Summoning

fuck u jordan ho u blow ur dad omfg sorcerer679 is a noobo release four mini-Development Diaries and three wallpapers detailing the process of developing the skill. All three wallpapers and four development diaries have now been released. Conflicting reports from Jagex moderators have been given, however Paul Gower has said that Summoning will definitely be members-only. This has been confirmed in the final development diary.

Background
The first hint of Summoning was the discovery of Life runes, which were never released. For more information about life runes, see below.

Summoning was mentioned in Issue 20 of the God Letters when Saradomin mentions the Mysterious Old Man and the fact that he was looking for people to teleport over great distances.

On March 31, 2004 a Behind the Scenes-like article was published, which included the updates of the next few years. Within these, there were also "Summoning spells - summon skeletons, demons, etc...!".

Some degrees of Summoning were introduced in RuneScape, both from NPCs and players.

Many NPCs summon monsters and other magical energies; for example, Malignius Mortifer summons ghosts, skeleton mages, skeletons and fungi when he failed to summon an undead creature, though he will tell you himself, that necromancy has nothing to do with summoning. The Wizard Grayzag, at the top of the Wizard's Tower, used to summon imps to fight for him when he was attackable, but according to Malignius, he is also a Necromancer. Strongbones also summons four Skoblins to fight alongside him.

On February 19, 2007, the Tower of Life quest and the subsequent Creature Creation minigame were introduced, where players could "summon" certain creatures. At the time, some players speculated that this was all there was going to be to players' summoning abilities. After the Tower of Life quest came out Mod Ash stated on the forums that this was not summoning and that it was more of a test to see how the servers would handle summoning. He also stated that there was more to come in this area.

Concept
Firstly, Summoning was considered as an addition to Magic, leading to the creation of life runes. They were never released, but some players managed to deduce their existence. After the development of alternate spellbooks, Summoning was changed to become an independent skill.

In February 2005, Mod Bennett wrote the initial brief for Summoning, which wasn't well-received. The development was halted, but it was revived in mid-2005, after Jagex moved into a new office. A new brief was written by Mod Wilson, this time calling the skill "Animal Lore", and with more focus on non-combat aspects of the skill. Some of the brief was considered technically infeasible by Jagex, and development was again halted. The brief was then modified to use a different approach, allowing the skill to again be named Summoning. Development based on this concept began in September 2006, shortly before the release of the Hunter skill.

Announcements


Most of what is currently known about Summoning comes through the four Development Diaries that have been released on the topic to date. Several wallpapers have also been released, although it is not possible to determine very much regarding the nature of the skill from these.

One of the most controversial aspects of the skill is that it will increase the maximum combat level to 138. Since it will not be available to free-to-play players, many have commented that this is unfair to them, since their maximum level will remain 126. Players have speculated based on this fact that Summoning will actually be available to free-to-play to balance this, with a Jagex moderator even "confirming" it, however contradictory statements have been given from Paul Gower and at least one other Jagex moderator. The development diary however says that it is a members skill release.

It is also known that Summoning will make use of birds' eggs, including those released in a hidden update in late 2007. Over 70 creatures were said to be summon-able in all.

The Development Diaries indicate that Summoning is expected by Jagex to be a difficult skill to understand. A quest, named Wolf Whistle, has been developed to serve as a tutorial for the skill and will be released on the same date as the skill itself. Its starting point is known to be in Taverley, giving further credence to the confirmation by Paul Gower that Summoning will be members-only.

Leaks


If a player stands next to the table on which there is a green potion on the first (American: second) floor of the Magic guild, they can see part of a pet store in Yanille. It can also be viewed from a different angle by standing next to the Yanille city wall. This is only visible on low detail. Another leak was seen on the High scores on 9 January 2008. A skill named as undefined appeared in the High scores screen, with people having up to level 42 in this skill; Shera831, Coolman12332 and Beavis545 were the first three names on the list. This leak continued for about 1 hour and then the high scores went down for minutes and returned with no undefined skill. Some players say they tried to find the name of the icon near undefined which had no shape, it said summoning.gif. A lot of threads that talked about this subject were locked and hidden. Forum mods said that this wasn't beta testing, because Jagex had it's own closed beta testing system.

Skill logo
It was been discovered that when taking the cups shown in the Development Diaries and putting them together, you will get a picture of a wolf. This is likely to be the skill logo for Summoning.