Walkthrough[]
Start point | ![]() |
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Member requirement | ![]() |
Official difficulty | |
Official length | Medium |
Requirements | Skill requirements are not boostable unless marked with a [B] for boostable.
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Items required | Items from the tool belt are not listed unless they do not work or are not automatically added.
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Recommended |
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Enemies to defeat |
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The sunken island[]
- Speak to Wizard Myrtle at Wizards' Tower.
- Go to Edgeville Dungeon and speak to Vannaka.
- Return to the Wizards' Tower, and talk to Wizard Myrtle.
- Make your way to Mudskipper Point, run south from the Port Sarim lodestone, or via Fairy ring AIQ.
- Unequip your weapons and dismiss followers and then talk to Wizard Myrtle.
- East of the room, read the message in the bottle for the key & open door.
Krillinary expert[]
- Talk to Brynna.
- Catch 2 shrimp.
- Cut seaweed.
- Chop down a dead tree (You need the seaweed).
- Interact with the boulder.
- Boil both shrimp on the steam vent (2 squares west of the boulder).
- Boil a shrimp again to burn it.
- Talk to Brynna twice.
- Continue through the west gate.
- Talk to Master Chef.
- Go to the large jellyfish south-east of the chef's house and play the music box.
- Gather seaweed.
- Talk to Master Chef.
- Prepare the large table 3 times by matching the 3 tastes with 3 ingredients.
- Continue through the west door to the small house in the north.
Swordfish[]
- Climb down the ladder.
- Talk to mining instructor.
- Mine copper and tin.
- Add ores to furnace.
- Close furnace.
- Operate pump.
- Light furnace.
- Take contents out of furnace.
- Smith bronze dagger.
- Talk to Instructor.
- Continue through the east gate.
- Talk to Vannaka.
- Open gate and click on the sword in the middle of the room to begin combat training.
- Click on the rats and other elements bouncing on the screen.
- Exit the cage and climb the ladder to the north-east.
Fishy business[]
- Talk to financial advisor.
- Enter the vault (code: 139) and take 25gp.
- Talk to financial advisor.
Monkfish[]
- Leave through the east doors, head south to the church and talk to Brother Brace.
- Read Friend list and talk to fish on the island. They are in the area around the chapel and to the west of the bank.
- One of the fish will tell you where the book is, search for it.
- Give the book to Brother Brace.
- Go through the south door to the south-east building and talk to Wizard Terrova.
- Attack a chicken.
- Talk to the wizard.
Commotion in the ocean[]
- Pick any option during the cutscene.
- Channel the spell while repelling Crassians.
- Finish Hector.
- Talk to Wizard Myrtle.
- Quest complete!
Rewards[]
- 1 quest point
- Vannaka's Sword, a sword override similar to that of Vannaka's steel two-handed sword which can be held in one hand
- Giant Oyster, a monthly D&D that provides Fishing and Farming experience
- A cooking lamp that grants 5,000 cooking experience
- A fishing lamp that grants 5,000 fishing experience
- A combat lamp that grants 10,000 combat experience in either Attack, Constitution, Strength, Defence, Ranged, Prayer, Magic, Herblore, Slayer, or Summoning
- Lev's old music box - crumbles to dust when played, unlocking Newbie Melody (original)
- 2 Treasure Hunter keys and 2 Hearts of Ice
- Music unlocked