Gorak

Goraks are encountered during the A Fairy Tale Part II quest, where they are found in a separate dimension from Gielinor's. Unlike many other quest monsters, players may fight these again. Goraks can also be found in the God Wars Dungeon. They bleed through another dimension and choose which god shows them battle, who happens to be Zamorak.

Goraks can be a tough monster to fight (see Strengths and weaknesses below) but can also be rewarding for players who can go toe-to-claw with them. They often drop Gorak claws, which are ingredients for Magic essence potions. This makes them popular for players who want to make the potions. Goraks are a popular monster for those players seeking half key drops, as these seem to be more frequent from Goraks than from most other monsters. Goraks frequently drop uncut gems from Sapphire through Diamond. making them perhaps the fastest way to obtain these gems other than purchasing them on the Grand Exchange.

Goraks can be assigned as Slayer tasks in numbers of 40-80, by Duradel or Lapalok. Goraks will not be assigned as a task unless the player is able to use the fairy rings.

Locations

 * Code DIR in Fairy rings network.
 * God Wars Dungeon (level 149)

Strengths and weaknesses
Goraks use kicking attacks that ignore prayer and hit hard, so they are a fairly tough fight. Every hit also drains one stat point from a random combat skill (attack, strength, defence, magic, prayer, or summoning). Level 145 goraks can hit up to 14 damage a hit, and Level 149s can hit up to 15. Lower leveled players should be very cautious, however players reaching maximum combat stats should have little trouble culling large quantities.

Goraks have no reported weakness, however despite their level they have a fairly low defence and hitpoints, cannons and Melee will kill them with ease.

Goraks in the Fairy Rings network can be fought using Ranged or Magic without the user having to receive damage. Once a sizable number of Goraks have crowded around you, run into a middle corner on one of the four isolated walls, with luck, the Goraks will be blocked by one another and cannot hit you. Run toward a different side and try again if they are still able to hit you. The downside to this is that walking away from your spot to pick up big bones or drops will require getting the Goraks to block each other all over again.

Goraks can detect the presence of a player even from quite a distance. Although their dimension is not a multiway combat zone, it doesn't really matter whether you're being attacked or not; once you're around them and outside of the fairy ring, they will always try to cluster around and ready to attack you once you're free. Running to the edge of the dimension and keeping a wall of rock between you and the central area cuts down on the number of goraks clustering about you. However, it may be more convenient and safer to stay in the central area near the fairy ring, to be able to use it quickly.

Drops

 * Coins (27, 104, 132, 286)

Armour

 * Adamant kiteshield
 * Rune chainbody
 * Steel plateskirt
 * Dragon shield left half (rare)

Weapons

 * Dragon spear
 * Iron 2h
 * Iron halberd
 * Steel throwing axe (1)
 * Mithril throwing axe (1)
 * Mithril arrow p++ (4)
 * Rune javelin (5)
 * Rune spear

Other

 * Big Bones (very common, although not a 100% drop)
 * Gorak claws (very common)
 * Half of a key
 * Herb
 * Level 3 Clue scroll
 * Long bone
 * Ring of Life (rare)
 * Nature talisman
 * Uncut Gems (very common)

Trivia

 * As of the release of the God Wars Dungeon, Goraks had an unannounced graphical makeover.
 * Goraks look somewhat like kangaroos, they use their legs to fight, and the letters in their name are also in kangaroo (except kangaroos don't have hooves for their front legs, they have paws)