User talk:Ace of Risk

Ace of Risk is my new test character in Runescape, the objective being to tackle difficult quests as early as possible.

While wiki is not a blog, I'll chronicle the progress, feel free to grab sections and edit them into suitable articles.

Tutorial Island
Skills may be trained up to level 3 only, no further experience is given. At the woodcutting, firemaking and fishing spot, you may as well train all those skills, and cooking to level 3.

At the mining and smithing tutorial spot, you may as well train those to level 3, as you will never again find a mine, furnace and anvil in such close proximity. Having to select each ore to smelt individually is a minor disadvantage, and you can only smith daggers even if you level up, no great disdvantage, for reasons that become clear later.

In combat training, you may attack additional rats while in the cage. You could level up here, but will be reminded of what you need to do next.
 * It seems that you cannot be killed here, even if you take several hits with only 1 hitpoint left
 * You will not be allowed back into the cage after leaving

The range instructor will give you 50 arrows whenever you need them, and while you can accumulate extras if you drop, ask, and pick up, it seems you cannot keep them.

It appears that additional items are not retained when you leave the tutorial island - you just get the basic kit, and cannot keep extra arrows in the bank or on your person

Lumbridge, the beginning
The first thing I did, on this "quest for danger", was to talk to the cook and take on the Cook's Assistant quest, since it is a large step toward one requirement for the main quest to test, the "run, mine and die" method on The Knight's Sword. I should have taken on Rune Mysteries as well, since ESS mining would be a good way to build a cash stock.

I went west to Draynor Village, did some fishing and cooking to reach level 10 cooking, then west and south to the Rimmington mine.

Rimmington mine was a good call, no monsters, and often some iron ore dropping players at the 2 or 4 iron rocks, or dropping by the gold to make room. Grabbed 2, and mined 4 copper and 6 iron, then north into and out of Falador to talk to Doric and then finish Doric's Quest on the spot - great, that's my 10+ mining sorted!

An unexpected act of kindness, given an Iron Platebody by a passer by - I'll use that to test the use of one good armour piece and pick, as another variant on the "run, mine and die".

Knights Sword
I talk to the squire, then off to Varrock to see Reldo (take care, say the wrong thing to Reldo, and you may commit yourself to another quest and be unable to proceed with this one). Pausing only to steal a pie dish or two from the castle kitchen, the next step is south out of Varrock, dodge the Dark wizards and head east to the location of the redberries, then circulate clockwise back to Lumbridge to grab another pot and bucket from the kitchen.

Out again, back to the windmill, to harvest some grain, make flour, and prepare the pies, then sweeping west to Asgarnia] to cook the pies at [[Port Sarim, then south to feed the Dwarf.

I know what he wants now, so I sweep back northwards, pausing to fill my pack with copper and tin at the Rimmington Mine.

And that, is where I left it ... not bad progress for one day of occasional visits, though my navigaion is obviously quicker than a complete newbies

Signing off for now... 62.255.64.6 15:40, 12 Sep 2005 (UTC) (odd, that should be "Ace of Risk")