Temple Trekking/Events

There are 3 different types of events that might happen when you're moving forward - friendly events, combat events, and puzzle events. The specific event and difficulty of completing may depend on the difficulty of the route taken, although most events are possible regardless of difficulty.

Once an event occurs, the player and follower are pulled into the event area. The player will start in front of a section of path with blue stones. Right-clicking will display an Escape option, which completely abandons the trek and leaves the player wherever they have reached on the map, often in the middle of Mort Myre Swamp. At the opposite end of the area is the path that allows the player to "Continue-trek", once the event is completed. In combat events on the easy and medium routes, there are paths that evade-event that when used will skip the event and continue trekking, adding no reward and increasing the chance for another event. Some of the monsters must be killed before being able to use Evade-event.

Friendly event
A man named Abidor Crank will appear as an event and heal you and the follower, above maximum health if applicable and buff defence. He also turns all Rotten foods into Stews. Getting this event adds nothing to the end reward.

Combat events
In combat events a certain number of enemies will attack the player and the escort. For most of the combat events, the monsters give a few seconds before attacking. This is the player's chance to position themselves between the follower and the monsters. Combat events provide the majority of the end reward when completed.

Puzzle events
Puzzle events will require you overcome an obstacle before continuing the trek. Normally, there are no monsters to fight in these events. If there are, they are just required to be beaten to complete the puzzle. The monsters are not hard to kill as their level is always the same no matter the difficulty of the path selected. After attaining a certain level, your follower might assist you in these events by starting a fire or cutting logs for you.

Follower's predictions
If you don't want to do any of the paths predicted, log to lobby, re-login to the same world, continue your trek, and you will get three new options to choose from.

When they are unable to predict what is on the path: Easy Route: 
 * "This looks to be the easiest route. Are we going this way. then?" - Event from the Easy Route
 * "Should be fairly challenging for us. Is this the way you want to go?" - Event from the Medium Route
 * "This will probably be the hardest way forward. Are you sure?" - Event from the Hard Route


 * "Do you see that river down ahead this way? It looks like we'll have to get over it if we go that way." - River puzzle event.
 * "Oh no! I can see a fair few ghasts this way. We should be careful." - Ghasts combat event.
 * "I can see some sort of vampyric creatures down there. They won't give in without a fight." - Either Juvinates or Vyrewatches combat event.
 * "What in the name of Guthix is this? I can see injured people ahead in the way!" - Campsite puzzle event.
 * "That's the town of Mort'ton up ahead and it looks like it's in trouble. We should be ready to fight if we head that way." - Shades combat event.
 * "There is something moving around ahead and I fear I heard the hiss of a snake..." - Swamp snakes combat event.
 * "Did you see that? There seems to be some sort of broken bridge ahead." - Bridge puzzle event.
 * "I can see strange dark shapes slinking around in the myre ahead. Tread carefully if we go that way." - Nail Beasts combat event.
 * "What's this? There's a group of snails ahead!" - Giant snails combat event.
 * "There seems to be a strange man up ahead." - Abidor Crank friendly event.
 * "It looks like that nature spirit's grotto is surrounded by ghasts ahead!" - Grotto puzzle event.
 * "So Close! I can see the Morytania gates, but there are enemies blocking the way!" - Either Juvinates or Vyrewatches combat event. (Temple Trekking only)

Medium Route:


 * "The nature spirit's grotto is this way, and it looks like he's under attack!" - Grotto puzzle event.
 * "Watch out. There are spectral beings floating around that way." - Ghasts combat event.
 * "It looks safe ahead, but there is a bit of water we'll have to traverse if we want to go this way." - River puzzle event.
 * "It's difficult to see, but I think there are people ahead. It doesn't look good." - Campsite puzzle event.
 * "I can just about make out a graveyard down there. It looks like it could be an ambush." - Skeleton Graveyard combat event.
 * "You'll need to be handy with repairs to head this way, if we are to cross the river." - Bridge puzzle event.
 * "I can see Mort'ton, and the villagers look to be in trouble!" - Shades combat event.
 * "I can't see properly, but there are some slimy trails on the floor." - Giant snails combat event.
 * "There doesn't seem to be much moving this way, except perhaps the floor!" - Bog puzzle event.
 * "The curse of Morytania is strong that way. There are vampyric creatures lurking ahead." - Either Juvinates or Vyrewatches combat event.
 * "Be careful if we go this way. I can see some things sneaking around." - Nail beasts combat event.
 * "There's something moving up ahead, but I can't make it out properly." - Abidor Crank friendly event.
 * "Tread carefully this way. I'm pretty sure snake slithered across the Myre in the distance." - Swamp snakes combat event.
 * "Well that's the exit of the swamp, but it's not without danger. There are creatures ahead!" - Either Juvinates or Vyrewatches combat event. (Temple Trekking only)

Hard Route:


 * "Mort'ton is under attack and it doesn't look good! It'll be a tough fight this way into the town." - Shades combat event.
 * "Looks like we've got a fight on our hands if we head this way. I can see Filliman ahead and he's in trouble!" - Grotto puzzle event.
 * "Did someone order the snail?" - Giant snails combat event.
 * "Careful! I can see vampyric creatures skulking around up ahead." - Either Juvinates or Vyrewatches combat event.
 * "There are some massive snakes moving around ahead; should be an interesting fight." - Swamp snakes combat event.
 * "There's a river this way and I can't see a clear way across it, I'm afraid." - River puzzle event.
 * "Nasty! Do you smell that? There's definitely a bog this way. Even though I can't see it, I can smell it!" - Bog puzzle event.
 * "Nail beasts! You don't see them much these days. We'll be in for a big fight if we choose to go this way!" - Nail beasts combat event.
 * "Ghasts! We'll need to have our wits about us to get past these." - Ghasts combat event.
 * "Hmm, it looks to be empty. No, wait... There is a man walking around up ahead." - Abidor Crank friendly event.
 * "There's a nice-looking bridge this way... Well, it would be nice if we could cross it!" - Bridge puzzle event.
 * "Careful this way, too; it's a strange graveyard. I've heard the dead still stir in the area." - Skeleton Graveyard combat event.
 * "It looks like some wandering adventurers have had a bad run in with ghasts up ahead. They might need our help." - Campsite puzzle event.
 * "There's a swamp boat this way that I'm sure will speed up our journey." - Swamp Creature combat event.
 * "It's the gate out of Mort Myre, but getting out alive will be a challenge." - Either Juvinates or Vyrewatches combat event. (Temple Trekking only)