m (→Main drop) Tag: sourceedit |
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|aggressive = Yes |
|aggressive = Yes |
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|poisonous = No |
|poisonous = No |
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− | |immune_to_poison = |
+ | |immune_to_poison = No |
− | |immune_to_stun = |
+ | |immune_to_stun = No |
|immune_to_deflect = No |
|immune_to_deflect = No |
||
− | |immune_to_drain = |
+ | |immune_to_drain = No |
|style = ranged |
|style = ranged |
||
|speed = 5 |
|speed = 5 |
Revision as of 19:27, 13 April 2017
Release | 10 January 2011 (Update) | |||||||||||||||||
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Members | Yes | |||||||||||||||||
Examine | ||||||||||||||||||
A dangerous ranger. | ||||||||||||||||||
Combat info | ||||||||||||||||||
Level | LP | XP | XP | |||||||||||||||
103 | 3,700 | 536.7 | 177.1 | |||||||||||||||
Equipment XP (2H/MH & Armour/OH) | ||||||||||||||||||
32 / 21 / 10 | ||||||||||||||||||
Aggressive | Poisonous | |||||||||||||||||
Offensive | ||||||||||||||||||
Max hit | ||||||||||||||||||
0 | 370 | 0 | 0 | |||||||||||||||
Style | Speed | |||||||||||||||||
5 ticks (3.0s) | ||||||||||||||||||
Combat levels | ||||||||||||||||||
| ||||||||||||||||||
Defensive | ||||||||||||||||||
Armour | Weakness | |||||||||||||||||
1650 | 74 | |||||||||||||||||
Affinities | ||||||||||||||||||
90 | 65 | 55 | 45 | |||||||||||||||
Immunities | ||||||||||||||||||
Ancient rangers are Ranged-based enemies which are found in the Ancient Prison in the God Wars Dungeon. Players should be cautious when fighting Ancient rangers as despite their combat level, they are the hardest-hitting of the monsters in the Ancient Prison, with a max hit of 650. Occasionally when fighting an Ancient ranger, they will perform a special attack that stuns the player and prevents the player from attacking for a few seconds, although this can be avoided by using Freedom to break free. They also have another special attack that disables deflect curses for a few seconds. Ancient rangers count towards the required kill-count of 40 to enter Nex's chamber. They are weak towards stabbing weapons, so a Zamorakian spear or a Chaotic/Drygore rapier is a feasible choice.
Ancient rangers may be unaggressive if a player has a certain ranged defence bonus. It's different for every player as the bonus and ranged levels must both be calculated. Ancient rangers will also be unaggressive if the player is wearing the Shard of Zaros.
Drops
Main drop
Item | Quantity | Rarity | GE price | |
---|---|---|---|---|
Mithril longsword | 1 | Common | 2,508 | |
Green dragonhide body | 1 | Common | 4,266 | |
Rune arrow | 12; 50 | Uncommon | 1,812–7,550 | |
Adamant bolts | 15 | Rare | 1,695 | |
Rune longsword | 1 | Rare | 17,883 | |
Prayer potion (2) | 1 | Common | 1,395 | |
Super ranging potion (2) | 1 | Common | 13,843 | |
Super defence (1) | 1 | Uncommon | 2,604 | |
Grimy guam | 1 | Common | 709 | |
Grimy tarromin | 1 | Common | 105 | |
Grimy marrentill | 1 | Common | 2,307 | |
Grimy harralander | 1 | Uncommon | 741 | |
Grimy ranarr | 1 | Uncommon | 1,860 | |
Grimy irit | 1 | Uncommon | 5,008 | |
Grimy avantoe | 1 | Uncommon | 1,043 | |
Grimy kwuarm | 1 | Uncommon | 11,782 | |
Grimy cadantine | 1 | Rare | 4,322 | |
Grimy lantadyme | 1 | Rare | 7,551 | |
Grimy dwarf weed | 1 | Rare | 8,476 | |
Grimy torstol | 1 (noted) | Rare | 5,389 | |
Coins | 1; 500; 1,337 | Common | 1–1,337 | |
Coal | 1–8 (noted) | Common | 112–896 | |
Mud rune | 1 | Common | 868 | |
Chaos rune | 1 | Common | 152 | |
Pure essence | 23 (noted) | Common | 690 | |
Nature rune | 1; 2 | Uncommon | 405–810 | |
Adamant bar | 2–4 (noted) | Uncommon | 3,522–7,044 | |
Blue dragon scale | 2 (noted) | Uncommon | 4,972 | |
Rare drop table | 1 | Rare | Not sold |
Tertiary drops
Item | Quantity | Rarity | GE price | |
---|---|---|---|---|
Clue scroll (hard) | 1 | Uncommon | Not sold |
Rare drop table drops
- This monster has access to the rare drop table.
Luck-enhancing items such as a ring of wealth or luck of the dwarves are not required to access the table.
