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{{NPC
{{Switch infobox
 
 
|name = Arzinian Being of Bordanzan
|item1=
 
 
|image = [[File:Arzinian Avatar of Magic 56.png|200px]]
{{Infobox Monster
 
|name = Arzinian Avatar of Magic
 
|image = [[File:ArzinianAvatar.png|150px|Arzinian Avatar]]
 
 
|release = [[21 March]] [[2005]]
 
|release = [[21 March]] [[2005]]
 
|update = Between a Rock...
 
|update = Between a Rock...
|level = 80
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|race = [[Demon]]
|LP = 4000
 
|experience = 155.7
 
|attack = 30
 
|ranged = 0
 
|defence = 40
 
|magic = 40
 
|slaylvl = No
 
 
|members = Yes
 
|members = Yes
 
|quest = [[Between a Rock...]]
|aggressive = Yes
 
  +
|location = [[Dondakan's mine]]
|attack style = Magic
 
 
|shop = No
|immune to poison = Yes
 
  +
|gender = Unknown
|max hit = 89 (level 75), 150 (approx, level 125)
 
  +
|examine = It's the Arzinian Being, whatever that is, that comes from Bordanzan, wherever that is.
|poisonous = No
 
|weakness = Arrows
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|map = no
|always drops = Nothing
 
|examine = It is the avatar of the Arzinian Being of Bordanzan, representing magic.
 
}}[[File:Arzinian Avatar of Magic chathead.png|left|The Arzinian Being of Bordanzan]]
 
|text1= Magic
 
|item2=
 
{{Infobox Monster
 
|name = Arzinian Avatar of Ranging
 
|image = [[File:Arzinian Avatar of Ranging.png|150px|Arzinian Avatar]]
 
|release = [[21 March]] [[2005]]
 
|update = Between a Rock...
 
|level = 80
 
|experience = 155.7
 
|LP = 4000
 
|attack = 30
 
|defence = 40
 
|ranged = 40
 
|magic = 0
 
|slaylvl = No
 
|members = Yes
 
|aggressive = Yes
 
|attack style = Ranged
 
|immune to poison = Yes
 
|max hit = 89 (level 75), 150 (approx, level 125)
 
|poisonous = No
 
|weakness = Stab
 
|always drops = Nothing
 
|examine = It is the avatar of the Arzinian Being of Bordanzan, representing ranging.
 
}}[[File:Arzinian being of bordanzan chathead.png|left|The Arzinian Being of Bordanzan]]
 
|text2= Ranging
 
|item3=
 
{{Infobox Monster
 
|name = Arzinian Avatar of Strength
 
|image = [[File:Arzinian Avatar of Strength.png|150px|Arzinian Avatar]]
 
|release = [[21 March]] [[2005]]
 
|update = Between a Rock...
 
|level = 80
 
|LP = 4000
 
|experience = 155.7
 
|attack = 40
 
|defence = 40
 
|ranged = 0
 
|magic = 0
 
|slaylvl = No
 
|members = Yes
 
|aggressive = Yes
 
|attack style = Magic
 
|immune to poison = Yes
 
|max hit = 89 (level 75), 150 (approx, level 125)
 
|poisonous = No
 
|weakness = Water
 
|always drops = Nothing
 
|examine = It is the avatar of the Arzinian Being of Bordanzan, representing strength.
 
}}[[File:Arzinian being of bordanzan chathead.png|left|The Arzinian Being of Bordanzan]]
 
|text3= Strength
 
 
}}
 
}}
 
[[File:Arzinian Being of Bordanzan chathead.png|left]]
The '''Arzinian Being of Bordanzan''', is a demonic creature from [[Bordanzan]] that players encounter during [[Between A Rock...]], in which they fight one of its avatars. After the quest the Arzinian Avatar of Magic can be fought in the [[Dominion Tower]].
 
 
[[File:Arzinian Avatar of Magic chathead.png|left]]
  +
The '''Arzinian Being of Bordanzan''', is a powerful [[demon]]ic creature from a realm known as [[Bordanzan]] that players encounter during the [[Between A Rock...]] [[quest]]. The [[Keldagrim]] [[Librarian]] speculates that it is a type of demon that mortals cannot see normally, and that it manifested itself in [[Gielinor]] via its avatar. During the quest, one of its three avatars is fought: The [[Arzinian Avatar of Magic]], [[Arzinian Avatar of Ranging|Ranging]] or [[Arzinian Avatar of Strength|Strength]].
   
  +
Once its avatar is defeated, the being's spirit is banished back to Bordanzan, where it will take over a thousand years to attain enough power to manifest itself on Gielinor again.
Its avatar can only be fought if the player has at least 5 [[gold ore]] in their [[inventory]], however his [[Combat level]] will decrease if the player has at least 15 pieces of [[gold ore]]. The avatar is immune to [[poison]], so [[weapon poison]] is unnecessary.
 
