A Clockwork Syringe

A Clockwork Syringe is master quest released on 28 March of 2011. The quest continues upon the pirate questline and is the 174th quest released into the game.

Starting out
When you attempt to enter the portal to your player-owned house, Postie Pete will appear with a note for you. After he leaves he will smile and wave bye, there will be an option in the portal interface to pick up the delivery note from your portal. Reading the note will give the option to start the quest.

After starting the quest you may use the player owned house portal to choose the "A Clockwork Syringe" option, which takes you to your house where a the large crate lies waiting. Investigate the crate to start the fight with Barrelchest mk II, who is level 188.

Dealing with the delivery
The barrel chest will use a special that knocks you back and destroys items in your house everytime he hits 1/3rd portions of his health. Uses melee and ranged base attacks, and can drain your constitution by about 40 lvls by the end of the fight possibly by use of his special attacks. The constitution drain does not cause damage in itself but prevents you from healing above your drained level. The drained levels slowly return. A Super restore potion does not restore your constitution, but the thermal bath at Oo'glog will or simply entering a dungeon or duel.

The barrel chest will be an easy fight for anyone with 80+ melee stats. Bringing a halberd and hiding behind a house wall is also a good way to beat him as he can not break the wall, also he rarely uses his range attack even if you are standing away from him [possibly a bug?]

Once he is defeated all the items in your house will be repaired by the estate agent, go talk to the estate agent then interrogate the zombie head which is all that remains of the barrel chest. You must torture him by getting him stressed to tell him the information he knows using an interface that appears in the top left corner, use 2nd option and 3rd option then use shake head (4th option), this will bring his stress quite high and stop it from going down as fast. Use 1st option and 5th whenever possible. When the 2nd option finally can be used again, use it then use the 3rd option immediately after and you should be done. Alternatively, simply click repeatedly on all the options available.

Rewards

 * 1 Quest point
 * 19,000 Defence experience
 * 18,000 Smithing experience
 * 18,000 Thieving experience
 * 15,000 Summoning experience
 * 11,250 Construction experience
 * 11,000 Slayer experience
 * 5,000 Dungeoneering experience
 * Access to a new combat dungeon.
 * Ability to Kill Rum Drunk Crabs for the Brackish Blade


 * An item allowing quick transport between Mos Le'Harmless and Braindeath Island.
 * Ability to bind more runes.

Trivia

 * The title is a reference to the 1962 dystopian novella A Clockwork Orange by Anthony Burgess.
 * On the day of release, the spoilers read, "The developer won't spill the beans on the quest rewards. We've sworn 'The Oath' and will make him crack within the day. This isn't going to be pretty...".
 * This is the first quest title to boast a dungeoneering requirement.
 * When you kill an enemy in the "sea-gull" minigame you hit 1337, which means "leet"
 * Upon completion of the quest, your Adventurer's log reads: "I prevailed over Rabid Jack's minions in their most recent dastardly pot to destroy the world with Zombio-mechanical weaponry."
 * Coincidentally the Item of the Week of the Grand Exchange Database was a clockwork at the time of the release.