m (Reverted edits by 188.154.163.158 (Talk) to last version by Urbancowgurl777) |
(Changed the Experience per Hour.) |
||
Line 24: | Line 24: | ||
When players attack their fellows, they simply exclaim "You chose the wrong place to start trouble!" and attack you in a similar manner to the [[Al-Kharid warrior]]s. If there are two players ( one wearing Zamorak and one wearing Saradomin clothing ), bandits will first attack the one who wears Saradomin weapons or armour. |
When players attack their fellows, they simply exclaim "You chose the wrong place to start trouble!" and attack you in a similar manner to the [[Al-Kharid warrior]]s. If there are two players ( one wearing Zamorak and one wearing Saradomin clothing ), bandits will first attack the one who wears Saradomin weapons or armour. |
||
− | It is possible for a player to achieve '''up to''' 60,000 - |
+ | It is possible for a player to achieve '''up to''' 60,000 - 110,000 experience per hour, depending on your Combat stats, gear, and boosted stats. |
A good strategy for staying there longer is to bring some noted food items with you and restock by simply visiting the nearby [[general store]], selling your noted food and buying it back in normal form. [[Bunyip]]s are also a good option to take with you. Take a few summoning potions (4) and [[bunyip]] pouches with you, at a ratio of 4 pouches : 1 potion, drinking before renewing. |
A good strategy for staying there longer is to bring some noted food items with you and restock by simply visiting the nearby [[general store]], selling your noted food and buying it back in normal form. [[Bunyip]]s are also a good option to take with you. Take a few summoning potions (4) and [[bunyip]] pouches with you, at a ratio of 4 pouches : 1 potion, drinking before renewing. |
Revision as of 12:12, 7 July 2011
Release date | 18 April 2005 (Update) | |||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Members | Yes (except in the wilderness) | |||||||||||||||||||||||||||||||||||||||||||||||
Combat level | 22, 41, 56, 57, 74 | |||||||||||||||||||||||||||||||||||||||||||||||
XP per kill | Unknown edit | |||||||||||||||||||||||||||||||||||||||||||||||
Examine text | A tough-looking criminal. | |||||||||||||||||||||||||||||||||||||||||||||||
|
Bandits are attackable NPCs that can be found at various locations. At the Kharidian Desert Bandit Camp the bandits will attack anyone who wears any Saradomin or Zamorak clothing or accessories, as they are supporters of Zaros. Because of this, many people use this to their advantage while training and therefore earn a high amount of experience with little effort. It's recommended that you pickpocket them at Pollnivneach, because any bandit at Bandit Camp is often killed for combat experience. Pickpocketing a bandit at the Bandit Camp may result in the bandit getting killed by another player while you steal from it. Note, however, that bandits at the Bandit Camp only require 53 Thieving to pickpocket, while bandits in Pollnivneach require Thieving level 55.
When players are near them wearing a Saradomin item, they will shout "Time to die, Saradominist filth!" Likewise, they will declare "Prepare to suffer, Zamorakian scum!" when they spot a player with Zamorak items. When players attack their fellows, they simply exclaim "You chose the wrong place to start trouble!" and attack you in a similar manner to the Al-Kharid warriors. If there are two players ( one wearing Zamorak and one wearing Saradomin clothing ), bandits will first attack the one who wears Saradomin weapons or armour.
It is possible for a player to achieve up to 60,000 - 110,000 experience per hour, depending on your Combat stats, gear, and boosted stats.
A good strategy for staying there longer is to bring some noted food items with you and restock by simply visiting the nearby general store, selling your noted food and buying it back in normal form. Bunyips are also a good option to take with you. Take a few summoning potions (4) and bunyip pouches with you, at a ratio of 4 pouches : 1 potion, drinking before renewing.
When training the defence skill using the Guthan's set, which allows you to stay here training for very long periods of time, the recommended inventory consists of equal amounts of super attack and super strength potions, then simply taking 1 dose of each potion when you feel is necessary. If training in the pub, you may be overwhelmed of all are attacking you, so take a corner where 3 bandits are attacking you. The guthan's set is cost effective as it will last about 15 hours, and most players can earn enough gold to repair the set in less than 2 hours so this is a viable way of training. You can also use the guthan's set for replenishing lifepoints only, and use another weapon for the rest of the training.
