World switching



World switching, also known as world hopping or world skipping exploits a side effect of the duplicate worlds within the RuneScape game. It is not against any of RuneScape ' s rules.

Each RuneScape world is hosted on its own computer, known as a server. Servers are continuously connected to the internet, and receive tie-ins from connections of players all over the world. The servers host these players (up to 2000 on a single server) while they play RuneScape. To ease strain on the servers running RuneScape, Jagex created many different servers as to not overload a single server with too many players. Unlike many other MMORPGs, a single character can visit any of the worlds.

Players log into that server and are able to interact with all of the elements&mdash;monsters, buildings, and items&mdash;found on that world. These worlds, each located on its own server, are nearly identical in form except for world-specific features, such as PvP, Duel tournament worlds, Bounty Hunter worlds, and differences between Free-to-play and Pay-to-play worlds), and yet independent of each other. Actions taken on world 1 will not affect the building, monsters, or items on world 2. For example, mining all of the gold ore found at the Rimmington mine in world 1 will not reduce the amount of ore available at the same mine in world 2.

The side effect of these semi-duplicate worlds is that, for example, if a store is overstocked or out of stock, or a mine is too busy or mined out for now, players can return to the world select screen and try a different world. For example, world switching is often used to effectively mine runite ore, which, given the small number of rocks per world and a long respawn time, is very difficult to obtain at a decent rate without world switching. Players may also switch worlds to avoid competition for monster spawns or another certain spawn.

Method
Players log out and return to the world select screen and simply select a new world. When world switching, the servers typically make players wait 40 seconds before switching over to prevent advantage from using third party world switcher programs, such as SwiftSwitch. The timer was suggested by a SwiftSwitch user as an alternative of making SwiftSwitch and other world switchers completely against the rules. However, since Jagex added an official world switcher and infinite shop stocks into the game, the timer has become obsolete.

Because of this delay, in some cases it is faster to wait for an item respawn than it is to switch.

Previous game effects
World switching used to be very important in merchanting as prices often varied between worlds when shops had limited stock. This was noticeable in the fishing shop in Port Sarim, particularly with the prices of lobster and swordfish. Another type of merchanting was Vial hopping. It consisted of buying out the stock of Herblore potion vials in a particular shop then switching worlds and repeating the process. With the Shop Improvement update, this type of merchanting became obsolete.