Tormented demon/Strategies

This article explains some strategies to kill Tormented demons. They are level 450 monsters, and are currently the eleventh strongest monsters in RuneScape. They are considered more difficult to defeat than many other monsters because of the concentration required, however they are weak compared to other monsters near their level once mastered.

In order to defeat Tormented Demons, a player has to change between prayer and weapons according to the Tormented demon's attack style, prayer and defence.

Requirements

 * Completion of While Guthix Sleeps quest.
 * Sapphire lantern
 * At least two styles of attack (Most effective is Melee and Range)
 * Darklight

Why kill them?
The demons have four unique, high-valued drops:
 * Dragon claws (Grand Exchange price: coins)
 * Ruined dragon armour slice^ ( coins)
 * Ruined dragon armour lump^ ( coins)
 * Ruined dragon armour shard^ ( coins)
 * ^Which assemble into the Dragon platebody

Recommendations
Soloing Tormented demons will prove hard without these recommended minimum levels. Higher levels obviously mean faster kills and more kills per trip.
 * Level 80+
 * Level 85+
 * Level 80+
 * Level 80+
 * Level 80+
 * Level 70+ (55 is required for While Guthix Sleeps)
 * Level 67+ (79 for a fire, ice, or moss titan, 88 for a Unicorn Stallion or 99 for a steel titan. Note that steel titans are only advisable in conjunction with Soul Split)
 * Level 88+ (Not essential, but extreme attack and strength will speed up your kills immensely)

Initial Notes

 * Tormented demons are not pushovers. It is infeasible to tank them (except possibly during their melee attack) and being attacked by more than one demon at once is bad news, no matter how high your stats are.
 * If you or another player makes a bad pull and gains the attention of more demons than your trapping plan has room for, it's generally easier to hop than to try and fix it, especially if you're using food rather than a healing familiar (retrapping will inevitably lead to taking damage).
 * Tormented demons do not have exceptionally high defence for their level. However, the key phrase there is, "for their level". You will miss often - especially noticeable when using Darklight to disable their shields. Don't be discouraged - keep up a healthy boost with super/extreme potions and the demons will die (relatively) quickly.
 * If bringing a beast of burden full of food, your trip will inevitably be limited by the amount of food you have. A healing titan (level 79) can significantly extend your trip, but it's likely that running out of food will still mean it's time to leave. Bringing a unicorn generally makes the trips foodless, especially with Enhanced Excalibur, a Saradomin Godsword or Soul Split.

Inventory

 * Sapphire lantern - Have a second one in your bank to return to your grave if you happen to die.
 * Darklight - To take down the Tormented Demon's fire shield.
 * Super set (Extreme set or Overloads if you have a high enough Herblore level) - Essential. Even with 99 Attack, Strength and Ranged, you will not hit often without boosts.
 * Prayer potions - Used to restore prayer points, as protection prayers are necessary for the fight. Getting the balance of food and prayer potions right is something that comes with experience. It will depend on your own stats, and the type of familiar you are bringing. Err on the side of bringing more food for initial trips.
 * High healing food - Sharks or better - bring at least 15. If using a Unicorn stallion familiar, it is likely that you will be able to go without food, but bring one or two emergency pieces just in case. Avoid using brews with super restores - this makes it impossible to maintain your stat boosts (unless you are Overloaded) and will therefore make your kills very slow.
 * One click teleport - helpful teleports are somewhere close to Lumbridge.
 * Optional: Ring of life - In case things go wrong.

Other

 * It takes about 2-3 minutes to run back to the demons, so a gravestone that can survive for 4+ minutes is recommended in case of death.

Armour and Weapons
^ Recommended to bring either a 2nd hand cannon or a secondary ranged weapon to complete a kill or trip incase of explosions.

* Does not increase the drop rate of Dragon armour pieces or dragon claws and only help in getting Rare drop table drops.

Do not bring a shield if you plan to use any 2h weapon as it will take up space.

Getting there

 * Items needed: Sapphire lantern

To get to the Ancient Guthix Temple, you must navigate through the Lumbridge Swamp Caves. The best way to enter these caves is from the Lumbridge Castle's basement. Enter the Tears of Guthix cavern, and ride a Light creature to the lower level - a Sapphire lantern is required for this. Having a second sapphire lantern in your bank is HIGHLY RECOMMENDED in case you die and need to travel back to loot your grave. After the Wilderness and Free Trade update, gravestone timers have been highly increased, it is recommended to have at least medium quality gravestone in case you die.

