"Skillcape" redirects here. For the emote, see Skillcape (emote).

A Cape of Accomplishment (more commonly known as a Skillcape among players) is a cape that symbolises achieving the highest possible level in a particular skill (120 in the case of Dungeoneering and Elite Skills, 99 for others; however, virtual levels extend all the way up to 120) or the completion of every quest. Members and ex-members can still do the emote on a free-to-play world. The Capes of Accomplishment were formally released on 18 October 2006 after having been alluded to several times within the forums, after Jagex had received many complaints of dedicated high-levelled players not being able to have much to flaunt with. The capes' restriction to paying members has often been a source of debate on RuneScape.

Capes of Accomplishment cost 99,000 coins (same price for the trimmed capes once you have trained two or more skills to 99). Each are obtainable from specific NPC masters, who can be seen proudly displaying the cape. A temporary skill boost that raises a skill level to 99 will not allow the player to obtain the corresponding cape. The NPC is located in a place related to his/her skill. These capes can only be bought and equipped on a members' server, but once equipped they may be worn on non-members servers (minus the stat adjustments, however emotes of capes can also be performed). Capes also come with matching hoods, although the hoods do not offer any bonuses.

When a player achieves a second level 99 skill, their earlier cape of achievement receives a graphical enhancement in the form of a "trim" of a different colour. This is irreversible. Those so called "trimmed skillcapes" can be used to show that someone has more than one skillcape. An exception to this is the Quest point cape. This cape cannot be visually trimmed, nor can it be used to trim other capes of accomplishment. The Quest point cape has the same bonuses as a trimmed skillcape. Players can achieve further mastery in each skill by training beyond level 99.

On 2 November 2010 some skillcapes were updated with either a smaller or larger icon. On 5 September 2012 some skillcapes received an update which changed the icon on the back.

On 16 March 2015, all skillcapes were graphically updated, as well the option of attaching a hood to them being added. The main differences in the graphical update is the skill icon being updated and the frontal tassels and shoulder pads being removed. All trim and main colours remained similar to their previous state. On 7 April 2015, an update added the ability to toggle between the old and new skillcape designs. This can be done by talking to any of the masters. The Quest point cape wasn't updated together with other skillcapes; it was updated on 8 June 2015.

On 20 February 2017 each cape gained a unique perk, some of them passive and some of them can be activated. Capes of Accomplishment may be consumed by max, completionist, and the trimmed completionist capes in order to unlock up to three of those effects. The perks are shared by those three capes.

Equipment bonuses

All the different Capes of Accomplishment provide the same stat bonuses.

Combat Stats
RequirementsAgility cape (t) equipped
99 of the respective skill
CombatSwords AllBack slot
AttributesDamage reduction
DefenceArmour33PvM: 0%PvP: 0%
ConstitutionLife points0Style bonuses


Main article: Skillcape (emote)

Each cape comes with a special emote that can only be performed while wearing the skillcape. The emotes are meant to represent the cape's respective skills.

Skill boost

Wearing the cape and selecting the "Boost" option in the equipment menu temporarily boosts the player's effective level in the cape's skill by one, up to 100. This does not apply to the quest point cape. The Constitution, Prayer, and Summoning capes have a one-minute cool-down period between uses of this effect. The boost effects from the capes can last from 2 seconds to 60 seconds. Every cape's boost cannot be reactivated until the skill has dropped back to 99. When you equip the cape, the boost automatically activates. The following skills have no uses from the skill boost unless their level is temporarily decreased: Construction, Dungeoneering, Herblore, Crafting, Fletching, Slayer, and Farming.

Trimmed capes

Trimming a skillcape

An untrimmed skillcape trimming itself

Skill capes have two styles, regular and trimmed. If a player only has one level 99 skill, the cape will be in the regular style, otherwise it will be trimmed; there is no way to manually choose the style, as it is entirely dependent on the number of level 99 skills the player has. Once trimmed, a skillcape will never be untrimmed again. Regular capes will automatically be changed into the trimmed style the instant the player obtains a second 99. It is also possible to trim your skill cape in a free-to-play world, provided that you have one 99, or you are wearing an untrimmed skill cape at the time. The exception here is the Quest point cape, which does not have a trimmed style, even if the player has two or more level 99 skills. It also does not count towards the two level 99 skills needed for a trimmed cape.

The trimmed Completionist cape is different however; to trim a Completionist cape, a player will need to do a number of various challenges and activities including all Champions' Challenge, all Court Cases, and much, much more.


