The Arc

The Arc is a region within the Wushanko Isles, found in the south-western part of the Archipelago, that is also visited in player-owned port. The first half of The Arc was released on 25 July 2016, and the second half is planned for October 2016.

Planned changes
The following changes will be made on Monday 1 August 2016:


 * The cost of the Commodity Sell upgrade will be reduced from 12,000 to 8,000 chimes – players who have already bought it will be refunded the difference.
 * Review whether the animation for tortle traps is too long.
 * Make changes to buy all option with the Chandler so it is clearer.
 * The number of chimes given by Arc gumbo and Shark soup will be increased.
 * Tooltips will be added to the Uncharted Isles interface confirming what level of resources will be guaranteed.
 * Rare salt and shiny shell costs will be made lucrative.
 * Blocking of certain hotspots preventing players from reaching resources on Uncharted Isles will be fixed.
 * Contracts will be made pocket-slot items.
 * The left-click option for The Tengu will be changed to ‘Contract’ instead of ‘Get Contract’ so it makes more sense when handing in.
 * Low level fish icons will be changed so that they look different from each other in Inventory.
 * Cost of supplies will be reduced from 50 to 40 chimes per supply.
 * The boat on Whale's Maw]] will no longer float above the water.
 * Misspellings of tarpon as talpon in the Fishing skillguide will be corrected.
 * It will be possible to use fish from The Arc with a tackle box.

Getting there
The player must have completed the miniquest Impressing the Locals to access the Arc. They can then reach the first island in the Arc, Waiko, by chartering the ship Sarim's Revenge by talking to Mister Gully, who can be found opposite the pub at the north end of Port Sarim.

After the first time, any of the islands can be visited from any other island (or from Port Sarim).

The fastest way to the ship is by teleporting with the Captain's log to the player-owned port in Port Sarim, then exiting the portal. Other options, though slower, are teleporting to the Port Sarim lodestone, or using the explorer's ring 3 to teleport to the cabbage patch.

Islands
There are seven destinations in the Arc:
 * Waiko
 * Whale's Maw
 * Aminishi
 * Goshima
 * The Islands That Once Were Turtles
 * Tuai Leit
 * Cyclosis

There are three hidden destinations in the Arc:
 * Milky Bay
 * The Goon Docks
 * (Trademark Pending) Island

Waiko, Aminishi and Whale's Maw were added in the initial release of the Arc. Tuai Leit, Goshima, Cyclosis (for players who have unlocked access to the island in player-owned ports) and The Islands That Once Were Turtles will be released in October.

The Halloween 2016 event may possibly take place on one of the islands and be involved in one of the Tales of the Arc. This half of the update will introduce deeper story and narratives about the region.

Waiko


Waiko is the initial arrival point in the Arc, and serves as the main marketplace. Here, all resources gathered in the Arc can be sold for chimes, and supplies and upgrades can be purchased with chimes to make it easier to explore the Arc. Sojobo gives out contracts on this island.

Waiko primarily has bamboo resources, but also has fishing spots (bait fishing with a rod) containing tarpon and seerfish.

Whale's Maw


Whale's Maw is a small island north-east of Waiko. It has a much smaller population than Waiko, and is primarily a fishing point. The western end of the island has a creeping population of tortles. Hubbub the Whaler, gives out Fishing contracts on this island.

The fishing spots (net fishing) on Whale's Maw contain seerfish and sillago. The tortles can be caught for Hunter experience.

Aminishi


Aminishi features the Temple of Seiryu, which has an order of monks dedicated to it. The monks believe in repeated reincarnation to ascension, so are fightable in several forms up the slopes of the mountainous terrain of the island: first as humans (Sotapanna), then elementals (Sakadagami), and finally spirit s (Anagami). Ling the Assassin, gives out Slayer contracts for these monsters on the island.

The Sakadagami and Anagami can drop spirit dragon charms, which can be used on the fountain in the middle of the island to access the spirit realm during and after the Spiritual Enlightenment miniquest. In the spirit realm, the final form of the ascended monks can be found on all levels of the mountain - Arhats. These are the most powerful form of the monks, which can drop Seiryu's claw, half of the mizuyari.

Tuai Leit
Tuai Leit is a centre of study in the eastern lands.

Goshima
Goshima is the furthest east of the islands in the Arc. The city of Gongdung is here.

The Islands That Once Were Turtles
The Islands That Once Were Turtles are three mostly uninhabited islands close to Aminishi. Legend says that they are giant turtles that have been turned to stone.

Cyclosis
Cyclosis is the home of the Cyclops race.

In player-owned ports, Cyclosis is a hidden island which must be unlocked by completing a unique voyage to find it. Prior to this, it does not appear on the map.

Islands requiring a treasure map
When exploring the Arc, messages in bottles can be found that contain treasure maps to lead to private islands.

