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  +
{{JSCalculator}}
 
The following table lists the average monetary gain per day when you reach your cap on just that location. It may still need some tweaking in case the chances of certain resources are lower or higher, especially for Farming and Hunter. Note that it may be possible to still gain some extra profit from other locations after capping on high-draining locations.
 
The following table lists the average monetary gain per day when you reach your cap on just that location. It may still need some tweaking in case the chances of certain resources are lower or higher, especially for Farming and Hunter. Note that it may be possible to still gain some extra profit from other locations after capping on high-draining locations.
   
For locations that give multiple types of resources, you can see your expected profit and experience by looking at the calculation appropriate for your level. (Applies to farming/hunter. Hunter not implemented yet)
+
For locations that give multiple types of resources, you can see your expected profit and experience by looking at the calculation appropriate for your level (applies to farming/hunter).
   
 
{|
 
{|
Line 20: Line 21:
 
let(yew,{{GEP|Yew logs}}*cap)
 
let(yew,{{GEP|Yew logs}}*cap)
 
let(magic,{{GEP|Magic logs}}*floor(cap/2))
 
let(magic,{{GEP|Magic logs}}*floor(cap/2))
  +
  +
let(treeP,round((28*{{GEP|Logs}})-(5*{{GEP|Pale energy}})-(20*{{GEP|Logs}})))
  +
let(oakP,round((28*{{GEP|Oak logs}})-(15*{{GEP|Bright energy}})-(20*{{GEP|Oak logs}})))
  +
let(willowP,round((28*{{GEP|Willow logs}})-(20*{{GEP|Glowing energy}})-(20*{{GEP|Willow logs}})))
  +
let(mapleP,round((28*{{GEP|Maple logs}})-(25*{{GEP|Sparkling energy}})-(20*{{GEP|Maple logs}})))
  +
let(yewP,round((28*{{GEP|Yew logs}})-(30*{{GEP|Vibrant energy}})-(20*{{GEP|Yew logs}})))
  +
let(magicP,round((28*{{GEP|Magic logs}})-(40*{{GEP|Brilliant energy}})-(5*{{GEP|Magic logs}})))
   
 
let(bronze,round(({{GEP|Copper ore}}+{{GEP|Tin ore}})/2)*cap)
 
let(bronze,round(({{GEP|Copper ore}}+{{GEP|Tin ore}})/2)*cap)
Line 27: Line 35:
 
let(adamant,{{GEP|Adamantite ore}}*floor(cap/3))
 
let(adamant,{{GEP|Adamantite ore}}*floor(cap/3))
 
let(rune,{{GEP|Runite ore}}*floor(cap/12))
 
let(rune,{{GEP|Runite ore}}*floor(cap/12))
  +
  +
let(bronzeP,round((28*{{GEP|Copper ore}})-(20*{{GEP|Pale energy}})-(20*{{GEP|Copper ore}})))
  +
let(ironP,round((28*{{GEP|Iron ore}})-(20*{{GEP|Flickering energy}})-(15*{{GEP|Iron ore}})))
  +
let(coalP,round((28*{{GEP|Coal}})-(30*{{GEP|Glowing energy}})-(20*{{GEP|Coal}})))
  +
let(mithrilP,round((28*{{GEP|Mithril ore}})-(30*{{GEP|Vibrant energy}})-(20*{{GEP|Mithril ore}})))
  +
let(adamantP,round((28*{{GEP|Adamantite ore}})-(40*{{GEP|Lustrous energy}})-(25*{{GEP|Adamantite ore}})))
  +
let(runeP,round((28*{{GEP|Runite ore}})-(80*{{GEP|Luminous energy}})-(6*{{GEP|Runite ore}})))
   
 
let(herb11,{{GEP|Grimy guam}}*floor(cap/2))
 
let(herb11,{{GEP|Grimy guam}}*floor(cap/2))
Line 62: Line 77:
 
+{{GEP|Grimy spirit weed}}
 
+{{GEP|Grimy spirit weed}}
 
+{{GEP|Grimy toadflax}})/7)*floor(cap/2))
 
+{{GEP|Grimy toadflax}})/7)*floor(cap/2))
  +
  +
let(herb11P,round(((28*{{GEP|Grimy guam}}))-((5*{{GEP|Flickering energy}})+(10*{{GEP|Clean guam}}))))
  +
  +
let(herb12P,round(((14*{{GEP|Grimy guam}})+(14*{{GEP|Grimy marrentill}}))-((5*{{GEP|Flickering energy}})+(10*{{GEP|Clean guam}}))))
  +
  +
let(herb13P,round((((28/3)*{{GEP|Grimy guam}})+((28/3)*{{GEP|Grimy marrentill}})+((28/3)*{{GEP|Grimy tarromin}}))-((5*{{GEP|Flickering energy}})+(10*{{GEP|Clean guam}}))))
  +
  +
let(herb14P,round(((7*{{GEP|Grimy guam}})+(7*{{GEP|Grimy marrentill}})+(7*{{GEP|Grimy tarromin}})+(7*{{GEP|Grimy harralander}}))-((5*{{GEP|Flickering energy}})+(10*{{GEP|Clean guam}}))))
  +
  +
let(herb15P,round((((28/5)*{{GEP|Grimy guam}})+((28/5)*{{GEP|Grimy marrentill}})+((28/5)*{{GEP|Grimy tarromin}})+((28/5)*{{GEP|Grimy harralander}})+((28/5)*{{GEP|Grimy ranarr}}))-((5*{{GEP|Flickering energy}})+(10*{{GEP|Clean guam}}))))
  +
  +
let(herb16P,round((((28/6)*{{GEP|Grimy guam}})+((28/6)*{{GEP|Grimy marrentill}})+((28/6)*{{GEP|Grimy tarromin}})+((28/6)*{{GEP|Grimy harralander}})+((28/6)*{{GEP|Grimy ranarr}})+((28/6)*{{GEP|Grimy spirit weed}}))-((5*{{GEP|Flickering energy}})+(10*{{GEP|Clean guam}}))))
  +
  +
let(herb17P,round(((4*{{GEP|Grimy guam}})+(4*{{GEP|Grimy marrentill}})+(4*{{GEP|Grimy tarromin}})+(4*{{GEP|Grimy harralander}})+(4*{{GEP|Grimy ranarr}})+(4*{{GEP|Grimy spirit weed}})+(4*{{GEP|Grimy toadflax}}))-((5*{{GEP|Flickering energy}})+(10*{{GEP|Clean guam}}))))
   
 
let(herb21,{{GEP|Grimy irit}}*floor(cap/4))
 
let(herb21,{{GEP|Grimy irit}}*floor(cap/4))
Line 82: Line 111:
 
+{{GEP|Grimy kwuarm}}
 
+{{GEP|Grimy kwuarm}}
 
+{{GEP|Grimy snapdragon}})/5)*floor(cap/4))
 
+{{GEP|Grimy snapdragon}})/5)*floor(cap/4))
  +
  +
let(herb21P,round(((28*{{GEP|Grimy irit}}))-((20*{{GEP|Gleaming energy}})+(20*{{GEP|Clean irit}}))))
  +
  +
let(herb22P,round(((14*{{GEP|Grimy irit}})+(14*{{GEP|Grimy wergali}}))-((20*{{GEP|Gleaming energy}})+(20*{{GEP|Clean irit}}))))
  +
  +
let(herb23P,round((((28/3)*{{GEP|Grimy irit}})+((28/3)*{{GEP|Grimy wergali}})+((28/3)*{{GEP|Grimy avantoe}}))-((20*{{GEP|Gleaming energy}})+(20*{{GEP|Clean irit}}))))
  +
  +
let(herb24P,round(((7*{{GEP|Grimy irit}})+(7*{{GEP|Grimy wergali}})+(7*{{GEP|Grimy avantoe}})+(7*{{GEP|Grimy kwuarm}}))-((20*{{GEP|Gleaming energy}})+(20*{{GEP|Clean irit}}))))
  +
  +
let(herb25P,round((((28/5)*{{GEP|Grimy irit}})+((28/5)*{{GEP|Grimy wergali}})+((28/5)*{{GEP|Grimy avantoe}})+((28/5)*{{GEP|Grimy kwuarm}})+((28/5)*{{GEP|Grimy snapdragon}}))-((20*{{GEP|Gleaming energy}})+(20*{{GEP|Clean irit}}))))
   
 
let(herb31,{{GEP|Grimy cadantine}}*floor(cap/8))
 
let(herb31,{{GEP|Grimy cadantine}}*floor(cap/8))
Line 102: Line 141:
 
+{{GEP|Grimy torstol}}
 
+{{GEP|Grimy torstol}}
 
+{{GEP|Grimy fellstalk}})/5)*floor(cap/8))
 
