Pay-to-play melee training

See Also: Free-to-play Melee training

This melee training guide will help players raise their combat levels, starting from level 1 to the maximum combat skill levels of 99, a feat accomplished by only the most skilled warriors of RuneScape. The guide will explain which are the best monsters to kill at your level, along with providing the advantages and disadvantages of training on each monster. This guide is for pay-to-play only, although some monsters are found in F2P areas.

General Tips

 * Players should keep a good balance of Attack, Strength, and Defence that they feel most comfortable with. Players should not allow themselves to be pressured into being a pure. They have control over what skill levels they gain, not anyone else.
 * Players should find a good balance of food and potions to bring. Filling up with food sounds good when training on higher leveled monsters that will do lots of damage and have high defence, but players may want to leave some spots open to keep desired items dropped by the monster. If players can afford super attack potions and super strength potions, and they are fighting a monster with a fair amount of hitpoints, use them.
 * Players can train slayer at the same time! Black masks and Slayer helmets also help greatly with combat due to their slayer bonuses, and salve amulets will help with undead tasks.
 * Players Bring a one-click teleport such as an ectophial or a teleport tablet, just in case they need to escape.
 * Halberds are very useful! They can reach over two squares, which means players can hide in safe spots normally restricted for players using magic and range combat styles. Unfortunately, halberds provide slow experience and are two handed.
 * Fist of Guthix allows the player to be part of a competative, social enviroment, and provides additional rewards for those who succeed.
 * If you have any piece of Stealing creation equipment then WEAR IT! It gives double experience in whatever you are training, but only wear one piece at a time, as to stop it all degrading at once.

The levels below refer to individual combat stat levels, not the overall combat level.

Level 3 to 15
1. Kill Spiders in Lumbridge castle.

Advantages:
 * Rarely damage.
 * Not crowded.
 * Numerous spiders to fight.
 * Fast experience.

Disadvantages:
 * At higher strength levels the experience would be faster on monsters with higher Hitpoints.
 * The spiders have no drops.

Tips:
 * Players should use a scimitar or dagger to attack faster.
 * If another player comes, it is better to switch worlds instead of competing for the monsters.

2. Kill goblins near Lumbridge.

Advantages:
 * Many goblins wandering around.
 * Fly-fishing spots nearby (source of food).
 * Players tend to leave bones lying around. These can be buried for free Prayer experience!
 * There is a general store nearby. Sell any unwanted goblin drops for coins!

Disadvantages:
 * May be crowded.
 * Low coin drops.

Tips:
 * Goblins sometimes drop goblin mail. Save three of these for the Goblin Diplomacy quest!
 * There is a broken-down shack near the fishing area. Inside this shack is an iron dagger respawn.

'''3. Kill Cows or Undead Cows.

Advantages:
 * Many bones may be lying around. These can be used to level Prayer.
 * Cowhides can be sold or used to raise Crafting.
 * Raw beef can be cooked and used to heal, or it can be made into Sinew and spun into crossbow strings, sold at a hefty sum of 600 each.

Disadvantages:
 * May be crowded.

4. Kill Chickens all over RuneScape.

Advantages:
 * Chickens can never inflict damage, so no food is needed.
 * Lots of bones and raw chicken may be on the ground, which players can use to train Prayer and Cooking, respectively.
 * Chickens drop feathers, which can be used for fly fishing, fletching, or be sold to other players.

Disadvantages:
 * May be crowded.

'5. Kill men or women found anywhere in RuneScape''.

Advantages:
 * They do not hit very often.
 * Their Hitpoints are high for their level.
 * They always drop bones.
 * They have decent drops for beginners, including grimy herbs and level one clue scrolls.

Disadvantages:
 * May be spread out to make training fast difficult.

Tips:
 * There is a house to the north of the bank in Edgeville with a half-dozen men.

6. Kill Seagulls on the pier in Port Sarim.

Advantages: Disadvantages:
 * The level 2 seagulls have a large amount of Hitpoints for their level (6 Hitpoints) and the level 3 seagull have 8!
 * This place is usually not very crowded.
 * They cannot damage players.
 * they drop the corncupia sometimes.
 * Pummeling seagulls for a long time may get boring and repetitive.
 * Things can get lonely because it is not a very popular place.

Tips:
 * Collect their bones to gain Prayer experience. Be careful though, prayer raises your combat level.
 * If players are level 1-10, do not attack level 3 seagulls as they have a bit more defence then level 2 seagulls.

