Talk:Ranged

Cleanup?
The article looks decent to me, but I have been going through and fixing some very minor errors. Am I missing something huge?Orbie 01:49, 31 October 2008 (UTC)

Longranged attack, crossbow bolts, and throwing rings
We need a segnemt about the longranged attack option. It provides both defense and ranged exp. It lets you shoot farther, but it is slower then other attack options. Since it shoots so slow, it is not a good way to train your defense, but the added attack range can be useful.

Also, it is worth noting that bronze crossbow bolts are the cheapest ammo at the varrock archery shop (1 gold!) so they are great for training ranged if you can't afford more expensive ammo.

And there is yet another name for those throwing rings. It cound be called a 'chakram'.

--Wiiwantxbox 01:29, 6 April 2007 (UTC)

Gloves/Boots
Should leather gloves and leather boots be included in this article? I don't think so, because they aren't ranged armour. Rangers don't usually use gloves because they have vambraces, and saying that boots are ranged armour is like saying that capes are ranged armour. Even though they may be leather, they aren't ranged armour. -- Couchpotato99   (talk)   (contribs)  21:38, 23 August 2006 (UTC)

Prayer bonuses?
Should the new prayers be added to bonuses or boosts or not at all? I will leave this decision up to someone who knows what they are doing. Megalodon99 21:21, 27 August 2006 (UTC)
 * Oops forgot about them. I'll add a little info about them.--Richard 21:21, 27 August 2006 (UTC)

Man...
Was that ever an overhaul! A p2p training part is still needed though, but I can't do that, unfortunately. It's also on the verge of 32 kilobytes...--Richard 15:30, 28 August 2006 (UTC)
 * Congrats. *gives a cyber-cookie* this is some sweet work. Vimescarrot 15:32, 28 August 2006 (UTC)

Featured?
I think this is quite a good article, and it could be featured on the main page sometime Andy mci 08:08, 24 September 2006 (UTC)

It's a little iffy.
Here's what I've done: I re-did the Range bonus section. It failed to clarify several points, and repeated a phrase used in the previous section. In the throwing axe section, it said ‘good damage.’ Also, is it necessary to say “blah blah blahs give a range attack bonus” for every object? This still really needs a good once-over or five. -4.225.190.150 00:23, 21 October 2006 (UTC)
 * Do it then. No-one's stopping you. JalYt-Xil-Vimescarrot  08:09, 21 October 2006 (UTC)

Minotaurs for f2p training?
Minotaurs in the first floor of stronghold of security are a pretty good choice for training lvl 20-40 range, as there is a short wall that can be used for hiding and they drop iron arrows (lots of them) and few bronze arrows. I've used them for my own training and got like 1k iron arrows in one day. I think they should be added.EMG Blue 16:57, 2 February 2007 (UTC)


 * I agree. One can possibly pick up more arrows than one expends, even if only getting drops, not re-using the shot arrows.  I am going to train there someday...Mathwhiz90601 20:15, 11 April 2007 (UTC)
 * Agreed, I trained there until 40 ranged :) Matt2 10:33, 26 May 2007 (UTC)

battle tactics
under the training section of the article battle tactics are recommended I followed the link and there wasn't a page, what are battle tactics?

tzhaar items
the tzhaar throwing disc thingies aren't mentioned, I hate range so I'm asking someome else to do it lol

done Owning pie 19:43, 24 March 2007 (UTC)Owning Pie thanks 26 March 12:17 (UTC)

Arrow Droppers section
if there's going to be a section for this it should be expanded and made better otherwise we can just put the monsters that drop arrows on the arrow items' pages.--Atlantima 19:47, 23 March 2007 (UTC)

I updated most of the info in this section based on material from Rune HQ. Several monsters still not added. You may also consider adding knife drops. Thautrane

Archer =|
I hear a lot of people refering to rangers as archers... Should archer be a redirect?

No. Archer is a type of monster found in Burthorpe.


 * Umm...Okay, Anony.

Composite bows?
Should composite bows be listed under "Bows" ? Aurora sword 15:44, 7 May 2007 (UTC)

yes they should they are still bows, they just happen to be made of more than one material. 12:51 pm gmt 9th May

Who wrote the training guide? I think its really iffy I'm gonna update some parts tommorow that ok? 01:08, 11 May 2007 (UTC)

Tidied it up a bit I'll try and get a picture of me ranging for next to the contents list and a level up picture as well. It would be a good article for the month with a few more pics 02:26, 11 June 2007 (UTC)

Some Random Info
Maximum hit in F2P on rapid with adamant arrows, 99 range, and prayer, is 18. Someone with 99 range should verify this, as I cannot personally prove that it is true (however, I have a few friends with 99 range, not to mention that it is somewhat general knowledge within f2p range pkers). The only reason this is notable is that most people use the rapid attack style much more often than the accurate style, whether it is pvp combat or training.

