Thieving activities



Thieving is the act of walking up to a non-player character and right-clicking them, then selecting Pickpocket. If successful, Thieving experience and items or coins are gained. More non-player characters are thievable at higher Thieving levels.

However, it is possible for a non-player character to notice a pickpocket, in which case they will yell, "What do you think you're doing?" or a Master Farmer will say, "Cor blimey mate, what are ye doing in me pockets?" and stun the player for a few seconds, causing 10-70 damage (the higher the non-player character's Thieving-level requirement, the harder they hit). Because of the possibility for damage, it is recommended that players bring plenty of food, such as cakes that can be stolen from cake stalls. Non-player characters can be successfully pickpocketed while facing players.

Also, if a player attempts to pickpocket an attackable non-player character just before their death, the thief will get a message saying "Too late; they're dead."

The equipment that a player wears does not affect the success rate, aside from H.A.M. robes (when pickpocketing H.A.M. members), an Ardougne Cloak (although the Ardougne Cloak 1 and 2 only enhance pickpocketing while in Ardougne), or Gloves of silence. However, equipping a Snowball, a salamandar without the tar needed, or a (cross)bow without projectiles makes it impossible to accidentally attack a non-player character.

It is almost impossible to pickpocket from a drunk NPC.



Thievable non-player characters
Please note that levels for stealing multiples of normal loot has only been confirmed by Jagex for these three things: Man, Master Farmer, and Paladin. The actual numbers are available from the in-game thieving guide. All others have been derived from the following formula. Jagex's examples all follow this formula:

Double Loot = [level]+10 thieving and [level]+0 agility

Triple Loot = [level]+20 thieving and [level]+10 agility

Quadruple Loot = [level]+30 thieving and [level]+20 agility

After completing the Lost Her Marbles miniquest from Buyers and Cellars, the loot from NPC's level 40 and below is increased. Men/Women have 20 coin drops, Farmers improve to several low level seed types (cabbage, marigold, tomato) and Master Farmers appear to have an improved high-level seed drop rate.


 * {|width="90%" class="wikitable sortable"

!Image !NPC name !Level !Loot 2x !Loot 3x !Loot 4x !Exp. !class="unsortable"|Possible loot !Stun time (seconds) !Stun damage 3 coins
 * [[File:Thiefman.PNG]]
 * Man/Woman
 * 1
 * 11, 1 Agility
 * 21, 11 Agility
 * 31, 21 Agility
 * 8
 * 8

After Lost Her Marbles: 20 coins coins, tinderbox, logs, uncut semi-precious gems, level 1 clue scrolls, raw anchovies, raw chicken, H.A.M. clothing, bronze pickaxes, iron pickaxes, steel pickaxes, low-level herbs, rusty sword, damaged armour and other items. Wearing H.A.M. clothing increases the success rate.
 * 5
 * 10
 * [[File:Thieffarmer.PNG]]
 * Farmer
 * 10
 * 20, 10 Agility
 * 30, 20 Agility
 * 40, 30 Agility
 * 14.5
 * 9 coins, potato seeds
 * 5
 * 10
 * [[File:Thiefhamwoman.PNG]]
 * Female H.A.M. member
 * 15
 * 25, 15 Agility
 * 35, 25 Agility
 * 45, 35 Agility
 * 18.5
 * coins, tinderbox, logs, uncut semi-precious gems, level 1 clue scrolls, steel pickaxes/ raw anchovies, raw chicken, H.A.M. clothing, iron pickaxes, steel hatchet low-level herbs, rusty sword, damaged armour and other items, coal, unpolished buttons, feathers. Wearing H.A.M. clothing increases the success rate.
 * 4
 * 10-30
 * [[File:Thiefhamman.PNG]]
 * Male H.A.M. member
 * 20
 * 30, 20 Agility
 * 40, 30 Agility
 * 50, 40 Agility
 * 22.5
 * 40, 30 Agility
 * 50, 40 Agility
 * 22.5

