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{{Infobox Monster
|name = Bandit
'''Bandit''' may refer to:
|image = [[File:Bandit.png|Bandit]]
|release = [[18 April]] [[2005]]
|update = Desert Treasure
|level = 22, 41, 56, 57, 74
|LP = 270, 300, 300, 500, 650
|slaylvl = No
|members = Yes (except in the wilderness)
|aggressive = Only when attacking other Bandits, or wearing Zamorakian/Saradomin items.
|poisonous = No
|immune to poison = No
|attack style = Melee; Stab
|max hit = 30 (approx) (level 22), 70 (level 41), 90 (level 56), 70 (level 57), 100 (level 74)
|weakness = Slash attacks
|always drops = [[Bones]]
|examine = A tough-looking criminal.
[[File:Pollnivneach bandit detail.png|left]]
[[File:Bandit chathead.png|left]]
'''Bandits''' are attackable [[Non-player character|NPCs]] that can be found at various locations. At the [[Bandit Camp (Kharidian Desert)|Kharidian Desert Bandit Camp]] the bandits will attack anyone who wears any [[Saradomin]] or [[Zamorak]] clothing or accessories, as they are supporters of [[Zaros]]. Because of this, many people use this to their advantage while training and therefore earn a high amount of [[experience]] with little effort. It's recommended that you pickpocket them at [[Pollnivneach]], because any bandit at [[Bandit Camp (Kharidian Desert)|Bandit Camp]] is often killed for combat experience. Pickpocketing a bandit at the [[Bandit Camp (Kharidian Desert)|Bandit Camp]] may result in the bandit getting killed by another player while you steal from it. Note, however, that bandits at the Bandit Camp only require 53 Thieving to pickpocket, while bandits in Pollnivneach require Thieving level 55.
When players are near them wearing a Saradomin item, they will shout "Time to die, Saradominist filth!" Likewise, they will declare "Prepare to suffer, Zamorakian scum!" when they spot a player with Zamorak items.
* [[Bandit (Wilderness)]]
When players attack their fellows, they simply exclaim "You chose the wrong place to start trouble!" and attack you in a similar manner to the [[Al-Kharid warrior]]s.
** [[Bandit Brawler]], the replacement for bandits
* [[Bandit (Pollnivneach)]]
** [[Bearded Pollnivnian bandit]]
* [[Bandit (Kharid Bandit Camp)]]
* [[Bandit (Three's Company)]]
* [[Bandit (Diamond in the Rough)]]
* [[Bandit king]]
'''Tip: Use a Saradomin Arrow or Zamorak Arrow if you are training melee, since they take up no useful item slots!'''
It is possible for a player to achieve '''up to''' 60,000 - 110,000 experience per hour, depending on your Combat stats, gear, and boosted stats.
A good strategy for staying there longer is to bring some noted food items with you and restock by simply visiting the nearby [[general store]], selling your noted food and buying it back in normal form. [[Bunyip]]s are also a good option to take with you. Take a few summoning potions (4) and [[bunyip]] pouches with you, at a ratio of 4 pouches : 1 potion, drinking before renewing.
When training the defence skill using the [[Barrows - guthan's set|Guthan's set]], which allows you to stay here training for very long periods of time, the recommended inventory consists of equal amounts of super attack and super strength potions, then simply taking 1 dose of each potion when you feel is necessary. If training in the pub, you may be overwhelmed of all are attacking you, so take a corner where 3 bandits are attacking you. The guthan's set is cost effective as it will last about 15 hours, and most players can earn enough gold to repair the set in less than 2 hours so this is a viable way of training. You can also use the guthan's set for replenishing lifepoints only, and use another weapon for the rest of the training.
Another method of training is to wear excellent prayer boosting armour and use protect from melee. The Bandits drop the [[Clean ranarr|Ranarrs]] required in a Prayer Restore potion and the chances of breaking even with this method is fairly high. In most events, the runes and ranarrs collected should even out the cost players spend on prayer potions. This method allows for fairly casual training as prayer drains slowly and the player is not losing life points. Also, if this method proves accurate, there are no repair expenses due to [[Barrows equipment]] degrading.
[[File:Picking a Bandit's pocket may result in this message in your chatbox.png|thumb|Picking a Bandit's pocket as they die results in this message.]]
