Stolen Hearts

The Skulls
To start the quest, speak to Ozan in northern Draynor Village. He will direct you to the skulls, a gang run by Khnum, in the cellar of the house next to where you are. Go down the ladder making a suitable reply for a blackguard, and talk to Khnum to get initiated into the Skulls (any answers to the test seem to work, but will change your title at the end. For example if one choses options with brute force and fighting, they get the enforcer title).

Talk to Khnum more to find out about the gang, then leave as suggested, and talk to Ozan again.

Agree to follow Khnum to find the HQ. Trail Khnum to the deserted jail where you confront him with Ozan.

Interrogation
After a cut scene in which Leela appears, interrogate Khnum to discover that the plot to kidnap Prince Ali involves a ship on the south coast of Draynor. Head south for the coast with Ozan to confront the kidnappers. The kidnappers are located directly east of the bridge to the Wizards' Tower.

Prince Ali Rescue?
Talk to the mercenary or Lady Keli to initiate another cutscene. Lady Keli casts thrall on the mercenaries and leaves them to fight you, Ozan and Leela (who have teleported in). Defeat the Skulls mercenarys and Mercenary Joe andtake the ransom note to trigger a conversation - if you want the bones take them first as they "vanish" when you trigger the conversation. Make a note of the pass phrase Leela tells you. Agree to accompany Ozan to Al Kharid - travel there by whatever means are suitable.

Return to Al-Kharid
Talk to Ozan in Al Kharid, and go to the palace. The guard refuses to let you in even after a long conversation. Talk to Ozan again to hatch a plan. Go to the crafting store and up to the roof. Walk a cross the plank and slide down the awning. Go through the building and across the washing line, up the ladder, across the planks and up another ladder. Jump down the scaffold, and climb down the rug, swing across the wooden frame jump from another scaffold (by clicking on the platform one is on, rather than an option appearing on the other building) and bounce across the awning to the bank. Climb up the brickwork and click on the "leave it to Ozan flagpole" and a momentary cut scene of Ozan firing an rope to the palace ensues. Shimmy across the rope. Attempt to climb the brickwork to trigger a short cutscene where the Menaphite ambassador Jabari is "negotiating" with Osman, Hassan and the Emir to put a Menaphite on the throne of Al Kharid after the Emir dies. After the ambassador and the Grand Vizier leave, the emir and Osman discuss the kidnap, the Emir insists that the "Kharid-ib" must not leave Al Kharid, though ali must be recovered at any cost save that.

The Kharid-ib
Ozan suggest that "we just not ask" about the "Kharid-ib", so climb the brick-work and break in through the skylight. After a short conversation open one of the ornate chests to recover the scroll History of the Kharid-ib. Read the scroll.



You now have two weighings to determine the heavy weight, which has the diamond in it. Place any two random sets of 3 weights on each side of the scales. If one side is heavier than the other, you know that one of the three on that side is the heavy one. If both sides weigh the same, then you know that the heavier on is one of the three you did not choose. Now that you have it narrowed down to 1 of 3 weights, put one of those 3 on the left side and another on the right. If the two chosen weights are the same, then you know that the 3rd one of the 3 is the heavy one. Once you find the heavy weight, drag the weight to the bag to take it into your inventory.

Please note if players log off, they will find themselves outside the palace. Simply talk to Ozan again to be taken back into the diamond room. Check it on the display.

A cut scene ensues, and you need to tell Osman the passphrase from Leela; well, actually, not really. If you get it wrong three times, the guards get close enough to jar the memory from Ozan's mind anyway, and there is no harm done. You hand the diamond over to Osman and are taken to the Emir who forbids it to be used as ransom. In the ensuing discussion the emir dies and you and Ozan are freed - Ozan has his citizenship reinstated.

Congratulations! Quest complete!

Rewards



 * 250 Constitution XP
 * 2500 coins
 * 250 XP Combat skill lamp
 * 250 XP Agility lamp (members)
 * 250 XP Thieving lamp (members)
 * Talk to Khnum in Draynor jail for your thief title (members). Titles available:
 * [Name] the Enforcer
 * Don [Name]
 * [Name] the Swindler
 * Artful Dodger [Name]
 * Two extra spins on the Squeal of Fortune
 * 3 Quest Points

Music unlocked

 * A Song for Khnum
 * Agents of Keli
 * Breaking In
 * Darkness in Misthalin
 * Draynor Market
 * Everything in its Right Palace
 * Kharidian Bustle
 * Palace
 * Palace Above
 * Rooftops
 * Skullery Jam
 * Stand-off
 * The Stalker
 * Violinsanity
 * While We Sleep
 * Worlds

Required for completing
Stolen Hearts is a prerequisite for:
 * Diamond in the Rough

Trivia

 * When tailing Khnum to his base, if you are wielding a 2H weapon you will hold it at arms length in one hand. Also when sneaking into the palace, when holding a 2H weapon when hiding by the window, it will cover most of the window, and Osman should be able to see the player.
 * The passphrases have meanings
 * One of the options to the passphrase is Kakolookiyam, this is a reference to Prince of Persia where princess Farah uses this phrase.
 * Another option to the passphrase is Zomorrodnegar, this is a possible reference to the Shamshir-e Zomorrodnegar.
 * Hamzanama is a story that tells of the adventures of Amir Hamza.
 * Scheherazade is a legendary Persian queen and story-teller of One Thousand and One Nights.
 * Diamonds are separated into 4 types one if which is "type Ib" this is where the name Kharid-Ib could originate from.
 * The scales of Het are a possible reference to The Judgement of Osiris.
 * The titles, in discussion with Khnum, appear with an (m), presumably for "members" after them.
 * In the beginning of the quest Khnum mentions "The unicorn head in the bed trick" this is a reference to The Godfather. He also mentions faking the gang members death as the, "Old cadava berry trick.", which may be a reference to the now removed quest, 'Romeo and Juliet'
 * One of the songs unlocked at the end of the quest, "Everything in its Right Palace" is a reference to the song "Everything in its Right Place", by Radiohead.
 * Khnum is one of the aspects of Ra in Egyptian mythology.
 * The title 'Artful Dodger' is a reference to Charles Dickens' Oliver Twist.
 * Khnum's Skulls is a play on words of numb skulls.
 * Ozan's mention of the "story to tell your grandchildren" is a reference to a quote from the now-removed Prince Ali Rescue quest.
 * This is the only Free-to-play quest that features thieving and agility.
 * The music track "Sands of Time" may also be a reference to Prince of Persia
 * The Skullery Bouncer's description: "The wonderful thing about 'Bouncer' is that he's the only one" is a reference to Tigger's song from Winnie the Pooh.
 * As the trio threats Khnum of imprisonment without good food, he says "A man cannot live on bread alone...". This is probably a reference on the Bible Scripture, Matthew 4:4.
 * The guard Apep working for Lady Keli is the name of the egyptian snake god of darkness and chaos that ra would fight (also known as apophis), when examining him this is somewhat referred to as it mentions keeping an eye on this snake.