   
  +
==History==
The Arzinian Avatar of Magic is fight-able as a class E boss monster in the [[Dominion Tower]] minigame if the player has completed [[Between a Rock...]]. It will only be in its magic form when fought in the tower.
 
  +
According to the [[Dwarven lore]] book, The Arzinian Being once terrorised the mines near Keldagrim. The Elders of Keldagrim decided to harness the power of [[gold ore]] to fight the Arzinian being and drive it out of the mines. After three days and three nights, the Arzinian Being was finally cornered inside a small tunnel, and with the power of the gold ore, the dwarves attempted to banish the demon back to Bordanzan.
   
  +
The combined power of so much gold overpowered the Arzinian Being, causing it to collapse into itself. It then "tapped into its Bordanzian essence", and caused all the nearby stone and debris to form a single rock around it, trapping itself in an impenetrable rock of gold.
The Arzinian Avatar will choose the [[combat styles|combat style]] the player is weakest against (calculated from whatever your combat level is based on) e.g. if the player uses melee the avatar will use magic. However this is simply overcome by using the appropriate Protection [[Prayer]] or by using the [[armour]] best suited to the avatar's attacks.
 
His name also changes along with his [[combat styles|combat style]].
 
[[File:Arzinian avatar circle.png|left|thumb|In the middle lies the essence of the demon.]]
 
*Arzinian Avatar of Magic: The avatar wields a wand and attacks with [[Fire Strike]]. It is weak to arrows in this form.
 
*Arzinian Avatar of Ranging: The avatar wields a spiky bow. It is weak to stab attacks in this form.
 
*Arzinian Avatar of Strength (Melee): The avatar's arms take on a claw-like appearance, and a large spike appears on its shoulder. It is weak to [[water spells]] in this form.
 
   
 
==Trivia==
 
==Trivia==
*Messages that you receive on-screen while mining gold ore in the mine suggest that the Avatar is enraged by you trying to take the gold from its lair, or that this is simply a front and it knows very well that gold is its weakness.
+
* Messages that you receive on-screen while mining gold ore in the mine suggest that the Avatar is enraged by you trying to take the gold from its lair, or that this is simply a front and it knows very well that gold is its weakness.
  +
* The above may be a reference to Rock Wraiths who are either protectors of ore deposits, wayward golems or constructs that have lost their original purpose and seek another (like the Golem in the desert) or violent monsters that attack anything that approaches them. This seems to be a popular staple in dwarven lore in multiple fantasy/medieval games.
*According to the librarian of Keldagrim, avatars such as this are the physical manifestations of demons that otherwise cannot be seen or fought by mortals. According to him, defeating the physical form banishes the demon to their place of origin, where it will be too weak to manifest again for thousands of years.
 
   
 
{{Between a Rock...}}
 
[[nl:Arzinian Avatar]]
 
[[nl:Arzinian Avatar]]
{{Dominion Tower}}
 
 
[[Category:Keldagrim]]
 
[[Category:Keldagrim]]
 
[[Category:Unique monsters]]
 
[[Category:Unique monsters]]
[[Category:Between a Rock...]]
 

Latest revision as of 21:10, 10 April 2019

Arzinian Being of Bordanzan chathead
Arzinian Avatar of Magic chathead

The Arzinian Being of Bordanzan, is a powerful demonic creature from a realm known as Bordanzan that players encounter during the Between A Rock... quest. The Keldagrim Librarian speculates that it is a type of demon that mortals cannot see normally, and that it manifested itself in Gielinor via its avatar. During the quest, one of its three avatars is fought: The Arzinian Avatar of Magic, Ranging or Strength.

Once its avatar is defeated, the being's spirit is banished back to Bordanzan, where it will take over a thousand years to attain enough power to manifest itself on Gielinor again.

History

According to the Dwarven lore book, The Arzinian Being once terrorised the mines near Keldagrim. The Elders of Keldagrim decided to harness the power of gold ore to fight the Arzinian being and drive it out of the mines. After three days and three nights, the Arzinian Being was finally cornered inside a small tunnel, and with the power of the gold ore, the dwarves attempted to banish the demon back to Bordanzan.

The combined power of so much gold overpowered the Arzinian Being, causing it to collapse into itself. It then "tapped into its Bordanzian essence", and caused all the nearby stone and debris to form a single rock around it, trapping itself in an impenetrable rock of gold.

Trivia

  • Messages that you receive on-screen while mining gold ore in the mine suggest that the Avatar is enraged by you trying to take the gold from its lair, or that this is simply a front and it knows very well that gold is its weakness.
  • The above may be a reference to Rock Wraiths who are either protectors of ore deposits, wayward golems or constructs that have lost their original purpose and seek another (like the Golem in the desert) or violent monsters that attack anything that approaches them. This seems to be a popular staple in dwarven lore in multiple fantasy/medieval games.