'''7. Kill Rabbits found in desolate places.

Advantages:
 * Rabbit meat is very decent food.
 * Not crowded.
 * They can never hit you.
 * Bones are a 100% drop, which means players can train Prayer here.

Disadvantages:
 * Killing rabbits is very boring and the respawns are slow.

'''8. Kill Monks found in the Monastery near Edgeville and Ardougne.



Advantages:
 * They will heal the player a certain number of Hitpoints when asked.
 * Players tend to leave bones lying around. Bury them for free Prayer experience!

Disadvantages:
 * They only drop bones.
 * They will no longer heal themselves in combat.
 * May be crowded.

'''9. Kill Highwaymen found near Falador and Draynor Village.

Advantages:
 * Not crowded.
 * Players tend to leave bones lying around. Bury them for free Prayer experience!

Disadvantages:
 * They do a significant amount of damage to low leveled players. Do not train on them unless you have good food or armour.

Level 16 to 30
By this point, players will probably have Steel armour (5 Defence) and a Steel weapon (5 Attack), or even Black armour if their Attack or Defence level is 10. If players are rich enough and have the right stats, go for Mithril armour as it is lighter and has better defence stats.

It is recommended to still stick with killing lower leveled NPCs, but if players want more of a challenge then the following monsters can be trained on:

'''1. Kill Crawling Hands in the Morytania Slayer Tower.

Advantages:
 * For such low level monsters, they have good drops! Examples are coloured gloves, rings, and even (extremely rarely) dragon spears!
 * Give good Slayer experience, if they are the player's current Slayer task, and since Mazchna is close by (in Canifis), players can get this as a task from him.

Disadvantages:
 * Slayer level 5 and Priest in Peril quest required.

'''2. Kill barbarians in Barbarian Village.

Advantages:
 * Multicombat, so players can attack a barbarian that another player is attacking, or attack many barbarians at once.
 * Cooked meat respawns in the long hall, along with beer.

Disadvantages:
 * They vary in level and some attack with range.

'''3. Kill Al-Kharid Warriors in the Al-Kharid palace.

Advantages:
 * Multicombat area, and when players attack any warrior, all other warriors will immediately try to attack the player, resulting in fast experience if the players can handle them all.

Disadvantages:
 * May be crowded.
 * If players cannot handle the onslaught of warriors, this may not be a good training spot.

'''4. Kill Minotaurs in the 1st level of the Stronghold of Security.

Advantages:
 * Frequent iron arrow drops.

Disadvantages:
 * Low hitpoints levels, meaning slower experience.

Tips:
 * Stick with the level 12 ones at first. There are level 27 Minotaurs further in the Stronghold and are slightly stronger then the level 12s. None of them are aggressive, however.
 * Minotaurs commonly drop iron arrows, around 7 to 14 at a time. Players can save these for Ranging!

'''5. Kill Rock Crabs in the northern Fremennik Province (completion of Fremennik Trials quest recommended for a better training area.

Advantages:
 * Multicombat area, meaning many crabs can attack the player at once.
 * High hitpoints (50).
 * They are aggressive.
 * Hit rarely.

Disadvantages:
 * May be crowded.
 * Players may use a cannon which will attack all the crabs.

6. Kill Dark Warriors in the wilderness.

Advantages:
 * Many high level runes spawn in the castle, meaning that players can make quite a bit of money along the way.
 * This place is not crowded due to its location.
 * Food lasts a long time there.

Disadvantages:
 * Revenants patrol the castle and will attack players.
 * They have bad drops.
 * Multicombat, so several warriors will attack at once.

'''7. Kill Dark Wizards found south of Varrock.

Advantages:
 * They drop a good amount of runes.
 * Players tend to leave bones lying around. Bury them for free Prayer experience!
 * They are aggressive, another place to sit back without clicking often.

Disadvantages:
 * Can be very crowded.
 * They use magic, so they will hit players very often if they wear metal armour, which has a low magic defence bonus.

'''8. Kill Chaos Druids found in Taverley Dungeon and the Tower near Ardougne.

Advantages:
 * They drop herbs very often. Clean them, they sell for more cash and players get Herblore experience.
 * They have low defence.

Disadvantages:
 * Can be crowded.
 * They use magic to bind and weaken players.
 * The Chaos Druid Tower requires 46 thieving to enter.
 * Taverley Dungeon is far from bank.
 * Yanille agility dungeon requires 33 agility to get to the level 13 chaos druids.

