Pay-to-play Ranged training

Don't be afraid to help complete this guide Some things that you can help; Red Chinchompa use guide guide, Chinchompa use guide, Cannon use guide

Preface
Please note that items such as an amulet of glory should be worn all through-out the levels. Please note that rings, helms, boots, and shields are your choice to wear since they don't provide a large range offensive bonus.

The maximum hit with range is 150 using the special ruby bolts(e) effect on the first hit on the Steel Titan.

Recommended Quests

 * Dwarf Cannon- Cannon, fast ranging tool.
 * Tourist Trap- The ability to make Darts.

Equipment

 * level 1Leather armour Leather chaps


 * level 20 Studded leather armour  Coif


 * level 40 Dragonhide armour Stealing Creation armour


 * level 50 Blue dragonhide armour


 * level 60 Red dragonhide armour

Karil
 * level 70 Black dragonhide armour Blessed dragonhide armour blessed dragonhide coif Armadyl armour

Void Knight equipment

Weapons

 * Bow
 * Arrow
 * Knives

Monsters

 * Chickens
 * Cows
 * Rock crabs
 * Man/Woman
 * Slayer monsters
 * Goblins

Weapons

 * Bows
 * Knives
 * Darts

Monsters

 * Chickens
 * Cows
 * Rock crabs
 * Man/Woman
 * Slayer monsters
 * Goblins

Weapons

 * Bow
 * Knives

Monsters

 * Chickens
 * Cows
 * Rock crabs
 * Man/Woman
 * Slayer monsters
 * Goblins
 * Hill giant

Weapons

 * Darts
 * Knives

Monsters

 * Chickens
 * Cows
 * Rock crabs
 * Man/Woman
 * Slayer monsters
 * Goblins
 * Hill giant

Level 40-50
Congratulations, you can now wear Dragonhide armour, and use the Stealing Creation armour which will give two times the regular experience. This armour can be worn until 99 range because it will increase experience per hour.

Weapon

 * Yew shortbow
 * Knives
 * Stealing Creation bow

Monsters

 * Moss Giant
 * Hill Giant
 * Ice Giant
 * Ice Warrior
 * Slayer monsters
 * Rock Crabs

Level 50-60
Now you can wear Blue dragonhide armour, but you can keep using the Stealing Creation armour.

Weapon

 * Magic shortbow
 * Knives
 * Darts

Monster

 * Yak
 * Rock crab
 * Hill giant
 * Ice giant
 * Moss giant
 * Green Dragon
 * Slayer monsters

Boss monsters should only be fought for low experience rates, but they lead to a much larger profit.

Level 60-70
At these levels it is recommended to use Red dragonhide armour or the Sacred clay Ranger armour.

Weapon

 * Knives
 * Magic shortbow
 * Darts
 * Rune crossbow

Monsters

 * Slayer monsters
 * Fire Giants
 * Green Dragons
 * Yaks

Level 70-80
With 70 Range there comes even more armour, Karil's set, Black dragonhide armour, and Armadyl armour.

Please notice that armour shouldn't change since there is no higher armour that isn't fast degrading.

Weapon

 * Magic shortbow
 * Crystal bow
 * Rune Crossbow
 * Knives

Monster

 * Fire Giant
 * Slayer monsters
 * Green dragon
 * Greater Demon
 * Lesser Demon
 * Iron Dragon
 * Yak

Boss Monsters

 * King Black Dragon
 * Kalphite Queen
 * K'ril Tsutsaroth
 * Kree'arra
 * General Graardor
 * Commander Zilyana

Boss monsters offer low experience rates but lead to much larger profits.

(Note: some of these monsters are crowded, and are harder to kill at this level) Note that the boss monsters should be attempted with a LARGE clan/group.

Monsters

 * Green Dragon
 * Blue dragon
 * Bronze Dragon
 * Iron Dragon
 * Steel Dragon
 * Yak
 * Fire Giant
 * Slayer monsters

Boss Monsters

 * King Black Dragon
 * Kalphite Queen
 * K'ril_Tsutsaroth
 * Kree'arra
 * General Graardor
 * Commander Zilyana

( Note: some of these monsters are hard to kill at this level) (Boss monsters at this range should require a team)

Boss monsters offer low experience rates but lead to much larger profits.

