The augmented ancient lantern is created by adding an Augmentor to an ancient lantern.
A weapon gizmo or an armour gizmo charged with perks can be used to enhance the rebounder's abilities. As a one-handed item, the Augmented ancient lantern can hold 1 gizmo, allowing up to 2 perks.
Using this weapon in combat can gain experience to increase its level. Levelling the weapon will have no effect on its ability in combat, but it will improve the experience and materials gained for disassembling it.
The Augmented ancient lantern uses charges stored in the universal charge pack. When the charge pack runs out of charges, the item loses stats and gizmo effects, and can also no longer gain any equipment experience. Function will resume when the pack is recharged with divine charges.
Requirements | Charge drain | ||||||||||
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80 , 80 | 1.25/s | ||||||||||
Class | Slot | ||||||||||
Magic | |||||||||||
Tier | Type | ||||||||||
80 | Rebounder | ||||||||||
Weapons | Main | Off | |||||||||
Damage | - | - | |||||||||
Accuracy | - | 1924 | |||||||||
Style | None | ||||||||||
Range | 8 | ||||||||||
Speed | Fastest (2.4s) | ||||||||||
Attributes | Damage reduction | ||||||||||
Armour | 192 | PvM: 0% | PvP: 0% | ||||||||
Life points | 0 | Style bonuses | |||||||||
Prayer | 0 | 0 | 0 | 0 | |||||||
[FAQ] • [doc] |
Disassembly[]
Disassembly XP | 24.0 |
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Item quantity required | 1 |
Material count | 8 |
Base junk chance | 2.3% |
Possible materials | |
Special | |
4 × Zaros components | 100% |
Often | |
Base parts | |
Deflecting parts | |
Sometimes | |
Precise components | |
Subtle components |
The Augmented ancient lantern can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:
Table of experience and effect | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Defenders, reprisers, and rebounders | |
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Defenders | |
Reprisers |
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Rebounders |
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Components |
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