'''9. Kill Yaks found at Netiznot.

Advantages:
 * They have 50 Hitpoints.
 * Drops can be made into an excellent Range/Melee Hybrid armour.
 * Players tend to leave bones lying around. Bury them for free Prayer experience!
 * They drop raw yak meat that can be cooked at the nearby range, however it only heals three Hitpoints.
 * Very close to a bank.
 * Max hit is 2.
 * They rarely hit.

Disadvantages:
 * Must have started The Fremennik Isles to access.
 * Extremely crowded at peak times.
 * Only drops Bones, Yak hide, Yak hair, and Raw yak meat

'''10. Guards found at the stalls of East Ardougne.

Advantages:
 * Right next to baker's stalls (steal cakes and bread for food).
 * Close to a bank.
 * Players tend to to leave the stolen goods from the stalls (silk, cakes, loaves of bread) lying around.

Disadvantages:
 * Stealing from baker's stalls requires 5 thieving.

Level 31 to 45
Players should make sure they are well prepared with food before training on any of these monsters.

1. Kill hill giants in edgeville dungeon.

Advantages:
 * Hill giants always drop big bones, for either selling they cost or training prayer.
 * They also drop limpwurt root used in herblore.
 * They are not crowded in member's worlds.
 * Safespots are present for those using the halberd.

Disadvantages:
 * For level 35s, hill giants may be a bit harder to kill, make sure you prepare a lot of food.
 * They may be crowded.

'''2. Kill Yaks on Neitiznot.

Advantages:
 * They are like rock crabs, except a lot less crowded.
 * Very close to a bank.
 * Yak Hide drops are good for crafting.
 * Yak Hair drops are spun into rope.

Disadvantages:
 * Requires completion of a portion of Fremennik Isles.
 * Crowded at peak times.

'''3. Kill Hobgoblins found in many places.

Advantages:
 * Drops Limpwurt root.
 * Other good drops.
 * Low defence.
 * Drops a Champion Challenge scroll.
 * The ones near the Crafting Guild are near Snape Grass Spawns.

Disadvantages:
 * They have good accuracy and can damage you frequently.

'''4. Kill Earth Warriors found in the Chaos Tunnels or the wilderness portion of the Edgeville Dungeon.

Advantages:
 * They have decent drops.
 * They are deserted.
 * They drop a champion challenge scroll.
 * They may be assigned as a slayer task.

Disadvantages:
 * You must go through the wilderness to reach them, so you run the risk of being attacked by Revenants.
 * The warriors in the Chaos tunnels, despite not actually being in the wilderness, are in a multicombat area, so you will be attacked by several warriors at a time.
 * There is an agility obstacle before the wilderness location.

'''5. Kill Zombies or Skeletons found in many places.

Advantages:
 * They have decent drops.
 * They are deserted.
 * They both drop separate champion challenge scrolls.
 * They may be assigned as a slayer task.
 * They are undead, so salve amulets will work.

Disadvantages:
 * They are not very good experience.
 * Salve amulets are not usually accessible by players at this level.
 * Skeletons are accurate with their attacks, beware especially those with level 25.

Level 46 to 55
Make sure to bring food and put auto-retaliate on so you will automatically attack the monsters. '''1. Kill Rock crabs at Rellekka

Advantages:
 * They respawn in 5 seconds average.
 * They are good low level source of Gold Charms
 * They have 50 hits at only level 13
 * Their max hit is 1
 * They drop oysters which sell for 190 gp
 * They drop Coal

Disadvantages:
 * It is nomally very crowded
 * It is a multi-combat area

2. Kill Flesh Crawlers in the Stronghold of Security.

Advantages:
 * No matter what level you are, Flesh Crawlers will attack you when you enter the area they are in.
 * They only have a maximum hit of 1.
 * After a while, their drops really add up!

Disadvantages:
 * Although the Flesh Crawlers are quick experience, they only have 25 health, which means only 100 experience per kill.
 * They can hit quite frequently if you do not wear armour.
 * There are aggressive zombies nearby.
 * A lot of people train at the Flesh Crawlers because of their good drops, so this place is often crowded.

Tips:
 * Since the Flesh Crawlers will only be aggressive for a limited time, leave the area and go to the next nearest area where there are more Flesh Crawlers. By doing this, you can continually switch back and forth between areas, so they will always attack you.
 * Wear melee armour, preferably Adamant Armour or Rune Armour for best defence.

