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This is a static calculator.
It does not take user inputs, but it does use changing prices from the Grand Exchange Market Watch. If prices appear to be outdated, purge the page by clicking here.

About

This calculator gives the profit/loss values for using the spring cleaner to clean every item it affects, in both modes.

  • Bonus Experience awarded is listed to exact decimal places, however the experience awarded in-game is rounded down to the previous integer (i.e. a floor function). However, if multiple of the same item are cleaned at once (i.e. condensed into one spring cleaner report), the fractional amounts are considered. All bonus experience values listed are the base experience gained from using the basic spring cleaner, and not any of the upgraded versions
    • The value is doubled with spring cleaner 2000, tripled with 3000 and quadrupled with 9000. This multiplication does account for fractional amounts.
  • Coins/XP (GE) calculates the value of the bonus experience earned, per experience point, based on selling the item on the Grand Exchange (i.e. using research mode versus not using cleaner). This uses the base bonus experience value.
  • Coins/XP (Dismantle) calculates the value of the bonus experience earned, per experience point, based on the value of the materials gained from a successful dismantle (i.e. using research mode versus using dismantle mode). Again, this uses the base bonus experience value.
  • Raw Value refers to the coins you actually made by getting the materials and selling them, accounting for the spring - it does not account for the value of the item that was dismantled.
    • Price of a spring: 3,283
  • Profit (GE) refers to the opportunity profit or loss you made by dismantling the item versus picking the item up and selling it on the Grand Exchange. A positive number means you made more by dismantling than you would've selling on the GE; a negative number means you would've made more by selling on the GE than dismantling
  • Profit (Alch) refers to the opportunity profit or loss made by dismantling the item versus picking the item up and casting High Level Alchemy on it, assuming you use a fire-rune-providing staff. A positive number means you made more by dismantling than you would've by alching; a negative number means you would've made more by alching than dismantling. Note that this can be odd with low-value items where the price of a spring is significant to the value: rather than making more profit by alching, you make less loss, or vice versa.
    • Price of a nature rune: 405
    • If using fire runes instead of a staff, all alchemy profits are reduced by 795 (i.e. add that number to the numbers in the alchemy profit column)

Leather armour

The bonus experience awarded for all leather items is 75% of the experience given when making the item, rounded down: for example, a black dragonhide body gives 258 experience, and researching it awards 193 (258×0.75=193.5, rounded down to 193).

Dragonhide

Shields are not dropped (with the exception of the red dragonhide shield), so expected values given (if they're cleaned).

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Black dragonhide body.pngBlack dragonhide body193.5 Crafting-42.09-53.98Black dragonhide7,163-982-520
Black dragonhide chaps.pngBlack dragonhide chaps129 Crafting-49.21-53.98Black dragonhide3,681-2,667354
Black dragonhide vambraces.pngBlack dragonhide vambraces64.5 Crafting-33.44-53.98Black dragonhide199-1,958-1,988
Black dragonhide shield.pngBlack dragonhide shield258 Crafting-36.92-53.98Black dragonhide10,6451,119267
Red dragonhide body.pngRed dragonhide body175.5 Crafting-33.32-48.96Red dragonhide5,309-538-1,024
Red dragonhide chaps.pngRed dragonhide chaps117 Crafting-30.62-48.96Red dragonhide2,445-1,138-258
Red dragonhide vambraces.pngRed dragonhide vambraces58.5 Crafting-25.78-48.96Red dragonhide-419-1,927-2,174
Red dragonhide shield.pngRed dragonhide shield234 Crafting-33-48.96Red dragonhide8,173452-405
Blue dragonhide body.pngBlue dragonhide body157.5 Crafting-33.3-47.54Blue dragonhide4,205-1,040-1,006
Blue dragonhide chaps.pngBlue dragonhide chaps105 Crafting-40.71-47.54Blue dragonhide1,709-2,566-478
Blue dragonhide vambraces.pngBlue dragonhide vambraces52.5 Crafting-39.56-47.54Blue dragonhide-787-2,864-2,182
Blue d'hide shield.pngBlue dragonhide shield208 Crafting-30.37-48Blue dragonhide6,701385-382
Green dragonhide body.pngGreen dragonhide body139.5 Crafting-30.58-36.52Green dragonhide1,811-2,455-2,464
Green dragonhide chaps.pngGreen dragonhide chaps93 Crafting-33.49-36.52Green dragonhide113-3,002-1,822
Green dragonhide vambraces.pngGreen dragonhide vambraces46.5 Crafting-29.72-36.52Green dragonhide-1,585-2,967-2,680
Green dragonhide shield.pngGreen dragonhide shield185 Crafting-27.65-36.71Green dragonhide3,509-1,606-2,326

Other leathers

Only snakeskin chaps are dropped, so the other snakeskin item bonus experience values are estimations. No hard leather items, nor leather shields, are dropped by monsters, so the bonus experience values are estimations.

