Dungeoneering/Doors

While exploring the dungeons of Daemonheim, players may encounter a door that requires them to preform a skill based action. All of these doors require a level in a skill specific to that door. Doors along the critical path will always be able to be opened by at least one member of the party, other doors that lead to bonus rooms may have any level requirement to be passed. Some doors require equipment to be opened, but most do not. Because of this, it is advisable to carry a pickaxe, hatchet, tinderbox and a hammer (and a vial and knife if you are a member) while exploring the dungeon. While trying to solve a door, doors can be failed, dealing damage and sending you an amusing commentary on what happened via your chat box. Once successfully passed, doors grant experience equal to the skill level that they required times five, to the skill used. The experience will be shared as far as sharing option is turned on.

Only members can open doors pertaining to member skills, even if you have the required level. Trying to open one on a free world will give you the message "You are unable to unlock this door."

Trivia
The Dark Spirit door's shadow shows the eye beams that appear when opening fails even when you aren't interacting with it.