'''3. Kill Level 30 Zombies In Level 2 of Stronghold Of Security

Advantages:
 * Not as crowded as flesh crawlers
 * Has good drops for their level
 * Drops Zombie champion scroll and Shield Left Half

Disadvantages:
 * Only have 30 hp, so only 120 exp is made per kill
 * Can damage up to 3 frequently

4. Kill Experiments in the Experiment Cave.

Advantages:
 * Experiments are level 25 with 100 hitpoints, which means you get a whopping 400 exp. per monster.
 * The Experiment's max hit is 1, so unless you want to, you don't need to wear any armour whatsovever!

Disadvantages:
 * The Experiments area is crowded most of the time which means lots of competition for monsters.
 * In order to access the Experiments you must have worked through the Creature of Fenkenstrain quest up to the part where you get the Star amulet.
 * Their only drop is bones so don't expect anything good.

Tips:
 * Bring Strength potions (or any strength boosting items) if you want to kill the Experiments fast.
 * Bring a fast attacking weapon, such as a Dragon dagger or Abyssal whip.
 * Killing experiments gives you average of 33 000 experience points per hour

5. Kill Moss Giants in Crandor, the Wilderness, Brimhaven Dungeon, Varrock Sewers, a spot north of Ardougne or Pirate's Cove.

Advantages:
 * Moss Giants drop Big Bones for Prayer.
 * All the spawns are deserted in Member's worlds.
 * The Pirate's Cove is not well known, and there are many spawns packed close together there.
 * Good seed drops.(Drops ranarr seed which is worth almost 20k in G.E!)
 * Many drops can be alchemized for a good deal of money.
 * This is the fastest training experience for all melee weaponry, despite what you may think. The Pirate's Cove can be used all the way until level 99!

Disadvantages:
 * Must have done Dragon Slayer to access Crandor.
 * Must have started Lunar Diplomacy to access Pirate's Cove
 * Beware of revenants in the wilderness area!
 * The Varrock Sewers cannot be efficiently used without a decent agility level.
 * 875 coins are required to enter the Brimhaven dungeon each trip.

'''6. Kill Chaos Dwarves in Taverley Dungeon.

Advantages:
 * Drops Muddy Key
 * High Hitpoints.
 * Not crowded.
 * Aggressive.

Disadvantages:
 * They have medium defence.
 * They have a fast attack speed and will hit constant 5s and 6s if you do not wear armour.

'''7.Yaks found at Netiznot.

Advantages:
 * 50 hitpoints, meaning 200 experience per kill (excluding HP).
 * Drops can be made into an Range/Melee Hybrid armour, or sold for profit.
 * They have fences around them for halberds to be used, however it is barely worth the effort.
 * Very close to a bank.
 * fast respawns

Disadvantages:
 * Must have started The Fremennik Isles to access
 * usually very crowded

Level 56 to 75
1. Kill White Knights in or near the White Knights' Castle in Falador.

Advantages:
 * A large number of spawns exist.
 * They have very good drops.
 * They spawn rather quickly.
 * If you have made Recruitment Drive you can respawn there (in case you die).

Disadvantages: 2. Kill Ogres, Jogres, or Mogres (32 Slayer required for Mogres).
 * They hit hard for their level.
 * The lower leveled ones are crowded.
 * People can team them and steal your exp.
 * If you finished Wanted!, your rank will lower

Advantages:
 * Ogres are all over RuneScape, including Karamja, Castle Wars, and Port Sarim.
 * Drops big bones and various seeds. The ranarr seed that the ogres sometimes drop can be sold for 20-30k.
 * High HP for their levels.

Disadvantages:
 * Spots close to a bank can get crowded in largely populated worlds during peak hours.

'''3. Kill monsters in the Dungeon of Tolna.

Advantages:
 * They are almost always abandoned, and they have 50 HP each with low offence and defence stats. Many spawns present.
 * Gnome Glider spot nearby.

Disadvantages:
 * Must complete A Soul's Bane.
 * No safespots.
 * They drop absolutely nothing.

'''4. Kill Kalphite Soldiers in the Kalphite Dungeon.

Advantages:
 * They have low defence and Keris can be used on them for massive hits.
 * Overlooked by many players.
 * Potato Cacti spawn there, they sell for 1K each, meaning that each time you leave to bank you can earn around 25K if you can carry 25 of them.