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Snakeskin bandana.pngSnakeskin bandana33.75 Crafting-50.19-1,429.33Snake hide44,95743,26345,182
Snakeskin body.pngSnakeskin body41.25 Crafting-1,404.17-3,508.3615 Snake hide141,43783,515141,092
Snakeskin chaps.pngSnakeskin chaps37.5 Crafting-74.37-3,087.3612 Snake hide112,493109,704112,193
Snakeskin vambraces.pngSnakeskin vambraces26.25 Crafting-300.27-2,940.34Snake hide73,90166,01974,046
Snakeskin boots.pngSnakeskin boots22.5 Crafting-45.96-2,572.8Snake hide54,60553,57154,860
Hard leather body.pngHard leather body26.25 Crafting-29.37-20.84Cowhide-2,736-3,507-2,433
Hard leather boots.pngHard leather boots25.5 Crafting-3.8-21.45Cowhide-2,736-2,833-2,451
Hard leather gloves.pngHard leather gloves24 Crafting-5.92-22.79Cowhide-2,736-2,878-2,451
Hard leather shield.pngHard leather shield27 Crafting-26.48-20.26Cowhide-2,736-3,451-2,473
Leather cowl.pngLeather cowl13.875 Crafting-33.87-39.42Cowhide-2,736-3,206-2,345
Studded leather coif.pngStudded leather coif27.75 Crafting-28.68-19.71Cowhide-2,736-3,532-2,451
Leather body.pngLeather body18.75 Crafting-22.08-29.17Cowhide-2,736-3,150-2,343
Leather chaps.pngLeather chaps20.25 Crafting-19.6-27.01Cowhide-2,736-3,133-2,343
Leather vambraces.pngLeather vambraces16.5 Crafting-15.58-33.15Cowhide-2,736-2,993-2,341
Leather gloves.pngLeather gloves10.3125 Crafting-19.59-53.04Cowhide-2,736-2,938-2,334
Leather boots.pngLeather boots12.1875 Crafting-13.95-44.88Cowhide-2,736-2,906-2,334
Leather shield.pngLeather shield22.5 Crafting-19.24-24.31Cowhide-2,736-3,169-2,371

Metal bars

Silver bars are not cleaned.

Bars don't appear to ever fail - they are always successful, never partially or fully failing.

The bonus experience awarded is 75% the experience gained when smelting the bar normally.

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Rune bar.pngRune bar37.5 Smithing-79.6-61.73Runite ore
Coal
-968-3,953-3,563
Adamant bar.pngAdamant bar28.125 Smithing-62.61-31.96Adamantite ore
Coal
-2,384-4,145-2,363
Mithril bar.pngMithril bar22.5 Smithing-30.31-28.67Mithril ore
Coal
-2,638-3,320-2,413
Gold bar.pngGold bar16.875 Smithing-69.21-34.79Gold ore-2,696-3,864-2,471
Steel bar.pngSteel bar13.125 Smithing-73.07-51.28Iron ore
Coal
-2,610-3,569-2,265
Iron bar.pngIron bar9.375 Smithing-112.32-47.89Iron ore-2,834-3,887-2,445
Bronze bar.pngBronze bar4.65 Smithing-199.78-97.42Copper ore
Tin ore
-2,830-3,759-2,429

Metal armour

See Calculator:Spring cleaner/Metal armour for all metal armour

Metal weapons/ammo

See Calculator:Spring cleaner/Metal weapons for all metal weapons
See Calculator:Spring cleaner/Ammunition for all ammunition

Bows

Unfinished bows and bowstring are not cleaned.

Bows do not have a core material, instead having a seemingly equal chance to give either material in partial successes.

