Feral vampyre

Vampires are dangerous creatures found in the Haunted Woods east of Canifis and near the Abandoned Mine. They are aggressive, and will attack anyone. They will occasionally bite players' necks, which can sometimes drain combat stats and the Vampire will recover a small amount of hitpoints. This manoeuvre will backfire if a player is wearing blessed holy symbols, as the vampire will be weakened and become easier to hit.

Level 66 vampires wear brown shirts, while level 72 vampires wear a very light blue shirt, which against their dead-white skin makes them look shirtless to some players.

A level 77 version can be found in the God Wars Dungeon.

Hunting and Rewards
The main reason to hunt vampires is their relatively high hit points, and consistently aggressive natures. That combination ensures good experience per hour, since a player will rarely run out of vampires to fight. On the flip side, the player must have high enough defence levels and/or healing items to last.

Vampires offer mediocre treasure rewards,Before the discovery of Summoning, vampire dust had no use and most players refused to collect it. The few who did allegedly made some money in the early days of Summoning, when players levelling up the skill would buy the dust at high prices.

At the time of the release of Soul Wars, which features vampire dust as a possible gamble reward, the price had collapsed. It cost around 300 gold, and had become difficult to sell even at the lowest price. A good place to kill vampires is just outside the wall of Port Phasmatys to the far southwest - this puts you fairly close to a bank, and leeches are far less common here than in the rest of the woods, which means you will not be interrupted by them, since the entire Haunted Woods is single combat.

Characteristics and History
Vampires are savage beasts closely related to Vampyres, but are considerably less intelligent and are distinguished by their wide grins. Vampires can normally be attacked and killed with any weapon. They were used as warriors by Zamorak since the beginning of God WarsAlthough recent evidence has shown they were merely allies with Zamorak, and not actualy followers as once believed. and were used again in large numbers in Misthalin/Morytania conflicts during fourth age. As the threat from Morytania lowered, need for Vampires diminished. Due to their feral nature, Vampires started to reside outside the settlements in Morytania, lurking for possible prey. Vampires seem to avoid undead and thus most of them can be found in Haunted Woods and near the Abandoned Mine possibly due to lack of Ghasts wandering around in Mort Myre.

It is interesting to note that Vampyres angered by Guthix balance potion take a form that looks like an enlarged vampire. Unlike vampyres that are vulnerable only to silver weapons, vampires are vulnerable to all attacks. This hints that vampires may have stemmed from vampyres who have lost their powers in one way or another. It has also been theorised that vampyres are an enhanced version of vampires and can revert to their more natural form when reacting to the Guthix balance potion.

Drops
100% Drop: Vampire dust

Runes
 * 4 Earth runes
 * 3 Chaos runes
 * 2 Death runes
 * 1-2 Blood runes

Charms
 * Crimson Charms
 * Gold Charms
 * Blue charms
 * Green charms

Seeds
 * Herb seeds
 * Mushroom spores
 * Belladonna seeds
 * Jangerberry seeds
 * Kwuarm seeds
 * Wildblood seeds
 * Whiteberry seeds
 * Limpwurt seeds
 * Watermelon seeds
 * Strawberry seeds
 * Spirit Weed seeds (rare)
 * Ranarr seeds
 * Lantadyme seeds
 * Toadflax seeds
 * Snapdragon seeds
 * Avantoe seeds
 * Tarromin seeds
 * Poison Ivy seeds
 * Torstol seeds

Other
 * 4-15 Coins
 * Earth Talisman
 * Nature Talisman
 * Half key
 * Clue scroll (Level 2)
 * Herbs
 * Gems
 * Black hatchet
 * Grimy dwarf weed
 * Grimy irit
 * Grimy lantadyme
 * Grimy marrentill
 * Grimy tarromin
 * Grimy ranarr
 * Uncut gem
 * 5 Rune Javelins