King of the Dwarves

Starting the quest
To start, speak to the lava-flow miner standing outside of the lava flow mine in Keldagrim East. The lava flow mine can be found on the eastern wall of Keldagrim, to the east of the Blast Furnace. Tell him that you would like a tour of the mines, and the quest will be started.

Rescuing the miners
Note: A pickaxe is required to complete this part. After entering the mine, you will see a cut scene showcasing the the mine's workings. A cloaked dwarf will sneak by a boiler and cause an explosion, causing several miners to be injured. In order to save the miners, you will need to mine the smaller, lighter-coloured piles of rubble to reach them. Upon reaching a miner, free the dwarf from the rubble and take him/her back to Foreman Jaak. One free inventory space is required to pick up the miners one at a time.

After two of the dwarves have been freed, a Black Guard squad will appear on the scene, but they will place the state of the damaged equipment at a higher priority than the injured miners. Rescue the remaining four miners from the rubble and exit the mine.

Releasing Veldaban
Outside the mine there will be a crowd of protesters led by Veldaban demonstrating against the Consortium. After talking to Veldaban about what transpired inside the mine, a Black Guard soldier will arrive and arrest Veldaban as the Consortium suspects that he was involved with the explosion. The guard will take him to the top floor of the palace. Head to the top floor of the palace and talk to the directors to convince them that Veldaban was not involved with the incident.

First, speak to Veldaban and ask him why he is so angry. Tell him to calm down, or the directors will not release him.

Tell the Blue Opal Director, "Tell me about the lava flow mine." Respond with, "So the chaos dwarf blew up the secondary boilers?"

Tell the Green Gemstone Director, "I was there when the explosion happened." Then tell him, "I rescued some of the miners."

Tell the Brown Engine Director, "What did you want to do about the miners?" Answer with, "It was a difficult decision. I understand."

Tell the Yellow Fortune Director, "Why did you arrest Veldaban?" Then tell her, "Veldaban's popular. Arresting him makes you look worse."

Once you have finished talking to all of the directors and Veldaban, talk to the Consortium general secretary. Tell him that you've talked to everyone that you need to talk to, and a cut scene will commence. The directors will agree to free Veldaban into your care, but just as they do, a Black Guard will interrupt the meeting. He will tell you that protesters are gathering outside of the palace walls demanding a king be put into power.

Records chamber
''You need 6 soft clay and 6 mithril bars for this part. ''

Veldaban is now following you. Take him to investigate the crowd to the east of the palace. If you lose him at any point, he will be waiting for you in the Laughing Miner Pub and will rejoin you when spoken to.

Talk to Hreidmar, then talk to one of the protestors, who tell you to try to find Meike in the King's Axe Inn.

Go to the pub in west Keldagrim and talk to Luitger. He will tell you that he doesn't know where Meike is. Ask him why he isn't joining the protest. Veldaban will tell you to go check at the Black Guard headquarters.

Now talk to Klaas (who is in the Black Guard headquarters) and after a bit of "Strong-arm" convincing by Veldaban, he will tell you that Meike is hiding in the tower south of Keldagrim.

''Note: the "tower" may not look like a tower, depending on your settings. It is the small room with two doors and stairs between the Keld. West general store and the mining areas. This is the same tower where you killed Veldaban's girlfriend (as a Chaos Dwarf) in Forgiveness of a Chaos Dwarf.'' Go to the top floor of the tower and talk to Meike. Choose the option about getting first to the records chamber. Meike will offer you to help. Meike will tell you to meet her and Veldaban to the library on the west side of the city. The library is located northeast of the summoning obelisk.

Meet Meike and Veldaban at the library. Then talk to Meike who will say that you need to talk to the librarian. Talk to the librarian and pick the option "Could you open the display case, please?" Then after you have finished talking to the librarian, he will hand you a key. Use the key on the library cabinet. Try to take the keys from the cabinet, but you fail because the librarian stops you. Once you have finished your conversation with the librarian, talk to Meike again.

Once you finished talking to Meike, use the soft clay on her so she can make copies of the keys. Now it is your job to distract the librarian. Talk to him about the keys in the cabinet in order to distract him. Once you have finished the conversation with the librarian (about the keys), talk to Meike again. She will give you the moulds. Now use the soft clay moulds on a furnace with the 6 mithril bars in your inventory in order to make Keldagrim keys 1-6. You can use any normal furnace you wish to complete this step (NOT the Blast Furnace). Edgeville furnace (if you have completed at least the Easy Varrock Task Set) is the closest, accessible by the cart system to the Grand Exchange. Relleka also has a furnace and is a short run away. Note: Superheat Item does NOT work.

