RuneScape Wiki
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{{Confuse|Charming imp}}
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[[File:Charm sprite map.png|thumb|The charm sprites' location]]
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[[File:Charm sprite hunter area.png|thumb|The Charm sprite hunter area.|left]]
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'''Charm sprites''' are fast flying creatures that can be hunted with a [[Yaktwee stick]] and [[Sprite lure]], located south-west of the [[Tree Gnome Stronghold]]. They require 72 [[Hunter]] to be caught (boosts cannot be used). There are 3 different versions of charm sprites:
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* [[Gleaelg]] (130 experience), yellow smoke trail
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* [[Tranart]] (200 experience), orange smoke trail
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* [[Slithtils]] (400 experience), purple smoke trail
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When you reveal the charm sprites, one, two, or three will appear. A Gleaelg will always appear; if two charm sprites appear, then it will be both a Gleaelg and Tranart; and if three appear, it will be one of each charm sprite. It is not difficult to catch all three with quick enough reflexes.
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On the 100th, 1,000th and 10,000th capture of each type of sprite you will be notified in the [[chatbox]] and it will appear on your [[adventurer's log]] (counts separate for each type of sprite). There is only a reward for the 1,000th capture; after you've caught 1,000 charm sprites total (spread across all 3 types) you can upgrade your yaktwee stick to an [[enhanced yaktwee stick]] by talking to [[Yaktwee Swinmari Cianta]]. The enhanced stick grants you a 5% xp boost in ALL hunter activities in which you can wield the stick. When catching charm sprites it will also increase the amount of rarer sprites found when targeting a neverberry bush.
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The charm sprites were originally discovered by [[Edina]], who was collecting neverberry leaves when the movements of the sprites scared her. She fled to the Tree Gnome Stronghold. Yaktwee was subsequently sent out to control the creatures.
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==Hunting the creatures==
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To start hunting the sprites, you must first buy a yaktwee stick and [[Sprite lure]] from Yaktwee Swinmari Cianta who sells both items for 2000 coins each. He can also store the player's stick and lure, along with a supply of charm slices (up to 15 of the regular slices, and 255 of the mystical ones).
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* Target a shaking bush, throwing the Sprite Lure close to the bush.
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* Immediately target the sprite lure you just threw by clicking it on the ground. This will create a minor explosion that will scare the creatures out of the bush.
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* Click on each of the creatures once to catch them. (You don't have to wait between each capture, and can click them all as fast as you can. Red sparks will come out of your Yaktwee stick to hit the creatures almost simultaneously. However, if the first sprite is too far or blocked by obstacles, the player will run to it. Clicking on a second sprite may cancel the first catch.)
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In the whole area around the Cracked dolmen are [[Neverberry bush]]es spread out, which may contain the critters.
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You have to target a bush that is shaking (Only moving bushes contain the sprites). After throwing a spirit lure next to the bush, "Target" it with your Yaktwee stick. One to three charm sprites will appear and proceed to click them all.
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You can easily guess the amount of sprites that will appear from the sound of the spell. If the spell does no sound you didn't manage to click the lure in time before the bush stopped shaking. If a weak swirling sound is played one sprite will be summoned. Medium strong and length swirling sound will spawn two sprites and the longest and loudest sound spawns all three sprites.
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You can start targeting a new bush as soon as your lure vanishes from the ground, and for faster xp it is recommended to target a second bush while still catching the sprites.
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{{Gifresize|Charm sprite luring.gif|151px|align=right|caption=A player lures a charm sprite.}}
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As long as you start to target your lure (and the animation has started) before the bush stops shaking, it will still release sprites when the lure explodes.
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The fastest method for luring charm sprites is as follows:
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# Target a neverberry bush
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# Target the Sprite Lure
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# Target a next neverberry bush (after recovering the Lure)
