To start the Achievement Diary, players can speak to Doctor Orbon in Ardougne's church, the Town Crier in the centre of Ardougne, or Aleck in Yanille's Hunter shop.
If the cloak is lost, it can be retrieved from the Doctor Orbon in Ardougne, in the Ardougne Church.
NOTE: You do not require the listed levels in order to receive the best Ardougne cape; only completion of the "Hard" tasks is required, and level requirements are 'significantly' lower.(on September 7th the elite diaries came out which made an ardougne cape 4)
Sell Silk to the Silk Trader in Ardougne for 60 coins each.
Ask for 120 coins and he will lower the price to 60 coins. (It is advisable to bring your own Silk because if you steal Silk from the stall, you will have to wait a while before you can sell it back to the Silk Trader unless you have a Vial of stench.)
Talk to the civilian with a non-kitten cat in your inventory. (Civilians are located north-west inside West Ardougne. You do not have to sell the cat to complete this task. This includes Purple cats and Hellcats, fully Grown, Overgrown and Lazy cats.)
Warning: Using your cat on the civilian will result in your cat being sold, without the task being completed!
To make a Unicow you need to use a Cowhide and an Unicorn Horn on the appropriate altar in the Tower of Life. That's the north-western altar. Player needs to have started the Tower of Life quest to gain entrance in the tower.
Get a civilian to throw a tomato at the army Recruiter in West Ardougne.
If you are a regular penguin hunter, try to make sure that you start the diary before completing your weekly hunt and collecting the reward, otherwise, you may have to wait another week to complete the easy tasks.
Use the Summoning obelisk to the east of the Fight Arena.
A somewhat recent update requires you to have completed the Wolf Whistle quest.
Talk to Brother Omad to make some balloons drop. (The quest doesn't have to be completed in order to complete this task. Get a player who has already done the quest and pop the balloons that fall when the player asks him to).
Buy a Vial of water from the General Store run by Aemad and Kortan.
Fairy Tale Part II only needs to be done up to the point where the player uses the Fairy Rings during the quest. The player does not need to meet any of the skill requirements for the quest in order to reach this point. The code for this ring is BIS. No staff is needed if the player has completed Fairy Tale Part 3.
Teleport to the Wilderness using the lever in Ardougne.
Use a Forinthry brace to protect against the Rev's teleblock spell in case there are any within the area.
Have nothing equipped and have only the enchanted key in inventory. From the sheep pen gate walk north to the edge of the fence and then three steps west. Rub (not Feel) the key. Go to past B, not past A.
Go to the fishing platform by talking with Jeb Wormwood (after The Slug Menace) or Holgart (before The Slug Menace). Use a fishing spot in the east with a fishing rod or a fishing net. Don't forget to bring bait if you're using a fishing rod (can be bought in witchaven).
Plant a jade vine, check its health and leave it for a while. Optionally, pay Horatio 10 Wildblood hops to protect it. Come back after a while, it should be wild. Remember to take a good hitting hatchet.
Use the Air Guitar emote near the musician southeast of the monastery south of Ardougne
Unlock 500 music tracks
Most music needed for this achievement can be unlocked by doing quests or dungeoneering.
Empty pouch can be bought from Wizard Korvak in the Runecrafting Guild for 50,000 coins even if a player does not have 75 Runecrafting, however boosts will not work for getting essence into the pouch. The Runecraft requirement is just for putting essence into the pouch.
Attempt to steal from any stall in Ardougne Market, or from any guard
Steal some silk from the silk stall - keep silk until later.
Attempt to picklock a certain door east of the gem stall in Ardougne's marketplace
Go up the stairs
Attempt to steal a nature rune from a chest in Ardougne
Head back down and then north of the market
Talk to the head servant at the servants' guild to find out about servants for your house
Head east from here
Have Wizard Cromperty teleport you to the essence mine
Head south of the market
Buy a skewered kebab from the Poison Arrow pub
Sail from East Ardougne to Karamja
Sail to and back from Karamja. 60 Coins if you pay - 30 Coins with Karamja Gloves 1 or above - Free with Ring of Charos(a)
Kill your own jade vine after the Back to my Roots quest
If you do not have one planted, you need a jade vine seed, seed dibber and compost. It takes on average 12 hours to grow, and up to 2 1/2 hours after it's health has been checked to become a wild jade vine.
Equip Dragon hide armour, and prayer boosting items. Take food, prayer potion, anti-poison, secateurs, and a hatchet.
