Kharidian Desert

The Kharidian Desert lies south of the Shantay Pass. A dangerous region, the Kharidian Desert requires a player to drink from Waterskins to avoid dehydration. Failing to drink will cause the player to receive damage.

Water and Equipment
Waterskins can be refilled by two methods. Any water-filled vessel, such as a Bucket or Sink, can be used to refill a Waterskin. Using a Knife, players can also cut Kharidian Cacti for water.

Wearing armour of any kind is not advisable: due to its metallic nature, you will heat up quickly and will use up your supply of water more quickly.

Wearing desert clothing, available from the Shantay Pass, will allow water to last longer.

Common Desert Monsters
There are two common desert creatures that you will likely meet in your travels:


 * Desert Wolf: Though only level 27, these Wolves can be annoying to many players. They are rather weak and are easy to avoid.


 * Ugthanki: Level 42 desert camels, Ugthanki are aggressive and potentially dangerous to the average robe-wearing traveler. Try to avoid Ugthanki, as they can be hazardous to your health and your nostrils.

Cities
It is important to note that you will not require the use of Waterskins whilst in most cities.

There are three major cities in the desert:


 * Pollnivneach: Pollnivneach is a desert city located on the banks of the river Elid. A substantial amount of the quest The Feud takes place here. The city is divided, essentially, between the bandits and the Menaphites. You can purchase water here from the shop. There is a well, a kebab shop where you may buy super kebabs and super hot sauce, and a tavern, where various exotic liquor can be bought, and a camel merchant.plus the dusty well is around here.
 * Nardah: The city of Nardah is located in the southwestern-most area of the desert. It is conveniently located near the Agility Pyramid. You may buy a waterskin (full) from Ali for 1,000 coins, because the city is under a curse, featured in Spirits of Elid quest, which has dried up the fountain. the only source of sustenance in this city is the Choc-Ice stand, a stand that will sell you choc-ices for 30 coins each.
 * Menaphos and Sophanem: These twin cities are inaccessible to anyone who has not started the Icthlarin's Little Helper quest.
 * Uzer: This city was destroyed hundreds of years ago. Players curently cannot do anything here except during The Golem and Shadow of the Storm quests.

Other cities and locations include:


 * Bedabin Camp: Located south-west of Shantay Pass, the Bebabin Camp is used in Quests such as Tourist Trap.


 * Bandit camp: Used mainly in the Desert Treasure Quest, the Bandit Camp is a highly popular Away-From-Keyboard (AFK) training ground, as its inhabitants will attack anyone wearing items of Saradomin or Zamorak.


 * Slave Mine: Used mainly in the Tourist Trap Quest, the Slave Mine is a dangerous place that should be avoided. It is located in the middle of the Desert, and speaking to the guards outside may result in your capture.

Transportation
The main form of transportation in the desert is Ali Morisanne's Magic Carpet Fleet. They will take you to a variety of places in the desert, such as:
 * Shantay Pass
 * Northern Pollnivneach
 * Southern Pollnivneach
 * Nardah
 * Menaphos and Sophanem
 * Bedabin Camp

The normal cost of such travel is roughly 200 coins. However, doing the Rogue Trader Minigame will reduce the price to 100 coins, and using an activated Ring of Charos will reduce the price 50% further.

There are also several Fairy rings located in the desert.

In order to enter the desert from the Shantay Pass, you must buy a "Shantay Pass" from the Shantay. The passes cost 5 coins, and thus should not strain your budget. Wearing armour of any kind, due to its metallic nature, is not advisable, as you will get hot quickly and will soon use up your supply of water.

Extra Features
Kalphite Queen: The Kalphite Queen's lair is located west of the  Shantay Pass, surrounded by bones. A rope is required to enter the Kalphitian tunnels and another to enter the Queen's chamber. Though the Kalphite Queen drops the rare Dragon chainbody, confronting her alone is highly inadvisable.

Azzanadra's Pyramid: The final Pyramid from the Desert Treasure Quest, this hellish labyrinth is where you can switch between normal and Ancient Magicks.

Agility Pyramid: Located just north of Nardah, this Pyramid is one of the more popular methods of training Agility. Players must negotiate each level of the Pyramid to reach the summit, where they can retrieve a golden pyramid exchangeable for 1,000 coins.

Pyramid Plunder: Located in Sophanem, this Thieving minigame allows you to advance based on your Thieving level.

Dust Devils: Dust Devils are level 98 Slayer monsters. They require 65 Slayer and a Facemask to kill. They are located down a well east of the Bandit camp.

Desert Lizards: These Slayer monsters are located north of Pollnivneach. Ice Boxes are required to kill them.

Ugthanki: These vicious, level 42 camels drop the uncommon meat used to make Ugthanki kebabs. They are scattered around the desert but are found in abundance near Shantay Pass.