A Cape of Accomplishment (more commonly known as a Skillcape among players) is a cape that symbolises achieving the highest possible level in a particular skill (120 in the case of Dungeoneering and Elite Skills, 99 for others; however, virtual levels extend all the way up to 120) or the completion of every quest. Members and ex-members can still do the emote on a free-to-play world. The Capes of Accomplishment were formally released on 18 October 2006 after having been alluded to several times within the forums, after Jagex had received many complaints of dedicated high-levelled players not being able to have much to flaunt with. The capes' restriction to paying members has often been a source of debate on RuneScape.
Capes of Accomplishment cost 99,000 coins (same price for the trimmed capes once you have trained two or more skills to 99). Each are obtainable from specific NPC masters, who can be seen proudly displaying the cape. A temporary skill boost that raises a skill level to 99 will not allow the player to obtain the corresponding cape. The NPC is located in a place related to his/her skill. These capes can only be bought and equipped on a members' server, but once equipped they may be worn on non-members servers (minus the stat adjustments, however emotes of capes can also be performed). Capes also come with matching hoods, although the hoods do not offer any bonuses.
When a player achieves a second level 99 skill, their earlier cape of achievement receives a graphical enhancement in the form of a "trim" of a different colour. This is irreversible. Those so called "trimmed skillcapes" can be used to show that someone has more than one skillcape. An exception to this is the Quest point cape. This cape cannot be visually trimmed, nor can it be used to trim other capes of accomplishment. The Quest point cape has the same bonuses as a trimmed skillcape. Players can achieve further mastery in each skill by training beyond level 99.
On 16 March 2015, all skillcapes were graphically updated, as well the option of attaching a hood to them being added. The main differences in the graphical update is the skill icon being updated and the frontal tassels and shoulder pads being removed. All trim and main colours remained similar to their previous state. On 7 April 2015, an update added the ability to toggle between the old and new skillcape designs. This can be done by talking to any of the masters. The Quest point cape wasn't updated together with other skillcapes; it was updated on 8 June 2015.
On 20 February 2017 each cape gained a unique perk, some of them passive and some of them can be activated. Capes of Accomplishment may be consumed by max, completionist, and the trimmed completionist capes in order to unlock up to three of those effects. The perks are shared by those three capes.
All the different Capes of Accomplishment provide the same stat bonuses.
|99 of the respective skill|
|Armour||33||PvM: 0%||PvP: 0%|
|Life points||0||Style bonuses|
|[FAQ] • [doc]|
Each cape comes with a special emote that can only be performed while wearing the skillcape. The emotes are meant to represent the cape's respective skills.
Wearing the cape and selecting the "Boost" option in the equipment menu temporarily boosts the player's effective level in the cape's skill by one, up to 100. This does not apply to the quest point cape. The Constitution, Prayer, and Summoning capes have a one-minute cool-down period between uses of this effect. The boost effects from the capes can last from 2 seconds to 60 seconds. Every cape's boost cannot be reactivated until the skill has dropped back to 99. When you equip the cape, the boost automatically activates. The following skills have no uses from the skill boost unless their level is temporarily decreased: Construction, Dungeoneering, Herblore, Crafting, Fletching, Slayer, and Farming.
Skill capes have two styles, regular and trimmed. If a player only has one level 99 skill, the cape will be in the regular style, otherwise it will be trimmed; there is no way to manually choose the style, as it is entirely dependent on the number of level 99 skills the player has. Once trimmed, a skillcape will never be untrimmed again. Regular capes will automatically be changed into the trimmed style the instant the player obtains a second 99. It is also possible to trim your skill cape in a free-to-play world, provided that you have one 99, or you are wearing an untrimmed skill cape at the time. The exception here is the Quest point cape, which does not have a trimmed style, even if the player has two or more level 99 skills. It also does not count towards the two level 99 skills needed for a trimmed cape.
The trimmed Completionist cape is different however; to trim a Completionist cape, a player will need to do a number of various challenges and activities including all Champions' Challenge, all Court Cases, and much, much more.
The skillcape hoods are bought together with the cape for 99,000 coins. The colour of the hood is the same as the untrimmed cape's base colour, and can also be worn without the cape and vice-versa. As of 16 March 2015 the hoods can be attached to their respective capes by using them on capes. This process can be reversed at will.
Using the hood on a cape won't change any currently keepsaked cape's version.
