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Back to the Freezer contains effects that can be hazardous to people with epilepsy or other vision problems.
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This is the quick guide for Back to the Freezer.
For a more in-depth version, click here.

Walkthrough[]

Start point
Speak to Chuck at Ardougne Zoo.
Member requirement Members only
Official difficultyMaster Master
Official lengthMedium to Long
RequirementsSkill requirements are not boostable unless marked with a [B] for boostable.
Quests:
Items requiredItems from the tool belt are not listed unless they do not work or are not automatically added.
Recommended
Enemies to defeat

Start[]

  • Talk to Chuck in the Ardougne Zoo (Chat 1)
  • Note down the blue text in the passphrase Chuck tells you.
    • Passphrase may be found in your quest journal.
  • In the Rellekka marketplace, talk to Skot or Mundsen.
  • When prompted, tell them the passphrase from Chuck.

Desert[]

  • After telling the passphrase, finish the dialogue and cutscene.
  • South-west of Pollnivneach, talk to Dundee, who will give you a crockspeak amulet. (Chat 1)
  • Equip the crocspeak amulet.
  • Just west, talk to Croc. (Chat 4)
  • South-west, investigate the T.A.R.D.I.S..

The secret-secret agent[]

  • Return to Chuck. (Chat 1)
  • Note down the agent's favourite food Chuck tells you.
    • Favourite food may be found in your quest journal.
  • Return to the T.A.R.D.I.S. Bring your clockwork suit and remove all worn items. If you don't have a clockwork suit with you, Chuck will give you one.
  • Investigate the T.A.R.D.I.S.
  • In order, talk to the following penguins:
    1. Emperor Wing (Chat 12)
    2. Elon (Chat 2)
    3. Hugh (Chat 2)
    4. Gordon (Chat 23)

The secret bunker[]

  • Gordon will give you a G.P.S.. If he does not, simply talk to him again.
  • North-east of Rellekka, travel to the Iceberg via the smaller boat.
  • Locate with the G.P.S, follow the directions until you find the Mysterious Hatch.

Time travelling![]

  • Operate the de-lore-ing device.
  • Take the monkey wrench, use it on the de-lore-ing device then operate the device again.
  • Take the penguin bongos and cowbells, use either on the device, operate the device again.
  • Pick cabbage, use it on the device, operate the device again.
  • Speak to the man with a dragon pickaxe, use worthless old boots on the device, operate the device one last time.
  • Talk to Gordon in the south-western room.
  • Talk to Elon in the centre of the bunker.
  • Go to the crate room and search until you have both the cog and coolant holder.
  • Get the fishing rod from the southern room.
  • Use the cog on the fishing rod to create the 'fishvention' rod.
  • Gather Pure S-now in the western room - wait until you have gathered all 2,000. (Process takes about a minute)
  • Search the crate north of the Mysterious Ice Block for a lemon.
  • Use the ice block to craft 2000 lemon sole runes.
  • Take and use the coolant holder on the Ice Maker in the north-western room to create cool-ant.
  • Use your ice cooler on the Ice Maker for an ice box.
  • Talk to Buzz in a room to the east for 21 killerwatt energy.
  • Leave the bunker via the door to the north.
  • Walk east, talk to the Jim the polar bear to exit your disguise. (Chat 1)
  • Equip your insulated boots and prepare for combat.
  • Make your way to the top floor of Draynor Manor (staircase then ladder).
  • Enter the eastern room, then the portal.
  • Kill 10 Killerwatts until you have 121 killerwatt energy.
  • Return to the iceberg.
    • North-east of Rellekka, travel to the Iceberg via the eastern boat.
  • North-east of the iceberg, talk with Jim the polar bear, right click "Tuxedo-Time".
  • Re-enter the bunker via the Mysterious Hatch.
  • In the centre of the bunker, talk to Elon to give him all the items.
  • Fill the energy container to the north-west with your divination energy.
  • Configure the battery control station.
  • Solve the puzzle. See the full guide for advice on solving the puzzle.
  • Once complete, talk to Elon, Gordon, Hugh and Emperor Wing, in that order. They are in the centre room, the south-west room, the north-west room, and the centre room, respectively.
  • Click the T.A.R.D.I.S. in the centre for a cutscene.
  • Return to Chuck. (Chat 1)
  • Quest complete!

Rewards[]

  • 1 quest point
  • 1 antique lamp (found during the quest)
  • 25,000 Divination experience
  • 25,000 Runecrafting experience
  • 15,000 Slayer experience
  • 15,000 Agility experience
  • 10,000 Invention experience (if you have completed the Invention tutorial. Otherwise it can be claimed from Chuck after you have completed the Invention tutorial).
  • 1 additional penguin to find in Penguin Hide and Seek
  • Experience in Penguin Hide and Seek and Balthazar Beauregard's Big Top Bonanza now scale with level
    • Penguin Hide and Seek experience is now 40 experience per level per point (up from 25 per level per point - a 60% increase at all levels)
    • Big Top Bonanza experience is 1.5 times as much compared to before
  • 2 Treasure Hunter keys and 2 Hearts of Ice
Music unlocked
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