Talk:The Great Orb Project

A lot of this information seems to belong on the Runecrafting Guild page, The Great Orb Project is just the minigame. E.T. Prod U ( Talk ) 13:50, 12 August 2008 (UTC)

Misguided statement
From the trivia:
 * It is interesting that when two players of the same team attracts the same orb, the orb would not move more quickly than that by one player, which is not the real case in real-life.

This is misguided, as it assumes that orb attraction works like a real world physical phenomenon like electromagnetic attraction between oppositely charged particles. (Also, not all physical attraction phenomenon necessarily have attraction that works this way. For example, attraction between quarks works differently.) Finally there is no reason to assume orb attraction is a physical phenomenon and every reason to believe it is magic and thus has no requirement to follow some physical law.

I think this trivia statement should be deleted as being misleading or beside the point. John.m.astell 18:21, 12 August 2008 (UTC)

Plagiarism issues
Lots of information here is lifted directly from the Game Guide. The article should be re-written to suit the Wiki, rather than a direct copy of the Game Guide. 16:21, 12 August 2008 (UTC)


 * I agree, someone has copied the exact text from the RuneScape site, this needs to be changed quickly. I would do it but I haven't been able to test the game out just yet.  21:13, 12 August 2008 (UTC)

Opposing teams going for the same orb
If you have a person from each team focusing on the same orb, one repelling and the other attracting, does the person with the higher runecrafting skill and clothing bonuses win out or is it a draw until one team member moves on? A helpful hints section with little tidbits like this would be nice. Vadanea 04:16, 13 August 2008 (UTC)

talisman staff
wondering what kind, if any, of xp binding a talisman this gives. and does it have any real purpose other than to be a replacement for a tiara?

~Jibby

Can a talisman staff also be used to cast spell, as a staff of the same rune type? For example, fire staffs provide fire runes for spells cast. Does the fire talisman staff to the same thing when cast spells?

yeah, of course, and the omni-staff give all infinite rune amounts, no seriously?... it don't.

Explanation
I marked the article in question for cleanup regarding some spelling and capitalisation errors. See the section below.

Recommendations

 * Change instances of...
 * "runecrafting" and "rune-crafting" to "Runecrafting" (See the wording guidelines).
 * "alter" to "altar".
 * "color" to "colour" {See the usage and spelling guidelines).
 * "mini-game" to "minigame".
 * "omnitalisman" to "omni-talisman".


 * Replace...
 * Image:Runecrafter_outfit.jpg with a .PNG or .gif version of the file.
 * Image:RC Staff.png with a version having a transparent background.

Feel free to cross recommendations off the list when you have completed them (use and ).
 * Add..
 * "Pure essences" in the reward part
 * "take your runecrafting pouch" in the "battle" part of the guide, where it say that you can keep your essences won after each round, and save them to craft later...

Thanks =) 09:11, 14 August 2008 (UTC)


 * Everything has been dealt with as instructed. If there is anything else you need me to do, just ask :). Also I deeply apologize if I missed anything o_O. I removed the Cleanup marker as everything has been fixed. Tetris50 10:09, 14 August 2008 (UTC)


 * EDIT: I have added the information about the pouch and created a Rune Essence reward sub-article. It might need a little cleanup with the links, but everything else should be fine. Think this page might be ready to have the Construction tag taken off? Tetris50 15:02, 14 August 2008 (UTC)

Essence Contradiction
The article states:

A player can only buy a max of 50 essence at a time from the rewards page and they are noted for convenience.

''This is expected to drive down the price of Pure essence and in turn every rune associated with it. Players can get a max of 1k tokens from each 16 minute long game. The tokens can then be used to buy 1k Pure essence.''

This should be changed -- If only 50 essence can be bought at one time (I'm assuming it's a time limit restriction, like the grand exchange?), there is no need for the second part about the prices dropping, because it would be impossible to buy 1000 essence. I would change it myself but I haven't bought any essence or heard anything about this limit myself, so I want to get a confirmation that the first part is true. If there is actually a limit, does anyone know exactly how "at a time" is defined? Ten minutes, an hour? 17:49, 14 August 2008 (UTC)


 * There is no time limit when getting pure essence when exchanging tokens. I had 10k tokens and traded them in for 10k Pure essence. 18:23, 14 August 2008 (UTC)


