Barbarian Training

Barbarian Training is a set of adventures that offer expansions to Firemaking, Herblore, Fishing and Smithing. This activity also provides access to the Ancient Cavern and the numerous monsters within, such as the Mithril dragon, which drops the fabled dragon full helmet.

Location
To start Barbarian Training the player must first talk to Otto Godblessed, located in his house near the Baxtorian Falls.

Skills
Though Otto will teach anyone skills, only those with the certain skill level will be able to use the techniques with success. The lowest levels to pariticipate in the different activites are: 5 Smithing, 4 Herblore, 35 Firemaking, 48 Fishing and 15 Agility. After completing a number of the Barbarian skills training, players gain access to the Ancient Cavern with its abundance of 115+ combat level monsters.

Equipment
Certain activities will require the following items: woodcutting axe, hammer, 2 metal bars low grade ones are better, some fishing bait, a normal attack potion, bow, knife. Some teleport runes or jewelry is advised. The games necklace with it's teleport to barbarian village is fairly useful. From the teleport location the minigame is south west.

Barbarian Firemaking
This part of the Barbarian training starts by talking to Otto Godblessed. A player must have a Firemaking level of at least 35 in order to burn the oak log that is required for the Barbarian training. Barbarian firemaking works by using any type of bow in the inventory on a log. There is an oak tree north east of the lake.

There are two types of activities that fall under Barbarian Firemaking: Lighting fires with a bow and lighting pyre ships.

Bow Fires
As mentioned above the player must have finished learning the path from Otto, have at least 35 Firemaking and any type of bow (not Crystal). Once these criteria are met all the player has to do is click on the bow, then click on whichever logs they want to burn. However the greater the log the higher the player's Firemaking level must be to light it with the bow.



Pyre ships

 * WARNING: This section has been rated as Dangerous; you can die and lose items.

Talk to Otto after using Barbarian firemaking to burn an oak log. Otto will explain Pyre ship burning. Many Barbarian heroes, adventuring in the Ancient Cavern, fell while fighting the monsters within and, due to the evil nature of the Cavern, their spirits have not been able to obtain rest. This activity requires Firemaking and Crafting levels of at least 11 to begin. When fighting the monsters within the cavern, some will drop either chewed or mangled bones which, in conjunction with any type of log, can be used on the burnt space (pyre site) just north of Otto's house to make a pyreship. Burning a pyreship will grant the player a 300% bonus the next time they bury bones. The spirits released from chewed bones will reward the player, possibly with the dragon full helmet while those from the mangled bones, due to their imprisonment-induced madness, will attack the player immediately with a high hit, and can easily kill a player if they are on low health from obtaining the bones.

Barbarian Fishing
Once the player has finished learning this path from Otto Godblessed,the player must have a Fishing level of at least 48, Agility and Strength levels of at least 15 and any form of bait. There are two types of activities that fall under Barbarian Fishing: Heavy rod fishing and bare hand fishing.

Heavy Rod Fishing
One of the first tasks Otto Godblessed will set the player is to use a heavy rod to catch one of the fish in the lake to the east of his hut. The heavy rod can be obtained from underneath the bed in Otto's cabin. These fish are more difficult to catch than normal fish as they leap around in the water, and fight against the pull of the fishing rod. Catching a single fish is sufficient for the Training, but continue fishing to obtain roe, which is needed for the herblore part of the training.

Once caught the player can gut the fish with a knife, receiving 10 Cooking experience, fish offcuts, roe and caviar, the latter two being used in the Barbarian version of Herblore.

Bare Hand Fishing
Another impressive Barbarian feat is the ability to fish using their bare hands, as opposed to using a harpoon. For this activity the player needs at least 55 Fishing and 35 Strength. After completing the heavy rod fishing, talk to Otto to learn about the bare hand fishing technique. Then go to a harpoon fishing spot - free spot (Karamja or Wilderness lvl 35-38) or member spot (Catherby, Rellekka, Fishing Guild, Piscatoris Fishing Colony, Burgh de Rott, or Elf Camp). Do not bring a harpoon unless you drop it. Catch a fish to complete the Barbarian fishing training.

Barbarian Smithing
To begin to learn the Barbarian smithing path the player must have finished the Heavy Rod Fishing and Bare Hand Fishing skills above. They must also have completed the Tai Bwo Wannai Trio quest and have a Smithing level of at least 5.

There are two types of activities that fall under Barbarian Smithing: Spear smithing and Hasta smithing.

Spear and Hasta Smithing
The first of the two is Spear Smithing. Once the player has finished training with Otto they need at least 5 Smithing, a hammer and the corresponding metal bar and logs. To make a spear the player just needs to use the bar on the special Barbarian anvil near Otto's house; another Barbarian anvil is in Barbarian Village. Forging Hastas is exactly the same, however the player must first prove to Otto that they can smith a spear. Regular trees, a willow, and a yew tree are close by Otto's house; an oak tree is northwest of the lake.

Barbarian Herblore
Before learning this path, not only does the player have to have a Herblore of at least 5 to enhance a normal attack potion. Talk to Otto to learn about potion making and to receive the request for an enhanced normal attack potion with only 2 doses. Add a roe to the normal attack potion and hand it back to Otto. After finishing this training stage, all other potions can be enhanced by adding a roe or a caviar to a 2 dose potion. The Barbarian Herblore skill, through the creation of 'mixes', allows ordinary potions to not only heal 3-6 Hitpoints but also to provide the regular benefits. The only activity in this type of Herblore is potion enhancing.

Enhancing Potions
First the player must have a two dose vial of a particular potion. Note: To make 2 two dose potions from a four dose potion the player can just use the four dose potion on an empty vial. The player must then add either some roe or caviar to the two dose potion, which will create a mix. When the mix is consumed it will not only grant the regular benefits but it will also heal 3-6 hitpoints of the player.

Music

 * Barb Wire