Attuned portent of degradation II heals the player while damaging the opponent when a player's life points drop below 50%. It can be created with 50 elder energy and 1 cavefish or with 10 memory shards; requiring 87 Divination, 88 Constitution along with the completion of Fate of the Gods.
Portents of degradation do not deal damage against reflect-immune foes, displaying a message that "Your enemy is immune to the portent's damage." The heal will still be applied, however.
Recipe
![]() | - | ![]() | ||
---|---|---|---|---|
19.7 XP | - | - | ||
Requirements | ||||
![]() | 87 | |||
![]() | Yes | |||
Materials | ||||
Item | Quantity | Price | Total | |
![]() | Elder energy | 50 | 421 | 21,050 |
![]() | Cavefish | 1 | 2,540 | 2,540 |
Total price | 23,590 |
Disassembly
Disassembly XP | 2.6 |
---|---|
Item quantity required | 1 |
Material count | 3 |
Base junk chance | 0.6% |
Possible materials | |
Often | |
![]() | 85% |
Sometimes | |
![]() | 13% |
Rarely | |
![]() | 2% |
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... more about "Attuned portent of degradation II"
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0.6 +
{ "product": "Attuned portent of degr … { "product": "Attuned portent of degradation II", "image": "[[File:Attuned portent of degradation II.png|link=Attuned portent of degradation II]]", "mats": [ { "name": "Elder energy", "quantity": "50", "image": "Elder energy 10.png" },{ "name": "Cavefish", "quantity": "1", "image": "Cavefish.png" } ], "skill": "Divination", "level": "87" }skill": "Divination", "level": "87" } +
May 6, 2014 +
Has subobject"Has subobject" is a predefined property representing a container construct and is provided by Semantic MediaWiki.