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This is a static calculator.
It does not take user inputs, but it does use changing prices from the Grand Exchange Market Watch. If prices appear to be outdated, purge the page by clicking here.

About

This calculator gives the profit/loss values for using the spring cleaner to clean every item it affects, in both modes.

  • Bonus Experience awarded is listed to exact decimal places, however the experience awarded in-game is rounded down to the previous integer (i.e. a floor function). However, if multiple of the same item are cleaned at once (i.e. condensed into one spring cleaner report), the fractional amounts are considered. All bonus experience values listed are the base experience gained from using the basic spring cleaner, and not any of the upgraded versions
    • The value is doubled with spring cleaner 2000, tripled with 3000 and quadrupled with 9000. This multiplication does account for fractional amounts.
  • Coins/XP (GE) calculates the value of the bonus experience earned, per experience point, based on selling the item on the Grand Exchange (i.e. using research mode versus not using cleaner). This uses the base bonus experience value.
  • Coins/XP (Dismantle) calculates the value of the bonus experience earned, per experience point, based on the value of the materials gained from a successful dismantle (i.e. using research mode versus using dismantle mode). Again, this uses the base bonus experience value.
  • Raw Value refers to the coins you actually made by getting the materials and selling them, accounting for the spring - it does not account for the value of the item that was dismantled.
    • Price of a spring: 3,231
  • Profit (GE) refers to the opportunity profit or loss you made by dismantling the item versus picking the item up and selling it on the Grand Exchange. A positive number means you made more by dismantling than you would've selling on the GE; a negative number means you would've made more by selling on the GE than dismantling
  • Profit (Alch) refers to the opportunity profit or loss made by dismantling the item versus picking the item up and casting High Level Alchemy on it, assuming you use a fire-rune-providing staff. A positive number means you made more by dismantling than you would've by alching; a negative number means you would've made more by alching than dismantling. Note that this can be odd with low-value items where the price of a spring is significant to the value: rather than making more profit by alching, you make less loss, or vice versa.
    • Price of a nature rune: 414
    • If using fire runes instead of a staff, all alchemy profits are reduced by 705 (i.e. add that number to the numbers in the alchemy profit column)

Leather armour

The bonus experience awarded for all leather items is 75% of the experience given when making the item, rounded down: for example, a black dragonhide body gives 258 experience, and researching it awards 193 (258×0.75=193.5, rounded down to 193).

Dragonhide

Shields are not dropped (with the exception of the red dragonhide shield), so expected values given (if they're cleaned).

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Black dragonhide bodyBlack dragonhide body193.5 Crafting-37.7-54.62Black dragonhide7,33844-336
Black dragonhide chapsBlack dragonhide chaps129 Crafting-46.62-54.62Black dragonhide3,815-2,199497
Black dragonhide vambracesBlack dragonhide vambraces64.5 Crafting-32.06-54.62Black dragonhide292-1,776-1,886
Black dragonhide shieldBlack dragonhide shield258 Crafting-36.38-54.62Black dragonhide10,8611,475492
Red dragonhide bodyRed dragonhide body175.5 Crafting-32.8-49.45Red dragonhide5,448-309-876
Red dragonhide chapsRed dragonhide chaps117 Crafting-30.65-49.45Red dragonhide2,555-1,031-139
Red dragonhide vambracesRed dragonhide vambraces58.5 Crafting-25.33-49.45Red dragonhide-338-1,820-2,084
Red dragonhide shieldRed dragonhide shield234 Crafting-32.7-49.45Red dragonhide8,341689-228
Blue dragonhide bodyBlue dragonhide body157.5 Crafting-32.48-42.44Blue dragonhide3,453-1,663-1,749
Blue dragonhide chapsBlue dragonhide chaps105 Crafting-40.47-42.44Blue dragonhide1,225-3,024-953
Blue dragonhide vambracesBlue dragonhide vambraces52.5 Crafting-36.48-42.44Blue dragonhide-1,003-2,918-2,389
Blue d'hide shieldBlue dragonhide shield208 Crafting-30.58-42.85Blue dragonhide5,681-679-1,393
Green dragonhide bodyGreen dragonhide body139.5 Crafting-31.07-35.63Green dragonhide1,740-2,594-2,526
Green dragonhide chapsGreen dragonhide chaps93 Crafting-34.16-35.63Green dragonhide83-3,094-1,843
Green dragonhide vambracesGreen dragonhide vambraces46.5 Crafting-27.85-35.63Green dragonhide-1,574-2,869-2,660
Green dragonhide shieldGreen dragonhide shield185 Crafting-27.15-35.83Green dragonhide3,397-1,626-2,429