Please notice that armour shouldn't change since there is no higher armour that isn't fast degrading.

Weapon

 * Magic shortbow
 * Crystal bow
 * Rune Crossbow
 * Knives

Monster

 * Green Dragon
 * Blue Dragon
 * Red dragon
 * Black Dragon
 * Bronze Dragon
 * Iron Dragon
 * Steel Dragon
 * Mithril Dragon
 * Slayer monsters
 * Yak
 * Tormented Demon
 * Fire Giant

Boss Monsters

 * King Black Dragon
 * Kalphite Queen
 * K'ril Tsutsaroth
 * Kree'arra
 * General Graardor
 * Commander Zilyana

Boss monsters offer low experience rates but lead to much larger profits.

Please note that some of these monsters may take a while to kill at this level.

Weapon

 * Magic shortbow
 * Crystal bow
 * Rune Crossbow
 * Knives

Monsters

 * Black dragon

Boss Monsters

 * King Black Dragon
 * Kalphite Queen
 * K'ril Tsutsaroth
 * Kree'arra
 * General Graardor
 * Commander Zilyana

Boss monsters offer low experience rates but lead to much larger profits.

Weapon

 * Magic shortbow
 * Crystal bow
 * Rune Crossbow
 * Knives

Locations

 * The Mummies in the Chaos Tunnels
 * The Skeleton monkeys in the Ape Atoll Dungeon
 * The Rock Lobsters in the underground tunnels of the Waterbirth Island

thumb|600px|left|By Icey Dan1/Silentc0re

Inventory

 * Anti-poison potions (preferably super) if using the Ape Atoll Dungeon
 * 15-25 Prayer potions if training in the Ape Atoll Dungeon or Chaos Tunnels.
 * Some Sacred clay coifs for doubled experience
 * 5-10 Monkfish (optional)
 * 1-3 Ranging potions
 * Teleport tablets
 * Optional, recommended in Chaos Tunnels and Ape Atoll Dungeon



Equipment
From best to worst. Note: Only use Void Knight equipment if you are using the entire set at once. Otherwise, it is quite useless for ranging.

Helmet

 * Sacred clay coif (degrades)
 * Void Knight Helmet
 * Armadyl helmet
 * Robin Hood hat
 * Archer helm

Body

 * Void knight top
 * Armadyl chestplate
 * Black d'hide body
 * Karil's leathertop

Legs

 * Void knight robe
 * Armadyl plateskirt
 * Black d'hide chaps
 * Karil's leatherskirt

Shields

 * Unholy Book
 * Book of Balance

Boots

 * Ranger boots
 * Snakeskin boots
 * White boots (for Prayer bonus)

Rings

 * Archers ring
 * Ring of life

Gloves

 * Void knight gloves
 * Barrows gloves
 * Rune gloves
 * Black d'hide vamb

Amulet

 * Amulet of fury
 * Amulet of glory
 * Amulet of power

Locations

 * Skeleton monkeys in Ape Atoll Dungeon
 * Mummies in the Chaos Tunnels

Locations

 * Rock crabs in Rellekka
 * Dagannoths in the Lighthouse
 * Slayer tasks (e.g. Dagannoths, Kalphite soldiers, and Black Demons)

Restrictions

 * Ancient Cavern
 * God Wars Dungeon Boss rooms
 * King Black Dragon Lair
 * TzHaar city and minigames (Fight Caves, Fight Pits)
 * Slayer Tower
 * Fremennik Slayer Dungeon
 * Minigames
 * Chaos Tunnels
 * Pest Control

Inventory

 * Cannon base, Cannon stand, Cannon barrels, Cannon furnace and Cannonballs
 * Food, depending on where you are using the cannon.
 * Prayer potions, If prayer is needed in the location