Thug

Thugs are relatively low level NPCs which are aggressive to ALL levels. Because of this, they're a good NPC to train on, especially since they reside in very low level wilderness, where there's a poor chance of being attacked by revenants.

Locations

 * Level 1-11 Wilderness (In Edgeville Dungeon)

100% drop

 * Bones

Weapons and armour
Runes
 * Steel hatchet (fairly uncommon)
 * Iron two-handed sword (very rare)
 * Iron battleaxe (fairly uncommon)
 * Iron med helm (common)
 * Iron dagger (very rare)
 * bronze med helm(fairly uncommon)
 * Chaos rune (2) (quite uncommon)
 * Cosmic runes (2) (uncommon)
 * Nature runes (2) (fairly common--you can expect around 20~30 nature runes in a trip)
 * Death runes (2) (uncommon)
 * Law Rune (fairly uncommon)

Herbs

 * Grimy guam (fairly common)
 * Grimy marrentill (fairly common)
 * Grimy tarromin (fairly common)
 * Grimy harralander
 * Grimy ranarr (quite uncommon)
 * Grimy kwuarm (quite rare)
 * Grimy irit (uncommon)
 * Grimy avantoe (uncommon)
 * Grimy dwarf weed (rare)
 * Grimy cadantine (very rare)
 * Grimy lantadyme (uncommon)

Other

 * Coins (common)
 * Iron ore
 * Iron bar (fairly common)
 * Coal
 * Gems (very rare)
 * Half of a key (very rare)
 * Shield left half (extremely rare)
 * Level 1 Clue Scroll (rare)
 * Charms (Gold is the most common one)
 * Super Defence (1) (very rare)
 * Super Strength (1) (very rare)

Trivia
Although thugs wield steel daggers, they never drop them.