For other variants of this item, see non-attuned.
For this item's augmented variant, see augmented attuned crystal staff.

Attuned crystal staff detail.png

The attuned crystal staff is an enhanced version of the crystal staff that requires 80 Magic and 50 Agility to equip. It is made by Crystal Singing at the crystal bowl in the Ithell Clan district of Prifddinas, requiring 90 Smithing and completion of The Eyes of Glouphrie. This turns an attuned crystal weapon seed and 2,000 harmonic dust into the attuned staff, giving 3,000 Smithing experience.

With this staff, you have a small chance of doing 25% extra damage on a hit. This chance varies with your Agility level and maxes out at 12% at 99 Agility. So at most, this gives it a 3% damage boost over the chaotic staff, which has identical stats otherwise.

The attuned crystal staff reverts to seed after 50,000 charges of combat, but uses two charges per hit except while within Prifddinas, where it uses one charge per hit. The amount of coins needed to repair a partially degraded attuned staff is scaled linearly to your current creation cost of a normal crystal weapon/armour seed. This reduces with each creation, starting at 1,000,000 coins, and decreasing by 200,000 with each creation, until five or more creations - where a creation/full repair costs 200,000 coins. However, the attuned staff cannot be repaired for coins if it is fully degraded, as it reverts to seed and has to be re-created with harmonic dust.

This weapon can be stored using a keepsake key, but only when newly made/repaired - used versions need to be repaired first.

Combat Stats
RequirementsDegradesAttuned crystal staff equipped.png
80 Magic 50 Agility50,000 charges
ClassSlot
Magic.png Magic2h slot.png
Tier
80
WeaponsMainOff
Damage--
Accuracy1924-
StyleSpell-casting
Range8
Speed
Average (3.6s)
AttributesDamage reduction
DefenceArmour0PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses
PrayerPrayer0Strength0Ranged0Magic0
[FAQ][doc]

Creation

Attuned crystal staff.png Attuned crystal staff
Smithing-Make-X GE icon.png
3,000 XP--
Requirements
Smithing Smithing level90
Quests Completed The Eyes of Glouphrie and Plague's End
P2P icon.png Members onlyYes
Materials
ItemQuantityPriceTotal
Attuned crystal weapon seed.pngAttuned crystal weapon seed1N/A-
Harmonic dust.pngHarmonic dust2,000N/A-

Comparison with other magical weapons

Two-handed

Name Levels Cost Accuracy (Tier) Notes
Staff of Sliske.png Staff of Sliske 92 Magic 816,692,650 2577 (92)
Noxious staff.png Noxious staff 90 Magic 165,149,827 2458 (90)
Superior Zuriel's staff.png Superior Zuriel's staff 88 Magic 23,421,675 2343 (88)
  • Has a special attack, Miasmic Barrage, consumes 100% adrenaline and 100 charges on the staff (0.1% of maximum charge). A magic attack is launched at the opponent dealing up to 200% weapon damage, reduces their attack speed by a tick for 15 seconds, and halves their adrenaline gain for 15 seconds.
  • Degrades: has 100,000 charges of combat (a minimum of 16.7 hours), and when it runs out of charges degrades to dust.
Obliteration.png Obliteration 87 Magic 61,297,046 2287 (87)
Camel staff.png Camel staff 85 Magic 43,174,962 2178 (85)
  • Reduces an opponent's accuracy by 5%, and has a damage over time effect
  • Provides fire runes when wielded
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 4,125,000 coins to repair via a Repair NPC, or discounted at an armour stand
Staff of darkness.png Staff of darkness 85 Magic 39,751,481 2178 (85)
Staff of limitless air.png
Staff of limitless water.png
Staff of limitless earth.png
Staff of limitless fire.png
Staff of limitless lava.png
Staff of limitless mud.png
Staff of limitless steam.png
Staff of limitless air
Staff of limitless water
Staff of limitless earth
Staff of limitless fire
Staff of limitless lava
Staff of limitless mud
Staff of limitless steam
82 Magic 12,071,143
(Air)
12,070,835
(Water)
12,071,310
(Earth)
12,071,199
(Fire)
12,095,087
(Lava)
12,104,674
(Mud)
12,102,037
(Steam)
2023 (82)
Second-Age staff.png Second-Age staff 80 Magic 174,481,830 1924 (80)
  • Most accurate non-degrading staff outside of Daemonheim
Chaotic staff.png Chaotic staff 80 Magic
80 Dungeoneering
Dungeoneering token.png 200,000 1924 (80)
Attuned crystal staff.png Attuned crystal staff 80 Magic
50 Agility
Attuned crystal weapon seed and 2000 harmonic dust 1924 (80)
  • Has a chance (up to 12%, based on Agility level) to deal +25% damage
  • Degrades: has 50,000 charges of combat (double charges used outside of Prifddinas; a minimum of about 8 hours inside), and can be repaired by Eluned/Islwyn for a minimum of 200,000 coins
Zuriel's staff.png Zuriel's staff 78 Magic 12,452,747 1829 (78)
  • Degrades to nothing after 100,000 charges
  • Has a special attack, Miasmic Barrage, which deals up to 200% spell damage to the target whilst also temporarily reducing their attack speed and applying the Confuse effect
Sunspear (magic).png Sunspear (magic) 78 Magic
River of Blood
Free after River of Blood quest
600,000 to reclaim
1829 (78)
Armadyl battlestaff.png Armadyl battlestaff 77 Magic 17,828,844 1783 (77)
  • Second most accurate non-degrading staff outside of Daemonheim, next to the Second-Age staff
  • Increases the damage of auto-attacks with Storm of Armadyl by 10%
  • Provides air runes when wielded
  • Has a special attack, Tempest of Armadyl, that deals rapid magic damage
Greater runic staff.png Greater runic staff 75 Magic
90 Runecrafting
25,000 Runespan points 1694 (75)
  • Can hold up to 1,000 casts of any single spell, including non-combat spells, saving inventory space
Staff of light.png Staff of light 75 Magic 1,842,145 1694 (75)
  • 1/8 chance to save all runes when autoattacking; this chance increases to 1/5 when wearing combat robes and 1/2 when wearing battle robes
  • Can cast the Slayer dart spell
  • Has a special attack, Power of Light, which reduces all incoming melee damage by 50% for one minute; effect lost if the staff is unequipped
Polypore staff.png Polypore staff 75 Magic 2,363,490 1694 (75)
  • Can cast Polypore Strike, which is available on any spell book
  • The charges for this spell (up to 3000) are stored in the staff, preserving inventory space
  • Each charge is effectively 799 coins (1 polypore spore and 5 fire runes)
  • Requires 80 Farming to recharge the staff; this is assistable