Another method of training is to wear excellent prayer boosting armour and use protect from melee. The Bandits drop the Ranarrs required in a Prayer Restore potion and the chances of breaking even with this method is fairly high. In most events, the runes and ranarrs collected should even out the cost players spend on prayer potions. This method allows for fairly casual training as prayer drains slowly and the player is not losing life points. Also, if this method proves accurate, there are no repair expenses due to Barrows equipment degrading.
Another method to train is to take Saradomin Godsword or Saradomin Sword as a Saradomin item and fight Bandits. However, this method may be slow since Godswords hit very slow but Saradomin Godsword can heal you up and boost your prayer in order to survive and also use Prayer for boosts, using the drops as a selling object can also be a good way to make a profit/buy potions to boost your levelling. If using a Saradomin Sword, an alternate healing method is required.
The Saradomin Godsword can be taken as a secondary weapon and used only for it's special attack to recover health and prayer points. Also, the Regen Bracelet is useful in this situation as it provides a decent +7 strength bonus and also speeds up lifepoint renewal.
It is strongly recommended to use a bonecrusher, a dungeoneering reward, if you want more prayer experience.
With the addition of the Split dragontooth necklace (which restores 1 Prayer point per regular bone buried), when combined with the Bonecrusher, provides a near unlimited source of Prayer points, depending on how fast the Bandits can be killed, and the player's Prayer bonuses. This has become a very popular method, as it can also be used to supplement the use of Prayer potions.
Locations
- Pollnivneach (level 41 and 56)
- Bandit Camp (Kharidian Desert) (level 57 and 74)
- Bandit Camp (Wilderness) (level 22)
Drops
100% drop
|}
Runes
Item | Quantity | Rarity | GE price | |
---|---|---|---|---|
Bones | 1 | Always | 266 |
|}
Herbs (Members)
Item | Quantity | Rarity | GE price | |
---|---|---|---|---|
Chaos rune | 2 | Common | 304 | |
Death rune | 2 | Uncommon | 464 | |
Nature rune | 2 | Uncommon | 810 | |
Law rune | 2 | Uncommon | 1,140 | |
Cosmic rune | 2 | Common | 824 |
- ^ Less rare than the other rare herb drops.
Weapons/Armour
Item | Quantity | Rarity | GE price | |
---|---|---|---|---|
Grimy dwarf weed | 1 | Rare | 8,476 | |
Grimy lantadyme | 1 | Rare | 7,551 | |
Grimy cadantine | 1 | Rare | 4,322 | |
Grimy kwuarm | 1 | Rare | 11,782 | |
Grimy avantoe | 1 | Rare | 1,043 | |
Grimy irit | 1 | Rare | 5,008 | |
Grimy ranarr | 1 | Rare[1] | 1,860 | |
Grimy harralander | 1 | Uncommon | 741 | |
Grimy tarromin | 1 | Uncommon | 105 | |
Grimy marrentill | 1 | Uncommon | 2,307 | |
Grimy guam | 1 | Uncommon | 709 |
|}
Gems
Item | Quantity | Rarity | GE price | |
---|---|---|---|---|
Iron battleaxe | 1 | Uncommon | 2,545 | |
Iron scimitar | 1 | Uncommon | 4,269 | |
Steel hatchet | 1 | Common | 3,019 | |
Steel sq shield | 1 | Uncommon | 1,509 |
|}
Other Items
Item | Quantity | Rarity | GE price | |
---|---|---|---|---|
Uncut sapphire | 1 | Common | 809 | |
Uncut emerald | 1 | Common | 2,555 | |
Uncut ruby | 1 | Uncommon | 1,842 | |
Uncut diamond | 1 | Rare | 4,843 |
|}
Items thieved
- Lockpick
- Antipoison(1)
- Coins (30)
- Court summons
- Strange Rock
Trivia
- Although these are affiliated with Saradomin, bandits do not attack people with White Knight Armour, Initiate Armour, or Proselyte Armour.
- When using a rubber blackjack on a bandit your character says,"I need a different weapon to do this. I want to kill them not knock them out."
- The examine text of the wilderness bandits is "A Wilderness Outlaw"
Template:WP also
Item | Quantity | Rarity | GE price | |
---|---|---|---|---|
Coins | 12–50 | Common | 12–50 | |
Coal | 1 | Common | 112 | |
Steel bar | 1 | Uncommon | 959 | |
Court summons | 1 | Very rare | Not sold |