Ripper Demon

Ripper Demons are Slayer monsters that can be found in a cave under the Abbey of St. Elspeth Citharede. They require level 96 Slayer to be killed.

According to the miner journals, a prospector named Omnis hired a group of miners to excavate a new mine underneath the Abbey. The miners reluctantly agreed, finding no ore in the process. One night, when they tried to leave the mine they found that the entrance had collapsed, with no signs that indicated someone had done it. Unfortunately, the mine was infested with a pack of Ripper Demons, which killed everyone inside.

How to get there
Ripper Demons are located in an abandoned mine under the Abbey of St. Elspeth Citharede. To access the mine, climb down the steps near to the Abbey, east of Al Kharid's east gate. Alternatively, you can enter the area directly from the Kharidian desert.

Mechanics
When fighting Ripper Demons, it is highly advised to use protection prayers, as their attacks are extremely fast and can occasionally attack three times in one go. If the player tries attacking them from a distance, they will teleport to the player and launch a bleed attack (Slaughter) on them. As the mine is extremely cramped, multi-targeting abilities are not recommended as it will cause more demons to attack you.

Like a few monsters, the demons make use of the adrenaline system, gaining adrenaline as they attack. If the player's health drops below 50% of their lifepoints, other nearby Ripper Demons will attack the player once the demon the player is fighting against dies. Keep health above 50% right as you kill a demon to prevent them from piling you.

The most dangerous ability Ripper Demons have is when they teleport into the shadows. A shadow will be seen on the player's location when they do this. If the player does not get away in time, the demon will instantly kill them in one hit. It is better to run away from the shadow rather then using Surge or Escape due to the small area they reside in. This ability can be used any time after their adrenaline is filled.

When a demon is defeated, they will start attacking wildly around them, dealing 950 damage per tick to nearby players before dying. Simply run away from the demon when it is about to die.