The bonus experience given is 75% the experience gained making one part of a bow (cutting or stringing), rounded down: for example, a shortbow gives 5 experience to cut and 5 more to string, but researching it gives 3 bonus experience (5×0.75=3.75, rounded down to 3). (This is also equal to 37.5% of the combined experience of cutting and stringing the bow.) Both maple bows and the magic and yew shieldbows are not dropped, thus the experience values are estimations based on the previous statement.

The crafting experience associated with spinning flax is ignored.

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Magic shieldbow.pngMagic shieldbow68.625 Fletching-16.29-6.94Magic logs
Flax
-2,807-3,925-3,938
Magic shortbow.pngMagic shortbow62.25 Fletching-19.1-7.65Magic logs
Flax
-2,807-3,996-3,362
Yew shieldbow.pngYew shieldbow56.25 Fletching-15.36-4.68Yew logs
Flax
-3,020-3,884-3,383
Yew shortbow.pngYew shortbow50.625 Fletching-17.7-5.2Yew logs
Flax
-3,020-3,916-3,095
Maple shieldbow.pngMaple shieldbow43.725 Fletching-14.27-4.67Maple logs
Flax
-3,079-3,703-3,058
Maple shortbow.pngMaple shortbow37.5 Fletching-18.35-5.44Maple logs
Flax
-3,079-3,767-2,914
Willow shieldbow.pngWillow shieldbow31.125 Fletching-10.76-11.05Willow logs
Flax
-2,939-3,274-2,726
Willow shortbow.pngWillow shortbow24.975 Fletching-20.5-13.77Willow logs
Flax
-2,939-3,451-2,654
Oak shieldbow.pngOak shieldbow18.75 Fletching-33.23-36.64Oak logs
Flax
-2,596-3,219-2,287
Oak shortbow.pngOak shortbow12.375 Fletching-50.42-55.52Oak logs
Flax
-2,596-3,220-2,251
Shieldbow.pngShieldbow7.5 Fletching-145.2-51.6Logs
Flax
-2,896-3,985-2,539
Shortbow.pngShortbow3.75 Fletching-324-103.2Logs
Flax
-2,896-4,111-2,521

Crossbows

Unfinished crossbows at any stage (limbs, stock, without sinew) are not cleaned. Off-hand and two-handed crossbows are not dropped, so values cannot be verified - predicted since they require the same level and materials.

Crossbows have no core material, appearing equally likely to give any of their parts in a partial success.

The bonus experience given is 75% of the experience gained in either the first step (cutting the stock) or the final step (adding the string) of creation of a crossbow (both steps give the same experience), rounded down: for example, a bronze crossbow gives 6 experience cutting the stock, 12 experience adding limbs and 6 experience adding crossbow string, and the research value of a bronze crossbow is 9 experience (6×0.75=4.5). (This is also equal to 18.75% of the entire creation process of the crossbow; or, 37.5% of the middle step; or, 37.5% of the combined first and last step.)

The crafting experience associated with spinning crossbow strings (as well as the cooking associated with making sinew), and the smithing associated with making crossbow limbs are all ignored.

