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This is a static calculator.
It does not take user inputs, but it does use changing prices from the Grand Exchange Market Watch. If prices appear to be outdated, purge the page by clicking here.

About

This calculator gives the profit/loss values for using the spring cleaner to clean every item it affects, in both modes.

  • Bonus Experience awarded is listed to exact decimal places, however the experience awarded in-game is rounded down to the previous integer (i.e. a floor function). However, if multiple of the same item are cleaned at once (i.e. condensed into one spring cleaner report), the fractional amounts are considered. All bonus experience values listed are the base experience gained from using the basic spring cleaner, and not any of the upgraded versions
    • The value is doubled with spring cleaner 2000, tripled with 3000 and quadrupled with 9000. This multiplication does account for fractional amounts.
  • Coins/XP (GE) calculates the value of the bonus experience earned, per experience point, based on selling the item on the Grand Exchange (i.e. using research mode versus not using cleaner). This uses the base bonus experience value.
  • Coins/XP (Dismantle) calculates the value of the bonus experience earned, per experience point, based on the value of the materials gained from a successful dismantle (i.e. using research mode versus using dismantle mode). Again, this uses the base bonus experience value.
  • Raw Value refers to the coins you actually made by getting the materials and selling them, accounting for the spring - it does not account for the value of the item that was dismantled.
    • Price of a spring: 4,089
  • Profit (GE) refers to the opportunity profit or loss you made by dismantling the item versus picking the item up and selling it on the Grand Exchange. A positive number means you made more by dismantling than you would've selling on the GE; a negative number means you would've made more by selling on the GE than dismantling
  • Profit (Alch) refers to the opportunity profit or loss made by dismantling the item versus picking the item up and casting High Level Alchemy on it, assuming you use a fire-rune-providing staff. A positive number means you made more by dismantling than you would've by alching; a negative number means you would've made more by alching than dismantling. Note that this can be odd with low-value items where the price of a spring is significant to the value: rather than making more profit by alching, you make less loss, or vice versa.
    • Price of a nature rune: 385
    • If using fire runes instead of a staff, all alchemy profits are reduced by 375 (i.e. add that number to the numbers in the alchemy profit column)

Leather armour

The bonus experience awarded for all leather items is 75% of the experience given when making the item, rounded down: for example, a black dragonhide body gives 258 experience, and researching it awards 193 (258×0.75=193.5, rounded down to 193).

Dragonhide

Shields are not dropped (with the exception of the red dragonhide shield), so expected values given (if they're cleaned).

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Black dragonhide bodyBlack dragonhide body193.5 Crafting-39.55-63.4Black dragonhide8,178525475
Black dragonhide chapsBlack dragonhide chaps129 Crafting-47.48-63.4Black dragonhide4,089-2,036742
Black dragonhide vambracesBlack dragonhide vambraces64.5 Crafting-39.21-63.4Black dragonhide0-2,529-2,207
Black dragonhide shieldBlack dragonhide shield258 Crafting-39.5-63.4Black dragonhide12,2672,0751,869
Red dragonhide bodyRed dragonhide body175.5 Crafting-34.16-64.87Red dragonhide7,2961,301943
Red dragonhide chapsRed dragonhide chaps117 Crafting-34.74-64.87Red dragonhide3,501-563778
Red dragonhide vambracesRed dragonhide vambraces58.5 Crafting-26.56-64.87Red dragonhide-294-1,848-2,069
Red dragonhide shieldRed dragonhide shield234 Crafting-34.7-64.87Red dragonhide11,0912,9722,493
Blue dragonhide bodyBlue dragonhide body157.5 Crafting-32.75-55.22Blue dragonhide4,608-550-623
Blue dragonhide chapsBlue dragonhide chaps105 Crafting-35.13-55.22Blue dragonhide1,709-1,980-498
Blue dragonhide vambracesBlue dragonhide vambraces52.5 Crafting-34.46-55.22Blue dragonhide-1,190-2,999-2,605
Blue d'hide shieldBlue dragonhide shield208 Crafting-33.66-55.75Blue dragonhide7,507506404
Green dragonhide bodyGreen dragonhide body139.5 Crafting-30.15-40.67Green dragonhide1,584-2,622-2,711
Green dragonhide chapsGreen dragonhide chaps93 Crafting-32.37-40.67Green dragonhide-307-3,317-2,262
Green dragonhide vambracesGreen dragonhide vambraces46.5 Crafting-27.33-40.67Green dragonhide-2,198-3,469-3,313
Green dragonhide shieldGreen dragonhide shield185 Crafting-31.54-40.89Green dragonhide3,475-2,359-2,380

Other leathers

Only snakeskin chaps are dropped, so the other snakeskin item bonus experience values are estimations. No hard leather items, nor leather shields, are dropped by monsters, so the bonus experience values are estimations.

