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{{Variant|augmented}}
 
{{Variant|augmented}}
{{Infobox Item
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{{Item
 
|version1=charged|version2=uncharged
 
|version1=charged|version2=uncharged
 
|name1=Augmented Achto Primeval robe legs|name2=Augmented Achto Primeval robe legs (uncharged)
 
|name1=Augmented Achto Primeval robe legs|name2=Augmented Achto Primeval robe legs (uncharged)

Latest revision as of 08:35, 10 April 2019

For this item's standard variant, see achto primeval robe legs.

Augmented Achto Primeval robe legs detail

The augmented Achto Primeval robe legs are a level 90 Magic tank legs slot item created by using an augmentor on a pair of Achto Primeval robe legs.

Armour gizmos charged with perks can be used to enhance the armour's abilities. As a legs slot item, the Augmented Achto Primeval robe legs can hold 2 gizmos, allowing up to 4 perks (2 on each).

Using this armour in combat can gain experience to increase its level. Levelling the armour will have no effect on its ability in combat, but it will improve the experience and materials gained for disassembling it.

The Augmented Achto Primeval robe legs uses charges stored in the universal charge pack. When the charge pack runs out of charges, the item loses stats and gizmo effects, and can also no longer gain any equipment experience. Function will resume when the pack is recharged with divine charges.

Combat Stats
RequirementsCharge drainAugmented achto primeval equipment equipped
90 Defence3.75/s
ClassSlot
Magic MagicLegs slot
TierType
90Tank armour
WeaponsMainOff
Damage--
Accuracy--
Style-
Range-
AttributesDamage reduction
DefenceArmour540PvM: 1.8%PvP: 4.725%
ConstitutionLife points630Style bonuses
PrayerPrayer0Strength0Ranged0Magic0
[FAQ][doc]

Disassembly

[FAQ] • [doc]

The Augmented Achto Primeval robe legs can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:

Table of experience and effect
Item
level
Item
experience
Invention experience (tier 90) Item effects
Disassembly Siphon GP/XP
1 0 0 N/A N/A
2 1,160 10,350 Disassembling this item has a 50% chance to return installed gizmos.
3 2,607 31,050 Disassembling this item gives double materials.
4 5,176 62,100 10,350 28.69 Disassembling this item never gives junk.
5 8,286 124,200 31,050 9.56 This item drains 10% less charge when used.
6 11,760 165,600 62,100 4.78 Disassembling this item gives triple materials.
7 15,835 227,700 124,200 2.39 Disassembling this item gives an extra random uncommon material.
8 21,152 310,500 165,600 1.79 Disassembling this item returns all installed gizmos.
9 28,761 434,700 227,700 1.30 Disassembling this item gives quadruple materials.
10 40,120 621,000 310,500 0.96 Disassembling this item gives the maximum extra Invention XP.
11 57,095 434,700 0.68 N/A
12 81,960 621,000 0.48 Siphoning this item gives the maximum extra Invention XP.
13 117,397 0.24 Siphoning this item has a 50% chance to not consume the siphon.
14 166,496 This item drains 12.5% less charge when used.
15 232,886 This item can now be used with an Equipment separator.
16 320,080 0.00 Siphoning this item no longer consumes the siphon.
17 432,785 Using the Equipment separator on this item has a 25% chance to not consume the separator.
18 575,592 This item drains 15% less charge when used.
19 753,631 Using the Equipment separator on this item has a 50% chance to not consume the separator.
20 972,440 Helpful perks will activate 10% (multiplicative) more frequently. See Perk benefits for a list of perks that are known to be affected.