Call of the Ancestors

Call of the Ancestors is a "bottle quest" involving the Goebies, including Acca Kanatah, Lunch, Peck, and Tunks. It takes place on Mazcab and is of Novice difficulty. Rewards include reputation, a goebie-inspired outfit override, a Magic experience lamp, and a Raids loot reroll token.

Airut Invasion
This quest can be started by talking to Tunks, who is on the northern end of Tuska's back. Tunks explains his village, Kanatah on Mazcab, is under attack from Airut that have been left by Tuska. They are threatening to wipe out the entire village, and it seems the likely cause is the death of one of their chieftains.

After speaking to Tunks, head through the world window south of him to enter Mazcab. From there, travel to the village of Kanatah on the south-east side of the Goebie's homeworld and speak to Acca Kanatah. Acca explains that the scouts have spotted an amassing force of airut preparing to raze the village to the ground, noting also that this upcoming attack seems different to all the others they have witnessed.

Acca tasks you with seeking out Tunks and his friends, Peck and Lunch. They have been tasked with collecting wood for the village, and will require guidance. To get to them, head directly east from Acca, to the beach of the village. Once you're there, speak to Tunks.

Getting Wood
''In this section and throughout the quest, you will take control of multiple goebies. You can switch between them by clicking on the goebie you wish to switch to.''

Acca arrives and explains that more wood is required to fix the village, but her predecessor has stored a good stock of supplies and hid them away from the airut. However, these supplies are hidden in a ruin of obstacles and bottomless pits. Lunch clears the way and heads inside, causing you to take control of him. Jump over the chasm to the north and collect the bundle of logs. In the next room, use Lunch to headbutt the wall to break it, and then squeeze Peck through the small gap. Collect the bundle of logs.

After collecting the wood, talk to Acca again to receive your next task. They village need help finding a way to defeat the airut, but Acca explains that while nemi poison could be a solution, it is not in great supply. You need to go to Nemi Forest and search for a source of poison.

Into the Forest
Nemi Forest is on the west side of the plane, past the slope towards the world window. Enter the area, choosing the first option when prompted to head into the quest's instanced version of the forest. Run a little north towards Tunks and his friends and you will trigger a short cutscene. Talk to the Ancient Goebie. The group explains that you are there to find nemi root, and that Kanatah is at the risk of being overrun by the airut. The Ancient Goebie is happy to provide you with the root, however you must first save his friend from the Temple to the north. Try to enter, and Lunch stops you, explaining the group needs to "look the part".

After another short cutscene, the trio reveals their change of appearance and you head inside. Talk to Xinachto, who looks like a giant tortoise. Xinachto explains he is a spirit guardian. When asking about the goebie trials, he replies that three young goebies must step forward and face the trials of their ancestors. According to Xianchto, you can not face the trials with them, as you are not a goebie.

Return to the group, who you'll relay this information to. Exit through the door to the left into another room, and you'll take control of the trio of goebies once more.

Three Trials
The aim of the trial is to press the pressure plates in the correct order listed on the glyphs to the North which can be accessed by having Lunch head-butt the wall on the left. You must then use Peck to fit through the newly-created gap, and the gap in the wall to the North. The Glyphs can be interacted with to reveal the correct order in which to step on the pressure plates by the two heaviest Goebies; Lunch and Tunks. Since Tunks is the agile one, only he can jump over the small gap and activate the second lot of pressure plates which unveils the magic entity. Interact with the entity to complete the trial, and then proceed through the door you used to enter the challenge room.

The Second Trial is somewhat more difficult, once again involving all three Goebies.

Rewards
For completing the quest you will receive:
 * 1 quest point
 * Free blowie from Hobbitses
 * AIDS from Jay Marsh
 * A huge dong.
 * 12p and a free carrier bag.

Music unlocked
These edits are brought to you by Jake Porter (RSN). :)
 * Spirit of Chantli - When entering the Goebie Temple
 * Aint Nuthin' But a G Thang - Dr Dre ft. Snoop Dogg
 * Barbie Girl - Aqua
 * Bob the Builder - Theme Song
 * Darude - Sandstorm
 * Big Poppa - Notorious B.I.G

To the MODS: can't ban me....I'll be back!!!!! (Proxies are AWESOME!!!!!)

Trivia

 * The quest was incorrectly stated to be named Call of the Ancients in a stream.