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− | {{ |
+ | {{External|os}} |
− | {{ |
+ | {{Variant|lucky|augmented|passive=Armadyl godsword (passive)|golden}} |
− | {{ |
+ | {{Item |
|name = Armadyl godsword |
|name = Armadyl godsword |
||
⚫ | |||
− | |AKA = AGS |
||
⚫ | |||
|release = [[28 August]] [[2007]] |
|release = [[28 August]] [[2007]] |
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|update = God Wars Dungeon |
|update = God Wars Dungeon |
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Line 10: | Line 9: | ||
|quest = No |
|quest = No |
||
|tradeable = Yes |
|tradeable = Yes |
||
+ | |lendable = Yes |
||
|equipable = Yes |
|equipable = Yes |
||
|stackable = No |
|stackable = No |
||
− | | |
+ | |disassembly = Yes |
− | | |
+ | |noteable = Yes |
− | | |
+ | |value = 1250000 |
|destroy = Drop |
|destroy = Drop |
||
+ | |kept = reclaimable |
||
|store = No |
|store = No |
||
|exchange = GEMW |
|exchange = GEMW |
||
|examine = A beautiful, heavy sword. |
|examine = A beautiful, heavy sword. |
||
− | |weight = |
+ | |weight = 10 |
+ | |id = 11694 |
||
}} |
}} |
||
[[File:Armadyl godsword detail.png|150px|left]] |
[[File:Armadyl godsword detail.png|150px|left]] |
||
− | The '''Armadyl godsword''' is one of the four legendary [[godsword]]s that was fought over during the [[God Wars]]. Requiring 75 [[Attack]] to wield, it is created by attaching an [[Armadyl hilt]] to a completed [[godsword blade]], which has no requirements and can be done by any player. |
+ | The '''Armadyl godsword''', also known as '''AGS''', is one of the four legendary [[godsword]]s that was fought over during the [[God Wars]]. Requiring 75 [[Attack]] to wield, it is created by attaching an [[Armadyl hilt]] to a completed [[godsword blade]], which has no requirements and can be done by any player. |
{{Infobox Bonuses |
{{Infobox Bonuses |
||
+ | |attack_range = 1 |
||
− | |style =Slash |
+ | |style = Slash |
|slot = 2h |
|slot = 2h |
||
− | | |
+ | |damage = 1676 |
− | | |
+ | |accuracy = 1694 |
− | |offDamage = 0 |
||
− | |offAccuracy = 0 |
||
|armour = 0 |
|armour = 0 |
||
|life = 0 |
|life = 0 |
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Line 39: | Line 40: | ||
|aspeed = Average |
|aspeed = Average |
||
|class = melee |
|class = melee |
||
− | |image = |
+ | |image = Armadyl godsword equipped.png |
+ | |tier = 75 |
||
− | |caption = A player wielding an Armadyl godsword. |
||
|requirements = 75 {{Skill clickpic|Attack}} |
|requirements = 75 {{Skill clickpic|Attack}} |
||
}} |
}} |
||
+ | |||
+ | ==Assembly profit== |
||
+ | The profit/loss made from buying the godsword parts and assembling them compared to buying the godsword by itself. |
||
+ | {| class="wikitable" |
||
+ | ! Item |
||
+ | ! Price |
||
+ | |- |
||
+ | | {{plinkp|Godsword shard 3}} |
||
+ | | {{coins|{{GEP|Godsword shard 3}}}} |
||
+ | |- |
||
+ | | {{plinkp|Godsword shard 2}} |
||
+ | | {{coins|{{GEP|Godsword shard 2}}}} |
||
+ | |- |
||
+ | | {{plinkp|Godsword shard 1}} |
||
+ | | {{coins|{{GEP|Godsword shard 1}}}} |
||
+ | |- |
||
+ | | {{plinkp|Armadyl hilt}} |
||
+ | | {{coins|{{GEP|Armadyl hilt}}}} |
||
+ | |- |
||
+ | ! Profit/Loss |
||
+ | ! {{coins|{{#expr:{{GEP|Armadyl godsword}}-({{GEP|Godsword shard 1}}+{{GEP|Godsword shard 2}}+{{GEP|Godsword shard 3}}+{{GEP|Armadyl hilt}}) round 2}}}} |
||
+ | |} |
||
==Special attack== |
==Special attack== |
||
+ | {{Gifresize|Judgment.gif|250px|caption=The Armadyl godsword's special attack, Armadyl's Judgement}} |
||
− | The Armadyl godsword has either a [[special attack]] |
+ | The Armadyl godsword has either a [[special attack]] or a [[passive effect]], of which only one can be active at a time. The player can switch between the two by using the godsword on the altar in the [[God Wars Dungeon]] in the room where [[Kree'arra]] and his minions are, however entering [[Armadyl's Eyrie]] requires 70 [[Ranged]]. |
− | The special attack is called Armadyl's Judgement, which deals |
