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==See also==
 
==See also==
 
*[[Monster attack speed]]
 
*[[Monster attack speed]]
{{stub}}
 
 
[[Category:Mechanics]]
 
[[Category:Mechanics]]

Revision as of 10:57, 31 July 2013

The attack speed of a weapon determines the rate of attack of a player wielding that weapon. This is a factor which is often considered by players when forming strategies for activities such as player-killing. Dual-wielding is extremely popular because the combined weapons can up to double the total attack speed at a slight cost of damage per hit.

The speed of each weapon is represented by a bar by which are categorized as either an average, fast or fastest speed weapon.

Attack Speeds of Various Weapon Types
Image Types of weapons
Undefined

Melee: Claws, daggers, defenders, maces, scimitars, whips
Ranged: Crossbows, darts, hexhunter bow, throwing knives, seercull
Magic: Wands, Orbs

Undefined

Melee: Hastae, hatchets, longswords, rapiers, swords
Ranged: Most shortbows, Zaryte bow, Crystal bow, Chincompas
Magic: None

Undefined

Melee: Battleaxes, halberds, most mauls, pickaxes, warhammers, spears, two-handed swords
Ranged: Javelins, most shieldbows, salamanders, thrown axes, two-handed crossbows
Magic: Staves

Undefined

Melee: Granite maul
Ranged: None
Magic: None

Undefined

Melee: None
Ranged: Dark bow
Magic: None

Undefined Only the dwarf multicannon


See also