Carnillean Rising

Carnillean Rising is a quest developed by Mod Ash that was released on 3 July 2012. It is the sequel to the Hazeel Cult quest.

The beginning
Start the quest by talking to Xenia outside the family's house. She will then tell you to speak to Ceril Carnillean who will give you Sir Ceril's list, containing a number of tasks to do. After you've have spoken to Ceril you need to talk to Butler Crichton, who will tell you to search a bookcase for a book about the Carnillean family. It is located in the room with Henryeta Carnillean - this step is optional, for a little background. He will then follow you into the caves.

In the caves
Upon entering the cave system a cutscene will play. In the cutscene, Butler Crichton will explain to the player what to do. Inside the tunnels you will see various things that can be built. Right-clicking them will show what items are needed for them to be constructed.

Items for the creations
In the cave: Skulls and bones are taken from the pile in the small cavern with the wolf-pups. The cavern also contains a rat, which you use to lure the pups.

In the basement: 30 Rusty spikes can be found in the Barrel of junk close to the entrance of the cave to create the ledge, OR 7 buckets of water can be used for the ledge. 9 Wooden Boards, a Twine and a jug of Sir Ceril's wine can be taken from the Cupboard. A Feather and a Beer glass is on the table. Pick up the spider on the floor for the webbing. Claus will agree to help if spoken to about the Drunken jailer.

First floor: Take the two Dragon heads from the wall in the parent's bedroom. Tear off the curtains (Netting) from the north-east wall. Take the armour and sword out of the Wardrobe. Take the Red paint from Philipe's painting set. Take the money pouch from the top of the large double bed covers beneath the red canopy of the four-poster bed. Search the wardrobe upstairs in Sarsaparilla's room to get a spare dress.

Constructing
In order to build the cobwebs around the entrance you'll need the Spider and Netting (you get this from the window curtains upstairs)

Set up the two Tripwires using the Twine.

Take the "Money Pouch" from the bed. this will count as the "Return home loaded with riches" part, once you have it, just give it to the Claus.

Assembling the Cast
Speak to Sarsaparilla and ask her to help. When she refuses, ask if she is going to stay up there all day. She then reveals she always wanted to be an actress after watching a performance. Tell her that you're making a play and you want her in it, and you'll be given the option to give her a role. The role that she should be given to her is the fourth one, a "Damsel in distress". Take her to the very end of the tunnel, and "build" her in the Damsel in Distress hotspot.

Speak to the chef downstairs and ask if he would like to help. Tell him that he is to be the "drunken guard" and he agrees but only if he gets to drink Ceril's fortified wine. You should have taken it already, if not it is on the table near him. Lead him to the part in the cave before the bridge over the water and "build" him in the "Jailor" hotspot.

Next, talk to the two goblins found in the caves. Ask them for help, and ask them to be the "patrolling guards". They agree, but only if you give them human armour. You can get some from the upstairs master bedroom in the wardrobe. Give it to them, and they agree and begin patrolling.[2]

Go south-east to the cave, there are the young wolves that will be the dragons.

Lead the wolves to the dragon hotspot, they will position themselves anf then put the dragon heads on them.

Rewards
upon entry he is a little to the west. near agility entrance to camp. climb up ladder
 * 1 Quest Point
 * 2,500 Thieving XP
 * 2,500 Construction XP
 * 2x 1,500 Xp Lamps
 * Item Worth 5,000 coins
 * Bag of sweets (Contains 5 Purple sweets)
 * Construction supplies(Contains 100 Oak planks, 30 Teak planks and 10 Mahogany planks)
 * Treasure chest (Contains a Gold Bar)
 * Two extra spins on the Squeal of Fortune
 * After the quest, talk to Ceril to locate Philipe who will give you xp lamps, locations:
 * (2k xp lamp for Combat training camp),
 * (5k xp lamp for Mountain Camp),
 * (5k xp lamp for Shilo Village - note: you will need to buy a paramaya ticket to gain access to philipe)
 * (10k xp lamp for Port Phasmatys - requires 200QP) in the inn.
 * (10k xp lamp for Polypore Dungeon) by ramorokee skinweaver on bottom floor
 * (10k xp lamp for Dorgeshuun City) In top north-west corner of city by entrance to Proffessor Oladk's room.
 * Kill the cave wolf matriarch for an extra reward

Trivia

 * In the South-eastern most part of the cave, there is a Mark of Hazeel on the wall and when examined it says, "Old graffiti, with 'Carnilleans suck' scratched under it."
 * When you reached level 31 construction and open the skill advance guides, the message of unlocking this quest will not appear.
 * When you use the feather on Sarsaparilla once she's tied up, you'll get a message saying "Runescape isn't that sort of fantasy game."
 * Throughout the quest, Philipe breaks the Fourth Wall many times. For example, he complains about the patrolling goblins, stating that there is a glitch with their patrolling patterns.
 * Regarding Philipe's adventures, the current last one is in Dorgshuun City, but Mod Ash has stated "I put in encounters that can't be reached at all, that will become accessible when more quests are released", likely meaning that more lamps will become accessible as the quest point cap rises.