Disadvantages:
 * They hit up to 9 and poison frequently starting at 6, although Superantipoison Potions take care of that.
 * It is multi-combat and they are aggressive, so you must stay with singular spawns to be safe.

'''5. Kill Ice Giants and Ice Warriors in the Ice cave near Port Sarim.

Advantages:
 * They are aggressive, and it is single combat so you can be a bit lazy with clicking.
 * They have decent drops.
 * They have a high HP level.

Disadvantages:
 * Far from a bank.
 * Crowded at peak times.
 * Both can damage you up to 8 without good armour.

'''6. Kill Catablepons found in level 3 of the Stronghold of Security.

Advantages:
 * Drops a piece of the skull sceptre.
 * The level 64s have high HP.
 * Not crowded.
 * Drops a level 2 clue scroll.
 * Drops the left half of the Dragon Square Shield.

Disadvantages:
 * They drain your strength.
 * They can damage you very frequently.

'''7. Kill Cockroach soldiers found in the Stronghold of Player Safety.

Advantages:
 * Very decent drops.
 * A lot of charm drops.
 * Drops a level 2 clue scroll.
 * Drops the left half of the Dragon Square Shield.
 * Drops the dragon medium helmet (extremely rare).

Disadvantages:
 * They have a good defence.
 * They hit up to 8 and often with melee.
 * If players attempt to run away, they will use ranged attacks with a max hit of 11.
 * They are crowded during peak hours.

Level 76 to 99
'''1. Kill TzHaar-Kets or TzHaar-Xils in Tzhaar City.

Advantages:
 * Good for halberds as there are a lot of rocks to hide behind.
 * Excellent drops that can be sold for money or worn, including the obsidian cape.
 * Right next to a bank so players can restock food and potions.
 * It is a multicombat area, so players can have their friends help them.
 * They aren't aggressive despite their combat level.

Disadvantages:
 * TzHaar-Xils and TzHaar-Kets can hit respective maximums of 11 and 15, so either wear very strong armour such as Dragon or Barrows, wear Proselyte armour to boost prayer and use Protect from Melee, or attack them with a halberd.
 * They may drop nothing.
 * Very far from a common teleport; although a fairy ring and an Amulet of Glory teleport are nearby.
 * There is not a single altar on the entire island so players will need to die in one of the nearby minigames in order to recharge their prayer. Some players use Nitroglycerin or Rock cakes to die instantly in the Fight Caves.
 * Some of the Tzhaar-Xil use ranged attacks that hit very often; watch out for the ones wielding Obsidian Rings.
 * They can be a bit crowded at times

'''2. Kill Bloodvelds in the Slayer Tower at Morytania.

Advantages:
 * They have very high Hitpoints but very low defence, meaning that players are able to do their maximum damage often.
 * Drops are similar to that of a Lesser demon.
 * Close to a bank if players can use the agility shortcut.
 * They have low strength, meaning with a lot of food, bones to peaches, or full Guthan's, players can stay here for a very long period of time.
 * This spot can be used all the way up to level 99.
 * They drop many green charms used in Summoning
 * Multiple bones and big bones are a common drop.

Disadvantages:
 * Their attacks are Magic based Melee and are very accurate, so regular melee armour will not work well. Wear dragonhide for best Defence, although it means players must have a decent ranged level to train efficiently there.
 * They constantly drop only Coins.
 * They require a Slayer level of 50.
 * This is a very well known spot, thus it will get crowded.
 * Green charms are generally the most expensive way to train Summoning.
 * Bloodvelds use a mage based melee attack, at times allowing them to deal damage faster than players can heal with Guthan's.

'''3. Kill Ankous in the Stronghold of Security

Advantages:
 * They are undead, so a Salve Amulet can be used.
 * Frequent Blood Rune and Death Rune drops (Law runes for F2P) that can be sold for money or used to train Magic.
 * Close to Edgeville Bank.
 * Drops a piece of the Skull Sceptre.
 * Some safespots are present.
 * They drop Cooked Bass and Fried Mushrooms, which can be used to heal.
 * Bones to peaches can be used here.
 * They drop level 3 clue scrolls.

Disadvantages:
 * Must complete the first three levels of the Stronghold of Security to get into this area and partially do the fourth.
 * Crowded at times.
 * The safespots cannot be used until they stop being aggressive.

'''4. Kill Trolls or Troll Generals in Trollheim

Advantages:
 * Close to Trollehim Teleport.
 * Frequent Seed drops.
 * High Hitpoints and low attack.
 * Usually isolated.
 * Troll Generals drop the Granite Shield.

