m (not future anymore) Tag: sourceedit |
m (consolidated simpler naming of infoboxes) |
||
(16 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
− | {{Variant |
+ | {{Variant |
+ | |Augmented |
||
⚫ | |||
+ | |barrows=augmented Malevolent greaves (barrows) |
||
+ | |blood=augmented Malevolent greaves (blood) |
||
+ | |third age=augmented Malevolent greaves (Third Age) |
||
+ | |shadow=augmented Malevolent greaves (shadow) |
||
+ | |ice=augmented Malevolent greaves (Ice) |
||
+ | }} |
||
+ | {{Item |
||
|version1=charged|version2=uncharged |
|version1=charged|version2=uncharged |
||
|name1=Augmented malevolent greaves|name2=Augmented malevolent greaves (uncharged) |
|name1=Augmented malevolent greaves|name2=Augmented malevolent greaves (uncharged) |
||
Line 22: | Line 29: | ||
|id1=36521|id2=36522 |
|id1=36521|id2=36522 |
||
}} |
}} |
||
+ | [[File:Augmented malevolent greaves detail.png|left|100px]] |
||
The '''augmented malevolent greaves''' is a level 90 [[Melee]] legs slot item created by using an [[augmentor]] and 36 [[divine charge]]s on [[malevolent greaves]]. |
The '''augmented malevolent greaves''' is a level 90 [[Melee]] legs slot item created by using an [[augmentor]] and 36 [[divine charge]]s on [[malevolent greaves]]. |
||
+ | |||
+ | {{Augmented degrade|d2d=y|level=90|slot=legs}} |
||
[[Armour gizmo]]s charged with perks can be used to enhance the armour's abilities. As a legs slot item, the Augmented malevolent greaves can hold 2 gizmos, allowing up to 4 perks (2 on each). |
[[Armour gizmo]]s charged with perks can be used to enhance the armour's abilities. As a legs slot item, the Augmented malevolent greaves can hold 2 gizmos, allowing up to 4 perks (2 on each). |
||
Using this armour in combat can gain experience to increase [[equipment level|its level]]. Levelling the armour will have no effect on its ability in combat, but it will improve the experience and materials gained for disassembling it. |
Using this armour in combat can gain experience to increase [[equipment level|its level]]. Levelling the armour will have no effect on its ability in combat, but it will improve the experience and materials gained for disassembling it. |
||
− | |||
− | Note: These armour pieces use their own charge, rather than a main charge pack. Once all charge has been used, the item can’t be siphoned for XP but can be levelled up to 10. |
||
− | |||
− | Already degraded armour cannot be augmented and gear upgraded in this way cannot use augmentation dissolvers. |
||
{{Infobox Bonuses |
{{Infobox Bonuses |
||
+ | |degrades = 100000 |
||
− | |mainDamage=0 |
||
+ | |type = power |
||
− | |mainAccuracy= |
||
⚫ | |||
− | |aspeed= |
||
⚫ | |||
− | |offDamage=0 |
||
⚫ | |||
− | |offAccuracy= |
||
⚫ | |||
⚫ | |||
+ | |degrades = |
||
− | |life=0 |
||
+ | |damage = 0 |
||
⚫ | |||
+ | |accuracy = 0 |
||
⚫ | |||
⚫ | |||
⚫ | |||
− | | |
+ | |life = 0 |
⚫ | |||
⚫ | |||
⚫ | |||
− | |style= |
||
⚫ | |||
⚫ | |||
+ | |magic = 0 |
||
⚫ | |||
+ | |image = Augmented malevolent armour equipped.png |
||
⚫ | |||
+ | }} |
||
+ | |||
+ | ==Creation== |
||
⚫ | |||
+ | |name = Augmented malevolent greaves |
||
+ | |skill = Invention |
||
+ | |level = 16 |
||
+ | |skillXP = 100 |
||
+ | |geValue = no |
||
+ | |members = Yes |
||
+ | |misc1 = [[File:Blueprint (Invention).png]] Discover: Augmented armour |
||
+ | |misc2 = [[File:Blueprint (Invention).png]] Discover: Augmentor |
||
+ | |mat1 = Malevolent greaves |
||
+ | |mat1price = gemw |
||
+ | |mat2 = Augmentor |
||
+ | |mat2price = gemw |
||
+ | |mat3 = Divine charge |
||
+ | |mat3price = gemw |
||
+ | |mat3qty = 36 |
||
}} |
}} |
||
==Disassembly== |
==Disassembly== |
||
+ | {{Disassembly |
||
− | {{Disassemble |
||
|level = 90 |
|level = 90 |
||
|category = melee legs |
|category = melee legs |
||
− | |special = undead[ |
+ | |special = undead[5] |
|specialchance = yes |
|specialchance = yes |
||
}} |
}} |
||
Line 61: | Line 86: | ||
{{Augmented levelling|90}} |
{{Augmented levelling|90}} |
||
− | {{Augmented |
+ | {{Augmented legs}} |
[[Category:Power armour]] |
[[Category:Power armour]] |
Latest revision as of 08:36, 10 April 2019
The augmented malevolent greaves is a level 90 Melee legs slot item created by using an augmentor and 36 divine charges on malevolent greaves.
