Kalphite King

The Kalphite King is a monstrous male kalphite found in the Exiled Kalphite Hive. At a combat level of 230, it is currently the strongest monster in RuneScape. The Kalphite King was first mentioned at RuneFest 2011 in Mod Mark's RuneScape 2012 speech.

The Kalphite King has a chance to drop the Drygore longsword, Drygore mace and Drygore rapier, along with their offhand versions.

The fight with the Kalphite King is a challenge that requires players to be adept with the ability bar system and changes with the introduction of the Evolution of Combat. As well as being able to use all three attack styles, it has a special attack that causes a player to turn green, which if the player’s team members do not activate the Defence ability Provoke in time, will be hit for more than 10,000 damage, often resulting in a one-hit kill. When the teammates provoke they will take the damage as if they were green, the only way to avoid this is to provoke the king then quickly use the resonance ability.

The only way to avoid this is being saved with Provoke by your teammates. As such, it is impossible to solo the king.

The Kalphite King is also able to summon other exiled kalphite monsters, such as guardians and even a queen. These monsters don't have to be killed in order to kill the king.

The Kalphite King will not allow the use of Dwarf multicannons to be set up, however Dreadnips and Dominion mines appear to be able to be used.

If players are to die in the lair, their gravestone will appear in the dungeon.

Getting there
The Exiled Kalphite Hive is located south of the Jaldraocht Pyramid in the Kharidian Desert. The easiest way of getting there is via the Bandit Camp Lodestone and run south. Alternatively, players can use the magic carpet to travel to Menaphos, and simply run north from there. A third option is to use a Pharoah's Sceptre to teleport to the Ancients Pyramid and run a short distance south Upon first entering the Hive, there will be a blocked tunnel needed to be cleared to access a shortcut. This tunnel only needs to be cleared once. When entering the Kalphite King tunnel, five messages will appear that the player can choose from. The first will ask if the player wants to start a new battle or join an existing fight. The second one will ask the player what the maximum number of people can join, ranging from 1 to 20. The third will ask what a minimum combat level must be to join this specific battle. The fourth requires the player to enter an entry key between 1 and 999,999. This is needed for other players to join the player's fight. If entered "0" there will be no entry key. The last one allows the player to choose the spawn rate of the Kalphite King.

After choosing all the options, the player will appear in the lair.

Melee Attacks
'''Note: This phase is signified by the Kalphite King's wings being orange. It is weak to fire spells in this phase. '''
 * Standard Attack: This attack has a bleeding attack similar to Slaughter, dealing 3x damage when moving. This is possibly one of the most dangerous attacks as even with Protection prayers, players will find themselves being hit for almost 2000+ damage.


 * Charge: The King charges for a few seconds and then rushes forward, pushing everyone in the way into the wall.


 * Stomp: The king stomps and produces a shock wave. Players within the melee range will be hit and pushed back. Also, their defence level will be reduced by a small amount.

Ranged Attacks
'''Note: This phase is signified by the Kalphite King's wings being coloured green. It is weak to stab attacks at this time.'''
 * Standard Attack: The king will fire an attack that looks like the Kalphite Queen's ranged attack. This attack will cause a damage over time effect similar to the Fragmentation Shot ability, including taking 3x damage when moving. This attack is usually used together with the Stun Darts (see below).


 * Stun Darts : The king will fire stun darts at a group of players, which will have a chance to stun them.


 * Incendiary Shot: The king fires an incendiary shot to everyone in range, which will explode in few seconds that hit for a massive damage around 5000. This attack also has the possibility of draining your prayer. By how much and the possibility of draining is, however, unknown.

Magic Attacks

 * Blue Energy Circles Attack: The king will shoot numerous blue energy circles to everyone in range for up to 3000 damage. However, the circles will target on the ground instead of the player, so players can avoid damage by moving away before the circle lands.

'''Note: For every attack that kalphite minion sustains during the King's life, 3 orbs will spawn per person. To minimise the number of orbs spawned, ''do not attack any minions while the King is alive. ''To avoid attacking the minions, take the Chain, Dragon Breath and Ricochet abilities off of the ability bar to avoid using. '''
 * Green Energy Circles Attack: The king will launch some greenish-yellow circles that slowly levitate and explode. The circles will hit multiple players in range which can also stun them. The maximum damage of these circles are about 4000, but it will usually hit for 2000. This attack could be very deadly if the player is hit by multiple circles. It is suggested using the abilities Escape or Freedom (if stunned) to evade.

Other Attacks and Abilities

 * Instant kill: This is the most deadly ability the king uses. The target player will start to glow in green color and will be killed after few seconds. The player is stunned during the glow, and they will not be able to teleport. The cooldown of Freedom will also be reset to 0. The ONLY WAY to survive this attack is to have a teammate using the ability Provoke, in order to force the king to attack someone else. After using provoke, you can use Resonance to heal instead of getting hit by the King's Insta-kill, Barricade to fully Block the damage, or Immortalitiy to revive after dying from the attack with 30% lifepoints (note: you will still remain the target off Kalphite King after you revive from Immortality effect).
 * Spawning Monsters: The king will spawn a group of Exiled kalphite marauders (Level 140).
 * Digging: The king will dig into the sand and re-appear under the player it is targeting. The player must get away or they will be stunned and dealt with 4000 melee damage.
 * Phase changing: The king will change its phases randomly throughout the fight. The colors of its wings are corresponding to its main attacking style and its weakness. If it is yellow it uses melee and is weak to fire spells, blue means it is using magic and is weak to arrows, and when it is green it uses ranged attack and is weak to stab weapons.
 * Healing: The king will sometimes eat one of the kalphite corpses beside the walls, healing 24,000 LP (similar to the Gluttonous behemoth).
 * Heal Aura: The king will sometimes be surrounded by a red aura, causing any attacks done to it to heal it instead of causing damage. (similar to Nex's healing ability during the blood phase).

Armour/Weapons

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Herbs & Seeds

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 * 1) Note: All drops are split equally amongst a selection of players when

Others

 * } yew seed

Charms
The Kalphite King drops 20 charms at once, this is the highest number of charms dropped by a single monster.

Trivia

 * The Kalphite King is the first boss to utilize player abilities against the players themselves, especially bleed-over-time abilities such as Slaughter, Fragmentation Shot, Combust and Incendiary Shot.
 * With the release of the Kalphite King, the prices of the weapons shattered the Corporeal Beast as the monster that has some of the best (expensive) drops in RuneScape.
 * On release the main Drygore weapons were priced at 500m each and their off-hand versions at 300m each. Shortly after, Jagex reduced the prices to 250m and 125m to reflect the street price they were selling at.