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+ | {{External|os}} |
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− | {{otheruses|the explosive Ranged weapon|other uses|Chinchompa (disambiguation)}} |
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+ | {{Otheruses|combat item|the huntable creatures, see [[Chinchompa (Hunter)]]. For other variants of chinchompa|Chinchompa (disambiguation)}} |
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− | {{ |
+ | {{Item |
− | |name=Chinchompa |
+ | |name = Chinchompa |
|image = [[File:Chinchompa.png]] |
|image = [[File:Chinchompa.png]] |
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− | | |
+ | | aka = Grey chinchompa |
|release = [[21 November]] [[2006]] |
|release = [[21 November]] [[2006]] |
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|update = HUNTER SKILL! |
|update = HUNTER SKILL! |
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Line 11: | Line 12: | ||
|equipable = Yes |
|equipable = Yes |
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|stackable = Yes |
|stackable = Yes |
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− | | |
+ | |disassembly = No |
− | | |
+ | |value = 140 |
|destroy = Release |
|destroy = Release |
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− | | |
+ | |kept = Always |
|store = No |
|store = No |
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− | |exchange = |
+ | |exchange = gemw |
|examine = Handle with care. |
|examine = Handle with care. |
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|weight = 0 |
|weight = 0 |
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+ | |id = 10033 |
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}} |
}} |
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[[File:Chinchompa detail.png|left|100px]] |
[[File:Chinchompa detail.png|left|100px]] |
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− | A ''' |
+ | A '''chinchompa''' is an explosive [[Ranged]] weapon that can be obtained by [[Hunter#Box Trapping|box trapping]] a normal [[Chinchompa (Hunter)|chinchompa]]. They are explosive missiles that require 45 Ranged. |
+ | When used, they have an area damage effect, hitting all enemies in a 3x3 area centred on the enemy being targeted. They cannot be picked up again from the ground after being thrown and [[Ava|Ava's]] devices ([[Ava's attractor|attractor]], [[Ava's accumulator|accumulator]], [[Ava's alerter|alerter]]) do not return them. Most abilities will do area damage and do not consume them. |
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⚫ | |||
+ | Inherently multi-target abilities (such as [[Ricochet]] and [[Bombardment]]) are unaffected. While [[Unload]] is a multi-hitting ability (it hits all targets standing on the same square), it will deal area damage with chinchompas. [[Sacrifice]] will deal area damage, but would only heal according to the damage taken by the main target. Damage over time effects will be applied to all targets initially in the area. [[Bash]] will deal area damage, but you still need to be in melee distance. [[Tuska's Wrath]] will deal full damage to all targets hit. [[Shadow Tendrils]] seems to hit a single random target in the 3x3 area instead of the original target when used with chinchompas. [[Onslaught]] will drain adrenaline and then health for every target hit. |
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− | When [[Runescape HD]] was released, the walking animations were also updated except when wielding chinchompas. Players will walk with the animations from [[RuneScape 2]]. |
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⚫ | |||
− | A confirmation screen for the Release option was added on [[13 May]] [[2010]]. |
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⚫ | |||
− | It has not been confirmed, but it appears that chinchompas, when thrown, would either damage all targets or miss on all of them. If this is true, then in crowded locations like [[Soul Wars]], it is recommended to attack the target with the lowest defence level in order to hit those with higher defence. |
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+ | Unlike mechanised chinchompas, when a player dies outside of the wilderness with normal chinchompas either equipped or in their inventory, they are always kept. |
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⚫ | |||
{{Infobox Bonuses |
{{Infobox Bonuses |
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− | | |
+ | |attack_range = 9 |
− | | |
+ | |damage = 551 |
− | | |
+ | |accuracy = 732 |
|class = Ranged |
|class = Ranged |
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− | | |
+ | |life = 0 |
− | | |
+ | |armour = 0 |
− | | |
+ | |prayer = 0 |
− | | |
+ | |strength = 0 |
− | | |
+ | |ranged = 0 |
− | | |
+ | |magic = 0 |
− | |meleecrit = 0 |
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− | |rangedcrit = 0 |
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− | |magiccrit = 0 |
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|aspeed = Fast |
|aspeed = Fast |
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− | | |
+ | |style = Thrown |
+ | |slot = Main hand |
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|image = Chinchompa equipped.png |
|image = Chinchompa equipped.png |
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− | |caption = A player wielding a Chinchompa |
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|requirements = 45 {{Skill clickpic|Ranged}} |
