Spiritual warrior

The Spiritual warrior is a powerful melee user inhabiting God Wars Dungeon that can easily kill low-level players. Protect from Melee is not recommended for high-levelled players, as a large portion of their combat level consists of defence and life points. There are four types of Spiritual warriors: Saradominist, Zamorakian, Bandosian, and Armadylean.

The Armadylian spiritual warriors use a Ranged attack and cannot be attacked with melee. Zamorakian warriors wear what appears to be dragon armour, a iron kiteshield, and an anger mace from the Soul's Bane quest. Saradomin warriors wear a kind of steel-Saradomin armour and wield a sword similar in appearance to Vesta's longsword.

Spiritual warriors frequently drop mithril equipment, adamant equipment and rune equipment, so it is advisable to bring runes for High Level Alchemy. These Slayer Monsters can be assigned by Duradel/Lapalok or Sumona.

Types
There are four types of Spiritual warriors:
 * Saradomin
 * Zamorak
 * Bandos
 * Armadyl

Tactics
Spiritual warriors are fairly easy to kill. They have very high defence and health for their level, and will rarely hit over 100. They do however use only melee attacks, which may either be slashing or crushing depending on the warrior. Here are several areas to kill them and what you should do if you kill them there:

Main room
The main room only contains Saradomin spiritual warriors, which are the second-strongest in terms of combat level. As most Zamorakian minions are at the northern part of the main area, it would be best to kill them there. Most of the warriors are busy fighting, and it is uncommon to find idle warriors around. This does save food resources, but Saradomin, Armadyl and Zamorakian protection would be recommended.

Zamorak's Fortress
This area contains the lowest levelled Spiritual warriors, and has numerous spawns. However, players should take notice of the prayer drain, and always drink a sip once you get inside. The best place to kill them is right outside the boss room, as many Spiritual warriors are wandering around. You should be aware of the Spiritual mages as higher levels may misclick and be unable to damage them. This is, however, one of the best areas to slay Spiritual warriors when a player is on a task.

Saradomin's Encampment
This area of godwars has several Spiritual warriors, most of which will be fighting the Zamorakian monsters in the encampment. This makes it slightly easier for lower levels on slayer tasks, but the Saradomin spiritual warriors are the second strongest, so caution should still be taken. On the other hand, it can still prove very useful to higher level players. These Spiritual warriors lie near the entrance to the encampment, as well as outside of Commander Zilyana's room.

Bandos's Fortress
This area contains the strongest Spiritual warriors. They have high defence against melee and ranged attacks and a large amount of health. Free prayer recharges can be found in almost every world due to the popularity of their general. These warriors barely fight any Zamorakian, aside from the occasional vampyres, so unless you can camp them carefully, it is not recommended to kill them. However, they provide the best xp out of all spiritual warriors.

Armadyl's Eyrie
The spiritual warriors here can only be hit with range, magic or salamander attacks. These warriors are few in number, and they also have the fewest life points. Unless using magic, it is not recommended to kill them here due to the fact that ranging them takes a long time as warriors, they are strong against rangers.

Trivia

 * Spiritual warriors originally dropped level 2 clue scrolls, but were updated to drop level 3.
 * Although the Saradomin Spiritual warriors wield swords, they seem to be attacking their enemies by punching them, rather than hitting them with the sword. When defending from an attack, they also defend as if they had no hand equipment, despite the kiteshield.
 * Same as above, when attacking a Zamorakian Spiritual warrior, they have an anger mace and kiteshield just like their Saradomin versions. However, attacking them will cause them to protect themselves with the animation if they had no weapons/offhand on them and attack via punching.
 * For a while, Zamorakian Spiritual Warriors used magic attacks instead of melee. This has been fixed.
 * Before the Evolution of Combat, Armadyl's Spiritual Warriors used ranged instead of melee.
 * Killing Armadylian spiritual warriors seems to count towards an Aviansie task. The same affects Armadyl-aligned spiritual rangers and mages, and may be a glitch.