Dual-wield

Name Levels Cost Accuracy (Tier) Notes
Wand of the praesul.png Imperium core.png Wand of the praesul and Imperium core 92 Magic 519,656,294 (wand)
403,732,158 (core)
2577 (92)
Seismic wand.png Seismic singularity.png Seismic wand and singularity 90 Magic 67,589,092 (wand)
153,199,328 (singularity)
2458 (90)
Elite seasinger kiba.png Elite seasinger makigai.png Elite seasinger kiba and makigai 88 Magic
92 Runecrafting
1 Seasinger kiba
1 Seasinger makigai
2 Seasinger weapon upgrade kit
15 Chi
2343 (88)
Wand of the Cywir elders.png Orb of the Cywir elders.png Wand of the Cywir elders and orb 85 Magic 18,908,508 (wand)
13,479,231 (orb)
2458 (90)
Seasinger kiba.png Seasinger makigai.png Seasinger kiba and makigai 85 Magic
92 Runecrafting
150 Chi
75 Koi Scales
2 Gemstone kaseki
2178 (85)
Virtus wand.png Virtus book.png Virtus wand and book 80 Magic 7,504,024 (wand)
7,862,184 (book)
1924 (80)
  • Book can be substituted by a shield for greater defensive stats, but at a cost to damage dealt
  • Degrades: has 30,000 charges of combat (a minimum of 5 hours), and costs 3,000,000 coins to repair via a Repair NPC, or discounted at an armour stand
Attuned crystal wand.png Attuned crystal orb.png Attuned crystal wand and orb 80 Magic
50 Agility
Attuned crystal weapon seed and 2000 harmonic dust 1924 (80)
  • Like other attuned crystal weapons, has a chance based on the user's agility level to deal 25% more damage on any given attack (12% at 99 agility)
  • Degrades: has 50,000 charges of combat (double charges used outside of Prifddinas; a minimum of about 8 hours inside), and can be repaired by Eluned/Islwyn for a minimum of 200,000 coins each
Abyssal wand.png Abyssal orb.png Abyssal wand and orb 75 Magic 273,696 (wand)
268,162 (orb)
1694 (75)
  • Highest levelled non-degrading dual wielding Magic weapons outside Daemonheim
  • 1/8 chance to save all runes when autoattacking; this chance increases to 1/5 when wearing combat robes and 1/2 when wearing battle robes
  • Can cast the Slayer dart spell

Disassembly

[FAQ] • [doc]

Trivia

  • Before 5 January 2015, attuned crystal weapons degraded to dust instead of reverting back to a seed.
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