Sell silk to the silk trader in Ardougne for 60gp each
Sell the silk you stole earlier - if he shouts you were the one who stole the silk, wait a few more minutes - then head west
Buy a water-filled vial from the general store run by Aemad and Kortan
Head to the zoo
Have a zookeeper put you in Ardougne Zoo's monkey cage
Wear your monkey gree gree then speak to a monkey minder.
Spend some Penguin Points with Larry (or Chuck) at Ardougne Zoo
Speak with Chuck or Larry if you have any penguin points.
Cross the River Dougne using the log balance.
Head north until you see a shortcut icon on the minimap and walk across the log balance.
Teleport to the Wilderness using the lever in Ardougne
Wear a Forinthry Bracelet to protect against Teleport Block from Revs - then teleport back to Ardougne and go to West Ardougne
Items needed: Cat
Get a civilian to throw a tomato at the army recruiter in West Ardougne
Talk to the Recruiter, then head South/West
Use the altar in West Ardougne's church
After the altar, head to the North-West area of West Ardougne
Talk to a civilian in West Ardougne about selling a cat
No kittens. You do not need to sell your cat. Head North.
Attempt to steal blood runes from the chest in the chaos druid tower's dungeon
Steal from chest, cross log balance
After Meeting History, return to the past and talk to Sarah about Herblore
Head to the North-West corner of the sheep furnace above Ardougne. Walk 3 steps west and go to Past B. Your must be wearing nothing and have an empty inventory (except the Enchanted Key) to be able to travel to the past. Talk to Sara, go back to the present then head east.
Pickpocket the master farmer north of Ardougne
Located west of the Farm Shop. Head to the farming patch afterward.
Pick watermelons from the Farming patch north of Ardougne
If you don't have watermelons planted, bring 3-6 seeds, some compost, seed dibber, nasturtiums or white lillies to protect from disease. 70 minutes to grow.
Items needed: Pickaxe. Net or rod. Bracelet of Combat or Necklace of Skills. Armour and a weapon. Lunar or Dramen Staff.
Sell some rubium to Ezekial Lovecraft in Witchaven
Head to the dungeon between Witchhaven and Ardougne. Head through the gap, and follow the passage (or use the agility shortcut) until you get to a pair of statues. Take the doors into a room and follow these until you get to a railway. Head to the other side and through the door to mine some rubium. Sell to the fish shop.
Catch a fish at the Fishing Platform using either a net or rod
Speak with Holgart or Jeb to get to the platform. Fish with a net or rod then head back.
Mine some coal from the rocks east of Ardougne
Be sure to have a pickaxe with you, then head to the Legends Guild
Recharge a bracelet of combat or a necklace of skills at the Legends' Guild
After recharging jewellery, head to the basement.
Kill a shadow warrior in the Legends' Guild basement
Be sure to have armour and a weapon with you.
Enter the unicorn pen in Ardougne Zoo using the fairy rings
Use code B-I-S. Be sure you have a Lunar or Dramen Staff equipped. After visiting the unicorn pen, put in code D-J-P.
Items needed: 1 Unicorn Horn, 1 Cowhide. 1 raw Swordfish, 1 raw Chicken. 1 raw Cave Eel, 1 Giant Frog Legs
Kill a swordchick in the Tower of Life
Raw Swordfish and Uncooked Chicken in the SW Corner
Kill a frogeel in the Tower of Life
Giant Frog Legs (lvl 99 Frogs in Lumbridge Dungeon/Cellar swamps) and a Cave Eel (can be caught in Lumbridge Dungeon/Swamps with fishing rod and bait). Killed on the West side. CAREFUL NOT TO EAT THE FROG LEGS!
Kill a unicow in the Tower of Life
Unicorn Horn and Cowhide in the NW corner. Head to the monastery next.
Pop a balloon in the monastery south of Ardougne
Talk to Brother Omad to make some balloons drop. Head outside and SE.
Use the Air Guitar emote near the musician outside the monastery south of Ardougne
After using emote, head to the mining area at Port Khazard
Use the Summoning obelisk to the east of the Fight Arena
You do not need to have your summoning bar down to use the obelisk. Head to the Port Khazard boat platform.
Talk to Tindel Marchant about identifying swords
Tindel is located just north of the Charter Ships.
Go out fishing on the Fishing Trawler
You do not need to actually win, just start a game.
Items needed: Lunar Spellbook, 1 Law Rune, 2 Astral Runes, 6 Earth Runes. 1 Net, 1 Rope. 1 or more Pure Essence. Armour and Weapon. Papaya or Coconut seed. Plant Pot, Watering Can, Hatchet.