+{{GEP|Grimy fellstalk}})/5)*floor(cap/8))
  +
  +
let(herb31,round(((28*{{GEP|Grimy cadantine}}))-((10*{{GEP|Brilliant energy}})+(5*{{GEP|Clean cadantine}}))))
  +
  +
let(herb32,round(((14*{{GEP|Grimy cadantine}})+(14*{{GEP|Grimy lantadyme}}))-((10*{{GEP|Brilliant energy}})+(5*{{GEP|Clean cadantine}}))))
  +
  +
let(herb33,round((((28/3)*{{GEP|Grimy cadantine}})+((28/3)*{{GEP|Grimy lantadyme}})+((28/3)*{{GEP|Grimy dwarf weed}}))-((10*{{GEP|Brilliant energy}})+(5*{{GEP|Clean cadantine}}))))
  +
  +
let(herb34,round(((7*{{GEP|Grimy cadantine}})+(7*{{GEP|Grimy lantadyme}})+(7*{{GEP|Grimy dwarf weed}})+(7*{{GEP|Grimy torstol}}))-((10*{{GEP|Brilliant energy}})+(5*{{GEP|Clean cadantine}}))))
  +
  +
let(herb35,round((((28/5)*{{GEP|Grimy cadantine}})+((28/5)*{{GEP|Grimy lantadyme}})+((28/5)*{{GEP|Grimy dwarf weed}})+((28/5)*{{GEP|Grimy torstol}})+((28/5)*{{GEP|Grimy fellstalk}}))-((10*{{GEP|Brilliant energy}})+(5*{{GEP|Clean cadantine}}))))
  +
  +
let(herb31P,round(((28*{{GEP|Grimy cadantine}}))-((10*{{GEP|Brilliant energy}})+(5*{{GEP|Clean cadantine}}))))
  +
  +
let(herb32P,round(((14*{{GEP|Grimy cadantine}})+(14*{{GEP|Grimy lantadyme}}))-((10*{{GEP|Brilliant energy}})+(5*{{GEP|Clean cadantine}}))))
  +
  +
let(herb33P,round((((28/3)*{{GEP|Grimy cadantine}})+((28/3)*{{GEP|Grimy lantadyme}})+((28/3)*{{GEP|Grimy dwarf weed}}))-((10*{{GEP|Brilliant energy}})+(5*{{GEP|Clean cadantine}}))))
  +
  +
let(herb34P,round(((7*{{GEP|Grimy cadantine}})+(7*{{GEP|Grimy lantadyme}})+(7*{{GEP|Grimy dwarf weed}})+(7*{{GEP|Grimy torstol}}))-((10*{{GEP|Brilliant energy}})+(5*{{GEP|Clean cadantine}}))))
  +
  +
let(herb35P,round((((28/5)*{{GEP|Grimy cadantine}})+((28/5)*{{GEP|Grimy lantadyme}})+((28/5)*{{GEP|Grimy dwarf weed}})+((28/5)*{{GEP|Grimy torstol}})+((28/5)*{{GEP|Grimy fellstalk}}))-((10*{{GEP|Brilliant energy}})+(5*{{GEP|Clean cadantine}}))))
  +
   
 
let(burrow1,round(({{GEP|Polar kebbit fur}}+{{GEP|Raw beast meat}})/2)*cap)
 
let(burrow1,round(({{GEP|Polar kebbit fur}}+{{GEP|Raw beast meat}})/2)*cap)
Line 126: Line 186:
 
+{{GEP|Desert devil fur}}
 
+{{GEP|Desert devil fur}}
 
+{{GEP|Long kebbit spike}})/6)*cap)
 
+{{GEP|Long kebbit spike}})/6)*cap)
  +
  +
let(burrow1P,round(((14*{{GEP|Polar kebbit fur}})+(14*{{GEP|Raw beast meat}}))-((25*{{GEP|Pale energy}})+(20*{{GEP|Raw beast meat}}))))
  +
  +
let(burrow2P,round((((28/3)*{{GEP|Polar kebbit fur}})+((28/3)*{{GEP|Raw beast meat}})+(2*(28/3)*{{GEP|Common kebbit fur}}))-((25*{{GEP|Pale energy}})+(20*{{GEP|Raw beast meat}}))))
  +
  +
let(burrow3P,round(((7*{{GEP|Polar kebbit fur}})+(7*{{GEP|Raw beast meat}})+(2*7*{{GEP|Common kebbit fur}})+(2*7*{{GEP|Feldip weasel fur}}))-((25*{{GEP|Pale energy}})+(20*{{GEP|Raw beast meat}}))))
  +
  +
let(burrow4P,round((((28/5)*{{GEP|Polar kebbit fur}})+((28/5)*{{GEP|Raw beast meat}})+(2*(28/5)*{{GEP|Common kebbit fur}})+(2*(28/5)*{{GEP|Feldip weasel fur}})+((28/5)*{{GEP|Desert devil fur}}))-((25*{{GEP|Pale energy}})+(20*{{GEP|Raw beast meat}}))))
  +
  +
let(burrow5P,round((((28/6)*{{GEP|Polar kebbit fur}})+((28/6)*{{GEP|Raw beast meat}})+(2*(28/6)*{{GEP|Common kebbit fur}})+(2*(28/6)*{{GEP|Feldip weasel fur}})+((28/6)*{{GEP|Desert devil fur}})+((28/6)*{{GEP|Long kebbit spike}}))-((25*{{GEP|Pale energy}})+(20*{{GEP|Raw beast meat}}))))
   
 
let(snare1,round(({{GEP|Raw bird meat}}
 
let(snare1,round(({{GEP|Raw bird meat}}
Line 164: Line 234:
 
+{{GEP|Stripy feather}}*3
 
+{{GEP|Stripy feather}}*3
 
+{{GEP|Wimpy feather}}*3)/7)*cap)
 
+{{GEP|Wimpy feather}}*3)/7)*cap)
  +
  +
let(snare1P,round(((4*14*{{GEP|Red feather}})+(14*{{GEP|Raw bird meat}}))-((30*{{GEP|Bright energy}})+(20*{{GEP|Raw bird meat}}))))
  +
  +
let(snare2P,round(((4*7*{{GEP|Red feather}})+(7*{{GEP|Raw bird meat}})+(5*7*{{GEP|Red feather}})+(5*7*{{GEP|Yellow feather}}))-((30*{{GEP|Bright energy}})+(20*{{GEP|Raw bird meat}}))))
  +
  +
let(snare3P,round(((4*(28/5)*{{GEP|Red feather}})+((28/5)*{{GEP|Raw bird meat}})+(5*(28/5)*{{GEP|Red feather}})+(5*(28/5)*{{GEP|Yellow feather}})+(4*(28/5)*{{GEP|Orange feather}}))-((30*{{GEP|Bright energy}})+(20*{{GEP|Raw bird meat}}))))
  +
  +
let(snare4P,round(((4*(28/6)*{{GEP|Red feather}})+((28/6)*{{GEP|Raw bird meat}})+(5*(28/6)*{{GEP|Red feather}})+(5*(28/6)*{{GEP|Yellow feather}})+(4*(28/6)*{{GEP|Orange feather}})+(4*(28/6)*{{GEP|Blue feather}}))-((30*{{GEP|Bright energy}})+(20*{{GEP|Raw bird meat}}))))
  +
  +
let(snare5P,round(((4*4*{{GEP|Red feather}})+(4*{{GEP|Raw bird meat}})+(5*4*{{GEP|Red feather}})+(5*4*{{GEP|Yellow feather}})+(4*4*{{GEP|Orange feather}})+(4*4*{{GEP|Blue feather}})+(3*4*{{GEP|Stripy feather}}))-((30*{{GEP|Bright energy}})+(20*{{GEP|Raw bird meat}}))))
  +
  +
let(snare6P,round(((4*4*{{GEP|Red feather}})+(4*{{GEP|Raw bird meat}})+(5*4*{{GEP|Red feather}})+(5*4*{{GEP|Yellow feather}})+(4*4*{{GEP|Orange feather}})+(4*4*{{GEP|Blue feather}})+(3*4*{{GEP|Stripy feather}})+(3*(28/8)*{{GEP|Stripy feather}}))-((30*{{GEP|Bright energy}})+(20*{{GEP|Raw bird meat}}))))
   
 
let(deadfall1,{{GEP|kebbit claws}}*floor(cap/2))
 
let(deadfall1,{{GEP|kebbit claws}}*floor(cap/2))
Line 184: Line 266:
 
+{{GEP|Diseased kebbit fur}}*2
 
+{{GEP|Diseased kebbit fur}}*2
 
+{{GEP|Kebbit teeth}})/5)*floor(cap/2))
 
