The augmented chaotic rapier is a level 80 Melee main hand weapon created by using an augmentor on a chaotic rapier.
Weapon gizmos charged with perks can be used to enhance the weapon's abilities. As a one-handed main hand slot item, the Augmented chaotic rapier can hold 1 gizmo, allowing up to 2 perks.
Using this weapon in combat can gain experience to increase its level. Levelling the weapon will have no effect on its ability in combat, but it will improve the experience and materials gained for disassembling it.
The Augmented chaotic rapier uses charges stored in the universal charge pack. When the charge pack runs out of charges, the item loses stats and gizmo effects, and can also no longer gain any equipment experience. Function will resume when the pack is recharged with divine charges.
Requirements | Charge drain | ![]() | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
80 ![]() ![]() | 2.5/s | ||||||||||
Class | Slot | ||||||||||
![]() | ![]() | ||||||||||
Tier | |||||||||||
80 | |||||||||||
Weapons | Main | Off | |||||||||
Damage | 980 | - | |||||||||
Accuracy | 1924 | - | |||||||||
Style | Stab | ||||||||||
Range | 1 | ||||||||||
Speed | Fast (3.0s) | ||||||||||
Attributes | Damage reduction | ||||||||||
![]() | 0 | PvM: 0% | PvP: 0% | ||||||||
![]() | 0 | Style bonuses | |||||||||
![]() | 0 | ![]() | ![]() | ![]() | |||||||
[FAQ] • [doc] |
Disassembly
Disassembly XP | 24.0 |
---|---|
Item quantity required | 1 |
Material count | 8 |
Base junk chance | 2.3% |
Possible materials | |
Special | |
4 × ![]() | 100% |
Often | |
![]() | 35% |
![]() | 30% |
![]() | 30% |
Rarely | |
![]() | 3% |
![]() | 2% |
The Augmented chaotic rapier can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:
Table of experience and effect | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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- Equipable items
- Members' items
- Items that are reclaimable on death
- Untradeable items
- Items that can be disassembled
- Items that cannot be alchemised
- Items
- Augmented items
- Equipment
- Tier 80 equipment
- Main hand slot items
- Stab weapons
- Melee weapons
- Items that disassemble into Base parts
- Items that disassemble into Blade parts
- Items that disassemble into Metallic parts
- Items that disassemble into Precise components
- Items that disassemble into Dextrous components
- Items that disassemble into Shifting components
- Disassemble category/sword