After completing Lost Her Marbles: H.A.M. clothing, coins (25-29), Slayer Staff, broken armour, rusty sword, leather body, steel studs, herbs up to Tarromin, steel dagger, steel hatchet, steel pickaxe, buttons, 1-5 iron ore (noted), 1-4 coal (noted), uncut semi-precious gems.
 * 4
 * 10-30
 * H.A.M Guard
 * 20
 * 30, 20 Agility
 * 40, 30 Agility
 * 50, 40 Agility
 * 22.5
 * These guards are downstairs in the store-rooms, and cannot be accessed until after completing the Death to the Dorgeshuun quest. Yields the same finds as when you pickpocket a male H.A.M member, with the addition of bronze, iron, steel, and silver keys. See the article H.A.M Hideout for more information.
 * 4
 * 10-30
 * [[File:Thiefwarrior.PNG]]
 * Warrior woman/Al-Kharid Warrior
 * 25
 * 35, 25 Agility
 * 45, 35 Agility
 * 55, 45 Agility
 * 26
 * 18 coins, court summons
 * 5
 * 20
 * [[File:Thiefrogue.PNG]]
 * Rogue (NPC)
 * 32
 * 42, 32 Agility
 * 52, 42 Agility
 * 62, 52 Agility
 * 35.5
 * 25-40 coins, wine, air runes, poisoned iron dagger, lockpick, egg
 * 5
 * 20
 * [[File:Thiefcavegoblin.PNG]]
 * Cave goblin
 * 36
 * 46, 36 Agility
 * 56, 46 Agility
 * 66, 56 Agility
 * 40
 * 30 coins, Oil Lamp, Bullseye Lantern, unlit torch, tinderbox, swamp tar, cave goblin foods, 1-4 iron ore, cave goblin wire
 * 5
 * 10
 * [[File:Thiefmasterfarmer.PNG]]
 * Master Farmer
 * 38
 * 48, 38 Agility
 * 58, 48 Agility
 * 68, 58 Agility
 * 43
 * Various Allotment, Flower, and Herb Seeds. Potatoes most common, rarity increases with the farming level of the seed. Note that Jagex has not added the two newest herb seeds, Spirit Weed and Wergali, to the drop table.
 * 5
 * 30
 * [[File:Thiefguard.PNG]]
 * Guard
 * 40
 * 50, 40 Agility
 * 60, 50 Agility
 * 70, 60 Agility
 * 46.5
 * 30 coins
 * 5
 * 20
 * [[File:Thieffremenik.PNG]]
 * Fremennik Citizen
 * 45
 * 55, 45 Agility
 * 65, 55 Agility
 * 75, 65 Agility
 * 65
 * 40 coins
 * 5
 * 20
 * [[File:Thiefbandit.PNG]]
 * Bearded Pollnivnian Bandit
 * 45
 * 55, 45 Agility
 * 65, 55 Agility
 * 75, 65 Agility
 * 65
 * 40 coins
 * 5
 * 50
 * [[File:Thiefdesertbandit.PNG]]
 * Desert Bandit
 * 53
 * 63, 53 Agility
 * 73, 63 Agility
 * 83, 73 Agility
 * 79.5
 * 30 coins, Antipoison, Lockpick
 * 5
 * 30
 * [[File:Thiefknight.PNG]]
 * Knight of Ardougne
 * 55
 * 65, 55 Agility
 * 75, 65 Agility
 * 85, 75 Agility
 * 84.3
 * 50 coins, court summons
 * 5
 * 30
 * [[File:Thiefbandit.PNG]]
 * Pollnivian Bandit
 * 55
 * 65, 55 Agility
 * 75, 65 Agility
 * 85, 75 Agility
 * 84
 * 50 coins
 * 5
 * 50
 * [[File:Thiefwatchman.PNG]]
 * Yanille Watchman
 * 65
 * 75, 65 Agility
 * 85, 75 Agility
 * 95, 85 Agility
 * 137.5
 * 60 coins and bread
 * 5
 * 30
 * [[File:Thiefthug.PNG]]
 * Menaphite Thug
 * 65
 * 75, 65 Agility
 * 85, 75 Agility
 * 95, 85 Agility
 * 137.5
 * 60 coins
 * 5
 * 50
 * [[File:Thiefpaladin.PNG]]
 * Paladin
 * 70
 * 80, 70 Agility
 * 90, 80 Agility
 * 151.75
 * 80 coins and 2 chaos runes, court summons
 * 30
 * [[File:Thiefgnome.PNG]]
 * Gnome
 * 75
 * 85, 75 Agility
 * 95, 85 Agility
 * 198.5
 * 300 coins, 1 earth rune, gold ore, Fire orb, swamp toad, King worm, court summons
 * 5
 * 10
 * [[File:Thiefhero.PNG]]
 * Hero
 * 80
 * 90, 80 Agility
 * 275
 * 200-300 coins (80%) (200= 1/2, 300= 1/3), 2 death runes (1/15) , blood rune (1/33), Fire orb (1/100), diamond (1/100), gold ore (1/33), wine (1/33), court summons
 * 6
 * 40
 * [[File:Thiefelf.PNG]]
 * Elf
 * 85
 * 95, 85 Agility
 * 353
 * 250-350 coins, Fire orb, gold ore, Wine, 2 death runes, cut diamonds, unicorn horn, dark wizard robe, 3 nature runes
 * 6
 * 50
 * [[File:Dwarf trader.png]]
 * Dwarf Trader
 * 90
 * 556.5
 * 100-400 coins, noted bronze bar, noted iron bar, noted steel bar, noted mithril bar, noted adamantite bar, noted runite bar, noted tin ore, noted copper ore, noted iron ore, noted mithril ore, noted adamantite ore, noted runite ore, noted coal, level 3 clue scroll, court summons
 * 5
 * 10
 * }
 * 275
 * 200-300 coins (80%) (200= 1/2, 300= 1/3), 2 death runes (1/15) , blood rune (1/33), Fire orb (1/100), diamond (1/100), gold ore (1/33), wine (1/33), court summons
 * 6
 * 40
 * [[File:Thiefelf.PNG]]
 * Elf
 * 85
 * 95, 85 Agility
 * 353
 * 250-350 coins, Fire orb, gold ore, Wine, 2 death runes, cut diamonds, unicorn horn, dark wizard robe, 3 nature runes
 * 6
 * 50
 * [[File:Dwarf trader.png]]
 * Dwarf Trader
 * 90
 * 556.5
 * 100-400 coins, noted bronze bar, noted iron bar, noted steel bar, noted mithril bar, noted adamantite bar, noted runite bar, noted tin ore, noted copper ore, noted iron ore, noted mithril ore, noted adamantite ore, noted runite ore, noted coal, level 3 clue scroll, court summons
 * 5
 * 10
 * }
 * 90
 * 556.5
 * 100-400 coins, noted bronze bar, noted iron bar, noted steel bar, noted mithril bar, noted adamantite bar, noted runite bar, noted tin ore, noted copper ore, noted iron ore, noted mithril ore, noted adamantite ore, noted runite ore, noted coal, level 3 clue scroll, court summons
 * 5
 * 10
 * }
 * 5
 * 10
 * }