Milky Bay


A message in a bottle can be found on the south-east side of Waiko. It can be investigated to receive a treasure map. The island contains Milky Joel (who is a coconut) who can be kicked around or talked to and rewards one taijitu.

The Goon Docks


A message in a bottle can be found floating in the sea near the docks on the south-eastern pier on Whale's Maw, west of The Whaler. It can be investigated to receive a treasure map. The island contains One-Eyed Willy (and his pet cyclops) who the player can talk to and receive one taijitu.

Christmas Island


A message in a bottle can be found in the Spirit Realm of Aminishi. The bottle is located on the beach below where the Aminishi moai rested, and can be investigated to receive a treasure map. The island contains Manti Claws who the player can talk to and who rewards the player with one taijitu.

The Island Which May or May Not Have Monkeys on It


A message in a bottle can be found on Aminishi. It is located near Cap'n Ekahi's initial location, his location before the player finishes Head of the Family. It can be investigated to receive a treasure map. The island contains Swabbie Steve who the player can talk to and he rewards the player with one taijitu.

Springbreak Island


A message in a bottle can be found on the north-west beach of Waiko behind Sojobo. It can be investigated to receive a treasure map. The island contains TzHaar-Ga'al-Knot who the player can talk to and rewards the player with one taijitu.

Uncharted Isles
The Uncharted Isles are procedurally generated islands which can be visited by Sarim's Revenge. Essentially everything about the islands is randomly generated, including:
 * Shape
 * Type of resources present
 * Amount of resources present
 * Monsters present
 * Additional rewards, like extra chimes or treasure chests

The only factor which is specified is the island's size - small, medium, or large - which are increasingly expensive to visit, but provides increased opportunities for resources to be generated, e.g. a large island will have more types of resources (and more of each type), and more types of monsters, than a small one.

An island can be claimed with a flag, which allows it to be revisited cheaply. Unclaimed islands cannot be revisited at all. Claimed islands can also be customised with items bought for chimes on Waiko from Boni's Waiko Item Shop.

Visiting an Uncharted Isle costs supplies, purchased from Rosie at the Waiko market. A small island is 5 supplies, a medium island 12 supplies, and a large island 25 supplies. Revisiting a claimed island costs a mere 3 supplies, regardless of size.

Resources and commodities
The Arc has several main resources, which can be traded in for the main currency, chimes, which in turn can be used to purchase upgrades and unlocks.

All Arc resources and commodities are untradeable. Crystallise cannot be used on any resource in the Arc.

Chimes
Chimes are the primary currency of the Arc. They can be earned and spent at the marketplace on Waiko. The main method to earn them is by selling the other resources to the relevant vendor.

Chimes can also be found in small piles on Uncharted Isles, with the maximum pile size being related to the size of the island.

Bamboo
Bamboo is cut on Waiko, requiring 90 Woodcutting. Five sticks of bamboo can be fletched into a bundle, which are stackable and sell for more than the sticks (10 for the bundle and 1 for each stick), requiring 96 Fletching.

Uncharted Isles can contain normal bamboo or golden bamboo. Golden bamboo requires 96 Woodcutting to cut, gives much more experience when cut, and only requires 2 sticks to make a bundle.

Fish and oil
The fish can be caught on Waiko and Whale's Maw. Waiko provides only tarpon and seerfish, while Whale's Maw only provides seerfish and sillago. The fish can be cooked into fish oil at 91 Cooking.


 * Tarpon requires 90 Fishing to catch and each oil requires 9 of them
 * Seerfish requires 92 Fishing to catch and each oil requires 6 of them
 * Sillago requires 94 Fishing to catch and each oil requires 3 of them

In addition to the above fish, Uncharted Isles can also provide wobbegong. Wobbegong provides much more experience when caught, requiring 96 Fishing to catch. It can be cooked into wobbegong oil at 96 Cooking, using two of them per oil.

The fish can be cooked on any fire or range; there are unlocks that can be purchased to allow use of the grill on Waiko or the campfire on Whale's Maw, for easier cooking. Alternatively, a different unlock can be purchased for a deposit box next to a fishing spot on Whale's Maw, which may provide faster Cooking at a different range.

Tortles
Tortles are harmless, turtle-like creatures found on Whale's Maw. They can be hunted at 90 Hunter with a tortle trap, which harmlessly holds them in place to allow for collection of shell chippings. These can be crafted into a bowl at 91 Crafting.

Uncharted Isles can have ornate tortles, which can be hunted in the same way at 96 Hunter for shiny chippings and much more experience to make shiny bowls (at 92 Crafting).

Crablets and salt
Crablets are large crabs that have salt deposits grown on their back. While they are a monster, they are passive and can be mined like any mining node. All three variants can only be found on Uncharted Isles.

Salty crablets can be mined for sea salt at 91 Mining; alaea crablets can be mined for alaea sea salt at 97 Mining, which is golden in colour; and idol crablets can be mined for a golden idol at 98 Mining, which can be sold for a significant profit.

