Monkey Madness/Quick guide

Starting out

 * Speak to King Narnode in Gnome Stronghold.
 * Climb up the tree and take the glider to Karamja - 'Gandius'.
 * Head north along the coast to reach the shipyard and try to enter through the gate
 * Speak with Gnome Liaison Officer Caranock in the southern area of the shipyard
 * Return to Narnode
 * Talk to Daero, found on the first floor of the Grand Tree, east side. Let him blindfold you.
 * Speak with Flight Commander Waydar?
 * Speak to Daero and begin the puzzle by clicking on the panel in the south-eastern region of the hangar, in front of the long pipe.
 * Unscramble the puzzle or pay Glough 200K coins (he's located in the tree house south-east of the Grand Tree).
 * Speak to Daero, then to Waydar to fly to Crash Island
 * Speak to Lumdo?
 * Speak to Waydar.

Ape Atoll



 * Speak to Waydar to travel west onto the island.
 * On the island, travel west along the coast until you reach the sandy patch and then head north into the valley.
 * Protect from missiles prayer is strongly recommended, you will be knocked unconscious by the arrows.
 * Inside the prison speak to Lumo


 * Picklock the cell and escape the prison. Stay at least 2 squares away from the guards.
 * Speak to Karam in the jungle grass east of the prison.
 * Stay in the grass to hide from archer monkeys, and travel south against the western wall of the temple.
 * Go east along along the wall of the temple and around the monkey palace. Speak to Garkor.
 * Run south of Garkor, and climb over the scaffolding.
 * Once you're back in the jungle, run west and go down the ladder into the dungeon.

Zooknock

 * To reach the gnome, you must run through the dungeon.
 * Speak to Zooknock at the end. Tell him that you are there on Garkor's suggestion of having an insider.
 * Teleport out, or run back through the dungeon if you're crazy.
 * Head to the U-shaped building in the southern side of the colony; east of the general store. Enter through the southern door.




 * stay on the dark brown ground at the perimeter of the room, search the stacked crates on the light brown ground for monkey dentures; it is advised to take more than one set.
 * Search the south-easternmost crate to crawl down into the basement - you may fall and take up to 2500 life points damage. Search crates in the north-west part of the basement for m'amulet moulds; again, take more than one.




 * Teleport out, and return to Ape Atoll via a gnome glider. The most convenient is near the duel arena.
 * Navigate through the long dungeon again and use the gold bar, monkey dentures, and monkey amulet mould on Zooknock. He will give you an enchanted bar.


 * Temple of Marimbo Dungeon
 * The Temple of Marimbo dungeon, showing the fire pits.


 * Return to the monkey colony and travel east towards the temple. Climb down the trapdoor along the eastern wall of the temple. (If you can't get passed the guards try climbing up a ladder and down the one near the trapdoor)
 * Use the enchanted bar with a fire pit, use the amulet on a ball of wool.

Monkey's uncle

 * Take your monkey bones (or corpse) to the banana garden west of the prison. Wait for the monkey's aunt to leave, quickly go into the garden through the corridor at its north-east corner. When she returns run back into the corridor.
 * Equip the monkeyspeak amulet, talk to the monkey child twice. Tell him you're his uncle.
 * Give him 5 bananas for the monkey talisman
 * Take your monkey bones and talisman to Zooknock (in the long dungeon)
 * Watch the cutscene. Equip your new greegree and speak to Garkor.

King Awowogei

 * Try to enter the throne room, a guard will stop you.
 * Head west to beyond the town gate, climb to the vantage point of the hill from its south-west entrance.
 * Climb the ladder and walk across the bridge and down the other side; speak to Kruk about meeting the king.
 * Inside the throne room, speak to the monkey king. He will tell you to rescue a monkey from the Ardougne Zoo.
 * Enter Ardougne zoo and equip your greegree. Speak to the Monkey minder.
 * Speak to any one of the monkeys to obtain one. Unequip the greegree and speak to the minder again.
 * Do not teleport with the monkey!
 * Run to the Grand Tree and talk to Daero to return to Ape Atoll.
 * Talk to King Awowogei. Talk to Garkor.
 * Speak to Garkor again for the 10th squad sigil.

Finishing up

 * Rub the sigil when you are ready to kill a level 70 Demon. Protect from magic prayer is advised.
 * Kill the demon then talk to Garkor. Speak to Zooknock to be teleported to Ape Atoll.
 * Speak to King Narnode in the Grand Tree.
 * Quest complete!

For additional rewards, speak to Daero after the quest to receive experience from the 10th Squad Training Programme. You may now choose to distribute the experience in either one of the given sets, which are Defence and Attack, and Strength and Constitution - the first chosen set will give you 35,000 experience in each skill, while giving 20,000 experience in each of the skills in the second set.