The barrows-dyed augmented drygore mace is an upcoming level 90 Melee main-hand weapon, created by using an augmentor on a drygore mace (barrows). Exactly how the disassembly will work is as-of-yet unknown.
Augmented dyed equipment will not feature the cogs associated with most augmented items (they will look identical to non-augmented versions), and are expected to be released in August.[1][2]
Weapon gizmos charged with perks can be used to enhance the weapon's abilities. As a one-handed main-hand slot item, the Augmented drygore mace (barrows) can hold 1 gizmo, allowing up to 2 perks.
Using this weapon in combat can gain experience to increase its level. Levelling the weapon will have no effect on its ability in combat, but it will improve the experience and materials gained for disassembling it.
The Augmented Drygore mace (barrows) can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:
Table of experience and effect
Item level
Item experience
Invention experience (tier 90)
Item effects
Disassembly
Siphon
GP/XP
1
0
0
N/A
N/A
2
1,160
10,350
Disassembling this item has a 50% chance to return installed gizmos.
3
2,607
31,050
Disassembling this item gives double materials.
4
5,176
62,100
10,350
28.69
Disassembling this item never gives junk.
5
8,286
124,200
31,050
9.56
This item drains 10% less charge when used.
6
11,760
165,600
62,100
4.78
Disassembling this item gives triple materials.
7
15,835
227,700
124,200
2.39
Disassembling this item gives an extra random uncommon material.
8
21,152
310,500
165,600
1.79
Disassembling this item returns all installed gizmos.
9
28,761
434,700
227,700
1.30
Disassembling this item gives quadruple materials.
10
40,120
621,000
310,500
0.96
Disassembling this item gives the maximum extra Invention XP.
11
57,095
434,700
0.68
N/A
12
81,960
621,000
0.48
Siphoning this item gives the maximum extra Invention XP.
13
117,397
0.24
Siphoning this item has a 50% chance to not consume the siphon.
14
166,496
This item drains 12.5% less charge when used.
15
232,886
This item can now be used with an Equipment separator.
16
320,080
0.00
Siphoning this item no longer consumes the siphon.
17
432,785
Using the Equipment separator on this item has a 25% chance to not consume the separator.
18
575,592
This item drains 15% less charge when used.
19
753,631
Using the Equipment separator on this item has a 50% chance to not consume the separator.
20
972,440
Helpful perks will activate 10% (multiplicative) more frequently. See Perk benefits for a list of perks that are known to be affected.