Cave crawler

Cave crawlers are Slayer monsters that require level 10 slayer to kill. They drop a variety of herblore related items and a few seeds. They are, however, poisonous, and have an extremely fast healing rate (approx 1 hp/sec) making them somewhat more dangerous than their combat level suggests. While fighting the level 23's a player shouldn't need much food. About 4-6 cakes worth (48hp-72hp healed) should do for a player with a decent defence level and is quick to drink an antipoison when poisoned.

Cave crawlers are also a popular delicacy amongst the Dorgeshuun cave goblins, who cut them into fillets and serve them on a large platter. The poisonous parts of their body are presumably removed. Consequently, they are weak to all bone weapons, including Zanik's crossbow, which makes short work of most assignments.

In the quest Fur 'n' Seek, its hide must be collected and cleaned for the Odd Old Man.

Locations

 * Fremennik Slayer Dungeon (level 23) - Recommended for slayer tasks and slaying in general. Many in one open space. (Fairy ring A-J-R)
 * Lumbridge Swamp Caves (level 23) - Recommended for slayer tasks for the nearness of a bank and for the fact that they drop whiteberries and rare herbs quite frequently
 * Dorgesh-Kaan South Dungeon (level 23)
 * Desert Slayer Dungeon (level 138)

Strengths and weaknesses
Cave crawlers poison fairly often so it is advised that players bring at least one anti-poison potion when fighting them. Their poison is fairly powerful and will initially cause 8 damage. Drinking a Super antipoison, prior to engaging in combat with them will prevent being poisoned, for a good amount of time.

The level 138 cave crawlers are in a multi-combat zone, and it is recommended that you use a Dwarf multicannon and protect from melee to slay. However, a slayer task may use up to around 1500 cannonballs to complete using this method. Level 138 Cave Crawlers are also considered large creatures so the Dragon halberd special will hit them twice making fighting them with melee in the Desert Slayer Dungeon easier with rocks to stand behind after they stop auto attacking you.

Level 23 and 138 cave crawlers drop all of the required components for many potions such as Prayer potion (Vial of water, Ranarr weed and Snape grass) at a fairly regular rate, allowing players to stay in the area for longer. They also drop all the ingredients for both Antipoison and Super Antipoison which is very handy considering they poison so frequently. Some other useful potions made from their drops are Restore potion, Strength potion, Super strength potion, Super attack potion, Prayer potion and Super defence potion.

Another good thing about these are that you can use the maximum power of dharok's set here, when you walk down be sure to wear eamuff/facemask combined to avoid unessesary damage, when outsite cave crawlers remove the facemask and put on full dharok, you will be hit constant 10s until your hp is down to 1(smoke can NOT kill you) bring some antipotions (preferably Super anti pot or better to negate the chance of dying of poison. Turn protect from melee on and drink your anti poison pot, run into the middle using protection from melee on. (This should be done with EXTREME caution as cave crawlers are more then possible to kill you directly if your pray deactivates)

However if you should die, run to bank, teleport to house(if you got in pollniveach) and run down and get your stuffs back, i managed to take my things back with plenty of time over.

The good thing about this way is that your HP will constantly stay at 1 allowing you to deal maximum damage, and by using protect from melee constantly and using strong anti potions will totally negate the death possibility.

Level 23
No 100% drop of anything

Coins: 3, 8, 11 or 29

Runes
 * 10 Earth runes
 * 12 Fire runes
 * 3 Nature runes

Seeds:
 * 1 - 4 Potato seeds Very Common
 * 1 or 3 Onion seeds
 * 1 - 3 Cabbage seeds
 * 1 or 2 sweetcorn seeds
 * 1 strawberry seed
 * 1 watermelon seed
 * 2 - 4 evil turnip seeds
 * 1 tomato seed

Herblore Ingredients:
 * 1-2 Herbs common
 * Eye of newt
 * Unicorn horn dust
 * Limpwurt root
 * Red spider eggs
 * Snape grass
 * White berries
 * Vial of water

Charms:

The chance of a charm drop from cave crawlers is about 3 in 7. Gold charms are the more common possibility.



Other
 * Nothing
 * Gems
 * Half of a key (rare)
 * Bronze boots
 * Weapon poison (uncommon)
 * Shield left half (extremely rare)
 * 5 Rune javelin (very rare)

Level 138
Runes
 * 9 Earth runes
 * 1 or 3 Nature runes
 * 12 Fire runes

Seeds
 * 1, 4 or 5 Potato seeds
 * 1 or 3 Onion seeds
 * 1 or 3 Cabbage seeds
 * 1 Watermelon seeds
 * 1 Strawberry seed
 * 2 Sweetcorn seeds
 * 2 Tomato seeds
 * 1 or 4 Evil turnip seeds

Herblore Ingredients
 * 1, 2 or 3 Herbs:
 * Grimy guam
 * Grimy marrentill
 * Grimy harralander
 * Grimy ranarr
 * Grimy irit
 * Grimy kwuarm
 * Grimy lantadyme
 * Grimy cadantine
 * Grimy dwarf weed
 * Grimy avantoe


 * 1-2-3 Ground unicorn horn
 * 1-3 Red spider eggs
 * 1-2 White berries
 * 1-2 Snape grass
 * 1-2 Limpwurt Roots
 * 1,2 or 3 Eyes of newt
 * Vial of water

Charms

The chance of a charm drop from these cave crawlers is about 1 in 7. Green charms are the most common drop for the level 138 Cave Crawlers. Gold charms are the most common drop for level 23 Cave Crawlers.


 * Gold charm
 * Blue charm
 * Green charm
 * Crimson charm

Other
 * Nothing
 * 50, 58, 68, 73 or 89 Coins
 * Gem
 * Nature Talisman
 * Bronze boots
 * 5 Rune Javelin
 * Rune Spear