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Rune crossbow.pngRune crossbow37.5 Fletching-255.28-94.53Runite ore
Coal
Yew logs
Sinew
262-9,311-9,053
Off-hand rune crossbow.pngOff-hand rune crossbow37.5 Fletching-254.29-94.53Runite ore
Coal
Yew logs
Sinew
262-9,274-9,053
Rune 2h crossbow.pngRune 2h crossbow37.5 Fletching-108.19-94.53Runite ore
Coal
Yew logs
Sinew
262-3,795-9,053
Adamant crossbow.pngAdamant crossbow30.75 Fletching-480.78-73.56Adamantite ore
Coal
Mahogany logs
Sinew
-1,021-15,805-1,676
Off-hand adamant crossbow.pngOff-hand adamant crossbow30.75 Fletching-354.96-73.56Adamantite ore
Coal
Mahogany logs
Sinew
-1,021-11,936-1,676
Adamant 2h crossbow.pngAdamant 2h crossbow30.75 Fletching-534.93-73.56Adamantite ore
Coal
Mahogany logs
Sinew
-1,021-17,470-1,676
Mithril crossbow.pngMithril crossbow24 Fletching-284.96-75.67Mithril ore
Coal
Maple logs
Sinew
-1,467-8,306-1,531
Off-hand mithril crossbow.pngOff-hand mithril crossbow24 Fletching-131-75.67Mithril ore
Coal
Maple logs
Sinew
-1,467-4,611-1,531
Mithril 2h crossbow.pngMithril 2h crossbow24 Fletching-271.04-75.67Mithril ore
Coal
Maple logs
Sinew
-1,467-7,972-1,531
Steel crossbow.pngSteel crossbow20.25 Fletching-179.8-90.91Iron ore
Coal
Teak logs
Sinew
-1,442-5,083-1,253
Off-hand steel crossbow.pngOff-hand steel crossbow20.25 Fletching-130.91-90.91Iron ore
Coal
Teak logs
Sinew
-1,442-4,093-1,253
Steel 2h crossbow.pngSteel 2h crossbow20.25 Fletching-198.02-90.91Iron ore
Coal
Teak logs
Sinew
-1,442-5,452-1,253
Iron crossbow.pngIron crossbow16.5 Fletching-170.24-106.67Iron ore
Willow logs
Sinew
-1,523-4,332-1,212
Off-hand iron crossbow.pngOff-hand iron crossbow16.5 Fletching-34.24-106.67Iron ore
Willow logs
Sinew
-1,523-2,088-1,212
Iron 2h crossbow.pngIron 2h crossbow16.5 Fletching-168.18-106.67Iron ore
Willow logs
Sinew
-1,523-4,298-1,212
Bronze crossbow.pngBronze crossbow4.5 Fletching-592.44-401.56Copper ore
Tin ore
Logs
Sinew
-1,476-4,142-1,114
Off-hand bronze crossbow.pngOff-hand bronze crossbow4.5 Fletching-235.33-401.56Copper ore
Tin ore
Logs
Sinew
-1,476-2,535-1,114
Bronze 2h crossbow.pngBronze 2h crossbow4.5 Fletching-238.67-401.56Copper ore
Tin ore
Logs
Sinew
-1,476-2,550-1,114

Crossbow limbs

Crossbow limbs fall under the category of the relevant metal crossbow, but give Smithing experience when researched - 75% of the Smithing experience of bar into limbs.

Item Research mode Dismantle mode
Core material Other materials Full Success Partial success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch) Raw Value Profit (GE) Profit (Alch)
Runite limbs.pngRunite limbs56.25 Smithing-125.6-41.16Runite ore
Coal-968-8,033-10,163-1,864-8,929-11,059
Adamantite limbs.pngAdamantite limbs46.875 Smithing-65.02-19.18Adamantite ore
Coal-2,384-5,432-2,939-3,056-6,104-3,611
Mithril limbs.pngMithril limbs37.5 Smithing-22.13-17.2Mithril ore
Coal-2,638-3,468-2,623-3,086-3,916-3,071
Steel limbs.pngSteel limbs28.125 Smithing-13.97-23.93Iron ore
Coal-2,610-3,003-2,355-2,834-3,227-2,579
Bronze limbs.pngBronze limbs9.375 Smithing-17.39-48.32Copper ore
Tin ore-2,830-2,993-2,437-2,946-3,109-2,553
Iron limbs.pngIron limbs18.75 Smithing-8.43-23.95Iron ore
[[]]-2,834-2,992-2,471-2,834-2,992-2,471

Jewellery

The only dragonstone item to be dropped is bracelet. No gemmed amulets or necklaces are dropped. Enchanted jewellery is not cleaned. Jewellery has no core material, appearing equally likely to give any of their parts in a partial success. Dismantled amulets also provide wool; dismantled gemmed items also provide uncut gems.

The bonus experience awarded is 75% of the experience gained when making the item, rounded down. The cutting of gems is ignored. Amulets give 75% of stringing the item.