+{{GEP|Kebbit teeth}})/5)*floor(cap/2))
  +
  +
let(deadfall1P,round(((28*{{GEP|Kebbit claws}}))-((45*{{GEP|Glowing energy}})+(24*{{GEP|Kebbit claws}}))))
  +
  +
let(deadfall2P,round(((14*{{GEP|Kebbit claws}})+(2*14*{{GEP|Barb-tail harpoon}}))-((45*{{GEP|Glowing energy}})+(24*{{GEP|Kebbit claws}}))))
  +
  +
let(deadfall3P,round((((28/3)*{{GEP|Kebbit claws}})+(2*(28/3)*{{GEP|Barb-tail harpoon}})+((28/3)*{{GEP|Kebbit spike}}))-((45*{{GEP|Glowing energy}})+(24*{{GEP|Kebbit claws}}))))
  +
  +
let(deadfall4P,round(((7*{{GEP|Kebbit claws}})+(2*7*{{GEP|Barb-tail harpoon}})+(7*{{GEP|Kebbit spike}})+(2*7*{{GEP|Diseased kebbit fur}}))-((45*{{GEP|Glowing energy}})+(24*{{GEP|Kebbit claws}}))))
  +
  +
let(deadfall5P,round((((28/5)*{{GEP|Kebbit claws}})+(2*(28/5)*{{GEP|Barb-tail harpoon}})+((28/5)*{{GEP|Kebbit spike}})+(2*(28/5)*{{GEP|Diseased kebbit fur}})+((28/5)*{{GEP|Kebbit teeth}}))-((45*{{GEP|Glowing energy}})+(24*{{GEP|Kebbit claws}}))))
   
 
let(box1,round({{GEP|Chinchompa}}*floor(cap/5)))
 
let(box1,round({{GEP|Chinchompa}}*floor(cap/5)))
Line 198: Line 290:
 
+{{GEP|Raw pawya meat}}
 
+{{GEP|Raw pawya meat}}
 
+{{GEP|Grenwall spikes}}*2)/5)*floor(cap/5))
 
+{{GEP|Grenwall spikes}}*2)/5)*floor(cap/5))
  +
  +
let(box1P,round(((28*{{GEP|Chinchompa}}))-((45*{{GEP|Vibrant energy}})+(20*{{GEP|Chinchompa}}))))
  +
  +
let(box2P,round(((14*{{GEP|Chinchompa}})+(14*{{GEP|Red chinchompa}}))-((45*{{GEP|Vibrant energy}})+(20*{{GEP|Chinchompa}}))))
  +
  +
let(box3P,round((((28/3)*{{GEP|Chinchompa}})+((28/3)*{{GEP|Red chinchompa}})+((28/3)*{{GEP|Raw pawya meat}}))-((45*{{GEP|Vibrant energy}})+(20*{{GEP|Chinchompa}}))))
  +
  +
let(box4P,round(((7*{{GEP|Chinchompa}})+(7*{{GEP|Red chinchompa}})+(7*{{GEP|Raw pawya meat}})+(2*7*{{GEP|Grenwall spikes}}))-((45*{{GEP|Vibrant energy}})+(20*{{GEP|Chinchompa}}))))
   
 
let(crayfish,{{GEP|Raw crayfish}}*floor(cap))
 
let(crayfish,{{GEP|Raw crayfish}}*floor(cap))
Line 275: Line 375:
 
let(cavefishXP,round(300*floor(cap/3)))
 
let(cavefishXP,round(300*floor(cap/3)))
 
let(rocktailXP,round(380*floor(cap/4))
 
let(rocktailXP,round(380*floor(cap/4))
  +
  +
let(crayfishP,round((28*{{GEP|Raw crayfish}})-(5*{{GEP|Pale energy}})-(20*{{GEP|Raw crayfish}})))
  +
let(herringP,round((28*{{GEP|Raw herring}})-(15*{{GEP|Flickering energy}})-(20*{{GEP|Raw herring}})))
  +
let(troutP,round((28*{{GEP|Raw trout}})-(15*{{GEP|Bright energy}})-(20*{{GEP|Raw trout}})))
  +
let(salmonP,round((28*{{GEP|Raw salmon}})-(45*{{GEP|Glowing energy}})-(20*{{GEP|Raw salmon}})))
  +
let(lobsterP,round((28*{{GEP|Raw lobster}})-(70*{{GEP|Sparkling energy}})-(20*{{GEP|Raw lobster}})))
  +
let(swordfishP,round((28*{{GEP|Raw swordfish}})-(70*{{GEP|Gleaming energy}})-(20*{{GEP|Raw swordfish}})))
  +
let(sharkP,round((28*{{GEP|Raw shark}})-(60*{{GEP|Lustrous energy}})-(20*{{GEP|Raw shark}})))
  +
let(cavefishP,round((28*{{GEP|Raw cavefish}})-(40*{{GEP|Radiant energy}})-(15*{{GEP|Raw cavefish}})))
  +
let(rocktailP,round((28*{{GEP|Raw rocktail}})-(80*{{GEP|Luminous energy}})-(10*{{GEP|Raw rocktail}})))
 
</div>
 
</div>
  +
   
 
{|class="wikitable sortable"
 
{|class="wikitable sortable"
 
!Resource
 
!Resource
 
!Level
 
!Level
  +
!Maximum income per day<ref>Considering the player uses other players' divine locations if resource cap isn't reached</ref>
!Profit per day
 
!Experience per day
+
!Maximum Experience per day
  +
!Profit per day<ref>Considering one divine location made by the player, which is used to gather 28 items</ref>
 
|-
 
|-
 
|{{plink|Divine tree}}
 
|{{plink|Divine tree}}
Line 287: Line 399:
 
| class="jcInput"|name=tree|type=output
 
| class="jcInput"|name=tree|type=output
 
| class="jcInput"|name=treeXP|type=output
 
| class="jcInput"|name=treeXP|type=output
  +
| class="jcInput"|name=treeP|type=output
 
|-
 
|-
 
|{{plink|Divine oak tree}}
 
|{{plink|Divine oak tree}}
Line 292: Line 405:
 
| class="jcInput"|name=oak|type=output
 
| class="jcInput"|name=oak|type=output
 
| class="jcInput"|name=oakXP|type=output
 
| class="jcInput"|name=oakXP|type=output
  +
| class="jcInput"|name=oakP|type=output
 
|-
 
|-
 
|{{plink|Divine willow tree}}
 
|{{plink|Divine willow tree}}
Line 297: Line 411:
 
| class="jcInput"|name=willow|type=output
 
| class="jcInput"|name=willow|type=output
 
| class="jcInput"|name=willowXP|type=output
 
| class="jcInput"|name=willowXP|type=output
  +
| class="jcInput"|name=willowP|type=output
 
|-
 
|-
 
|{{plink|Divine maple tree}}
 
|{{plink|Divine maple tree}}
Line 302: Line 417:
 
| class="jcInput"|name=maple|type=output
 
| class="jcInput"|name=maple|type=output
 
| class="jcInput"|name=mapleXP|type=output
 
| class="jcInput"|name=mapleXP|type=output
  +
| class="jcInput"|name=mapleP|type=output
 
|-
 
|-
 
|{{plink|Divine yew tree}}
 
|{{plink|Divine yew tree}}
Line 307: Line 423:
 
| class="jcInput"|name=yew|type=output
 
| class="jcInput"|name=yew|type=output
 
| class="jcInput"|name=yewXP|type=output
 
| class="jcInput"|name=yewXP|type=output
  +
| class="jcInput"|name=yewP|type=output
 
|-
 
|-
 
|{{plink|Divine magic tree}}
 
|{{plink|Divine magic tree}}
Line 312: Line 429:
 
| class="jcInput"|name=magic|type=output
 
| class="jcInput"|name=magic|type=output
 
| class="jcInput"|name=magicXP|type=output
 
| class="jcInput"|name=magicXP|type=output
  +
| class="jcInput"|name=magicP|type=output
 
|-
 
|-
 
|{{plink|Divine bronze rock}}
 
|{{plink|Divine bronze rock}}
Line 317: Line 435:
 
| class="jcInput"|name=bronze|type=output
 
| class="jcInput"|name=bronze|type=output
 
| class="jcInput"|name=bronzeXP|type=output
 
| class="jcInput"|name=bronzeXP|type=output
  +
| class="jcInput"|name=bronzeP|type=output
 
|-
 
|-
 
|{{plink|Divine iron rock}}
 
|{{plink|Divine iron rock}}
Line 322: Line 441:
 
| class="jcInput"|name=iron|type=output
 
| class="jcInput"|name=iron|type=output
 
| class="jcInput"|name=ironXP|type=output
 
| class="jcInput"|name=ironXP|type=output
  +
| class="jcInput"|name=ironP|type=output
 
|-
 
|-
 
|{{plink|Divine coal rock}}
 
|{{plink|Divine coal rock}}
Line 327: Line 447:
 
| class="jcInput"|name=coal|type=output
 
| class="jcInput"|name=coal|type=output
 
| class="jcInput"|name=coalXP|type=output
 
| class="jcInput"|name=coalXP|type=output
  +
| class="jcInput"|name=coalP|type=output
 
