Enchanted water tiara

An Enchanted water tiara provides water as a convenient replacement for waterskins, freeing up (potentially) multiple inventory spaces. Players who have level 50 Runecrafting or higher and who have completed Dealing with Scabaras can use water runes on a water tiara. Runecrafting can be boosted to achieve the 50 runecrafting requirement. For every three runes used, the tiara is charged with one drink of water. Only one enchanted water tiara can be possessed at a time.

The tiara works like a waterskin in the Kharidian Desert with one charge depleted every time there is a need to drink water due the desert heat effect. This makes enchanted water tiaras potentially more expensive than waterskins, which can be filled for free. However, the tiara can hold 500,000 charges, making it much more convenient than waterskins which can only hold up to four drinks or charges. The number of charges in a tiara can be checked by either right-clicking it and selecting Check-charges while it is in inventory or by right-clicking and selecting Charges while it is worn. The tiara must be worn for this effect to work, and cannot just be carried in your pack. This may sometimes be inconvenient during combat, especially during a slayer assignment where a slayer mask or helmet may be desired instead. The enchanted water tiara does work for entry to the Water altar.

To recharge the Enchanted Water Tiara, simply use water runes on the tiara. Three water runes gives one charge.

Destroying it converts it back into a water tiara and unused water runes. However the tiara and the runes will drop on the floor so players would have to pick them up before they disappear.

The enchanted water tiara is especially useful when mining in the Western desert mining site located near Enakhra's Temple, or when training Divination south of Sophanem because players do not have to carry waterskins, freeing inventory space for more efficient training.

This item cannot be made using the Assist System.

Enchanted water tiara