 * To explain my meaning, you can only buy 50 at a time (like how you can only sell 50 of an item to a store). You can get 10k essence from the store, but you have to buy them 50 at a time. Try right clicking it and trying to buy 1000 of it, it will only let you buy 50. Please don't edit the articles without first hand experience as proof to back up what you believe. And if you traded them in, how would you not know what I mean Zyxeion o_O? EDIT: My mistake, I thought you guys meant to say there is no "buy 50 at a time" limit.
 * Tetris50 19:02, 14 August 2008 (UTC)


 * Oops, I see now what the question was. No, there is not time limit to buying them, it is just as I stated above, you can only buy 50 at a time. When you have bought those 50, you just put in the amount to buy 50 more and repeat. I should edit it to clarify.
 * Tetris50 20:34, 14 August 2008 (UTC)


 * Ok, thanks for clearing that up. Yeah, I wholeheartedly agree about not editting without firsthand experience or proof, that's why I wanted to bring this up here first. ;) Thanks for the clarification on that! 05:45, 15 August 2008 (UTC)


 * Oh, no that I've read my statement, I see that it didn't really answer your question, besides the fact that I said no. I meant that I traded in 10k tokens for 10k essence instantly by exchanging 50 at a time.

13:30, 16 August 2008 (UTC)

Essence price theories.
With the release of The Great Orb Project and the reward of 1 essence per token, people have said that the price will drop greatly. But with the release of altar teleport tabs, the efficiency of runecrafting runes chaos and higher has greatly increased, putting a lot of demand on Pure essence. So, Altar Tabs combat Essence in price. Should this be included in the article besides just the one side of it?

I personally think that Pure essence will remain stable in the Grand Exchange though it may decrease or increase within 5 coins.

z y X e i o n talk 18:33, 14 August 2008 (UTC)


 * Right now, since the store says rune essence most people are lead to believe that it it is selling just that, Rune ess, not pure ess. Fact of the matter is that people of any level can get 30k tokens a day, that equals out to over 4 mil, maybe even 5 mil. The modern money makers for most people is around 1m a day gathering resources but this just takes the cake. Once people start finding out about it, prices may change. But that is just speculation. Of course with the release of this new guild (needing 50 rc) and this great new money maker, maybe people do know but so many people just want to get in on the fun?


 * Regardless, I will remove the part about the speculated price dropping.


 * Tetris50 20:30, 14 August 2008 (UTC)

The What if Factor
The article states:

''... In addition, if the essence was unnoted, this would be the fastest way by far for f2p, and a very fast way as well for p2p, to craft runes. A player could simply buy several teletabs to rune alters and to the guild, and then buy a load of rune essence each time the player teleports back to the guild.''

Should this be included in the article? I think it sounds a little more like trivia than actual information on the subject. It may confuse or mislead some people to believing this is a possible method of Runecrafting. I don't really know how to handle the "what if" statements. Tetris50 20:47, 14 August 2008 (UTC)

I think that this just explain the use of the teletabs, can be replaced with "using a fast teleport for banking, such as glory or dueling ring." but this have it's place on the teletabs page, not on the minigame, right?Zebe311 11:25, 16 August 2008 (UTC)

Staff and Bounty Hunter
Is it possible to take the staff into bounty hunter?


 * I don't know why you would want to, but I would assume you can. Though that is not really information you put about an item on its article, so it is more just trivia and topical chat. If anyone wants to check it out, it would be interesting. Also, don't forget to sign by putting (~) at the end of your comment or clicking the sign button ([[Image:Button_sig.PNG]]) at the top of the edit box. If you don't sign, I don't know who I am talking to (even if you are not a registered user, sign and your IP address will show instead of your name).
 * 03:21, 15 August 2008
 * When telling someone to do something (in this case, add a signature) I think it would be best to also be an example by putting up your own signature :).

19:46, 15 August 2008 (UTC)

Well maybe strength pures with only 1 attack might try to bring it in since it is the most powerful weapon in F2P that can be used with only 1 attack. 99.238.23.182 01:19, 16 August 2008 (UTC)

Image - Abyss
I've added an animation of the Omni-Talisman Staff at the Abyss. I've been wondering if I should improve it. Any thoughts? '''Zyxeion (talk) 03:26, 15 August 2008 (UTC)
 * The animation is very good! It may be more useful in the Omni-talisman Staff page however and I edited to thumbnail description a little to fix a grammar bug and add some information to help clarify what you are doing. Whether the image is moved or not is really not solely up to me though. If you feel the same way I do, you may move it, but I will leave it there unless it becomes an issue. Also, don't forget to sign by putting (~) at the end of your comment or clicking the sign button ([[Image:Button_sig.PNG]]) at the top of the edit box. If you don't sign, I don't know who I am writing to (even if you are not registered, sign and your IP address will show instead of your name).
 * --Tetris50 03:17, 15 August 2008 (UTC)


