|Release date||13 July 2015 (Update)|
|XP per kill||1,000 (and 330 experience)|
|Examine text|| Alive: At least as blind as a bat. Studies suggest more so.|
Dead: Even in death he looks angry.
Beastmaster Durzag is the first boss of the Liberation of Mazcab raid. He is an airut who has amassed powers greater than an airut normally would, along with the Shaman, according to the Fifth stone fragment.
Beastmaster Durzag can be looted once every 2 days for rewards including the superior versions of Teralith, Primeval and Tempest equipment. Starting the encounter requires challengers to form a raid group with the Grouping System to enter the instance.
Killing Beastmaster Durzag for the first time grants 250 reputation with the goebies.
Beastmaster Durzag does not appear in the fight initially; players must first free the goebie in the middle of the arena to start the fight. Once freed, a wave of enemies consisting of Chargers, Airuts, along with Cormes, one of Durzag's pets, will attack the group. Once all of them are cleared, Durzag will appear with one of his pets, either Krar or Tuz, before he calls for the other one. Chargers will also appear in small pens when this happens; the pens can be opened to fight the Chargers before they swarm at nearby players when they are all released at once by Durzag.
Krar and Tuz should be separated from Durzag, to reduce the amount of damage Durzag can deal.
Every wall also has a broken gong in it, which can be repaired; however it takes a while to construct when doing it alone. When Durzag is nearby, it can be rung one time only, decreasing his accuracy for a while and will deplete much of the player's prayer points at the same time.
Occasionally, he throws bombs, tiny-rocket like pig vehicles which attempt to follow a player before exploding. They deal 2,000 magic damage to nearby players upon explosion, in addition to resetting all defensive abilities.
|One more couldn't hurt...||Defeat Durzag without killing Cormes|
|Prison Break||Have at least one Goebie survive the fight with Durzag|
|Day at the Pound||Defeat Durzag without opening any of the charger cages in the arena walls|
|Animal Cruelty||Have Durzag deal the killing blow to both Tuz and Krar|
|Gong maintenance expert||Defeat Durzag with all gongs repaired but unused|
Upon death, Durzag's corpse can be looted for various drops. The drops are made up of a 100% drop, a consumables drop, several common drops and teci, or if a player obtains an armour piece or codex, the 100% drop, consumables and that armour piece/codex instead.
|Saradomin brew (4)||5–8||Common||39,265–62,824|
|Super restore (4)||5–8||Common||18,450–29,520|
|Ascendri bolts (e)||25||Uncommon||244,750|
|Razorback gauntlets||1||Very rare||362,595|
|Grimy dwarf weed||44–59||Uncommon||393,096–527,106|
|Hydrix bolt tips||33||Uncommon||308,088|
|Small goebie burial charm||1||Common||Not sold|
|Goebie burial charm||1||Uncommon||Not sold|
|Large goebie burial charm||1||Rare||Not sold|
|Lil' Tuzzy||1||Very rare||Not sold|
|Ancient effigy||1||Very rare||Not sold|
Durzag can only drop one item from this table. If no armour piece or ability codex is dropped, the player will receive teci.
The drop rate of any piece of Achto Primeval, Tempest, or Teralith equipment is doubled if the respective piece of the regular Primeval, Tempest, or Teralith equipment set is purchased from the Goebie Armoursmith. For example, buying the Teralith Helm will double the chance of getting the Achto Teralith Helm.
Armour gained from Beastmaster Durzag goes in the following order: Boots > Gloves > Helm > Legs > Body.
In order to obtain another part of the set, players must obtain all three achto boots before they can get gloves from Durzag. The first achto equipment players will receive is based on what combat style the player dealt the most damage with during that kill they obtained the armour.
Durzag's boot drop chance is higher than Yakamaru's.
|Achto Primeval Mask||1||Uncommon||Not sold|
|Achto Primeval robe top||1||Uncommon||Not sold|
|Achto Primeval robe legs||1||Uncommon||Not sold|
|Achto Primeval Gloves||1||Uncommon||Not sold|
|Achto Primeval Boots||1||Uncommon||Not sold|
|Achto Tempest Cowl||1||Uncommon||Not sold|
|Achto Tempest Body||1||Uncommon||Not sold|
|Achto Tempest Chaps||1||Uncommon||Not sold|
|Achto Tempest Gloves||1||Uncommon||Not sold|
|Achto Tempest Boots||1||Uncommon||Not sold|
|Achto Teralith Helmet||1||Uncommon||Not sold|
|Achto Teralith Cuirass||1||Uncommon||Not sold|
|Achto Teralith Leggings||1||Uncommon||Not sold|
|Achto Teralith Gauntlets||1||Uncommon||Not sold|
|Achto Teralith Boots||1||Uncommon||Not sold|
|Mazcab ability codex||1||Uncommon||18,083,418|
- Durzag's examine references the cliche "As blind as a bat". His blindness comes into play in the fight mechanics as he loses accuracy when his pets cannot guide him towards the enemy and when the gongs impair his hearing.
- Durzag's drop table, along with Yakamaru's, was greatly increased after player complaints of the rewards being too low for having to wait 2 days to be able to loot again.
|Abilities, Spell & Codex||
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