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The Alchemiser mk. II is a machine that can be built in the Invention Guild basement at level 108 Invention. It automatically casts high level alchemy on the items put into it, even while the player is offline. In order to make this version, you need to have first built the Alchemiser.

Every hour, on the hour, the alchemiser will process up to 25 items deposited in it, consuming up to 150 machine charge as well as 1 nature rune. Building it requires 55 of the power allotment supplied by the generator. It can hold up to 5,000 items over the three input slots. Researching the alchemiser mk. II blueprint awards Invention experience.

Once the alchemiser has processed some items, the resulting coins may be withdrawn via the machine management interface.

[[File:Mk2_alcher.png|link=Alchemiser mk. II]] Alchemiser mk. II
Invention-Make-X GE icon
6,650 XP--
Requirements
Invention Invention level108
Blueprint (Invention) Discover: Alchemiser mk. II
Power (icon) Power required: 55
P2P icon Members onlyYes
Materials
ItemQuantityPriceTotal
Pious componentsPious components10N/A-
Fire battlestaffFire battlestaff10N/A-
Spiritual partsSpiritual parts100N/A-
Imbued componentsImbued components10N/A-
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