Ganodermic beast

Beta

Ganodermic beasts are monsters requiring a Slayer level of 95 to kill. They are found at the bottom of the Polypore Dungeon, or second to bottom floor if the player has 73 Agility. Players cannot receive this as a slayer task if their magic level is below 60.

They are very good droppers of seeds, the only droppers of the Polypore stick, and along with the Ganodermic runts, able to drop Ganodermic flakes.

Strategy
Due to the fungus that covers it, using melee or Ranged is very ineffective (except the Dwarf Multicannon).

Ganodermic beasts have a fairly large amount of health. This is countered by the fact that they are very weak to magic (moreso than mithril dragons). Due to their large size, players will find they are very easy to kill. On each cavern they reside in, players can find numerous obstacles to block the beasts' way, and potentially safespots against them. The beasts can be used to block other beasts, trapping them like a conventional safespot. Neem oil can help with trapping if there's an opening on one side.

If they are within melee range of the player, they will use their fungal attack, which hits the highest out of all monsters in Polypore Dungeon (15-28 damage per tick for three attacks).

Many players prefer not to sprinkle neem oil on them because nothing special will happen. Ganodermic beasts only use magic attacks, unlike the other two slayer monsters before it, the grifolapine and grifolaroo that use Ranged attacks along with Magic attacks. This is also similar to fungal magi. They commonly hit around 51-159, so prayers should always be used.

Many players prefer to use high-levelled spells aganist ganodermic beasts. The Storm of Armadyl spell can quickly kill them, but is more expensive than using a polypore staff. A polypore staff is cost-effective, but it will take longer than most spells to kill. Fire Surge is another method, but this requires 95+ Magic, is expensive and doesn't deal as much damage per attack compared to a polypore staff.

They are weak to cannon attacks, making the dwarf multicannon a valuable asset in the multi-combat areas.

It is recommended to bring an enhanced excalibur to heal from the occasions on which the lure fails, and a jug of neem oil. With a pack yak familiar, several overloads, extreme magic potions, a vecna skull or magic potions and 20 or more prayer potions, it is possible to stay in the dungeon for hours without needing to bank. You will also need runes for whatever spell you are casting, especially fire or Armadyl runes.

Alternatively if you choose to take Akrisae's full set including the mace, it is possible to heal a net gain of 10% of your Prayer points in one kill, meaning using this method one would only have to leave when the pack is full. Even if you choose not to use the mace to heal Prayer Points, the low Magic defence of these monsters means Akrisae's hits often and its massive Prayer bonus will increase your trip dramatically.

Recommended Equipment (main chamber)
Inventory (95+ Slayer) Inventory (90-94 Slayer)
 * Helm: Full slayer helmet (if on a Slayer task) > Virtus mask > Healer hat > Ahrim's hood > Akrisae's hood > Farseer helm > Ganodermic Visor
 * Cape: Completionist cape > God cape > Ardougne Cloak > Soul Wars Cape
 * Necklace: Arcane stream necklace > Amulet of fury > Amulet of glory
 * Top: Virtus robe top > Ahrim's robe top > Akrisae's robe top > Ganodermic Poncho
 * Bottom: Virtus robe legs > Ahrim's robe skirt > Akrisae's robe skirt > Ganodermic leggings
 * Weapon: Armadyl battlestaff > Polypore staff > Chaotic staff > Staff of light
 * Shield: Arcane spirit shield > Farseer kiteshield > Mage's book > Celestial surgebox > Illuminated unholy book > Unholy book
 * Boots: Ragefire boots > Infinity boots > Wizard boots > Mystic boots
 * Gloves: Spellcaster gloves > Culinaromancer's gloves 10 > Infinity gloves > Mystic gloves
 * Ring: Seers ring (i) > Onyx ring (i) > Dragonstone ring (i) > Tokkul-Zo > Ring of wealth
 * 12+ Prayer potions
 * Best BoB + scrolls (Pack Yak)
 * Overloads/Extreme Magic/Magic potions/flasks
 * 6-8 Prayer potions
 * 12+ Wild pies
 * Best BoB pouch and scrolls (Pack Yak only)
 * BoB should contain at least 20+ Wild pies and 5 Prayer potions (cut size if using lower BoB)

Recommended Equipment (multi-combat areas)
You must have at least '82 Dungeoneering or 73 Agility. '

Cannoning the Ganodermic beasts is a fast and efficient way to kill them. Even players with 90 Slayer will find that cannoning improves profits up to 4x more. Players of 90+ Slayer should be careful of the Ganodermic runts though as they can bypass the beasts and cause fungal damage onto you.

When cannoning, you should always go look for a decent spot with only one or two entrances. This prevents an overflow of runts or beasts from infesting heavy damage onto you while you are fighting them. If you pick a good spot but there are too few ganodermic beasts around, go around and attack some, and lure them to your cannon. This is helpful and improves profit. Inventory (cannon) Inventory (90-94 Slayer)
 * Helm: Virtus mask > Akrisae's hood > Ahrim's hood > Ganodermic visor
 * Cape: Completionist cape > God cape > Argdoune Cloak > Soul Wars cape > God cloaks
 * Necklace: Arcane stream necklace > Arcane blast necklace > Amulet of fury > Amulet of glory
 * Top: Virtus robe top > Akriase's robe top/Dagon'hai robe top > Ahrim's robe top > Ganodermic poncho
 * Bottom: Virtus robe legs > Akriase's robe skirt/Dagon'hai robe bottom > Ahrim's robe skirt > Ganodermic leggings
 * Weapon: Armadyl battlestaff > Polypore staff > Chaotic staff > Staff of light > Any other elemental staff
 * Shield: Arcane spirit shield/Sacred clay shield (magic) > Farseer kiteshield > Mage's book > Celestial surgebox > God books
 * Boots: Ragefire boots > Infinity boots > Wizard boots > Mystic boots
 * Gloves: Spellcaster gloves > Culinaromancer's gloves 10 > Infinity gloves > Mystic gloves
 * Ring: Ring of wealth > Ring of life
 * Neem oil
 * Neem drupes
 * Emergency teleport
 * 10000-25000 Cannonballs
 * 15 Prayer potions
 * 5 pieces of high level food
 * Best BoB familiar avaliable
 * Winter storage scrolls (Pack Yak only)
 * Neem oil
 * Emergency teleport
 * 10000-25000 Cannonballs
 * 8 Prayer potions
 * 12 Wild pies
 * Best BoB familiar avaliable
 * Terrorbird: 12 Wild pies
 * Bull ant: 9 Wild pies
 * War tortoise: 16 Wild pies, 2 Prayer potions
 * Pak Yak: 26 Wild pies, 4 Prayer potions

100% drops

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Weapons and Armour

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Runes

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Seeds

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Herbs

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Other

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Trivia

 * This monster has the highest Slayer requirement outside of Dungeoneering, breaking the previous record holder, ice strykewyrms.
 * When the Ganodermic beasts were released in November 2011, you could easily make over 15 million coins per hour killing them. After an initial correction in prices one can still make 1.5-2.5M per hour from flake and seed drops.
 * When they attack, the largest four orange circles on its back disappear. Their attack also seems to go in an arc, similar to most of the monsters in Polypore Dungeon.
 * Sometimes when cannoning Ganodermic beasts, they will attempt to get close to the player. However, there are cases when they may be unable to move from a invisible boundary, despite having a long wander/agression range. This might be a glitch. It happens while in the single area of Ganodermic beasts aswell.
 * If a Ganodermic beast is attacked, but the player is not within the minimap range of the beast, they will do nothing, even if they are attacked again. The same also appears to happen with the Ganodermic runts and may be a glitch.