Yakamaru/Strategies

Currently Known Tips:
 * Pray Range further away, however pray magic if close (melee range).
 * During shark phase-trying fishing you can avoid shark bombs by running away.
 * When he spawns a jellyfish, stand on the dark spots where the geysers form to damage the jellyfish.
 * When you are poisoned stand next to Yakamaru when he dies to dissipate it.
 * Throughout the fight a player will turn blue. This effect must be passed on to another person by standing next to them or following them. The effect must be passed around 5 times for it to completely disappear. Otherwise, the person with the aura will suffer 3,500 typeless damage.
 * During a stage some players will be stuck in the sand. The team is required to help pull out those who are stuck from the ground.
 * Prioritise killing jellyfish before Yakamaru. This is because he deals high damage fast to a specific player.
 * For the phase in which no stuns are allowed until the end of the phase, designate one person to stun Yakamaru at the end. If more people stun, its damage will be reflected on the whole team. Do not use channeled abilities such as Asphyxiate or rapid fire since these stun more than one. However, understand that your designated stunner may miss his stun, and another person will need to stun.

Pre-Fight
After entering a canal puzzle, you will be facing various Jellyfish in each island and there is a blocked water spout. The jellyfish that appear must be killed to unblock the spout, which will take you to the next skirmish. Once all jellyfish are killed, rebank if needed (log if you can't use canal bank, then re-enter). Have five people from the group go back to the islands which had pressure pads. One player will hit the block, which will show a face. The players on the other islands must stand on the pad containing that face to unblock the canal, leading them to the boss fight.