template = Calculator:Template/Woodcutting
form = Form
result = jcQ_Result
param = xporlvl1|Current: Experience or level ?|Level|select|Level,Experience
param = curlvl|Current level/experience ?|1
param = xporlvl2|Target: Experience or level ?|Level|select|Level,Experience
param = trglvl|Target level/experience ?|2
param = |||fixed
param = tool|Using any morphic tools?|No|select|No,Volatile Hatchet,Morphic Hatchet
param = brawler|Using brawler gloves?|No|select|No,Yes,Wilderness
param = |||fixed
param = ltop|Using Lumberjack top ?|No|select|No,Yes
param = lleg|Using Lumberjack legs ?|No|select|No,Yes
param = lhat|Using Lumberjack hat ?|No|select|No,Yes
param = lboo|Using Lumberjack boots ?|No|select|No,Yes

The form will appear here when it loads. If it fails you load, you can still calculate with the formulas given below.

This calculator will determine how many logs you must cut to reach your desired goal.

The calculator is assuming that you will only be cutting one type of tree to reach your goal.

The Brawler gloves parameter has three options: No, Yes and Wilderness. The No option means you are not using them. The Yes option means you are using them outside the wilderness (1.5x bonus xp multiplier) and the Wilderness option means you are using them inside the wilderness (4x bonus xp multiplier).

Formula information

$ \left\lceil\frac{Y - X}{Z * W}\right\rceil = A $

Y is the desired XP

X is the current XP

Z is the XP granted by the action being calculated

W is the bonus xp multiplier.

A is the number of performances of action Z (logs cut)

For those unaware, the $ \lceil X \rceil $ symbols denote rounding up to the nearest whole number.