Distractions and Diversions/Locations

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 * Al Kharid
 * Lumbridge
 * Varrock - south-east of Lumber Yard
 * Varrock - south of the Cooks' Guild
 * Tree Gnome Stronghold - south of the entrance (near the gate)

Note: From Week 13 onwards, the locations repeat the location of Week 1-12. For example, Week 17's location would be Week 5's location (Falador), and for Week 20, the location would be in Al Kharid (Week 8).

Penguin roaming areas
By comparing the clues given by Larry and the actual penguin sightings, the roaming area of each of the clues can be determined. At different times, different clues may be activated by the same penguin. Sometimes multiple penguins may be activating the same clue.

NOTE: The information regarding area should not be used as a basis for your search due to the penguins large roaming areas and that they are in different places in each world. However, penguins cannot change costume during the week.

Penguin Locations Video (V53)

General clue areas are given by Larry, located in the Ardougne Zoo near the penguin exhibit, or Chuck the polar bear after Hunt for the Red Raktuber.

Penguin weekly reset time is on Wednesdays; exact time varies weekly.

You should look around the area as not all penguins are stationed directly at the given location. You can try world 60 (unofficial penguin hunting world) and one of the clan chats.


 * {|width="75%" class="wikitable"

!No. !General Spawn Area !Requirements !Type ! Penguin Points (after Cold War) !Confirmation date
 * 1
 * Port Khazard
 * None
 * Barrel
 * 1
 * 2 September
 * 2
 * White Wolf Mountain
 * None
 * Rock
 * 1
 * 2 September
 * 3
 * Tree Gnome Stronghold
 * None
 * Bush
 * 1
 * 2 September
 * 4
 * Wizards' Tower
 * None
 * Bush
 * 1
 * 2 September
 * 5
 * Smokey Well
 * None
 * Cactus
 * 1
 * 2 September
 * 6
 * Jatizso
 * Started The Fremennik Isles
 * Rock
 * 1 (2)
 * 2 September
 * 7
 * South Ape Atoll
 * Started Monkey Madness
 * Barrel
 * 1 (2)
 * 2 September
 * 8
 * (Wilderness) - Scorpion Pit
 * None
 * Rock
 * 1 (2)
 * 2 September
 * 9
 * Nardah
 * None
 * Cactus
 * 1 (2)
 * 2 September
 * 10
 * Neitiznot
 * Started The Fremennik Isles
 * Bush
 * 1 (2)
 * 2 September
 * 11
 * Relleka Well
 * Completed Hunt for Red Raktuber
 * Polar Bear
 * 1
 * 2 September
 * }
 * Bush
 * 1 (2)
 * 2 September
 * 11
 * Relleka Well
 * Completed Hunt for Red Raktuber
 * Polar Bear
 * 1
 * 2 September
 * }
 * }

Shooting Star
Shooting stars fall from the sky in RuneScape every 2 hours or so in only one location for each world. The location may be different in other worlds. When players mine through all layers of the star, they will find a Star sprite. The location of the crash sites are random, although the stars always crash near a mine or bank.

Shooting stars can be viewed through a Telescope which gives a regional location and approximate time of its landing. The telescope can isolate the landing to the following 9 regions:

Asgarnia

 * Falador
 * Mining Guild, outside of its exterior north-east corner.
 * South-east side of the mine, west of Falador through Agility lvl 5 crumbling wall.
 * Crafting Guild Mine between the gold rocks.
 * Rimmington mine south of the copper rocks.

Crandor or Karamja

 * Crandor south-west mine.
 * Brimhaven gold mine (Horseshoe mine).
 * Brimhaven Dungeon entrance gold mine.
 * Mine north of Shilo Village, north of the Nature altar.
 * Shilo Village gem stone mine.

Fremennik lands or Lunar Isle
Tip for Neitiznot bring armour or yakhide, food and/or prayer potions
 * Mine in Rellekka.
 * Mine near entrance to Keldagrim.
 * Mine in Miscellania.
 * Mine ladder just a little north-east of Lunar Isle.
 * South of the bridge leading to the rune rocks north of Neitiznot.
 * Mine ladder in Jatizso.

Kandarin

 * Mine south-west of Coal Trucks.
 * Mine north-east of Yanille, near Port Khazard.
 * Monastery mine south of East Ardougne.
 * Mine east of East Ardougne, south-west of Legends' Guild.
 * Between Yanille bank and Wizards' Guild.

Kharidian Desert
Bring Waterskins and Desert gear or an Enchanted Water Tiara
 * Outside the Nardah bank.
 * Mine north of Uzer, near fairy ring code DLQ.
 * Vultures mine north-west of the Agility Pyramid.
 * Outside the Al Kharid bank.
 * Duel Arena.
 * Granite and sandstone quarry.
 * Scorpion mine, north of Al Kharid.

Misthalin

 * Lumbridge Swamp east mine, near Fishing tutor.
 * Varrock
 * East mine.
 * West mine, near Champions' Guild.
 * Aubury's Rune Shop, south-east of east bank.

Morytania or Mos Le'Harmless

 * Canifis bank.
 * Burgh de Rott bank.
 * South of the Mos Le'Harmless bank.

Piscatoris, Gnome Stronghold or Tirannwn

 * Piscatoris mine.
 * North of the bank at Gnome Stronghold, west of Gnome Stronghold Agility Course.
 * South of the Elf teleport crystal destination in Lletya.

Wilderness
Tip: Bring a super antipoison potion and Magic armour for protection from Revenants attacks. Use protection from missiles to help prevent them from freezing you.


 * Steel mine (level 6-7) north of Edgeville (Zamorak Mage).
 * Skeleton Mine (level 9) north-west of Edgeville.
 * Wilderness Volcano, near banker (level 20).
 * Hobgoblin Mine (level 35).
 * Rune rocks mine north of the Lava Maze (level 46).
 * Pirates' Hideout mine; west of the Mage Arena (level 52-53).
 * North of the Mage Arena bank (level 56).

Evil Tree
These are the 27 possible tree locations:

NOTE: All hints lead to at least 2 locations.