Another method to train is to take [[Saradomin godsword|Saradomin Godsword]] or [[Saradomin sword|Saradomin Sword]] as a [[Saradomin]] item and fight Bandits. However, this method may be slow since Godswords hit very slow but Saradomin Godsword can heal you up and boost your prayer in order to survive and also use [[Prayer]] for boosts, using the drops as a selling object can also be a good way to make a profit/buy potions to boost your levelling. If using a [[Saradomin sword|Saradomin Sword]], an alternate healing method is required.
The Saradomin Godsword can be taken as a secondary weapon and used only for it's special attack to recover health and prayer points. Also, the [[Regen Bracelet]] is useful in this situation as it provides a decent +7 strength bonus and also speeds up lifepoint renewal.
It is strongly recommended to use a [[bonecrusher]], a [[Dungeoneering/Rewards|dungeoneering reward]], if you want more [[prayer]] experience.
With the addition of the [[Split dragontooth necklace]] (which restores 1 Prayer point per regular bone buried), when combined with the [[Bonecrusher]], provides a near unlimited source of Prayer points, depending on how fast the Bandits can be killed, and the player's Prayer bonuses. This has become a very popular method, as it can also be used to supplement the use of Prayer potions. With a prayer bonus of around 38, an inventory of about 25 prayer pots would last a player about 5 hours and 6 minutes; whereas, if a player is using the [[Split dragontooth necklace]] and a [[bonecrusher]] , this would increase to about 8 hours and 18 minutes. This is about a 3 hour and 12 minute increase!
=='''Fast Money for Lower-Level Players'''==
The drop rate of herbs such as Ranarrs and Lantadymes is often neglected; while in reality, with higher levels and the right training gear to stay here for a good long trip, the drop rate of herbs is similar to that of Chaos Druids. Lower levels can also come here to pick up the herbs and runes dropped by Bandits, for the neglecting of the drop rate causes players to ignore the herbs dropped, where low level players can easily make 75k-100k/hour on a populated world picking up the runes and herbs(ranarrs and lantadymes) Note: '''Do not wear Saradomin/Zamorak items or you will almost surely die!'''
[[File:Angry bandit.png|thumb|A bandit attacking a player wearing a Zamorakian item]]
*[[Pollnivneach]] (level 41 and 56)
*[[Bandit Camp (Kharidian Desert)]] (level 57 and 74)
*[[Bandit Camp (Wilderness)]] (level 22)
===100% drop===
{{DropsLine|Name=Chaos rune|Quantity=2|Rarity=Common}}
{{DropsLine|Name=Death rune|Quantity=2|Rarity=Uncommon}}
{{DropsLine|Name=Nature rune|Quantity=2|Rarity=Uncommon}}
{{DropsLine|Name=Law rune|Quantity=2|Rarity=Uncommon}}
{{DropsLine|Name=Cosmic rune|Quantity=2|Rarity=Uncommon}}
===Herbs (Members)===
{{DropsLine|Name=Grimy dwarf weed|Quantity=1|Rarity=Rare}}
{{DropsLine|Name=Grimy lantadyme|Quantity=1|Rarity=Rare}}
{{DropsLine|Name=Grimy cadantine|Quantity=1|Rarity=Rare}}
{{DropsLine|Name=Grimy kwuarm|Quantity=1|Rarity=Rare}}
{{DropsLine|Name=Grimy avantoe|Quantity=1|Rarity=Rare}}
{{DropsLine|Name=Grimy irit|Quantity=1|Rarity=Rare}}
{{DropsLine|Name=Grimy ranarr|Quantity=1|Rarity=Rare|Raritynotes = <ref>Less rare than the other rare herb drops.</ref>}}
{{DropsLine|Name=Grimy harralander|Quantity= 1|Rarity=Uncommon}}
{{DropsLine|Name=Grimy tarromin|Quantity=1|Rarity=Uncommon}}
{{DropsLine|Name=Grimy marrentill|Quantity=1|Rarity=Uncommon}}
{{DropsLine|Name=Grimy guam|Quantity=1|Rarity=Uncommon}}
|} <references/>
{{DropsLine|Name=Iron battleaxe|Quantity=1|Rarity=Uncommon}}
{{DropsLine|Name=Iron scimitar|Quantity=1|Rarity=Uncommon}}
{{DropsLine|Name=Steel hatchet|Quantity=1|Rarity=Common}}
{{DropsLine|Name=Steel sq shield|Quantity=1|Rarity=Uncommon}}
{{DropsLine|Name=Uncut sapphire|Quantity=1|Rarity=Common}}
{{DropsLine|Name=Uncut emerald|Quantity=1|Rarity=Common}}
{{DropsLine|Name=Uncut ruby|Quantity=1|Rarity=Uncommon}}
{{DropsLine|Name=Uncut diamond|Quantity=1|Rarity=Rare}}
===Other Items===
{{DropsLine|Name=Coins|Quantity=12-50|Rarity=Common|gemw=no|Image=Coins 25.png}}
{{DropsLine|Name=Steel bar|Quantity=1|Rarity=Uncommon}}
{{DropsLine|Name=Court summons|Quantity=1|Rarity=Very rare|gemw=no|Image=Court summons.png}}
==Items thieved==
*[[Coins]] (30)
*[[Court summons]]
*Strange Rock
*Although these are affiliated with [[Saradomin]], bandits do not attack people with [[White equipment|White Knight Armour]], [[Initiate armour|Initiate Armour]], or [[Proselyte armour|Proselyte Armour]].
*When using a rubber blackjack on a bandit your character says,"I need a different weapon to do this. I want to kill them not knock them out."
*The examine text of the wilderness bandits is "A Wilderness Outlaw"
{{WP also}}
[[Category:Clue Drop Monsters]]

Latest revision as of 12:21, June 8, 2019

Bandit may refer to:

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