Abyssal whip



The Abyssal whip is widely considered one of the best melee weapons in RuneScape, due to its high accuracy, strength, and speed. Players must have 70 Attack to wield the whip.

Level 124 Abyssal demons drop whips; these require level 85 Slayer to kill. With the release of PvP worlds, the whip became a possible drop from another player, although as of 16 June 2009, it has been removed from the PVP drop tables. An Abyssal minion can give players a fake Abyssal whip, although it "turns to ash" when equipped, effectively destroying it.

The whip has a special attack called Energy Drain, which makes the attack more accurate and, if used against a player opponent, transfers 25% of his run energy to the attacking player. It uses up 50% of the special attack bar.

It has the same attacking speed as a scimitar, which is one strike per 4 game ticks (about 2.4 seconds), but has higher accuracy and strength. Because of this, it is often called the best weapon. With the right equipment, potions, Prayer, and special bonuses (including a Salve amulet (e) used on an undead creature), the whip can hit up to 53 maximum damage. However, its special attack is frequently ridiculed because of its impracticality. However, it can be useful in some PvP mingames such as Fist of Guthix to stop your opponents running as far as you. The whip is also criticised for its inability to train Strength, unlike other weapons, except through the controlled attack style.

It is common for players to lose this item on death, due to its relatively low alchemy value compared to other high level equipment, such as the more expensive pieces of Dragon armour. Although some items, such as the dragon plateskirt have a much lower market value, the whip has a lower alchemy value, which causes the dragon plateskirt to be valued higher in respect to Items Kept on Death.

History
Abyssal whips were introduced to RuneScape with the Slayer Skill update on 26 January 2005. Whips were sold for around 90 million coins during that time.

The Abyssal whip's original special attack caused one to either hit the Abyssal whip's maximum hit for the user at the time or it did not hit at all. Jagex changed to what it is today as that special was too powerful. The old special attack used 50% of the special bar, as it does now.

On 12 May 2009, the inventory image of the Abyssal Whip changed from a maroon and black colour combination to a maroon and purple one.

On 16 June 2009, the special attack effect was changed from transferring 10% to 25% run energy per special attack due to complaints. The 50% drain per special attack remained the same. And whilst running the whip retracts into the players hand when equipped.

Due to a new update regarding PvP worlds and Abyssal whips no longer becoming a drop, the price of the Abyssal Whip has begun to drop.

Shortly afterward, with the release of Bounty one item worlds, the price has quickly begun to fluctuate.

On 28 July 2009 the appearance of the Abyssal whip changed again, this time the base was red with white horns, also when a player stands still the whip seems to swing forward and backwards.

Training
The Aggressive training method is not available while using the whip. Therefore, the only way of training the Strength skill is through the Controlled method. This method is one-third the strength-training speed as the aggressive option and also gives Defence, Hitpoints and Attack experience, making it undesirable for some pures and players wishing to level up quickly. The whip is often criticized for having no option to directly train strength. A common, although very expensive, replacement for the whip is the Saradomin Sword which offers similar bonuses (with an additional prayer and crush bonus), but has the option to train Strength. The Saradomin Sword is two-handed, so it cannot be equipped with a defender or shield. When combined with a Rune defender, the Abyssal whip overall has significantly greater bonuses, but the Saradomin Sword has a larger max damage with its Aggressive mode. The other, less expensive option, the Dragon scimitar, has a noticeably lower bonus. Comparing the three in terms of training strength, the whip is the slowest due to the lack of aggressive attack. However, combining the whip and rune defender yields the most damage per minute, making it the best for training Attack and Defence.



Glitches

 * When fighting certain monsters, a graphical glitch could occur where the clear sections of the whip would blend into the player's background. For example, when fighting yaks, occasionally the whip's clear sections would appear as green, the same as the ground. As of the new graphical update, this glitch is fixed.