Jungle strykewyrm

Jungle strykewyrms are slayer monsters that are located far west of Oo'glog, next to the three fishing spots along the western coast. They are directly north of Mobilising Armies. You may only fight these creatures if you are assigned them as a task by a slayer master after level 73.

They don't hit very high with their normal melee and magic-based attacks, but they have a special attack, where they tunnel under your feet and then push you back from beneath. This attack hits 30 and can poison you for 4-8 damage (you can avoid this attack by running away as soon as it starts tunneling). The Jungle strykewyrm is unaffected against Leaf-bladed swords, this is said to be because of their 'nature' side which negates the damage done by 'leaf'- bladed swords. Jagex has yet to release news about exactly why they added in the protections versus that type of sword only.

Jungle strykewyrms are weak against stab and ranged attacks, and since they attack with melee most of the time, melee armour is suggested for killing them.

It has three attack types:


 * 1) A fairly weak melee attack (up to 8 damage), which can poison.
 * 2) A rarer magic cloud-like attack that can poison, dealing 4-8 damage.
 * 3) A special attack when the wyrm buries itself into the ground and then bursts out with tremendous force hitting 30. This attack can be avoided by running away. Standing with your back against a solid object such as a rock or a tree prevents the strykewyrm using this attack.

Drops

 * Coins (200-2417) (extremely common)

Runes

 * 15 Nature runes (uncommon)
 * 10 Death runes (uncommon)
 * 10 Law runes (common)
 * 2000 Death Runes (extremely rare but proven to be true)

Herbs
Herb drops are 1-2 a drop, better herbs are less common. All herbs are noted.
 * Grimy guam
 * Grimy marrentill
 * Grimy irit
 * Grimy harralander
 * Grimy cadantine
 * Grimy dwarf weed
 * Grimy avantoe
 * Grimy lantadyme
 * Grimy ranarr
 * Grimy tarromin
 * Grimy roltons with chiken.

Seeds

 * Yew seed
 * Toadflax seed
 * Snapdragon seed
 * Watermelon seed
 * Marrentill seed
 * Tarromin seed
 * Jangerberry seed
 * Ranarr seed
 * Whiteberry seed
 * Spirit weed seed
 * Limpwurt seed
 * Strawberry seed
 * Harralander seed
 * Magic Seed
 * Wildblood seed
 * Mushroom spore

Gems

 * Uncut sapphire (common)
 * Uncut emerald (common)
 * Uncut ruby (common)
 * Uncut diamond (common)

Others

 * Hexcrest
 * Papayas (5-10, noted) (semi-common)
 * Pure essence (40, noted) (common)
 * Teak logs (20, noted) (semi-common)
 * 1-2 cooked Lobsters (common)
 * Water talisman (rare)
 * Air talisman (rare)
 * Fire talisman (rare)
 * Mind talisman (rare)
 * Mithril bar (5, noted) (semi-common)
 * Super defence potion (1 dose) (common)
 * Level 3 Clue scroll (rare)
 * Adamant hatchet (uncommon)
 * Mithril battleaxe (uncommon)
 * Cosmic talisman (uncommon)
 * Earth talisman (uncommon)

Trivia

 * The special attack of the strykewyrm (bursting out of the ground and hitting for 30 damage) will affect any one player in its path, be it the person it was in combat with or otherwise.
 * The special attack can also be activated if one stands on another player's strykewyrm whilst it is above ground.
 * The release of strykewyrms was hinted with the Twitter Clue "Three strykes and they're out" and the Chaos Elemental hint in the Postbag a few weeks earlier, which is a pun on the baseball term Three strikes and you're out!.
 * As of 11 February, 2010, Jungle strykewyrms can be assigned by Kuradal.