In addition to the standard thievable NPCs (listed above), the workers involved in the Tower of Life quest may also be pickpocketed by players with level 1 thieving. Successfully pickpocketing a worker give the player a Triangle sandwich and 8 thieving experience. The workers are: 'Black-eye', 'Gummy', 'No fingers', and 'The Guns'. Their supervisor, Bonafido, cannot be pickpocketed. (It is known that the workers can be pickpocketed after the quest. It is currently unknown if they can be pickpocketed before or during the quest.)

Stalls


There are a large number of stalls throughout RuneScape, although many of them are in the Ardougne Market. Stealing from stalls is the left-click option.

When nearby guards or the stall owner sees someone thieving they may attack, or prevent the player from stealing. Because of this, it is recommended that the player thieve from a side of a stall that is well hidden from the owner and guards.

When the item is stolen, it will take a short period of time to respawn. However, the higher thieving level it takes to steal from a stall, the longer its respawn time will be. It should be noted you may not buy from or sell to the stall owner for about 20 minutes after the last theft from their stall type (except for the market stalls on Ape Atoll), otherwise, the merchant will shout for the guards.

In order to avoid guards from attacking while stealing from stalls, a convenient method is to allow the guard to attack, then enter the nearest building, then take one step outside and close the door, thus effectively trapping the guard.

Thievable stalls

 * {|width="90%" class="wikitable sortable"

!Stall !Level !Exp. !class="unsortable"|Items !Location !Respawn Time !E.P.S.

