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m (Starting out)
(Added far faster route for Karamja portion.)
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===Optimal route===
 
===Optimal route===
One of the faster ways to do this requires between 208 and 468 coins and uses the [[lodestone network]] for most travel. If you can't teleport to Varrock, take a hatchet with you to make a canoe to go from Lumbridge to Varrock. The [[games necklace]], the [[Ardougne cloak]], [[fairy ring]]s, and the [[explorer's ring 3]] may be useful if you have not unlocked all the lodestones in the lodestone network.
+
One of the faster ways to do this requires between 208 and 468 coins and uses the [[lodestone network]] for most travel. If you can't teleport to Varrock, take a hatchet with you to make a canoe to go from Lumbridge to Varrock. The [[games necklace]], the [[Amulet of glory]], the [[Ardougne cloak]], [[fairy ring]]s, and the [[explorer's ring 3]] may be useful if you have not unlocked all the lodestones in the lodestone network.
   
 
*(Home Teleport to Al Kharid then take the Gnome Glider to the Tree Gnome Stronghold, if you can), teleport using a [[Grand seed pod]], or run to the [[Tree Gnome Stronghold]], go to the {{FloorNumber|2}} of the [[Grand Tree]], and get the drink from [[Blurberry's Bar]] in the southeast corner, the bar is just west of Heckel Funch's grocery/liquor store.
 
*(Home Teleport to Al Kharid then take the Gnome Glider to the Tree Gnome Stronghold, if you can), teleport using a [[Grand seed pod]], or run to the [[Tree Gnome Stronghold]], go to the {{FloorNumber|2}} of the [[Grand Tree]], and get the drink from [[Blurberry's Bar]] in the southeast corner, the bar is just west of Heckel Funch's grocery/liquor store.
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*Home Teleport to [[Ardougne]], then proceed to the [[Flying Horse Inn]], located south-west of the lodestone and directly north of Ardougne castle.
 
*Home Teleport to [[Ardougne]], then proceed to the [[Flying Horse Inn]], located south-west of the lodestone and directly north of Ardougne castle.
 
*Home Teleport to [[Yanille]] (you can also use a [[Ring of duelling|Ring of Duelling]] and teleport to Castle Wars, and walk east from there, or use an [[Ardougne cloak]] and walk) . Buy a drink from the bar at the south-west part of the city.
 
*Home Teleport to [[Yanille]] (you can also use a [[Ring of duelling|Ring of Duelling]] and teleport to Castle Wars, and walk east from there, or use an [[Ardougne cloak]] and walk) . Buy a drink from the bar at the south-west part of the city.
*Home Teleport to [[Karamja]]. This actually takes you to Brimhaven, so run north and then east until you reach the [[Dead Man's Chest]].
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*[[Amulet of glory]] teleport to [[Karamja]]. This places you directly north of the bar. You can also use a [[Home Teleport]] to [[Karamja]]. This actually takes you to Brimhaven, so run north and then east until you reach the [[Dead Man's Chest]].
 
*Go through the gate in northeast Brimhaven and run over to the [[Karamja Spirits Bar]] on the other side of the volcano at [[Musa Point]].
 
*Go through the gate in northeast Brimhaven and run over to the [[Karamja Spirits Bar]] on the other side of the volcano at [[Musa Point]].
 
*Home teleport to [[Port Sarim]] or take the ship from Musa Point, Karamja and visit the [[Rusty Anchor]].
 
*Home teleport to [[Port Sarim]] or take the ship from Musa Point, Karamja and visit the [[Rusty Anchor]].

Revision as of 18:35, January 27, 2019

This article is about the miniquest. For the NovtumberFest event, see Bar Crawl (NovtumberFest).
Bar Crawl
Barcrawl
Release date 25 March 2002 (Update)
Members Yes
Quest series None
Developer(s) Andrew Gower
Age Fifth Age
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The Alfred Grimhand bar crawl is a miniquest that is required to be completed in order to gain access to the Barbarian Outpost, where it is considered a "rite of passage". To complete it, you must trek around various bars and pubs in RuneScape, drink a specialty drink, and have the bartender of each establishment sign off a barcrawl card supplied to the player by the barbarian guarding the entrance to the agility course.