Other leathers

Only snakeskin chaps are dropped, so the other snakeskin item bonus experience values are estimations. No hard leather items, nor leather shields, are dropped by monsters, so the bonus experience values are estimations.

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Snakeskin bandanaSnakeskin bandana33.75 Crafting-48.95-1,433.78Snake hide45,15943,50745,393
Snakeskin bodySnakeskin body41.25 Crafting-1,404.17-3,519.2715 Snake hide141,93984,017141,603
Snakeskin chapsSnakeskin chaps37.5 Crafting-72.69-3,096.9612 Snake hide112,905110,179112,614
Snakeskin vambracesSnakeskin vambraces26.25 Crafting-300.27-2,949.49Snake hide74,19366,31174,347
Snakeskin bootsSnakeskin boots22.5 Crafting-45.29-2,580.8Snake hide54,83753,81855,101
Hard leather bodyHard leather body26.25 Crafting-26.02-19.01Cowhide-2,732-3,415-2,420
Hard leather bootsHard leather boots25.5 Crafting-3.61-19.57Cowhide-2,732-2,824-2,438
Hard leather glovesHard leather gloves24 Crafting-5.96-20.79Cowhide-2,732-2,875-2,438
Hard leather shieldHard leather shield27 Crafting-24.59-18.48Cowhide-2,732-3,396-2,460
Leather cowlLeather cowl13.875 Crafting-30.63-35.96Cowhide-2,732-3,157-2,332
Studded leather coifStudded leather coif27.75 Crafting-27.28-17.98Cowhide-2,732-3,489-2,438
Leather bodyLeather body18.75 Crafting-21.07-26.61Cowhide-2,732-3,127-2,330
Leather chapsLeather chaps20.25 Crafting-19.75-24.64Cowhide-2,732-3,132-2,330
Leather vambracesLeather vambraces16.5 Crafting-15.09-30.24Cowhide-2,732-2,981-2,328
Leather glovesLeather gloves10.3125 Crafting-18.91-48.39Cowhide-2,732-2,927-2,321
Leather bootsLeather boots12.1875 Crafting-12.39-40.94Cowhide-2,732-2,883-2,321
Leather shieldLeather shield22.5 Crafting-19.16-22.18Cowhide-2,732-3,163-2,358

Metal bars

Silver bars are not cleaned.

Bars don't appear to ever fail - they are always successful, never partially or fully failing.

The bonus experience awarded is 75% the experience gained when smelting the bar normally.

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Rune barRune bar37.5 Smithing-86.32-62.45Runite ore
Coal
-889-4,126-3,475
Adamant barAdamant bar28.125 Smithing-68.41-30.54Adamantite ore
Coal
-2,372-4,296-2,342
Mithril barMithril bar22.5 Smithing-30-27.73Mithril ore
Coal
-2,607-3,282-2,373
Gold barGold bar16.875 Smithing-68.15-34.49Gold ore-2,649-3,799-2,415
Steel barSteel bar13.125 Smithing-72.76-60.27Iron ore
Coal
-2,440-3,395-2,086
Iron barIron bar9.375 Smithing-144.75-61.76Iron ore-2,652-4,009-2,254
Bronze barBronze bar4.65 Smithing-164.52-91.61Copper ore
Tin ore
-2,805-3,570-2,395

Metal armour

See Calculator:Spring cleaner/Metal armour for all metal armour

Metal weapons/ammo

See Calculator:Spring cleaner/Metal weapons for all metal weapons
See Calculator:Spring cleaner/Ammunition for all ammunition

Bows

Unfinished bows and bowstring are not cleaned.

Bows do not have a core material, instead having a seemingly equal chance to give either material in partial successes.