Strategy
Tormented demons can use protection prayers against all attack styles. It also has four attacks: Melee, Ranged, Magic and multi-target Magic. All attacks are capable of hitting up to 269 life points. The demons usually use magic first, then change attack style after around six rounds of attacks. The multi-target attack will only be used once in a row. However, the demon will instantly switch to another attack style, which could result in a combo hit of two 269's - keep your life points over 600 just in case. Also, if the Tormented Demon is meleeing you and you move behind an obstacle so that it can no longer melee you, it will almost instantly swich attack styles. It is worth mentioning that the dragon halberd limits the Tormented Demon to only two attack styles, meaning you can predict his attacks somewhat easier than if he could hit you with all three of his attacks.

Luring the demons
There are 6 Tormented demons in the area and all of them are capable of reaching each other. It's extremely dangerous to be attacked by multiple demons, as they can hit high into the 200s with magic and ranged, so luring them is important to begin a fight. If two or more demons do start attacking you, then you have three choices. The large L-shaped rock at the north of the cavern makes a good spot to fight the demons. One demon's usual wander area is just south of this rock, and it can be easily trapped in the corner that the rock creates. Another demon typically wanders up and down the east side of the cavern. Once the first demon is trapped, luring this demon from the east side of the rock will place you in a position where you can safely attack the east demon while the west one is trapped and cannot attack you. Drops from the east demon will appear on a square which the trapped demon can attack, so keep your prayer on while you grab your loot.
 * Run to giant rock door you opened in While Guthix Sleeps and make them lose attention on you. (Shown in photo above.)
 * Run away, then switch to a different world.
 * Run away, log out and log back in again.

Killing the demons
As soon as you finish luring the demon so the others can't attack you, immediately take down their fire shield, as you can't inflict much damage with it active. Tormented demons always have Protect from Melee prayer on at first, so you'll have to use ranged/mage until it changes its prayer. Then, use the Darklight and take down the shield. Be careful, as the shield will only deactivate if you hit more than a 0. It will restore after about 60 seconds (a message will show up in the dialogue box warning you of this). Hitting the Demon while the shield is down with a Darklight (provided you hit more than a 0) will reset the counter.

The tormented demon will change its protection prayer after receiving 310 damage from one attack style, so you'll need to change your weapon. If you deal 0 damage, it counts as 20 damage to the damage counter. A Godsword comes in handy here - with a good Strength level, Godswords are easily capable of hitting over 310 in one hit. In general, the extra defence gained by using a shield is not worth sacrificing the extra offensive power, since the demons have such high Attack that they will often hit even with a shield. Exceptions are the Elysian and Divine spirit shields, and the dungeoneering shields since they actually reduce the damage taken if you are hit.

Tormented demons will attack with magic first when they spawn. It can be useful to stand in sight of the demon you want to lure, and activate your magic prayer ahead of time. That way, the demon will spawn and immediately target you, rather than potentially wandering off in another direction. This guards against the possibility of running too far from your safespot trying to lure him, risking either your trapped demons becoming untrapped, or luring additional demons from elsewhere.

Tormented demons' magic and ranged attacks are far more dangerous than their melee attack, being both more accurate and higher-hitting. When the demon does its roar emote after either a run of magic or ranged attacks, switch to the other of the two protection prayers. It's less dangerous to take one unprotected melee hit than a magic or ranged hit.

Visual clues are often given a moment or two before the demon starts attacking with a new style. A cloud of what look like the demon's ranged attack projectiles will surround it a moment before the first attack takes place, so with sufficiently quick responses, its ranged attack can be blocked.

Moving out of melee range while the demon is using melee will not cause it to simply stand there until changing style - it will change style straight away. Despite this, moving away when it's praying against melee will help with switching prayers - it will not attempt to use melee if it's out of range.

Keep an eye on

 * Your attack style and the demon's prayer
 * Your protection prayer and the demon's attack style
 * Your life points and Prayer points
 * The locations of other demons (and whether or not they may be attacking you)