Ironman Mode/Strategies

Introduction
Ironman mode denies access to the Grand Exchange and to trading with other players. This means many of the skilling supplies used have to be obtained by bossing or gathering. Alot of the strategies in this guide are not useful in terms of account progression for a normal account, but instead catered to Ironman/Hardcore Ironman accounts. Quests play a big part in the early game, as many of experience rewards allow the player to jump multiple levels at a time. This guide will show many of the skilling and combat techniques required for effective Ironman progression.

Early money making
Skills such as Summoning and Construction require money to level efficiently. Other things, such as boss instances and Miscellania will also come in handy for the future. Some of the no-requirement money-making methods are going to be used here, as ironmen cannot access the Grand Exchange.
 * Opening the Stronghold of Security chests for the first time for 10,000 gp.
 * Killing level 1 trolls in the Abandoned Burthorpe mine. These monsters drop a drape, which sells for 75 coins in the store, along with bronze 2h swords, and chainbodies. This is a good place to start training, as you can kill the trolls fast, along with getting a cape with designated stats.
 * Corpse Spiders (Level 4) can be killed in the Lumbridge Catacombs for their spider silk, which can be crafted into spider silk robe bottom at 23 Crafting and sold to the General store for 450 coins.
 * Cockroach soldiers (Level 36) can be killed in the Stronghold of Player Safety for their Carapace, which can be crafted into carapace legs at 34 Crafting and sold to the General store for 1,050 coins.

Mid-level money making

 * Slayer contracts are an excellent source of money and a small amount of slayer exp.
 * Gargoyles are a fantastic moneymaker, with many alchables, averaging 300,000 coins and over, along with noted bars, providing a good source of smithing experience.
 * Aberrant spectres are a great source of seeds, herbs, and alchables.
 * Turoth are a fast slayer task, consisting of adamant alchables, herbs, seeds, and uncut gems.
 * Mountain trolls are a good source of nature runes for high alching, along with seeds, and occasionally a granite shield.
 * Aquanites are a good, constant source of medium to high level seeds, herbs, water battlestaves and occasionally, sirenic scales.
 * Exiled kalphite guardians have a great Blue charm drop rate, along with many alchables and herbs.

Dailies
These are the recommended dailies for an ironman account:


 * [[File:Daily Challenge map icon.png]] Daily Challenges Extended Herblore > Construction > Dungeoneering > Smithing > Runecrafting > Crafting.
 * [[File:Jack of trades aura.png]] It is highly recommended to unlock the Jack of Trades aura. Use on Herblore > Smithing > Agility > Runecrafting.
 * Fungal growth.png Nemi Forest - 9 different nodes granting experience in Mining, Farming, Prayer, and Dungeoneering. This has no starting requirements.
 * [[File:Stardust.png]] Shooting Star - Collecting and redeeming 200 Stardust grants Mining experience, 50,000 coins and some other useful supplies.
 * [[File:Vis wax.png]] Vis wax - using runes from shops and Barrows. Vis wax requires 50 Runecrafting.
 * [[File:Wicked hood.png]] Wicked hood - Withdrawing up to 175 pure essence at Runecrafting altars and crafted for runes without banking. Mud runes > Nature runes > Blood runes
 * [[File:Air rune.png]] Rune shops - Buy runes for vis wax and teleportation/spells. Prioritise elemental runes and soul runes
 * [[File:Feather.png]] Feathers - for training Fletching with Broad arrowheads. 11,000 a day, costing
 * [[File:Broad arrowheads.png]] Buy broad arrowheads from Taverley slayer masters. Bandit Camp's Noterazzo, and slayer masters do not share a shop stock. 9000 arrowheads a day, costing
 * Death chathead.png Soul Reaper task - Requires 50 Combat. Very good slayer experience at lower levels. Points needed for hydrix jewellery.
 * Potion flask.png Potion flask and Crystal flask.pngal flask - Requires 81 Mining and 89 Crafting, completion of As a First Resort for potion flasks; crystal flasks requires Plague's End and As a First Resort.
 * [[File:Incandescent energy 1000.png]] Guthixian Cache for all Divination experience.
 * [[File:Grenwall spikes 5.png]] Big Chinchompa for early Hunter experience, and Grenwall quota tickets
 * [[File:Raw wobbegong.png]] Uncharted Isles - Free travel to your claimed Island, up to 7 Contracts. Woodcutting > Fletching > Fishing > Divination > Cooking.

