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Ancient Curses interface

The Ancient Curses

The Ancient Curses are a set of prayers obtained as a reward after completing The Temple at Senntisten. They consist of prayers ranging between levels 50 - 99 Prayer. Prayers of this set include combat skill boosts, stat drainers, and damage recoilers.

After completion of The Light Within, seven additional prayers are unlocked. These Seren prayers are focused on players performing supportive and skilling roles, rather than direct combat.

Requirements[]

Despite not being a requirement in any of the quests, 29 Defence is required to activate any curse from the prayer book.

Tasks:

Total level: 961
Attack ---- Constitution ---- Mining 64
Strength 64 Agility 61 Smithing 65
Defence 29 Herblore 10 Fishing ----
Ranged 64 Thieving 66 Cooking 35
Prayer 50 Crafting 45 Firemaking 50
Magic 59 Fletching 50 Woodcutting 10
Runecrafting 50 Slayer 37 Farming 25
Construction 35 Hunter 51 Summoning 41
Dungeoneering ---- Divination 0 Invention ----
Attack style icon fixed ---- Quest ---- Music icon fixed ----
Task icon fixed ---- RuneScore -----
Quest Quests:

Switching to the Ancient Curses[]

The main altar that activates the Ancient Curses is the Altar of Zaros in the temple beneath the Digsite. After completing the elite Falador Tasks players can use an Ancient Hymnal on the altar in the White Knights' Castle to convert it to Zaros, allowing for activation of the Curses from that altar as well. Players who have completed Plague's End can use the Elven grimoire found within the Cadarn Clan district of Prifddinas.

Players can switch to the standard prayerbook again at any altar by default. One may choose to remove the option to switch to the standard prayerbook at normal altars. This will prevent the option menu from appearing, but to use the standard prayerbook again, the player will have to travel to the Altar of Zaros (or the Falador one). When the player has removed the option to revert to the standard prayerbook from normal altars, they may restore it at the Altar of Zaros.

Ancient Curses[]

