Pay-to-play Runecrafting training

The Runecrafting skill is an excellent way to make money. While considered one of the slowest skills to train, it often provides tremendous profit to those willing to level it to 99. By following the most common money-making methods, players can usually expect to make approximately coins profit, assuming they buy their pure essence from the Grand Exchange.

Fire runes (14-27)
‎ For players with level 14 Runecrafting, Fire runes are a simple and steady way to level Runecrafting. As an affordable teleport option for quick banking, the Ring of duelling allows players to easily gain around 14,000 experience per hour while making Fire runes. The fire altar is located north of Al Kharid, making use of the Ring of duelling, players may choose to bank at Castle wars using the teleport option.

Suggested skill

 * Abyss (miniquest)
 * Level 14 Runecrafting
 * Level 54 Summoning is helpful for an Abyssal parasite but not required
 * Higher agility helps to restore run energy faster

Strategy

 * 1) Equip Fire tiara, Boots of lightness, Ring of duelling, Amulet of glory, and summon a familiar.
 * 2) Withdraw rune essence, fill pouches, then withdraw again to fill inventory.
 * 3) Use Energy potions to restore energy if not full.
 * 4) Teleport to the Duel Arena with the Ring of Duelling; the Fire altar is located north of here.
 * 5) Enter the altar, craft runes, empty pouches and repeat.
 * 6) Teleport to Castle Wars with the Duelling ring.
 * 7) Repeat steps 2-6.

Tips and hints

 * Always weigh 0 kg or less.

Money and Experience Made per Hour
The following is an estimate of how much money players can make per hour crafting Fire runes with the above mentioned method, assuming the player makes 2000 runes per hour.

Cosmic runes (27-59/82)
‎ ‎Crafting Cosmic runes will make players far more profit than crafting Fire runes. Furthermore, players with 59 Runecrafting will be able to make double cosmics; 2 runes per pure essence. This can provide exceptional profit, although the experience will be less than crafting Nature runes or Law runes.

Requirements

 * Abyss (miniquest)
 * Level 27 Runecrafting, though 59 will provide almost twice the profit
 * Lost City quest
 * A Fairy Tale Part II is highly recommended for use of Fairy Rings
 * Level 54 Summoning is helpful for an Abyssal parasite but not required

Getting there
The cosmic altar is situated in Zanaris, the “fairy city”. The Lost city quest is required for players to enter Zanaris. Players must also be wielding either the Dramen or Lunar staff to enter the city. Players may enter the city two ways:
 * Enter the shed in the Lumbridge swamp
 * Players who have finished A Fairy Tale Part II may use any Fairy ring to teleport to Zanaris



Strategy

 * 1) Enter Zanaris from the shed in Lumbridge swamps. The bank is far west of the entrance.
 * 2) Equip Cosmic tiara, Boots of lightness, Ring of duelling, Amulet of glory, and summon a familiar.
 * 3) Withdraw pure essence, fill pouches, then withdraw again to fill inventory.
 * 4) Use Energy potions to restore energy if not full.
 * 5) From the bank, run east, then south when a path appears. The path has two Agility shotcuts, players should use the best shortcut they can, if possible.
 * 6) Enter in the altar, craft runes, empty pouches and repeat.
 * 7) Return to bankers by backtracking
 * 8) Repeat steps 3-7.

Money and Experience Made per Hour
The following is an estimate of how much money players can make per hour by crafting Cosmic runes with the above mentioned method, assuming the player crafts 1,000 cosmic runes (2,000 at level 59) per hour.

ZMI Altar 50-99 (Good exp, bad money)
‎ ‎The ZMI Altar, also known as the Ourania altar, is currently the fastest way to gain Runecrafting experience. Several players use this method as it can typically award the player up to 40,000 experience per hour. The downside to this method is that the runes crafted are random, so the player may make several cheaper runes, resulting in a slight to significant loss per essence purchased. Every non-combination rune may be crafted at this altar, including Soul runes.

Requirements

 * Abyss (miniquest)
 * Level 71 Magic
 * Level 50 Runecrafting
 * Completion of the Lunar Diplomacy quest
 * Lost City is suggested for players with a Runecrafting level between 59 and 91
 * Optional: Hero's Quest or 89 Summoning to recharge an Amulet of glory
 * Level 40 Prayer
 * A Seal of passage must be in the players inventory at all times if they choose to talk to any NPC on the Lunar isle.

Getting there
The ZMI Altar is located in a cave west of the Battlefield, and the southwest of West Ardougne. The quickest way to get there is to teleport to the entrance of the cave by using the Ourania Teleport in the Lunar Spellbook. Alternatively, players may run there from Ardougne, though this is not recommended.

