Squeal of Fortune



The Squeal of Fortune is a daily activity available to both members and free players. Free players get one spin a day while members get two spins a day. The introductory task system must be completed or turned off for the button of Yelps to appear. The Squeal of Fortune resets every midnight UTC. Rewards include armour, weapons, xp lamps, coins, and other items, some as illustrious as godswords. Lucky equipment is untradeable and will be destroyed if you die and choose not to keep hold of it. The "lucky" is determined by the item's rarity and not the value. Spins can also be bought by members.

When a player logs in, there is a small interface somewhere on the game screen; this can be moved to wherever the player wishes to keep it. Click on the button of Yelps, the host, on the left side of the interface, to begin the activity. Not all items are available in every draw; it appears that players get a selection of 13 items, which always consists of one super rare item, two rare items, four uncommon items and six common items. The selection of items changes from spin to spin, but logging out and back in results in no change.

The list of items is shown in a line of boxes at the bottom of the screen, with the "Current" item's box glowing slightly. Click the big red button at the right of the screen to stop the wheel. When the glow stops moving, the player receives that item. Players then get the option to send the reward to their bank (items such as rune platebodies, etc.), inventory (for exp lamps) or money pouch (if it was a prize of coins) or to discard it. If the inventory is full and a lamp is won just exit the activity and deposit or drop items. Then resume the activity and claim your lamp.

The wheel graphic does not indicate the chance of the wheel stopping on a particular slot. That is to say the chance of obtaining a super-rare item is significantly less than the 1 in 13 the wheel suggests.

When a rare or super-rare item is won, a message is broadcast amongst all worlds. It displays the name of the player and the item won in a short one sentence dialogue under "News:".

'''The time at which a player presses the button does not determine the loot gained. As soon as the button is pressed, the item will be chosen randomly and the glow stops on that item.'''

It should be noted that if you doubleclick on the red spin button, the wheel will stop immedialty.

Due to an initially unannounced update on 2 April 2012, Squeal of Fortune spins can be bought with JCoins, Jagex's microtransaction currency, and real-life money. This has caused controversy, as the update allows those with easy access to real world currencies advantages not allowed to those without such access. It is also possible to get more spins by collecting Claim Tickets, which are dropped by various monsters. The paid spins resulted in thousands of complaints in the forums and riots in World 66 at Falador.



Obtaining more spins
On 2 April 2012, there was a game update allowing a variety of ways to obtain more Squeal of Fortune spins. When one of these bonus spins, called Spin Tickets, are received, are put into your inventory and can be added to your total number of spins by simply clicking on them. The ways to obtain more spins are listed below.

''Note: when buying spins, it is important to remember that they expire in 6 months time. Spins that are obtained by other means do NOT expire.''

Monster drops - F2P and P2P
Monsters, excluding the ones in minigames and Dungeoneering, have a rare chance of dropping a Squeal of Fortune ticket that can be used for an extra spin.

Skilling activities - F2P and P2P
Spins also have a chance to be found while taking part in any type of skilling activity that gets you Shattered Heart strange rocks. This means that training Prayer and Summoning will not get you a spin. If your inventory is full, the spin ticket will be automatically be redeemed for a spin (without replacing an inventory item, as a strange rock would do.)

D&D reward spins - P2P
Spins can be awarded to a player through Distractions and Diversions. Each D&D will have a week at a time dedicated to offering one guaranteed spin, while the Troll Invasion will always award the player a spin since it's a monthly Distraction and Diversion. The D&D that is giving a spin that week is listed on the Squeal of Fortune rewards screen.

D&D's that award spins:


 * The Circus; complete one of the events.


 * Penguin Hide and Seek; spend the points either on coins or experience.


 * Evil Tree; attack the Evil Tree.


 * Shooting Star; mine any size star and gaining experience.


 * Troll Invasion; start the event.

Buying spins
Spins can be bought in groups of 10, 20 or 40 spins, with a bonus 5 spins being given for buying 20, and a bonus 35 spins for buying 40 spins. Keep in mind that spins that are bought, expire after 6 months. A maximum of $200 can be spent when buying spins.

The prices of spins are as follows:

Rewards
This is a list of the possible rewards. Items marked with (m) are members items - they may not be claimed on free-to-play worlds, if you wish to claim them, you must subscribe.

