; Chaotic weaponry can be repaired as long as they are not 100% charged.
 * 99% charged – 20,000 coins or 90,000 coins and 200 tokens.
 * 90% charged – 200,000 coins or 20,000 coins and 2,000 tokens.
 * 0% charged (No charges) – 2,000,000 coins or 200,000 coins and 20,000 tokens.

Trivia

 * The original price for it was 400,000 tokens until it was changed in the 21 April 2010 update.
 * The Chaotic Longsword is similar in shape to the Gorgonite and Promethium sword, only with different colours.
 * When a player attacks with the Chaotic longsword while wearing a fire cape, the longsword creates a tangent from the side of the cape to its hilt. The same thing happens while running with a fire cape and Chaotic longsword equipped.
 * A fully charged Chaotic longsword will last for exactly 60,000 game ticks worth of combat, and since this weapon attacks once every five game ticks, it will get in 12,000 attacks before it fully degrades. This works out to a cost of 166.6 coins per attack, or 16.66 coins and 1.666 Dungeoneering tokens per attack.