|-
 
|-
 
|{{plink|Divine mithril rock}}
 
|{{plink|Divine mithril rock}}
Line 332: Line 453:
 
| class="jcInput"|name=mithril|type=output
 
| class="jcInput"|name=mithril|type=output
 
| class="jcInput"|name=mithrilXP|type=output
 
| class="jcInput"|name=mithrilXP|type=output
  +
| class="jcInput"|name=mithrilP|type=output
 
|-
 
|-
 
|{{plink|Divine adamantite rock}}
 
|{{plink|Divine adamantite rock}}
Line 337: Line 459:
 
| class="jcInput"|name=adamant|type=output
 
| class="jcInput"|name=adamant|type=output
 
| class="jcInput"|name=adamantXP|type=output
 
| class="jcInput"|name=adamantXP|type=output
  +
| class="jcInput"|name=adamantP|type=output
 
|-
 
|-
 
|{{plink|Divine runite rock}}
 
|{{plink|Divine runite rock}}
Line 342: Line 465:
 
| class="jcInput"|name=rune|type=output
 
| class="jcInput"|name=rune|type=output
 
| class="jcInput"|name=runeXP|type=output
 
| class="jcInput"|name=runeXP|type=output
  +
| class="jcInput"|name=runeP|type=output
 
|-
 
|-
 
|{{plink|Divine herb patch I}}
 
|{{plink|Divine herb patch I}}
Line 347: Line 471:
 
| class="jcInput"|name=herb11|type=output
 
| class="jcInput"|name=herb11|type=output
 
| class="jcInput"|name=herb11XP|type=output
 
| class="jcInput"|name=herb11XP|type=output
  +
| class="jcInput"|name=herb11P|type=output
 
|-
 
|-
 
|{{plink|Divine herb patch I}}
 
|{{plink|Divine herb patch I}}
Line 352: Line 477:
 
| class="jcInput"|name=herb12|type=output
 
| class="jcInput"|name=herb12|type=output
 
| class="jcInput"|name=herb12XP|type=output
 
| class="jcInput"|name=herb12XP|type=output
  +
| class="jcInput"|name=herb12P|type=output
 
|-
 
|-
 
|{{plink|Divine herb patch I}}
 
|{{plink|Divine herb patch I}}
Line 357: Line 483:
 
| class="jcInput"|name=herb13|type=output
 
| class="jcInput"|name=herb13|type=output
 
| class="jcInput"|name=herb13XP|type=output
 
| class="jcInput"|name=herb13XP|type=output
  +
| class="jcInput"|name=herb13P|type=output
 
|-
 
|-
 
|{{plink|Divine herb patch I}}
 
|{{plink|Divine herb patch I}}
Line 362: Line 489:
 
| class="jcInput"|name=herb14|type=output
 
| class="jcInput"|name=herb14|type=output
 
| class="jcInput"|name=herb14XP|type=output
 
| class="jcInput"|name=herb14XP|type=output
  +
| class="jcInput"|name=herb14P|type=output
 
|-
 
|-
 
|{{plink|Divine herb patch I}}
 
|{{plink|Divine herb patch I}}
Line 367: Line 495:
 
| class="jcInput"|name=herb15|type=output
 
| class="jcInput"|name=herb15|type=output
 
| class="jcInput"|name=herb15XP|type=output
 
| class="jcInput"|name=herb15XP|type=output
  +
| class="jcInput"|name=herb15P|type=output
 
|-
 
|-
 
|{{plink|Divine herb patch I}}
 
|{{plink|Divine herb patch I}}
Line 372: Line 501:
 
| class="jcInput"|name=herb16|type=output
 
| class="jcInput"|name=herb16|type=output
 
| class="jcInput"|name=herb16XP|type=output
 
| class="jcInput"|name=herb16XP|type=output
  +
| class="jcInput"|name=herb16P|type=output
 
|-
 
|-
 
|{{plink|Divine herb patch I}}
 
|{{plink|Divine herb patch I}}
Line 377: Line 507:
 
| class="jcInput"|name=herb17|type=output
 
| class="jcInput"|name=herb17|type=output
 
| class="jcInput"|name=herb17XP|type=output
 
| class="jcInput"|name=herb17XP|type=output
  +
| class="jcInput"|name=herb17P|type=output
 
|-
 
|-
 
|{{plink|Divine herb patch II}}
 
|{{plink|Divine herb patch II}}
Line 382: Line 513:
 
| class="jcInput"|name=herb21|type=output
 
| class="jcInput"|name=herb21|type=output
 
| class="jcInput"|name=herb21XP|type=output
 
| class="jcInput"|name=herb21XP|type=output
  +
| class="jcInput"|name=herb21P|type=output
 
|-
 
|-
 
|{{plink|Divine herb patch II}}
 
|{{plink|Divine herb patch II}}
Line 387: Line 519:
 
| class="jcInput"|name=herb22|type=output
 
| class="jcInput"|name=herb22|type=output
 
| class="jcInput"|name=herb22XP|type=output
 
| class="jcInput"|name=herb22XP|type=output
  +
| class="jcInput"|name=herb22P|type=output
 
|-
 
|-
 
|{{plink|Divine herb patch II}}
 
|{{plink|Divine herb patch II}}
Line 392: Line 525:
 
| class="jcInput"|name=herb23|type=output
 
| class="jcInput"|name=herb23|type=output
 
| class="jcInput"|name=herb23XP|type=output
 
| class="jcInput"|name=herb23XP|type=output
  +
| class="jcInput"|name=herb23P|type=output
 
|-
 
|-
 
|{{plink|Divine herb patch II}}
 
|{{plink|Divine herb patch II}}
Line 397: Line 531:
 
| class="jcInput"|name=herb24|type=output
 
| class="jcInput"|name=herb24|type=output
 
| class="jcInput"|name=herb24XP|type=output
 
| class="jcInput"|name=herb24XP|type=output
  +
| class="jcInput"|name=herb24P|type=output
 
|-
 
|-
 
|{{plink|Divine herb patch II}}
 
|{{plink|Divine herb patch II}}
Line 402: Line 537:
 
| class="jcInput"|name=herb25|type=output
 
| class="jcInput"|name=herb25|type=output
 
| class="jcInput"|name=herb25XP|type=output
 
| class="jcInput"|name=herb25XP|type=output
  +
| class="jcInput"|name=herb25P|type=output
 
|-
 
|-
 
|{{plink|Divine herb patch III}}
 
|{{plink|Divine herb patch III}}
Line 407: Line 543:
 
| class="jcInput"|name=herb31|type=output
 
| class="jcInput"|name=herb31|type=output
 
| class="jcInput"|name=herb31XP|type=output
 
| class="jcInput"|name=herb31XP|type=output
  +
| class="jcInput"|name=herb31P|type=output
 
|-
 
|-
 
|{{plink|Divine herb patch III}}
 
|{{plink|Divine herb patch III}}
Line 412: Line 549:
 
| class="jcInput"|name=herb32|type=output
 
| class="jcInput"|name=herb32|type=output
 
| class="jcInput"|name=herb32XP|type=output
 
| class="jcInput"|name=herb32XP|type=output
  +
| class="jcInput"|name=herb32P|type=output
 
|-
 
|-
 
|{{plink|Divine herb patch III}}
 
|{{plink|Divine herb patch III}}
Line 417: Line 555:
 
| class="jcInput"|name=herb33|type=output
 
| class="jcInput"|name=herb33|type=output
 
| class="jcInput"|name=herb33XP|type=output
 
| class="jcInput"|name=herb33XP|type=output
  +
| class="jcInput"|name=herb33P|type=output
 
|-
 
|-
 
|{{plink|Divine herb patch III}}
 
|{{plink|Divine herb patch III}}
Line 422: Line 561:
 
| class="jcInput"|name=herb34|type=output
 
| class="jcInput"|name=herb34|type=output
 
| class="jcInput"|name=herb34XP|type=output
 
| class="jcInput"|name=herb34XP|type=output
  +
| class="jcInput"|name=herb34P|type=output
 
|-
 
|-
 
|{{plink|Divine herb patch III}}
 
|{{plink|Divine herb patch III}}
Line 427: Line 567:
 
| class="jcInput"|name=herb35|type=output
 
| class="jcInput"|name=herb35|type=output
 
| class="jcInput"|name=herb35XP|type=output
 
| class="jcInput"|name=herb35XP|type=output
  +
| class="jcInput"|name=herb35P|type=output
 
|-
 
|-
 
|{{plink|Divine kebbit burrow}}
 
|{{plink|Divine kebbit burrow}}
Line 432: Line 573:
 
| class="jcInput"|name=burrow1|type=output
 
| class="jcInput"|name=burrow1|type=output
 
| class="jcInput"|name=burrow1XP|type=output
 
| class="jcInput"|name=burrow1XP|type=output
  +
| class="jcInput"|name=burrow1P|type=output
 