Vegetable stall
 * 2
 * 10
 * Onion, Cabbage, Potato, Tomato, or Garlic
 * Miscellania, Etceteria
 * 2 seconds
 * 5

Baker's stall
 * 5
 * 16
 * Cake, Chocolate Slice, or Bread
 * East Ardougne, Keldagrim
 * 2.5 seconds
 * 6.4



Crafting stall
 * 5
 * 16
 * Chisel, Ring Mould, or Necklace Mould
 * Ape Atoll, Keldagrim
 * 7 seconds
 * 2.3

Monkey Food stall
 * 5
 * 16
 * Banana
 * Ape Atoll
 * 7 seconds
 * 2.3

Monkey general store
 * 5
 * 16
 * Pot, Hammer, or Tinderbox
 * Ape Atoll
 * 7 seconds
 * 2.3



Tea stall
 * 5
 * 16
 * Cup of Tea
 * Varrock
 * 7 seconds
 * 2.3

Silk stall
 * 20
 * 24
 * Silk
 * East Ardougne
 * 8 seconds
 * 3

Wine stall
 * 22
 * 27
 * Jug of water, Jug of wine, Grapes, Jug, Bottle of wine
 * Draynor Village
 * 16 seconds
 * 1.7

Seed stall
 * 27
 * 10
 * Various seeds
 * Draynor Village
 * 11 seconds
 * 0.9

Fur stall
 * 35
 * 36
 * Fur, Grey Wolf Fur
 * East Ardougne, Rellekka
 * 15 seconds
 * 2.4

Fish stall
 * 42
 * 42
 * Raw Salmon, Raw Tuna, or Raw Lobster
 * Rellekka, Miscellenia, Etceteria
 * 16 seconds
 * 1.7

Crossbow stall
 * 49
 * 52
 * Bronze Bolts (3), Bronze Limbs, Wooden Stock
 * Keldagrim
 * 11 seconds
 * 4.7

Silver stall
 * 50
 * 54
 * Silver Ore
 * East Ardougne, Keldagrim
 * 30 seconds
 * 1.8

Customs evidence files
 * 63
 * 75
 * Rune scimitar, uncut diamond, uncut ruby, uncut emerald, uncut sapphire, sharks, mithril bar, gold bar, iron bar, Pirate boots, Stripy pirate shirt, Eye patch, steel sword, steel scimitar, iron scimitar, bronze scimitar, clue scroll, 300 coins
 * Rock Island Prison
 * 30–60 seconds
 * 1.3-2.5

Spice stall
 * 65
 * 81
 * Spice
 * East Ardougne
 * 80 seconds
 * 1

Magic stall
 * 65
 * 100
 * Air, Earth, Fire, Water, or Law Rune
 * Ape Atoll
 * 80 seconds
 * 1.3

Scimitar stall
 * 65
 * 100
 * Iron Scimitar
 * Ape Atoll
 * 80 seconds
 * 1.3

Gem stall
 * 75
 * 16
 * Uncut Sapphire, Uncut Emerald, Uncut Ruby, Uncut Diamond
 * East Ardougne, Keldagrim, Al Kharid
 * 3 Minutes
 * 0.1
 * }
 * Note: In Keldagrim, stalls often differ in respawn time and their experience given. The gem and silver stalls respawn twice as fast, but yield half the experience. The bakery stall, however, respawns twice as slow, but gives twice the experience.

Chests
There are chests scattered throughout RuneScape, and some of them have traps. To disarm them using the Thieving skill, right-click on the chest and select "Search for traps Chest" to allow for disarmament of traps and obtaining the items inside.

After a player thieves from a chest, there is a slight respawn time. Some chests such as the Nature-rune chest change colour to indicate whether it can be looted again.

Thievable chests

 * {|width="90%" class="wikitable sortable"

!Chest !Level !Exp. !class="unsortable"|Items !Location !Respawn Time !E.P.S. 13
 * 10-coin chest
 * 10-coin chest
 * 7
 * 10 coins
 * Ardougne, Rellekka, Rouge's Den
 * 7 seconds
 * 1
 * Ogre coffin
 * 20
 * 27
 * Various, see article
 * Jiggig
 * 20 seconds
 * 1.35
 * Nature-rune chest
 * 28
 * 25
 * 3 coins, Nature runes
 * Ardougne, Rellekka
 * 12 seconds
 * 3.1
 * 50-coin chest
 * 43
 * 125
 * 50 coins
 * Ardougne, Axe hut
 * 55 seconds
 * 2.3
 * Pirates' Hideout
 * 39
 * Small amounts of coins, runes
 * Pirates' Hideout
 * 15 seconds
 * 0.5
 * Arrowtip chest
 * 47
 * 150
 * 5 Steel arrowtips
 * Hemenster, Rellekka
 * 210 seconds
 * 0.7
 * Dorgesh-Kaan (Average chests)
 * 52
 * 200
 * Hemenster, Rellekka
 * 210 seconds
 * 0.7
 * Dorgesh-Kaan (Average chests)
 * 52
 * 200
 * 200