The red chinchompa method for training range under ape atoll should be mentioned as a method of training ranged, as it is the fastest ranged experience in the game (aside from a good Pest Control clan). I have no source to verify this, though various discussions on the Runescape official forums corroborate this.

The range potion can raise a player's range level by a maximum of 13, not 12. While I am not sure of the exact formula, I believe that it could be 10% of a player's range level, rounded up, plus 3, though that is mere conjecture (however, I am 93 range, and a range potions does in fact seem to raise my range level by 13). Also keep in mind that this basic formula also seems to work for the minimum range boost of a range potion, which is 4.

best armour section
I have added the best armour section but there is 1 problem in the guide there is a line saying the max bonus is 201 but i only get 198 ^^j-g 08:48, 5 January 2008 (UTC)
 * I think it's because you missed Ava's accumulator. 09:07, 5 January 2008 (UTC)

ah found out myself thnx annyway ^^--j-g 09:16, 5 January 2008 (UTC)

can someone explain to me why the accumulator is better than the fire cape? and no it doesn't pick up your arrows, ur using a crystal bow
 * The Fire cape gives +1 range attack while Ava's accumulator gives +4. That's all ;) (NB : this is the "best" armour for range attack bonus only, not for defence) 18:38, 14 January 2008 (UTC)

Red Chinchompas
Why does this article have nothing about using red chinchompas :'(

I've been to soooo many fansites trying to find out how many of them you need for 80 to 99 range. After all the others failed I figured this one would definitely have what I wanted to know. So I come and do a search and there are 0 results for Red Chinchompa, and only 2 results for Chinchompa. 00:14, 6 January 2008 (UTC)

Arrows on ground decay, but how?
Posted this under the decay but thought it might get more attention here.. How do arrows on the ground decay? Does the whole stack disappear after X seconds. Or does it keep a timer for each arrow? Has anyone run tests on this..

popular armour section
it says no ranged armour gives a prayer bonus, but armadyl armour gives a small prayer bonus, +1 for each piece
 * All right, I fixed that. If there's any more armor that gives prayer bonuses, let's put them in. 12:56, 25 January 2008 (UTC)

Highest f2p ranged bonus
Do you think this should be included? There is a f2p training section after all... the components of this set are: 1. Green dragonhide body 2. Green dragonhide chaps 3. Green dragonhide vambraces 4. Amulet of power 5. Maple shortbow/longbow 6. Coif 7. Arrow slot: none 8. Cape: none 9. Ring; none 10. Footwear: anything, other than fancy/fighting boots (these negate your ranged bonus!)

Making Crossbows
I think most players have the cooking requirement for sinew knocked... --151.203.115.161 03:43, 11 June 2008 (UTC)
 * It requires 1 Cooking. What are you saying? -- 03:47, 11 June 2008 (UTC)

Left Handedness
Since the update, I am shooting the bow left handed. Is this true for everyone and should be included here? Hatchenator 21:53, 3 July 2008 (UTC)

well its actually how you shoot if you're right handed since you pull the string with you're right hand.

Training
what is with the training section, training should be the fastest way to level it, instead it seems every possible thing to kill is listed. would it not be better to have only 1 or 2 ways? Corhen 06:33, 26 August 2008 (UTC)

Hope it help
I added the cost of the highest possible ranged bonus because im tired of searching for every one to see the cost of it. Hope its useful to somebody Jdogy15 02:37, 6 October 2008 (UTC)
 * Okay... I agree. It might be useful - but maybe few more people should agree first. I'll revert (for now), and raise the issuse on Talk:Armour (since all of the "Highest Bonus" pages are branched off from there). If the decision is a yes, I (or whoever) will add the cost to all highest bonus pages, with live data from the GEMW. It'll be more accurate that way. 18:28, 6 October 2008 (UTC)

Little Question
ok, i have been playing RS for more than a year, and i was wondering if mithril arrows can hit more damage than steel arrows, okok confusing, but its more than, i just know that high leveled arrows dont broke frequently am I wrong?Jd0064 22:53, 25 December 2008 (UTC)
 * Higher levelled metals hit more damage - as mithril is higher level than steel, mithril will do more damage.
 * As for arrows breaking... I don't think so. As far as I know, all arrows/bolts have the same chance of breaking randomly. I may be wrong though. 18:22, 26 December 2008 (UTC)

Chins on Mummies...
I've personally used red chins to train my ranging up a little, the Skeleton monkeys are 10x better and easier to kill. Why would people put mummies instead? Not to mention they spawn in there bones, so it's constant and not needed to go gather all the mummies up again. FerrelShadow 06:06, 19 January 2009 (UTC)

Ranged formula?
Now that there is this "ranged str", is there a formula that calculates the maximum hit? --King x treme 23:01, 25 March 2009 (UTC)

To a very good level of accuracy the following formula works.

Damage = [(LEVEL + 8) x (BONUS + 64)] / 640

This is the same for both melee and range. Unfortunatly, while it's very good for dealing with normal/potted/prayed max hits, it falls down at other times, such as god sword special attacks and range void armour.