Plane-freezer Lakhrahnaz

Plane-freezer Lakhrahnaz is a boss monster in the Dungeoneering skill, difficult to kill using melee and thus frustrating for some. Due to the icy nature of its habitat, the player slides around when trying to move in this room (much like in the Myths of the White Lands quest). The boss exploits this by moving away from the player, or pushing the player back by turning its eye red. The player seems to be slide back and forth more often as Lakhrahnaz's life points decrease. Unfortunately, Lakhrahnaz is resistant (not immune) to both magic and range attacks, according to the Smuggler when he is asked for advice on Lakhrahnaz. Despite this, players may prefer to use ranged or magic so they do not have to slide around as much, however it is extremely vulnerable to melee attacks. Using a tier 8 bow and arrows or wave/surge spells may still prove to be fairly successful at hitting. It should be noted that the player can move diagonally across the ice.

A good team tactic versus Lakhrahnaz is to use the spell vengeance repeatedly with as many teammates as possible, as his high hits will effectively damage himself.

A good solo tactic is to back the Plane-freezer into a corner. He will not move, and the player slides straight back and forth across the room when he pushes the player away. In fact, once he is in a corner, work between him and the 'welcome mat' type steps in front of the doors, that way there is only a small space between your character and him.

When using range he throws spheres out of his tentacles, if you are close or far away from him.

When using magic he spins around in a circle and throws something that looks like the stake from Vampire Slayer.

When his life points are low, he will move away from the player, making it more difficult to kill him.

Another tactic would be to bring a few casts of Gatestone Teleport, and leave the gatestone outside of the boss room. When the boss begins to move outside of the mat area, you can simply teleport out of the room, and this teleportation will lure him back to the entrance.

Strategies
When fighting Plane Freezer it is easier to have both a magic/ranged (ranged recommended) weapon and a melee weapon. This is because he both pushes you away and comes toward you. Fire magic, Rapid arrows, or Strength based attacks work best on Plane Freezer. When Plane Freezer pushes you away it's a lot easier to equip a bow and start shooting than to equip your staff, and set autocast to a spell, so range is recommended for him. When he comes close equip your melee weapon. Plane Freezer is extremely vulnerable to close range, this is where you deal the most damage. If the Plane Freezer is set against one of the poles in his chamber he will stay there for a prolonged period of time. This can be a good strategy for players wanting to spend less time chasing him around. Another good hint that 2 players blocking Plane-Freezer means he cannot move while you block him. It is good to have a ranger or mage to kill him while the other two players block him.

The best tactic is to summon the strongest familiar possible. Your familiar can simply walk over the ice to attack Lakhranaz. Doing this you only need to bring food, and a ranged or magic weapon and he will not last very long.

Drops

 * Novite gauntlets
 * Bathus gauntlets
 * Marmaros gauntlets
 * Kratonite gauntlets
 * Fractite gauntlets
 * Zephyrium gauntlets
 * Argonite gauntlets
 * Katagon gauntlets
 * Gorgonite gauntlets
 * Promethium gauntlets
 * Primal gauntlets
 * Parts of the Dungeoneering journals

Trivia



 * Consistent with the Dungeons and Dragons resemblances throughout the Dungeoneering skill, Lakhrahnaz highly resembles the first boss encounter of the PlayStation 2/Gamecube Video Game, Baldur's Gate: Dark Alliance, a game which is part of the Forgotten Realms (Dungeons and Dragons) franchise. The boss in question is a Beholder, a common staple of Dungeons and Dragons RPGs.


 * Due to his examine info, "It's got a cold stare," and his appearance, it is most likely it is a reference to Kholdstare, a boss from The Legend of Zelda: A Link to the Past.
 * The Stalker notes describe him as a Stalker, one of a group of creatures that signify themselves by their large, usually bloated bodies that are covered in eyes.
 * There is a glitch in the boss room where if you attempt to summon a familiar while not on one of the walkable places, such as the entrance, you will receive the message "If you dropped that on the ice you might not be able to get back to it!" although not actually dropping anything.
 * It is possible (on rare occasions) to battle this boss at level 10.
 * If you trap it in the corner and slide into it and click attack it, you get a message saying, "You cannot reach that!" You will not be able to damage Plane-freezer Lakhrahnaz, as he will not be able to attack you.
 * You can walk to it to melee but you have to be lined up with it to do so, but once you are it can only push you in a straight line.
 * Sometimes near the entrance to Lakhranaz's chamber, there will be an option to "Examine Rock" even though there is nothing there. The examine text is "I can't see a rock."
 * He hits extremely low for his level, even the highest ones.