Char's training cave

Char's training cave is unlocked after the The Firemaker's Curse quest is completed. It requires level 91 firemaking to start training. Temporary firemaking boosts do not work. Bring The Book of Char with you.

Location
The training cave is located just north of the quest start, south of Eagles' Peak, west of the Tree Gnome Stronghold and north west of Ardougne.

The fastest way to get there is by using the fairy ring ( A-K-Q) then take the boat near the entrance of the Fishing Colony, or using the Spirit tree teleport then running south west, or by teleporting to Ardougne.

Start
To start the training you must speak to Char, who is just in the entrance of the cave. The training consists of making the logless fires using a Pitch can, which can be found close to Char, into as many accepted symbols in the gridded area as possible within the 10 minute time limit. The symbols are visible in the Book of Char. There is one symbol Char did not note down as it is very close to her heart.

Training can only be done once a week, resetting every Wednesday at 00:00 GMT.

Symbols
There is 7x7 grid and you can make into it 5 possible symbols: When you are done making a symbol char will clear the bored of all fires and you may begin making a new pattern. When you make the Zaros symbol in the training it also appears in the Book of Char along with others.
 * 1) Square
 * 2) Concentric squares
 * 3) A cross
 * 4) Spiral
 * 5) Symbol of Zaros

Making the Symbol of Zaros is also a requirement to trim the Completionist Cape.

Experience
To maximise experience, do as many Spirals as possible. In this way, it is possible to gain 110,410 experience by doing 5 Spiral Patterns. It is possible to squeeze in a 6th Spiral if you are fast enough. In the final minute, you may be able to do a Symbol of Zaros or Cross, meaning roughly around 110,000 to 140,000 exp in one training period of 10 minutes, giving this method an xp/hr of over 700,000.

Pets
There are four Fire creatures that can be obtained from this activity as a pet. Warming Flame, Glowing Ember, Twisted Firestarter, and Searing Flame. They can be all found wandering around the training cave after the player has completed the activity at least once. The pets may be stored in the menagerie at your house. You can only have one pet at a time. However, you can own 2 of the same pet. If one is in your house, you can go back to the cave and get another of the same pet. If you want a different pet, release the one(s) you already own.

Trivia

 * It is possible to have more than one of the same orb pet, even if you have one in the menagerie in your house. Char allows you to take another pet of the same kind from the training cave.
 * It is recommended NOT to have more than one of the quest reward pets in your menagerie. Pets withdrawn will run away when dropped if this is the case.
 * The training cave originally gave 10x less experience than intended. This was fixed within a day of release.