RuneScape:Events Team/Strategies/Nex

Nex is the powerful general of Zaros, imprisoned in the back of the God Wars Dungeon. Nex's prison requires a frozen key to enter, giving her an implicit requirement of level 70 in Agility, Constitution, Ranged, and Strength.

Kick warning
During her blood phase (covered in more detail below), Nex has the ability to heal from attacks used on her; listen to ranks when they call for you not to attack; they will say "Off". Participants who attack when told not to will be warned, and, if they ignore those warnings, they will be kicked.

Spawn
When Nex spawns, she will spawn her mages one by one, in the same order that she uses them: Fumus, Umbra, Cruor, Glacies. During this time, she and her minions are not attackable.

Smoke phase
After she summons all four of her mages, she will say "Fill my soul with smoke!". At this point, the fight begins and she will begin attacking. The event's tank will use provoke, so Nex can only use magic to attack everyone else. During this phase, you should be using protect/deflect from magic.

Attacks:
 * Melee attack
 * Nex's basic melee attack that she has on every phase, this will only target the tank.


 * Magic attack
 * Nex will fire a magic attack that hits every player in her range. It can hit upwards of 2,500 damage and has the ability to inflict poison.


 * Drag
 * This attack will pull a random combatant towards Nex, stunning them and turning off their protection prayers. The stun can be protected against with anticipation and cleared with freedom. Nothing can stop the drag or the prayer disabling.


 * Virus
 * Nex will say "Let the virus flow through you!" and her target will begin coughing. This effect is spread to adjacent players. For the most part, this attack can be ignored in Event Team masses.


 * No Escape
 * Nex will say "There is..." and then teleport to a random path on the center symbol before charging down that path. This attack cannot be avoided if you are caught in it, and it can hit upwards of 5,000 damage. The safest course of action is to use surge or escape to get out of the center symbol as soon as Nex says "There is...".

When Nex is reduced to 160,000 life points, Nex will say "Fumus, don't fail me!", Fumus's shield will drop, and Nex will become invulnerable. At this time, you should head to the north-west corner of the room to kill Fumus.

Shadow
After Fumus is killed, Nex will say "Darken my shadow!", absorbing the powers of Umbra. During this phase, the room will grow dark, and Nex will switch to ranged attacks. As such, you should be praying protect/deflect from ranged. Standing near Nex is dangerous, so melee users will have to employ a hit-and-run tactic; i.e. attack Nex with 1 or 2 abilities, then run at least 1 square away before attacking again.

Attacks:
 * Melee attack
 * Nex's basic melee attack that she has on every phase, this will only target the tank. This will likely not be used, as the tank will not be within melee range.


 * Ranged attack
 * Nex will fire a ranged attack at all players in her range. It can hit upwards of 2,500 damage.


 * Darkness
 * Nex will say "Embrace darkness!" then spin around in the air, and the room will darken. This attack does not deal any damage, and its only purpose is to activate the effect that damages players who stand close to her for too long.


 * Shadow bombs
 * Nex will say "Fear the shadow!" and a dark shadow will spawn under every player in her range. Shortly thereafter, the shadows will erupt, hitting upwards of 4,500 typeless damage. The best course of action is to step onto a square without a shadow as soon as a shadow spawns under you. After the shadow erupts, the graphics will persist; however, they will deal no damage, so they can be safely stepped on.

When Nex is reduced to 120,000 life points, Nex will say "Umbra, don't fail me!", Umbra's shield will drop, and Nex will become invulnerable. At this time, you should head to the north-east corner of the room to kill Umbra.

Blood
After Umbra is killed, Nex will say "Flood my lungs with blood!", absorbing the powers of Cruor. For this phase, Nex will switch back to magic attacks (and she will use no more ranged attacks for the rest of the fight). As such, you should be praying protect/deflect from magic. Nex's first attack will be her siphon, so you should not be attacking Nex immediately after Umbra has been killed. During this phase, attacks that cause a bleed effect should not be used, as they will heal Nex instead of damaging her. These abilities are:


 * Ranged
 * Fragmentation Shot
 * Deadshot


 * Magic
 * Combust


 * Melee
 * Dismember
 * Slaughter

The only exception to this rule is the melee threshold ability Blood Tendrils; the bleed effect of this ability is the only that will not heal Nex.

