Myths of the White Lands

Walkthrough
1. Start by talking to Explorer Jack in Lumbridge.

2. Ask ALL of the options available until you get a text box saying a phrase 'Ectosum Glissendo' (this is for everyone the same)

3. Head over to the Wizard's Tower and talk to Isidor. He can be found in the lower level of the Wizard's Tower (near Sedridor).

4. Speak to him and he will teleport you to the Land of Snow.

5. To get to the caves, you need to play a sort of 'Ice game' where you will slide around and only stop when you reach an obstacle. To get to the cave from the start, you need to go (in this order!);


 * South
 * East
 * North
 * East

6. Enter the cave. You will enter another one of these puzzles. From the start, you should go (it is possible to clear the wall on the risen platform with a Hammer/Chisel and study it to gain 2k crafting xp);


 * North
 * East
 * South
 * East
 * North
 * West
 * East
 * North
 * West
 * North
 * West
 * South
 * East
 * South
 * East

7. When you enter the next cave, you will find yourself in a THIRD puzzle room. This can be solved by the following steps;


 * South
 * East
 * North
 * East
 * South
 * East
 * North
 * East

8. When you pass through the cave, you will find yourself in the fourth puzzle room. Following this, it is easy (it is possible to climb the roots onto the risen platform and study the wall for 10k agility xp);


 * North
 * East
 * South
 * West
 * North
 * East
 * South
 * East

9. After this, you will find yourself in a fifth cave room. Following this, it is easy;


 * North
 * East
 * South
 * East
 * North
 * East
 * North
 * East

10. After all this...more puzzle rooms. Following this, this will get you past the sixth one;


 * East
 * South
 * East
 * North
 * South-east
 * North
 * East

11. For the seventh puzzle room, follow these steps;


 * North

12. After pushing the two snow blocks into place, make your way back into the previous room and go to the crevice (North, West, North, East). Go east and squeeze through the second crevice (next to the crevice is a wall which can be cleared with an axe and studied to gain 20k woodcutting xp).

13. Study the nearby wall. The option on the pipe should now say 'shout-in'. Click this to shout down the pipe. The yeti should faint.

14. Squeeze back through both crevices and go back to the seventh room. Simply walk east into the eighth room. Pick up the stones.

15. Backtrack through all of the caves, or alternatively, right click and select 'Exit-cave' on archway.

16. Let the imps enchant the 'riches' (now yeti dung).

17. Head back to Explorer Jack (it is safe to teleport after they have been enchanted).

18. Choose 'carry on with the imps prank' or 'come clean and tell Jack'.

Quest complete!

NOTE THAT YOU CAN GO DIAGONALLY SO IT IS VERY EASY

Reward
1 Quest point

Antique lamp (500exp)

5000 coins, if you talk to Jack later on.

Extra Rewards: 2000 Crafting Experience, if you study the wall located in the 2nd Maze. A hammer and chisel are required to clear the wall. 30 Crafting is required.

10,000 Agility Experience, if you study the wall located on the 4th Maze. 55 Agility Required to Climb Roots.

20,000 Woodcutting Experience, if you study the wall located on the final Maze. A woodcutting axe is required to clear the wall. 80 Woodcutting is required.

Trivia
On the day the quest was released the spoilers read "The rewards are kept in an icy room, and we still haven't figured out how to get across it unscathed."

The Spiked Boots from Desert Treasure does not help you to walk on the ice.

Many players classifided this quest as hard because the mazes are very hard and can be tricky.

You can cheat by equipping the Easter Ring from the 2006 Easter event. Just walk away when equipped and you're able to walk on ice.