[[File:Smithing-icon.png]] Smithing

 * Levels 1-29 can be obtained from The Knight's Sword
 * Levels 29-60 can be done in Artisans Workshop with iron or steel burial armour. If only using iron ingots, 60 Smithing requires 2,584 iron ore. Coal can be obtained from Managing Miscellania or Heart of Gielinor.
 * Levels 60-70 can be done with mithril burial armour. Mithril ore can be transmuted from coal requiring 63 Divination, 2 vibrant energy and 3 coal.

Superheat Form at concentrated gold is the standard method of training Smithing as an ironman. This should be done with perfect juju mining potion, goldsmith gauntlets, lava titan and an augmented crystal pickaxe, perked with Honed 5 and  Furnace 3


 * Extend adamant or runite ceremonial sword daily challenges. 

[[File:Mining-icon.png]] Mining

 * Levels 15-49 - Mine 2,584 iron ore underneath Falador for iron/steel ingots. Used in Artisans Workshop. Can also be obtained from the crystal chest in Taverley.
 * At 45 Mining, granite can be mined, and should be banked (5kg only), as granite is required to make granite lobsters, which are used for Summoning. Around 30,000 granite (500g) is required, if done only through granite lobsters.
 * Levels 50-77 - Mine concentrated sandstone rocks.
 * Levels 77-80 - Mine concentrated coal rocks.
 * Levels 80-99 - Mine concentrated gold rocks with Superheat form.

If you achieve 99 Smithing through means other than Living Rock Caverns, you can finish 99 Mining at seren stones or alaea crabs.

[[File:Prayer-icon.png]] Prayer

 * Levels 1-40 - can be obtained from The Nexus. It is recommended to do The Restless Ghost as early as possible.
 * Levels 40-75 - Nemi Forest and monthly God Statues
 * Levels 75-99 - A combination of vyres, dragon bones (from Vindicta), airut bones (from Liberation of Mazcab), Hefin cleansing crystals and Hefin Agility Course during Hefin Voice of Seren, Nemi Forest and God Statues.

[[File:Farming-icon.png]] Farming

 * Levels 1-47 - Buy seeds from Head Farmer Jones.
 * ''Supercompost can be created from pineapples bought from Arhein's Store in Catherby, or picked from pineapple plants north of Karamja lodestone.


 * Levels 47-51 - Grow watermelons using seeds from Temple Trekking.
 * Levels 51 - Buy pineapple saplings from Coeden.
 * Levels 75 - Grow magic trees from seeds that you get from high-end bosses.


 * Grow any herb seeds you get, prioritizing herbs used in overload potions

[[File:Crafting-icon.png]]Crafting

 * Levels 1-9 - Spin flax into bowstring
 * Levels 9-23/99 - Craft protoleather bodies from Protomastyx hide from the Smuggler in Dungeoneering. High alch charms and other drops for rusty coins.
 * Levels 23-75 - Craft tiaras from silver bars awarded from Temple Trekking
 * Levels 75-99 - Play harps in Prifdinnas during Ithell Voice of Seren

[[File:Construction-icon.png]]Construction
Complete the Deadliest Catch and Monkey Madness Quests
 * Levels 1-5 Complete The Jack of Spades quest.
 * Levels 5-16 Complete Eyes of Glouphrie and Darkness of Hallowvale quests.
 * Levels 16-20 Complete Perils of Ice Mountain, Bringing home the bacon, and Tower of life quests.
 * Levels 20-22 Sculpt God statues or create oak chairs.
 * Levels 22-33 Construct Oak dining tables.
 * Levels 33-38 Construct Oak larders.
 * Levels 38-63 Construct Teak tables.
 * Levels 63-99 Construct Driftwood prawnbrokers
 * Levels 73-99 Construct Flotsam Prawnbrokers
 * Extend mahogany flatpack daily challenges. 