 * Oh forgot about that :-S sorry. '''[[Image:Godsword.gif]]Zyxeion [[image:Helm_of_neitiznot_(charged).png‎]](talk) 03:26, 15 August 2008 (UTC)


 * No problem. Though you might want to put that signature on a template because it is rather large (takes up a lot of room in the edit box). I hope you don't mind, I used your signature (as well as many others), as a reference to make my own. Tell me what you think on my talk page :)
 * 04:49, 15 August 2008 (UTC)

Yellow team versus Green team
Anyone notice that "Yellow team" has a tendency to win more games than "Green team"? It seems that 80% of the games I played seem to be in favour of Yellow. I think it's just me, but I'd like to start a survey. 07:15, 16 August 2008 (UTC)

I also notice this fact... just keep joining yellows, ftw! Zebe311 11:27, 16 August 2008 (UTC)


 * Well, i do not doubt it but just wondered by what mechanism making the yellow team winning since winning/losing is controlled by players. 12:55, 16 August 2008 (UTC)


 * All I can say is: "Yellow ftw!" lol. Yes, I've noticed this also, and now the team i am dedicated to is yellow. 18:17, 16 August 2008 (UTC)


 * experienced people, particularly on busy worlds, percieve yellow is better and ergo flock to yellow, noobs who just want to play will not click for 5 minutes to be yellow and choose green. Therefore on busy worlds, yellow will be the more experienced payers while green being more nooby; hence yellow is better than green.  on quieter worlds, or when experienced clans organize to green, you wont see yellow always winning.

The fact that yellow orbs are a lil bigger, and yellow (nooo, really?) make them easier to see and to click on, and as I'm kinda lazy, I prefer these to green.Zebe311 18:05, 17 August 2008 (UTC)

Counts

 * 16 August: Yellow (80%) - Green (20%)
 * 21 August: Yellow (91.5%) - Green (8.5%)  07:25, 21 August 2008 (UTC)

How many for a win?
of course if you win 5 altars you get the 200 bonus, but what about winning 4 losing 3 and 1 a tie? The article says 5 altars needed for the 200 token bonus. I've been in a few games like that and didn't think to check token count till it was too late.--Degenret01 11:54, 17 August 2008 (UTC)

It work as well, you just need to have more win then the other team, a tie count for half a point for both team... the sentence should be reformulate to be "correct".Zebe311 18:06, 17 August 2008 (UTC)

The runes price theories
A lot of people here talked about rune and pure essences, about their price rises today and some premonitions, but... What about the high lvl runes price drops? Today Law Runes reached the lowest price ever: 263gpea and it's getting lower and lower again! Every day it loses like 5-10gp. Even Nature Runes and Cosmics Runes have the same problems, maybe not big like Laws, but really worrying... Just seeing the G.E. Database price graphics. The classical sense of runecrafting is lost since the new minigame was released. What about runecrafters? I have not a really higl lvl in rc but i used to earn like 80kgp per 30 minutes (500 pure essences crafted in Laws). Now i earn like 20kgp per 30 minutes (now the, ridicule, "best way" for a lvl59 it's double-cosmics)! This is crazy! Yes, i have to admit that all this it's a great advantage for cheap mage training... But i just can't stand all this it's so foolish... >.<

I want my old Runecrafting skill back! Open sourcer--   05:52, 18 August 2008 (UTC)

you said that laws lost like 30gp value, and because of that, you lost60k (75%) of your gain? don't make it dramatic man, you can craft tons more thanks to the teletabs, but it's true that they will be more rune sin the game, so they will cost less, but like you make more, you gain +- same amount of cash but almost three time more xps.Zebe311 08:23, 18 August 2008 (UTC)
 * Well I can't complain, I'm alching for mage levels :) 14:19, 18 August 2008 (UTC)

Rewards
Everyone seems to be forgetting that talismans can be bought with reward tokens. I don't see how, as they're first on the page. Anyway, I'm going to go put the talismans section over the Omni-talisman, and put the Omni-talisman as a subheading under it. Also, they've updated the rewards with a "Buy X"; I'm appending the rune essence section. 05:42, 19 August 2008 (UTC)


