Arandar



Arandar is a mountain pass leading to Tirannwn that may be used by players upon completion of the Regicide quest. Players may use the pass to access the elven lands without having to travel through the Underground Pass again. The gate leads to the forest south of the Piscatoris Fishing Colony and the Gnome Stronghold.

Arandar is the only known method of crossing the impassible mountain terrain that borders Kandarin without using the Underground Pass, which was conquered by the Zamorakian Iban long ago.

The pass itself is somewhat dangerous to unprepared adventurers. There are several aggressive Dire wolves and Deadly red spiders crawling about it, although these should not usually be a problem for those strong enough to have completed Regicide. There are also several mourners marching to the gate from the south. While they are only level 11, they will throw a vial at players if they are attacked. This vial lowers all combat stats and constitution down to 20 temporarily. They are used in the Mourning's Ends Part I quest and are fortunately not a threat unless attacked.

Several red spiders' eggs respawn near the spiders. They can be collected by players, but because Arandar is quite a distance from a bank, players are recommended to travel elsewhere to collect the eggs.

There are also several agility shortcuts that will make the pass easier to cross, requiring Agility levels of 85, 68, and 59.

If players have started Mourning's Ends Part I, it is recommended that they make use of a teleport crystal to reach the elven lands rather than walk through Arandar. The goblins near the entrance to Arandar have white goblin mail, so they are probably part of the Saragorgak tribe, or "Footsoldiers of the Holy Wrath," which was the tribe Bandos sold to Saradomin in the God Wars.