The Augmented malevolent greaves uses charges stored within the item (not in the universal charge pack). It degrades exactly as the non-augmented version does: it has 100,000 charges of combat. These charges can be replenished by combining it with a non-dyed, augmented variant of the same item. This will combine the charges of both items but any excess charge will be lost, furthermore only one version may have perks on it. When combining two items the greater item experience of the two items is retained.
The item can be trained and siphoned as normal while it has charges. Once it runs out of charges, it will retain its equipment bonuses until it reaches equipment level 10, where it will become unusable and has to be recharged or be disassembled. Unlike normal augmented items, this item is made at an Inventor's workbench from a new, fully charged item, an augmentor, and 36 divine charges. It cannot be made from a partially used component. Augmentation dissolvers cannot be used on this item.
Armour gizmos charged with perks can be used to enhance the armour's abilities. As a legs slot item, the Augmented malevolent greaves can hold 2 gizmos, allowing up to 4 perks (2 on each).
Using this armour in combat can gain experience to increase its level. Levelling the armour will have no effect on its ability in combat, but it will improve the experience and materials gained for disassembling it.
Requirements | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
90 | |||||||||||
Class | Slot | ||||||||||
Melee | |||||||||||
Tier | Type | ||||||||||
90 | Power armour | ||||||||||
Weapons | Main | Off | |||||||||
Damage | - | - | |||||||||
Accuracy | - | - | |||||||||
Style | - | ||||||||||
Range | - | ||||||||||
Attributes | Damage reduction | ||||||||||
Armour | 479 | PvM: 0% | PvP: 2.3625% | ||||||||
Life points | 0 | Style bonuses | |||||||||
Prayer | 2 | 29 | 0 | 0 | |||||||
[FAQ] • [doc] |
Creation
- | ||||
---|---|---|---|---|
100 XP | - | - | ||
Requirements | ||||
Invention level | 16 | |||
Discover: Augmented armour | ||||
Discover: Augmentor | ||||
Members only | Yes | |||
Materials | ||||
Item | Quantity | Price | Total | |
Malevolent greaves | 1 | 12,264,411 | 12,264,411 | |
Augmentor | 1 | 590,305 | 590,305 | |
Divine charge | 36 | 120,683 | 4,344,588 | |
Total price | 17,199,304 |
Disassembly
Disassembly XP | 27.0 |
---|---|
Item quantity required | 1 |
Material count | 8 |
Base junk chance | 0.0% |
Possible materials | |
Special | |
5 × Undead components | 100% |
Often | |
Cover parts | 35% |
Plated parts | 30% |
Deflecting parts | 30% |
Rarely | |
Strong components | 3% |
Protective components | 2% |
The Augmented malevolent greaves can be levelled up by using it. The equipment experience required for each level and the effect of disassembly is as follows:
Table of experience and effect | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Augmented leg armour | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Melee |
| ||||||||||
Magic |
| ||||||||||
Ranged | |||||||||||
Hybrid |
| ||||||||||
Treasure Trail |
|