Daemonheim

Daemonheim (previously known as the Wilderness Castle) is a place of treasures, fierce battles and bitter defeats. It is currently the only place where a player can train the Dungeoneering skill. There are three ways to get to Daemonheim: Players can form a raiding party for dungeoneering here in two ways, enter the free-for-all room and be matched with a party, or use the ring of kinship to make a party of your choice. It is also possible to go alone.
 * Take the ferry from Al Kharid
 * Walk through the Wilderness
 * Teleport using the Ring of Kinship received by the Dungeoneering tutor (note that this does not work the first time as you must go to Daemonheim to collect it).

Interestingly, it is possible to get the message that begins the Regicide quest here, even though items are not supposed to be brought in from the surface. It is unknown whether or not the scroll is kept upon leaving the dungeon. It should also be noted that one cannot bring items into the dungeon so it is necessary to have enough room in the bank to put your inventory into.

Inhabitants

 * Thok, Master of Dungeoneering, seller of the Dungeoneering capes
 * Dungeoneering tutor, teachs players about Dungeoneering
 * Wiglaf, a cook.
 * Estrith, a member of the Fremenniks there
 * Rewards trader, trades Dungeoneering tokens for rewards
 * Sonje, a member of the Fremenniks
 * Fremennik shipmaster, takes players to Daemonheim from Al-Kharid.
 * Fremennik Banker, runs a banking service.

Development History
On 22 February 2010, exactly thirty days after the Strange Power, Daemonheim was suddenly released. At the time, it was known to players as the Wilderness Castle. Curious players tried to get in, but were unable to as the castle was blocked off by the Fremennik guards named Hilda and Torsteg. Some players, however, attempt to view it using the Orb of Oculus and found some tents and a ruined castle.

All of the confusion was cleared up on 12 April 2010, when Dungeoneering was finally released.

Trivia

 * The Strange power was also a teaser for the Dungeoneering skill though the exact cause of the event is still unknown.Ghostly figure.PNG
 * The Seers have simply located the source to be at Daemonheim.


 * Prior to its official skill release, Daemonheim was not labelled on the map nor did it have icons.
 * Ghostly figures can be seen walking all across Daemonheim. They cannot be examined nor do they appear on the minimap. The message "You're being watched." also appears when stood near the ghosts.
 * As is read in the Chronicles, the tunnels seem to have been constructed by Bilrach the Mahjarrat.
 * Unlike other chickens, the chickens in Daemonheim cannot be attacked and when examined it says "Who are you calling chicken?".
 * There are rooks scattered around Daemonheim that cannot be attacked and when examined it says "You're being watched."
 * On the 1st floor of the Castle, a statue of a Dragonkin watches over the stairs.Daemonheim1.png
 * The name Daemonheim is a contraction of the words "Daemon", meaning "demon", and "Heim", which is German for "home". So Daemonheim means "home of the demons".
 * Contrarily, Thok the Dungeoneering Master says that Daemonheim means "Demon Halls".


 * One of the food types, Heim Crab, is probably named after Daemonheim, as it's the only place where you can find it.
 * There is currently a glitch where on the second floor, all the tinderboxes disappear.
 * Revenants had been spotted wandering into the area before Daemonheim's official release.
 * This is the first time that free players could talk to warriors from Fremennik Province.
 * Torsteg commanding "YOU SHALL NOT PASS!" may be a reference to Lord of the Rings, whereby Gandalf commands the same phrase whilst fighting the Balrog in the Mines of Moria.
 * The ram head-esque symbol on Torsteg's belt is similar to the design on the nearby tents and standards
 * Mod Mark H had written a suggestion in the forums known as Deepstone Keep which led many players to believe Daemonheim was just that, though he confirmed otherwise; however, many aspects of the gameplay looks like it.
 * In the brazilian portuguese version of Runescape, Daemonheim is named Kalaboss, because Daemonheim is a very difficult word to pronounce in portuguese, Kalaboss must be from the Portuguese word "Calabouço" which means Dungeon + the word "Boss".
 * When talking to the Dungeoneering tutor outside of Daemonheim, there was once a typo that said "in our out" instead of "in or out".