Desert achievements

The Desert Tasks are the tasks relating to Kharidian Desert and its surrounding area, added on 21 January 2013. To complete all of the tasks, players will need the stats shown to the right. These members tasks, like all other members' task sets, have four difficulties ranging from easy to elite. Please note you must do the easy tasks first in order to claim rewards from medium, hard or elite. Two higher level requirements for the elite tasks include 91 Thieving and 89 Crafting. Some of the tasks include riding a magic carpet, mining granite and looting the engraved sarcophagus in Pyramid Plunder. They also include tasks from the Agility Pyramid and the Mage Training Arena.

The rewards include a Desert amulet, hefty experience rewards, new daily rewards and rerolls for the Dominion Tower. The amulet also provides some useful benefits for Mining, Crafting and Herblore and unlimited teleports to Nardah.

Walkthrough

 * 1) Use a ring of duelling to reach the Duel Arena. View the scoreboard.
 * 2) Go north to the Mage Training Arena. Earn some pizazz points if necessary and spend them.
 * 3) Go out of the Duel Arena main gate and slightly north. Enter the fire altar and craft some fire runes.
 * 4) Run south, or use the lodestone, and go through the east gate, go past the strykewyrms and do the troubadour dance near the Citharede Abbey musicians.
 * 5) Use the Al Kharid lodestone to return to the city. Go the the emir's palace, speak to Khoochak in the palace.
 * 6) Ascend to the roof, shimmy across the rope to the bank's roof to the west, then jump (or Go east and north to the start point of the roof course (crafting shop) and follow it round to the hay cart).
 * 7) Go south to the Shantay Pass. Purchase and equip some desert clothing. Also purchase an empty water skin.
 * 8) Take the carpet to Uzer.
 * 9) Fill the waterskin from a cactus.
 * 10) Run west and use a bird snare to catch a golden warbler.
 * 11) Run west to the Dominion Tower and attempt to spectate a match inside.
 * 12) Run across the river and south to Pollnivneach. Take the south carpet to Sophanem. Get five artefacts from Pyramid Plunder, exit the city and take them to Simon Templeton, near the Agility Pyramid to the east (You can teleport to simon templeton but using a Pharaoh's Sceptre and picking the second option as well).

Rewards
Speak to Hassan in Al Kharid Palace to receive the Desert amulet 1 and an antique lamp, giving 2,000 experience in any skill over level 29).
 * When worn:
 * You receive double water from cacti.


 * At all times:
 * Mage Training Arena prices are lowered by 2%.
 * A second Teak tree appears near Uzer.
 * Sparkly dung kalphites drop double loot.
 * Speak to any rug merchant daily to receive a bag of lost items.

Walkthrough

 * 1) Use the lodestone to go to Eagle's Peak. Bring a rope. Take the desert eagle to the desert using a rope on it.
 * 2) Home teleport to Al Kharid. Run north to Ali Morissane and do an easy runedoku.
 * 3) Home teleport to Lumbridge.  Run south through the graveyard and cross the river.
 * 4) Home teleport to the Bandit Camp and run southwest to the quarry. Mine some granite.
 * 5) Home teleport to Yanille and run north to the fairy ring. Go to B-I-Q. If you didn't bring a potato cactus, enter the kalphite lair and run round to get one for later. Beware of Kalphite Soldier, bring antipoison.
 * 6) Go out of the lair and take the fairy ring to D-L-Q. Go East through the Uzer Mastaba and pray at Amascut's altar.
 * 7) Exit the mastaba and go N.E. to the teak trees on the shoreline of the Ruins of Uzer and attempt to cut a log.
 * 8) Run south to Nardah. Pray at the Elidinis statue.
 * 9) Get a goat horn. Do not crush it yet. Go to the fountain and do all the steps there.
 * 10) Run west from Nardah to the summoning obelisk. Make the kalphite pouch.
 * 11) Go to the Agility Pyramid and traverse its edges to get the gold top.

Rewards
Speak to Zahur in the potion shop in Nardah for a Desert amulet 2 and an Experience lamp, giving 8,000 experience in the skill of your choice.
 * When worn:
 * Reduced failure rate at the Agility Pyramid.
 * 50 Molten glass per day (Make Glass Desert Amulet option - soda ash is required).
 * At all times:
 * A second Teak tree near Uzer.
 * Unlimited teleports to Nardah.
 * Goats have a chance to drop noted Desert goat horns.
 * 5% cheaper items at the pizazz store.
 * 20 noted potato cactus from the Weird Old Man once a day.