Where to gather ingredients/items

 * [[File:Coal.png]] Coal - Managing Miscellania or Heart of Gielinor.
 * [[File:Snape grass.png]] Snape grass - Killing waterfiends > aberrant spectres > fungal magi.
 * Red spiders' eggs.png Red spiders' eggs - Spidines (Get sardines from Port Sarim), killing vyres.
 * [[File:Limpwurt root.png]] Limpwurt root - corporeal beast, Iorwerth workers, vyres.
 * [[File:Raw shark.png]] Raw shark - Heart of Gielinor, fishing in the Fishing Guild, waterfiends (for The Fremennik Trials).
 * [[file:Raw rocktail.png]] Raw rocktail - Vorago > Rise of the Six > Raids > Divine rocktail bubbles > fishing rocktails.
 * [[File:Crushed nest.png]] Bird's nest - Telos > Nihils > Kree' arra > Meilyr worker > Managing Miscellania > giant mole bits.
 * [[File:Bucket of sand.png]] Bucket of sand - moss golems > 120 free buckets of sand from Bert after Ardougne Elite Tasks, seaweed from waterfiends. Use the Superglass Make lunar spell.
 * [[File:Bowstring.png]] Bowstring - Temple Trekking > Cadarn worker > spinning flax.
 * [[File:Silver bar.png]] Silver bar - Temple Trekking (For 74 Crafting and under).
 * [[File:White berries.png]] White berries - Corporeal beast, white berry bushes.
 * [[File:Magic seed.png]] Magic seed - Araxxor > Nex > Bird's nests > Kalphite King.
 * [[File:Potato cactus.png]] Potato cactus - Fungal Magi, up to 40 noted potato cacti can be obtained daily from the Weird Old Man, depending on Desert Tasks completion.
 * [[File:Dragon scale dust.png]] Dragon scale dust - Meilyr worker
 * [[File:Pure essence.png]] Pure essence - Capsarius in Sunken Pyramid > abyssal demons > black demons > greater demons. Check the rune chest in Wizards' Tower for free pure essence every Runecrafting level.
 * [[File:Vial of water.png]] Vial of water - Meilyr Clan Store and Noterazzo sell Vial of water packs

Invention components

 * [[File:Simple parts.png]] Simple - maple logs from Managing Miscellania, gold bars from Living Rock Caverns
 * [[File:Powerful components.png]] Powerful - spirit terrorbird pouches, insulated boots
 * [[File:Swift components.png]] Swift - claws and knives from Martin Thwait, smithing claws
 * [[File:Subtle components.png]] Subtle - scimitars from smithing or shops, smithing scimitars
 * [[File:Crafted parts.png]] Crafted - broad arrows, spirit terrorbird pouches, spears
 * [[File:Base parts.png]] Base - swords in Varrock and Falador
 * [[File:Strong components.png]] Strong - fletch shieldbows
 * [[File:Dextrous components.png]] Dextrous - fletch shortbows, sword shop in Varrock
 * [[File:Evasive components.png]] Evasive - Dragonhide chaps
 * [[File:Enhancing components.png]] Enhancing - slayer rings
 * [[File:Precious components.png]] Precious - slayer rings
 * [[File:Protective components.png]] Protective - Dragonhide chaps, mithril platebodies, adamant chainbodies

Mort myre fungus detail.png Mort myre fungus gathering

 * Deadliest Catch and Nature Spirit quest and Medium Morytania Tasks required


 * 1) Wield an ivandis flail/silver sickle (b) and Morytania legs 2, bring 2 prayer renewal flask/prayer flasks.
 * 2) Teleport to Morytania via fairy ring code  and running west, or by opening the gate south-west of Canifis and running south.
 * 3) Stand just south of the deposit chest in between the rotten logs (as pictured) and cast Bloom.
 * The sickle and Ivandis flail can be keybound on the ability bar

This can be up to 2500 Mort myre fungus an hour.