 * See Dorgesh-Kaan Average Chest


 * Dorgesh-Kaan
 * 210 seconds
 * 1
 * Blood rune chest
 * 59
 * 250
 * 500 coins, 2 Blood runes
 * Chaos Druid Tower
 * 135 seconds
 * 1.9
 * Paladin chests (2)
 * 72
 * 500
 * 1,000 coins, Raw sharks, Adamant ores, uncut sapphire
 * Ardougne Palace, behind locked doors on north and south wings of second level. After looting "Suddenly a second magic trap triggers," sending you to Witchaven (Unless wielding Ardougne Cloak 3, then you are sent to the north-most bank in Ardougne.).
 * 400 seconds
 * 1.25
 * Dorgesh-Kaan (Rich chests)
 * 78
 * 650
 * 500-2,500 coins, uncut sapphire, uncut ruby, uncut diamond, uncut opal, uncut jade, uncut red topaz, bullseye lantern, Mining helmet, Frog-leather armour, iron bar, Light orb, Empty light orb, Charms (all types)
 * Dorgesh-Kaan
 * 400 seconds
 * 1.6
 * }
 * 400 seconds
 * 1.6
 * }


 * Because the Dorgesh-Kaan Rich Chest takes so long to respawn, some players will find a house containing two of these chests and loot them. Then they will switch worlds and repeat the process, giving 1,300 experience per world visited. This is a low risk and simple way to get experience, but other methods like Pyramid Plunder give faster experience.



Doors


Certain doors in RuneScape cannot be opened by players unless the lock is picked. In order to pick a lock, right-click on a door and select "Pick Lock". If the player has the required thieving level, the door will then be opened. Some doors will require a lockpick to successfully pick the lock.

Pickable doors

 * {|class="wikitable sortable"

!Door !Level !Exp. !Location !Lockpick?
 * Cell in Port Sarim Jail
 * Port Sarim
 * No
 * Door to 10-coin chest
 * 1
 * 3.5
 * East Ardougne
 * No
 * Door to Nature rune chest
 * 14
 * 15
 * East Ardougne
 * No
 * Ardougne house door
 * 14
 * 15
 * East Ardougne
 * No
 * H.A.M. trapdoor
 * 15
 * 4
 * East of Draynor
 * No
 * Axe hut door
 * 32
 * 25
 * Level 54 Wilderness
 * Yes
 * Ardougne sewer gate
 * 32
 * 25
 * Ardougne sewers
 * No
 * Pirates' Hideout
 * 39
 * 35
 * Level 54 Wilderness
 * No
 * Chaos druid tower
 * 46
 * 37.5
 * North of Ardougne
 * No
 * Paladin door
 * 61
 * 50
 * Ardougne Castle
 * No
 * Yanille dungeon door
 * 82
 * 50
 * Yanille
 * Yes
 * }
 * Paladin door
 * 61
 * 50
 * Ardougne Castle
 * No
 * Yanille dungeon door
 * 82
 * 50
 * Yanille
 * Yes
 * }
 * Yes
 * }

Other

 * {|width="90%" class="wikitable Sorable"

!Name !Level !Exp. !Location !class="unsortable"|Possible Loot !Stun Time (seconds) !Stun Damage
 * Candle table
 * 20
 * 20
 * Entrana church
 * Candle
 * 1
 * 10 - A higher power smites you.
 * Wire machine
 * 44
 * 22
 * Dorgesh-Kaan
 * Cave goblin wire
 * 5
 * 50
 * Wall Safe
 * 50
 * 70
 * Rogues Den
 * 10, 20, 30, 40 coins, Uncut gems (up to Diamond)
 * 1
 * 10 - 60
 * }
 * 1
 * 10 - 60
 * }

Training strategies

 * The Thieving training page contains all the information on effective training.