The bonus experience given is 75% the experience gained making one part of a bow (cutting or stringing), rounded down: for example, a shortbow gives 5 experience to cut and 5 more to string, but researching it gives 3 bonus experience (5×0.75=3.75, rounded down to 3). (This is also equal to 37.5% of the combined experience of cutting and stringing the bow.) Both maple bows and the magic and yew shieldbows are not dropped, thus the experience values are estimations based on the previous statement.

The crafting experience associated with spinning flax is ignored.

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Magic shieldbowMagic shieldbow68.625 Fletching-16.16-6.94Magic logs
Flax
-2,755-3,864-3,877
Magic shortbowMagic shortbow62.25 Fletching-20.16-7.65Magic logs
Flax
-2,755-4,010-3,301
Yew shieldbowYew shieldbow56.25 Fletching-14.24-4.75Yew logs
Flax
-2,964-3,765-3,318
Yew shortbowYew shortbow50.625 Fletching-17.52-5.27Yew logs
Flax
-2,964-3,851-3,030
Maple shieldbowMaple shieldbow43.725 Fletching-13.15-4.62Maple logs
Flax
-3,029-3,604-2,999
Maple shortbowMaple shortbow37.5 Fletching-17.84-5.39Maple logs
Flax
-3,029-3,698-2,855
Willow shieldbowWillow shieldbow31.125 Fletching-10.31-9.96Willow logs
Flax
-2,921-3,242-2,699
Willow shortbowWillow shortbow24.975 Fletching-19.66-12.41Willow logs
Flax
-2,921-3,412-2,627
Oak shieldbowOak shieldbow18.75 Fletching-32-30.08Oak logs
Flax
-2,667-3,267-2,349
Oak shortbowOak shortbow12.375 Fletching-48.57-45.58Oak logs
Flax
-2,667-3,268-2,313
ShieldbowShieldbow7.5 Fletching-160-55.2Logs
Flax
-2,817-4,017-2,451
ShortbowShortbow3.75 Fletching-345.87-110.4Logs
Flax
-2,817-4,114-2,433

Crossbows

Unfinished crossbows at any stage (limbs, stock, without sinew) are not cleaned. Off-hand and two-handed crossbows are not dropped, so values cannot be verified - predicted since they require the same level and materials.

Crossbows have no core material, appearing equally likely to give any of their parts in a partial success.

The bonus experience given is 75% of the experience gained in either the first step (cutting the stock) or the final step (adding the string) of creation of a crossbow (both steps give the same experience), rounded down: for example, a bronze crossbow gives 6 experience cutting the stock, 12 experience adding limbs and 6 experience adding crossbow string, and the research value of a bronze crossbow is 9 experience (6×0.75=4.5). (This is also equal to 18.75% of the entire creation process of the crossbow; or, 37.5% of the middle step; or, 37.5% of the combined first and last step.)

The crafting experience associated with spinning crossbow strings (as well as the cooking associated with making sinew), and the smithing associated with making crossbow limbs are all ignored.