Walkthrough

Start pointQuest map icon Speak to the Barbarian guard at the entrance of the Barbarian Agility Training Course.
Member requirementP2P icon Members only
Official difficultyNone
Official lengthShort to Medium
RequirementsSkill requirements are not boostable unless marked with a [B] for boostable.
  • None
Items requiredItems from the tool belt are not listed unless they do not work or are not automatically added.
  • 208 gold coins to buy all the required liquor
Recommended
Enemies to defeat
  • None

Starting out

Barcrawl card interface

To begin, talk to one of the barbarian guards outside the agility training area at the Barbarian Outpost to get the barcrawl card. While doing the bar crawl, you'll be given a bar crawl card with a list of all the bars you have to visit. Each one will be checked off when you've found it and drank the specific brew required. If you lose the card, you'll have to start the entire miniquest all over again.

You'll need to tell the barkeepers that you're doing the bar crawl and they will give you what you need. The brews are very strong, though, causing some damage as well as some steep temporary drops in stats. The entire trip will cost around 210 coins, plus money for runes/tablets and boat trips to Karamja. Once you have every line of the card signed, return it to one of the guards at the Barbarian Outpost.

Visiting the bars

You can visit the bars in any order. The amount of damage dealt by the damaging drinks is dependent on your Constitution level. None of the beers are actual items; instead, they are consumed automatically.

Image Bar Location Drink Name Cost Effects
Barcrawl Varrock (south) Blue Moon Inn South-central Varrock Uncle Humphrey's Gutrot 50 Lowers Attack, Defence, Strength, and Smithing and up to 260 life points. Makes your insides feel terrible.(makes you say Blearrgh!)
Barcrawl Varrock (north-east) Jolly Boar Inn Varrock (next to the Lumber Yard) Olde Suspiciouse 10 Lowers Attack, Defence, Mining, Crafting, and Magic by 9. Makes your head spin.
Barcrawl Grand Tree Blurberry's Bar

1st floor (upstairs) of the Grand Tree

Fire Toad Blast 10

Lowers your health by 5 times your Constitution level. Burns your mouth and throat.

Barcrawl Yanille Dragon Inn Yanille Fire Brandy 12 Lowers Attack and Defence by 10. Blurs vision and causes staggering.
Barcrawl Ardougne Flying Horse Inn Ardougne (west of the North Bank) Heart Stopper 8 Lowers life points by about 20-30% of your total. Makes you clutch your chest and your eyes water.
Barcrawl Seers' Village Forester's Arms Seers' Village Liverbane Ale 18 Lowers Attack, Defence, Fletching, Firemaking, and Woodcutting by 9. Makes the room sway.
Barcrawl Falador Rising Sun Falador Hand of Death Cocktail 70 Lowers Attack, Defence, Ranged, and Fishing by 7. Lowers up to 200 life points. Makes you stumble around the room (much to the bartender's amusement).
Barcrawl Brimhaven Dead Man's Chest Brimhaven (South-west of the Agility Arena) Supergrog 15 Lowers Attack, Defence, Herblore, Cooking and Prayer. Causes double vision and backward staggering.
Barcrawl Musa Point Karamja Spirits Bar Musa Point Ape Bite Liqueur 7 Lowers Attack and Defence and also causes slurred speech.
Barcrawl Port Sarim Rusty Anchor Port Sarim Black Skull Ale 8 Blurs vision. Causes hiccups.

Optimal route

One of the faster ways to do this requires between 208 and 468 coins and uses the lodestone network for most travel. If you can't teleport to Varrock, take a hatchet with you to make a canoe to go from Lumbridge to Varrock. The games necklace, the Amulet of glory, the Ardougne cloak, fairy rings, and the explorer's ring 3 may be useful if you have not unlocked all the lodestones in the lodestone network.

Required for completing

Completion of the Bar Crawl miniquest is required for the following quests:

Transcript

Trivia

  • After completing all barcrawl locations, you will be unable to read the barcrawl card as you will be "too drunk".
  • After drinking in Brimhaven, it says you think you see two bartenders signing two barcrawl cards.
  • After completing the barcrawl, the gate guard says he never learned how to read anyway, making the signatures useless. Despite this, he states that you look like you're drunk enough to have completed it.
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