Weapon gizmos charged with perks can be used to enhance the weapon's abilities. As a one-handed main hand slot item, the Augmented Korasi's sword can hold 1 gizmo, allowing up to 2 perks.
Using this weapon in combat can gain experience to increase its level. Levelling the weapon will have no effect on its ability in combat, but it will improve the experience and materials gained for disassembling it.
The special attack is currently glitched while augmented, instead of a magic hitsplat a melee one appears and does much lower damage with lower accuracy. However the animation is the same and 60% special attack energy is still drained. It appears that the special attack is just a regular hit when augmented.
The Augmented Korasi's sword uses charges stored in the universal charge pack. When the charge pack runs out of charges, the item loses stats and gizmo effects, and can also no longer gain any equipment experience. Function will resume when the pack is recharged with divine charges.
|Armour||0||PvM: 0%||PvP: 0%|
|Life points||0||Style bonuses|
|[FAQ] • [doc]|
|Item quantity required||1|
|Base junk chance||4.2%|
|1 × Pestiferous components||Not 100%|
The Augmented Korasi's sword can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:
|Table of experience and effect|