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Rune crossbowRune crossbow37.5 Fletching-258.21-96.56Runite ore
Coal
Yew logs
Sinew
390-9,293-8,916
Off-hand rune crossbowOff-hand rune crossbow37.5 Fletching-250.64-96.56Runite ore
Coal
Yew logs
Sinew
390-9,009-8,916
Rune 2h crossbowRune 2h crossbow37.5 Fletching-105.52-96.56Runite ore
Coal
Yew logs
Sinew
390-3,567-8,916
Adamant crossbowAdamant crossbow30.75 Fletching-508.81-73.53Adamantite ore
Coal
Mahogany logs
Sinew
-970-16,616-1,616
Off-hand adamant crossbowOff-hand adamant crossbow30.75 Fletching-353.5-73.53Adamantite ore
Coal
Mahogany logs
Sinew
-970-11,840-1,616
Adamant 2h crossbowAdamant 2h crossbow30.75 Fletching-525.53-73.53Adamantite ore
Coal
Mahogany logs
Sinew
-970-17,130-1,616
Mithril crossbowMithril crossbow24 Fletching-295.12-76.58Mithril ore
Coal
Maple logs
Sinew
-1,393-8,476-1,448
Off-hand mithril crossbowOff-hand mithril crossbow24 Fletching-131-76.58Mithril ore
Coal
Maple logs
Sinew
-1,393-4,537-1,448
Mithril 2h crossbowMithril 2h crossbow24 Fletching-271.04-76.58Mithril ore
Coal
Maple logs
Sinew
-1,393-7,898-1,448
Steel crossbowSteel crossbow20.25 Fletching-182.17-99.16Iron ore
Coal
Teak logs
Sinew
-1,223-4,912-1,025
Off-hand steel crossbowOff-hand steel crossbow20.25 Fletching-130.91-99.16Iron ore
Coal
Teak logs
Sinew
-1,223-3,874-1,025
Steel 2h crossbowSteel 2h crossbow20.25 Fletching-198.02-99.16Iron ore
Coal
Teak logs
Sinew
-1,223-5,233-1,025
Iron crossbowIron crossbow16.5 Fletching-168.12-115.21Iron ore
Willow logs
Sinew
-1,330-4,104-1,010
Off-hand iron crossbowOff-hand iron crossbow16.5 Fletching-34.24-115.21Iron ore
Willow logs
Sinew
-1,330-1,895-1,010
Iron 2h crossbowIron 2h crossbow16.5 Fletching-168.18-115.21Iron ore
Willow logs
Sinew
-1,330-4,105-1,010
Bronze crossbowBronze crossbow4.5 Fletching-582-411.56Copper ore
Tin ore
Logs
Sinew
-1,379-3,998-1,008
Off-hand bronze crossbowOff-hand bronze crossbow4.5 Fletching-235.33-411.56Copper ore
Tin ore
Logs
Sinew
-1,379-2,438-1,008
Bronze 2h crossbowBronze 2h crossbow4.5 Fletching-238.67-411.56Copper ore
Tin ore
Logs
Sinew
-1,379-2,453-1,008

Crossbow limbs

Crossbow limbs fall under the category of the relevant metal crossbow, but give Smithing experience when researched - 75% of the Smithing experience of bar into limbs.

Item Research mode Dismantle mode
Core material Other materials Full Success Partial success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch) Raw Value Profit (GE) Profit (Alch)
Runite limbsRunite limbs56.25 Smithing-125.6-41.64Runite ore
Coal-889-7,954-10,075-1,737-8,802-10,923
Adamantite limbsAdamantite limbs46.875 Smithing-65.02-18.33Adamantite ore
Coal-2,372-5,420-2,918-3,008-6,056-3,554
Mithril limbsMithril limbs37.5 Smithing-22.13-16.64Mithril ore
Coal-2,607-3,437-2,583-3,031-3,861-3,007
Steel limbsSteel limbs28.125 Smithing-13.97-28.12Iron ore
Coal-2,440-2,833-2,176-2,652-3,045-2,388
Bronze limbsBronze limbs9.375 Smithing-17.07-45.44Copper ore
Tin ore-2,805-2,965-2,403-2,924-3,084-2,522
Iron limbsIron limbs18.75 Smithing-8.32-30.88Iron ore
[[]]-2,652-2,808-2,280-2,652-2,808-2,280

Jewellery

The only dragonstone item to be dropped is bracelet. No gemmed amulets or necklaces are dropped. Enchanted jewellery is not cleaned. Jewellery has no core material, appearing equally likely to give any of their parts in a partial success. Dismantled amulets also provide wool; dismantled gemmed items also provide uncut gems.

The bonus experience awarded is 75% of the experience gained when making the item, rounded down. The cutting of gems is ignored. Amulets give 75% of stringing the item.