Disadvantages:
 * They can hit very hard due to their high strength.
 * Troll Generals must be attacked with a safespot or the Protect from Melee prayer. Although they are inaccurate, they can hit up to 42.

'''5. Kill Cyclopes in the Warriors' Guild

Advantages:
 * Close to Bank
 * Frequent alchable drops.
 * High HP and low defence.
 * Drop defenders.
 * Drop level 3 clue scrolls

Disadvantages:
 * They can get very crowded.
 * Warriors' Guild Tokens are required to stay.

'''6. Kill Monkey Guards at Ape Atoll.

Advantages:
 * Players can use Protect from Melee to stay there forever since an altar is nearby.
 * They drop Big Monkey Bones which can be buried for prayer.
 * Players can use prayers that boost attack and strength to hit harder and more often.
 * Players can switch the Ring of Wealth to a Warrior Ring or a Berserker Ring to help them out here, since they do not need to worry about dying with the constant prayer on.

Disadvantages:
 * There are poison spiders nearby, so players may need to take some antipoison potions.
 * They have a high defence.
 * If players' prayer runs out they may be faced with frequent 18's being hit on you.
 * Must start Monkey Madness and complete it to a degree.
 * Must have Ape Atoll Teleport to use efficiently.

'''7. Kill Dust Devils in the Smoke Dungeon.

Advantages:
 * They have low attack and defence, and high Hitpoints.
 * Drops comparable to Fire giants.
 * Can drop the Dragon Chainbody (very rare).
 * Not crowded.
 * Bones to Peaches can be used here.
 * Drops many crimson charms used in summoning

Disadvantages:
 * Facemask and 65 Slayer required.
 * Partial completion of Desert treasure required.
 * Far from bank.

'''8. Kill Dragons found in many places.

Advantages:
 * Dragonhide and Dragon Bones are worth a lot of money.
 * Level 3 clue scroll drops.
 * Black Dragons can drop the Draconic Visage.
 * Dragons have average-high exp. per hour levels
 * Most areas let you make quite a bit of money while training dropping things like Rune Daggers, Runes (Chaos, Death, Blood, Nature and Law to name a few), Dragonhide, Dragon bones, Dragon medium helms, Rune weapons, Adamanite Ores and Bars, high level Gems and ofcourse the Draconic Visage.

Disadvantages:
 * They can get very crowded.
 * Revenants can attack players if they go after Wilderness-dwelling dragons.
 * Anti-Dragon/Dragonfire shields are required, except in the case of Blue Dragons in the Ogre Enclave, which are within the reach of tons of safespots and can be safely fought without an Anti-Dragon Shield.
 * Red, black, and metal dragons have very high defense, and all dragons have higher defense than most monsters around their level.
 * Green Dragons are found in Wilderness, and are usually crowded with macroers, but with the removal of the gold farmers which contributed to real world trading this is not as bad as before.

'''9. Kill Hellhounds in Taverley Dungeon and Family Crest Dungeon.

Advantages:
 * Bones to Peaches can be used.
 * High HP and low defence.
 * Drops level 3 clue scrolls.
 * Drops many charms used in Summoning.

Disadvantages:
 * They can get very crowded.
 * Taverley Dungeon can only be effective with 70/80 agility.
 * They only drop bones and charms, and clue scrolls are rare.
 * Players may have to compete with a cannon.
 * They can hit up to 13.
 * May have to walk through poisonous spiders to get to them.

'''10. Play the Pest Control minigame.

Advantages: Disadvantages:
 * Players are awarded coins for each game won (ten times their combat level).
 * Commendation points can be spent on experience or other rewards.
 * Prayer points are restored after every game, so you can use combat boosting prayers to get more xp
 * Experience is halved for combat damage (2 experience per damage for non-controlled attacks)
 * Loss of a game rewards nothing.
 * One game has a minimum time of 112 seconds, provided that portals are destroyed within 7 seconds of losing their shields.

11. Kill Moss Giants at the Pirate's Cove or west of Brimhaven.

Advantages:
 * Moss Giants drop Big Bones for Prayer.
 * This location is deserted since most people do not even know about its existence, even after completing Lunar Diplomacy.
 * Good seed drops, including the rannar seed.
 * Many drops can be alchemized.
 * At these levels the experience rates from Moss Giants suddenly soar. These spawns can be used all the way until level 99!
 * The spawns are very close together, enabling continuous killing.
 * They drop many charms (mainly gold charms) used in Summoning.

