Frost dragon/Strategies

The most effective weapons to kill them with are the chaotic rapier, chaotic crossbow, chaotic longsword, as well as the lower powered brackish blade and Korasi's Sword, because of their high stab or range bonuses. The Zamorakian spear is also effective. Drinking an antifire potion and using Protect from Magic will completely negate the damage of a frost dragon's dragonfire, therefore, an anti-dragon shield is not needed. Their magic attack is very accurate, making it incredibly dangerous for players not using Protect from Magic. Regardless of how you will kill the dragon, ALWAYS use Protect from Magic; a good ranged or melee setup would block off most of the ranged attacks.

The fastest method of hunting them is to use armour with high melee defence bonuses with the Protect from Magic or Deflect Magic prayers activated. Suggested for this is Verac the Defiled's armour because of the hefty prayer and defence bonuses it offers. Soul Wars cape or Fire cape are both excellent capes to choose, due to the def/prayer and def/str bonuses, respectively. Trying to tank their magic attacks and pray against melee is NOT advised as their magic attack is very heavy hitting and highly accurate. Even with incredibly high magic defence stats, players will take heavy damage. Players with lower than 80 defence should NOT use melee as it wastes a lot of food, and the dragon can hit up to 220 with melee. Also, players with a large amount of lagg should NOT kill them, because depending on your max hit and attack level, you can end up getting killed without you even knowing it.

After the October 17 2011 update, it is now advised not to use range. This is because ranged armour has an extremely low ranged defence and as of October 17 2011, Frost Dragons now use a ranged attack which hits upwards of 220 lifepoints. Players can also try strong ranged defensive armor, such as Karil's or Armadyl sets if they want to. A good defensive setup however, finds that using Initate armor has LESS ranged defence then Black d'hide, so use ranged at your own risk. It still has a nice ranged and magic defense though.

Using Magic is not recommended as spells will splash very often, except Storm of Armadyl coupled with an Armadyl Battlestaff. However, don't expect to come anywhere close to profiting due to the approximate 2,700 coins/cast you'll be using. Also, the heavy ranged damage usually causes problems due to the fact that Magic armor has even less ranged defense then ranged armor.

Using a cannon is also highly recommended as it vastly speeds up kills. Despite the expenses incurred (Cannonballs), the total money made per unit time is much larger with a cannon than without one. For the same reason, constant use of Piety or Turmoil is advisable. As a secondary consideration, the faster the dragons are killed, the less time they have to inflict damage and deplete supplies (if applicable). After the 17/10 update, cannons will instantly decay upon leaving the caverns. Also note, when the Frost Dragon uses its recoil attack, no cannon damage will be reflected back to you. Also, the cannon is recommended because other players will set cannons up, and those cannons can potentially steal your dragon, so using a cannon makes it show who is attacking it.

The best way to kill a Frost dragon without it using the orb attack too much is to place a cannon on the bottom area of the Frost dragons. Place your cannon, and begin to shoot cannonballs at them. The safe spot in this area is 1-2 steps from entering the resource dungeon, so all dragons will be unable to attack you. However, this will require a lot of cannonballs. This method is still recommended because it saves a lot of your BoB familiar time, up from 1/2 to 1/3 of its time length.

A decent way to bank Frost Dragon bones and replenish supplies is to use an Explorer's Ring 3 or 4 to enable quick banking at Draynor Village. Along with that, players coming from the north can use the small church nearby to recover any prayer points if needed. An even better way is to use a Ring of Duelling paired with a Ring of slaying to give almost instant access to a bank and fairy ring. Since Mudskipper Point is the first on the fairy ring travel log, you can travel there very quickly. They can also use the Teleport to House tab if their PoH is in Rimmington. This is effective, but players will need to stock on Teleport to House tabs.

Another suggested method is not using magic protection at all. In this method you must have

-access to at least extreme potions (overload is more affective) -92prayer (95 is very recommended) -barrows or bandos armor -cannon( + cannon balls) -chaotic rapier or long sword -tort -super anti-fire -suggested to have korasi's or dragon claws

In this method you will have the curses berserker, turmoil, and soul-split on for the entire time. Using this method with high melee stats your should be able to get threw kills very quickly. I suggest switching to deflect magic or range when the dragon has the blue orb circling around its self. This method is pretty affective but, I do suggest you bring well over 20 rocktail. The update makes every method hard but, I found that you can get 20+ frost dragon. Which is a lot compared to other methods I recently tried

Players with access to Pack Yaks, Soul Split and Overloads could kill in excess of 200 frost dragons per hour, yielding an income of well over 2 million coins. Due to the recent updates the crowding issue should mostly be resolved.

After the 17/10 update with the new ranged attack, the Frost Dragon will only use either its' ranged or magic attack for the entire fight. The chance is random, so it is advised to change to the corresponding prayer depending on the FIRST regular attack, whether it is a ranged attack (thin blue projectile) or a magic attack (Water spell), and you will not receive any damage from the regular attacks.

NOTE: Logging out in the Frost Dragon lair will make you end up outside the resource dungeon entrance.If you die in the Frost Dragon lair your gravestone will spawn outside the resource dungeon entrance. Your cannon will stay inside the lair, it will not be activated until the player returns and fires it.

Notes about the Orb attack

 * The Orb attack only starts if the dragon is attacking you; so hiding from its projectiles and letting your cannon kill it will work.
 * Damage from a cannon will be reduced to 0.
 * No XP will be gained from your sucessful hit (so if hit a 100 there will be no 52xp)

Ranged Method
This is recommended for players who want to get a dragon before another player/cannon will get it. Though the ranged attack was added, a good ranged setup can block most of the dragon's ranged attack, and its rare to get hit over 200. Items: Your familiar should have: Keep all the other spaces for your frost dragon bones or any other valuable item.
 * Ammo: Broad-tipped bolts > Any other bolt that is Mithril or lower
 * Boots: Dragon boots > Snakeskin boots
 * Ring slot: Explorer's Ring 4 > Explorer's Ring 3 > Ring of Wealth
 * Amulet: Amulet of Fury > Amulet of Ranging > Amulet of Glory
 * Weapon: Chaotic Crossbow > Rune Crossbow
 * Body: Armadyl Chestplate > Black d'hide body > anything else
 * Leggings: Armadyl Plateskirt > Black d'hide chaps > anything else
 * Helm: Armadyl Helm > Helm of neitiznot > any coif
 * Parts for the cannon
 * 1000-3000 cannonballs
 * 3-6 Prayer Potions
 * 1-2 Antifire
 * 4-6 high level food
 * 2-3 high level food
 * 1000 Cannonballs (emergency useage, optional)