User talk:Ralnon

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 * Please sign your name on talk pages by using four tildes ( ~ ) or use the "sign" button ([[Image:Button sig.PNG]]) above the edit box. This will automatically produce your name and the date. And remember, have fun editing!  20:56, 3 May 2008 (UTC)

RE:RuneScape Inactivity
Hmm, I'm not entirely sure. The only new content I am aware of is Mobilising Armies, Bounty worlds/ Bounty +1 worlds, new quests, and new animation updates. Mobilising Armies features a real time strategy games and uses strengths and weaknesses to win battles, however, some people just stand around for 20 minutes and do nothing. You would have to force them into battle by making the first move. Overall, the game is pretty fun. What good is a mini-game without rewards? When you invest items into the game, they give you investment credits. You can use these investment credits for the game. The more you invest, the more reward credits you will win at the end of the battle. Reward credits will allow you to access new clothes, a resource locator that teleports players to random resource locations, and a quest kit, to keep commonly needed quest items in one spot!

Bounty worlds are PvP worlds that uses the target mechanism of Bounty hunter. You are assigned a target every 30 minutes. If you happen to kill your target, you have a big chance of receiving something that was in your target's inventory, however, people will most likely target you also, so watch out! And Pile jumping is removed, so you should be safe while you are attacking your opponent.

There are a couple of new quests released over the past couple of months. A new quest series was made and one quest series, the goblin series, is finally finished as seen in The Chosen Commander. Few rewards include a crossbow that deals extra damage to player wearing God items, another area that allows players to boost their prayer above normal, spotting polar bears, which is very similar to spotting penguins, and large amount of experience.

The skill Agility has also been updated. We are now able to run much longer than before, we have a rest option that allows us to regain energy twice as fast, extra obstacles that grants us extra Weight-reducing clothings. The extra clothing can reduce our weight by over 20 kg and provides very nice defence bonus.

Finally, just a couple of days ago, couple of animations were changed. The rune scimitar/dragon scimitar/Godswords/whips/dharok axe and couple more has received a make over and their attacking animation has been changed also. There is also a new slayer monster, Aquanite, that has a unique drop which can fetch about 1-2 million coins if you are lucky. :)

For free-to-play, well...I can really say that not much has changed. Although I heard Mod MMG said they will release skill capes to f2p in the future.

Hmm..There might be more, but thats all I can think of. >.< 07:52, 2 August 2009 (UTC)


 * I'm not too sure, I pay with a credit card instead. Sorry! 04:18, September 2, 2009 (UTC)
 * We don't get attacked by random event because they were removed (Well..aggressive ones that is.) As for people attacked by nearby aggressive monsters, I'm not too sure. Most musicians are at safe areas, except for the ones at the wilderness I think. 07:07, September 3, 2009 (UTC)

Ask Morian Smith. He knows a lot about history of RuneScape. 00:51, September 5, 2009 (UTC)

RE:Wanted! Black Knights Points
Err..I'm not entirely sure. I checked the Wanted! quest page, Black knight article, and White knight equipment article and none of those mention it. You can try to kill 99 black knights in members world and hop to a free play world and kill 1 black knight. That should answer that. :D You wouldn't want to kill 100 knights on a free to play world and find that it won't work. All that time wasted. :( 04:07, September 8, 2009 (UTC)