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Clockwork
This is a static calculator.
It does not take user inputs, but it does use changing prices from the Grand Exchange Market Watch. If prices appear to be outdated, purge the page by clicking here.

Looting zombie impling jars yields one of several items. These items may be sold on the Grand Exchange, or in the case of curved bones and long bones may be traded to Barlak for coins and construction experience. Based upon a sample size of 500 jars, the following loot may be achieved.

Item Percentage Price
Curved bone 2.8% 2,000
Long bone 3.7% 1,000
Ourg bones 1.3% 27,878
2 Raurg bones 1.3% 66,290
3 Dragon bones 3.2% 6,408
3 Fayrg bones 1% 25,464
3 Wyvern bones 3.7% 49,824
2 Baby dragon bones 8.7% 3,178
3 Baby dragon bones 10.3% 4,767
4 Baby dragon bones 10.3% 6,356
5 Baby dragon bones 9.8% 7,945
6 Baby dragon bones 9.7% 9,534
5 Big bones 3.6% 1,015
6 Big bones 3.8% 1,218
7 Big bones 2.7% 1,421
8 Big bones 3.5% 1,624
9 Big bones 2.8% 1,827
10 Big bones 3.3% 2,030
11 Big bones 2.7% 2,233
12 Big bones 3.0% 2,436
13 Big bones 3.0% 2,639
14 Big bones 3.2% 2,842
15 Big bones 2.5% 3,045
Monkey skull 0.1% N/A
Total 100%

The process of looting zombie impling jars, selling the tradeable bones, and trading the curved bones and long bones to Barlak may be seen as a fast alternate method of training construction with the following costs.

Average Loot Zombie Impling Price Average Profit Average Construction XP Average Profit/XP
7,421.72 36,324 −28,902.28 118.5 −243.9
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