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|name = Borrowed Power |
|name = Borrowed Power |
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|image = [[File:Borrowed Power icon.png]] |
|image = [[File:Borrowed Power icon.png]] |
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+ | |release = [[23 August]] [[2011]] |
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+ | |update = Livid Farm |
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|members = Yes |
|members = Yes |
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|level = 99 |
|level = 99 |
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|anim = No |
|anim = No |
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}} |
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− | '''Borrowed Power''' is a spell in the [[Lunar spells|Lunar spellbook]] |
+ | '''Borrowed Power''' is a spell in the [[Lunar spells|Lunar spellbook]]. Level 99 [[Magic]] as well as work at [[Livid Farm]] are required for using this spell, as it is unlocked by speaking to [[Pauline]] with 430,000 [[produce points]]. With this spell, you have the ability to cast one of a selection of spells from the standard spellbook. |
− | + | It allows you to cast one of the following standard spells at a time: |
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{| |
{| |
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− | |[[File:Air Wave icon.png| |
+ | |[[File:Air Wave icon.png|Air Wave]] || [[Air Wave]] |
!rowspan=4| |
!rowspan=4| |
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|[[File:Slayer Dart icon.png|Slayer Dart]] || [[Slayer Dart]] |
|[[File:Slayer Dart icon.png|Slayer Dart]] || [[Slayer Dart]] |
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+ | In order to use the Borrowed Power spell, you must activate the 'Set Borrowed Power!' wish by claiming-reward to Pauline. This requires enough runes to cast the spell 1,000 times, resulting in 1,000 charges of that spell. You can only use one spell. |
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− | In order to use the Borrowed Power spell, you must first charge your arcane capacitor necklace. You will need 1,000 times the normal runes required for that spell, resulting in 1,000 charges of that spell on your arcane capacitor necklace. It is important to be sure of what spell one wants to charge the necklace with, as only one spell's runes may be used to charge the necklace. Only one of Borrowed Power's spells can be accessed, as only one necklace can be owned at a given time. Casting the spell then requires 3 astral runes and 1 charge from your arcane capacitor necklace. Autocast is not available. The necklace needs to be worn to be effective. Upon using up your last charge on your necklace, you get a message saying "Your amulet of power has run out of charge and has crumbled to dust. You will need to get another one from Pauline to continue using Borrowed Power" and you will lose your capacitor, which makes the spell less worth using. |
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+ | Casting the spell then requires 3 astral runes and 1 charge. |
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− | This spell is rather unpopular as many believe the spell selection was underpowered and useless. It takes quitesome time to achieve the spell, costs three extra astral runes and the necklace must be worn while casting Borrowed Power, making it impossible to wear other necklaces which give magic critical rate boosts such as the [[arcane stream necklace]]. |
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+ | This spell is rather unpopular as many believe that accessing the spell selection is overpriced or useless. Because the caster must be using [[Lunar magicks]], the player is effectively locked to a [[Polypore staff]] for magic-based combat, making the debuff spells useless in most encounters. The wave spells are also useless, for this same reason, especially considering that [[Polypore Strike]] would be available. When this spell is unlocked, at 99 Magic, the monsters that Slayer Dart affect are likely no longer relevant. [[Teleport to house]] tablets render that spell a poor choice for the arcane capacitor. This leaves [[High Level Alchemy]] as a reasonable use for Borrowed Power. Due to the price of the Astral runes many times you do not make a profit when High Alching and it is cheaper to use the standard spellbook. |
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− | *Attempting to cast High Alchemy with the explorer's ring 4, wearing the arcane capacitor set to High Alchemy, will cause a "You don't have enough astral runes" message to appear. It does nothing and no charges from the capacitor or astral runes will be lost when High Alchemy is cast from the ring. |
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+ | ==Cost== |
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+ | {{Spell cost table |
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+ | |Rune1 = Astral |
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+ | |Rune1num = 3 |
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+ | }} |
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+ | |||
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+ | * It was released on [[23 August]] [[2011]], along with many other new minigame rewards. |
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− | {{ |
+ | {{Livid Farm}} |
+ | {{Lunar spells}} |
Latest revision as of 12:40, 8 June 2019
Release date | 23 August 2011 (Update) |
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Members | Yes |
Level | 99 |
Spellbook | Lunar |
Type | Skilling |
Experience | Same as spell used |
Runes | 3 |
Quest | Lunar Diplomacy |
Borrowed Power is a spell in the Lunar spellbook. Level 99 Magic as well as work at Livid Farm are required for using this spell, as it is unlocked by speaking to Pauline with 430,000 produce points. With this spell, you have the ability to cast one of a selection of spells from the standard spellbook.
It allows you to cast one of the following standard spells at a time:
Air Wave | Slayer Dart | Teleport to House | |||||
Water Wave | Vulnerability | Telekinetic Grab | |||||
Earth Wave | Enfeeble | High Level Alchemy | |||||
Fire Wave | Entangle | Bones to Peaches |
In order to use the Borrowed Power spell, you must activate the 'Set Borrowed Power!' wish by claiming-reward to Pauline. This requires enough runes to cast the spell 1,000 times, resulting in 1,000 charges of that spell. You can only use one spell.
Casting the spell then requires 3 astral runes and 1 charge.
This spell is rather unpopular as many believe that accessing the spell selection is overpriced or useless. Because the caster must be using Lunar magicks, the player is effectively locked to a Polypore staff for magic-based combat, making the debuff spells useless in most encounters. The wave spells are also useless, for this same reason, especially considering that Polypore Strike would be available. When this spell is unlocked, at 99 Magic, the monsters that Slayer Dart affect are likely no longer relevant. Teleport to house tablets render that spell a poor choice for the arcane capacitor. This leaves High Level Alchemy as a reasonable use for Borrowed Power. Due to the price of the Astral runes many times you do not make a profit when High Alching and it is cheaper to use the standard spellbook.
Cost
Input | Cost |
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3 | 1,245 |
Trivia
- This is currently the only spell that needs 99 Magic.
- It was once possible to be able to cast High Alchemy on three astral runes to consume one astral rune and no charges. This was patched on 22 May.
- It was released on 23 August 2011, along with many other new minigame rewards.
Teleport | |
Group Teleport |
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Skill-related |
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Healing/Curing |
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Sharing |
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Others |
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Removed |
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