Cast the Ourania Teleport spell
1 Law, 2 Astral, 6 Earth runes. If not used previously, you will have to first speak to Baba Yaga.
Catch a red salamander from the Hunter area outside of Ourania Altar
1 Net, 1 rope.
Craft some runes at Ourania Altar
Head inside, taking preferred route (easy but long, or hard but short). Head back out.
Kill something on the Khazard Battlefield
Anything. Afterwards, head towards the Tree Gnome Village.
Pick a papaya or coconut from the fruit tree patch near Tree Gnome Village
If you don't have one already, bring a papaya/coconut seed, a plant pot, a watering can, compost and a trowel. After this, if you are still on Lunar Spellbook you may want to teleport home and get back on regular magics.
Items needed: Ring of Duelling, 1 normal Log, 1 Yew Log. Armour and weapon.
Use a ring of duelling to teleport to Castle Wars
Pretty simple. Head to the balloon.
Travel to Castle Wars by hot-air balloon
Travel to either Entrana or Taverley, then travel back.
Enter the Castle Wars waiting room
Be sure to bring along armour, weapons, and a familiar if you would like. You'll be playing! World 166 is a Castle Wars world.
Use a catapult in Castle Wars after gaining the knowledge from the Catapult Construction quest
Get supplies in the room you are in, as well as in the room below. Click on catapult to use.
Be on the winning side in a game of Castle Wars
You may have to play a few games. After successfully winning a game, head outside and north. Bring along the items you need for the next part.
Use the noticeboard in the Observatory office room to gather information about shooting stars
Go to the house north of the Observatory with the Distractions/Diversions icon. Look at the back wall.
If you have any plants growing, check them.
Items needed: 6 Law Runes, 2 Earth Runes, 2 Water Runes. Knife or a slashing weapon. Gloves of Silence. Mithril Grapple, Crossbow.
Cast the Watchtower Teleport spell
2 Laws, 2 Earth.
Pickpocket a watchman in Yanille while wearing gloves of silence
While in the Watchtower, pickpocket a watchman.
Cross the monkey bars in the Yanille Agility Dungeon
Head outside and to the east. Have a knife or slashing weapon to get into the building with stairs. Follow the pathway. Go up the stairs at the end.
View the Hunter equipment in Aleck's shop
Just trade then head outside and south.
Grapple over Yanille's south wall
Grapple up and jump back down. Head north.
Claim buckets of sand from Bert in Yanille
Visit Bert, in the NW part of town, and talk to him.
Enter the Magic Guild in Yanille
Go back to where you exited from the Agility Dungeon, and a bit to the west is the Magic Guild. Enter it, and go upstairs.
Use the portal in the Magic Guild to teleport to Thormac's tower
Use the west portal.
Cast the Ardougne Teleport spell
If you've picked all the plants you needed and killed the jade vine, teleport to Ardougne and you are finished with all tasks!
Players could find out what the Achievement Diary item was immediately after the update using Quick Chat, or by asking one of the three NPC's about the rewards to be told it was a cloak and some other secrets.
On the day of the release, clicking on the spoiler box on the RuneScape website for the rewards gave the message: "Argh! Someone's pinched the rewards!"
This is the first quest/achievement diary to require music tracks.
This is the first achievement diary to have an "elite" or "hidden" section.
An image was found a few hours before the release named ardougne_ad which turned out to be the image for the news post.
The Ardougne Achievement diary is the first Achievement diary to have thieving based rewards.
Some people will not receive the achievement for a successful lock-pick on the door to the Yanille Agility dungeon. If this happens, attempt to pick the lock again. Credit for this achievement is usually received when an attempt is unsuccessful.
Some people are unable to use the NPC Contact spell to complete the task involving claiming sand.
When you complete an easy diary task the congratulatory message uses "Easy" in the chat window, however, when you complete a medium or hard task, it is all in lower case, "medium" and "hard".
If you teleport to the monastery south of Ardougne with the Ardougne cloak, the symbol of Saradomin appears around your feet.
There is currently a glitch where people that already did a part of the elite diaries, elite sometimes or never shows up in the diary list, the yellow 'Ardougne' word must be click to see the elite tasks. This was fixed with the elite diaries update.
The name of the Ardougne Cloak after completing all elite tasks was changed with the elite diaries update. Along with the name change, several new abilities were added as well, among which the ability to restore all summoning points once a day.