mNo edit summary Tag: Visual edit |
No edit summary |
||
Line 1: | Line 1: | ||
+ | {{Variant|Augmented|barrows|blood|third age|shadow|ice}} |
||
{{Infobox Item |
{{Infobox Item |
||
|version1=charged|version2=uncharged |
|version1=charged|version2=uncharged |
||
Line 17: | Line 18: | ||
|weight=2.267 |
|weight=2.267 |
||
|id1=42182|id2=42183 |
|id1=42182|id2=42183 |
||
+ | }} |
||
− | }}An Augmented Noxious Longbow (Ice) is the same as a regular Augmented Noxcious Longbow, but has had an Ice Dye used on it by a player.{{stub}} |
||
+ | The '''ice-dyed augmented noxious longbow ''' is a level 90 [[Ranged]] two-handed weapon, created by using an [[augmentor]] on a [[noxious longbow (ice)]], or by using [[ice dye]] on an [[augmented noxious longbow]]. |
||
+ | |||
+ | Augmented dyed equipment do not feature the cogs associated with most augmented items (they look identical to non-augmented versions). Disassembling augmented dyed items '''does not''' return the dye. Dying in unsafe PvP with this item drops a broken [[noxious longbow]] - the dye, augmentor, and gizmos are lost. |
||
+ | |||
+ | [[Weapon gizmo]]s charged with perks can be used to enhance the weapon's abilities. As a two-handed item, the Augmented noxious longbow (ice) can hold 2 gizmos, allowing up to 4 perks (2 perks each). |
||
+ | |||
+ | Using this weapon in combat can gain experience to increase [[equipment level|its level]]. Levelling the weapon will have no effect on its ability in combat, but it will improve the experience and materials gained for disassembling it. |
||
+ | |||
+ | {{augmented degrade|level=90|slot=mh}} |
||
+ | {{Infobox Bonuses |
||
+ | |attack_range = 9 |
||
+ | |requirements = 90 {{Skillclickpic|Ranged}} |
||
+ | |class = Ranged |
||
+ | |style = Arrows |
||
+ | |slot = 2h |
||
+ | |damage = 1147 |
||
+ | |accuracy = 2458 |
||
+ | |armour = 0 |
||
+ | |life = 0 |
||
+ | |prayer = 0 |
||
+ | |strength = 0 |
||
+ | |ranged = 0 |
||
+ | |magic = 0 |
||
+ | |aspeed = Average |
||
+ | |image = |
||
+ | |tier = 90 |
||
+ | |invtier = 90 |
||
+ | }} |
||
+ | |||
+ | ==Disassembly== |
||
+ | {{Disassembly |
||
+ | |level=90 |
||
+ | |category=shortbows |
||
+ | |special=Noxious components[5] |
||
+ | |specialchance=yes |
||
+ | }} |
||
+ | |||
+ | {{Augmented levelling|90}} |
||
{{Ice dyed equipment}} |
{{Ice dyed equipment}} |
||
{{Augmented two-hand weapons}} |
{{Augmented two-hand weapons}} |
Revision as of 16:44, 3 March 2018
The ice-dyed augmented noxious longbow is a level 90 Ranged two-handed weapon, created by using an augmentor on a noxious longbow (ice), or by using ice dye on an augmented noxious longbow.
Augmented dyed equipment do not feature the cogs associated with most augmented items (they look identical to non-augmented versions). Disassembling augmented dyed items does not return the dye. Dying in unsafe PvP with this item drops a broken noxious longbow - the dye, augmentor, and gizmos are lost.
Weapon gizmos charged with perks can be used to enhance the weapon's abilities. As a two-handed item, the Augmented noxious longbow (ice) can hold 2 gizmos, allowing up to 4 perks (2 perks each).
Using this weapon in combat can gain experience to increase its level. Levelling the weapon will have no effect on its ability in combat, but it will improve the experience and materials gained for disassembling it.
The Augmented Noxious longbow (Ice) uses charges stored in the universal charge pack. When the charge pack runs out of charges, the item loses stats and gizmo effects, and can also no longer gain any equipment experience. Function will resume when the pack is recharged with divine charges.
Requirements | Charge drain | Tier | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
90 | 5.62/s | 90 | |||||||||
Class | Slot | Attributes | |||||||||
Ranged | Armour | 0 | |||||||||
Life points | 0 | ||||||||||
Weapons | Main | Off | Prayer | 0 | |||||||
Damage | 1147 | - | Damage reduction | ||||||||
Accuracy | 2458 | - | PvM: 0% | PvP: 0% | |||||||
Style | Arrows | Style bonuses | |||||||||
Range | 9 | 0 | 0 | 0 | |||||||
[FAQ] • [doc] |
Disassembly
Disassembly XP | 27.0 |
---|---|
Item quantity required | 1 |
Material count | 12 |
Base junk chance | 0.0% |
Possible materials | |
Special | |
5 × Noxious components | 100% |
Often | |
Stave parts | 35% |
Tensile parts | 30% |
Flexible parts | 30% |
Rarely | |
Precise components | 3% |
Dextrous components | 2% |
The Augmented Noxious longbow (Ice) can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:
Table of experience and effect | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Ice dyed equipment | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Armour |
| ||||||||||||||||
Elite armour |
| ||||||||||||||||
Weapons |
|
Template:Augmented two-hand weapons