Spawnables
Several other items can spawn on Uncharted Isles:
 * Driftwood, used in a few miniquests, or can be lit on fire
 * Wushrooms, used to make the final tier of commodity
 * Any of the above resources or commodities (e.g. a bundle of bamboo or a pile of chimes)
 * A treasure chest containing taijitu, a resource required for upgrades (amount varying by how ornate the chest is)
 * A claim island flag

Gumbo
The final tier of commodity in the Arc is gumbo. Gumbo is created using most of the other resources at 94 Cooking. Each gumbo requires: This can then be cooked on a range or fire. Both the uncooked and cooked versions can be sold for chimes. The cooked version can also be eaten as a normal food.
 * A bundle of bamboo
 * A wushroom
 * A tortle shell bowl
 * A chunk of sea salt
 * A drop of fish oil

Shark soup can be made by substituting in all of the 'golden' variants (if they exist), at 96 Cooking:
 * A bundle of bamboo
 * A wushroom
 * A shiny tortle shell bowl
 * A chunk of alaea sea salt
 * A drop of wobbegong oil

Contracts
Each day up to three contracts can be completed for either Sojobo on Waiko, Hubbub on Whale's Maw, or Ling on Aminishi. These may be for any of the Arc resources or any of the Slayer monsters on Aminishi. Completing a contract gives a bulk amount of chimes and experience when completed and turned in to their respective master. The resources gathered are not turned in.

Unwanted contracts can be re-rolled for an increasing number of chimes. The overall effect of working on an appropriate contract grants a total of approximately 15-35% more experience than working without one.

The maximum number contracts can be increased by buying the appropriate unlock.

Players that have unlocked the relevant adventurer in their player-owned port can receive skill-specific contracts - Ling on Aminishi gives exclusively Slayer contracts, and Hubbub on Whale's Maw gives exclusively Fishing contracts.

Unlocks
Boni on Waiko sells unlocks and upgrades for the Arc. Most of her items cost both chimes and taijitu.

Her upgrades include:
 * Increasing the amount of chimes that can be earned each day (starts at 20,000 chimes)
 * Increasing the maximum number of supplies (starts at 100 supplies)
 * Increasing the maximum number of contracts per day (starts at 3 contracts)
 * Reducing the cost of supplies (starts at 50 chimes)
 * Increasing the amount commodities can be sold for
 * A bank and grill on Waiko
 * A campfire and deposit box on Whale's Maw

She also sells several other items:
 * Usable on uncharted islands:
 * Claim island flag
 * A usable hammock and deck chair
 * A one-way portal to the player's player-owned house
 * Many decorative items
 * General use items:
 * Experience lamps, in sizes small, medium, large, and huge, and available in a random skill or a specific skill (more expensive)
 * Seiryu's fang, a crafting material for mizuyari
 * Cosmetics
 * The spirit dragon pet
 * The Gu ronin armour override

Finally, she sells all port resources and trade goods for use in the player's player-owned port.

Tales of the Arc
The Tales of the Arc are a series of miniquests mostly taking place in the Arc. They are:
 * Impressing the Locals, where the player gathers a crew in and around Port Sarim to sail to the Arc (this is required to visit the Arc)
 * Flag Fall, where the player gathers driftwood for Boni so she can repair her loom to make claim island flags
 * Head of the Family, where the player finds out why the Aminishi moai isn't responding to the Waiko moai
 * Spiritual Enlightenment, where the player finds Ling's target on Aminishi
 * Jed Hunter, where the player finally confronts Jed after his kidnappings

Role in player-owned ports
It is the first region available to the player advancing through the minigame, and is described as the area where westerners are most likely to be found. A mostly tribal region, the rulers are khans and the people are mostly fishermen.

Required for
The following content is required for the completionist cape:
 * All of the Tales of the Arc miniquests
 * All permanent unlocks in the Waiko reward shop (bank, grill, campfire, deposit box)
 * The first tier of each of the multi-tier upgrades in the Waiko reward shop

Additionally, for the trimmed completionist cape:
 * All tiers of the multi-tier upgrades in the Waiko reward shop

The following content is required for the master quest cape:
 * All of the Tales of the Arc miniquests

Trivia

 * Most of the islands in this region, except for the Cyclosis, share their shapes and sizes with a major island of the real-life Hawai'ian Islands. Tuai Leit is shaped like Kaua'i, Whale's Maw like Ni'ihau, Goshima like O'ahu, the island north of Aminishi like Kaho'olawe, and the eastern island of The Islands That Once Were Turtles like Moloka'i.
 * The Arc was decided upon as the subject of a game-world expansion after winning a RuneLabs poll in December 2015. A poll in January 2016 for ideas for activities to take place in the Arc was won by a suggestion for a new Slayer/combat area. From February to April 2016 Runelabs' subject was "Eastern Lands brainstorm": the team selected from the suggested ideas concepts which were feasible to include in the update.