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Snakeskin bandanaSnakeskin bandana33.75 Crafting-41.78-623.56Snake hide16,95615,54617,161
Snakeskin bodySnakeskin body41.25 Crafting-859.35-1,530.5515 Snake hide59,04623,59858,681
Snakeskin chapsSnakeskin chaps37.5 Crafting-79.01-1,346.8812 Snake hide46,41943,45646,099
Snakeskin vambracesSnakeskin vambraces26.25 Crafting-272.27-1,282.74Snake hide29,58322,43629,708
Snakeskin bootsSnakeskin boots22.5 Crafting-50.49-1,122.4Snake hide21,16520,02921,400
Hard leather bodyHard leather body26.25 Crafting-21.14-13.71Cowhide-3,729-4,284-3,446
Hard leather bootsHard leather boots25.5 Crafting-4.47-14.12Cowhide-3,729-3,843-3,464
Hard leather glovesHard leather gloves24 Crafting-4.96-15Cowhide-3,729-3,848-3,464
Hard leather shieldHard leather shield27 Crafting-15.93-13.33Cowhide-3,729-4,159-3,486
Leather cowlLeather cowl13.875 Crafting-13.26-25.95Cowhide-3,729-3,913-3,358
Studded leather coifStudded leather coif27.75 Crafting-29.44-12.97Cowhide-3,729-4,546-3,464
Leather bodyLeather body18.75 Crafting-17.17-19.2Cowhide-3,729-4,051-3,356
Leather chapsLeather chaps20.25 Crafting-16.3-17.78Cowhide-3,729-4,059-3,356
Leather vambracesLeather vambraces16.5 Crafting-5.7-21.82Cowhide-3,729-3,823-3,354
Leather glovesLeather gloves10.3125 Crafting-8.44-34.91Cowhide-3,729-3,816-3,347
Leather bootsLeather boots12.1875 Crafting-9.93-29.54Cowhide-3,729-3,850-3,347
Leather shieldLeather shield22.5 Crafting-11.73-16Cowhide-3,729-3,993-3,384

Metal bars

Silver bars are not cleaned.

Bars don't appear to ever fail - they are always successful, never partially or fully failing.

The bonus experience awarded is 75% the experience gained when smelting the bar normally.

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Rune barRune bar37.5 Smithing-73.12-49.15Runite ore
Coal
-2,246-4,988-4,861
Adamant barAdamant bar28.125 Smithing-57.85-27.06Adamantite ore
Coal
-3,328-4,955-3,327
Mithril barMithril bar22.5 Smithing-20.8-21.87Mithril ore
Coal
-3,597-4,065-3,392
Gold barGold bar16.875 Smithing-43.67-15.05Gold ore-3,835-4,572-3,630
Steel barSteel bar13.125 Smithing-58.29-40Iron ore
Coal
-3,564-4,329-3,239
Iron barIron bar9.375 Smithing-94.08-39.36Iron ore-3,720-4,602-3,351
Bronze barBronze bar4.65 Smithing-77.63-35.48Copper ore
Tin ore
-3,924-4,285-3,543

Metal armour

See Calculator:Spring cleaner/Metal armour for all metal armour

Metal weapons/ammo

See Calculator:Spring cleaner/Metal weapons for all metal weapons
See Calculator:Spring cleaner/Ammunition for all ammunition

Bows

Unfinished bows and bowstring are not cleaned.

Bows do not have a core material, instead having a seemingly equal chance to give either material in partial successes.