Disadvantages:
 * Must have started Lunar Diplomacy to access.

12. Kill Fire Giants at the Waterfall Dungeon or in the Smoke Dungeon.

Advantages:
 * Fire Giants drop Big Bones for Prayer.
 * The Smoke Dungeon is deserted since people are more attracted to the Dust Devils there.
 * Very good drops, including the Dragon Medium Helmet.
 * With Guthan the Infested's set effect, players can stay here as long as they like.
 * Drops many charms *(mainly gold charms) used in Summoning.

Disadvantages:
 * Must have started Waterfall Quest to enter Waterfall Dungeon.
 * Must have facemask and 10 slayer to enter Smoke Dungeon, sacrificing the helmet spot and any barrows set effects. (Healing is possible there, but players must switch to the mask every 8 seconds, or they will continuously be hit 20s until their Hitpoints are reduced to one. Ordinarily this would not be a problem, but since the fire giants are capable of hitting 1s and are aggressive, a connection loss can mean the loss of many millions of coins.

13. Kill Skeletal Hands and Zombie hands at the Meiyerditch Dungeon.

Advantages:
 * High Hitpoints, but very low defence. With a Salve Amulet or a Salve amulet (e), players can hit them even more frequently than Experiments. In some cases over 100k experience per hour can be gained
 * Decent drops, mainly bracelets, including the rare dragonstone bracelet.
 * Not very crowded.

Disadvantages:
 * Must have completed a large part of Legacy of Seergaze to enter Meiyerditch Dungeon.
 * When attacking a skeletal or zombie hand, additional skeletal hands may drop from the ceiling or rise from the floor to attack players. Fortunately, respawn time of these "hidden hands" is extremely slow.
 * Level 65 agility is needed to reach the dungeon quickly. An alternative is to access the Blood Altar through the Abyss (or by using a Blood altar teleport tablet, although, with the first option, players' prayer gets drained and they will be skulled without a Forinthry bracelet.

'''14. Kill Giant Spiders in the Stronghold of Security at Barbarian Village.

Advantages:
 * They are aggressive so players do not have to constantly click on them.
 * Players can easily bank at Edgeville with a Glory Amulet or just walk to Edgeville or the Grand Exchange.
 * A full inventory of lobsters will last for a long period of time.
 * This spot can be used all the way up to level 99.
 * This spot also offers great experience rates per hour!

Disadvantages:
 * They drop nothing.
 * Can get very crowded in some areas.

15. Kill Mutated Bloodvelds at the Meiyerditch Dungeon.

Advantages:
 * Very high hitpoints (level 146 ones have more than Black Dragon), but very low defence.
 * They can drop raw cave eels which can be cooked since there are log and tinderbox respawns nearby.
 * Some of them can be killed with a halberd.

Disadvantages:
 * They can hit hard and frequently.
 * They use magic-based melee attack. Armour with high magic defence is recommended.
 * When attacking a Mutated Bloodveld, Skeletal Hands may drop from the celling or rise from the floor to attack players.
 * Level 65 agility is required to reach the dungeon quickly.

'''16. Kill Bandits at the Bandit camp in the Kharidian Desert. '''

Advantages:
 * They are great training, 60-80k experience per hour under the right circumstances.
 * They are in a multicombat area and they are aggressive if players have any item representing Saradomin or Zamorak, and will never stop being agressive.
 * There is a general store quite close by, so players can un-note food by selling it and buying it back.

Disadvantages:
 * They are almost always crowded in English language servers, so going to a German server is recommended, but even those can get crowded.
 * If players don't pay enough attention, they can be killed very fast as the bandits are not weak.

'''17. Kill Armoured zombies at the Chaos altar. '''

Advantages:
 * They are great training, some cases 100k experience per hour.
 * They are in Single combat area, thus players will not be attacked by many at once.
 * Prayer can be recharged for free at the Chaos altar.
 * Currently they are not well known to players, so players can easily find an empty world to train in.
 * They drop noted Planks, Oak planks, pure essences and teak planks, thus allowing players to make some money while training.

Disadvantages:
 * Players may get hit quite often if they do not have good armour.
 * Players need to have completed Defender of Varrock to a certain point.