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# Target your charm sprite(s). Just target them as fast as you can, as catching one won't interfere with catching another (or with targeting your Sprite Lure for that matter).
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# Target the Sprite Lure (the one you already placed)
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Repeat 3-5 for maximum sprites per hour. If your targeted bush has stopped shaking while you were off catching the sprites, do not worry. Just repeat this process from step one and you will be on track again. This method allows for approximately 60,000 Hunter experience per hour at level 72 Hunter.
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It is highly suggested to use the [[Memorial to Guthix]] perk, "Decree of Mortality." This perk gives a chance to receive [[memory shards]] for checking hunter traps, however it works with hunting Charm sprites as well.
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==Transportation==
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* [[Traveller's necklace]] can teleport you to [[Outpost]] which is south-east from the hunting area and obtaining the necklace doesn't have any prerequisites like the [[Sixth-Age circuit]] has. 
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* Use the [[Sixth-Age circuit]] to teleport to the [[World Gate]] and run north-east (requires completion of [[The World Wakes]], [[Ritual of the Mahjarrat]], [[The Chosen Commander]], [[The Void Stares Back]], [[The Branches of Darkmeyer]], [[The Firemaker's Curse]] and [[Fate of the Gods]]). 
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* Use the [[Lodestone]] teleport to [[Eagles' Peak]] and walking south-east to the hunter area. 
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* Another way to get here is by using the [[Spirit tree]] teleport to Tree Gnome Stronghold and walking south out of the gate and south-west to the hunter area.
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* Another way to get there is to use the [[Book of Char]] teleport, then walk south-east. This requires [[The Firemaker's Curse]] quest and only works once a day.
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==Drops==
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{{Gifresize|Targeting charm sprite.gif|151px|align=right|caption=A player targets a Gleaelg and obtains a gold charm slice.}}
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When looting charm sprites, you will always receive one of the following:
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* [[File:Gold charm slice 5.png]] [[Gold charm slice]]
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* [[File:Green charm slice 5.png]] [[Green charm slice]]
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* [[File:Crimson charm slice 5.png]] [[Crimson charm slice]]
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* [[File:Blue charm slice 5.png]] [[Blue charm slice]]
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* [[File:Mystical charm slice 5.png]] [[Mystical charm slice]]
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There is an (estimated) 7% chance of receiving a [[mystical charm slice]] in addition to one of the standard slices, which works out at 20-35 an hour if you're hunting efficiently.
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Crimson charm slices are the most common and players can receive upwards of 200-240 an hour; with an hourly rate of approximately 120-170 blue slices, 85-100 green slices and 30-55 gold slices.
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5 charm slices can be combined together to form a [[charm]]. This is a one-click action which will combine all your slices of a particular colour into its respective charm. Mystical charm slices function as wild cards and can be used to finish a charm if you don't have enough charm slices of that type (i.e. you can combine 3 blue charm slices with 2 mystical charm slices to create a [[blue charm]]), but can also be combined together to form any coloured charm of the player's choice. When combining coloured slices together, you will be asked if you wish to use mystical charm slices in order to complete any unfinished charms. Accepting this offer will only use the 1-4 mystical charm slices required. You may also use 5 mystical charm slices to create a charm of your choice, however this is not recommended.
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It is recommended to use mystical slices to make or finish off blue charms, as blue charms offer the most summoning experience (with the exception of the crimson charm [[talon beast pouch]]).
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==Achievement==
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* {{Achievement|Yaktwee's a Charm|10|Unlock the enhanced Yaktwee stick by catching charm sprites.}}
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==Trivia==
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* The sprites' names are all {{WP|palindromes}}.
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{{Charm sprite}}
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{{Hunter techniques}}
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[[Category:Hunter creatures]]
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Latest revision as of 12:16, 28 July 2019

