Queen help book
This is the quick guide for A Clockwork Syringe.
For a more in-depth version, click here.


Start pointQuest map icon
A Clockwork Syringe icon
Enter the portal to your player-owned house
Member requirementP2P icon Members only
Official difficultyMaster Master
Official lengthLong
RequirementsSkill requirements are not boostable unless marked with a [B] for boostable.
Quest Quests:
Items requiredItems from the tool belt are not listed unless they do not work or are not automatically added.
Enemies to defeat Beware of particularly strong general malpractitioners and 'rum'-pumped crabs, who hit high and are poisonous.

Starting out

  • Go to your player-owned house portal, and attempt to enter your house.
  • Attempt to enter again and choose the "A Clockwork Syringe" option from your portal. (Chat 41)
  • Read the delivery note (Chat )
  • Attempt to enter your house again and select the "A Clockwork Syringe" option once more. (Chat 41)
  • Inspect the package. (Chat 1)
  • Kill the level 98 Barrelchest Mk II.

For more information on how to defeat Barrelchest Mk II click here.

Dealing with the delivery

Zombie stress level
  • Talk to the estate agent.
  • Speak to the zombie head.
  • Torture the head using all five options.
  • Talk to head when it reaches maximum stress.

Warning Bill Teach

Finding the workers

  • Climb-down the wooden stair to the west.
  • Head north past 50% Luke and open the gate.
  • Head north across the two bridges towards the volcano until you reach the entrance to a resource dungeon (Mysterious entrance).
  • Enter with your diving apparatus and fishbowl helmet equipped.
  • Go down all three paths and investigate the worker's bodies to discover their names.
  • Tell Captain Braindeath the news. (Chat 111)
  • Take the oath and receive the Twiblick night special.
  • Teleport back to Mos Le'Harmless with the teleport scroll and head back to the basement in Joe's pub. (Chat 1)
  • Talk to Bill Teach and receive the unlocked Twiblick night special.
  • Open the box, and talk to Bill Teach again. (Chat 1112~)
    • Select any of the remaining chat options to give the zombie head makeover.
  • Speak to Bill Teach again.

Getting into Bloodsplatter Isle

Items recommended: 10 Free inventory spots
  • Climb-up the ladder.
  • Return south to Bill's ship, cross the gangplank, talk to him, and use the "A Clockwork Syringe" option to begin your travel. (Chat 21)
  • Speak to Bill. (Chat 3)
  • Climb-down the ladders to the hold of the ship (lowest level).
    • Open and search the gun locker.
    • Open and search the repair locker.
    • Take 3 Gunpowder from the Powder barrel.
    • Take a barrel from the Barrel stack.
    • Use the gunpowder on the chain.
    • Use the anvil to smith the chain and cannonball together.
    • Use your Cannonball and chain on the barrel to receive a Cannonball barrel-boat.
  • Go back up the ladder to the main deck. On the eastern cannon click 'Take-The-Ride Cannon' option to go to Bloodsplatter Isle. (Chat 1)

Investigating Bloodsplatter Isle

  • Investigate the Perch Rock. (Chat ~2)
  • You must steer him around while dropping cannonballs on the barrelchests.
Baron control UI

The Baron's controls.

  • Leave the Isle by diving at the pier and swim (Chat 1) to Bill Teach on his ship, request to go to Bloodsplatter Isle (Chat 2).
  • Approach the yellow dots to the north of the factory in order to get caught.
  • Escape your cell and collect a surgical mask, roll of bandage, barrelchest parts (abscond with shelf), and a barrel from the stack.
  • Return to Bill by using the signalling point at the end of the dock where you arrived (Chat 1).
  • Get a disguise from Bill (Chat 11) and have him send you back to the island (Chat 2).
  • Enter the compound and take 3 more barrels and 3 stacks of powder.
  • Change into the barrelchest disguise. Must be 3x3 clear around your character.

Collecting Evidence

  • Letter One: This is in the south-west room, sabotage the southern gas canister. 'Tell-joke' to each of the Dis-orderly and then brutalise each of them. Investigate the noticeboard.
  • Letter Two: Kill each of Grimterns in the western-most room. Investigate the noticeboard after killing them.
  • Letter Three: Talk to one of the Drunk zombies lying on the beds in the north-west room, then investigate the noticeboard.
  • Letter Four: Loosen each of the three undead arms in the north-east room, then inspect one of the arms, finally investigate the noticeboard.
  • Letter Five: Do not continue unless you have 300+ life points. Use the three gunpowder on each of your three barrels, finish the three barrelchests in the south-eastern room. Detonate them and investigate the noticeboard.
  • Change out of the barrelchest disguise.
  • Return back to Bill by signalling him from the dock (Chat 1).

Destroying the Factory Construction Line

  • Talk to Bill Teach onboard his ship.
  • Return to Bloodsplatter Isle and head to the eastern-most room (Chat 2).
  • Pull the lever to activate the three conveyor belts (Chat 1), and left-click the conveyer belts to load Bundle o' kegs onto them. Continue loading the conveyer belts until each of the conveyor belts explode.

Battle at Sea

  • Jump over the destroyed wall between the conveyor lines, and head east through the door opening to the docks.
  • Climb-down the ladder at the end of the dock.
  • Board the unoccupied zomboat and sink all the boats
    • Fire cannonballs at the boats either by left-clicking on them, or using the minigame menu.
    • Don't forget to repair your boat when it gets to about 25% health - it is not instant.
  • After you sink all of the other boats, talk to Bill Teach on his ship.
  • Go back to Joe's Pub basement and talk to Bill Teach to finish the quest.
  • Quest complete!


A Clockwork Syringe reward
Music unlocked
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