Free-to-play Magic training

The table below tells a variety of methods for training Magic to your desired level. Please note that Members should use Pay-to-play Magic training for more methods of training the skill to higher levels, more quickly.

Quests With Magic Experience
It is suggested that you finish these quests BEFORE training magic, as it results in some easy magic experience, if you buy the materials.

Doing all will lead to Level 10 Magic, which unlocks the spells "Confuse" and "Earth Strike".
 * The Blood Pact
 * Witch's Potion (This is no longer a quest but a task for its reward of 325 Magic Experience.)
 * Imp Catcher

Fist Of Guthix
The Fist of Guthix activity gives free runes that can be used only within the game. Training here can save lots of money, considering spells that require death runes are very expensive. This method is recommended for more experienced players with a good amount of defence and constitution as the activity is somewhat difficult, however if one does not care about the tokens received it is not necessary.

Also, if you wish to train magic quickly, wearing bronze or iron armour reduces damage to very little if any. This means you can cast vast numbers of spells (180+), therefore gaining lots of experience. This works well for quick exp but if you plan on pvping or killing stronger enemies, this may not be the choice for you.

Level 1 to 13
Cast Wind Strike on chickens through levels 1-13. It gives 5.5XP per cast. A staff of air is recommended. Only 334 casts are required to get level 13, which is for 334 Mind runes and another  for the staff.

Level 1-25
Cast Wind Strike on high-lifepoint monsters in safespots (preferably the Lesser Demon in the Wizards' Tower) until you get to level 25. Since all you need is a Staff of Air and mind runes, it's very cost-effective. Once you get to level 25, see the guide below on what to do.

Level 13+
Cast Fire Strike on cows. A staff of fire is recommended. It costs less coins than Water Strike and Earth Strike and does considerably more damage. If one banks the cowhides and raw beef, this actually turns a reasonable profit. Beefy Bill is recommended for this as the run to a bank is usually long. Kill the cows north west of Lumbridge castle, if you are going to use Beefy Bill.

Level 19+
With the introduction of the Dungeoneering skill, free-to-play players may now cost effectively use the "curse splashing" method that members often employ by wearing armour that gives negative magic attack bonuses, such as full iron armour, and repeatedly casting the Curse spell on an enemy so that the spell will miss and can be instantly cast again for experience. This can be achieved without the use of a mud battlestaff or mystic mud staff that members have access to by equipping the Tome of frost Dungeoneering reward item with a staff of earth for unlimited earth and water runes, and of course having a stack of body runes in the inventory. However, it may take quite a while to get the amount of Dungeoneering reward tokens required to purchase a Tome of Frost, and due to an update, curse spells may no longer be cast on Magic dummies in Lumbridge.

Level 21+
Get 30 of any junk item (30 Willow logs are strongly recommended) and explorer's ring 2 or explorer's ring 3. Cast low-alchemy using the ring. Although only allowed 30 times daily, it is totally free and earns 930 experience daily.

'''

Level 25+
Get lots of law, fire, and air runes or staff and continuously use the Varrock teleport spell. It requires no other items or any combat, so it is a fair way of levelling up magic. This can be expensive for lower level players, however, as law runes' price is high.

Level 29+
Buy 1k chaos runes and 2k air runes and cast earth bolt at level 35 Flesh Crawlers in the second level of Stronghold of Security. Also get an earth staff so you do not have to buy 1k of earth runes since they cost way more than air runes. You can find a safe spot directly south of the entrance with the level 35 Flesh Crawlers. This is a costly way of levelling up magic, but it is a fast way and Flesh Crawlers drop good things, like gems (although a rare drop), a good amount of coins and mind runes. It isn't that of a popular spot, and you have to be careful because for around 13 minutes, the Flesh Crawlers are aggressive.

Level 32+ In Daemonheim, it is possible to create gatestones at this level. Having 27 Runecrafting is also required to train this way. Fight your way through the dungeon and the boss, afterwards sell all the items. Buy as much Rune essence from the Smuggler as possible, then craft cosmic runes out of them. After all your runes are crafted, start creating gatestones(cca 44 exp per cast), dropping them and teleporting to them. This whole process can take easily under ten seconds and it is possible to get thousands of exp in a very short period of time. 44exp/10sec equals cca 2.5K exp in 10 minutes. This is the best method I found, hope you make use of it before Jagex weakens it. Edit: This method is very time consuming (=boring), therefore it is only to be trained by the calmer and more patient.

Level 37+
Casting Falador Teleport is a very fast (although expensive) way of training magic. It gives 48XP per cast.

A staff of air or staff of water is recommended. Staff of air is highly recommended, because you need three air runes, and only one water.

300 Runes each of Water and Air can be purchased for 17 coins from the Varrock Rune Shop. You can decrease the cost of the Air runes by getting 30 free ones as well from the shopkeeper.

Prices at the GE are much higher for Water Runes (considering sell these at a profit at the GE when passing through Varrock), while Air Runes are about the same. But if you do not want to buy them at the GE, you can always craft them yourself.

The total amount of experience between level 37 and 43 is 22,866. This wil mean you will have to cast falador teleport 477 times to level from 37 to 43. This will cost you (if using a staff of air) around coins. Note: You can also use a tome of frost with air staff decreasing the training method to 343 gp per cast.