+ | The special attack is called Armadyl's Judgement, which deals 95%-375% ability damage and uses 50% adrenaline or special attack energy. |
+ | ==Passive== |
||
− | The passive |
+ | The [[Armadyl godsword (passive)]] is made by using the godsword on the altar in [[Kree'arra]]'s room in the [[God Wars Dungeon]]. This makes the godsword untradeable, loses its special attack, but gives it a passive effect that has a 25% chance of activating upon a successful hit: it raises the wielder's [[Attack]] and [[Strength]] levels by 1 each time, for up to 10% of the wielder's levels. However this passive is fairly unpopular as the boost does not stack with potions and so does not provide any damage boosts, unlike the special attack. |
+ | |||
+ | ==Disassembly== |
||
+ | {{Disassembly |
||
+ | |level = 75 |
||
+ | |category = 2h sword |
||
+ | |special = Armadyl[1] |
||
+ | |specialchance = yes |
||
+ | }} |
||
==Trivia== |
==Trivia== |
||
− | [[File:Armadyl godsword concept art.png|thumb|300px|Concept art for the |
+ | [[File:Armadyl godsword concept art.png|thumb|300px|Concept art for the Armadyl godsword]] |
− | *Before the [[Legacy Mode]] update, the Armadyl godsword had a [[passive effect]] that hit 25% of the time; when it did, it raised the wielder's [[Attack]] and [[Strength]] levels by 1 each time, for up to 10% of the wielder's attack and strength levels. However this passive was fairly unpopular as the boost did not stack with potions and so did not provide any damage boosts, unlike the special attack. Two weeks later the passive effect became an option that would replace the special attack, which can be toggled by using the godsword on the altar in the God Wars Dungeon. |
+ | * Before the [[Legacy Mode]] update, the Armadyl godsword had a [[passive effect]] that hit 25% of the time; when it did, it raised the wielder's [[Attack]] and [[Strength]] levels by 1 each time, for up to 10% of the wielder's attack and strength levels. However this passive was fairly unpopular as the boost did not stack with potions and so did not provide any damage boosts, unlike the special attack. Two weeks later the passive effect became an option that would replace the special attack, which can be toggled by using the godsword on the altar in the God Wars Dungeon. |
− | *Like other godswords and the God Wars Dungeon itself, the Armadyl godsword received a graphical update on the [[5 September]] [[2012]]. As a nod to Armadyl's [[aviantese]], the blade now resembles a large feather. |
+ | * Like other godswords and the God Wars Dungeon itself, the Armadyl godsword received a graphical update on the [[5 September]] [[2012]]. As a nod to Armadyl's [[aviantese]], the blade now resembles a large feather. |
⚫ | |||
− | *The Armadyl godsword slightly resembles the broken sword, dubbed "[[Sword (Elder Artefact)|Guthix's sword]]", which is seen during the quest [[The World Wakes]] in the first room. |
||
− | *The Armadyl godsword is suggested to resemble a bird, the blade being one of the wings, and the other side is the other wing. The head is between the two wings. It becomes clearer if you imagine the bird from an angle. |
||
⚫ | |||
+ | {{God Wars Dungeon}} |
||
− | {{Two-handed |
+ | {{Two-handed slash weapons}} |
− | {{GWD}} |
||
[[es:Armadyl Godsword]] |
[[es:Armadyl Godsword]] |
||
[[nl:Armadyl godsword]] |
[[nl:Armadyl godsword]] |
||
[[fi:Armadyl godsword]] |
[[fi:Armadyl godsword]] |
||
⚫ | |||
[[Category:Weapons that have special attacks]] |
[[Category:Weapons that have special attacks]] |
||
+ | [[Category:Augmentable items]] |
||
⚫ | |||
[[Category:Godsword]] |
[[Category:Godsword]] |
||
[[Category:Items that have passive effects]] |
[[Category:Items that have passive effects]] |
Latest revision as of 00:52, 18 April 2019
The Armadyl godsword, also known as AGS, is one of the four legendary godswords that was fought over during the God Wars. Requiring 75 Attack to wield, it is created by attaching an Armadyl hilt to a completed godsword blade, which has no requirements and can be done by any player.