Papaya fruit detail.png Papaya fruit gathering

 * Fruit bats are summoning familiars that require 69 summoning to create and summon

Papayas are used in creating adrenaline potions or for protecting palm trees.
 * 1) Create fruit bat pouchs, and convert some of them into scrolls.
 * It is recommended to create atleast 20 times more scrolls than pouches


 * 1) Teleport to Mazcab via Grouping System interface, Mazcab Teleport spell, or by simply walking to Wizard Chambers.
 * 2) Run to Kanatah (East) and stand near the banker (as pictured).
 * 3) Summon a fruit bat and cast Fruitfall
 * 4) You can buy summoning potions to replenish summoning points
 * 5) Buying all the potions can be very useful for making extreme potions and ultimately overloads
 * ''Buying every potion from the shop costs an hour

This can be up to 600 papaya fruits an hour

Teak logs detail.png Cutting Teak logs

 * Deadliest Catch and Monkey Madness quest required, as well as 35 Woodcutting. It is highly recommended to have the highest tiered hatchet available to you.
 * Alternative to Deadliest Catch, the Evil Tree Distraction and Diversion log-banking bonus can be used instead.

A teak tree grants 85 Woodcutting and 90 Construction experience per log cut.
 * 1) Bring a hatchet, preferably an augmented crystal hatchet with Refined and Polishing perks
 * 2) A beaver familiar with extra pouches (and super restore), decorated woodcutting urns, lumberjack clothing and lumberjack aura are also very helpful.
 * 3) After a full inventory, run to the bank chest and deposit the logs. The area running back to the trees is a straightway allowing full surge capability.
 * 4) There is a small chance that you will cut a special teak log. Two of these special teak logs can be exchanged to a sawmill operator along with 26 normal teak logs for 26 teak planks, for free.

Vyrelord.png Killing vyres
Vyres are essential to an ironman account, as it is a great supply of Herblore supplies and money, as well as combat, Prayer, Firemaking, Farming (with seedicide), and Invention experience.

For lower levels For free prayer and health restoration, you can run to the bank and prayer altar to the north.
 * 1) Equip a Blisterwood weapon or Sunspear and your Darkmeyer disguise.
 * 2) Find and kill stray vyres (possible locations marked by red squares).
 * 3) Stand in the middle of the 3 vyres that spawn east of the tree.
 * 4) Prioritise AoE abilities such as hurricane (melee), bombardment (range), and dragonbreath (magic).
 * 5) It is recommended to enable auto-retaliate and area looting
 * This method is around 85,000 prayer experience an hour.

For higher levels These experience rates are assuming Soulsplit and Morytania legs 4 are used
 * 1) Set up your seedicide to crush seeds like belladonna seeds, poison ivy seeds, and cactus seeds. Other seeds are optional.
 * 2) Stand on the tile north-west of the tree as pictured (this is so all 6 vyres can reach you).
 * 3) Prioritise AoE's such as corruption blast or hurricane.
 * 4) It is recommended to enable auto-retaliate and area looting.
 * It is important to not move from the square. In order to pick up loot, drop an item below you and area loot your item back, along with surrounding loot.
 * This method is around 320,000 Prayer experience an hour.

Recommended Equipment

 * Sunspear (melee).png Augmented Sunspear - Cheap, hybrid, augmentable, easily replaceable and the highest tier weapon for vyres make this a popular choice for Invention training and mid-level slayer.
 * Berserk blood essence.png Berserk blood essence - good pocket slot item for boosting offensive stats, used before overloads.
 * Holy wrench.png Holy wrench - main pocket slot item while slaying, for preserving prayer and super restore potions.
 * [[File:Morytania legs 4.png]] Morytania Elite Tasks - 50%+ increase in Prayer experience
 * [[File:Corruption aura.png]][[File:Salvation aura.png]][[File:Harmony aura.png]] Corruption, savation, and harmony auras - Every 500 prayer experience gained, 3-10% (depending on tier) of prayer points are restored.
 * Perks - Aftershock 3  Precise 5 Scavenging 3  Biting 3


