Charge pack

The Charge pack acts as a universal battery for augmented items. It is the first invention the player makes in the Invention Tutorial and is added to the toolbelt. It therefore cannot be dropped and is kept on death even if the player is skulled and dies with it.

It starts out fully charged with a maximum charge of 100,000. More charge can be added by using a Divine charge.

Even if the Charge pack depletes, augmented equipment still retains its gizmos and experience and can still be equipped. However, augmented items no longer offer any bonuses without charges, and all gizmos lose their abilities. An augmented item may or may not be able to level up without charges.

Higher invention levels allow players to research higher maximum charges.