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|name = Clay familiar (class 1)
 
|name = Clay familiar (class 1)
 
|image = [[File:Clay familiar (Class 1).png|200px]]
 
|image = [[File:Clay familiar (Class 1).png|200px]]
 
|release = [[11 November]] [[2008]]
 
|update = Stealing Creation
 
|level = 1
 
|level = 1
 
|time = 30
 
|time = 30
|points = N/A
+
|points = 10
 
|ability = [[Beast of Burden]] 1 item
 
|ability = [[Beast of Burden]] 1 item
 
|special = Clay Deposit
 
|special = Clay Deposit
 
|race = Primordial clay
 
|race = Primordial clay
|combat = 2
+
|combat = 1
 
|lifepoints = 50
 
|lifepoints = 50
  +
|attack = 1
  +
|defence = 1
  +
|ranged = 1
  +
|magic = 1
 
|immune to poison = Yes
 
|immune to poison = Yes
|style = Strength
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|style = Melee
|max = 39
+
|max = 4
 
|examine = A sacred familiar made of very low quality clay.
 
|examine = A sacred familiar made of very low quality clay.
 
}}
 
}}
 
[[File:Clay familiar (class 1) chathead.png|left]]
 
[[File:Clay familiar (class 1) chathead.png|left]]
 
A '''clay familiar''' can only be summoned during the [[Stealing Creation]] [[minigames|minigame]] from a [[sacred clay pouch (class 1)]]. This class of clay familiar requires one piece of class 1 clay to create. As well as being able to fight, it's a beast of burden able to hold 1 item. It should be noted that it is impossible to dismiss or withdraw items from clay familiars while in [[Fog (Stealing Creation)|fog]]. It gives access to the [[clay deposit scroll|clay deposit]] special move, which deposits all carried items in your team's base.
   
  +
When you die any familiar you had summoned will disappear and will drop any items they were holding on the ground where they were standing when you died. However unlike items carried by the player, items dropped this way will only be visible to the familiar's owner for a short period of time, similar to when items are dropped normally. Thus many players use familiars to hold items so that upon death the items may be reclaimed, preventing one from having to make new ones - this is particularly common with runes.
A '''clay familiar''' can only be summoned during the [[Stealing Creation]] [[minigames|minigame]]. This is the lowest class of clay familiar and requires one piece of class 1 clay to create. As well as being able to fight, it can hold 1 item. It should be noted that it is impossible to dismiss or withdraw items from clay familiars while in [[Fog (Stealing Creation)|fog]].
 
 
When you die any familiar you had summoned will disappear and will drop any items they were holding on the ground where they were standing when you died. Many players, particularly mages, though theoretically anyone could use this tactic, use familiars to their advantage in this situation. When the familiar disappears and drops the items it is holding the items, for a short time the items are only visible to you (similar to if you were to drop the items yourself). For this reason many mages use familiars to hold extra runes so that if they die they can run back, pick up the runes, and resume fighting without having to make more.
 
 
{{clear}}
 
==Pouch==
 
{{Infobox Item
 
|name = Sacred clay pouch (class 1)
 
|image = [[File:Sacred clay pouch (class 1).png]]
 
|release = [[11 November]] [[2008]]
 
|update = Stealing Creation
 
|members = Yes
 
|quest = No
 
|tradeable = Yes
 
|equipable = No
 
|stackable = No
 
|high = No
 
|low = No
 
|value = 30
 
|destroy = Drop
 
|store = No
 
|exchange = No
 
|examine = I can summon a very low quality clay familiar with this.
 
|weight = 0
 
}}
 
'''Sacred clay pouches (class 1)''' are made by using class 1 [[sacred clay]] on a [[Creation kiln]]. They can be made with level 1 [[summoning]] and require level 1 [[summoning]] to use. The familiars summoned have 1 [[beast of burden]] slot and a special ability that banks the items within its inventory. This is the weakest of 5 variations.
 
 
{{clear}}
 
==Clay Deposit==
 
{{Infobox Item
 
|name = Clay deposit scroll
 
|image = [[File:Clay deposit scroll.png|Summoning scroll]]
 
|release = [[11 November]] [[2008]]
 
|update = Stealing Creation
 
|members = Yes
 
|quest = No
 
|tradeable = Yes
 
|equipable = No
 
|stackable = Yes
 
|high = No
 
|low = No
 
|store = No
 
|weight = 0
 
|destroy = Drop
 
|exchange = No
 
|examine = This scroll will make your familiar deposit its items at your base.
 
}}
 
   
  +
==Dialogue==
The '''clay deposit scroll''' from the [[Stealing Creation]] [[minigame]] is made by using any class of [[Sacred Clay]] on a [[Creation kiln]]. With a clay deposit scroll, players can use the Clay Deposit [[special moves|special move]]. This stores all the familiar's [[Beast of Burden]] items in the base. This can be extremely useful, especially when far away from your team's base. If players have low Summoning levels, then they should make stackable items, e.g. scrolls, arrows, or runes, and use the familiar to carry them and deposit them. This requires 30 special move points, meaning that a player could only use it twice in a row before it has to recharge.
 
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{{Hasdialogue|familiar}}
   
 
{{Stealing Creation items}}
 
{{Stealing Creation items}}
  +
{{Familiarslist}}

Latest revision as of 10:31, 8 June 2019

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Clay familiar (class 1) chathead

A clay familiar can only be summoned during the Stealing Creation minigame from a sacred clay pouch (class 1). This class of clay familiar requires one piece of class 1 clay to create. As well as being able to fight, it's a beast of burden able to hold 1 item. It should be noted that it is impossible to dismiss or withdraw items from clay familiars while in fog. It gives access to the clay deposit special move, which deposits all carried items in your team's base.

When you die any familiar you had summoned will disappear and will drop any items they were holding on the ground where they were standing when you died. However unlike items carried by the player, items dropped this way will only be visible to the familiar's owner for a short period of time, similar to when items are dropped normally. Thus many players use familiars to hold items so that upon death the items may be reclaimed, preventing one from having to make new ones - this is particularly common with runes.

Dialogue