Warpriest of Saradomin armour

Warpriest of Saradomin armour is a set of hybrid armour originally obtained during the Battle of Lumbridge world event, at a cost of 20,500 renown. After the Battle, players can receive parts of the armour by killing Saradominst followers in the God Wars Dungeon. Players who purchased it during the battle are significantly more likely to receive it as a drop than those who did not.

The full set consists of boots, gauntlets, greaves, cuirass, helm and cape. The set scales its stats along with player's Defence level, reaching its full potential at level 75. The armour is also free-to-play but the level 75 version was only available to free-to-play during the Battle of Lumbridge. The set may be stored in a POH armour case. When dying in the wilderness, the armour will be converted to 75,000 coins.

At full potential, each armour piece has the same stats as their level 60 counterparts (dragon, black d' hide, or grifolic), but have a hybrid class instead of a melee, ranged, or magic class.

If wearing three or more pieces, there is a 1% chance per piece (starting at 3% for three pieces up to a total of 6% for the full set) whenever you take damage, that the damage is reduced to 10% of the original damage. Note that even if you have a mix of the armour, you still retain the bonus to negate damage. For example, if you wear a Warpriest of Saradomin cuirass and greaves, but Warpriest of Zamorak boots and gauntlets, you still maintain the 4% chance to reduce the damage to 10%. When the set effect occurs, either one of the following messages will appear, depending on your side during the Battle of Lumbridge:

For players who did not participate in the Battle of Lumbridge, the following message appears instead whenever the effect activates:

The set consists of:
 * Warpriest of Saradomin helm
 * Warpriest of Saradomin cuirass
 * Warpriest of Saradomin greaves
 * Warpriest of Saradomin gauntlets
 * Warpriest of Saradomin boots
 * Warpriest of Saradomin cape

Note that it is impossible to obtain more than one piece of each armour part at the same time.

Tier 1 (Defence 25-49)













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Tier 2 (Defence 55-74)













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Tier 3 (Defence 75+) (m)













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Trivia

 * The animation for when damage is reduced is the same as the Aegis aura.
 * The damage reducing effect works when taking all forms of damage, including damage from failed pickpocketing.
 * After the Battle, a glitch caused the armour to always turn into the level 75 variant when equipped, even if you did not have level 75 defence. If it was taken off, you would need a Defence level of 75 before you could equip it again. This has been fixed.
 * Warpriest armour did not provide protection in the God Wars Dungeon when first released, this was a bug and has since been fixed.
 * Before 15 October 2013 the armour was always kept upon death, outside of Wilderness.
 * At the start of the event, tier 3 was officially available to everyone, making it the best possible free-to-play armour. However in the middle of Week 7, on which cuirass and greaves were released, Jagex released a statement that tier 3 will be disabled for free-to-play after Battle of Lumbridge is over.