Attacks:
 * Melee attack
 * Nex's basic melee attack that she has on every phase, this will only target the tank.


 * Magic attack
 * Nex will fire a magic attack at a random target (usually the tank). It can hit upwards of 2,500 damage and will Nex a percentage of the damage hit.


 * Siphon
 * Nex will say "A siphon will solve this!" and begin to glow white. Two blood reavers will also spawn. The reavers can be ignored. While Nex is glowing white no one except for the tank should be attacking her. All attacks that land damage will heal Nex for the amount that they would have damaged her. This is the first attack that Nex will use on her blood phase; so after Umbra has been killed, no one should attack Nex.


 * Sacrifice
 * Nex will say "I demand a blood sacrifice!" and target a random player in her range. Her target will turn red. If her target is too close to her (within 7 squares), she will deal damage equal to 10% of your maximum life points, and heal for 100% of your maximum life points. For example, if you have a maximum of 8,600 life points and are hit by this attack, you will be dealt 860 damage, and Nex will heal for 8,600 life points. Surge and Escape are useful abilities for avoiding this attack.

When Nex is reduced to 80,000 life points, Nex will say "Cruor, don't fail me!", Cruor's shield will drop, and Nex will become invulnerable. At this time, you should head to the south-east corner of the room to kill Cruor.

Ice
After Cruor is killed, Nex will say "Infuse me with the power of ice!", absorbing the powers of Glacies. For this phase, Nex will still be using magic attacks. As such, you should be praying protect/deflect from magic.

Attacks:
 * Melee attack
 * Nex's basic melee attack that she has on every phase, this will only target the tank.


 * Magic attack
 * Nex will fire a magic attack that hits every player in her range. It can hit upwards of 2,500 damage and will significantly drain your prayer points.


 * Prison
 * Nex will say "Die now, in a prison of ice!" and encase her target in a prison. This will almost always be the event's tank. When it is the tank, you should ignore the prison unless the tank says "Free". If the tank says free, rapidly click one of the icicles until it is broken. If the target of the prison attack is not the tank, you should immediately attack the icicles. If the target of the prison attack is you, cast freedom and heal up as much as possible (at least 8,000 life points) just in case other participants fail to free you. Note that attacking an icicle does not guarantee it will break. The tank is responsible for keeping Nex focused on them so that they are always the one imprisoned; however, it is possible (albeit rare) for her to randomly switch targets before using the attack. This most often happens when she switches phases at the same time she begins to siphon.


 * Containment
 * Nex will say "Contain this!" and slam her fist into the ground, spawning 4 icicles around her. This can hit upwards of 3,500 damage. This attack will also spawn up to 3 icicle trails that home in on a target and that can hit anything in their path; they can hit upwards of 2,300 damage. The best course of action is to move away from Nex as soon as she says "Contain this!". If you are using magic or ranged, you should try to stay out of range of this attack at all times, and if you are, can stay in place.

When Nex is reduced to 40,000 life points, Nex will say "Glacies, don't fail me!", Glacies' shield will drop, and Nex will become invulnerable. At this time, you should head to the south-east corner of the room to kill Cruor.

Zaros
After Cruor is killed, Nex will say "NOW, THE POWER OF ZAROS!", and enter a berserk mode. For this phase, Nex will still be using magic attacks; however, they will be much more powerful. As such, you should be praying protect/deflect from magic.

Attacks:
 * Melee attack
 * A more powerful version of Nex's basic melee attack that she has on every phase. This will only target the tank; however, it can hit any player in front of or to the side of Nex. This attack can hit upwards of 2,500.


 * Magic attack
 * Nex will fire a magic attack that hits every player in her range. It can hit upwards of 5,000 damage and will significantly drain your prayer points. Being significantly more powerful than her other magic attacks, it is extremely important to have prayer on. Casting Devotion can be very helpful here to completely negate the damage.


 * Soul split
 * Nex has the ability to use Soul Split, and it will make her attacks heal her for 2,500 damage.


 * Melee deflect
 * Nex's most common deflection curse during her final phase is protect from melee. It works the same as her deflect from ranged and deflect from magic curses, which, by the way, she can use here too (albeit much less often).

When Nex is reduced to 0 life points, she will say "Taste my wrath!", firing one last attack by activating Wrath. You should immediately run at least 5 squares away to be safely out of this attacks range. Her wrath attack can hit upwards of 4,000 typeless damage.