Lobster

A Lobster is a type of fish that players can use as food. They are considered to be one of the most popular healing foods in the game, especially on free-to-play servers, because they heal 12 hitpoints each and can easily be caught in bulk.

Back in RuneScape Classic, the colouration of the lobster was actually the other way around. Raw lobsters were a bright red colour when caught, and turned a deep brown when cooked. It was not until the implementation of the "RS2" upgrade that it was changed to the way it is now.

Catching lobsters
Players require level 40 Fishing to catch lobsters, and doing so yields 90 experience points. Lobsters can be caught at any cage/harpoon fishing spot with a lobster pot.

On free-to-play servers, lobsters can be caught on Karamja island near the banana plantation. This location is far away from a bank and is not recommended for members. They can also be caught in the north eastern corner of the Wilderness, but this is also not recommended, and the risk of being attacked by revenants renders it useless.

For members, lobsters can be caught at in Catherby, Relleka, and Jatizso. Players may also fish for lobsters in the Fishing Guild, which requires level 68 Fishing to enter. Catherby is the recommended place to fish for players below 68 fishing.

Lobsters as food
Players require level 40 Cooking to cook a lobster, and gain 120 cooking experience. Players will stop burning them when they reach 74 cooking. Players can eat a cooked lobster to recover 12 hitpoints.

Free-to-play popularity
They are the most popular food for player-killing, due to their lower price and the fact that they can easily be collected in bulk. More wealthy players will use lobsters while training on monsters as well.

It is also common for players to fish and cook lobsters on Karamja, use them to train on lesser demons in the dungeon and then repeat the cycle. Less wealthy players will find trout (10 hp) and salmon (9 hp) more cost-effective ways of training combat.

In free-to-play worlds, before the Grand Exchange was put up, lobsters were one of the most profitable commodities to players fishing for them as well as merchants in Edgeville. This is partly because Edgeville is the nearest town in the wilderness that has a bank where players of clan wars, player killers, and wilderness duelers prepare and these players are in need of food during battles. Traded in bulk, cooked lobsters could sell from 200 to 250 coins each and rarely can even sell for 300 coins each. This practice died out when the Grand Exchange was set up Varrock and the December 10 updates (which puts up the 3000 coins trade limit difference between trading players, and the removal of player-killing feature in the wilderness).

Pay-to-play popularity
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Macros
Lobsters had been a popular item for macroers to produce, especially in free-to-play worlds at Karamja and member worlds at Catherby, because of the high demand of both raw and cooked lobsters, and they would sell for quite a good profit.

This was all changed by the "Trade and Drop Changes" game update on December 10 2007, which attempted to block virtually all forms of real world trading from the game. As a result, lobster fishing macros are now rare. And due to the disappearance of macros, the prices of raw lobsters begun to sky-rocket, rising to over 250 coins.

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