Slayer training

This slayer guide will help players train Slayer from levels 1 to 99.

Access to Slayer Masters
Requirements or quests for accessing different Slayer masters and areas.


 * Priest in Peril - Mazchna.
 * Lost City - Chaeldar.
 * Smoking Kills - Sumona (Also access to Slayer reward points, new equipment, abilities and a new area for slayer monsters)
 * Shilo Village - Duradel / Lapalok.

Access to Slayer Areas
These quests give access to new Slayer monsters. (These slayer monsters will only be assigned after the completion of requirements.) Note that Waterfiends can only be assigned if you have spoken to Otto.


 * Horror from the Deep - Dagannoths
 * Legacy of Seergaze- Zombie hands, Skeletal Hands and Mutated Bloodvelds
 * Lunar Diplomacy - Suqahs
 * Priest in Peril - Morytania's monsters and the Slayer Tower.
 * Watchtower - Quicker access to Blue Dragons and those caged Greater Demons
 * Barbarian Training - Mithril Dragons and single combat Waterfiends.
 * Cabin Fever - Jungle Horrors and Cave Horrors.
 * The Path of Glouphrie - Warped Tortoise and Warped terrorbird

Food
See Calculators/Food healed for detailed cost per hitpoint breakdown.
 * High healing and relatively cheaper food such as Karambwan and Monkfish.
 * Low healing and cheap food for restoring health at a bank, such as Trout and Salmon/Moonlight Mead.



Armour

 * Black Mask or Slayer helmet - both give a 15% increase to strength and attack when slaying the assigned monsters; a slayer helmet also includes all other slayer headgear and has the same melee defence bonus of Rune full helmet.
 * Prayer-boosting armour, such as Proselyte armour. (The body and leg part only, with the combination of the Slayer helmet .)
 * Salve amulet or Salve amulet (e) - provides a 15% boost to attack and strength against undead; the enchanted version provides a 20% boost instead. Neither stacks with the Black Mask effect - the larger boost takes affect only.
 * Amulet of Fury - gives good bonus for both attack and defence for every style and prayer.
 * Skillcapes or Fire Cape - the former gives the best prayer bonus for capes and good defence bonus, the latter gives attack bonus and even better defence bonus for capes.
 * Rune defender - gives good melee attack bonus, some defence bonus and little strength bonus, which can speed up your task significantly, it is recommended to use this instead of Dragonfire shield for non-dragon-related tasks.
 * Dragonfire shield - gives great defence bonus and good strength bonus. Recommended to use for dragon tasks.
 * Barrow gloves - gives good attack and defence bonus, also a massive +12 strength bonus.
 * Dragon slayer gloves - gives a 10% increase to attack when slaying the assigned dragon task, the effect stacks with Black Mask or Slayer helmet.
 * Dragon boots - gives good defence bonus and little strength bonus.
 * Berserker ring or Berserker ring (i) - the former gives +4 to strength bonus while the latter gives +8 to strength bonus.
 * Any Barrows armour top and bottom - give good melee and range defence bonus. Guthan's set is also useful as it eliminates some of the need for food during tasks.
 * Bandos Chestplate and Bandos Tassets - give good melee and good range defence bonus and also give little strength and prayer bonus, also it doesn't degrade like barrows.

Magic defence armour
This armour is useful for Slayer monsters that use magic-based attacks, such as Pyrefiends or Aberrant spectres.


 * Dragonhide armour - especially black dragonhide has excellent magic defence.
 * Karil's set is a more expensive option, but has slightly better magic defence that black dragonhide armour.

Weapons
The following weapons are suggested to use against other tasks, however it is personal preference which you prefer to use, depending on the individual task you have. Some weapons have disadvantages when fighting different tasks, including some two-handed so they are not useful for dragon slaying/shield wielding tasks. However, if a player is a high-levelled herbalist, they can create potions that will allow you to use two-handed weapons for fighting dragons. Other weapons are somewhat difficult to obtain because of expenses or requiring an entire Achievement Diary to obtain. For fighting Turoths and Kurasks, special weapons are required, as mentioned in the below table.


 * Abyssal Whip - works outstandingly with Rune Defender for most of the tasks.
 * Saradomin Sword - gives same bonus as Abyssal Whip, however it is a 2-handed weapon, therefore Rune Defender cannot be used. Good for training strength.
 * Dragon Scimitar - a cheap weapon for training strength, sometimes works as well as Saradomin Sword.
 * Dragon Dagger (p++) - has a good special attack.
 * Enhanced Excalibur - has a special that heals you 20 hp in a short period of time and gives a boost for defence. It is a 1-handed weapon, safer for using it in shield-required tasks.
 * Saradomin Godsword - main use is its useful special attack, see article for more information.
 * Dwarf Multicannon and cannonballs, for faster killing in multi-combat zones. However, it is moderately expensive to keep up, although your task might speed up considerably.

Other useful items

 * Dramen staff or Lunar staff for transportation through Fairy rings.
 * Combat stat-boosting potions (such as a Super set).
 * Teleport runes and other methods of teleportation.
 * Bones to Peaches is useful for monsters that drop bones.
 * Energy potions and/or Super energy potions for getting around quickly.
 * Summoning pouches - Beasts of Burden to carry extra supplies or drops; Healers to reduce food consumption or eliminate the need for it altogether.
 * Slayer ring for teleports and contacting masters for updates on current task.
 * Combat bracelet - Updates the wearer of amount remaining ever 10 kills, and has teleports.
 * Regen Bracelet - Commonly overlooked but can be very useful for Slayer tasks by saving money/inventory space for food. Doubles HP regeneration (Stacks with Rapid heal).

Strategies
Slayer tasks have different versions of monsters to kill. The table below shows the different monsters offered by the different slayer masters, the charms they drop most frequently, and a good strategy to beat them efficiently, including good locations to fight them.

Summoning
Beasts of Burden have extra inventory space, which can be useful when on a long slayer task.

Certain Summoning familiars have the ability to heal the summoner. This effect can be particularly useful if the player is on a long slayer task and running low on food.

Although the Bunyip has a better healing rate than the Void Spinner, the Void Spinner can be useful for the player if he/she doesn't have 68 Summoning.

The Titans are also aggressive to the monster you are attacking, be careful.

Note - The healing ability still works even if a player does not have any remaining Summoning points.

Combat Familiars come in handy for certain slayer tasks that are multi-combat to increase experience per hour. Listed below are some of the more useful combat familiars.

IMPORTANT!: If a combat familiar gets either the final hit on a target or deals majority damage you receive Half the normal amount of xp for that kill.