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This talk page is for discussing the Calculator:Combat/Max hit melee page.

Proposed new format

Based on Template talk:Melee max hit, here is a proposed new format for the calculator. Actual page within the dotted box.

content moved to the page

Further feedback appreciated. Weird gloop @Gaz#7521 21:55, May 11, 2010 (UTC)

Expanded a little. Weird gloop @Gaz#7521 22:28, May 12, 2010 (UTC)

{{rfc}} Weird gloop @Gaz#7521 22:16, May 18, 2010 (UTC)

Looks great, however the only thing I don't understand is it displays two lines, Max melee hit, and precisely. I don't know what the difference between those two are. kitty.pngPsycho Robot talkSilver bar 16:23, May 20, 2010 (UTC)

The value following precisely is the un-rounded max hit, so you can see exactly how much your hit is effected by something. Weird gloop @Gaz#7521 16:35, May 20, 2010 (UTC)

Added ferocious ring. I'll be bold and move this to the mainspace page unless I get some negative feedback soon. Weird gloop @Gaz#7521 17:12, May 23, 2010 (UTC)

Ooh! Ooh! What about Dharok's? kitty.pngPsycho Robot talkSilver bar 17:16, May 23, 2010 (UTC)
The relationship between the amount of LP remaining and max hit increase is unknown (might be linear, might not be), but it is known that below 10% its double, so I'll use that. Should I put it as a special attack or its own field? Weird gloop @Gaz#7521 17:20, May 23, 2010 (UTC)
I would say that it should be its own field. It would fit well under special attack but people might not think to look there to find it. kitty.pngPsycho Robot talkSilver bar 17:32, May 23, 2010 (UTC)
Yeah, it also stacks differently to special attacks (impossible to stack with slayer helm, void and castlewar brace, whereas specials can). Anyway, the source of the formula is conflicting with us and neither gives an inkling of exactly how dharok's fits in the formula. I don't really want to guess at how it works at the risk of providing an unreliable calculator, so without further info there's not a lot I can do Concerndout Added a note. Weird gloop @Gaz#7521 17:53, May 23, 2010 (UTC)

I went ahead and moved it, at long last. I'll leave the rfc for awhile, it'd be nice for some more feedback. Weird gloop @Gaz#7521 18:50, June 13, 2010 (UTC)

I doubt we're going to get much more feedback. --LiquidTalk 13:14, September 5, 2010 (UTC)

If the max hit is below 0 shouldn't it display zero in at least the precise max hit? and the calculator thinks your max hit is lower if you have 99 strength and using a funny weapon than if you have 1 strength... User:Tyilo/Signature 20:36, September 20, 2010 (UTC)

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