RuneTek



RuneTek is the game engine used for RuneScape. RuneTek 5 is the current version of the engine which runs RuneScape. RuneTek 5 replaced RuneTek 4 on 2 September 2009. RuneTek 5 combines Standard Detail (SD) and High Detail (HD) modes. The updated SD in RuneTek 5 includes fullscreen and resizeable window modes, distance fogging and sky colour, ground/path blending and smoothing, and underwater visibility. The updated HD includes further shadowing, sky boxes, particle effects, bloom lighting effects, and water reflections.

Andrew Gower, Mod Chris E, and four other Jagex staff have recently finished RuneTek 5. It is unknown what they are working on at the moment.

In the RuneTek 5 developers' blog, Mod Chris E says that these improvements has been inspired from another Jagex product called MechScape.

It has been stated in the Q & A from Andrew Gower on 3 September 2009 that this update has made RuneScape that much closer to becoming a console game.

History

 * 1998-1999: RuneTek 1 - Games Domain; DeviousMUD
 * 2000-2001: RuneTek 2 - RuneScape Classic
 * 2003-2004: RuneTek 3 - RuneScape 2
 * 2007-2008: RuneTek 4 - RuneScape High Detail
 * 2009: RuneTek 5 - Cross-platform version that runs both SD and HD on the same engine

Trivia

 * If you look on the RuneTek 5 images above you can see a blurred out spot which is the Objective system arrow. This image was released before this update.