|-
 
|-
 
|{{plink|Divine kebbit burrow}}
 
|{{plink|Divine kebbit burrow}}
Line 437: Line 579:
 
| class="jcInput"|name=burrow2|type=output
 
| class="jcInput"|name=burrow2|type=output
 
| class="jcInput"|name=burrow2XP|type=output
 
| class="jcInput"|name=burrow2XP|type=output
  +
| class="jcInput"|name=burrow2P|type=output
 
|-
 
|-
 
|{{plink|Divine kebbit burrow}}
 
|{{plink|Divine kebbit burrow}}
Line 442: Line 585:
 
| class="jcInput"|name=burrow3|type=output
 
| class="jcInput"|name=burrow3|type=output
 
| class="jcInput"|name=burrow3XP|type=output
 
| class="jcInput"|name=burrow3XP|type=output
  +
| class="jcInput"|name=burrow3P|type=output
 
|-
 
|-
 
|{{plink|Divine kebbit burrow}}
 
|{{plink|Divine kebbit burrow}}
Line 447: Line 591:
 
| class="jcInput"|name=burrow4|type=output
 
| class="jcInput"|name=burrow4|type=output
 
| class="jcInput"|name=burrow4XP|type=output
 
| class="jcInput"|name=burrow4XP|type=output
  +
| class="jcInput"|name=burrow4P|type=output
 
|-
 
|-
 
|{{plink|Divine kebbit burrow}}
 
|{{plink|Divine kebbit burrow}}
Line 452: Line 597:
 
| class="jcInput"|name=burrow5|type=output
 
| class="jcInput"|name=burrow5|type=output
 
| class="jcInput"|name=burrow5XP|type=output
 
| class="jcInput"|name=burrow5XP|type=output
  +
| class="jcInput"|name=burrow5P|type=output
 
|-
 
|-
 
|{{plink|Divine bird snare}}
 
|{{plink|Divine bird snare}}
Line 457: Line 603:
 
| class="jcInput"|name=snare1|type=output
 
| class="jcInput"|name=snare1|type=output
 
| class="jcInput"|name=snare1XP|type=output
 
| class="jcInput"|name=snare1XP|type=output
  +
| class="jcInput"|name=snare1P|type=output
 
|-
 
|-
 
|{{plink|Divine bird snare}}
 
|{{plink|Divine bird snare}}
Line 462: Line 609:
 
| class="jcInput"|name=snare2|type=output
 
| class="jcInput"|name=snare2|type=output
 
| class="jcInput"|name=snare2XP|type=output
 
| class="jcInput"|name=snare2XP|type=output
  +
| class="jcInput"|name=snare2P|type=output
 
|-
 
|-
 
|{{plink|Divine bird snare}}
 
|{{plink|Divine bird snare}}
Line 467: Line 615:
 
| class="jcInput"|name=snare3|type=output
 
| class="jcInput"|name=snare3|type=output
 
| class="jcInput"|name=snare3XP|type=output
 
| class="jcInput"|name=snare3XP|type=output
  +
| class="jcInput"|name=snare3P|type=output
 
|-
 
|-
 
|{{plink|Divine bird snare}}
 
|{{plink|Divine bird snare}}
Line 472: Line 621:
 
| class="jcInput"|name=snare4|type=output
 
| class="jcInput"|name=snare4|type=output
 
| class="jcInput"|name=snare4XP|type=output
 
| class="jcInput"|name=snare4XP|type=output
  +
| class="jcInput"|name=snare4P|type=output
 
|-
 
|-
 
|{{plink|Divine bird snare}}
 
|{{plink|Divine bird snare}}
Line 477: Line 627:
 
| class="jcInput"|name=snare5|type=output
 
| class="jcInput"|name=snare5|type=output
 
| class="jcInput"|name=snare5XP|type=output
 
| class="jcInput"|name=snare5XP|type=output
  +
| class="jcInput"|name=snare5P|type=output
 
|-
 
|-
 
|{{plink|Divine bird snare}}
 
|{{plink|Divine bird snare}}
Line 482: Line 633:
 
| class="jcInput"|name=snare6|type=output
 
| class="jcInput"|name=snare6|type=output
 
| class="jcInput"|name=snare6XP|type=output
 
| class="jcInput"|name=snare6XP|type=output
  +
| class="jcInput"|name=snare6P|type=output
 
|-
 
|-
 
|{{plink|Divine deadfall trap}}
 
|{{plink|Divine deadfall trap}}
Line 487: Line 639:
 
| class="jcInput"|name=deadfall1|type=output
 
| class="jcInput"|name=deadfall1|type=output
 
| class="jcInput"|name=deadfall1XP|type=output
 
| class="jcInput"|name=deadfall1XP|type=output
  +
| class="jcInput"|name=deadfall1P|type=output
 
|-
 
|-
 
|{{plink|Divine deadfall trap}}
 
|{{plink|Divine deadfall trap}}
Line 492: Line 645:
 
| class="jcInput"|name=deadfall2|type=output
 
| class="jcInput"|name=deadfall2|type=output
 
| class="jcInput"|name=deadfall2XP|type=output
 
| class="jcInput"|name=deadfall2XP|type=output
  +
| class="jcInput"|name=deadfall2P|type=output
 
|-
 
|-
 
|{{plink|Divine deadfall trap}}
 
|{{plink|Divine deadfall trap}}
Line 497: Line 651:
 
| class="jcInput"|name=deadfall3|type=output
 
| class="jcInput"|name=deadfall3|type=output
 
| class="jcInput"|name=deadfall3XP|type=output
 
| class="jcInput"|name=deadfall3XP|type=output
  +
| class="jcInput"|name=deadfall3P|type=output
 
|-
 
|-
 
|{{plink|Divine deadfall trap}}
 
|{{plink|Divine deadfall trap}}
Line 502: Line 657:
 
| class="jcInput"|name=deadfall4|type=output
 
| class="jcInput"|name=deadfall4|type=output
 
| class="jcInput"|name=deadfall4XP|type=output
 
| class="jcInput"|name=deadfall4XP|type=output
  +
| class="jcInput"|name=deadfall4P|type=output
 
|-
 
|-
 
|{{plink|Divine deadfall trap}}
 
|{{plink|Divine deadfall trap}}
Line 507: Line 663:
 
| class="jcInput"|name=deadfall5|type=output
 
| class="jcInput"|name=deadfall5|type=output
 
| class="jcInput"|name=deadfall5XP|type=output
 
| class="jcInput"|name=deadfall5XP|type=output
  +
| class="jcInput"|name=deadfall5P|type=output
 
|-
 
|-
 
|{{plink|Divine box trap}}
 
|{{plink|Divine box trap}}
Line 512: Line 669:
 
| class="jcInput"|name=box1|type=output
 
| class="jcInput"|name=box1|type=output
 
| class="jcInput"|name=box1XP|type=output
 
| class="jcInput"|name=box1XP|type=output
  +
| class="jcInput"|name=box1P|type=output
 
|-
 
|-
 
|{{plink|Divine box trap}}
 
|{{plink|Divine box trap}}
Line 517: Line 675:
 
| class="jcInput"|name=box2|type=output
 
| class="jcInput"|name=box2|type=output
 
| class="jcInput"|name=box2XP|type=output
 
| class="jcInput"|name=box2XP|type=output
  +
| class="jcInput"|name=box2P|type=output
 
|-
 
|-
 
|{{plink|Divine box trap}}
 
|{{plink|Divine box trap}}
Line 522: Line 681:
 
| class="jcInput"|name=box3|type=output
 
| class="jcInput"|name=box3|type=output
 
| class="jcInput"|name=box3XP|type=output
 
| class="jcInput"|name=box3XP|type=output
  +
| class="jcInput"|name=box3P|type=output
 
|-
 
|-
 
|{{plink|Divine box trap}}
 
|{{plink|Divine box trap}}
Line 527: Line 687:
 
| class="jcInput"|name=box4|type=output
 
| class="jcInput"|name=box4|type=output
 
| class="jcInput"|name=box4XP|type=output
 
| class="jcInput"|name=box4XP|type=output
  +
| class="jcInput"|name=box4P|type=output
 
|-
 
|-
 
|{{plink|Divine crayfish bubble}}
 
|{{plink|Divine crayfish bubble}}
Line 532: Line 693:
 
| class="jcInput"|name=crayfish|type=output
 
| class="jcInput"|name=crayfish|type=output
 
| class="jcInput"|name=crayfishXP|type=output
 
| class="jcInput"|name=crayfishXP|type=output
  +
| class="jcInput"|name=crayfishP|type=output
 
|-
 
|-
 
|{{plink|Divine herring bubble}}
 
|{{plink|Divine herring bubble}}
Line 537: Line 699:
 