The bonus experience given is 75% the experience gained making one part of a bow (cutting or stringing), rounded down: for example, a shortbow gives 5 experience to cut and 5 more to string, but researching it gives 3 bonus experience (5×0.75=3.75, rounded down to 3). (This is also equal to 37.5% of the combined experience of cutting and stringing the bow.) Both maple bows and the magic and yew shieldbows are not dropped, thus the experience values are estimations based on the previous statement.

The crafting experience associated with spinning flax is ignored.

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Magic shieldbowMagic shieldbow68.625 Fletching-15.88-7.08Magic logs
Flax
-3,603-4,693-4,754
Magic shortbowMagic shortbow62.25 Fletching-18.81-7.81Magic logs
Flax
-3,603-4,774-4,178
Yew shieldbowYew shieldbow56.25 Fletching-10.83-3.68Yew logs
Flax
-3,882-4,491-4,265
Yew shortbowYew shortbow50.625 Fletching-16-4.09Yew logs
Flax
-3,882-4,692-3,977
Maple shieldbowMaple shieldbow43.725 Fletching-10.61-2.7Maple logs
Flax
-3,971-4,435-3,970
Maple shortbowMaple shortbow37.5 Fletching-16.85-3.15Maple logs
Flax
-3,971-4,603-3,826
Willow shieldbowWillow shieldbow31.125 Fletching-13.08-3.79Willow logs
Flax
-3,971-4,378-3,778
Willow shortbowWillow shortbow24.975 Fletching-18.86-4.72Willow logs
Flax
-3,971-4,442-3,706
Oak shieldbowOak shieldbow18.75 Fletching-34.29-8.53Oak logs
Flax
-3,929-4,572-3,640
Oak shortbowOak shortbow12.375 Fletching-51.56-12.93Oak logs
Flax
-3,929-4,567-3,604
ShieldbowShieldbow7.5 Fletching-121.6-39.07Logs
Flax
-3,796-4,708-3,459
ShortbowShortbow3.75 Fletching-232-78.13Logs
Flax
-3,796-4,666-3,441

Crossbows

Unfinished crossbows at any stage (limbs, stock, without sinew) are not cleaned. Off-hand and two-handed crossbows are not dropped, so values cannot be verified - predicted since they require the same level and materials.

Crossbows have no core material, appearing equally likely to give any of their parts in a partial success.

The bonus experience given is 75% of the experience gained in either the first step (cutting the stock) or the final step (adding the string) of creation of a crossbow (both steps give the same experience), rounded down: for example, a bronze crossbow gives 6 experience cutting the stock, 12 experience adding limbs and 6 experience adding crossbow string, and the research value of a bronze crossbow is 9 experience (6×0.75=4.5). (This is also equal to 18.75% of the entire creation process of the crossbow; or, 37.5% of the middle step; or, 37.5% of the combined first and last step.)

The crafting experience associated with spinning crossbow strings (as well as the cooking associated with making sinew), and the smithing associated with making crossbow limbs are all ignored.

