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|name = Attuned portent of degradation III |
|name = Attuned portent of degradation III |
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|image = [[File:Attuned portent of degradation III.png]] |
|image = [[File:Attuned portent of degradation III.png]] |
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[[File:Attuned portent of degradation III detail.png|left|100px]] |
[[File:Attuned portent of degradation III detail.png|left|100px]] |
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− | '''Attuned portent of degradation III''' heals the player while damaging the opponent when a player's [[life point]]s drop below 50%. It can be created with 60 [[elder energy]] and 1 [[rocktail]] or with 12 [[memory shards |
+ | '''Attuned portent of degradation III''' heals the player while damaging the opponent when a player's [[life point]]s drop below 50%. It can be created with 60 [[elder energy]] and 1 [[rocktail]] or with 12 [[memory shards]]; requiring 98 [[Divination]], 93 [[Constitution]] along with the completion of [[Fate of the Gods]]. |
Portents of degradation do not deal damage against reflect-immune foes, displaying a message that "Your enemy is immune to the portent's damage." The heal will still be applied, however. |
Portents of degradation do not deal damage against reflect-immune foes, displaying a message that "Your enemy is immune to the portent's damage." The heal will still be applied, however. |
Latest revision as of 01:07, 10 April 2019
Attuned portent of degradation III heals the player while damaging the opponent when a player's life points drop below 50%. It can be created with 60 elder energy and 1 rocktail or with 12 memory shards; requiring 98 Divination, 93 Constitution along with the completion of Fate of the Gods.
Portents of degradation do not deal damage against reflect-immune foes, displaying a message that "Your enemy is immune to the portent's damage." The heal will still be applied, however.
Recipe
- | ||||
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23.6 XP | - | - | ||
Requirements | ||||
Divination level | 98 | |||
Members only | Yes | |||
Materials | ||||
Item | Quantity | Price | Total | |
Elder energy | 60 | 421 | 25,260 | |
Rocktail | 1 | 4,690 | 4,690 | |
Total price | 29,950 |
Disassembly
Disassembly XP | 2.9 |
---|---|
Item quantity required | 1 |
Material count | 3 |
Base junk chance | 0.0% |
Possible materials | |
Often | |
Magic parts | 85% |
Sometimes | |
Crafted parts | 13% |
Rarely | |
Ethereal components | 2% |