| class="jcInput"|name=herring|type=output
 
| class="jcInput"|name=herring|type=output
 
| class="jcInput"|name=herringXP|type=output
 
| class="jcInput"|name=herringXP|type=output
  +
| class="jcInput"|name=herringP|type=output
 
|-
 
|-
 
|{{plink|Divine trout bubble}}
 
|{{plink|Divine trout bubble}}
Line 542: Line 705:
 
| class="jcInput"|name=trout|type=output
 
| class="jcInput"|name=trout|type=output
 
| class="jcInput"|name=troutXP|type=output
 
| class="jcInput"|name=troutXP|type=output
  +
| class="jcInput"|name=troutP|type=output
 
|-
 
|-
 
|{{plink|Divine salmon bubble}}
 
|{{plink|Divine salmon bubble}}
Line 547: Line 711:
 
| class="jcInput"|name=salmon|type=output
 
| class="jcInput"|name=salmon|type=output
 
| class="jcInput"|name=salmonXP|type=output
 
| class="jcInput"|name=salmonXP|type=output
  +
| class="jcInput"|name=salmonP|type=output
 
|-
 
|-
 
|{{plink|Divine lobster bubble}}
 
|{{plink|Divine lobster bubble}}
Line 552: Line 717:
 
| class="jcInput"|name=lobster|type=output
 
| class="jcInput"|name=lobster|type=output
 
| class="jcInput"|name=lobsterXP|type=output
 
| class="jcInput"|name=lobsterXP|type=output
  +
| class="jcInput"|name=lobsterP|type=output
 
|-
 
|-
 
|{{plink|Divine swordfish bubble}}
 
|{{plink|Divine swordfish bubble}}
Line 557: Line 723:
 
| class="jcInput"|name=swordfish|type=output
 
| class="jcInput"|name=swordfish|type=output
 
| class="jcInput"|name=swordfishXP|type=output
 
| class="jcInput"|name=swordfishXP|type=output
  +
| class="jcInput"|name=swordfishP|type=output
 
|-
 
|-
 
|{{plink|Divine shark bubble}}
 
|{{plink|Divine shark bubble}}
Line 562: Line 729:
 
| class="jcInput"|name=shark|type=output
 
| class="jcInput"|name=shark|type=output
 
| class="jcInput"|name=sharkXP|type=output
 
| class="jcInput"|name=sharkXP|type=output
  +
| class="jcInput"|name=sharkP|type=output
 
|-
 
|-
 
|{{plink|Divine cavefish bubble}}
 
|{{plink|Divine cavefish bubble}}
Line 567: Line 735:
 
| class="jcInput"|name=cavefish|type=output
 
| class="jcInput"|name=cavefish|type=output
 
| class="jcInput"|name=cavefishXP|type=output
 
| class="jcInput"|name=cavefishXP|type=output
  +
| class="jcInput"|name=cavefishP|type=output
 
|-
 
|-
 
|{{plink|Divine rocktail bubble}}
 
|{{plink|Divine rocktail bubble}}
Line 572: Line 741:
 
| class="jcInput"|name=rocktail|type=output
 
| class="jcInput"|name=rocktail|type=output
 
| class="jcInput"|name=rocktailXP|type=output
 
| class="jcInput"|name=rocktailXP|type=output
  +
| class="jcInput"|name=rocktailP|type=output
 
|}
 
|}
  +
  +
{{Reflist}}

Latest revision as of 14:32, 13 May 2018

Clockwork
This is a dynamic calculator that requires Javascript.
This takes user input via Javascript, and may use changing prices from the Grand Exchange Market Watch.
If prices appear to be outdated, purge the page by clicking here.

The following table lists the average monetary gain per day when you reach your cap on just that location. It may still need some tweaking in case the chances of certain resources are lower or higher, especially for Farming and Hunter. Note that it may be possible to still gain some extra profit from other locations after capping on high-draining locations.

For locations that give multiple types of resources, you can see your expected profit and experience by looking at the calculation appropriate for your level (applies to farming/hunter).

Total level: name=skillstat_total_level|type=int|value=0|range=35,2500|sublist=calchealing
variables=skillstat_total_level
calchealing|

let(level,skillstat_total_level)

let(cap,floor(level/10))

let(tree,291*cap) let(oak,591*cap) let(willow,248*cap) let(maple,108*cap) let(yew,167*cap) let(magic,380*floor(cap/2))

let(treeP,round((28*291)-(5*165)-(20*291))) let(oakP,round((28*591)-(15*292)-(20*591))) let(willowP,round((28*248)-(20*189)-(20*248))) let(mapleP,round((28*108)-(25*309)-(20*108))) let(yewP,round((28*167)-(30*391)-(20*167))) let(magicP,round((28*380)-(40*213)-(5*380)))

let(bronze,round((337+116)/2)*cap) let(iron,449*cap) let(coal,112*cap) let(mithril,197*cap) let(adamant,227*floor(cap/3)) let(rune,1419*floor(cap/12))

let(bronzeP,round((28*337)-(20*165)-(20*337))) let(ironP,round((28*449)-(20*208)-(15*449))) let(coalP,round((28*112)-(30*189)-(20*112))) let(mithrilP,round((28*197)-(30*391)-(20*197))) let(adamantP,round((28*227)-(40*205)-(25*227))) let(runeP,round((28*1419)-(80*265)-(6*1419)))

let(herb11,709*floor(cap/2))

let(herb12,round((709 +2307)/2)*floor(cap/2))

let(herb13,round((709 +2307 +105)/3)*floor(cap/2))

let(herb14,round((709 +2307 +105 +741)/4)*floor(cap/2))

let(herb15,round((709 +2307 +105 +741 +1860)/5)*floor(cap/2))

let(herb16,round((709 +2307 +105 +741 +1860 +16575)/6)*floor(cap/2))

let(herb17,round((709 +2307 +105 +741 +1860 +16575 +11250)/7)*floor(cap/2))

let(herb11P,round(((28*709))-((5*208)+(10*738))))

let(herb12P,round(((14*709)+(14*2307))-((5*208)+(10*738))))

let(herb13P,round((((28/3)*709)+((28/3)*2307)+((28/3)*105))-((5*208)+(10*738))))

let(herb14P,round(((7*709)+(7*2307)+(7*105)+(7*741))-((5*208)+(10*738))))

let(herb15P,round((((28/5)*709)+((28/5)*2307)+((28/5)*105)+((28/5)*741)+((28/5)*1860))-((5*208)+(10*738))))

let(herb16P,round((((28/6)*709)+((28/6)*2307)+((28/6)*105)+((28/6)*741)+((28/6)*1860)+((28/6)*16575))-((5*208)+(10*738))))

let(herb17P,round(((4*709)+(4*2307)+(4*105)+(4*741)+(4*1860)+(4*16575)+(4*11250))-((5*208)+(10*738))))

let(herb21,5008*floor(cap/4))

let(herb22,round((5008 +2701)/2)*floor(cap/4))

let(herb23,round((5008 +2701 +1043)/3)*floor(cap/4))

let(herb24,round((5008 +2701 +1043 +11782)/4)*floor(cap/4))

let(herb25,round((5008 +2701 +1043 +11782 +1789)/5)*floor(cap/4))

let(herb21P,round(((28*5008))-((20*166)+(20*5305))))

let(herb22P,round(((14*5008)+(14*2701))-((20*166)+(20*5305))))

let(herb23P,round((((28/3)*5008)+((28/3)*2701)+((28/3)*1043))-((20*166)+(20*5305))))

let(herb24P,round(((7*5008)+(7*2701)+(7*1043)+(7*11782))-((20*166)+(20*5305))))

let(herb25P,round((((28/5)*5008)+((28/5)*2701)+((28/5)*1043)+((28/5)*11782)+((28/5)*1789))-((20*166)+(20*5305))))

let(herb31,4322*floor(cap/8))

let(herb32,round((4322 +7551)/2)*floor(cap/8))

let(herb33,round((4322 +7551 +8476)/3)*floor(cap/8))

let(herb34,round((4322 +7551 +8476 +5389)/4)*floor(cap/8))

let(herb35,round((4322 +7551 +8476 +5389 +6860)/5)*floor(cap/8))

let(herb31,round(((28*4322))-((10*213)+(5*4724))))

let(herb32,round(((14*4322)+(14*7551))-((10*213)+(5*4724))))

let(herb33,round((((28/3)*4322)+((28/3)*7551)+((28/3)*8476))-((10*213)+(5*4724))))

let(herb34,round(((7*4322)+(7*7551)+(7*8476)+(7*5389))-((10*213)+(5*4724))))

let(herb35,round((((28/5)*4322)+((28/5)*7551)+((28/5)*8476)+((28/5)*5389)+((28/5)*6860))-((10*213)+(5*4724))))

let(herb31P,round(((28*4322))-((10*213)+(5*4724))))

let(herb32P,round(((14*4322)+(14*7551))-((10*213)+(5*4724))))

