Void Knight equipment

Void Knight equipment can be bought from the Void Knights with Void Knight commendation points, earned through the Pest Control activity and Conquest. To buy and equip the items, a player must have 42 Attack, Strength, Defence, Constitution, Ranged, and Magic, along with 22 Prayer. Currently the lowest possible combat level to wear the full set is 48.

The set consists of the robe, gloves, top and a choice of either the magic, ranged or melee helm. The Void knight mace is an optional addition and is not needed to activate the set effects.

One unique quality of Void Knight armour is that it contributes defence bonuses equally to all stats (including Magic and Ranged) without lowering any attack bonuses. As such, this equipment can be used as an all-purpose armour, because any form of attack may be effectively conducted while having this armour equipped.

See also Elite Void Knight equipment. The Elite Void Knight top and robe are similar to the normal top and robe but each give +4 prayer bonus and increased Summoning defence.

Set Effects
Void Knight armour has a set effect in addition to each item's stats. The set effect occurs when the player wears one of the three helmets and three of the following items: Void knight top, Void knight robe, Void knight gloves, Elite void knight torso, Elite void knight robe and Void knight deflector. For example you could use a Void knight deflector and better gloves such as barrows recipe for disaster gloves with the set. (It is not necessary to wield a Void Knight mace or wear a Void Knight seal to get the set effect.) The set effect depends upon which of the three Void Knight helms are worn:

An important fact to note is that as a player begins to reach the maximum levels in a combat style, the Void Knight set of that style becomes very powerful.

The armour is popular in PvP worlds and other PvP situations, where the extra damage caused by the set effect can be very useful for player killing, and because you can switch between helmets fast for the effects without having to switch between a lot of equipment. It is also a favourite amongst rangers when training, because its bonuses allows players to hit higher and reduce training time.


 * Melee - The full armour set boosts accuracy tremendously at high attack levels with weapons such as Godswords. At high strength levels it has comparable damage output to Bandos armour. This comes at the expense of a warrior's defence, as the defence of the armour is less than many other armour sets (with the exception of magic defence).


 * Ranged - The void armour is the only range armour that boosts damage (excluding the Focus sight and Full slayer helmet when ranging on a Slayer task), and it gives a decent accuracy boost (albeit not the best boost), at the cost of a slight defence loss.


 * Magic - In situations where a mage does not need to worry about defence, some see the Void Knight armour as a superior choice to Ahrim's Barrows set. The Void Knight mage armour allows a mage to use additional mage equipment such as a Tome of frost, Arcane stream necklace, and a Staff of light or Chaotic staff. This allows the mage to maintain a high offence. If a player is willing to forsake defence for offense, then Void mage armour is the suitable choice.

Getting Void Knight Equipment
In total, a full set with the Void knight mace costs a minimum of 1100 Commendation Points. However, a more popular method is to exchange 850 points for the top, bottom, gloves or deflector, and one of the three helms. With an update on 6 October 2010, players can upgrade their Void knight bottom and Void knight top for its elite version after completing The Void Stares Back. The elite versions give all defence the previous versions give but with a +4 prayer bonus, as well as the bottom giving an extra +15 to summoning defence. Players who wish to get the top, bottom, gloves, and one helmet can complete the following number of games for the set:

NOTE: These statistics are only accurate when every single game is won. There will always be some losses, and each loss will mean at least 2 minutes has been added to the time needed. Also, higher-level landers sometimes (perhaps often) do not fill up as quickly as the novice lander, so extra time per game (up to 5 minutes) may be required waiting for a lander to fill. The novice lander leaves every 30 seconds (which can occur on busy Pest Control worlds). In this case, a wait of 1 minute 30 seconds for an intermediate lander or a wait of 2 minutes 30 seconds for a veteran lander wipes out the time advantage of the higher landers.
 * Novice Lander: 425 games won - should take 14 hours and 16 minutes for full void at 2 minutes a game.
 * Intermediate Lander: 284 games won - should take 9 hours and 46 minutes for full void at 2 minutes a game. (The intermediate Lander is not recommended as it tends to have a high game loss rate.)
 * Veteran Lander: 213 games won - should take 7 hours and 10 minutes for full void at 2 minutes a game.

An alternative to this is by playing Conquest as it is often much faster, though Jagex has stated that the rate is approximately equal between the two activities. You get the same amount of commendation points whether you win or lose.

Costume Room
A full set of Void Knight armour (3 pieces: Void knight top, Void knight robe, and Void knight gloves) can be stored in the armour case found in the costume room of a player-owned house. Each of the 3 helms can also be stored there separately, making it a bank account space saver. One can withdraw them at any time.

Void Knight Equipment Bonuses

 * Void knight helm ||+0||+0||+0||+0||+0||+6||+6||+6||+6||+6||+6||+0||+0||+0||+0%
 * Void knight top||+0||+0||+0||+0||+0||+45||+45||+45||+45||+45||+45||+0||+0||+0||+0%
 * Void knight robe||+0||+0||+0||+0||+0||+30||+30||+30||+30||+30||+15||+0||+0||+0||+0%
 * Void knight gloves||+0||+0||+0||+0||+0||+6||+6||+6||+4||+6||+6||+0||+0||+0||+0%
 * Void knight deflector||+0||+0||+0||+0||+0||+30||+30||+30||+10||+30||+30||+0||+0||+0||+0%
 * Void seal||+0||+0||+0||+0||+0||+1||+1||+1||+1||+1||+1||+0||+0||+0||+0%
 * Void knight mace||+22||+0||+41||+8||+0||+2||+2||+2||+2||+2||+0||+38||+0||+6||+10%
 * Void knight deflector||+0||+0||+0||+0||+0||+30||+30||+30||+10||+30||+30||+0||+0||+0||+0%
 * Void seal||+0||+0||+0||+0||+0||+1||+1||+1||+1||+1||+1||+0||+0||+0||+0%
 * Void knight mace||+22||+0||+41||+8||+0||+2||+2||+2||+2||+2||+0||+38||+0||+6||+10%
 * Void seal||+0||+0||+0||+0||+0||+1||+1||+1||+1||+1||+1||+0||+0||+0||+0%
 * Void knight mace||+22||+0||+41||+8||+0||+2||+2||+2||+2||+2||+0||+38||+0||+6||+10%
 * Void knight mace||+22||+0||+41||+8||+0||+2||+2||+2||+2||+2||+0||+38||+0||+6||+10%


 * +0||+0||+0||+0||+0||+118||+118||+118||+96||+118||+103||+0||+0||+0||+0%


 * +22||+0||+41||+8||+0||+120||+120||+120||+98||+120||+103||+38||+0||+6||+10%
 * }

Trivia

 * At first, the Range Void armour set let players receive +15% towards ranged Attack and damage; this was changed afterwards.
 * The Range Void armour set can be a cheaper alternative for range strength bonus instead of the Focus sight/Full slayer helmet on slayer tasks.
 * This armour is commonly used in PVP as it can allow massive hits. However there are risks involved while using it for Pking as it has lower defence than most armours and will take hours to earn back if lost and almost everything saves over this item as it is worth 1gp per item on the "Items kept on Death" page.