God Wars Dungeon


 * Note: Jagex classifies this as the most dangerous place in RuneScape; take only items you are willing to lose.

The God Wars Dungeon is a dungeon released on August 28, 2007. It was stated in the Behind the Scenes August 2007 and it had its own runescape ad.

Background
It is a large dungeon North of Trollheim beneath some ruins. It contains the thawing out remains of a large battle involving the forces of Saradomin, Zamorak, Armadyl and Bandos. Originally, all of the combatants except for Zamorak had agreed an alliance to destroy him once and for all. However, before long they turned on each other and it became a four-way battle. The battle rages on today, with the warriors unknowing their war finished 2000 years earlier.

Getting there

 * Use a Trollheim Teleport and go north pass Thrower trolls (Use Protect from Ranged), then
 * Push boulders with Strength level 60 (beware the icy cold outside the entrance lowers stats) or
 * Use Agility shortcut (level 60) a small niche in a rockslide (1st rock to east)
 * Walk from Burthorpe using same route as the Troll Stronghold quest (only need to start quest); buy Climbing boots from Tenzing the sherpa for 12 coins.

Northwest of dungeon entrance, talk to dying knight and receive Knight's notes, use rope on entrance and enter dungeon. You do not have to take the note to Sir Tiffy in order to enter; however, if you did take the note to Sir Tiffy, you don't need the note to enter, you just have to speak to the knight before you can enter the dungeon. Sir Tiffy will take note even if you read it.

Gods
The four Gods are Saradomin, Zamorak, Armadyl, and Bandos.

Chambers
At the edges of the main dungeon are special chambers belonging to each god, containing only their combatants. They require certain levels to get in. At the end of each chamber are the most powerful warriors of each god, believed to be level 580+.


 * Zamorak's Fortress requires 70+ Hitpoints remaining to cross the river, your prayer is immediately drained and there is dim light that cannot be magnified by any light sources.
 * Saradomin's Encampment requires 70 agility and 2 lengths of rope to enter.
 * Armadyl's Eyrie requires 70 range, and a mithril grapple and crossbow; you cannot attack any creature with melee.
 * Bandos' Stronghold requires 70 strength, and a hammer.

Other recommended items to bring

 * Holy symbol against Saradomin Minions
 * Anti-poison potion, many of the monsters can poisen.
 * Stat restore potion when the player outside the dungeon entrance, stats are reduced.

Generals
To gain acsess to each general you must kill 40 members of their respective armys.

Zamorak's General
Zamorak's general is called K'ril Tsutsaroth. He uses melee. According to the Knowledge base, his power has 'destroyed towns and levelled entire cities'. If you use prayer against him, he will go 'unleash a devastating rage like you will never have seen before'

Saradomin's General
Saradomin's General is called Commander Zilyana. She is basically a humanoid female with wings. She is described in the Knowledge base as 'delivering divine justice with a sharpened tip'.

Armadyl's General
Aramdyl's general is called Kree'arra. He is of the Aviantese race,and cannot be attacked with any melee attacks. He attacks with melee and can attack all players in his room with a magic whirlwind attack that knocks players back. His max hit is 25, and while he is alive his minions in the room will continue to respawn individually.

Bandos' General
Bandos' general is called General Graardor. He is also very large, and heavily armoured. He does not have a weapon, but should still not be underestimated.

Godsword
The Godsword is the most valuable item to achieve in the dungeon. Its pieces may only be found by kill either the 4 god generals (see above) or their bodyguards. There is a customizable hilt, one hilt for each god. As of the dungeons release the sword is selling for around 50 million coins, while the pieces are selling 15 mill each.

Dragon boots
The dragon boots are currently dropped by spiritual mages. Price range is set around 2 million gp as of the August 29th. As with all dragon items the dragon boots require 60 defence

Steam battlestaff
The steam battlestaff is currently dropped by Spiritual Mages, a new monster which requires level 83 Slayer to defeat. Price range is set around 1 million to 1.5 million gp as of the August 28th release.

Bandos's armor
This armor is dropped by the army of Bandos. It requires level 65 defence to wear.

Armadyl armor
This armor is dropped by the army of Armadyl. It requires level 70 range, and level 70 defense to wear.

Zamorak

 * Balfrug Kreeyath
 * Tstanon Karlak
 * Zakl'n Gritch
 * Imp (7)
 * Vampire (77)
 * Bloodveld (81)
 * Werewolf (93)
 * Spiritual warrior/mage/ranger (115/120-122/121)
 * Hellhound (127)
 * Gorak (149)

Saradomin

 * Starlight
 * Growler
 * Bree
 * Knight of Saradomin (101, 103)
 * Saradomin priest (113)
 * Spiritual warrior/mage/ranger (120/122/125)

Armadyl

 * Wingman Skree
 * Flockleader Geerin
 * Flight Killisa
 * Aviantese (73-142)
 * Spiritual warrior/mage/ranger(122/123/127)

Bandos

 * Sergeant Strongstack
 * Sergeant Steelwill
 * Sergeant Grimspike
 * Ogre (58)
 * Jogre (58)
 * Cyclops (81)
 * Ork (107)
 * Spiritual warrior/mage/ranger (115/121/134)

Music

 * Armageddon
 * Armadyl Alliance
 * Bandos Battalion
 * Strength of Saradomin
 * Zamorak Zoo