Flames of Zamorak



The Flames of Zamorak spell requires 60 Magic to cast and can do a maximum of 200 life points per spell. Flames of Zamorak lowers the target's Magic level by 5 once after a successful cast. Players must complete the Mage Arena activity and be wielding a Zamorak staff to use this spell. You get the Zamorak cape free in the Mage Arena if you choose to pray to Zamorak. Contrary to popular belief, Flames of Zamorak does not hit any harder than the other God Spells. However, it is one of the highest hitting spells in the regular spellbook. Since this spell requires a God staff, players cannot use another staff that gives unlimited amounts of runes. Players must buy or craft the runes needed.

The maximum damage increases to 300 life points when the Charge spell is in effect, a tie with Ice Barrage without a staff. If using an extreme magic potion, the maximum damage increases to 360 life points (with Charge) or 280 (without Charge).

The Fire Surge spell can hit, at maximum, 308 damage when using a staff with a 10% bonus to magic damage, 322 with a Staff of Light, or 336 with a Chaotic Staff, although God Spells remain a cheaper option with lower requirements.

The Flames of Zamorak spell has recently been nerfed, even though it has changed from lowering the target's magic level by 4, to now lowering it by 5, they also changed the magic system so that if you lower their mage level below the required level to cast a spell, they can still cast it anyways. The spells will even dim out but they can still cast spells. This only applies to Ancient Magicks, yet on the regular spellbook you can't cast the spells. This is most likely a glitch. You can not choose to autocast a new spell if your level has been lowered far enough, but still can autocast a spell you had set to autocast already. It also does not affect the max of their spells either.

History

 * Before a fix on 10 January 2007, the Magic level of the target would remain unchanged if the target's Magic level was above or below the normal level (such as after using a Magic potion).
 * Before the 10 December updates, Flames of Zamorak was quite popular while staking in the Duel Arena in Magic-only duels, as it could lower the opponents Magic level by 5. This would disable the opponents ability to cast spells that are less than 5 levels below their normal Magic level, thus sometimes handing the duel over to the person casting Flames of Zamorak.
 * As of 2 September 2009, this spell, along with Saradomin Strike, can be autocast.

Trivia

 * During Wanted!, the mad-mage Solus Dellagar can hit up to 960 life points with this spell (depending on the player's maximum health), but can never kill the player as Savant uses her powers to defend the player. (Prayer does not make a difference during the cast)
 * When trying to bare handedly steal the wine of Zamorak, the spell will be used on, and will slightly damage the player; it is believed that the spell is used by the monks, or Zamorak himself.
 * There is a glitch in the game guide where it says the base exp for this spell is 61, which is false. It actually is 35.
 * It is worth noting that distance is not a factor in how long after the spell is cast, the damage is actually applied, so when cast at the same time from a distance as an enemy casting a spell like Ice Barrage, Flames of Zamorak WILL hit first. This seems fitting, as Flames of Zamorak seems to be an "Anti-mage" spell.

Flames of Zamorak