Do No Evil

Development team

 * Developer: Seb D
 * Graphics: Alex R, James W
 * Quality Assurance: Thomas H, Hakan S, Adam D
 * QuestHelp: David O
 * Audio: Ian T, Adam B

Walkthrough
To start with, make sure you have your cat with you, enough money for at least 4 magic carpet rides, as well as equipment for desert survival. Go to Uzer Mastaba to talk to Senliten and Leela.

Talk to the queen and ask her for anything you can do. After a small life story, she will direct you to Jex and the Sphinx in Sophanem, to ask about Apmeken. Head back to Nardah, and take the carpet to Pollnivneach, then take the carpet to Sophanem. When you get there, talk to Jex at the wrecked temple to the east of the city. Ask him about minor gods, then ask him all the questions about Apmeken. Next, go to the Sphinx with your cat out, ask about minor gods, then Apmeken.

Make your way back to the Pharaoh Queen, and she will ask you to return all the Desert Monkeys back to their right place.

Wise Monkeys
Speak to any of the 3 monkeys in Ape Atoll, and admit to being human.

Lead the ninja monkey guard by a trail of bananas to a crate. Take the green bananas from the crate to the east and lay a trail by dropping them on the ground at regular intervals, starting from the northwest to the southwest, southeast, then northeast in the room. Make sure the ninja monkey guard follows behind you. Also be beware of other monkey guards, which eat any bananas that are placed too close to them. The monkey cannot see the bananas in the grass. If the trail stops then monkey guard resets. It is useful to note that bananas may be left on the floor for a short time, before they get mouldy and disappear. In order to gain a head start, lay up to a third of the trail before placing the one that initially lures the monkey guard. While it is following the beginning of your trail, you may be slightly further along completing it. It is not possible to lay the whole trail, before luring the monkey guard, as the bananas brown too quickly.

Talk to the three monkeys after successful lure. Take your greegree off, talk to monkey again, and equip the greegree again. You need to answer some questions about Apmeken. The first answer is a Baboon head and the second being "On the ape's shoulder". Talk to King Awowogei, who is in the building south of the altar, talk about the desert and why it is good to go there, then choose the choc-ice option. The king wants a choc ice with the shape of a monkey.

Before leaving buy a M'amulet mould from Hamab's crafting stall directly west of the altar, as it is needed to make the choc-ice.

Chimp Ice
Make your way to Nardah, the home of choc ice, and talk with Rokuh, the owner of the Rok's Chocs Box. Talk with him about the special choc ice and he'll sell you one for 1,000 coins. You can later on buy more for 1,000gp each from him. The 'chimp ice' will melt in a few seconds. When a message says the food is melting, right click the choc ice and chose 'place', then cast an ice spell on it. The Ice Rush spell will not freeze it. More powerful ice spells will keep the 'chimp ice' frozen for longer periods.

Make your way to the Gnome Stronghold. The fairy rings can not be used, nor may the spirit trees, grand tree pods or commercial glider be used; however, the canoes and charter ships do function. (Apparently there is volcanic ash in the air, though military gliders will fly in any weather.) It is advised to walk to Port Sarim and charter a ship to Port Khazard. Another good alternative to get the choc ice to Ape Atoll is by using the eagle transport system. You can use them to travel from north of Uzer to eagles' peak and from Eagles's peak you can run to the Tree Gnome Stronghold. Speak to Daero, then Waydar, then Lumdo in order to reach Ape Atoll. There is a 'chocpoint' here, so if your choc ice melts, you may start again from Lumdo by speaking to him.

Ape Atoll is the most dangerous portion of the trip. A player can only cast spells in human form so anti-poison potions are advised as the player will likely be attacked when in human form. Good armour, energy potions, and food or protection prayers are advisable. Also, players should turn of auto-retaliate so that they will not automatically fight back against attacking creatures, as this make it harder to re-freeze the choc-ice.

Once you arrive on the island go to Awowogei. Be careful after entering the city. If the choc-ice starts melting when you are in range of the monkey archers, you put it down, and then you switch back to human form to refreeze it, you will be hit by the archers, knocked out, and put in jail, losing the choc ice in the process. If you simply have to refreeze the choc ice in this circumstance, switch back to human first and then refreeze it once you appear in jail. You can then escape from jail as in the Monkey Madness quest. It is not necessary to go to jail, however. Upon passing the gate into the city, hug the eastern cliff and run past the first tree. The archers cannot you there so you can refreeze the ice there without problem. Then run from empty building to empty building refreezing the ice as needed. If you need to refreeze the ice on the dash to the king's building, hiding north of the building is safe.

Talk to the king. He will give you a barrel in return, go to the wise monkeys and pick them up to the desert. Once in the desert, release the monkey at the camelhump-like mountain south-west of the desert mining camp. When the monkeys settle down, they demand to have a new carpet route. Run to Ali Morrisane, who will refuse and excuse that he has lost crates in the past. Use the Ring of Charos (i) to get him to talk more. To solve this problem, he refers you to Ava for a device.

Ava is in the main floor of the Draynor Manor.When you arrive, Ava will play a joke on you and then hide one of the crates. When you get closer to the hidden crate, you will see 'bwuk' in your chat box - the more bwuks, the closer you are. Four bwuks means you are right over the crate. The box is just at the front of the mansion near the fountain in the trees. Dig it up and talk to Ava again.

Head back to the desert and find the crates. They seem like the ordinary ones. They can be found southwest of Shantay Pass. NOTE: The crates do not always contain the carpet, and sometimes scarabs pop up before you can get the crate. Do NOT cut or drop any gems, you will need them later.