 * Fire and Nature runes in rune pouch for High alchemy

- Creating urns
 * include mining soft clay on ithell hour

calculator here

=Equipment=

Armour

 * Pathfinder equipment, obtained from following the Path. Potentially the best gear you'll have for many levels.
 * Tuska warpriest, obtained from the Tuska Comes minigame. This is hybrid armour and can, once having the matching defence level, be changed from level 25 armour, to level 50 and 75. The minigame also gives some nice experience to a variety of skills.
 * Warpriest armour in general, this is also a hybrid armour dropped by monsters in the God Wars Dungeon. It also acts as a god item, protecting a player from a faction at God Wars.
 * Ghost hunter equipment, this is a hybrid armour dropped by ghosts (list here) It scales with level up to level 70.
 * Fremennik armour, made from the raw materials dropped by monsters in the Waterbirth Island Dungeon. This is power armour, and is potentially the best armour until. The Fremennik Trials quest is required to wear the armour.
 * Superior Fremennik armour from deathmatch, a tier-65 d2d variant of Fremmenik armour, excellent for higher tier monsters like generals in the God Wars Dungeon.
 * God Wars Dungeon armour (Armadyl equipment, for example). This armour is almost best in slot for most purposes. It's the highest level power armour that doesn't degrade.

Necklaces

 * Obtained from the Lumbridge Catacombs
 * Obtained from Imp Catcher quest
 * Obtained from crafting a Dragonstone
 * / Obtained from crafting an onyx and Treasure Trails, respectively.
 * Rewarded on completion of One of a Kind quest.
 * Obtained from Soul Reaper tasks. Requires at least 50 combat, 99 crafting, 87 magic and 300 reaper points.

Capes
This is a table of viable capes for an ironman, in order of worst to best. For a more complete list see Capes.

Magic
This is a brief list of viable options for ironmen. For a full list see Weapon/Magic weapons.
 * (Tier 6) - Reward from The Blood Pact starter quest. Nothing special, can be seen as a tool to get the mindspike.
 * Gnome Shopkeeper's Armoury alternatively sells basic weapons.
 * (Tier 10) - Dropped by troll shamans in the Abandoned Burthorpe mine. Or rarely from the wolves south of the bank. It can be switched to any element.
 * (Tier 20) + set - Made from spider silk at level 26 Crafting. Spider silk can be obtained from corpse spiders in the Lumbridge Catacombs. Also buyable from the staff shop in Varrock's center place.
 * (Tier 30) . Bought from Zaff for 7k coins.
 * (Tier 40) + - Obtained by trading 5 bark and some coins to Wizard Jalarast in the Wizard's Tower. Bark is cut from hollow trees in Haunted Woods at 45 Woodcutting.
 * (Tier 50) - Obtained as a reward from The Underground Pass. Comes with the special attack Iban Blast, which may deal significant damage.
 * + As an alternative, these weapons can be purchased from the Robe Store owner in the Magic Guild Store in Yanille.
 * (Tier 60) - Obtained from the Mage Arena in the Wilderness. Guthix staff is recommended because its special attack is extremely useful even at the toughest bosses in the game.
 * (Tier 70) - Fletched from Blisterwood logs, this staff allows damage to vampyres. The Branches of Darkmeyer is required to obtain this.
 * (Tier 70) - Alternatively, at a significantly lower overall skill requirement, the Barrows brothers can be killed for their weapons.
 * (Tier 75) - At 90 Runecrafting this staff can be purchased with 25,000 points at Runespan. One ironman strategy is to rush 90 Runecrafting immediately, as it unlocks Player-owned port. So to some ironmen this is a great option.
 * (Tier 78) - This is a great weapon to have, but it has a heavy skill requirement. The weapon is obtained from River of Blood quest, and can switch between all combat styles.
 * (Tier 80) - Requiring 80 Dungeoneering, these can be bought with 200,000 dungeoneering tokens.
 * (Tier 85) + set - Dropped from the boss Helwyr in the Heart of Gielinor. This weapon has the damage of a Tier 80 weapon, but the accuracy of a Tier 90 weapon.
 * (Tier 85) + - As an alternative, these weapons can be made in your Player-owned port. The downside is it requires significant progress in the minigame.
 * (Tier 90) - Parts to build this weapon are dropped from the solo boss Araxxi.
 * +. Dropped individually or Coinshare shards from the group boss: Vorago.

