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Timepiece
This article documents a current event.
Details may change rapidly as the event progresses, and the last updates to this page may not reflect the most current information.

The Duke's Dilemma is a weekly player-choice event during the Battle of Lumbridge world event.

Duke Horacio's dilemma on rebuilding Lumbridge

Lumbridge was very badly damaged by the battle, and Duke Horacio is currently working on rebuilding the city. Each week he asks players to vote on how to allocate the town's emergency resources toward dealing with various situations pertaining to this goal. The Duke has a total of 160,000 coins to use for rebuilding. The situation will change periodically through the world event. Players will be limited later on in the event by the amount of money they have spent. Voting can be done by either speaking to Duke Horacio, using the right-click option "Manage-Crisis", or by accessing the lectern in his room.

Regardless of which option the player chooses, they will be rewarded with an amount of bonus experience for voting, which players can add to a skill of their choosing (e.g. "The Duke grants you an XP bonus. This will be used up as you earn XP in this skill."). Players will earn double experience as you earn experience in the skill, until the XP bonus from Duke Horacio decreases to zero. The remaining bonus experience can be checked by hovering over the chosen skill in the skills menu.

For the first two weeks, this activity was available to both members and free players. Beginning in the third week, it became available only to members.

List of dilemmas

Week 1: Destruction of Homes

Members and Free players

Dilemma Remaining treasury
Two crafters, each with a wife and child, have lost their homes in the destruction. There is a damaged house in Lumbridge which could be restored. 160,000 coins
Choices Cost
Restore the house, moving the Zamorakian herbalist in. 20,000
Restore the house, moving the Saradominist summoner in. 20,000
Restore the house as a refugee shelter, moving both families in. 40,000
Leave the house alone. 0
Result
The house, formerly owned by Lachtopher, is restored and becomes the Lumbridge Refugee Shelter, with both families being moved in. 120,000

Week 2: Defence of Lumbridge

Members and Free players

Dilemma Remaining treasury
We could expand our private army to help in the defence of Lumbridge, in case the fighting spills from the crater. 120,000 coins
Choices Cost
Recruit more guardsmen. 30,000
Form a people's militia. 15,000
Legitimise the Thieves' Guild in exchange for aid in battle. 15,000
Do not take any action. 0
Result
Three new Lumbridge guardsmen are recruited and can be found around Lumbridge Castle. 90,000

Week 3: Requesting Aid

Members only

Dilemma Remaining treasury
We could request aid from our political allies in other cities. 90,000 coins
Choices Cost
Ask assistance from the White Knights in Falador. 10,000
Ask assistance from the politically neutral Varrock. 10,000
Send a delegation to Al Kharid. 25,000
Do not ask for anyone's help. 0
Result
The White Knights have agreed to offer their assistance. There are several of them around the castle. 80,000

Week 4: Improving Guardsmen

Members only

Dilemma Remaining treasury
Our guardsmen are not currently up to the task of facing the knights and beasts if they leave the battlefield. 80,000 coins
Choices Cost
Improve their weapons. 20,000
Train them at the Combat Academy. 25,000
Do both of these. 45,000
Do not take any action. 0
Result
The Lumbridge Guardsmen now have a Rune Longsword and Rune Kiteshield. 35,000
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