After making the keys, travel to the Records Chamber in West Keldagrim. The chamber's entrance is directly west of the black guard HQ. Enter the tunnel, Talk to Meike or Veldaban and then put the keys into the keyholes, It is not a difficult puzzle even if you choose to solve it. Guiding hints are given in the Game chat box. The solution (looking to the West directly at the door and locks) is:

Left side: 5 - 1 - 4 Right side: 6 - 3 - 2

Routing the Chaos Dwarves
Note: Prepare for Battle against Colonel Grimsson, who is level 160.

After a short cutscene with Meike finding some bad news, you will be asked to investigate the chaos dwarf party found in the Barendir caverns. Talk to Veldaban and ask to be lead, you will end up right outside the caverns. If you do not pick that option, he will disappear and go to Laughing Miner. (If Veldaban can't be seen anywhere log out and back in, he will be next to you.) Travel through the cave to reach the chaos dwarf position on the opposite end of the cavern. Talk to Colonel Grimsson, who is level 160, and with several unattackable chaos dwarves. After a short conversation, Grimsson will attack Veldaban. Veldaban has moderate attack and strength. Unlike most NPCs who assist in boss fights, Veldaban can actually do quite a bit of damage to Grimsson, but has low defence. If Veldaban dies, you will appear outside the cave and need to try again. Veldaban dying will be your biggest concern in this fight. You will not be attacked until you have significantly reduced Grimsson's health. When he finally does turn his attention to you, Grimsson will use ranged and melee attacks which do not hit often. However, when his attacks do hit, they will usually deal 150-200 damage. In addition, he has fairly high defence, but can be poisoned. He seems to be weak to stab attacks. If you are having trouble weakening Grimsson in time, try boosting your attack and strength with potions or prayers. After defeating Grimsson, he and his chaos dwarves will flee. Attempt to follow Colonel Grimsson and the chaos dwarves through the exit of the cavern. However, you will stop upon seeing the size of his army. Talk to Veldaban. Suggest getting reinforcements from the trolls who once waged a brutal war against the dwarves. Tell him that you will talk to the trolls, with or without him, and Veldaban will leave. Travel through the side entrance mentioned earlier and talk to Pretty Flower. He will take a bit of smooth talking before insisting you must prove your worthiness. Pick up the Big rock. Pretty Flower will tell you he did not mean the rock, but another troll named Big Rock. After picking him up, Pretty Flower will talk for a brief moment before refusing to help you beat the chaos dwarves regardless of how you approach the matter. Talk to My Arm (who is in the same room as Pretty Flower by the door; you do NOT have to travel to Trollheim) about a pretty flower and ask him for one by telling him you wish to give it to Pretty Flower. Present this flower to Pretty Flower and say that it is a gift from Colonel Grimsson. Pretty Flower will be enraged and agree to attack the Colonel Grimsson's army.

Go speak with Veldaban who is hiding in the crowd of protestors and a cutscene will ensue. Quest complete!

Rewards

 * 2 Quest Points
 * 45,000 Mining experience
 * 50,000 Smithing experience
 * 55,000 Strength experience
 * A new Gravestone option
 * Ability to lift Big rock (with 90 Strength you can carry it away)

Music unlocked

 * Corporate Callousness
 * Colonel Grimsson
 * Only a King
 * The Records Chamber
 * Rocky Rescue
 * Go with the Flow

Trivia

 * On the day of release, the spoilers read: The Consortium directors are currently deliberating on what the contents of this spoiler box should be. They should be taking a vote soon, then it's only a matter of time until they publish the results.
 * Upon the completion of this quest, one's Adventurer's Log will read: "I helped to save Keldagrim from a Red Axe attack, and discovered the identity of the King of the Dwarves."
 * Trolls received a graphical update in the quest, but not anywhere else in the game.
 * There is a glitch where, while Veldaban is following you, he will sometimes dissappear completely. To fix this, log out and log back in. This glitch has yet to be fixed.
 * Using the big rock on the unnamed troll child will cause him to yell "Big rock!", causing confusion with the troll Big Rock.
 * The Unnamed troll child will be named Sparkly Crystal after the quest.
 * On the day of release, many players complained they had paid the 500K for the new gravestone thinking it would last longer than the Angel of Death since the gravestone hadn't yet been added to the knowledge base.

The reward points for skills, have some type of Glitch and were not awarded to some Players.