Weapon gizmos charged with perks can be used to enhance the weapon's abilities. As a two-handed item, the Augmented Armadyl battlestaff can hold 2 gizmos, allowing up to 4 perks (2 perks each).
Using this weapon in combat can gain experience to increase its level. Levelling the weapon will have no effect on its ability in combat, but it will improve the experience and materials gained for disassembling it.
The Augmented armadyl battlestaff uses charges stored in the universal charge pack. When the charge pack runs out of charges, the item loses stats and gizmo effects, and can also no longer gain any equipment experience. Function will resume when the pack is recharged with divine charges.
Your current drain rate for a tier 77 two-handed weapon is given by the following table. It depends on your current reduction researched, the item level, and Efficient/Enhanced Efficient perk presence.
The Augmented armadyl battlestaff can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:
Table of experience and effect
Item level
Item experience
Invention experience (tier 77)
Item effects
Disassembly
Siphon
GP/XP
1
0
0
N/A
N/A
2
1,160
8,595
Disassembling this item has a 50% chance to return installed gizmos.
3
2,607
25,785
Disassembling this item gives double materials.
4
5,176
51,570
8,595
34.54
Disassembling this item never gives junk.
5
8,286
103,140
25,785
11.51
This item drains 10% less charge when used.
6
11,760
137,520
51,570
5.76
Disassembling this item gives triple materials.
7
15,835
189,090
103,140
2.88
Disassembling this item gives an extra random uncommon material.
8
21,152
257,850
137,520
2.16
Disassembling this item returns all installed gizmos.
9
28,761
360,990
189,090
1.57
Disassembling this item gives quadruple materials.
10
40,120
515,700
257,850
1.15
Disassembling this item gives the maximum extra Invention XP.
11
57,095
360,990
0.82
N/A
12
81,960
515,700
0.58
Siphoning this item gives the maximum extra Invention XP.
13
117,397
0.29
Siphoning this item has a 50% chance to not consume the siphon.
14
166,496
This item drains 12.5% less charge when used.
15
232,886
This item can now be used with an Equipment separator.
16
320,080
0.00
Siphoning this item no longer consumes the siphon.
17
432,785
Using the Equipment separator on this item has a 25% chance to not consume the separator.
18
575,592
This item drains 15% less charge when used.
19
753,631
Using the Equipment separator on this item has a 50% chance to not consume the separator.
20
972,440
Helpful perks will activate 10% (multiplicative) more frequently. See Perk benefits for a list of perks that are known to be affected.