RuneScape:Events Team/Saradomin GWD (15 February 2014)

Saradomin Godwars (15 Februari)

Saradomin GWD
Note: Prepare your kill count before the event begins. At 20:00 UTC we will enter the boss chambers with or without you so leave yourself enough time to kill all 40 monsters. See down below for more details

Recommended items

 * Teleport to house.png A one-click teleport out of the dungeon


 * A pair of Climber boots


 * An item alligned with Saradomin which will cause his minions to become unaggressive.


 * An item alligned with Zamorak which will cause his minions to be unaggressive.


 * A list of which items protect, and which don't can be found here.

Getting there
You will need a pair of Climbing boots if not utilizing the Trollheim Teleport spell.


 * Climbing up the mountain - Using climbing boots, you can teleport to Burthorpe with a games necklace and climb all the way up to Trollheim through Death Plateau.


 * Teleporting there - Using the Trollheim Teleport (or tablet) will teleport you right to the top of the mountain, making it the ideal arrival method. No climbing boots are needed.


 * Teleporting to the Relekka Lodestone. From there enter the mountains on your east, and make your way north up on the mountain. For this method Climbing boots are required.

Killcount
Once you're inside go to the south east of the dungeon and climb down the rocks. In order to do this you need 70 Agility. If you succeed, you are now in Saradomin's Encampment, which is your best place for getting the killcount. It is recommended to kill the monsters which are weak to your combat style. Kill Spiritual Warriors and Knights of Saradomin when you are maging, and Spiritual Rangers when you are using melee to achieve the fastest killcount. Once you have achieved a killcount of 40, walk south and enter the waitingroom by clicking on the door. Do not leave this room, as your killcount will be drained once you enter the waitingarea. Note that hopping worlds does not reset your killcount, however leaving the dungeon entirely will.

Recommended setups

 * You are not obligated to wear anything on this list for the event.



Melee=


 * Head: (Superior) tetsu helm > Torva full helm > Bandos helm / Verac's helm


 * Amulet: Saradomin's whisper > Amulet of fury > Amulet of glory


 * Ring: Ring of Vigour > Warrior ring (i) > Onyx ring (i) / Sixth-Age circuit / Warrior ring


 * Cape: Completionist cape > Max cape > TokHaar-Kal > Fire cape > Skillcape


 * Body: (Superior) tetsu body > Torva platebody > Bandos chestplate / Verac's brassard


 * Legs: (Superior) tetsu legs > Torva platelegs > Bandos tassets / Verac's plateskirt


 * Gloves: Pneumatic gloves > Torva gloves / Goliath gloves > Bandos gauntlets


 * Boots: Steadfast boots > Torva boots > Bandos boots


 * Main-hand: Drygore mace / rapier / longsword > Chaotic claw / rapier / longsword / maul


 * Off-hand: Off-hand drygore mace / rapier / longsword > Off-hand chaotic claw / rapier / longsword > Enhanced excalibur


 * Shield (optional): Malevolent kiteshield > Divine spirit shield / Chaotic kiteshield > Bandos warshield


 * Scrimshaw: (Superior) scrimshaw of vampyrism


 * Aura: Penance > Vampyrism > Reverence



Magic =

If you do not have Melee weapons of a greater tier, it is recommended to use Magic.


 * Head: Tectonic mask > (Superior) sea singer's hood > Virtus mask > Ganodermic visor


 * Amulet: Arcane stream necklace > Saradomin's hiss > Amulet of fury > Amulet of glory


 * Ring: Seers' ring (i) > Onyx ring (i) / Sixth-Age circuit / Seers' ring


 * Cape: Completionist cape > Max cape > God cape > Skill cape


 * Body: Tectonic robe top > (Superior) sea singer's robe top > Virtus robe top > Ganodermic poncho


 * Legs: Tectonic robe bottom > (Superior) sea singer's robe bottom > Virtus robe bottom > Ganodermic leggings


 * Gloves: Static gloves > Virtus gloves / Spellcaster gloves > Ganodermic gloves


 * Boots: Ragefire boots > Virtus boots > Ganodermic boots


 * Main-hand: Seismic wand > Virtus wand / Chaotic staff > Armadyl battlestaff


 * Spell: Ice barrage / Your best spell (Do NOT use blood spells)


 * Shield (optional): Merciless kiteshield > Arcane spirit shield / Farseer kiteshield > Ward of subjugation


 * Scrimshaw: (Superior) scrimshaw of the elements


 * Aura: Penance > Vampyrism > Reverence

Your inventory depends greatly on which aura you use and which familiar you bring with you. A decent inventory could range similiar to:

It is advised to use a Storage familiar filled with food. A Unicorn Stallion is a good alternative. In both cases, do not forget to bring extra pouches, as your stay in the Godwars Dungeon may be for a long duration of time.
 * 5-10 Super restore flasks
 * 1-4 Prayer renewal flasks
 * 2-4 Overload flasks or Super potionsets
 * 1-2 Familiarpouches, to renew your Familiar while inside the bossroom
 * 1  Teleport tab
 * X of optional items such as Holy Wrench, Adrenaline Potions and Summoning scrolls
 * 10+ Food

The fight
Once you are geared, and have completed your killcount, we wait till 20:00 UTC, after which we will enter the boss room of Commander Zilyana. Once we go in Commander Zilyana, and her 3 minions Starlight, Growler and Bree will spawn. The attacks Zilyana uses are a single-target melee attack and multi-target attack. Both attacks are very accurate, therefore it is ideal if one person tanks the boss, allowing other players to only need the Deflect Mage or Protect From Magic prayer. Alternatively high level players could use Soulsplit. For this method to work effectively it is important that all players except for the tank have the ability Incite turned off. If for what reason the boss goes on you, which may occur, do not panic. Keep your Protect from Magic prayer activated and keep your lifepoints high. The tank will provoke the boss off you as soon as the provoke ability is ready. Once we kill the boss, we will focus on the minions. Each of them has their own attack style, which also gives them an opposite weakness according to the Combat triangle. It is advised to only kill the minions after the boss is dead, as they will respawn during the fight, until the boss is dead.

Please do NOT refer to use bloodfire spells on the boss. She will enter a rage mode which will cause her to hit a lot higher. The more blood spells are used on her, the more raged she gets, giving her a potential of doing much higher damage to the players in the room.

For a complete strategy guide see: Commander Zilyana/Strategies.

Should you die
Death is usually fairly bothersome, but not on this trip. If you should die, your grave will be blessed immediately, giving you one hour to return and pick up your items. Obviously, any items you may be carrying that are not being protected by the gravestone will be lost, so plan what you will bring accordingly. Remember to bring everything you used to get to the GWD on the first trip as you will still need to make your way back to the GWD again.

Droptable
For a full list of drops see: Commander Zilyana.