Bane ore detail.png

Bane ore is an ore which can be obtained after completing the Ritual of the Mahjarrat or Hero's Welcome quests. It can be mined from a Bane ore rock, from the Glacor Cave after the Ritual of the Mahjarrat or from the Abomination Cave after Hero's Welcome. It requires 77 Mining and grants 90 experience per ore. It can also be obtained as a rare drop from the Abomination.

Varrock armour does not provide the chance to mine double ores, however, the Star Sprite reward from mining a Shooting Star does. Mining urns do fill while bane ore is being mined. It takes 35 ores to fill one decorated mining urn.

Ores and bars can be stored in a beast of burden familiar. Signs of the porter will teleport ores which are mined.

The fastest way to access the Glacor Cave mine is by using the Master Quest Cape teleport which will bring one to the entrance of the cave. The bane ore mine is located through the energy barrier to the east. Alternatively, using the fairy ring transportation system will bring one to the heart of the cave; the fairy ring code is DKQ.


Bane ore.png Bane ore
Mining level Mining 77
Source Bane ore rock
Experience (per ore)
Mining 90 XP
Equipment 10.62 XP

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Drop sources

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For an exhaustive list of all known sources for this item, see here.
Source Combat level Quantity Rarity


The ore can be enchanted with the Tune Bane Ore Lunar spell (requires 87 Magic, 2 astral runes and 4 earth runes), which attunes it to a certain type of creature. This is outlined in the table below.

After that it can be smelted into bane bar corresponding to its attunement, using any furnace (which requires 77 Smithing), then smithed on the anvils on Kethsi (80 Smithing for arrowheads and bolts), and then finally fletched into arrows (76 Fletching required) or bolts (80 Fletching and 82 Smithing required). Bolts made from bane ore are made 50 at a time, rather than the usual 10.

The projectiles also require high level equipment to fire from. Arrows can be fired from Magic bows and up and bolts from Rune crossbows and up.

Item used Ore created Ammunition made Effective against
Image Name Image Name Image Name
Abyssal head (stuffed).png Abyssal head
Abyssal head (stuffed)
Abyssal demon head (mounted)*
Abyssalbane ore.png Abyssalbane ore Abyssalbane bolt 5.png
Abyssalbane arrow 5.png
Abyssalbane bolt
Abyssalbane arrow
Abyssal demons
Basilisk head (stuffed).png Basilisk head
Basilisk head (stuffed)
Basilisk head (mounted)*
Basiliskbane ore.png Basiliskbane ore Basiliskbane bolt 5.png
Basiliskbane arrow 5.png
Basiliskbane bolt
Basiliskbane arrow
Dragon bones.png
Baby dragon bones.png
Blue dragon scale.png
Green dragonhide.png
Blue dragonhide.png
Red dragonhide.png
Black dragonhide.png
Royal dragonhide.png
King black dragon head (stuffed).png
Dragon bones
Baby dragon bones
Blue dragon scale
Green dragonhide
Blue dragonhide
Red dragonhide
Black dragonhide
Royal Dragonhide
King black dragon head
King black dragon head (stuffed)
King black dragon head (mounted)*
Dragonbane ore.png Dragonbane ore Dragonbane bolt 5.png
Dragonbane arrow 5.png
Dragonbane bolt
Dragonbane arrow
Skull piece.png
Fibula piece.png
Ribcage piece.png
Skull piece
Fibula piece
Ribcage piece
Wallasalkibane ore.png Wallasalkibane ore Wallasalkibane bolt 5.png
Wallasalkibane arrow 5.png
Wallasalkibane bolt
Wallasalkibane arrow

*The mounted heads can be in the player's own house, or in another player's house.


[FAQ] • [doc]


  • Upon initial release, bane ore's weight was listed as 0 kg. This was changed on 18 September 2011 to 2.2 kg.
  • Items used in Tune Bane Ore are the remains from the deceased target monsters.
  • 82 Smithing is required to smith the bolts on an anvil, despite the skill guide showing 80, with 82 Fletching being needed to add feathers to unfinished bolts. This process can be assisted.
  • If players attempt to cast Superheat Item on bane ore without it being tuned first, players will be given the notification You need to cast superheat item on ore. Thus, the game system does not consider bane ore an actual ore until it has been tuned.
  • Prior to the Evolution of Combat, it was possible to apply weapon poisons to bane bolts and arrows, but only 5 arrows/bolts would be coated from 1 vial.
  • Rather than the usual ore icons, where the ore is surrounded by some rocks, bane ore seems to have its ore surrounding rocks. This is observed when casting Tune Bane Ore, that the outer ring of the ore icon changed colour to match the type of bane ore being tuned, which is the same as the colour of the bar.
  • In the miniquest Koschei's Troubles, Kharshai reveals that Balmung was actually made from bane ore and then tuned to Dagannoth. However, players cannot currently tune bane ore to Dagannoth.
  • Prior to the release of Hero's Welcome, the only source of this ore was the Glacor cave.
  • When speaking to Kharshai after Hero's Welcome, Kharshai reveals that bane ore possesses some sentience and is capable of "hating" creatures it is attuned to, with a side effect being boosted damage.
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