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For this item's standard variant, see zaros godsword.
For this item's (un)dyed variants, see Shadow, Barrows, blood, Third Age.

Augmented Zaros godsword detail

The augmented Zaros godsword is a tier 92 melee two-handed weapon created by using an augmentor on a Zaros godsword.

It has a special attack called Blackhole, which is similar to the Sunshine ability: a blackhole is opened at your current location for 20 seconds. While standing within the blackhole, your melee damage is increased by 25%, and if your target enters the blackhole, it takes 25-50% ability damage every 1.8 seconds. This costs 50% adrenaline, and has a 60-second cooldown.

Weapon gizmos charged with perks can be used to enhance the weapon's abilities. As a two-handed item, the augmented Zaros godsword can hold 2 gizmos, allowing up to 4 perks (2 perks each).

Using this weapon in combat can gain experience to increase its level. Levelling the weapon will have no effect on its ability in combat, but it will improve the experience and materials gained for disassembling it.

The Augmented Zaros godsword uses charges stored in the universal charge pack. When the charge pack runs out of charges, the item loses stats and gizmo effects, and can also no longer gain any equipment experience. Function will resume when the pack is recharged with divine charges.

Combat Stats
RequirementsCharge drainAugmented Zaros godsword equipped
92 Attack6/s
ClassSlot
Attack Melee2h slot
Tier
92
WeaponsMainOff
Damage2056-
Accuracy2577-
StyleSlash
Range1
Speed
Average (3.6s)
AttributesDamage reduction
DefenceArmour0PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses
PrayerPrayer0Strength0Ranged0Magic0
[FAQ][doc]

Special attack[]

Blackhole

The Zaros godsword's special attack, Blackhole

The Zaros godsword has a special attack, called Blackhole, which summons a black hole over the immediate vicinity for 20 seconds. While this black hole is active, melee damage is increased by 25%, and if your target enters the black hole, it takes 25-50% ability damage every 1.8 seconds. This costs 50% adrenaline, and has a 60-second cooldown.

Blackhole is the melee version of magic's Sunshine and ranged's Death's Swiftness, although it is somewhat weaker than them. While in the vicinity of the blackhole, the player's melee attacks deal 25% more damage, and if the target that it was used on enters the blackhole, will take 25-50% ability damage every 1.8 seconds. Bleeds such as Dismember and Slaughter do not benefit from increased damage, and while under the effects of Berserk, you will not benefit from this damage bonus at all.

Disassembly[]

[FAQ] • [doc]

The Augmented Zaros godsword can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:

Table of experience and effect
Item
level
Item
experience
Invention experience (tier 92) Item effects
Disassembly Siphon GP/XP
1 0 0 N/A N/A
2 1,160 10,620 Disassembling this item has a 50% chance to return installed gizmos.
3 2,607 31,860 Disassembling this item gives double materials.
4 5,176 63,720 10,620 27.96 Disassembling this item never gives junk.
5 8,286 127,440 31,860 9.32 This item drains 10% less charge when used.
6 11,760 169,920 63,720 4.66 Disassembling this item gives triple materials.
7 15,835 233,640 127,440 2.33 Disassembling this item gives an extra random uncommon material.
8 21,152 318,600 169,920 1.75 Disassembling this item returns all installed gizmos.
9 28,761 446,040 233,640 1.27 Disassembling this item gives quadruple materials.
10 40,120 637,200 318,600 0.93 Disassembling this item gives the maximum extra Invention XP.
11 57,095 446,040 0.67 N/A
12 81,960 637,200 0.47 Siphoning this item gives the maximum extra Invention XP.
13 117,397 0.23 Siphoning this item has a 50% chance to not consume the siphon.
14 166,496 This item drains 12.5% less charge when used.
15 232,886 This item can now be used with an Equipment separator.
16 320,080 0.00 Siphoning this item no longer consumes the siphon.
17 432,785 Using the Equipment separator on this item has a 25% chance to not consume the separator.
18 575,592 This item drains 15% less charge when used.
19 753,631 Using the Equipment separator on this item has a 50% chance to not consume the separator.
20 972,440 Helpful perks will activate 10% (multiplicative) more frequently. See Perk benefits for a list of perks that are known to be affected.
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