Ironman Mode

Ironman Mode and Hardcore Ironman Mode are account-types that are not allowed to interact with other players in any way, with a few exceptions. The modes were released on 13 October 2014.

Both modes are only able to be activated at account creation. They can be toggled off at any point the player wishes, but they won't be able to be turned back on after that. To activate Ironman or Hardcore Ironman modes, players must right-click the "Randomise" option and select "Advanced" in the account creation menu, and will then be presented with several confirmations that they wish to create that account type.

Ironman players are not able to use the Grand Exchange, gain experience in certain multiplayer situations, or stake at the Duel Arena. They are also not able to trade, with the exception of receiving/buying Bonds (not selling) and certain quest specific items such as the Shield of Arrav. There is no way for an Ironman account to buy and/or use Treasure Hunter. Players who choose to activate Hardcore Ironman Mode will, in addition, have only one "life". As soon as they die, their account will be permanently locked, unless they have purchased the ability to convert to a regular Ironman account upon death, namely the Jar of Divine Light. There is also an option of buying an extra life at a total level of 1000, and at a total level of 1600. This is so that people who have already progressed far into the game will be able to avoid losing their accounts from lag, bugs, etc.

Examining a tradeable item on an Ironman Mode account will display the high alchemy price instead of its Grand Exchange Value. The Price checker also displays this.

Ironman accounts are identifiable by a silver chat badge and title of " / " or " / ", and Hardcore Ironman accounts have a red chat badge and the title of " / " or " / ".

There are two new highscores added as a result. One highscore table is for all Ironman accounts, while the other is solely for Hardcore Ironman accounts. When a Hardcore Ironman account gets deleted or downgraded, that account is not removed from the Hardcore highscores, but their highest scores at the time of deletion or downgrading will be kept, unable to change them further.

Global announcements were broadcast for various firsts, including the first hardcore death, the first to 500 and 1000 total level, and the first to complete Dragon Slayer and Desert Treasure. There are also global announcements for hardcore deaths of accounts with at least a 500 total level.

Players in Ironman mode can only pick up their own drops from the ground. For example, if another player kills a chicken, any players in Ironmode who attempts to pick it up will get a chatbox message telling them that they can not pick that up in ironman mode. But non-ironman players can pick up the drops from ironman players. You can enter the trade screen when in ironman mode or while trading someone in ironman mode but neither players will be able to place any items or cash as you will receive the chatbox message saying that the person you are trading is an ironman.

So far, no one has yet recieved the Max Cape on an ironman account, and only one person has Level 99 in any skill.

Deaths that do not end hardcore
Deaths don't end hardcore if they would not produce a gravestone in the regular game. Examples include:
 * PvP portals near the Fist of Guthix
 * Falling off the pathway in Demon Slayer
 * Dying to Agoroth or a Crassian warrior during A Shadow Over Ashdale
 * Dungeoneering deaths
 * Getting hit with a dragonkin fireball in Missing, Presumed Death

Beta
On 30 September 2014, around 130 players were selected to participate in the Ironman Mode Beta after receiving a message on 26 September, while others were also selected from certain competitions.

These accounts have usernames in the format "irontrial" ranging from 1 to 130, however all players received a bond and most changed their name.

When Ironman Mode was officially released, the beta accounts could still be played, but they would not appear on the Hiscores.