Free-to-play Revenant hunting guide

Killing Revenants is a challenging and difficult task. Most players choose not to kill revenants as it is very dangerous and often does not give a suitable reward, but others like to kill them for the fun and glory. Before going out to kill one, prepare yourself so you don't suffer a quick and unsuspecting death.

About Revenants
During the God Wars, over 4,000 years ago, many of those that died in the Wars are trapped eternally in the Wilderness, their souls twisted by the evil magic and corruption that surrounds it.

Today, over 2,000 years later, these creatures, known now as the Revenants, continue to hunt for those that enter their kingdom, doing whatever they can with their immense power to exterminate those who trespass their territory.

Locations
Revenants patrol every corner and opens of the Wilderness, but some locations tend to attract more Revenants.

Demonic Ruins
This is a very popular spot for small revenant hunting clans because this area is multi-combat and contains Greater demons to keep players busy. The walls here are useful to hide from revenants for a short time while the player prepares him/herself. The most common revenants to show up here are:
 * Revenant Hobgoblin
 * Revenant Vampire
 * Revenant Werewolf
 * Revenant Ork
 * Revenant Knight

Occasionally, rarer revenants may wander around this region and possibly pop up on the map.



Chaos Temple
This temple resides in level 37 - 39 Wilderness. Although the area is not multi-combat, the temple itself is. Clans often hunt revenants here because there is an altar nearby for them to recharge their prayer points. A common tactic is to have the clan send out several scouts to lure a revenant inside the altar so they can take it down together.

The most common revenants to show up here are:
 * Revenant Goblin (level 15)
 * Revenant Vampire
 * Revenant Werewolf*
 * Revenant Ork*
 * Revenant Knight

Note: * - Usually in pairs

Occasionally, rarer revenants may wander around this region and possibly pop up on the map.

'''WARNING - Hiding in the altar is not completely safe. Revenants may teleport inside the altar and attack you, as shown in the picture below:

However, there is a hiding spot behind the altar, which is 90% Revenant-proof.'''

Woods
The woods south-east of Clan wars is a seldom visited spot, but rarer revenants have been sighted here, including:
 * Revenant Imp
 * Revenant Goblin
 * Revenant Hobgoblin
 * Revenant Cyclops
 * Revenant Hellhound
 * Revenant Demon
 * Revenant Dark Beast

This place is NOT recommended for revenant killing because they have a good chance of teleporting away here.

East of Clan Wars
This area, east of the Clan wars arena, stretches from level 23 to level 40 Wilderness. It is a common hotspot for revenants. Revenants here will rarely teleport away, but instead pursue you for a long distance. There is also a fishing spot here, but is frequently visited by revenants.

The sighted revenants are:
 * Revenant Imp (often in groups of three)
 * Revenant Pyrefiend
 * Revenant Hobgoblin
 * Revenant Vampire
 * Revenant Werewolf
 * Revenant Hellhound
 * Revenant Ork
 * Revenant Knight

If possible, you can lure the Revenant near the Clan Wars Challenge Hall to get help fighting the revenant.

Bandit Camp
This place is like a safer version of the Demonic ruins because it is in lower level wilderness. There are several buildings that you can hide in (or out if the revenants happens to get in) and you can just shut the door on them. This place is multi-combat, with bandits that will attack you.

Revenants:
 * Revenant Icefiend
 * Revenant Pyrefiend
 * Revenant Vampire
 * Revenant Ork

Wilderness Skeleton Mine
This mine is a hot-spot for revenants, and you can mine ores or kill the skeletons if you're bored. Unfortunately, this is only level 9 wilderness so you can only kill one or two different kinds of revenants, maybe even none!

Revenants that come here:
 * Revenant Imp
 * Revenant Cyclops
 * Revenant Ork
 * Revenant Dark Beast



Western Ruins
All revenants respawn here, and extremely often! While fighting a revenant, 30% of the time, the player will be intercepted by another revenant while the first one is eating, and 70% of the time, the revenant will teleport. Fighting revenants here is not recommended as there is a low probability of successfully killing it, unless you bring a small group with you.

What to Bring
Note: The equipment shown here is for players who wish to risk their items. If you feel uncomfortable with what is listed, bring only 3 or 4 items.

Melee
Equipment
 * Rune full helm > Adamant full helm > Runecrafter hat> Wizard hat > nothing
 * Team cape > Coloured cape > nothing
 * Amulet of power > Amulet of strength
 * Rune Scimitar > Rune 2h
 * Rune platebody > Rune chainbody
 * Rune kiteshield > Anti dragon shield > nothing if using 2h
 * Rune platelegs/Rune plateskirt
 * Rune gauntlets > Green dragonhide vambraces > nothing
 * Fancy boots or Fighting boots > Leather boots > nothing

Inventory
 * Strength Potion
 * Teleport runes/tablet
 * Lobsters or better

With this method, you will be using Protect from Magic during the whole fight. If you do not, you will be hit often with the revenant's magic attack.

Equipment
 * Rune full helm > Adamant full helm
 * Team cape > Coloured cape > nothing
 * Amulet of power > Amulet of strength
 * Rune Scimitar
 * Green dragonhide body
 * Green dragonhide chaps
 * Rune gauntlets > Green dragonhide vambraces > nothing
 * Fancy boots or Fighting boots > nothing

Inventory
 * Strength Potion
 * Teleport runes/tablet
 * Swordfish

With this method, you can choose not to use prayer. However, this equipment gives less defence against melee and ranged. This is only recommended if you are fighting lower levelled revenants.

Ranged
Equipment
 * Rune full helm > Green dragonhide coif > Coif
 * Team cape > Coloured cape > nothing
 * Amulet of power
 * 100+ Steel arrows or better
 * Maple shortbow > Rune 2h sword (for KO's)
 * Green dragonhide body
 * Green dragonhide chaps
 * Rune gauntlets > Green dragonhide vambraces > nothing
 * Fancy boots or Fighting boots > nothing

Inventory
 * Teleport runes/tablet
 * Lobsters or better

With this method, you can choose not to use prayer. Protect from Magic is still recommended though.

Prayer
Equipment
 * Rune full helm > Green dragonhide coif > Coif
 * Team cape > Coloured cape > nothing
 * Holy Symbol
 * 100+ Steel arrows or better
 * Maple shortbow
 * Monk's robe top
 * Monk's robe bottom
 * Rune gauntlets > Green dragonhide vambraces > nothing
 * Fancy boots or Fighting boots > nothing

Inventory
 * Teleport runes/tablet
 * Lobsters or better

With this method, you will be ranging the revenant while switching prayers match the revenant's attack, similar to when fighting TzTok-Jad. This is a dangerous method. If you fail to respond to the attack in time, you may be dealt damage.

Other Tips

 * If more than one revenant comes, it is advised that you flee the area immediately unless you have a big clan with you to take them all out. Especially if it's multi-combat!


 * Use the appropriate protection prayer depending on what you're wearing.


 * It is recommended that if a clan if fighting a revenant together, give the strongest player or someone with access to protection prayers permission to be the tanker.


 * Don't bring rare or valuable items in the wilderness.


 * Pures with 1 defence are strongly advised NOT to solo or tank a revenant, even if he/she has 43 prayer. Revenants' attacks are extremely accurate on players with a low defence.