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+ | {{External|os}} |
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ā | {{Infobox spell |
+ | {{Infobox spell |
ā | |image = [[File:Bloodfire Blitz.png]] |
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ā | | |
+ | |image = [[File:Blood Blitz.png]] |
+ | |release = [[18 April]] [[2005]] |
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+ | |update = Desert Treasure |
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+ | |name = Blood Blitz |
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|members = Yes |
|members = Yes |
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|level = 80 |
|level = 80 |
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|spellbook = Ancient |
|spellbook = Ancient |
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|type = combat |
|type = combat |
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ā | |damage = |
+ | |damage = 768 |
|element = fire |
|element = fire |
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ā | |exp = |
+ | |exp = N/A |
+ | |anim = Blood Blitz.gif |
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ā | |||
+ | |animresize = 230 |
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ā | [[File:Bloodfire blitz.gif|frame|right|A player casting Bloodfire Blitz.]] |
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+ | }} |
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ā | |||
ā | ''' |
+ | '''Blood Blitz''' requires a [[Magic]] level of 80 to cast and can heal the caster for 5% of the damage dealt. It has a 100% chance to heal the caster when cast as an auto-attack. If this spell is used with an ability, it only has a 10% chance to heal, or a 20% chance if the caster has [[Dark Form]] active. It requires a [[blood rune]] and five [[fire rune]]s to cast. The base damage of this spell is 768, and it scales up to 883 at 92 [[Magic]]. |
As with all [[Ancient Magicks]] spells, the quest [[Desert Treasure]] must be completed to cast this spell. |
As with all [[Ancient Magicks]] spells, the quest [[Desert Treasure]] must be completed to cast this spell. |
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ā | ''Remember, you cannot use [[Lunar Spells]] or [[Standard spells]] if you are using [[Ancient Magicks]].'' |
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==Cost== |
==Cost== |
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|Rune2 = Blood |
|Rune2 = Blood |
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|Rune2num = 1 |
|Rune2num = 1 |
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+ | }} |
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ā | |Rune3 = |
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ā | |Rune3num = |
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ā | |Rune4 = |
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ā | |Rune4num = |
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ā | |Staff1 = fire |
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ā | |Staff2 = |
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ā | |Combo = |
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ā | |Combonum = }} |
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{{Ancient Magicks}} |
{{Ancient Magicks}} |
Latest revision as of 08:20, 13 April 2017
Release date | 18 April 2005 (Update) |
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Members | Yes |
Level | 80 |
Spellbook | Ancient |
Type | Combat |
Element | |
Damage | 768 |
Runes | 15 |
Quest | Desert Treasure |
Click animation for full size |
Blood Blitz requires a Magic level of 80 to cast and can heal the caster for 5% of the damage dealt. It has a 100% chance to heal the caster when cast as an auto-attack. If this spell is used with an ability, it only has a 10% chance to heal, or a 20% chance if the caster has Dark Form active. It requires a blood rune and five fire runes to cast. The base damage of this spell is 768, and it scales up to 883 at 92 Magic.
As with all Ancient Magicks spells, the quest Desert Treasure must be completed to cast this spell.
Cost
Input | Cost |
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51 | 1,473 |
Combo runes | |
15 | 5,508 |
15 | 5,733 |
15 | 5,673 |
Staves | |
1 | 678 |
1 | 678 |
1 | 678 |
1 | 678 |
1 | 678 |
Rush spells | |
Burst spells |
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Blitz spells |
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Barrage spells |
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Other combat spells |
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Teleports |
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Aurora spells |
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Prisms |
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Other Seren spells |
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Miasmic spells (discontinued) |
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By spell kind |
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