Strength potion



A Strength potion is an item that temporarily raises a player's Strength level by 3 + 10% of their strength level (rounded down) when they drink it.

Members can make a strength potion with 3 doses by mixing tarromin to a vial of water and then adding limpwurt root. This requires level 12 Herblore, and gives 50 experience.

However, as with all potions, a vial can hold up to 4 doses. Potions of less than four doses can be combined by using them with each other. Players can take a limpwurt root and red spiders' eggs to the Apothecary in Varrock, and he will make a 4-dose Strength Potion for 5 coins. No Herblore level is required for this, and even non-members can obtain strength potions this way. However, take note that the limpwurt root and red spiders' egg can't be noted when doing this. Doing this may or may not be profitable depending on current prices. Purchasing this potion from the Apothecary will result in a gain of coins compared to simply buying the potion at the GE and selling the ingredients there as well.

Members whose Attack and Strength levels add up to 130 or more can go to the Warrior Guild Potion Shop and buy a now limited number (use to be infinite) of strength potions from Lilly for 1,200 coins each.

They are the only useful potion available to non-members (a cadava potion is only for the quest Romeo and Juliet, the voice of doom potion was for the 2007 Hallowe'en event, and a potion is useless). Adding roe or caviar to a 2-dose potion it will become a 2-dose strength mix which heals 30 life points per dose.

When player-killing (PKing) was still available anywhere in the wilderness, strength potions were popular among the PKers. As such, some people sold these potions close to the wilderness boundary for high prices. There was also a huge boom in strength potions when Pking and Bounty Worlds came out and sold for pretty high prices in non-members worlds.

As an alternative, members can utilize super strength or extreme strength potions.

Production costs
The data in this table is based on the Grand Exchange prices of the Vial of water, herb, and secondary ingredient(s). It is accurate assuming all three items are bought off of the Grand Exchange and the resulting potion is sold afterwards.