'''18. Kill Skeletons in Damis Lair

Advantages:
 * One of the best spots to train to 99!
 * They are undead, so a Salve Amulet can be used.
 * They are aggressive, so players can browse the forums, or do anything else while training.
 * Close to Ardougne Bank.
 * Drops long bones, which can be sold to goblins in Dorgesh-Kaan.
 * Drops some good herbs, like grimy ranarrs, and drops law and chaos runes quite frequently.
 * They drop level 2 clue scrolls.

Disadvantages:
 * Requires partial completion of the Desert Treasure quest.
 * Poor drops.
 * They are level 80 and can hit high sometimes.
 * After about 10-15 minutes they get unaggressive, so the player will have to switch spots.

'''19. Play the TzHaar Fight Caves

Advantages:
 * Very safe!
 * You get approx. 60k/h at level 75 combat and more than 150k/h at 95+ combat!!
 * You only have to click two times in 5 minutes!

Disadvantages:
 * No drops.
 * The creatures can be annoying.
 * The creatures vary between level 22 and level 320, so it's easy to die in here.
 * You have to do something from time to time not to be logged out.

Training Tips
1. A Scimitar is the best weapon to train all stats with until 70 Attack, and at 60 attack it is recommended to do quests that unlock all the dragon weapons. Use Scimitars and Halberds for slash, Longswords (controlled) and Daggers for stab, Battleaxes for crush, and a Spear for all styles (controlled and defence).

2. Players should train their attack up if they want to be able to wield better weapons and hit more frequently. Training strength will raise players' maximum damage. Defence helps players fight without taking high damage every turn.

3. Halberds cannot train attack (except by the means of controlled attack style), but they are able to train strength and defence. They are also primarily a slash weapon, despite the fact that two of their attack styles use stab.

4. Generally slow weapons are more accurate than the faster weapons, at the price of less hits per hour (with the exception of the abyssal whip).

5. Daggers and Spears can be poisoned up to 6 damage, so if players want to kill monsters faster at the expense of a few less experience per monster killed, they are the way to go. The Dragon Dagger's special attack is also the reason why people use that weapon. (The equivalent of 8 hits with a dragon scimitar in the time it takes to attack four times.) Spears are rarely used due to the fact that they are slow, two-handed, and always provide defence experience. However, if players are able to make and wield hastas (one-handed spears), then the rune hasta is an ideal weapon to train the defence with at below 60 attack.

6. Two-handed swords are only used in PvP combat due to their high strength bonus and their crush attack. They are rendered obsolete due to the introduction of the Barrelchest Anchor. (Requires completion of the Great Brain Robbery).

7. Maces are rarely used since they are inferior to most other weapons. The only upside is their prayer bonus (up to 6 with the Void Knight Mace) and the Dragon Mace's Special Attack.

8. When players can to enter the Warrior's Guild, it is recommended that players retrieve the highest defender they are able to wield, since their attack bonus helps greatly in combat, and they also provide some defence bonuses.

9. Players can use an abyssal whip to train efficiently at 70 attack, however the whip is unable to train strength except by the means of the controlled attack style.

10. When players are able to wear full sets of Barrows armour, their special effects can help greatly in battle as they can be interchanged with regular weapons. Torag the Corrupted's set for defence (Best used without the hammers and with any weapon plus a shield), Dharok the Wretched's set for extremely high strength at lower Hitpoints (Best used with prayer or super defence potions and food, players should watch their Hitpoints), Verac the Defiled's set for ignoring and hitting through defence and prayer(Best used with prayer since it gives a prayer bonus, although it is the weakest melee barrows armour), and Guthan the Infested's set for healing by the amount of damage dealt (Best used with a one-handed weapon and a rune defender, since the spear is a horrible weapon by itself, however the set effect may outweigh this).

11. Players should not buy Dragon armour (mainly dragon chainbody, dragon platebody and dragon full helmet unless they want it just for show. There are cheaper and better alternatives.

12. With the appropriate ranged level, players can use dragonhide armour which has good defence versus all types of attacks, especially magic.

13. If players have a low Defence stat, they may want to have Excalibur handy while training. It's Special attack boosts a player's Defence level temporarily by 8, which can come in handy if they want food to last longer, and can replace a Defence potion. The special uses 100% of the Power Bar, however, so it should only be used in a time of need.

14. If players can afford them, use super attack potions and super strength potions to increase the effectiveness when possible.

15. Another good way to train at all levels is Soul Wars, you can spend the reward points on attack, strength, defence, hitpoints or any other combat skill except summoning.