let(herb33P,round((((28/3)*4322)+((28/3)*7551)+((28/3)*8476))-((10*213)+(5*4724))))

let(herb34P,round(((7*4322)+(7*7551)+(7*8476)+(7*5389))-((10*213)+(5*4724))))

let(herb35P,round((((28/5)*4322)+((28/5)*7551)+((28/5)*8476)+((28/5)*5389)+((28/5)*6860))-((10*213)+(5*4724))))


let(burrow1,round((8785+500)/2)*cap)

let(burrow2,round((8785 +500 +11)/3)*cap)

let(burrow3,round((8785 +500 +11 +15)/4)*cap)

let(burrow4,round((8785 +500 +11 +15 +19)/5)*cap)

let(burrow5,round((8785 +500 +11 +15 +19 +144)/6)*cap)

let(burrow1P,round(((14*8785)+(14*500))-((25*165)+(20*500))))

let(burrow2P,round((((28/3)*8785)+((28/3)*500)+(2*(28/3)*11))-((25*165)+(20*500))))

let(burrow3P,round(((7*8785)+(7*500)+(2*7*11)+(2*7*15))-((25*165)+(20*500))))

let(burrow4P,round((((28/5)*8785)+((28/5)*500)+(2*(28/5)*11)+(2*(28/5)*15)+((28/5)*19))-((25*165)+(20*500))))

let(burrow5P,round((((28/6)*8785)+((28/6)*500)+(2*(28/6)*11)+(2*(28/6)*15)+((28/6)*19)+((28/6)*144))-((25*165)+(20*500))))

let(snare1,round((875 +27*4)/2)*cap)

let(snare2,round((875 +27*4 +27*5 +29*5)/4)*cap)

let(snare3,round((875 +27*4 +27*5 +29*5 +27*4)/5)*cap)

let(snare4,round((875 +27*4 +27*5 +29*5 +27*4 +60*4)/6)*cap)

let(snare5,round((875 +27*4 +27*5 +29*5 +27*4 +60*4 +11*3)/7)*cap)

let(snare6,round((875 +27*4 +27*5 +29*5 +27*4 +60*4 +11*3 +660*3)/7)*cap)

let(snare1P,round(((4*14*27)+(14*875))-((30*292)+(20*875))))

let(snare2P,round(((4*7*27)+(7*875)+(5*7*27)+(5*7*29))-((30*292)+(20*875))))

let(snare3P,round(((4*(28/5)*27)+((28/5)*875)+(5*(28/5)*27)+(5*(28/5)*29)+(4*(28/5)*27))-((30*292)+(20*875))))

let(snare4P,round(((4*(28/6)*27)+((28/6)*875)+(5*(28/6)*27)+(5*(28/6)*29)+(4*(28/6)*27)+(4*(28/6)*60))-((30*292)+(20*875))))

let(snare5P,round(((4*4*27)+(4*875)+(5*4*27)+(5*4*29)+(4*4*27)+(4*4*60)+(3*4*11))-((30*292)+(20*875))))

let(snare6P,round(((4*4*27)+(4*875)+(5*4*27)+(5*4*29)+(4*4*27)+(4*4*60)+(3*4*11)+(3*(28/8)*11))-((30*292)+(20*875))))

let(deadfall1,391*floor(cap/2))

let(deadfall2,round((391 +539*2)/2)*floor(cap/2))

let(deadfall3,round((391 +539*2 +35)/3)*floor(cap/2))

let(deadfall4,round((391 +539*2 +35 +9*2)/4)*floor(cap/2))

let(deadfall5,round((391 +539*2 +35 +9*2 +11911)/5)*floor(cap/2))

let(deadfall1P,round(((28*391))-((45*189)+(24*391))))

let(deadfall2P,round(((14*391)+(2*14*539))-((45*189)+(24*391))))

let(deadfall3P,round((((28/3)*391)+(2*(28/3)*539)+((28/3)*35))-((45*189)+(24*391))))

let(deadfall4P,round(((7*391)+(2*7*539)+(7*35)+(2*7*9))-((45*189)+(24*391))))

let(deadfall5P,round((((28/5)*391)+(2*(28/5)*539)+((28/5)*35)+(2*(28/5)*9)+((28/5)*11911))-((45*189)+(24*391))))

let(box1,round(337*floor(cap/5)))

let(box2,round((337 +751)/2)*floor(cap/5))

let(box3,round((337 +751 +1911)/3)*floor(cap/5))

let(box4,round((337 +751 +1911 +994*2)/5)*floor(cap/5))

let(box1P,round(((28*337))-((45*391)+(20*337))))

let(box2P,round(((14*337)+(14*751))-((45*391)+(20*337))))

let(box3P,round((((28/3)*337)+((28/3)*751)+((28/3)*1911))-((45*391)+(20*337))))

let(box4P,round(((7*337)+(7*751)+(7*1911)+(2*7*994))-((45*391)+(20*337))))

let(crayfish,406*floor(cap)) let(herring,675*floor(cap)) let(trout,382*floor(cap)) let(salmon,508*floor(cap)) let(lobster,353*floor(cap/2)) let(swordfish,341*floor(cap/2)) let(shark,1427*floor(cap/2)) let(cavefish,1993*floor(cap/3)) let(rocktail,4498*floor(cap/4))

let(treeXP,round(25*cap)) let(oakXP,round(37.5*cap)) let(willowXP,round(67.5*cap)) let(mapleXP,round(100*cap)) let(yewXP,round(175*cap)) let(magicXP,round(250*floor(cap/2))) let(bronzeXP,round(17.5*cap)) let(ironXP,round(35*cap)) let(coalXP,round(50*cap)) let(mithrilXP,round(80*cap)) let(adamantXP,round(95*floor(cap/3))) let(runeXP,round(125*floor(cap/12)))

let(herb11XP,round(12.5*floor(cap/2))) let(herb12XP,round(((12.5+15)/2)*floor(cap/2))) let(herb13XP,round(((12.5+15+18)/3)*floor(cap/2))) let(herb14XP,round(((12.5+15+18+24)/4)*floor(cap/2))) let(herb15XP,round(((12.5+15+18+24+30.5)/5)*floor(cap/2))) let(herb16XP,round(((12.5+15+18+24+30.5+36)/6)*floor(cap/2))) let(herb17XP,round(((12.5+15+18+24+30.5+36+38.5)/7)*floor(cap/2)))

let(herb21XP,round(48.5*floor(cap/4))) let(herb22XP,round(((48.5+52.8)/2)*floor(cap/4))) let(herb23XP,round(((48.5+52.8+61.5)/3)*floor(cap/4))) let(herb24XP,round(((48.5+52.8+61.5+78)/4)*floor(cap/4))) let(herb25XP,round(((48.5+52.8+61.5+78+98.5)/5)*floor(cap/4)))

let(herb31XP,round(120*floor(cap/8))) let(herb32XP,round(((120+151.5)/2)*floor(cap/8))) let(herb33XP,round(((120+151.5+192)/3)*floor(cap/8))) let(herb34XP,round(((120+151.5+192+224.5)/4)*floor(cap/8))) let(herb35XP,round(((120+151.5+192+224.5+315.6)/5)*floor(cap/8)))

let(burrow1XP,round(30*cap)) let(burrow2XP,round((30*2+36)/3)*cap) let(burrow3XP,round((30*2+36+48)/4)*cap) let(burrow4XP,round((30*2+36+48+66)/5)*cap) let(burrow5XP,round((30*2+36+48+66+348.5)/6)*cap)

let(snare1XP,round(34*cap)) let(snare2XP,round((34+48)/2)*cap) let(snare3XP,round((34*2+48*2+61)/5)*cap) let(snare4XP,round((34*2+48*2+61+64.7)/6)*cap) let(snare5XP,round((34*2+48*2+61+64.7+95.2)/7)*cap) let(snare6XP,round((34*2+48*2+61+64.7+95.2+167)/8)*cap)

let(deadfall1XP,round(128*floor(cap/2))) let(deadfall2XP,round(((128+168)/2)*floor(cap/2))) let(deadfall3XP,round(((128+168+204)/3)*floor(cap/2))) let(deadfall4XP,round(((128+168+204+200)/4)*floor(cap/2))) let(deadfall5XP,round(((128+168+204+200*2)/5)*floor(cap/2)))

let(box1XP,round(198.4*floor(cap/5))) let(box2XP,round(((198.4+265)/2)*floor(cap/5))) let(box3XP,round(((198.4+265+400)/3)*floor(cap/5))) let(box4XP,round(((198.4+265+400+1100)/4)*floor(cap/5)))

let(crayfishXP,round(10*cap)) let(herringXP,round(30*cap)) let(troutXP,round(50*cap)) let(salmonXP,round(70*cap)) let(lobsterXP,round(90*floor(cap/2))) let(swordfishXP,round(100*floor(cap/2))) let(sharkXP,round(110*floor(cap/2))) let(cavefishXP,round(300*floor(cap/3))) let(rocktailXP,round(380*floor(cap/4))

let(crayfishP,round((28*406)-(5*165)-(20*406))) let(herringP,round((28*675)-(15*208)-(20*675))) let(troutP,round((28*382)-(15*292)-(20*382))) let(salmonP,round((28*508)-(45*189)-(20*508))) let(lobsterP,round((28*353)-(70*309)-(20*353))) let(swordfishP,round((28*341)-(70*166)-(20*341))) let(sharkP,round((28*1427)-(60*205)-(20*1427))) let(cavefishP,round((28*1993)-(40*408)-(15*1993))) let(rocktailP,round((28*4498)-(80*265)-(10*4498)))