Item Needed

 * †Level 54 Summoning is helpful for an Abyssal parasite but not required
 * ††Restore potion are useful for players who have a low Magic level.
 * †††Any other items that give melee and magic defence are recommended too, such as Black dragonhide. However, Varrock armour is recommended because it only weighs 1 kg and provides moderate defensive stats.

Strategy



 * 1) Begin by praying at the Astral altar to switch to the Lunar Spellbook.
 * 2) Equip any protective gear, summon a familiar, and fill inventory with pouches, astral and law runes, and pure essence.
 * 3) Teleport to the entrance of the cave by using Ourania Teleport. Enter the cave.
 * 4) Run to the ZMI Altar (Don’t forget to enable Protect from missiles).
 * 5) Craft runes, empty pouches, then craft remaining essence into runes.
 * 6) Using the Moonclan Teleport, teleport back to Lunar isle, bank and restock.
 * Alternatively, Eniola may be used to access the player’s bank account for a fee of 20 of the same rune.
 * 1) Repeat steps 3-6



Tips and hints

 * Always weigh 0 kg or less.
 * World 70 typically has more players as it is the official world. This means that players will usually take less damage running through the cave as there will be more targets for monsters to attack.

Money and Experience Made per Hour
The following is an estimate of how much money players can make per hour by using the ZMI Altar. This information is not very accurate, but can be used as a rough guide. Players with a higher Runecrafting level will generally make more higher-leveled runes.

Astral rune crafting (82-91)
‎

‎‎Crafting double Astral runes is generally considered one of the best non-combat money making methods in the game. It can generate upwards of 400,000 coins per hour, and it also gives close to 25,000 experience per hour. Players must have level 82 Runecrafting to use this method, which can be tedious to achieve.

Requirements

 * Abyss (miniquest)
 * Level 82 Runecrafting
 * Lunar Diplomacy
 * Hero's Quest to be able to recharge Amulet of glory (optional)
 * Dream Mentor
 * Level 69 Magic

Players who haven't completed the Dream Mentor quest must wear the Seal of Passage at all times.

Getting there
Situated on Lunar Isle, the Astral altar is unique in a sense that players do not need to wear a tiara to craft the runes. Secondly, there are no Mysterious Ruins to enter so players craft runes outside. Finally, this altar permits players to switch their current spell book to the Lunar Spellbook.

To get there, players have two options. The first one is to use a teleport spell, such as Astral altar teleport, Home Teleport, Moonclan Teleport, or Tele Group Moonclan. The second option is to walk from Rellekka and talk with Lokar Searunner. He will take players to the Pirate’s Cove. Once there, talk with the captain 'Birds-Eye Jack' to finally get to the Lunar Isle.

''Astral altar teleport requires a Seal of passage. Home teleport and Moonclan Teleport are only available in the Lunar Spellbook.''

Item Needed

 * A Staff of earth may be used for unlimited Earth runes.
 * Level 54 Summoning is helpful for an Abyssal parasite but not required

Strategy

 * 1) Travel to Lunar Isle
 * 2) Equip Staff of earth, Ring of duelling, Amulet of glory, summon a familiar, remove and fill pouches and inventory with Pure essence.
 * 3) Run southeast out of town to the Lunar altar. Craft runes, empty pouches, craft remaining essence into runes.
 * 4) Retrace steps back to town.
 * 5) Repeat steps 3 and 4.

Money and Experience Made per Hour
The following is an estimate of how much money players can make per hour crafting Astral runes with the above mentioned method, assuming the player makes 2000 runes per hour.

Nature rune crafting (91-99)
‎ Crafting double Nature runes is considered the best non-combat method to make money, often making over 800,000 coins per hour. With the introduction of Summoning and the use of the Spirit Graahk, players are capable of making over 6000 nature runes per hour and earning over 24,000 experience per hour.

Requirements

 * Abyss (miniquest)
 * Level 91 Runecrafting
 * Level 57 Summoning

Strategy

 * 1) Equip Nature tiara, Boots of lightness, Ring of duelling, Amulet of glory, and summon a familiar.
 * 2) Withdraw rune essence, fill pouches, then withdraw again to fill inventory.
 * 3) Use Energy potions to restore energy if not full.
 * 4) Right click on the Spirit Graahk and select the teleportation option.
 * 5) Run north-east to the altar and enter it.
 * 6) Craft runes, empty pouches, craft runes, empty last pouch, and craft remaining essences into Nature runes.
 * 7) Using the Ring of duelling, teleport to Castle Wars, bank and restock.
 * 8) Repeat 2-7, if pouches breaks then use your glory and teleport to Edgeville, then go to the abyss and talk to the Dark mage.

Tips and hints

 * Always weight 0 kg or less.
 * An Obelisk is on the way, making recharging summoning points quick.

Money and Experience Made per Hour
The following is an estimate of how much money players can make per hour crafting double Nature runes with the above mentioned method, assuming the player makes 6000 runes per hour.