Item Research mode Dismantle mode
Materials Full Success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch)
Dragonstone amulet.pngDragonstone amulet3 Crafting-3,642.67-4,398.33Uncut dragonstone
Gold ore
Wool
9,912-1,016-258
Dragonstone bracelet.pngDragonstone bracelet82.5 Crafting-121.9-153.5Uncut dragonstone
Gold ore
9,381-676-1,689
Dragon necklace.pngDragon necklace78.75 Crafting-122.95-160.81Uncut dragonstone
Gold ore
9,381-301-1,239
Dragonstone ring.pngDragonstone ring75 Crafting-122.87-168.85Uncut dragonstone
Gold ore
9,381166-789
Diamond amulet.pngDiamond amulet3 Crafting-1,870-1,987Uncut diamond
Gold ore
Wool
2,678-2,932968
Diamond bracelet.pngDiamond bracelet71.25 Crafting-51.38-76.21Uncut diamond
Gold ore
2,147-1,514257
Diamond necklace.pngDiamond necklace67.5 Crafting-87.73-80.44Uncut diamond
Gold ore
2,147-3,775347
Diamond ring.pngDiamond ring63.75 Crafting-73.95-85.18Uncut diamond
Gold ore
2,147-2,567437
Ruby amulet.pngRuby amulet3 Crafting-1,297.67-986.67Uncut ruby
Gold ore
Wool
-323-4,216-1,133
Ruby bracelet.pngRuby bracelet60 Crafting-40.38-40.48Uncut ruby
Gold ore
-854-3,277-1,844
Ruby necklace.pngRuby necklace56.25 Crafting-56.92-43.18Uncut ruby
Gold ore
-854-4,056-1,754
Ruby ring.pngRuby ring52.5 Crafting-55.96-46.27Uncut ruby
Gold ore
-854-3,792-1,664
Emerald amulet.pngEmerald amulet3 Crafting-1,266.67-1,224.33Uncut emerald
Gold ore
Wool
390-3,41030
Emerald bracelet.pngEmerald bracelet48.75 Crafting-33.81-64.45Uncut emerald
Gold ore
-141-1,789-651
Emerald necklace.pngEmerald necklace45 Crafting-90.4-69.82Uncut emerald
Gold ore
-141-4,209-591
Emerald ring.pngEmerald ring41.25 Crafting-83.35-76.17Uncut emerald
Gold ore
-141-3,579-501
Sapphire amulet.pngSapphire amulet3 Crafting-706.67-642.33Uncut sapphire
Gold ore
Wool
-1,356-3,476-1,491
Sapphire bracelet.pngSapphire bracelet45 Crafting-35.24-31.02Uncut sapphire
Gold ore
-1,887-3,473-2,172
Sapphire necklace.pngSapphire necklace41.25 Crafting-55.32-33.84Uncut sapphire
Gold ore
-1,887-4,169-2,112
Sapphire ring.pngSapphire ring30 Crafting-64.93-46.53Uncut sapphire
Gold ore
-1,887-3,835-2,022
Gold amulet.pngGold amulet3 Crafting-300.33-372.67Gold ore
Wool
-2,165-3,066-1,970
Gold bracelet.pngGold bracelet18.75 Crafting-32.91-31.31Gold ore-2,696-3,313-2,621
Gold necklace.pngGold necklace15 Crafting-65.8-39.13Gold ore-2,696-3,683-2,561
Gold ring.pngGold ring11.25 Crafting-107.29-52.18Gold ore-2,696-3,903-2,501

Battlestaves

Only standard elemental battlestaves are affected; normal staves, mystic staves and combination staves are not spring cleaned.

The bonus experience awarded is equal to 75% of the experience gained in the final step of creating the battlestaff (attaching the orb to the staff), rounded down: for example, an air battlestaff gives 137.5 experience, and researching an air battlestaff gives 103 (137.5×0.75=103.125, rounded down to 103). The experience associated with crafting the molten glass from sand and soda ash, and with blowing the molten glass into an unpowered orb do not factor at all (despite being considered in the dismantle results).

The magic experience associated with charging the orb is ignored.

Item Research mode Dismantle mode
Core material Other materials Full Success Partial success
BXP received Coins/XP (GE) Coins/XP (Dismantle) Raw Value Profit (GE) Profit (Alch) Raw Value Profit (GE) Profit (Alch)
Air battlestaff.pngAir battlestaff103.125 Crafting-78.68-74.4Battlestaff
30 Air rune
Cosmic rune
Unpowered orb
4,389-3,725-4,506-271-8,385-9,166
Fire battlestaff.pngFire battlestaff93.75 Crafting-85.45-103.91Battlestaff
30 Fire rune
Cosmic rune
Unpowered orb
6,459-1,552-2,436-271-8,282-9,166
Earth battlestaff.pngEarth battlestaff84.375 Crafting-95.15-65.33Battlestaff
30 Earth rune
Cosmic rune
Unpowered orb
2,229-5,799-6,666-271-8,299-9,166
Water battlestaff.pngWater battlestaff75 Crafting-106.32-76.29Battlestaff
30 Water rune
Cosmic rune
Unpowered orb
2,439-5,535-6,456-271-8,245-9,166
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