Chaotic crossbow



The Chaotic crossbow is a ranged weapon released with the Dungeoneering skill on 12 April 2010, and is currently the most accurate crossbow in the game and tied with the Zaryte bow as the second-most accurate ranging weapon in the game, only behind the Magic longbow (sighted) (Magic longbow (sighted) has 140 ranged attack). Priced at 200,000 tokens and requiring 80 Ranged and Dungeoneering to wield, the crossbow fires bolts up to and including rune. At least two million Dungeoneering experience is required to obtain the 200,000 tokens needed to purchase the item.

The chaotic crossbow is a one handed weapon and fires at the same rate as any crossbow made out of standard metal. This weapon will also fire Enchanted bolts.

A common misconception is that the max hit of the Chaotic crossbow is higher than the rune crossbow. This is untrue, however, as the max hits of ranged weapons are determined solely by the ammunition used. In contrast, the max hit of Melee attacks depend on the overall equipment Strength bonus. The Chaotic crossbow simply has about 33% more ranged attack than the rune crossbow - This is very significant when fighting high defense bosses such as Kree'Arra, the Corporeal beast or Nex as you will hit about 33% more often.

The crossbow is comparable to the Hand Cannon. Both have the same speed, but the Hand Cannon has +150 Ranged Strength, while the Crossbow has +30 more Ranged Bonus and can use different types of bolts (Broad bolts are commonly used, which have +100 Ranged Strength). The cannon also comes with a powerful special attack.

After approximately 10 hours of combat, the Chaotic crossbow will degrade completely and must be recharged for a fee by the Rewards Trader before it may be used again. To do so, right-click on him and select "Recharge" with the depleted weapon in your inventory. There are two methods of recharging: cash, or a combination of cash and dungeoneering tokens.

Upon dying in the wilderness with a Chaotic Crossbow, it will protect over any item worth under 20,000,000 coins in Grand Exchange value, while items worth over 20,000,000 coins take priority over the Chaotic Crossbow. Due to item prices fluctuating, always check items kept on death.

Repair costs
When first bought, the weapon is 20% charged. Repair costs come in 1% increments; you can repair them whenever there's at least 1% charge missing.
 * 100% charged (Fully charged) – no cost.
 * 99% charged – 20,000 coins or 2,000 coins and 200 tokens.
 * 90% charged – 200,000 coins or 20,000 coins and 2,000 tokens.
 * 20% charged (After buying) – 1,600,000 coins or 160,000 coins and 16,000 tokens.
 * 0% charged (No charge) – 2,000,000 coins or 200,000 coins and 20,000 tokens.

Trivia

 * If killed in the Wilderness or if you are playing Clan Wars with the Dangerous setting on, the drop will yield 40,000 coins in place of the chaotic crossbow as it is untradeable.
 * The chaotic crossbow used to cost 400,000 Dungeoneering Tokens before the 21 April 2010 update.
 * The chaotic crossbow originally gave a +100 Ranged bonus, prior to being given its current stats with the 19 August 2010 Dungeoneering update.
 * Chaotic crossbows, along with all other chaotic weapons/shields, will stack as long as they are on the same charge. For example, two chaotic crossbows with 35% charge and 67% charge will not stack, but two chaotic crossbows with 67% will.
 * It is only a fifth the weight of other metal crossbows.
 * It is argued that if a dragon crossbow ever comes into existence, it will be better than the chaotic crossbow. Though, since most chaotic weapons are better than the market weapons, this most likely wont be the case.