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Rune crossbowRune crossbow37.5 Fletching-212.99-77.23Runite ore
Coal
Yew logs
Sinew
-1,193-9,180-10,528
Off-hand rune crossbowOff-hand rune crossbow37.5 Fletching-214.35-77.23Runite ore
Coal
Yew logs
Sinew
-1,193-9,231-10,528
Rune 2h crossbowRune 2h crossbow37.5 Fletching-61.39-77.23Runite ore
Coal
Yew logs
Sinew
-1,193-3,495-10,528
Adamant crossbowAdamant crossbow30.75 Fletching-256.52-63.87Adamantite ore
Coal
Mahogany logs
Sinew
-2,125-10,013-2,800
Off-hand adamant crossbowOff-hand adamant crossbow30.75 Fletching-165.79-63.87Adamantite ore
Coal
Mahogany logs
Sinew
-2,125-7,223-2,800
Adamant 2h crossbowAdamant 2h crossbow30.75 Fletching-255.28-63.87Adamantite ore
Coal
Mahogany logs
Sinew
-2,125-9,975-2,800
Mithril crossbowMithril crossbow24 Fletching-203.37-60.67Mithril ore
Coal
Maple logs
Sinew
-2,633-7,514-2,717
Off-hand mithril crossbowOff-hand mithril crossbow24 Fletching-137.87-60.67Mithril ore
Coal
Maple logs
Sinew
-2,633-5,942-2,717
Mithril 2h crossbowMithril 2h crossbow24 Fletching-184.67-60.67Mithril ore
Coal
Maple logs
Sinew
-2,633-7,065-2,717
Steel crossbowSteel crossbow20.25 Fletching-135.9-74.47Iron ore
Coal
Teak logs
Sinew
-2,581-5,333-2,412
Off-hand steel crossbowOff-hand steel crossbow20.25 Fletching-110.22-74.47Iron ore
Coal
Teak logs
Sinew
-2,581-4,813-2,412
Steel 2h crossbowSteel 2h crossbow20.25 Fletching-159.36-74.47Iron ore
Coal
Teak logs
Sinew
-2,581-5,808-2,412
Iron crossbowIron crossbow16.5 Fletching-72.61-80.79Iron ore
Willow logs
Sinew
-2,756-3,954-2,465
Off-hand iron crossbowOff-hand iron crossbow16.5 Fletching-27.76-80.79Iron ore
Willow logs
Sinew
-2,756-3,214-2,465
Iron 2h crossbowIron 2h crossbow16.5 Fletching-113.7-80.79Iron ore
Willow logs
Sinew
-2,756-4,632-2,465
Bronze crossbowBronze crossbow4.5 Fletching-456.89-289.78Copper ore
Tin ore
Logs
Sinew
-2,785-4,841-2,443
Off-hand bronze crossbowOff-hand bronze crossbow4.5 Fletching-173.78-289.78Copper ore
Tin ore
Logs
Sinew
-2,785-3,567-2,443
Bronze 2h crossbowBronze 2h crossbow4.5 Fletching-253.56-289.78Copper ore
Tin ore
Logs
Sinew
-2,785-3,926-2,443

Crossbow limbs

Crossbow limbs fall under the category of the relevant metal crossbow, but give Smithing experience when researched - 75% of the Smithing experience of bar into limbs.

Item Research mode Dismantle mode
Core material Other materials Full Success Partial success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch) Raw Value Profit (GE) Profit (Alch)
Runite limbsRunite limbs56.25 Smithing-149.62-32.76Runite ore
Coal-2,246-10,662-11,461-2,870-11,286-12,085
Adamantite limbsAdamantite limbs46.875 Smithing-49.58-16.23Adamantite ore
Coal-3,328-5,652-3,903-3,796-6,120-4,371
Mithril limbsMithril limbs37.5 Smithing-17.57-13.12Mithril ore
Coal-3,597-4,256-3,602-3,909-4,568-3,914
Steel limbsSteel limbs28.125 Smithing-11.95-18.67Iron ore
Coal-3,564-3,900-3,329-3,720-4,056-3,485
Bronze limbsBronze limbs9.375 Smithing-11.63-17.6Copper ore
Tin ore-3,924-4,033-3,551-3,972-4,081-3,599
Iron limbsIron limbs18.75 Smithing-5.55-19.68Iron ore
[[]]-3,720-3,824-3,377-3,720-3,824-3,377

Jewellery

The only dragonstone item to be dropped is bracelet. No gemmed amulets or necklaces are dropped. Enchanted jewellery is not cleaned. Jewellery has no core material, appearing equally likely to give any of their parts in a partial success. Dismantled amulets also provide wool; dismantled gemmed items also provide uncut gems.

The bonus experience awarded is 75% of the experience gained when making the item, rounded down. The cutting of gems is ignored. Amulets give 75% of stringing the item.