|requirements = 45 {{Skill clickpic|Ranged}} |
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+ | |tier = 45 |
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}} |
}} |
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− | [[File:Chinchompa.gif|frame|right|A player fighting with chinchompas |
+ | [[File:Chinchompa.gif|frame|right|A player fighting with chinchompas]] |
+ | ==Drop sources== |
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⚫ | |||
+ | {{Dropping monsters list|Chinchompa}} |
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+ | |||
+ | ==Trivia== |
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+ | * If attempting to release more than four chinchompas a confirmation message will pop up. |
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+ | * When using abilities with chinchompas, red chinchompas are seen as the missiles instead. |
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+ | * If a player attempts to cast [[analyse]] or [[disassemble]] on this item, they will get the message {{RSFont|You monster! You can't disassemble a living thing.|color=red}} |
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+ | |||
+ | {{Chinchompas}} |
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⚫ | |||
+ | {{Weapon}} |
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[[nl:Chinchompa (item)]] |
[[nl:Chinchompa (item)]] |
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[[fi:Chinchompa]] |
[[fi:Chinchompa]] |
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+ | [[Category:Sign of the porter items]] |
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+ | [[Category:Summoning tertiaries]] |
Latest revision as of 12:54, 8 June 2019
A chinchompa is an explosive Ranged weapon that can be obtained by box trapping a normal chinchompa. They are explosive missiles that require 45 Ranged.
When used, they have an area damage effect, hitting all enemies in a 3x3 area centred on the enemy being targeted. They cannot be picked up again from the ground after being thrown and Ava's devices (attractor, accumulator, alerter) do not return them. Most abilities will do area damage and do not consume them.
Inherently multi-target abilities (such as Ricochet and Bombardment) are unaffected. While Unload is a multi-hitting ability (it hits all targets standing on the same square), it will deal area damage with chinchompas. Sacrifice will deal area damage, but would only heal according to the damage taken by the main target. Damage over time effects will be applied to all targets initially in the area. Bash will deal area damage, but you still need to be in melee distance. Tuska's Wrath will deal full damage to all targets hit. Shadow Tendrils seems to hit a single random target in the 3x3 area instead of the original target when used with chinchompas. Onslaught will drain adrenaline and then health for every target hit.
They are also used as a tertiary component for summoning a Giant chinchompa, and it is one of the few ingredients used in Summoning that stacks. 20 chinchompas is also one of the ingredients to create a divine box trap.
Players may also receive chinchompas from opening a box of summoning ingredients, a possible reward from the Familiarisation Distraction and Diversion.
Unlike mechanised chinchompas, when a player dies outside of the wilderness with normal chinchompas either equipped or in their inventory, they are always kept.
Requirements | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
45 | |||||||||||
Class | Slot | ||||||||||
Ranged | |||||||||||
Tier | |||||||||||
45 | |||||||||||
Weapons | Main | Off | |||||||||
Damage | 551 | - | |||||||||
Accuracy | 732 | - | |||||||||
Style | Thrown | ||||||||||
Range | 9 | ||||||||||
Speed | Fast (3.0s) | ||||||||||
Attributes | Damage reduction | ||||||||||
Armour | 0 | PvM: 0% | PvP: 0% | ||||||||
Life points | 0 | Style bonuses | |||||||||
Prayer | 0 | 0 | 0 | 0 | |||||||
[FAQ] • [doc] |
Drop sources
- This list was created dynamically. For help, see the FAQ.
- To force an update of this list, click here.
- For an exhaustive list of all known sources for this item, see here.
Source | Combat level | Quantity | Rarity |
---|---|---|---|
Spirit impling | N/A | 4 | Unknown |
Trivia
- If attempting to release more than four chinchompas a confirmation message will pop up.
- When using abilities with chinchompas, red chinchompas are seen as the missiles instead.
- If a player attempts to cast analyse or disassemble on this item, they will get the message You monster! You can't disassemble a living thing.
Chinchompas | |
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Hunter | |
Weapons |
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Skillchompas |
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Player-owned farm |
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Other |
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Main hand thrown weapons | |
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Chakram | |
Chinchompas |
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Darts |
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Javelins |
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Throwing axes |
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Throwing knives |
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Other |
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