Take the carpet back to the three wise monkeys and the network will unlock. They will now ask that you build three stalls for wares as well as a tent. To start building first remove the rubble with a spade from the four build spots, then use the supplies requested. When the stalls are built they must be stocked with goods. Use the gems found earlier to stock the first stall. For the next stall 10 bananas will be needed to stock. The last stall will need 3 knives, 3 waterskins (4), desert boots, desert bottoms, and a desert top.

Upon completion, the wise monkeys will complain of not having a way to protect themselves and will send you to steal monkey knives. The monkey knife fighters are located in the building east of the monkey child. A gorilla has the strength to punch them out so a gorilla greegree is needed. Six knives are required. Failure to punch will result in 60 damage.

Now is a good time to buy back the gems from the stall as it will be destroyed shortly.

Bosses
After giving the knives return to speak to Senliten. During the talk she senses that something is wrong, and you have to return to the colony. Bring your m'speak amulet and ghostspeak amulet with you. Investigate the corpses and a ghost monkey will appear. Try and talk to it after that combine the 2 amulets to make a new amulet, the Cramulet. Speak to the ghost monkey and learn that the three wise monkeys have been captured and need rescuing. To rescue the first monkey, get ready to battle a level 165 boss in the smokey well in Pollnivneach. Leeuni!

DO NOT PRAY AGAINST MELEE

Bring lots of food. If you die your items appear outside the well although picking them up on time due to the update is more time consuming.

You do  NOT  need to kill a mighty banshee to pass the barrier. Leeuni, the first of three bosses, attacks with melee and magic. The magic attacks can easily kill you in a few seconds. Leeuni's magic attack can hit very high and through prayer, therefore high level food such as sharks or better is recommended.

He also has the ability to force your helmet off causing you to suffer from the smoke effect. In order to circumvent this, you could use high level pies that leave the pie dish thus preventing Leeuni from removing your helmet.

After defeating Leeuni, talk to the monkey and return to the colony. The monkey ghost will tell you to go to the Kalphite Lair. The next boss is hidden in a room within the Kalphite queen's chamber's eastern wall. It has a strong melee attack, so bring lots of food because it will hit hard and often. Do not let him get too close, so running and ranging him might be recommended. "A bit like Saradomin godwars soloing". The boss attacks with both melee attacks up close, and ranged attacks from afar, both of which drain prayer points. In addition, it may push its fists together and teleport to a random location in the room. Do not attempt to hug the outer walls, as the boss will attack you rapidly with prayer draining ranged attacks. Ancient magick ice spells will freeze the boss, but only momentarily - far less time then it would freeze a player.

After the battle, talk to monkey again toreturn to camp and prepare for the final fight.

To beat the last boss (located in the ruins of Uzer, through the portal to the demonic realm where you fought Agrith-Naar in the Shadow of the Storm quest) all you have to do is pray magic. Kill the lesser demons as the boss summons them, as the boss is invulnerable as long as the demons are alive. A war tortoise packed with sharks + inventory of sharks + super set will probably work at a high combat level. Meleeing the boss with abyssal whip works well. Praying magic is all you have to do, making this boss one of the easiest ones, according to many. However, praying from magic does not completely negate the damage done to you so high-healing foods are still recommended. The boss will remain in the center of the room for the duration of the fight, allowing you to use the pillars on either side of her for cover when healing or killing the lesser demons that she periodically spawn. She will spawn 1 demon immediately at the start, 2 when she reaches 3/4 health, 3 when she reaches 1/2 health, and 4 when she reaches 1/4 health.

Another strategy would be to range the last boss, praying magic, and cover yourself from its attack behind the pillars when you need to heal or kill the lesser demons.

Rewards

 * 50,000 Magic XP
 * 50,000 Thieving XP
 * 40,000 Crafting XP
 * 30,000 Construction XP
 * New carpet routes
 * Cramulet
 * The ability to upgrade to the Ava's alerter.
 * Ability to run Chimp Ice for further rewards
 * Ability to Pickpocket from Monkey Knife Fighters
 * Access to a new area with Kalphites

Music unlocked

 * Monkey See, Monkey Do
 * Simian Scuffle

Trivia

 * The quest title likely refers to a Chinese saying of "See no evil, Hear no evil, Speak no evil, Act no evil" (非禮勿視, 非禮勿聽, 非禮勿言, 非禮勿動) from the Confucian.
 * However, the source that popularised the pictorial maxim of the Three Wise Monkeys was a much later - 17th Century - Japanese carving. The fourth monkey Shizaru, missing from that carving, may be seen occasionally in humorous netsuke as "Do no evil" depicted with his hand covering his crotch, but more usually with arms folded.
 * The quest links two popular quest series, Mysteries of the Mahjarrat and the monkey quests.
 * On the first day of release in the knowledge base, the reward spoiler was: "Iwazaru tried to mime the rewards, Kikazaru thought we were asking about 'cheeseboards', and Mizaru mistook the reward for a choc ice. Come back tomorrow when we can piece together the truth".
 * Some believed the Dragon defender would be released with this quest, but a news post later in the day confirmed it would be released separately some time in December.
 * Attempting to launch a grand tree pod, during the chimp ice task, the player is told: 'No commercial gliders are flying aVolcanicash.png the moment due to volcanic ash, although military gliders are known to fly in any weather.' Trying to board a commercial glider will result in the pilot telling you something similar. This possibly refers to the real life eruption of Iceland's Eyjafjallajökull volcano, in April 2010, which grounded many of the world's airlines. Jagex's home country, Britain, was amongst those particularly affected.
 * On the first day of release, the questpoints on the interface did not update correctly when the quest was completed. This hasn't been fixed yet but logging out and in or equipping the questpoint cape can fix it.
 * On the day of release, Ava's alerter didn't pick up your bolts.