List of Capes of Accomplishment and perks
|Brimhaven Agility Arena||Cap'n Izzy No-Beard||The cape's perk means the player no longer fails any Agility obstacle, except the Agility Pyramid sliding block.||Passive|
|Warriors' Guild||Ajjat||The cape's perk gives a 2% chance for degradable items not to degrade (this does not apply to augmented items, except those that degrade to dust).||Passive|
|Duel Arena||Surgeon General Tafani||The cape's perk doubles base life point regeneration to 0.2% every 6 seconds, which heals during combat and stacks with Fortitude.||Passive|
|Varrock, Falador, Seers' Village, Ardougne, Prifddinas||Any Estate agent||The cape's perk has a chance to save planks in the player's own house.||Passive|
|Cooks' Guild||Head chef||The cape's perk prevents all food from burning while cooking, making it superior to the Cooking Gauntlets.||Passive|
|Crafting Guild||Master Crafter||The cape's perk provides unlimited thread and removes the need for thread when crafting leathers, and provides a chance to cut all gems in the player's inventory at once.||Passive|
|Lumbridge||Harlan||The cape's perk provides the effects of a sign of life/portent of life while they are not on cooldown and, unlike them, it is not destroyed upon activation.||Passive|
|South of Draynor Village||Orla Fairweather||The cape's perk gives non-enriched wisps a fixed 30 second lifespan when harvested from unless combined with the Ethereal Connection buff from the Memorial to Guthix which boosts the duration further by 10 seconds to a total of 40 seconds.||Passive|
|South of Daemonheim||Thok, Master of Dungeoneering||The cape's perk provides unlimited teleports to any available resource dungeon.||Activate|
|Draynor Village||Martin the Master Gardener||The cape's perk provides a chance to instantly harvest all remaining resources from a crop (stacks with juju farming potion and greenfinger auras), and notes the harvested crops automatically.||Passive|
|Forest south of Seers' Village||Ignatius Vulcan||The cape's perk acts as a light source and gives better rewards from fire spirits.||Activate|
|Fishing Guild||Master fisher||The cape's perk provides a chance to gain an additional catch. No experience is given for the additional catch.||Passive|
|Catherby||Hickton||The cape's perk provides a chance to make extra bolts, arrows, and darts.||Passive|
|Taverley||Kaqemeex||The cape's perk instantly cleans all grimy herbs in your inventory. No experience will be gained for doing this.||Activate|
|Feldip Hills||Hunting expert||The cape's perk increases the effective range of traps by two squares.||Activate|
|Invention Guild||Doc||The cape's perk provides a 2% charge drain reduction, which stacks multiplicatively with other reductions.||Passive|
|Wizards' Guild||Robe Store Owner||The cape's perk provides the ability to change your spellbook at banks, which is the same as an unlimited book switcher.||Activate|
|Mining Guild (Falador entrance)||Dwarf (at guild entrance)||The cape's perk provides an invisible +2 Mining levels.||Passive|
|Edgeville Monastery||Brother Jered||The cape's perk provides the effect of having two lit incense burners without having to light them, when offering bones on an altar in a player-owned house, and also acts like a first age cape if the player owns one.||Passive|
|Ranging Guild||Armour salesman||The cape's perk provides the ability of an Ava's device to automatically pick up fired ammunition in combat and place it back into the quiver. This effect only works when the cape is equipped. See Ava's attractor for more details. The cape will not provide any of the other uses of an Ava's device.||Passive|
|Runecrafting Guild||Larriar||The cape's perk reveals the third random rune slot for the Rune Goldberg Machine when activated.||Activate|
|Kuradal's Dungeon||Kuradal||The cape's perk provides the ability to teleport to available Slayer Masters.||Activate|
|Mudskipper Point||Thurgo||The cape's perk provides the effect of having the goldsmith gauntlets equipped, which increase experience for smithing gold bars to 56.2.||Passive|
|Warriors' Guild||Sloane/Yadech Strongarm||The cape's perk causes Dismember's damage over time to last an extra 2 seconds (an extra 3 hits for a total of 8).||Passive|
|Taverley||Pikkupstix||The cape's perk provides a 2% chance to not consume a charm when infusing Summoning pouches, which stacks with spirit gems and the modified shaman's headdress.||Passive|
|Rogues' Den||Martin Thwait||The cape's perk notes all Thieving loot, and acts like an Ardougne cloak if the player owns one.||Passive|
|West of the Falador lodestone||Wilfred||The cape's perk provides an increased chance of receiving a bird's nest or crystal geode.||Passive|
Quest point cape
|Draynor Village||Wise Old Man||The cape's perk adds 30 seconds onto the player's Tears of Guthix time.||Passive|
- When capes of accomplishments are dropped on the floor, a hood appears at the top of the cape, however the hood can be a separate item.
- In the past, obtaining a skillcape ('Skill Mastery', as seen in the in-game skill guide) didn't state that it is members only. This has been changed.
- Capes of accomplishments are created using Raharni wildcat fur due to its properties. This accounts for the price of the capes.
- Before the Evolution of Combat, only trimmed capes had a prayer bonus, which was 4. Untrimmed capes did not have this.
- Now, both trimmed and untrimmed capes provide the same stats.
- It is possible to have a skillcape without level 99 in the respective skill if a player's stats are reset after the player purchases a skillcape. However, the player will need to achieve level 99 in that skill again to wear the cape.
- Skillcapes are level 60 armour, as they provide an armour bonus of 33.
- The models of the retro Prayer, Divination, and Quest point capes differ slightly from other skillcapes. Prayer and Divination skillcapes stretch a bit further at the back, while Quest point cape's frontal tassels are further away from the body.