Requirements | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
75 | |||||||||||
Class | Slot | ||||||||||
Melee | |||||||||||
Tier | |||||||||||
75 | |||||||||||
Weapons | Main | Off | |||||||||
Damage | 1676 | - | |||||||||
Accuracy | 1694 | - | |||||||||
Style | Slash | ||||||||||
Range | 1 | ||||||||||
Speed | Average (3.6s) | ||||||||||
Attributes | Damage reduction | ||||||||||
Armour | 0 | PvM: 0% | PvP: 0% | ||||||||
Life points | 0 | Style bonuses | |||||||||
Prayer | 4 | 0 | 0 | 0 | |||||||
[FAQ] • [doc] |
Assembly profit
The profit/loss made from buying the godsword parts and assembling them compared to buying the godsword by itself.
Item | Price |
---|---|
148,582 | |
148,621 | |
148,863 | |
4,274,522 | |
Profit/Loss | 351,067 |
Special attack
The Armadyl godsword has either a special attack or a passive effect, of which only one can be active at a time. The player can switch between the two by using the godsword on the altar in the God Wars Dungeon in the room where Kree'arra and his minions are, however entering Armadyl's Eyrie requires 70 Ranged.
The special attack is called Armadyl's Judgement, which deals 95%-375% ability damage and uses 50% adrenaline or special attack energy.
Passive
The Armadyl godsword (passive) is made by using the godsword on the altar in Kree'arra's room in the God Wars Dungeon. This makes the godsword untradeable, loses its special attack, but gives it a passive effect that has a 25% chance of activating upon a successful hit: it raises the wielder's Attack and Strength levels by 1 each time, for up to 10% of the wielder's levels. However this passive is fairly unpopular as the boost does not stack with potions and so does not provide any damage boosts, unlike the special attack.
Disassembly
Disassembly XP | 22.5 |
---|---|
Item quantity required | 1 |
Material count | 12 |
Base junk chance | 4.2% |
Possible materials | |
Special | |
1 × Armadyl components | 100% |
Often | |
Base parts | 35% |
Blade parts | 30% |
Metallic parts | 30% |
Rarely | |
Sharp components | 3% |
Strong components | 2% |
Trivia
- Before the Legacy Mode update, the Armadyl godsword had a passive effect that hit 25% of the time; when it did, it raised the wielder's Attack and Strength levels by 1 each time, for up to 10% of the wielder's attack and strength levels. However this passive was fairly unpopular as the boost did not stack with potions and so did not provide any damage boosts, unlike the special attack. Two weeks later the passive effect became an option that would replace the special attack, which can be toggled by using the godsword on the altar in the God Wars Dungeon.
- Like other godswords and the God Wars Dungeon itself, the Armadyl godsword received a graphical update on the 5 September 2012. As a nod to Armadyl's aviantese, the blade now resembles a large feather.
- There was a glitch where during PvP, the passive version of the Armadyl godsword used to give the Attack and Strength level boost to the opponent, not the wielder. This was fixed on 8 September 2014.
Two-handed slash weapons | |||||
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Swords | |||||
Halberds |
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Godswords |
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Reward |
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Other |
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Promotional |
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Dyed noxious scythe |
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Dyed Zaros godsword |
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