The Armadyl battlestaff is a two-handed Magic staff that requires 77 Magic to wield. It is created by attaching an orb of Armadyl to a regular battlestaff, which requires 77 Crafting and grants 150 Crafting experience. It is currently the second strongest non-degradable staff in the game outside of Dungeoneering. It provides protection against the Armadyl followers in God Wars Dungeon.
In addition to providing the high bonuses, the Armadyl battlestaff provides unlimited air runes when wielded. This allows players to cast air spells, such as Air Surge and Divine Storm, for free, as well as reducing the cost of all other standard elemental spells and Smoke spells. This potentially makes the Armadyl battlestaff a superior choice for common combat activities such as Slayer training. Since it is non-degrading and provides unlimited air runes, it allows powerful and free casts that pose a significant threat, even to rangers.
Between the release of the Evolution of Combat and Legacy Mode, wielding the staff used to buffs auto-attacks with the Storm of Armadyl spell by 10%, but does not increase damage with abilities. With the release of Legacy Mode this effect was removed and instead the staff was given a special attack, "Tempest of Armadyl", requiring at least 50% adrenaline.
|Accuracy||1783||-||PvM: 0%||PvP: 0%|
|[FAQ] • [doc]|
|Completed Ritual of the Mahjarrat|
|Orb of Armadyl||1||N/A||-|
The Armadyl battlestaff has a special attack called Tempest of Armadyl. It consumes 50% adrenaline for each use. Five attacks are launched in quick succession against the opponent, each hitting for 18%-90% ability damage. It is a channeled special attack, and the attacks will stop if it is interrupted.
Comparison with other magical weapons
|Staff of Sliske||92||1,022,330,529||2577 (92)|
|Noxious staff||90||151,528,648||2458 (90)|
|Superior Zuriel's staff||88||16,995,083||2343 (88)||
|Camel staff||85||40,829,949||2178 (85)|
|Staff of darkness||85||33,204,205||2178 (85)|
| || Staff of limitless air |
Staff of limitless water
Staff of limitless earth
Staff of limitless fire
Staff of limitless lava
Staff of limitless mud
Staff of limitless steam
|82|| 9,164,606 |
|Second-Age staff||80||174,481,830||1924 (80)||
|Chaotic staff|| 80 |
|Attuned crystal staff|| 80 |
|Attuned crystal weapon seed and 2000 harmonic dust||1924 (80)|
|Zuriel's staff||78||10,793,913||1829 (78)||
|Sunspear (magic)|| 78 |
River of Blood
| Free after River of Blood quest|
600,000 to reclaim
|Armadyl battlestaff||77||12,787,608||1783 (77)|
|Greater runic staff|| 75 |
|25,000 Runespan points||1694 (75)||
|Staff of light||75||856,832||1694 (75)||
|Polypore staff||75||1,521,361||1694 (75)|
|Wand of the praesul and Imperium core||92|| 535,976,028 (wand)|
|Seismic wand and singularity||90|| 56,449,326 (wand)|
|Elite seasinger kiba and makigai|| 88 |
| 1 Seasinger kiba|
1 Seasinger makigai
2 Seasinger weapon upgrade kit
|Wand of the Cywir elders and orb||85|| 9,685,051 (wand)|
|Seasinger kiba and makigai|| 85 |
| 150 Chi|
75 Koi Scales
2 Gemstone kaseki
|Virtus wand and book||80|| 3,698,071 (wand)|
|Attuned crystal wand and orb|| 80 |
|Attuned crystal weapon seed and 2000 harmonic dust||1924 (80)||
|Abyssal wand and orb||75|| 108,597 (wand)|
|Item quantity required||1|
|Base junk chance||3.4%|
|1 × Armadyl components||Unknown|
- The staff had been fluctuating in price after the Evolution of Combat, finally resting at a higher price after glacors were buffed, rendering them harder to kill.
- Despite the fact that Storm of Armadyl, the companion spell to the Armadyl battlestaff, requires completion of Ritual of the Mahjarrat to cast, the staff does not require completion of the quest to wield.
- Prior to the Evolution of Combat, the Armadyl battlestaff increased the casting speed of Storm of Armadyl from 3 seconds to 2.4 seconds. This made it one of only two ways to cast spells faster than the standard rate, the other being the Blitzer class of a ring of kinship. However, the latter was a randomly occurring effect (unless the ring was fully upgraded) and only available in Daemonheim.
- While any combat aura is activated, the cosmetic effect does not fit the staff much like with Korasi's sword.
- In the motion comic 'The Origins of Gielinor' Zamorak impales Zaros with the Armadyl battlestaff not the Staff of Armadyl. Mod Osborne said this was his mistake.
- The orb on top of the Armadyl battlestaff is shaped like a diamond, even though the Orb of Armadyl is shaped like a sphere.