Kal'Ger the Warmonger

Kal'Ger the Warmonger is the leader of the Kal'Gerion demons and a servant of Bilrach. He is described in a set of notes found in Daemonheim. Kal'Ger was released in-game on the 2nd of November, 2010. In the November behind the scenes he is mentioned as an update for the last boss in the warped floor dungeoneering batch. Kal'Ger is the highest levelled and toughest Dungeoneering boss within Daemonheim (requires 113 dungeoneering) and features voice acting.

The Kal'gerion Notes tell of how Bilrach connected RuneScape to the demon's realm through his "portal experimentation." Upon seeing the true power of the Mahjarrat, Kal'Ger and his army pledged their allegiance to Zamorak and Bilrach.

The Fight
NOTE: All damage done to Kal'ger is capped at 500. Upon entering the room, a cutscene starts where another Kal'gerion Demon is summoned and tells Kal'Ger that that floor set has been infiltrated or that the floor stays strong. If it says that the floor has been infiltrated, Kal'Ger will say that it's unacceptable and kill the demon in one hit. If the demon says that the floor is strong, the demon will fly away. Immediately afterward, Kal'Ger will jump over to your side and begin to attack you with melee.

After dealing some damage he will take his first weapon from the wall, his Primal longsword. After taking some damage, he will then hop over to the other side, take his Celestial catalytic staff and begin to use a magical attack. At this point, the player can either stay on that side, or they can use the Magical orb to teleport over, and proceed to use melee. Shortly after, Kal'Ger will hop back over to the other side, and begin to use melee again this time with his Primal 2h sword. The Primal 2h in this phase of the fight can deal quite a bit of damage, but the Deflect Melee prayer is able to deflect A LOT of the Primal 2h's attacks. However, it will not rebound damage back to him. Also, if the player is still on the far side, he will shout "You dare hide from me? BURN!" and toss all the players into the lava pit between them, regardless of what side they are on. This can deal a lot of continuous damage.

Shortly after, Kal'Ger will fly back over to the other side, and begin to use his Ranged attack using his Sagittarian shortbow. As with the magical attack, the player can use the Warped Sprite to teleport back over to that place.

Finally, he will hop back over to the other side, heal a bit and take his Primal maul, and then use melee for the rest of the battle. However, this time he can deal A LOT of damage, it is known that he is able to hit up to 990 Life Points during this part if you don't have Protect/Deflect from Melee active.

After he gets his Primal Maul, he will frequently say "Your god can't help you now!" and copy your Turmoil effects. Also, it will appear in the chatbox stating: "The Warmonger steals your Turmoil effects!"

Kal'Ger has an active damage reductor related to armour, the more and better armour you have the less damage he will inflict or technically, you will "soak" damage, while he hits through protection prayers, having them active counts as having full tier 10 armour equipped, however there is a problem with this, explained below.

Kal'Ger has an "annoyance" meter, which has a limit of 10, at which point, any time you block ANY of his attacks with a Protection/Deflection Prayer, it will add +1 to his meter. Once this meter reaches 8, he will growl, and when it reaches 10, Kal'Ger will say, "ENOUGH!" and deactive your prayers and hitting EXTREMELY HIGH. If you don't have any prayers active, but have prayed before and you tank some hits, he will remove 1 from his annoyance meter.

WARNING: If you try to hide under Kal'Ger, he will fly up and stomp the ground. This will damage ALL nearby players, so it is NOT advised to hide under Kal'Ger.

When the player(s) defeat Kal'Ger, he will fall and cause an attack similar to the Wrath and Retribution prayer effects while shouting 'IMPOSSIBLE!'. He will deal near your current life points.

Drops

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Quotes
At the beginning of the battle, a random Kal'Gerion Demon is teleported into the room, where they report what is currently happening on their floor set. Below are the conversations of him with the player during the fight.
 * What news from your watch? (When speaking to summoned general.)
 * YOU DARE FAIL ME? (When killing the summoned general.)
 * YOU ARE A DISGRACE! (Also when killing the summoned general.)
 * UNACCEPTABLE! (Also when killing the summoned general.)
 * Acceptable, begone! (When dismissing the summoned general.)
 * Acceptable. Continue. (Also when dismissing the summoned general.)
 * Good. Continue. (Also when dismissing the summoned general.)
 * Remain vigilant. (Also when dismissing the summoned general.)
 * Now it's your turn! (After killing or dismissing the summoned general, at which point the battle would begin.)
 * You dare hide from me? BURN! (When throwing a player into lava if the player had safed him beforehand.)
 * Your god can't help you now! (When copying your Turmoil.)
 * GRRRR! (Warning for prayer disabling special attack (8 blocked hits).)
 * ENOUGH! (When disabling prayer.)
 * IMPOSSIBLE! (Upon being defeated.)

Followers
While Kal'Ger is the leader of the Kal'Gerion, he has a simple military structure in his army. He has his four generals, then he has the Lesser demons and Greater demons that serve under them.

The known generals of his army are listed below:
 * To'Kash the Bloodchiller
 * Har'Lakk the Riftsplitter
 * Bal'lak the Pummeller
 * Yk'Lagor the Thunderous

Trivia

 * Warmonger literally means 'a person who advocates, endorses, or tries to precipitate war.' The term is also used in some areas to describe someone who sells soldiers, weapons, or other supplies that are used in battle or someone that profits from war.
 * He was named as the Toughest Dungeoneering Boss Ever™ by Jagex in November's behind the scenes.