This is a list of all tradeable items that can give Resilient components with the effective cost per Resilient component. As this is a 'rare'/'special' material, it is received independently of the item's junk chance, so only one effective cost column is required.
- Notes
- The formula used to calculate cost per material is
- As mentioned above, rare/special components are received independent of junk chance, so that does not factor in to the cost
- Once special chances are more reliably known, they will be incorporated into the calculator
- GE prices may be inaccurate - we can't really do anything about that
- Untradeable items are excluded, with some exceptions
Total results: 5
Item | Number of Resilient | Chance | Junk | Price each | Buy limit | Effective cost |
---|---|---|---|---|---|---|
![]() | 3 | 100% | 1.0% | 2,073,242 | 2 | 691,081 |
![]() | 3 | 100% | 1.0% | 1,196,131 | 2 | 398,710 |
![]() | 3 | 100% | 1.0% | 1,547,122 | 2 | 515,707 |
![]() | 3 | 100% | 1.0% | 9,197,241 | 100 | 3,065,747 |
![]() | 3 | 100% | 1.7% | 15,858,592 | 2 | 5,286,197 |
Common materials |
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Uncommon materials |
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Rare materials |
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Other |
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