Walkthrough

 * 1) Activate Lunar spells, get several water runes, death runes, a fire rune and an astral rune, and buy 2 empty waterskins and some feathers. A Steam battlestaff would help greatly!
 * 2) Buy an onion, tomato, empty bowl, pot of flour, and bucket of water.
 * 3) Home teleport to Al-Kharid.
 * 4) Talk to Al the Camel by the bank with a full-featured Cramulet on.
 * 5) Harvest spines from your cactus, and enter the Al-kharid resource dungeon.
 * 6) Home teleport to the Bandit Camp.
 * 7) Equip a charged enchanted water tiara.
 * 8) Use a waterskin on the fountain in Enakhra's Temple, exit, and cast Humidify on the other waterskin.
 * 9) Get Ancient Magicks and head to Smoke Dungeon while killing a Ugthanki camel with Ice Burst on the way.
 * 10) Kill a Dust devil inside said dungeon. Don't forget to wear a face mask or slayer helm!
 * 11) Go to Sumona's house in Pollnivneach, and fletch some broad bolts or broad arrows, which can be bought unfinished from her.
 * 12) Take a Magic carpet ride or walk to Nardah, and make the ugthanki kebab there.
 * 13) Play Pyramid Plunder and open the sarcophagus in the level 61 room (#5).
 * 14) Go to the bank by Pyramid Plunder, grab your keris and go into the dungeon under and kill a scarab mage, Locust rider or kalphite with the keris dagger.
 * 15) Gear up with some dreadnips for the Kalphite Queen, teleport to the Bandit Camp lodestone and deposit something in the Bedabin Camp deposit box.
 * 16) Deploy a dreadnip on the Kalphite Queen and kill a kalphite on the way.

Rewards
Speak to Ali the Mayor in Pollnivneach for a Desert amulet 3 and an Experience lamp giving 20,000 experience in the skill of your choice.
 * When worn:
 * Reduced failure rate at the Agility Pyramid.
 * Operate
 * Unlimited teleports to Nardah.
 * 100 Molten glass, once per day
 * At all times:
 * The cactus patch in Al Kharid will be protected from disease and always provide double spines.
 * Goats have a chance to drop noted Desert goat horns.
 * Double charges on the Pharaoh's sceptre and the Sceptre of the gods.
 * Reduced chance of Mummies and Scarabs spawning in Pyramid Plunder.
 * Keris has a greater chance of scoring a vicious blow.
 * 10% cheaper items at the pizazz store.
 * 30 noted potato cactus from the Weird Old man a day.

Rewards
Talk to the Clay golem, in the remains of the ruined city of Uzer, to receive Desert amulet 4 and Experience lamps - total of 160,000 experience - 2 lamps of 30k xp and 2 lamps of 50k xp, the latter which requires 93 in the desired skill to be used - in the skills of your choice (boosts cannot be used).


 * When worn:
 * 150 Molten glass per day.
 * Opportunity to re-roll your Dominion Tower chest rewards.
 * 20% Chance to create 4-dose Super antifire potions instead of 3-dose.
 * At all times:
 * Two feathers at once from pickpocketing the Desert Phoenix.
 * The Ancient staff can be enhanced upon request by the Clay golem. This increases the staff's accuracy to that of a level 75 weapon (from 850 to 1694), gives it a +2 prayer bonus, and adds a cosmetic effect.
 * A new red sandstone rock on the Sophanem coast, which holds up to 25 red sandstone per day.
 * Aligra Nite in the Desert Quarry will buy granite from you (price depends on rock size) for 20% of the Grand Exchange value, that can be counter to mine/drop ores.
 * 40 noted potato cactus from the Weird Old Man.

Trivia

 * The reward pendants colors align with the basic 4 gems:
 * Easy = blue (sapphire)
 * Medium = green (emerald)
 * Hard = red (ruby)
 * Elite = white (diamond)
 * The jingles are renditions of music tracks relating to the task area, as usual. The easy jingle is a rendition of Violinsanity, hard of Breaking In and elite of Final Showdown.

Cultural references

 * Easy tasks:
 * "Assassin's Feed" is a pun on the video game "Assassin's Creed." The task involves doing an "eagle jump", which is also done in the game.
 * "Don't You Dare Close Your Eyes" refers to the lyrics from "A Whole New World", featured in Disney's animated film Aladdin.
 * "Kookookachat" is a reference to The Beatles song "I am the Walrus". Kookookachat is a play on words of the lyric "Goo, Goo, G'joob", which is often missheard as being pronounced Koo, Koo, Ka'choo.
 * "Seems Legit" is a reference to the internet meme "Seems Legit."
 * "Fire at Will" refers to the military order that means soldiers should fire at their own pace, rather than waiting for orders from an officers.
 * "Memento Mori" refers to the ancient motto that means "remember to die", referring to the Catholic belief that your life in the afterlife depends on how you live now.
 * Medium tasks:
 * "Away with the Kalphites" is a play on the phrase "away with the fairies".
 * "Faster Than A Speeding Bullet" is a reference to Superman.
 * "Heathen Idle" is a play on the word "Idol", a religious statue where in some religions people pray at.
 * "Goat Harralander" is likely a reference to the famous term 'Got Milk?'
 * "A Bridge Not Far" is a reference to the film A Bridge Too Far.
 * "An Teak" is a play on the word "antique".
 * "Taken for Granite" is a play on the phrase "taken for granted".
 * "Unbeetleable" is a play on the word "unbeatable".
 * "So Su Me" is a play on the phrase "so sue me".
 * Hard tasks:
 * "Nipped in the bug" is a play on the saying "to nip something in the bud", meaning to stop something before it gets bigger.
 * "1001 Kharidian Spikes" is a pun on the famous book "Tales of 1001 Arabian Nights."
 * "Ludikeris" is a pun on the word "Ludicrous".
 * "Enaqua" is a portmanteau of Enakhra, and Aqua, meaning water.
 * "Open Sesame" is a reference to the tale of Ali Baba and the 40 bandits, one of the tales from 1001 Arabian Nights.