The Inadequacy

''This article is about the monster. For the related music track, see Inadequacy (music track).''

The Inadequacy is the seventh strongest quest monster in RuneScape (after Nomad, the Pest Queen, Decaying Avatar, Balance Elemental, The Dagannoth Mother in Blood Runs Deep and the Tormented Demons)and is the thirteenth in total (twelfth by conventional methods). It is fought in the quest Dream Mentor, for the purpose of curing Cyrisus' fear of combat. After it is killed, it transforms into a level 223 The Everlasting. The Inadequacy is a very powerful monster that should not be underestimated. To kill this monster it is advised to have 75+ Attack and Strength, 70+ Magic or 70+ Ranged.

Note: Players CANNOT bank after defeating each monster in the quest; they must start over from the first monster if they leave the Dream World.

Ranging/maging players should note that they need not use the lectern safespot as The Inadequacy is immobile and its Doubts rarely do any damage.

Note:Among all the monsters fought in Dream Mentor, the Inadequacy is the most vulnerable to magic attacks, and thus Blood burst/Barrage (the former recommended due to its low cost) is extremely effective.



Fighting strategy

 * The Inadequacy hits very often for damage in the 200s so good food such as Sharks or better are recommended.
 * It also spawns many Doubts (Level 78) that attack the player. They should be ignored by turning auto-retaliate off since they disappear if The Inadequacy is killed.
 * When eating food with auto-retaliate off, (which is recommended to avoid going for the level 78 Doubts) IMMEDIATELY right click and attack The Inadequacy. Your character will not continue the fight after eating food unless told to do so.
 * It uses melee, and if players stand out of its melee range, it will use a ranged attack that looks like Shadow Rush.
 * Prayer cannot be used, so using Super set potions is highly recommended.
 * Before attempting to fight this monster, (Only works whilst at full health) drink a Saradomin brew or eat a Rocktail to boost your maximum health temporarily, useful for the fight.
 * Using Thermal bath after As a First Resort... quest to boost lifepoints is also a good option.
 * It is recommended to wear Rune armour, since it is easily replaceable and has quite effective defence stats, or Sacred clay melee armour as it is free and has the same defensive bonuses as rune.
 * Using a poisoned Dragon dagger or pair of Dragon claws can be effective if either special attack is used on The Inadequacy. If going with the Dragon Claws option it would be wise to borrow a pair from a friend, so you don't need to worry about losing them on death.
 * If players need to escape during battle, there is a lectern near the edge which will teleport them out of Cyrisus' dream and back to Lunar Isle.
 * If you have completed Desert Treasure and 68 magic, another method is to use Blood Burst. This method takes advantage of the hordes of Doubts and reduces the amount of food needed, but can be expensive to use.
 * Fighting The Inadequacy is right in the middle of the arena, and in the arena a player cannot use prayer or teleport away. Because it can attack you as you are running away, it is recommended that you run for the exit as you have about 5 food left, so as it is maging you, you will be able to endure the attacks until you get to safety.
 * Also, using Iban Blast is extremely effective, as it is weak to magic. Most players at the combat level required for the quest lack sufficient Attack level to hit it consistently, as The Inadequacy has very high Defence. A very good strategy is to use a decent shield with splitbark or mystic armour while using Iban Blast. A fully charged Iban's staff will last you the entirety of the battles.
 * Ancient Magics can be very useful. It is recommended to use the Blood Burst/Barrage spells, as it will cause high damage to both The Inadequacy and Doubts, meaning you have very little eating to do.
 * If a player has 61 range or above, ranging is highly recommended. Since this is the hardest monster to fight in the whole quest, it is advised to invest some money in dragonstone bolts (e) for the first fight (10 or 15 should be enough). Ranging the monsters allows three things: One is the use of the very powerful dragonstone bolts, which can significantly reduce the fighting time. The second is, by ranging, you can stay out of the melee zone and only deal with the ranged attacks, and the dragonhide armour provides excellent magic protection. The third advantage of ranging is that, after the first fight is done, the following two fights can be done from a safespot by the exit, and avoid getting hit and have to use food at all. Ava's accumulator doesn't pick up arrows/bolts in the dream. If using dragonstone bolts, be sure to pick them up after the fight, since they are rather expensive, and if you are planning on continuing the fight with the same bolts, you will run out of ammo in the middle of the fight. If ranging, a ranging potion is almost essential for the fight.
 * When using the above strategy, it is recommended to stay as close to the lectern as possible, so that you can easily right-click "Leave" through the Lectern, however, even if you die in the dream world, you can still retrieve your items as your grave mark will appear next to Cyrisus.
 * A proven strategy is to wear magic armour and range armour while switching between a spell such as Iban's Blast or Claws of Guthix and a rune crossbow while using dragon bolts (e) and standing away from the target, all the while healing with about 16 Saradomin brews (4) and using Super restore (4) to heal high and counter the stat reductions, but if you cannot stand the full force of the "Inadequacy" and some "Doubts," you could run up to the "Inadequacy", wait for the "Doubts" to follow you to 1 square away, then run to the other side of the "Inadequacy" by going halfway to the other side, waiting a second for the "Doubts" to follow, then to the next side, so that there would only be one "Doubt" attacking you. The only downside to this plan is that the "Inadequacy" could hit you harder with its melee attack than a couple more doubts would.

Habitat

 * Dream World

The Inadequacy