Melee
This is a brief list of viable options for ironmen. For a full list see Weapon/Melee weapons. The beginning tier of weapons can be skipped after completing Waterfall Quest, which rewards enough experience to level your Attack and Strength to level 30 if done at level 1.


 * (Tier 6) + - Reward from The Blood Pact starter quest. Nothing special, can be seen as a tool to get the keenblade.
 * Gnome Shopkeeper's Armoury alternatively sells basic weapons.
 * (Tier 10) - Dropped by troll brutes in the Abandoned Burthorpe mine. Or rarely from the wolves south of the bank.
 * (Tier 20) - Can be purchased from Gaius's Two-Handed Shop for.
 * (Tier 30) - Can be purchased from Gaius's Two-Handed Shop for.
 * (Tier 40) - Can be purchased from Gaius's Two-Handed Shop for.
 * (Tier 50) - An un-wieldable rune spear is a reward from Tai Bwo Wannai Trio quest after talking to Tamayu. He also sells the cleaning cloth used to make it wieldable.
 * (Tier 50) - Purchased from a slayer master for . The downside is 55 Slayer is required to weild it.
 * (Tier 60) - A couple places these can be purchased is from Jukat's Dragon Sword Shop, and Daga's Scimitar Smithy. The quest Monkey Madness is required to wield dragon weapons.
 * (Tier 70) - Fletched from blisterwood, this weapon allows damage to vampyres. The Branches of Darkmeyer is required to obtain this.
 * (Tier 70) - This weapon can be made with partial completion of The Lord of Vampyrium with level 70 Fletching.
 * (Tier 70) - Can be created at 75 Smithing alongside completion of Plague's End.
 * (Tier 70) - Alternatively, at a significantly lower overall skill requirement, the Barrows brothers can be killed for their weapons.
 * (Tier 75) - Main-handed only, this weapon is obtained from The Lord of Vampyrium.
 * (Tier 75) - Main-handed only, this weapon is obtained from The Void Stares Back.
 * (Tier 78) - This is a great weapon to have, but it has a heavy skill requirement. The weapon is obtained from River of Blood, and the best part about it, is it can switch from a melee weapon, to a magic/ranged weapon on the fly.
 * (Tier 80) - Requiring 80 Dungeoneering, these can be bought with 200,000 dungeoneering tokens.
 * (Tier 82) +. The main-hand drops from monsters requiring at least 89 Slayer in the Sophanem Slayer Dungeon - While the off-hand is found in chests in Shifting Tombs.
 * (Tier 85) - Dropped from the boss Vindicta in the Heart of Gielinor. This weapon has the damage of a Tier 80 weapon, but the accuracy of a Tier 90 weapon.
 * (Tier 85) - As an alternative, these weapons can be made in your Player-owned port. The downside is it requires significant progress in the minigame.
 * (Tier 85) +  - As an alternative, these weapons are dropped individually from Twin Furies.
 * (Tier 90) - Parts to build this weapon are dropped from the solo boss Araxxi.
 * (Tier 90) - These dual wield weapons are dropped from the group boss: Kalphite King.

Ranged
This is a brief list of viable options for ironmen. For a full list see Weapon/Ranged weapons.


