Training Melee, magic, and ranged combat skills in the Abyss is one of the higher exp/hour AFK training methods in Runescape granting 500k-600k combat exp/hour.
Suggested skills[]
- 70+
all combat stats.
- 70
for God Wars Dungeon tier 70 power armour.
- 92
(Soulsplit when needed)
Other suggestions[]
- Vampyrism aura in order to better sustain life-points or Penance Aura for infinite prayer.
- Magic notepaper in order to note the Water Talisman drops.
- Having invention unlocked in order to use the Scavenging Perk/AoE perks.
- Blood amulet of fury to help with life-point sustaining.
- Charming imp in order to pick up charm drops, having it toolbelted to save inventory space.
- Sacrifice Ability for extra healing.
Equipment[]
Slot | Item (most effective → least effective) | ||||
---|---|---|---|---|---|
![]() |
![]() |
![]() |
N/A | N/A | N/A |
![]() |
![]() |
![]() |
N/A | N/A | N/A |
![]() |
![]() |
![]() |
![]() |
![]() |
N/A |
![]() |
![]() |
![]() |
![]() |
N/A | (Optional switch) Augmented version of the body with the perk Scavenging 2 or Scavenging 3 |
![]() |
![]() |
![]() |
![]() |
N/A | (Optional switch) Bring augmented version of legs Crackling 3 |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
N/A |
![]() |
![]() |
![]() |
N/A | N/A | N/A |
![]() |
![]() |
![]() |
N/A | N/A | N/A |
![]() |
![]() |
![]() |
N/A | N/A | N/A |
![]() |
![]() |
![]() |
N/A | N/A | N/A |
Slot | Item (most effective → least effective) | ||||
---|---|---|---|---|---|
![]() |
![]() |
![]() |
N/A | N/A | N/A |
![]() |
![]() |
N/A | N/A | N/A | N/A |
![]() |
![]() |
![]() |
![]() |
![]() |
N/A |
![]() |
![]() |
![]() |
N/A | N/A | (Optional switch) Augmented version of the body with the perk Scavenging 2 or Scavenging 3 |
![]() |
![]() |
![]() |
N/A | N/A | (Optional switch) Bring augmented version of legs Crackling 3 |
![]() |
![]() ![]() |
![]() ![]() |
![]() ![]() |
N/A | N/A |
![]() |
![]() |
![]() |
![]() |
![]() |
N/A |
![]() |
![]() |
![]() |
N/A | N/A | N/A |
![]() |
![]() |
![]() |
N/A | N/A | N/A |
![]() |
![]() |
![]() |
N/A | N/A | N/A |
![]() |
![]() |
![]() |
N/A | N/A | N/A |
Inventory[]
![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() | ![]() |
![]() | ![]() | ![]() |
- You can use either a Grand strength potion, Grand magic potion, or Grand ranging potion depending on your desired combat training.
Actionbars[]
Melee actionbar:
Magic actionbar:
Range actionbar:
- You will prioritise AoE abilities first on your actionbar to ensure you are constantly aggroing enemies.
Techniques[]
In the south-west and south-east corners there are 15+ creatures that are aggressive and will attack the player upon respawn. There is a world-hopping safespot in the far south-west corner behind a tendril the player can use to easily find free worlds. The creatures become non-aggressive after 10 minutes. To reset the aggression timer simply run away and come back. To siphon your equipment for Invention, players can also run to the far south-west corner behind a tendril and siphon without being interrupted.
- To prevent other players from crashing your world, players may also bring an Oldak coil to place that will use AoE damage on the creatures.
- Corruption shot and Corruption blast are critical for mage and range training. It increases exp/hour by 28%.
- Blood Amulet of Fury or Bunyip is enough to heal for a complete AFK experience.
- Bring a charming imp. Have him eat the abyssal, gold, green charms for easy summoning exp. The monsters drop ludicrous amounts of charms due to the sheer volume of kills per hour.
A quick method of banking is to run to the safe spot to the south-west corner and teleport to Edgeville, or players with a Max cape or Completionist cape may teleport to the Max Guild. It is recommended to have a bank preset already created for your inventory, as well as having your weapons bound to actionbars in order to gear quickly.