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Dragonstone amuletDragonstone amulet3 Crafting-3,444-4,226Uncut dragonstone
Gold ore
Wool
8,589-1,743-1,601
Dragonstone braceletDragonstone bracelet82.5 Crafting-128.55-149.12Uncut dragonstone
Gold ore
8,213-2,392-2,877
Dragon necklaceDragon necklace78.75 Crafting-127.24-156.22Uncut dragonstone
Gold ore
8,213-1,807-2,427
Dragonstone ringDragonstone ring75 Crafting-130.05-164.03Uncut dragonstone
Gold ore
8,213-1,541-1,977
Diamond amuletDiamond amulet3 Crafting-1,090-1,129Uncut diamond
Gold ore
Wool
-702-3,972-2,432
Diamond braceletDiamond bracelet71.25 Crafting-31.4-42.26Uncut diamond
Gold ore
-1,078-3,315-2,988
Diamond necklaceDiamond necklace67.5 Crafting-37.78-44.61Uncut diamond
Gold ore
-1,078-3,628-2,898
Diamond ringDiamond ring63.75 Crafting-35.55-47.23Uncut diamond
Gold ore
-1,078-3,344-2,808
Ruby amuletRuby amulet3 Crafting-708.67-653.33Uncut ruby
Gold ore
Wool
-2,129-4,255-2,959
Ruby braceletRuby bracelet60 Crafting-25.22-26.4Uncut ruby
Gold ore
-2,505-4,018-3,515
Ruby necklaceRuby necklace56.25 Crafting-38.95-28.16Uncut ruby
Gold ore
-2,505-4,696-3,425
Ruby ringRuby ring52.5 Crafting-32.1-30.17Uncut ruby
Gold ore
-2,505-4,190-3,335
Emerald amuletEmerald amulet3 Crafting-1,099-794Uncut emerald
Gold ore
Wool
-1,707-5,004-2,087
Emerald braceletEmerald bracelet48.75 Crafting-29.37-41.15Uncut emerald
Gold ore
-2,083-3,515-2,613
Emerald necklaceEmerald necklace45 Crafting-57.96-44.58Uncut emerald
Gold ore
-2,083-4,691-2,553
Emerald ringEmerald ring41.25 Crafting-31.49-48.63Uncut emerald
Gold ore
-2,083-3,382-2,463
Sapphire amuletSapphire amulet3 Crafting-412-327Uncut sapphire
Gold ore
Wool
-3,108-4,344-3,263
Sapphire braceletSapphire bracelet45 Crafting-22.53-13.44Uncut sapphire
Gold ore
-3,484-4,498-3,789
Sapphire necklaceSapphire necklace41.25 Crafting-31.88-14.67Uncut sapphire
Gold ore
-3,484-4,799-3,729
Sapphire ringSapphire ring30 Crafting-34.4-20.17Uncut sapphire
Gold ore
-3,484-4,516-3,639
Gold amuletGold amulet3 Crafting-196.67-210Gold ore
Wool
-3,459-4,049-3,284
Gold braceletGold bracelet18.75 Crafting-24.21-13.55Gold ore-3,835-4,289-3,780
Gold necklaceGold necklace15 Crafting-38.93-16.93Gold ore-3,835-4,419-3,720
Gold ringGold ring11.25 Crafting-76.62-22.58Gold ore-3,835-4,697-3,660

Battlestaves

Only standard elemental battlestaves are affected; normal staves, mystic staves and combination staves are not spring cleaned.

The bonus experience awarded is equal to 75% of the experience gained in the final step of creating the battlestaff (attaching the orb to the staff), rounded down: for example, an air battlestaff gives 137.5 experience, and researching an air battlestaff gives 103 (137.5×0.75=103.125, rounded down to 103). The experience associated with crafting the molten glass from sand and soda ash, and with blowing the molten glass into an unpowered orb do not factor at all (despite being considered in the dismantle results).

The magic experience associated with charging the orb is ignored.

Item Research mode Dismantle mode
Core material Other materials Full Success Partial success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch) Raw Value Profit (GE) Profit (Alch)
Air battlestaffAir battlestaff103.125 Crafting-83.41-81.21Battlestaff
30 Air rune
Cosmic rune
Unpowered orb
4,286-4,316-4,6291,889-6,713-7,026
Fire battlestaffFire battlestaff93.75 Crafting-90.99-103.41Battlestaff
30 Fire rune
Cosmic rune
Unpowered orb
5,606-2,924-3,3091,889-6,641-7,026
Earth battlestaffEarth battlestaff84.375 Crafting-101.61-94.28Battlestaff
30 Earth rune
Cosmic rune
Unpowered orb
3,866-4,707-5,0491,889-6,684-7,026
Water battlestaffWater battlestaff75 Crafting-114.6-106.47Battlestaff
30 Water rune
Cosmic rune
Unpowered orb
3,896-4,699-5,0191,889-6,706-7,026