Resource Level Maximum income per day[1] Maximum Experience per day Profit per day[2]
Divine tree Divine tree 1 Woodcutting name=tree|type=output name=treeXP|type=output name=treeP|type=output
Divine oak tree Divine oak tree 15 Woodcutting name=oak|type=output name=oakXP|type=output name=oakP|type=output
Divine willow tree Divine willow tree 30 Woodcutting name=willow|type=output name=willowXP|type=output name=willowP|type=output
Divine maple tree Divine maple tree 45 Woodcutting name=maple|type=output name=mapleXP|type=output name=mapleP|type=output
Divine yew tree Divine yew tree 60 Woodcutting name=yew|type=output name=yewXP|type=output name=yewP|type=output
Divine magic tree Divine magic tree 75 Woodcutting name=magic|type=output name=magicXP|type=output name=magicP|type=output
Divine bronze rock Divine bronze rock 1 Mining name=bronze|type=output name=bronzeXP|type=output name=bronzeP|type=output
Divine iron rock Divine iron rock 15 Mining name=iron|type=output name=ironXP|type=output name=ironP|type=output
Divine coal rock Divine coal rock 30 Mining name=coal|type=output name=coalXP|type=output name=coalP|type=output
Divine mithril rock Divine mithril rock 55 Mining name=mithril|type=output name=mithrilXP|type=output name=mithrilP|type=output
Divine adamantite rock Divine adamantite rock 70 Mining name=adamant|type=output name=adamantXP|type=output name=adamantP|type=output
Divine runite rock Divine runite rock 85 Mining name=rune|type=output name=runeXP|type=output name=runeP|type=output
Divine herb patch I Divine herb patch I 9-13 Farming name=herb11|type=output name=herb11XP|type=output name=herb11P|type=output
Divine herb patch I Divine herb patch I 14-18 Farming name=herb12|type=output name=herb12XP|type=output name=herb12P|type=output
Divine herb patch I Divine herb patch I 19-25 Farming name=herb13|type=output name=herb13XP|type=output name=herb13P|type=output
Divine herb patch I Divine herb patch I 26-31 Farming name=herb14|type=output name=herb14XP|type=output name=herb14P|type=output
Divine herb patch I Divine herb patch I 32-35 Farming name=herb15|type=output name=herb15XP|type=output name=herb15P|type=output
Divine herb patch I Divine herb patch I 36-37 Farming name=herb16|type=output name=herb16XP|type=output name=herb16P|type=output
Divine herb patch I Divine herb patch I 38+ Farming name=herb17|type=output name=herb17XP|type=output name=herb17P|type=output
Divine herb patch II Divine herb patch II 44-45 Farming name=herb21|type=output name=herb21XP|type=output name=herb21P|type=output
Divine herb patch II Divine herb patch II 46-49 Farming name=herb22|type=output name=herb22XP|type=output name=herb22P|type=output
Divine herb patch II Divine herb patch II 50-55 Farming name=herb23|type=output name=herb23XP|type=output name=herb23P|type=output
Divine herb patch II Divine herb patch II 56-61 Farming name=herb24|type=output name=herb24XP|type=output name=herb24P|type=output
Divine herb patch II Divine herb patch II 62+ Farming name=herb25|type=output name=herb25XP|type=output name=herb25P|type=output
Divine herb patch III Divine herb patch III 67-72 Farming name=herb31|type=output name=herb31XP|type=output name=herb31P|type=output
Divine herb patch III Divine herb patch III 73-78 Farming name=herb32|type=output name=herb32XP|type=output name=herb32P|type=output
Divine herb patch III Divine herb patch III 79-84 Farming name=herb33|type=output name=herb33XP|type=output name=herb33P|type=output
Divine herb patch III Divine herb patch III 85-90 Farming name=herb34|type=output name=herb34XP|type=output name=herb34P|type=output
Divine herb patch III Divine herb patch III 91+ Farming name=herb35|type=output name=herb35XP|type=output name=herb35P|type=output
Divine kebbit burrow Divine kebbit burrow 1-2 Hunter name=burrow1|type=output name=burrow1XP|type=output name=burrow1P|type=output
Divine kebbit burrow Divine kebbit burrow 3-6 Hunter name=burrow2|type=output name=burrow2XP|type=output name=burrow2P|type=output
Divine kebbit burrow Divine kebbit burrow 7-12 Hunter name=burrow3|type=output name=burrow3XP|type=output name=burrow3P|type=output
Divine kebbit burrow Divine kebbit burrow 13-48 Hunter name=burrow4|type=output name=burrow4XP|type=output name=burrow4P|type=output
Divine kebbit burrow Divine kebbit burrow 49+ Hunter name=burrow5|type=output name=burrow5XP|type=output name=burrow5P|type=output
Divine bird snare Divine bird snare 1-4 Hunter name=snare1|type=output name=snare1XP|type=output name=snare1P|type=output
Divine bird snare Divine bird snare 5-8 Hunter name=snare2|type=output name=snare2XP|type=output name=snare2P|type=output
Divine bird snare Divine bird snare 9-10 Hunter name=snare3|type=output name=snare3XP|type=output name=snare3P|type=output
Divine bird snare Divine bird snare 11-18 Hunter name=snare4|type=output name=snare4XP|type=output name=snare4P|type=output
Divine bird snare Divine bird snare 19-38 Hunter name=snare5|type=output name=snare5XP|type=output name=snare5P|type=output
Divine bird snare Divine bird snare 39+ Hunter name=snare6|type=output name=snare6XP|type=output name=snare6P|type=output
Divine deadfall trap Divine deadfall trap 23-32 Hunter name=deadfall1|type=output name=deadfall1XP|type=output name=deadfall1P|type=output
Divine deadfall trap Divine deadfall trap 33-36 Hunter name=deadfall2|type=output name=deadfall2XP|type=output name=deadfall2P|type=output
Divine deadfall trap Divine deadfall trap 37-43 Hunter name=deadfall3|type=output name=deadfall3XP|type=output name=deadfall3P|type=output
Divine deadfall trap Divine deadfall trap 44-50 Hunter name=deadfall4|type=output name=deadfall4XP|type=output name=deadfall4P|type=output
Divine deadfall trap Divine deadfall trap 51+ Hunter name=deadfall5|type=output name=deadfall5XP|type=output name=deadfall5P|type=output
Divine box trap Divine box trap 53-62 Hunter name=box1|type=output name=box1XP|type=output name=box1P|type=output
Divine box trap Divine box trap 63-65 Hunter name=box2|type=output name=box2XP|type=output name=box2P|type=output
Divine box trap Divine box trap 66-76 Hunter name=box3|type=output name=box3XP|type=output name=box3P|type=output
Divine box trap Divine box trap 77+ Hunter name=box4|type=output name=box4XP|type=output name=box4P|type=output
Divine crayfish bubble Divine crayfish bubble 1 Fishing name=crayfish|type=output name=crayfishXP|type=output name=crayfishP|type=output
Divine herring bubble Divine herring bubble 10 Fishing name=herring|type=output name=herringXP|type=output name=herringP|type=output
Divine trout bubble Divine trout bubble 20 Fishing name=trout|type=output name=troutXP|type=output name=troutP|type=output
Divine salmon bubble Divine salmon bubble 30 Fishing name=salmon|type=output name=salmonXP|type=output name=salmonP|type=output
Divine lobster bubble Divine lobster bubble 40 Fishing name=lobster|type=output name=lobsterXP|type=output name=lobsterP|type=output
Divine swordfish bubble Divine swordfish bubble 50 Fishing name=swordfish|type=output name=swordfishXP|type=output name=swordfishP|type=output
Divine shark bubble Divine shark bubble 76 Fishing name=shark|type=output name=sharkXP|type=output name=sharkP|type=output
Divine cavefish bubble Divine cavefish bubble 85 Fishing name=cavefish|type=output name=cavefishXP|type=output name=cavefishP|type=output
Divine rocktail bubble Divine rocktail bubble 90 Fishing name=rocktail|type=output name=rocktailXP|type=output name=rocktailP|type=output
  1. ^ Considering the player uses other players' divine locations if resource cap isn't reached
  2. ^ Considering one divine location made by the player, which is used to gather 28 items