Kalphite King

The Kalphite King, formerly dubbed the "Toughest Boss in RuneScape history", is a boss monster who can be found in the Exiled Kalphite Hive. At a combat level of 230, it is currently the second strongest monster in RuneScape aside from Dungeoneering bosses after Vorago. The Kalphite King was first mentioned at RuneFest 2011 in Mod Mark's RuneScape 2012 speech. The Kalphite King is the only monster in the game that can drop the Drygore longsword, mace and rapier, along with their offhand versions, powerful melee weapons that require 90 attack in order to wield them.

The fight with the Kalphite King is a challenge that requires players to be adept with the action bar system and changes with the introduction of the Evolution of Combat.

As well as being able to use all three attack types, it has a special attack that causes a player to turn green and temporarily disable that player's abilities. If the player’s team members do not activate the Defence ability Provoke in time, the targeted player will be hit for more than 24,000 damage, always resulting in a one-hit kill. When the teammates use Provoke, they will in turn take the damage. The only way to avoid this is to quickly use the Resonance, Barricade or Immortality abilities.

The Kalphite King is also able to summon marauders. These monsters don't have to be killed in order to kill the king, although it may be useful if the group is taking too much damage. The drops from these marauders are slightly different, with players receiving supplies like prayer potions, super restores and sharks which can help with the kill.

The Kalphite King will not allow the use of dwarf multicannons to be set up, however dreadnips and dominion mines can be used. The latter does not do any damage.

Getting there
The Exiled Kalphite Hive is located south of the Jaldraocht Pyramid in the Kharidian Desert. The easiest way of getting there is via the Bandit Camp lodestone and run south. Alternatively, players can use the magic carpet to travel to Menaphos, and simply run north from there. A third option is to use a pharaoh's sceptre to teleport to the pyramid and run a short distance south.



Upon first entering the hive, there will be a blocked tunnel that can be cleared to create a shortcut. This tunnel only needs to be cleared once. When entering the Kalphite King tunnel, five messages will appear that the player can choose from. The first will ask if the player wants to start a new battle or join an existing fight. The second one will ask the player what the maximum number of people can join, ranging from 1 to 20. The third will ask what a minimum combat level must be to join this specific battle. The fourth requires the player to enter an entry key between 1 and 999,999. This is needed for other players to join the player's fight. If entered "0" there will be no entry key. The last one allows the player to choose the spawn rate of the Kalphite King.

After choosing all the options, the player will appear in the lair. After a while, the Kalphite King will appear in the melee form.



100% drop

 * }

Armour and weapons

 * }

Herbs and seeds
Note: All drops are split amongst a selection of players when using CoinShare/LootShare. Grimy herbs are split in groups of 6, and herb seeds are split in groups of 2. Tree seeds are split into groups of 1 or 2.


 * }

Others
Note: All drops are split amongst a selection of players when using CoinShare/LootShare. Sharks are split into groups of 5, rune bars split into groups of 8, onyx bolts split into groups of 40, black dragonhide split into groups of 20, super restores being split into groups of 4, and earth talismans split into groups of 10.


 * }

Rare drop table drops
Items are taken from the rare drop table in sets of 3. Getting a drop from the rare drop table is Uncommon.

Trivia

 * The Kalphite King is the first boss to utilise player abilities against players, especially damage-over-time abilities such as Slaughter, Fragmentation Shot, Combust, Incendiary Shot and Quake, along with various stuns.
 * The Kalphite King is the first boss to be able to land critical hits on players, although the chances of this are very low.
 * The Kalphite King was heavily patched with the patch notes of 19 June 2013. The King, after the patch notes which affected weapon accuracy, has had his Defence lowered drastically so players could hit him more. However, the King is also able to hit much harder than before on players, and his minions that spawn are stronger and more accurate than before.
 * The Kalphite King is the only boss whose spawn rate can be customised (fast, average and slow).
 * For a short time after the Kalphite King was released, using binds and stuns constantly prevented the King from changing it's combat styles, attacking and summoning marauders to assist it. This was quickly fixed in a hidden update.