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For the standard variant, see Astral rune.
Astral rune (Dungeoneering) detail

Astral runes in Dungeoneering are used to cast various Magic spells. They can be crafted from rune essence or obtained as a drop from various monsters. 1 type of rune or arrow can be bound to the ammo slot, holding up to 125 (or 225 after completing Salt in the Wound) runes. Astral runes are not a recommended bind as non-damaging spells have little use inside dungeons.

Astral runes can be crafted with rune essence at an altar on complexity 3+ dungeons by members with at least level 40 Runecrafting. Each action can use up to 5 essence, with each essence giving more runes based on your Runecrafting level. Make-X in Dungeoneering allows up to 50 actions to be performed, allowing a maximum of 250 essence used. Each crafting action grants 0.8 experience.

Drop sources

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