Void Knights

The Void Knights are an order of knights loyal to the god Guthix. They oversee the Pest Control activity.

Overview
The Void Knights are the main human fighting force of Guthix. Their duty is to maintain the balance that Guthix created in Gielinor. Originally this entailed the occasional assassination, however in recent years creatures from another dimension have broken into Gielinor and occupied many identical islands in the far south. The presence of these creatures upset the balance. So, several Void Knight outposts have been established to monitor and close the portals on these islands. However the creatures have become more aggressive and have overrun some of the outposts. The Void Knights are now calling players to help them seal the portals.

History
Little is known about the Void Knights prior to their revival by Dracs Melrose except that they were the military extension of the Druids in the Third age. Much of what we now know can be found in the Void knight book, which chronicles the recent history and tenets of the order. A copy of this book is given to all new squires who join the Void Knights and it forms the basis of their current structure and activities.

In year 20 of the Fifth Age, following the extinction of the Void Knights at an unspecified time in the past, Guthix appeared in a dream to Dracs Melrose. Guthix instructed Melrose to reform the Void Knights and prepare for battle against a threat to the world equilibrium. Melrose rapidly gained followers, and then settled his organization in the Falador region to wait for the coming threat.

Over the course of the next 70 years, the Void Knights grew in number and political strength until the King of Falador restricted the Order to the Guthixian region of Taverley, despite intervention by both the White Knights and the Kinshra. After a further 50 years, reports came from the souther seas of strange invading beasts, which the Void Knights saw as the threat to equilibrium first identified by Dracs Melrose.

At present, the Void Knights have been in combat with the Pests for 23 years, with no signs of either side gaining an advantage. There has been no known military support from either the White Knights or Kinshra, and the Void Knights have been forced to enlist the aid of mercenaries to hold back the waves of Pests.

The Outpost


The Void Knight outpost is currently the only known Void Knight area in Gielinor. When you go into the arena, there is either a female Void Knight, a bald Void Knight or one with orange hair. It is on this island that they sell normal equipment, lead assaults on the neighbouring islands and exchange commendation points for Attack, Strength, Defence, Ranged, Magic, Constitution and Prayer experience, Void Knight equipment, herbs, minerals and seeds. Although Summoning is a combat skill, Void knights do not offer any experience for it. It is encouraged to use the points for equipment even if it costs points.

Pest Control Island
The Void Knights discovered the Pest Control Island (as it's named at the moment), just near the Void Knights' Outpost. It contains many pests (refer back to the History section for more information) which passing-by adventurers are taking on as part of Pest Control.

Members

 * Void Knight
 * Squire
 * Commander Korasi
 * Captain Tyr
 * Commodore Matthias

Future Quest Series
The Void Knights will have their own three part quest series in the future. This was announced in the Developers' Blog on 22 April 2010.

The first quest, Quiet Before the Swarm, was released June 24,2010. The second quest, A Void Dance, was released August 10,2010 and the activity, Conquest, was released August 25,2010. The third quest, The Void Stares Back, was released October 6, 2010.