XP lamps

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Note: The skill may be fixed, if you are free-to-play and recieve a lamp in a member skill, you will need to subscribe to claim the xp or you will have to discard it.

Cash prizes

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Cosmetic clothing (m)

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Pay-to-play



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Free-to-play

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Pay-to-play

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Free-to-play

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Runes

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Arrows

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Ores

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Gems

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Fish

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Logs

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Miscellaneous items

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Controversies
On April 2, 2012, Jagex added the ability to buy Squeal of Fortune spins with real money. This caused several controversies.

Real World Trading
Many players view the ability to buy spins as a form of Real world trading, because the spins have the potential to give very valuable and desirable rewards. Jagex has stated that buying wheel spins is different than buying gold or items from a third party, because the gold or items are not the third-party's to sell. Many players, however, disagree, saying that overall negative effect on the game is still the same, and citing Jagex's own policies regarding real world trading.

Player Reactions
Due to RuneScape's long history of fighting against real-word traders, as Jagex is seemingly rewriting its previous rules, some players believe that RuneScape may soon become insolvent. Some veteran players left the game, believing that levels in slower-to-train skills such as Runecrafting will be purchased instead of earned. Some players have gone into "mourning" for the death of RuneScape and are wearing black whenever it is feasible to do so. Popular sets include priest gowns, Void knight robes, and black armour.

Financial Security
If a member is paying by credit card, and the credit card information has been saved with Jagex, there is no identity verification between clicking the in-game "buy spins" button and confirming the transaction. This means that someone with unauthorized access to a RuneScape account can turn up to $200/day of the rightful owner's money into Squeal spins. Since there is no option to disable spin purchasing on an account, it is also possible for children whose parents pay for their RuneScape membership to spend their parents' money on Squeal spins without their knowledge. These issues have provoked accusations that Jagex is violating laws concerning customer data protection. Jagex has replied with reminders to keep your RuneScape login information secure.

Gambling
As RuneScape contains no age verification (except confirming that the user is at least 13 on signup), it is possible for children under the age of 18 to spend real money on the Squeal of Fortune. Jagex has stated that since every spin on the Squeal wins an in-game item (even if only Cabbage or Fishing bait), and since there is no potential for real monetery return, the act of purchasing spins is not truly gambling. Many players maintain that such a low-value spin is functionally equivalent to a loss, and that a purchased Squeal spin therefore counts as gambling. If a low value spin is, in fact, a loss, then the act of selling Squeal spins would violate anti-gambling laws, and the act of selling spins without age verification would violate 18+ only gambling restrictions in several countries.

Trivia

 * The update was not included in the February 2012 Behind the Scenes; a similar event took place in February 2011 with the Wildywyrm.
 * The name is a play on words of the game show Wheel of Fortune.
 * When the update was released, an interactive wheel appeared on the RuneScape homepage.
 * For the first couple hours after release there was a minor glitch where players could click the red 'spin' button for a second time to instantly stop the wheel. This was abused by small amounts of players and was not very well known. Jagex patched this glitch around two hours after the release. Jagex did not roll back any players as a result of this.
 * All of the Squeal of Fortune "lucky" items are greyed out when compared to the real item, this is to distinguish between the two.
 * Following the release of the Squeal of Fortune, the items listed as "Lucky" were believed to be tradable and this caused quite a bit of panic amongst players who had already owned the original versions of the prizes. It has since been confirmed that the items are NOT tradable and do NOT degrade.
 * The icon does not appear in the Duel Arena nor within Daemonheim's floors, but it does appear on the exit balcony when you leave a dungeon.
 * It is possible to have two of the same rare items on the wheel at one time. (i.e. two Lucky Armadyl godswords in two different spots)
 * An odd thing can occur when closing the interface in which the Squeal of Fortune button stays in the top left corner and upon clicking it, you get the message: Nothing happens, as if something has gone wrong.
 * If a player's bank is full and you receive an item to be sent to the bank, a message will display over the Claim Item option saying, "Your bank doesn't have room for your prize at the moment."
 * All items found in the Rare section can be found in the Very Rare section as well.
 * Although in all likelyhood Jagex did not know it, "Squeal of Fortune!" was also the name of a gameshow in the children's show Seasame Street, where you had to guess the number of squeals a pig would make while being spun on a wheel.