This article is about the rune. For other uses, see Air rune (disambiguation).
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Air rune detail

Air runes are one of the four basic elemental runes. They are the most basic and most common runes in RuneScape. All players with a Runecrafting level of 1 can craft air runes at the Air Altar west of Varrock. Crafting air runes provides 5 Runecrafting experience per rune essence or pure essence used.


Air runes are used in most missile spells as well as most teleportation spells. They are used very often, so players should have a large supply of air runes at hand if practising magic, or an staff of air to have an infinite supply. Air staves can be bought from Zaff's Superior Staves in Varrock or from the Grand Exchange.

Prayer urns (impious, accursed and infernal) can be finished by adding an air rune to them.

Air runes can be combined with water runes to make mist runes, with earth runes to make dust runes, and with fire runes to make smoke runes.

The magic tutor in Lumbridge formerly supplied players with 30 air runes and 30 mind runes, provided that players had no runes in their inventory or bank, and it has been 30 minutes since they last claimed items from either the magic or ranged tutor, though this feature has since been removed. Now, all players can obtain 30 air and mind runes that Aubury of Varrock samples instead; after a half hour, one can re-obtain all 30 air and mind runes.

Instruments that provides unlimited air rune to all players when equipped are: staff of air, air battlestaff, mystic air staff, avernic wand, tower mindspike, mindspike, bat staff, staff of limitless air, and Armadyl battlestaff.

Air runes can sometimes be found inside barrels.

The maximum likely limit for crafting air runes in one air altar visit is 3058. This would be achieved by having 99 Runecrafting (giving a 10x bonus) and carrying 103 essence to craft (23 in the normal inventory, 48 in the 5 sizes of Runecrafting pouch, 20 with an abyssal titan and 12 in the infinity ethereal outfit) and a full set of wicked robes, which grants 175 essence per day (which can be withdrawn from the hood once your inventory is emptied). Whilst wearing an explorer's ring this can be increased, it has a 1 in 10 chance of creating an extra rune per essence. It is possible that a few extra air runes could be gained from the use of the explorer's ring. 

Crafting multiple air runes

For more information about Runecrafting multiples, see crafting multiple runes.
Multiplier Runecrafting GE Price
1x 1 90
2x 11 180
3x 22 270
4x 33 360
5x 44 450
6x 55 540
7x 66 630
8x 77 720
9x 88 810
10x 99 900


Air runes are needed in a large number of spells, as shown in the list below, for this reason many mages will use a staff of air, Caitlin's staff, Mindspike (air), air battlestaff, mystic air staffbat staff or Armadyl battlestaff instead of air runes (in order of accuracy).

Free spells

All players can cast these spells.

Member spells

Only members can cast these spells:


[FAQ] • [doc]

Store locations

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Seller Location Cost Currency Base stock Members?
Ali's Discount WaresAl Kharid17Coins 5Coins 300Yes
Aubury's Rune ShopVarrockFree sample-30No
Aubury's Rune Shop (New Varrock)New VarrockFree sample-15Yes
Baba Yaga's Magic ShopLunar Isle17Coins 5Coins 1000Yes
Battle RunesWilderness17Coins 5Coins 100Yes
Betty's Magic EmporiumPort Sarim17Coins 5Coins 300No
Burthorpe Guard QuartermasterAbandoned Burthorpe mine17Coins 5Coins 20No
Carwen Essencebinder Magical Runes ShopBurthorpeFree sample-30No
Lundail's Arena-side Rune ShopMage arena bank17Coins 5Coins 1000No
Magic Guild Store - Runes and StavesWizards' Guild17Coins 5Coins 1000Yes
Tutab's Magical MarketApe Atoll17Coins 5Coins 1000Yes
TzHaar-Mej-Roh's Rune StoreTzHaar City26Tokkul1000Yes
Void Knight Magic StoreVoid Knights' Outpost17Coins 5Coins 1000Yes

Drop sources

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For an exhaustive list of all known sources for this item, see here.
Source Combat level Quantity Rarity
Air elemental4415Common
Air wizard164–10Common
Ancient mage103150–250Common
Aviansie89; 92; 9515–30Common
Chaos druid329–36Common
Chaos druid warrior6512–36Common
Chaos dwarf28; 45; 47; 84; 101; 10812–24Common
Chaos dwarf hand cannoneer70; 10124Common
Cockroach drone41–10Common
Corpse Spider410Common
Crystal chestN/A200Common
Dagon'hai Monk7710–36Common
Dark wizard22; 30; 33; 35; 3710–18Common
Dung kalphiteN/A5Common
Eclectic implingN/A30–60Common
Elite Dark Mage9811–40Common
Elite Dark Warrior9840Common
Elite Khazard guard77; 844–10Common
Essence implingN/A30Common
Essence impling jarN/A30Common
Exiled kalphite soldier8430–88Common
Fire spiritN/A5–220Common
Giant Mole (historical)76105Common
Giant ant worker493–48Common
Goblin1; 2; 4; 5; 6; 7; 11; 842–10Common
Guard18; 25; 356Common
Imp herald985Common
Kalphite Soldier6515–29Common
Kalphite Worker5811–19Common
Necromancer (monster)3910–18Common
Pirate26; 29; 3210Common
Skeleton15; 16; 32; 43; 46; 47; 49; 51; 53; 54; 58; 7012–15Common
Skeleton (Lumbridge Catacombs)1512Common
Skeleton fremennik23; 28; 3060Common
Wall beast473Common
Wallasalki79; 84; 911–6Common
Warped bat1612Common
Warped cockroach13Common
Warped terrorbird8224–60Common
Winter Weekends (2012)N/A100–1000Common
Zamorak crafter265Common
Zamorak wizard7060–192Common
Zombie (New Varrock)11–10Common
Zombie pirate49; 503Common
Zombie swab473Common


  • The most air runes required for a spell are 30, for the Charge Air Orb spell.
  • The value of 1 air rune in Investment Credits in Mobilising Armies is 6 Investment Credits.
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