 * (Tier 6) - Reward from The Blood Pact starter quest. Nothing special, can be seen as a tool to get the quickbow.
 * Gnome Shopkeeper's Armoury alternatively sells basic weapons.
 * (Tier 10) - Dropped by troll chuckers in the Abandoned Burthorpe mine. Or rarely from the wolves south of the bank.
 * (Tier 20) - See the Shops section of this page for locations to purchase these items.
 * (Tier 30) - See the Shops section of this page for locations to purchase these items.
 * (Tier 40) - Dropped from Dried zombies at the ruins of Ullek.
 * (Tier 50) - Dropped from various monsters in the Heart of Gielinor. Only 1 monster will be aggressive at a time, making this very safe if careful with AoE abilities.
 * (Tier 60) - Caught with 59 Hunter, and considered a crossbow for the purpose of monsters' weakness. Tarromin tar is used as ammo, the downside is swamp tar isn't easy to get and herbs are a luxury.
 * (Tier 70) - Requiring 50 Agility, this bow is a quest reward from Roving Elves.
 * (Tier 70) Black salamander}} - Caught with 67 Hunter, and considered a crossbow for the purpose of monsters' weakness. Harralander tar is used as ammo, the downside is swamp tar isn't easy to get and herbs are a luxury.
 * (Tier 70) - Fletched from blisterwood, this weapon allows damage to vampyres. The Branches of Darkmeyer is required to obtain this.
 * (Tier 70) - The quest; Lord of Vampyrium, is required to obtain this.
 * (Tier 70) - Alternatively, at a significantly lower overall skill requirement, the Barrows brothers can be killed for their weapons.
 * (Tier 78) - This is a great weapon to have, but it has a heavy skill requirement. The weapon is obtained from River of Blood, and the best part about it, is it can switch from a ranged weapon, to a melee/magic weapon on the fly.
 * (Tier 80) - Built at 70 Smithing with weapon parts obtained as drops from the Queen Black Dragon.
 * (Tier 80) - Requiring 50 Agility to wield, and 90 Smithing to create. The Eyes of Glouphrie is required to make the bow, and The Light Within to obtain the attuned weapon seed.
 * (Tier 80) - Requiring 80 Dungeoneering, these can be bought with 300,000 dungeoneering tokens.
 * (Tier 85) - Dropped from the boss Gregorovic in the Heart of Gielinor. This weapon has the damage of a Tier 80 weapon, but the accuracy of a Tier 90 weapon.
 * (Tier 85) - As an alternative, these weapons can be made in your Player-owned port. The downside is it requires significant progress in the minigame.
 * (Tier 90) - Parts to build this weapon are dropped from the solo boss Araxxi.
 * (Tier 90) - Parts to build this weapon are dropped from the solo boss group: Legiones. Requires keystones from the Order of Ascension creatures.

=Boss strategies= Ironmen can't purchase most of their equipment so they may kill bosses outside of the recommended stats and gear. To make up for this, different strategies are sometimes used.

Dagannoth Rex
Out of all the Dagannoth Kings, Dagannoth Rex is the easiest to safe-spot. This makes it possible for lower levels to get easy kills. His notable drops are, warrior ring, berserker ring, some pieces of rock-shell armour, and mithril plateskirt which is used for clue scroll (medium). Not only those drops, but all Dagannoth Kings drop dragon hatchet, and dagannoth hide. Recommended gear
 * Magic power armour
 * Any utility items
 * Fire spells
 * High Level Alchemy
 * Shield for Resonance
 * Emergency teleport (Ectophial recommended)

To start a Dagannoth Kings instance, it's recommended to use the fastest spawn speed as only one of the Kings is to be killed. Upon entering the instance, quickly move to spot 1, surging along the way. Attack Dagannoth Rex when he spawns with Combust, and move back into spot 1, wait, and use Resonance to heal off his first, and hopefully only successful hit. Move into spot 2 once Rex is in range, indicated by his hitting the player. Kill him without worry, as the other Kings won't come into attack range. Once Rex is dead, collect the loot and either wait in the complete safety of spot 2 for around 10 seconds then move to spot 1, or move directly into spot 1. Either way, before Rex spawns again, use Regenerate to convert your remaining adrenaline into health, or stall your adrenaline for the next kill by killing the minions in the water or using Anticipation, Freedom, and Preparation. If done right you shouldn't end up using any food besides the occasional agro by one of the other two Kings. If that does happen, it's advised to quickly exit via the entrance while using protect from ranged, or protect from magic if the more damaging, Dagannoth Prime happens to attack on the way out.

-- Add running bm - add running gwd1 ---