 * There has always been a "Buy X" option. It lets you buy 50 of any item at a time (provided you have the tokens). If you enter a number higher than 50, it shows a message and sets the amount to 50. If you put in an amount higher than what your tokens would let you buy, it just gives you a message and does not set any amount to be bought. Don't think it is new cause it was there to start with.
 * 04:27, 20 August 2008 (UTC)


 * That's funny, because I've been able to buy thousands of essence at one time. Is that a special case or can it be done with all of the rewards?  Nevermind, saw the runecrafting guild article.   15:26, 24 August 2008 (UTC)

August 19 Update
With an update today, the Great Orb Project has had its token winnings changed. I'm not sure how it's been changed, but I think that players are rewarded for tied altars. If anyone can contribute to how the game has changed, please update the article. 22:15, 19 August 2008 (UTC)

The update is extremely buggy. I got placed in a game with no members of the opposing team there to get orbs. Easy tokens.

BTW: Here is some raw data:

40 points just for joiningNightElfArcher 01:21, 20 August 2008 (UTC)NightElfArcher

If you dont go into a portal, the game will autmatically teleport you to the next altar insteadNightElfArcher 01:21, 20 August 2008 (UTC)NightEkfAcher

Regarding the Aug 15th
Regarding the update, it is true that now players are rewarded based on their performance in the game, rather than "winners take all, loosers take none"

meaning that even of you win zero altars(as happened to me), you can still get a number of tokens(i got 60)

we need to check if this number is fixed, or if it variable dependant on the number of orbs captured by the teams

furthermore, does this apply to even the winning teams, or do they get the same "100 token package"?

this particular aspect needs to be resolved, until then, im just goint to re-edit it in a generic form saying that they win tokens "based on their performance"

oh, and does this warrant an "out of date" template?

Fireyfox 06:46, 22 August 2008 (UTC)

Altar sharing
I read in this article about altar sharing, I have never played this game but I think 50-50 sharing is stupid and if the teams in the game decide to do that and you are playing is there any way to counter it/bust the deal? 21:19, 27 August 2008 (UTC)


 * 1) In the event of these events occurring, the players will join the leader's clan chat and then switch to a world where the game is unpopulated. This agreement is usually just for people who a quick few tokens, but not particularly a good tactic for receiving many tokens as playing the game normally will often result in more tokens than through the arrangement due to it's unpredictable (if everyone would stop flocking yellow) nature. If you happen upon a world where this arrangement is taking place unbeknownst to you, you simply need to leave the game and switch worlds instead of attempting a win (as the rest of your team would probably not be participating), or if you don't want to wait the 15 minuets, just ride the game to the end, not participating, accept the free tokens, and then switch worlds. 65.205.147.58 23:04, 30 August 2008 (UTC)
 * 2) Now I would like to speak about the article itself. Someone expressed that I was attempting to fuel an edit war and as I see it, edit wars are structured between someone who demands imput and someone who has the professionalism of the article in mind (and the occasional instigator) when someone who demands imput constantly contradicts the person who has the artical in mind. If the person who demands imput would accept improvement, an edit war can easily be avoided. Now, it seems to me that the person who originally wrote the article’s focal point (and this was just an observation) was a disguised way of expressing "people who do this are stupid and need to stop" as they filled it with too much of their own negative opinions. Now I have only done 50/50 once to get quick tokens because I couldn't get on the yellow team who kept beating the green team mercilessly and I only needed a few hundred to finish off my robe set. I neither support these arrangements nor oppose them (my credo: "to each their own"). I believe that by saying that this arrangement is ethically questionable is insulting, rude, opinionated, and not appropriate for a quality encyclopedia, therefore by saying this, at least in my mind, you may not only be insulting some of those who are reading it (if they have done 50/50 sharing), but also those who are editing it. Furthermore, explain to me how, if the deal might not be followed, the arrangement is "predictable" or "guaranteed." The outcome is "expected" at best, but it doesn’t sound predictable. Lastly, I see weighing pros and cons as mostly opinions and it needs to be integrated into the paragraph. And in my opinion, I don't think this deserves its own section, maybe it's own paragraph, but there is simply not enough information other than the straight explanation to decree a whole section, and assaulting the people who share alters by putting their ethics into question is not valued information. 65.205.147.58 23:04, 30 August 2008 (UTC)