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[[File:Abyssal whip detail.png|left|100px|A detailed image of the Abyssal whip]]
 
[[File:Abyssal whip detail.png|left|100px|A detailed image of the Abyssal whip]]
'''maksaa viis millii''' are powerful one-handed [[melee]] [[weapons]] which require 71 [[Attack]] to equip. The whip is among the most powerful non-degradable melee weapons outside of [[Daemonheim]] and is capable of attacking at the same speed of [[dagger]]s and [[scimitar]]s at 2.4 seconds per hit. It may only be obtained as a drop from [[abyssal demon]]s, which require 85 [[Slayer]] to harm, or by trading with another player, either directly or through the [[Grand Exchange]].
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'''Abyssal whips''' are powerful one-handed [[melee]] [[weapons]] which require 70 [[Attack]] to equip. The whip is among the most powerful non-degradable melee weapons outside of [[Daemonheim]] and is capable of attacking at the same speed of [[dagger]]s and [[scimitar]]s at 2.4 seconds per hit. It may only be obtained as a drop from [[abyssal demon]]s, which require 85 [[Slayer]] to harm, or by trading with another player, either directly or through the [[Grand Exchange]].
   
 
Abyssal whips were introduced into the game with the [[Update:Slayer Skill|release]] of the [[Slayer]] skill. The update added the [[Slayer Tower]] to a previously unoccupied area north of [[Canifis]] and placed abyssal demons, along with various other [[Slayer monsters]], in the tower. Given the high Slayer level required to obtain abyssal whips and the slow speed of the skill, abyssal whips were fairly uncommon immediately after the skill's release.
 
Abyssal whips were introduced into the game with the [[Update:Slayer Skill|release]] of the [[Slayer]] skill. The update added the [[Slayer Tower]] to a previously unoccupied area north of [[Canifis]] and placed abyssal demons, along with various other [[Slayer monsters]], in the tower. Given the high Slayer level required to obtain abyssal whips and the slow speed of the skill, abyssal whips were fairly uncommon immediately after the skill's release.

Revision as of 21:20, 14 February 2013

Template:Beta

For the enhanced version, see abyssal vine whip.
For the lucky version, see lucky abyssal whip.
For the SoF version, see TzHaar whip.

A detailed image of the Abyssal whip

Abyssal whips are powerful one-handed melee weapons which require 70 Attack to equip. The whip is among the most powerful non-degradable melee weapons outside of Daemonheim and is capable of attacking at the same speed of daggers and scimitars at 2.4 seconds per hit. It may only be obtained as a drop from abyssal demons, which require 85 Slayer to harm, or by trading with another player, either directly or through the Grand Exchange.

Abyssal whips were introduced into the game with the release of the Slayer skill. The update added the Slayer Tower to a previously unoccupied area north of Canifis and placed abyssal demons, along with various other Slayer monsters, in the tower. Given the high Slayer level required to obtain abyssal whips and the slow speed of the skill, abyssal whips were fairly uncommon immediately after the skill's release.

On 12 July 2011, the abyssal vine whip, an extension of the abyssal whip, was released. The abyssal vine whip may be crafted by combining an abyssal whip with a whip vine dropped by mutated jadinko guards and mutated jadinko males, high level slayer monsters in the Jadinko Lair.

Unlike most one-handed weapons, the abyssal whip lacks an offhand counterpart due to animation difficulties. Instead, the enhanced excalibur is the offhand equivalent of an abyssal whip.

Combat Stats
RequirementsAbyssal whip equipped
Unknown edit
ClassSlot
Attack MeleeMain hand slot
Tier
Unknown edit
WeaponsMainOff
Damage672-
Accuracy1868-
Style-
Range? (edit)
Speed
Fastest (2.4s)
AttributesDamage reduction
DefenceArmour0PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses
PrayerPrayer0Strength0Ranged0Magic0
[FAQ][doc]

Dropping monsters

For an exhaustive list of all known sources for this item, see here.

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Training

Many players make use of the whip's fast attack speed, high offensive bonuses, and moderate cost to train. However when comparing a whip to a chaotic longsword, it is important to note that even though a whip attacks faster, the chaotic longsword has higher damage. If accuracy is ignored, a simple equation can be made to calculate damage/second: strength/speed. In this case, for a whip, this comes out to 672/2.4=280. A chaotic longsword has 980/3=326.6. Not to mention the chaotic longsword has higher accuracy making it better than a whip overall, although chaotic equipment degrades over time and must be repaired.

Re-colouring 

Source Combat level Quantity Rarity
Abyssal demon1461Rare
White Blue Green Yellow
Abyssal whip (white)
Abyssal whip (blue)
Abyssal whip (green)
Abyssal whip (yellow)

With the Barbarian Assault improvements update on 19 January 2010, players were given the option of purchasing abyssal whip paint in any of four different colours for a price of 50 honour points each. The whips may be coloured blue, white, green, or yellow, and colouring a whip renders it untradeable and non-lendable. However, the paint may be removed using a cleaning cloth, returning the whip back to normal. On 29 March 2010, the rewards interface was updated so that players could recolour whips indefinitely once the specific colour had been purchased. Prior to this, each time a whip was coloured, 50 honour points were required. Additionally, abyssal vine whips may be coloured just as regular abyssal whips are.

History

Since the whip's introduction into the game in 26 January 2005, it has undergone several graphical and functional changes. When PvP worlds were introduced, an abyssal whip was a possible drop from killing another player in PvP combat. However, on 16 June 2009, abyssal whips, along with other unique boss drops, were removed from the drop table. Jagex cited complaints on the forums as the reason for this move.

Immediately after its release, the market price of an abyssal whip was several million coins. Since its release, the whip's price has been greatly influenced by several updates, including those which changed PvP drop tables , added the ability to colour whips, changed the 100% drop of abyssal demons to infernal ashes, introduced the whip vine, and removed most macros from the game. Overall, the price of an abyssal whip has been in a relatively steady decline for the past few years. The price of the abyssal whip has been increasing (due to the combat rework which will allow any weapon to train all combat skills) yet seems to have whipsawed in price and is now heading down. The return of "Old Wilderness" is probably the most likely reason the whip began to lose its monetary value because no whips were leaving the game, before briefly spiking up during the release of the whip vine addon. Despite being lower in strength than many weapons before and after EoC, its speed, accuracy, and low cost kept it as one of the best one-handed slashing weapons in the game in terms of damage per minute.

Trivia

  • Before the Evolution of Combat, this weapon used to have a special attack.
  • The abyssal whip is featured in the emote for the max cape when the player latches the whip around the monster's waist and pulls it to the ground for the killing blow.
  • Mod Mark described the abyssal whip as the spine of an abyssal demon.
  • A fake abyssal whip may be obtained from an abyssal minion. When equipped, it will merely turn into ashes.
  • When whip was introduced to game, its prices ranged to over 20 million coins.
  • When the abyssal whip first came out, the special attack would have a 50% chance of you hitting your max hit, or a zero. This was later updated and changed to the special attack drained run energy.