RuneScape Wiki
m (Yus)
mNo edit summary
Line 19: Line 19:
 
After the update, less than 100,000 players were visible online on the home page counter. [[Free-To-Play]] worlds were heavily depopulated. Numbers shown in the world select showed that around 78-100 players could be found on most worlds. During peak periods, several worlds reached over a total of 1000. Only the trading world 2 was the only one to reach the FULL during that time. During off-peak periods, numerous Free-To-Play worlds had as few as 40 or less players on those [[servers]]. Only W1 was unaffected, as it is a popular trading world. This allows legitimate players to get resources without the interference of resource bots. The full effect of the update is not yet clear however prices of commonly botted items are starting to rise. Many heavily botted items started to dramatically increase in price even before the "nuke" was released.
 
After the update, less than 100,000 players were visible online on the home page counter. [[Free-To-Play]] worlds were heavily depopulated. Numbers shown in the world select showed that around 78-100 players could be found on most worlds. During peak periods, several worlds reached over a total of 1000. Only the trading world 2 was the only one to reach the FULL during that time. During off-peak periods, numerous Free-To-Play worlds had as few as 40 or less players on those [[servers]]. Only W1 was unaffected, as it is a popular trading world. This allows legitimate players to get resources without the interference of resource bots. The full effect of the update is not yet clear however prices of commonly botted items are starting to rise. Many heavily botted items started to dramatically increase in price even before the "nuke" was released.
   
Along with that, due to this update, specific monsters, such as [[Steel dragon]] respawned faster then before after the slayer event was over, to combat the low populations. (So if you killed a dragon you would have almost a few seconds to get the drops before it respawned).
+
Along with that, due to this update, specific monsters, such as [[Steel dragon]] respawned faster than before after the slayer event was over, to combat the low populations. (So if you killed a dragon you would have almost a few seconds to get the drops before it respawned).
   
 
At Runefest it was revealed at a session with Mark Gerhard that 7.5 million accounts had been banned for [[Real world trading|gold farming]] between the Tuesday (25 October) update and the session on Saturday (29 October), and that another 4-5 million would be banned by the end by the end of Sunday (30 October), and that these banned accounts made up about 40% of the player base. Over a thousand accounts a minute are being banned, and account creation and numbers of existing accounts from certain parts of the world have been reduced by 99.9%.
 
At Runefest it was revealed at a session with Mark Gerhard that 7.5 million accounts had been banned for [[Real world trading|gold farming]] between the Tuesday (25 October) update and the session on Saturday (29 October), and that another 4-5 million would be banned by the end by the end of Sunday (30 October), and that these banned accounts made up about 40% of the player base. Over a thousand accounts a minute are being banned, and account creation and numbers of existing accounts from certain parts of the world have been reduced by 99.9%.

Revision as of 22:05, 3 November 2011

Timepiece
This article documents a current event.
Details may change rapidly as the event progresses, and the last updates to this page may not reflect the most current information.
Bot nuke day celebration
File:Bot Riots2.png

Bots/Players/Player Mods alike All spamming different points on the Bot Nuke.

Bot Nuke Day

This was what the countdown until Bot Nuking Day looked like.

File:Message of the week bot nuke day.png

The message of the week on the 27th October 2011.

On 25 October 2011 at 2:37 PM GMT, an update code-named ClusterFlutterer, also known as "Bot Nuking Day" was implemented aimed at preventing reflection and injection bots from functioning. Jagex believes that this consists of 98% of all bots seen in the game[1]. Also, upon revealing ClusterFlutterer, Jagex stated that over 1.5 million bots had been recently banned. Due to the complex nature of the game update, the update was finished 2 hours and 37 minutes after the countdown timer reached 0, resulting in the game being offline for approximately 1 hour and 7 minutes while Jagex updated and tested their systems.

To celebrate, Jagex has created the following events:

* indicates that the D&D will be reset on the day if already done for the week. Players can spy on all penguins on the day they reset (Wednesday), and then again on Thursday, which will give them double points. This will give them a maximum potential of 48 points in 2 days (16 on Wednesday and 32 on Thursday due to double points). This is two points below the maximum cap of 50.

The aftermath

After the update, less than 100,000 players were visible online on the home page counter. Free-To-Play worlds were heavily depopulated. Numbers shown in the world select showed that around 78-100 players could be found on most worlds. During peak periods, several worlds reached over a total of 1000. Only the trading world 2 was the only one to reach the FULL during that time. During off-peak periods, numerous Free-To-Play worlds had as few as 40 or less players on those servers. Only W1 was unaffected, as it is a popular trading world. This allows legitimate players to get resources without the interference of resource bots. The full effect of the update is not yet clear however prices of commonly botted items are starting to rise. Many heavily botted items started to dramatically increase in price even before the "nuke" was released.

Along with that, due to this update, specific monsters, such as Steel dragon respawned faster than before after the slayer event was over, to combat the low populations. (So if you killed a dragon you would have almost a few seconds to get the drops before it respawned).

At Runefest it was revealed at a session with Mark Gerhard that 7.5 million accounts had been banned for gold farming between the Tuesday (25 October) update and the session on Saturday (29 October), and that another 4-5 million would be banned by the end by the end of Sunday (30 October), and that these banned accounts made up about 40% of the player base. Over a thousand accounts a minute are being banned, and account creation and numbers of existing accounts from certain parts of the world have been reduced by 99.9%.

References