Show/hide rare drop table | ||||
---|---|---|---|---|
Item | Quantity | Rarity | GE price | |
Coins | 250–500 | Common | 250–500 | |
Uncut sapphire | 1 | Common | 809 | |
Uncut emerald | 1 | Common | 2,555 | |
Uncut ruby | 1 | Common | 1,842 | |
Uncut diamond | 1 | Common | 4,843 | |
Uncut diamond | 45–55 (noted) | Rare | 217,935–266,365 | |
Loop half of a key | 1 | Common | 11,053 | |
Tooth half of a key | 1 | Common | 11,538 | |
Uncut dragonstone | 1 | Uncommon | 12,077 | |
Uncut dragonstone | 45–55 (noted) | Rare | 543,465–664,235 | |
Dragon longsword | 1 | Common | 56,212 | |
Dragon spear | 1 | Rare | 35,861 | |
Battlestaff | 180–220 (noted) | Rare | 542,160–662,640 | |
Rune javelin | 5 | Rare | 905 | |
Rune platebody | 1 | Uncommon | 37,480 | |
Rune platebody | 15–25 (noted) | Rare | 562,200–937,000 | |
Shield left half | 1 | Rare | 64,399 | |
Dragon helm | 1 | Uncommon | 58,601 | |
Rune arrowheads | 113–137 | Common | 14,916–18,084 | |
Onyx bolts | 135–165 | Very rare | 1,003,725–1,226,775 | |
Chaos talisman | 1 | Rare | 1,923 | |
Nature talisman | 1 | Rare | 1,473 | |
Water talisman | 65–82 (noted) | Rare | 164,320–207,296 | |
Earth talisman | 65–82 (noted) | Rare | 12,025–15,170 | |
Fire talisman | 25–35 (noted) | Rare | 5,225–7,315 | |
Raw lobster | 135–165 (noted) | Common | 47,655–58,245 | |
Raw shark | 225–275 (noted) | Uncommon | 321,075–392,425 | |
Big bones | 68–82 (noted) | Uncommon | 13,804–16,646 | |
Dragon bones | 180–220 (noted) | Rare | 384,480–469,920 | |
Coal | 200–1,100 (noted) | Uncommon | 22,400–123,200 | |
Gold ore | 90–110 (noted) | Common | 52,830–64,570 | |
Adamantite ore | 180–220 (noted) | Uncommon | 40,860–49,940 | |
Adamant bar | 14–16 (noted) | Common | 24,654–28,176 | |
Adamant bar | 135–165 (noted) | Rare | 237,735–290,565 | |
Runite ore | 90–110 (noted) | Rare | 127,710–156,090 | |
Rune bar | 3 (noted) | Common | 8,955 | |
Rune bar | 45–55 (noted) | Rare | 134,325–164,175 | |
Grimy torstol | 90–110 (noted) | Uncommon | 485,010–592,790 | |
Grimy snapdragon | 90–110 (noted) | Uncommon | 161,010–196,790 | |
Super restore (4) | 45–55 (noted) | Uncommon | 125,910–153,890 | |
Prayer potion (4) | 45–55 (noted) | Uncommon | 130,950–160,050 | |
Lantadyme seed | 14–16 | Uncommon | 10,164–11,616 | |
Dwarf weed seed | 14–16 | Uncommon | 11,508–13,152 | |
Magic seed | 4 | Uncommon | 209,856 | |
Palm tree seed | 10 | Rare | 396,000 | |
Flax | 450–550 (noted) | Common | 43,200–52,800 | |
Molten glass | 45–55 (noted) | Common | 27,585–33,715 | |
Soft clay | 450–550 (noted) | Uncommon | 188,550–230,450 | |
Yew logs | 68–82 (noted) | Uncommon | 11,356–13,694 | |
Yew logs | 675–825 (noted) | Rare | 112,725–137,775 | |
Teak plank | 45–55 (noted) | Uncommon | 16,740–20,460 | |
Mahogany plank | 270–330 (noted) | Rare | 356,670–435,930 | |
Blurberry Special | 1 | Uncommon | 12,008 | |
Vecna skull | 1 | Very rare* | 124,871 | |
Hazelmere's signet ring | 1 | Very rare* | 1,432,268,388 | |
Brawling gloves (Melee) | 1 | Very rare | Not sold | |
Brawling gloves (Magic) | 1 | Very rare | Not sold | |
Brawling gloves (Ranged) | 1 | Very rare | Not sold | |
Brawling gloves (Agility) | 1 | Very rare | Not sold | |
Brawling gloves (Cooking) | 1 | Very rare | Not sold | |
Brawling gloves (FM) | 1 | Very rare | Not sold | |
Brawling gloves (Fishing) | 1 | Very rare | Not sold | |
Brawling gloves (Hunter) | 1 | Very rare | Not sold | |
Brawling gloves (Mining) | 1 | Very rare | Not sold | |
Brawling gloves (Prayer) | 1 | Very rare | Not sold | |
Brawling gloves (Smithing) | 1 | Very rare | Not sold | |
Brawling gloves (Thieving) | 1 | Very rare | Not sold | |
Brawling gloves (WC) | 1 | Very rare | Not sold | |
Crystal triskelion fragment 1 | 1 | Very rare | Not sold | |
Crystal triskelion fragment 2 | 1 | Very rare | Not sold | |
Crystal triskelion fragment 3 | 1 | Very rare | Not sold |
Universal drops
- Universal drops are dropped by nearly every monster outside of Daemonheim.
- These drops are dropped alongside main drops.
Item | Quantity | Rarity | GE price | |
---|---|---|---|---|
Key token | 1 | Rare | Not sold | |
Mimic kill token | 1 | Very rare | 5,575 |
Trivia
- The number of coins they drop is a reference to leetspeak, the use of numbers in place of letters. In leetspeak, 1337 means leet, meaning elite.
- Shortly after the release of the Evolution of Combat, these monsters were weak to slashing weapons. A hidden update changed their weakness to stabbing weapons (this is also shown in the RuneScape Bestiary).