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For this item's standard variant, see wilderness sword 4.

Augmented Wilderness sword 4 detail

Augmented Wilderness sword 4 is the augmented version of the Wilderness sword 4. It can be made by using an augmentor on a Wilderness sword 4. It can hold 1 weapon gizmo, and retains all the benefits of the unaugmented sword.

The Augmented Wilderness sword 4 uses charges stored in the universal charge pack. When the charge pack runs out of charges, the item loses stats and gizmo effects, and can also no longer gain any equipment experience. Function will resume when the pack is recharged with divine charges.

Combat Stats
RequirementsCharge drainAugmented Wilderness sword 4 equipped
70 Attack1.25/s
ClassSlot
Attack MeleeMain hand slot
Tier
70
WeaponsMainOff
Damage857-
Accuracy1486-
StyleSlash
Range1
Speed
Fast (3.0s)
AttributesDamage reduction
DefenceArmour0PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses
PrayerPrayer0Strength0Ranged0Magic0
[FAQ][doc]

Trivia[]

  • Augmenting a Wilderness sword 4 will no longer allow you to teleport to Edgeville with a hotkey, unlike the unaugmented variant. The teleport option is replaced with Check

Benefits[]

Reward When worn When operated At all times
Wilderness sword 1 Wilderness sword 1
  • Free teleports to the Wilderness herb patch
  • Free teleports to Edgeville
  • Ability to locate the Hellfire bow
  • Ability to locate the WildyWyrm if there is one spawned on the world
Wilderness sword 2 Wilderness sword 2
Wilderness sword 3 Wilderness sword 3
Wilderness sword 4 Wilderness sword 4
  • Searing ashes will always drop noted when wielding or carrying the Wilderness sword
  • One free teleport per day to a Wilderness Warband camp
  • Free teleports to the Wilderness Agility course
  • Wilderness sword teleports work from up to level 30 Wilderness
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Disassembly[]

[FAQ] • [doc]

The Augmented Wilderness sword 4 can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:

Table of experience and effect
Item
level
Item
experience
Invention experience (tier 70) Item effects
Disassembly Siphon GP/XP
1 0 0 N/A N/A
2 1,160 7,650 Disassembling this item has a 50% chance to return installed gizmos.
3 2,607 22,950 Disassembling this item gives double materials.
4 5,176 45,900 7,650 38.81 Disassembling this item never gives junk.
5 8,286 91,800 22,950 12.94 This item drains 10% less charge when used.
6 11,760 122,400 45,900 6.47 Disassembling this item gives triple materials.
7 15,835 168,300 91,800 3.23 Disassembling this item gives an extra random uncommon material.
8 21,152 229,500 122,400 2.43 Disassembling this item returns all installed gizmos.
9 28,761 321,300 168,300 1.76 Disassembling this item gives quadruple materials.
10 40,120 459,000 229,500 1.29 Disassembling this item gives the maximum extra Invention XP.
11 57,095 321,300 0.92 N/A
12 81,960 459,000 0.65 Siphoning this item gives the maximum extra Invention XP.
13 117,397 0.32 Siphoning this item has a 50% chance to not consume the siphon.
14 166,496 This item drains 12.5% less charge when used.
15 232,886 This item can now be used with an Equipment separator.
16 320,080 0.00 Siphoning this item no longer consumes the siphon.
17 432,785 Using the Equipment separator on this item has a 25% chance to not consume the separator.
18 575,592 This item drains 15% less charge when used.
19 753,631 Using the Equipment separator on this item has a 50% chance to not consume the separator.
20 972,440 Helpful perks will activate 10% (multiplicative) more frequently. See Perk benefits for a list of perks that are known to be affected.
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