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Dragonstone amuletDragonstone amulet3 Crafting-3,554.33-4,419Uncut dragonstone
Gold ore
Wool
10,026-637-135
Dragonstone braceletDragonstone bracelet82.5 Crafting-122.5-154.51Uncut dragonstone
Gold ore
9,516-590-1,545
Dragon necklaceDragon necklace78.75 Crafting-122.95-161.87Uncut dragonstone
Gold ore
9,516-166-1,095
Dragonstone ringDragonstone ring75 Crafting-121.28-169.96Uncut dragonstone
Gold ore
9,516420-645
Diamond amuletDiamond amulet3 Crafting-1,827.33-1,847.67Uncut diamond
Gold ore
Wool
2,312-3,170611
Diamond braceletDiamond bracelet71.25 Crafting-49.12-70.64Uncut diamond
Gold ore
1,802-1,698-79
Diamond necklaceDiamond necklace67.5 Crafting-80.56-74.56Uncut diamond
Gold ore
1,802-3,63611
Diamond ringDiamond ring63.75 Crafting-76.02-78.95Uncut diamond
Gold ore
1,802-3,044101
Ruby amuletRuby amulet3 Crafting-1,280.67-912.33Uncut ruby
Gold ore
Wool
-494-4,336-1,295
Ruby braceletRuby bracelet60 Crafting-38.77-37.12Uncut ruby
Gold ore
-1,004-3,330-1,985
Ruby necklaceRuby necklace56.25 Crafting-50.56-39.59Uncut ruby
Gold ore
-1,004-3,848-1,895
Ruby ringRuby ring52.5 Crafting-54.04-42.42Uncut ruby
Gold ore
-1,004-3,841-1,805
Emerald amuletEmerald amulet3 Crafting-1,182-1,199Uncut emerald
Gold ore
Wool
366-3,18015
Emerald braceletEmerald bracelet48.75 Crafting-33.81-63.32Uncut emerald
Gold ore
-144-1,792-645
Emerald necklaceEmerald necklace45 Crafting-99.09-68.6Uncut emerald
Gold ore
-144-4,603-585
Emerald ringEmerald ring41.25 Crafting-86.04-74.84Uncut emerald
Gold ore
-144-3,693-495
Sapphire amuletSapphire amulet3 Crafting-701.33-604.67Uncut sapphire
Gold ore
Wool
-1,417-3,521-1,543
Sapphire braceletSapphire bracelet45 Crafting-34.62-28.98Uncut sapphire
Gold ore
-1,927-3,485-2,203
Sapphire necklaceSapphire necklace41.25 Crafting-55.54-31.61Uncut sapphire
Gold ore
-1,927-4,218-2,143
Sapphire ringSapphire ring30 Crafting-68.1-43.47Uncut sapphire
Gold ore
-1,927-3,970-2,053
Gold amuletGold amulet3 Crafting-300.33-364Gold ore
Wool
-2,139-3,040-1,935
Gold braceletGold bracelet18.75 Crafting-32.21-31.04Gold ore-2,649-3,253-2,565
Gold necklaceGold necklace15 Crafting-59.73-38.8Gold ore-2,649-3,545-2,505
Gold ringGold ring11.25 Crafting-109.16-51.73Gold ore-2,649-3,877-2,445

Battlestaves

Only standard elemental battlestaves are affected; normal staves, mystic staves and combination staves are not spring cleaned.

The bonus experience awarded is equal to 75% of the experience gained in the final step of creating the battlestaff (attaching the orb to the staff), rounded down: for example, an air battlestaff gives 137.5 experience, and researching an air battlestaff gives 103 (137.5×0.75=103.125, rounded down to 103). The experience associated with crafting the molten glass from sand and soda ash, and with blowing the molten glass into an unpowered orb do not factor at all (despite being considered in the dismantle results).

The magic experience associated with charging the orb is ignored.

Item Research mode Dismantle mode
Core material Other materials Full Success Partial success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch) Raw Value Profit (GE) Profit (Alch)
Air battlestaffAir battlestaff103.125 Crafting-77.91-74.39Battlestaff
30 Air rune
Cosmic rune
Unpowered orb
4,440-3,594-4,446-165-8,199-9,051
Fire battlestaffFire battlestaff93.75 Crafting-85.73-99.42Battlestaff
30 Fire rune
Cosmic rune
Unpowered orb
6,090-1,947-2,796-165-8,202-9,051
Earth battlestaffEarth battlestaff84.375 Crafting-98.87-66.74Battlestaff
30 Earth rune
Cosmic rune
Unpowered orb
2,400-5,942-6,486-165-8,507-9,051
Water battlestaffWater battlestaff75 Crafting-109.57-78.28Battlestaff
30 Water rune
Cosmic rune
Unpowered orb
2,640-5,578-6,246-165-8,383-9,051
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