Not to be confused with Charming imp.
Charm sprite map

The charm sprites' location

Charm sprite hunter area

The Charm sprite hunter area.

Charm sprites are fast flying creatures that can be hunted with a Yaktwee stick and Sprite lure, located south-west of the Tree Gnome Stronghold. They require 72 Hunter to be caught (boosts cannot be used). There are 3 different versions of charm sprites:

  • Gleaelg (130 experience), yellow smoke trail
  • Tranart (200 experience), orange smoke trail
  • Slithtils (400 experience), purple smoke trail

When you reveal the charm sprites, one, two, or three will appear. A Gleaelg will always appear; if two charm sprites appear, then it will be both a Gleaelg and Tranart; and if three appear, it will be one of each charm sprite. It is not difficult to catch all three with quick enough reflexes.

On the 100th, 1,000th and 10,000th capture of each type of sprite you will be notified in the chatbox and it will appear on your adventurer's log (counts separate for each type of sprite). There is only a reward for the 1,000th capture; after you've caught 1,000 charm sprites total (spread across all 3 types) you can upgrade your yaktwee stick to an enhanced yaktwee stick by talking to Yaktwee Swinmari Cianta. The enhanced stick grants you a 5% xp boost in ALL hunter activities in which you can wield the stick. When catching charm sprites it will also increase the amount of rarer sprites found when targeting a neverberry bush.

The charm sprites were originally discovered by Edina, who was collecting neverberry leaves when the movements of the sprites scared her. She fled to the Tree Gnome Stronghold. Yaktwee was subsequently sent out to control the creatures.

Hunting the creatures

To start hunting the sprites, you must first buy a yaktwee stick and Sprite lure from Yaktwee Swinmari Cianta who sells both items for 2000 coins each. He can also store the player's stick and lure, along with a supply of charm slices (up to 15 of the regular slices, and 255 of the mystical ones).

  • Target a shaking bush, throwing the Sprite Lure close to the bush.
  • Immediately target the sprite lure you just threw by clicking it on the ground. This will create a minor explosion that will scare the creatures out of the bush.
  • Click on each of the creatures once to catch them. (You don't have to wait between each capture, and can click them all as fast as you can. Red sparks will come out of your Yaktwee stick to hit the creatures almost simultaneously. However, if the first sprite is too far or blocked by obstacles, the player will run to it. Clicking on a second sprite may cancel the first catch.)

In the whole area around the Cracked dolmen are Neverberry bushes spread out, which may contain the critters. You have to target a bush that is shaking (Only moving bushes contain the sprites). After throwing a spirit lure next to the bush, "Target" it with your Yaktwee stick. One to three charm sprites will appear and proceed to click them all.

You can easily guess the amount of sprites that will appear from the sound of the spell. If the spell does no sound you didn't manage to click the lure in time before the bush stopped shaking. If a weak swirling sound is played one sprite will be summoned. Medium strong and length swirling sound will spawn two sprites and the longest and loudest sound spawns all three sprites.

You can start targeting a new bush as soon as your lure vanishes from the ground, and for faster xp it is recommended to target a second bush while still catching the sprites.

As long as you start to target your lure (and the animation has started) before the bush stops shaking, it will still release sprites when the lure explodes.

The fastest method for luring charm sprites is as follows:

  1. Target a neverberry bush
  2. Target the Sprite Lure
  3. Target a next neverberry bush (after recovering the Lure)
  4. Target your charm sprite(s). Just target them as fast as you can, as catching one won't interfere with catching another (or with targeting your Sprite Lure for that matter).
  5. Target the Sprite Lure (the one you already placed)

Repeat 3-5 for maximum sprites per hour. If your targeted bush has stopped shaking while you were off catching the sprites, do not worry. Just repeat this process from step one and you will be on track again. This method allows for approximately 60,000 Hunter experience per hour at level 72 Hunter.

It is highly suggested to use the Memorial to Guthix perk, "Decree of Mortality." This perk gives a chance to receive memory shards for checking hunter traps, however it works with hunting Charm sprites as well.

Transportation

Drops

When looting charm sprites, you will always receive one of the following:

There is an (estimated) 7% chance of receiving a mystical charm slice in addition to one of the standard slices, which works out at 20-35 an hour if you're hunting efficiently.

Crimson charm slices are the most common and players can receive upwards of 200-240 an hour; with an hourly rate of approximately 120-170 blue slices, 85-100 green slices and 30-55 gold slices.

5 charm slices can be combined together to form a charm. This is a one-click action which will combine all your slices of a particular colour into its respective charm. Mystical charm slices function as wild cards and can be used to finish a charm if you don't have enough charm slices of that type (i.e. you can combine 3 blue charm slices with 2 mystical charm slices to create a blue charm), but can also be combined together to form any coloured charm of the player's choice. When combining coloured slices together, you will be asked if you wish to use mystical charm slices in order to complete any unfinished charms. Accepting this offer will only use the 1-4 mystical charm slices required. You may also use 5 mystical charm slices to create a charm of your choice, however this is not recommended.

It is recommended to use mystical slices to make or finish off blue charms, as blue charms offer the most summoning experience (with the exception of the crimson charm talon beast pouch).

Achievement

  • Yaktwee's a Charm (RuneScore 10) - Unlock the enhanced Yaktwee stick by catching charm sprites.

Trivia