The skillcape hoods are bought together with the cape for 99,000 coins. The colour of the hood is the same as the untrimmed cape's base colour, and can also be worn without the cape and vice-versa. As of 16 March 2015 the hoods can be attached to their respective capes by using them on capes. This process can be reversed at will.

Using the hood on a cape won't change any currently keepsaked cape's version.

List of Capes of Accomplishment and perks

Skillcape Image Location Seller Perk
Effect Activation
Agility cape Agility cape (t)
Agility cape
Agility cape equipped
Agility cape (t) equipped
Brimhaven Agility Arena Cap'n Izzy No-Beard The cape's perk means the player no longer fails any Agility obstacle, except the Agility Pyramid sliding block. Passive
Attack cape Attack cape (t)
Attack cape
Attack cape equipped
Attack cape (t) equipped
Warriors' Guild Ajjat The cape's perk gives a 2% chance for degradable items not to degrade (this does not apply to augmented items, except those that degrade to dust). Passive
Constitution cape Constitution cape (t)
Constitution cape
Constitution cape equipped
Constitution cape (t) equipped
Duel Arena Surgeon General Tafani The cape's perk doubles base life point regeneration to 0.2% every 6 seconds, which heals during combat and stacks with Fortitude. Passive
Construction cape Construction cape (t)
Construction cape
Construction cape equipped
Construction cape (t) equipped
Varrock, Falador, Seers' Village, Ardougne, Prifddinas Any Estate agent The cape's perk has a chance to save planks in the player's own house. Passive
Cooking cape Cooking cape (t)
Cooking cape
Cooking cape equipped
Cooking cape (t) equipped
Cooks' Guild Head chef The cape's perk prevents all food from burning while cooking, making it superior to the Cooking Gauntlets. Passive
Crafting cape Crafting cape (t)
Crafting cape
Crafting cape equipped
Crafting cape (t) equipped
Crafting Guild Master Crafter The cape's perk provides unlimited thread and removes the need for thread when crafting leathers, and provides a chance to cut all gems in the player's inventory at once. Passive
Defence cape Defence cape (t)
Defence cape
Defence cape equipped
Defence cape (t) equipped
Lumbridge Harlan The cape's perk provides the effects of a sign of life/portent of life while they are not on cooldown and, unlike them, it is not destroyed upon activation. Passive
Divination cape Divination cape (t)
Divination cape
Divination cape equipped
Divination cape (t) equipped
South of Draynor Village Orla Fairweather The cape's perk gives non-enriched wisps a fixed 30 second lifespan when harvested from unless combined with the Ethereal Connection buff from the Memorial to Guthix which boosts the duration further by 10 seconds to a total of 40 seconds. Passive
Dungeoneering cape Dungeoneering cape (t)
Dungeoneering cape
Dungeoneering cape equipped
Dungeoneering cape (t) equipped
South of Daemonheim Thok, Master of Dungeoneering The cape's perk provides unlimited teleports to any available resource dungeon. Activate
Farming cape Farming cape (t)
Farming cape
Farming cape equipped
Farming cape (t) equipped
Draynor Village Martin the Master Gardener The cape's perk provides a chance to instantly harvest all remaining resources from a crop (stacks with juju farming potion and greenfinger auras), and notes the harvested crops automatically. Passive
Firemaking cape Firemaking cape (t)
Firemaking cape
Firemaking cape equipped
Firemaking cape (t) equipped
Forest south of Seers' Village Ignatius Vulcan The cape's perk acts as a light source and gives better rewards from fire spirits. Activate
Fishing cape Fishing cape (t)
Fishing cape
Fishing cape equipped
Fishing cape (t) equipped
Fishing Guild Master fisher The cape's perk provides a chance to gain an additional catch. No experience is given for the additional catch. Passive
Fletching cape Fletching cape (t)
Fletching cape
Fletching cape equipped
Fletching cape (t) equipped
Catherby Hickton The cape's perk provides a chance to make extra bolts, arrows, and darts. Passive
Herblore cape Herblore cape (t)
Herblore cape
Herblore cape equipped
Herblore cape (t) equipped
Taverley Kaqemeex The cape's perk instantly cleans all grimy herbs in your inventory. No experience will be gained for doing this. Activate
Hunter cape Hunter cape (t)
Hunter cape
Hunter cape equipped
Hunter cape (t) equipped
Feldip Hills Hunting expert The cape's perk increases the effective range of traps by two squares. Activate
Invention cape Invention cape (t)
Invention cape