Level 37+
Bank all your items and keep the following: 10 Water runes (or water staff), as many Law Runes as you can and as many Air Runes you can. Then go to the Chaos Temple, shown on the map on the right, then cast Telekinetic Grab on the wine then once you have a full inventory teleport back to Falador/Edgeville and bank the wine repeat the process if you are level 50. You will need to cast this 275 times to get to 51.

The wine sells for a very good amount, but that also makes the chaos temple a semi crowded area. Most of the time there are one or two others trying to grab the wine at the same time as you are. This can be avoided sometimes by world switching, but is not always successful.

Level 39+
Buy/Withdraw 500 Chaos runes, 1000 Air Runes (or an Air staff) and 1000 Earth runes (or an Earth Staff). Then walk to Varrock Sewers and cast Crumble Undead at the Zombie or Skeleton. The spell has a max hit of 150.

Level 43+
This may require a high Smithing Level.(see Superheat Item for details)

Purchase all ores required at the Grand Exchange to smith iron, steel, mithril, adamant, or rune bars, equip a Fire Staff, and use spell Superheat Item to smelt into bars. Fastest way to train Magic/Smithing simultaneously, generally breaking even. Superheat item gives 53XP per cast.

The experience needed to level from 43 to level 55 is 139,163. This will mean you will have to cast Superheat Item 2,626 times to get to level 55. This could give you a profit of 21 per cast (steel bars) and will make you a profit of 55146 over the total of 2,626 casts. When focused, it is possible to gain 70-80k exp per hour with this method (with steel bars).

Level 55-99
High Level Alchemy allows one to convert items into Coins. Most players owe their high level of Magic to this spell, at 65 magic experience per casting, using a fire staff so as to only consume 1 Nature rune per spell. Recommended items to alchemise are Adamant platebodies, Rune sq shields, or Mithril platebodies. If you do not have much cash, alchemise Steel equipment. This is one of the few spells that allow you to profit from. You can increase your profit by telegrabing wines of zamorak while alching. Bringing your noted item, a fire staff and nature runes in conjunction with normal telegrabbing equipment you can cast high level alchemy 7 times between each telegrab.

You will need 12,867,795XP to go from 55 to level 99. This will mean you will have to cast High Alchemy 197,967 times to get from 55 to 99.

Monsters
The best monsters to attack are those who have low magic resistance and can not retaliate OR do too little damage to matter.

The list includes, but is not limited to:
 * Cows ~ Low damage, and relatively high LP.
 * Guards ~ Their armour helps increase damage.
 * Monks ~ Low damage, and relatively high LP. Also, they will heal you if you talk to them.
 * Scorpions ~ Attack from the "safe spots".
 * Black Knights ~ Their armour helps increase damage.
 * Lesser Demons ~ ONLY attack from "safe spots" (There is one in the Wizards tower, bring some law runes to telegrab some loot. You need at least 33 magic.)
 * White Knights ~ 2nd floor on most east room. Jail cell allows "safe spots".

Magic Pure Training Guide
If you are a pure who just wants magic without leveling other skills, this guide will describe how to train magic without training constitution.

Note: You will need a significant amount of coins.

'''A very effective way to train magic without training health is to wear full iron and to use a combat spell, resulting in magic experience but no health experience. This causes you to have a lower combat level (however it's HARD to pk with 100-300 constitution).'''

Note: It is no longer possible to cast Confuse, Weaken, and Curse on the Lumbridge Magic Dummies, so instead it is recommended to wear a metal armour set to attack, as it is nearly impossible to hit your target, thereby giving you magic xp but no constitution xp.


 * Levels 1-3

Cast Wind strike on any monster or on the magic dummies in Lumbridge a full iron armour is recommended when attacking monsters; you will need between; 19 and 32 casts per level. It is recommended to get the air and mind runes from the Magic Shop in Varrock.

An alternative is to buy Wizard's mind bombs to boost your level to 3 and cast Confuse to skip this section. This alternative will gain no Constitution experience.


 * Levels 3-11

Cast Confuse on the Magic dummies in Lumbridge (as you do not have to wait for their skill levels to normalise if you succeed). This gives 13 experience per cast; you will need 92 casts.

This will cost 0 coins; this includes the 92 Body runes and 184 Earth runes needed, as well as a Staff of water. A staff of water is recommended as it can be kept for future use.


 * Levels 11-19

Cast Weaken on the dummies at lumbridge. This gives 21 experience per cast; you will need 125 casts. This costs 0 coins, for 125 body runes and 250 earth runes; you should still wield your staff of water.


 * Levels 19-55

Cast Curse on the Magic dummies in Lumbridge. This gives 29 experience per cast; you will need 5,610 casts. This will cost 0 coins, for 5,610 body runes, 11,220 water runes, and a Staff of earth or 0 coins, for 16,830 earth runes, 5,610 body runes and a Staff of water.


 * Levels 55+

Cast High level alchemy; Adamant platebodies are suggested, however they cost coins each, so if you have one hundred thousand coins to spare, you can only alch  at a time (you may lose a small amount of money depending on prices). If you feel you cannot alch as much as you want to, try steel, or mithril.

You can also repeatedly cast combat spells on magic dummies ( air strike is recommended because it is very cheap, as it only costs 5 coins per cast if you have an air staff.).

OPTIONALLY:
 * Levels 1-99

If the methods above cost too much, then train using Fist of Guthix.

Another way is to train at dungeoneering as you can bind the runes and can craft runes like chaos and death inside.Use the runes with air staff if you bind it and train on it.