Fire Surge

Fire surge is the most powerful fire spell and strongest of the combat spells in the standard spellbook, and it requires 95 Magic to be cast. Its max damage without bonuses is 280. Under perfect conditions, Fire Surge can hit a maximum of 623 (on a slayer assignment in Kuradel's Dungeon, while wear a Hexcrest or Full Slayer Helmet, a Ferocious Ring, using a Chaotic Staff, Arcane Stream Necklace, Magical Surge Box, and you are using either Overloads or Extreme Magic Potions). If fighting ice strykewyrms, the maximum hit is about 1161 damage. This spell was introduced with the 17 November 2009 update. Please note, however, that the chaotic staff offers 5% more maximum damage than the staff of light, so you could actually hit higher than 513. Furthermore, inside of Daemonheim, Fire Surge could hit even higher than that, thanks to class rings offering up to 50% more damage, the celestial catalytic staff offering 30% more damage, and at level 99 magic, drinking a strong magic potion inside Daemonheim would increase your maximum magic damage by a whopping 25%. With these three factors combined, a player could hit astonishingly high numbers with magic inside Daemonheim. Theoretically, it is possible to hit up to 759 damage under ideal conditions. It is composed of a very large fire missile with 4 fire strike missiles.

This spell has a much greater damage capacity against ice strykewyrms, hitting a maximum of 1106 with full bonuses (1161 with a chaotic staff) active.

The Fire Surge, along with all other Strike spells, Bolt spells, Blast spells, Wave spells and Surge spells were graphically changed on 24 June 2010.

'''Fire Surge costs coins for each cast. If using an air staff, the price is reduced to coins per cast. If using a fire staff, the price is reduced to coins per cast. If using a Staff Of Light, players may save over 500 coins every 8 casts due to the rune saving feature of the Staff of Light.'''



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