Dungeoneering/Prayer



Prayer is a skill that can be used in Daemonheim while Dungeoneering. Its main use remains the same as the usage of prayer outside Daemonheim, but certain prayer levels are also required in some dungeons to be able to proceed.

A variety of monsters who dwell in the dungeons drop bones, big bones, bat bones, dragon bones or frost dragon bones. These can be buried or used at altar (explained below) in order to gain prayer experience.

Dark Spirits
Prayer is used in Daemonheim to exorcise Dark Spirits blocking the path through certain doors. Doing so gives some prayer experience, depending on the level required to exorcise the spirit. At this point, it is known that a maximum of 99 (confirmed) prayer is required to exorcise a Dark Spirit. It will not exceed level 99 because in Herblore no potion will push the maximum level of prayer up. (otherwise even members cannot do the door) Failure to exorcise the spirit will cause the dark spirit to attack the player in contempt, dealing large damage.

Sarcophagus
Prayer is also participated in Sarcophagus puzzle. When the players picked the herbs, they need a prayer level to consecrate them in order to be burned properly.

Dungeoneering prayers
Members are able the to get access to three new prayers in their prayerbook, Rapid Renewal, Rigour, and Augury. Rapid Renewal requires 65 prayer and restores life points at five times the normal rate. Rigour requires 74 prayer and increases ranged accuracy by 20% and defence by 25%. Augury requires 77 prayer and increases magical accuracy by 20% and defence by 25%. All three can be used outside Daemonheim.

Players using the Ancient Curses have no new curses available to them.

Altars
Some rooms in some floors have altars. Unfortunately, they could not be used while under attack as using them raises a dialogue option, thus making it impossible to regenerate prayer points except at safe spot. On 6 October, 2010, an update allowed right-click prayer restore, making the altar usable even when players are under attack. The amount of prayer which you can restore depends on your prayer level and the size of the dungeon. You can restore prayer points equal to your current prayer level, or the double amount when raiding a medium dungeon or a triple amount when raiding a large dungeon. For example, in a medium dungeon, a player with 54 prayer can recharge at most 108 prayer points from any altar, and there is no limit on how many times it is recharged, but stored prayer points are shared between all the altars, once all supply is taken, all altars will stop responding to player's pray. On levelling up, the prayers in store in altars will be updated. For example gaining one level will cause the maximum and current prayer point in store to increase by 3 in a large dungeon, immediately so that players can restore it as soon as they get a higher level.

On 19 July 2010, a new feature was added to allow players to use bones on altars within Daemonheim, similar to what they can do in Player's Houses, which gives 4x the experience per bone. This allows even free players to utilise the experience advantage when using bones on an altar. Using at least 10 bones on an altar will earn you the "Rest in Peace" title.

Potions
Players can also restore their prayer points by consuming potions made through the Herblore skill.

Trivia

 * Astea Frostweb ,Sagittare, the Skeletal trio, and the Runebound behemoth are the only four Dungeoneering bosses who use protection prayers when under attack. However, Sagittare can only use Protect from Missiles.
 * Inside Daemonheim, it is possible to obtain and bury bat, dragon, and frost dragon bones without a membership.
 * Two new prayers were released when Dungeoneering was released.
 * Bones dropped by monsters will stay indefinitely, however if you pick up bones and then drop them they will disappear just like they would in the overworld.
 * 'S' and diamond shapes are found on the altars and are a possible indication to the deity Seren and looking closely at the base of the altar (with the inscriptions) there seems to be a cat, possibly Bob the Cat.

Dungeoneering/Prayer