The augmented Zaros godsword is a tier 92 melee two-handed weapon created by using an augmentor on a Zaros godsword.
It has a special attack called Blackhole, which is similar to the Sunshine ability: a blackhole is opened at your current location for 20 seconds. While standing within the blackhole, your melee damage is increased by 25%, and if your target enters the blackhole, it takes 25-50% ability damage every 1.8 seconds. This costs 50% adrenaline, and has a 60-second cooldown.
Weapon gizmos charged with perks can be used to enhance the weapon's abilities. As a two-handed item, the augmented Zaros godsword can hold 2 gizmos, allowing up to 4 perks (2 perks each).
Using this weapon in combat can gain experience to increase its level. Levelling the weapon will have no effect on its ability in combat, but it will improve the experience and materials gained for disassembling it.
The Augmented Zaros godsword uses charges stored in the universal charge pack. When the charge pack runs out of charges, the item loses stats and gizmo effects, and can also no longer gain any equipment experience. Function will resume when the pack is recharged with divine charges.
Requirements | Charge drain | ![]() | |||||||||
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92 ![]() | 6/s | ||||||||||
Class | Slot | ||||||||||
![]() | ![]() | ||||||||||
Tier | |||||||||||
92 | |||||||||||
Weapons | Main | Off | |||||||||
Damage | 2056 | - | |||||||||
Accuracy | 2577 | - | |||||||||
Style | Slash | ||||||||||
Range | 1 | ||||||||||
Speed | Average (3.6s) | ||||||||||
Attributes | Damage reduction | ||||||||||
![]() | 0 | PvM: 0% | PvP: 0% | ||||||||
![]() | 0 | Style bonuses | |||||||||
![]() | 0 | ![]() | ![]() | ![]() | |||||||
[FAQ] • [doc] |
Special attack[]

The Zaros godsword's special attack, Blackhole
The Zaros godsword has a special attack, called Blackhole, which summons a black hole over the immediate vicinity for 20 seconds. While this black hole is active, melee damage is increased by 25%, and if your target enters the black hole, it takes 25-50% ability damage every 1.8 seconds. This costs 50% adrenaline, and has a 60-second cooldown.
Blackhole is the melee version of magic's Sunshine and ranged's Death's Swiftness, although it is somewhat weaker than them. While in the vicinity of the blackhole, the player's melee attacks deal 25% more damage, and if the target that it was used on enters the blackhole, will take 25-50% ability damage every 1.8 seconds. Bleeds such as Dismember and Slaughter do not benefit from increased damage, and while under the effects of Berserk, you will not benefit from this damage bonus at all.
Disassembly[]
Disassembly XP | 27.6 |
---|---|
Item quantity required | 1 |
Material count | 12 |
Base junk chance | 0.0% |
Possible materials | |
Special | |
2 × ![]() | 100% |
Often | |
![]() | 35% |
![]() | 30% |
![]() | 30% |
Rarely | |
![]() | 3% |
![]() | 2% |
The Augmented Zaros godsword can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:
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Two-handed slash weapons | |||||
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Swords | |||||
Halberds |
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Godswords |
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Reward |
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Dyed noxious scythe |
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Dyed Zaros godsword |
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