Prayer Level Effects Drain rate
(second per point)
Drain rate
(points per minute)
Notes
Protect Item Protect Item 50 Keep 1 additional item when you die. 6 10 [1]
Sap Warrior Sap Warrior 50 Drains enemy Attack by 2 levels, increasing to 6 over time. 0.6 100 [2]
Sap Ranger Sap Ranger 52 Drains enemy Ranged by 2 levels when determining hit chance, increasing to 6 over time. 0.6 100 [2]
Sap Range Strength Sap Range Strength 53 Drains enemy Ranged damage by 3%, increasing to 9% over time.
(Reduced to 2% to 6% in PvP)
0.6 100 [2]
Sap Mage Sap Mage 54 Drains enemy Magic by 2 levels when determining hit chance, increasing to 6 over time. 0.6 100 [2]
Sap Magic Strength Sap Magic Strength 55 Drains enemy Magic damage by 3%, increasing to 9% over time.
(Reduced to 2% to 6% in PvP)
0.6 100 [2]
Sap Spirit Sap Spirit 56 Drain enemy adrenaline.
(10% for every couple hits)
0.6 100 [2]
Sap Defence Sap Defence 57 Drains enemy Defence by 2 levels, increasing to 6 over time. 0.6 100 [2]
Sap Strength Sap Strength 58 Drains enemy Melee damage by 3%, increasing to 9% over time.
(Reduced to 2% to 6% in PvP)
0.6 100 [2]
Berserker Berserker 59 Boosted combat stats last 15% longer. 1.2 50 [1]
Deflect Summoning Deflect Summoning 62 Reduces damage dealt from Summoning attacks, prevents the use of a familiar's special moves, and can deflect some of the damage back to the attacker. 0.4 150 [3]
Deflect Magic Deflect Magic 65 Provides 50% damage reduction against magical attacks and can deflect some of the damage back to the attacker. 0.4 150 [4]
Deflect Missiles Deflect Missiles 68 Provides 50% damage reduction against ranged attacks and can deflect some of the damage back to the attacker. 0.4 150 [4]
Deflect Melee Deflect Melee 71 Provides 50% damage reduction against melee attacks and can deflect some of the damage back to the attacker. 0.4 150 [4]
Leech Attack Leech Attack 74 Boosts Attack by 2 levels, increasing to 5 over time; drains enemy Attack by 4 levels, increasing to 8 over time. 0.3 200 [5]
Leech Ranged Leech Ranged 76 Boosts Ranged by 2 levels when determining hit chance, increasing to 5 over time; drains enemy Ranged by 4 levels when determining hit chance, increasing to 8 over time. 0.3 200 [5]
Leech Range Strength Leech Range Strength 77 Boosts Ranged damage by 2%, increasing to 8% over time; drains enemy Ranged damage by 6%, increasing to 12% over time.
(Enemy damage drain reduced to 4% to 8% in PvP)
0.3 200 [5]
Leech Magic Leech Magic 78 Boosts Magic by 2 levels when determining hit chance, increasing to 5 over time; drains enemy Magic by 4 levels when determining hit chance, increasing to 8 over time. 0.3 200 [5]
Leech Magic Strength Leech Magic Strength 79 Boosts Magic damage by 2%, increasing to 8% over time; drains enemy Magic damage by 6%, increasing to 12% over time.
(Enemy damage drain reduced to 4% to 8% in PvP)
0.3 200 [5]
Leech Defence Leech Defence 80 Boosts Defence by 2 levels, increasing to 5 over time; drains enemy Defence by 4 levels, increasing to 8 over time. 0.3 200 [5]
Light Form Light Form 80 Doubles the chance of Seren-aligned spell effects occurring when using abilities. 0.2 300 [6][7]
Dark Form Dark Form 80 Doubles the chance of Zaros-aligned spell effects occurring when using abilities. 0.2 300 [6][7]
Leech Strength Leech Strength 82 Boosts Melee damage by 2%, increasing to 8% over time; drains enemy Melee damage by 6%, increasing to 12% over time.
(Enemy damage drain reduced to 4% to 8% in PvP)
0.3 200 [5]
Leech Energy Leech Energy 84 Steals an enemy's energy and restores it to the player. (10% every other hit) 0.3 200 [5]
Leech Adrenaline Leech Adrenaline 86 Steals an enemy's adrenaline and restores it to the player. (10% every other hit) 0.3 200 [5]
Chronicle Absorption Chronicle Absorption 87 Automatically absorbs chronicles while training divination, granting Hunter and Divination XP. 0.6 100 [1][6]
Soul Link Soul Link 88 Equally shares all damage and healing with another player also using this effect. 0.2 300 [6][8]
Wrath Wrath 89 Inflicts damage of up to 25x your Prayer level to all nearby enemies in a 5×5 area upon death. 0.3 200 [4][9]
Teamwork Protection Teamwork Protection 89 Gives 5% damage reduction and 1% damage reflection for all nearby players who have the same prayer active. Stacks up to 5 times for a total of 25% reduction and 5% reflection. 0.2 300 [6][8]
Superheat Form Superheat Form 91 Automatically burns logs and smelts ore into bars for XP. 0.6 100 [1][6]
Soul Split Soul Split 92 Heals a player by 10% of the damage dealt, and lowers the enemy's Prayer points by 1 point for every 85 damage. 0.2 300 [4]
Fortitude Fortitude 94 Boosts Defence by 15%, adds 3% damage reduction, increases life points by 10 + 10 per Constitution level, increases accuracy of Defensive abilities by 10%, doubles base regeneration and allows regeneration in combat. 0.2 300 [6][10]
Turmoil Turmoil 95 +10 Attack levels when determining hit chance
+10% Melee damage
+10 Defence levels
-6 enemy Attack levels when determining hit chance, increasing to -10 over time
-6 enemy Defence levels, increasing to -10 over time
-9% enemy Melee damage, increasing to -15% over time (PvM)
-6% enemy Melee damage, increasing to -10% over time (PvP)
0.2 300 [10]
Anguish Anguish 95 +10 Ranged levels when determining hit chance
+10% Ranged damage
+10 Defence levels
-6 enemy Ranged levels when determining hit chance, increasing to -10 over time
-6 enemy Defence levels, increasing to -10 over time
-9% enemy Ranged damage, increasing to -15% over time (PvM)
-6% enemy Ranged damage, increasing to -10% over time (PvP)
0.2 300 [10]
Torment Torment 95 +10 Magic levels when determining hit chance
+10% Magic damage
+10 Defence levels
-6 enemy Magic levels when determining hit chance, increasing to -10 over time
-6 enemy Defence levels, increasing to -10 over time
-9% enemy Magic damage, increasing to -15% over time (PvM)
-6% enemy Magic damage, increasing to -10% over time (PvP)
0.2 300 [10]
Malevolence Malevolence 99 +12 Attack levels when determining hit chance
+12% Melee damage
+12 Defence levels
-6 enemy Attack levels when determining hit chance, increasing to -10 over time
-6 enemy Defence levels, increasing to -10 over time
-9% enemy Melee damage, increasing to -15% over time (PvM)
-6% enemy Melee damage, increasing to -10% over time (PvP)
0.15 400 [10][11]
Desolation Desolation 99 +12 Ranged levels when determining hit chance
+12% Ranged damage
+12 Defence levels
-6 enemy Ranged levels when determining hit chance, increasing to -10 over time
-6 enemy Defence levels, increasing to -10 over time
-9% enemy Ranged damage, increasing to -15% over time (PvM)
-6% enemy Ranged damage, increasing to -10% over time (PvP)
0.15 400 [10][11]
Affliction Affliction 99 +12 Magic levels when determining hit chance
+12% Magic damage
+12 Defence levels
-6 enemy Magic levels when determining hit chance, increasing to -10 over time
-6 enemy Defence levels, increasing to -10 over time
-9% enemy Magic damage, increasing to -15% over time (PvM)
-6% enemy Magic damage, increasing to -10% over time (PvP)
0.15 400 [10][11]
  1. ^ a b c d This curse can be used with any others.
  2. ^ a b c d e f g h Can not be used with leech curses, Turmoil, Anguish, Torment, Fortitude, Malevolence, Desolation or Affliction.
  3. ^ Can be used with other deflect curses.
  4. ^ a b c d e Can not be used with other overhead curses.
  5. ^ a b c d e f g h i Can not be used with sap curses, Turmoil, Anguish, Torment, Fortitude, Malevolence, Desolation or Affliction.
  6. ^ a b c d e f g This prayer requires The Light Within to be completed.
  7. ^ a b Can not be used with other curses which double the spell effect occurrence rate.
  8. ^ a b Can not be used with other curses which in any way reduce the damage taken for nearby players.
  9. ^ Will not damage other players outside PvP areas.
  10. ^ a b c d e f g Cannot be used with any sap or leech curses.
  11. ^ a b c This prayer is unlocked by using the Praesul codex.

Trivia[]

  • The Turmoil/Anguish/Torment animation will be played if the player tries to activate any of the Seren prayers without completing The Light Within.
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