RuneScape Wiki
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*If a statue respawns on a drop from another statue, you will still be able to pick up the drop.
 
*If a statue respawns on a drop from another statue, you will still be able to pick up the drop.
 
*If you bring one of those statues to life, then start the agility course, the space where the statue stood will appear empty from the agility course.
 
*If you bring one of those statues to life, then start the agility course, the space where the statue stood will appear empty from the agility course.
*The Ourg statue holding a bowl has an examine of "forever holding up a bowl.", v.s. the examine of the oter statues in the agility course, which is "forever standing guard."
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*The Ourg statue holding a bowl has an examine of "forever holding up a bowl.", v.s. the examine of the other statues in the agility course, which is "forever standing guard."

Revision as of 04:45, 1 September 2009

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Bandos's throne room
Please upload an image!
Release date Unknown edit
Kingdom Yu'biusk
Members Yes
Main music The Chosen Commander (Throne of Bandos during the quest)
Levels 1
Strongest monster Ourg statue
Dwarf multicannon allowed Unknown Edit
Quests taking place here The Chosen Commander
Inhabitants None (only statues)
Please upload a map!
[view][talk]
Yubiusk teleport

A player opening the strange box in Yu'biusk.

Bandos's throne room is the throne room of the banished god Bandos. Zanik was taken there by the strange box in Yu'biusk at the end of the Land of the Goblins quest, and she managed to escape during The Chosen Commander with the help of a pendant she found on Bandos' throne. During the quest, this location is host to a flashback-like sequence where the player plays as Zanik. This location is also where the player fights the Bandos avatar.

Players can return to the throne room after the Chosen Commander by one of two ways:

The throne room is a large room with Bandos's throne on the east wall and a portal to Dorgesh-Kaan on the west wall. The room is filled with Goblin statues, Ork statues, Ogre statues, and Ourg statues. Some of these can be climbed on, some are only decorative, and some of them come to life and attack any player who attempts to climb them.

Players can leave the throne room by exiting through the portal at the west wall, just as in The Chosen Commander quest. Players return to Dorgesh-Kaan where the portal was during the quest, but the portal closes behind them so they cannot use it to return to the throne room.

By killing statues, players can obtain the granite mace as an uncommon drop.

Map

Map and diagram of Bandos's throne room

Agility course

Main article: Bandos agility course

A set of statues, a ledge, and the throne itself make up the agility course in the room, as shown on the diagram. Level 60 Agility, Ranged and Strength along with a mithril grapple and a crossbow are required for the course. The route is the same that you, as Zanik, took in the quest.

To run the course, the player first climbs onto the goblin statue (1 on the diagram) in the middle of the room, then jump across orc and ogre statues and onto the big ourg statue (6) that is holding the bowl in front of the throne. From there, the player jumps west across some more statues and onto the west ledge (10). From there, a mithril grapple and a crossbow are used to grapple an Ourg statue's spear (11) so that the player can swing onto Bandos' throne (12). Players can jump down from the throne and repeat the course.

Obstacle Experience
Statue jump (8 times) 2 Agility per jump
(16xp total)
Grapple 352 Agility
125 Ranged
Descent 125 Strength
Total 380 Agility
125 Ranged
125 Strength

Failure of obstacles can occur at all Agility levels. A high level does not reduce the failure rate, judging by reports on the official forums. High-levelled players report they can fail all statues but the Ourg carrying the water bowl seems to be the obstacle failed most often.

Trivia

  • The examining message of the Bandos throne is the same as the statues.
  • Players commonly found that simultaneously attacking a statue would result in a double, in some cases triple spawn. Also, when a player kills a doubled spawned statue must faster than the other person, it will re-spawn quicker, and climbing it with the right timing will cause the other statue to re-spawn, making it seem like the re-spawn rate is much faster than it actually is (Unknown whether or not this was later fixed by Jagex)
  • Climbing through the agility course would result in your familiar dying. (Unknown whether or not this was later fixed by Jagex)
  • If you kill a statue and then stand on it, it will respawn and push you off of the spot.
  • If a statue respawns on a drop from another statue, you will still be able to pick up the drop.
  • If you bring one of those statues to life, then start the agility course, the space where the statue stood will appear empty from the agility course.
  • The Ourg statue holding a bowl has an examine of "forever holding up a bowl.", v.s. the examine of the other statues in the agility course, which is "forever standing guard."