Invention cape equipped
Invention cape (t) equipped
Invention Guild Doc The cape's perk provides a 2% charge drain reduction, which stacks multiplicatively with other reductions. Passive
Magic cape Magic cape (t)
Magic cape
Magic cape equipped
Magic cape (t) equipped
Wizards' Guild Robe Store Owner The cape's perk provides the ability to change your spellbook at banks, which is the same as an unlimited book switcher. Activate
Mining cape Mining cape (t)
Mining cape
Mining cape equipped
Mining cape (t) equipped
Mining Guild (Falador entrance) Dwarf (at guild entrance) The cape's perk provides an invisible +2 Mining levels. Passive
Prayer cape Prayer cape (t)
Prayer cape
Prayer cape equipped
Prayer cape (t) equipped
Edgeville Monastery Brother Jered The cape's perk provides the effect of having two lit incense burners without having to light them, when offering bones on an altar in a player-owned house, and also acts like a first age cape if the player owns one. Passive
Ranged cape Ranged cape (t)
Ranged cape
Ranged cape equipped
Ranged cape (t) equipped
Ranging Guild Armour salesman The cape's perk provides the ability of an Ava's device to automatically pick up fired ammunition in combat and place it back into the quiver. This effect only works when the cape is equipped. See Ava's attractor for more details. The cape will not provide any of the other uses of an Ava's device. Passive
Runecrafting cape Runecrafting cape (t)
Runecrafting cape
Runecrafting cape equipped
Runecrafting cape (t) equipped
Runecrafting Guild Larriar The cape's perk reveals the third random rune slot for the Rune Goldberg Machine when activated. Activate
Slayer cape Slayer cape (t)
Slayer cape
Slayer cape equipped
Slayer cape (t) equipped
Kuradal's Dungeon Kuradal The cape's perk provides the ability to teleport to available Slayer Masters. Activate
Smithing cape Smithing cape (t)
Smithing cape
Smithing cape equipped
Smithing cape (t) equipped
Mudskipper Point Thurgo The cape's perk provides the effect of having the goldsmith gauntlets equipped, which increase experience for smithing gold bars to 56.2. Passive
Strength cape Strength cape (t)
Strength cape
Strength cape equipped
Strength cape (t) equipped
Warriors' Guild Sloane/Yadech Strongarm The cape's perk causes Dismember's damage over time to last an extra 2 seconds (an extra 3 hits for a total of 8). Passive
Summoning cape Summoning cape (t)
Summoning cape
Summoning cape equipped
Summoning cape (t) equipped
Taverley Pikkupstix The cape's perk provides a 2% chance to not consume a charm when infusing Summoning pouches, which stacks with spirit gems and the modified shaman's headdress. Passive
Thieving cape Thieving cape (t)
Thieving cape
Thieving cape equipped
Thieving cape (t) equipped
Rogues' Den Martin Thwait The cape's perk notes all Thieving loot, and acts like an Ardougne cloak if the player owns one. Passive
Woodcutting cape Woodcut. cape (t)
Woodcutting cape
Woodcutting cape equipped
Woodcut. cape (t) equipped
West of the Falador lodestone Wilfred The cape's perk provides an increased chance of receiving a bird's nest or crystal geode. Passive
Quest point cape
Quest point cape
Quest point cape equipped Draynor Village Wise Old Man The cape's perk adds 30 seconds onto the player's Tears of Guthix time. Passive


  • When capes of accomplishments are dropped on the floor, a hood appears at the top of the cape, however the hood can be a separate item.
  • In the past, obtaining a skillcape ('Skill Mastery', as seen in the in-game skill guide) didn't state that it is members only. This has been changed.
  • Capes of accomplishments are created using Raharni wildcat fur due to its properties. This accounts for the price of the capes.
  • Before the Evolution of Combat, only trimmed capes had a prayer bonus, which was 4. Untrimmed capes did not have this.
    • Now, both trimmed and untrimmed capes provide the same stats.
  • It is possible to have a skillcape without level 99 in the respective skill if a player's stats are reset after the player purchases a skillcape. However, the player will need to achieve level 99 in that skill again to wear the cape.
  • Skillcapes are level 60 armour, as they provide an armour bonus of 33.
  • The models of the retro Prayer, Divination, and Quest point capes differ slightly from other skillcapes. Prayer and Divination skillcapes stretch a bit further at the back, while Quest point cape's frontal tassels are further away from the body.
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