Vorago/Strategies

Cliff Diving
To end this phase, one player must jump on Vorago's back. In order to do this the yellow dot of Vorago must be directly aligned south of the white dot of the person jumping. Vorago needs to be against the wall and directly facing south in order for the player to be able to jump on his back. The person who is going to jump needs to navigate the cliffside resulting in "Someone is already braving the cliffs" is another player would attempt this. This person will need to make their way through five obstacles. The player can at all times still be attacked by Vorago. As soon as his lifepoints are low the player can jump on his back, starting an animation ripping out a piece of the Maul of Omens. If you don't jump on his back, Vorago will keep healing to 40% after you try to kill him.

Stomp
During this phase Vorago will first cause a bleed on a player which will hit up to 1,000 for about 6-8 times, and after this attack he will start using stomp attacks which hit for 4,500. As soon as he does a bleed attack another player must get his attention by using Provoke, this will start his attack cycle over again. Keep provoking until the end of this phase. He will also spawn orbs of gravitation at intervals and direct all incoming damage to one or more players. At this point you should stop attacking and lure him close to an orb. Fire the orb and you give him a gravitational shield which will direct all attacks to him instead of other players. After the third orb has been dealt with he will destabilise. Clicking on Vorago will enable a cutscene where players need to click rapidly on him, channeling an attack. Players will be hit 150 damage every few moments. After this, Vorago will stumple for around 10-20 seconds and all players must do as much damage as possible to Vorago, causing a piece of the Maul of Omens to loosen up. This cycle will start again, but this time however the piece will fall out.

Scopuli
During this phase, Vorago will spawn two level 180 Scopulus. These twins will try to get closer to each other, getting stronger in the process. You need to lure them away by using Provoke. When one of the scopuli dies, his twin will get enraged, hitting harder and with an increased accuracy. After you kill both of them the phase will end.

Waterfall
When you first enter the room Vorago will charge up to do a fire attack and spawn a waterfall in one of the corners. You need to get behind the waterfall before Vorago unleashes his fire attack, hitting up to 10,000. The Surge ability is highly advised here. After a fire attack players will have a few seconds to attack Vorago before he summons a rock image of a player. Only that player can attack the rock image, this rock image will also use abilities, it is highly advised that you keep Freedom and Anticipation at hand. As long as this rock image is alive, Vorago will have a defence buff, causing the players to only hit around 1/10th of the original hit. In this phase, Vorago will still sometimes direct attacks to a player. However now you will need to sit this one out as there are no orbs of gravitation. He will use his fire attack a minimum of three times before ending the phase when you kill him.

Damage Race
During this phase you will land on a narrow strip of ground. Vorago will attempt to push all players to the end of the strip. If you fall of the end, you die. To push Vorago back, you must do as much damage as possible. When Vorago nears the end, a message will appear when you need to use the Maul of Omens.